| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202 | /* * grunt * http://gruntjs.com/ * * Copyright (c) 2014 "Cowboy" Ben Alman * Licensed under the MIT license. * https://github.com/gruntjs/grunt/blob/master/LICENSE-MIT */'use strict';// Nodejs libs.var spawn = require('child_process').spawn;var nodeUtil = require('util');var path = require('path');// The module to be exported.var util = module.exports = {};util.namespace = require('getobject');// External libs.util.hooker = require('hooker');util.async = require('async');var _ = util._ = require('lodash');var which = require('which').sync;// Instead of process.exit. See https://github.com/cowboy/node-exitutil.exit = require('exit');// Mixin Underscore.string methods._.str = require('underscore.string');_.mixin(_.str.exports());// Return a function that normalizes the given function either returning a// value or accepting a "done" callback that accepts a single value.util.callbackify = function(fn) {  return function callbackable() {    // Invoke original function, getting its result.    var result = fn.apply(this, arguments);    // If the same number or less arguments were specified than fn accepts,    // assume the "done" callback was already handled.    var length = arguments.length;    if (length === fn.length) { return; }    // Otherwise, if the last argument is a function, assume it is a "done"    // callback and call it.    var done = arguments[length - 1];    if (typeof done === 'function') { done(result); }  };};// Create a new Error object, with an origError property that will be dumped// if grunt was run with the --debug=9 option.util.error = function(err, origError) {  if (!nodeUtil.isError(err)) { err = new Error(err); }  if (origError) { err.origError = origError; }  return err;};// The line feed char for the current system.util.linefeed = process.platform === 'win32' ? '\r\n' : '\n';// Normalize linefeeds in a string.util.normalizelf = function(str) {  return str.replace(/\r\n|\n/g, util.linefeed);};// What "kind" is a value?// I really need to rework https://github.com/cowboy/javascript-getclassvar kindsOf = {};'Number String Boolean Function RegExp Array Date Error'.split(' ').forEach(function(k) {  kindsOf['[object ' + k + ']'] = k.toLowerCase();});util.kindOf = function(value) {  // Null or undefined.  if (value == null) { return String(value); }  // Everything else.  return kindsOf[kindsOf.toString.call(value)] || 'object';};// Coerce something to an Array.util.toArray = _.toArray;// Return the string `str` repeated `n` times.util.repeat = function(n, str) {  return new Array(n + 1).join(str || ' ');};// Given str of "a/b", If n is 1, return "a" otherwise "b".util.pluralize = function(n, str, separator) {  var parts = str.split(separator || '/');  return n === 1 ? (parts[0] || '') : (parts[1] || '');};// Recurse through objects and arrays, executing fn for each non-object.util.recurse = function(value, fn, fnContinue) {  function recurse(value, fn, fnContinue, state) {    var error;    if (state.objs.indexOf(value) !== -1) {      error = new Error('Circular reference detected (' + state.path + ')');      error.path = state.path;      throw error;    }    var obj, key;    if (fnContinue && fnContinue(value) === false) {      // Skip value if necessary.      return value;    } else if (util.kindOf(value) === 'array') {      // If value is an array, recurse.      return value.map(function(item, index) {        return recurse(item, fn, fnContinue, {          objs: state.objs.concat([value]),          path: state.path + '[' + index + ']',        });      });    } else if (util.kindOf(value) === 'object' && !Buffer.isBuffer(value)) {      // If value is an object, recurse.      obj = {};      for (key in value) {        obj[key] = recurse(value[key], fn, fnContinue, {          objs: state.objs.concat([value]),          path: state.path + (/\W/.test(key) ? '["' + key + '"]' : '.' + key),        });      }      return obj;    } else {      // Otherwise pass value into fn and return.      return fn(value);    }  }  return recurse(value, fn, fnContinue, {objs: [], path: ''});};// Spawn a child process, capturing its stdout and stderr.util.spawn = function(opts, done) {  // Build a result object and pass it (among other things) into the  // done function.  var callDone = function(code, stdout, stderr) {    // Remove trailing whitespace (newline)    stdout = _.rtrim(stdout);    stderr = _.rtrim(stderr);    // Create the result object.    var result = {      stdout: stdout,      stderr: stderr,      code: code,      toString: function() {        if (code === 0) {          return stdout;        } else if ('fallback' in opts) {          return opts.fallback;        } else if (opts.grunt) {          // grunt.log.error uses standard out, to be fixed in 0.5.          return stderr || stdout;        }        return stderr;      }    };    // On error (and no fallback) pass an error object, otherwise pass null.    done(code === 0 || 'fallback' in opts ? null : new Error(stderr), result, code);  };  var cmd, args;  var pathSeparatorRe = /[\\\/]/g;  if (opts.grunt) {    cmd = process.execPath;    args = process.execArgv.concat(process.argv[1], opts.args);  } else {    // On Windows, child_process.spawn will only file .exe files in the PATH,    // not other executable types (grunt issue #155).    try {      if (!pathSeparatorRe.test(opts.cmd)) {        // Only use which if cmd has no path component.        cmd = which(opts.cmd);      } else {        cmd = opts.cmd.replace(pathSeparatorRe, path.sep);      }    } catch (err) {      callDone(127, '', String(err));      return;    }    args = opts.args || [];  }  var child = spawn(cmd, args, opts.opts);  var stdout = new Buffer('');  var stderr = new Buffer('');  if (child.stdout) {    child.stdout.on('data', function(buf) {      stdout = Buffer.concat([stdout, new Buffer(buf)]);    });  }  if (child.stderr) {    child.stderr.on('data', function(buf) {      stderr = Buffer.concat([stderr, new Buffer(buf)]);    });  }  child.on('close', function(code) {    callDone(code, stdout.toString(), stderr.toString());  });  return child;};
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