#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Collections.Generic.List`1 struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Collider[] struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.GUILayoutOption[] struct GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; // UnityEngine.WebCamDevice[] struct WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B; // AutoA struct AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134; // UnityEngine.BoxCollider struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5; // UnityEngine.UI.Button struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // CameraMove struct CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73; // CameraTest struct CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02; // CollisionDetector struct CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // EventTrigger struct EventTrigger_t4C38C85C5D6A44B806A8E1F7A99ED0A72269415B; // UnityEngine.GUILayoutOption struct GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // Goto struct Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A; // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // Menu_Buttons struct Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // MeshCreatorData struct MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // MoveCar struct MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004; // MoveComponet struct MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B; // MoveCurtains struct MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B; // MoveDoor struct MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C; // MoveNecklace struct MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384; // MovePay struct MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B; // MovePolice struct MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47; // NewBehaviourScript struct NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC; // UnityEngine.PhysicMaterial struct PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C; // UnityEngine.Rigidbody struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A; // ScenesArgs struct ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5; // UnityEngine.UI.Selectable struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // System.String struct String_t; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099; // UnityEngine.Events.UnityEvent struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // Wallcollision struct Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C; // UnityEngine.WebCamTexture struct WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62; // click struct click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D; // cube struct cube_t759966A2525F86925E7162ADE0582ED674E630F0; // cubeController struct cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470; // testMove struct testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // CameraTest/d__5 struct U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral04021A8696E834C30E5155443072ACA76EB1A40C; IL2CPP_EXTERN_C String_t* _stringLiteral06873F0A5C5C17160F1D4F0CC91B115662D6F52C; IL2CPP_EXTERN_C String_t* _stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6; 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IL2CPP_EXTERN_C String_t* _stringLiteralDB5E96D03B66458C852FED34C1F51D6A059D4784; IL2CPP_EXTERN_C String_t* _stringLiteralDDA8D7C1E0DD424974F8CE49F8D5D3EAB1D8A882; IL2CPP_EXTERN_C String_t* _stringLiteralDFC9BE89AC2CF6772174F2A2CA87E858F292C161; IL2CPP_EXTERN_C String_t* _stringLiteralE52C97270B8F9BB1B69AA971D881D9264420569B; IL2CPP_EXTERN_C String_t* _stringLiteralE9BAC73547545E1B89F8FCAB3BBDF7135C1D74CD; IL2CPP_EXTERN_C String_t* _stringLiteralEA044146E7D489AADDB218BF491882D7593EE901; IL2CPP_EXTERN_C String_t* _stringLiteralEA2E5D1CA2047DC71C3705533A4357BA5E157773; IL2CPP_EXTERN_C String_t* _stringLiteralF2710D19530EE20E3EE6967606EEB0EA1216EFDD; IL2CPP_EXTERN_C String_t* _stringLiteralF541D8CA2CC05EED95A2EB4FED6CB11C221C4FD7; IL2CPP_EXTERN_C String_t* _stringLiteralF7908BBB2FA4D75C66736D0AB86124D0E65AE223; IL2CPP_EXTERN_C String_t* _stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0; IL2CPP_EXTERN_C String_t* _stringLiteralFFA5F18D3CBD78A9A15261DE6DC8950D9804F1E8; IL2CPP_EXTERN_C const RuntimeMethod* Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Goto_OnClick_m4832F04C7CE3A03317079A853F16A0874937C8B1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Menu_Buttons_ExitMenu_m4B8E134F15074F8FC350494DF36A94D1833A547F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Menu_Buttons_GoToLink_mD73326607F3FDF2AF72CC7DD8EB7D4D167C95CE5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* click_F_m9ECAB06BC3693FAD5A817B57A9D4507373549896_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* click_Start2_m4CBB1B4A5F39A7E8BB7D21B755D9DF5769AA14D8_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486; struct GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B; struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_tFDCAFCBB4B3431CFF2DC4D3E03FBFDF54EFF7E9A { public: public: }; // System.Object // System.EmptyArray`1 struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4 : public RuntimeObject { public: public: }; struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields { public: // T[] System.EmptyArray`1::Value ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___Value_0; public: inline static int32_t get_offset_of_Value_0() { return static_cast(offsetof(EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields, ___Value_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_Value_0() const { return ___Value_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_Value_0() { return &___Value_0; } inline void set_Value_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___Value_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Value_0), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // EventTrigger struct EventTrigger_t4C38C85C5D6A44B806A8E1F7A99ED0A72269415B : public RuntimeObject { public: public: }; // ScenesArgs struct ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5 : public RuntimeObject { public: // System.Int32 ScenesArgs::k__BackingField int32_t ___U3CscnesIndexU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CscnesIndexU3Ek__BackingField_0() { return static_cast(offsetof(ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5, ___U3CscnesIndexU3Ek__BackingField_0)); } inline int32_t get_U3CscnesIndexU3Ek__BackingField_0() const { return ___U3CscnesIndexU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CscnesIndexU3Ek__BackingField_0() { return &___U3CscnesIndexU3Ek__BackingField_0; } inline void set_U3CscnesIndexU3Ek__BackingField_0(int32_t value) { ___U3CscnesIndexU3Ek__BackingField_0 = value; } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { }; // CameraTest/d__5 struct U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C : public RuntimeObject { public: // System.Int32 CameraTest/d__5::<>1__state int32_t ___U3CU3E1__state_0; // System.Object CameraTest/d__5::<>2__current RuntimeObject * ___U3CU3E2__current_1; // CameraTest CameraTest/d__5::<>4__this CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * ___U3CU3E4__this_2; // System.Int32 CameraTest/d__5::5__1 int32_t ___U3CmaxlU3E5__1_3; // UnityEngine.WebCamDevice[] CameraTest/d__5::5__2 WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E* ___U3CdevicesU3E5__2_4; // System.String CameraTest/d__5::5__3 String_t* ___U3CdevicenameU3E5__3_5; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C, ___U3CU3E4__this_2)); } inline CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } inline static int32_t get_offset_of_U3CmaxlU3E5__1_3() { return static_cast(offsetof(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C, ___U3CmaxlU3E5__1_3)); } inline int32_t get_U3CmaxlU3E5__1_3() const { return ___U3CmaxlU3E5__1_3; } inline int32_t* get_address_of_U3CmaxlU3E5__1_3() { return &___U3CmaxlU3E5__1_3; } inline void set_U3CmaxlU3E5__1_3(int32_t value) { ___U3CmaxlU3E5__1_3 = value; } inline static int32_t get_offset_of_U3CdevicesU3E5__2_4() { return static_cast(offsetof(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C, ___U3CdevicesU3E5__2_4)); } inline WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E* get_U3CdevicesU3E5__2_4() const { return ___U3CdevicesU3E5__2_4; } inline WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E** get_address_of_U3CdevicesU3E5__2_4() { return &___U3CdevicesU3E5__2_4; } inline void set_U3CdevicesU3E5__2_4(WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E* value) { ___U3CdevicesU3E5__2_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdevicesU3E5__2_4), (void*)value); } inline static int32_t get_offset_of_U3CdevicenameU3E5__3_5() { return static_cast(offsetof(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C, ___U3CdevicenameU3E5__3_5)); } inline String_t* get_U3CdevicenameU3E5__3_5() const { return ___U3CdevicenameU3E5__3_5; } inline String_t** get_address_of_U3CdevicenameU3E5__3_5() { return &___U3CdevicenameU3E5__3_5; } inline void set_U3CdevicenameU3E5__3_5(String_t* value) { ___U3CdevicenameU3E5__3_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CdevicenameU3E5__3_5), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.UI.SpriteState struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E { public: // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3; public: inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; } inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_HighlightedSprite_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value); } inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; } inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_PressedSprite_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value); } inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; } inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_SelectedSprite_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value); } inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; } inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_DisabledSprite_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3; }; // Native definition for COM marshalling of UnityEngine.UI.SpriteState struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3; }; // UnityEngine.Events.UnityEvent struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.UI.ColorBlock struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 { public: // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4; // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier float ___m_ColorMultiplier_5; // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration float ___m_FadeDuration_6; public: inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; } inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_NormalColor_0 = value; } inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; } inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_HighlightedColor_1 = value; } inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; } inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_PressedColor_2 = value; } inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; } inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_SelectedColor_3 = value; } inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; } inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_DisabledColor_4 = value; } inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); } inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; } inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; } inline void set_m_ColorMultiplier_5(float value) { ___m_ColorMultiplier_5 = value; } inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); } inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; } inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; } inline void set_m_FadeDuration_6(float value) { ___m_FadeDuration_6 = value; } }; struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields { public: // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7; public: inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; } inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value) { ___defaultColorBlock_7 = value; } }; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.PrimitiveType struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E { public: // System.Int32 UnityEngine.PrimitiveType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Ray struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Direction_1 = value; } }; // UnityEngine.RaycastHit struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 { public: // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; public: inline static int32_t get_offset_of_m_Point_0() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; } inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Point_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_FaceID_2() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); } inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; } inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; } inline void set_m_FaceID_2(uint32_t value) { ___m_FaceID_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_UV_4() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; } inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_UV_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); } inline int32_t get_m_Collider_5() const { return ___m_Collider_5; } inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(int32_t value) { ___m_Collider_5 = value; } }; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F : public UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 { public: public: }; // UnityEngine.GUILayoutOption/Type struct Type_t79FB5C82B695061CED8D628CBB6A1E8709705288 { public: // System.Int32 UnityEngine.GUILayoutOption/Type::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Type_t79FB5C82B695061CED8D628CBB6A1E8709705288, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Navigation/Mode struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F { public: // System.Int32 UnityEngine.UI.Navigation/Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Selectable/Transition struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14 { public: // System.Int32 UnityEngine.UI.Selectable/Transition::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GUILayoutOption struct GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB : public RuntimeObject { public: // UnityEngine.GUILayoutOption/Type UnityEngine.GUILayoutOption::type int32_t ___type_0; // System.Object UnityEngine.GUILayoutOption::value RuntimeObject * ___value_1; public: inline static int32_t get_offset_of_type_0() { return static_cast(offsetof(GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB, ___type_0)); } inline int32_t get_type_0() const { return ___type_0; } inline int32_t* get_address_of_type_0() { return &___type_0; } inline void set_type_0(int32_t value) { ___type_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB, ___value_1)); } inline RuntimeObject * get_value_1() const { return ___value_1; } inline RuntimeObject ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(RuntimeObject * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.UI.Navigation struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A { public: // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode int32_t ___m_Mode_0; // System.Boolean UnityEngine.UI.Navigation::m_WrapAround bool ___m_WrapAround_1; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5; public: inline static int32_t get_offset_of_m_Mode_0() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); } inline int32_t get_m_Mode_0() const { return ___m_Mode_0; } inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; } inline void set_m_Mode_0(int32_t value) { ___m_Mode_0 = value; } inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); } inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; } inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; } inline void set_m_WrapAround_1(bool value) { ___m_WrapAround_1 = value; } inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; } inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnUp_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value); } inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; } inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnDown_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value); } inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; } inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnLeft_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value); } inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; } inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnRight_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5; }; // Native definition for COM marshalling of UnityEngine.UI.Navigation struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5; }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rigidbody struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t { public: public: }; // UnityEngine.WebCamTexture struct WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.BoxCollider struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 { public: public: }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // AutoA struct AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.GameObject AutoA::LuoGan04 GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___LuoGan04_4; // UnityEngine.Vector3 AutoA::LuoGan04Aim Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___LuoGan04Aim_5; // UnityEngine.Quaternion AutoA::LuoGan04Qua Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___LuoGan04Qua_6; public: inline static int32_t get_offset_of_LuoGan04_4() { return static_cast(offsetof(AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134, ___LuoGan04_4)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_LuoGan04_4() const { return ___LuoGan04_4; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_LuoGan04_4() { return &___LuoGan04_4; } inline void set_LuoGan04_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___LuoGan04_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___LuoGan04_4), (void*)value); } inline static int32_t get_offset_of_LuoGan04Aim_5() { return static_cast(offsetof(AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134, ___LuoGan04Aim_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_LuoGan04Aim_5() const { return ___LuoGan04Aim_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_LuoGan04Aim_5() { return &___LuoGan04Aim_5; } inline void set_LuoGan04Aim_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___LuoGan04Aim_5 = value; } inline static int32_t get_offset_of_LuoGan04Qua_6() { return static_cast(offsetof(AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134, ___LuoGan04Qua_6)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_LuoGan04Qua_6() const { return ___LuoGan04Qua_6; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_LuoGan04Qua_6() { return &___LuoGan04Qua_6; } inline void set_LuoGan04Qua_6(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___LuoGan04Qua_6 = value; } }; // CameraMove struct CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single CameraMove::sensitivityMouse float ___sensitivityMouse_4; // System.Single CameraMove::sensitivetyKeyBoard float ___sensitivetyKeyBoard_5; // System.Single CameraMove::sensitivetyMouseWheel float ___sensitivetyMouseWheel_6; public: inline static int32_t get_offset_of_sensitivityMouse_4() { return static_cast(offsetof(CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73, ___sensitivityMouse_4)); } inline float get_sensitivityMouse_4() const { return ___sensitivityMouse_4; } inline float* get_address_of_sensitivityMouse_4() { return &___sensitivityMouse_4; } inline void set_sensitivityMouse_4(float value) { ___sensitivityMouse_4 = value; } inline static int32_t get_offset_of_sensitivetyKeyBoard_5() { return static_cast(offsetof(CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73, ___sensitivetyKeyBoard_5)); } inline float get_sensitivetyKeyBoard_5() const { return ___sensitivetyKeyBoard_5; } inline float* get_address_of_sensitivetyKeyBoard_5() { return &___sensitivetyKeyBoard_5; } inline void set_sensitivetyKeyBoard_5(float value) { ___sensitivetyKeyBoard_5 = value; } inline static int32_t get_offset_of_sensitivetyMouseWheel_6() { return static_cast(offsetof(CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73, ___sensitivetyMouseWheel_6)); } inline float get_sensitivetyMouseWheel_6() const { return ___sensitivetyMouseWheel_6; } inline float* get_address_of_sensitivetyMouseWheel_6() { return &___sensitivetyMouseWheel_6; } inline void set_sensitivetyMouseWheel_6(float value) { ___sensitivetyMouseWheel_6 = value; } }; // CameraTest struct CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.GameObject CameraTest::quad GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___quad_4; // UnityEngine.WebCamTexture CameraTest::webCamTexture WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * ___webCamTexture_5; public: inline static int32_t get_offset_of_quad_4() { return static_cast(offsetof(CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0, ___quad_4)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_quad_4() const { return ___quad_4; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_quad_4() { return &___quad_4; } inline void set_quad_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___quad_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___quad_4), (void*)value); } inline static int32_t get_offset_of_webCamTexture_5() { return static_cast(offsetof(CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0, ___webCamTexture_5)); } inline WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * get_webCamTexture_5() const { return ___webCamTexture_5; } inline WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 ** get_address_of_webCamTexture_5() { return &___webCamTexture_5; } inline void set_webCamTexture_5(WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * value) { ___webCamTexture_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___webCamTexture_5), (void*)value); } }; // CollisionDetector struct CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single CollisionDetector::MovingForce float ___MovingForce_4; // UnityEngine.Vector3 CollisionDetector::StartPoint Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___StartPoint_5; // UnityEngine.Vector3 CollisionDetector::Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___Origin_6; // System.Int32 CollisionDetector::NoOfRays int32_t ___NoOfRays_7; // System.Int32 CollisionDetector::i int32_t ___i_8; // UnityEngine.RaycastHit CollisionDetector::HitInfo RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 ___HitInfo_9; // System.Single CollisionDetector::LengthOfRay float ___LengthOfRay_10; // System.Single CollisionDetector::DistanceBetweenRays float ___DistanceBetweenRays_11; // System.Single CollisionDetector::DirectionFactor float ___DirectionFactor_12; // System.Single CollisionDetector::margin float ___margin_13; // UnityEngine.Ray CollisionDetector::ray Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray_14; public: inline static int32_t get_offset_of_MovingForce_4() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___MovingForce_4)); } inline float get_MovingForce_4() const { return ___MovingForce_4; } inline float* get_address_of_MovingForce_4() { return &___MovingForce_4; } inline void set_MovingForce_4(float value) { ___MovingForce_4 = value; } inline static int32_t get_offset_of_StartPoint_5() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___StartPoint_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_StartPoint_5() const { return ___StartPoint_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_StartPoint_5() { return &___StartPoint_5; } inline void set_StartPoint_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___StartPoint_5 = value; } inline static int32_t get_offset_of_Origin_6() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___Origin_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_Origin_6() const { return ___Origin_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_Origin_6() { return &___Origin_6; } inline void set_Origin_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___Origin_6 = value; } inline static int32_t get_offset_of_NoOfRays_7() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___NoOfRays_7)); } inline int32_t get_NoOfRays_7() const { return ___NoOfRays_7; } inline int32_t* get_address_of_NoOfRays_7() { return &___NoOfRays_7; } inline void set_NoOfRays_7(int32_t value) { ___NoOfRays_7 = value; } inline static int32_t get_offset_of_i_8() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___i_8)); } inline int32_t get_i_8() const { return ___i_8; } inline int32_t* get_address_of_i_8() { return &___i_8; } inline void set_i_8(int32_t value) { ___i_8 = value; } inline static int32_t get_offset_of_HitInfo_9() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___HitInfo_9)); } inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 get_HitInfo_9() const { return ___HitInfo_9; } inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * get_address_of_HitInfo_9() { return &___HitInfo_9; } inline void set_HitInfo_9(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value) { ___HitInfo_9 = value; } inline static int32_t get_offset_of_LengthOfRay_10() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___LengthOfRay_10)); } inline float get_LengthOfRay_10() const { return ___LengthOfRay_10; } inline float* get_address_of_LengthOfRay_10() { return &___LengthOfRay_10; } inline void set_LengthOfRay_10(float value) { ___LengthOfRay_10 = value; } inline static int32_t get_offset_of_DistanceBetweenRays_11() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___DistanceBetweenRays_11)); } inline float get_DistanceBetweenRays_11() const { return ___DistanceBetweenRays_11; } inline float* get_address_of_DistanceBetweenRays_11() { return &___DistanceBetweenRays_11; } inline void set_DistanceBetweenRays_11(float value) { ___DistanceBetweenRays_11 = value; } inline static int32_t get_offset_of_DirectionFactor_12() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___DirectionFactor_12)); } inline float get_DirectionFactor_12() const { return ___DirectionFactor_12; } inline float* get_address_of_DirectionFactor_12() { return &___DirectionFactor_12; } inline void set_DirectionFactor_12(float value) { ___DirectionFactor_12 = value; } inline static int32_t get_offset_of_margin_13() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___margin_13)); } inline float get_margin_13() const { return ___margin_13; } inline float* get_address_of_margin_13() { return &___margin_13; } inline void set_margin_13(float value) { ___margin_13 = value; } inline static int32_t get_offset_of_ray_14() { return static_cast(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___ray_14)); } inline Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 get_ray_14() const { return ___ray_14; } inline Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * get_address_of_ray_14() { return &___ray_14; } inline void set_ray_14(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 value) { ___ray_14 = value; } }; // Goto struct Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String Goto::sceneName String_t* ___sceneName_4; // System.Int32 Goto::type int32_t ___type_5; public: inline static int32_t get_offset_of_sceneName_4() { return static_cast(offsetof(Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A, ___sceneName_4)); } inline String_t* get_sceneName_4() const { return ___sceneName_4; } inline String_t** get_address_of_sceneName_4() { return &___sceneName_4; } inline void set_sceneName_4(String_t* value) { ___sceneName_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___sceneName_4), (void*)value); } inline static int32_t get_offset_of_type_5() { return static_cast(offsetof(Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A, ___type_5)); } inline int32_t get_type_5() const { return ___type_5; } inline int32_t* get_address_of_type_5() { return &___type_5; } inline void set_type_5(int32_t value) { ___type_5 = value; } }; // Menu_Buttons struct Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.UI.Button Menu_Buttons::playButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___playButton_4; // UnityEngine.UI.Button Menu_Buttons::xButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___xButton_5; // System.String Menu_Buttons::website String_t* ___website_6; public: inline static int32_t get_offset_of_playButton_4() { return static_cast(offsetof(Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50, ___playButton_4)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_playButton_4() const { return ___playButton_4; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_playButton_4() { return &___playButton_4; } inline void set_playButton_4(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___playButton_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___playButton_4), (void*)value); } inline static int32_t get_offset_of_xButton_5() { return static_cast(offsetof(Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50, ___xButton_5)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_xButton_5() const { return ___xButton_5; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_xButton_5() { return &___xButton_5; } inline void set_xButton_5(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___xButton_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___xButton_5), (void*)value); } inline static int32_t get_offset_of_website_6() { return static_cast(offsetof(Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50, ___website_6)); } inline String_t* get_website_6() const { return ___website_6; } inline String_t** get_address_of_website_6() { return &___website_6; } inline void set_website_6(String_t* value) { ___website_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___website_6), (void*)value); } }; // MeshCreatorData struct MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String MeshCreatorData::errorMessage String_t* ___errorMessage_4; // UnityEngine.Texture2D MeshCreatorData::outlineTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___outlineTexture_5; // System.Single MeshCreatorData::pixelTransparencyThreshold float ___pixelTransparencyThreshold_6; // System.Boolean MeshCreatorData::uvWrapMesh bool ___uvWrapMesh_8; // System.Boolean MeshCreatorData::createEdges bool ___createEdges_9; // System.Boolean MeshCreatorData::createBacksidePlane bool ___createBacksidePlane_10; // UnityEngine.Material MeshCreatorData::frontMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___frontMaterial_11; // System.Single MeshCreatorData::meshHeight float ___meshHeight_12; // System.Single MeshCreatorData::meshWidth float ___meshWidth_13; // System.Single MeshCreatorData::meshDepth float ___meshDepth_14; // System.Single MeshCreatorData::pivotHeightOffset float ___pivotHeightOffset_15; // System.Single MeshCreatorData::pivotWidthOffset float ___pivotWidthOffset_16; // System.Single MeshCreatorData::pivotDepthOffset float ___pivotDepthOffset_17; // UnityEngine.Vector3 MeshCreatorData::lastPivotOffset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lastPivotOffset_18; // System.Boolean MeshCreatorData::generateCollider bool ___generateCollider_19; // System.Boolean MeshCreatorData::usePrimitiveCollider bool ___usePrimitiveCollider_20; // System.Boolean MeshCreatorData::useAABBCollider bool ___useAABBCollider_21; // System.Int32 MeshCreatorData::maxNumberBoxes int32_t ___maxNumberBoxes_22; // System.Boolean MeshCreatorData::useAutoGeneratedMaterial bool ___useAutoGeneratedMaterial_23; // System.Boolean MeshCreatorData::usePhysicMaterial bool ___usePhysicMaterial_24; // UnityEngine.PhysicMaterial MeshCreatorData::physicMaterial PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 * ___physicMaterial_25; // System.Boolean MeshCreatorData::setTriggers bool ___setTriggers_26; // System.String MeshCreatorData::idNumber String_t* ___idNumber_27; // System.Boolean MeshCreatorData::mergeClosePoints bool ___mergeClosePoints_28; // System.Single MeshCreatorData::mergeDistance float ___mergeDistance_29; public: inline static int32_t get_offset_of_errorMessage_4() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___errorMessage_4)); } inline String_t* get_errorMessage_4() const { return ___errorMessage_4; } inline String_t** get_address_of_errorMessage_4() { return &___errorMessage_4; } inline void set_errorMessage_4(String_t* value) { ___errorMessage_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___errorMessage_4), (void*)value); } inline static int32_t get_offset_of_outlineTexture_5() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___outlineTexture_5)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_outlineTexture_5() const { return ___outlineTexture_5; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_outlineTexture_5() { return &___outlineTexture_5; } inline void set_outlineTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___outlineTexture_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___outlineTexture_5), (void*)value); } inline static int32_t get_offset_of_pixelTransparencyThreshold_6() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pixelTransparencyThreshold_6)); } inline float get_pixelTransparencyThreshold_6() const { return ___pixelTransparencyThreshold_6; } inline float* get_address_of_pixelTransparencyThreshold_6() { return &___pixelTransparencyThreshold_6; } inline void set_pixelTransparencyThreshold_6(float value) { ___pixelTransparencyThreshold_6 = value; } inline static int32_t get_offset_of_uvWrapMesh_8() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___uvWrapMesh_8)); } inline bool get_uvWrapMesh_8() const { return ___uvWrapMesh_8; } inline bool* get_address_of_uvWrapMesh_8() { return &___uvWrapMesh_8; } inline void set_uvWrapMesh_8(bool value) { ___uvWrapMesh_8 = value; } inline static int32_t get_offset_of_createEdges_9() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___createEdges_9)); } inline bool get_createEdges_9() const { return ___createEdges_9; } inline bool* get_address_of_createEdges_9() { return &___createEdges_9; } inline void set_createEdges_9(bool value) { ___createEdges_9 = value; } inline static int32_t get_offset_of_createBacksidePlane_10() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___createBacksidePlane_10)); } inline bool get_createBacksidePlane_10() const { return ___createBacksidePlane_10; } inline bool* get_address_of_createBacksidePlane_10() { return &___createBacksidePlane_10; } inline void set_createBacksidePlane_10(bool value) { ___createBacksidePlane_10 = value; } inline static int32_t get_offset_of_frontMaterial_11() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___frontMaterial_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_frontMaterial_11() const { return ___frontMaterial_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_frontMaterial_11() { return &___frontMaterial_11; } inline void set_frontMaterial_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___frontMaterial_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___frontMaterial_11), (void*)value); } inline static int32_t get_offset_of_meshHeight_12() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___meshHeight_12)); } inline float get_meshHeight_12() const { return ___meshHeight_12; } inline float* get_address_of_meshHeight_12() { return &___meshHeight_12; } inline void set_meshHeight_12(float value) { ___meshHeight_12 = value; } inline static int32_t get_offset_of_meshWidth_13() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___meshWidth_13)); } inline float get_meshWidth_13() const { return ___meshWidth_13; } inline float* get_address_of_meshWidth_13() { return &___meshWidth_13; } inline void set_meshWidth_13(float value) { ___meshWidth_13 = value; } inline static int32_t get_offset_of_meshDepth_14() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___meshDepth_14)); } inline float get_meshDepth_14() const { return ___meshDepth_14; } inline float* get_address_of_meshDepth_14() { return &___meshDepth_14; } inline void set_meshDepth_14(float value) { ___meshDepth_14 = value; } inline static int32_t get_offset_of_pivotHeightOffset_15() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pivotHeightOffset_15)); } inline float get_pivotHeightOffset_15() const { return ___pivotHeightOffset_15; } inline float* get_address_of_pivotHeightOffset_15() { return &___pivotHeightOffset_15; } inline void set_pivotHeightOffset_15(float value) { ___pivotHeightOffset_15 = value; } inline static int32_t get_offset_of_pivotWidthOffset_16() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pivotWidthOffset_16)); } inline float get_pivotWidthOffset_16() const { return ___pivotWidthOffset_16; } inline float* get_address_of_pivotWidthOffset_16() { return &___pivotWidthOffset_16; } inline void set_pivotWidthOffset_16(float value) { ___pivotWidthOffset_16 = value; } inline static int32_t get_offset_of_pivotDepthOffset_17() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pivotDepthOffset_17)); } inline float get_pivotDepthOffset_17() const { return ___pivotDepthOffset_17; } inline float* get_address_of_pivotDepthOffset_17() { return &___pivotDepthOffset_17; } inline void set_pivotDepthOffset_17(float value) { ___pivotDepthOffset_17 = value; } inline static int32_t get_offset_of_lastPivotOffset_18() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___lastPivotOffset_18)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_lastPivotOffset_18() const { return ___lastPivotOffset_18; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_lastPivotOffset_18() { return &___lastPivotOffset_18; } inline void set_lastPivotOffset_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___lastPivotOffset_18 = value; } inline static int32_t get_offset_of_generateCollider_19() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___generateCollider_19)); } inline bool get_generateCollider_19() const { return ___generateCollider_19; } inline bool* get_address_of_generateCollider_19() { return &___generateCollider_19; } inline void set_generateCollider_19(bool value) { ___generateCollider_19 = value; } inline static int32_t get_offset_of_usePrimitiveCollider_20() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___usePrimitiveCollider_20)); } inline bool get_usePrimitiveCollider_20() const { return ___usePrimitiveCollider_20; } inline bool* get_address_of_usePrimitiveCollider_20() { return &___usePrimitiveCollider_20; } inline void set_usePrimitiveCollider_20(bool value) { ___usePrimitiveCollider_20 = value; } inline static int32_t get_offset_of_useAABBCollider_21() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___useAABBCollider_21)); } inline bool get_useAABBCollider_21() const { return ___useAABBCollider_21; } inline bool* get_address_of_useAABBCollider_21() { return &___useAABBCollider_21; } inline void set_useAABBCollider_21(bool value) { ___useAABBCollider_21 = value; } inline static int32_t get_offset_of_maxNumberBoxes_22() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___maxNumberBoxes_22)); } inline int32_t get_maxNumberBoxes_22() const { return ___maxNumberBoxes_22; } inline int32_t* get_address_of_maxNumberBoxes_22() { return &___maxNumberBoxes_22; } inline void set_maxNumberBoxes_22(int32_t value) { ___maxNumberBoxes_22 = value; } inline static int32_t get_offset_of_useAutoGeneratedMaterial_23() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___useAutoGeneratedMaterial_23)); } inline bool get_useAutoGeneratedMaterial_23() const { return ___useAutoGeneratedMaterial_23; } inline bool* get_address_of_useAutoGeneratedMaterial_23() { return &___useAutoGeneratedMaterial_23; } inline void set_useAutoGeneratedMaterial_23(bool value) { ___useAutoGeneratedMaterial_23 = value; } inline static int32_t get_offset_of_usePhysicMaterial_24() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___usePhysicMaterial_24)); } inline bool get_usePhysicMaterial_24() const { return ___usePhysicMaterial_24; } inline bool* get_address_of_usePhysicMaterial_24() { return &___usePhysicMaterial_24; } inline void set_usePhysicMaterial_24(bool value) { ___usePhysicMaterial_24 = value; } inline static int32_t get_offset_of_physicMaterial_25() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___physicMaterial_25)); } inline PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 * get_physicMaterial_25() const { return ___physicMaterial_25; } inline PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 ** get_address_of_physicMaterial_25() { return &___physicMaterial_25; } inline void set_physicMaterial_25(PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 * value) { ___physicMaterial_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___physicMaterial_25), (void*)value); } inline static int32_t get_offset_of_setTriggers_26() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___setTriggers_26)); } inline bool get_setTriggers_26() const { return ___setTriggers_26; } inline bool* get_address_of_setTriggers_26() { return &___setTriggers_26; } inline void set_setTriggers_26(bool value) { ___setTriggers_26 = value; } inline static int32_t get_offset_of_idNumber_27() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___idNumber_27)); } inline String_t* get_idNumber_27() const { return ___idNumber_27; } inline String_t** get_address_of_idNumber_27() { return &___idNumber_27; } inline void set_idNumber_27(String_t* value) { ___idNumber_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___idNumber_27), (void*)value); } inline static int32_t get_offset_of_mergeClosePoints_28() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___mergeClosePoints_28)); } inline bool get_mergeClosePoints_28() const { return ___mergeClosePoints_28; } inline bool* get_address_of_mergeClosePoints_28() { return &___mergeClosePoints_28; } inline void set_mergeClosePoints_28(bool value) { ___mergeClosePoints_28 = value; } inline static int32_t get_offset_of_mergeDistance_29() { return static_cast(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___mergeDistance_29)); } inline float get_mergeDistance_29() const { return ___mergeDistance_29; } inline float* get_address_of_mergeDistance_29() { return &___mergeDistance_29; } inline void set_mergeDistance_29(float value) { ___mergeDistance_29 = value; } }; // MoveCar struct MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MoveCar::isSelected bool ___isSelected_4; // System.Single MoveCar::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MoveCar::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MoveCar::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MoveCar::puzzlePlaying bool ___puzzlePlaying_8; // System.Boolean MoveCar::wheel1 bool ___wheel1_9; // System.Boolean MoveCar::wheel2 bool ___wheel2_10; // UnityEngine.Vector3 MoveCar::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_11; // UnityEngine.GameObject MoveCar::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_12; // System.Single MoveCar::positionX float ___positionX_13; // System.Single MoveCar::positionY float ___positionY_14; // System.Single MoveCar::positionZ float ___positionZ_15; // UnityEngine.Vector3 MoveCar::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_16; // UnityEngine.AudioSource MoveCar::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_17; // UnityEngine.GameObject MoveCar::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_18; // System.Boolean MoveCar::acitve bool ___acitve_19; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_wheel1_9() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___wheel1_9)); } inline bool get_wheel1_9() const { return ___wheel1_9; } inline bool* get_address_of_wheel1_9() { return &___wheel1_9; } inline void set_wheel1_9(bool value) { ___wheel1_9 = value; } inline static int32_t get_offset_of_wheel2_10() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___wheel2_10)); } inline bool get_wheel2_10() const { return ___wheel2_10; } inline bool* get_address_of_wheel2_10() { return &___wheel2_10; } inline void set_wheel2_10(bool value) { ___wheel2_10 = value; } inline static int32_t get_offset_of_offset_11() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___offset_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_11() const { return ___offset_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_11() { return &___offset_11; } inline void set_offset_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_11 = value; } inline static int32_t get_offset_of_lightC_12() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___lightC_12)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_12() const { return ___lightC_12; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_12() { return &___lightC_12; } inline void set_lightC_12(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_12), (void*)value); } inline static int32_t get_offset_of_positionX_13() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___positionX_13)); } inline float get_positionX_13() const { return ___positionX_13; } inline float* get_address_of_positionX_13() { return &___positionX_13; } inline void set_positionX_13(float value) { ___positionX_13 = value; } inline static int32_t get_offset_of_positionY_14() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___positionY_14)); } inline float get_positionY_14() const { return ___positionY_14; } inline float* get_address_of_positionY_14() { return &___positionY_14; } inline void set_positionY_14(float value) { ___positionY_14 = value; } inline static int32_t get_offset_of_positionZ_15() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___positionZ_15)); } inline float get_positionZ_15() const { return ___positionZ_15; } inline float* get_address_of_positionZ_15() { return &___positionZ_15; } inline void set_positionZ_15(float value) { ___positionZ_15 = value; } inline static int32_t get_offset_of_positionL_16() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___positionL_16)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_16() const { return ___positionL_16; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_16() { return &___positionL_16; } inline void set_positionL_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_16 = value; } inline static int32_t get_offset_of_clickSFX_17() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___clickSFX_17)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_17() const { return ___clickSFX_17; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_17() { return &___clickSFX_17; } inline void set_clickSFX_17(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_17), (void*)value); } inline static int32_t get_offset_of_menu_18() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___menu_18)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_18() const { return ___menu_18; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_18() { return &___menu_18; } inline void set_menu_18(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_18), (void*)value); } inline static int32_t get_offset_of_acitve_19() { return static_cast(offsetof(MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004, ___acitve_19)); } inline bool get_acitve_19() const { return ___acitve_19; } inline bool* get_address_of_acitve_19() { return &___acitve_19; } inline void set_acitve_19(bool value) { ___acitve_19 = value; } }; // MoveComponet struct MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MoveComponet::isSelected bool ___isSelected_4; // System.Single MoveComponet::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MoveComponet::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MoveComponet::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MoveComponet::puzzlePlaying bool ___puzzlePlaying_8; // UnityEngine.Vector3 MoveComponet::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9; // UnityEngine.GameObject MoveComponet::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10; // System.Single MoveComponet::positionX float ___positionX_11; // System.Single MoveComponet::positionY float ___positionY_12; // System.Single MoveComponet::positionZ float ___positionZ_13; // UnityEngine.Vector3 MoveComponet::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14; // UnityEngine.AudioSource MoveComponet::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15; // UnityEngine.GameObject MoveComponet::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16; // System.Boolean MoveComponet::acitve bool ___acitve_17; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_offset_9() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___offset_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; } inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_9 = value; } inline static int32_t get_offset_of_lightC_10() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___lightC_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; } inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value); } inline static int32_t get_offset_of_positionX_11() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___positionX_11)); } inline float get_positionX_11() const { return ___positionX_11; } inline float* get_address_of_positionX_11() { return &___positionX_11; } inline void set_positionX_11(float value) { ___positionX_11 = value; } inline static int32_t get_offset_of_positionY_12() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___positionY_12)); } inline float get_positionY_12() const { return ___positionY_12; } inline float* get_address_of_positionY_12() { return &___positionY_12; } inline void set_positionY_12(float value) { ___positionY_12 = value; } inline static int32_t get_offset_of_positionZ_13() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___positionZ_13)); } inline float get_positionZ_13() const { return ___positionZ_13; } inline float* get_address_of_positionZ_13() { return &___positionZ_13; } inline void set_positionZ_13(float value) { ___positionZ_13 = value; } inline static int32_t get_offset_of_positionL_14() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___positionL_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; } inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_14 = value; } inline static int32_t get_offset_of_clickSFX_15() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___clickSFX_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; } inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value); } inline static int32_t get_offset_of_menu_16() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___menu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; } inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value); } inline static int32_t get_offset_of_acitve_17() { return static_cast(offsetof(MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B, ___acitve_17)); } inline bool get_acitve_17() const { return ___acitve_17; } inline bool* get_address_of_acitve_17() { return &___acitve_17; } inline void set_acitve_17(bool value) { ___acitve_17 = value; } }; // MoveCurtains struct MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MoveCurtains::isSelected bool ___isSelected_4; // System.Single MoveCurtains::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MoveCurtains::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MoveCurtains::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MoveCurtains::puzzlePlaying bool ___puzzlePlaying_8; // UnityEngine.Vector3 MoveCurtains::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9; // UnityEngine.GameObject MoveCurtains::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10; // System.Single MoveCurtains::positionX float ___positionX_11; // System.Single MoveCurtains::positionY float ___positionY_12; // System.Single MoveCurtains::positionZ float ___positionZ_13; // UnityEngine.Vector3 MoveCurtains::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14; // UnityEngine.AudioSource MoveCurtains::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15; // UnityEngine.GameObject MoveCurtains::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16; // System.Boolean MoveCurtains::acitve bool ___acitve_17; // System.Boolean MoveCurtains::c5r bool ___c5r_18; // System.Boolean MoveCurtains::c5l bool ___c5l_19; // System.Boolean MoveCurtains::duoA bool ___duoA_20; // System.Boolean MoveCurtains::duo2A bool ___duo2A_21; // System.Boolean MoveCurtains::C3A bool ___C3A_22; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_offset_9() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___offset_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; } inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_9 = value; } inline static int32_t get_offset_of_lightC_10() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___lightC_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; } inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value); } inline static int32_t get_offset_of_positionX_11() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___positionX_11)); } inline float get_positionX_11() const { return ___positionX_11; } inline float* get_address_of_positionX_11() { return &___positionX_11; } inline void set_positionX_11(float value) { ___positionX_11 = value; } inline static int32_t get_offset_of_positionY_12() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___positionY_12)); } inline float get_positionY_12() const { return ___positionY_12; } inline float* get_address_of_positionY_12() { return &___positionY_12; } inline void set_positionY_12(float value) { ___positionY_12 = value; } inline static int32_t get_offset_of_positionZ_13() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___positionZ_13)); } inline float get_positionZ_13() const { return ___positionZ_13; } inline float* get_address_of_positionZ_13() { return &___positionZ_13; } inline void set_positionZ_13(float value) { ___positionZ_13 = value; } inline static int32_t get_offset_of_positionL_14() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___positionL_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; } inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_14 = value; } inline static int32_t get_offset_of_clickSFX_15() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___clickSFX_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; } inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value); } inline static int32_t get_offset_of_menu_16() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___menu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; } inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value); } inline static int32_t get_offset_of_acitve_17() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___acitve_17)); } inline bool get_acitve_17() const { return ___acitve_17; } inline bool* get_address_of_acitve_17() { return &___acitve_17; } inline void set_acitve_17(bool value) { ___acitve_17 = value; } inline static int32_t get_offset_of_c5r_18() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___c5r_18)); } inline bool get_c5r_18() const { return ___c5r_18; } inline bool* get_address_of_c5r_18() { return &___c5r_18; } inline void set_c5r_18(bool value) { ___c5r_18 = value; } inline static int32_t get_offset_of_c5l_19() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___c5l_19)); } inline bool get_c5l_19() const { return ___c5l_19; } inline bool* get_address_of_c5l_19() { return &___c5l_19; } inline void set_c5l_19(bool value) { ___c5l_19 = value; } inline static int32_t get_offset_of_duoA_20() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___duoA_20)); } inline bool get_duoA_20() const { return ___duoA_20; } inline bool* get_address_of_duoA_20() { return &___duoA_20; } inline void set_duoA_20(bool value) { ___duoA_20 = value; } inline static int32_t get_offset_of_duo2A_21() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___duo2A_21)); } inline bool get_duo2A_21() const { return ___duo2A_21; } inline bool* get_address_of_duo2A_21() { return &___duo2A_21; } inline void set_duo2A_21(bool value) { ___duo2A_21 = value; } inline static int32_t get_offset_of_C3A_22() { return static_cast(offsetof(MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B, ___C3A_22)); } inline bool get_C3A_22() const { return ___C3A_22; } inline bool* get_address_of_C3A_22() { return &___C3A_22; } inline void set_C3A_22(bool value) { ___C3A_22 = value; } }; // MoveDoor struct MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MoveDoor::isSelected bool ___isSelected_4; // System.Single MoveDoor::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MoveDoor::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MoveDoor::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MoveDoor::puzzlePlaying bool ___puzzlePlaying_8; // UnityEngine.Vector3 MoveDoor::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9; // UnityEngine.GameObject MoveDoor::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10; // System.Single MoveDoor::positionX float ___positionX_11; // System.Single MoveDoor::positionY float ___positionY_12; // System.Single MoveDoor::positionZ float ___positionZ_13; // UnityEngine.Vector3 MoveDoor::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14; // UnityEngine.AudioSource MoveDoor::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15; // UnityEngine.GameObject MoveDoor::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16; // System.Boolean MoveDoor::acitve bool ___acitve_17; // System.Boolean MoveDoor::b2A bool ___b2A_18; // System.Boolean MoveDoor::b3A bool ___b3A_19; // System.Boolean MoveDoor::b5A bool ___b5A_20; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_offset_9() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___offset_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; } inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_9 = value; } inline static int32_t get_offset_of_lightC_10() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___lightC_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; } inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value); } inline static int32_t get_offset_of_positionX_11() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___positionX_11)); } inline float get_positionX_11() const { return ___positionX_11; } inline float* get_address_of_positionX_11() { return &___positionX_11; } inline void set_positionX_11(float value) { ___positionX_11 = value; } inline static int32_t get_offset_of_positionY_12() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___positionY_12)); } inline float get_positionY_12() const { return ___positionY_12; } inline float* get_address_of_positionY_12() { return &___positionY_12; } inline void set_positionY_12(float value) { ___positionY_12 = value; } inline static int32_t get_offset_of_positionZ_13() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___positionZ_13)); } inline float get_positionZ_13() const { return ___positionZ_13; } inline float* get_address_of_positionZ_13() { return &___positionZ_13; } inline void set_positionZ_13(float value) { ___positionZ_13 = value; } inline static int32_t get_offset_of_positionL_14() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___positionL_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; } inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_14 = value; } inline static int32_t get_offset_of_clickSFX_15() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___clickSFX_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; } inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value); } inline static int32_t get_offset_of_menu_16() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___menu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; } inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value); } inline static int32_t get_offset_of_acitve_17() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___acitve_17)); } inline bool get_acitve_17() const { return ___acitve_17; } inline bool* get_address_of_acitve_17() { return &___acitve_17; } inline void set_acitve_17(bool value) { ___acitve_17 = value; } inline static int32_t get_offset_of_b2A_18() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___b2A_18)); } inline bool get_b2A_18() const { return ___b2A_18; } inline bool* get_address_of_b2A_18() { return &___b2A_18; } inline void set_b2A_18(bool value) { ___b2A_18 = value; } inline static int32_t get_offset_of_b3A_19() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___b3A_19)); } inline bool get_b3A_19() const { return ___b3A_19; } inline bool* get_address_of_b3A_19() { return &___b3A_19; } inline void set_b3A_19(bool value) { ___b3A_19 = value; } inline static int32_t get_offset_of_b5A_20() { return static_cast(offsetof(MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C, ___b5A_20)); } inline bool get_b5A_20() const { return ___b5A_20; } inline bool* get_address_of_b5A_20() { return &___b5A_20; } inline void set_b5A_20(bool value) { ___b5A_20 = value; } }; // MoveNecklace struct MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MoveNecklace::isSelected bool ___isSelected_4; // System.Single MoveNecklace::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MoveNecklace::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MoveNecklace::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MoveNecklace::puzzlePlaying bool ___puzzlePlaying_8; // UnityEngine.Vector3 MoveNecklace::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9; // UnityEngine.GameObject MoveNecklace::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10; // System.Single MoveNecklace::positionX float ___positionX_11; // System.Single MoveNecklace::positionY float ___positionY_12; // System.Single MoveNecklace::positionZ float ___positionZ_13; // UnityEngine.Vector3 MoveNecklace::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14; // UnityEngine.AudioSource MoveNecklace::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15; // UnityEngine.GameObject MoveNecklace::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16; // System.Boolean MoveNecklace::acitve bool ___acitve_17; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_offset_9() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___offset_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; } inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_9 = value; } inline static int32_t get_offset_of_lightC_10() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___lightC_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; } inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value); } inline static int32_t get_offset_of_positionX_11() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___positionX_11)); } inline float get_positionX_11() const { return ___positionX_11; } inline float* get_address_of_positionX_11() { return &___positionX_11; } inline void set_positionX_11(float value) { ___positionX_11 = value; } inline static int32_t get_offset_of_positionY_12() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___positionY_12)); } inline float get_positionY_12() const { return ___positionY_12; } inline float* get_address_of_positionY_12() { return &___positionY_12; } inline void set_positionY_12(float value) { ___positionY_12 = value; } inline static int32_t get_offset_of_positionZ_13() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___positionZ_13)); } inline float get_positionZ_13() const { return ___positionZ_13; } inline float* get_address_of_positionZ_13() { return &___positionZ_13; } inline void set_positionZ_13(float value) { ___positionZ_13 = value; } inline static int32_t get_offset_of_positionL_14() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___positionL_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; } inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_14 = value; } inline static int32_t get_offset_of_clickSFX_15() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___clickSFX_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; } inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value); } inline static int32_t get_offset_of_menu_16() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___menu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; } inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value); } inline static int32_t get_offset_of_acitve_17() { return static_cast(offsetof(MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384, ___acitve_17)); } inline bool get_acitve_17() const { return ___acitve_17; } inline bool* get_address_of_acitve_17() { return &___acitve_17; } inline void set_acitve_17(bool value) { ___acitve_17 = value; } }; // MovePay struct MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MovePay::isSelected bool ___isSelected_4; // System.Single MovePay::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MovePay::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MovePay::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MovePay::puzzlePlaying bool ___puzzlePlaying_8; // UnityEngine.Vector3 MovePay::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9; // UnityEngine.GameObject MovePay::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10; // System.Single MovePay::positionX float ___positionX_11; // System.Single MovePay::positionY float ___positionY_12; // System.Single MovePay::positionZ float ___positionZ_13; // UnityEngine.Vector3 MovePay::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14; // UnityEngine.AudioSource MovePay::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15; // UnityEngine.GameObject MovePay::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16; // System.Boolean MovePay::acitve bool ___acitve_17; // System.Boolean MovePay::activeLeft bool ___activeLeft_18; // System.Boolean MovePay::activeRight bool ___activeRight_19; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_offset_9() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___offset_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; } inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_9 = value; } inline static int32_t get_offset_of_lightC_10() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___lightC_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; } inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value); } inline static int32_t get_offset_of_positionX_11() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionX_11)); } inline float get_positionX_11() const { return ___positionX_11; } inline float* get_address_of_positionX_11() { return &___positionX_11; } inline void set_positionX_11(float value) { ___positionX_11 = value; } inline static int32_t get_offset_of_positionY_12() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionY_12)); } inline float get_positionY_12() const { return ___positionY_12; } inline float* get_address_of_positionY_12() { return &___positionY_12; } inline void set_positionY_12(float value) { ___positionY_12 = value; } inline static int32_t get_offset_of_positionZ_13() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionZ_13)); } inline float get_positionZ_13() const { return ___positionZ_13; } inline float* get_address_of_positionZ_13() { return &___positionZ_13; } inline void set_positionZ_13(float value) { ___positionZ_13 = value; } inline static int32_t get_offset_of_positionL_14() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionL_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; } inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_14 = value; } inline static int32_t get_offset_of_clickSFX_15() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___clickSFX_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; } inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value); } inline static int32_t get_offset_of_menu_16() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___menu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; } inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value); } inline static int32_t get_offset_of_acitve_17() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___acitve_17)); } inline bool get_acitve_17() const { return ___acitve_17; } inline bool* get_address_of_acitve_17() { return &___acitve_17; } inline void set_acitve_17(bool value) { ___acitve_17 = value; } inline static int32_t get_offset_of_activeLeft_18() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___activeLeft_18)); } inline bool get_activeLeft_18() const { return ___activeLeft_18; } inline bool* get_address_of_activeLeft_18() { return &___activeLeft_18; } inline void set_activeLeft_18(bool value) { ___activeLeft_18 = value; } inline static int32_t get_offset_of_activeRight_19() { return static_cast(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___activeRight_19)); } inline bool get_activeRight_19() const { return ___activeRight_19; } inline bool* get_address_of_activeRight_19() { return &___activeRight_19; } inline void set_activeRight_19(bool value) { ___activeRight_19 = value; } }; // MovePolice struct MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean MovePolice::isSelected bool ___isSelected_4; // System.Single MovePolice::distanceRay float ___distanceRay_5; // UnityEngine.GameObject MovePolice::piece GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6; // UnityEngine.Transform[] MovePolice::piecesMove TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7; // System.Boolean MovePolice::puzzlePlaying bool ___puzzlePlaying_8; // UnityEngine.Vector3 MovePolice::offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9; // UnityEngine.GameObject MovePolice::lightC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10; // System.Single MovePolice::positionX float ___positionX_11; // System.Single MovePolice::positionY float ___positionY_12; // System.Single MovePolice::positionZ float ___positionZ_13; // UnityEngine.Vector3 MovePolice::positionL Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14; // UnityEngine.AudioSource MovePolice::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15; // UnityEngine.GameObject MovePolice::menu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16; // System.Boolean MovePolice::acitve bool ___acitve_17; public: inline static int32_t get_offset_of_isSelected_4() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___isSelected_4)); } inline bool get_isSelected_4() const { return ___isSelected_4; } inline bool* get_address_of_isSelected_4() { return &___isSelected_4; } inline void set_isSelected_4(bool value) { ___isSelected_4 = value; } inline static int32_t get_offset_of_distanceRay_5() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___distanceRay_5)); } inline float get_distanceRay_5() const { return ___distanceRay_5; } inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; } inline void set_distanceRay_5(float value) { ___distanceRay_5 = value; } inline static int32_t get_offset_of_piece_6() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___piece_6)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; } inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___piece_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value); } inline static int32_t get_offset_of_piecesMove_7() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___piecesMove_7)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; } inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___piecesMove_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value); } inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___puzzlePlaying_8)); } inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; } inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; } inline void set_puzzlePlaying_8(bool value) { ___puzzlePlaying_8 = value; } inline static int32_t get_offset_of_offset_9() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___offset_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; } inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___offset_9 = value; } inline static int32_t get_offset_of_lightC_10() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___lightC_10)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; } inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___lightC_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value); } inline static int32_t get_offset_of_positionX_11() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionX_11)); } inline float get_positionX_11() const { return ___positionX_11; } inline float* get_address_of_positionX_11() { return &___positionX_11; } inline void set_positionX_11(float value) { ___positionX_11 = value; } inline static int32_t get_offset_of_positionY_12() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionY_12)); } inline float get_positionY_12() const { return ___positionY_12; } inline float* get_address_of_positionY_12() { return &___positionY_12; } inline void set_positionY_12(float value) { ___positionY_12 = value; } inline static int32_t get_offset_of_positionZ_13() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionZ_13)); } inline float get_positionZ_13() const { return ___positionZ_13; } inline float* get_address_of_positionZ_13() { return &___positionZ_13; } inline void set_positionZ_13(float value) { ___positionZ_13 = value; } inline static int32_t get_offset_of_positionL_14() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionL_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; } inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positionL_14 = value; } inline static int32_t get_offset_of_clickSFX_15() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___clickSFX_15)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; } inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value); } inline static int32_t get_offset_of_menu_16() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___menu_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; } inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___menu_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value); } inline static int32_t get_offset_of_acitve_17() { return static_cast(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___acitve_17)); } inline bool get_acitve_17() const { return ___acitve_17; } inline bool* get_address_of_acitve_17() { return &___acitve_17; } inline void set_acitve_17(bool value) { ___acitve_17 = value; } }; // NewBehaviourScript struct NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform NewBehaviourScript::target Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___target_4; // System.Single NewBehaviourScript::distance float ___distance_5; // System.Single NewBehaviourScript::x float ___x_6; // System.Single NewBehaviourScript::y float ___y_7; // System.Single NewBehaviourScript::yMinLimit float ___yMinLimit_8; // System.Single NewBehaviourScript::yMaxLimit float ___yMaxLimit_9; // System.Single NewBehaviourScript::xSpeed float ___xSpeed_10; // System.Single NewBehaviourScript::ySpeed float ___ySpeed_11; public: inline static int32_t get_offset_of_target_4() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___target_4)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_target_4() const { return ___target_4; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_target_4() { return &___target_4; } inline void set_target_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___target_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___target_4), (void*)value); } inline static int32_t get_offset_of_distance_5() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___distance_5)); } inline float get_distance_5() const { return ___distance_5; } inline float* get_address_of_distance_5() { return &___distance_5; } inline void set_distance_5(float value) { ___distance_5 = value; } inline static int32_t get_offset_of_x_6() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___x_6)); } inline float get_x_6() const { return ___x_6; } inline float* get_address_of_x_6() { return &___x_6; } inline void set_x_6(float value) { ___x_6 = value; } inline static int32_t get_offset_of_y_7() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___y_7)); } inline float get_y_7() const { return ___y_7; } inline float* get_address_of_y_7() { return &___y_7; } inline void set_y_7(float value) { ___y_7 = value; } inline static int32_t get_offset_of_yMinLimit_8() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___yMinLimit_8)); } inline float get_yMinLimit_8() const { return ___yMinLimit_8; } inline float* get_address_of_yMinLimit_8() { return &___yMinLimit_8; } inline void set_yMinLimit_8(float value) { ___yMinLimit_8 = value; } inline static int32_t get_offset_of_yMaxLimit_9() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___yMaxLimit_9)); } inline float get_yMaxLimit_9() const { return ___yMaxLimit_9; } inline float* get_address_of_yMaxLimit_9() { return &___yMaxLimit_9; } inline void set_yMaxLimit_9(float value) { ___yMaxLimit_9 = value; } inline static int32_t get_offset_of_xSpeed_10() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___xSpeed_10)); } inline float get_xSpeed_10() const { return ___xSpeed_10; } inline float* get_address_of_xSpeed_10() { return &___xSpeed_10; } inline void set_xSpeed_10(float value) { ___xSpeed_10 = value; } inline static int32_t get_offset_of_ySpeed_11() { return static_cast(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___ySpeed_11)); } inline float get_ySpeed_11() const { return ___ySpeed_11; } inline float* get_address_of_ySpeed_11() { return &___ySpeed_11; } inline void set_ySpeed_11(float value) { ___ySpeed_11 = value; } }; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // Wallcollision struct Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.BoxCollider Wallcollision::boxCol BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * ___boxCol_4; public: inline static int32_t get_offset_of_boxCol_4() { return static_cast(offsetof(Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C, ___boxCol_4)); } inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * get_boxCol_4() const { return ___boxCol_4; } inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 ** get_address_of_boxCol_4() { return &___boxCol_4; } inline void set_boxCol_4(BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * value) { ___boxCol_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___boxCol_4), (void*)value); } }; // click struct click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.GameObject click::buttonObj GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___buttonObj_4; // cubeController click::cubeController cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * ___cubeController_5; // cube click::cube cube_t759966A2525F86925E7162ADE0582ED674E630F0 * ___cube_6; public: inline static int32_t get_offset_of_buttonObj_4() { return static_cast(offsetof(click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D, ___buttonObj_4)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_buttonObj_4() const { return ___buttonObj_4; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_buttonObj_4() { return &___buttonObj_4; } inline void set_buttonObj_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___buttonObj_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___buttonObj_4), (void*)value); } inline static int32_t get_offset_of_cubeController_5() { return static_cast(offsetof(click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D, ___cubeController_5)); } inline cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * get_cubeController_5() const { return ___cubeController_5; } inline cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 ** get_address_of_cubeController_5() { return &___cubeController_5; } inline void set_cubeController_5(cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * value) { ___cubeController_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___cubeController_5), (void*)value); } inline static int32_t get_offset_of_cube_6() { return static_cast(offsetof(click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D, ___cube_6)); } inline cube_t759966A2525F86925E7162ADE0582ED674E630F0 * get_cube_6() const { return ___cube_6; } inline cube_t759966A2525F86925E7162ADE0582ED674E630F0 ** get_address_of_cube_6() { return &___cube_6; } inline void set_cube_6(cube_t759966A2525F86925E7162ADE0582ED674E630F0 * value) { ___cube_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___cube_6), (void*)value); } }; // cube struct cube_t759966A2525F86925E7162ADE0582ED674E630F0 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // testMove struct testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Vector3 testMove::_vec3TargetScreenSpace Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3TargetScreenSpace_4; // UnityEngine.Vector3 testMove::_vec3TargetWorldSpace Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3TargetWorldSpace_5; // UnityEngine.Transform testMove::_trans Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ____trans_6; // UnityEngine.Vector3 testMove::_vec3MouseScreenSpace Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3MouseScreenSpace_7; // UnityEngine.Vector3 testMove::_vec3Offset Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3Offset_8; // UnityEngine.AudioSource testMove::clickSFX AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_9; public: inline static int32_t get_offset_of__vec3TargetScreenSpace_4() { return static_cast(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3TargetScreenSpace_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3TargetScreenSpace_4() const { return ____vec3TargetScreenSpace_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3TargetScreenSpace_4() { return &____vec3TargetScreenSpace_4; } inline void set__vec3TargetScreenSpace_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ____vec3TargetScreenSpace_4 = value; } inline static int32_t get_offset_of__vec3TargetWorldSpace_5() { return static_cast(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3TargetWorldSpace_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3TargetWorldSpace_5() const { return ____vec3TargetWorldSpace_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3TargetWorldSpace_5() { return &____vec3TargetWorldSpace_5; } inline void set__vec3TargetWorldSpace_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ____vec3TargetWorldSpace_5 = value; } inline static int32_t get_offset_of__trans_6() { return static_cast(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____trans_6)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get__trans_6() const { return ____trans_6; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of__trans_6() { return &____trans_6; } inline void set__trans_6(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ____trans_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____trans_6), (void*)value); } inline static int32_t get_offset_of__vec3MouseScreenSpace_7() { return static_cast(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3MouseScreenSpace_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3MouseScreenSpace_7() const { return ____vec3MouseScreenSpace_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3MouseScreenSpace_7() { return &____vec3MouseScreenSpace_7; } inline void set__vec3MouseScreenSpace_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ____vec3MouseScreenSpace_7 = value; } inline static int32_t get_offset_of__vec3Offset_8() { return static_cast(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3Offset_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3Offset_8() const { return ____vec3Offset_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3Offset_8() { return &____vec3Offset_8; } inline void set__vec3Offset_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ____vec3Offset_8 = value; } inline static int32_t get_offset_of_clickSFX_9() { return static_cast(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ___clickSFX_9)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_9() const { return ___clickSFX_9; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_9() { return &___clickSFX_9; } inline void set_clickSFX_9(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___clickSFX_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_9), (void*)value); } }; // UnityEngine.UI.Selectable struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E { public: // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled bool ___m_EnableCalled_6; // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7; // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition int32_t ___m_Transition_8; // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9; // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10; // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11; // System.Boolean UnityEngine.UI.Selectable::m_Interactable bool ___m_Interactable_12; // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13; // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction bool ___m_GroupsAllowInteraction_14; // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex int32_t ___m_CurrentIndex_15; // System.Boolean UnityEngine.UI.Selectable::k__BackingField bool ___U3CisPointerInsideU3Ek__BackingField_16; // System.Boolean UnityEngine.UI.Selectable::k__BackingField bool ___U3CisPointerDownU3Ek__BackingField_17; // System.Boolean UnityEngine.UI.Selectable::k__BackingField bool ___U3ChasSelectionU3Ek__BackingField_18; // System.Collections.Generic.List`1 UnityEngine.UI.Selectable::m_CanvasGroupCache List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19; public: inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); } inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; } inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; } inline void set_m_EnableCalled_6(bool value) { ___m_EnableCalled_6 = value; } inline static int32_t get_offset_of_m_Navigation_7() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); } inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; } inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; } inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value) { ___m_Navigation_7 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL); #endif } inline static int32_t get_offset_of_m_Transition_8() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); } inline int32_t get_m_Transition_8() const { return ___m_Transition_8; } inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; } inline void set_m_Transition_8(int32_t value) { ___m_Transition_8 = value; } inline static int32_t get_offset_of_m_Colors_9() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; } inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value) { ___m_Colors_9 = value; } inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); } inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; } inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; } inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value) { ___m_SpriteState_10 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL); #endif } inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); } inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; } inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; } inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value) { ___m_AnimationTriggers_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value); } inline static int32_t get_offset_of_m_Interactable_12() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); } inline bool get_m_Interactable_12() const { return ___m_Interactable_12; } inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; } inline void set_m_Interactable_12(bool value) { ___m_Interactable_12 = value; } inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); } inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; } inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; } inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value) { ___m_TargetGraphic_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value); } inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); } inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; } inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; } inline void set_m_GroupsAllowInteraction_14(bool value) { ___m_GroupsAllowInteraction_14 = value; } inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); } inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; } inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; } inline void set_m_CurrentIndex_15(int32_t value) { ___m_CurrentIndex_15 = value; } inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); } inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; } inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; } inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value) { ___U3CisPointerInsideU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); } inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; } inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; } inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value) { ___U3CisPointerDownU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); } inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; } inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; } inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value) { ___U3ChasSelectionU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); } inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; } inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; } inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value) { ___m_CanvasGroupCache_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value); } }; struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields { public: // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4; // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount int32_t ___s_SelectableCount_5; public: inline static int32_t get_offset_of_s_Selectables_4() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); } inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; } inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; } inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value) { ___s_Selectables_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value); } inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); } inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; } inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; } inline void set_s_SelectableCount_5(int32_t value) { ___s_SelectableCount_5 = value; } }; // UnityEngine.UI.Button struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD { public: // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::m_OnClick ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * ___m_OnClick_20; public: inline static int32_t get_offset_of_m_OnClick_20() { return static_cast(offsetof(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D, ___m_OnClick_20)); } inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * get_m_OnClick_20() const { return ___m_OnClick_20; } inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F ** get_address_of_m_OnClick_20() { return &___m_OnClick_20; } inline void set_m_OnClick_20(ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * value) { ___m_OnClick_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_20), (void*)value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.GameObject[] struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642 : public RuntimeArray { public: ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1]; public: inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Collider[] struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486 : public RuntimeArray { public: ALIGN_FIELD (8) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * m_Items[1]; public: inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.GUILayoutOption[] struct GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B : public RuntimeArray { public: ALIGN_FIELD (8) GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * m_Items[1]; public: inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // !!0[] System.Array::Empty() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_m1FBC21243DF3542384C523801E8CA8A97606C747_gshared_inline (const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::print(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.String System.Single::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Single UnityEngine.Input::GetAxis(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326 (String_t* ___axisName0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Single UnityEngine.Camera::get_fieldOfView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1 (int32_t ___button0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method); // System.Void CameraTest/d__5::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COpenCameraU3Ed__5__ctor_mC6CDDD28E823133C7F4FCF605892971512BC3FDF (U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.WebCamTexture::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Pause_m28F48B76F0144DFC965ED28A9C03C70E6DB56F10 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, const RuntimeMethod* method); // System.Void UnityEngine.WebCamTexture::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Play_m8527994B54606AE71602DB93195D2BA44CEDC2B1 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, const RuntimeMethod* method); // System.Void UnityEngine.WebCamTexture::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Stop_m55FF77D033EF17D83A6B717418EBA39F174B5708 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Bounds UnityEngine.Collider::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Boolean CollisionDetector::IsCollidingVertically() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CollisionDetector_IsCollidingVertically_m952226AF84DF434204C283BF69C0F9B982CA6297 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_yellow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1 (const RuntimeMethod* method); // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method); // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method); // UnityEngine.Collider UnityEngine.RaycastHit::get_collider() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4 (Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method); // System.Void Goto::gotoUnity(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Goto_gotoUnity_m842B641D11E488A909B020454093C9C423013542 (int32_t ___type0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::set_tag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method); // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186 (String_t* ___tag0, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Void Menu_Buttons::CreateIFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Menu_Buttons_CreateIFrame_m0AD56D6175F4E34E040B7B00E9D4CC77B0A4FD21 (const RuntimeMethod* method); // System.Void UnityEngine.Time::set_timeScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA (float ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method); // System.Void MoveCar::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveCar_TouchClick_m568B256A9746F5DB6B4AABD71C3C7BB17F901231 (MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004 * __this, const RuntimeMethod* method); // System.Void MoveCar::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveCar_MovePiece_mDC5F46D916A470E8186A39B71F002C2343CF20F7 (MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022 (int32_t ___button0, const RuntimeMethod* method); // System.Void MoveCar::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveCar_FreePiece_mE0C103BD1997E41BC4DBB3ABCE6D868F9DFD4C08 (MoveCar_t679E06BB9B07502EB6B005535AD15F1B63534004 * __this, const RuntimeMethod* method); // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method); // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, const RuntimeMethod* method); // System.String UnityEngine.GameObject::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.Single UnityEngine.RaycastHit::get_distance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.String UnityEngine.Component::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Void MoveComponet::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveComponet_TouchClick_m15454AAF22F7009640DEB1327C17BDA32F3978ED (MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B * __this, const RuntimeMethod* method); // System.Void MoveComponet::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveComponet_MovePiece_m189FA804BC0DFCCDD85F549A82FD1315EA2EA8ED (MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B * __this, const RuntimeMethod* method); // System.Void MoveComponet::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveComponet_FreePiece_m72D9D0E4F8B72FE39595A15D46B5628575E55654 (MoveComponet_t6A94D329F8181F83EB06907D4CF445854B62294B * __this, const RuntimeMethod* method); // System.Void MoveCurtains::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveCurtains_TouchClick_mB8346960E448776AE1AB5B9D258BFD43803CC018 (MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B * __this, const RuntimeMethod* method); // System.Void MoveCurtains::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveCurtains_MovePiece_mF5DB2B1BB8F12453CF310951758B08E3912078A2 (MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B * __this, const RuntimeMethod* method); // System.Void MoveCurtains::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveCurtains_FreePiece_mBAD0E727AA4435DFA26846706958663AF1267951 (MoveCurtains_tB4A12D203EB02A502815D31AE771556484B92B0B * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void MoveDoor::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveDoor_TouchClick_mDE5F8233384224B192D0F27BAD94B056EC01DE01 (MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C * __this, const RuntimeMethod* method); // System.Void MoveDoor::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveDoor_MovePiece_m889C0914B8CAC02681CE746EEAE7EFE0B46C4E9F (MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C * __this, const RuntimeMethod* method); // System.Void MoveDoor::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveDoor_FreePiece_m41B496437EDCFE16A37479ADB4A25AAE8BAD9084 (MoveDoor_tC7705808A14131F3A31B0A9B82B90E8563CD492C * __this, const RuntimeMethod* method); // System.Void MoveNecklace::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveNecklace_TouchClick_m628A6023EFC6262CAE1F1DA31C9DBC410763E233 (MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384 * __this, const RuntimeMethod* method); // System.Void MoveNecklace::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveNecklace_MovePiece_m49443ECED449518F89A349AE7D706F532D8531E2 (MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384 * __this, const RuntimeMethod* method); // System.Void MoveNecklace::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MoveNecklace_FreePiece_mF9E8DCA6CEB0B6A2A62E7C5E4E8258747D0B04EE (MoveNecklace_t16010C1E277A7FE81F828B0C4B3A06FAF734F384 * __this, const RuntimeMethod* method); // System.Void MovePay::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_TouchClick_mE77F09AD83ABFFA7E07BF0165BB2252FECB2F0BE (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method); // System.Void MovePay::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_MovePiece_mF4420EC3B0F03992A2B912AE612797C5A5D85121 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method); // System.Void MovePay::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_FreePiece_mD243DBBEE2D7E6371B7B71AC55AEDD84AC9B5C32 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method); // System.Void MovePolice::TouchClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_TouchClick_mA28F4B9FB8C99B044AD73ACD6293000D16CC15BF (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method); // System.Void MovePolice::MovePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_MovePiece_m68FE4FF06A5145655EAB913B4FBF4EC09545963D (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method); // System.Void MovePolice::FreePiece() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_FreePiece_m7BB954C44A0BF30D54DF41AE9AFFEE338C75AB98 (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method); // System.Void MovePolice::noActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_noActive_m6D16DD411CA6DEA5A47C796293AF1C558709FFC6 (bool ___active0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void UnityEngine.Rigidbody::set_freezeRotation(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_freezeRotation_mE08A39E98D46F82D6DD86CC389D86D242C694D52 (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, bool ___value0, const RuntimeMethod* method); // System.Single NewBehaviourScript::ClampAngle(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NewBehaviourScript_ClampAngle_m94C26EA011DAA4E61D66A72A59D127273CC70EC5 (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, float ___angle0, float ___min1, float ___max2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void Wallcollision::DetectionBox() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Wallcollision_DetectionBox_mF097135612413E44453EEA596C378544E2866C12 (Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::GetMask(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method); // UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* Physics_OverlapBox_mEA1D84B8A0F8B8795D1C61A9009EC2B87704F8B9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___halfExtents1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation2, int32_t ___layerMask3, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.Mesh::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC (int32_t ___type0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() inline testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // !!0 UnityEngine.GameObject::GetComponent() inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // UnityEngine.Material UnityEngine.Renderer::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Resources::Load(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120 (String_t* ___path0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method); // !!0[] System.Array::Empty() inline GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_inline (const RuntimeMethod* method) { return (( GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_m1FBC21243DF3542384C523801E8CA8A97606C747_gshared_inline)(method); } // System.Boolean UnityEngine.GUILayout::Button(System.String,UnityEngine.GUILayoutOption[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUILayout_Button_m749F2887D57BDC9B6901F2C35F5C6A7E22154162 (String_t* ___text0, GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* ___options1, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F (String_t* ___tag0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); IL2CPP_EXTERN_C void DEFAULT_CALL noCamera(char*); IL2CPP_EXTERN_C void DEFAULT_CALL gotoUnity(int32_t); IL2CPP_EXTERN_C void DEFAULT_CALL CreateIFrame(); IL2CPP_EXTERN_C void DEFAULT_CALL noActive(int32_t); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void AutoA::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoA_Start_m521860F3E39CB752B79957BFB422A57E27AB2767 (AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB5E96D03B66458C852FED34C1F51D6A059D4784); s_Il2CppMethodInitialized = true; } { // LuoGan04 = GameObject.Find("04_LuoGan"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralDB5E96D03B66458C852FED34C1F51D6A059D4784, /*hidden argument*/NULL); __this->set_LuoGan04_4(L_0); // print(LuoGan04.name); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = __this->get_LuoGan04_4(); String_t* L_2; L_2 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_1, /*hidden argument*/NULL); MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_2, /*hidden argument*/NULL); // } return; } } // System.Void AutoA::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoA_Update_m1EA7F60BAAB47B3E14F9A24EA82C597A42F64F50 (AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06873F0A5C5C17160F1D4F0CC91B115662D6F52C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral66EB2E86CA4AA2F7FD49FA238DEAC6BAFF9EBD1F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC7AD4F81912F7E5B12B739D314326EE75451BEBF); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; bool V_2 = false; { // print("000000000p" + LuoGan04.transform.localPosition); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_LuoGan04_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_0, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_1, /*hidden argument*/NULL); V_0 = L_2; String_t* L_3; L_3 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral66EB2E86CA4AA2F7FD49FA238DEAC6BAFF9EBD1F, L_3, /*hidden argument*/NULL); MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_4, /*hidden argument*/NULL); // print("1111111111111p" + LuoGan04Aim); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = __this->get_LuoGan04Aim_5(); V_0 = L_5; String_t* L_6; L_6 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralC7AD4F81912F7E5B12B739D314326EE75451BEBF, L_6, /*hidden argument*/NULL); MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_7, /*hidden argument*/NULL); // print("2222222222222p" + (LuoGan04.transform.localPosition - LuoGan04Aim).magnitude); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_LuoGan04_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_9, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = __this->get_LuoGan04Aim_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_10, L_11, /*hidden argument*/NULL); V_0 = L_12; float L_13; L_13 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); V_1 = L_13; String_t* L_14; L_14 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_1), /*hidden argument*/NULL); String_t* L_15; L_15 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral06873F0A5C5C17160F1D4F0CC91B115662D6F52C, L_14, /*hidden argument*/NULL); MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_15, /*hidden argument*/NULL); // if (Mathf.Sqrt((LuoGan04.transform.localPosition - LuoGan04Aim).magnitude) < 1.5) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16 = __this->get_LuoGan04_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_16, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_17, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = __this->get_LuoGan04Aim_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_18, L_19, /*hidden argument*/NULL); V_0 = L_20; float L_21; L_21 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); float L_22; L_22 = sqrtf(L_21); V_2 = (bool)((((double)((double)((double)L_22))) < ((double)(1.5)))? 1 : 0); bool L_23 = V_2; if (!L_23) { goto IL_00f6; } } { // LuoGan04.transform.localPosition = LuoGan04Aim; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = __this->get_LuoGan04_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_24, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = __this->get_LuoGan04Aim_5(); Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(L_25, L_26, /*hidden argument*/NULL); // LuoGan04.transform.localRotation = LuoGan04Qua; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = __this->get_LuoGan04_4(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28; L_28 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_27, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_29 = __this->get_LuoGan04Qua_6(); Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(L_28, L_29, /*hidden argument*/NULL); } IL_00f6: { // } return; } } // System.Void AutoA::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoA__ctor_m1EA8C13EF4A0AC0715E1EEFD92456C8D3D16C762 (AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 * __this, const RuntimeMethod* method) { { // Vector3 LuoGan04Aim = new Vector3(37.71f, 4.74f, -22.0f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; memset((&L_0), 0, sizeof(L_0)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (37.7099991f), (4.73999977f), (-22.0f), /*hidden argument*/NULL); __this->set_LuoGan04Aim_5(L_0); // Quaternion LuoGan04Qua = new Quaternion(0.0f, 0.0f, 0.0f, 0.0f); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1; memset((&L_1), 0, sizeof(L_1)); Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); __this->set_LuoGan04Qua_6(L_1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CameraMove::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMove_Update_mADD5B4405186B095BD3C898E4BF1D99D2298F5EC (CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { // if (Input.GetAxis("Mouse ScrollWheel") != 0) float L_0; L_0 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((float)L_0) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0044; } } { // GetComponent().fieldOfView = GetComponent().fieldOfView - (Input.GetAxis("Mouse ScrollWheel") * sensitivetyMouseWheel); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2; L_2 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3; L_3 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); float L_4; L_4 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_3, /*hidden argument*/NULL); float L_5; L_5 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0, /*hidden argument*/NULL); float L_6 = __this->get_sensitivetyMouseWheel_6(); Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49(L_2, ((float)il2cpp_codegen_subtract((float)L_4, (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)))), /*hidden argument*/NULL); } IL_0044: { // if (Input.GetMouseButton(1)) bool L_7; L_7 = Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1(1, /*hidden argument*/NULL); V_1 = L_7; bool L_8 = V_1; if (!L_8) { goto IL_0084; } } { // transform.Rotate(-Input.GetAxis("Mouse Y") * sensitivityMouse, Input.GetAxis("Mouse X") * sensitivityMouse, 0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); float L_10; L_10 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0, /*hidden argument*/NULL); float L_11 = __this->get_sensitivityMouse_4(); float L_12; L_12 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7, /*hidden argument*/NULL); float L_13 = __this->get_sensitivityMouse_4(); Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E(L_9, ((float)il2cpp_codegen_multiply((float)((-L_10)), (float)L_11)), ((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (0.0f), /*hidden argument*/NULL); } IL_0084: { // if (Input.GetAxis("Horizontal") != 0) float L_14; L_14 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)((((float)L_14) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_15 = V_2; if (!L_15) { goto IL_00cb; } } { // transform.Translate(Input.GetAxis("Horizontal") * sensitivetyKeyBoard * 0.5f, 0, 0); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16; L_16 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); float L_17; L_17 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, /*hidden argument*/NULL); float L_18 = __this->get_sensitivetyKeyBoard_5(); Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C(L_16, ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)), (float)(0.5f))), (0.0f), (0.0f), /*hidden argument*/NULL); } IL_00cb: { // if (Input.GetAxis("Vertical") != 0) float L_19; L_19 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((float)L_19) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_20 = V_3; if (!L_20) { goto IL_0112; } } { // transform.Translate(0, 0, Input.GetAxis("Vertical") * sensitivetyKeyBoard * 0.5f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21; L_21 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); float L_22; L_22 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, /*hidden argument*/NULL); float L_23 = __this->get_sensitivetyKeyBoard_5(); Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C(L_21, (0.0f), (0.0f), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)), (float)(0.5f))), /*hidden argument*/NULL); } IL_0112: { // } return; } } // System.Void CameraMove::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMove__ctor_mD5CE53F2858EDC9F12E7947884CDC4BE032E2A4E (CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73 * __this, const RuntimeMethod* method) { { // public float sensitivityMouse = 2f; __this->set_sensitivityMouse_4((2.0f)); // public float sensitivetyKeyBoard = 0.1f; __this->set_sensitivetyKeyBoard_5((0.100000001f)); // public float sensitivetyMouseWheel = 10f; __this->set_sensitivetyMouseWheel_6((10.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CameraTest::noCamera(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTest_noCamera_m8DC7EA6D40C5AB1DB3FF984BF8BFC24FE97F501D (String_t* ___str0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc) (char*); // Marshaling of parameter '___str0' to native representation char* ____str0_marshaled = NULL; ____str0_marshaled = il2cpp_codegen_marshal_string(___str0); // Native function invocation reinterpret_cast(noCamera)(____str0_marshaled); // Marshaling cleanup of parameter '___str0' native representation il2cpp_codegen_marshal_free(____str0_marshaled); ____str0_marshaled = NULL; } // System.Void CameraTest::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTest_Start_mA0446FB80150CE4BEF3B302807CBC82DC6F42BFF (CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * __this, const RuntimeMethod* method) { { // } return; } } // System.Void CameraTest::ToOpenCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTest_ToOpenCamera_m3634D417941D111E78713762AA1D4E68D74BA073 (CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93C085E3C8BD08D29A79B2B49CA689A4E19789A0); s_Il2CppMethodInitialized = true; } { // StartCoroutine("OpenCamera"); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0; L_0 = MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E(__this, _stringLiteral93C085E3C8BD08D29A79B2B49CA689A4E19789A0, /*hidden argument*/NULL); // } return; } } // System.Collections.IEnumerator CameraTest::OpenCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraTest_OpenCamera_m08D941F0D2A779D0B637E04CE7DBFBDCD8C7FE6D (CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C * L_0 = (U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C *)il2cpp_codegen_object_new(U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C_il2cpp_TypeInfo_var); U3COpenCameraU3Ed__5__ctor_mC6CDDD28E823133C7F4FCF605892971512BC3FDF(L_0, 0, /*hidden argument*/NULL); U3COpenCameraU3Ed__5_t8613DBC150CB36ABC5194A0BD75AA409412FD22C * L_1 = L_0; L_1->set_U3CU3E4__this_2(__this); return L_1; } } // System.Void CameraTest::OnApplicationPause(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTest_OnApplicationPause_m6F3E6C7CEBCC631A6748BC5F79397B24ECF3FCF3 (CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * __this, bool ___pause0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (webCamTexture != null) WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * L_0 = __this->get_webCamTexture_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0036; } } { // if (pause) bool L_3 = ___pause0; V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_0027; } } { // webCamTexture.Pause(); WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * L_5 = __this->get_webCamTexture_5(); WebCamTexture_Pause_m28F48B76F0144DFC965ED28A9C03C70E6DB56F10(L_5, /*hidden argument*/NULL); goto IL_0035; } IL_0027: { // webCamTexture.Play(); WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * L_6 = __this->get_webCamTexture_5(); WebCamTexture_Play_m8527994B54606AE71602DB93195D2BA44CEDC2B1(L_6, /*hidden argument*/NULL); } IL_0035: { } IL_0036: { // } return; } } // System.Void CameraTest::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTest_OnDestroy_m70DFCF86777B64D03BD2C5502DDFD3A664840E19 (CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (webCamTexture != null) WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * L_0 = __this->get_webCamTexture_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001f; } } { // webCamTexture.Stop(); WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * L_3 = __this->get_webCamTexture_5(); WebCamTexture_Stop_m55FF77D033EF17D83A6B717418EBA39F174B5708(L_3, /*hidden argument*/NULL); } IL_001f: { // } return; } } // System.Void CameraTest::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTest__ctor_m235AE624090820DC585C9123471EF857702BFF25 (CameraTest_t563555AD4C8EA0128CEE77E03597BD748F592DF0 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CollisionDetector::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionDetector_Start_m2F3FE66D7848B078C6B30424664777474E90F868 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0; memset((&V_0), 0, sizeof(V_0)); { // LengthOfRay = GetComponent().bounds.extents.y; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_0; L_0 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1; L_1 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_0, /*hidden argument*/NULL); V_0 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_3 = L_2.get_y_3(); __this->set_LengthOfRay_10(L_3); // DirectionFactor = Mathf.Sign(Vector3.up.y); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL); float L_5 = L_4.get_y_3(); float L_6; L_6 = Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB(L_5, /*hidden argument*/NULL); __this->set_DirectionFactor_12(L_6); // } return; } } // System.Void CollisionDetector::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionDetector_Update_m67181F83CCD4DD59F8E1E7123F710E0D68071476 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; { // StartPoint = new Vector3(GetComponent().bounds.min.x + margin, transform.position.y, transform.position.z); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_0; L_0 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1; L_1 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_0, /*hidden argument*/NULL); V_0 = L_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_3 = L_2.get_x_2(); float L_4 = __this->get_margin_13(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); float L_7 = L_6.get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL); float L_10 = L_9.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; memset((&L_11), 0, sizeof(L_11)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), ((float)il2cpp_codegen_add((float)L_3, (float)L_4)), L_7, L_10, /*hidden argument*/NULL); __this->set_StartPoint_5(L_11); // if (!IsCollidingVertically()) bool L_12; L_12 = CollisionDetector_IsCollidingVertically_m952226AF84DF434204C283BF69C0F9B982CA6297(__this, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0); bool L_13 = V_1; if (!L_13) { goto IL_008b; } } { // transform.Translate(Vector3.up * MovingForce * Time.deltaTime * DirectionFactor); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14; L_14 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL); float L_16 = __this->get_MovingForce_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_15, L_16, /*hidden argument*/NULL); float L_18; L_18 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_17, L_18, /*hidden argument*/NULL); float L_20 = __this->get_DirectionFactor_12(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_19, L_20, /*hidden argument*/NULL); Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0(L_14, L_21, /*hidden argument*/NULL); } IL_008b: { // } return; } } // System.Boolean CollisionDetector::IsCollidingVertically() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CollisionDetector_IsCollidingVertically_m952226AF84DF434204C283BF69C0F9B982CA6297 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral96747B873C5275F95686B09FFAA0940D822294DA); s_Il2CppMethodInitialized = true; } Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; bool V_3 = false; { // Origin = StartPoint; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_StartPoint_5(); __this->set_Origin_6(L_0); // DistanceBetweenRays = (GetComponent().bounds.size.x - 2 * margin) / (NoOfRays - 1); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_1; L_1 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var); Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_2; L_2 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_1, /*hidden argument*/NULL); V_0 = L_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL); float L_4 = L_3.get_x_2(); float L_5 = __this->get_margin_13(); int32_t L_6 = __this->get_NoOfRays_7(); __this->set_DistanceBetweenRays_11(((float)((float)((float)il2cpp_codegen_subtract((float)L_4, (float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_5))))/(float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1))))))); // for (i = 0; i < NoOfRays; i++) __this->set_i_8(0); goto IL_0118; } IL_004e: { // ray = new Ray(Origin, Vector3.up * DirectionFactor); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = __this->get_Origin_6(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL); float L_9 = __this->get_DirectionFactor_12(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_8, L_9, /*hidden argument*/NULL); Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_11; memset((&L_11), 0, sizeof(L_11)); Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((&L_11), L_7, L_10, /*hidden argument*/NULL); __this->set_ray_14(L_11); // Debug.DrawRay(Origin, Vector3.up * DirectionFactor, Color.yellow); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = __this->get_Origin_6(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL); float L_14 = __this->get_DirectionFactor_12(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_13, L_14, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16; L_16 = Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121(L_12, L_15, L_16, /*hidden argument*/NULL); // if (Physics.Raycast(ray, out HitInfo, LengthOfRay)) Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_17 = __this->get_ray_14(); RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_18 = __this->get_address_of_HitInfo_9(); float L_19 = __this->get_LengthOfRay_10(); bool L_20; L_20 = Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4(L_17, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_18, L_19, /*hidden argument*/NULL); V_1 = L_20; bool L_21 = V_1; if (!L_21) { goto IL_00e3; } } { // print("Collided With " + HitInfo.collider.gameObject.name); RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_22 = __this->get_address_of_HitInfo_9(); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_23; L_23 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_22, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24; L_24 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_23, /*hidden argument*/NULL); String_t* L_25; L_25 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_24, /*hidden argument*/NULL); String_t* L_26; L_26 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral96747B873C5275F95686B09FFAA0940D822294DA, L_25, /*hidden argument*/NULL); MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_26, /*hidden argument*/NULL); // DirectionFactor = -DirectionFactor; float L_27 = __this->get_DirectionFactor_12(); __this->set_DirectionFactor_12(((-L_27))); // return true; V_2 = (bool)1; goto IL_0131; } IL_00e3: { // Origin += new Vector3(DistanceBetweenRays, 0, 0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28 = __this->get_Origin_6(); float L_29 = __this->get_DistanceBetweenRays_11(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; memset((&L_30), 0, sizeof(L_30)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), L_29, (0.0f), (0.0f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31; L_31 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_28, L_30, /*hidden argument*/NULL); __this->set_Origin_6(L_31); // for (i = 0; i < NoOfRays; i++) int32_t L_32 = __this->get_i_8(); __this->set_i_8(((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1))); } IL_0118: { // for (i = 0; i < NoOfRays; i++) int32_t L_33 = __this->get_i_8(); int32_t L_34 = __this->get_NoOfRays_7(); V_3 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0); bool L_35 = V_3; if (L_35) { goto IL_004e; } } { // return false; V_2 = (bool)0; goto IL_0131; } IL_0131: { // } bool L_36 = V_2; return L_36; } } // System.Void CollisionDetector::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionDetector__ctor_mD80CF3B49B86C1F167058499FEE6FD0C04BF55A7 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method) { { // public int NoOfRays = 10; __this->set_NoOfRays_7(((int32_t)10)); // float margin = 0.015f; __this->set_margin_13((0.0149999997f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void EventTrigger::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger__ctor_mA000D441E1A5C154C0814F9CD7EFA6963BD753A6 (EventTrigger_t4C38C85C5D6A44B806A8E1F7A99ED0A72269415B * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Goto::gotoUnity(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Goto_gotoUnity_m842B641D11E488A909B020454093C9C423013542 (int32_t ___type0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc) (int32_t); // Native function invocation reinterpret_cast(gotoUnity)(___type0); } // System.Void Goto::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Goto_Start_mAA7DE4A8C5005E24E511215D8D3829F691A4099F (Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Goto_OnClick_m4832F04C7CE3A03317079A853F16A0874937C8B1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // GetComponent