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							- /*
 
-   Copyright (c) 2008, Adobe Systems Incorporated
 
-   All rights reserved.
 
-   Redistribution and use in source and binary forms, with or without 
 
-   modification, are permitted provided that the following conditions are
 
-   met:
 
-   * Redistributions of source code must retain the above copyright notice, 
 
-     this list of conditions and the following disclaimer.
 
-   
 
-   * Redistributions in binary form must reproduce the above copyright
 
-     notice, this list of conditions and the following disclaimer in the 
 
-     documentation and/or other materials provided with the distribution.
 
-   
 
-   * Neither the name of Adobe Systems Incorporated nor the names of its 
 
-     contributors may be used to endorse or promote products derived from 
 
-     this software without specific prior written permission.
 
-   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 
-   IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 
-   THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 
-   PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 
-   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 
-   EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 
-   PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 
-   PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 
-   LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 
-   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 
-   SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
- */
 
- package
 
- {
 
-         import flash.geom.*;
 
-         import flash.display.*;
 
-         import flash.utils.*;
 
-         
 
-         /**
 
-          * Class that converts BitmapData into a valid JPEG
 
-          */             
 
-         public class JPGEncoder
 
-         {
 
-                 // Static table initialization
 
-         
 
-                 private var ZigZag:Array = [
 
-                          0, 1, 5, 6,14,15,27,28,
 
-                          2, 4, 7,13,16,26,29,42,
 
-                          3, 8,12,17,25,30,41,43,
 
-                          9,11,18,24,31,40,44,53,
 
-                         10,19,23,32,39,45,52,54,
 
-                         20,22,33,38,46,51,55,60,
 
-                         21,34,37,47,50,56,59,61,
 
-                         35,36,48,49,57,58,62,63
 
-                 ];
 
-         
 
-                 private var YTable:Array = new Array(64);
 
-                 private var UVTable:Array = new Array(64);
 
-                 private var fdtbl_Y:Array = new Array(64);
 
-                 private var fdtbl_UV:Array = new Array(64);
 
-         
 
-                 private function initQuantTables(sf:int):void
 
-                 {
 
-                         var i:int;
 
-                         var t:Number;
 
-                         var YQT:Array = [
 
-                                 16, 11, 10, 16, 24, 40, 51, 61,
 
-                                 12, 12, 14, 19, 26, 58, 60, 55,
 
-                                 14, 13, 16, 24, 40, 57, 69, 56,
 
-                                 14, 17, 22, 29, 51, 87, 80, 62,
 
-                                 18, 22, 37, 56, 68,109,103, 77,
 
-                                 24, 35, 55, 64, 81,104,113, 92,
 
-                                 49, 64, 78, 87,103,121,120,101,
 
-                                 72, 92, 95, 98,112,100,103, 99
 
-                         ];
 
-                         for (i = 0; i < 64; i++) {
 
-                                 t = Math.floor((YQT[i]*sf+50)/100);
 
-                                 if (t < 1) {
 
-                                         t = 1;
 
-                                 } else if (t > 255) {
 
-                                         t = 255;
 
-                                 }
 
-                                 YTable[ZigZag[i]] = t;
 
-                         }
 
-                         var UVQT:Array = [
 
-                                 17, 18, 24, 47, 99, 99, 99, 99,
 
-                                 18, 21, 26, 66, 99, 99, 99, 99,
 
-                                 24, 26, 56, 99, 99, 99, 99, 99,
 
-                                 47, 66, 99, 99, 99, 99, 99, 99,
 
-                                 99, 99, 99, 99, 99, 99, 99, 99,
 
-                                 99, 99, 99, 99, 99, 99, 99, 99,
 
-                                 99, 99, 99, 99, 99, 99, 99, 99,
 
-                                 99, 99, 99, 99, 99, 99, 99, 99
 
-                         ];
 
-                         for (i = 0; i < 64; i++) {
 
-                                 t = Math.floor((UVQT[i]*sf+50)/100);
 
-                                 if (t < 1) {
 
-                                         t = 1;
 
-                                 } else if (t > 255) {
 
-                                         t = 255;
 
-                                 }
 
-                                 UVTable[ZigZag[i]] = t;
 
-                         }
 
-                         var aasf:Array = [
 
-                                 1.0, 1.387039845, 1.306562965, 1.175875602,
 
-                                 1.0, 0.785694958, 0.541196100, 0.275899379
 
-                         ];
 
-                         i = 0;
 
-                         for (var row:int = 0; row < 8; row++)
 
-                         {
 
-                                 for (var col:int = 0; col < 8; col++)
 
-                                 {
 
-                                         fdtbl_Y[i]  = (1.0 / (YTable [ZigZag[i]] * aasf[row] * aasf[col] * 8.0));
 
-                                         fdtbl_UV[i] = (1.0 / (UVTable[ZigZag[i]] * aasf[row] * aasf[col] * 8.0));
 
-                                         i++;
 
-                                 }
 
-                         }
 
-                 }
 
-         
 
-                 private var YDC_HT:Array;
 
-                 private var UVDC_HT:Array;
 
-                 private var YAC_HT:Array;
 
-                 private var UVAC_HT:Array;
 
-         
 
-                 private function computeHuffmanTbl(nrcodes:Array, std_table:Array):Array
 
-                 {
 
-                         var codevalue:int = 0;
 
-                         var pos_in_table:int = 0;
 
-                         var HT:Array = new Array();
 
-                         for (var k:int=1; k<=16; k++) {
 
-                                 for (var j:int=1; j<=nrcodes[k]; j++) {
 
-                                         HT[std_table[pos_in_table]] = new BitString();
 
-                                         HT[std_table[pos_in_table]].val = codevalue;
 
-                                         HT[std_table[pos_in_table]].len = k;
 
-                                         pos_in_table++;
 
-                                         codevalue++;
 
-                                 }
 
-                                 codevalue*=2;
 
-                         }
 
-                         return HT;
 
-                 }
 
-         
 
-                 private var std_dc_luminance_nrcodes:Array = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0];
 
-                 private var std_dc_luminance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11];
 
-                 private var std_ac_luminance_nrcodes:Array = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d];
 
-                 private var std_ac_luminance_values:Array = [
 
-                         0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,
 
-                         0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,
 
-                         0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
 
-                         0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,
 
-                         0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,
 
-                         0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
 
-                         0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,
 
-                         0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,
 
-                         0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
 
-                         0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,
 
-                         0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,
 
-                         0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
 
-                         0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,
 
-                         0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,
 
-                         0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
 
-                         0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,
 
-                         0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,
 
-                         0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
 
-                         0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,
 
-                         0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
 
-                         0xf9,0xfa
 
-                 ];
 
-         
 
-                 private var std_dc_chrominance_nrcodes:Array = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0];
 
-                 private var std_dc_chrominance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11];
 
-                 private var std_ac_chrominance_nrcodes:Array = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77];
 
-                 private var std_ac_chrominance_values:Array = [
 
-                         0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,
 
-                         0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,
 
-                         0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
 
-                         0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,
 
-                         0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,
 
-                         0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
 
-                         0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,
 
-                         0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,
 
-                         0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
 
-                         0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,
 
-                         0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,
 
-                         0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
 
-                         0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,
 
-                         0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,
 
-                         0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
 
-                         0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,
 
-                         0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,
 
-                         0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
 
-                         0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,
 
-                         0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
 
-                         0xf9,0xfa
 
-                 ];
 
-         
 
-                 private function initHuffmanTbl():void
 
-                 {
 
-                         YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values);
 
-                         UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values);
 
-                         YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values);
 
-                         UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values);
 
-                 }
 
-         
 
-                 private var bitcode:Array = new Array(65535);
 
-                 private var category:Array = new Array(65535);
 
-         
 
-                 private function initCategoryNumber():void
 
-                 {
 
-                         var nrlower:int = 1;
 
-                         var nrupper:int = 2;
 
-                         var nr:int;
 
-                         for (var cat:int=1; cat<=15; cat++) {
 
-                                 //Positive numbers
 
-                                 for (nr=nrlower; nr<nrupper; nr++) {
 
-                                         category[32767+nr] = cat;
 
-                                         bitcode[32767+nr] = new BitString();
 
-                                         bitcode[32767+nr].len = cat;
 
-                                         bitcode[32767+nr].val = nr;
 
-                                 }
 
-                                 //Negative numbers
 
-                                 for (nr=-(nrupper-1); nr<=-nrlower; nr++) {
 
-                                         category[32767+nr] = cat;
 
-                                         bitcode[32767+nr] = new BitString();
 
-                                         bitcode[32767+nr].len = cat;
 
-                                         bitcode[32767+nr].val = nrupper-1+nr;
 
-                                 }
 
-                                 nrlower <<= 1;
 
-                                 nrupper <<= 1;
 
-                         }
 
-                 }
 
-         
 
-                 // IO functions
 
-         
 
-                 private var byteout:ByteArray;
 
-                 private var bytenew:int = 0;
 
-                 private var bytepos:int = 7;
 
-         
 
-                 private function writeBits(bs:BitString):void
 
-                 {
 
-                         var value:int = bs.val;
 
-                         var posval:int = bs.len-1;
 
-                         while ( posval >= 0 ) {
 
-                                 if (value & uint(1 << posval) ) {
 
-                                         bytenew |= uint(1 << bytepos);
 
-                                 }
 
-                                 posval--;
 
-                                 bytepos--;
 
-                                 if (bytepos < 0) {
 
-                                         if (bytenew == 0xFF) {
 
-                                                 writeByte(0xFF);
 
-                                                 writeByte(0);
 
-                                         }
 
-                                         else {
 
-                                                 writeByte(bytenew);
 
-                                         }
 
-                                         bytepos=7;
 
-                                         bytenew=0;
 
-                                 }
 
-                         }
 
-                 }
 
-         
 
-                 private function writeByte(value:int):void
 
-                 {
 
-                         byteout.writeByte(value);
 
-                 }
 
-         
 
-                 private function writeWord(value:int):void
 
-                 {
 
-                         writeByte((value>>8)&0xFF);
 
-                         writeByte((value   )&0xFF);
 
-                 }
 
-         
 
-                 // DCT & quantization core
 
-         
 
-                 private function fDCTQuant(data:Array, fdtbl:Array):Array
 
-                 {
 
-                         var tmp0:Number, tmp1:Number, tmp2:Number, tmp3:Number, tmp4:Number, tmp5:Number, tmp6:Number, tmp7:Number;
 
-                         var tmp10:Number, tmp11:Number, tmp12:Number, tmp13:Number;
 
-                         var z1:Number, z2:Number, z3:Number, z4:Number, z5:Number, z11:Number, z13:Number;
 
-                         var i:int;
 
-                         /* Pass 1: process rows. */
 
-                         var dataOff:int=0;
 
-                         for (i=0; i<8; i++) {
 
-                                 tmp0 = data[dataOff+0] + data[dataOff+7];
 
-                                 tmp7 = data[dataOff+0] - data[dataOff+7];
 
-                                 tmp1 = data[dataOff+1] + data[dataOff+6];
 
-                                 tmp6 = data[dataOff+1] - data[dataOff+6];
 
-                                 tmp2 = data[dataOff+2] + data[dataOff+5];
 
-                                 tmp5 = data[dataOff+2] - data[dataOff+5];
 
-                                 tmp3 = data[dataOff+3] + data[dataOff+4];
 
-                                 tmp4 = data[dataOff+3] - data[dataOff+4];
 
-         
 
-                                 /* Even part */
 
-                                 tmp10 = tmp0 + tmp3;    /* phase 2 */
 
-                                 tmp13 = tmp0 - tmp3;
 
-                                 tmp11 = tmp1 + tmp2;
 
-                                 tmp12 = tmp1 - tmp2;
 
-         
 
-                                 data[dataOff+0] = tmp10 + tmp11; /* phase 3 */
 
-                                 data[dataOff+4] = tmp10 - tmp11;
 
-         
 
-                                 z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
 
-                                 data[dataOff+2] = tmp13 + z1; /* phase 5 */
 
-                                 data[dataOff+6] = tmp13 - z1;
 
-         
 
-                                 /* Odd part */
 
-                                 tmp10 = tmp4 + tmp5; /* phase 2 */
 
-                                 tmp11 = tmp5 + tmp6;
 
-                                 tmp12 = tmp6 + tmp7;
 
-         
 
-                                 /* The rotator is modified from fig 4-8 to avoid extra negations. */
 
-                                 z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
 
-                                 z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
 
-                                 z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
 
-                                 z3 = tmp11 * 0.707106781; /* c4 */
 
-         
 
-                                 z11 = tmp7 + z3;        /* phase 5 */
 
-                                 z13 = tmp7 - z3;
 
-         
 
-                                 data[dataOff+5] = z13 + z2;     /* phase 6 */
 
-                                 data[dataOff+3] = z13 - z2;
 
-                                 data[dataOff+1] = z11 + z4;
 
-                                 data[dataOff+7] = z11 - z4;
 
-         
 
-                                 dataOff += 8; /* advance pointer to next row */
 
-                         }
 
-         
 
-                         /* Pass 2: process columns. */
 
-                         dataOff = 0;
 
-                         for (i=0; i<8; i++) {
 
-                                 tmp0 = data[dataOff+ 0] + data[dataOff+56];
 
-                                 tmp7 = data[dataOff+ 0] - data[dataOff+56];
 
-                                 tmp1 = data[dataOff+ 8] + data[dataOff+48];
 
-                                 tmp6 = data[dataOff+ 8] - data[dataOff+48];
 
-                                 tmp2 = data[dataOff+16] + data[dataOff+40];
 
-                                 tmp5 = data[dataOff+16] - data[dataOff+40];
 
-                                 tmp3 = data[dataOff+24] + data[dataOff+32];
 
-                                 tmp4 = data[dataOff+24] - data[dataOff+32];
 
-         
 
-                                 /* Even part */
 
-                                 tmp10 = tmp0 + tmp3;    /* phase 2 */
 
-                                 tmp13 = tmp0 - tmp3;
 
-                                 tmp11 = tmp1 + tmp2;
 
-                                 tmp12 = tmp1 - tmp2;
 
-         
 
-                                 data[dataOff+ 0] = tmp10 + tmp11; /* phase 3 */
 
-                                 data[dataOff+32] = tmp10 - tmp11;
 
-         
 
-                                 z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
 
-                                 data[dataOff+16] = tmp13 + z1; /* phase 5 */
 
-                                 data[dataOff+48] = tmp13 - z1;
 
-         
 
-                                 /* Odd part */
 
-                                 tmp10 = tmp4 + tmp5; /* phase 2 */
 
-                                 tmp11 = tmp5 + tmp6;
 
-                                 tmp12 = tmp6 + tmp7;
 
-         
 
-                                 /* The rotator is modified from fig 4-8 to avoid extra negations. */
 
-                                 z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
 
-                                 z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
 
-                                 z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
 
-                                 z3 = tmp11 * 0.707106781; /* c4 */
 
-         
 
-                                 z11 = tmp7 + z3;        /* phase 5 */
 
-                                 z13 = tmp7 - z3;
 
-         
 
-                                 data[dataOff+40] = z13 + z2; /* phase 6 */
 
-                                 data[dataOff+24] = z13 - z2;
 
-                                 data[dataOff+ 8] = z11 + z4;
 
-                                 data[dataOff+56] = z11 - z4;
 
-         
 
-                                 dataOff++; /* advance pointer to next column */
 
-                         }
 
-         
 
-                         // Quantize/descale the coefficients
 
-                         for (i=0; i<64; i++) {
 
-                                 // Apply the quantization and scaling factor & Round to nearest integer
 
-                                 data[i] = Math.round((data[i]*fdtbl[i]));
 
-                         }
 
-                         return data;
 
-                 }
 
-         
 
-                 // Chunk writing
 
-         
 
-                 private function writeAPP0():void
 
-                 {
 
-                         writeWord(0xFFE0); // marker
 
-                         writeWord(16); // length
 
-                         writeByte(0x4A); // J
 
-                         writeByte(0x46); // F
 
-                         writeByte(0x49); // I
 
-                         writeByte(0x46); // F
 
-                         writeByte(0); // = "JFIF",'\0'
 
-                         writeByte(1); // versionhi
 
-                         writeByte(1); // versionlo
 
-                         writeByte(0); // xyunits
 
-                         writeWord(1); // xdensity
 
-                         writeWord(1); // ydensity
 
-                         writeByte(0); // thumbnwidth
 
-                         writeByte(0); // thumbnheight
 
-                 }
 
-         
 
-                 private function writeSOF0(width:int, height:int):void
 
-                 {
 
-                         writeWord(0xFFC0); // marker
 
-                         writeWord(17);   // length, truecolor YUV JPG
 
-                         writeByte(8);    // precision
 
-                         writeWord(height);
 
-                         writeWord(width);
 
-                         writeByte(3);    // nrofcomponents
 
-                         writeByte(1);    // IdY
 
-                         writeByte(0x11); // HVY
 
-                         writeByte(0);    // QTY
 
-                         writeByte(2);    // IdU
 
-                         writeByte(0x11); // HVU
 
-                         writeByte(1);    // QTU
 
-                         writeByte(3);    // IdV
 
-                         writeByte(0x11); // HVV
 
-                         writeByte(1);    // QTV
 
-                 }
 
-         
 
-                 private function writeDQT():void
 
-                 {
 
-                         writeWord(0xFFDB); // marker
 
-                         writeWord(132);    // length
 
-                         writeByte(0);
 
-                         var i:int;
 
-                         for (i=0; i<64; i++) {
 
-                                 writeByte(YTable[i]);
 
-                         }
 
-                         writeByte(1);
 
-                         for (i=0; i<64; i++) {
 
-                                 writeByte(UVTable[i]);
 
-                         }
 
-                 }
 
-         
 
-                 private function writeDHT():void
 
-                 {
 
-                         writeWord(0xFFC4); // marker
 
-                         writeWord(0x01A2); // length
 
-                         var i:int;
 
-         
 
-                         writeByte(0); // HTYDCinfo
 
-                         for (i=0; i<16; i++) {
 
-                                 writeByte(std_dc_luminance_nrcodes[i+1]);
 
-                         }
 
-                         for (i=0; i<=11; i++) {
 
-                                 writeByte(std_dc_luminance_values[i]);
 
-                         }
 
-         
 
-                         writeByte(0x10); // HTYACinfo
 
-                         for (i=0; i<16; i++) {
 
-                                 writeByte(std_ac_luminance_nrcodes[i+1]);
 
-                         }
 
-                         for (i=0; i<=161; i++) {
 
-                                 writeByte(std_ac_luminance_values[i]);
 
-                         }
 
-         
 
-                         writeByte(1); // HTUDCinfo
 
-                         for (i=0; i<16; i++) {
 
-                                 writeByte(std_dc_chrominance_nrcodes[i+1]);
 
-                         }
 
-                         for (i=0; i<=11; i++) {
 
-                                 writeByte(std_dc_chrominance_values[i]);
 
-                         }
 
-         
 
-                         writeByte(0x11); // HTUACinfo
 
-                         for (i=0; i<16; i++) {
 
-                                 writeByte(std_ac_chrominance_nrcodes[i+1]);
 
-                         }
 
-                         for (i=0; i<=161; i++) {
 
-                                 writeByte(std_ac_chrominance_values[i]);
 
-                         }
 
-                 }
 
-         
 
-                 private function writeSOS():void
 
-                 {
 
-                         writeWord(0xFFDA); // marker
 
-                         writeWord(12); // length
 
-                         writeByte(3); // nrofcomponents
 
-                         writeByte(1); // IdY
 
-                         writeByte(0); // HTY
 
-                         writeByte(2); // IdU
 
-                         writeByte(0x11); // HTU
 
-                         writeByte(3); // IdV
 
-                         writeByte(0x11); // HTV
 
-                         writeByte(0); // Ss
 
-                         writeByte(0x3f); // Se
 
-                         writeByte(0); // Bf
 
-                 }
 
-         
 
-                 // Core processing
 
-                 private var DU:Array = new Array(64);
 
-         
 
-                 private function processDU(CDU:Array, fdtbl:Array, DC:Number, HTDC:Array, HTAC:Array):Number
 
-                 {
 
-                         var EOB:BitString = HTAC[0x00];
 
-                         var M16zeroes:BitString = HTAC[0xF0];
 
-                         var i:int;
 
-         
 
-                         var DU_DCT:Array = fDCTQuant(CDU, fdtbl);
 
-                         //ZigZag reorder
 
-                         for (i=0;i<64;i++) {
 
-                                 DU[ZigZag[i]]=DU_DCT[i];
 
-                         }
 
-                         var Diff:int = DU[0] - DC; DC = DU[0];
 
-                         //Encode DC
 
-                         if (Diff==0) {
 
-                                 writeBits(HTDC[0]); // Diff might be 0
 
-                         } else {
 
-                                 writeBits(HTDC[category[32767+Diff]]);
 
-                                 writeBits(bitcode[32767+Diff]);
 
-                         }
 
-                         //Encode ACs
 
-                         var end0pos:int = 63;
 
-                         for (; (end0pos>0)&&(DU[end0pos]==0); end0pos--) {
 
-                         };
 
-                         //end0pos = first element in reverse order !=0
 
-                         if ( end0pos == 0) {
 
-                                 writeBits(EOB);
 
-                                 return DC;
 
-                         }
 
-                         i = 1;
 
-                         while ( i <= end0pos ) {
 
-                                 var startpos:int = i;
 
-                                 for (; (DU[i]==0) && (i<=end0pos); i++) {
 
-                                 }
 
-                                 var nrzeroes:int = i-startpos;
 
-                                 if ( nrzeroes >= 16 ) {
 
-                                         for (var nrmarker:int=1; nrmarker <= nrzeroes/16; nrmarker++) {
 
-                                                 writeBits(M16zeroes);
 
-                                         }
 
-                                         nrzeroes = int(nrzeroes&0xF);
 
-                                 }
 
-                                 writeBits(HTAC[nrzeroes*16+category[32767+DU[i]]]);
 
-                                 writeBits(bitcode[32767+DU[i]]);
 
-                                 i++;
 
-                         }
 
-                         if ( end0pos != 63 ) {
 
-                                 writeBits(EOB);
 
-                         }
 
-                         return DC;
 
-                 }
 
-         
 
-                 private var YDU:Array = new Array(64);
 
-                 private var UDU:Array = new Array(64);
 
-                 private var VDU:Array = new Array(64);
 
-         
 
-                 private function RGB2YUV(img:BitmapData, xpos:int, ypos:int):void
 
-                 {
 
-                         var pos:int=0;
 
-                         for (var y:int=0; y<8; y++) {
 
-                                 for (var x:int=0; x<8; x++) {
 
-                                         var P:uint = img.getPixel32(xpos+x,ypos+y);
 
-                                         var R:Number = Number((P>>16)&0xFF);
 
-                                         var G:Number = Number((P>> 8)&0xFF);
 
-                                         var B:Number = Number((P    )&0xFF);
 
-                                         YDU[pos]=((( 0.29900)*R+( 0.58700)*G+( 0.11400)*B))-128;
 
-                                         UDU[pos]=(((-0.16874)*R+(-0.33126)*G+( 0.50000)*B));
 
-                                         VDU[pos]=((( 0.50000)*R+(-0.41869)*G+(-0.08131)*B));
 
-                                         pos++;
 
-                                 }
 
-                         }
 
-                 }
 
-         
 
-                 /**
 
-                  * Constructor for JPEGEncoder class
 
-                  *
 
-                  * @param quality The quality level between 1 and 100 that detrmines the
 
-                  * level of compression used in the generated JPEG
 
-                  * @langversion ActionScript 3.0
 
-                  * @playerversion Flash 9.0
 
-                  * @tiptext
 
-                  */             
 
-                 public function JPGEncoder(quality:Number = 50)
 
-                 {
 
-                         if (quality <= 0) {
 
-                                 quality = 1;
 
-                         }
 
-                         if (quality > 100) {
 
-                                 quality = 100;
 
-                         }
 
-                         var sf:int = 0;
 
-                         if (quality < 50) {
 
-                                 sf = int(5000 / quality);
 
-                         } else {
 
-                                 sf = int(200 - quality*2);
 
-                         }
 
-                         // Create tables
 
-                         initHuffmanTbl();
 
-                         initCategoryNumber();
 
-                         initQuantTables(sf);
 
-                 }
 
-         
 
-                 /**
 
-                  * Created a JPEG image from the specified BitmapData
 
-                  *
 
-                  * @param image The BitmapData that will be converted into the JPEG format.
 
-                  * @return a ByteArray representing the JPEG encoded image data.
 
-                  * @langversion ActionScript 3.0
 
-                  * @playerversion Flash 9.0
 
-                  * @tiptext
 
-                  */     
 
-                 public function encode(image:BitmapData):ByteArray
 
-                 {
 
-                         // Initialize bit writer
 
-                         byteout = new ByteArray();
 
-                         bytenew=0;
 
-                         bytepos=7;
 
-         
 
-                         // Add JPEG headers
 
-                         writeWord(0xFFD8); // SOI
 
-                         writeAPP0();
 
-                         writeDQT();
 
-                         writeSOF0(image.width,image.height);
 
-                         writeDHT();
 
-                         writeSOS();
 
-         
 
-                         // Encode 8x8 macroblocks
 
-                         var DCY:Number=0;
 
-                         var DCU:Number=0;
 
-                         var DCV:Number=0;
 
-                         bytenew=0;
 
-                         bytepos=7;
 
-                         for (var ypos:int=0; ypos<image.height; ypos+=8) {
 
-                                 for (var xpos:int=0; xpos<image.width; xpos+=8) {
 
-                                         RGB2YUV(image, xpos, ypos);
 
-                                         DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
 
-                                         DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
 
-                                         DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
 
-                                 }
 
-                         }
 
-         
 
-                         // Do the bit alignment of the EOI marker
 
-                         if ( bytepos >= 0 ) {
 
-                                 var fillbits:BitString = new BitString();
 
-                                 fillbits.len = bytepos+1;
 
-                                 fillbits.val = (1<<(bytepos+1))-1;
 
-                                 writeBits(fillbits);
 
-                         }
 
-         
 
-                         writeWord(0xFFD9); //EOI
 
-                         return byteout;
 
-                 }
 
-         }
 
- }
 
 
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