using UnityEngine; using UnityEngine.UI; public class Menu_Buttons : MonoBehaviour { public Button playButton, xButton; public string website; // Start is called before the first frame update void Start() { playButton.onClick.AddListener(GoToLink); xButton.onClick.AddListener(ExitMenu); gameObject.tag = "TempTag"; GameObject[] panels = GameObject.FindGameObjectsWithTag("Panel"); gameObject.tag = "Panel"; foreach (GameObject panel in panels) { Destroy(panel); } } private void GoToLink() { Application.OpenURL(website); } private void ExitMenu() { Time.timeScale = 1; Destroy(gameObject); } }