#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 UnityEngine.Collider UnityEngine.RaycastHit::get_collider() extern void RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (void); // 0x00000002 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() extern void RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (void); // 0x00000003 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal() extern void RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (void); // 0x00000004 System.Single UnityEngine.RaycastHit::get_distance() extern void RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (void); // 0x00000005 UnityEngine.Transform UnityEngine.RaycastHit::get_transform() extern void RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D (void); // 0x00000006 UnityEngine.Rigidbody UnityEngine.RaycastHit::get_rigidbody() extern void RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB (void); // 0x00000007 System.Void UnityEngine.Rigidbody::set_freezeRotation(System.Boolean) extern void Rigidbody_set_freezeRotation_mE08A39E98D46F82D6DD86CC389D86D242C694D52 (void); // 0x00000008 System.Void UnityEngine.Rigidbody::.ctor() extern void Rigidbody__ctor_m0E43BA3B0E70E71B2CA62B165EE5B7CFAEFACDE9 (void); // 0x00000009 UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody() extern void Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A (void); // 0x0000000A UnityEngine.Bounds UnityEngine.Collider::get_bounds() extern void Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB (void); // 0x0000000B System.Void UnityEngine.Collider::.ctor() extern void Collider__ctor_m09D7A9B985D74FD50346DA08D88EB1874E968B69 (void); // 0x0000000C System.Void UnityEngine.Collider::get_bounds_Injected(UnityEngine.Bounds&) extern void Collider_get_bounds_Injected_m9BA8C3BC133BC241D571849C4F10F67A951CA962 (void); // 0x0000000D System.String UnityEngine.PhysicsScene::ToString() extern void PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F (void); // 0x0000000E System.Int32 UnityEngine.PhysicsScene::GetHashCode() extern void PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2 (void); // 0x0000000F System.Boolean UnityEngine.PhysicsScene::Equals(System.Object) extern void PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC (void); // 0x00000010 System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene) extern void PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8 (void); // 0x00000011 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187 (void); // 0x00000012 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB (void); // 0x00000013 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208 (void); // 0x00000014 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7 (void); // 0x00000015 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73 (void); // 0x00000016 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD (void); // 0x00000017 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B (void); // 0x00000018 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1 (void); // 0x00000019 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211 (void); // 0x0000001A UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene() extern void Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010 (void); // 0x0000001B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA (void); // 0x0000001C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) extern void Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15 (void); // 0x0000001D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091 (void); // 0x0000001E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3) extern void Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915 (void); // 0x0000001F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163 (void); // 0x00000020 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) extern void Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C (void); // 0x00000021 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single) extern void Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12 (void); // 0x00000022 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&) extern void Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A (void); // 0x00000023 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F (void); // 0x00000024 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32) extern void Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A (void); // 0x00000025 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single) extern void Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B (void); // 0x00000026 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray) extern void Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE (void); // 0x00000027 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774 (void); // 0x00000028 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32) extern void Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8 (void); // 0x00000029 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) extern void Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4 (void); // 0x0000002A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&) extern void Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E (void); // 0x0000002B UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523 (void); // 0x0000002C UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8 (void); // 0x0000002D UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32) extern void Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471 (void); // 0x0000002E UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern void Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D (void); // 0x0000002F UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3) extern void Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6 (void); // 0x00000030 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605 (void); // 0x00000031 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32) extern void Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029 (void); // 0x00000032 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single) extern void Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50 (void); // 0x00000033 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray) extern void Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D (void); // 0x00000034 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099 (void); // 0x00000035 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32) extern void Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA (void); // 0x00000036 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single) extern void Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD (void); // 0x00000037 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[]) extern void Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98 (void); // 0x00000038 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED (void); // 0x00000039 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32) extern void Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1 (void); // 0x0000003A System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single) extern void Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4 (void); // 0x0000003B System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]) extern void Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F (void); // 0x0000003C UnityEngine.Collider[] UnityEngine.Physics::OverlapBox_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_OverlapBox_Internal_mE1F3A9A8FADD5F467589855FC1E975ECE233CCB1 (void); // 0x0000003D UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_OverlapBox_mA61881B48584EF4E10B8AFB452D8B6170310B3D9 (void); // 0x0000003E UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) extern void Physics_OverlapBox_mEA1D84B8A0F8B8795D1C61A9009EC2B87704F8B9 (void); // 0x0000003F System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&) extern void Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA (void); // 0x00000040 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B (void); // 0x00000041 UnityEngine.Collider[] UnityEngine.Physics::OverlapBox_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Int32,UnityEngine.QueryTriggerInteraction) extern void Physics_OverlapBox_Internal_Injected_mA489DC1405BBFF275A074ED62F604EE2CA2AFC12 (void); static Il2CppMethodPointer s_methodPointers[65] = { RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E, RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E, RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674, RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA, RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D, RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB, Rigidbody_set_freezeRotation_mE08A39E98D46F82D6DD86CC389D86D242C694D52, Rigidbody__ctor_m0E43BA3B0E70E71B2CA62B165EE5B7CFAEFACDE9, Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A, Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB, Collider__ctor_m09D7A9B985D74FD50346DA08D88EB1874E968B69, Collider_get_bounds_Injected_m9BA8C3BC133BC241D571849C4F10F67A951CA962, PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F, PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2, PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC, PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8, PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187, PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB, PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208, PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7, PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73, PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD, PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B, PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1, PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211, Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010, Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA, Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15, Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091, Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915, Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163, Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C, Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12, Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A, Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F, Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A, Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B, Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE, Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774, Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8, Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4, Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E, Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523, Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8, Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471, Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D, Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6, Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605, Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029, Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50, Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D, Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099, Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA, Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD, Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98, Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED, Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1, Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4, Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F, Physics_OverlapBox_Internal_mE1F3A9A8FADD5F467589855FC1E975ECE233CCB1, Physics_OverlapBox_mA61881B48584EF4E10B8AFB452D8B6170310B3D9, Physics_OverlapBox_mEA1D84B8A0F8B8795D1C61A9009EC2B87704F8B9, Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA, Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B, Physics_OverlapBox_Internal_Injected_mA489DC1405BBFF275A074ED62F604EE2CA2AFC12, }; extern void RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk (void); extern void RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk (void); extern void RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk (void); extern void RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk (void); extern void RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D_AdjustorThunk (void); extern void RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB_AdjustorThunk (void); extern void PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk (void); extern void PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk (void); extern void PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk (void); extern void PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk (void); extern void PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk (void); extern void PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk (void); extern void PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[13] = { { 0x06000001, RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk }, { 0x06000002, RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk }, { 0x06000003, RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk }, { 0x06000004, RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk }, { 0x06000005, RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D_AdjustorThunk }, { 0x06000006, RaycastHit_get_rigidbody_mE48E45893FDAFD03162C6A73AAF02C6CB0E079FB_AdjustorThunk }, { 0x0600000D, PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk }, { 0x0600000E, PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk }, { 0x0600000F, PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk }, { 0x06000010, PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk }, { 0x06000011, PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk }, { 0x06000013, PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk }, { 0x06000015, PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk }, }; static const int32_t s_InvokerIndices[65] = { 1125, 1155, 1155, 1147, 1125, 1125, 1005, 1157, 1125, 1097, 1157, 956, 1125, 1114, 874, 876, 123, 1306, 73, 1236, 58, 1215, 1294, 1229, 1208, 1960, 1309, 1437, 1568, 1738, 1238, 1308, 1436, 1567, 1432, 1562, 1732, 1900, 1307, 1431, 1561, 1731, 1291, 1293, 1405, 1540, 1689, 1402, 1537, 1684, 1878, 1277, 1366, 1499, 1655, 1216, 1278, 1367, 1501, 1228, 1292, 1404, 1931, 1279, 1219, }; extern const CustomAttributesCacheGenerator g_UnityEngine_PhysicsModule_AttributeGenerators[]; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule = { "UnityEngine.PhysicsModule.dll", 65, s_methodPointers, 13, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, g_UnityEngine_PhysicsModule_AttributeGenerators, NULL, // module initializer, NULL, NULL, NULL, };