//#region 手机应用处理使用 Namespace.register("U.PH"); //Touch事件执行 if ("ontouchstart" in document) { (U.M.OTS) && (U.M.ReEvent("touchstart", document, U.M.OTS, true)); //touchstart U.M.AddEvent("touchstart", document, U.M.OTS = function () { var i, _UDOD = event.srcElement; U.M.UTX = null; U.M.StopBubble(); U.M.ReEvent("touchstart", document, U.M.OTS, true); //移除start事件 U.M.TouchE(_UDOD, "touchstart"); U.M.AddEvent("touchstart", document, U.M.OTS, true); //添加事件取消冒泡 U.M.AddEvent("touchmove", document, U.M.OTSM); //添加move事件监听 U.M.AddEvent("touchend", document, U.M.OTSE, true); //end事件等待 }, true); U.M.OTSM = function () { //移动监视 U.M.UTX = true; U.M.ReEvent("touchmove", document, U.M.OTSM); U.M.TouchE(event.srcElement, "touchmove"); U.M.StopBubble(); } //执行toucastart U.M.OTSE = function (UDOD) { U.M.ReEvent("touchend", document, U.M.OTSE, true); U.M.StopBubble(); //移除事件 if (!U.M.UTX) { U.M.TouchE(event.srcElement, "touchend"); } //事件执行 } } /** * 对象数组,需要批量给对象添加属性。 * @param {array} U.CD的自定义变量或者Array,Object等系统变量 * @param {object} 属性的集合,形如:{ "domain": "1473.cn", "SystemId": 0} * @param {object} 属性的集合,形如:{ "domain": "1473.cn", "SystemId": 0} */ U.PH.up = function (UDOD, UCB, UDE) { new _UDE.init(UDOD, UCB, UDE); } /** * 对象数组,需要批量给对象添加属性。 * @param {array} U.CD的自定义变量或者Array,Object等系统变量 * @param {object} 属性的集合,形如:{ "domain": "1473.cn", "SystemId": 0} * @param {object} 属性的集合,形如:{ "domain": "1473.cn", "SystemId": 0} */ U.PH.up.init = function (UDOD, UCB, UDE) { U.Ut.AddObj(this, { obj: UDOD, cb: UCB, s: U.M.apply(this, this.start), m: U.M.apply(this, this.move), e: U.M.apply(this, this.end) }); (UDE) && (U.Ut.AddObj(this, UDE)); //生成变量 U.M.AddEvent("touchstart", UDOD, this.s); U.M.AddEvent("touchmove", UDOD, this.m); U.M.AddEvent("touchend", UDOD, this.e); //事件添加 } U.PH.up.init.prototype = { start: function () { //启动使用 (!this.obj.scrollTop) && (this.tf = true, this.entf = false, this.t = U.M.GetMousep()); }, move: function () { //使用启动 U.M.StopBubble(); if (this.tf) { var _UDE = U.M.GetMousep(), _UTY = _UDE.Y - this.t.Y; if (_UTY > 0) { this.entf = _UTY; (U.Ut.isFunction(this.mcb)) && (this.mcb(_UTY)); } else { this.entf = false; } } }, end: function () { //结束 if (this.tf && this.entf && U.Ut.isFunction(this.cb)) { this.cb(this.entf); } this.tf = this.entf = this.t = null; if (this.sf) { U.M.ReEvent("touchstart", this.obj, this.s); U.M.ReEvent("touchmove", this.obj, this.m); U.M.ReEvent("touchend", this.obj, this.e); } //结束释放 } } //#endregion