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- /* pako 0.2.9 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
- 'use strict';
- var zlib_deflate = require('./zlib/deflate');
- var utils = require('./utils/common');
- var strings = require('./utils/strings');
- var msg = require('./zlib/messages');
- var ZStream = require('./zlib/zstream');
- var toString = Object.prototype.toString;
- /* Public constants ==========================================================*/
- /* ===========================================================================*/
- var Z_NO_FLUSH = 0;
- var Z_FINISH = 4;
- var Z_OK = 0;
- var Z_STREAM_END = 1;
- var Z_SYNC_FLUSH = 2;
- var Z_DEFAULT_COMPRESSION = -1;
- var Z_DEFAULT_STRATEGY = 0;
- var Z_DEFLATED = 8;
- /* ===========================================================================*/
- /**
- * class Deflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[deflate]],
- * [[deflateRaw]] and [[gzip]].
- **/
- /* internal
- * Deflate.chunks -> Array
- *
- * Chunks of output data, if [[Deflate#onData]] not overriden.
- **/
- /**
- * Deflate.result -> Uint8Array|Array
- *
- * Compressed result, generated by default [[Deflate#onData]]
- * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
- * push a chunk with explicit flush (call [[Deflate#push]] with
- * `Z_SYNC_FLUSH` param).
- **/
- /**
- * Deflate.err -> Number
- *
- * Error code after deflate finished. 0 (Z_OK) on success.
- * You will not need it in real life, because deflate errors
- * are possible only on wrong options or bad `onData` / `onEnd`
- * custom handlers.
- **/
- /**
- * Deflate.msg -> String
- *
- * Error message, if [[Deflate.err]] != 0
- **/
- /**
- * new Deflate(options)
- * - options (Object): zlib deflate options.
- *
- * Creates new deflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `level`
- * - `windowBits`
- * - `memLevel`
- * - `strategy`
- * - `dictionary`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw deflate
- * - `gzip` (Boolean) - create gzip wrapper
- * - `to` (String) - if equal to 'string', then result will be "binary string"
- * (each char code [0..255])
- * - `header` (Object) - custom header for gzip
- * - `text` (Boolean) - true if compressed data believed to be text
- * - `time` (Number) - modification time, unix timestamp
- * - `os` (Number) - operation system code
- * - `extra` (Array) - array of bytes with extra data (max 65536)
- * - `name` (String) - file name (binary string)
- * - `comment` (String) - comment (binary string)
- * - `hcrc` (Boolean) - true if header crc should be added
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
- * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * var deflate = new pako.Deflate({ level: 3});
- *
- * deflate.push(chunk1, false);
- * deflate.push(chunk2, true); // true -> last chunk
- *
- * if (deflate.err) { throw new Error(deflate.err); }
- *
- * console.log(deflate.result);
- * ```
- **/
- function Deflate(options) {
- if (!(this instanceof Deflate)) return new Deflate(options);
- this.options = utils.assign({
- level: Z_DEFAULT_COMPRESSION,
- method: Z_DEFLATED,
- chunkSize: 16384,
- windowBits: 15,
- memLevel: 8,
- strategy: Z_DEFAULT_STRATEGY,
- to: ''
- }, options || {});
- var opt = this.options;
- if (opt.raw && (opt.windowBits > 0)) {
- opt.windowBits = -opt.windowBits;
- }
- else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
- opt.windowBits += 16;
- }
- this.err = 0; // error code, if happens (0 = Z_OK)
- this.msg = ''; // error message
- this.ended = false; // used to avoid multiple onEnd() calls
- this.chunks = []; // chunks of compressed data
- this.strm = new ZStream();
- this.strm.avail_out = 0;
- var status = zlib_deflate.deflateInit2(
- this.strm,
- opt.level,
- opt.method,
- opt.windowBits,
- opt.memLevel,
- opt.strategy
- );
- if (status !== Z_OK) {
- throw new Error(msg[status]);
- }
- if (opt.header) {
- zlib_deflate.deflateSetHeader(this.strm, opt.header);
- }
- if (opt.dictionary) {
- var dict;
- // Convert data if needed
- if (typeof opt.dictionary === 'string') {
- // If we need to compress text, change encoding to utf8.
- dict = strings.string2buf(opt.dictionary);
- } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
- dict = new Uint8Array(opt.dictionary);
- } else {
- dict = opt.dictionary;
- }
- status = zlib_deflate.deflateSetDictionary(this.strm, dict);
- if (status !== Z_OK) {
- throw new Error(msg[status]);
- }
- this._dict_set = true;
- }
- }
- /**
- * Deflate#push(data[, mode]) -> Boolean
- * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
- * converted to utf8 byte sequence.
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
- *
- * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
- * new compressed chunks. Returns `true` on success. The last data block must have
- * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
- * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
- * can use mode Z_SYNC_FLUSH, keeping the compression context.
- *
- * On fail call [[Deflate#onEnd]] with error code and return false.
- *
- * We strongly recommend to use `Uint8Array` on input for best speed (output
- * array format is detected automatically). Also, don't skip last param and always
- * use the same type in your code (boolean or number). That will improve JS speed.
- *
- * For regular `Array`-s make sure all elements are [0..255].
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true); // push last chunk
- * ```
- **/
- Deflate.prototype.push = function (data, mode) {
- var strm = this.strm;
- var chunkSize = this.options.chunkSize;
- var status, _mode;
- if (this.ended) { return false; }
- _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
- // Convert data if needed
- if (typeof data === 'string') {
- // If we need to compress text, change encoding to utf8.
- strm.input = strings.string2buf(data);
- } else if (toString.call(data) === '[object ArrayBuffer]') {
- strm.input = new Uint8Array(data);
- } else {
- strm.input = data;
- }
- strm.next_in = 0;
- strm.avail_in = strm.input.length;
- do {
- if (strm.avail_out === 0) {
- strm.output = new utils.Buf8(chunkSize);
- strm.next_out = 0;
- strm.avail_out = chunkSize;
- }
- status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
- if (status !== Z_STREAM_END && status !== Z_OK) {
- this.onEnd(status);
- this.ended = true;
- return false;
- }
- if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
- if (this.options.to === 'string') {
- this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
- } else {
- this.onData(utils.shrinkBuf(strm.output, strm.next_out));
- }
- }
- } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
- // Finalize on the last chunk.
- if (_mode === Z_FINISH) {
- status = zlib_deflate.deflateEnd(this.strm);
- this.onEnd(status);
- this.ended = true;
- return status === Z_OK;
- }
- // callback interim results if Z_SYNC_FLUSH.
- if (_mode === Z_SYNC_FLUSH) {
- this.onEnd(Z_OK);
- strm.avail_out = 0;
- return true;
- }
- return true;
- };
- /**
- * Deflate#onData(chunk) -> Void
- * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
- * on js engine support. When string output requested, each chunk
- * will be string.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
- Deflate.prototype.onData = function (chunk) {
- this.chunks.push(chunk);
- };
- /**
- * Deflate#onEnd(status) -> Void
- * - status (Number): deflate status. 0 (Z_OK) on success,
- * other if not.
- *
- * Called once after you tell deflate that the input stream is
- * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
- * or if an error happened. By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
- Deflate.prototype.onEnd = function (status) {
- // On success - join
- if (status === Z_OK) {
- if (this.options.to === 'string') {
- this.result = this.chunks.join('');
- } else {
- this.result = utils.flattenChunks(this.chunks);
- }
- }
- this.chunks = [];
- this.err = status;
- this.msg = this.strm.msg;
- };
- /**
- * deflate(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * Compress `data` with deflate algorithm and `options`.
- *
- * Supported options are:
- *
- * - level
- * - windowBits
- * - memLevel
- * - strategy
- * - dictionary
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- * negative windowBits implicitly.
- * - `to` (String) - if equal to 'string', then result will be "binary string"
- * (each char code [0..255])
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
- *
- * console.log(pako.deflate(data));
- * ```
- **/
- function deflate(input, options) {
- var deflator = new Deflate(options);
- deflator.push(input, true);
- // That will never happens, if you don't cheat with options :)
- if (deflator.err) { throw deflator.msg; }
- return deflator.result;
- }
- /**
- * deflateRaw(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
- function deflateRaw(input, options) {
- options = options || {};
- options.raw = true;
- return deflate(input, options);
- }
- /**
- * gzip(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but create gzip wrapper instead of
- * deflate one.
- **/
- function gzip(input, options) {
- options = options || {};
- options.gzip = true;
- return deflate(input, options);
- }
- exports.Deflate = Deflate;
- exports.deflate = deflate;
- exports.deflateRaw = deflateRaw;
- exports.gzip = gzip;
- },{"./utils/common":3,"./utils/strings":4,"./zlib/deflate":8,"./zlib/messages":13,"./zlib/zstream":15}],2:[function(require,module,exports){
- 'use strict';
- var zlib_inflate = require('./zlib/inflate');
- var utils = require('./utils/common');
- var strings = require('./utils/strings');
- var c = require('./zlib/constants');
- var msg = require('./zlib/messages');
- var ZStream = require('./zlib/zstream');
- var GZheader = require('./zlib/gzheader');
- var toString = Object.prototype.toString;
- /**
- * class Inflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[inflate]]
- * and [[inflateRaw]].
- **/
- /* internal
- * inflate.chunks -> Array
- *
- * Chunks of output data, if [[Inflate#onData]] not overriden.
- **/
- /**
- * Inflate.result -> Uint8Array|Array|String
- *
- * Uncompressed result, generated by default [[Inflate#onData]]
- * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
- * push a chunk with explicit flush (call [[Inflate#push]] with
- * `Z_SYNC_FLUSH` param).
- **/
- /**
- * Inflate.err -> Number
- *
- * Error code after inflate finished. 0 (Z_OK) on success.
- * Should be checked if broken data possible.
- **/
- /**
- * Inflate.msg -> String
- *
- * Error message, if [[Inflate.err]] != 0
- **/
- /**
- * new Inflate(options)
- * - options (Object): zlib inflate options.
- *
- * Creates new inflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `windowBits`
- * - `dictionary`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw inflate
- * - `to` (String) - if equal to 'string', then result will be converted
- * from utf8 to utf16 (javascript) string. When string output requested,
- * chunk length can differ from `chunkSize`, depending on content.
- *
- * By default, when no options set, autodetect deflate/gzip data format via
- * wrapper header.
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
- * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * var inflate = new pako.Inflate({ level: 3});
- *
- * inflate.push(chunk1, false);
- * inflate.push(chunk2, true); // true -> last chunk
- *
- * if (inflate.err) { throw new Error(inflate.err); }
- *
- * console.log(inflate.result);
- * ```
- **/
- function Inflate(options) {
- if (!(this instanceof Inflate)) return new Inflate(options);
- this.options = utils.assign({
- chunkSize: 16384,
- windowBits: 0,
- to: ''
- }, options || {});
- var opt = this.options;
- // Force window size for `raw` data, if not set directly,
- // because we have no header for autodetect.
- if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
- opt.windowBits = -opt.windowBits;
- if (opt.windowBits === 0) { opt.windowBits = -15; }
- }
- // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
- if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
- !(options && options.windowBits)) {
- opt.windowBits += 32;
- }
- // Gzip header has no info about windows size, we can do autodetect only
- // for deflate. So, if window size not set, force it to max when gzip possible
- if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
- // bit 3 (16) -> gzipped data
- // bit 4 (32) -> autodetect gzip/deflate
- if ((opt.windowBits & 15) === 0) {
- opt.windowBits |= 15;
- }
- }
- this.err = 0; // error code, if happens (0 = Z_OK)
- this.msg = ''; // error message
- this.ended = false; // used to avoid multiple onEnd() calls
- this.chunks = []; // chunks of compressed data
- this.strm = new ZStream();
- this.strm.avail_out = 0;
- var status = zlib_inflate.inflateInit2(
- this.strm,
- opt.windowBits
- );
- if (status !== c.Z_OK) {
- throw new Error(msg[status]);
- }
- this.header = new GZheader();
- zlib_inflate.inflateGetHeader(this.strm, this.header);
- }
- /**
- * Inflate#push(data[, mode]) -> Boolean
- * - data (Uint8Array|Array|ArrayBuffer|String): input data
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
- *
- * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
- * new output chunks. Returns `true` on success. The last data block must have
- * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
- * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
- * can use mode Z_SYNC_FLUSH, keeping the decompression context.
- *
- * On fail call [[Inflate#onEnd]] with error code and return false.
- *
- * We strongly recommend to use `Uint8Array` on input for best speed (output
- * format is detected automatically). Also, don't skip last param and always
- * use the same type in your code (boolean or number). That will improve JS speed.
- *
- * For regular `Array`-s make sure all elements are [0..255].
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true); // push last chunk
- * ```
- **/
- Inflate.prototype.push = function (data, mode) {
- var strm = this.strm;
- var chunkSize = this.options.chunkSize;
- var dictionary = this.options.dictionary;
- var status, _mode;
- var next_out_utf8, tail, utf8str;
- var dict;
- // Flag to properly process Z_BUF_ERROR on testing inflate call
- // when we check that all output data was flushed.
- var allowBufError = false;
- if (this.ended) { return false; }
- _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
- // Convert data if needed
- if (typeof data === 'string') {
- // Only binary strings can be decompressed on practice
- strm.input = strings.binstring2buf(data);
- } else if (toString.call(data) === '[object ArrayBuffer]') {
- strm.input = new Uint8Array(data);
- } else {
- strm.input = data;
- }
- strm.next_in = 0;
- strm.avail_in = strm.input.length;
- do {
- if (strm.avail_out === 0) {
- strm.output = new utils.Buf8(chunkSize);
- strm.next_out = 0;
- strm.avail_out = chunkSize;
- }
- status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
- if (status === c.Z_NEED_DICT && dictionary) {
- // Convert data if needed
- if (typeof dictionary === 'string') {
- dict = strings.string2buf(dictionary);
- } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
- dict = new Uint8Array(dictionary);
- } else {
- dict = dictionary;
- }
- status = zlib_inflate.inflateSetDictionary(this.strm, dict);
- }
- if (status === c.Z_BUF_ERROR && allowBufError === true) {
- status = c.Z_OK;
- allowBufError = false;
- }
- if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
- this.onEnd(status);
- this.ended = true;
- return false;
- }
- if (strm.next_out) {
- if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
- if (this.options.to === 'string') {
- next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
- tail = strm.next_out - next_out_utf8;
- utf8str = strings.buf2string(strm.output, next_out_utf8);
- // move tail
- strm.next_out = tail;
- strm.avail_out = chunkSize - tail;
- if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
- this.onData(utf8str);
- } else {
- this.onData(utils.shrinkBuf(strm.output, strm.next_out));
- }
- }
- }
- // When no more input data, we should check that internal inflate buffers
- // are flushed. The only way to do it when avail_out = 0 - run one more
- // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
- // Here we set flag to process this error properly.
- //
- // NOTE. Deflate does not return error in this case and does not needs such
- // logic.
- if (strm.avail_in === 0 && strm.avail_out === 0) {
- allowBufError = true;
- }
- } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
- if (status === c.Z_STREAM_END) {
- _mode = c.Z_FINISH;
- }
- // Finalize on the last chunk.
- if (_mode === c.Z_FINISH) {
- status = zlib_inflate.inflateEnd(this.strm);
- this.onEnd(status);
- this.ended = true;
- return status === c.Z_OK;
- }
- // callback interim results if Z_SYNC_FLUSH.
- if (_mode === c.Z_SYNC_FLUSH) {
- this.onEnd(c.Z_OK);
- strm.avail_out = 0;
- return true;
- }
- return true;
- };
- /**
- * Inflate#onData(chunk) -> Void
- * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
- * on js engine support. When string output requested, each chunk
- * will be string.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
- Inflate.prototype.onData = function (chunk) {
- this.chunks.push(chunk);
- };
- /**
- * Inflate#onEnd(status) -> Void
- * - status (Number): inflate status. 0 (Z_OK) on success,
- * other if not.
- *
- * Called either after you tell inflate that the input stream is
- * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
- * or if an error happened. By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
- Inflate.prototype.onEnd = function (status) {
- // On success - join
- if (status === c.Z_OK) {
- if (this.options.to === 'string') {
- // Glue & convert here, until we teach pako to send
- // utf8 alligned strings to onData
- this.result = this.chunks.join('');
- } else {
- this.result = utils.flattenChunks(this.chunks);
- }
- }
- this.chunks = [];
- this.err = status;
- this.msg = this.strm.msg;
- };
- /**
- * inflate(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * Decompress `data` with inflate/ungzip and `options`. Autodetect
- * format via wrapper header by default. That's why we don't provide
- * separate `ungzip` method.
- *
- * Supported options are:
- *
- * - windowBits
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- * negative windowBits implicitly.
- * - `to` (String) - if equal to 'string', then result will be converted
- * from utf8 to utf16 (javascript) string. When string output requested,
- * chunk length can differ from `chunkSize`, depending on content.
- *
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
- * , output;
- *
- * try {
- * output = pako.inflate(input);
- * } catch (err)
- * console.log(err);
- * }
- * ```
- **/
- function inflate(input, options) {
- var inflator = new Inflate(options);
- inflator.push(input, true);
- // That will never happens, if you don't cheat with options :)
- if (inflator.err) { throw inflator.msg; }
- return inflator.result;
- }
- /**
- * inflateRaw(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * The same as [[inflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
- function inflateRaw(input, options) {
- options = options || {};
- options.raw = true;
- return inflate(input, options);
- }
- /**
- * ungzip(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * Just shortcut to [[inflate]], because it autodetects format
- * by header.content. Done for convenience.
- **/
- exports.Inflate = Inflate;
- exports.inflate = inflate;
- exports.inflateRaw = inflateRaw;
- exports.ungzip = inflate;
- },{"./utils/common":3,"./utils/strings":4,"./zlib/constants":6,"./zlib/gzheader":9,"./zlib/inflate":11,"./zlib/messages":13,"./zlib/zstream":15}],3:[function(require,module,exports){
- 'use strict';
- var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
- (typeof Uint16Array !== 'undefined') &&
- (typeof Int32Array !== 'undefined');
- exports.assign = function (obj /*from1, from2, from3, ...*/) {
- var sources = Array.prototype.slice.call(arguments, 1);
- while (sources.length) {
- var source = sources.shift();
- if (!source) { continue; }
- if (typeof source !== 'object') {
- throw new TypeError(source + 'must be non-object');
- }
- for (var p in source) {
- if (source.hasOwnProperty(p)) {
- obj[p] = source[p];
- }
- }
- }
- return obj;
- };
- // reduce buffer size, avoiding mem copy
- exports.shrinkBuf = function (buf, size) {
- if (buf.length === size) { return buf; }
- if (buf.subarray) { return buf.subarray(0, size); }
- buf.length = size;
- return buf;
- };
- var fnTyped = {
- arraySet: function (dest, src, src_offs, len, dest_offs) {
- if (src.subarray && dest.subarray) {
- dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
- return;
- }
- // Fallback to ordinary array
- for (var i = 0; i < len; i++) {
- dest[dest_offs + i] = src[src_offs + i];
- }
- },
- // Join array of chunks to single array.
- flattenChunks: function (chunks) {
- var i, l, len, pos, chunk, result;
- // calculate data length
- len = 0;
- for (i = 0, l = chunks.length; i < l; i++) {
- len += chunks[i].length;
- }
- // join chunks
- result = new Uint8Array(len);
- pos = 0;
- for (i = 0, l = chunks.length; i < l; i++) {
- chunk = chunks[i];
- result.set(chunk, pos);
- pos += chunk.length;
- }
- return result;
- }
- };
- var fnUntyped = {
- arraySet: function (dest, src, src_offs, len, dest_offs) {
- for (var i = 0; i < len; i++) {
- dest[dest_offs + i] = src[src_offs + i];
- }
- },
- // Join array of chunks to single array.
- flattenChunks: function (chunks) {
- return [].concat.apply([], chunks);
- }
- };
- // Enable/Disable typed arrays use, for testing
- //
- exports.setTyped = function (on) {
- if (on) {
- exports.Buf8 = Uint8Array;
- exports.Buf16 = Uint16Array;
- exports.Buf32 = Int32Array;
- exports.assign(exports, fnTyped);
- } else {
- exports.Buf8 = Array;
- exports.Buf16 = Array;
- exports.Buf32 = Array;
- exports.assign(exports, fnUntyped);
- }
- };
- exports.setTyped(TYPED_OK);
- },{}],4:[function(require,module,exports){
- // String encode/decode helpers
- 'use strict';
- var utils = require('./common');
- // Quick check if we can use fast array to bin string conversion
- //
- // - apply(Array) can fail on Android 2.2
- // - apply(Uint8Array) can fail on iOS 5.1 Safary
- //
- var STR_APPLY_OK = true;
- var STR_APPLY_UIA_OK = true;
- try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
- try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
- // Table with utf8 lengths (calculated by first byte of sequence)
- // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
- // because max possible codepoint is 0x10ffff
- var _utf8len = new utils.Buf8(256);
- for (var q = 0; q < 256; q++) {
- _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
- }
- _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
- // convert string to array (typed, when possible)
- exports.string2buf = function (str) {
- var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
- // count binary size
- for (m_pos = 0; m_pos < str_len; m_pos++) {
- c = str.charCodeAt(m_pos);
- if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
- c2 = str.charCodeAt(m_pos + 1);
- if ((c2 & 0xfc00) === 0xdc00) {
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
- m_pos++;
- }
- }
- buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
- }
- // allocate buffer
- buf = new utils.Buf8(buf_len);
- // convert
- for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
- c = str.charCodeAt(m_pos);
- if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
- c2 = str.charCodeAt(m_pos + 1);
- if ((c2 & 0xfc00) === 0xdc00) {
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
- m_pos++;
- }
- }
- if (c < 0x80) {
- /* one byte */
- buf[i++] = c;
- } else if (c < 0x800) {
- /* two bytes */
- buf[i++] = 0xC0 | (c >>> 6);
- buf[i++] = 0x80 | (c & 0x3f);
- } else if (c < 0x10000) {
- /* three bytes */
- buf[i++] = 0xE0 | (c >>> 12);
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
- buf[i++] = 0x80 | (c & 0x3f);
- } else {
- /* four bytes */
- buf[i++] = 0xf0 | (c >>> 18);
- buf[i++] = 0x80 | (c >>> 12 & 0x3f);
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
- buf[i++] = 0x80 | (c & 0x3f);
- }
- }
- return buf;
- };
- // Helper (used in 2 places)
- function buf2binstring(buf, len) {
- // use fallback for big arrays to avoid stack overflow
- if (len < 65537) {
- if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
- return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
- }
- }
- var result = '';
- for (var i = 0; i < len; i++) {
- result += String.fromCharCode(buf[i]);
- }
- return result;
- }
- // Convert byte array to binary string
- exports.buf2binstring = function (buf) {
- return buf2binstring(buf, buf.length);
- };
- // Convert binary string (typed, when possible)
- exports.binstring2buf = function (str) {
- var buf = new utils.Buf8(str.length);
- for (var i = 0, len = buf.length; i < len; i++) {
- buf[i] = str.charCodeAt(i);
- }
- return buf;
- };
- // convert array to string
- exports.buf2string = function (buf, max) {
- var i, out, c, c_len;
- var len = max || buf.length;
- // Reserve max possible length (2 words per char)
- // NB: by unknown reasons, Array is significantly faster for
- // String.fromCharCode.apply than Uint16Array.
- var utf16buf = new Array(len * 2);
- for (out = 0, i = 0; i < len;) {
- c = buf[i++];
- // quick process ascii
- if (c < 0x80) { utf16buf[out++] = c; continue; }
- c_len = _utf8len[c];
- // skip 5 & 6 byte codes
- if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
- // apply mask on first byte
- c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
- // join the rest
- while (c_len > 1 && i < len) {
- c = (c << 6) | (buf[i++] & 0x3f);
- c_len--;
- }
- // terminated by end of string?
- if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
- if (c < 0x10000) {
- utf16buf[out++] = c;
- } else {
- c -= 0x10000;
- utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
- utf16buf[out++] = 0xdc00 | (c & 0x3ff);
- }
- }
- return buf2binstring(utf16buf, out);
- };
- // Calculate max possible position in utf8 buffer,
- // that will not break sequence. If that's not possible
- // - (very small limits) return max size as is.
- //
- // buf[] - utf8 bytes array
- // max - length limit (mandatory);
- exports.utf8border = function (buf, max) {
- var pos;
- max = max || buf.length;
- if (max > buf.length) { max = buf.length; }
- // go back from last position, until start of sequence found
- pos = max - 1;
- while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
- // Fuckup - very small and broken sequence,
- // return max, because we should return something anyway.
- if (pos < 0) { return max; }
- // If we came to start of buffer - that means vuffer is too small,
- // return max too.
- if (pos === 0) { return max; }
- return (pos + _utf8len[buf[pos]] > max) ? pos : max;
- };
- },{"./common":3}],5:[function(require,module,exports){
- 'use strict';
- // Note: adler32 takes 12% for level 0 and 2% for level 6.
- // It doesn't worth to make additional optimizationa as in original.
- // Small size is preferable.
- function adler32(adler, buf, len, pos) {
- var s1 = (adler & 0xffff) |0,
- s2 = ((adler >>> 16) & 0xffff) |0,
- n = 0;
- while (len !== 0) {
- // Set limit ~ twice less than 5552, to keep
- // s2 in 31-bits, because we force signed ints.
- // in other case %= will fail.
- n = len > 2000 ? 2000 : len;
- len -= n;
- do {
- s1 = (s1 + buf[pos++]) |0;
- s2 = (s2 + s1) |0;
- } while (--n);
- s1 %= 65521;
- s2 %= 65521;
- }
- return (s1 | (s2 << 16)) |0;
- }
- module.exports = adler32;
- },{}],6:[function(require,module,exports){
- 'use strict';
- module.exports = {
- /* Allowed flush values; see deflate() and inflate() below for details */
- Z_NO_FLUSH: 0,
- Z_PARTIAL_FLUSH: 1,
- Z_SYNC_FLUSH: 2,
- Z_FULL_FLUSH: 3,
- Z_FINISH: 4,
- Z_BLOCK: 5,
- Z_TREES: 6,
- /* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
- Z_OK: 0,
- Z_STREAM_END: 1,
- Z_NEED_DICT: 2,
- Z_ERRNO: -1,
- Z_STREAM_ERROR: -2,
- Z_DATA_ERROR: -3,
- //Z_MEM_ERROR: -4,
- Z_BUF_ERROR: -5,
- //Z_VERSION_ERROR: -6,
- /* compression levels */
- Z_NO_COMPRESSION: 0,
- Z_BEST_SPEED: 1,
- Z_BEST_COMPRESSION: 9,
- Z_DEFAULT_COMPRESSION: -1,
- Z_FILTERED: 1,
- Z_HUFFMAN_ONLY: 2,
- Z_RLE: 3,
- Z_FIXED: 4,
- Z_DEFAULT_STRATEGY: 0,
- /* Possible values of the data_type field (though see inflate()) */
- Z_BINARY: 0,
- Z_TEXT: 1,
- //Z_ASCII: 1, // = Z_TEXT (deprecated)
- Z_UNKNOWN: 2,
- /* The deflate compression method */
- Z_DEFLATED: 8
- //Z_NULL: null // Use -1 or null inline, depending on var type
- };
- },{}],7:[function(require,module,exports){
- 'use strict';
- // Note: we can't get significant speed boost here.
- // So write code to minimize size - no pregenerated tables
- // and array tools dependencies.
- // Use ordinary array, since untyped makes no boost here
- function makeTable() {
- var c, table = [];
- for (var n = 0; n < 256; n++) {
- c = n;
- for (var k = 0; k < 8; k++) {
- c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
- }
- table[n] = c;
- }
- return table;
- }
- // Create table on load. Just 255 signed longs. Not a problem.
- var crcTable = makeTable();
- function crc32(crc, buf, len, pos) {
- var t = crcTable,
- end = pos + len;
- crc ^= -1;
- for (var i = pos; i < end; i++) {
- crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
- }
- return (crc ^ (-1)); // >>> 0;
- }
- module.exports = crc32;
- },{}],8:[function(require,module,exports){
- 'use strict';
- var utils = require('../utils/common');
- var trees = require('./trees');
- var adler32 = require('./adler32');
- var crc32 = require('./crc32');
- var msg = require('./messages');
- /* Public constants ==========================================================*/
- /* ===========================================================================*/
- /* Allowed flush values; see deflate() and inflate() below for details */
- var Z_NO_FLUSH = 0;
- var Z_PARTIAL_FLUSH = 1;
- //var Z_SYNC_FLUSH = 2;
- var Z_FULL_FLUSH = 3;
- var Z_FINISH = 4;
- var Z_BLOCK = 5;
- //var Z_TREES = 6;
- /* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
- var Z_OK = 0;
- var Z_STREAM_END = 1;
- //var Z_NEED_DICT = 2;
- //var Z_ERRNO = -1;
- var Z_STREAM_ERROR = -2;
- var Z_DATA_ERROR = -3;
- //var Z_MEM_ERROR = -4;
- var Z_BUF_ERROR = -5;
- //var Z_VERSION_ERROR = -6;
- /* compression levels */
- //var Z_NO_COMPRESSION = 0;
- //var Z_BEST_SPEED = 1;
- //var Z_BEST_COMPRESSION = 9;
- var Z_DEFAULT_COMPRESSION = -1;
- var Z_FILTERED = 1;
- var Z_HUFFMAN_ONLY = 2;
- var Z_RLE = 3;
- var Z_FIXED = 4;
- var Z_DEFAULT_STRATEGY = 0;
- /* Possible values of the data_type field (though see inflate()) */
- //var Z_BINARY = 0;
- //var Z_TEXT = 1;
- //var Z_ASCII = 1; // = Z_TEXT
- var Z_UNKNOWN = 2;
- /* The deflate compression method */
- var Z_DEFLATED = 8;
- /*============================================================================*/
- var MAX_MEM_LEVEL = 9;
- /* Maximum value for memLevel in deflateInit2 */
- var MAX_WBITS = 15;
- /* 32K LZ77 window */
- var DEF_MEM_LEVEL = 8;
- var LENGTH_CODES = 29;
- /* number of length codes, not counting the special END_BLOCK code */
- var LITERALS = 256;
- /* number of literal bytes 0..255 */
- var L_CODES = LITERALS + 1 + LENGTH_CODES;
- /* number of Literal or Length codes, including the END_BLOCK code */
- var D_CODES = 30;
- /* number of distance codes */
- var BL_CODES = 19;
- /* number of codes used to transfer the bit lengths */
- var HEAP_SIZE = 2 * L_CODES + 1;
- /* maximum heap size */
- var MAX_BITS = 15;
- /* All codes must not exceed MAX_BITS bits */
- var MIN_MATCH = 3;
- var MAX_MATCH = 258;
- var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
- var PRESET_DICT = 0x20;
- var INIT_STATE = 42;
- var EXTRA_STATE = 69;
- var NAME_STATE = 73;
- var COMMENT_STATE = 91;
- var HCRC_STATE = 103;
- var BUSY_STATE = 113;
- var FINISH_STATE = 666;
- var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
- var BS_BLOCK_DONE = 2; /* block flush performed */
- var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
- var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
- var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
- function err(strm, errorCode) {
- strm.msg = msg[errorCode];
- return errorCode;
- }
- function rank(f) {
- return ((f) << 1) - ((f) > 4 ? 9 : 0);
- }
- function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
- /* =========================================================================
- * Flush as much pending output as possible. All deflate() output goes
- * through this function so some applications may wish to modify it
- * to avoid allocating a large strm->output buffer and copying into it.
- * (See also read_buf()).
- */
- function flush_pending(strm) {
- var s = strm.state;
- //_tr_flush_bits(s);
- var len = s.pending;
- if (len > strm.avail_out) {
- len = strm.avail_out;
- }
- if (len === 0) { return; }
- utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
- strm.next_out += len;
- s.pending_out += len;
- strm.total_out += len;
- strm.avail_out -= len;
- s.pending -= len;
- if (s.pending === 0) {
- s.pending_out = 0;
- }
- }
- function flush_block_only(s, last) {
- trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
- s.block_start = s.strstart;
- flush_pending(s.strm);
- }
- function put_byte(s, b) {
- s.pending_buf[s.pending++] = b;
- }
- /* =========================================================================
- * Put a short in the pending buffer. The 16-bit value is put in MSB order.
- * IN assertion: the stream state is correct and there is enough room in
- * pending_buf.
- */
- function putShortMSB(s, b) {
- // put_byte(s, (Byte)(b >> 8));
- // put_byte(s, (Byte)(b & 0xff));
- s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
- s.pending_buf[s.pending++] = b & 0xff;
- }
- /* ===========================================================================
- * Read a new buffer from the current input stream, update the adler32
- * and total number of bytes read. All deflate() input goes through
- * this function so some applications may wish to modify it to avoid
- * allocating a large strm->input buffer and copying from it.
- * (See also flush_pending()).
- */
- function read_buf(strm, buf, start, size) {
- var len = strm.avail_in;
- if (len > size) { len = size; }
- if (len === 0) { return 0; }
- strm.avail_in -= len;
- // zmemcpy(buf, strm->next_in, len);
- utils.arraySet(buf, strm.input, strm.next_in, len, start);
- if (strm.state.wrap === 1) {
- strm.adler = adler32(strm.adler, buf, len, start);
- }
- else if (strm.state.wrap === 2) {
- strm.adler = crc32(strm.adler, buf, len, start);
- }
- strm.next_in += len;
- strm.total_in += len;
- return len;
- }
- /* ===========================================================================
- * Set match_start to the longest match starting at the given string and
- * return its length. Matches shorter or equal to prev_length are discarded,
- * in which case the result is equal to prev_length and match_start is
- * garbage.
- * IN assertions: cur_match is the head of the hash chain for the current
- * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
- * OUT assertion: the match length is not greater than s->lookahead.
- */
- function longest_match(s, cur_match) {
- var chain_length = s.max_chain_length; /* max hash chain length */
- var scan = s.strstart; /* current string */
- var match; /* matched string */
- var len; /* length of current match */
- var best_len = s.prev_length; /* best match length so far */
- var nice_match = s.nice_match; /* stop if match long enough */
- var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
- s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
- var _win = s.window; // shortcut
- var wmask = s.w_mask;
- var prev = s.prev;
- /* Stop when cur_match becomes <= limit. To simplify the code,
- * we prevent matches with the string of window index 0.
- */
- var strend = s.strstart + MAX_MATCH;
- var scan_end1 = _win[scan + best_len - 1];
- var scan_end = _win[scan + best_len];
- /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
- * It is easy to get rid of this optimization if necessary.
- */
- // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
- /* Do not waste too much time if we already have a good match: */
- if (s.prev_length >= s.good_match) {
- chain_length >>= 2;
- }
- /* Do not look for matches beyond the end of the input. This is necessary
- * to make deflate deterministic.
- */
- if (nice_match > s.lookahead) { nice_match = s.lookahead; }
- // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
- do {
- // Assert(cur_match < s->strstart, "no future");
- match = cur_match;
- /* Skip to next match if the match length cannot increase
- * or if the match length is less than 2. Note that the checks below
- * for insufficient lookahead only occur occasionally for performance
- * reasons. Therefore uninitialized memory will be accessed, and
- * conditional jumps will be made that depend on those values.
- * However the length of the match is limited to the lookahead, so
- * the output of deflate is not affected by the uninitialized values.
- */
- if (_win[match + best_len] !== scan_end ||
- _win[match + best_len - 1] !== scan_end1 ||
- _win[match] !== _win[scan] ||
- _win[++match] !== _win[scan + 1]) {
- continue;
- }
- /* The check at best_len-1 can be removed because it will be made
- * again later. (This heuristic is not always a win.)
- * It is not necessary to compare scan[2] and match[2] since they
- * are always equal when the other bytes match, given that
- * the hash keys are equal and that HASH_BITS >= 8.
- */
- scan += 2;
- match++;
- // Assert(*scan == *match, "match[2]?");
- /* We check for insufficient lookahead only every 8th comparison;
- * the 256th check will be made at strstart+258.
- */
- do {
- /*jshint noempty:false*/
- } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- scan < strend);
- // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
- len = MAX_MATCH - (strend - scan);
- scan = strend - MAX_MATCH;
- if (len > best_len) {
- s.match_start = cur_match;
- best_len = len;
- if (len >= nice_match) {
- break;
- }
- scan_end1 = _win[scan + best_len - 1];
- scan_end = _win[scan + best_len];
- }
- } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
- if (best_len <= s.lookahead) {
- return best_len;
- }
- return s.lookahead;
- }
- /* ===========================================================================
- * Fill the window when the lookahead becomes insufficient.
- * Updates strstart and lookahead.
- *
- * IN assertion: lookahead < MIN_LOOKAHEAD
- * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
- * At least one byte has been read, or avail_in == 0; reads are
- * performed for at least two bytes (required for the zip translate_eol
- * option -- not supported here).
- */
- function fill_window(s) {
- var _w_size = s.w_size;
- var p, n, m, more, str;
- //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
- do {
- more = s.window_size - s.lookahead - s.strstart;
- // JS ints have 32 bit, block below not needed
- /* Deal with !@#$% 64K limit: */
- //if (sizeof(int) <= 2) {
- // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
- // more = wsize;
- //
- // } else if (more == (unsigned)(-1)) {
- // /* Very unlikely, but possible on 16 bit machine if
- // * strstart == 0 && lookahead == 1 (input done a byte at time)
- // */
- // more--;
- // }
- //}
- /* If the window is almost full and there is insufficient lookahead,
- * move the upper half to the lower one to make room in the upper half.
- */
- if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
- utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
- s.match_start -= _w_size;
- s.strstart -= _w_size;
- /* we now have strstart >= MAX_DIST */
- s.block_start -= _w_size;
- /* Slide the hash table (could be avoided with 32 bit values
- at the expense of memory usage). We slide even when level == 0
- to keep the hash table consistent if we switch back to level > 0
- later. (Using level 0 permanently is not an optimal usage of
- zlib, so we don't care about this pathological case.)
- */
- n = s.hash_size;
- p = n;
- do {
- m = s.head[--p];
- s.head[p] = (m >= _w_size ? m - _w_size : 0);
- } while (--n);
- n = _w_size;
- p = n;
- do {
- m = s.prev[--p];
- s.prev[p] = (m >= _w_size ? m - _w_size : 0);
- /* If n is not on any hash chain, prev[n] is garbage but
- * its value will never be used.
- */
- } while (--n);
- more += _w_size;
- }
- if (s.strm.avail_in === 0) {
- break;
- }
- /* If there was no sliding:
- * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
- * more == window_size - lookahead - strstart
- * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
- * => more >= window_size - 2*WSIZE + 2
- * In the BIG_MEM or MMAP case (not yet supported),
- * window_size == input_size + MIN_LOOKAHEAD &&
- * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
- * Otherwise, window_size == 2*WSIZE so more >= 2.
- * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
- */
- //Assert(more >= 2, "more < 2");
- n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
- s.lookahead += n;
- /* Initialize the hash value now that we have some input: */
- if (s.lookahead + s.insert >= MIN_MATCH) {
- str = s.strstart - s.insert;
- s.ins_h = s.window[str];
- /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
- //#if MIN_MATCH != 3
- // Call update_hash() MIN_MATCH-3 more times
- //#endif
- while (s.insert) {
- /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
- s.prev[str & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = str;
- str++;
- s.insert--;
- if (s.lookahead + s.insert < MIN_MATCH) {
- break;
- }
- }
- }
- /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
- * but this is not important since only literal bytes will be emitted.
- */
- } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
- /* If the WIN_INIT bytes after the end of the current data have never been
- * written, then zero those bytes in order to avoid memory check reports of
- * the use of uninitialized (or uninitialised as Julian writes) bytes by
- * the longest match routines. Update the high water mark for the next
- * time through here. WIN_INIT is set to MAX_MATCH since the longest match
- * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
- */
- // if (s.high_water < s.window_size) {
- // var curr = s.strstart + s.lookahead;
- // var init = 0;
- //
- // if (s.high_water < curr) {
- // /* Previous high water mark below current data -- zero WIN_INIT
- // * bytes or up to end of window, whichever is less.
- // */
- // init = s.window_size - curr;
- // if (init > WIN_INIT)
- // init = WIN_INIT;
- // zmemzero(s->window + curr, (unsigned)init);
- // s->high_water = curr + init;
- // }
- // else if (s->high_water < (ulg)curr + WIN_INIT) {
- // /* High water mark at or above current data, but below current data
- // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
- // * to end of window, whichever is less.
- // */
- // init = (ulg)curr + WIN_INIT - s->high_water;
- // if (init > s->window_size - s->high_water)
- // init = s->window_size - s->high_water;
- // zmemzero(s->window + s->high_water, (unsigned)init);
- // s->high_water += init;
- // }
- // }
- //
- // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
- // "not enough room for search");
- }
- /* ===========================================================================
- * Copy without compression as much as possible from the input stream, return
- * the current block state.
- * This function does not insert new strings in the dictionary since
- * uncompressible data is probably not useful. This function is used
- * only for the level=0 compression option.
- * NOTE: this function should be optimized to avoid extra copying from
- * window to pending_buf.
- */
- function deflate_stored(s, flush) {
- /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
- * to pending_buf_size, and each stored block has a 5 byte header:
- */
- var max_block_size = 0xffff;
- if (max_block_size > s.pending_buf_size - 5) {
- max_block_size = s.pending_buf_size - 5;
- }
- /* Copy as much as possible from input to output: */
- for (;;) {
- /* Fill the window as much as possible: */
- if (s.lookahead <= 1) {
- //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
- // s->block_start >= (long)s->w_size, "slide too late");
- // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
- // s.block_start >= s.w_size)) {
- // throw new Error("slide too late");
- // }
- fill_window(s);
- if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) {
- break;
- }
- /* flush the current block */
- }
- //Assert(s->block_start >= 0L, "block gone");
- // if (s.block_start < 0) throw new Error("block gone");
- s.strstart += s.lookahead;
- s.lookahead = 0;
- /* Emit a stored block if pending_buf will be full: */
- var max_start = s.block_start + max_block_size;
- if (s.strstart === 0 || s.strstart >= max_start) {
- /* strstart == 0 is possible when wraparound on 16-bit machine */
- s.lookahead = s.strstart - max_start;
- s.strstart = max_start;
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- /* Flush if we may have to slide, otherwise block_start may become
- * negative and the data will be gone:
- */
- if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.strstart > s.block_start) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_NEED_MORE;
- }
- /* ===========================================================================
- * Compress as much as possible from the input stream, return the current
- * block state.
- * This function does not perform lazy evaluation of matches and inserts
- * new strings in the dictionary only for unmatched strings or for short
- * matches. It is used only for the fast compression options.
- */
- function deflate_fast(s, flush) {
- var hash_head; /* head of the hash chain */
- var bflush; /* set if current block must be flushed */
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the next match, plus MIN_MATCH bytes to insert the
- * string following the next match.
- */
- if (s.lookahead < MIN_LOOKAHEAD) {
- fill_window(s);
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) {
- break; /* flush the current block */
- }
- }
- /* Insert the string window[strstart .. strstart+2] in the
- * dictionary, and set hash_head to the head of the hash chain:
- */
- hash_head = 0/*NIL*/;
- if (s.lookahead >= MIN_MATCH) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
- /* Find the longest match, discarding those <= prev_length.
- * At this point we have always match_length < MIN_MATCH
- */
- if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
- /* To simplify the code, we prevent matches with the string
- * of window index 0 (in particular we have to avoid a match
- * of the string with itself at the start of the input file).
- */
- s.match_length = longest_match(s, hash_head);
- /* longest_match() sets match_start */
- }
- if (s.match_length >= MIN_MATCH) {
- // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
- /*** _tr_tally_dist(s, s.strstart - s.match_start,
- s.match_length - MIN_MATCH, bflush); ***/
- bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
- s.lookahead -= s.match_length;
- /* Insert new strings in the hash table only if the match length
- * is not too large. This saves time but degrades compression.
- */
- if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
- s.match_length--; /* string at strstart already in table */
- do {
- s.strstart++;
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- /* strstart never exceeds WSIZE-MAX_MATCH, so there are
- * always MIN_MATCH bytes ahead.
- */
- } while (--s.match_length !== 0);
- s.strstart++;
- } else
- {
- s.strstart += s.match_length;
- s.match_length = 0;
- s.ins_h = s.window[s.strstart];
- /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
- //#if MIN_MATCH != 3
- // Call UPDATE_HASH() MIN_MATCH-3 more times
- //#endif
- /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
- * matter since it will be recomputed at next deflate call.
- */
- }
- } else {
- /* No match, output a literal byte */
- //Tracevv((stderr,"%c", s.window[s.strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
- s.lookahead--;
- s.strstart++;
- }
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
- }
- /* ===========================================================================
- * Same as above, but achieves better compression. We use a lazy
- * evaluation for matches: a match is finally adopted only if there is
- * no better match at the next window position.
- */
- function deflate_slow(s, flush) {
- var hash_head; /* head of hash chain */
- var bflush; /* set if current block must be flushed */
- var max_insert;
- /* Process the input block. */
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the next match, plus MIN_MATCH bytes to insert the
- * string following the next match.
- */
- if (s.lookahead < MIN_LOOKAHEAD) {
- fill_window(s);
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) { break; } /* flush the current block */
- }
- /* Insert the string window[strstart .. strstart+2] in the
- * dictionary, and set hash_head to the head of the hash chain:
- */
- hash_head = 0/*NIL*/;
- if (s.lookahead >= MIN_MATCH) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
- /* Find the longest match, discarding those <= prev_length.
- */
- s.prev_length = s.match_length;
- s.prev_match = s.match_start;
- s.match_length = MIN_MATCH - 1;
- if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
- s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
- /* To simplify the code, we prevent matches with the string
- * of window index 0 (in particular we have to avoid a match
- * of the string with itself at the start of the input file).
- */
- s.match_length = longest_match(s, hash_head);
- /* longest_match() sets match_start */
- if (s.match_length <= 5 &&
- (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
- /* If prev_match is also MIN_MATCH, match_start is garbage
- * but we will ignore the current match anyway.
- */
- s.match_length = MIN_MATCH - 1;
- }
- }
- /* If there was a match at the previous step and the current
- * match is not better, output the previous match:
- */
- if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
- max_insert = s.strstart + s.lookahead - MIN_MATCH;
- /* Do not insert strings in hash table beyond this. */
- //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
- /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
- s.prev_length - MIN_MATCH, bflush);***/
- bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
- /* Insert in hash table all strings up to the end of the match.
- * strstart-1 and strstart are already inserted. If there is not
- * enough lookahead, the last two strings are not inserted in
- * the hash table.
- */
- s.lookahead -= s.prev_length - 1;
- s.prev_length -= 2;
- do {
- if (++s.strstart <= max_insert) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
- } while (--s.prev_length !== 0);
- s.match_available = 0;
- s.match_length = MIN_MATCH - 1;
- s.strstart++;
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- } else if (s.match_available) {
- /* If there was no match at the previous position, output a
- * single literal. If there was a match but the current match
- * is longer, truncate the previous match to a single literal.
- */
- //Tracevv((stderr,"%c", s->window[s->strstart-1]));
- /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
- if (bflush) {
- /*** FLUSH_BLOCK_ONLY(s, 0) ***/
- flush_block_only(s, false);
- /***/
- }
- s.strstart++;
- s.lookahead--;
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- } else {
- /* There is no previous match to compare with, wait for
- * the next step to decide.
- */
- s.match_available = 1;
- s.strstart++;
- s.lookahead--;
- }
- }
- //Assert (flush != Z_NO_FLUSH, "no flush?");
- if (s.match_available) {
- //Tracevv((stderr,"%c", s->window[s->strstart-1]));
- /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
- s.match_available = 0;
- }
- s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
- }
- /* ===========================================================================
- * For Z_RLE, simply look for runs of bytes, generate matches only of distance
- * one. Do not maintain a hash table. (It will be regenerated if this run of
- * deflate switches away from Z_RLE.)
- */
- function deflate_rle(s, flush) {
- var bflush; /* set if current block must be flushed */
- var prev; /* byte at distance one to match */
- var scan, strend; /* scan goes up to strend for length of run */
- var _win = s.window;
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the longest run, plus one for the unrolled loop.
- */
- if (s.lookahead <= MAX_MATCH) {
- fill_window(s);
- if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) { break; } /* flush the current block */
- }
- /* See how many times the previous byte repeats */
- s.match_length = 0;
- if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
- scan = s.strstart - 1;
- prev = _win[scan];
- if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
- strend = s.strstart + MAX_MATCH;
- do {
- /*jshint noempty:false*/
- } while (prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- scan < strend);
- s.match_length = MAX_MATCH - (strend - scan);
- if (s.match_length > s.lookahead) {
- s.match_length = s.lookahead;
- }
- }
- //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
- }
- /* Emit match if have run of MIN_MATCH or longer, else emit literal */
- if (s.match_length >= MIN_MATCH) {
- //check_match(s, s.strstart, s.strstart - 1, s.match_length);
- /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
- bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
- s.lookahead -= s.match_length;
- s.strstart += s.match_length;
- s.match_length = 0;
- } else {
- /* No match, output a literal byte */
- //Tracevv((stderr,"%c", s->window[s->strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
- s.lookahead--;
- s.strstart++;
- }
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
- }
- /* ===========================================================================
- * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
- * (It will be regenerated if this run of deflate switches away from Huffman.)
- */
- function deflate_huff(s, flush) {
- var bflush; /* set if current block must be flushed */
- for (;;) {
- /* Make sure that we have a literal to write. */
- if (s.lookahead === 0) {
- fill_window(s);
- if (s.lookahead === 0) {
- if (flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- break; /* flush the current block */
- }
- }
- /* Output a literal byte */
- s.match_length = 0;
- //Tracevv((stderr,"%c", s->window[s->strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
- s.lookahead--;
- s.strstart++;
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
- }
- /* Values for max_lazy_match, good_match and max_chain_length, depending on
- * the desired pack level (0..9). The values given below have been tuned to
- * exclude worst case performance for pathological files. Better values may be
- * found for specific files.
- */
- function Config(good_length, max_lazy, nice_length, max_chain, func) {
- this.good_length = good_length;
- this.max_lazy = max_lazy;
- this.nice_length = nice_length;
- this.max_chain = max_chain;
- this.func = func;
- }
- var configuration_table;
- configuration_table = [
- /* good lazy nice chain */
- new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
- new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
- new Config(4, 5, 16, 8, deflate_fast), /* 2 */
- new Config(4, 6, 32, 32, deflate_fast), /* 3 */
- new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
- new Config(8, 16, 32, 32, deflate_slow), /* 5 */
- new Config(8, 16, 128, 128, deflate_slow), /* 6 */
- new Config(8, 32, 128, 256, deflate_slow), /* 7 */
- new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
- new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
- ];
- /* ===========================================================================
- * Initialize the "longest match" routines for a new zlib stream
- */
- function lm_init(s) {
- s.window_size = 2 * s.w_size;
- /*** CLEAR_HASH(s); ***/
- zero(s.head); // Fill with NIL (= 0);
- /* Set the default configuration parameters:
- */
- s.max_lazy_match = configuration_table[s.level].max_lazy;
- s.good_match = configuration_table[s.level].good_length;
- s.nice_match = configuration_table[s.level].nice_length;
- s.max_chain_length = configuration_table[s.level].max_chain;
- s.strstart = 0;
- s.block_start = 0;
- s.lookahead = 0;
- s.insert = 0;
- s.match_length = s.prev_length = MIN_MATCH - 1;
- s.match_available = 0;
- s.ins_h = 0;
- }
- function DeflateState() {
- this.strm = null; /* pointer back to this zlib stream */
- this.status = 0; /* as the name implies */
- this.pending_buf = null; /* output still pending */
- this.pending_buf_size = 0; /* size of pending_buf */
- this.pending_out = 0; /* next pending byte to output to the stream */
- this.pending = 0; /* nb of bytes in the pending buffer */
- this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
- this.gzhead = null; /* gzip header information to write */
- this.gzindex = 0; /* where in extra, name, or comment */
- this.method = Z_DEFLATED; /* can only be DEFLATED */
- this.last_flush = -1; /* value of flush param for previous deflate call */
- this.w_size = 0; /* LZ77 window size (32K by default) */
- this.w_bits = 0; /* log2(w_size) (8..16) */
- this.w_mask = 0; /* w_size - 1 */
- this.window = null;
- /* Sliding window. Input bytes are read into the second half of the window,
- * and move to the first half later to keep a dictionary of at least wSize
- * bytes. With this organization, matches are limited to a distance of
- * wSize-MAX_MATCH bytes, but this ensures that IO is always
- * performed with a length multiple of the block size.
- */
- this.window_size = 0;
- /* Actual size of window: 2*wSize, except when the user input buffer
- * is directly used as sliding window.
- */
- this.prev = null;
- /* Link to older string with same hash index. To limit the size of this
- * array to 64K, this link is maintained only for the last 32K strings.
- * An index in this array is thus a window index modulo 32K.
- */
- this.head = null; /* Heads of the hash chains or NIL. */
- this.ins_h = 0; /* hash index of string to be inserted */
- this.hash_size = 0; /* number of elements in hash table */
- this.hash_bits = 0; /* log2(hash_size) */
- this.hash_mask = 0; /* hash_size-1 */
- this.hash_shift = 0;
- /* Number of bits by which ins_h must be shifted at each input
- * step. It must be such that after MIN_MATCH steps, the oldest
- * byte no longer takes part in the hash key, that is:
- * hash_shift * MIN_MATCH >= hash_bits
- */
- this.block_start = 0;
- /* Window position at the beginning of the current output block. Gets
- * negative when the window is moved backwards.
- */
- this.match_length = 0; /* length of best match */
- this.prev_match = 0; /* previous match */
- this.match_available = 0; /* set if previous match exists */
- this.strstart = 0; /* start of string to insert */
- this.match_start = 0; /* start of matching string */
- this.lookahead = 0; /* number of valid bytes ahead in window */
- this.prev_length = 0;
- /* Length of the best match at previous step. Matches not greater than this
- * are discarded. This is used in the lazy match evaluation.
- */
- this.max_chain_length = 0;
- /* To speed up deflation, hash chains are never searched beyond this
- * length. A higher limit improves compression ratio but degrades the
- * speed.
- */
- this.max_lazy_match = 0;
- /* Attempt to find a better match only when the current match is strictly
- * smaller than this value. This mechanism is used only for compression
- * levels >= 4.
- */
- // That's alias to max_lazy_match, don't use directly
- //this.max_insert_length = 0;
- /* Insert new strings in the hash table only if the match length is not
- * greater than this length. This saves time but degrades compression.
- * max_insert_length is used only for compression levels <= 3.
- */
- this.level = 0; /* compression level (1..9) */
- this.strategy = 0; /* favor or force Huffman coding*/
- this.good_match = 0;
- /* Use a faster search when the previous match is longer than this */
- this.nice_match = 0; /* Stop searching when current match exceeds this */
- /* used by trees.c: */
- /* Didn't use ct_data typedef below to suppress compiler warning */
- // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
- // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
- // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
- // Use flat array of DOUBLE size, with interleaved fata,
- // because JS does not support effective
- this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
- this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
- this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
- zero(this.dyn_ltree);
- zero(this.dyn_dtree);
- zero(this.bl_tree);
- this.l_desc = null; /* desc. for literal tree */
- this.d_desc = null; /* desc. for distance tree */
- this.bl_desc = null; /* desc. for bit length tree */
- //ush bl_count[MAX_BITS+1];
- this.bl_count = new utils.Buf16(MAX_BITS + 1);
- /* number of codes at each bit length for an optimal tree */
- //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
- this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
- zero(this.heap);
- this.heap_len = 0; /* number of elements in the heap */
- this.heap_max = 0; /* element of largest frequency */
- /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
- * The same heap array is used to build all trees.
- */
- this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
- zero(this.depth);
- /* Depth of each subtree used as tie breaker for trees of equal frequency
- */
- this.l_buf = 0; /* buffer index for literals or lengths */
- this.lit_bufsize = 0;
- /* Size of match buffer for literals/lengths. There are 4 reasons for
- * limiting lit_bufsize to 64K:
- * - frequencies can be kept in 16 bit counters
- * - if compression is not successful for the first block, all input
- * data is still in the window so we can still emit a stored block even
- * when input comes from standard input. (This can also be done for
- * all blocks if lit_bufsize is not greater than 32K.)
- * - if compression is not successful for a file smaller than 64K, we can
- * even emit a stored file instead of a stored block (saving 5 bytes).
- * This is applicable only for zip (not gzip or zlib).
- * - creating new Huffman trees less frequently may not provide fast
- * adaptation to changes in the input data statistics. (Take for
- * example a binary file with poorly compressible code followed by
- * a highly compressible string table.) Smaller buffer sizes give
- * fast adaptation but have of course the overhead of transmitting
- * trees more frequently.
- * - I can't count above 4
- */
- this.last_lit = 0; /* running index in l_buf */
- this.d_buf = 0;
- /* Buffer index for distances. To simplify the code, d_buf and l_buf have
- * the same number of elements. To use different lengths, an extra flag
- * array would be necessary.
- */
- this.opt_len = 0; /* bit length of current block with optimal trees */
- this.static_len = 0; /* bit length of current block with static trees */
- this.matches = 0; /* number of string matches in current block */
- this.insert = 0; /* bytes at end of window left to insert */
- this.bi_buf = 0;
- /* Output buffer. bits are inserted starting at the bottom (least
- * significant bits).
- */
- this.bi_valid = 0;
- /* Number of valid bits in bi_buf. All bits above the last valid bit
- * are always zero.
- */
- // Used for window memory init. We safely ignore it for JS. That makes
- // sense only for pointers and memory check tools.
- //this.high_water = 0;
- /* High water mark offset in window for initialized bytes -- bytes above
- * this are set to zero in order to avoid memory check warnings when
- * longest match routines access bytes past the input. This is then
- * updated to the new high water mark.
- */
- }
- function deflateResetKeep(strm) {
- var s;
- if (!strm || !strm.state) {
- return err(strm, Z_STREAM_ERROR);
- }
- strm.total_in = strm.total_out = 0;
- strm.data_type = Z_UNKNOWN;
- s = strm.state;
- s.pending = 0;
- s.pending_out = 0;
- if (s.wrap < 0) {
- s.wrap = -s.wrap;
- /* was made negative by deflate(..., Z_FINISH); */
- }
- s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
- strm.adler = (s.wrap === 2) ?
- 0 // crc32(0, Z_NULL, 0)
- :
- 1; // adler32(0, Z_NULL, 0)
- s.last_flush = Z_NO_FLUSH;
- trees._tr_init(s);
- return Z_OK;
- }
- function deflateReset(strm) {
- var ret = deflateResetKeep(strm);
- if (ret === Z_OK) {
- lm_init(strm.state);
- }
- return ret;
- }
- function deflateSetHeader(strm, head) {
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
- strm.state.gzhead = head;
- return Z_OK;
- }
- function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
- if (!strm) { // === Z_NULL
- return Z_STREAM_ERROR;
- }
- var wrap = 1;
- if (level === Z_DEFAULT_COMPRESSION) {
- level = 6;
- }
- if (windowBits < 0) { /* suppress zlib wrapper */
- wrap = 0;
- windowBits = -windowBits;
- }
- else if (windowBits > 15) {
- wrap = 2; /* write gzip wrapper instead */
- windowBits -= 16;
- }
- if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
- windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
- strategy < 0 || strategy > Z_FIXED) {
- return err(strm, Z_STREAM_ERROR);
- }
- if (windowBits === 8) {
- windowBits = 9;
- }
- /* until 256-byte window bug fixed */
- var s = new DeflateState();
- strm.state = s;
- s.strm = strm;
- s.wrap = wrap;
- s.gzhead = null;
- s.w_bits = windowBits;
- s.w_size = 1 << s.w_bits;
- s.w_mask = s.w_size - 1;
- s.hash_bits = memLevel + 7;
- s.hash_size = 1 << s.hash_bits;
- s.hash_mask = s.hash_size - 1;
- s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
- s.window = new utils.Buf8(s.w_size * 2);
- s.head = new utils.Buf16(s.hash_size);
- s.prev = new utils.Buf16(s.w_size);
- // Don't need mem init magic for JS.
- //s.high_water = 0; /* nothing written to s->window yet */
- s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
- s.pending_buf_size = s.lit_bufsize * 4;
- //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
- //s->pending_buf = (uchf *) overlay;
- s.pending_buf = new utils.Buf8(s.pending_buf_size);
- // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
- //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
- s.d_buf = 1 * s.lit_bufsize;
- //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
- s.l_buf = (1 + 2) * s.lit_bufsize;
- s.level = level;
- s.strategy = strategy;
- s.method = method;
- return deflateReset(strm);
- }
- function deflateInit(strm, level) {
- return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
- }
- function deflate(strm, flush) {
- var old_flush, s;
- var beg, val; // for gzip header write only
- if (!strm || !strm.state ||
- flush > Z_BLOCK || flush < 0) {
- return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
- }
- s = strm.state;
- if (!strm.output ||
- (!strm.input && strm.avail_in !== 0) ||
- (s.status === FINISH_STATE && flush !== Z_FINISH)) {
- return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
- }
- s.strm = strm; /* just in case */
- old_flush = s.last_flush;
- s.last_flush = flush;
- /* Write the header */
- if (s.status === INIT_STATE) {
- if (s.wrap === 2) { // GZIP header
- strm.adler = 0; //crc32(0L, Z_NULL, 0);
- put_byte(s, 31);
- put_byte(s, 139);
- put_byte(s, 8);
- if (!s.gzhead) { // s->gzhead == Z_NULL
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, s.level === 9 ? 2 :
- (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
- 4 : 0));
- put_byte(s, OS_CODE);
- s.status = BUSY_STATE;
- }
- else {
- put_byte(s, (s.gzhead.text ? 1 : 0) +
- (s.gzhead.hcrc ? 2 : 0) +
- (!s.gzhead.extra ? 0 : 4) +
- (!s.gzhead.name ? 0 : 8) +
- (!s.gzhead.comment ? 0 : 16)
- );
- put_byte(s, s.gzhead.time & 0xff);
- put_byte(s, (s.gzhead.time >> 8) & 0xff);
- put_byte(s, (s.gzhead.time >> 16) & 0xff);
- put_byte(s, (s.gzhead.time >> 24) & 0xff);
- put_byte(s, s.level === 9 ? 2 :
- (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
- 4 : 0));
- put_byte(s, s.gzhead.os & 0xff);
- if (s.gzhead.extra && s.gzhead.extra.length) {
- put_byte(s, s.gzhead.extra.length & 0xff);
- put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
- }
- if (s.gzhead.hcrc) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
- }
- s.gzindex = 0;
- s.status = EXTRA_STATE;
- }
- }
- else // DEFLATE header
- {
- var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
- var level_flags = -1;
- if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
- level_flags = 0;
- } else if (s.level < 6) {
- level_flags = 1;
- } else if (s.level === 6) {
- level_flags = 2;
- } else {
- level_flags = 3;
- }
- header |= (level_flags << 6);
- if (s.strstart !== 0) { header |= PRESET_DICT; }
- header += 31 - (header % 31);
- s.status = BUSY_STATE;
- putShortMSB(s, header);
- /* Save the adler32 of the preset dictionary: */
- if (s.strstart !== 0) {
- putShortMSB(s, strm.adler >>> 16);
- putShortMSB(s, strm.adler & 0xffff);
- }
- strm.adler = 1; // adler32(0L, Z_NULL, 0);
- }
- }
- //#ifdef GZIP
- if (s.status === EXTRA_STATE) {
- if (s.gzhead.extra/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- break;
- }
- }
- put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
- s.gzindex++;
- }
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (s.gzindex === s.gzhead.extra.length) {
- s.gzindex = 0;
- s.status = NAME_STATE;
- }
- }
- else {
- s.status = NAME_STATE;
- }
- }
- if (s.status === NAME_STATE) {
- if (s.gzhead.name/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- //int val;
- do {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- val = 1;
- break;
- }
- }
- // JS specific: little magic to add zero terminator to end of string
- if (s.gzindex < s.gzhead.name.length) {
- val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
- } else {
- val = 0;
- }
- put_byte(s, val);
- } while (val !== 0);
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (val === 0) {
- s.gzindex = 0;
- s.status = COMMENT_STATE;
- }
- }
- else {
- s.status = COMMENT_STATE;
- }
- }
- if (s.status === COMMENT_STATE) {
- if (s.gzhead.comment/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- //int val;
- do {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- val = 1;
- break;
- }
- }
- // JS specific: little magic to add zero terminator to end of string
- if (s.gzindex < s.gzhead.comment.length) {
- val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
- } else {
- val = 0;
- }
- put_byte(s, val);
- } while (val !== 0);
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (val === 0) {
- s.status = HCRC_STATE;
- }
- }
- else {
- s.status = HCRC_STATE;
- }
- }
- if (s.status === HCRC_STATE) {
- if (s.gzhead.hcrc) {
- if (s.pending + 2 > s.pending_buf_size) {
- flush_pending(strm);
- }
- if (s.pending + 2 <= s.pending_buf_size) {
- put_byte(s, strm.adler & 0xff);
- put_byte(s, (strm.adler >> 8) & 0xff);
- strm.adler = 0; //crc32(0L, Z_NULL, 0);
- s.status = BUSY_STATE;
- }
- }
- else {
- s.status = BUSY_STATE;
- }
- }
- //#endif
- /* Flush as much pending output as possible */
- if (s.pending !== 0) {
- flush_pending(strm);
- if (strm.avail_out === 0) {
- /* Since avail_out is 0, deflate will be called again with
- * more output space, but possibly with both pending and
- * avail_in equal to zero. There won't be anything to do,
- * but this is not an error situation so make sure we
- * return OK instead of BUF_ERROR at next call of deflate:
- */
- s.last_flush = -1;
- return Z_OK;
- }
- /* Make sure there is something to do and avoid duplicate consecutive
- * flushes. For repeated and useless calls with Z_FINISH, we keep
- * returning Z_STREAM_END instead of Z_BUF_ERROR.
- */
- } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
- flush !== Z_FINISH) {
- return err(strm, Z_BUF_ERROR);
- }
- /* User must not provide more input after the first FINISH: */
- if (s.status === FINISH_STATE && strm.avail_in !== 0) {
- return err(strm, Z_BUF_ERROR);
- }
- /* Start a new block or continue the current one.
- */
- if (strm.avail_in !== 0 || s.lookahead !== 0 ||
- (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
- var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
- (s.strategy === Z_RLE ? deflate_rle(s, flush) :
- configuration_table[s.level].func(s, flush));
- if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
- s.status = FINISH_STATE;
- }
- if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
- if (strm.avail_out === 0) {
- s.last_flush = -1;
- /* avoid BUF_ERROR next call, see above */
- }
- return Z_OK;
- /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
- * of deflate should use the same flush parameter to make sure
- * that the flush is complete. So we don't have to output an
- * empty block here, this will be done at next call. This also
- * ensures that for a very small output buffer, we emit at most
- * one empty block.
- */
- }
- if (bstate === BS_BLOCK_DONE) {
- if (flush === Z_PARTIAL_FLUSH) {
- trees._tr_align(s);
- }
- else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
- trees._tr_stored_block(s, 0, 0, false);
- /* For a full flush, this empty block will be recognized
- * as a special marker by inflate_sync().
- */
- if (flush === Z_FULL_FLUSH) {
- /*** CLEAR_HASH(s); ***/ /* forget history */
- zero(s.head); // Fill with NIL (= 0);
- if (s.lookahead === 0) {
- s.strstart = 0;
- s.block_start = 0;
- s.insert = 0;
- }
- }
- }
- flush_pending(strm);
- if (strm.avail_out === 0) {
- s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
- return Z_OK;
- }
- }
- }
- //Assert(strm->avail_out > 0, "bug2");
- //if (strm.avail_out <= 0) { throw new Error("bug2");}
- if (flush !== Z_FINISH) { return Z_OK; }
- if (s.wrap <= 0) { return Z_STREAM_END; }
- /* Write the trailer */
- if (s.wrap === 2) {
- put_byte(s, strm.adler & 0xff);
- put_byte(s, (strm.adler >> 8) & 0xff);
- put_byte(s, (strm.adler >> 16) & 0xff);
- put_byte(s, (strm.adler >> 24) & 0xff);
- put_byte(s, strm.total_in & 0xff);
- put_byte(s, (strm.total_in >> 8) & 0xff);
- put_byte(s, (strm.total_in >> 16) & 0xff);
- put_byte(s, (strm.total_in >> 24) & 0xff);
- }
- else
- {
- putShortMSB(s, strm.adler >>> 16);
- putShortMSB(s, strm.adler & 0xffff);
- }
- flush_pending(strm);
- /* If avail_out is zero, the application will call deflate again
- * to flush the rest.
- */
- if (s.wrap > 0) { s.wrap = -s.wrap; }
- /* write the trailer only once! */
- return s.pending !== 0 ? Z_OK : Z_STREAM_END;
- }
- function deflateEnd(strm) {
- var status;
- if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
- return Z_STREAM_ERROR;
- }
- status = strm.state.status;
- if (status !== INIT_STATE &&
- status !== EXTRA_STATE &&
- status !== NAME_STATE &&
- status !== COMMENT_STATE &&
- status !== HCRC_STATE &&
- status !== BUSY_STATE &&
- status !== FINISH_STATE
- ) {
- return err(strm, Z_STREAM_ERROR);
- }
- strm.state = null;
- return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
- }
- /* =========================================================================
- * Initializes the compression dictionary from the given byte
- * sequence without producing any compressed output.
- */
- function deflateSetDictionary(strm, dictionary) {
- var dictLength = dictionary.length;
- var s;
- var str, n;
- var wrap;
- var avail;
- var next;
- var input;
- var tmpDict;
- if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
- return Z_STREAM_ERROR;
- }
- s = strm.state;
- wrap = s.wrap;
- if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
- return Z_STREAM_ERROR;
- }
- /* when using zlib wrappers, compute Adler-32 for provided dictionary */
- if (wrap === 1) {
- /* adler32(strm->adler, dictionary, dictLength); */
- strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
- }
- s.wrap = 0; /* avoid computing Adler-32 in read_buf */
- /* if dictionary would fill window, just replace the history */
- if (dictLength >= s.w_size) {
- if (wrap === 0) { /* already empty otherwise */
- /*** CLEAR_HASH(s); ***/
- zero(s.head); // Fill with NIL (= 0);
- s.strstart = 0;
- s.block_start = 0;
- s.insert = 0;
- }
- /* use the tail */
- // dictionary = dictionary.slice(dictLength - s.w_size);
- tmpDict = new utils.Buf8(s.w_size);
- utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
- dictionary = tmpDict;
- dictLength = s.w_size;
- }
- /* insert dictionary into window and hash */
- avail = strm.avail_in;
- next = strm.next_in;
- input = strm.input;
- strm.avail_in = dictLength;
- strm.next_in = 0;
- strm.input = dictionary;
- fill_window(s);
- while (s.lookahead >= MIN_MATCH) {
- str = s.strstart;
- n = s.lookahead - (MIN_MATCH - 1);
- do {
- /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
- s.prev[str & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = str;
- str++;
- } while (--n);
- s.strstart = str;
- s.lookahead = MIN_MATCH - 1;
- fill_window(s);
- }
- s.strstart += s.lookahead;
- s.block_start = s.strstart;
- s.insert = s.lookahead;
- s.lookahead = 0;
- s.match_length = s.prev_length = MIN_MATCH - 1;
- s.match_available = 0;
- strm.next_in = next;
- strm.input = input;
- strm.avail_in = avail;
- s.wrap = wrap;
- return Z_OK;
- }
- exports.deflateInit = deflateInit;
- exports.deflateInit2 = deflateInit2;
- exports.deflateReset = deflateReset;
- exports.deflateResetKeep = deflateResetKeep;
- exports.deflateSetHeader = deflateSetHeader;
- exports.deflate = deflate;
- exports.deflateEnd = deflateEnd;
- exports.deflateSetDictionary = deflateSetDictionary;
- exports.deflateInfo = 'pako deflate (from Nodeca project)';
- /* Not implemented
- exports.deflateBound = deflateBound;
- exports.deflateCopy = deflateCopy;
- exports.deflateParams = deflateParams;
- exports.deflatePending = deflatePending;
- exports.deflatePrime = deflatePrime;
- exports.deflateTune = deflateTune;
- */
- },{"../utils/common":3,"./adler32":5,"./crc32":7,"./messages":13,"./trees":14}],9:[function(require,module,exports){
- 'use strict';
- function GZheader() {
- /* true if compressed data believed to be text */
- this.text = 0;
- /* modification time */
- this.time = 0;
- /* extra flags (not used when writing a gzip file) */
- this.xflags = 0;
- /* operating system */
- this.os = 0;
- /* pointer to extra field or Z_NULL if none */
- this.extra = null;
- /* extra field length (valid if extra != Z_NULL) */
- this.extra_len = 0; // Actually, we don't need it in JS,
- // but leave for few code modifications
- //
- // Setup limits is not necessary because in js we should not preallocate memory
- // for inflate use constant limit in 65536 bytes
- //
- /* space at extra (only when reading header) */
- // this.extra_max = 0;
- /* pointer to zero-terminated file name or Z_NULL */
- this.name = '';
- /* space at name (only when reading header) */
- // this.name_max = 0;
- /* pointer to zero-terminated comment or Z_NULL */
- this.comment = '';
- /* space at comment (only when reading header) */
- // this.comm_max = 0;
- /* true if there was or will be a header crc */
- this.hcrc = 0;
- /* true when done reading gzip header (not used when writing a gzip file) */
- this.done = false;
- }
- module.exports = GZheader;
- },{}],10:[function(require,module,exports){
- 'use strict';
- // See state defs from inflate.js
- var BAD = 30; /* got a data error -- remain here until reset */
- var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
- /*
- Decode literal, length, and distance codes and write out the resulting
- literal and match bytes until either not enough input or output is
- available, an end-of-block is encountered, or a data error is encountered.
- When large enough input and output buffers are supplied to inflate(), for
- example, a 16K input buffer and a 64K output buffer, more than 95% of the
- inflate execution time is spent in this routine.
- Entry assumptions:
- state.mode === LEN
- strm.avail_in >= 6
- strm.avail_out >= 258
- start >= strm.avail_out
- state.bits < 8
- On return, state.mode is one of:
- LEN -- ran out of enough output space or enough available input
- TYPE -- reached end of block code, inflate() to interpret next block
- BAD -- error in block data
- Notes:
- - The maximum input bits used by a length/distance pair is 15 bits for the
- length code, 5 bits for the length extra, 15 bits for the distance code,
- and 13 bits for the distance extra. This totals 48 bits, or six bytes.
- Therefore if strm.avail_in >= 6, then there is enough input to avoid
- checking for available input while decoding.
- - The maximum bytes that a single length/distance pair can output is 258
- bytes, which is the maximum length that can be coded. inflate_fast()
- requires strm.avail_out >= 258 for each loop to avoid checking for
- output space.
- */
- module.exports = function inflate_fast(strm, start) {
- var state;
- var _in; /* local strm.input */
- var last; /* have enough input while in < last */
- var _out; /* local strm.output */
- var beg; /* inflate()'s initial strm.output */
- var end; /* while out < end, enough space available */
- //#ifdef INFLATE_STRICT
- var dmax; /* maximum distance from zlib header */
- //#endif
- var wsize; /* window size or zero if not using window */
- var whave; /* valid bytes in the window */
- var wnext; /* window write index */
- // Use `s_window` instead `window`, avoid conflict with instrumentation tools
- var s_window; /* allocated sliding window, if wsize != 0 */
- var hold; /* local strm.hold */
- var bits; /* local strm.bits */
- var lcode; /* local strm.lencode */
- var dcode; /* local strm.distcode */
- var lmask; /* mask for first level of length codes */
- var dmask; /* mask for first level of distance codes */
- var here; /* retrieved table entry */
- var op; /* code bits, operation, extra bits, or */
- /* window position, window bytes to copy */
- var len; /* match length, unused bytes */
- var dist; /* match distance */
- var from; /* where to copy match from */
- var from_source;
- var input, output; // JS specific, because we have no pointers
- /* copy state to local variables */
- state = strm.state;
- //here = state.here;
- _in = strm.next_in;
- input = strm.input;
- last = _in + (strm.avail_in - 5);
- _out = strm.next_out;
- output = strm.output;
- beg = _out - (start - strm.avail_out);
- end = _out + (strm.avail_out - 257);
- //#ifdef INFLATE_STRICT
- dmax = state.dmax;
- //#endif
- wsize = state.wsize;
- whave = state.whave;
- wnext = state.wnext;
- s_window = state.window;
- hold = state.hold;
- bits = state.bits;
- lcode = state.lencode;
- dcode = state.distcode;
- lmask = (1 << state.lenbits) - 1;
- dmask = (1 << state.distbits) - 1;
- /* decode literals and length/distances until end-of-block or not enough
- input data or output space */
- top:
- do {
- if (bits < 15) {
- hold += input[_in++] << bits;
- bits += 8;
- hold += input[_in++] << bits;
- bits += 8;
- }
- here = lcode[hold & lmask];
- dolen:
- for (;;) { // Goto emulation
- op = here >>> 24/*here.bits*/;
- hold >>>= op;
- bits -= op;
- op = (here >>> 16) & 0xff/*here.op*/;
- if (op === 0) { /* literal */
- //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
- // "inflate: literal '%c'\n" :
- // "inflate: literal 0x%02x\n", here.val));
- output[_out++] = here & 0xffff/*here.val*/;
- }
- else if (op & 16) { /* length base */
- len = here & 0xffff/*here.val*/;
- op &= 15; /* number of extra bits */
- if (op) {
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- }
- len += hold & ((1 << op) - 1);
- hold >>>= op;
- bits -= op;
- }
- //Tracevv((stderr, "inflate: length %u\n", len));
- if (bits < 15) {
- hold += input[_in++] << bits;
- bits += 8;
- hold += input[_in++] << bits;
- bits += 8;
- }
- here = dcode[hold & dmask];
- dodist:
- for (;;) { // goto emulation
- op = here >>> 24/*here.bits*/;
- hold >>>= op;
- bits -= op;
- op = (here >>> 16) & 0xff/*here.op*/;
- if (op & 16) { /* distance base */
- dist = here & 0xffff/*here.val*/;
- op &= 15; /* number of extra bits */
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- }
- }
- dist += hold & ((1 << op) - 1);
- //#ifdef INFLATE_STRICT
- if (dist > dmax) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break top;
- }
- //#endif
- hold >>>= op;
- bits -= op;
- //Tracevv((stderr, "inflate: distance %u\n", dist));
- op = _out - beg; /* max distance in output */
- if (dist > op) { /* see if copy from window */
- op = dist - op; /* distance back in window */
- if (op > whave) {
- if (state.sane) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break top;
- }
- // (!) This block is disabled in zlib defailts,
- // don't enable it for binary compatibility
- //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
- // if (len <= op - whave) {
- // do {
- // output[_out++] = 0;
- // } while (--len);
- // continue top;
- // }
- // len -= op - whave;
- // do {
- // output[_out++] = 0;
- // } while (--op > whave);
- // if (op === 0) {
- // from = _out - dist;
- // do {
- // output[_out++] = output[from++];
- // } while (--len);
- // continue top;
- // }
- //#endif
- }
- from = 0; // window index
- from_source = s_window;
- if (wnext === 0) { /* very common case */
- from += wsize - op;
- if (op < len) { /* some from window */
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- else if (wnext < op) { /* wrap around window */
- from += wsize + wnext - op;
- op -= wnext;
- if (op < len) { /* some from end of window */
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = 0;
- if (wnext < len) { /* some from start of window */
- op = wnext;
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- }
- else { /* contiguous in window */
- from += wnext - op;
- if (op < len) { /* some from window */
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- while (len > 2) {
- output[_out++] = from_source[from++];
- output[_out++] = from_source[from++];
- output[_out++] = from_source[from++];
- len -= 3;
- }
- if (len) {
- output[_out++] = from_source[from++];
- if (len > 1) {
- output[_out++] = from_source[from++];
- }
- }
- }
- else {
- from = _out - dist; /* copy direct from output */
- do { /* minimum length is three */
- output[_out++] = output[from++];
- output[_out++] = output[from++];
- output[_out++] = output[from++];
- len -= 3;
- } while (len > 2);
- if (len) {
- output[_out++] = output[from++];
- if (len > 1) {
- output[_out++] = output[from++];
- }
- }
- }
- }
- else if ((op & 64) === 0) { /* 2nd level distance code */
- here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
- continue dodist;
- }
- else {
- strm.msg = 'invalid distance code';
- state.mode = BAD;
- break top;
- }
- break; // need to emulate goto via "continue"
- }
- }
- else if ((op & 64) === 0) { /* 2nd level length code */
- here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
- continue dolen;
- }
- else if (op & 32) { /* end-of-block */
- //Tracevv((stderr, "inflate: end of block\n"));
- state.mode = TYPE;
- break top;
- }
- else {
- strm.msg = 'invalid literal/length code';
- state.mode = BAD;
- break top;
- }
- break; // need to emulate goto via "continue"
- }
- } while (_in < last && _out < end);
- /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
- len = bits >> 3;
- _in -= len;
- bits -= len << 3;
- hold &= (1 << bits) - 1;
- /* update state and return */
- strm.next_in = _in;
- strm.next_out = _out;
- strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
- strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
- state.hold = hold;
- state.bits = bits;
- return;
- };
- },{}],11:[function(require,module,exports){
- 'use strict';
- var utils = require('../utils/common');
- var adler32 = require('./adler32');
- var crc32 = require('./crc32');
- var inflate_fast = require('./inffast');
- var inflate_table = require('./inftrees');
- var CODES = 0;
- var LENS = 1;
- var DISTS = 2;
- /* Public constants ==========================================================*/
- /* ===========================================================================*/
- /* Allowed flush values; see deflate() and inflate() below for details */
- //var Z_NO_FLUSH = 0;
- //var Z_PARTIAL_FLUSH = 1;
- //var Z_SYNC_FLUSH = 2;
- //var Z_FULL_FLUSH = 3;
- var Z_FINISH = 4;
- var Z_BLOCK = 5;
- var Z_TREES = 6;
- /* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
- var Z_OK = 0;
- var Z_STREAM_END = 1;
- var Z_NEED_DICT = 2;
- //var Z_ERRNO = -1;
- var Z_STREAM_ERROR = -2;
- var Z_DATA_ERROR = -3;
- var Z_MEM_ERROR = -4;
- var Z_BUF_ERROR = -5;
- //var Z_VERSION_ERROR = -6;
- /* The deflate compression method */
- var Z_DEFLATED = 8;
- /* STATES ====================================================================*/
- /* ===========================================================================*/
- var HEAD = 1; /* i: waiting for magic header */
- var FLAGS = 2; /* i: waiting for method and flags (gzip) */
- var TIME = 3; /* i: waiting for modification time (gzip) */
- var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
- var EXLEN = 5; /* i: waiting for extra length (gzip) */
- var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
- var NAME = 7; /* i: waiting for end of file name (gzip) */
- var COMMENT = 8; /* i: waiting for end of comment (gzip) */
- var HCRC = 9; /* i: waiting for header crc (gzip) */
- var DICTID = 10; /* i: waiting for dictionary check value */
- var DICT = 11; /* waiting for inflateSetDictionary() call */
- var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
- var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
- var STORED = 14; /* i: waiting for stored size (length and complement) */
- var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
- var COPY = 16; /* i/o: waiting for input or output to copy stored block */
- var TABLE = 17; /* i: waiting for dynamic block table lengths */
- var LENLENS = 18; /* i: waiting for code length code lengths */
- var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
- var LEN_ = 20; /* i: same as LEN below, but only first time in */
- var LEN = 21; /* i: waiting for length/lit/eob code */
- var LENEXT = 22; /* i: waiting for length extra bits */
- var DIST = 23; /* i: waiting for distance code */
- var DISTEXT = 24; /* i: waiting for distance extra bits */
- var MATCH = 25; /* o: waiting for output space to copy string */
- var LIT = 26; /* o: waiting for output space to write literal */
- var CHECK = 27; /* i: waiting for 32-bit check value */
- var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
- var DONE = 29; /* finished check, done -- remain here until reset */
- var BAD = 30; /* got a data error -- remain here until reset */
- var MEM = 31; /* got an inflate() memory error -- remain here until reset */
- var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
- /* ===========================================================================*/
- var ENOUGH_LENS = 852;
- var ENOUGH_DISTS = 592;
- //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
- var MAX_WBITS = 15;
- /* 32K LZ77 window */
- var DEF_WBITS = MAX_WBITS;
- function zswap32(q) {
- return (((q >>> 24) & 0xff) +
- ((q >>> 8) & 0xff00) +
- ((q & 0xff00) << 8) +
- ((q & 0xff) << 24));
- }
- function InflateState() {
- this.mode = 0; /* current inflate mode */
- this.last = false; /* true if processing last block */
- this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
- this.havedict = false; /* true if dictionary provided */
- this.flags = 0; /* gzip header method and flags (0 if zlib) */
- this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
- this.check = 0; /* protected copy of check value */
- this.total = 0; /* protected copy of output count */
- // TODO: may be {}
- this.head = null; /* where to save gzip header information */
- /* sliding window */
- this.wbits = 0; /* log base 2 of requested window size */
- this.wsize = 0; /* window size or zero if not using window */
- this.whave = 0; /* valid bytes in the window */
- this.wnext = 0; /* window write index */
- this.window = null; /* allocated sliding window, if needed */
- /* bit accumulator */
- this.hold = 0; /* input bit accumulator */
- this.bits = 0; /* number of bits in "in" */
- /* for string and stored block copying */
- this.length = 0; /* literal or length of data to copy */
- this.offset = 0; /* distance back to copy string from */
- /* for table and code decoding */
- this.extra = 0; /* extra bits needed */
- /* fixed and dynamic code tables */
- this.lencode = null; /* starting table for length/literal codes */
- this.distcode = null; /* starting table for distance codes */
- this.lenbits = 0; /* index bits for lencode */
- this.distbits = 0; /* index bits for distcode */
- /* dynamic table building */
- this.ncode = 0; /* number of code length code lengths */
- this.nlen = 0; /* number of length code lengths */
- this.ndist = 0; /* number of distance code lengths */
- this.have = 0; /* number of code lengths in lens[] */
- this.next = null; /* next available space in codes[] */
- this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
- this.work = new utils.Buf16(288); /* work area for code table building */
- /*
- because we don't have pointers in js, we use lencode and distcode directly
- as buffers so we don't need codes
- */
- //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
- this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
- this.distdyn = null; /* dynamic table for distance codes (JS specific) */
- this.sane = 0; /* if false, allow invalid distance too far */
- this.back = 0; /* bits back of last unprocessed length/lit */
- this.was = 0; /* initial length of match */
- }
- function inflateResetKeep(strm) {
- var state;
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- strm.total_in = strm.total_out = state.total = 0;
- strm.msg = ''; /*Z_NULL*/
- if (state.wrap) { /* to support ill-conceived Java test suite */
- strm.adler = state.wrap & 1;
- }
- state.mode = HEAD;
- state.last = 0;
- state.havedict = 0;
- state.dmax = 32768;
- state.head = null/*Z_NULL*/;
- state.hold = 0;
- state.bits = 0;
- //state.lencode = state.distcode = state.next = state.codes;
- state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
- state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
- state.sane = 1;
- state.back = -1;
- //Tracev((stderr, "inflate: reset\n"));
- return Z_OK;
- }
- function inflateReset(strm) {
- var state;
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- state.wsize = 0;
- state.whave = 0;
- state.wnext = 0;
- return inflateResetKeep(strm);
- }
- function inflateReset2(strm, windowBits) {
- var wrap;
- var state;
- /* get the state */
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- /* extract wrap request from windowBits parameter */
- if (windowBits < 0) {
- wrap = 0;
- windowBits = -windowBits;
- }
- else {
- wrap = (windowBits >> 4) + 1;
- if (windowBits < 48) {
- windowBits &= 15;
- }
- }
- /* set number of window bits, free window if different */
- if (windowBits && (windowBits < 8 || windowBits > 15)) {
- return Z_STREAM_ERROR;
- }
- if (state.window !== null && state.wbits !== windowBits) {
- state.window = null;
- }
- /* update state and reset the rest of it */
- state.wrap = wrap;
- state.wbits = windowBits;
- return inflateReset(strm);
- }
- function inflateInit2(strm, windowBits) {
- var ret;
- var state;
- if (!strm) { return Z_STREAM_ERROR; }
- //strm.msg = Z_NULL; /* in case we return an error */
- state = new InflateState();
- //if (state === Z_NULL) return Z_MEM_ERROR;
- //Tracev((stderr, "inflate: allocated\n"));
- strm.state = state;
- state.window = null/*Z_NULL*/;
- ret = inflateReset2(strm, windowBits);
- if (ret !== Z_OK) {
- strm.state = null/*Z_NULL*/;
- }
- return ret;
- }
- function inflateInit(strm) {
- return inflateInit2(strm, DEF_WBITS);
- }
- /*
- Return state with length and distance decoding tables and index sizes set to
- fixed code decoding. Normally this returns fixed tables from inffixed.h.
- If BUILDFIXED is defined, then instead this routine builds the tables the
- first time it's called, and returns those tables the first time and
- thereafter. This reduces the size of the code by about 2K bytes, in
- exchange for a little execution time. However, BUILDFIXED should not be
- used for threaded applications, since the rewriting of the tables and virgin
- may not be thread-safe.
- */
- var virgin = true;
- var lenfix, distfix; // We have no pointers in JS, so keep tables separate
- function fixedtables(state) {
- /* build fixed huffman tables if first call (may not be thread safe) */
- if (virgin) {
- var sym;
- lenfix = new utils.Buf32(512);
- distfix = new utils.Buf32(32);
- /* literal/length table */
- sym = 0;
- while (sym < 144) { state.lens[sym++] = 8; }
- while (sym < 256) { state.lens[sym++] = 9; }
- while (sym < 280) { state.lens[sym++] = 7; }
- while (sym < 288) { state.lens[sym++] = 8; }
- inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
- /* distance table */
- sym = 0;
- while (sym < 32) { state.lens[sym++] = 5; }
- inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
- /* do this just once */
- virgin = false;
- }
- state.lencode = lenfix;
- state.lenbits = 9;
- state.distcode = distfix;
- state.distbits = 5;
- }
- /*
- Update the window with the last wsize (normally 32K) bytes written before
- returning. If window does not exist yet, create it. This is only called
- when a window is already in use, or when output has been written during this
- inflate call, but the end of the deflate stream has not been reached yet.
- It is also called to create a window for dictionary data when a dictionary
- is loaded.
- Providing output buffers larger than 32K to inflate() should provide a speed
- advantage, since only the last 32K of output is copied to the sliding window
- upon return from inflate(), and since all distances after the first 32K of
- output will fall in the output data, making match copies simpler and faster.
- The advantage may be dependent on the size of the processor's data caches.
- */
- function updatewindow(strm, src, end, copy) {
- var dist;
- var state = strm.state;
- /* if it hasn't been done already, allocate space for the window */
- if (state.window === null) {
- state.wsize = 1 << state.wbits;
- state.wnext = 0;
- state.whave = 0;
- state.window = new utils.Buf8(state.wsize);
- }
- /* copy state->wsize or less output bytes into the circular window */
- if (copy >= state.wsize) {
- utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
- state.wnext = 0;
- state.whave = state.wsize;
- }
- else {
- dist = state.wsize - state.wnext;
- if (dist > copy) {
- dist = copy;
- }
- //zmemcpy(state->window + state->wnext, end - copy, dist);
- utils.arraySet(state.window, src, end - copy, dist, state.wnext);
- copy -= dist;
- if (copy) {
- //zmemcpy(state->window, end - copy, copy);
- utils.arraySet(state.window, src, end - copy, copy, 0);
- state.wnext = copy;
- state.whave = state.wsize;
- }
- else {
- state.wnext += dist;
- if (state.wnext === state.wsize) { state.wnext = 0; }
- if (state.whave < state.wsize) { state.whave += dist; }
- }
- }
- return 0;
- }
- function inflate(strm, flush) {
- var state;
- var input, output; // input/output buffers
- var next; /* next input INDEX */
- var put; /* next output INDEX */
- var have, left; /* available input and output */
- var hold; /* bit buffer */
- var bits; /* bits in bit buffer */
- var _in, _out; /* save starting available input and output */
- var copy; /* number of stored or match bytes to copy */
- var from; /* where to copy match bytes from */
- var from_source;
- var here = 0; /* current decoding table entry */
- var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
- //var last; /* parent table entry */
- var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
- var len; /* length to copy for repeats, bits to drop */
- var ret; /* return code */
- var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
- var opts;
- var n; // temporary var for NEED_BITS
- var order = /* permutation of code lengths */
- [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
- if (!strm || !strm.state || !strm.output ||
- (!strm.input && strm.avail_in !== 0)) {
- return Z_STREAM_ERROR;
- }
- state = strm.state;
- if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
- //--- LOAD() ---
- put = strm.next_out;
- output = strm.output;
- left = strm.avail_out;
- next = strm.next_in;
- input = strm.input;
- have = strm.avail_in;
- hold = state.hold;
- bits = state.bits;
- //---
- _in = have;
- _out = left;
- ret = Z_OK;
- inf_leave: // goto emulation
- for (;;) {
- switch (state.mode) {
- case HEAD:
- if (state.wrap === 0) {
- state.mode = TYPEDO;
- break;
- }
- //=== NEEDBITS(16);
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
- state.check = 0/*crc32(0L, Z_NULL, 0)*/;
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = FLAGS;
- break;
- }
- state.flags = 0; /* expect zlib header */
- if (state.head) {
- state.head.done = false;
- }
- if (!(state.wrap & 1) || /* check if zlib header allowed */
- (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
- strm.msg = 'incorrect header check';
- state.mode = BAD;
- break;
- }
- if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
- strm.msg = 'unknown compression method';
- state.mode = BAD;
- break;
- }
- //--- DROPBITS(4) ---//
- hold >>>= 4;
- bits -= 4;
- //---//
- len = (hold & 0x0f)/*BITS(4)*/ + 8;
- if (state.wbits === 0) {
- state.wbits = len;
- }
- else if (len > state.wbits) {
- strm.msg = 'invalid window size';
- state.mode = BAD;
- break;
- }
- state.dmax = 1 << len;
- //Tracev((stderr, "inflate: zlib header ok\n"));
- strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
- state.mode = hold & 0x200 ? DICTID : TYPE;
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- break;
- case FLAGS:
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.flags = hold;
- if ((state.flags & 0xff) !== Z_DEFLATED) {
- strm.msg = 'unknown compression method';
- state.mode = BAD;
- break;
- }
- if (state.flags & 0xe000) {
- strm.msg = 'unknown header flags set';
- state.mode = BAD;
- break;
- }
- if (state.head) {
- state.head.text = ((hold >> 8) & 1);
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = TIME;
- /* falls through */
- case TIME:
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (state.head) {
- state.head.time = hold;
- }
- if (state.flags & 0x0200) {
- //=== CRC4(state.check, hold)
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- hbuf[2] = (hold >>> 16) & 0xff;
- hbuf[3] = (hold >>> 24) & 0xff;
- state.check = crc32(state.check, hbuf, 4, 0);
- //===
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = OS;
- /* falls through */
- case OS:
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (state.head) {
- state.head.xflags = (hold & 0xff);
- state.head.os = (hold >> 8);
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = EXLEN;
- /* falls through */
- case EXLEN:
- if (state.flags & 0x0400) {
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.length = hold;
- if (state.head) {
- state.head.extra_len = hold;
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- }
- else if (state.head) {
- state.head.extra = null/*Z_NULL*/;
- }
- state.mode = EXTRA;
- /* falls through */
- case EXTRA:
- if (state.flags & 0x0400) {
- copy = state.length;
- if (copy > have) { copy = have; }
- if (copy) {
- if (state.head) {
- len = state.head.extra_len - state.length;
- if (!state.head.extra) {
- // Use untyped array for more conveniend processing later
- state.head.extra = new Array(state.head.extra_len);
- }
- utils.arraySet(
- state.head.extra,
- input,
- next,
- // extra field is limited to 65536 bytes
- // - no need for additional size check
- copy,
- /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
- len
- );
- //zmemcpy(state.head.extra + len, next,
- // len + copy > state.head.extra_max ?
- // state.head.extra_max - len : copy);
- }
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- state.length -= copy;
- }
- if (state.length) { break inf_leave; }
- }
- state.length = 0;
- state.mode = NAME;
- /* falls through */
- case NAME:
- if (state.flags & 0x0800) {
- if (have === 0) { break inf_leave; }
- copy = 0;
- do {
- // TODO: 2 or 1 bytes?
- len = input[next + copy++];
- /* use constant limit because in js we should not preallocate memory */
- if (state.head && len &&
- (state.length < 65536 /*state.head.name_max*/)) {
- state.head.name += String.fromCharCode(len);
- }
- } while (len && copy < have);
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- if (len) { break inf_leave; }
- }
- else if (state.head) {
- state.head.name = null;
- }
- state.length = 0;
- state.mode = COMMENT;
- /* falls through */
- case COMMENT:
- if (state.flags & 0x1000) {
- if (have === 0) { break inf_leave; }
- copy = 0;
- do {
- len = input[next + copy++];
- /* use constant limit because in js we should not preallocate memory */
- if (state.head && len &&
- (state.length < 65536 /*state.head.comm_max*/)) {
- state.head.comment += String.fromCharCode(len);
- }
- } while (len && copy < have);
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- if (len) { break inf_leave; }
- }
- else if (state.head) {
- state.head.comment = null;
- }
- state.mode = HCRC;
- /* falls through */
- case HCRC:
- if (state.flags & 0x0200) {
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (hold !== (state.check & 0xffff)) {
- strm.msg = 'header crc mismatch';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- }
- if (state.head) {
- state.head.hcrc = ((state.flags >> 9) & 1);
- state.head.done = true;
- }
- strm.adler = state.check = 0;
- state.mode = TYPE;
- break;
- case DICTID:
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- strm.adler = state.check = zswap32(hold);
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = DICT;
- /* falls through */
- case DICT:
- if (state.havedict === 0) {
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- return Z_NEED_DICT;
- }
- strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
- state.mode = TYPE;
- /* falls through */
- case TYPE:
- if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case TYPEDO:
- if (state.last) {
- //--- BYTEBITS() ---//
- hold >>>= bits & 7;
- bits -= bits & 7;
- //---//
- state.mode = CHECK;
- break;
- }
- //=== NEEDBITS(3); */
- while (bits < 3) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.last = (hold & 0x01)/*BITS(1)*/;
- //--- DROPBITS(1) ---//
- hold >>>= 1;
- bits -= 1;
- //---//
- switch ((hold & 0x03)/*BITS(2)*/) {
- case 0: /* stored block */
- //Tracev((stderr, "inflate: stored block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = STORED;
- break;
- case 1: /* fixed block */
- fixedtables(state);
- //Tracev((stderr, "inflate: fixed codes block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = LEN_; /* decode codes */
- if (flush === Z_TREES) {
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- break inf_leave;
- }
- break;
- case 2: /* dynamic block */
- //Tracev((stderr, "inflate: dynamic codes block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = TABLE;
- break;
- case 3:
- strm.msg = 'invalid block type';
- state.mode = BAD;
- }
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- break;
- case STORED:
- //--- BYTEBITS() ---// /* go to byte boundary */
- hold >>>= bits & 7;
- bits -= bits & 7;
- //---//
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
- strm.msg = 'invalid stored block lengths';
- state.mode = BAD;
- break;
- }
- state.length = hold & 0xffff;
- //Tracev((stderr, "inflate: stored length %u\n",
- // state.length));
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = COPY_;
- if (flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case COPY_:
- state.mode = COPY;
- /* falls through */
- case COPY:
- copy = state.length;
- if (copy) {
- if (copy > have) { copy = have; }
- if (copy > left) { copy = left; }
- if (copy === 0) { break inf_leave; }
- //--- zmemcpy(put, next, copy); ---
- utils.arraySet(output, input, next, copy, put);
- //---//
- have -= copy;
- next += copy;
- left -= copy;
- put += copy;
- state.length -= copy;
- break;
- }
- //Tracev((stderr, "inflate: stored end\n"));
- state.mode = TYPE;
- break;
- case TABLE:
- //=== NEEDBITS(14); */
- while (bits < 14) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
- //--- DROPBITS(5) ---//
- hold >>>= 5;
- bits -= 5;
- //---//
- state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
- //--- DROPBITS(5) ---//
- hold >>>= 5;
- bits -= 5;
- //---//
- state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
- //--- DROPBITS(4) ---//
- hold >>>= 4;
- bits -= 4;
- //---//
- //#ifndef PKZIP_BUG_WORKAROUND
- if (state.nlen > 286 || state.ndist > 30) {
- strm.msg = 'too many length or distance symbols';
- state.mode = BAD;
- break;
- }
- //#endif
- //Tracev((stderr, "inflate: table sizes ok\n"));
- state.have = 0;
- state.mode = LENLENS;
- /* falls through */
- case LENLENS:
- while (state.have < state.ncode) {
- //=== NEEDBITS(3);
- while (bits < 3) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
- //--- DROPBITS(3) ---//
- hold >>>= 3;
- bits -= 3;
- //---//
- }
- while (state.have < 19) {
- state.lens[order[state.have++]] = 0;
- }
- // We have separate tables & no pointers. 2 commented lines below not needed.
- //state.next = state.codes;
- //state.lencode = state.next;
- // Switch to use dynamic table
- state.lencode = state.lendyn;
- state.lenbits = 7;
- opts = { bits: state.lenbits };
- ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
- state.lenbits = opts.bits;
- if (ret) {
- strm.msg = 'invalid code lengths set';
- state.mode = BAD;
- break;
- }
- //Tracev((stderr, "inflate: code lengths ok\n"));
- state.have = 0;
- state.mode = CODELENS;
- /* falls through */
- case CODELENS:
- while (state.have < state.nlen + state.ndist) {
- for (;;) {
- here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
- if ((here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if (here_val < 16) {
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.lens[state.have++] = here_val;
- }
- else {
- if (here_val === 16) {
- //=== NEEDBITS(here.bits + 2);
- n = here_bits + 2;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- if (state.have === 0) {
- strm.msg = 'invalid bit length repeat';
- state.mode = BAD;
- break;
- }
- len = state.lens[state.have - 1];
- copy = 3 + (hold & 0x03);//BITS(2);
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- }
- else if (here_val === 17) {
- //=== NEEDBITS(here.bits + 3);
- n = here_bits + 3;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- len = 0;
- copy = 3 + (hold & 0x07);//BITS(3);
- //--- DROPBITS(3) ---//
- hold >>>= 3;
- bits -= 3;
- //---//
- }
- else {
- //=== NEEDBITS(here.bits + 7);
- n = here_bits + 7;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- len = 0;
- copy = 11 + (hold & 0x7f);//BITS(7);
- //--- DROPBITS(7) ---//
- hold >>>= 7;
- bits -= 7;
- //---//
- }
- if (state.have + copy > state.nlen + state.ndist) {
- strm.msg = 'invalid bit length repeat';
- state.mode = BAD;
- break;
- }
- while (copy--) {
- state.lens[state.have++] = len;
- }
- }
- }
- /* handle error breaks in while */
- if (state.mode === BAD) { break; }
- /* check for end-of-block code (better have one) */
- if (state.lens[256] === 0) {
- strm.msg = 'invalid code -- missing end-of-block';
- state.mode = BAD;
- break;
- }
- /* build code tables -- note: do not change the lenbits or distbits
- values here (9 and 6) without reading the comments in inftrees.h
- concerning the ENOUGH constants, which depend on those values */
- state.lenbits = 9;
- opts = { bits: state.lenbits };
- ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
- // We have separate tables & no pointers. 2 commented lines below not needed.
- // state.next_index = opts.table_index;
- state.lenbits = opts.bits;
- // state.lencode = state.next;
- if (ret) {
- strm.msg = 'invalid literal/lengths set';
- state.mode = BAD;
- break;
- }
- state.distbits = 6;
- //state.distcode.copy(state.codes);
- // Switch to use dynamic table
- state.distcode = state.distdyn;
- opts = { bits: state.distbits };
- ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
- // We have separate tables & no pointers. 2 commented lines below not needed.
- // state.next_index = opts.table_index;
- state.distbits = opts.bits;
- // state.distcode = state.next;
- if (ret) {
- strm.msg = 'invalid distances set';
- state.mode = BAD;
- break;
- }
- //Tracev((stderr, 'inflate: codes ok\n'));
- state.mode = LEN_;
- if (flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case LEN_:
- state.mode = LEN;
- /* falls through */
- case LEN:
- if (have >= 6 && left >= 258) {
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- inflate_fast(strm, _out);
- //--- LOAD() ---
- put = strm.next_out;
- output = strm.output;
- left = strm.avail_out;
- next = strm.next_in;
- input = strm.input;
- have = strm.avail_in;
- hold = state.hold;
- bits = state.bits;
- //---
- if (state.mode === TYPE) {
- state.back = -1;
- }
- break;
- }
- state.back = 0;
- for (;;) {
- here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
- if (here_bits <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if (here_op && (here_op & 0xf0) === 0) {
- last_bits = here_bits;
- last_op = here_op;
- last_val = here_val;
- for (;;) {
- here = state.lencode[last_val +
- ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
- if ((last_bits + here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- //--- DROPBITS(last.bits) ---//
- hold >>>= last_bits;
- bits -= last_bits;
- //---//
- state.back += last_bits;
- }
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.back += here_bits;
- state.length = here_val;
- if (here_op === 0) {
- //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
- // "inflate: literal '%c'\n" :
- // "inflate: literal 0x%02x\n", here.val));
- state.mode = LIT;
- break;
- }
- if (here_op & 32) {
- //Tracevv((stderr, "inflate: end of block\n"));
- state.back = -1;
- state.mode = TYPE;
- break;
- }
- if (here_op & 64) {
- strm.msg = 'invalid literal/length code';
- state.mode = BAD;
- break;
- }
- state.extra = here_op & 15;
- state.mode = LENEXT;
- /* falls through */
- case LENEXT:
- if (state.extra) {
- //=== NEEDBITS(state.extra);
- n = state.extra;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
- //--- DROPBITS(state.extra) ---//
- hold >>>= state.extra;
- bits -= state.extra;
- //---//
- state.back += state.extra;
- }
- //Tracevv((stderr, "inflate: length %u\n", state.length));
- state.was = state.length;
- state.mode = DIST;
- /* falls through */
- case DIST:
- for (;;) {
- here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
- if ((here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if ((here_op & 0xf0) === 0) {
- last_bits = here_bits;
- last_op = here_op;
- last_val = here_val;
- for (;;) {
- here = state.distcode[last_val +
- ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
- if ((last_bits + here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- //--- DROPBITS(last.bits) ---//
- hold >>>= last_bits;
- bits -= last_bits;
- //---//
- state.back += last_bits;
- }
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.back += here_bits;
- if (here_op & 64) {
- strm.msg = 'invalid distance code';
- state.mode = BAD;
- break;
- }
- state.offset = here_val;
- state.extra = (here_op) & 15;
- state.mode = DISTEXT;
- /* falls through */
- case DISTEXT:
- if (state.extra) {
- //=== NEEDBITS(state.extra);
- n = state.extra;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
- //--- DROPBITS(state.extra) ---//
- hold >>>= state.extra;
- bits -= state.extra;
- //---//
- state.back += state.extra;
- }
- //#ifdef INFLATE_STRICT
- if (state.offset > state.dmax) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break;
- }
- //#endif
- //Tracevv((stderr, "inflate: distance %u\n", state.offset));
- state.mode = MATCH;
- /* falls through */
- case MATCH:
- if (left === 0) { break inf_leave; }
- copy = _out - left;
- if (state.offset > copy) { /* copy from window */
- copy = state.offset - copy;
- if (copy > state.whave) {
- if (state.sane) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break;
- }
- // (!) This block is disabled in zlib defailts,
- // don't enable it for binary compatibility
- //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
- // Trace((stderr, "inflate.c too far\n"));
- // copy -= state.whave;
- // if (copy > state.length) { copy = state.length; }
- // if (copy > left) { copy = left; }
- // left -= copy;
- // state.length -= copy;
- // do {
- // output[put++] = 0;
- // } while (--copy);
- // if (state.length === 0) { state.mode = LEN; }
- // break;
- //#endif
- }
- if (copy > state.wnext) {
- copy -= state.wnext;
- from = state.wsize - copy;
- }
- else {
- from = state.wnext - copy;
- }
- if (copy > state.length) { copy = state.length; }
- from_source = state.window;
- }
- else { /* copy from output */
- from_source = output;
- from = put - state.offset;
- copy = state.length;
- }
- if (copy > left) { copy = left; }
- left -= copy;
- state.length -= copy;
- do {
- output[put++] = from_source[from++];
- } while (--copy);
- if (state.length === 0) { state.mode = LEN; }
- break;
- case LIT:
- if (left === 0) { break inf_leave; }
- output[put++] = state.length;
- left--;
- state.mode = LEN;
- break;
- case CHECK:
- if (state.wrap) {
- //=== NEEDBITS(32);
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- // Use '|' insdead of '+' to make sure that result is signed
- hold |= input[next++] << bits;
- bits += 8;
- }
- //===//
- _out -= left;
- strm.total_out += _out;
- state.total += _out;
- if (_out) {
- strm.adler = state.check =
- /*UPDATE(state.check, put - _out, _out);*/
- (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
- }
- _out = left;
- // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
- if ((state.flags ? hold : zswap32(hold)) !== state.check) {
- strm.msg = 'incorrect data check';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- //Tracev((stderr, "inflate: check matches trailer\n"));
- }
- state.mode = LENGTH;
- /* falls through */
- case LENGTH:
- if (state.wrap && state.flags) {
- //=== NEEDBITS(32);
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (hold !== (state.total & 0xffffffff)) {
- strm.msg = 'incorrect length check';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- //Tracev((stderr, "inflate: length matches trailer\n"));
- }
- state.mode = DONE;
- /* falls through */
- case DONE:
- ret = Z_STREAM_END;
- break inf_leave;
- case BAD:
- ret = Z_DATA_ERROR;
- break inf_leave;
- case MEM:
- return Z_MEM_ERROR;
- case SYNC:
- /* falls through */
- default:
- return Z_STREAM_ERROR;
- }
- }
- // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
- /*
- Return from inflate(), updating the total counts and the check value.
- If there was no progress during the inflate() call, return a buffer
- error. Call updatewindow() to create and/or update the window state.
- Note: a memory error from inflate() is non-recoverable.
- */
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
- (state.mode < CHECK || flush !== Z_FINISH))) {
- if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
- state.mode = MEM;
- return Z_MEM_ERROR;
- }
- }
- _in -= strm.avail_in;
- _out -= strm.avail_out;
- strm.total_in += _in;
- strm.total_out += _out;
- state.total += _out;
- if (state.wrap && _out) {
- strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
- (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
- }
- strm.data_type = state.bits + (state.last ? 64 : 0) +
- (state.mode === TYPE ? 128 : 0) +
- (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
- if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
- ret = Z_BUF_ERROR;
- }
- return ret;
- }
- function inflateEnd(strm) {
- if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
- return Z_STREAM_ERROR;
- }
- var state = strm.state;
- if (state.window) {
- state.window = null;
- }
- strm.state = null;
- return Z_OK;
- }
- function inflateGetHeader(strm, head) {
- var state;
- /* check state */
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
- /* save header structure */
- state.head = head;
- head.done = false;
- return Z_OK;
- }
- function inflateSetDictionary(strm, dictionary) {
- var dictLength = dictionary.length;
- var state;
- var dictid;
- var ret;
- /* check state */
- if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
- state = strm.state;
- if (state.wrap !== 0 && state.mode !== DICT) {
- return Z_STREAM_ERROR;
- }
- /* check for correct dictionary identifier */
- if (state.mode === DICT) {
- dictid = 1; /* adler32(0, null, 0)*/
- /* dictid = adler32(dictid, dictionary, dictLength); */
- dictid = adler32(dictid, dictionary, dictLength, 0);
- if (dictid !== state.check) {
- return Z_DATA_ERROR;
- }
- }
- /* copy dictionary to window using updatewindow(), which will amend the
- existing dictionary if appropriate */
- ret = updatewindow(strm, dictionary, dictLength, dictLength);
- if (ret) {
- state.mode = MEM;
- return Z_MEM_ERROR;
- }
- state.havedict = 1;
- // Tracev((stderr, "inflate: dictionary set\n"));
- return Z_OK;
- }
- exports.inflateReset = inflateReset;
- exports.inflateReset2 = inflateReset2;
- exports.inflateResetKeep = inflateResetKeep;
- exports.inflateInit = inflateInit;
- exports.inflateInit2 = inflateInit2;
- exports.inflate = inflate;
- exports.inflateEnd = inflateEnd;
- exports.inflateGetHeader = inflateGetHeader;
- exports.inflateSetDictionary = inflateSetDictionary;
- exports.inflateInfo = 'pako inflate (from Nodeca project)';
- /* Not implemented
- exports.inflateCopy = inflateCopy;
- exports.inflateGetDictionary = inflateGetDictionary;
- exports.inflateMark = inflateMark;
- exports.inflatePrime = inflatePrime;
- exports.inflateSync = inflateSync;
- exports.inflateSyncPoint = inflateSyncPoint;
- exports.inflateUndermine = inflateUndermine;
- */
- },{"../utils/common":3,"./adler32":5,"./crc32":7,"./inffast":10,"./inftrees":12}],12:[function(require,module,exports){
- 'use strict';
- var utils = require('../utils/common');
- var MAXBITS = 15;
- var ENOUGH_LENS = 852;
- var ENOUGH_DISTS = 592;
- //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
- var CODES = 0;
- var LENS = 1;
- var DISTS = 2;
- var lbase = [ /* Length codes 257..285 base */
- 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
- 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
- ];
- var lext = [ /* Length codes 257..285 extra */
- 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
- 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
- ];
- var dbase = [ /* Distance codes 0..29 base */
- 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
- 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
- 8193, 12289, 16385, 24577, 0, 0
- ];
- var dext = [ /* Distance codes 0..29 extra */
- 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
- 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
- 28, 28, 29, 29, 64, 64
- ];
- module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
- {
- var bits = opts.bits;
- //here = opts.here; /* table entry for duplication */
- var len = 0; /* a code's length in bits */
- var sym = 0; /* index of code symbols */
- var min = 0, max = 0; /* minimum and maximum code lengths */
- var root = 0; /* number of index bits for root table */
- var curr = 0; /* number of index bits for current table */
- var drop = 0; /* code bits to drop for sub-table */
- var left = 0; /* number of prefix codes available */
- var used = 0; /* code entries in table used */
- var huff = 0; /* Huffman code */
- var incr; /* for incrementing code, index */
- var fill; /* index for replicating entries */
- var low; /* low bits for current root entry */
- var mask; /* mask for low root bits */
- var next; /* next available space in table */
- var base = null; /* base value table to use */
- var base_index = 0;
- // var shoextra; /* extra bits table to use */
- var end; /* use base and extra for symbol > end */
- var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
- var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
- var extra = null;
- var extra_index = 0;
- var here_bits, here_op, here_val;
- /*
- Process a set of code lengths to create a canonical Huffman code. The
- code lengths are lens[0..codes-1]. Each length corresponds to the
- symbols 0..codes-1. The Huffman code is generated by first sorting the
- symbols by length from short to long, and retaining the symbol order
- for codes with equal lengths. Then the code starts with all zero bits
- for the first code of the shortest length, and the codes are integer
- increments for the same length, and zeros are appended as the length
- increases. For the deflate format, these bits are stored backwards
- from their more natural integer increment ordering, and so when the
- decoding tables are built in the large loop below, the integer codes
- are incremented backwards.
- This routine assumes, but does not check, that all of the entries in
- lens[] are in the range 0..MAXBITS. The caller must assure this.
- 1..MAXBITS is interpreted as that code length. zero means that that
- symbol does not occur in this code.
- The codes are sorted by computing a count of codes for each length,
- creating from that a table of starting indices for each length in the
- sorted table, and then entering the symbols in order in the sorted
- table. The sorted table is work[], with that space being provided by
- the caller.
- The length counts are used for other purposes as well, i.e. finding
- the minimum and maximum length codes, determining if there are any
- codes at all, checking for a valid set of lengths, and looking ahead
- at length counts to determine sub-table sizes when building the
- decoding tables.
- */
- /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
- for (len = 0; len <= MAXBITS; len++) {
- count[len] = 0;
- }
- for (sym = 0; sym < codes; sym++) {
- count[lens[lens_index + sym]]++;
- }
- /* bound code lengths, force root to be within code lengths */
- root = bits;
- for (max = MAXBITS; max >= 1; max--) {
- if (count[max] !== 0) { break; }
- }
- if (root > max) {
- root = max;
- }
- if (max === 0) { /* no symbols to code at all */
- //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
- //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
- //table.val[opts.table_index++] = 0; //here.val = (var short)0;
- table[table_index++] = (1 << 24) | (64 << 16) | 0;
- //table.op[opts.table_index] = 64;
- //table.bits[opts.table_index] = 1;
- //table.val[opts.table_index++] = 0;
- table[table_index++] = (1 << 24) | (64 << 16) | 0;
- opts.bits = 1;
- return 0; /* no symbols, but wait for decoding to report error */
- }
- for (min = 1; min < max; min++) {
- if (count[min] !== 0) { break; }
- }
- if (root < min) {
- root = min;
- }
- /* check for an over-subscribed or incomplete set of lengths */
- left = 1;
- for (len = 1; len <= MAXBITS; len++) {
- left <<= 1;
- left -= count[len];
- if (left < 0) {
- return -1;
- } /* over-subscribed */
- }
- if (left > 0 && (type === CODES || max !== 1)) {
- return -1; /* incomplete set */
- }
- /* generate offsets into symbol table for each length for sorting */
- offs[1] = 0;
- for (len = 1; len < MAXBITS; len++) {
- offs[len + 1] = offs[len] + count[len];
- }
- /* sort symbols by length, by symbol order within each length */
- for (sym = 0; sym < codes; sym++) {
- if (lens[lens_index + sym] !== 0) {
- work[offs[lens[lens_index + sym]]++] = sym;
- }
- }
- /*
- Create and fill in decoding tables. In this loop, the table being
- filled is at next and has curr index bits. The code being used is huff
- with length len. That code is converted to an index by dropping drop
- bits off of the bottom. For codes where len is less than drop + curr,
- those top drop + curr - len bits are incremented through all values to
- fill the table with replicated entries.
- root is the number of index bits for the root table. When len exceeds
- root, sub-tables are created pointed to by the root entry with an index
- of the low root bits of huff. This is saved in low to check for when a
- new sub-table should be started. drop is zero when the root table is
- being filled, and drop is root when sub-tables are being filled.
- When a new sub-table is needed, it is necessary to look ahead in the
- code lengths to determine what size sub-table is needed. The length
- counts are used for this, and so count[] is decremented as codes are
- entered in the tables.
- used keeps track of how many table entries have been allocated from the
- provided *table space. It is checked for LENS and DIST tables against
- the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
- the initial root table size constants. See the comments in inftrees.h
- for more information.
- sym increments through all symbols, and the loop terminates when
- all codes of length max, i.e. all codes, have been processed. This
- routine permits incomplete codes, so another loop after this one fills
- in the rest of the decoding tables with invalid code markers.
- */
- /* set up for code type */
- // poor man optimization - use if-else instead of switch,
- // to avoid deopts in old v8
- if (type === CODES) {
- base = extra = work; /* dummy value--not used */
- end = 19;
- } else if (type === LENS) {
- base = lbase;
- base_index -= 257;
- extra = lext;
- extra_index -= 257;
- end = 256;
- } else { /* DISTS */
- base = dbase;
- extra = dext;
- end = -1;
- }
- /* initialize opts for loop */
- huff = 0; /* starting code */
- sym = 0; /* starting code symbol */
- len = min; /* starting code length */
- next = table_index; /* current table to fill in */
- curr = root; /* current table index bits */
- drop = 0; /* current bits to drop from code for index */
- low = -1; /* trigger new sub-table when len > root */
- used = 1 << root; /* use root table entries */
- mask = used - 1; /* mask for comparing low */
- /* check available table space */
- if ((type === LENS && used > ENOUGH_LENS) ||
- (type === DISTS && used > ENOUGH_DISTS)) {
- return 1;
- }
- var i = 0;
- /* process all codes and make table entries */
- for (;;) {
- i++;
- /* create table entry */
- here_bits = len - drop;
- if (work[sym] < end) {
- here_op = 0;
- here_val = work[sym];
- }
- else if (work[sym] > end) {
- here_op = extra[extra_index + work[sym]];
- here_val = base[base_index + work[sym]];
- }
- else {
- here_op = 32 + 64; /* end of block */
- here_val = 0;
- }
- /* replicate for those indices with low len bits equal to huff */
- incr = 1 << (len - drop);
- fill = 1 << curr;
- min = fill; /* save offset to next table */
- do {
- fill -= incr;
- table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
- } while (fill !== 0);
- /* backwards increment the len-bit code huff */
- incr = 1 << (len - 1);
- while (huff & incr) {
- incr >>= 1;
- }
- if (incr !== 0) {
- huff &= incr - 1;
- huff += incr;
- } else {
- huff = 0;
- }
- /* go to next symbol, update count, len */
- sym++;
- if (--count[len] === 0) {
- if (len === max) { break; }
- len = lens[lens_index + work[sym]];
- }
- /* create new sub-table if needed */
- if (len > root && (huff & mask) !== low) {
- /* if first time, transition to sub-tables */
- if (drop === 0) {
- drop = root;
- }
- /* increment past last table */
- next += min; /* here min is 1 << curr */
- /* determine length of next table */
- curr = len - drop;
- left = 1 << curr;
- while (curr + drop < max) {
- left -= count[curr + drop];
- if (left <= 0) { break; }
- curr++;
- left <<= 1;
- }
- /* check for enough space */
- used += 1 << curr;
- if ((type === LENS && used > ENOUGH_LENS) ||
- (type === DISTS && used > ENOUGH_DISTS)) {
- return 1;
- }
- /* point entry in root table to sub-table */
- low = huff & mask;
- /*table.op[low] = curr;
- table.bits[low] = root;
- table.val[low] = next - opts.table_index;*/
- table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
- }
- }
- /* fill in remaining table entry if code is incomplete (guaranteed to have
- at most one remaining entry, since if the code is incomplete, the
- maximum code length that was allowed to get this far is one bit) */
- if (huff !== 0) {
- //table.op[next + huff] = 64; /* invalid code marker */
- //table.bits[next + huff] = len - drop;
- //table.val[next + huff] = 0;
- table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
- }
- /* set return parameters */
- //opts.table_index += used;
- opts.bits = root;
- return 0;
- };
- },{"../utils/common":3}],13:[function(require,module,exports){
- 'use strict';
- module.exports = {
- 2: 'need dictionary', /* Z_NEED_DICT 2 */
- 1: 'stream end', /* Z_STREAM_END 1 */
- 0: '', /* Z_OK 0 */
- '-1': 'file error', /* Z_ERRNO (-1) */
- '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
- '-3': 'data error', /* Z_DATA_ERROR (-3) */
- '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
- '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
- '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
- };
- },{}],14:[function(require,module,exports){
- 'use strict';
- var utils = require('../utils/common');
- /* Public constants ==========================================================*/
- /* ===========================================================================*/
- //var Z_FILTERED = 1;
- //var Z_HUFFMAN_ONLY = 2;
- //var Z_RLE = 3;
- var Z_FIXED = 4;
- //var Z_DEFAULT_STRATEGY = 0;
- /* Possible values of the data_type field (though see inflate()) */
- var Z_BINARY = 0;
- var Z_TEXT = 1;
- //var Z_ASCII = 1; // = Z_TEXT
- var Z_UNKNOWN = 2;
- /*============================================================================*/
- function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
- // From zutil.h
- var STORED_BLOCK = 0;
- var STATIC_TREES = 1;
- var DYN_TREES = 2;
- /* The three kinds of block type */
- var MIN_MATCH = 3;
- var MAX_MATCH = 258;
- /* The minimum and maximum match lengths */
- // From deflate.h
- /* ===========================================================================
- * Internal compression state.
- */
- var LENGTH_CODES = 29;
- /* number of length codes, not counting the special END_BLOCK code */
- var LITERALS = 256;
- /* number of literal bytes 0..255 */
- var L_CODES = LITERALS + 1 + LENGTH_CODES;
- /* number of Literal or Length codes, including the END_BLOCK code */
- var D_CODES = 30;
- /* number of distance codes */
- var BL_CODES = 19;
- /* number of codes used to transfer the bit lengths */
- var HEAP_SIZE = 2 * L_CODES + 1;
- /* maximum heap size */
- var MAX_BITS = 15;
- /* All codes must not exceed MAX_BITS bits */
- var Buf_size = 16;
- /* size of bit buffer in bi_buf */
- /* ===========================================================================
- * Constants
- */
- var MAX_BL_BITS = 7;
- /* Bit length codes must not exceed MAX_BL_BITS bits */
- var END_BLOCK = 256;
- /* end of block literal code */
- var REP_3_6 = 16;
- /* repeat previous bit length 3-6 times (2 bits of repeat count) */
- var REPZ_3_10 = 17;
- /* repeat a zero length 3-10 times (3 bits of repeat count) */
- var REPZ_11_138 = 18;
- /* repeat a zero length 11-138 times (7 bits of repeat count) */
- /* eslint-disable comma-spacing,array-bracket-spacing */
- var extra_lbits = /* extra bits for each length code */
- [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
- var extra_dbits = /* extra bits for each distance code */
- [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
- var extra_blbits = /* extra bits for each bit length code */
- [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
- var bl_order =
- [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
- /* eslint-enable comma-spacing,array-bracket-spacing */
- /* The lengths of the bit length codes are sent in order of decreasing
- * probability, to avoid transmitting the lengths for unused bit length codes.
- */
- /* ===========================================================================
- * Local data. These are initialized only once.
- */
- // We pre-fill arrays with 0 to avoid uninitialized gaps
- var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
- // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
- var static_ltree = new Array((L_CODES + 2) * 2);
- zero(static_ltree);
- /* The static literal tree. Since the bit lengths are imposed, there is no
- * need for the L_CODES extra codes used during heap construction. However
- * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
- * below).
- */
- var static_dtree = new Array(D_CODES * 2);
- zero(static_dtree);
- /* The static distance tree. (Actually a trivial tree since all codes use
- * 5 bits.)
- */
- var _dist_code = new Array(DIST_CODE_LEN);
- zero(_dist_code);
- /* Distance codes. The first 256 values correspond to the distances
- * 3 .. 258, the last 256 values correspond to the top 8 bits of
- * the 15 bit distances.
- */
- var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
- zero(_length_code);
- /* length code for each normalized match length (0 == MIN_MATCH) */
- var base_length = new Array(LENGTH_CODES);
- zero(base_length);
- /* First normalized length for each code (0 = MIN_MATCH) */
- var base_dist = new Array(D_CODES);
- zero(base_dist);
- /* First normalized distance for each code (0 = distance of 1) */
- function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
- this.static_tree = static_tree; /* static tree or NULL */
- this.extra_bits = extra_bits; /* extra bits for each code or NULL */
- this.extra_base = extra_base; /* base index for extra_bits */
- this.elems = elems; /* max number of elements in the tree */
- this.max_length = max_length; /* max bit length for the codes */
- // show if `static_tree` has data or dummy - needed for monomorphic objects
- this.has_stree = static_tree && static_tree.length;
- }
- var static_l_desc;
- var static_d_desc;
- var static_bl_desc;
- function TreeDesc(dyn_tree, stat_desc) {
- this.dyn_tree = dyn_tree; /* the dynamic tree */
- this.max_code = 0; /* largest code with non zero frequency */
- this.stat_desc = stat_desc; /* the corresponding static tree */
- }
- function d_code(dist) {
- return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
- }
- /* ===========================================================================
- * Output a short LSB first on the stream.
- * IN assertion: there is enough room in pendingBuf.
- */
- function put_short(s, w) {
- // put_byte(s, (uch)((w) & 0xff));
- // put_byte(s, (uch)((ush)(w) >> 8));
- s.pending_buf[s.pending++] = (w) & 0xff;
- s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
- }
- /* ===========================================================================
- * Send a value on a given number of bits.
- * IN assertion: length <= 16 and value fits in length bits.
- */
- function send_bits(s, value, length) {
- if (s.bi_valid > (Buf_size - length)) {
- s.bi_buf |= (value << s.bi_valid) & 0xffff;
- put_short(s, s.bi_buf);
- s.bi_buf = value >> (Buf_size - s.bi_valid);
- s.bi_valid += length - Buf_size;
- } else {
- s.bi_buf |= (value << s.bi_valid) & 0xffff;
- s.bi_valid += length;
- }
- }
- function send_code(s, c, tree) {
- send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
- }
- /* ===========================================================================
- * Reverse the first len bits of a code, using straightforward code (a faster
- * method would use a table)
- * IN assertion: 1 <= len <= 15
- */
- function bi_reverse(code, len) {
- var res = 0;
- do {
- res |= code & 1;
- code >>>= 1;
- res <<= 1;
- } while (--len > 0);
- return res >>> 1;
- }
- /* ===========================================================================
- * Flush the bit buffer, keeping at most 7 bits in it.
- */
- function bi_flush(s) {
- if (s.bi_valid === 16) {
- put_short(s, s.bi_buf);
- s.bi_buf = 0;
- s.bi_valid = 0;
- } else if (s.bi_valid >= 8) {
- s.pending_buf[s.pending++] = s.bi_buf & 0xff;
- s.bi_buf >>= 8;
- s.bi_valid -= 8;
- }
- }
- /* ===========================================================================
- * Compute the optimal bit lengths for a tree and update the total bit length
- * for the current block.
- * IN assertion: the fields freq and dad are set, heap[heap_max] and
- * above are the tree nodes sorted by increasing frequency.
- * OUT assertions: the field len is set to the optimal bit length, the
- * array bl_count contains the frequencies for each bit length.
- * The length opt_len is updated; static_len is also updated if stree is
- * not null.
- */
- function gen_bitlen(s, desc)
- // deflate_state *s;
- // tree_desc *desc; /* the tree descriptor */
- {
- var tree = desc.dyn_tree;
- var max_code = desc.max_code;
- var stree = desc.stat_desc.static_tree;
- var has_stree = desc.stat_desc.has_stree;
- var extra = desc.stat_desc.extra_bits;
- var base = desc.stat_desc.extra_base;
- var max_length = desc.stat_desc.max_length;
- var h; /* heap index */
- var n, m; /* iterate over the tree elements */
- var bits; /* bit length */
- var xbits; /* extra bits */
- var f; /* frequency */
- var overflow = 0; /* number of elements with bit length too large */
- for (bits = 0; bits <= MAX_BITS; bits++) {
- s.bl_count[bits] = 0;
- }
- /* In a first pass, compute the optimal bit lengths (which may
- * overflow in the case of the bit length tree).
- */
- tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
- for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
- n = s.heap[h];
- bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
- if (bits > max_length) {
- bits = max_length;
- overflow++;
- }
- tree[n * 2 + 1]/*.Len*/ = bits;
- /* We overwrite tree[n].Dad which is no longer needed */
- if (n > max_code) { continue; } /* not a leaf node */
- s.bl_count[bits]++;
- xbits = 0;
- if (n >= base) {
- xbits = extra[n - base];
- }
- f = tree[n * 2]/*.Freq*/;
- s.opt_len += f * (bits + xbits);
- if (has_stree) {
- s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
- }
- }
- if (overflow === 0) { return; }
- // Trace((stderr,"\nbit length overflow\n"));
- /* This happens for example on obj2 and pic of the Calgary corpus */
- /* Find the first bit length which could increase: */
- do {
- bits = max_length - 1;
- while (s.bl_count[bits] === 0) { bits--; }
- s.bl_count[bits]--; /* move one leaf down the tree */
- s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
- s.bl_count[max_length]--;
- /* The brother of the overflow item also moves one step up,
- * but this does not affect bl_count[max_length]
- */
- overflow -= 2;
- } while (overflow > 0);
- /* Now recompute all bit lengths, scanning in increasing frequency.
- * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
- * lengths instead of fixing only the wrong ones. This idea is taken
- * from 'ar' written by Haruhiko Okumura.)
- */
- for (bits = max_length; bits !== 0; bits--) {
- n = s.bl_count[bits];
- while (n !== 0) {
- m = s.heap[--h];
- if (m > max_code) { continue; }
- if (tree[m * 2 + 1]/*.Len*/ !== bits) {
- // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
- s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
- tree[m * 2 + 1]/*.Len*/ = bits;
- }
- n--;
- }
- }
- }
- /* ===========================================================================
- * Generate the codes for a given tree and bit counts (which need not be
- * optimal).
- * IN assertion: the array bl_count contains the bit length statistics for
- * the given tree and the field len is set for all tree elements.
- * OUT assertion: the field code is set for all tree elements of non
- * zero code length.
- */
- function gen_codes(tree, max_code, bl_count)
- // ct_data *tree; /* the tree to decorate */
- // int max_code; /* largest code with non zero frequency */
- // ushf *bl_count; /* number of codes at each bit length */
- {
- var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
- var code = 0; /* running code value */
- var bits; /* bit index */
- var n; /* code index */
- /* The distribution counts are first used to generate the code values
- * without bit reversal.
- */
- for (bits = 1; bits <= MAX_BITS; bits++) {
- next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
- }
- /* Check that the bit counts in bl_count are consistent. The last code
- * must be all ones.
- */
- //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
- // "inconsistent bit counts");
- //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
- for (n = 0; n <= max_code; n++) {
- var len = tree[n * 2 + 1]/*.Len*/;
- if (len === 0) { continue; }
- /* Now reverse the bits */
- tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
- //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
- // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
- }
- }
- /* ===========================================================================
- * Initialize the various 'constant' tables.
- */
- function tr_static_init() {
- var n; /* iterates over tree elements */
- var bits; /* bit counter */
- var length; /* length value */
- var code; /* code value */
- var dist; /* distance index */
- var bl_count = new Array(MAX_BITS + 1);
- /* number of codes at each bit length for an optimal tree */
- // do check in _tr_init()
- //if (static_init_done) return;
- /* For some embedded targets, global variables are not initialized: */
- /*#ifdef NO_INIT_GLOBAL_POINTERS
- static_l_desc.static_tree = static_ltree;
- static_l_desc.extra_bits = extra_lbits;
- static_d_desc.static_tree = static_dtree;
- static_d_desc.extra_bits = extra_dbits;
- static_bl_desc.extra_bits = extra_blbits;
- #endif*/
- /* Initialize the mapping length (0..255) -> length code (0..28) */
- length = 0;
- for (code = 0; code < LENGTH_CODES - 1; code++) {
- base_length[code] = length;
- for (n = 0; n < (1 << extra_lbits[code]); n++) {
- _length_code[length++] = code;
- }
- }
- //Assert (length == 256, "tr_static_init: length != 256");
- /* Note that the length 255 (match length 258) can be represented
- * in two different ways: code 284 + 5 bits or code 285, so we
- * overwrite length_code[255] to use the best encoding:
- */
- _length_code[length - 1] = code;
- /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
- dist = 0;
- for (code = 0; code < 16; code++) {
- base_dist[code] = dist;
- for (n = 0; n < (1 << extra_dbits[code]); n++) {
- _dist_code[dist++] = code;
- }
- }
- //Assert (dist == 256, "tr_static_init: dist != 256");
- dist >>= 7; /* from now on, all distances are divided by 128 */
- for (; code < D_CODES; code++) {
- base_dist[code] = dist << 7;
- for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
- _dist_code[256 + dist++] = code;
- }
- }
- //Assert (dist == 256, "tr_static_init: 256+dist != 512");
- /* Construct the codes of the static literal tree */
- for (bits = 0; bits <= MAX_BITS; bits++) {
- bl_count[bits] = 0;
- }
- n = 0;
- while (n <= 143) {
- static_ltree[n * 2 + 1]/*.Len*/ = 8;
- n++;
- bl_count[8]++;
- }
- while (n <= 255) {
- static_ltree[n * 2 + 1]/*.Len*/ = 9;
- n++;
- bl_count[9]++;
- }
- while (n <= 279) {
- static_ltree[n * 2 + 1]/*.Len*/ = 7;
- n++;
- bl_count[7]++;
- }
- while (n <= 287) {
- static_ltree[n * 2 + 1]/*.Len*/ = 8;
- n++;
- bl_count[8]++;
- }
- /* Codes 286 and 287 do not exist, but we must include them in the
- * tree construction to get a canonical Huffman tree (longest code
- * all ones)
- */
- gen_codes(static_ltree, L_CODES + 1, bl_count);
- /* The static distance tree is trivial: */
- for (n = 0; n < D_CODES; n++) {
- static_dtree[n * 2 + 1]/*.Len*/ = 5;
- static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
- }
- // Now data ready and we can init static trees
- static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
- static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
- static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
- //static_init_done = true;
- }
- /* ===========================================================================
- * Initialize a new block.
- */
- function init_block(s) {
- var n; /* iterates over tree elements */
- /* Initialize the trees. */
- for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
- for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
- for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
- s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
- s.opt_len = s.static_len = 0;
- s.last_lit = s.matches = 0;
- }
- /* ===========================================================================
- * Flush the bit buffer and align the output on a byte boundary
- */
- function bi_windup(s)
- {
- if (s.bi_valid > 8) {
- put_short(s, s.bi_buf);
- } else if (s.bi_valid > 0) {
- //put_byte(s, (Byte)s->bi_buf);
- s.pending_buf[s.pending++] = s.bi_buf;
- }
- s.bi_buf = 0;
- s.bi_valid = 0;
- }
- /* ===========================================================================
- * Copy a stored block, storing first the length and its
- * one's complement if requested.
- */
- function copy_block(s, buf, len, header)
- //DeflateState *s;
- //charf *buf; /* the input data */
- //unsigned len; /* its length */
- //int header; /* true if block header must be written */
- {
- bi_windup(s); /* align on byte boundary */
- if (header) {
- put_short(s, len);
- put_short(s, ~len);
- }
- // while (len--) {
- // put_byte(s, *buf++);
- // }
- utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
- s.pending += len;
- }
- /* ===========================================================================
- * Compares to subtrees, using the tree depth as tie breaker when
- * the subtrees have equal frequency. This minimizes the worst case length.
- */
- function smaller(tree, n, m, depth) {
- var _n2 = n * 2;
- var _m2 = m * 2;
- return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
- (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
- }
- /* ===========================================================================
- * Restore the heap property by moving down the tree starting at node k,
- * exchanging a node with the smallest of its two sons if necessary, stopping
- * when the heap property is re-established (each father smaller than its
- * two sons).
- */
- function pqdownheap(s, tree, k)
- // deflate_state *s;
- // ct_data *tree; /* the tree to restore */
- // int k; /* node to move down */
- {
- var v = s.heap[k];
- var j = k << 1; /* left son of k */
- while (j <= s.heap_len) {
- /* Set j to the smallest of the two sons: */
- if (j < s.heap_len &&
- smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
- j++;
- }
- /* Exit if v is smaller than both sons */
- if (smaller(tree, v, s.heap[j], s.depth)) { break; }
- /* Exchange v with the smallest son */
- s.heap[k] = s.heap[j];
- k = j;
- /* And continue down the tree, setting j to the left son of k */
- j <<= 1;
- }
- s.heap[k] = v;
- }
- // inlined manually
- // var SMALLEST = 1;
- /* ===========================================================================
- * Send the block data compressed using the given Huffman trees
- */
- function compress_block(s, ltree, dtree)
- // deflate_state *s;
- // const ct_data *ltree; /* literal tree */
- // const ct_data *dtree; /* distance tree */
- {
- var dist; /* distance of matched string */
- var lc; /* match length or unmatched char (if dist == 0) */
- var lx = 0; /* running index in l_buf */
- var code; /* the code to send */
- var extra; /* number of extra bits to send */
- if (s.last_lit !== 0) {
- do {
- dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
- lc = s.pending_buf[s.l_buf + lx];
- lx++;
- if (dist === 0) {
- send_code(s, lc, ltree); /* send a literal byte */
- //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
- } else {
- /* Here, lc is the match length - MIN_MATCH */
- code = _length_code[lc];
- send_code(s, code + LITERALS + 1, ltree); /* send the length code */
- extra = extra_lbits[code];
- if (extra !== 0) {
- lc -= base_length[code];
- send_bits(s, lc, extra); /* send the extra length bits */
- }
- dist--; /* dist is now the match distance - 1 */
- code = d_code(dist);
- //Assert (code < D_CODES, "bad d_code");
- send_code(s, code, dtree); /* send the distance code */
- extra = extra_dbits[code];
- if (extra !== 0) {
- dist -= base_dist[code];
- send_bits(s, dist, extra); /* send the extra distance bits */
- }
- } /* literal or match pair ? */
- /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
- //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
- // "pendingBuf overflow");
- } while (lx < s.last_lit);
- }
- send_code(s, END_BLOCK, ltree);
- }
- /* ===========================================================================
- * Construct one Huffman tree and assigns the code bit strings and lengths.
- * Update the total bit length for the current block.
- * IN assertion: the field freq is set for all tree elements.
- * OUT assertions: the fields len and code are set to the optimal bit length
- * and corresponding code. The length opt_len is updated; static_len is
- * also updated if stree is not null. The field max_code is set.
- */
- function build_tree(s, desc)
- // deflate_state *s;
- // tree_desc *desc; /* the tree descriptor */
- {
- var tree = desc.dyn_tree;
- var stree = desc.stat_desc.static_tree;
- var has_stree = desc.stat_desc.has_stree;
- var elems = desc.stat_desc.elems;
- var n, m; /* iterate over heap elements */
- var max_code = -1; /* largest code with non zero frequency */
- var node; /* new node being created */
- /* Construct the initial heap, with least frequent element in
- * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
- * heap[0] is not used.
- */
- s.heap_len = 0;
- s.heap_max = HEAP_SIZE;
- for (n = 0; n < elems; n++) {
- if (tree[n * 2]/*.Freq*/ !== 0) {
- s.heap[++s.heap_len] = max_code = n;
- s.depth[n] = 0;
- } else {
- tree[n * 2 + 1]/*.Len*/ = 0;
- }
- }
- /* The pkzip format requires that at least one distance code exists,
- * and that at least one bit should be sent even if there is only one
- * possible code. So to avoid special checks later on we force at least
- * two codes of non zero frequency.
- */
- while (s.heap_len < 2) {
- node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
- tree[node * 2]/*.Freq*/ = 1;
- s.depth[node] = 0;
- s.opt_len--;
- if (has_stree) {
- s.static_len -= stree[node * 2 + 1]/*.Len*/;
- }
- /* node is 0 or 1 so it does not have extra bits */
- }
- desc.max_code = max_code;
- /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
- * establish sub-heaps of increasing lengths:
- */
- for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
- /* Construct the Huffman tree by repeatedly combining the least two
- * frequent nodes.
- */
- node = elems; /* next internal node of the tree */
- do {
- //pqremove(s, tree, n); /* n = node of least frequency */
- /*** pqremove ***/
- n = s.heap[1/*SMALLEST*/];
- s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
- pqdownheap(s, tree, 1/*SMALLEST*/);
- /***/
- m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
- s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
- s.heap[--s.heap_max] = m;
- /* Create a new node father of n and m */
- tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
- s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
- tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
- /* and insert the new node in the heap */
- s.heap[1/*SMALLEST*/] = node++;
- pqdownheap(s, tree, 1/*SMALLEST*/);
- } while (s.heap_len >= 2);
- s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
- /* At this point, the fields freq and dad are set. We can now
- * generate the bit lengths.
- */
- gen_bitlen(s, desc);
- /* The field len is now set, we can generate the bit codes */
- gen_codes(tree, max_code, s.bl_count);
- }
- /* ===========================================================================
- * Scan a literal or distance tree to determine the frequencies of the codes
- * in the bit length tree.
- */
- function scan_tree(s, tree, max_code)
- // deflate_state *s;
- // ct_data *tree; /* the tree to be scanned */
- // int max_code; /* and its largest code of non zero frequency */
- {
- var n; /* iterates over all tree elements */
- var prevlen = -1; /* last emitted length */
- var curlen; /* length of current code */
- var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
- var count = 0; /* repeat count of the current code */
- var max_count = 7; /* max repeat count */
- var min_count = 4; /* min repeat count */
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- }
- tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
- for (n = 0; n <= max_code; n++) {
- curlen = nextlen;
- nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
- if (++count < max_count && curlen === nextlen) {
- continue;
- } else if (count < min_count) {
- s.bl_tree[curlen * 2]/*.Freq*/ += count;
- } else if (curlen !== 0) {
- if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
- s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
- } else if (count <= 10) {
- s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
- } else {
- s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
- }
- count = 0;
- prevlen = curlen;
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- } else if (curlen === nextlen) {
- max_count = 6;
- min_count = 3;
- } else {
- max_count = 7;
- min_count = 4;
- }
- }
- }
- /* ===========================================================================
- * Send a literal or distance tree in compressed form, using the codes in
- * bl_tree.
- */
- function send_tree(s, tree, max_code)
- // deflate_state *s;
- // ct_data *tree; /* the tree to be scanned */
- // int max_code; /* and its largest code of non zero frequency */
- {
- var n; /* iterates over all tree elements */
- var prevlen = -1; /* last emitted length */
- var curlen; /* length of current code */
- var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
- var count = 0; /* repeat count of the current code */
- var max_count = 7; /* max repeat count */
- var min_count = 4; /* min repeat count */
- /* tree[max_code+1].Len = -1; */ /* guard already set */
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- }
- for (n = 0; n <= max_code; n++) {
- curlen = nextlen;
- nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
- if (++count < max_count && curlen === nextlen) {
- continue;
- } else if (count < min_count) {
- do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
- } else if (curlen !== 0) {
- if (curlen !== prevlen) {
- send_code(s, curlen, s.bl_tree);
- count--;
- }
- //Assert(count >= 3 && count <= 6, " 3_6?");
- send_code(s, REP_3_6, s.bl_tree);
- send_bits(s, count - 3, 2);
- } else if (count <= 10) {
- send_code(s, REPZ_3_10, s.bl_tree);
- send_bits(s, count - 3, 3);
- } else {
- send_code(s, REPZ_11_138, s.bl_tree);
- send_bits(s, count - 11, 7);
- }
- count = 0;
- prevlen = curlen;
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- } else if (curlen === nextlen) {
- max_count = 6;
- min_count = 3;
- } else {
- max_count = 7;
- min_count = 4;
- }
- }
- }
- /* ===========================================================================
- * Construct the Huffman tree for the bit lengths and return the index in
- * bl_order of the last bit length code to send.
- */
- function build_bl_tree(s) {
- var max_blindex; /* index of last bit length code of non zero freq */
- /* Determine the bit length frequencies for literal and distance trees */
- scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
- scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
- /* Build the bit length tree: */
- build_tree(s, s.bl_desc);
- /* opt_len now includes the length of the tree representations, except
- * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
- */
- /* Determine the number of bit length codes to send. The pkzip format
- * requires that at least 4 bit length codes be sent. (appnote.txt says
- * 3 but the actual value used is 4.)
- */
- for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
- if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
- break;
- }
- }
- /* Update opt_len to include the bit length tree and counts */
- s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
- //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
- // s->opt_len, s->static_len));
- return max_blindex;
- }
- /* ===========================================================================
- * Send the header for a block using dynamic Huffman trees: the counts, the
- * lengths of the bit length codes, the literal tree and the distance tree.
- * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
- */
- function send_all_trees(s, lcodes, dcodes, blcodes)
- // deflate_state *s;
- // int lcodes, dcodes, blcodes; /* number of codes for each tree */
- {
- var rank; /* index in bl_order */
- //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
- //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
- // "too many codes");
- //Tracev((stderr, "\nbl counts: "));
- send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
- send_bits(s, dcodes - 1, 5);
- send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
- for (rank = 0; rank < blcodes; rank++) {
- //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
- send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
- }
- //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
- send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
- //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
- send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
- //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
- }
- /* ===========================================================================
- * Check if the data type is TEXT or BINARY, using the following algorithm:
- * - TEXT if the two conditions below are satisfied:
- * a) There are no non-portable control characters belonging to the
- * "black list" (0..6, 14..25, 28..31).
- * b) There is at least one printable character belonging to the
- * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
- * - BINARY otherwise.
- * - The following partially-portable control characters form a
- * "gray list" that is ignored in this detection algorithm:
- * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
- * IN assertion: the fields Freq of dyn_ltree are set.
- */
- function detect_data_type(s) {
- /* black_mask is the bit mask of black-listed bytes
- * set bits 0..6, 14..25, and 28..31
- * 0xf3ffc07f = binary 11110011111111111100000001111111
- */
- var black_mask = 0xf3ffc07f;
- var n;
- /* Check for non-textual ("black-listed") bytes. */
- for (n = 0; n <= 31; n++, black_mask >>>= 1) {
- if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
- return Z_BINARY;
- }
- }
- /* Check for textual ("white-listed") bytes. */
- if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
- s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
- return Z_TEXT;
- }
- for (n = 32; n < LITERALS; n++) {
- if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
- return Z_TEXT;
- }
- }
- /* There are no "black-listed" or "white-listed" bytes:
- * this stream either is empty or has tolerated ("gray-listed") bytes only.
- */
- return Z_BINARY;
- }
- var static_init_done = false;
- /* ===========================================================================
- * Initialize the tree data structures for a new zlib stream.
- */
- function _tr_init(s)
- {
- if (!static_init_done) {
- tr_static_init();
- static_init_done = true;
- }
- s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
- s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
- s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
- s.bi_buf = 0;
- s.bi_valid = 0;
- /* Initialize the first block of the first file: */
- init_block(s);
- }
- /* ===========================================================================
- * Send a stored block
- */
- function _tr_stored_block(s, buf, stored_len, last)
- //DeflateState *s;
- //charf *buf; /* input block */
- //ulg stored_len; /* length of input block */
- //int last; /* one if this is the last block for a file */
- {
- send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
- copy_block(s, buf, stored_len, true); /* with header */
- }
- /* ===========================================================================
- * Send one empty static block to give enough lookahead for inflate.
- * This takes 10 bits, of which 7 may remain in the bit buffer.
- */
- function _tr_align(s) {
- send_bits(s, STATIC_TREES << 1, 3);
- send_code(s, END_BLOCK, static_ltree);
- bi_flush(s);
- }
- /* ===========================================================================
- * Determine the best encoding for the current block: dynamic trees, static
- * trees or store, and output the encoded block to the zip file.
- */
- function _tr_flush_block(s, buf, stored_len, last)
- //DeflateState *s;
- //charf *buf; /* input block, or NULL if too old */
- //ulg stored_len; /* length of input block */
- //int last; /* one if this is the last block for a file */
- {
- var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
- var max_blindex = 0; /* index of last bit length code of non zero freq */
- /* Build the Huffman trees unless a stored block is forced */
- if (s.level > 0) {
- /* Check if the file is binary or text */
- if (s.strm.data_type === Z_UNKNOWN) {
- s.strm.data_type = detect_data_type(s);
- }
- /* Construct the literal and distance trees */
- build_tree(s, s.l_desc);
- // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
- // s->static_len));
- build_tree(s, s.d_desc);
- // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
- // s->static_len));
- /* At this point, opt_len and static_len are the total bit lengths of
- * the compressed block data, excluding the tree representations.
- */
- /* Build the bit length tree for the above two trees, and get the index
- * in bl_order of the last bit length code to send.
- */
- max_blindex = build_bl_tree(s);
- /* Determine the best encoding. Compute the block lengths in bytes. */
- opt_lenb = (s.opt_len + 3 + 7) >>> 3;
- static_lenb = (s.static_len + 3 + 7) >>> 3;
- // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
- // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
- // s->last_lit));
- if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
- } else {
- // Assert(buf != (char*)0, "lost buf");
- opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
- }
- if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
- /* 4: two words for the lengths */
- /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
- * Otherwise we can't have processed more than WSIZE input bytes since
- * the last block flush, because compression would have been
- * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
- * transform a block into a stored block.
- */
- _tr_stored_block(s, buf, stored_len, last);
- } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
- send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
- compress_block(s, static_ltree, static_dtree);
- } else {
- send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
- send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
- compress_block(s, s.dyn_ltree, s.dyn_dtree);
- }
- // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
- /* The above check is made mod 2^32, for files larger than 512 MB
- * and uLong implemented on 32 bits.
- */
- init_block(s);
- if (last) {
- bi_windup(s);
- }
- // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
- // s->compressed_len-7*last));
- }
- /* ===========================================================================
- * Save the match info and tally the frequency counts. Return true if
- * the current block must be flushed.
- */
- function _tr_tally(s, dist, lc)
- // deflate_state *s;
- // unsigned dist; /* distance of matched string */
- // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
- {
- //var out_length, in_length, dcode;
- s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
- s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
- s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
- s.last_lit++;
- if (dist === 0) {
- /* lc is the unmatched char */
- s.dyn_ltree[lc * 2]/*.Freq*/++;
- } else {
- s.matches++;
- /* Here, lc is the match length - MIN_MATCH */
- dist--; /* dist = match distance - 1 */
- //Assert((ush)dist < (ush)MAX_DIST(s) &&
- // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
- // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
- s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
- s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
- }
- // (!) This block is disabled in zlib defailts,
- // don't enable it for binary compatibility
- //#ifdef TRUNCATE_BLOCK
- // /* Try to guess if it is profitable to stop the current block here */
- // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
- // /* Compute an upper bound for the compressed length */
- // out_length = s.last_lit*8;
- // in_length = s.strstart - s.block_start;
- //
- // for (dcode = 0; dcode < D_CODES; dcode++) {
- // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
- // }
- // out_length >>>= 3;
- // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
- // // s->last_lit, in_length, out_length,
- // // 100L - out_length*100L/in_length));
- // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
- // return true;
- // }
- // }
- //#endif
- return (s.last_lit === s.lit_bufsize - 1);
- /* We avoid equality with lit_bufsize because of wraparound at 64K
- * on 16 bit machines and because stored blocks are restricted to
- * 64K-1 bytes.
- */
- }
- exports._tr_init = _tr_init;
- exports._tr_stored_block = _tr_stored_block;
- exports._tr_flush_block = _tr_flush_block;
- exports._tr_tally = _tr_tally;
- exports._tr_align = _tr_align;
- },{"../utils/common":3}],15:[function(require,module,exports){
- 'use strict';
- function ZStream() {
- /* next input byte */
- this.input = null; // JS specific, because we have no pointers
- this.next_in = 0;
- /* number of bytes available at input */
- this.avail_in = 0;
- /* total number of input bytes read so far */
- this.total_in = 0;
- /* next output byte should be put there */
- this.output = null; // JS specific, because we have no pointers
- this.next_out = 0;
- /* remaining free space at output */
- this.avail_out = 0;
- /* total number of bytes output so far */
- this.total_out = 0;
- /* last error message, NULL if no error */
- this.msg = ''/*Z_NULL*/;
- /* not visible by applications */
- this.state = null;
- /* best guess about the data type: binary or text */
- this.data_type = 2/*Z_UNKNOWN*/;
- /* adler32 value of the uncompressed data */
- this.adler = 0;
- }
- module.exports = ZStream;
- },{}],"/":[function(require,module,exports){
- // Top level file is just a mixin of submodules & constants
- 'use strict';
- var assign = require('./lib/utils/common').assign;
- var deflate = require('./lib/deflate');
- var inflate = require('./lib/inflate');
- var constants = require('./lib/zlib/constants');
- var pako = {};
- assign(pako, deflate, inflate, constants);
- module.exports = pako;
- },{"./lib/deflate":1,"./lib/inflate":2,"./lib/utils/common":3,"./lib/zlib/constants":6}]},{},[])("/")
- });
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