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| /** * @license * Lo-Dash 2.4.2 (Custom Build) <https://lodash.com/> * Build: `lodash modern -o ./dist/lodash.js` * Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/> * Based on Underscore.js 1.5.2 <http://underscorejs.org/LICENSE> * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors * Available under MIT license <https://lodash.com/license> */;(function() {  /** Used as a safe reference for `undefined` in pre ES5 environments */  var undefined;  /** Used to pool arrays and objects used internally */  var arrayPool = [],      objectPool = [];  /** Used to generate unique IDs */  var idCounter = 0;  /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */  var keyPrefix = +new Date + '';  /** Used as the size when optimizations are enabled for large arrays */  var largeArraySize = 75;  /** Used as the max size of the `arrayPool` and `objectPool` */  var maxPoolSize = 40;  /** Used to detect and test whitespace */  var whitespace = (    // whitespace    ' \t\x0B\f\xA0\ufeff' +    // line terminators    '\n\r\u2028\u2029' +    // unicode category "Zs" space separators    '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000'  );  /** Used to match empty string literals in compiled template source */  var reEmptyStringLeading = /\b__p \+= '';/g,      reEmptyStringMiddle = /\b(__p \+=) '' \+/g,      reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;  /**   * Used to match ES6 template delimiters   * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-literals-string-literals   */  var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;  /** Used to match regexp flags from their coerced string values */  var reFlags = /\w*$/;  /** Used to detected named functions */  var reFuncName = /^\s*function[ \n\r\t]+\w/;  /** Used to match "interpolate" template delimiters */  var reInterpolate = /<%=([\s\S]+?)%>/g;  /** Used to match leading whitespace and zeros to be removed */  var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)');  /** Used to ensure capturing order of template delimiters */  var reNoMatch = /($^)/;  /** Used to detect functions containing a `this` reference */  var reThis = /\bthis\b/;  /** Used to match unescaped characters in compiled string literals */  var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g;  /** Used to assign default `context` object properties */  var contextProps = [    'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object',    'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN',    'parseInt', 'setTimeout'  ];  /** Used to make template sourceURLs easier to identify */  var templateCounter = 0;  /** `Object#toString` result shortcuts */  var argsClass = '[object Arguments]',      arrayClass = '[object Array]',      boolClass = '[object Boolean]',      dateClass = '[object Date]',      funcClass = '[object Function]',      numberClass = '[object Number]',      objectClass = '[object Object]',      regexpClass = '[object RegExp]',      stringClass = '[object String]';  /** Used to identify object classifications that `_.clone` supports */  var cloneableClasses = {};  cloneableClasses[funcClass] = false;  cloneableClasses[argsClass] = cloneableClasses[arrayClass] =  cloneableClasses[boolClass] = cloneableClasses[dateClass] =  cloneableClasses[numberClass] = cloneableClasses[objectClass] =  cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true;  /** Used as an internal `_.debounce` options object */  var debounceOptions = {    'leading': false,    'maxWait': 0,    'trailing': false  };  /** Used as the property descriptor for `__bindData__` */  var descriptor = {    'configurable': false,    'enumerable': false,    'value': null,    'writable': false  };  /** Used to determine if values are of the language type Object */  var objectTypes = {    'boolean': false,    'function': true,    'object': true,    'number': false,    'string': false,    'undefined': false  };  /** Used to escape characters for inclusion in compiled string literals */  var stringEscapes = {    '\\': '\\',    "'": "'",    '\n': 'n',    '\r': 'r',    '\t': 't',    '\u2028': 'u2028',    '\u2029': 'u2029'  };  /** Used as a reference to the global object */  var root = (objectTypes[typeof window] && window) || this;  /** Detect free variable `exports` */  var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports;  /** Detect free variable `module` */  var freeModule = objectTypes[typeof module] && module && !module.nodeType && module;  /** Detect the popular CommonJS extension `module.exports` */  var moduleExports = freeModule && freeModule.exports === freeExports && freeExports;  /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */  var freeGlobal = objectTypes[typeof global] && global;  if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) {    root = freeGlobal;  }  /*--------------------------------------------------------------------------*/  /**   * The base implementation of `_.indexOf` without support for binary searches   * or `fromIndex` constraints.   *   * @private   * @param {Array} array The array to search.   * @param {*} value The value to search for.   * @param {number} [fromIndex=0] The index to search from.   * @returns {number} Returns the index of the matched value or `-1`.   */  function baseIndexOf(array, value, fromIndex) {    var index = (fromIndex || 0) - 1,        length = array ? array.length : 0;    while (++index < length) {      if (array[index] === value) {        return index;      }    }    return -1;  }  /**   * An implementation of `_.contains` for cache objects that mimics the return   * signature of `_.indexOf` by returning `0` if the value is found, else `-1`.   *   * @private   * @param {Object} cache The cache object to inspect.   * @param {*} value The value to search for.   * @returns {number} Returns `0` if `value` is found, else `-1`.   */  function cacheIndexOf(cache, value) {    var type = typeof value;    cache = cache.cache;    if (type == 'boolean' || value == null) {      return cache[value] ? 0 : -1;    }    if (type != 'number' && type != 'string') {      type = 'object';    }    var key = type == 'number' ? value : keyPrefix + value;    cache = (cache = cache[type]) && cache[key];    return type == 'object'      ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1)      : (cache ? 0 : -1);  }  /**   * Adds a given value to the corresponding cache object.   *   * @private   * @param {*} value The value to add to the cache.   */  function cachePush(value) {    var cache = this.cache,        type = typeof value;    if (type == 'boolean' || value == null) {      cache[value] = true;    } else {      if (type != 'number' && type != 'string') {        type = 'object';      }      var key = type == 'number' ? value : keyPrefix + value,          typeCache = cache[type] || (cache[type] = {});      if (type == 'object') {        (typeCache[key] || (typeCache[key] = [])).push(value);      } else {        typeCache[key] = true;      }    }  }  /**   * Used by `_.max` and `_.min` as the default callback when a given   * collection is a string value.   *   * @private   * @param {string} value The character to inspect.   * @returns {number} Returns the code unit of given character.   */  function charAtCallback(value) {    return value.charCodeAt(0);  }  /**   * Used by `sortBy` to compare transformed `collection` elements, stable sorting   * them in ascending order.   *   * @private   * @param {Object} a The object to compare to `b`.   * @param {Object} b The object to compare to `a`.   * @returns {number} Returns the sort order indicator of `1` or `-1`.   */  function compareAscending(a, b) {    var ac = a.criteria,        bc = b.criteria,        index = -1,        length = ac.length;    while (++index < length) {      var value = ac[index],          other = bc[index];      if (value !== other) {        if (value > other || typeof value == 'undefined') {          return 1;        }        if (value < other || typeof other == 'undefined') {          return -1;        }      }    }    // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications    // that causes it, under certain circumstances, to return the same value for    // `a` and `b`. See https://github.com/jashkenas/underscore/pull/1247    //    // This also ensures a stable sort in V8 and other engines.    // See http://code.google.com/p/v8/issues/detail?id=90    return a.index - b.index;  }  /**   * Creates a cache object to optimize linear searches of large arrays.   *   * @private   * @param {Array} [array=[]] The array to search.   * @returns {null|Object} Returns the cache object or `null` if caching should not be used.   */  function createCache(array) {    var index = -1,        length = array.length,        first = array[0],        mid = array[(length / 2) | 0],        last = array[length - 1];    if (first && typeof first == 'object' &&        mid && typeof mid == 'object' && last && typeof last == 'object') {      return false;    }    var cache = getObject();    cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false;    var result = getObject();    result.array = array;    result.cache = cache;    result.push = cachePush;    while (++index < length) {      result.push(array[index]);    }    return result;  }  /**   * Used by `template` to escape characters for inclusion in compiled   * string literals.   *   * @private   * @param {string} match The matched character to escape.   * @returns {string} Returns the escaped character.   */  function escapeStringChar(match) {    return '\\' + stringEscapes[match];  }  /**   * Gets an array from the array pool or creates a new one if the pool is empty.   *   * @private   * @returns {Array} The array from the pool.   */  function getArray() {    return arrayPool.pop() || [];  }  /**   * Gets an object from the object pool or creates a new one if the pool is empty.   *   * @private   * @returns {Object} The object from the pool.   */  function getObject() {    return objectPool.pop() || {      'array': null,      'cache': null,      'criteria': null,      'false': false,      'index': 0,      'null': false,      'number': null,      'object': null,      'push': null,      'string': null,      'true': false,      'undefined': false,      'value': null    };  }  /**   * Releases the given array back to the array pool.   *   * @private   * @param {Array} [array] The array to release.   */  function releaseArray(array) {    array.length = 0;    if (arrayPool.length < maxPoolSize) {      arrayPool.push(array);    }  }  /**   * Releases the given object back to the object pool.   *   * @private   * @param {Object} [object] The object to release.   */  function releaseObject(object) {    var cache = object.cache;    if (cache) {      releaseObject(cache);    }    object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null;    if (objectPool.length < maxPoolSize) {      objectPool.push(object);    }  }  /**   * Slices the `collection` from the `start` index up to, but not including,   * the `end` index.   *   * Note: This function is used instead of `Array#slice` to support node lists   * in IE < 9 and to ensure dense arrays are returned.   *   * @private   * @param {Array|Object|string} collection The collection to slice.   * @param {number} start The start index.   * @param {number} end The end index.   * @returns {Array} Returns the new array.   */  function slice(array, start, end) {    start || (start = 0);    if (typeof end == 'undefined') {      end = array ? array.length : 0;    }    var index = -1,        length = end - start || 0,        result = Array(length < 0 ? 0 : length);    while (++index < length) {      result[index] = array[start + index];    }    return result;  }  /*--------------------------------------------------------------------------*/  /**   * Create a new `lodash` function using the given context object.   *   * @static   * @memberOf _   * @category Utilities   * @param {Object} [context=root] The context object.   * @returns {Function} Returns the `lodash` function.   */  function runInContext(context) {    // Avoid issues with some ES3 environments that attempt to use values, named    // after built-in constructors like `Object`, for the creation of literals.    // ES5 clears this up by stating that literals must use built-in constructors.    // See http://es5.github.io/#x11.1.5.    context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root;    /** Native constructor references */    var Array = context.Array,        Boolean = context.Boolean,        Date = context.Date,        Function = context.Function,        Math = context.Math,        Number = context.Number,        Object = context.Object,        RegExp = context.RegExp,        String = context.String,        TypeError = context.TypeError;    /**     * Used for `Array` method references.     *     * Normally `Array.prototype` would suffice, however, using an array literal     * avoids issues in Narwhal.     */    var arrayRef = [];    /** Used for native method references */    var objectProto = Object.prototype;    /** Used to restore the original `_` reference in `noConflict` */    var oldDash = context._;    /** Used to resolve the internal [[Class]] of values */    var toString = objectProto.toString;    /** Used to detect if a method is native */    var reNative = RegExp('^' +      String(toString)        .replace(/[.*+?^${}()|[\]\\]/g, '\\$&')        .replace(/toString| for [^\]]+/g, '.*?') + '$'    );    /** Native method shortcuts */    var ceil = Math.ceil,        clearTimeout = context.clearTimeout,        floor = Math.floor,        fnToString = Function.prototype.toString,        getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf,        hasOwnProperty = objectProto.hasOwnProperty,        push = arrayRef.push,        setTimeout = context.setTimeout,        splice = arrayRef.splice,        unshift = arrayRef.unshift;    /** Used to set meta data on functions */    var defineProperty = (function() {      // IE 8 only accepts DOM elements      try {        var o = {},            func = isNative(func = Object.defineProperty) && func,            result = func(o, o, o) && func;      } catch(e) { }      return result;    }());    /* Native method shortcuts for methods with the same name as other `lodash` methods */    var nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate,        nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray,        nativeIsFinite = context.isFinite,        nativeIsNaN = context.isNaN,        nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys,        nativeMax = Math.max,        nativeMin = Math.min,        nativeParseInt = context.parseInt,        nativeRandom = Math.random;    /** Used to lookup a built-in constructor by [[Class]] */    var ctorByClass = {};    ctorByClass[arrayClass] = Array;    ctorByClass[boolClass] = Boolean;    ctorByClass[dateClass] = Date;    ctorByClass[funcClass] = Function;    ctorByClass[objectClass] = Object;    ctorByClass[numberClass] = Number;    ctorByClass[regexpClass] = RegExp;    ctorByClass[stringClass] = String;    /*--------------------------------------------------------------------------*/    /**     * Creates a `lodash` object which wraps the given value to enable intuitive     * method chaining.     *     * In addition to Lo-Dash methods, wrappers also have the following `Array` methods:     * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`,     * and `unshift`     *     * Chaining is supported in custom builds as long as the `value` method is     * implicitly or explicitly included in the build.     *     * The chainable wrapper functions are:     * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`,     * `compose`, `concat`, `countBy`, `create`, `createCallback`, `curry`,     * `debounce`, `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`,     * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`,     * `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`,     * `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`,     * `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`,     * `range`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`,     * `sortBy`, `splice`, `tap`, `throttle`, `times`, `toArray`, `transform`,     * `union`, `uniq`, `unshift`, `unzip`, `values`, `where`, `without`, `wrap`,     * and `zip`     *     * The non-chainable wrapper functions are:     * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`,     * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`,     * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`,     * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`,     * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`,     * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`,     * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`,     * `template`, `unescape`, `uniqueId`, and `value`     *     * The wrapper functions `first` and `last` return wrapped values when `n` is     * provided, otherwise they return unwrapped values.     *     * Explicit chaining can be enabled by using the `_.chain` method.     *     * @name _     * @constructor     * @category Chaining     * @param {*} value The value to wrap in a `lodash` instance.     * @returns {Object} Returns a `lodash` instance.     * @example     *     * var wrapped = _([1, 2, 3]);     *     * // returns an unwrapped value     * wrapped.reduce(function(sum, num) {     *   return sum + num;     * });     * // => 6     *     * // returns a wrapped value     * var squares = wrapped.map(function(num) {     *   return num * num;     * });     *     * _.isArray(squares);     * // => false     *     * _.isArray(squares.value());     * // => true     */    function lodash(value) {      // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor      return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__'))       ? value       : new lodashWrapper(value);    }    /**     * A fast path for creating `lodash` wrapper objects.     *     * @private     * @param {*} value The value to wrap in a `lodash` instance.     * @param {boolean} chainAll A flag to enable chaining for all methods     * @returns {Object} Returns a `lodash` instance.     */    function lodashWrapper(value, chainAll) {      this.__chain__ = !!chainAll;      this.__wrapped__ = value;    }    // ensure `new lodashWrapper` is an instance of `lodash`    lodashWrapper.prototype = lodash.prototype;    /**     * An object used to flag environments features.     *     * @static     * @memberOf _     * @type Object     */    var support = lodash.support = {};    /**     * Detect if functions can be decompiled by `Function#toString`     * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps).     *     * @memberOf _.support     * @type boolean     */    support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext);    /**     * Detect if `Function#name` is supported (all but IE).     *     * @memberOf _.support     * @type boolean     */    support.funcNames = typeof Function.name == 'string';    /**     * By default, the template delimiters used by Lo-Dash are similar to those in     * embedded Ruby (ERB). Change the following template settings to use alternative     * delimiters.     *     * @static     * @memberOf _     * @type Object     */    lodash.templateSettings = {      /**       * Used to detect `data` property values to be HTML-escaped.       *       * @memberOf _.templateSettings       * @type RegExp       */      'escape': /<%-([\s\S]+?)%>/g,      /**       * Used to detect code to be evaluated.       *       * @memberOf _.templateSettings       * @type RegExp       */      'evaluate': /<%([\s\S]+?)%>/g,      /**       * Used to detect `data` property values to inject.       *       * @memberOf _.templateSettings       * @type RegExp       */      'interpolate': reInterpolate,      /**       * Used to reference the data object in the template text.       *       * @memberOf _.templateSettings       * @type string       */      'variable': '',      /**       * Used to import variables into the compiled template.       *       * @memberOf _.templateSettings       * @type Object       */      'imports': {        /**         * A reference to the `lodash` function.         *         * @memberOf _.templateSettings.imports         * @type Function         */        '_': lodash      }    };    /*--------------------------------------------------------------------------*/    /**     * The base implementation of `_.bind` that creates the bound function and     * sets its meta data.     *     * @private     * @param {Array} bindData The bind data array.     * @returns {Function} Returns the new bound function.     */    function baseBind(bindData) {      var func = bindData[0],          partialArgs = bindData[2],          thisArg = bindData[4];      function bound() {        // `Function#bind` spec        // http://es5.github.io/#x15.3.4.5        if (partialArgs) {          // avoid `arguments` object deoptimizations by using `slice` instead          // of `Array.prototype.slice.call` and not assigning `arguments` to a          // variable as a ternary expression          var args = slice(partialArgs);          push.apply(args, arguments);        }        // mimic the constructor's `return` behavior        // http://es5.github.io/#x13.2.2        if (this instanceof bound) {          // ensure `new bound` is an instance of `func`          var thisBinding = baseCreate(func.prototype),              result = func.apply(thisBinding, args || arguments);          return isObject(result) ? result : thisBinding;        }        return func.apply(thisArg, args || arguments);      }      setBindData(bound, bindData);      return bound;    }    /**     * The base implementation of `_.clone` without argument juggling or support     * for `thisArg` binding.     *     * @private     * @param {*} value The value to clone.     * @param {boolean} [isDeep=false] Specify a deep clone.     * @param {Function} [callback] The function to customize cloning values.     * @param {Array} [stackA=[]] Tracks traversed source objects.     * @param {Array} [stackB=[]] Associates clones with source counterparts.     * @returns {*} Returns the cloned value.     */    function baseClone(value, isDeep, callback, stackA, stackB) {      if (callback) {        var result = callback(value);        if (typeof result != 'undefined') {          return result;        }      }      // inspect [[Class]]      var isObj = isObject(value);      if (isObj) {        var className = toString.call(value);        if (!cloneableClasses[className]) {          return value;        }        var ctor = ctorByClass[className];        switch (className) {          case boolClass:          case dateClass:            return new ctor(+value);          case numberClass:          case stringClass:            return new ctor(value);          case regexpClass:            result = ctor(value.source, reFlags.exec(value));            result.lastIndex = value.lastIndex;            return result;        }      } else {        return value;      }      var isArr = isArray(value);      if (isDeep) {        // check for circular references and return corresponding clone        var initedStack = !stackA;        stackA || (stackA = getArray());        stackB || (stackB = getArray());        var length = stackA.length;        while (length--) {          if (stackA[length] == value) {            return stackB[length];          }        }        result = isArr ? ctor(value.length) : {};      }      else {        result = isArr ? slice(value) : assign({}, value);      }      // add array properties assigned by `RegExp#exec`      if (isArr) {        if (hasOwnProperty.call(value, 'index')) {          result.index = value.index;        }        if (hasOwnProperty.call(value, 'input')) {          result.input = value.input;        }      }      // exit for shallow clone      if (!isDeep) {        return result;      }      // add the source value to the stack of traversed objects      // and associate it with its clone      stackA.push(value);      stackB.push(result);      // recursively populate clone (susceptible to call stack limits)      (isArr ? forEach : forOwn)(value, function(objValue, key) {        result[key] = baseClone(objValue, isDeep, callback, stackA, stackB);      });      if (initedStack) {        releaseArray(stackA);        releaseArray(stackB);      }      return result;    }    /**     * The base implementation of `_.create` without support for assigning     * properties to the created object.     *     * @private     * @param {Object} prototype The object to inherit from.     * @returns {Object} Returns the new object.     */    function baseCreate(prototype, properties) {      return isObject(prototype) ? nativeCreate(prototype) : {};    }    // fallback for browsers without `Object.create`    if (!nativeCreate) {      baseCreate = (function() {        function Object() {}        return function(prototype) {          if (isObject(prototype)) {            Object.prototype = prototype;            var result = new Object;            Object.prototype = null;          }          return result || context.Object();        };      }());    }    /**     * The base implementation of `_.createCallback` without support for creating     * "_.pluck" or "_.where" style callbacks.     *     * @private     * @param {*} [func=identity] The value to convert to a callback.     * @param {*} [thisArg] The `this` binding of the created callback.     * @param {number} [argCount] The number of arguments the callback accepts.     * @returns {Function} Returns a callback function.     */    function baseCreateCallback(func, thisArg, argCount) {      if (typeof func != 'function') {        return identity;      }      // exit early for no `thisArg` or already bound by `Function#bind`      if (typeof thisArg == 'undefined' || !('prototype' in func)) {        return func;      }      var bindData = func.__bindData__;      if (typeof bindData == 'undefined') {        if (support.funcNames) {          bindData = !func.name;        }        bindData = bindData || !support.funcDecomp;        if (!bindData) {          var source = fnToString.call(func);          if (!support.funcNames) {            bindData = !reFuncName.test(source);          }          if (!bindData) {            // checks if `func` references the `this` keyword and stores the result            bindData = reThis.test(source);            setBindData(func, bindData);          }        }      }      // exit early if there are no `this` references or `func` is bound      if (bindData === false || (bindData !== true && bindData[1] & 1)) {        return func;      }      switch (argCount) {        case 1: return function(value) {          return func.call(thisArg, value);        };        case 2: return function(a, b) {          return func.call(thisArg, a, b);        };        case 3: return function(value, index, collection) {          return func.call(thisArg, value, index, collection);        };        case 4: return function(accumulator, value, index, collection) {          return func.call(thisArg, accumulator, value, index, collection);        };      }      return bind(func, thisArg);    }    /**     * The base implementation of `createWrapper` that creates the wrapper and     * sets its meta data.     *     * @private     * @param {Array} bindData The bind data array.     * @returns {Function} Returns the new function.     */    function baseCreateWrapper(bindData) {      var func = bindData[0],          bitmask = bindData[1],          partialArgs = bindData[2],          partialRightArgs = bindData[3],          thisArg = bindData[4],          arity = bindData[5];      var isBind = bitmask & 1,          isBindKey = bitmask & 2,          isCurry = bitmask & 4,          isCurryBound = bitmask & 8,          key = func;      function bound() {        var thisBinding = isBind ? thisArg : this;        if (partialArgs) {          var args = slice(partialArgs);          push.apply(args, arguments);        }        if (partialRightArgs || isCurry) {          args || (args = slice(arguments));          if (partialRightArgs) {            push.apply(args, partialRightArgs);          }          if (isCurry && args.length < arity) {            bitmask |= 16 & ~32;            return baseCreateWrapper([func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity]);          }        }        args || (args = arguments);        if (isBindKey) {          func = thisBinding[key];        }        if (this instanceof bound) {          thisBinding = baseCreate(func.prototype);          var result = func.apply(thisBinding, args);          return isObject(result) ? result : thisBinding;        }        return func.apply(thisBinding, args);      }      setBindData(bound, bindData);      return bound;    }    /**     * The base implementation of `_.difference` that accepts a single array     * of values to exclude.     *     * @private     * @param {Array} array The array to process.     * @param {Array} [values] The array of values to exclude.     * @returns {Array} Returns a new array of filtered values.     */    function baseDifference(array, values) {      var index = -1,          indexOf = getIndexOf(),          length = array ? array.length : 0,          isLarge = length >= largeArraySize && indexOf === baseIndexOf,          result = [];      if (isLarge) {        var cache = createCache(values);        if (cache) {          indexOf = cacheIndexOf;          values = cache;        } else {          isLarge = false;        }      }      while (++index < length) {        var value = array[index];        if (indexOf(values, value) < 0) {          result.push(value);        }      }      if (isLarge) {        releaseObject(values);      }      return result;    }    /**     * The base implementation of `_.flatten` without support for callback     * shorthands or `thisArg` binding.     *     * @private     * @param {Array} array The array to flatten.     * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level.     * @param {boolean} [isStrict=false] A flag to restrict flattening to arrays and `arguments` objects.     * @param {number} [fromIndex=0] The index to start from.     * @returns {Array} Returns a new flattened array.     */    function baseFlatten(array, isShallow, isStrict, fromIndex) {      var index = (fromIndex || 0) - 1,          length = array ? array.length : 0,          result = [];      while (++index < length) {        var value = array[index];        if (value && typeof value == 'object' && typeof value.length == 'number'            && (isArray(value) || isArguments(value))) {          // recursively flatten arrays (susceptible to call stack limits)          if (!isShallow) {            value = baseFlatten(value, isShallow, isStrict);          }          var valIndex = -1,              valLength = value.length,              resIndex = result.length;          result.length += valLength;          while (++valIndex < valLength) {            result[resIndex++] = value[valIndex];          }        } else if (!isStrict) {          result.push(value);        }      }      return result;    }    /**     * The base implementation of `_.isEqual`, without support for `thisArg` binding,     * that allows partial "_.where" style comparisons.     *     * @private     * @param {*} a The value to compare.     * @param {*} b The other value to compare.     * @param {Function} [callback] The function to customize comparing values.     * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons.     * @param {Array} [stackA=[]] Tracks traversed `a` objects.     * @param {Array} [stackB=[]] Tracks traversed `b` objects.     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.     */    function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {      // used to indicate that when comparing objects, `a` has at least the properties of `b`      if (callback) {        var result = callback(a, b);        if (typeof result != 'undefined') {          return !!result;        }      }      // exit early for identical values      if (a === b) {        // treat `+0` vs. `-0` as not equal        return a !== 0 || (1 / a == 1 / b);      }      var type = typeof a,          otherType = typeof b;      // exit early for unlike primitive values      if (a === a &&          !(a && objectTypes[type]) &&          !(b && objectTypes[otherType])) {        return false;      }      // exit early for `null` and `undefined` avoiding ES3's Function#call behavior      // http://es5.github.io/#x15.3.4.4      if (a == null || b == null) {        return a === b;      }      // compare [[Class]] names      var className = toString.call(a),          otherClass = toString.call(b);      if (className == argsClass) {        className = objectClass;      }      if (otherClass == argsClass) {        otherClass = objectClass;      }      if (className != otherClass) {        return false;      }      switch (className) {        case boolClass:        case dateClass:          // coerce dates and booleans to numbers, dates to milliseconds and booleans          // to `1` or `0` treating invalid dates coerced to `NaN` as not equal          return +a == +b;        case numberClass:          // treat `NaN` vs. `NaN` as equal          return (a != +a)            ? b != +b            // but treat `+0` vs. `-0` as not equal            : (a == 0 ? (1 / a == 1 / b) : a == +b);        case regexpClass:        case stringClass:          // coerce regexes to strings (http://es5.github.io/#x15.10.6.4)          // treat string primitives and their corresponding object instances as equal          return a == String(b);      }      var isArr = className == arrayClass;      if (!isArr) {        // unwrap any `lodash` wrapped values        var aWrapped = hasOwnProperty.call(a, '__wrapped__'),            bWrapped = hasOwnProperty.call(b, '__wrapped__');        if (aWrapped || bWrapped) {          return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB);        }        // exit for functions and DOM nodes        if (className != objectClass) {          return false;        }        // in older versions of Opera, `arguments` objects have `Array` constructors        var ctorA = a.constructor,            ctorB = b.constructor;        // non `Object` object instances with different constructors are not equal        if (ctorA != ctorB &&              !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) &&              ('constructor' in a && 'constructor' in b)            ) {          return false;        }      }      // assume cyclic structures are equal      // the algorithm for detecting cyclic structures is adapted from ES 5.1      // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3)      var initedStack = !stackA;      stackA || (stackA = getArray());      stackB || (stackB = getArray());      var length = stackA.length;      while (length--) {        if (stackA[length] == a) {          return stackB[length] == b;        }      }      var size = 0;      result = true;      // add `a` and `b` to the stack of traversed objects      stackA.push(a);      stackB.push(b);      // recursively compare objects and arrays (susceptible to call stack limits)      if (isArr) {        // compare lengths to determine if a deep comparison is necessary        length = a.length;        size = b.length;        result = size == length;        if (result || isWhere) {          // deep compare the contents, ignoring non-numeric properties          while (size--) {            var index = length,                value = b[size];            if (isWhere) {              while (index--) {                if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) {                  break;                }              }            } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) {              break;            }          }        }      }      else {        // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys`        // which, in this case, is more costly        forIn(b, function(value, key, b) {          if (hasOwnProperty.call(b, key)) {            // count the number of properties.            size++;            // deep compare each property value.            return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB));          }        });        if (result && !isWhere) {          // ensure both objects have the same number of properties          forIn(a, function(value, key, a) {            if (hasOwnProperty.call(a, key)) {              // `size` will be `-1` if `a` has more properties than `b`              return (result = --size > -1);            }          });        }      }      stackA.pop();      stackB.pop();      if (initedStack) {        releaseArray(stackA);        releaseArray(stackB);      }      return result;    }    /**     * The base implementation of `_.merge` without argument juggling or support     * for `thisArg` binding.     *     * @private     * @param {Object} object The destination object.     * @param {Object} source The source object.     * @param {Function} [callback] The function to customize merging properties.     * @param {Array} [stackA=[]] Tracks traversed source objects.     * @param {Array} [stackB=[]] Associates values with source counterparts.     */    function baseMerge(object, source, callback, stackA, stackB) {      (isArray(source) ? forEach : forOwn)(source, function(source, key) {        var found,            isArr,            result = source,            value = object[key];        if (source && ((isArr = isArray(source)) || isPlainObject(source))) {          // avoid merging previously merged cyclic sources          var stackLength = stackA.length;          while (stackLength--) {            if ((found = stackA[stackLength] == source)) {              value = stackB[stackLength];              break;            }          }          if (!found) {            var isShallow;            if (callback) {              result = callback(value, source);              if ((isShallow = typeof result != 'undefined')) {                value = result;              }            }            if (!isShallow) {              value = isArr                ? (isArray(value) ? value : [])                : (isPlainObject(value) ? value : {});            }            // add `source` and associated `value` to the stack of traversed objects            stackA.push(source);            stackB.push(value);            // recursively merge objects and arrays (susceptible to call stack limits)            if (!isShallow) {              baseMerge(value, source, callback, stackA, stackB);            }          }        }        else {          if (callback) {            result = callback(value, source);            if (typeof result == 'undefined') {              result = source;            }          }          if (typeof result != 'undefined') {            value = result;          }        }        object[key] = value;      });    }    /**     * The base implementation of `_.random` without argument juggling or support     * for returning floating-point numbers.     *     * @private     * @param {number} min The minimum possible value.     * @param {number} max The maximum possible value.     * @returns {number} Returns a random number.     */    function baseRandom(min, max) {      return min + floor(nativeRandom() * (max - min + 1));    }    /**     * The base implementation of `_.uniq` without support for callback shorthands     * or `thisArg` binding.     *     * @private     * @param {Array} array The array to process.     * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted.     * @param {Function} [callback] The function called per iteration.     * @returns {Array} Returns a duplicate-value-free array.     */    function baseUniq(array, isSorted, callback) {      var index = -1,          indexOf = getIndexOf(),          length = array ? array.length : 0,          result = [];      var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf,          seen = (callback || isLarge) ? getArray() : result;      if (isLarge) {        var cache = createCache(seen);        indexOf = cacheIndexOf;        seen = cache;      }      while (++index < length) {        var value = array[index],            computed = callback ? callback(value, index, array) : value;        if (isSorted              ? !index || seen[seen.length - 1] !== computed              : indexOf(seen, computed) < 0            ) {          if (callback || isLarge) {            seen.push(computed);          }          result.push(value);        }      }      if (isLarge) {        releaseArray(seen.array);        releaseObject(seen);      } else if (callback) {        releaseArray(seen);      }      return result;    }    /**     * Creates a function that aggregates a collection, creating an object composed     * of keys generated from the results of running each element of the collection     * through a callback. The given `setter` function sets the keys and values     * of the composed object.     *     * @private     * @param {Function} setter The setter function.     * @returns {Function} Returns the new aggregator function.     */    function createAggregator(setter) {      return function(collection, callback, thisArg) {        var result = {};        callback = lodash.createCallback(callback, thisArg, 3);        var index = -1,            length = collection ? collection.length : 0;        if (typeof length == 'number') {          while (++index < length) {            var value = collection[index];            setter(result, value, callback(value, index, collection), collection);          }        } else {          forOwn(collection, function(value, key, collection) {            setter(result, value, callback(value, key, collection), collection);          });        }        return result;      };    }    /**     * Creates a function that, when called, either curries or invokes `func`     * with an optional `this` binding and partially applied arguments.     *     * @private     * @param {Function|string} func The function or method name to reference.     * @param {number} bitmask The bitmask of method flags to compose.     *  The bitmask may be composed of the following flags:     *  1 - `_.bind`     *  2 - `_.bindKey`     *  4 - `_.curry`     *  8 - `_.curry` (bound)     *  16 - `_.partial`     *  32 - `_.partialRight`     * @param {Array} [partialArgs] An array of arguments to prepend to those     *  provided to the new function.     * @param {Array} [partialRightArgs] An array of arguments to append to those     *  provided to the new function.     * @param {*} [thisArg] The `this` binding of `func`.     * @param {number} [arity] The arity of `func`.     * @returns {Function} Returns the new function.     */    function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) {      var isBind = bitmask & 1,          isBindKey = bitmask & 2,          isCurry = bitmask & 4,          isCurryBound = bitmask & 8,          isPartial = bitmask & 16,          isPartialRight = bitmask & 32;      if (!isBindKey && !isFunction(func)) {        throw new TypeError;      }      if (isPartial && !partialArgs.length) {        bitmask &= ~16;        isPartial = partialArgs = false;      }      if (isPartialRight && !partialRightArgs.length) {        bitmask &= ~32;        isPartialRight = partialRightArgs = false;      }      var bindData = func && func.__bindData__;      if (bindData && bindData !== true) {        // clone `bindData`        bindData = slice(bindData);        if (bindData[2]) {          bindData[2] = slice(bindData[2]);        }        if (bindData[3]) {          bindData[3] = slice(bindData[3]);        }        // set `thisBinding` is not previously bound        if (isBind && !(bindData[1] & 1)) {          bindData[4] = thisArg;        }        // set if previously bound but not currently (subsequent curried functions)        if (!isBind && bindData[1] & 1) {          bitmask |= 8;        }        // set curried arity if not yet set        if (isCurry && !(bindData[1] & 4)) {          bindData[5] = arity;        }        // append partial left arguments        if (isPartial) {          push.apply(bindData[2] || (bindData[2] = []), partialArgs);        }        // append partial right arguments        if (isPartialRight) {          unshift.apply(bindData[3] || (bindData[3] = []), partialRightArgs);        }        // merge flags        bindData[1] |= bitmask;        return createWrapper.apply(null, bindData);      }      // fast path for `_.bind`      var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper;      return creater([func, bitmask, partialArgs, partialRightArgs, thisArg, arity]);    }    /**     * Used by `escape` to convert characters to HTML entities.     *     * @private     * @param {string} match The matched character to escape.     * @returns {string} Returns the escaped character.     */    function escapeHtmlChar(match) {      return htmlEscapes[match];    }    /**     * Gets the appropriate "indexOf" function. If the `_.indexOf` method is     * customized, this method returns the custom method, otherwise it returns     * the `baseIndexOf` function.     *     * @private     * @returns {Function} Returns the "indexOf" function.     */    function getIndexOf() {      var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result;      return result;    }    /**     * Checks if `value` is a native function.     *     * @private     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a native function, else `false`.     */    function isNative(value) {      return typeof value == 'function' && reNative.test(value);    }    /**     * Sets `this` binding data on a given function.     *     * @private     * @param {Function} func The function to set data on.     * @param {Array} value The data array to set.     */    var setBindData = !defineProperty ? noop : function(func, value) {      descriptor.value = value;      defineProperty(func, '__bindData__', descriptor);      descriptor.value = null;    };    /**     * A fallback implementation of `isPlainObject` which checks if a given value     * is an object created by the `Object` constructor, assuming objects created     * by the `Object` constructor have no inherited enumerable properties and that     * there are no `Object.prototype` extensions.     *     * @private     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.     */    function shimIsPlainObject(value) {      var ctor,          result;      // avoid non Object objects, `arguments` objects, and DOM elements      if (!(value && toString.call(value) == objectClass) ||          (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) {        return false;      }      // In most environments an object's own properties are iterated before      // its inherited properties. If the last iterated property is an object's      // own property then there are no inherited enumerable properties.      forIn(value, function(value, key) {        result = key;      });      return typeof result == 'undefined' || hasOwnProperty.call(value, result);    }    /**     * Used by `unescape` to convert HTML entities to characters.     *     * @private     * @param {string} match The matched character to unescape.     * @returns {string} Returns the unescaped character.     */    function unescapeHtmlChar(match) {      return htmlUnescapes[match];    }    /*--------------------------------------------------------------------------*/    /**     * Checks if `value` is an `arguments` object.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`.     * @example     *     * (function() { return _.isArguments(arguments); })(1, 2, 3);     * // => true     *     * _.isArguments([1, 2, 3]);     * // => false     */    function isArguments(value) {      return value && typeof value == 'object' && typeof value.length == 'number' &&        toString.call(value) == argsClass || false;    }    /**     * Checks if `value` is an array.     *     * @static     * @memberOf _     * @type Function     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is an array, else `false`.     * @example     *     * (function() { return _.isArray(arguments); })();     * // => false     *     * _.isArray([1, 2, 3]);     * // => true     */    var isArray = nativeIsArray || function(value) {      return value && typeof value == 'object' && typeof value.length == 'number' &&        toString.call(value) == arrayClass || false;    };    /**     * A fallback implementation of `Object.keys` which produces an array of the     * given object's own enumerable property names.     *     * @private     * @type Function     * @param {Object} object The object to inspect.     * @returns {Array} Returns an array of property names.     */    var shimKeys = function(object) {      var index, iterable = object, result = [];      if (!iterable) return result;      if (!(objectTypes[typeof object])) return result;        for (index in iterable) {          if (hasOwnProperty.call(iterable, index)) {            result.push(index);          }        }      return result    };    /**     * Creates an array composed of the own enumerable property names of an object.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to inspect.     * @returns {Array} Returns an array of property names.     * @example     *     * _.keys({ 'one': 1, 'two': 2, 'three': 3 });     * // => ['one', 'two', 'three'] (property order is not guaranteed across environments)     */    var keys = !nativeKeys ? shimKeys : function(object) {      if (!isObject(object)) {        return [];      }      return nativeKeys(object);    };    /**     * Used to convert characters to HTML entities:     *     * Though the `>` character is escaped for symmetry, characters like `>` and `/`     * don't require escaping in HTML and have no special meaning unless they're part     * of a tag or an unquoted attribute value.     * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact")     */    var htmlEscapes = {      '&': '&',      '<': '<',      '>': '>',      '"': '"',      "'": '''    };    /** Used to convert HTML entities to characters */    var htmlUnescapes = invert(htmlEscapes);    /** Used to match HTML entities and HTML characters */    var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'),        reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g');    /*--------------------------------------------------------------------------*/    /**     * Assigns own enumerable properties of source object(s) to the destination     * object. Subsequent sources will overwrite property assignments of previous     * sources. If a callback is provided it will be executed to produce the     * assigned values. The callback is bound to `thisArg` and invoked with two     * arguments; (objectValue, sourceValue).     *     * @static     * @memberOf _     * @type Function     * @alias extend     * @category Objects     * @param {Object} object The destination object.     * @param {...Object} [source] The source objects.     * @param {Function} [callback] The function to customize assigning values.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns the destination object.     * @example     *     * _.assign({ 'name': 'fred' }, { 'employer': 'slate' });     * // => { 'name': 'fred', 'employer': 'slate' }     *     * var defaults = _.partialRight(_.assign, function(a, b) {     *   return typeof a == 'undefined' ? b : a;     * });     *     * var object = { 'name': 'barney' };     * defaults(object, { 'name': 'fred', 'employer': 'slate' });     * // => { 'name': 'barney', 'employer': 'slate' }     */    var assign = function(object, source, guard) {      var index, iterable = object, result = iterable;      if (!iterable) return result;      var args = arguments,          argsIndex = 0,          argsLength = typeof guard == 'number' ? 2 : args.length;      if (argsLength > 3 && typeof args[argsLength - 2] == 'function') {        var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2);      } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') {        callback = args[--argsLength];      }      while (++argsIndex < argsLength) {        iterable = args[argsIndex];        if (iterable && objectTypes[typeof iterable]) {        var ownIndex = -1,            ownProps = objectTypes[typeof iterable] && keys(iterable),            length = ownProps ? ownProps.length : 0;        while (++ownIndex < length) {          index = ownProps[ownIndex];          result[index] = callback ? callback(result[index], iterable[index]) : iterable[index];        }        }      }      return result    };    /**     * Creates a clone of `value`. If `isDeep` is `true` nested objects will also     * be cloned, otherwise they will be assigned by reference. If a callback     * is provided it will be executed to produce the cloned values. If the     * callback returns `undefined` cloning will be handled by the method instead.     * The callback is bound to `thisArg` and invoked with one argument; (value).     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to clone.     * @param {boolean} [isDeep=false] Specify a deep clone.     * @param {Function} [callback] The function to customize cloning values.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the cloned value.     * @example     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * var shallow = _.clone(characters);     * shallow[0] === characters[0];     * // => true     *     * var deep = _.clone(characters, true);     * deep[0] === characters[0];     * // => false     *     * _.mixin({     *   'clone': _.partialRight(_.clone, function(value) {     *     return _.isElement(value) ? value.cloneNode(false) : undefined;     *   })     * });     *     * var clone = _.clone(document.body);     * clone.childNodes.length;     * // => 0     */    function clone(value, isDeep, callback, thisArg) {      // allows working with "Collections" methods without using their `index`      // and `collection` arguments for `isDeep` and `callback`      if (typeof isDeep != 'boolean' && isDeep != null) {        thisArg = callback;        callback = isDeep;        isDeep = false;      }      return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));    }    /**     * Creates a deep clone of `value`. If a callback is provided it will be     * executed to produce the cloned values. If the callback returns `undefined`     * cloning will be handled by the method instead. The callback is bound to     * `thisArg` and invoked with one argument; (value).     *     * Note: This method is loosely based on the structured clone algorithm. Functions     * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and     * objects created by constructors other than `Object` are cloned to plain `Object` objects.     * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to deep clone.     * @param {Function} [callback] The function to customize cloning values.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the deep cloned value.     * @example     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * var deep = _.cloneDeep(characters);     * deep[0] === characters[0];     * // => false     *     * var view = {     *   'label': 'docs',     *   'node': element     * };     *     * var clone = _.cloneDeep(view, function(value) {     *   return _.isElement(value) ? value.cloneNode(true) : undefined;     * });     *     * clone.node == view.node;     * // => false     */    function cloneDeep(value, callback, thisArg) {      return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));    }    /**     * Creates an object that inherits from the given `prototype` object. If a     * `properties` object is provided its own enumerable properties are assigned     * to the created object.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} prototype The object to inherit from.     * @param {Object} [properties] The properties to assign to the object.     * @returns {Object} Returns the new object.     * @example     *     * function Shape() {     *   this.x = 0;     *   this.y = 0;     * }     *     * function Circle() {     *   Shape.call(this);     * }     *     * Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle });     *     * var circle = new Circle;     * circle instanceof Circle;     * // => true     *     * circle instanceof Shape;     * // => true     */    function create(prototype, properties) {      var result = baseCreate(prototype);      return properties ? assign(result, properties) : result;    }    /**     * Assigns own enumerable properties of source object(s) to the destination     * object for all destination properties that resolve to `undefined`. Once a     * property is set, additional defaults of the same property will be ignored.     *     * @static     * @memberOf _     * @type Function     * @category Objects     * @param {Object} object The destination object.     * @param {...Object} [source] The source objects.     * @param- {Object} [guard] Allows working with `_.reduce` without using its     *  `key` and `object` arguments as sources.     * @returns {Object} Returns the destination object.     * @example     *     * var object = { 'name': 'barney' };     * _.defaults(object, { 'name': 'fred', 'employer': 'slate' });     * // => { 'name': 'barney', 'employer': 'slate' }     */    var defaults = function(object, source, guard) {      var index, iterable = object, result = iterable;      if (!iterable) return result;      var args = arguments,          argsIndex = 0,          argsLength = typeof guard == 'number' ? 2 : args.length;      while (++argsIndex < argsLength) {        iterable = args[argsIndex];        if (iterable && objectTypes[typeof iterable]) {        var ownIndex = -1,            ownProps = objectTypes[typeof iterable] && keys(iterable),            length = ownProps ? ownProps.length : 0;        while (++ownIndex < length) {          index = ownProps[ownIndex];          if (typeof result[index] == 'undefined') result[index] = iterable[index];        }        }      }      return result    };    /**     * This method is like `_.findIndex` except that it returns the key of the     * first element that passes the callback check, instead of the element itself.     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to search.     * @param {Function|Object|string} [callback=identity] The function called per     *  iteration. If a property name or object is provided it will be used to     *  create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {string|undefined} Returns the key of the found element, else `undefined`.     * @example     *     * var characters = {     *   'barney': {  'age': 36, 'blocked': false },     *   'fred': {    'age': 40, 'blocked': true },     *   'pebbles': { 'age': 1,  'blocked': false }     * };     *     * _.findKey(characters, function(chr) {     *   return chr.age < 40;     * });     * // => 'barney' (property order is not guaranteed across environments)     *     * // using "_.where" callback shorthand     * _.findKey(characters, { 'age': 1 });     * // => 'pebbles'     *     * // using "_.pluck" callback shorthand     * _.findKey(characters, 'blocked');     * // => 'fred'     */    function findKey(object, callback, thisArg) {      var result;      callback = lodash.createCallback(callback, thisArg, 3);      forOwn(object, function(value, key, object) {        if (callback(value, key, object)) {          result = key;          return false;        }      });      return result;    }    /**     * This method is like `_.findKey` except that it iterates over elements     * of a `collection` in the opposite order.     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to search.     * @param {Function|Object|string} [callback=identity] The function called per     *  iteration. If a property name or object is provided it will be used to     *  create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {string|undefined} Returns the key of the found element, else `undefined`.     * @example     *     * var characters = {     *   'barney': {  'age': 36, 'blocked': true },     *   'fred': {    'age': 40, 'blocked': false },     *   'pebbles': { 'age': 1,  'blocked': true }     * };     *     * _.findLastKey(characters, function(chr) {     *   return chr.age < 40;     * });     * // => returns `pebbles`, assuming `_.findKey` returns `barney`     *     * // using "_.where" callback shorthand     * _.findLastKey(characters, { 'age': 40 });     * // => 'fred'     *     * // using "_.pluck" callback shorthand     * _.findLastKey(characters, 'blocked');     * // => 'pebbles'     */    function findLastKey(object, callback, thisArg) {      var result;      callback = lodash.createCallback(callback, thisArg, 3);      forOwnRight(object, function(value, key, object) {        if (callback(value, key, object)) {          result = key;          return false;        }      });      return result;    }    /**     * Iterates over own and inherited enumerable properties of an object,     * executing the callback for each property. The callback is bound to `thisArg`     * and invoked with three arguments; (value, key, object). Callbacks may exit     * iteration early by explicitly returning `false`.     *     * @static     * @memberOf _     * @type Function     * @category Objects     * @param {Object} object The object to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns `object`.     * @example     *     * function Shape() {     *   this.x = 0;     *   this.y = 0;     * }     *     * Shape.prototype.move = function(x, y) {     *   this.x += x;     *   this.y += y;     * };     *     * _.forIn(new Shape, function(value, key) {     *   console.log(key);     * });     * // => logs 'x', 'y', and 'move' (property order is not guaranteed across environments)     */    var forIn = function(collection, callback, thisArg) {      var index, iterable = collection, result = iterable;      if (!iterable) return result;      if (!objectTypes[typeof iterable]) return result;      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);        for (index in iterable) {          if (callback(iterable[index], index, collection) === false) return result;        }      return result    };    /**     * This method is like `_.forIn` except that it iterates over elements     * of a `collection` in the opposite order.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns `object`.     * @example     *     * function Shape() {     *   this.x = 0;     *   this.y = 0;     * }     *     * Shape.prototype.move = function(x, y) {     *   this.x += x;     *   this.y += y;     * };     *     * _.forInRight(new Shape, function(value, key) {     *   console.log(key);     * });     * // => logs 'move', 'y', and 'x' assuming `_.forIn ` logs 'x', 'y', and 'move'     */    function forInRight(object, callback, thisArg) {      var pairs = [];      forIn(object, function(value, key) {        pairs.push(key, value);      });      var length = pairs.length;      callback = baseCreateCallback(callback, thisArg, 3);      while (length--) {        if (callback(pairs[length--], pairs[length], object) === false) {          break;        }      }      return object;    }    /**     * Iterates over own enumerable properties of an object, executing the callback     * for each property. The callback is bound to `thisArg` and invoked with three     * arguments; (value, key, object). Callbacks may exit iteration early by     * explicitly returning `false`.     *     * @static     * @memberOf _     * @type Function     * @category Objects     * @param {Object} object The object to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns `object`.     * @example     *     * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {     *   console.log(key);     * });     * // => logs '0', '1', and 'length' (property order is not guaranteed across environments)     */    var forOwn = function(collection, callback, thisArg) {      var index, iterable = collection, result = iterable;      if (!iterable) return result;      if (!objectTypes[typeof iterable]) return result;      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);        var ownIndex = -1,            ownProps = objectTypes[typeof iterable] && keys(iterable),            length = ownProps ? ownProps.length : 0;        while (++ownIndex < length) {          index = ownProps[ownIndex];          if (callback(iterable[index], index, collection) === false) return result;        }      return result    };    /**     * This method is like `_.forOwn` except that it iterates over elements     * of a `collection` in the opposite order.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns `object`.     * @example     *     * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {     *   console.log(key);     * });     * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length'     */    function forOwnRight(object, callback, thisArg) {      var props = keys(object),          length = props.length;      callback = baseCreateCallback(callback, thisArg, 3);      while (length--) {        var key = props[length];        if (callback(object[key], key, object) === false) {          break;        }      }      return object;    }    /**     * Creates a sorted array of property names of all enumerable properties,     * own and inherited, of `object` that have function values.     *     * @static     * @memberOf _     * @alias methods     * @category Objects     * @param {Object} object The object to inspect.     * @returns {Array} Returns an array of property names that have function values.     * @example     *     * _.functions(_);     * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...]     */    function functions(object) {      var result = [];      forIn(object, function(value, key) {        if (isFunction(value)) {          result.push(key);        }      });      return result.sort();    }    /**     * Checks if the specified property name exists as a direct property of `object`,     * instead of an inherited property.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to inspect.     * @param {string} key The name of the property to check.     * @returns {boolean} Returns `true` if key is a direct property, else `false`.     * @example     *     * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b');     * // => true     */    function has(object, key) {      return object ? hasOwnProperty.call(object, key) : false;    }    /**     * Creates an object composed of the inverted keys and values of the given object.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to invert.     * @returns {Object} Returns the created inverted object.     * @example     *     * _.invert({ 'first': 'fred', 'second': 'barney' });     * // => { 'fred': 'first', 'barney': 'second' }     */    function invert(object) {      var index = -1,          props = keys(object),          length = props.length,          result = {};      while (++index < length) {        var key = props[index];        result[object[key]] = key;      }      return result;    }    /**     * Checks if `value` is a boolean value.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`.     * @example     *     * _.isBoolean(null);     * // => false     */    function isBoolean(value) {      return value === true || value === false ||        value && typeof value == 'object' && toString.call(value) == boolClass || false;    }    /**     * Checks if `value` is a date.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a date, else `false`.     * @example     *     * _.isDate(new Date);     * // => true     */    function isDate(value) {      return value && typeof value == 'object' && toString.call(value) == dateClass || false;    }    /**     * Checks if `value` is a DOM element.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`.     * @example     *     * _.isElement(document.body);     * // => true     */    function isElement(value) {      return value && value.nodeType === 1 || false;    }    /**     * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a     * length of `0` and objects with no own enumerable properties are considered     * "empty".     *     * @static     * @memberOf _     * @category Objects     * @param {Array|Object|string} value The value to inspect.     * @returns {boolean} Returns `true` if the `value` is empty, else `false`.     * @example     *     * _.isEmpty([1, 2, 3]);     * // => false     *     * _.isEmpty({});     * // => true     *     * _.isEmpty('');     * // => true     */    function isEmpty(value) {      var result = true;      if (!value) {        return result;      }      var className = toString.call(value),          length = value.length;      if ((className == arrayClass || className == stringClass || className == argsClass ) ||          (className == objectClass && typeof length == 'number' && isFunction(value.splice))) {        return !length;      }      forOwn(value, function() {        return (result = false);      });      return result;    }    /**     * Performs a deep comparison between two values to determine if they are     * equivalent to each other. If a callback is provided it will be executed     * to compare values. If the callback returns `undefined` comparisons will     * be handled by the method instead. The callback is bound to `thisArg` and     * invoked with two arguments; (a, b).     *     * @static     * @memberOf _     * @category Objects     * @param {*} a The value to compare.     * @param {*} b The other value to compare.     * @param {Function} [callback] The function to customize comparing values.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.     * @example     *     * var object = { 'name': 'fred' };     * var copy = { 'name': 'fred' };     *     * object == copy;     * // => false     *     * _.isEqual(object, copy);     * // => true     *     * var words = ['hello', 'goodbye'];     * var otherWords = ['hi', 'goodbye'];     *     * _.isEqual(words, otherWords, function(a, b) {     *   var reGreet = /^(?:hello|hi)$/i,     *       aGreet = _.isString(a) && reGreet.test(a),     *       bGreet = _.isString(b) && reGreet.test(b);     *     *   return (aGreet || bGreet) ? (aGreet == bGreet) : undefined;     * });     * // => true     */    function isEqual(a, b, callback, thisArg) {      return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2));    }    /**     * Checks if `value` is, or can be coerced to, a finite number.     *     * Note: This is not the same as native `isFinite` which will return true for     * booleans and empty strings. See http://es5.github.io/#x15.1.2.5.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is finite, else `false`.     * @example     *     * _.isFinite(-101);     * // => true     *     * _.isFinite('10');     * // => true     *     * _.isFinite(true);     * // => false     *     * _.isFinite('');     * // => false     *     * _.isFinite(Infinity);     * // => false     */    function isFinite(value) {      return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value));    }    /**     * Checks if `value` is a function.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a function, else `false`.     * @example     *     * _.isFunction(_);     * // => true     */    function isFunction(value) {      return typeof value == 'function';    }    /**     * Checks if `value` is the language type of Object.     * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is an object, else `false`.     * @example     *     * _.isObject({});     * // => true     *     * _.isObject([1, 2, 3]);     * // => true     *     * _.isObject(1);     * // => false     */    function isObject(value) {      // check if the value is the ECMAScript language type of Object      // http://es5.github.io/#x8      // and avoid a V8 bug      // http://code.google.com/p/v8/issues/detail?id=2291      return !!(value && objectTypes[typeof value]);    }    /**     * Checks if `value` is `NaN`.     *     * Note: This is not the same as native `isNaN` which will return `true` for     * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`.     * @example     *     * _.isNaN(NaN);     * // => true     *     * _.isNaN(new Number(NaN));     * // => true     *     * isNaN(undefined);     * // => true     *     * _.isNaN(undefined);     * // => false     */    function isNaN(value) {      // `NaN` as a primitive is the only value that is not equal to itself      // (perform the [[Class]] check first to avoid errors with some host objects in IE)      return isNumber(value) && value != +value;    }    /**     * Checks if `value` is `null`.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is `null`, else `false`.     * @example     *     * _.isNull(null);     * // => true     *     * _.isNull(undefined);     * // => false     */    function isNull(value) {      return value === null;    }    /**     * Checks if `value` is a number.     *     * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a number, else `false`.     * @example     *     * _.isNumber(8.4 * 5);     * // => true     */    function isNumber(value) {      return typeof value == 'number' ||        value && typeof value == 'object' && toString.call(value) == numberClass || false;    }    /**     * Checks if `value` is an object created by the `Object` constructor.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.     * @example     *     * function Shape() {     *   this.x = 0;     *   this.y = 0;     * }     *     * _.isPlainObject(new Shape);     * // => false     *     * _.isPlainObject([1, 2, 3]);     * // => false     *     * _.isPlainObject({ 'x': 0, 'y': 0 });     * // => true     */    var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) {      if (!(value && toString.call(value) == objectClass)) {        return false;      }      var valueOf = value.valueOf,          objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);      return objProto        ? (value == objProto || getPrototypeOf(value) == objProto)        : shimIsPlainObject(value);    };    /**     * Checks if `value` is a regular expression.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`.     * @example     *     * _.isRegExp(/fred/);     * // => true     */    function isRegExp(value) {      return value && typeof value == 'object' && toString.call(value) == regexpClass || false;    }    /**     * Checks if `value` is a string.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is a string, else `false`.     * @example     *     * _.isString('fred');     * // => true     */    function isString(value) {      return typeof value == 'string' ||        value && typeof value == 'object' && toString.call(value) == stringClass || false;    }    /**     * Checks if `value` is `undefined`.     *     * @static     * @memberOf _     * @category Objects     * @param {*} value The value to check.     * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`.     * @example     *     * _.isUndefined(void 0);     * // => true     */    function isUndefined(value) {      return typeof value == 'undefined';    }    /**     * Creates an object with the same keys as `object` and values generated by     * running each own enumerable property of `object` through the callback.     * The callback is bound to `thisArg` and invoked with three arguments;     * (value, key, object).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new object with values of the results of each `callback` execution.     * @example     *     * _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(num) { return num * 3; });     * // => { 'a': 3, 'b': 6, 'c': 9 }     *     * var characters = {     *   'fred': { 'name': 'fred', 'age': 40 },     *   'pebbles': { 'name': 'pebbles', 'age': 1 }     * };     *     * // using "_.pluck" callback shorthand     * _.mapValues(characters, 'age');     * // => { 'fred': 40, 'pebbles': 1 }     */    function mapValues(object, callback, thisArg) {      var result = {};      callback = lodash.createCallback(callback, thisArg, 3);      forOwn(object, function(value, key, object) {        result[key] = callback(value, key, object);      });      return result;    }    /**     * Recursively merges own enumerable properties of the source object(s), that     * don't resolve to `undefined` into the destination object. Subsequent sources     * will overwrite property assignments of previous sources. If a callback is     * provided it will be executed to produce the merged values of the destination     * and source properties. If the callback returns `undefined` merging will     * be handled by the method instead. The callback is bound to `thisArg` and     * invoked with two arguments; (objectValue, sourceValue).     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The destination object.     * @param {...Object} [source] The source objects.     * @param {Function} [callback] The function to customize merging properties.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns the destination object.     * @example     *     * var names = {     *   'characters': [     *     { 'name': 'barney' },     *     { 'name': 'fred' }     *   ]     * };     *     * var ages = {     *   'characters': [     *     { 'age': 36 },     *     { 'age': 40 }     *   ]     * };     *     * _.merge(names, ages);     * // => { 'characters': [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] }     *     * var food = {     *   'fruits': ['apple'],     *   'vegetables': ['beet']     * };     *     * var otherFood = {     *   'fruits': ['banana'],     *   'vegetables': ['carrot']     * };     *     * _.merge(food, otherFood, function(a, b) {     *   return _.isArray(a) ? a.concat(b) : undefined;     * });     * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] }     */    function merge(object) {      var args = arguments,          length = 2;      if (!isObject(object)) {        return object;      }      // allows working with `_.reduce` and `_.reduceRight` without using      // their `index` and `collection` arguments      if (typeof args[2] != 'number') {        length = args.length;      }      if (length > 3 && typeof args[length - 2] == 'function') {        var callback = baseCreateCallback(args[--length - 1], args[length--], 2);      } else if (length > 2 && typeof args[length - 1] == 'function') {        callback = args[--length];      }      var sources = slice(arguments, 1, length),          index = -1,          stackA = getArray(),          stackB = getArray();      while (++index < length) {        baseMerge(object, sources[index], callback, stackA, stackB);      }      releaseArray(stackA);      releaseArray(stackB);      return object;    }    /**     * Creates a shallow clone of `object` excluding the specified properties.     * Property names may be specified as individual arguments or as arrays of     * property names. If a callback is provided it will be executed for each     * property of `object` omitting the properties the callback returns truey     * for. The callback is bound to `thisArg` and invoked with three arguments;     * (value, key, object).     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The source object.     * @param {Function|...string|string[]} [callback] The properties to omit or the     *  function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns an object without the omitted properties.     * @example     *     * _.omit({ 'name': 'fred', 'age': 40 }, 'age');     * // => { 'name': 'fred' }     *     * _.omit({ 'name': 'fred', 'age': 40 }, function(value) {     *   return typeof value == 'number';     * });     * // => { 'name': 'fred' }     */    function omit(object, callback, thisArg) {      var result = {};      if (typeof callback != 'function') {        var props = [];        forIn(object, function(value, key) {          props.push(key);        });        props = baseDifference(props, baseFlatten(arguments, true, false, 1));        var index = -1,            length = props.length;        while (++index < length) {          var key = props[index];          result[key] = object[key];        }      } else {        callback = lodash.createCallback(callback, thisArg, 3);        forIn(object, function(value, key, object) {          if (!callback(value, key, object)) {            result[key] = value;          }        });      }      return result;    }    /**     * Creates a two dimensional array of an object's key-value pairs,     * i.e. `[[key1, value1], [key2, value2]]`.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to inspect.     * @returns {Array} Returns new array of key-value pairs.     * @example     *     * _.pairs({ 'barney': 36, 'fred': 40 });     * // => [['barney', 36], ['fred', 40]] (property order is not guaranteed across environments)     */    function pairs(object) {      var index = -1,          props = keys(object),          length = props.length,          result = Array(length);      while (++index < length) {        var key = props[index];        result[index] = [key, object[key]];      }      return result;    }    /**     * Creates a shallow clone of `object` composed of the specified properties.     * Property names may be specified as individual arguments or as arrays of     * property names. If a callback is provided it will be executed for each     * property of `object` picking the properties the callback returns truey     * for. The callback is bound to `thisArg` and invoked with three arguments;     * (value, key, object).     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The source object.     * @param {Function|...string|string[]} [callback] The function called per     *  iteration or property names to pick, specified as individual property     *  names or arrays of property names.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns an object composed of the picked properties.     * @example     *     * _.pick({ 'name': 'fred', '_userid': 'fred1' }, 'name');     * // => { 'name': 'fred' }     *     * _.pick({ 'name': 'fred', '_userid': 'fred1' }, function(value, key) {     *   return key.charAt(0) != '_';     * });     * // => { 'name': 'fred' }     */    function pick(object, callback, thisArg) {      var result = {};      if (typeof callback != 'function') {        var index = -1,            props = baseFlatten(arguments, true, false, 1),            length = isObject(object) ? props.length : 0;        while (++index < length) {          var key = props[index];          if (key in object) {            result[key] = object[key];          }        }      } else {        callback = lodash.createCallback(callback, thisArg, 3);        forIn(object, function(value, key, object) {          if (callback(value, key, object)) {            result[key] = value;          }        });      }      return result;    }    /**     * An alternative to `_.reduce` this method transforms `object` to a new     * `accumulator` object which is the result of running each of its own     * enumerable properties through a callback, with each callback execution     * potentially mutating the `accumulator` object. The callback is bound to     * `thisArg` and invoked with four arguments; (accumulator, value, key, object).     * Callbacks may exit iteration early by explicitly returning `false`.     *     * @static     * @memberOf _     * @category Objects     * @param {Array|Object} object The object to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [accumulator] The custom accumulator value.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the accumulated value.     * @example     *     * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) {     *   num *= num;     *   if (num % 2) {     *     return result.push(num) < 3;     *   }     * });     * // => [1, 9, 25]     *     * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {     *   result[key] = num * 3;     * });     * // => { 'a': 3, 'b': 6, 'c': 9 }     */    function transform(object, callback, accumulator, thisArg) {      var isArr = isArray(object);      if (accumulator == null) {        if (isArr) {          accumulator = [];        } else {          var ctor = object && object.constructor,              proto = ctor && ctor.prototype;          accumulator = baseCreate(proto);        }      }      if (callback) {        callback = lodash.createCallback(callback, thisArg, 4);        (isArr ? forEach : forOwn)(object, function(value, index, object) {          return callback(accumulator, value, index, object);        });      }      return accumulator;    }    /**     * Creates an array composed of the own enumerable property values of `object`.     *     * @static     * @memberOf _     * @category Objects     * @param {Object} object The object to inspect.     * @returns {Array} Returns an array of property values.     * @example     *     * _.values({ 'one': 1, 'two': 2, 'three': 3 });     * // => [1, 2, 3] (property order is not guaranteed across environments)     */    function values(object) {      var index = -1,          props = keys(object),          length = props.length,          result = Array(length);      while (++index < length) {        result[index] = object[props[index]];      }      return result;    }    /*--------------------------------------------------------------------------*/    /**     * Creates an array of elements from the specified indexes, or keys, of the     * `collection`. Indexes may be specified as individual arguments or as arrays     * of indexes.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {...(number|number[]|string|string[])} [index] The indexes of `collection`     *   to retrieve, specified as individual indexes or arrays of indexes.     * @returns {Array} Returns a new array of elements corresponding to the     *  provided indexes.     * @example     *     * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]);     * // => ['a', 'c', 'e']     *     * _.at(['fred', 'barney', 'pebbles'], 0, 2);     * // => ['fred', 'pebbles']     */    function at(collection) {      var args = arguments,          index = -1,          props = baseFlatten(args, true, false, 1),          length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length,          result = Array(length);      while(++index < length) {        result[index] = collection[props[index]];      }      return result;    }    /**     * Checks if a given value is present in a collection using strict equality     * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the     * offset from the end of the collection.     *     * @static     * @memberOf _     * @alias include     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {*} target The value to check for.     * @param {number} [fromIndex=0] The index to search from.     * @returns {boolean} Returns `true` if the `target` element is found, else `false`.     * @example     *     * _.contains([1, 2, 3], 1);     * // => true     *     * _.contains([1, 2, 3], 1, 2);     * // => false     *     * _.contains({ 'name': 'fred', 'age': 40 }, 'fred');     * // => true     *     * _.contains('pebbles', 'eb');     * // => true     */    function contains(collection, target, fromIndex) {      var index = -1,          indexOf = getIndexOf(),          length = collection ? collection.length : 0,          result = false;      fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0;      if (isArray(collection)) {        result = indexOf(collection, target, fromIndex) > -1;      } else if (typeof length == 'number') {        result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1;      } else {        forOwn(collection, function(value) {          if (++index >= fromIndex) {            return !(result = value === target);          }        });      }      return result;    }    /**     * Creates an object composed of keys generated from the results of running     * each element of `collection` through the callback. The corresponding value     * of each key is the number of times the key was returned by the callback.     * The callback is bound to `thisArg` and invoked with three arguments;     * (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns the composed aggregate object.     * @example     *     * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); });     * // => { '4': 1, '6': 2 }     *     * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math);     * // => { '4': 1, '6': 2 }     *     * _.countBy(['one', 'two', 'three'], 'length');     * // => { '3': 2, '5': 1 }     */    var countBy = createAggregator(function(result, value, key) {      (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1);    });    /**     * Checks if the given callback returns truey value for **all** elements of     * a collection. The callback is bound to `thisArg` and invoked with three     * arguments; (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias all     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {boolean} Returns `true` if all elements passed the callback check,     *  else `false`.     * @example     *     * _.every([true, 1, null, 'yes']);     * // => false     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * // using "_.pluck" callback shorthand     * _.every(characters, 'age');     * // => true     *     * // using "_.where" callback shorthand     * _.every(characters, { 'age': 36 });     * // => false     */    function every(collection, callback, thisArg) {      var result = true;      callback = lodash.createCallback(callback, thisArg, 3);      var index = -1,          length = collection ? collection.length : 0;      if (typeof length == 'number') {        while (++index < length) {          if (!(result = !!callback(collection[index], index, collection))) {            break;          }        }      } else {        forOwn(collection, function(value, index, collection) {          return (result = !!callback(value, index, collection));        });      }      return result;    }    /**     * Iterates over elements of a collection, returning an array of all elements     * the callback returns truey for. The callback is bound to `thisArg` and     * invoked with three arguments; (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias select     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new array of elements that passed the callback check.     * @example     *     * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });     * // => [2, 4, 6]     *     * var characters = [     *   { 'name': 'barney', 'age': 36, 'blocked': false },     *   { 'name': 'fred',   'age': 40, 'blocked': true }     * ];     *     * // using "_.pluck" callback shorthand     * _.filter(characters, 'blocked');     * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }]     *     * // using "_.where" callback shorthand     * _.filter(characters, { 'age': 36 });     * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }]     */    function filter(collection, callback, thisArg) {      var result = [];      callback = lodash.createCallback(callback, thisArg, 3);      var index = -1,          length = collection ? collection.length : 0;      if (typeof length == 'number') {        while (++index < length) {          var value = collection[index];          if (callback(value, index, collection)) {            result.push(value);          }        }      } else {        forOwn(collection, function(value, index, collection) {          if (callback(value, index, collection)) {            result.push(value);          }        });      }      return result;    }    /**     * Iterates over elements of a collection, returning the first element that     * the callback returns truey for. The callback is bound to `thisArg` and     * invoked with three arguments; (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias detect, findWhere     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the found element, else `undefined`.     * @example     *     * var characters = [     *   { 'name': 'barney',  'age': 36, 'blocked': false },     *   { 'name': 'fred',    'age': 40, 'blocked': true },     *   { 'name': 'pebbles', 'age': 1,  'blocked': false }     * ];     *     * _.find(characters, function(chr) {     *   return chr.age < 40;     * });     * // => { 'name': 'barney', 'age': 36, 'blocked': false }     *     * // using "_.where" callback shorthand     * _.find(characters, { 'age': 1 });     * // =>  { 'name': 'pebbles', 'age': 1, 'blocked': false }     *     * // using "_.pluck" callback shorthand     * _.find(characters, 'blocked');     * // => { 'name': 'fred', 'age': 40, 'blocked': true }     */    function find(collection, callback, thisArg) {      callback = lodash.createCallback(callback, thisArg, 3);      var index = -1,          length = collection ? collection.length : 0;      if (typeof length == 'number') {        while (++index < length) {          var value = collection[index];          if (callback(value, index, collection)) {            return value;          }        }      } else {        var result;        forOwn(collection, function(value, index, collection) {          if (callback(value, index, collection)) {            result = value;            return false;          }        });        return result;      }    }    /**     * This method is like `_.find` except that it iterates over elements     * of a `collection` from right to left.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the found element, else `undefined`.     * @example     *     * _.findLast([1, 2, 3, 4], function(num) {     *   return num % 2 == 1;     * });     * // => 3     */    function findLast(collection, callback, thisArg) {      var result;      callback = lodash.createCallback(callback, thisArg, 3);      forEachRight(collection, function(value, index, collection) {        if (callback(value, index, collection)) {          result = value;          return false;        }      });      return result;    }    /**     * Iterates over elements of a collection, executing the callback for each     * element. The callback is bound to `thisArg` and invoked with three arguments;     * (value, index|key, collection). Callbacks may exit iteration early by     * explicitly returning `false`.     *     * Note: As with other "Collections" methods, objects with a `length` property     * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn`     * may be used for object iteration.     *     * @static     * @memberOf _     * @alias each     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array|Object|string} Returns `collection`.     * @example     *     * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(',');     * // => logs each number and returns '1,2,3'     *     * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); });     * // => logs each number and returns the object (property order is not guaranteed across environments)     */    function forEach(collection, callback, thisArg) {      var index = -1,          length = collection ? collection.length : 0;      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);      if (typeof length == 'number') {        while (++index < length) {          if (callback(collection[index], index, collection) === false) {            break;          }        }      } else {        forOwn(collection, callback);      }      return collection;    }    /**     * This method is like `_.forEach` except that it iterates over elements     * of a `collection` from right to left.     *     * @static     * @memberOf _     * @alias eachRight     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array|Object|string} Returns `collection`.     * @example     *     * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(',');     * // => logs each number from right to left and returns '3,2,1'     */    function forEachRight(collection, callback, thisArg) {      var length = collection ? collection.length : 0;      callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);      if (typeof length == 'number') {        while (length--) {          if (callback(collection[length], length, collection) === false) {            break;          }        }      } else {        var props = keys(collection);        length = props.length;        forOwn(collection, function(value, key, collection) {          key = props ? props[--length] : --length;          return callback(collection[key], key, collection);        });      }      return collection;    }    /**     * Creates an object composed of keys generated from the results of running     * each element of a collection through the callback. The corresponding value     * of each key is an array of the elements responsible for generating the key.     * The callback is bound to `thisArg` and invoked with three arguments;     * (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns the composed aggregate object.     * @example     *     * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); });     * // => { '4': [4.2], '6': [6.1, 6.4] }     *     * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math);     * // => { '4': [4.2], '6': [6.1, 6.4] }     *     * // using "_.pluck" callback shorthand     * _.groupBy(['one', 'two', 'three'], 'length');     * // => { '3': ['one', 'two'], '5': ['three'] }     */    var groupBy = createAggregator(function(result, value, key) {      (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value);    });    /**     * Creates an object composed of keys generated from the results of running     * each element of the collection through the given callback. The corresponding     * value of each key is the last element responsible for generating the key.     * The callback is bound to `thisArg` and invoked with three arguments;     * (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Object} Returns the composed aggregate object.     * @example     *     * var keys = [     *   { 'dir': 'left', 'code': 97 },     *   { 'dir': 'right', 'code': 100 }     * ];     *     * _.indexBy(keys, 'dir');     * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }     *     * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); });     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }     *     * _.indexBy(characters, function(key) { this.fromCharCode(key.code); }, String);     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }     */    var indexBy = createAggregator(function(result, value, key) {      result[key] = value;    });    /**     * Invokes the method named by `methodName` on each element in the `collection`     * returning an array of the results of each invoked method. Additional arguments     * will be provided to each invoked method. If `methodName` is a function it     * will be invoked for, and `this` bound to, each element in the `collection`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|string} methodName The name of the method to invoke or     *  the function invoked per iteration.     * @param {...*} [arg] Arguments to invoke the method with.     * @returns {Array} Returns a new array of the results of each invoked method.     * @example     *     * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');     * // => [[1, 5, 7], [1, 2, 3]]     *     * _.invoke([123, 456], String.prototype.split, '');     * // => [['1', '2', '3'], ['4', '5', '6']]     */    function invoke(collection, methodName) {      var args = slice(arguments, 2),          index = -1,          isFunc = typeof methodName == 'function',          length = collection ? collection.length : 0,          result = Array(typeof length == 'number' ? length : 0);      forEach(collection, function(value) {        result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args);      });      return result;    }    /**     * Creates an array of values by running each element in the collection     * through the callback. The callback is bound to `thisArg` and invoked with     * three arguments; (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias collect     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new array of the results of each `callback` execution.     * @example     *     * _.map([1, 2, 3], function(num) { return num * 3; });     * // => [3, 6, 9]     *     * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; });     * // => [3, 6, 9] (property order is not guaranteed across environments)     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * // using "_.pluck" callback shorthand     * _.map(characters, 'name');     * // => ['barney', 'fred']     */    function map(collection, callback, thisArg) {      var index = -1,          length = collection ? collection.length : 0;      callback = lodash.createCallback(callback, thisArg, 3);      if (typeof length == 'number') {        var result = Array(length);        while (++index < length) {          result[index] = callback(collection[index], index, collection);        }      } else {        result = [];        forOwn(collection, function(value, key, collection) {          result[++index] = callback(value, key, collection);        });      }      return result;    }    /**     * Retrieves the maximum value of a collection. If the collection is empty or     * falsey `-Infinity` is returned. If a callback is provided it will be executed     * for each value in the collection to generate the criterion by which the value     * is ranked. The callback is bound to `thisArg` and invoked with three     * arguments; (value, index, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the maximum value.     * @example     *     * _.max([4, 2, 8, 6]);     * // => 8     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * _.max(characters, function(chr) { return chr.age; });     * // => { 'name': 'fred', 'age': 40 };     *     * // using "_.pluck" callback shorthand     * _.max(characters, 'age');     * // => { 'name': 'fred', 'age': 40 };     */    function max(collection, callback, thisArg) {      var computed = -Infinity,          result = computed;      // allows working with functions like `_.map` without using      // their `index` argument as a callback      if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) {        callback = null;      }      if (callback == null && isArray(collection)) {        var index = -1,            length = collection.length;        while (++index < length) {          var value = collection[index];          if (value > result) {            result = value;          }        }      } else {        callback = (callback == null && isString(collection))          ? charAtCallback          : lodash.createCallback(callback, thisArg, 3);        forEach(collection, function(value, index, collection) {          var current = callback(value, index, collection);          if (current > computed) {            computed = current;            result = value;          }        });      }      return result;    }    /**     * Retrieves the minimum value of a collection. If the collection is empty or     * falsey `Infinity` is returned. If a callback is provided it will be executed     * for each value in the collection to generate the criterion by which the value     * is ranked. The callback is bound to `thisArg` and invoked with three     * arguments; (value, index, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the minimum value.     * @example     *     * _.min([4, 2, 8, 6]);     * // => 2     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * _.min(characters, function(chr) { return chr.age; });     * // => { 'name': 'barney', 'age': 36 };     *     * // using "_.pluck" callback shorthand     * _.min(characters, 'age');     * // => { 'name': 'barney', 'age': 36 };     */    function min(collection, callback, thisArg) {      var computed = Infinity,          result = computed;      // allows working with functions like `_.map` without using      // their `index` argument as a callback      if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) {        callback = null;      }      if (callback == null && isArray(collection)) {        var index = -1,            length = collection.length;        while (++index < length) {          var value = collection[index];          if (value < result) {            result = value;          }        }      } else {        callback = (callback == null && isString(collection))          ? charAtCallback          : lodash.createCallback(callback, thisArg, 3);        forEach(collection, function(value, index, collection) {          var current = callback(value, index, collection);          if (current < computed) {            computed = current;            result = value;          }        });      }      return result;    }    /**     * Retrieves the value of a specified property from all elements in the collection.     *     * @static     * @memberOf _     * @type Function     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {string} property The name of the property to pluck.     * @returns {Array} Returns a new array of property values.     * @example     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * _.pluck(characters, 'name');     * // => ['barney', 'fred']     */    var pluck = map;    /**     * Reduces a collection to a value which is the accumulated result of running     * each element in the collection through the callback, where each successive     * callback execution consumes the return value of the previous execution. If     * `accumulator` is not provided the first element of the collection will be     * used as the initial `accumulator` value. The callback is bound to `thisArg`     * and invoked with four arguments; (accumulator, value, index|key, collection).     *     * @static     * @memberOf _     * @alias foldl, inject     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [accumulator] Initial value of the accumulator.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the accumulated value.     * @example     *     * var sum = _.reduce([1, 2, 3], function(sum, num) {     *   return sum + num;     * });     * // => 6     *     * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {     *   result[key] = num * 3;     *   return result;     * }, {});     * // => { 'a': 3, 'b': 6, 'c': 9 }     */    function reduce(collection, callback, accumulator, thisArg) {      if (!collection) return accumulator;      var noaccum = arguments.length < 3;      callback = lodash.createCallback(callback, thisArg, 4);      var index = -1,          length = collection.length;      if (typeof length == 'number') {        if (noaccum) {          accumulator = collection[++index];        }        while (++index < length) {          accumulator = callback(accumulator, collection[index], index, collection);        }      } else {        forOwn(collection, function(value, index, collection) {          accumulator = noaccum            ? (noaccum = false, value)            : callback(accumulator, value, index, collection)        });      }      return accumulator;    }    /**     * This method is like `_.reduce` except that it iterates over elements     * of a `collection` from right to left.     *     * @static     * @memberOf _     * @alias foldr     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function} [callback=identity] The function called per iteration.     * @param {*} [accumulator] Initial value of the accumulator.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the accumulated value.     * @example     *     * var list = [[0, 1], [2, 3], [4, 5]];     * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []);     * // => [4, 5, 2, 3, 0, 1]     */    function reduceRight(collection, callback, accumulator, thisArg) {      var noaccum = arguments.length < 3;      callback = lodash.createCallback(callback, thisArg, 4);      forEachRight(collection, function(value, index, collection) {        accumulator = noaccum          ? (noaccum = false, value)          : callback(accumulator, value, index, collection);      });      return accumulator;    }    /**     * The opposite of `_.filter` this method returns the elements of a     * collection that the callback does **not** return truey for.     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new array of elements that failed the callback check.     * @example     *     * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });     * // => [1, 3, 5]     *     * var characters = [     *   { 'name': 'barney', 'age': 36, 'blocked': false },     *   { 'name': 'fred',   'age': 40, 'blocked': true }     * ];     *     * // using "_.pluck" callback shorthand     * _.reject(characters, 'blocked');     * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }]     *     * // using "_.where" callback shorthand     * _.reject(characters, { 'age': 36 });     * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }]     */    function reject(collection, callback, thisArg) {      callback = lodash.createCallback(callback, thisArg, 3);      return filter(collection, function(value, index, collection) {        return !callback(value, index, collection);      });    }    /**     * Retrieves a random element or `n` random elements from a collection.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to sample.     * @param {number} [n] The number of elements to sample.     * @param- {Object} [guard] Allows working with functions like `_.map`     *  without using their `index` arguments as `n`.     * @returns {Array} Returns the random sample(s) of `collection`.     * @example     *     * _.sample([1, 2, 3, 4]);     * // => 2     *     * _.sample([1, 2, 3, 4], 2);     * // => [3, 1]     */    function sample(collection, n, guard) {      if (collection && typeof collection.length != 'number') {        collection = values(collection);      }      if (n == null || guard) {        return collection ? collection[baseRandom(0, collection.length - 1)] : undefined;      }      var result = shuffle(collection);      result.length = nativeMin(nativeMax(0, n), result.length);      return result;    }    /**     * Creates an array of shuffled values, using a version of the Fisher-Yates     * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to shuffle.     * @returns {Array} Returns a new shuffled collection.     * @example     *     * _.shuffle([1, 2, 3, 4, 5, 6]);     * // => [4, 1, 6, 3, 5, 2]     */    function shuffle(collection) {      var index = -1,          length = collection ? collection.length : 0,          result = Array(typeof length == 'number' ? length : 0);      forEach(collection, function(value) {        var rand = baseRandom(0, ++index);        result[index] = result[rand];        result[rand] = value;      });      return result;    }    /**     * Gets the size of the `collection` by returning `collection.length` for arrays     * and array-like objects or the number of own enumerable properties for objects.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to inspect.     * @returns {number} Returns `collection.length` or number of own enumerable properties.     * @example     *     * _.size([1, 2]);     * // => 2     *     * _.size({ 'one': 1, 'two': 2, 'three': 3 });     * // => 3     *     * _.size('pebbles');     * // => 7     */    function size(collection) {      var length = collection ? collection.length : 0;      return typeof length == 'number' ? length : keys(collection).length;    }    /**     * Checks if the callback returns a truey value for **any** element of a     * collection. The function returns as soon as it finds a passing value and     * does not iterate over the entire collection. The callback is bound to     * `thisArg` and invoked with three arguments; (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias any     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {boolean} Returns `true` if any element passed the callback check,     *  else `false`.     * @example     *     * _.some([null, 0, 'yes', false], Boolean);     * // => true     *     * var characters = [     *   { 'name': 'barney', 'age': 36, 'blocked': false },     *   { 'name': 'fred',   'age': 40, 'blocked': true }     * ];     *     * // using "_.pluck" callback shorthand     * _.some(characters, 'blocked');     * // => true     *     * // using "_.where" callback shorthand     * _.some(characters, { 'age': 1 });     * // => false     */    function some(collection, callback, thisArg) {      var result;      callback = lodash.createCallback(callback, thisArg, 3);      var index = -1,          length = collection ? collection.length : 0;      if (typeof length == 'number') {        while (++index < length) {          if ((result = callback(collection[index], index, collection))) {            break;          }        }      } else {        forOwn(collection, function(value, index, collection) {          return !(result = callback(value, index, collection));        });      }      return !!result;    }    /**     * Creates an array of elements, sorted in ascending order by the results of     * running each element in a collection through the callback. This method     * performs a stable sort, that is, it will preserve the original sort order     * of equal elements. The callback is bound to `thisArg` and invoked with     * three arguments; (value, index|key, collection).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an array of property names is provided for `callback` the collection     * will be sorted by each property value.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Array|Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new array of sorted elements.     * @example     *     * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); });     * // => [3, 1, 2]     *     * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math);     * // => [3, 1, 2]     *     * var characters = [     *   { 'name': 'barney',  'age': 36 },     *   { 'name': 'fred',    'age': 40 },     *   { 'name': 'barney',  'age': 26 },     *   { 'name': 'fred',    'age': 30 }     * ];     *     * // using "_.pluck" callback shorthand     * _.map(_.sortBy(characters, 'age'), _.values);     * // => [['barney', 26], ['fred', 30], ['barney', 36], ['fred', 40]]     *     * // sorting by multiple properties     * _.map(_.sortBy(characters, ['name', 'age']), _.values);     * // = > [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]]     */    function sortBy(collection, callback, thisArg) {      var index = -1,          isArr = isArray(callback),          length = collection ? collection.length : 0,          result = Array(typeof length == 'number' ? length : 0);      if (!isArr) {        callback = lodash.createCallback(callback, thisArg, 3);      }      forEach(collection, function(value, key, collection) {        var object = result[++index] = getObject();        if (isArr) {          object.criteria = map(callback, function(key) { return value[key]; });        } else {          (object.criteria = getArray())[0] = callback(value, key, collection);        }        object.index = index;        object.value = value;      });      length = result.length;      result.sort(compareAscending);      while (length--) {        var object = result[length];        result[length] = object.value;        if (!isArr) {          releaseArray(object.criteria);        }        releaseObject(object);      }      return result;    }    /**     * Converts the `collection` to an array.     *     * @static     * @memberOf _     * @category Collections     * @param {Array|Object|string} collection The collection to convert.     * @returns {Array} Returns the new converted array.     * @example     *     * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4);     * // => [2, 3, 4]     */    function toArray(collection) {      if (collection && typeof collection.length == 'number') {        return slice(collection);      }      return values(collection);    }    /**     * Performs a deep comparison of each element in a `collection` to the given     * `properties` object, returning an array of all elements that have equivalent     * property values.     *     * @static     * @memberOf _     * @type Function     * @category Collections     * @param {Array|Object|string} collection The collection to iterate over.     * @param {Object} props The object of property values to filter by.     * @returns {Array} Returns a new array of elements that have the given properties.     * @example     *     * var characters = [     *   { 'name': 'barney', 'age': 36, 'pets': ['hoppy'] },     *   { 'name': 'fred',   'age': 40, 'pets': ['baby puss', 'dino'] }     * ];     *     * _.where(characters, { 'age': 36 });     * // => [{ 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }]     *     * _.where(characters, { 'pets': ['dino'] });     * // => [{ 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }]     */    var where = filter;    /*--------------------------------------------------------------------------*/    /**     * Creates an array with all falsey values removed. The values `false`, `null`,     * `0`, `""`, `undefined`, and `NaN` are all falsey.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to compact.     * @returns {Array} Returns a new array of filtered values.     * @example     *     * _.compact([0, 1, false, 2, '', 3]);     * // => [1, 2, 3]     */    function compact(array) {      var index = -1,          length = array ? array.length : 0,          result = [];      while (++index < length) {        var value = array[index];        if (value) {          result.push(value);        }      }      return result;    }    /**     * Creates an array excluding all values of the provided arrays using strict     * equality for comparisons, i.e. `===`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to process.     * @param {...Array} [values] The arrays of values to exclude.     * @returns {Array} Returns a new array of filtered values.     * @example     *     * _.difference([1, 2, 3, 4, 5], [5, 2, 10]);     * // => [1, 3, 4]     */    function difference(array) {      return baseDifference(array, baseFlatten(arguments, true, true, 1));    }    /**     * This method is like `_.find` except that it returns the index of the first     * element that passes the callback check, instead of the element itself.     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to search.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {number} Returns the index of the found element, else `-1`.     * @example     *     * var characters = [     *   { 'name': 'barney',  'age': 36, 'blocked': false },     *   { 'name': 'fred',    'age': 40, 'blocked': true },     *   { 'name': 'pebbles', 'age': 1,  'blocked': false }     * ];     *     * _.findIndex(characters, function(chr) {     *   return chr.age < 20;     * });     * // => 2     *     * // using "_.where" callback shorthand     * _.findIndex(characters, { 'age': 36 });     * // => 0     *     * // using "_.pluck" callback shorthand     * _.findIndex(characters, 'blocked');     * // => 1     */    function findIndex(array, callback, thisArg) {      var index = -1,          length = array ? array.length : 0;      callback = lodash.createCallback(callback, thisArg, 3);      while (++index < length) {        if (callback(array[index], index, array)) {          return index;        }      }      return -1;    }    /**     * This method is like `_.findIndex` except that it iterates over elements     * of a `collection` from right to left.     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to search.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {number} Returns the index of the found element, else `-1`.     * @example     *     * var characters = [     *   { 'name': 'barney',  'age': 36, 'blocked': true },     *   { 'name': 'fred',    'age': 40, 'blocked': false },     *   { 'name': 'pebbles', 'age': 1,  'blocked': true }     * ];     *     * _.findLastIndex(characters, function(chr) {     *   return chr.age > 30;     * });     * // => 1     *     * // using "_.where" callback shorthand     * _.findLastIndex(characters, { 'age': 36 });     * // => 0     *     * // using "_.pluck" callback shorthand     * _.findLastIndex(characters, 'blocked');     * // => 2     */    function findLastIndex(array, callback, thisArg) {      var length = array ? array.length : 0;      callback = lodash.createCallback(callback, thisArg, 3);      while (length--) {        if (callback(array[length], length, array)) {          return length;        }      }      return -1;    }    /**     * Gets the first element or first `n` elements of an array. If a callback     * is provided elements at the beginning of the array are returned as long     * as the callback returns truey. The callback is bound to `thisArg` and     * invoked with three arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias head, take     * @category Arrays     * @param {Array} array The array to query.     * @param {Function|Object|number|string} [callback] The function called     *  per element or the number of elements to return. If a property name or     *  object is provided it will be used to create a "_.pluck" or "_.where"     *  style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the first element(s) of `array`.     * @example     *     * _.first([1, 2, 3]);     * // => 1     *     * _.first([1, 2, 3], 2);     * // => [1, 2]     *     * _.first([1, 2, 3], function(num) {     *   return num < 3;     * });     * // => [1, 2]     *     * var characters = [     *   { 'name': 'barney',  'blocked': true,  'employer': 'slate' },     *   { 'name': 'fred',    'blocked': false, 'employer': 'slate' },     *   { 'name': 'pebbles', 'blocked': true,  'employer': 'na' }     * ];     *     * // using "_.pluck" callback shorthand     * _.first(characters, 'blocked');     * // => [{ 'name': 'barney', 'blocked': true, 'employer': 'slate' }]     *     * // using "_.where" callback shorthand     * _.pluck(_.first(characters, { 'employer': 'slate' }), 'name');     * // => ['barney', 'fred']     */    function first(array, callback, thisArg) {      var n = 0,          length = array ? array.length : 0;      if (typeof callback != 'number' && callback != null) {        var index = -1;        callback = lodash.createCallback(callback, thisArg, 3);        while (++index < length && callback(array[index], index, array)) {          n++;        }      } else {        n = callback;        if (n == null || thisArg) {          return array ? array[0] : undefined;        }      }      return slice(array, 0, nativeMin(nativeMax(0, n), length));    }    /**     * Flattens a nested array (the nesting can be to any depth). If `isShallow`     * is truey, the array will only be flattened a single level. If a callback     * is provided each element of the array is passed through the callback before     * flattening. The callback is bound to `thisArg` and invoked with three     * arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to flatten.     * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new flattened array.     * @example     *     * _.flatten([1, [2], [3, [[4]]]]);     * // => [1, 2, 3, 4];     *     * _.flatten([1, [2], [3, [[4]]]], true);     * // => [1, 2, 3, [[4]]];     *     * var characters = [     *   { 'name': 'barney', 'age': 30, 'pets': ['hoppy'] },     *   { 'name': 'fred',   'age': 40, 'pets': ['baby puss', 'dino'] }     * ];     *     * // using "_.pluck" callback shorthand     * _.flatten(characters, 'pets');     * // => ['hoppy', 'baby puss', 'dino']     */    function flatten(array, isShallow, callback, thisArg) {      // juggle arguments      if (typeof isShallow != 'boolean' && isShallow != null) {        thisArg = callback;        callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow;        isShallow = false;      }      if (callback != null) {        array = map(array, callback, thisArg);      }      return baseFlatten(array, isShallow);    }    /**     * Gets the index at which the first occurrence of `value` is found using     * strict equality for comparisons, i.e. `===`. If the array is already sorted     * providing `true` for `fromIndex` will run a faster binary search.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to search.     * @param {*} value The value to search for.     * @param {boolean|number} [fromIndex=0] The index to search from or `true`     *  to perform a binary search on a sorted array.     * @returns {number} Returns the index of the matched value or `-1`.     * @example     *     * _.indexOf([1, 2, 3, 1, 2, 3], 2);     * // => 1     *     * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3);     * // => 4     *     * _.indexOf([1, 1, 2, 2, 3, 3], 2, true);     * // => 2     */    function indexOf(array, value, fromIndex) {      if (typeof fromIndex == 'number') {        var length = array ? array.length : 0;        fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0);      } else if (fromIndex) {        var index = sortedIndex(array, value);        return array[index] === value ? index : -1;      }      return baseIndexOf(array, value, fromIndex);    }    /**     * Gets all but the last element or last `n` elements of an array. If a     * callback is provided elements at the end of the array are excluded from     * the result as long as the callback returns truey. The callback is bound     * to `thisArg` and invoked with three arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to query.     * @param {Function|Object|number|string} [callback=1] The function called     *  per element or the number of elements to exclude. If a property name or     *  object is provided it will be used to create a "_.pluck" or "_.where"     *  style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a slice of `array`.     * @example     *     * _.initial([1, 2, 3]);     * // => [1, 2]     *     * _.initial([1, 2, 3], 2);     * // => [1]     *     * _.initial([1, 2, 3], function(num) {     *   return num > 1;     * });     * // => [1]     *     * var characters = [     *   { 'name': 'barney',  'blocked': false, 'employer': 'slate' },     *   { 'name': 'fred',    'blocked': true,  'employer': 'slate' },     *   { 'name': 'pebbles', 'blocked': true,  'employer': 'na' }     * ];     *     * // using "_.pluck" callback shorthand     * _.initial(characters, 'blocked');     * // => [{ 'name': 'barney',  'blocked': false, 'employer': 'slate' }]     *     * // using "_.where" callback shorthand     * _.pluck(_.initial(characters, { 'employer': 'na' }), 'name');     * // => ['barney', 'fred']     */    function initial(array, callback, thisArg) {      var n = 0,          length = array ? array.length : 0;      if (typeof callback != 'number' && callback != null) {        var index = length;        callback = lodash.createCallback(callback, thisArg, 3);        while (index-- && callback(array[index], index, array)) {          n++;        }      } else {        n = (callback == null || thisArg) ? 1 : callback || n;      }      return slice(array, 0, nativeMin(nativeMax(0, length - n), length));    }    /**     * Creates an array of unique values present in all provided arrays using     * strict equality for comparisons, i.e. `===`.     *     * @static     * @memberOf _     * @category Arrays     * @param {...Array} [array] The arrays to inspect.     * @returns {Array} Returns an array of shared values.     * @example     *     * _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]);     * // => [1, 2]     */    function intersection() {      var args = [],          argsIndex = -1,          argsLength = arguments.length,          caches = getArray(),          indexOf = getIndexOf(),          trustIndexOf = indexOf === baseIndexOf,          seen = getArray();      while (++argsIndex < argsLength) {        var value = arguments[argsIndex];        if (isArray(value) || isArguments(value)) {          args.push(value);          caches.push(trustIndexOf && value.length >= largeArraySize &&            createCache(argsIndex ? args[argsIndex] : seen));        }      }      var array = args[0],          index = -1,          length = array ? array.length : 0,          result = [];      outer:      while (++index < length) {        var cache = caches[0];        value = array[index];        if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) {          argsIndex = argsLength;          (cache || seen).push(value);          while (--argsIndex) {            cache = caches[argsIndex];            if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) {              continue outer;            }          }          result.push(value);        }      }      while (argsLength--) {        cache = caches[argsLength];        if (cache) {          releaseObject(cache);        }      }      releaseArray(caches);      releaseArray(seen);      return result;    }    /**     * Gets the last element or last `n` elements of an array. If a callback is     * provided elements at the end of the array are returned as long as the     * callback returns truey. The callback is bound to `thisArg` and invoked     * with three arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to query.     * @param {Function|Object|number|string} [callback] The function called     *  per element or the number of elements to return. If a property name or     *  object is provided it will be used to create a "_.pluck" or "_.where"     *  style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {*} Returns the last element(s) of `array`.     * @example     *     * _.last([1, 2, 3]);     * // => 3     *     * _.last([1, 2, 3], 2);     * // => [2, 3]     *     * _.last([1, 2, 3], function(num) {     *   return num > 1;     * });     * // => [2, 3]     *     * var characters = [     *   { 'name': 'barney',  'blocked': false, 'employer': 'slate' },     *   { 'name': 'fred',    'blocked': true,  'employer': 'slate' },     *   { 'name': 'pebbles', 'blocked': true,  'employer': 'na' }     * ];     *     * // using "_.pluck" callback shorthand     * _.pluck(_.last(characters, 'blocked'), 'name');     * // => ['fred', 'pebbles']     *     * // using "_.where" callback shorthand     * _.last(characters, { 'employer': 'na' });     * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }]     */    function last(array, callback, thisArg) {      var n = 0,          length = array ? array.length : 0;      if (typeof callback != 'number' && callback != null) {        var index = length;        callback = lodash.createCallback(callback, thisArg, 3);        while (index-- && callback(array[index], index, array)) {          n++;        }      } else {        n = callback;        if (n == null || thisArg) {          return array ? array[length - 1] : undefined;        }      }      return slice(array, nativeMax(0, length - n));    }    /**     * Gets the index at which the last occurrence of `value` is found using strict     * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used     * as the offset from the end of the collection.     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to search.     * @param {*} value The value to search for.     * @param {number} [fromIndex=array.length-1] The index to search from.     * @returns {number} Returns the index of the matched value or `-1`.     * @example     *     * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2);     * // => 4     *     * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3);     * // => 1     */    function lastIndexOf(array, value, fromIndex) {      var index = array ? array.length : 0;      if (typeof fromIndex == 'number') {        index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1;      }      while (index--) {        if (array[index] === value) {          return index;        }      }      return -1;    }    /**     * Removes all provided values from the given array using strict equality for     * comparisons, i.e. `===`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to modify.     * @param {...*} [value] The values to remove.     * @returns {Array} Returns `array`.     * @example     *     * var array = [1, 2, 3, 1, 2, 3];     * _.pull(array, 2, 3);     * console.log(array);     * // => [1, 1]     */    function pull(array) {      var args = arguments,          argsIndex = 0,          argsLength = args.length,          length = array ? array.length : 0;      while (++argsIndex < argsLength) {        var index = -1,            value = args[argsIndex];        while (++index < length) {          if (array[index] === value) {            splice.call(array, index--, 1);            length--;          }        }      }      return array;    }    /**     * Creates an array of numbers (positive and/or negative) progressing from     * `start` up to but not including `end`. If `start` is less than `stop` a     * zero-length range is created unless a negative `step` is specified.     *     * @static     * @memberOf _     * @category Arrays     * @param {number} [start=0] The start of the range.     * @param {number} end The end of the range.     * @param {number} [step=1] The value to increment or decrement by.     * @returns {Array} Returns a new range array.     * @example     *     * _.range(4);     * // => [0, 1, 2, 3]     *     * _.range(1, 5);     * // => [1, 2, 3, 4]     *     * _.range(0, 20, 5);     * // => [0, 5, 10, 15]     *     * _.range(0, -4, -1);     * // => [0, -1, -2, -3]     *     * _.range(1, 4, 0);     * // => [1, 1, 1]     *     * _.range(0);     * // => []     */    function range(start, end, step) {      start = +start || 0;      step = typeof step == 'number' ? step : (+step || 1);      if (end == null) {        end = start;        start = 0;      }      // use `Array(length)` so engines like Chakra and V8 avoid slower modes      // http://youtu.be/XAqIpGU8ZZk#t=17m25s      var index = -1,          length = nativeMax(0, ceil((end - start) / (step || 1))),          result = Array(length);      while (++index < length) {        result[index] = start;        start += step;      }      return result;    }    /**     * Removes all elements from an array that the callback returns truey for     * and returns an array of removed elements. The callback is bound to `thisArg`     * and invoked with three arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to modify.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a new array of removed elements.     * @example     *     * var array = [1, 2, 3, 4, 5, 6];     * var evens = _.remove(array, function(num) { return num % 2 == 0; });     *     * console.log(array);     * // => [1, 3, 5]     *     * console.log(evens);     * // => [2, 4, 6]     */    function remove(array, callback, thisArg) {      var index = -1,          length = array ? array.length : 0,          result = [];      callback = lodash.createCallback(callback, thisArg, 3);      while (++index < length) {        var value = array[index];        if (callback(value, index, array)) {          result.push(value);          splice.call(array, index--, 1);          length--;        }      }      return result;    }    /**     * The opposite of `_.initial` this method gets all but the first element or     * first `n` elements of an array. If a callback function is provided elements     * at the beginning of the array are excluded from the result as long as the     * callback returns truey. The callback is bound to `thisArg` and invoked     * with three arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias drop, tail     * @category Arrays     * @param {Array} array The array to query.     * @param {Function|Object|number|string} [callback=1] The function called     *  per element or the number of elements to exclude. If a property name or     *  object is provided it will be used to create a "_.pluck" or "_.where"     *  style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a slice of `array`.     * @example     *     * _.rest([1, 2, 3]);     * // => [2, 3]     *     * _.rest([1, 2, 3], 2);     * // => [3]     *     * _.rest([1, 2, 3], function(num) {     *   return num < 3;     * });     * // => [3]     *     * var characters = [     *   { 'name': 'barney',  'blocked': true,  'employer': 'slate' },     *   { 'name': 'fred',    'blocked': false,  'employer': 'slate' },     *   { 'name': 'pebbles', 'blocked': true, 'employer': 'na' }     * ];     *     * // using "_.pluck" callback shorthand     * _.pluck(_.rest(characters, 'blocked'), 'name');     * // => ['fred', 'pebbles']     *     * // using "_.where" callback shorthand     * _.rest(characters, { 'employer': 'slate' });     * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }]     */    function rest(array, callback, thisArg) {      if (typeof callback != 'number' && callback != null) {        var n = 0,            index = -1,            length = array ? array.length : 0;        callback = lodash.createCallback(callback, thisArg, 3);        while (++index < length && callback(array[index], index, array)) {          n++;        }      } else {        n = (callback == null || thisArg) ? 1 : nativeMax(0, callback);      }      return slice(array, n);    }    /**     * Uses a binary search to determine the smallest index at which a value     * should be inserted into a given sorted array in order to maintain the sort     * order of the array. If a callback is provided it will be executed for     * `value` and each element of `array` to compute their sort ranking. The     * callback is bound to `thisArg` and invoked with one argument; (value).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to inspect.     * @param {*} value The value to evaluate.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {number} Returns the index at which `value` should be inserted     *  into `array`.     * @example     *     * _.sortedIndex([20, 30, 50], 40);     * // => 2     *     * // using "_.pluck" callback shorthand     * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');     * // => 2     *     * var dict = {     *   'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 }     * };     *     * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {     *   return dict.wordToNumber[word];     * });     * // => 2     *     * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {     *   return this.wordToNumber[word];     * }, dict);     * // => 2     */    function sortedIndex(array, value, callback, thisArg) {      var low = 0,          high = array ? array.length : low;      // explicitly reference `identity` for better inlining in Firefox      callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity;      value = callback(value);      while (low < high) {        var mid = (low + high) >>> 1;        (callback(array[mid]) < value)          ? low = mid + 1          : high = mid;      }      return low;    }    /**     * Creates an array of unique values, in order, of the provided arrays using     * strict equality for comparisons, i.e. `===`.     *     * @static     * @memberOf _     * @category Arrays     * @param {...Array} [array] The arrays to inspect.     * @returns {Array} Returns an array of combined values.     * @example     *     * _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]);     * // => [1, 2, 3, 5, 4]     */    function union() {      return baseUniq(baseFlatten(arguments, true, true));    }    /**     * Creates a duplicate-value-free version of an array using strict equality     * for comparisons, i.e. `===`. If the array is sorted, providing     * `true` for `isSorted` will use a faster algorithm. If a callback is provided     * each element of `array` is passed through the callback before uniqueness     * is computed. The callback is bound to `thisArg` and invoked with three     * arguments; (value, index, array).     *     * If a property name is provided for `callback` the created "_.pluck" style     * callback will return the property value of the given element.     *     * If an object is provided for `callback` the created "_.where" style callback     * will return `true` for elements that have the properties of the given object,     * else `false`.     *     * @static     * @memberOf _     * @alias unique     * @category Arrays     * @param {Array} array The array to process.     * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted.     * @param {Function|Object|string} [callback=identity] The function called     *  per iteration. If a property name or object is provided it will be used     *  to create a "_.pluck" or "_.where" style callback, respectively.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns a duplicate-value-free array.     * @example     *     * _.uniq([1, 2, 1, 3, 1]);     * // => [1, 2, 3]     *     * _.uniq([1, 1, 2, 2, 3], true);     * // => [1, 2, 3]     *     * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); });     * // => ['A', 'b', 'C']     *     * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math);     * // => [1, 2.5, 3]     *     * // using "_.pluck" callback shorthand     * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');     * // => [{ 'x': 1 }, { 'x': 2 }]     */    function uniq(array, isSorted, callback, thisArg) {      // juggle arguments      if (typeof isSorted != 'boolean' && isSorted != null) {        thisArg = callback;        callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted;        isSorted = false;      }      if (callback != null) {        callback = lodash.createCallback(callback, thisArg, 3);      }      return baseUniq(array, isSorted, callback);    }    /**     * Creates an array excluding all provided values using strict equality for     * comparisons, i.e. `===`.     *     * @static     * @memberOf _     * @category Arrays     * @param {Array} array The array to filter.     * @param {...*} [value] The values to exclude.     * @returns {Array} Returns a new array of filtered values.     * @example     *     * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1);     * // => [2, 3, 4]     */    function without(array) {      return baseDifference(array, slice(arguments, 1));    }    /**     * Creates an array that is the symmetric difference of the provided arrays.     * See http://en.wikipedia.org/wiki/Symmetric_difference.     *     * @static     * @memberOf _     * @category Arrays     * @param {...Array} [array] The arrays to inspect.     * @returns {Array} Returns an array of values.     * @example     *     * _.xor([1, 2, 3], [5, 2, 1, 4]);     * // => [3, 5, 4]     *     * _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]);     * // => [1, 4, 5]     */    function xor() {      var index = -1,          length = arguments.length;      while (++index < length) {        var array = arguments[index];        if (isArray(array) || isArguments(array)) {          var result = result            ? baseUniq(baseDifference(result, array).concat(baseDifference(array, result)))            : array;        }      }      return result || [];    }    /**     * Creates an array of grouped elements, the first of which contains the first     * elements of the given arrays, the second of which contains the second     * elements of the given arrays, and so on.     *     * @static     * @memberOf _     * @alias unzip     * @category Arrays     * @param {...Array} [array] Arrays to process.     * @returns {Array} Returns a new array of grouped elements.     * @example     *     * _.zip(['fred', 'barney'], [30, 40], [true, false]);     * // => [['fred', 30, true], ['barney', 40, false]]     */    function zip() {      var array = arguments.length > 1 ? arguments : arguments[0],          index = -1,          length = array ? max(pluck(array, 'length')) : 0,          result = Array(length < 0 ? 0 : length);      while (++index < length) {        result[index] = pluck(array, index);      }      return result;    }    /**     * Creates an object composed from arrays of `keys` and `values`. Provide     * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]`     * or two arrays, one of `keys` and one of corresponding `values`.     *     * @static     * @memberOf _     * @alias object     * @category Arrays     * @param {Array} keys The array of keys.     * @param {Array} [values=[]] The array of values.     * @returns {Object} Returns an object composed of the given keys and     *  corresponding values.     * @example     *     * _.zipObject(['fred', 'barney'], [30, 40]);     * // => { 'fred': 30, 'barney': 40 }     */    function zipObject(keys, values) {      var index = -1,          length = keys ? keys.length : 0,          result = {};      if (!values && length && !isArray(keys[0])) {        values = [];      }      while (++index < length) {        var key = keys[index];        if (values) {          result[key] = values[index];        } else if (key) {          result[key[0]] = key[1];        }      }      return result;    }    /*--------------------------------------------------------------------------*/    /**     * Creates a function that executes `func`, with  the `this` binding and     * arguments of the created function, only after being called `n` times.     *     * @static     * @memberOf _     * @category Functions     * @param {number} n The number of times the function must be called before     *  `func` is executed.     * @param {Function} func The function to restrict.     * @returns {Function} Returns the new restricted function.     * @example     *     * var saves = ['profile', 'settings'];     *     * var done = _.after(saves.length, function() {     *   console.log('Done saving!');     * });     *     * _.forEach(saves, function(type) {     *   asyncSave({ 'type': type, 'complete': done });     * });     * // => logs 'Done saving!', after all saves have completed     */    function after(n, func) {      if (!isFunction(func)) {        throw new TypeError;      }      return function() {        if (--n < 1) {          return func.apply(this, arguments);        }      };    }    /**     * Creates a function that, when called, invokes `func` with the `this`     * binding of `thisArg` and prepends any additional `bind` arguments to those     * provided to the bound function.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to bind.     * @param {*} [thisArg] The `this` binding of `func`.     * @param {...*} [arg] Arguments to be partially applied.     * @returns {Function} Returns the new bound function.     * @example     *     * var func = function(greeting) {     *   return greeting + ' ' + this.name;     * };     *     * func = _.bind(func, { 'name': 'fred' }, 'hi');     * func();     * // => 'hi fred'     */    function bind(func, thisArg) {      return arguments.length > 2        ? createWrapper(func, 17, slice(arguments, 2), null, thisArg)        : createWrapper(func, 1, null, null, thisArg);    }    /**     * Binds methods of an object to the object itself, overwriting the existing     * method. Method names may be specified as individual arguments or as arrays     * of method names. If no method names are provided all the function properties     * of `object` will be bound.     *     * @static     * @memberOf _     * @category Functions     * @param {Object} object The object to bind and assign the bound methods to.     * @param {...string} [methodName] The object method names to     *  bind, specified as individual method names or arrays of method names.     * @returns {Object} Returns `object`.     * @example     *     * var view = {     *   'label': 'docs',     *   'onClick': function() { console.log('clicked ' + this.label); }     * };     *     * _.bindAll(view);     * jQuery('#docs').on('click', view.onClick);     * // => logs 'clicked docs', when the button is clicked     */    function bindAll(object) {      var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object),          index = -1,          length = funcs.length;      while (++index < length) {        var key = funcs[index];        object[key] = createWrapper(object[key], 1, null, null, object);      }      return object;    }    /**     * Creates a function that, when called, invokes the method at `object[key]`     * and prepends any additional `bindKey` arguments to those provided to the bound     * function. This method differs from `_.bind` by allowing bound functions to     * reference methods that will be redefined or don't yet exist.     * See http://michaux.ca/articles/lazy-function-definition-pattern.     *     * @static     * @memberOf _     * @category Functions     * @param {Object} object The object the method belongs to.     * @param {string} key The key of the method.     * @param {...*} [arg] Arguments to be partially applied.     * @returns {Function} Returns the new bound function.     * @example     *     * var object = {     *   'name': 'fred',     *   'greet': function(greeting) {     *     return greeting + ' ' + this.name;     *   }     * };     *     * var func = _.bindKey(object, 'greet', 'hi');     * func();     * // => 'hi fred'     *     * object.greet = function(greeting) {     *   return greeting + 'ya ' + this.name + '!';     * };     *     * func();     * // => 'hiya fred!'     */    function bindKey(object, key) {      return arguments.length > 2        ? createWrapper(key, 19, slice(arguments, 2), null, object)        : createWrapper(key, 3, null, null, object);    }    /**     * Creates a function that is the composition of the provided functions,     * where each function consumes the return value of the function that follows.     * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`.     * Each function is executed with the `this` binding of the composed function.     *     * @static     * @memberOf _     * @category Functions     * @param {...Function} [func] Functions to compose.     * @returns {Function} Returns the new composed function.     * @example     *     * var realNameMap = {     *   'pebbles': 'penelope'     * };     *     * var format = function(name) {     *   name = realNameMap[name.toLowerCase()] || name;     *   return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase();     * };     *     * var greet = function(formatted) {     *   return 'Hiya ' + formatted + '!';     * };     *     * var welcome = _.compose(greet, format);     * welcome('pebbles');     * // => 'Hiya Penelope!'     */    function compose() {      var funcs = arguments,          length = funcs.length;      while (length--) {        if (!isFunction(funcs[length])) {          throw new TypeError;        }      }      return function() {        var args = arguments,            length = funcs.length;        while (length--) {          args = [funcs[length].apply(this, args)];        }        return args[0];      };    }    /**     * Creates a function which accepts one or more arguments of `func` that when     * invoked either executes `func` returning its result, if all `func` arguments     * have been provided, or returns a function that accepts one or more of the     * remaining `func` arguments, and so on. The arity of `func` can be specified     * if `func.length` is not sufficient.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to curry.     * @param {number} [arity=func.length] The arity of `func`.     * @returns {Function} Returns the new curried function.     * @example     *     * var curried = _.curry(function(a, b, c) {     *   console.log(a + b + c);     * });     *     * curried(1)(2)(3);     * // => 6     *     * curried(1, 2)(3);     * // => 6     *     * curried(1, 2, 3);     * // => 6     */    function curry(func, arity) {      arity = typeof arity == 'number' ? arity : (+arity || func.length);      return createWrapper(func, 4, null, null, null, arity);    }    /**     * Creates a function that will delay the execution of `func` until after     * `wait` milliseconds have elapsed since the last time it was invoked.     * Provide an options object to indicate that `func` should be invoked on     * the leading and/or trailing edge of the `wait` timeout. Subsequent calls     * to the debounced function will return the result of the last `func` call.     *     * Note: If `leading` and `trailing` options are `true` `func` will be called     * on the trailing edge of the timeout only if the the debounced function is     * invoked more than once during the `wait` timeout.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to debounce.     * @param {number} wait The number of milliseconds to delay.     * @param {Object} [options] The options object.     * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout.     * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called.     * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout.     * @returns {Function} Returns the new debounced function.     * @example     *     * // avoid costly calculations while the window size is in flux     * var lazyLayout = _.debounce(calculateLayout, 150);     * jQuery(window).on('resize', lazyLayout);     *     * // execute `sendMail` when the click event is fired, debouncing subsequent calls     * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {     *   'leading': true,     *   'trailing': false     * });     *     * // ensure `batchLog` is executed once after 1 second of debounced calls     * var source = new EventSource('/stream');     * source.addEventListener('message', _.debounce(batchLog, 250, {     *   'maxWait': 1000     * }, false);     */    function debounce(func, wait, options) {      var args,          maxTimeoutId,          result,          stamp,          thisArg,          timeoutId,          trailingCall,          lastCalled = 0,          maxWait = false,          trailing = true;      if (!isFunction(func)) {        throw new TypeError;      }      wait = nativeMax(0, wait) || 0;      if (options === true) {        var leading = true;        trailing = false;      } else if (isObject(options)) {        leading = options.leading;        maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0);        trailing = 'trailing' in options ? options.trailing : trailing;      }      var delayed = function() {        var remaining = wait - (now() - stamp);        if (remaining <= 0) {          if (maxTimeoutId) {            clearTimeout(maxTimeoutId);          }          var isCalled = trailingCall;          maxTimeoutId = timeoutId = trailingCall = undefined;          if (isCalled) {            lastCalled = now();            result = func.apply(thisArg, args);            if (!timeoutId && !maxTimeoutId) {              args = thisArg = null;            }          }        } else {          timeoutId = setTimeout(delayed, remaining);        }      };      var maxDelayed = function() {        if (timeoutId) {          clearTimeout(timeoutId);        }        maxTimeoutId = timeoutId = trailingCall = undefined;        if (trailing || (maxWait !== wait)) {          lastCalled = now();          result = func.apply(thisArg, args);          if (!timeoutId && !maxTimeoutId) {            args = thisArg = null;          }        }      };      return function() {        args = arguments;        stamp = now();        thisArg = this;        trailingCall = trailing && (timeoutId || !leading);        if (maxWait === false) {          var leadingCall = leading && !timeoutId;        } else {          if (!maxTimeoutId && !leading) {            lastCalled = stamp;          }          var remaining = maxWait - (stamp - lastCalled),              isCalled = remaining <= 0;          if (isCalled) {            if (maxTimeoutId) {              maxTimeoutId = clearTimeout(maxTimeoutId);            }            lastCalled = stamp;            result = func.apply(thisArg, args);          }          else if (!maxTimeoutId) {            maxTimeoutId = setTimeout(maxDelayed, remaining);          }        }        if (isCalled && timeoutId) {          timeoutId = clearTimeout(timeoutId);        }        else if (!timeoutId && wait !== maxWait) {          timeoutId = setTimeout(delayed, wait);        }        if (leadingCall) {          isCalled = true;          result = func.apply(thisArg, args);        }        if (isCalled && !timeoutId && !maxTimeoutId) {          args = thisArg = null;        }        return result;      };    }    /**     * Defers executing the `func` function until the current call stack has cleared.     * Additional arguments will be provided to `func` when it is invoked.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to defer.     * @param {...*} [arg] Arguments to invoke the function with.     * @returns {number} Returns the timer id.     * @example     *     * _.defer(function(text) { console.log(text); }, 'deferred');     * // logs 'deferred' after one or more milliseconds     */    function defer(func) {      if (!isFunction(func)) {        throw new TypeError;      }      var args = slice(arguments, 1);      return setTimeout(function() { func.apply(undefined, args); }, 1);    }    /**     * Executes the `func` function after `wait` milliseconds. Additional arguments     * will be provided to `func` when it is invoked.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to delay.     * @param {number} wait The number of milliseconds to delay execution.     * @param {...*} [arg] Arguments to invoke the function with.     * @returns {number} Returns the timer id.     * @example     *     * _.delay(function(text) { console.log(text); }, 1000, 'later');     * // => logs 'later' after one second     */    function delay(func, wait) {      if (!isFunction(func)) {        throw new TypeError;      }      var args = slice(arguments, 2);      return setTimeout(function() { func.apply(undefined, args); }, wait);    }    /**     * Creates a function that memoizes the result of `func`. If `resolver` is     * provided it will be used to determine the cache key for storing the result     * based on the arguments provided to the memoized function. By default, the     * first argument provided to the memoized function is used as the cache key.     * The `func` is executed with the `this` binding of the memoized function.     * The result cache is exposed as the `cache` property on the memoized function.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to have its output memoized.     * @param {Function} [resolver] A function used to resolve the cache key.     * @returns {Function} Returns the new memoizing function.     * @example     *     * var fibonacci = _.memoize(function(n) {     *   return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2);     * });     *     * fibonacci(9)     * // => 34     *     * var data = {     *   'fred': { 'name': 'fred', 'age': 40 },     *   'pebbles': { 'name': 'pebbles', 'age': 1 }     * };     *     * // modifying the result cache     * var get = _.memoize(function(name) { return data[name]; }, _.identity);     * get('pebbles');     * // => { 'name': 'pebbles', 'age': 1 }     *     * get.cache.pebbles.name = 'penelope';     * get('pebbles');     * // => { 'name': 'penelope', 'age': 1 }     */    function memoize(func, resolver) {      if (!isFunction(func)) {        throw new TypeError;      }      var memoized = function() {        var cache = memoized.cache,            key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0];        return hasOwnProperty.call(cache, key)          ? cache[key]          : (cache[key] = func.apply(this, arguments));      }      memoized.cache = {};      return memoized;    }    /**     * Creates a function that is restricted to execute `func` once. Repeat calls to     * the function will return the value of the first call. The `func` is executed     * with the `this` binding of the created function.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to restrict.     * @returns {Function} Returns the new restricted function.     * @example     *     * var initialize = _.once(createApplication);     * initialize();     * initialize();     * // `initialize` executes `createApplication` once     */    function once(func) {      var ran,          result;      if (!isFunction(func)) {        throw new TypeError;      }      return function() {        if (ran) {          return result;        }        ran = true;        result = func.apply(this, arguments);        // clear the `func` variable so the function may be garbage collected        func = null;        return result;      };    }    /**     * Creates a function that, when called, invokes `func` with any additional     * `partial` arguments prepended to those provided to the new function. This     * method is similar to `_.bind` except it does **not** alter the `this` binding.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to partially apply arguments to.     * @param {...*} [arg] Arguments to be partially applied.     * @returns {Function} Returns the new partially applied function.     * @example     *     * var greet = function(greeting, name) { return greeting + ' ' + name; };     * var hi = _.partial(greet, 'hi');     * hi('fred');     * // => 'hi fred'     */    function partial(func) {      return createWrapper(func, 16, slice(arguments, 1));    }    /**     * This method is like `_.partial` except that `partial` arguments are     * appended to those provided to the new function.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to partially apply arguments to.     * @param {...*} [arg] Arguments to be partially applied.     * @returns {Function} Returns the new partially applied function.     * @example     *     * var defaultsDeep = _.partialRight(_.merge, _.defaults);     *     * var options = {     *   'variable': 'data',     *   'imports': { 'jq': $ }     * };     *     * defaultsDeep(options, _.templateSettings);     *     * options.variable     * // => 'data'     *     * options.imports     * // => { '_': _, 'jq': $ }     */    function partialRight(func) {      return createWrapper(func, 32, null, slice(arguments, 1));    }    /**     * Creates a function that, when executed, will only call the `func` function     * at most once per every `wait` milliseconds. Provide an options object to     * indicate that `func` should be invoked on the leading and/or trailing edge     * of the `wait` timeout. Subsequent calls to the throttled function will     * return the result of the last `func` call.     *     * Note: If `leading` and `trailing` options are `true` `func` will be called     * on the trailing edge of the timeout only if the the throttled function is     * invoked more than once during the `wait` timeout.     *     * @static     * @memberOf _     * @category Functions     * @param {Function} func The function to throttle.     * @param {number} wait The number of milliseconds to throttle executions to.     * @param {Object} [options] The options object.     * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout.     * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout.     * @returns {Function} Returns the new throttled function.     * @example     *     * // avoid excessively updating the position while scrolling     * var throttled = _.throttle(updatePosition, 100);     * jQuery(window).on('scroll', throttled);     *     * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes     * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {     *   'trailing': false     * }));     */    function throttle(func, wait, options) {      var leading = true,          trailing = true;      if (!isFunction(func)) {        throw new TypeError;      }      if (options === false) {        leading = false;      } else if (isObject(options)) {        leading = 'leading' in options ? options.leading : leading;        trailing = 'trailing' in options ? options.trailing : trailing;      }      debounceOptions.leading = leading;      debounceOptions.maxWait = wait;      debounceOptions.trailing = trailing;      return debounce(func, wait, debounceOptions);    }    /**     * Creates a function that provides `value` to the wrapper function as its     * first argument. Additional arguments provided to the function are appended     * to those provided to the wrapper function. The wrapper is executed with     * the `this` binding of the created function.     *     * @static     * @memberOf _     * @category Functions     * @param {*} value The value to wrap.     * @param {Function} wrapper The wrapper function.     * @returns {Function} Returns the new function.     * @example     *     * var p = _.wrap(_.escape, function(func, text) {     *   return '<p>' + func(text) + '</p>';     * });     *     * p('Fred, Wilma, & Pebbles');     * // => '<p>Fred, Wilma, & Pebbles</p>'     */    function wrap(value, wrapper) {      return createWrapper(wrapper, 16, [value]);    }    /*--------------------------------------------------------------------------*/    /**     * Creates a function that returns `value`.     *     * @static     * @memberOf _     * @category Utilities     * @param {*} value The value to return from the new function.     * @returns {Function} Returns the new function.     * @example     *     * var object = { 'name': 'fred' };     * var getter = _.constant(object);     * getter() === object;     * // => true     */    function constant(value) {      return function() {        return value;      };    }    /**     * Produces a callback bound to an optional `thisArg`. If `func` is a property     * name the created callback will return the property value for a given element.     * If `func` is an object the created callback will return `true` for elements     * that contain the equivalent object properties, otherwise it will return `false`.     *     * @static     * @memberOf _     * @category Utilities     * @param {*} [func=identity] The value to convert to a callback.     * @param {*} [thisArg] The `this` binding of the created callback.     * @param {number} [argCount] The number of arguments the callback accepts.     * @returns {Function} Returns a callback function.     * @example     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * // wrap to create custom callback shorthands     * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) {     *   var match = /^(.+?)__([gl]t)(.+)$/.exec(callback);     *   return !match ? func(callback, thisArg) : function(object) {     *     return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3];     *   };     * });     *     * _.filter(characters, 'age__gt38');     * // => [{ 'name': 'fred', 'age': 40 }]     */    function createCallback(func, thisArg, argCount) {      var type = typeof func;      if (func == null || type == 'function') {        return baseCreateCallback(func, thisArg, argCount);      }      // handle "_.pluck" style callback shorthands      if (type != 'object') {        return property(func);      }      var props = keys(func),          key = props[0],          a = func[key];      // handle "_.where" style callback shorthands      if (props.length == 1 && a === a && !isObject(a)) {        // fast path the common case of providing an object with a single        // property containing a primitive value        return function(object) {          var b = object[key];          return a === b && (a !== 0 || (1 / a == 1 / b));        };      }      return function(object) {        var length = props.length,            result = false;        while (length--) {          if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) {            break;          }        }        return result;      };    }    /**     * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their     * corresponding HTML entities.     *     * @static     * @memberOf _     * @category Utilities     * @param {string} string The string to escape.     * @returns {string} Returns the escaped string.     * @example     *     * _.escape('Fred, Wilma, & Pebbles');     * // => 'Fred, Wilma, & Pebbles'     */    function escape(string) {      return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar);    }    /**     * This method returns the first argument provided to it.     *     * @static     * @memberOf _     * @category Utilities     * @param {*} value Any value.     * @returns {*} Returns `value`.     * @example     *     * var object = { 'name': 'fred' };     * _.identity(object) === object;     * // => true     */    function identity(value) {      return value;    }    /**     * Adds function properties of a source object to the destination object.     * If `object` is a function methods will be added to its prototype as well.     *     * @static     * @memberOf _     * @category Utilities     * @param {Function|Object} [object=lodash] object The destination object.     * @param {Object} source The object of functions to add.     * @param {Object} [options] The options object.     * @param {boolean} [options.chain=true] Specify whether the functions added are chainable.     * @example     *     * function capitalize(string) {     *   return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase();     * }     *     * _.mixin({ 'capitalize': capitalize });     * _.capitalize('fred');     * // => 'Fred'     *     * _('fred').capitalize().value();     * // => 'Fred'     *     * _.mixin({ 'capitalize': capitalize }, { 'chain': false });     * _('fred').capitalize();     * // => 'Fred'     */    function mixin(object, source, options) {      var chain = true,          methodNames = source && functions(source);      if (!source || (!options && !methodNames.length)) {        if (options == null) {          options = source;        }        ctor = lodashWrapper;        source = object;        object = lodash;        methodNames = functions(source);      }      if (options === false) {        chain = false;      } else if (isObject(options) && 'chain' in options) {        chain = options.chain;      }      var ctor = object,          isFunc = isFunction(ctor);      forEach(methodNames, function(methodName) {        var func = object[methodName] = source[methodName];        if (isFunc) {          ctor.prototype[methodName] = function() {            var chainAll = this.__chain__,                value = this.__wrapped__,                args = [value];            push.apply(args, arguments);            var result = func.apply(object, args);            if (chain || chainAll) {              if (value === result && isObject(result)) {                return this;              }              result = new ctor(result);              result.__chain__ = chainAll;            }            return result;          };        }      });    }    /**     * Reverts the '_' variable to its previous value and returns a reference to     * the `lodash` function.     *     * @static     * @memberOf _     * @category Utilities     * @returns {Function} Returns the `lodash` function.     * @example     *     * var lodash = _.noConflict();     */    function noConflict() {      context._ = oldDash;      return this;    }    /**     * A no-operation function.     *     * @static     * @memberOf _     * @category Utilities     * @example     *     * var object = { 'name': 'fred' };     * _.noop(object) === undefined;     * // => true     */    function noop() {      // no operation performed    }    /**     * Gets the number of milliseconds that have elapsed since the Unix epoch     * (1 January 1970 00:00:00 UTC).     *     * @static     * @memberOf _     * @category Utilities     * @example     *     * var stamp = _.now();     * _.defer(function() { console.log(_.now() - stamp); });     * // => logs the number of milliseconds it took for the deferred function to be called     */    var now = isNative(now = Date.now) && now || function() {      return new Date().getTime();    };    /**     * Converts the given value into an integer of the specified radix.     * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the     * `value` is a hexadecimal, in which case a `radix` of `16` is used.     *     * Note: This method avoids differences in native ES3 and ES5 `parseInt`     * implementations. See http://es5.github.io/#E.     *     * @static     * @memberOf _     * @category Utilities     * @param {string} value The value to parse.     * @param {number} [radix] The radix used to interpret the value to parse.     * @returns {number} Returns the new integer value.     * @example     *     * _.parseInt('08');     * // => 8     */    var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) {      // Firefox < 21 and Opera < 15 follow the ES3 specified implementation of `parseInt`      return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0);    };    /**     * Creates a "_.pluck" style function, which returns the `key` value of a     * given object.     *     * @static     * @memberOf _     * @category Utilities     * @param {string} key The name of the property to retrieve.     * @returns {Function} Returns the new function.     * @example     *     * var characters = [     *   { 'name': 'fred',   'age': 40 },     *   { 'name': 'barney', 'age': 36 }     * ];     *     * var getName = _.property('name');     *     * _.map(characters, getName);     * // => ['barney', 'fred']     *     * _.sortBy(characters, getName);     * // => [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred',   'age': 40 }]     */    function property(key) {      return function(object) {        return object[key];      };    }    /**     * Produces a random number between `min` and `max` (inclusive). If only one     * argument is provided a number between `0` and the given number will be     * returned. If `floating` is truey or either `min` or `max` are floats a     * floating-point number will be returned instead of an integer.     *     * @static     * @memberOf _     * @category Utilities     * @param {number} [min=0] The minimum possible value.     * @param {number} [max=1] The maximum possible value.     * @param {boolean} [floating=false] Specify returning a floating-point number.     * @returns {number} Returns a random number.     * @example     *     * _.random(0, 5);     * // => an integer between 0 and 5     *     * _.random(5);     * // => also an integer between 0 and 5     *     * _.random(5, true);     * // => a floating-point number between 0 and 5     *     * _.random(1.2, 5.2);     * // => a floating-point number between 1.2 and 5.2     */    function random(min, max, floating) {      var noMin = min == null,          noMax = max == null;      if (floating == null) {        if (typeof min == 'boolean' && noMax) {          floating = min;          min = 1;        }        else if (!noMax && typeof max == 'boolean') {          floating = max;          noMax = true;        }      }      if (noMin && noMax) {        max = 1;      }      min = +min || 0;      if (noMax) {        max = min;        min = 0;      } else {        max = +max || 0;      }      if (floating || min % 1 || max % 1) {        var rand = nativeRandom();        return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max);      }      return baseRandom(min, max);    }    /**     * Resolves the value of property `key` on `object`. If `key` is a function     * it will be invoked with the `this` binding of `object` and its result returned,     * else the property value is returned. If `object` is falsey then `undefined`     * is returned.     *     * @static     * @memberOf _     * @category Utilities     * @param {Object} object The object to inspect.     * @param {string} key The name of the property to resolve.     * @returns {*} Returns the resolved value.     * @example     *     * var object = {     *   'cheese': 'crumpets',     *   'stuff': function() {     *     return 'nonsense';     *   }     * };     *     * _.result(object, 'cheese');     * // => 'crumpets'     *     * _.result(object, 'stuff');     * // => 'nonsense'     */    function result(object, key) {      if (object) {        var value = object[key];        return isFunction(value) ? object[key]() : value;      }    }    /**     * A micro-templating method that handles arbitrary delimiters, preserves     * whitespace, and correctly escapes quotes within interpolated code.     *     * Note: In the development build, `_.template` utilizes sourceURLs for easier     * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl     *     * For more information on precompiling templates see:     * https://lodash.com/custom-builds     *     * For more information on Chrome extension sandboxes see:     * http://developer.chrome.com/stable/extensions/sandboxingEval.html     *     * @static     * @memberOf _     * @category Utilities     * @param {string} text The template text.     * @param {Object} data The data object used to populate the text.     * @param {Object} [options] The options object.     * @param {RegExp} [options.escape] The "escape" delimiter.     * @param {RegExp} [options.evaluate] The "evaluate" delimiter.     * @param {Object} [options.imports] An object to import into the template as local variables.     * @param {RegExp} [options.interpolate] The "interpolate" delimiter.     * @param {string} [sourceURL] The sourceURL of the template's compiled source.     * @param {string} [variable] The data object variable name.     * @returns {Function|string} Returns a compiled function when no `data` object     *  is given, else it returns the interpolated text.     * @example     *     * // using the "interpolate" delimiter to create a compiled template     * var compiled = _.template('hello <%= name %>');     * compiled({ 'name': 'fred' });     * // => 'hello fred'     *     * // using the "escape" delimiter to escape HTML in data property values     * _.template('<b><%- value %></b>', { 'value': '<script>' });     * // => '<b><script></b>'     *     * // using the "evaluate" delimiter to generate HTML     * var list = '<% _.forEach(people, function(name) { %><li><%- name %></li><% }); %>';     * _.template(list, { 'people': ['fred', 'barney'] });     * // => '<li>fred</li><li>barney</li>'     *     * // using the ES6 delimiter as an alternative to the default "interpolate" delimiter     * _.template('hello ${ name }', { 'name': 'pebbles' });     * // => 'hello pebbles'     *     * // using the internal `print` function in "evaluate" delimiters     * _.template('<% print("hello " + name); %>!', { 'name': 'barney' });     * // => 'hello barney!'     *     * // using a custom template delimiters     * _.templateSettings = {     *   'interpolate': /{{([\s\S]+?)}}/g     * };     *     * _.template('hello {{ name }}!', { 'name': 'mustache' });     * // => 'hello mustache!'     *     * // using the `imports` option to import jQuery     * var list = '<% jq.each(people, function(name) { %><li><%- name %></li><% }); %>';     * _.template(list, { 'people': ['fred', 'barney'] }, { 'imports': { 'jq': jQuery } });     * // => '<li>fred</li><li>barney</li>'     *     * // using the `sourceURL` option to specify a custom sourceURL for the template     * var compiled = _.template('hello <%= name %>', null, { 'sourceURL': '/basic/greeting.jst' });     * compiled(data);     * // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector     *     * // using the `variable` option to ensure a with-statement isn't used in the compiled template     * var compiled = _.template('hi <%= data.name %>!', null, { 'variable': 'data' });     * compiled.source;     * // => function(data) {     *   var __t, __p = '', __e = _.escape;     *   __p += 'hi ' + ((__t = ( data.name )) == null ? '' : __t) + '!';     *   return __p;     * }     *     * // using the `source` property to inline compiled templates for meaningful     * // line numbers in error messages and a stack trace     * fs.writeFileSync(path.join(cwd, 'jst.js'), '\     *   var JST = {\     *     "main": ' + _.template(mainText).source + '\     *   };\     * ');     */    function template(text, data, options) {      // based on John Resig's `tmpl` implementation      // http://ejohn.org/blog/javascript-micro-templating/      // and Laura Doktorova's doT.js      // https://github.com/olado/doT      var settings = lodash.templateSettings;      text = String(text || '');      // avoid missing dependencies when `iteratorTemplate` is not defined      options = defaults({}, options, settings);      var imports = defaults({}, options.imports, settings.imports),          importsKeys = keys(imports),          importsValues = values(imports);      var isEvaluating,          index = 0,          interpolate = options.interpolate || reNoMatch,          source = "__p += '";      // compile the regexp to match each delimiter      var reDelimiters = RegExp(        (options.escape || reNoMatch).source + '|' +        interpolate.source + '|' +        (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +        (options.evaluate || reNoMatch).source + '|$'      , 'g');      text.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {        interpolateValue || (interpolateValue = esTemplateValue);        // escape characters that cannot be included in string literals        source += text.slice(index, offset).replace(reUnescapedString, escapeStringChar);        // replace delimiters with snippets        if (escapeValue) {          source += "' +\n__e(" + escapeValue + ") +\n'";        }        if (evaluateValue) {          isEvaluating = true;          source += "';\n" + evaluateValue + ";\n__p += '";        }        if (interpolateValue) {          source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'";        }        index = offset + match.length;        // the JS engine embedded in Adobe products requires returning the `match`        // string in order to produce the correct `offset` value        return match;      });      source += "';\n";      // if `variable` is not specified, wrap a with-statement around the generated      // code to add the data object to the top of the scope chain      var variable = options.variable,          hasVariable = variable;      if (!hasVariable) {        variable = 'obj';        source = 'with (' + variable + ') {\n' + source + '\n}\n';      }      // cleanup code by stripping empty strings      source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)        .replace(reEmptyStringMiddle, '$1')        .replace(reEmptyStringTrailing, '$1;');      // frame code as the function body      source = 'function(' + variable + ') {\n' +        (hasVariable ? '' : variable + ' || (' + variable + ' = {});\n') +        "var __t, __p = '', __e = _.escape" +        (isEvaluating          ? ', __j = Array.prototype.join;\n' +            "function print() { __p += __j.call(arguments, '') }\n"          : ';\n'        ) +        source +        'return __p\n}';      // Use a sourceURL for easier debugging.      // http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl      var sourceURL = '\n/*\n//# sourceURL=' + (options.sourceURL || '/lodash/template/source[' + (templateCounter++) + ']') + '\n*/';      try {        var result = Function(importsKeys, 'return ' + source + sourceURL).apply(undefined, importsValues);      } catch(e) {        e.source = source;        throw e;      }      if (data) {        return result(data);      }      // provide the compiled function's source by its `toString` method, in      // supported environments, or the `source` property as a convenience for      // inlining compiled templates during the build process      result.source = source;      return result;    }    /**     * Executes the callback `n` times, returning an array of the results     * of each callback execution. The callback is bound to `thisArg` and invoked     * with one argument; (index).     *     * @static     * @memberOf _     * @category Utilities     * @param {number} n The number of times to execute the callback.     * @param {Function} callback The function called per iteration.     * @param {*} [thisArg] The `this` binding of `callback`.     * @returns {Array} Returns an array of the results of each `callback` execution.     * @example     *     * var diceRolls = _.times(3, _.partial(_.random, 1, 6));     * // => [3, 6, 4]     *     * _.times(3, function(n) { mage.castSpell(n); });     * // => calls `mage.castSpell(n)` three times, passing `n` of `0`, `1`, and `2` respectively     *     * _.times(3, function(n) { this.cast(n); }, mage);     * // => also calls `mage.castSpell(n)` three times     */    function times(n, callback, thisArg) {      n = (n = +n) > -1 ? n : 0;      var index = -1,          result = Array(n);      callback = baseCreateCallback(callback, thisArg, 1);      while (++index < n) {        result[index] = callback(index);      }      return result;    }    /**     * The inverse of `_.escape` this method converts the HTML entities     * `&`, `<`, `>`, `"`, and `'` in `string` to their     * corresponding characters.     *     * @static     * @memberOf _     * @category Utilities     * @param {string} string The string to unescape.     * @returns {string} Returns the unescaped string.     * @example     *     * _.unescape('Fred, Barney & Pebbles');     * // => 'Fred, Barney & Pebbles'     */    function unescape(string) {      return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar);    }    /**     * Generates a unique ID. If `prefix` is provided the ID will be appended to it.     *     * @static     * @memberOf _     * @category Utilities     * @param {string} [prefix] The value to prefix the ID with.     * @returns {string} Returns the unique ID.     * @example     *     * _.uniqueId('contact_');     * // => 'contact_104'     *     * _.uniqueId();     * // => '105'     */    function uniqueId(prefix) {      var id = ++idCounter;      return String(prefix == null ? '' : prefix) + id;    }    /*--------------------------------------------------------------------------*/    /**     * Creates a `lodash` object that wraps the given value with explicit     * method chaining enabled.     *     * @static     * @memberOf _     * @category Chaining     * @param {*} value The value to wrap.     * @returns {Object} Returns the wrapper object.     * @example     *     * var characters = [     *   { 'name': 'barney',  'age': 36 },     *   { 'name': 'fred',    'age': 40 },     *   { 'name': 'pebbles', 'age': 1 }     * ];     *     * var youngest = _.chain(characters)     *     .sortBy('age')     *     .map(function(chr) { return chr.name + ' is ' + chr.age; })     *     .first()     *     .value();     * // => 'pebbles is 1'     */    function chain(value) {      value = new lodashWrapper(value);      value.__chain__ = true;      return value;    }    /**     * Invokes `interceptor` with the `value` as the first argument and then     * returns `value`. The purpose of this method is to "tap into" a method     * chain in order to perform operations on intermediate results within     * the chain.     *     * @static     * @memberOf _     * @category Chaining     * @param {*} value The value to provide to `interceptor`.     * @param {Function} interceptor The function to invoke.     * @returns {*} Returns `value`.     * @example     *     * _([1, 2, 3, 4])     *  .tap(function(array) { array.pop(); })     *  .reverse()     *  .value();     * // => [3, 2, 1]     */    function tap(value, interceptor) {      interceptor(value);      return value;    }    /**     * Enables explicit method chaining on the wrapper object.     *     * @name chain     * @memberOf _     * @category Chaining     * @returns {*} Returns the wrapper object.     * @example     *     * var characters = [     *   { 'name': 'barney', 'age': 36 },     *   { 'name': 'fred',   'age': 40 }     * ];     *     * // without explicit chaining     * _(characters).first();     * // => { 'name': 'barney', 'age': 36 }     *     * // with explicit chaining     * _(characters).chain()     *   .first()     *   .pick('age')     *   .value();     * // => { 'age': 36 }     */    function wrapperChain() {      this.__chain__ = true;      return this;    }    /**     * Produces the `toString` result of the wrapped value.     *     * @name toString     * @memberOf _     * @category Chaining     * @returns {string} Returns the string result.     * @example     *     * _([1, 2, 3]).toString();     * // => '1,2,3'     */    function wrapperToString() {      return String(this.__wrapped__);    }    /**     * Extracts the wrapped value.     *     * @name valueOf     * @memberOf _     * @alias value     * @category Chaining     * @returns {*} Returns the wrapped value.     * @example     *     * _([1, 2, 3]).valueOf();     * // => [1, 2, 3]     */    function wrapperValueOf() {      return this.__wrapped__;    }    /*--------------------------------------------------------------------------*/    // add functions that return wrapped values when chaining    lodash.after = after;    lodash.assign = assign;    lodash.at = at;    lodash.bind = bind;    lodash.bindAll = bindAll;    lodash.bindKey = bindKey;    lodash.chain = chain;    lodash.compact = compact;    lodash.compose = compose;    lodash.constant = constant;    lodash.countBy = countBy;    lodash.create = create;    lodash.createCallback = createCallback;    lodash.curry = curry;    lodash.debounce = debounce;    lodash.defaults = defaults;    lodash.defer = defer;    lodash.delay = delay;    lodash.difference = difference;    lodash.filter = filter;    lodash.flatten = flatten;    lodash.forEach = forEach;    lodash.forEachRight = forEachRight;    lodash.forIn = forIn;    lodash.forInRight = forInRight;    lodash.forOwn = forOwn;    lodash.forOwnRight = forOwnRight;    lodash.functions = functions;    lodash.groupBy = groupBy;    lodash.indexBy = indexBy;    lodash.initial = initial;    lodash.intersection = intersection;    lodash.invert = invert;    lodash.invoke = invoke;    lodash.keys = keys;    lodash.map = map;    lodash.mapValues = mapValues;    lodash.max = max;    lodash.memoize = memoize;    lodash.merge = merge;    lodash.min = min;    lodash.omit = omit;    lodash.once = once;    lodash.pairs = pairs;    lodash.partial = partial;    lodash.partialRight = partialRight;    lodash.pick = pick;    lodash.pluck = pluck;    lodash.property = property;    lodash.pull = pull;    lodash.range = range;    lodash.reject = reject;    lodash.remove = remove;    lodash.rest = rest;    lodash.shuffle = shuffle;    lodash.sortBy = sortBy;    lodash.tap = tap;    lodash.throttle = throttle;    lodash.times = times;    lodash.toArray = toArray;    lodash.transform = transform;    lodash.union = union;    lodash.uniq = uniq;    lodash.values = values;    lodash.where = where;    lodash.without = without;    lodash.wrap = wrap;    lodash.xor = xor;    lodash.zip = zip;    lodash.zipObject = zipObject;    // add aliases    lodash.collect = map;    lodash.drop = rest;    lodash.each = forEach;    lodash.eachRight = forEachRight;    lodash.extend = assign;    lodash.methods = functions;    lodash.object = zipObject;    lodash.select = filter;    lodash.tail = rest;    lodash.unique = uniq;    lodash.unzip = zip;    // add functions to `lodash.prototype`    mixin(lodash);    /*--------------------------------------------------------------------------*/    // add functions that return unwrapped values when chaining    lodash.clone = clone;    lodash.cloneDeep = cloneDeep;    lodash.contains = contains;    lodash.escape = escape;    lodash.every = every;    lodash.find = find;    lodash.findIndex = findIndex;    lodash.findKey = findKey;    lodash.findLast = findLast;    lodash.findLastIndex = findLastIndex;    lodash.findLastKey = findLastKey;    lodash.has = has;    lodash.identity = identity;    lodash.indexOf = indexOf;    lodash.isArguments = isArguments;    lodash.isArray = isArray;    lodash.isBoolean = isBoolean;    lodash.isDate = isDate;    lodash.isElement = isElement;    lodash.isEmpty = isEmpty;    lodash.isEqual = isEqual;    lodash.isFinite = isFinite;    lodash.isFunction = isFunction;    lodash.isNaN = isNaN;    lodash.isNull = isNull;    lodash.isNumber = isNumber;    lodash.isObject = isObject;    lodash.isPlainObject = isPlainObject;    lodash.isRegExp = isRegExp;    lodash.isString = isString;    lodash.isUndefined = isUndefined;    lodash.lastIndexOf = lastIndexOf;    lodash.mixin = mixin;    lodash.noConflict = noConflict;    lodash.noop = noop;    lodash.now = now;    lodash.parseInt = parseInt;    lodash.random = random;    lodash.reduce = reduce;    lodash.reduceRight = reduceRight;    lodash.result = result;    lodash.runInContext = runInContext;    lodash.size = size;    lodash.some = some;    lodash.sortedIndex = sortedIndex;    lodash.template = template;    lodash.unescape = unescape;    lodash.uniqueId = uniqueId;    // add aliases    lodash.all = every;    lodash.any = some;    lodash.detect = find;    lodash.findWhere = find;    lodash.foldl = reduce;    lodash.foldr = reduceRight;    lodash.include = contains;    lodash.inject = reduce;    mixin(function() {      var source = {}      forOwn(lodash, function(func, methodName) {        if (!lodash.prototype[methodName]) {          source[methodName] = func;        }      });      return source;    }(), false);    /*--------------------------------------------------------------------------*/    // add functions capable of returning wrapped and unwrapped values when chaining    lodash.first = first;    lodash.last = last;    lodash.sample = sample;    // add aliases    lodash.take = first;    lodash.head = first;    forOwn(lodash, function(func, methodName) {      var callbackable = methodName !== 'sample';      if (!lodash.prototype[methodName]) {        lodash.prototype[methodName]= function(n, guard) {          var chainAll = this.__chain__,              result = func(this.__wrapped__, n, guard);          return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function')))            ? result            : new lodashWrapper(result, chainAll);        };      }    });    /*--------------------------------------------------------------------------*/    /**     * The semantic version number.     *     * @static     * @memberOf _     * @type string     */    lodash.VERSION = '2.4.2';    // add "Chaining" functions to the wrapper    lodash.prototype.chain = wrapperChain;    lodash.prototype.toString = wrapperToString;    lodash.prototype.value = wrapperValueOf;    lodash.prototype.valueOf = wrapperValueOf;    // add `Array` functions that return unwrapped values    forEach(['join', 'pop', 'shift'], function(methodName) {      var func = arrayRef[methodName];      lodash.prototype[methodName] = function() {        var chainAll = this.__chain__,            result = func.apply(this.__wrapped__, arguments);        return chainAll          ? new lodashWrapper(result, chainAll)          : result;      };    });    // add `Array` functions that return the existing wrapped value    forEach(['push', 'reverse', 'sort', 'unshift'], function(methodName) {      var func = arrayRef[methodName];      lodash.prototype[methodName] = function() {        func.apply(this.__wrapped__, arguments);        return this;      };    });    // add `Array` functions that return new wrapped values    forEach(['concat', 'slice', 'splice'], function(methodName) {      var func = arrayRef[methodName];      lodash.prototype[methodName] = function() {        return new lodashWrapper(func.apply(this.__wrapped__, arguments), this.__chain__);      };    });    return lodash;  }  /*--------------------------------------------------------------------------*/  // expose Lo-Dash  var _ = runInContext();  // some AMD build optimizers like r.js check for condition patterns like the following:  if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {    // Expose Lo-Dash to the global object even when an AMD loader is present in    // case Lo-Dash is loaded with a RequireJS shim config.    // See http://requirejs.org/docs/api.html#config-shim    root._ = _;    // define as an anonymous module so, through path mapping, it can be    // referenced as the "underscore" module    define(function() {      return _;    });  }  // check for `exports` after `define` in case a build optimizer adds an `exports` object  else if (freeExports && freeModule) {    // in Node.js or RingoJS    if (moduleExports) {      (freeModule.exports = _)._ = _;    }    // in Narwhal or Rhino -require    else {      freeExports._ = _;    }  }  else {    // in a browser or Rhino    root._ = _;  }}.call(this));
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