index.html 1.4 KB

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  1. <!DOCTYPE html>
  2. <html lang="en-us">
  3. <head>
  4. <meta charset="utf-8">
  5. <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
  6. <title>Unity WebGL Player | meta</title>
  7. <style>
  8. html,body{
  9. width: 100%;
  10. height: 100%;
  11. margin: 0;
  12. padding: 0;
  13. }
  14. </style>
  15. </head>
  16. <body style="text-align: center">
  17. <canvas id="unity-canvas"></canvas>
  18. <script src="Build/dist.loader.js"></script>
  19. <script>
  20. createUnityInstance(document.querySelector("#unity-canvas"), {
  21. dataUrl: "Build/dist.data",
  22. frameworkUrl: "Build/dist.framework.js",
  23. codeUrl: "Build/dist.wasm",
  24. streamingAssetsUrl: "StreamingAssets",
  25. companyName: "DefaultCompany",
  26. productName: "meta",
  27. productVersion: "0.1",
  28. // matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size.
  29. // devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays.
  30. });
  31. window.onload = function(){
  32. Reset();
  33. }
  34. window.onresize = function(){
  35. Reset();
  36. }
  37. function Reset() {
  38. var canvas = document.querySelector("#unity-canvas");
  39. canvas.height= document.body.clientHeight;
  40. canvas.width = document.body.clientWidth;
  41. }
  42. </script>
  43. </body>
  44. </html>