| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140 | #!/usr/bin/env node/** * @fileoverview Main CLI that is run via the eslint command. * @author Nicholas C. Zakas *//* eslint no-console:off -- CLI */"use strict";// must do this initialization *before* other requires in order to workif (process.argv.includes("--debug")) {    require("debug").enable("eslint:*,-eslint:code-path,eslintrc:*");}//------------------------------------------------------------------------------// Helpers//------------------------------------------------------------------------------/** * Read data from stdin til the end. * * Note: See * - https://github.com/nodejs/node/blob/master/doc/api/process.md#processstdin * - https://github.com/nodejs/node/blob/master/doc/api/process.md#a-note-on-process-io * - https://lists.gnu.org/archive/html/bug-gnu-emacs/2016-01/msg00419.html * - https://github.com/nodejs/node/issues/7439 (historical) * * On Windows using `fs.readFileSync(STDIN_FILE_DESCRIPTOR, "utf8")` seems * to read 4096 bytes before blocking and never drains to read further data. * * The investigation on the Emacs thread indicates: * * > Emacs on MS-Windows uses pipes to communicate with subprocesses; a * > pipe on Windows has a 4K buffer. So as soon as Emacs writes more than * > 4096 bytes to the pipe, the pipe becomes full, and Emacs then waits for * > the subprocess to read its end of the pipe, at which time Emacs will * > write the rest of the stuff. * @returns {Promise<string>} The read text. */function readStdin() {    return new Promise((resolve, reject) => {        let content = "";        let chunk = "";        process.stdin            .setEncoding("utf8")            .on("readable", () => {                while ((chunk = process.stdin.read()) !== null) {                    content += chunk;                }            })            .on("end", () => resolve(content))            .on("error", reject);    });}/** * Get the error message of a given value. * @param {any} error The value to get. * @returns {string} The error message. */function getErrorMessage(error) {    // Lazy loading because this is used only if an error happened.    const util = require("util");    // Foolproof -- third-party module might throw non-object.    if (typeof error !== "object" || error === null) {        return String(error);    }    // Use templates if `error.messageTemplate` is present.    if (typeof error.messageTemplate === "string") {        try {            const template = require(`../messages/${error.messageTemplate}.js`);            return template(error.messageData || {});        } catch {            // Ignore template error then fallback to use `error.stack`.        }    }    // Use the stacktrace if it's an error object.    if (typeof error.stack === "string") {        return error.stack;    }    // Otherwise, dump the object.    return util.format("%o", error);}/** * Catch and report unexpected error. * @param {any} error The thrown error object. * @returns {void} */function onFatalError(error) {    process.exitCode = 2;    const { version } = require("../package.json");    const message = getErrorMessage(error);    console.error(`Oops! Something went wrong! :(ESLint: ${version}${message}`);}//------------------------------------------------------------------------------// Execution//------------------------------------------------------------------------------(async function main() {    process.on("uncaughtException", onFatalError);    process.on("unhandledRejection", onFatalError);    // Call the config initializer if `--init` is present.    if (process.argv.includes("--init")) {        // `eslint --init` has been moved to `@eslint/create-config`        console.warn("You can also run this command directly using 'npm init @eslint/config'.");        const spawn = require("cross-spawn");        spawn.sync("npm", ["init", "@eslint/config"], { encoding: "utf8", stdio: "inherit" });        return;    }    // Otherwise, call the CLI.    process.exitCode = await require("../lib/cli").execute(        process.argv,        process.argv.includes("--stdin") ? await readStdin() : null,        true    );}()).catch(onFatalError);
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