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| //     Underscore.js 1.13.2//     https://underscorejs.org//     (c) 2009-2021 Jeremy Ashkenas, Julian Gonggrijp, and DocumentCloud and Investigative Reporters & Editors//     Underscore may be freely distributed under the MIT license.Object.defineProperty(exports, '__esModule', { value: true });// Current version.var VERSION = '1.13.2';// Establish the root object, `window` (`self`) in the browser, `global`// on the server, or `this` in some virtual machines. We use `self`// instead of `window` for `WebWorker` support.var root = typeof self == 'object' && self.self === self && self ||          typeof global == 'object' && global.global === global && global ||          Function('return this')() ||          {};// Save bytes in the minified (but not gzipped) version:var ArrayProto = Array.prototype, ObjProto = Object.prototype;var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null;// Create quick reference variables for speed access to core prototypes.var push = ArrayProto.push,    slice = ArrayProto.slice,    toString = ObjProto.toString,    hasOwnProperty = ObjProto.hasOwnProperty;// Modern feature detection.var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined',    supportsDataView = typeof DataView !== 'undefined';// All **ECMAScript 5+** native function implementations that we hope to use// are declared here.var nativeIsArray = Array.isArray,    nativeKeys = Object.keys,    nativeCreate = Object.create,    nativeIsView = supportsArrayBuffer && ArrayBuffer.isView;// Create references to these builtin functions because we override them.var _isNaN = isNaN,    _isFinite = isFinite;// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',  'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];// The largest integer that can be represented exactly.var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;// Some functions take a variable number of arguments, or a few expected// arguments at the beginning and then a variable number of values to operate// on. This helper accumulates all remaining arguments past the function’s// argument length (or an explicit `startIndex`), into an array that becomes// the last argument. Similar to ES6’s "rest parameter".function restArguments(func, startIndex) {  startIndex = startIndex == null ? func.length - 1 : +startIndex;  return function() {    var length = Math.max(arguments.length - startIndex, 0),        rest = Array(length),        index = 0;    for (; index < length; index++) {      rest[index] = arguments[index + startIndex];    }    switch (startIndex) {      case 0: return func.call(this, rest);      case 1: return func.call(this, arguments[0], rest);      case 2: return func.call(this, arguments[0], arguments[1], rest);    }    var args = Array(startIndex + 1);    for (index = 0; index < startIndex; index++) {      args[index] = arguments[index];    }    args[startIndex] = rest;    return func.apply(this, args);  };}// Is a given variable an object?function isObject(obj) {  var type = typeof obj;  return type === 'function' || type === 'object' && !!obj;}// Is a given value equal to null?function isNull(obj) {  return obj === null;}// Is a given variable undefined?function isUndefined(obj) {  return obj === void 0;}// Is a given value a boolean?function isBoolean(obj) {  return obj === true || obj === false || toString.call(obj) === '[object Boolean]';}// Is a given value a DOM element?function isElement(obj) {  return !!(obj && obj.nodeType === 1);}// Internal function for creating a `toString`-based type tester.function tagTester(name) {  var tag = '[object ' + name + ']';  return function(obj) {    return toString.call(obj) === tag;  };}var isString = tagTester('String');var isNumber = tagTester('Number');var isDate = tagTester('Date');var isRegExp = tagTester('RegExp');var isError = tagTester('Error');var isSymbol = tagTester('Symbol');var isArrayBuffer = tagTester('ArrayBuffer');var isFunction = tagTester('Function');// Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old// v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236).var nodelist = root.document && root.document.childNodes;if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') {  isFunction = function(obj) {    return typeof obj == 'function' || false;  };}var isFunction$1 = isFunction;var hasObjectTag = tagTester('Object');// In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`.// In IE 11, the most common among them, this problem also applies to// `Map`, `WeakMap` and `Set`.var hasStringTagBug = (      supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8)))    ),    isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map));var isDataView = tagTester('DataView');// In IE 10 - Edge 13, we need a different heuristic// to determine whether an object is a `DataView`.function ie10IsDataView(obj) {  return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer);}var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView);// Is a given value an array?// Delegates to ECMA5's native `Array.isArray`.var isArray = nativeIsArray || tagTester('Array');// Internal function to check whether `key` is an own property name of `obj`.function has$1(obj, key) {  return obj != null && hasOwnProperty.call(obj, key);}var isArguments = tagTester('Arguments');// Define a fallback version of the method in browsers (ahem, IE < 9), where// there isn't any inspectable "Arguments" type.(function() {  if (!isArguments(arguments)) {    isArguments = function(obj) {      return has$1(obj, 'callee');    };  }}());var isArguments$1 = isArguments;// Is a given object a finite number?function isFinite$1(obj) {  return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));}// Is the given value `NaN`?function isNaN$1(obj) {  return isNumber(obj) && _isNaN(obj);}// Predicate-generating function. Often useful outside of Underscore.function constant(value) {  return function() {    return value;  };}// Common internal logic for `isArrayLike` and `isBufferLike`.function createSizePropertyCheck(getSizeProperty) {  return function(collection) {    var sizeProperty = getSizeProperty(collection);    return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX;  }}// Internal helper to generate a function to obtain property `key` from `obj`.function shallowProperty(key) {  return function(obj) {    return obj == null ? void 0 : obj[key];  };}// Internal helper to obtain the `byteLength` property of an object.var getByteLength = shallowProperty('byteLength');// Internal helper to determine whether we should spend extensive checks against// `ArrayBuffer` et al.var isBufferLike = createSizePropertyCheck(getByteLength);// Is a given value a typed array?var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/;function isTypedArray(obj) {  // `ArrayBuffer.isView` is the most future-proof, so use it when available.  // Otherwise, fall back on the above regular expression.  return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) :                isBufferLike(obj) && typedArrayPattern.test(toString.call(obj));}var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false);// Internal helper to obtain the `length` property of an object.var getLength = shallowProperty('length');// Internal helper to create a simple lookup structure.// `collectNonEnumProps` used to depend on `_.contains`, but this led to// circular imports. `emulatedSet` is a one-off solution that only works for// arrays of strings.function emulatedSet(keys) {  var hash = {};  for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true;  return {    contains: function(key) { return hash[key] === true; },    push: function(key) {      hash[key] = true;      return keys.push(key);    }  };}// Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't// be iterated by `for key in ...` and thus missed. Extends `keys` in place if// needed.function collectNonEnumProps(obj, keys) {  keys = emulatedSet(keys);  var nonEnumIdx = nonEnumerableProps.length;  var constructor = obj.constructor;  var proto = isFunction$1(constructor) && constructor.prototype || ObjProto;  // Constructor is a special case.  var prop = 'constructor';  if (has$1(obj, prop) && !keys.contains(prop)) keys.push(prop);  while (nonEnumIdx--) {    prop = nonEnumerableProps[nonEnumIdx];    if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) {      keys.push(prop);    }  }}// Retrieve the names of an object's own properties.// Delegates to **ECMAScript 5**'s native `Object.keys`.function keys(obj) {  if (!isObject(obj)) return [];  if (nativeKeys) return nativeKeys(obj);  var keys = [];  for (var key in obj) if (has$1(obj, key)) keys.push(key);  // Ahem, IE < 9.  if (hasEnumBug) collectNonEnumProps(obj, keys);  return keys;}// Is a given array, string, or object empty?// An "empty" object has no enumerable own-properties.function isEmpty(obj) {  if (obj == null) return true;  // Skip the more expensive `toString`-based type checks if `obj` has no  // `.length`.  var length = getLength(obj);  if (typeof length == 'number' && (    isArray(obj) || isString(obj) || isArguments$1(obj)  )) return length === 0;  return getLength(keys(obj)) === 0;}// Returns whether an object has a given set of `key:value` pairs.function isMatch(object, attrs) {  var _keys = keys(attrs), length = _keys.length;  if (object == null) return !length;  var obj = Object(object);  for (var i = 0; i < length; i++) {    var key = _keys[i];    if (attrs[key] !== obj[key] || !(key in obj)) return false;  }  return true;}// If Underscore is called as a function, it returns a wrapped object that can// be used OO-style. This wrapper holds altered versions of all functions added// through `_.mixin`. Wrapped objects may be chained.function _$1(obj) {  if (obj instanceof _$1) return obj;  if (!(this instanceof _$1)) return new _$1(obj);  this._wrapped = obj;}_$1.VERSION = VERSION;// Extracts the result from a wrapped and chained object._$1.prototype.value = function() {  return this._wrapped;};// Provide unwrapping proxies for some methods used in engine operations// such as arithmetic and JSON stringification._$1.prototype.valueOf = _$1.prototype.toJSON = _$1.prototype.value;_$1.prototype.toString = function() {  return String(this._wrapped);};// Internal function to wrap or shallow-copy an ArrayBuffer,// typed array or DataView to a new view, reusing the buffer.function toBufferView(bufferSource) {  return new Uint8Array(    bufferSource.buffer || bufferSource,    bufferSource.byteOffset || 0,    getByteLength(bufferSource)  );}// We use this string twice, so give it a name for minification.var tagDataView = '[object DataView]';// Internal recursive comparison function for `_.isEqual`.function eq(a, b, aStack, bStack) {  // Identical objects are equal. `0 === -0`, but they aren't identical.  // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal).  if (a === b) return a !== 0 || 1 / a === 1 / b;  // `null` or `undefined` only equal to itself (strict comparison).  if (a == null || b == null) return false;  // `NaN`s are equivalent, but non-reflexive.  if (a !== a) return b !== b;  // Exhaust primitive checks  var type = typeof a;  if (type !== 'function' && type !== 'object' && typeof b != 'object') return false;  return deepEq(a, b, aStack, bStack);}// Internal recursive comparison function for `_.isEqual`.function deepEq(a, b, aStack, bStack) {  // Unwrap any wrapped objects.  if (a instanceof _$1) a = a._wrapped;  if (b instanceof _$1) b = b._wrapped;  // Compare `[[Class]]` names.  var className = toString.call(a);  if (className !== toString.call(b)) return false;  // Work around a bug in IE 10 - Edge 13.  if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) {    if (!isDataView$1(b)) return false;    className = tagDataView;  }  switch (className) {    // These types are compared by value.    case '[object RegExp]':      // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')    case '[object String]':      // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is      // equivalent to `new String("5")`.      return '' + a === '' + b;    case '[object Number]':      // `NaN`s are equivalent, but non-reflexive.      // Object(NaN) is equivalent to NaN.      if (+a !== +a) return +b !== +b;      // An `egal` comparison is performed for other numeric values.      return +a === 0 ? 1 / +a === 1 / b : +a === +b;    case '[object Date]':    case '[object Boolean]':      // Coerce dates and booleans to numeric primitive values. Dates are compared by their      // millisecond representations. Note that invalid dates with millisecond representations      // of `NaN` are not equivalent.      return +a === +b;    case '[object Symbol]':      return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b);    case '[object ArrayBuffer]':    case tagDataView:      // Coerce to typed array so we can fall through.      return deepEq(toBufferView(a), toBufferView(b), aStack, bStack);  }  var areArrays = className === '[object Array]';  if (!areArrays && isTypedArray$1(a)) {      var byteLength = getByteLength(a);      if (byteLength !== getByteLength(b)) return false;      if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true;      areArrays = true;  }  if (!areArrays) {    if (typeof a != 'object' || typeof b != 'object') return false;    // Objects with different constructors are not equivalent, but `Object`s or `Array`s    // from different frames are.    var aCtor = a.constructor, bCtor = b.constructor;    if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor &&                             isFunction$1(bCtor) && bCtor instanceof bCtor)                        && ('constructor' in a && 'constructor' in b)) {      return false;    }  }  // Assume equality for cyclic structures. The algorithm for detecting cyclic  // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.  // Initializing stack of traversed objects.  // It's done here since we only need them for objects and arrays comparison.  aStack = aStack || [];  bStack = bStack || [];  var length = aStack.length;  while (length--) {    // Linear search. Performance is inversely proportional to the number of    // unique nested structures.    if (aStack[length] === a) return bStack[length] === b;  }  // Add the first object to the stack of traversed objects.  aStack.push(a);  bStack.push(b);  // Recursively compare objects and arrays.  if (areArrays) {    // Compare array lengths to determine if a deep comparison is necessary.    length = a.length;    if (length !== b.length) return false;    // Deep compare the contents, ignoring non-numeric properties.    while (length--) {      if (!eq(a[length], b[length], aStack, bStack)) return false;    }  } else {    // Deep compare objects.    var _keys = keys(a), key;    length = _keys.length;    // Ensure that both objects contain the same number of properties before comparing deep equality.    if (keys(b).length !== length) return false;    while (length--) {      // Deep compare each member      key = _keys[length];      if (!(has$1(b, key) && eq(a[key], b[key], aStack, bStack))) return false;    }  }  // Remove the first object from the stack of traversed objects.  aStack.pop();  bStack.pop();  return true;}// Perform a deep comparison to check if two objects are equal.function isEqual(a, b) {  return eq(a, b);}// Retrieve all the enumerable property names of an object.function allKeys(obj) {  if (!isObject(obj)) return [];  var keys = [];  for (var key in obj) keys.push(key);  // Ahem, IE < 9.  if (hasEnumBug) collectNonEnumProps(obj, keys);  return keys;}// Since the regular `Object.prototype.toString` type tests don't work for// some types in IE 11, we use a fingerprinting heuristic instead, based// on the methods. It's not great, but it's the best we got.// The fingerprint method lists are defined below.function ie11fingerprint(methods) {  var length = getLength(methods);  return function(obj) {    if (obj == null) return false;    // `Map`, `WeakMap` and `Set` have no enumerable keys.    var keys = allKeys(obj);    if (getLength(keys)) return false;    for (var i = 0; i < length; i++) {      if (!isFunction$1(obj[methods[i]])) return false;    }    // If we are testing against `WeakMap`, we need to ensure that    // `obj` doesn't have a `forEach` method in order to distinguish    // it from a regular `Map`.    return methods !== weakMapMethods || !isFunction$1(obj[forEachName]);  };}// In the interest of compact minification, we write// each string in the fingerprints only once.var forEachName = 'forEach',    hasName = 'has',    commonInit = ['clear', 'delete'],    mapTail = ['get', hasName, 'set'];// `Map`, `WeakMap` and `Set` each have slightly different// combinations of the above sublists.var mapMethods = commonInit.concat(forEachName, mapTail),    weakMapMethods = commonInit.concat(mapTail),    setMethods = ['add'].concat(commonInit, forEachName, hasName);var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map');var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap');var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set');var isWeakSet = tagTester('WeakSet');// Retrieve the values of an object's properties.function values(obj) {  var _keys = keys(obj);  var length = _keys.length;  var values = Array(length);  for (var i = 0; i < length; i++) {    values[i] = obj[_keys[i]];  }  return values;}// Convert an object into a list of `[key, value]` pairs.// The opposite of `_.object` with one argument.function pairs(obj) {  var _keys = keys(obj);  var length = _keys.length;  var pairs = Array(length);  for (var i = 0; i < length; i++) {    pairs[i] = [_keys[i], obj[_keys[i]]];  }  return pairs;}// Invert the keys and values of an object. The values must be serializable.function invert(obj) {  var result = {};  var _keys = keys(obj);  for (var i = 0, length = _keys.length; i < length; i++) {    result[obj[_keys[i]]] = _keys[i];  }  return result;}// Return a sorted list of the function names available on the object.function functions(obj) {  var names = [];  for (var key in obj) {    if (isFunction$1(obj[key])) names.push(key);  }  return names.sort();}// An internal function for creating assigner functions.function createAssigner(keysFunc, defaults) {  return function(obj) {    var length = arguments.length;    if (defaults) obj = Object(obj);    if (length < 2 || obj == null) return obj;    for (var index = 1; index < length; index++) {      var source = arguments[index],          keys = keysFunc(source),          l = keys.length;      for (var i = 0; i < l; i++) {        var key = keys[i];        if (!defaults || obj[key] === void 0) obj[key] = source[key];      }    }    return obj;  };}// Extend a given object with all the properties in passed-in object(s).var extend = createAssigner(allKeys);// Assigns a given object with all the own properties in the passed-in// object(s).// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)var extendOwn = createAssigner(keys);// Fill in a given object with default properties.var defaults = createAssigner(allKeys, true);// Create a naked function reference for surrogate-prototype-swapping.function ctor() {  return function(){};}// An internal function for creating a new object that inherits from another.function baseCreate(prototype) {  if (!isObject(prototype)) return {};  if (nativeCreate) return nativeCreate(prototype);  var Ctor = ctor();  Ctor.prototype = prototype;  var result = new Ctor;  Ctor.prototype = null;  return result;}// Creates an object that inherits from the given prototype object.// If additional properties are provided then they will be added to the// created object.function create(prototype, props) {  var result = baseCreate(prototype);  if (props) extendOwn(result, props);  return result;}// Create a (shallow-cloned) duplicate of an object.function clone(obj) {  if (!isObject(obj)) return obj;  return isArray(obj) ? obj.slice() : extend({}, obj);}// Invokes `interceptor` with the `obj` and then returns `obj`.// The primary purpose of this method is to "tap into" a method chain, in// order to perform operations on intermediate results within the chain.function tap(obj, interceptor) {  interceptor(obj);  return obj;}// Normalize a (deep) property `path` to array.// Like `_.iteratee`, this function can be customized.function toPath$1(path) {  return isArray(path) ? path : [path];}_$1.toPath = toPath$1;// Internal wrapper for `_.toPath` to enable minification.// Similar to `cb` for `_.iteratee`.function toPath(path) {  return _$1.toPath(path);}// Internal function to obtain a nested property in `obj` along `path`.function deepGet(obj, path) {  var length = path.length;  for (var i = 0; i < length; i++) {    if (obj == null) return void 0;    obj = obj[path[i]];  }  return length ? obj : void 0;}// Get the value of the (deep) property on `path` from `object`.// If any property in `path` does not exist or if the value is// `undefined`, return `defaultValue` instead.// The `path` is normalized through `_.toPath`.function get(object, path, defaultValue) {  var value = deepGet(object, toPath(path));  return isUndefined(value) ? defaultValue : value;}// Shortcut function for checking if an object has a given property directly on// itself (in other words, not on a prototype). Unlike the internal `has`// function, this public version can also traverse nested properties.function has(obj, path) {  path = toPath(path);  var length = path.length;  for (var i = 0; i < length; i++) {    var key = path[i];    if (!has$1(obj, key)) return false;    obj = obj[key];  }  return !!length;}// Keep the identity function around for default iteratees.function identity(value) {  return value;}// Returns a predicate for checking whether an object has a given set of// `key:value` pairs.function matcher(attrs) {  attrs = extendOwn({}, attrs);  return function(obj) {    return isMatch(obj, attrs);  };}// Creates a function that, when passed an object, will traverse that object’s// properties down the given `path`, specified as an array of keys or indices.function property(path) {  path = toPath(path);  return function(obj) {    return deepGet(obj, path);  };}// Internal function that returns an efficient (for current engines) version// of the passed-in callback, to be repeatedly applied in other Underscore// functions.function optimizeCb(func, context, argCount) {  if (context === void 0) return func;  switch (argCount == null ? 3 : argCount) {    case 1: return function(value) {      return func.call(context, value);    };    // The 2-argument case is omitted because we’re not using it.    case 3: return function(value, index, collection) {      return func.call(context, value, index, collection);    };    case 4: return function(accumulator, value, index, collection) {      return func.call(context, accumulator, value, index, collection);    };  }  return function() {    return func.apply(context, arguments);  };}// An internal function to generate callbacks that can be applied to each// element in a collection, returning the desired result — either `_.identity`,// an arbitrary callback, a property matcher, or a property accessor.function baseIteratee(value, context, argCount) {  if (value == null) return identity;  if (isFunction$1(value)) return optimizeCb(value, context, argCount);  if (isObject(value) && !isArray(value)) return matcher(value);  return property(value);}// External wrapper for our callback generator. Users may customize// `_.iteratee` if they want additional predicate/iteratee shorthand styles.// This abstraction hides the internal-only `argCount` argument.function iteratee(value, context) {  return baseIteratee(value, context, Infinity);}_$1.iteratee = iteratee;// The function we call internally to generate a callback. It invokes// `_.iteratee` if overridden, otherwise `baseIteratee`.function cb(value, context, argCount) {  if (_$1.iteratee !== iteratee) return _$1.iteratee(value, context);  return baseIteratee(value, context, argCount);}// Returns the results of applying the `iteratee` to each element of `obj`.// In contrast to `_.map` it returns an object.function mapObject(obj, iteratee, context) {  iteratee = cb(iteratee, context);  var _keys = keys(obj),      length = _keys.length,      results = {};  for (var index = 0; index < length; index++) {    var currentKey = _keys[index];    results[currentKey] = iteratee(obj[currentKey], currentKey, obj);  }  return results;}// Predicate-generating function. Often useful outside of Underscore.function noop(){}// Generates a function for a given object that returns a given property.function propertyOf(obj) {  if (obj == null) return noop;  return function(path) {    return get(obj, path);  };}// Run a function **n** times.function times(n, iteratee, context) {  var accum = Array(Math.max(0, n));  iteratee = optimizeCb(iteratee, context, 1);  for (var i = 0; i < n; i++) accum[i] = iteratee(i);  return accum;}// Return a random integer between `min` and `max` (inclusive).function random(min, max) {  if (max == null) {    max = min;    min = 0;  }  return min + Math.floor(Math.random() * (max - min + 1));}// A (possibly faster) way to get the current timestamp as an integer.var now = Date.now || function() {  return new Date().getTime();};// Internal helper to generate functions for escaping and unescaping strings// to/from HTML interpolation.function createEscaper(map) {  var escaper = function(match) {    return map[match];  };  // Regexes for identifying a key that needs to be escaped.  var source = '(?:' + keys(map).join('|') + ')';  var testRegexp = RegExp(source);  var replaceRegexp = RegExp(source, 'g');  return function(string) {    string = string == null ? '' : '' + string;    return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;  };}// Internal list of HTML entities for escaping.var escapeMap = {  '&': '&',  '<': '<',  '>': '>',  '"': '"',  "'": ''',  '`': '`'};// Function for escaping strings to HTML interpolation.var _escape = createEscaper(escapeMap);// Internal list of HTML entities for unescaping.var unescapeMap = invert(escapeMap);// Function for unescaping strings from HTML interpolation.var _unescape = createEscaper(unescapeMap);// By default, Underscore uses ERB-style template delimiters. Change the// following template settings to use alternative delimiters.var templateSettings = _$1.templateSettings = {  evaluate: /<%([\s\S]+?)%>/g,  interpolate: /<%=([\s\S]+?)%>/g,  escape: /<%-([\s\S]+?)%>/g};// When customizing `_.templateSettings`, if you don't want to define an// interpolation, evaluation or escaping regex, we need one that is// guaranteed not to match.var noMatch = /(.)^/;// Certain characters need to be escaped so that they can be put into a// string literal.var escapes = {  "'": "'",  '\\': '\\',  '\r': 'r',  '\n': 'n',  '\u2028': 'u2028',  '\u2029': 'u2029'};var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g;function escapeChar(match) {  return '\\' + escapes[match];}// In order to prevent third-party code injection through// `_.templateSettings.variable`, we test it against the following regular// expression. It is intentionally a bit more liberal than just matching valid// identifiers, but still prevents possible loopholes through defaults or// destructuring assignment.var bareIdentifier = /^\s*(\w|\$)+\s*$/;// JavaScript micro-templating, similar to John Resig's implementation.// Underscore templating handles arbitrary delimiters, preserves whitespace,// and correctly escapes quotes within interpolated code.// NB: `oldSettings` only exists for backwards compatibility.function template(text, settings, oldSettings) {  if (!settings && oldSettings) settings = oldSettings;  settings = defaults({}, settings, _$1.templateSettings);  // Combine delimiters into one regular expression via alternation.  var matcher = RegExp([    (settings.escape || noMatch).source,    (settings.interpolate || noMatch).source,    (settings.evaluate || noMatch).source  ].join('|') + '|$', 'g');  // Compile the template source, escaping string literals appropriately.  var index = 0;  var source = "__p+='";  text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {    source += text.slice(index, offset).replace(escapeRegExp, escapeChar);    index = offset + match.length;    if (escape) {      source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";    } else if (interpolate) {      source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";    } else if (evaluate) {      source += "';\n" + evaluate + "\n__p+='";    }    // Adobe VMs need the match returned to produce the correct offset.    return match;  });  source += "';\n";  var argument = settings.variable;  if (argument) {    // Insure against third-party code injection. (CVE-2021-23358)    if (!bareIdentifier.test(argument)) throw new Error(      'variable is not a bare identifier: ' + argument    );  } else {    // If a variable is not specified, place data values in local scope.    source = 'with(obj||{}){\n' + source + '}\n';    argument = 'obj';  }  source = "var __t,__p='',__j=Array.prototype.join," +    "print=function(){__p+=__j.call(arguments,'');};\n" +    source + 'return __p;\n';  var render;  try {    render = new Function(argument, '_', source);  } catch (e) {    e.source = source;    throw e;  }  var template = function(data) {    return render.call(this, data, _$1);  };  // Provide the compiled source as a convenience for precompilation.  template.source = 'function(' + argument + '){\n' + source + '}';  return template;}// Traverses the children of `obj` along `path`. If a child is a function, it// is invoked with its parent as context. Returns the value of the final// child, or `fallback` if any child is undefined.function result(obj, path, fallback) {  path = toPath(path);  var length = path.length;  if (!length) {    return isFunction$1(fallback) ? fallback.call(obj) : fallback;  }  for (var i = 0; i < length; i++) {    var prop = obj == null ? void 0 : obj[path[i]];    if (prop === void 0) {      prop = fallback;      i = length; // Ensure we don't continue iterating.    }    obj = isFunction$1(prop) ? prop.call(obj) : prop;  }  return obj;}// Generate a unique integer id (unique within the entire client session).// Useful for temporary DOM ids.var idCounter = 0;function uniqueId(prefix) {  var id = ++idCounter + '';  return prefix ? prefix + id : id;}// Start chaining a wrapped Underscore object.function chain(obj) {  var instance = _$1(obj);  instance._chain = true;  return instance;}// Internal function to execute `sourceFunc` bound to `context` with optional// `args`. Determines whether to execute a function as a constructor or as a// normal function.function executeBound(sourceFunc, boundFunc, context, callingContext, args) {  if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);  var self = baseCreate(sourceFunc.prototype);  var result = sourceFunc.apply(self, args);  if (isObject(result)) return result;  return self;}// Partially apply a function by creating a version that has had some of its// arguments pre-filled, without changing its dynamic `this` context. `_` acts// as a placeholder by default, allowing any combination of arguments to be// pre-filled. Set `_.partial.placeholder` for a custom placeholder argument.var partial = restArguments(function(func, boundArgs) {  var placeholder = partial.placeholder;  var bound = function() {    var position = 0, length = boundArgs.length;    var args = Array(length);    for (var i = 0; i < length; i++) {      args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i];    }    while (position < arguments.length) args.push(arguments[position++]);    return executeBound(func, bound, this, this, args);  };  return bound;});partial.placeholder = _$1;// Create a function bound to a given object (assigning `this`, and arguments,// optionally).var bind = restArguments(function(func, context, args) {  if (!isFunction$1(func)) throw new TypeError('Bind must be called on a function');  var bound = restArguments(function(callArgs) {    return executeBound(func, bound, context, this, args.concat(callArgs));  });  return bound;});// Internal helper for collection methods to determine whether a collection// should be iterated as an array or as an object.// Related: https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength// Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094var isArrayLike = createSizePropertyCheck(getLength);// Internal implementation of a recursive `flatten` function.function flatten$1(input, depth, strict, output) {  output = output || [];  if (!depth && depth !== 0) {    depth = Infinity;  } else if (depth <= 0) {    return output.concat(input);  }  var idx = output.length;  for (var i = 0, length = getLength(input); i < length; i++) {    var value = input[i];    if (isArrayLike(value) && (isArray(value) || isArguments$1(value))) {      // Flatten current level of array or arguments object.      if (depth > 1) {        flatten$1(value, depth - 1, strict, output);        idx = output.length;      } else {        var j = 0, len = value.length;        while (j < len) output[idx++] = value[j++];      }    } else if (!strict) {      output[idx++] = value;    }  }  return output;}// Bind a number of an object's methods to that object. Remaining arguments// are the method names to be bound. Useful for ensuring that all callbacks// defined on an object belong to it.var bindAll = restArguments(function(obj, keys) {  keys = flatten$1(keys, false, false);  var index = keys.length;  if (index < 1) throw new Error('bindAll must be passed function names');  while (index--) {    var key = keys[index];    obj[key] = bind(obj[key], obj);  }  return obj;});// Memoize an expensive function by storing its results.function memoize(func, hasher) {  var memoize = function(key) {    var cache = memoize.cache;    var address = '' + (hasher ? hasher.apply(this, arguments) : key);    if (!has$1(cache, address)) cache[address] = func.apply(this, arguments);    return cache[address];  };  memoize.cache = {};  return memoize;}// Delays a function for the given number of milliseconds, and then calls// it with the arguments supplied.var delay = restArguments(function(func, wait, args) {  return setTimeout(function() {    return func.apply(null, args);  }, wait);});// Defers a function, scheduling it to run after the current call stack has// cleared.var defer = partial(delay, _$1, 1);// Returns a function, that, when invoked, will only be triggered at most once// during a given window of time. Normally, the throttled function will run// as much as it can, without ever going more than once per `wait` duration;// but if you'd like to disable the execution on the leading edge, pass// `{leading: false}`. To disable execution on the trailing edge, ditto.function throttle(func, wait, options) {  var timeout, context, args, result;  var previous = 0;  if (!options) options = {};  var later = function() {    previous = options.leading === false ? 0 : now();    timeout = null;    result = func.apply(context, args);    if (!timeout) context = args = null;  };  var throttled = function() {    var _now = now();    if (!previous && options.leading === false) previous = _now;    var remaining = wait - (_now - previous);    context = this;    args = arguments;    if (remaining <= 0 || remaining > wait) {      if (timeout) {        clearTimeout(timeout);        timeout = null;      }      previous = _now;      result = func.apply(context, args);      if (!timeout) context = args = null;    } else if (!timeout && options.trailing !== false) {      timeout = setTimeout(later, remaining);    }    return result;  };  throttled.cancel = function() {    clearTimeout(timeout);    previous = 0;    timeout = context = args = null;  };  return throttled;}// When a sequence of calls of the returned function ends, the argument// function is triggered. The end of a sequence is defined by the `wait`// parameter. If `immediate` is passed, the argument function will be// triggered at the beginning of the sequence instead of at the end.function debounce(func, wait, immediate) {  var timeout, previous, args, result, context;  var later = function() {    var passed = now() - previous;    if (wait > passed) {      timeout = setTimeout(later, wait - passed);    } else {      timeout = null;      if (!immediate) result = func.apply(context, args);      // This check is needed because `func` can recursively invoke `debounced`.      if (!timeout) args = context = null;    }  };  var debounced = restArguments(function(_args) {    context = this;    args = _args;    previous = now();    if (!timeout) {      timeout = setTimeout(later, wait);      if (immediate) result = func.apply(context, args);    }    return result;  });  debounced.cancel = function() {    clearTimeout(timeout);    timeout = args = context = null;  };  return debounced;}// Returns the first function passed as an argument to the second,// allowing you to adjust arguments, run code before and after, and// conditionally execute the original function.function wrap(func, wrapper) {  return partial(wrapper, func);}// Returns a negated version of the passed-in predicate.function negate(predicate) {  return function() {    return !predicate.apply(this, arguments);  };}// Returns a function that is the composition of a list of functions, each// consuming the return value of the function that follows.function compose() {  var args = arguments;  var start = args.length - 1;  return function() {    var i = start;    var result = args[start].apply(this, arguments);    while (i--) result = args[i].call(this, result);    return result;  };}// Returns a function that will only be executed on and after the Nth call.function after(times, func) {  return function() {    if (--times < 1) {      return func.apply(this, arguments);    }  };}// Returns a function that will only be executed up to (but not including) the// Nth call.function before(times, func) {  var memo;  return function() {    if (--times > 0) {      memo = func.apply(this, arguments);    }    if (times <= 1) func = null;    return memo;  };}// Returns a function that will be executed at most one time, no matter how// often you call it. Useful for lazy initialization.var once = partial(before, 2);// Returns the first key on an object that passes a truth test.function findKey(obj, predicate, context) {  predicate = cb(predicate, context);  var _keys = keys(obj), key;  for (var i = 0, length = _keys.length; i < length; i++) {    key = _keys[i];    if (predicate(obj[key], key, obj)) return key;  }}// Internal function to generate `_.findIndex` and `_.findLastIndex`.function createPredicateIndexFinder(dir) {  return function(array, predicate, context) {    predicate = cb(predicate, context);    var length = getLength(array);    var index = dir > 0 ? 0 : length - 1;    for (; index >= 0 && index < length; index += dir) {      if (predicate(array[index], index, array)) return index;    }    return -1;  };}// Returns the first index on an array-like that passes a truth test.var findIndex = createPredicateIndexFinder(1);// Returns the last index on an array-like that passes a truth test.var findLastIndex = createPredicateIndexFinder(-1);// Use a comparator function to figure out the smallest index at which// an object should be inserted so as to maintain order. Uses binary search.function sortedIndex(array, obj, iteratee, context) {  iteratee = cb(iteratee, context, 1);  var value = iteratee(obj);  var low = 0, high = getLength(array);  while (low < high) {    var mid = Math.floor((low + high) / 2);    if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;  }  return low;}// Internal function to generate the `_.indexOf` and `_.lastIndexOf` functions.function createIndexFinder(dir, predicateFind, sortedIndex) {  return function(array, item, idx) {    var i = 0, length = getLength(array);    if (typeof idx == 'number') {      if (dir > 0) {        i = idx >= 0 ? idx : Math.max(idx + length, i);      } else {        length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;      }    } else if (sortedIndex && idx && length) {      idx = sortedIndex(array, item);      return array[idx] === item ? idx : -1;    }    if (item !== item) {      idx = predicateFind(slice.call(array, i, length), isNaN$1);      return idx >= 0 ? idx + i : -1;    }    for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {      if (array[idx] === item) return idx;    }    return -1;  };}// Return the position of the first occurrence of an item in an array,// or -1 if the item is not included in the array.// If the array is large and already in sort order, pass `true`// for **isSorted** to use binary search.var indexOf = createIndexFinder(1, findIndex, sortedIndex);// Return the position of the last occurrence of an item in an array,// or -1 if the item is not included in the array.var lastIndexOf = createIndexFinder(-1, findLastIndex);// Return the first value which passes a truth test.function find(obj, predicate, context) {  var keyFinder = isArrayLike(obj) ? findIndex : findKey;  var key = keyFinder(obj, predicate, context);  if (key !== void 0 && key !== -1) return obj[key];}// Convenience version of a common use case of `_.find`: getting the first// object containing specific `key:value` pairs.function findWhere(obj, attrs) {  return find(obj, matcher(attrs));}// The cornerstone for collection functions, an `each`// implementation, aka `forEach`.// Handles raw objects in addition to array-likes. Treats all// sparse array-likes as if they were dense.function each(obj, iteratee, context) {  iteratee = optimizeCb(iteratee, context);  var i, length;  if (isArrayLike(obj)) {    for (i = 0, length = obj.length; i < length; i++) {      iteratee(obj[i], i, obj);    }  } else {    var _keys = keys(obj);    for (i = 0, length = _keys.length; i < length; i++) {      iteratee(obj[_keys[i]], _keys[i], obj);    }  }  return obj;}// Return the results of applying the iteratee to each element.function map(obj, iteratee, context) {  iteratee = cb(iteratee, context);  var _keys = !isArrayLike(obj) && keys(obj),      length = (_keys || obj).length,      results = Array(length);  for (var index = 0; index < length; index++) {    var currentKey = _keys ? _keys[index] : index;    results[index] = iteratee(obj[currentKey], currentKey, obj);  }  return results;}// Internal helper to create a reducing function, iterating left or right.function createReduce(dir) {  // Wrap code that reassigns argument variables in a separate function than  // the one that accesses `arguments.length` to avoid a perf hit. (#1991)  var reducer = function(obj, iteratee, memo, initial) {    var _keys = !isArrayLike(obj) && keys(obj),        length = (_keys || obj).length,        index = dir > 0 ? 0 : length - 1;    if (!initial) {      memo = obj[_keys ? _keys[index] : index];      index += dir;    }    for (; index >= 0 && index < length; index += dir) {      var currentKey = _keys ? _keys[index] : index;      memo = iteratee(memo, obj[currentKey], currentKey, obj);    }    return memo;  };  return function(obj, iteratee, memo, context) {    var initial = arguments.length >= 3;    return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial);  };}// **Reduce** builds up a single result from a list of values, aka `inject`,// or `foldl`.var reduce = createReduce(1);// The right-associative version of reduce, also known as `foldr`.var reduceRight = createReduce(-1);// Return all the elements that pass a truth test.function filter(obj, predicate, context) {  var results = [];  predicate = cb(predicate, context);  each(obj, function(value, index, list) {    if (predicate(value, index, list)) results.push(value);  });  return results;}// Return all the elements for which a truth test fails.function reject(obj, predicate, context) {  return filter(obj, negate(cb(predicate)), context);}// Determine whether all of the elements pass a truth test.function every(obj, predicate, context) {  predicate = cb(predicate, context);  var _keys = !isArrayLike(obj) && keys(obj),      length = (_keys || obj).length;  for (var index = 0; index < length; index++) {    var currentKey = _keys ? _keys[index] : index;    if (!predicate(obj[currentKey], currentKey, obj)) return false;  }  return true;}// Determine if at least one element in the object passes a truth test.function some(obj, predicate, context) {  predicate = cb(predicate, context);  var _keys = !isArrayLike(obj) && keys(obj),      length = (_keys || obj).length;  for (var index = 0; index < length; index++) {    var currentKey = _keys ? _keys[index] : index;    if (predicate(obj[currentKey], currentKey, obj)) return true;  }  return false;}// Determine if the array or object contains a given item (using `===`).function contains(obj, item, fromIndex, guard) {  if (!isArrayLike(obj)) obj = values(obj);  if (typeof fromIndex != 'number' || guard) fromIndex = 0;  return indexOf(obj, item, fromIndex) >= 0;}// Invoke a method (with arguments) on every item in a collection.var invoke = restArguments(function(obj, path, args) {  var contextPath, func;  if (isFunction$1(path)) {    func = path;  } else {    path = toPath(path);    contextPath = path.slice(0, -1);    path = path[path.length - 1];  }  return map(obj, function(context) {    var method = func;    if (!method) {      if (contextPath && contextPath.length) {        context = deepGet(context, contextPath);      }      if (context == null) return void 0;      method = context[path];    }    return method == null ? method : method.apply(context, args);  });});// Convenience version of a common use case of `_.map`: fetching a property.function pluck(obj, key) {  return map(obj, property(key));}// Convenience version of a common use case of `_.filter`: selecting only// objects containing specific `key:value` pairs.function where(obj, attrs) {  return filter(obj, matcher(attrs));}// Return the maximum element (or element-based computation).function max(obj, iteratee, context) {  var result = -Infinity, lastComputed = -Infinity,      value, computed;  if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) {    obj = isArrayLike(obj) ? obj : values(obj);    for (var i = 0, length = obj.length; i < length; i++) {      value = obj[i];      if (value != null && value > result) {        result = value;      }    }  } else {    iteratee = cb(iteratee, context);    each(obj, function(v, index, list) {      computed = iteratee(v, index, list);      if (computed > lastComputed || computed === -Infinity && result === -Infinity) {        result = v;        lastComputed = computed;      }    });  }  return result;}// Return the minimum element (or element-based computation).function min(obj, iteratee, context) {  var result = Infinity, lastComputed = Infinity,      value, computed;  if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) {    obj = isArrayLike(obj) ? obj : values(obj);    for (var i = 0, length = obj.length; i < length; i++) {      value = obj[i];      if (value != null && value < result) {        result = value;      }    }  } else {    iteratee = cb(iteratee, context);    each(obj, function(v, index, list) {      computed = iteratee(v, index, list);      if (computed < lastComputed || computed === Infinity && result === Infinity) {        result = v;        lastComputed = computed;      }    });  }  return result;}// Safely create a real, live array from anything iterable.var reStrSymbol = /[^\ud800-\udfff]|[\ud800-\udbff][\udc00-\udfff]|[\ud800-\udfff]/g;function toArray(obj) {  if (!obj) return [];  if (isArray(obj)) return slice.call(obj);  if (isString(obj)) {    // Keep surrogate pair characters together.    return obj.match(reStrSymbol);  }  if (isArrayLike(obj)) return map(obj, identity);  return values(obj);}// Sample **n** random values from a collection using the modern version of the// [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher–Yates_shuffle).// If **n** is not specified, returns a single random element.// The internal `guard` argument allows it to work with `_.map`.function sample(obj, n, guard) {  if (n == null || guard) {    if (!isArrayLike(obj)) obj = values(obj);    return obj[random(obj.length - 1)];  }  var sample = toArray(obj);  var length = getLength(sample);  n = Math.max(Math.min(n, length), 0);  var last = length - 1;  for (var index = 0; index < n; index++) {    var rand = random(index, last);    var temp = sample[index];    sample[index] = sample[rand];    sample[rand] = temp;  }  return sample.slice(0, n);}// Shuffle a collection.function shuffle(obj) {  return sample(obj, Infinity);}// Sort the object's values by a criterion produced by an iteratee.function sortBy(obj, iteratee, context) {  var index = 0;  iteratee = cb(iteratee, context);  return pluck(map(obj, function(value, key, list) {    return {      value: value,      index: index++,      criteria: iteratee(value, key, list)    };  }).sort(function(left, right) {    var a = left.criteria;    var b = right.criteria;    if (a !== b) {      if (a > b || a === void 0) return 1;      if (a < b || b === void 0) return -1;    }    return left.index - right.index;  }), 'value');}// An internal function used for aggregate "group by" operations.function group(behavior, partition) {  return function(obj, iteratee, context) {    var result = partition ? [[], []] : {};    iteratee = cb(iteratee, context);    each(obj, function(value, index) {      var key = iteratee(value, index, obj);      behavior(result, value, key);    });    return result;  };}// Groups the object's values by a criterion. Pass either a string attribute// to group by, or a function that returns the criterion.var groupBy = group(function(result, value, key) {  if (has$1(result, key)) result[key].push(value); else result[key] = [value];});// Indexes the object's values by a criterion, similar to `_.groupBy`, but for// when you know that your index values will be unique.var indexBy = group(function(result, value, key) {  result[key] = value;});// Counts instances of an object that group by a certain criterion. Pass// either a string attribute to count by, or a function that returns the// criterion.var countBy = group(function(result, value, key) {  if (has$1(result, key)) result[key]++; else result[key] = 1;});// Split a collection into two arrays: one whose elements all pass the given// truth test, and one whose elements all do not pass the truth test.var partition = group(function(result, value, pass) {  result[pass ? 0 : 1].push(value);}, true);// Return the number of elements in a collection.function size(obj) {  if (obj == null) return 0;  return isArrayLike(obj) ? obj.length : keys(obj).length;}// Internal `_.pick` helper function to determine whether `key` is an enumerable// property name of `obj`.function keyInObj(value, key, obj) {  return key in obj;}// Return a copy of the object only containing the allowed properties.var pick = restArguments(function(obj, keys) {  var result = {}, iteratee = keys[0];  if (obj == null) return result;  if (isFunction$1(iteratee)) {    if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]);    keys = allKeys(obj);  } else {    iteratee = keyInObj;    keys = flatten$1(keys, false, false);    obj = Object(obj);  }  for (var i = 0, length = keys.length; i < length; i++) {    var key = keys[i];    var value = obj[key];    if (iteratee(value, key, obj)) result[key] = value;  }  return result;});// Return a copy of the object without the disallowed properties.var omit = restArguments(function(obj, keys) {  var iteratee = keys[0], context;  if (isFunction$1(iteratee)) {    iteratee = negate(iteratee);    if (keys.length > 1) context = keys[1];  } else {    keys = map(flatten$1(keys, false, false), String);    iteratee = function(value, key) {      return !contains(keys, key);    };  }  return pick(obj, iteratee, context);});// Returns everything but the last entry of the array. Especially useful on// the arguments object. Passing **n** will return all the values in// the array, excluding the last N.function initial(array, n, guard) {  return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));}// Get the first element of an array. Passing **n** will return the first N// values in the array. The **guard** check allows it to work with `_.map`.function first(array, n, guard) {  if (array == null || array.length < 1) return n == null || guard ? void 0 : [];  if (n == null || guard) return array[0];  return initial(array, array.length - n);}// Returns everything but the first entry of the `array`. Especially useful on// the `arguments` object. Passing an **n** will return the rest N values in the// `array`.function rest(array, n, guard) {  return slice.call(array, n == null || guard ? 1 : n);}// Get the last element of an array. Passing **n** will return the last N// values in the array.function last(array, n, guard) {  if (array == null || array.length < 1) return n == null || guard ? void 0 : [];  if (n == null || guard) return array[array.length - 1];  return rest(array, Math.max(0, array.length - n));}// Trim out all falsy values from an array.function compact(array) {  return filter(array, Boolean);}// Flatten out an array, either recursively (by default), or up to `depth`.// Passing `true` or `false` as `depth` means `1` or `Infinity`, respectively.function flatten(array, depth) {  return flatten$1(array, depth, false);}// Take the difference between one array and a number of other arrays.// Only the elements present in just the first array will remain.var difference = restArguments(function(array, rest) {  rest = flatten$1(rest, true, true);  return filter(array, function(value){    return !contains(rest, value);  });});// Return a version of the array that does not contain the specified value(s).var without = restArguments(function(array, otherArrays) {  return difference(array, otherArrays);});// Produce a duplicate-free version of the array. If the array has already// been sorted, you have the option of using a faster algorithm.// The faster algorithm will not work with an iteratee if the iteratee// is not a one-to-one function, so providing an iteratee will disable// the faster algorithm.function uniq(array, isSorted, iteratee, context) {  if (!isBoolean(isSorted)) {    context = iteratee;    iteratee = isSorted;    isSorted = false;  }  if (iteratee != null) iteratee = cb(iteratee, context);  var result = [];  var seen = [];  for (var i = 0, length = getLength(array); i < length; i++) {    var value = array[i],        computed = iteratee ? iteratee(value, i, array) : value;    if (isSorted && !iteratee) {      if (!i || seen !== computed) result.push(value);      seen = computed;    } else if (iteratee) {      if (!contains(seen, computed)) {        seen.push(computed);        result.push(value);      }    } else if (!contains(result, value)) {      result.push(value);    }  }  return result;}// Produce an array that contains the union: each distinct element from all of// the passed-in arrays.var union = restArguments(function(arrays) {  return uniq(flatten$1(arrays, true, true));});// Produce an array that contains every item shared between all the// passed-in arrays.function intersection(array) {  var result = [];  var argsLength = arguments.length;  for (var i = 0, length = getLength(array); i < length; i++) {    var item = array[i];    if (contains(result, item)) continue;    var j;    for (j = 1; j < argsLength; j++) {      if (!contains(arguments[j], item)) break;    }    if (j === argsLength) result.push(item);  }  return result;}// Complement of zip. Unzip accepts an array of arrays and groups// each array's elements on shared indices.function unzip(array) {  var length = array && max(array, getLength).length || 0;  var result = Array(length);  for (var index = 0; index < length; index++) {    result[index] = pluck(array, index);  }  return result;}// Zip together multiple lists into a single array -- elements that share// an index go together.var zip = restArguments(unzip);// Converts lists into objects. Pass either a single array of `[key, value]`// pairs, or two parallel arrays of the same length -- one of keys, and one of// the corresponding values. Passing by pairs is the reverse of `_.pairs`.function object(list, values) {  var result = {};  for (var i = 0, length = getLength(list); i < length; i++) {    if (values) {      result[list[i]] = values[i];    } else {      result[list[i][0]] = list[i][1];    }  }  return result;}// Generate an integer Array containing an arithmetic progression. A port of// the native Python `range()` function. See// [the Python documentation](https://docs.python.org/library/functions.html#range).function range(start, stop, step) {  if (stop == null) {    stop = start || 0;    start = 0;  }  if (!step) {    step = stop < start ? -1 : 1;  }  var length = Math.max(Math.ceil((stop - start) / step), 0);  var range = Array(length);  for (var idx = 0; idx < length; idx++, start += step) {    range[idx] = start;  }  return range;}// Chunk a single array into multiple arrays, each containing `count` or fewer// items.function chunk(array, count) {  if (count == null || count < 1) return [];  var result = [];  var i = 0, length = array.length;  while (i < length) {    result.push(slice.call(array, i, i += count));  }  return result;}// Helper function to continue chaining intermediate results.function chainResult(instance, obj) {  return instance._chain ? _$1(obj).chain() : obj;}// Add your own custom functions to the Underscore object.function mixin(obj) {  each(functions(obj), function(name) {    var func = _$1[name] = obj[name];    _$1.prototype[name] = function() {      var args = [this._wrapped];      push.apply(args, arguments);      return chainResult(this, func.apply(_$1, args));    };  });  return _$1;}// Add all mutator `Array` functions to the wrapper.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {  var method = ArrayProto[name];  _$1.prototype[name] = function() {    var obj = this._wrapped;    if (obj != null) {      method.apply(obj, arguments);      if ((name === 'shift' || name === 'splice') && obj.length === 0) {        delete obj[0];      }    }    return chainResult(this, obj);  };});// Add all accessor `Array` functions to the wrapper.each(['concat', 'join', 'slice'], function(name) {  var method = ArrayProto[name];  _$1.prototype[name] = function() {    var obj = this._wrapped;    if (obj != null) obj = method.apply(obj, arguments);    return chainResult(this, obj);  };});// Named Exportsvar allExports = {  __proto__: null,  VERSION: VERSION,  restArguments: restArguments,  isObject: isObject,  isNull: isNull,  isUndefined: isUndefined,  isBoolean: isBoolean,  isElement: isElement,  isString: isString,  isNumber: isNumber,  isDate: isDate,  isRegExp: isRegExp,  isError: isError,  isSymbol: isSymbol,  isArrayBuffer: isArrayBuffer,  isDataView: isDataView$1,  isArray: isArray,  isFunction: isFunction$1,  isArguments: isArguments$1,  isFinite: isFinite$1,  isNaN: isNaN$1,  isTypedArray: isTypedArray$1,  isEmpty: isEmpty,  isMatch: isMatch,  isEqual: isEqual,  isMap: isMap,  isWeakMap: isWeakMap,  isSet: isSet,  isWeakSet: isWeakSet,  keys: keys,  allKeys: allKeys,  values: values,  pairs: pairs,  invert: invert,  functions: functions,  methods: functions,  extend: extend,  extendOwn: extendOwn,  assign: extendOwn,  defaults: defaults,  create: create,  clone: clone,  tap: tap,  get: get,  has: has,  mapObject: mapObject,  identity: identity,  constant: constant,  noop: noop,  toPath: toPath$1,  property: property,  propertyOf: propertyOf,  matcher: matcher,  matches: matcher,  times: times,  random: random,  now: now,  escape: _escape,  unescape: _unescape,  templateSettings: templateSettings,  template: template,  result: result,  uniqueId: uniqueId,  chain: chain,  iteratee: iteratee,  partial: partial,  bind: bind,  bindAll: bindAll,  memoize: memoize,  delay: delay,  defer: defer,  throttle: throttle,  debounce: debounce,  wrap: wrap,  negate: negate,  compose: compose,  after: after,  before: before,  once: once,  findKey: findKey,  findIndex: findIndex,  findLastIndex: findLastIndex,  sortedIndex: sortedIndex,  indexOf: indexOf,  lastIndexOf: lastIndexOf,  find: find,  detect: find,  findWhere: findWhere,  each: each,  forEach: each,  map: map,  collect: map,  reduce: reduce,  foldl: reduce,  inject: reduce,  reduceRight: reduceRight,  foldr: reduceRight,  filter: filter,  select: filter,  reject: reject,  every: every,  all: every,  some: some,  any: some,  contains: contains,  includes: contains,  include: contains,  invoke: invoke,  pluck: pluck,  where: where,  max: max,  min: min,  shuffle: shuffle,  sample: sample,  sortBy: sortBy,  groupBy: groupBy,  indexBy: indexBy,  countBy: countBy,  partition: partition,  toArray: toArray,  size: size,  pick: pick,  omit: omit,  first: first,  head: first,  take: first,  initial: initial,  last: last,  rest: rest,  tail: rest,  drop: rest,  compact: compact,  flatten: flatten,  without: without,  uniq: uniq,  unique: uniq,  union: union,  intersection: intersection,  difference: difference,  unzip: unzip,  transpose: unzip,  zip: zip,  object: object,  range: range,  chunk: chunk,  mixin: mixin,  'default': _$1};// Default Export// Add all of the Underscore functions to the wrapper object.var _ = mixin(allExports);// Legacy Node.js API._._ = _;exports.VERSION = VERSION;exports._ = _;exports._escape = _escape;exports._unescape = _unescape;exports.after = after;exports.allKeys = allKeys;exports.before = before;exports.bind = bind;exports.bindAll = bindAll;exports.chain = chain;exports.chunk = chunk;exports.clone = clone;exports.compact = compact;exports.compose = compose;exports.constant = constant;exports.contains = contains;exports.countBy = countBy;exports.create = create;exports.debounce = debounce;exports.defaults = defaults;exports.defer = defer;exports.delay = delay;exports.difference = difference;exports.each = each;exports.every = every;exports.extend = extend;exports.extendOwn = extendOwn;exports.filter = filter;exports.find = find;exports.findIndex = findIndex;exports.findKey = findKey;exports.findLastIndex = findLastIndex;exports.findWhere = findWhere;exports.first = first;exports.flatten = flatten;exports.functions = functions;exports.get = get;exports.groupBy = groupBy;exports.has = has;exports.identity = identity;exports.indexBy = indexBy;exports.indexOf = indexOf;exports.initial = initial;exports.intersection = intersection;exports.invert = invert;exports.invoke = invoke;exports.isArguments = isArguments$1;exports.isArray = isArray;exports.isArrayBuffer = isArrayBuffer;exports.isBoolean = isBoolean;exports.isDataView = isDataView$1;exports.isDate = isDate;exports.isElement = isElement;exports.isEmpty = isEmpty;exports.isEqual = isEqual;exports.isError = isError;exports.isFinite = isFinite$1;exports.isFunction = isFunction$1;exports.isMap = isMap;exports.isMatch = isMatch;exports.isNaN = isNaN$1;exports.isNull = isNull;exports.isNumber = isNumber;exports.isObject = isObject;exports.isRegExp = isRegExp;exports.isSet = isSet;exports.isString = isString;exports.isSymbol = isSymbol;exports.isTypedArray = isTypedArray$1;exports.isUndefined = isUndefined;exports.isWeakMap = isWeakMap;exports.isWeakSet = isWeakSet;exports.iteratee = iteratee;exports.keys = keys;exports.last = last;exports.lastIndexOf = lastIndexOf;exports.map = map;exports.mapObject = mapObject;exports.matcher = matcher;exports.max = max;exports.memoize = memoize;exports.min = min;exports.mixin = mixin;exports.negate = negate;exports.noop = noop;exports.now = now;exports.object = object;exports.omit = omit;exports.once = once;exports.pairs = pairs;exports.partial = partial;exports.partition = partition;exports.pick = pick;exports.pluck = pluck;exports.property = property;exports.propertyOf = propertyOf;exports.random = random;exports.range = range;exports.reduce = reduce;exports.reduceRight = reduceRight;exports.reject = reject;exports.rest = rest;exports.restArguments = restArguments;exports.result = result;exports.sample = sample;exports.shuffle = shuffle;exports.size = size;exports.some = some;exports.sortBy = sortBy;exports.sortedIndex = sortedIndex;exports.tap = tap;exports.template = template;exports.templateSettings = templateSettings;exports.throttle = throttle;exports.times = times;exports.toArray = toArray;exports.toPath = toPath$1;exports.union = union;exports.uniq = uniq;exports.uniqueId = uniqueId;exports.unzip = unzip;exports.values = values;exports.where = where;exports.without = without;exports.wrap = wrap;exports.zip = zip;//# sourceMappingURL=underscore-node-f.cjs.map
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