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| (function (global, factory) {  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :  typeof define === 'function' && define.amd ? define('underscore', factory) :  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {    var current = global._;    var exports = global._ = factory();    exports.noConflict = function () { global._ = current; return exports; };  }()));}(this, (function () {  //     Underscore.js 1.13.2  //     https://underscorejs.org  //     (c) 2009-2021 Jeremy Ashkenas, Julian Gonggrijp, and DocumentCloud and Investigative Reporters & Editors  //     Underscore may be freely distributed under the MIT license.  // Current version.  var VERSION = '1.13.2';  // Establish the root object, `window` (`self`) in the browser, `global`  // on the server, or `this` in some virtual machines. We use `self`  // instead of `window` for `WebWorker` support.  var root = typeof self == 'object' && self.self === self && self ||            typeof global == 'object' && global.global === global && global ||            Function('return this')() ||            {};  // Save bytes in the minified (but not gzipped) version:  var ArrayProto = Array.prototype, ObjProto = Object.prototype;  var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null;  // Create quick reference variables for speed access to core prototypes.  var push = ArrayProto.push,      slice = ArrayProto.slice,      toString = ObjProto.toString,      hasOwnProperty = ObjProto.hasOwnProperty;  // Modern feature detection.  var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined',      supportsDataView = typeof DataView !== 'undefined';  // All **ECMAScript 5+** native function implementations that we hope to use  // are declared here.  var nativeIsArray = Array.isArray,      nativeKeys = Object.keys,      nativeCreate = Object.create,      nativeIsView = supportsArrayBuffer && ArrayBuffer.isView;  // Create references to these builtin functions because we override them.  var _isNaN = isNaN,      _isFinite = isFinite;  // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.  var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');  var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',    'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];  // The largest integer that can be represented exactly.  var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;  // Some functions take a variable number of arguments, or a few expected  // arguments at the beginning and then a variable number of values to operate  // on. This helper accumulates all remaining arguments past the function’s  // argument length (or an explicit `startIndex`), into an array that becomes  // the last argument. Similar to ES6’s "rest parameter".  function restArguments(func, startIndex) {    startIndex = startIndex == null ? func.length - 1 : +startIndex;    return function() {      var length = Math.max(arguments.length - startIndex, 0),          rest = Array(length),          index = 0;      for (; index < length; index++) {        rest[index] = arguments[index + startIndex];      }      switch (startIndex) {        case 0: return func.call(this, rest);        case 1: return func.call(this, arguments[0], rest);        case 2: return func.call(this, arguments[0], arguments[1], rest);      }      var args = Array(startIndex + 1);      for (index = 0; index < startIndex; index++) {        args[index] = arguments[index];      }      args[startIndex] = rest;      return func.apply(this, args);    };  }  // Is a given variable an object?  function isObject(obj) {    var type = typeof obj;    return type === 'function' || type === 'object' && !!obj;  }  // Is a given value equal to null?  function isNull(obj) {    return obj === null;  }  // Is a given variable undefined?  function isUndefined(obj) {    return obj === void 0;  }  // Is a given value a boolean?  function isBoolean(obj) {    return obj === true || obj === false || toString.call(obj) === '[object Boolean]';  }  // Is a given value a DOM element?  function isElement(obj) {    return !!(obj && obj.nodeType === 1);  }  // Internal function for creating a `toString`-based type tester.  function tagTester(name) {    var tag = '[object ' + name + ']';    return function(obj) {      return toString.call(obj) === tag;    };  }  var isString = tagTester('String');  var isNumber = tagTester('Number');  var isDate = tagTester('Date');  var isRegExp = tagTester('RegExp');  var isError = tagTester('Error');  var isSymbol = tagTester('Symbol');  var isArrayBuffer = tagTester('ArrayBuffer');  var isFunction = tagTester('Function');  // Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old  // v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236).  var nodelist = root.document && root.document.childNodes;  if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') {    isFunction = function(obj) {      return typeof obj == 'function' || false;    };  }  var isFunction$1 = isFunction;  var hasObjectTag = tagTester('Object');  // In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`.  // In IE 11, the most common among them, this problem also applies to  // `Map`, `WeakMap` and `Set`.  var hasStringTagBug = (        supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8)))      ),      isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map));  var isDataView = tagTester('DataView');  // In IE 10 - Edge 13, we need a different heuristic  // to determine whether an object is a `DataView`.  function ie10IsDataView(obj) {    return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer);  }  var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView);  // Is a given value an array?  // Delegates to ECMA5's native `Array.isArray`.  var isArray = nativeIsArray || tagTester('Array');  // Internal function to check whether `key` is an own property name of `obj`.  function has$1(obj, key) {    return obj != null && hasOwnProperty.call(obj, key);  }  var isArguments = tagTester('Arguments');  // Define a fallback version of the method in browsers (ahem, IE < 9), where  // there isn't any inspectable "Arguments" type.  (function() {    if (!isArguments(arguments)) {      isArguments = function(obj) {        return has$1(obj, 'callee');      };    }  }());  var isArguments$1 = isArguments;  // Is a given object a finite number?  function isFinite$1(obj) {    return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));  }  // Is the given value `NaN`?  function isNaN$1(obj) {    return isNumber(obj) && _isNaN(obj);  }  // Predicate-generating function. Often useful outside of Underscore.  function constant(value) {    return function() {      return value;    };  }  // Common internal logic for `isArrayLike` and `isBufferLike`.  function createSizePropertyCheck(getSizeProperty) {    return function(collection) {      var sizeProperty = getSizeProperty(collection);      return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX;    }  }  // Internal helper to generate a function to obtain property `key` from `obj`.  function shallowProperty(key) {    return function(obj) {      return obj == null ? void 0 : obj[key];    };  }  // Internal helper to obtain the `byteLength` property of an object.  var getByteLength = shallowProperty('byteLength');  // Internal helper to determine whether we should spend extensive checks against  // `ArrayBuffer` et al.  var isBufferLike = createSizePropertyCheck(getByteLength);  // Is a given value a typed array?  var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/;  function isTypedArray(obj) {    // `ArrayBuffer.isView` is the most future-proof, so use it when available.    // Otherwise, fall back on the above regular expression.    return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) :                  isBufferLike(obj) && typedArrayPattern.test(toString.call(obj));  }  var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false);  // Internal helper to obtain the `length` property of an object.  var getLength = shallowProperty('length');  // Internal helper to create a simple lookup structure.  // `collectNonEnumProps` used to depend on `_.contains`, but this led to  // circular imports. `emulatedSet` is a one-off solution that only works for  // arrays of strings.  function emulatedSet(keys) {    var hash = {};    for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true;    return {      contains: function(key) { return hash[key] === true; },      push: function(key) {        hash[key] = true;        return keys.push(key);      }    };  }  // Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't  // be iterated by `for key in ...` and thus missed. Extends `keys` in place if  // needed.  function collectNonEnumProps(obj, keys) {    keys = emulatedSet(keys);    var nonEnumIdx = nonEnumerableProps.length;    var constructor = obj.constructor;    var proto = isFunction$1(constructor) && constructor.prototype || ObjProto;    // Constructor is a special case.    var prop = 'constructor';    if (has$1(obj, prop) && !keys.contains(prop)) keys.push(prop);    while (nonEnumIdx--) {      prop = nonEnumerableProps[nonEnumIdx];      if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) {        keys.push(prop);      }    }  }  // Retrieve the names of an object's own properties.  // Delegates to **ECMAScript 5**'s native `Object.keys`.  function keys(obj) {    if (!isObject(obj)) return [];    if (nativeKeys) return nativeKeys(obj);    var keys = [];    for (var key in obj) if (has$1(obj, key)) keys.push(key);    // Ahem, IE < 9.    if (hasEnumBug) collectNonEnumProps(obj, keys);    return keys;  }  // Is a given array, string, or object empty?  // An "empty" object has no enumerable own-properties.  function isEmpty(obj) {    if (obj == null) return true;    // Skip the more expensive `toString`-based type checks if `obj` has no    // `.length`.    var length = getLength(obj);    if (typeof length == 'number' && (      isArray(obj) || isString(obj) || isArguments$1(obj)    )) return length === 0;    return getLength(keys(obj)) === 0;  }  // Returns whether an object has a given set of `key:value` pairs.  function isMatch(object, attrs) {    var _keys = keys(attrs), length = _keys.length;    if (object == null) return !length;    var obj = Object(object);    for (var i = 0; i < length; i++) {      var key = _keys[i];      if (attrs[key] !== obj[key] || !(key in obj)) return false;    }    return true;  }  // If Underscore is called as a function, it returns a wrapped object that can  // be used OO-style. This wrapper holds altered versions of all functions added  // through `_.mixin`. Wrapped objects may be chained.  function _$1(obj) {    if (obj instanceof _$1) return obj;    if (!(this instanceof _$1)) return new _$1(obj);    this._wrapped = obj;  }  _$1.VERSION = VERSION;  // Extracts the result from a wrapped and chained object.  _$1.prototype.value = function() {    return this._wrapped;  };  // Provide unwrapping proxies for some methods used in engine operations  // such as arithmetic and JSON stringification.  _$1.prototype.valueOf = _$1.prototype.toJSON = _$1.prototype.value;  _$1.prototype.toString = function() {    return String(this._wrapped);  };  // Internal function to wrap or shallow-copy an ArrayBuffer,  // typed array or DataView to a new view, reusing the buffer.  function toBufferView(bufferSource) {    return new Uint8Array(      bufferSource.buffer || bufferSource,      bufferSource.byteOffset || 0,      getByteLength(bufferSource)    );  }  // We use this string twice, so give it a name for minification.  var tagDataView = '[object DataView]';  // Internal recursive comparison function for `_.isEqual`.  function eq(a, b, aStack, bStack) {    // Identical objects are equal. `0 === -0`, but they aren't identical.    // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal).    if (a === b) return a !== 0 || 1 / a === 1 / b;    // `null` or `undefined` only equal to itself (strict comparison).    if (a == null || b == null) return false;    // `NaN`s are equivalent, but non-reflexive.    if (a !== a) return b !== b;    // Exhaust primitive checks    var type = typeof a;    if (type !== 'function' && type !== 'object' && typeof b != 'object') return false;    return deepEq(a, b, aStack, bStack);  }  // Internal recursive comparison function for `_.isEqual`.  function deepEq(a, b, aStack, bStack) {    // Unwrap any wrapped objects.    if (a instanceof _$1) a = a._wrapped;    if (b instanceof _$1) b = b._wrapped;    // Compare `[[Class]]` names.    var className = toString.call(a);    if (className !== toString.call(b)) return false;    // Work around a bug in IE 10 - Edge 13.    if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) {      if (!isDataView$1(b)) return false;      className = tagDataView;    }    switch (className) {      // These types are compared by value.      case '[object RegExp]':        // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')      case '[object String]':        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is        // equivalent to `new String("5")`.        return '' + a === '' + b;      case '[object Number]':        // `NaN`s are equivalent, but non-reflexive.        // Object(NaN) is equivalent to NaN.        if (+a !== +a) return +b !== +b;        // An `egal` comparison is performed for other numeric values.        return +a === 0 ? 1 / +a === 1 / b : +a === +b;      case '[object Date]':      case '[object Boolean]':        // Coerce dates and booleans to numeric primitive values. Dates are compared by their        // millisecond representations. Note that invalid dates with millisecond representations        // of `NaN` are not equivalent.        return +a === +b;      case '[object Symbol]':        return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b);      case '[object ArrayBuffer]':      case tagDataView:        // Coerce to typed array so we can fall through.        return deepEq(toBufferView(a), toBufferView(b), aStack, bStack);    }    var areArrays = className === '[object Array]';    if (!areArrays && isTypedArray$1(a)) {        var byteLength = getByteLength(a);        if (byteLength !== getByteLength(b)) return false;        if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true;        areArrays = true;    }    if (!areArrays) {      if (typeof a != 'object' || typeof b != 'object') return false;      // Objects with different constructors are not equivalent, but `Object`s or `Array`s      // from different frames are.      var aCtor = a.constructor, bCtor = b.constructor;      if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor &&                               isFunction$1(bCtor) && bCtor instanceof bCtor)                          && ('constructor' in a && 'constructor' in b)) {        return false;      }    }    // Assume equality for cyclic structures. The algorithm for detecting cyclic    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.    // Initializing stack of traversed objects.    // It's done here since we only need them for objects and arrays comparison.    aStack = aStack || [];    bStack = bStack || [];    var length = aStack.length;    while (length--) {      // Linear search. Performance is inversely proportional to the number of      // unique nested structures.      if (aStack[length] === a) return bStack[length] === b;    }    // Add the first object to the stack of traversed objects.    aStack.push(a);    bStack.push(b);    // Recursively compare objects and arrays.    if (areArrays) {      // Compare array lengths to determine if a deep comparison is necessary.      length = a.length;      if (length !== b.length) return false;      // Deep compare the contents, ignoring non-numeric properties.      while (length--) {        if (!eq(a[length], b[length], aStack, bStack)) return false;      }    } else {      // Deep compare objects.      var _keys = keys(a), key;      length = _keys.length;      // Ensure that both objects contain the same number of properties before comparing deep equality.      if (keys(b).length !== length) return false;      while (length--) {        // Deep compare each member        key = _keys[length];        if (!(has$1(b, key) && eq(a[key], b[key], aStack, bStack))) return false;      }    }    // Remove the first object from the stack of traversed objects.    aStack.pop();    bStack.pop();    return true;  }  // Perform a deep comparison to check if two objects are equal.  function isEqual(a, b) {    return eq(a, b);  }  // Retrieve all the enumerable property names of an object.  function allKeys(obj) {    if (!isObject(obj)) return [];    var keys = [];    for (var key in obj) keys.push(key);    // Ahem, IE < 9.    if (hasEnumBug) collectNonEnumProps(obj, keys);    return keys;  }  // Since the regular `Object.prototype.toString` type tests don't work for  // some types in IE 11, we use a fingerprinting heuristic instead, based  // on the methods. It's not great, but it's the best we got.  // The fingerprint method lists are defined below.  function ie11fingerprint(methods) {    var length = getLength(methods);    return function(obj) {      if (obj == null) return false;      // `Map`, `WeakMap` and `Set` have no enumerable keys.      var keys = allKeys(obj);      if (getLength(keys)) return false;      for (var i = 0; i < length; i++) {        if (!isFunction$1(obj[methods[i]])) return false;      }      // If we are testing against `WeakMap`, we need to ensure that      // `obj` doesn't have a `forEach` method in order to distinguish      // it from a regular `Map`.      return methods !== weakMapMethods || !isFunction$1(obj[forEachName]);    };  }  // In the interest of compact minification, we write  // each string in the fingerprints only once.  var forEachName = 'forEach',      hasName = 'has',      commonInit = ['clear', 'delete'],      mapTail = ['get', hasName, 'set'];  // `Map`, `WeakMap` and `Set` each have slightly different  // combinations of the above sublists.  var mapMethods = commonInit.concat(forEachName, mapTail),      weakMapMethods = commonInit.concat(mapTail),      setMethods = ['add'].concat(commonInit, forEachName, hasName);  var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map');  var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap');  var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set');  var isWeakSet = tagTester('WeakSet');  // Retrieve the values of an object's properties.  function values(obj) {    var _keys = keys(obj);    var length = _keys.length;    var values = Array(length);    for (var i = 0; i < length; i++) {      values[i] = obj[_keys[i]];    }    return values;  }  // Convert an object into a list of `[key, value]` pairs.  // The opposite of `_.object` with one argument.  function pairs(obj) {    var _keys = keys(obj);    var length = _keys.length;    var pairs = Array(length);    for (var i = 0; i < length; i++) {      pairs[i] = [_keys[i], obj[_keys[i]]];    }    return pairs;  }  // Invert the keys and values of an object. The values must be serializable.  function invert(obj) {    var result = {};    var _keys = keys(obj);    for (var i = 0, length = _keys.length; i < length; i++) {      result[obj[_keys[i]]] = _keys[i];    }    return result;  }  // Return a sorted list of the function names available on the object.  function functions(obj) {    var names = [];    for (var key in obj) {      if (isFunction$1(obj[key])) names.push(key);    }    return names.sort();  }  // An internal function for creating assigner functions.  function createAssigner(keysFunc, defaults) {    return function(obj) {      var length = arguments.length;      if (defaults) obj = Object(obj);      if (length < 2 || obj == null) return obj;      for (var index = 1; index < length; index++) {        var source = arguments[index],            keys = keysFunc(source),            l = keys.length;        for (var i = 0; i < l; i++) {          var key = keys[i];          if (!defaults || obj[key] === void 0) obj[key] = source[key];        }      }      return obj;    };  }  // Extend a given object with all the properties in passed-in object(s).  var extend = createAssigner(allKeys);  // Assigns a given object with all the own properties in the passed-in  // object(s).  // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)  var extendOwn = createAssigner(keys);  // Fill in a given object with default properties.  var defaults = createAssigner(allKeys, true);  // Create a naked function reference for surrogate-prototype-swapping.  function ctor() {    return function(){};  }  // An internal function for creating a new object that inherits from another.  function baseCreate(prototype) {    if (!isObject(prototype)) return {};    if (nativeCreate) return nativeCreate(prototype);    var Ctor = ctor();    Ctor.prototype = prototype;    var result = new Ctor;    Ctor.prototype = null;    return result;  }  // Creates an object that inherits from the given prototype object.  // If additional properties are provided then they will be added to the  // created object.  function create(prototype, props) {    var result = baseCreate(prototype);    if (props) extendOwn(result, props);    return result;  }  // Create a (shallow-cloned) duplicate of an object.  function clone(obj) {    if (!isObject(obj)) return obj;    return isArray(obj) ? obj.slice() : extend({}, obj);  }  // Invokes `interceptor` with the `obj` and then returns `obj`.  // The primary purpose of this method is to "tap into" a method chain, in  // order to perform operations on intermediate results within the chain.  function tap(obj, interceptor) {    interceptor(obj);    return obj;  }  // Normalize a (deep) property `path` to array.  // Like `_.iteratee`, this function can be customized.  function toPath$1(path) {    return isArray(path) ? path : [path];  }  _$1.toPath = toPath$1;  // Internal wrapper for `_.toPath` to enable minification.  // Similar to `cb` for `_.iteratee`.  function toPath(path) {    return _$1.toPath(path);  }  // Internal function to obtain a nested property in `obj` along `path`.  function deepGet(obj, path) {    var length = path.length;    for (var i = 0; i < length; i++) {      if (obj == null) return void 0;      obj = obj[path[i]];    }    return length ? obj : void 0;  }  // Get the value of the (deep) property on `path` from `object`.  // If any property in `path` does not exist or if the value is  // `undefined`, return `defaultValue` instead.  // The `path` is normalized through `_.toPath`.  function get(object, path, defaultValue) {    var value = deepGet(object, toPath(path));    return isUndefined(value) ? defaultValue : value;  }  // Shortcut function for checking if an object has a given property directly on  // itself (in other words, not on a prototype). Unlike the internal `has`  // function, this public version can also traverse nested properties.  function has(obj, path) {    path = toPath(path);    var length = path.length;    for (var i = 0; i < length; i++) {      var key = path[i];      if (!has$1(obj, key)) return false;      obj = obj[key];    }    return !!length;  }  // Keep the identity function around for default iteratees.  function identity(value) {    return value;  }  // Returns a predicate for checking whether an object has a given set of  // `key:value` pairs.  function matcher(attrs) {    attrs = extendOwn({}, attrs);    return function(obj) {      return isMatch(obj, attrs);    };  }  // Creates a function that, when passed an object, will traverse that object’s  // properties down the given `path`, specified as an array of keys or indices.  function property(path) {    path = toPath(path);    return function(obj) {      return deepGet(obj, path);    };  }  // Internal function that returns an efficient (for current engines) version  // of the passed-in callback, to be repeatedly applied in other Underscore  // functions.  function optimizeCb(func, context, argCount) {    if (context === void 0) return func;    switch (argCount == null ? 3 : argCount) {      case 1: return function(value) {        return func.call(context, value);      };      // The 2-argument case is omitted because we’re not using it.      case 3: return function(value, index, collection) {        return func.call(context, value, index, collection);      };      case 4: return function(accumulator, value, index, collection) {        return func.call(context, accumulator, value, index, collection);      };    }    return function() {      return func.apply(context, arguments);    };  }  // An internal function to generate callbacks that can be applied to each  // element in a collection, returning the desired result — either `_.identity`,  // an arbitrary callback, a property matcher, or a property accessor.  function baseIteratee(value, context, argCount) {    if (value == null) return identity;    if (isFunction$1(value)) return optimizeCb(value, context, argCount);    if (isObject(value) && !isArray(value)) return matcher(value);    return property(value);  }  // External wrapper for our callback generator. Users may customize  // `_.iteratee` if they want additional predicate/iteratee shorthand styles.  // This abstraction hides the internal-only `argCount` argument.  function iteratee(value, context) {    return baseIteratee(value, context, Infinity);  }  _$1.iteratee = iteratee;  // The function we call internally to generate a callback. It invokes  // `_.iteratee` if overridden, otherwise `baseIteratee`.  function cb(value, context, argCount) {    if (_$1.iteratee !== iteratee) return _$1.iteratee(value, context);    return baseIteratee(value, context, argCount);  }  // Returns the results of applying the `iteratee` to each element of `obj`.  // In contrast to `_.map` it returns an object.  function mapObject(obj, iteratee, context) {    iteratee = cb(iteratee, context);    var _keys = keys(obj),        length = _keys.length,        results = {};    for (var index = 0; index < length; index++) {      var currentKey = _keys[index];      results[currentKey] = iteratee(obj[currentKey], currentKey, obj);    }    return results;  }  // Predicate-generating function. Often useful outside of Underscore.  function noop(){}  // Generates a function for a given object that returns a given property.  function propertyOf(obj) {    if (obj == null) return noop;    return function(path) {      return get(obj, path);    };  }  // Run a function **n** times.  function times(n, iteratee, context) {    var accum = Array(Math.max(0, n));    iteratee = optimizeCb(iteratee, context, 1);    for (var i = 0; i < n; i++) accum[i] = iteratee(i);    return accum;  }  // Return a random integer between `min` and `max` (inclusive).  function random(min, max) {    if (max == null) {      max = min;      min = 0;    }    return min + Math.floor(Math.random() * (max - min + 1));  }  // A (possibly faster) way to get the current timestamp as an integer.  var now = Date.now || function() {    return new Date().getTime();  };  // Internal helper to generate functions for escaping and unescaping strings  // to/from HTML interpolation.  function createEscaper(map) {    var escaper = function(match) {      return map[match];    };    // Regexes for identifying a key that needs to be escaped.    var source = '(?:' + keys(map).join('|') + ')';    var testRegexp = RegExp(source);    var replaceRegexp = RegExp(source, 'g');    return function(string) {      string = string == null ? '' : '' + string;      return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;    };  }  // Internal list of HTML entities for escaping.  var escapeMap = {    '&': '&',    '<': '<',    '>': '>',    '"': '"',    "'": ''',    '`': '`'  };  // Function for escaping strings to HTML interpolation.  var _escape = createEscaper(escapeMap);  // Internal list of HTML entities for unescaping.  var unescapeMap = invert(escapeMap);  // Function for unescaping strings from HTML interpolation.  var _unescape = createEscaper(unescapeMap);  // By default, Underscore uses ERB-style template delimiters. Change the  // following template settings to use alternative delimiters.  var templateSettings = _$1.templateSettings = {    evaluate: /<%([\s\S]+?)%>/g,    interpolate: /<%=([\s\S]+?)%>/g,    escape: /<%-([\s\S]+?)%>/g  };  // When customizing `_.templateSettings`, if you don't want to define an  // interpolation, evaluation or escaping regex, we need one that is  // guaranteed not to match.  var noMatch = /(.)^/;  // Certain characters need to be escaped so that they can be put into a  // string literal.  var escapes = {    "'": "'",    '\\': '\\',    '\r': 'r',    '\n': 'n',    '\u2028': 'u2028',    '\u2029': 'u2029'  };  var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g;  function escapeChar(match) {    return '\\' + escapes[match];  }  // In order to prevent third-party code injection through  // `_.templateSettings.variable`, we test it against the following regular  // expression. It is intentionally a bit more liberal than just matching valid  // identifiers, but still prevents possible loopholes through defaults or  // destructuring assignment.  var bareIdentifier = /^\s*(\w|\$)+\s*$/;  // JavaScript micro-templating, similar to John Resig's implementation.  // Underscore templating handles arbitrary delimiters, preserves whitespace,  // and correctly escapes quotes within interpolated code.  // NB: `oldSettings` only exists for backwards compatibility.  function template(text, settings, oldSettings) {    if (!settings && oldSettings) settings = oldSettings;    settings = defaults({}, settings, _$1.templateSettings);    // Combine delimiters into one regular expression via alternation.    var matcher = RegExp([      (settings.escape || noMatch).source,      (settings.interpolate || noMatch).source,      (settings.evaluate || noMatch).source    ].join('|') + '|$', 'g');    // Compile the template source, escaping string literals appropriately.    var index = 0;    var source = "__p+='";    text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {      source += text.slice(index, offset).replace(escapeRegExp, escapeChar);      index = offset + match.length;      if (escape) {        source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";      } else if (interpolate) {        source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";      } else if (evaluate) {        source += "';\n" + evaluate + "\n__p+='";      }      // Adobe VMs need the match returned to produce the correct offset.      return match;    });    source += "';\n";    var argument = settings.variable;    if (argument) {      // Insure against third-party code injection. (CVE-2021-23358)      if (!bareIdentifier.test(argument)) throw new Error(        'variable is not a bare identifier: ' + argument      );    } else {      // If a variable is not specified, place data values in local scope.      source = 'with(obj||{}){\n' + source + '}\n';      argument = 'obj';    }    source = "var __t,__p='',__j=Array.prototype.join," +      "print=function(){__p+=__j.call(arguments,'');};\n" +      source + 'return __p;\n';    var render;    try {      render = new Function(argument, '_', source);    } catch (e) {      e.source = source;      throw e;    }    var template = function(data) {      return render.call(this, data, _$1);    };    // Provide the compiled source as a convenience for precompilation.    template.source = 'function(' + argument + '){\n' + source + '}';    return template;  }  // Traverses the children of `obj` along `path`. If a child is a function, it  // is invoked with its parent as context. Returns the value of the final  // child, or `fallback` if any child is undefined.  function result(obj, path, fallback) {    path = toPath(path);    var length = path.length;    if (!length) {      return isFunction$1(fallback) ? fallback.call(obj) : fallback;    }    for (var i = 0; i < length; i++) {      var prop = obj == null ? void 0 : obj[path[i]];      if (prop === void 0) {        prop = fallback;        i = length; // Ensure we don't continue iterating.      }      obj = isFunction$1(prop) ? prop.call(obj) : prop;    }    return obj;  }  // Generate a unique integer id (unique within the entire client session).  // Useful for temporary DOM ids.  var idCounter = 0;  function uniqueId(prefix) {    var id = ++idCounter + '';    return prefix ? prefix + id : id;  }  // Start chaining a wrapped Underscore object.  function chain(obj) {    var instance = _$1(obj);    instance._chain = true;    return instance;  }  // Internal function to execute `sourceFunc` bound to `context` with optional  // `args`. Determines whether to execute a function as a constructor or as a  // normal function.  function executeBound(sourceFunc, boundFunc, context, callingContext, args) {    if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);    var self = baseCreate(sourceFunc.prototype);    var result = sourceFunc.apply(self, args);    if (isObject(result)) return result;    return self;  }  // Partially apply a function by creating a version that has had some of its  // arguments pre-filled, without changing its dynamic `this` context. `_` acts  // as a placeholder by default, allowing any combination of arguments to be  // pre-filled. Set `_.partial.placeholder` for a custom placeholder argument.  var partial = restArguments(function(func, boundArgs) {    var placeholder = partial.placeholder;    var bound = function() {      var position = 0, length = boundArgs.length;      var args = Array(length);      for (var i = 0; i < length; i++) {        args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i];      }      while (position < arguments.length) args.push(arguments[position++]);      return executeBound(func, bound, this, this, args);    };    return bound;  });  partial.placeholder = _$1;  // Create a function bound to a given object (assigning `this`, and arguments,  // optionally).  var bind = restArguments(function(func, context, args) {    if (!isFunction$1(func)) throw new TypeError('Bind must be called on a function');    var bound = restArguments(function(callArgs) {      return executeBound(func, bound, context, this, args.concat(callArgs));    });    return bound;  });  // Internal helper for collection methods to determine whether a collection  // should be iterated as an array or as an object.  // Related: https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength  // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094  var isArrayLike = createSizePropertyCheck(getLength);  // Internal implementation of a recursive `flatten` function.  function flatten$1(input, depth, strict, output) {    output = output || [];    if (!depth && depth !== 0) {      depth = Infinity;    } else if (depth <= 0) {      return output.concat(input);    }    var idx = output.length;    for (var i = 0, length = getLength(input); i < length; i++) {      var value = input[i];      if (isArrayLike(value) && (isArray(value) || isArguments$1(value))) {        // Flatten current level of array or arguments object.        if (depth > 1) {          flatten$1(value, depth - 1, strict, output);          idx = output.length;        } else {          var j = 0, len = value.length;          while (j < len) output[idx++] = value[j++];        }      } else if (!strict) {        output[idx++] = value;      }    }    return output;  }  // Bind a number of an object's methods to that object. Remaining arguments  // are the method names to be bound. Useful for ensuring that all callbacks  // defined on an object belong to it.  var bindAll = restArguments(function(obj, keys) {    keys = flatten$1(keys, false, false);    var index = keys.length;    if (index < 1) throw new Error('bindAll must be passed function names');    while (index--) {      var key = keys[index];      obj[key] = bind(obj[key], obj);    }    return obj;  });  // Memoize an expensive function by storing its results.  function memoize(func, hasher) {    var memoize = function(key) {      var cache = memoize.cache;      var address = '' + (hasher ? hasher.apply(this, arguments) : key);      if (!has$1(cache, address)) cache[address] = func.apply(this, arguments);      return cache[address];    };    memoize.cache = {};    return memoize;  }  // Delays a function for the given number of milliseconds, and then calls  // it with the arguments supplied.  var delay = restArguments(function(func, wait, args) {    return setTimeout(function() {      return func.apply(null, args);    }, wait);  });  // Defers a function, scheduling it to run after the current call stack has  // cleared.  var defer = partial(delay, _$1, 1);  // Returns a function, that, when invoked, will only be triggered at most once  // during a given window of time. Normally, the throttled function will run  // as much as it can, without ever going more than once per `wait` duration;  // but if you'd like to disable the execution on the leading edge, pass  // `{leading: false}`. To disable execution on the trailing edge, ditto.  function throttle(func, wait, options) {    var timeout, context, args, result;    var previous = 0;    if (!options) options = {};    var later = function() {      previous = options.leading === false ? 0 : now();      timeout = null;      result = func.apply(context, args);      if (!timeout) context = args = null;    };    var throttled = function() {      var _now = now();      if (!previous && options.leading === false) previous = _now;      var remaining = wait - (_now - previous);      context = this;      args = arguments;      if (remaining <= 0 || remaining > wait) {        if (timeout) {          clearTimeout(timeout);          timeout = null;        }        previous = _now;        result = func.apply(context, args);        if (!timeout) context = args = null;      } else if (!timeout && options.trailing !== false) {        timeout = setTimeout(later, remaining);      }      return result;    };    throttled.cancel = function() {      clearTimeout(timeout);      previous = 0;      timeout = context = args = null;    };    return throttled;  }  // When a sequence of calls of the returned function ends, the argument  // function is triggered. The end of a sequence is defined by the `wait`  // parameter. If `immediate` is passed, the argument function will be  // triggered at the beginning of the sequence instead of at the end.  function debounce(func, wait, immediate) {    var timeout, previous, args, result, context;    var later = function() {      var passed = now() - previous;      if (wait > passed) {        timeout = setTimeout(later, wait - passed);      } else {        timeout = null;        if (!immediate) result = func.apply(context, args);        // This check is needed because `func` can recursively invoke `debounced`.        if (!timeout) args = context = null;      }    };    var debounced = restArguments(function(_args) {      context = this;      args = _args;      previous = now();      if (!timeout) {        timeout = setTimeout(later, wait);        if (immediate) result = func.apply(context, args);      }      return result;    });    debounced.cancel = function() {      clearTimeout(timeout);      timeout = args = context = null;    };    return debounced;  }  // Returns the first function passed as an argument to the second,  // allowing you to adjust arguments, run code before and after, and  // conditionally execute the original function.  function wrap(func, wrapper) {    return partial(wrapper, func);  }  // Returns a negated version of the passed-in predicate.  function negate(predicate) {    return function() {      return !predicate.apply(this, arguments);    };  }  // Returns a function that is the composition of a list of functions, each  // consuming the return value of the function that follows.  function compose() {    var args = arguments;    var start = args.length - 1;    return function() {      var i = start;      var result = args[start].apply(this, arguments);      while (i--) result = args[i].call(this, result);      return result;    };  }  // Returns a function that will only be executed on and after the Nth call.  function after(times, func) {    return function() {      if (--times < 1) {        return func.apply(this, arguments);      }    };  }  // Returns a function that will only be executed up to (but not including) the  // Nth call.  function before(times, func) {    var memo;    return function() {      if (--times > 0) {        memo = func.apply(this, arguments);      }      if (times <= 1) func = null;      return memo;    };  }  // Returns a function that will be executed at most one time, no matter how  // often you call it. Useful for lazy initialization.  var once = partial(before, 2);  // Returns the first key on an object that passes a truth test.  function findKey(obj, predicate, context) {    predicate = cb(predicate, context);    var _keys = keys(obj), key;    for (var i = 0, length = _keys.length; i < length; i++) {      key = _keys[i];      if (predicate(obj[key], key, obj)) return key;    }  }  // Internal function to generate `_.findIndex` and `_.findLastIndex`.  function createPredicateIndexFinder(dir) {    return function(array, predicate, context) {      predicate = cb(predicate, context);      var length = getLength(array);      var index = dir > 0 ? 0 : length - 1;      for (; index >= 0 && index < length; index += dir) {        if (predicate(array[index], index, array)) return index;      }      return -1;    };  }  // Returns the first index on an array-like that passes a truth test.  var findIndex = createPredicateIndexFinder(1);  // Returns the last index on an array-like that passes a truth test.  var findLastIndex = createPredicateIndexFinder(-1);  // Use a comparator function to figure out the smallest index at which  // an object should be inserted so as to maintain order. Uses binary search.  function sortedIndex(array, obj, iteratee, context) {    iteratee = cb(iteratee, context, 1);    var value = iteratee(obj);    var low = 0, high = getLength(array);    while (low < high) {      var mid = Math.floor((low + high) / 2);      if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;    }    return low;  }  // Internal function to generate the `_.indexOf` and `_.lastIndexOf` functions.  function createIndexFinder(dir, predicateFind, sortedIndex) {    return function(array, item, idx) {      var i = 0, length = getLength(array);      if (typeof idx == 'number') {        if (dir > 0) {          i = idx >= 0 ? idx : Math.max(idx + length, i);        } else {          length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;        }      } else if (sortedIndex && idx && length) {        idx = sortedIndex(array, item);        return array[idx] === item ? idx : -1;      }      if (item !== item) {        idx = predicateFind(slice.call(array, i, length), isNaN$1);        return idx >= 0 ? idx + i : -1;      }      for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {        if (array[idx] === item) return idx;      }      return -1;    };  }  // Return the position of the first occurrence of an item in an array,  // or -1 if the item is not included in the array.  // If the array is large and already in sort order, pass `true`  // for **isSorted** to use binary search.  var indexOf = createIndexFinder(1, findIndex, sortedIndex);  // Return the position of the last occurrence of an item in an array,  // or -1 if the item is not included in the array.  var lastIndexOf = createIndexFinder(-1, findLastIndex);  // Return the first value which passes a truth test.  function find(obj, predicate, context) {    var keyFinder = isArrayLike(obj) ? findIndex : findKey;    var key = keyFinder(obj, predicate, context);    if (key !== void 0 && key !== -1) return obj[key];  }  // Convenience version of a common use case of `_.find`: getting the first  // object containing specific `key:value` pairs.  function findWhere(obj, attrs) {    return find(obj, matcher(attrs));  }  // The cornerstone for collection functions, an `each`  // implementation, aka `forEach`.  // Handles raw objects in addition to array-likes. Treats all  // sparse array-likes as if they were dense.  function each(obj, iteratee, context) {    iteratee = optimizeCb(iteratee, context);    var i, length;    if (isArrayLike(obj)) {      for (i = 0, length = obj.length; i < length; i++) {        iteratee(obj[i], i, obj);      }    } else {      var _keys = keys(obj);      for (i = 0, length = _keys.length; i < length; i++) {        iteratee(obj[_keys[i]], _keys[i], obj);      }    }    return obj;  }  // Return the results of applying the iteratee to each element.  function map(obj, iteratee, context) {    iteratee = cb(iteratee, context);    var _keys = !isArrayLike(obj) && keys(obj),        length = (_keys || obj).length,        results = Array(length);    for (var index = 0; index < length; index++) {      var currentKey = _keys ? _keys[index] : index;      results[index] = iteratee(obj[currentKey], currentKey, obj);    }    return results;  }  // Internal helper to create a reducing function, iterating left or right.  function createReduce(dir) {    // Wrap code that reassigns argument variables in a separate function than    // the one that accesses `arguments.length` to avoid a perf hit. (#1991)    var reducer = function(obj, iteratee, memo, initial) {      var _keys = !isArrayLike(obj) && keys(obj),          length = (_keys || obj).length,          index = dir > 0 ? 0 : length - 1;      if (!initial) {        memo = obj[_keys ? _keys[index] : index];        index += dir;      }      for (; index >= 0 && index < length; index += dir) {        var currentKey = _keys ? _keys[index] : index;        memo = iteratee(memo, obj[currentKey], currentKey, obj);      }      return memo;    };    return function(obj, iteratee, memo, context) {      var initial = arguments.length >= 3;      return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial);    };  }  // **Reduce** builds up a single result from a list of values, aka `inject`,  // or `foldl`.  var reduce = createReduce(1);  // The right-associative version of reduce, also known as `foldr`.  var reduceRight = createReduce(-1);  // Return all the elements that pass a truth test.  function filter(obj, predicate, context) {    var results = [];    predicate = cb(predicate, context);    each(obj, function(value, index, list) {      if (predicate(value, index, list)) results.push(value);    });    return results;  }  // Return all the elements for which a truth test fails.  function reject(obj, predicate, context) {    return filter(obj, negate(cb(predicate)), context);  }  // Determine whether all of the elements pass a truth test.  function every(obj, predicate, context) {    predicate = cb(predicate, context);    var _keys = !isArrayLike(obj) && keys(obj),        length = (_keys || obj).length;    for (var index = 0; index < length; index++) {      var currentKey = _keys ? _keys[index] : index;      if (!predicate(obj[currentKey], currentKey, obj)) return false;    }    return true;  }  // Determine if at least one element in the object passes a truth test.  function some(obj, predicate, context) {    predicate = cb(predicate, context);    var _keys = !isArrayLike(obj) && keys(obj),        length = (_keys || obj).length;    for (var index = 0; index < length; index++) {      var currentKey = _keys ? _keys[index] : index;      if (predicate(obj[currentKey], currentKey, obj)) return true;    }    return false;  }  // Determine if the array or object contains a given item (using `===`).  function contains(obj, item, fromIndex, guard) {    if (!isArrayLike(obj)) obj = values(obj);    if (typeof fromIndex != 'number' || guard) fromIndex = 0;    return indexOf(obj, item, fromIndex) >= 0;  }  // Invoke a method (with arguments) on every item in a collection.  var invoke = restArguments(function(obj, path, args) {    var contextPath, func;    if (isFunction$1(path)) {      func = path;    } else {      path = toPath(path);      contextPath = path.slice(0, -1);      path = path[path.length - 1];    }    return map(obj, function(context) {      var method = func;      if (!method) {        if (contextPath && contextPath.length) {          context = deepGet(context, contextPath);        }        if (context == null) return void 0;        method = context[path];      }      return method == null ? method : method.apply(context, args);    });  });  // Convenience version of a common use case of `_.map`: fetching a property.  function pluck(obj, key) {    return map(obj, property(key));  }  // Convenience version of a common use case of `_.filter`: selecting only  // objects containing specific `key:value` pairs.  function where(obj, attrs) {    return filter(obj, matcher(attrs));  }  // Return the maximum element (or element-based computation).  function max(obj, iteratee, context) {    var result = -Infinity, lastComputed = -Infinity,        value, computed;    if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) {      obj = isArrayLike(obj) ? obj : values(obj);      for (var i = 0, length = obj.length; i < length; i++) {        value = obj[i];        if (value != null && value > result) {          result = value;        }      }    } else {      iteratee = cb(iteratee, context);      each(obj, function(v, index, list) {        computed = iteratee(v, index, list);        if (computed > lastComputed || computed === -Infinity && result === -Infinity) {          result = v;          lastComputed = computed;        }      });    }    return result;  }  // Return the minimum element (or element-based computation).  function min(obj, iteratee, context) {    var result = Infinity, lastComputed = Infinity,        value, computed;    if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) {      obj = isArrayLike(obj) ? obj : values(obj);      for (var i = 0, length = obj.length; i < length; i++) {        value = obj[i];        if (value != null && value < result) {          result = value;        }      }    } else {      iteratee = cb(iteratee, context);      each(obj, function(v, index, list) {        computed = iteratee(v, index, list);        if (computed < lastComputed || computed === Infinity && result === Infinity) {          result = v;          lastComputed = computed;        }      });    }    return result;  }  // Safely create a real, live array from anything iterable.  var reStrSymbol = /[^\ud800-\udfff]|[\ud800-\udbff][\udc00-\udfff]|[\ud800-\udfff]/g;  function toArray(obj) {    if (!obj) return [];    if (isArray(obj)) return slice.call(obj);    if (isString(obj)) {      // Keep surrogate pair characters together.      return obj.match(reStrSymbol);    }    if (isArrayLike(obj)) return map(obj, identity);    return values(obj);  }  // Sample **n** random values from a collection using the modern version of the  // [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher–Yates_shuffle).  // If **n** is not specified, returns a single random element.  // The internal `guard` argument allows it to work with `_.map`.  function sample(obj, n, guard) {    if (n == null || guard) {      if (!isArrayLike(obj)) obj = values(obj);      return obj[random(obj.length - 1)];    }    var sample = toArray(obj);    var length = getLength(sample);    n = Math.max(Math.min(n, length), 0);    var last = length - 1;    for (var index = 0; index < n; index++) {      var rand = random(index, last);      var temp = sample[index];      sample[index] = sample[rand];      sample[rand] = temp;    }    return sample.slice(0, n);  }  // Shuffle a collection.  function shuffle(obj) {    return sample(obj, Infinity);  }  // Sort the object's values by a criterion produced by an iteratee.  function sortBy(obj, iteratee, context) {    var index = 0;    iteratee = cb(iteratee, context);    return pluck(map(obj, function(value, key, list) {      return {        value: value,        index: index++,        criteria: iteratee(value, key, list)      };    }).sort(function(left, right) {      var a = left.criteria;      var b = right.criteria;      if (a !== b) {        if (a > b || a === void 0) return 1;        if (a < b || b === void 0) return -1;      }      return left.index - right.index;    }), 'value');  }  // An internal function used for aggregate "group by" operations.  function group(behavior, partition) {    return function(obj, iteratee, context) {      var result = partition ? [[], []] : {};      iteratee = cb(iteratee, context);      each(obj, function(value, index) {        var key = iteratee(value, index, obj);        behavior(result, value, key);      });      return result;    };  }  // Groups the object's values by a criterion. Pass either a string attribute  // to group by, or a function that returns the criterion.  var groupBy = group(function(result, value, key) {    if (has$1(result, key)) result[key].push(value); else result[key] = [value];  });  // Indexes the object's values by a criterion, similar to `_.groupBy`, but for  // when you know that your index values will be unique.  var indexBy = group(function(result, value, key) {    result[key] = value;  });  // Counts instances of an object that group by a certain criterion. Pass  // either a string attribute to count by, or a function that returns the  // criterion.  var countBy = group(function(result, value, key) {    if (has$1(result, key)) result[key]++; else result[key] = 1;  });  // Split a collection into two arrays: one whose elements all pass the given  // truth test, and one whose elements all do not pass the truth test.  var partition = group(function(result, value, pass) {    result[pass ? 0 : 1].push(value);  }, true);  // Return the number of elements in a collection.  function size(obj) {    if (obj == null) return 0;    return isArrayLike(obj) ? obj.length : keys(obj).length;  }  // Internal `_.pick` helper function to determine whether `key` is an enumerable  // property name of `obj`.  function keyInObj(value, key, obj) {    return key in obj;  }  // Return a copy of the object only containing the allowed properties.  var pick = restArguments(function(obj, keys) {    var result = {}, iteratee = keys[0];    if (obj == null) return result;    if (isFunction$1(iteratee)) {      if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]);      keys = allKeys(obj);    } else {      iteratee = keyInObj;      keys = flatten$1(keys, false, false);      obj = Object(obj);    }    for (var i = 0, length = keys.length; i < length; i++) {      var key = keys[i];      var value = obj[key];      if (iteratee(value, key, obj)) result[key] = value;    }    return result;  });  // Return a copy of the object without the disallowed properties.  var omit = restArguments(function(obj, keys) {    var iteratee = keys[0], context;    if (isFunction$1(iteratee)) {      iteratee = negate(iteratee);      if (keys.length > 1) context = keys[1];    } else {      keys = map(flatten$1(keys, false, false), String);      iteratee = function(value, key) {        return !contains(keys, key);      };    }    return pick(obj, iteratee, context);  });  // Returns everything but the last entry of the array. Especially useful on  // the arguments object. Passing **n** will return all the values in  // the array, excluding the last N.  function initial(array, n, guard) {    return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));  }  // Get the first element of an array. Passing **n** will return the first N  // values in the array. The **guard** check allows it to work with `_.map`.  function first(array, n, guard) {    if (array == null || array.length < 1) return n == null || guard ? void 0 : [];    if (n == null || guard) return array[0];    return initial(array, array.length - n);  }  // Returns everything but the first entry of the `array`. Especially useful on  // the `arguments` object. Passing an **n** will return the rest N values in the  // `array`.  function rest(array, n, guard) {    return slice.call(array, n == null || guard ? 1 : n);  }  // Get the last element of an array. Passing **n** will return the last N  // values in the array.  function last(array, n, guard) {    if (array == null || array.length < 1) return n == null || guard ? void 0 : [];    if (n == null || guard) return array[array.length - 1];    return rest(array, Math.max(0, array.length - n));  }  // Trim out all falsy values from an array.  function compact(array) {    return filter(array, Boolean);  }  // Flatten out an array, either recursively (by default), or up to `depth`.  // Passing `true` or `false` as `depth` means `1` or `Infinity`, respectively.  function flatten(array, depth) {    return flatten$1(array, depth, false);  }  // Take the difference between one array and a number of other arrays.  // Only the elements present in just the first array will remain.  var difference = restArguments(function(array, rest) {    rest = flatten$1(rest, true, true);    return filter(array, function(value){      return !contains(rest, value);    });  });  // Return a version of the array that does not contain the specified value(s).  var without = restArguments(function(array, otherArrays) {    return difference(array, otherArrays);  });  // Produce a duplicate-free version of the array. If the array has already  // been sorted, you have the option of using a faster algorithm.  // The faster algorithm will not work with an iteratee if the iteratee  // is not a one-to-one function, so providing an iteratee will disable  // the faster algorithm.  function uniq(array, isSorted, iteratee, context) {    if (!isBoolean(isSorted)) {      context = iteratee;      iteratee = isSorted;      isSorted = false;    }    if (iteratee != null) iteratee = cb(iteratee, context);    var result = [];    var seen = [];    for (var i = 0, length = getLength(array); i < length; i++) {      var value = array[i],          computed = iteratee ? iteratee(value, i, array) : value;      if (isSorted && !iteratee) {        if (!i || seen !== computed) result.push(value);        seen = computed;      } else if (iteratee) {        if (!contains(seen, computed)) {          seen.push(computed);          result.push(value);        }      } else if (!contains(result, value)) {        result.push(value);      }    }    return result;  }  // Produce an array that contains the union: each distinct element from all of  // the passed-in arrays.  var union = restArguments(function(arrays) {    return uniq(flatten$1(arrays, true, true));  });  // Produce an array that contains every item shared between all the  // passed-in arrays.  function intersection(array) {    var result = [];    var argsLength = arguments.length;    for (var i = 0, length = getLength(array); i < length; i++) {      var item = array[i];      if (contains(result, item)) continue;      var j;      for (j = 1; j < argsLength; j++) {        if (!contains(arguments[j], item)) break;      }      if (j === argsLength) result.push(item);    }    return result;  }  // Complement of zip. Unzip accepts an array of arrays and groups  // each array's elements on shared indices.  function unzip(array) {    var length = array && max(array, getLength).length || 0;    var result = Array(length);    for (var index = 0; index < length; index++) {      result[index] = pluck(array, index);    }    return result;  }  // Zip together multiple lists into a single array -- elements that share  // an index go together.  var zip = restArguments(unzip);  // Converts lists into objects. Pass either a single array of `[key, value]`  // pairs, or two parallel arrays of the same length -- one of keys, and one of  // the corresponding values. Passing by pairs is the reverse of `_.pairs`.  function object(list, values) {    var result = {};    for (var i = 0, length = getLength(list); i < length; i++) {      if (values) {        result[list[i]] = values[i];      } else {        result[list[i][0]] = list[i][1];      }    }    return result;  }  // Generate an integer Array containing an arithmetic progression. A port of  // the native Python `range()` function. See  // [the Python documentation](https://docs.python.org/library/functions.html#range).  function range(start, stop, step) {    if (stop == null) {      stop = start || 0;      start = 0;    }    if (!step) {      step = stop < start ? -1 : 1;    }    var length = Math.max(Math.ceil((stop - start) / step), 0);    var range = Array(length);    for (var idx = 0; idx < length; idx++, start += step) {      range[idx] = start;    }    return range;  }  // Chunk a single array into multiple arrays, each containing `count` or fewer  // items.  function chunk(array, count) {    if (count == null || count < 1) return [];    var result = [];    var i = 0, length = array.length;    while (i < length) {      result.push(slice.call(array, i, i += count));    }    return result;  }  // Helper function to continue chaining intermediate results.  function chainResult(instance, obj) {    return instance._chain ? _$1(obj).chain() : obj;  }  // Add your own custom functions to the Underscore object.  function mixin(obj) {    each(functions(obj), function(name) {      var func = _$1[name] = obj[name];      _$1.prototype[name] = function() {        var args = [this._wrapped];        push.apply(args, arguments);        return chainResult(this, func.apply(_$1, args));      };    });    return _$1;  }  // Add all mutator `Array` functions to the wrapper.  each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {    var method = ArrayProto[name];    _$1.prototype[name] = function() {      var obj = this._wrapped;      if (obj != null) {        method.apply(obj, arguments);        if ((name === 'shift' || name === 'splice') && obj.length === 0) {          delete obj[0];        }      }      return chainResult(this, obj);    };  });  // Add all accessor `Array` functions to the wrapper.  each(['concat', 'join', 'slice'], function(name) {    var method = ArrayProto[name];    _$1.prototype[name] = function() {      var obj = this._wrapped;      if (obj != null) obj = method.apply(obj, arguments);      return chainResult(this, obj);    };  });  // Named Exports  var allExports = {    __proto__: null,    VERSION: VERSION,    restArguments: restArguments,    isObject: isObject,    isNull: isNull,    isUndefined: isUndefined,    isBoolean: isBoolean,    isElement: isElement,    isString: isString,    isNumber: isNumber,    isDate: isDate,    isRegExp: isRegExp,    isError: isError,    isSymbol: isSymbol,    isArrayBuffer: isArrayBuffer,    isDataView: isDataView$1,    isArray: isArray,    isFunction: isFunction$1,    isArguments: isArguments$1,    isFinite: isFinite$1,    isNaN: isNaN$1,    isTypedArray: isTypedArray$1,    isEmpty: isEmpty,    isMatch: isMatch,    isEqual: isEqual,    isMap: isMap,    isWeakMap: isWeakMap,    isSet: isSet,    isWeakSet: isWeakSet,    keys: keys,    allKeys: allKeys,    values: values,    pairs: pairs,    invert: invert,    functions: functions,    methods: functions,    extend: extend,    extendOwn: extendOwn,    assign: extendOwn,    defaults: defaults,    create: create,    clone: clone,    tap: tap,    get: get,    has: has,    mapObject: mapObject,    identity: identity,    constant: constant,    noop: noop,    toPath: toPath$1,    property: property,    propertyOf: propertyOf,    matcher: matcher,    matches: matcher,    times: times,    random: random,    now: now,    escape: _escape,    unescape: _unescape,    templateSettings: templateSettings,    template: template,    result: result,    uniqueId: uniqueId,    chain: chain,    iteratee: iteratee,    partial: partial,    bind: bind,    bindAll: bindAll,    memoize: memoize,    delay: delay,    defer: defer,    throttle: throttle,    debounce: debounce,    wrap: wrap,    negate: negate,    compose: compose,    after: after,    before: before,    once: once,    findKey: findKey,    findIndex: findIndex,    findLastIndex: findLastIndex,    sortedIndex: sortedIndex,    indexOf: indexOf,    lastIndexOf: lastIndexOf,    find: find,    detect: find,    findWhere: findWhere,    each: each,    forEach: each,    map: map,    collect: map,    reduce: reduce,    foldl: reduce,    inject: reduce,    reduceRight: reduceRight,    foldr: reduceRight,    filter: filter,    select: filter,    reject: reject,    every: every,    all: every,    some: some,    any: some,    contains: contains,    includes: contains,    include: contains,    invoke: invoke,    pluck: pluck,    where: where,    max: max,    min: min,    shuffle: shuffle,    sample: sample,    sortBy: sortBy,    groupBy: groupBy,    indexBy: indexBy,    countBy: countBy,    partition: partition,    toArray: toArray,    size: size,    pick: pick,    omit: omit,    first: first,    head: first,    take: first,    initial: initial,    last: last,    rest: rest,    tail: rest,    drop: rest,    compact: compact,    flatten: flatten,    without: without,    uniq: uniq,    unique: uniq,    union: union,    intersection: intersection,    difference: difference,    unzip: unzip,    transpose: unzip,    zip: zip,    object: object,    range: range,    chunk: chunk,    mixin: mixin,    'default': _$1  };  // Default Export  // Add all of the Underscore functions to the wrapper object.  var _ = mixin(allExports);  // Legacy Node.js API.  _._ = _;  return _;})));//# sourceMappingURL=underscore-umd.js.map
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