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- var mysql = require('../');
- var Connection = require('./Connection');
- var EventEmitter = require('events').EventEmitter;
- var Util = require('util');
- var PoolConnection = require('./PoolConnection');
- module.exports = Pool;
- Util.inherits(Pool, EventEmitter);
- function Pool(options) {
- EventEmitter.call(this);
- this.config = options.config;
- this.config.connectionConfig.pool = this;
- this._acquiringConnections = [];
- this._allConnections = [];
- this._freeConnections = [];
- this._connectionQueue = [];
- this._closed = false;
- }
- Pool.prototype.getConnection = function (cb) {
- if (this._closed) {
- var err = new Error('Pool is closed.');
- err.code = 'POOL_CLOSED';
- process.nextTick(function () {
- cb(err);
- });
- return;
- }
- var connection;
- var pool = this;
- if (this._freeConnections.length > 0) {
- connection = this._freeConnections.shift();
- this.acquireConnection(connection, cb);
- return;
- }
- if (this.config.connectionLimit === 0 || this._allConnections.length < this.config.connectionLimit) {
- connection = new PoolConnection(this, { config: this.config.newConnectionConfig() });
- this._acquiringConnections.push(connection);
- this._allConnections.push(connection);
- connection.connect({timeout: this.config.acquireTimeout}, function onConnect(err) {
- spliceConnection(pool._acquiringConnections, connection);
- if (pool._closed) {
- err = new Error('Pool is closed.');
- err.code = 'POOL_CLOSED';
- }
- if (err) {
- pool._purgeConnection(connection);
- cb(err);
- return;
- }
- pool.emit('connection', connection);
- pool.emit('acquire', connection);
- cb(null, connection);
- });
- return;
- }
- if (!this.config.waitForConnections) {
- process.nextTick(function(){
- var err = new Error('No connections available.');
- err.code = 'POOL_CONNLIMIT';
- cb(err);
- });
- return;
- }
- this._enqueueCallback(cb);
- };
- Pool.prototype.acquireConnection = function acquireConnection(connection, cb) {
- if (connection._pool !== this) {
- throw new Error('Connection acquired from wrong pool.');
- }
- var changeUser = this._needsChangeUser(connection);
- var pool = this;
- this._acquiringConnections.push(connection);
- function onOperationComplete(err) {
- spliceConnection(pool._acquiringConnections, connection);
- if (pool._closed) {
- err = new Error('Pool is closed.');
- err.code = 'POOL_CLOSED';
- }
- if (err) {
- pool._connectionQueue.unshift(cb);
- pool._purgeConnection(connection);
- return;
- }
- if (changeUser) {
- pool.emit('connection', connection);
- }
- pool.emit('acquire', connection);
- cb(null, connection);
- }
- if (changeUser) {
- // restore user back to pool configuration
- connection.config = this.config.newConnectionConfig();
- connection.changeUser({timeout: this.config.acquireTimeout}, onOperationComplete);
- } else {
- // ping connection
- connection.ping({timeout: this.config.acquireTimeout}, onOperationComplete);
- }
- };
- Pool.prototype.releaseConnection = function releaseConnection(connection) {
- if (this._acquiringConnections.indexOf(connection) !== -1) {
- // connection is being acquired
- return;
- }
- if (connection._pool) {
- if (connection._pool !== this) {
- throw new Error('Connection released to wrong pool');
- }
- if (this._freeConnections.indexOf(connection) !== -1) {
- // connection already in free connection pool
- // this won't catch all double-release cases
- throw new Error('Connection already released');
- } else {
- // add connection to end of free queue
- this._freeConnections.push(connection);
- this.emit('release', connection);
- }
- }
- if (this._closed) {
- // empty the connection queue
- this._connectionQueue.splice(0).forEach(function (cb) {
- var err = new Error('Pool is closed.');
- err.code = 'POOL_CLOSED';
- process.nextTick(function () {
- cb(err);
- });
- });
- } else if (this._connectionQueue.length) {
- // get connection with next waiting callback
- this.getConnection(this._connectionQueue.shift());
- }
- };
- Pool.prototype.end = function (cb) {
- this._closed = true;
- if (typeof cb !== 'function') {
- cb = function (err) {
- if (err) throw err;
- };
- }
- var calledBack = false;
- var waitingClose = 0;
- function onEnd(err) {
- if (!calledBack && (err || --waitingClose <= 0)) {
- calledBack = true;
- cb(err);
- }
- }
- while (this._allConnections.length !== 0) {
- waitingClose++;
- this._purgeConnection(this._allConnections[0], onEnd);
- }
- if (waitingClose === 0) {
- process.nextTick(onEnd);
- }
- };
- Pool.prototype.query = function (sql, values, cb) {
- var query = Connection.createQuery(sql, values, cb);
- if (!(typeof sql === 'object' && 'typeCast' in sql)) {
- query.typeCast = this.config.connectionConfig.typeCast;
- }
- if (this.config.connectionConfig.trace) {
- // Long stack trace support
- query._callSite = new Error();
- }
- this.getConnection(function (err, conn) {
- if (err) {
- query.on('error', function () {});
- query.end(err);
- return;
- }
- // Release connection based off event
- query.once('end', function() {
- conn.release();
- });
- conn.query(query);
- });
- return query;
- };
- Pool.prototype._enqueueCallback = function _enqueueCallback(callback) {
- if (this.config.queueLimit && this._connectionQueue.length >= this.config.queueLimit) {
- process.nextTick(function () {
- var err = new Error('Queue limit reached.');
- err.code = 'POOL_ENQUEUELIMIT';
- callback(err);
- });
- return;
- }
- // Bind to domain, as dequeue will likely occur in a different domain
- var cb = process.domain
- ? process.domain.bind(callback)
- : callback;
- this._connectionQueue.push(cb);
- this.emit('enqueue');
- };
- Pool.prototype._needsChangeUser = function _needsChangeUser(connection) {
- var connConfig = connection.config;
- var poolConfig = this.config.connectionConfig;
- // check if changeUser values are different
- return connConfig.user !== poolConfig.user
- || connConfig.database !== poolConfig.database
- || connConfig.password !== poolConfig.password
- || connConfig.charsetNumber !== poolConfig.charsetNumber;
- };
- Pool.prototype._purgeConnection = function _purgeConnection(connection, callback) {
- var cb = callback || function () {};
- if (connection.state === 'disconnected') {
- connection.destroy();
- }
- this._removeConnection(connection);
- if (connection.state !== 'disconnected' && !connection._protocol._quitSequence) {
- connection._realEnd(cb);
- return;
- }
- process.nextTick(cb);
- };
- Pool.prototype._removeConnection = function(connection) {
- connection._pool = null;
- // Remove connection from all connections
- spliceConnection(this._allConnections, connection);
- // Remove connection from free connections
- spliceConnection(this._freeConnections, connection);
- this.releaseConnection(connection);
- };
- Pool.prototype.escape = function(value) {
- return mysql.escape(value, this.config.connectionConfig.stringifyObjects, this.config.connectionConfig.timezone);
- };
- Pool.prototype.escapeId = function escapeId(value) {
- return mysql.escapeId(value, false);
- };
- function spliceConnection(array, connection) {
- var index;
- if ((index = array.indexOf(connection)) !== -1) {
- // Remove connection from all connections
- array.splice(index, 1);
- }
- }
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