UnityEngine.CoreModule.cpp 2.1 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R, typename T1, typename T2>
  10. struct VirtFuncInvoker2
  11. {
  12. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  17. }
  18. };
  19. template <typename R>
  20. struct VirtFuncInvoker0
  21. {
  22. typedef R (*Func)(void*, const RuntimeMethod*);
  23. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  27. }
  28. };
  29. template <typename R, typename T1>
  30. struct VirtFuncInvoker1
  31. {
  32. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  33. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R, typename T1, typename T2, typename T3>
  40. struct VirtFuncInvoker3
  41. {
  42. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  47. }
  48. };
  49. template <typename T1, typename T2>
  50. struct InterfaceActionInvoker2
  51. {
  52. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  53. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  54. {
  55. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  56. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  57. }
  58. };
  59. template <typename T1, typename T2, typename T3>
  60. struct InterfaceActionInvoker3
  61. {
  62. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  63. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  64. {
  65. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  66. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  67. }
  68. };
  69. template <typename T1, typename T2, typename T3, typename T4>
  70. struct InterfaceActionInvoker4
  71. {
  72. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  73. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  76. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  77. }
  78. };
  79. template <typename R>
  80. struct InterfaceFuncInvoker0
  81. {
  82. typedef R (*Func)(void*, const RuntimeMethod*);
  83. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  86. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  87. }
  88. };
  89. template <typename R, typename T1, typename T2>
  90. struct InterfaceFuncInvoker2
  91. {
  92. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  93. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  96. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  97. }
  98. };
  99. struct InterfaceActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  105. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  106. }
  107. };
  108. template <typename T1>
  109. struct InterfaceActionInvoker1
  110. {
  111. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  112. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  113. {
  114. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  115. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  116. }
  117. };
  118. template <typename R, typename T1, typename T2, typename T3>
  119. struct InterfaceFuncInvoker3
  120. {
  121. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  122. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  123. {
  124. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  125. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  126. }
  127. };
  128. // System.Action`1<UnityEngine.AsyncOperation>
  129. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  130. // System.Action`1<System.Boolean>
  131. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83;
  132. // System.Action`1<UnityEngine.CustomRenderTexture>
  133. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2;
  134. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  135. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6;
  136. // System.Action`1<System.Object>
  137. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  138. // System.Action`1<System.String>
  139. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3;
  140. // System.Action`2<System.Object,System.Boolean>
  141. struct Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5;
  142. // System.Action`2<System.String,System.Boolean>
  143. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4;
  144. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  145. struct Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85;
  146. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  147. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40;
  148. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  149. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B;
  150. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  151. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C;
  152. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  153. struct CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654;
  154. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  155. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1;
  156. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  157. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0;
  158. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  159. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  160. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  161. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  162. // System.Func`1<System.Boolean>
  163. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F;
  164. // System.Func`2<System.Object,System.Boolean>
  165. struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
  166. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  167. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8;
  168. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  169. struct IEnumerable_1_tF5A880BB468AB04877B0FDB157AECBEAB6D2AF7E;
  170. // System.Collections.Generic.IEnumerable`1<System.Object>
  171. struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
  172. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  173. struct IEnumerable_1_tD7496573580AE787CDDC33F24EBBACF6AC0831FD;
  174. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  175. struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60;
  176. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  177. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  178. // System.Collections.Generic.List`1<UnityEngine.Color32>
  179. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  180. // System.Collections.Generic.List`1<UnityEngine.Component>
  181. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F;
  182. // System.Collections.Generic.List`1<System.Int32>
  183. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  184. // System.Collections.Generic.List`1<System.Object>
  185. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  186. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  187. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  188. // System.Collections.Generic.List`1<System.Type>
  189. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7;
  190. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  191. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  192. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  193. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  194. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  195. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0;
  196. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  197. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E;
  198. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  199. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06;
  200. // System.Predicate`1<System.Object>
  201. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  202. // UnityEngine.Events.UnityAction`1<System.Boolean>
  203. struct UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF;
  204. // UnityEngine.Events.UnityAction`1<System.Int32>
  205. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79;
  206. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  207. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31;
  208. // UnityEngine.Events.UnityAction`1<System.Object>
  209. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  210. // UnityEngine.Events.UnityAction`1<System.Single>
  211. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
  212. // UnityEngine.Events.UnityAction`1<System.String>
  213. struct UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647;
  214. // UnityEngine.Events.UnityEvent`1<System.Int32>
  215. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  216. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  217. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  218. // UnityEngine.Events.UnityEvent`1<System.Object>
  219. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  220. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  221. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  222. // UnityEngine.Events.BaseInvokableCall[]
  223. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  224. // System.Byte[]
  225. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  226. // UnityEngine.Camera[]
  227. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  228. // System.Char[]
  229. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  230. // UnityEngine.Color32[]
  231. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  232. // UnityEngine.Component[]
  233. struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A;
  234. // System.Delegate[]
  235. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  236. // UnityEngine.DisallowMultipleComponent[]
  237. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  238. // UnityEngine.Display[]
  239. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  240. // UnityEngine.ExecuteInEditMode[]
  241. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  242. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  243. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  244. // UnityEngine.GameObject[]
  245. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
  246. // System.Int32[]
  247. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  248. // System.IntPtr[]
  249. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  250. // UnityEngine.Keyframe[]
  251. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  252. // UnityEngine.Light[]
  253. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  254. // System.Object[]
  255. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  256. // UnityEngine.Events.PersistentCall[]
  257. struct PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8;
  258. // UnityEngine.Playables.PlayableBinding[]
  259. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  260. // UnityEngine.LowLevel.PlayerLoopSystem[]
  261. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  262. // Unity.IO.LowLevel.Unsafe.Priority[]
  263. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  264. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  265. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  266. // UnityEngine.RequireComponent[]
  267. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  268. // System.Diagnostics.StackTrace[]
  269. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  270. // System.String[]
  271. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  272. // System.Type[]
  273. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  274. // System.UInt64[]
  275. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  276. // UnityEngine.Vector3[]
  277. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  278. // UnityEngine.Vector4[]
  279. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  280. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  281. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  282. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  283. struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0;
  284. // System.Action
  285. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  286. // UnityEngine.AddComponentMenu
  287. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100;
  288. // UnityEngine.AnimationCurve
  289. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03;
  290. // UnityEngine.Events.ArgumentCache
  291. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  292. // System.ArgumentException
  293. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  294. // System.ArgumentNullException
  295. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  296. // System.ArgumentOutOfRangeException
  297. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  298. // System.Reflection.AssemblyName
  299. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824;
  300. // System.AsyncCallback
  301. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  302. // UnityEngine.AsyncOperation
  303. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  304. // System.Attribute
  305. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  306. // UnityEngine.Events.BaseInvokableCall
  307. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  308. // UnityEngine.Rendering.BatchRendererGroup
  309. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  310. // UnityEngine.Rendering.BatchVisibility
  311. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE;
  312. // UnityEngine.Behaviour
  313. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  314. // System.Reflection.Binder
  315. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  316. // UnityEngine.BootConfigData
  317. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C;
  318. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  319. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159;
  320. // System.Globalization.Calendar
  321. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  322. // UnityEngine.Camera
  323. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  324. // System.Globalization.CompareInfo
  325. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  326. // UnityEngine.Component
  327. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  328. // UnityEngine.ComputeShader
  329. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30;
  330. // System.Reflection.ConstructorInfo
  331. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B;
  332. // UnityEngine.Coroutine
  333. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  334. // UnityEngine.Cubemap
  335. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  336. // UnityEngine.CubemapArray
  337. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB;
  338. // UnityEngine.CullingGroup
  339. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307;
  340. // System.Globalization.CultureData
  341. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  342. // System.Globalization.CultureInfo
  343. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  344. // UnityEngine.CustomRenderTexture
  345. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC;
  346. // UnityEngine.CustomYieldInstruction
  347. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  348. // System.Globalization.DateTimeFormatInfo
  349. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  350. // UnityEngine.DebugLogHandler
  351. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402;
  352. // UnityEngine.DefaultExecutionOrder
  353. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F;
  354. // UnityEngine.Internal.DefaultValueAttribute
  355. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122;
  356. // System.Delegate
  357. struct Delegate_t;
  358. // System.DelegateData
  359. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  360. // UnityEngine.DisallowMultipleComponent
  361. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E;
  362. // UnityEngine.Display
  363. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  364. // Microsoft.CodeAnalysis.EmbeddedAttribute
  365. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592;
  366. // System.Exception
  367. struct Exception_t;
  368. // UnityEngine.Internal.ExcludeFromDocsAttribute
  369. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8;
  370. // UnityEngine.ExcludeFromObjectFactoryAttribute
  371. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271;
  372. // UnityEngine.ExcludeFromPresetAttribute
  373. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703;
  374. // UnityEngine.ExecuteAlways
  375. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B;
  376. // UnityEngine.ExecuteInEditMode
  377. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173;
  378. // UnityEngine.ExtensionOfNativeClassAttribute
  379. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB;
  380. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  381. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210;
  382. // UnityEngine.GameObject
  383. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  384. // UnityEngineInternal.GenericStack
  385. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C;
  386. // UnityEngine.Gradient
  387. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2;
  388. // UnityEngine.HeaderAttribute
  389. struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB;
  390. // UnityEngine.HideInInspector
  391. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA;
  392. // System.IAsyncResult
  393. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  394. // System.Collections.IDictionary
  395. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  396. // System.Collections.IEnumerator
  397. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  398. // System.IFormatProvider
  399. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  400. // UnityEngine.ILogHandler
  401. struct ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1;
  402. // UnityEngine.ILogger
  403. struct ILogger_t25627AC5B51863702868D31972297B7D633B4583;
  404. // UnityEngine.IPlayerEditorConnectionNative
  405. struct IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C;
  406. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  407. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7;
  408. // System.IndexOutOfRangeException
  409. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  410. // System.Int32
  411. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046;
  412. // UnityEngine.Events.InvokableCall
  413. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  414. // UnityEngine.Events.InvokableCallList
  415. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  416. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  417. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21;
  418. // UnityEngine.Light
  419. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  420. // UnityEngine.LightingSettings
  421. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D;
  422. // UnityEngine.Logger
  423. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08;
  424. // UnityEngine.LowerResBlitTexture
  425. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4;
  426. // UnityEngine.Material
  427. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  428. // System.Reflection.MemberFilter
  429. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  430. // System.Reflection.MemberInfo
  431. struct MemberInfo_t;
  432. // UnityEngine.Mesh
  433. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  434. // UnityEngine.MeshFilter
  435. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A;
  436. // UnityEngine.MeshRenderer
  437. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B;
  438. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  439. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  440. // UnityEngine.Profiling.Memory.Experimental.MetaData
  441. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747;
  442. // System.Reflection.MethodBase
  443. struct MethodBase_t;
  444. // System.Reflection.MethodInfo
  445. struct MethodInfo_t;
  446. // UnityEngine.MonoBehaviour
  447. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  448. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  449. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8;
  450. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  451. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6;
  452. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  453. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224;
  454. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  455. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D;
  456. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  457. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289;
  458. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  459. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0;
  460. // System.NullReferenceException
  461. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724;
  462. // System.Globalization.NumberFormatInfo
  463. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  464. // UnityEngine.Object
  465. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  466. // System.ObsoleteAttribute
  467. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671;
  468. // UnityEngine.Events.PersistentCall
  469. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  470. // UnityEngine.Events.PersistentCallGroup
  471. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  472. // UnityEngine.Plane
  473. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7;
  474. // UnityEngine.Playables.PlayableAsset
  475. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137;
  476. // UnityEngine.Playables.PlayableBehaviour
  477. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82;
  478. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  479. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3;
  480. // UnityEngine.PlayerConnectionInternal
  481. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C;
  482. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  483. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871;
  484. // UnityEngine.LowLevel.PlayerLoopSystem
  485. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;
  486. // UnityEngine.PreloadData
  487. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4;
  488. // UnityEngine.Scripting.PreserveAttribute
  489. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  490. // UnityEngine.PropertyAttribute
  491. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  492. // System.Security.Cryptography.RandomNumberGenerator
  493. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  494. // UnityEngine.RangeAttribute
  495. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5;
  496. // UnityEngine.RectOffset
  497. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  498. // UnityEngine.RectTransform
  499. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  500. // UnityEngine.RenderTexture
  501. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  502. // UnityEngine.RequireComponent
  503. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  504. // System.Runtime.Serialization.SafeSerializationManager
  505. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  506. // UnityEngine.ScriptableObject
  507. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  508. // System.Threading.SemaphoreSlim
  509. struct SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385;
  510. // UnityEngine.Shader
  511. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  512. // UnityEngine.Sprite
  513. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  514. // System.Collections.Stack
  515. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8;
  516. // System.IO.Stream
  517. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB;
  518. // System.String
  519. struct String_t;
  520. // System.Reflection.StrongNameKeyPair
  521. struct StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF;
  522. // System.Globalization.TextInfo
  523. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  524. // UnityEngine.Texture
  525. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  526. // UnityEngine.Transform
  527. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  528. // System.Type
  529. struct Type_t;
  530. // UnityEngine.Events.UnityAction
  531. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  532. // UnityEngine.Events.UnityEventBase
  533. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  534. // UnityEngine.UnityException
  535. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  536. // System.Version
  537. struct Version_tBDAEDED25425A1D09910468B8BD1759115646E3C;
  538. // System.Void
  539. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  540. // UnityEngine.YieldInstruction
  541. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  542. // UnityEngine.Application/LogCallback
  543. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  544. // UnityEngine.Application/LowMemoryCallback
  545. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  546. // System.Reflection.Assembly/ResolveEventHolder
  547. struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C;
  548. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  549. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  550. // UnityEngine.Camera/CameraCallback
  551. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  552. // UnityEngine.CullingGroup/StateChanged
  553. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  554. // UnityEngine.Display/DisplaysUpdatedDelegate
  555. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  556. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  557. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  558. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  559. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  560. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  561. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  562. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  563. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  564. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  565. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  566. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  567. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  568. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  569. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  570. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  571. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  572. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  573. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  574. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  575. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  576. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  577. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  578. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  579. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  580. // UnityEngine.RectTransform/ReapplyDrivenProperties
  581. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  582. // System.IO.Stream/ReadWriteTask
  583. struct ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974;
  584. IL2CPP_EXTERN_C RuntimeClass* Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var;
  585. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var;
  586. IL2CPP_EXTERN_C RuntimeClass* Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var;
  587. IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var;
  588. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  589. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  590. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  591. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var;
  592. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var;
  593. IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var;
  594. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var;
  595. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var;
  596. IL2CPP_EXTERN_C RuntimeClass* Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var;
  597. IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var;
  598. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var;
  599. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var;
  600. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var;
  601. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var;
  602. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var;
  603. IL2CPP_EXTERN_C RuntimeClass* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var;
  604. IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var;
  605. IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var;
  606. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  607. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var;
  608. IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
  609. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var;
  610. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  611. IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var;
  612. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var;
  613. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var;
  614. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  615. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  616. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var;
  617. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var;
  618. IL2CPP_EXTERN_C RuntimeClass* Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var;
  619. IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var;
  620. IL2CPP_EXTERN_C RuntimeClass* Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var;
  621. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  622. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  623. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var;
  624. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var;
  625. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  626. IL2CPP_EXTERN_C RuntimeClass* IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var;
  627. IL2CPP_EXTERN_C RuntimeClass* ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var;
  628. IL2CPP_EXTERN_C RuntimeClass* ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var;
  629. IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var;
  630. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  631. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  632. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  633. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  634. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  635. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  636. IL2CPP_EXTERN_C RuntimeClass* LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var;
  637. IL2CPP_EXTERN_C RuntimeClass* LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var;
  638. IL2CPP_EXTERN_C RuntimeClass* Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var;
  639. IL2CPP_EXTERN_C RuntimeClass* List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var;
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  798. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931_RuntimeMethod_var;
  799. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537_RuntimeMethod_var;
  800. IL2CPP_EXTERN_C const RuntimeMethod* DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var;
  801. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var;
  802. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var;
  803. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var;
  804. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var;
  805. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var;
  806. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var;
  807. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var;
  808. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var;
  809. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var;
  810. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var;
  811. IL2CPP_EXTERN_C const RuntimeMethod* Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var;
  812. IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var;
  813. IL2CPP_EXTERN_C const RuntimeMethod* LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var;
  814. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var;
  815. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var;
  816. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var;
  817. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var;
  818. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var;
  819. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var;
  820. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var;
  821. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var;
  822. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var;
  824. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var;
  825. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var;
  827. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var;
  828. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var;
  829. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var;
  830. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var;
  831. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var;
  832. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var;
  833. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var;
  842. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var;
  843. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var;
  902. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var;
  903. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var;
  904. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var;
  905. IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
  906. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var;
  907. IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var;
  908. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  909. IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var;
  910. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var;
  911. IL2CPP_EXTERN_C const RuntimeType* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var;
  912. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  913. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  914. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  915. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  916. struct Delegate_t_marshaled_com;
  917. struct Delegate_t_marshaled_pinvoke;
  918. struct Exception_t_marshaled_com;
  919. struct Exception_t_marshaled_pinvoke;
  920. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
  921. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
  922. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
  923. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
  924. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
  925. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;;
  926. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;
  927. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;;
  928. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;
  929. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;;
  930. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  931. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  932. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  933. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  934. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  935. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  936. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  937. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  938. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  939. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
  940. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  941. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  942. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  943. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  944. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  945. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  946. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  947. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  948. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  949. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  950. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  951. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  952. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  953. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  954. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  955. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  956. IL2CPP_EXTERN_C_BEGIN
  957. IL2CPP_EXTERN_C_END
  958. #ifdef __clang__
  959. #pragma clang diagnostic push
  960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  961. #pragma clang diagnostic ignored "-Wunused-variable"
  962. #endif
  963. // <Module>
  964. struct U3CModuleU3E_t358354341E77DEF07B7F77A9E595BB5DEA737883
  965. {
  966. public:
  967. public:
  968. };
  969. // System.Object
  970. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  971. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  972. {
  973. public:
  974. // T[] System.Collections.Generic.List`1::_items
  975. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  976. // System.Int32 System.Collections.Generic.List`1::_size
  977. int32_t ____size_2;
  978. // System.Int32 System.Collections.Generic.List`1::_version
  979. int32_t ____version_3;
  980. // System.Object System.Collections.Generic.List`1::_syncRoot
  981. RuntimeObject * ____syncRoot_4;
  982. public:
  983. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  984. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  985. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  986. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  987. {
  988. ____items_1 = value;
  989. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  990. }
  991. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  992. inline int32_t get__size_2() const { return ____size_2; }
  993. inline int32_t* get_address_of__size_2() { return &____size_2; }
  994. inline void set__size_2(int32_t value)
  995. {
  996. ____size_2 = value;
  997. }
  998. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  999. inline int32_t get__version_3() const { return ____version_3; }
  1000. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1001. inline void set__version_3(int32_t value)
  1002. {
  1003. ____version_3 = value;
  1004. }
  1005. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  1006. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1007. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1008. inline void set__syncRoot_4(RuntimeObject * value)
  1009. {
  1010. ____syncRoot_4 = value;
  1011. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1012. }
  1013. };
  1014. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  1015. {
  1016. public:
  1017. // T[] System.Collections.Generic.List`1::_emptyArray
  1018. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  1019. public:
  1020. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  1021. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  1022. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1023. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1024. {
  1025. ____emptyArray_5 = value;
  1026. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1027. }
  1028. };
  1029. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1030. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
  1031. {
  1032. public:
  1033. // T[] System.Collections.Generic.List`1::_items
  1034. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
  1035. // System.Int32 System.Collections.Generic.List`1::_size
  1036. int32_t ____size_2;
  1037. // System.Int32 System.Collections.Generic.List`1::_version
  1038. int32_t ____version_3;
  1039. // System.Object System.Collections.Generic.List`1::_syncRoot
  1040. RuntimeObject * ____syncRoot_4;
  1041. public:
  1042. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
  1043. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
  1044. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
  1045. inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1046. {
  1047. ____items_1 = value;
  1048. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1049. }
  1050. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
  1051. inline int32_t get__size_2() const { return ____size_2; }
  1052. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1053. inline void set__size_2(int32_t value)
  1054. {
  1055. ____size_2 = value;
  1056. }
  1057. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
  1058. inline int32_t get__version_3() const { return ____version_3; }
  1059. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1060. inline void set__version_3(int32_t value)
  1061. {
  1062. ____version_3 = value;
  1063. }
  1064. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
  1065. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1066. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1067. inline void set__syncRoot_4(RuntimeObject * value)
  1068. {
  1069. ____syncRoot_4 = value;
  1070. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1071. }
  1072. };
  1073. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
  1074. {
  1075. public:
  1076. // T[] System.Collections.Generic.List`1::_emptyArray
  1077. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
  1078. public:
  1079. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
  1080. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
  1081. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1082. inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1083. {
  1084. ____emptyArray_5 = value;
  1085. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1086. }
  1087. };
  1088. // System.Collections.Generic.List`1<UnityEngine.Component>
  1089. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject
  1090. {
  1091. public:
  1092. // T[] System.Collections.Generic.List`1::_items
  1093. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1;
  1094. // System.Int32 System.Collections.Generic.List`1::_size
  1095. int32_t ____size_2;
  1096. // System.Int32 System.Collections.Generic.List`1::_version
  1097. int32_t ____version_3;
  1098. // System.Object System.Collections.Generic.List`1::_syncRoot
  1099. RuntimeObject * ____syncRoot_4;
  1100. public:
  1101. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); }
  1102. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; }
  1103. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; }
  1104. inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1105. {
  1106. ____items_1 = value;
  1107. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1108. }
  1109. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); }
  1110. inline int32_t get__size_2() const { return ____size_2; }
  1111. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1112. inline void set__size_2(int32_t value)
  1113. {
  1114. ____size_2 = value;
  1115. }
  1116. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); }
  1117. inline int32_t get__version_3() const { return ____version_3; }
  1118. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1119. inline void set__version_3(int32_t value)
  1120. {
  1121. ____version_3 = value;
  1122. }
  1123. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); }
  1124. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1125. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1126. inline void set__syncRoot_4(RuntimeObject * value)
  1127. {
  1128. ____syncRoot_4 = value;
  1129. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1130. }
  1131. };
  1132. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields
  1133. {
  1134. public:
  1135. // T[] System.Collections.Generic.List`1::_emptyArray
  1136. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5;
  1137. public:
  1138. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); }
  1139. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; }
  1140. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1141. inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1142. {
  1143. ____emptyArray_5 = value;
  1144. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1145. }
  1146. };
  1147. // System.Collections.Generic.List`1<System.Int32>
  1148. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
  1149. {
  1150. public:
  1151. // T[] System.Collections.Generic.List`1::_items
  1152. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
  1153. // System.Int32 System.Collections.Generic.List`1::_size
  1154. int32_t ____size_2;
  1155. // System.Int32 System.Collections.Generic.List`1::_version
  1156. int32_t ____version_3;
  1157. // System.Object System.Collections.Generic.List`1::_syncRoot
  1158. RuntimeObject * ____syncRoot_4;
  1159. public:
  1160. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
  1161. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
  1162. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
  1163. inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1164. {
  1165. ____items_1 = value;
  1166. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1167. }
  1168. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
  1169. inline int32_t get__size_2() const { return ____size_2; }
  1170. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1171. inline void set__size_2(int32_t value)
  1172. {
  1173. ____size_2 = value;
  1174. }
  1175. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
  1176. inline int32_t get__version_3() const { return ____version_3; }
  1177. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1178. inline void set__version_3(int32_t value)
  1179. {
  1180. ____version_3 = value;
  1181. }
  1182. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
  1183. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1184. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1185. inline void set__syncRoot_4(RuntimeObject * value)
  1186. {
  1187. ____syncRoot_4 = value;
  1188. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1189. }
  1190. };
  1191. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
  1192. {
  1193. public:
  1194. // T[] System.Collections.Generic.List`1::_emptyArray
  1195. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
  1196. public:
  1197. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
  1198. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
  1199. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1200. inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1201. {
  1202. ____emptyArray_5 = value;
  1203. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1204. }
  1205. };
  1206. // System.Collections.Generic.List`1<System.Object>
  1207. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1208. {
  1209. public:
  1210. // T[] System.Collections.Generic.List`1::_items
  1211. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1212. // System.Int32 System.Collections.Generic.List`1::_size
  1213. int32_t ____size_2;
  1214. // System.Int32 System.Collections.Generic.List`1::_version
  1215. int32_t ____version_3;
  1216. // System.Object System.Collections.Generic.List`1::_syncRoot
  1217. RuntimeObject * ____syncRoot_4;
  1218. public:
  1219. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1220. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1221. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1222. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1223. {
  1224. ____items_1 = value;
  1225. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1226. }
  1227. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1228. inline int32_t get__size_2() const { return ____size_2; }
  1229. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1230. inline void set__size_2(int32_t value)
  1231. {
  1232. ____size_2 = value;
  1233. }
  1234. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1235. inline int32_t get__version_3() const { return ____version_3; }
  1236. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1237. inline void set__version_3(int32_t value)
  1238. {
  1239. ____version_3 = value;
  1240. }
  1241. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1242. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1243. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1244. inline void set__syncRoot_4(RuntimeObject * value)
  1245. {
  1246. ____syncRoot_4 = value;
  1247. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1248. }
  1249. };
  1250. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1251. {
  1252. public:
  1253. // T[] System.Collections.Generic.List`1::_emptyArray
  1254. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1255. public:
  1256. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1257. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1258. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1259. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1260. {
  1261. ____emptyArray_5 = value;
  1262. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1263. }
  1264. };
  1265. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1266. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E : public RuntimeObject
  1267. {
  1268. public:
  1269. // T[] System.Collections.Generic.List`1::_items
  1270. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____items_1;
  1271. // System.Int32 System.Collections.Generic.List`1::_size
  1272. int32_t ____size_2;
  1273. // System.Int32 System.Collections.Generic.List`1::_version
  1274. int32_t ____version_3;
  1275. // System.Object System.Collections.Generic.List`1::_syncRoot
  1276. RuntimeObject * ____syncRoot_4;
  1277. public:
  1278. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____items_1)); }
  1279. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__items_1() const { return ____items_1; }
  1280. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__items_1() { return &____items_1; }
  1281. inline void set__items_1(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1282. {
  1283. ____items_1 = value;
  1284. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1285. }
  1286. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____size_2)); }
  1287. inline int32_t get__size_2() const { return ____size_2; }
  1288. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1289. inline void set__size_2(int32_t value)
  1290. {
  1291. ____size_2 = value;
  1292. }
  1293. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____version_3)); }
  1294. inline int32_t get__version_3() const { return ____version_3; }
  1295. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1296. inline void set__version_3(int32_t value)
  1297. {
  1298. ____version_3 = value;
  1299. }
  1300. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____syncRoot_4)); }
  1301. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1302. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1303. inline void set__syncRoot_4(RuntimeObject * value)
  1304. {
  1305. ____syncRoot_4 = value;
  1306. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1307. }
  1308. };
  1309. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields
  1310. {
  1311. public:
  1312. // T[] System.Collections.Generic.List`1::_emptyArray
  1313. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____emptyArray_5;
  1314. public:
  1315. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields, ____emptyArray_5)); }
  1316. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__emptyArray_5() const { return ____emptyArray_5; }
  1317. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1318. inline void set__emptyArray_5(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1319. {
  1320. ____emptyArray_5 = value;
  1321. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1322. }
  1323. };
  1324. // System.Collections.Generic.List`1<System.Type>
  1325. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 : public RuntimeObject
  1326. {
  1327. public:
  1328. // T[] System.Collections.Generic.List`1::_items
  1329. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____items_1;
  1330. // System.Int32 System.Collections.Generic.List`1::_size
  1331. int32_t ____size_2;
  1332. // System.Int32 System.Collections.Generic.List`1::_version
  1333. int32_t ____version_3;
  1334. // System.Object System.Collections.Generic.List`1::_syncRoot
  1335. RuntimeObject * ____syncRoot_4;
  1336. public:
  1337. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____items_1)); }
  1338. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__items_1() const { return ____items_1; }
  1339. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__items_1() { return &____items_1; }
  1340. inline void set__items_1(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1341. {
  1342. ____items_1 = value;
  1343. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1344. }
  1345. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____size_2)); }
  1346. inline int32_t get__size_2() const { return ____size_2; }
  1347. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1348. inline void set__size_2(int32_t value)
  1349. {
  1350. ____size_2 = value;
  1351. }
  1352. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____version_3)); }
  1353. inline int32_t get__version_3() const { return ____version_3; }
  1354. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1355. inline void set__version_3(int32_t value)
  1356. {
  1357. ____version_3 = value;
  1358. }
  1359. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____syncRoot_4)); }
  1360. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1361. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1362. inline void set__syncRoot_4(RuntimeObject * value)
  1363. {
  1364. ____syncRoot_4 = value;
  1365. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1366. }
  1367. };
  1368. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields
  1369. {
  1370. public:
  1371. // T[] System.Collections.Generic.List`1::_emptyArray
  1372. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____emptyArray_5;
  1373. public:
  1374. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields, ____emptyArray_5)); }
  1375. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__emptyArray_5() const { return ____emptyArray_5; }
  1376. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1377. inline void set__emptyArray_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1378. {
  1379. ____emptyArray_5 = value;
  1380. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1381. }
  1382. };
  1383. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1384. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
  1385. {
  1386. public:
  1387. // T[] System.Collections.Generic.List`1::_items
  1388. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
  1389. // System.Int32 System.Collections.Generic.List`1::_size
  1390. int32_t ____size_2;
  1391. // System.Int32 System.Collections.Generic.List`1::_version
  1392. int32_t ____version_3;
  1393. // System.Object System.Collections.Generic.List`1::_syncRoot
  1394. RuntimeObject * ____syncRoot_4;
  1395. public:
  1396. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
  1397. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
  1398. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
  1399. inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1400. {
  1401. ____items_1 = value;
  1402. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1403. }
  1404. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
  1405. inline int32_t get__size_2() const { return ____size_2; }
  1406. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1407. inline void set__size_2(int32_t value)
  1408. {
  1409. ____size_2 = value;
  1410. }
  1411. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
  1412. inline int32_t get__version_3() const { return ____version_3; }
  1413. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1414. inline void set__version_3(int32_t value)
  1415. {
  1416. ____version_3 = value;
  1417. }
  1418. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
  1419. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1420. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1421. inline void set__syncRoot_4(RuntimeObject * value)
  1422. {
  1423. ____syncRoot_4 = value;
  1424. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1425. }
  1426. };
  1427. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
  1428. {
  1429. public:
  1430. // T[] System.Collections.Generic.List`1::_emptyArray
  1431. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
  1432. public:
  1433. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
  1434. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
  1435. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1436. inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1437. {
  1438. ____emptyArray_5 = value;
  1439. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1440. }
  1441. };
  1442. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1443. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
  1444. {
  1445. public:
  1446. // T[] System.Collections.Generic.List`1::_items
  1447. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
  1448. // System.Int32 System.Collections.Generic.List`1::_size
  1449. int32_t ____size_2;
  1450. // System.Int32 System.Collections.Generic.List`1::_version
  1451. int32_t ____version_3;
  1452. // System.Object System.Collections.Generic.List`1::_syncRoot
  1453. RuntimeObject * ____syncRoot_4;
  1454. public:
  1455. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
  1456. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
  1457. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
  1458. inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1459. {
  1460. ____items_1 = value;
  1461. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1462. }
  1463. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
  1464. inline int32_t get__size_2() const { return ____size_2; }
  1465. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1466. inline void set__size_2(int32_t value)
  1467. {
  1468. ____size_2 = value;
  1469. }
  1470. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
  1471. inline int32_t get__version_3() const { return ____version_3; }
  1472. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1473. inline void set__version_3(int32_t value)
  1474. {
  1475. ____version_3 = value;
  1476. }
  1477. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
  1478. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1479. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1480. inline void set__syncRoot_4(RuntimeObject * value)
  1481. {
  1482. ____syncRoot_4 = value;
  1483. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1484. }
  1485. };
  1486. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
  1487. {
  1488. public:
  1489. // T[] System.Collections.Generic.List`1::_emptyArray
  1490. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
  1491. public:
  1492. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
  1493. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
  1494. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1495. inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1496. {
  1497. ____emptyArray_5 = value;
  1498. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1499. }
  1500. };
  1501. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1502. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 : public RuntimeObject
  1503. {
  1504. public:
  1505. // T[] System.Collections.Generic.List`1::_items
  1506. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____items_1;
  1507. // System.Int32 System.Collections.Generic.List`1::_size
  1508. int32_t ____size_2;
  1509. // System.Int32 System.Collections.Generic.List`1::_version
  1510. int32_t ____version_3;
  1511. // System.Object System.Collections.Generic.List`1::_syncRoot
  1512. RuntimeObject * ____syncRoot_4;
  1513. public:
  1514. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____items_1)); }
  1515. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__items_1() const { return ____items_1; }
  1516. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__items_1() { return &____items_1; }
  1517. inline void set__items_1(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1518. {
  1519. ____items_1 = value;
  1520. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1521. }
  1522. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____size_2)); }
  1523. inline int32_t get__size_2() const { return ____size_2; }
  1524. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1525. inline void set__size_2(int32_t value)
  1526. {
  1527. ____size_2 = value;
  1528. }
  1529. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____version_3)); }
  1530. inline int32_t get__version_3() const { return ____version_3; }
  1531. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1532. inline void set__version_3(int32_t value)
  1533. {
  1534. ____version_3 = value;
  1535. }
  1536. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____syncRoot_4)); }
  1537. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1538. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1539. inline void set__syncRoot_4(RuntimeObject * value)
  1540. {
  1541. ____syncRoot_4 = value;
  1542. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1543. }
  1544. };
  1545. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields
  1546. {
  1547. public:
  1548. // T[] System.Collections.Generic.List`1::_emptyArray
  1549. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____emptyArray_5;
  1550. public:
  1551. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields, ____emptyArray_5)); }
  1552. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__emptyArray_5() const { return ____emptyArray_5; }
  1553. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1554. inline void set__emptyArray_5(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1555. {
  1556. ____emptyArray_5 = value;
  1557. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1558. }
  1559. };
  1560. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1561. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject
  1562. {
  1563. public:
  1564. // T[] System.Collections.Generic.List`1::_items
  1565. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1;
  1566. // System.Int32 System.Collections.Generic.List`1::_size
  1567. int32_t ____size_2;
  1568. // System.Int32 System.Collections.Generic.List`1::_version
  1569. int32_t ____version_3;
  1570. // System.Object System.Collections.Generic.List`1::_syncRoot
  1571. RuntimeObject * ____syncRoot_4;
  1572. public:
  1573. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); }
  1574. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; }
  1575. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; }
  1576. inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1577. {
  1578. ____items_1 = value;
  1579. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1580. }
  1581. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); }
  1582. inline int32_t get__size_2() const { return ____size_2; }
  1583. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1584. inline void set__size_2(int32_t value)
  1585. {
  1586. ____size_2 = value;
  1587. }
  1588. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); }
  1589. inline int32_t get__version_3() const { return ____version_3; }
  1590. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1591. inline void set__version_3(int32_t value)
  1592. {
  1593. ____version_3 = value;
  1594. }
  1595. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); }
  1596. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1597. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1598. inline void set__syncRoot_4(RuntimeObject * value)
  1599. {
  1600. ____syncRoot_4 = value;
  1601. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1602. }
  1603. };
  1604. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields
  1605. {
  1606. public:
  1607. // T[] System.Collections.Generic.List`1::_emptyArray
  1608. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5;
  1609. public:
  1610. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); }
  1611. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; }
  1612. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1613. inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1614. {
  1615. ____emptyArray_5 = value;
  1616. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1617. }
  1618. };
  1619. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  1620. struct APIUpdaterRuntimeHelpers_t4A2F8F214D521815FEBA1F0E23C8F183539C516A : public RuntimeObject
  1621. {
  1622. public:
  1623. public:
  1624. };
  1625. // UnityEngine.Application
  1626. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C : public RuntimeObject
  1627. {
  1628. public:
  1629. public:
  1630. };
  1631. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields
  1632. {
  1633. public:
  1634. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  1635. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * ___lowMemory_0;
  1636. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  1637. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandler_1;
  1638. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  1639. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandlerThreaded_2;
  1640. // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
  1641. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___focusChanged_3;
  1642. // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
  1643. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deepLinkActivated_4;
  1644. // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
  1645. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * ___wantsToQuit_5;
  1646. // System.Action UnityEngine.Application::quitting
  1647. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___quitting_6;
  1648. // System.Action UnityEngine.Application::unloading
  1649. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___unloading_7;
  1650. public:
  1651. inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___lowMemory_0)); }
  1652. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * get_lowMemory_0() const { return ___lowMemory_0; }
  1653. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 ** get_address_of_lowMemory_0() { return &___lowMemory_0; }
  1654. inline void set_lowMemory_0(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * value)
  1655. {
  1656. ___lowMemory_0 = value;
  1657. Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value);
  1658. }
  1659. inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandler_1)); }
  1660. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; }
  1661. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; }
  1662. inline void set_s_LogCallbackHandler_1(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1663. {
  1664. ___s_LogCallbackHandler_1 = value;
  1665. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value);
  1666. }
  1667. inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandlerThreaded_2)); }
  1668. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; }
  1669. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; }
  1670. inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1671. {
  1672. ___s_LogCallbackHandlerThreaded_2 = value;
  1673. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value);
  1674. }
  1675. inline static int32_t get_offset_of_focusChanged_3() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___focusChanged_3)); }
  1676. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_focusChanged_3() const { return ___focusChanged_3; }
  1677. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_focusChanged_3() { return &___focusChanged_3; }
  1678. inline void set_focusChanged_3(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value)
  1679. {
  1680. ___focusChanged_3 = value;
  1681. Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value);
  1682. }
  1683. inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___deepLinkActivated_4)); }
  1684. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; }
  1685. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; }
  1686. inline void set_deepLinkActivated_4(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value)
  1687. {
  1688. ___deepLinkActivated_4 = value;
  1689. Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value);
  1690. }
  1691. inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___wantsToQuit_5)); }
  1692. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * get_wantsToQuit_5() const { return ___wantsToQuit_5; }
  1693. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; }
  1694. inline void set_wantsToQuit_5(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * value)
  1695. {
  1696. ___wantsToQuit_5 = value;
  1697. Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value);
  1698. }
  1699. inline static int32_t get_offset_of_quitting_6() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___quitting_6)); }
  1700. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_quitting_6() const { return ___quitting_6; }
  1701. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_quitting_6() { return &___quitting_6; }
  1702. inline void set_quitting_6(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1703. {
  1704. ___quitting_6 = value;
  1705. Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value);
  1706. }
  1707. inline static int32_t get_offset_of_unloading_7() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___unloading_7)); }
  1708. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_unloading_7() const { return ___unloading_7; }
  1709. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_unloading_7() { return &___unloading_7; }
  1710. inline void set_unloading_7(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1711. {
  1712. ___unloading_7 = value;
  1713. Il2CppCodeGenWriteBarrier((void**)(&___unloading_7), (void*)value);
  1714. }
  1715. };
  1716. // UnityEngine.Events.ArgumentCache
  1717. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1718. {
  1719. public:
  1720. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1721. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1722. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1723. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1724. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1725. int32_t ___m_IntArgument_2;
  1726. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1727. float ___m_FloatArgument_3;
  1728. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1729. String_t* ___m_StringArgument_4;
  1730. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1731. bool ___m_BoolArgument_5;
  1732. public:
  1733. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1734. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1735. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1736. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1737. {
  1738. ___m_ObjectArgument_0 = value;
  1739. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1740. }
  1741. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1742. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1743. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1744. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1745. {
  1746. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1747. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1748. }
  1749. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1750. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1751. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1752. inline void set_m_IntArgument_2(int32_t value)
  1753. {
  1754. ___m_IntArgument_2 = value;
  1755. }
  1756. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1757. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1758. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1759. inline void set_m_FloatArgument_3(float value)
  1760. {
  1761. ___m_FloatArgument_3 = value;
  1762. }
  1763. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1764. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1765. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1766. inline void set_m_StringArgument_4(String_t* value)
  1767. {
  1768. ___m_StringArgument_4 = value;
  1769. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1770. }
  1771. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1772. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1773. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1774. inline void set_m_BoolArgument_5(bool value)
  1775. {
  1776. ___m_BoolArgument_5 = value;
  1777. }
  1778. };
  1779. struct Il2CppArrayBounds;
  1780. // System.Array
  1781. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1782. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787 : public RuntimeObject
  1783. {
  1784. public:
  1785. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1786. UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___TypeIDs_0;
  1787. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1788. ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* ___States_1;
  1789. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1790. FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* ___ReadTypes_2;
  1791. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1792. PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* ___PriorityLevels_3;
  1793. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1794. AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* ___Subsystems_4;
  1795. public:
  1796. inline static int32_t get_offset_of_TypeIDs_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___TypeIDs_0)); }
  1797. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_TypeIDs_0() const { return ___TypeIDs_0; }
  1798. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_TypeIDs_0() { return &___TypeIDs_0; }
  1799. inline void set_TypeIDs_0(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value)
  1800. {
  1801. ___TypeIDs_0 = value;
  1802. Il2CppCodeGenWriteBarrier((void**)(&___TypeIDs_0), (void*)value);
  1803. }
  1804. inline static int32_t get_offset_of_States_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___States_1)); }
  1805. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* get_States_1() const { return ___States_1; }
  1806. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76** get_address_of_States_1() { return &___States_1; }
  1807. inline void set_States_1(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* value)
  1808. {
  1809. ___States_1 = value;
  1810. Il2CppCodeGenWriteBarrier((void**)(&___States_1), (void*)value);
  1811. }
  1812. inline static int32_t get_offset_of_ReadTypes_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___ReadTypes_2)); }
  1813. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* get_ReadTypes_2() const { return ___ReadTypes_2; }
  1814. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831** get_address_of_ReadTypes_2() { return &___ReadTypes_2; }
  1815. inline void set_ReadTypes_2(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* value)
  1816. {
  1817. ___ReadTypes_2 = value;
  1818. Il2CppCodeGenWriteBarrier((void**)(&___ReadTypes_2), (void*)value);
  1819. }
  1820. inline static int32_t get_offset_of_PriorityLevels_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___PriorityLevels_3)); }
  1821. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* get_PriorityLevels_3() const { return ___PriorityLevels_3; }
  1822. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0** get_address_of_PriorityLevels_3() { return &___PriorityLevels_3; }
  1823. inline void set_PriorityLevels_3(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* value)
  1824. {
  1825. ___PriorityLevels_3 = value;
  1826. Il2CppCodeGenWriteBarrier((void**)(&___PriorityLevels_3), (void*)value);
  1827. }
  1828. inline static int32_t get_offset_of_Subsystems_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___Subsystems_4)); }
  1829. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* get_Subsystems_4() const { return ___Subsystems_4; }
  1830. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449** get_address_of_Subsystems_4() { return &___Subsystems_4; }
  1831. inline void set_Subsystems_4(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* value)
  1832. {
  1833. ___Subsystems_4 = value;
  1834. Il2CppCodeGenWriteBarrier((void**)(&___Subsystems_4), (void*)value);
  1835. }
  1836. };
  1837. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1838. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke
  1839. {
  1840. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1841. int32_t* ___States_1;
  1842. int32_t* ___ReadTypes_2;
  1843. int32_t* ___PriorityLevels_3;
  1844. int32_t* ___Subsystems_4;
  1845. };
  1846. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1847. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com
  1848. {
  1849. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1850. int32_t* ___States_1;
  1851. int32_t* ___ReadTypes_2;
  1852. int32_t* ___PriorityLevels_3;
  1853. int32_t* ___Subsystems_4;
  1854. };
  1855. // System.Attribute
  1856. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1857. {
  1858. public:
  1859. public:
  1860. };
  1861. // UnityEngine.AttributeHelperEngine
  1862. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE : public RuntimeObject
  1863. {
  1864. public:
  1865. public:
  1866. };
  1867. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields
  1868. {
  1869. public:
  1870. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  1871. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* ____disallowMultipleComponentArray_0;
  1872. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  1873. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* ____executeInEditModeArray_1;
  1874. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  1875. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* ____requireComponentArray_2;
  1876. public:
  1877. inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____disallowMultipleComponentArray_0)); }
  1878. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; }
  1879. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; }
  1880. inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* value)
  1881. {
  1882. ____disallowMultipleComponentArray_0 = value;
  1883. Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value);
  1884. }
  1885. inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____executeInEditModeArray_1)); }
  1886. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; }
  1887. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; }
  1888. inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* value)
  1889. {
  1890. ____executeInEditModeArray_1 = value;
  1891. Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value);
  1892. }
  1893. inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____requireComponentArray_2)); }
  1894. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* get__requireComponentArray_2() const { return ____requireComponentArray_2; }
  1895. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; }
  1896. inline void set__requireComponentArray_2(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* value)
  1897. {
  1898. ____requireComponentArray_2 = value;
  1899. Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value);
  1900. }
  1901. };
  1902. // UnityEngine.Events.BaseInvokableCall
  1903. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1904. {
  1905. public:
  1906. public:
  1907. };
  1908. // UnityEngine.BeforeRenderHelper
  1909. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E : public RuntimeObject
  1910. {
  1911. public:
  1912. public:
  1913. };
  1914. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields
  1915. {
  1916. public:
  1917. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  1918. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * ___s_OrderBlocks_0;
  1919. public:
  1920. inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields, ___s_OrderBlocks_0)); }
  1921. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; }
  1922. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; }
  1923. inline void set_s_OrderBlocks_0(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * value)
  1924. {
  1925. ___s_OrderBlocks_0 = value;
  1926. Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value);
  1927. }
  1928. };
  1929. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  1930. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 : public RuntimeObject
  1931. {
  1932. public:
  1933. public:
  1934. };
  1935. // UnityEngine.ClassLibraryInitializer
  1936. struct ClassLibraryInitializer_t83AAFF51291A71CB390A46C830BAA9F71088B58F : public RuntimeObject
  1937. {
  1938. public:
  1939. public:
  1940. };
  1941. // System.Globalization.CultureInfo
  1942. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1943. {
  1944. public:
  1945. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1946. bool ___m_isReadOnly_3;
  1947. // System.Int32 System.Globalization.CultureInfo::cultureID
  1948. int32_t ___cultureID_4;
  1949. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1950. int32_t ___parent_lcid_5;
  1951. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1952. int32_t ___datetime_index_6;
  1953. // System.Int32 System.Globalization.CultureInfo::number_index
  1954. int32_t ___number_index_7;
  1955. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1956. int32_t ___default_calendar_type_8;
  1957. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1958. bool ___m_useUserOverride_9;
  1959. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1960. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1961. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1962. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1963. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1964. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1965. // System.String System.Globalization.CultureInfo::m_name
  1966. String_t* ___m_name_13;
  1967. // System.String System.Globalization.CultureInfo::englishname
  1968. String_t* ___englishname_14;
  1969. // System.String System.Globalization.CultureInfo::nativename
  1970. String_t* ___nativename_15;
  1971. // System.String System.Globalization.CultureInfo::iso3lang
  1972. String_t* ___iso3lang_16;
  1973. // System.String System.Globalization.CultureInfo::iso2lang
  1974. String_t* ___iso2lang_17;
  1975. // System.String System.Globalization.CultureInfo::win3lang
  1976. String_t* ___win3lang_18;
  1977. // System.String System.Globalization.CultureInfo::territory
  1978. String_t* ___territory_19;
  1979. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1980. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  1981. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1982. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1983. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1984. void* ___textinfo_data_22;
  1985. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1986. int32_t ___m_dataItem_23;
  1987. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1988. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1989. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1990. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  1991. // System.Boolean System.Globalization.CultureInfo::constructed
  1992. bool ___constructed_26;
  1993. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1994. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  1995. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1996. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  1997. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1998. bool ___m_isInherited_29;
  1999. public:
  2000. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  2001. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  2002. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  2003. inline void set_m_isReadOnly_3(bool value)
  2004. {
  2005. ___m_isReadOnly_3 = value;
  2006. }
  2007. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  2008. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  2009. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  2010. inline void set_cultureID_4(int32_t value)
  2011. {
  2012. ___cultureID_4 = value;
  2013. }
  2014. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  2015. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  2016. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  2017. inline void set_parent_lcid_5(int32_t value)
  2018. {
  2019. ___parent_lcid_5 = value;
  2020. }
  2021. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  2022. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  2023. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  2024. inline void set_datetime_index_6(int32_t value)
  2025. {
  2026. ___datetime_index_6 = value;
  2027. }
  2028. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  2029. inline int32_t get_number_index_7() const { return ___number_index_7; }
  2030. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  2031. inline void set_number_index_7(int32_t value)
  2032. {
  2033. ___number_index_7 = value;
  2034. }
  2035. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  2036. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  2037. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  2038. inline void set_default_calendar_type_8(int32_t value)
  2039. {
  2040. ___default_calendar_type_8 = value;
  2041. }
  2042. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  2043. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  2044. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  2045. inline void set_m_useUserOverride_9(bool value)
  2046. {
  2047. ___m_useUserOverride_9 = value;
  2048. }
  2049. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  2050. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  2051. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  2052. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  2053. {
  2054. ___numInfo_10 = value;
  2055. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  2056. }
  2057. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  2058. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  2059. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  2060. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  2061. {
  2062. ___dateTimeInfo_11 = value;
  2063. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  2064. }
  2065. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  2066. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  2067. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  2068. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  2069. {
  2070. ___textInfo_12 = value;
  2071. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  2072. }
  2073. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  2074. inline String_t* get_m_name_13() const { return ___m_name_13; }
  2075. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  2076. inline void set_m_name_13(String_t* value)
  2077. {
  2078. ___m_name_13 = value;
  2079. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  2080. }
  2081. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  2082. inline String_t* get_englishname_14() const { return ___englishname_14; }
  2083. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  2084. inline void set_englishname_14(String_t* value)
  2085. {
  2086. ___englishname_14 = value;
  2087. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  2088. }
  2089. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  2090. inline String_t* get_nativename_15() const { return ___nativename_15; }
  2091. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  2092. inline void set_nativename_15(String_t* value)
  2093. {
  2094. ___nativename_15 = value;
  2095. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  2096. }
  2097. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  2098. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  2099. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  2100. inline void set_iso3lang_16(String_t* value)
  2101. {
  2102. ___iso3lang_16 = value;
  2103. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  2104. }
  2105. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  2106. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  2107. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  2108. inline void set_iso2lang_17(String_t* value)
  2109. {
  2110. ___iso2lang_17 = value;
  2111. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  2112. }
  2113. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  2114. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  2115. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  2116. inline void set_win3lang_18(String_t* value)
  2117. {
  2118. ___win3lang_18 = value;
  2119. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  2120. }
  2121. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  2122. inline String_t* get_territory_19() const { return ___territory_19; }
  2123. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  2124. inline void set_territory_19(String_t* value)
  2125. {
  2126. ___territory_19 = value;
  2127. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  2128. }
  2129. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  2130. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  2131. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  2132. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  2133. {
  2134. ___native_calendar_names_20 = value;
  2135. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  2136. }
  2137. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  2138. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  2139. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  2140. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  2141. {
  2142. ___compareInfo_21 = value;
  2143. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  2144. }
  2145. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  2146. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  2147. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  2148. inline void set_textinfo_data_22(void* value)
  2149. {
  2150. ___textinfo_data_22 = value;
  2151. }
  2152. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  2153. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  2154. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  2155. inline void set_m_dataItem_23(int32_t value)
  2156. {
  2157. ___m_dataItem_23 = value;
  2158. }
  2159. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  2160. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  2161. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  2162. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  2163. {
  2164. ___calendar_24 = value;
  2165. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  2166. }
  2167. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  2168. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  2169. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  2170. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2171. {
  2172. ___parent_culture_25 = value;
  2173. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  2174. }
  2175. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  2176. inline bool get_constructed_26() const { return ___constructed_26; }
  2177. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  2178. inline void set_constructed_26(bool value)
  2179. {
  2180. ___constructed_26 = value;
  2181. }
  2182. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  2183. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  2184. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  2185. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2186. {
  2187. ___cached_serialized_form_27 = value;
  2188. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  2189. }
  2190. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  2191. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  2192. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  2193. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  2194. {
  2195. ___m_cultureData_28 = value;
  2196. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  2197. }
  2198. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  2199. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  2200. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  2201. inline void set_m_isInherited_29(bool value)
  2202. {
  2203. ___m_isInherited_29 = value;
  2204. }
  2205. };
  2206. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  2207. {
  2208. public:
  2209. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  2210. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  2211. // System.Object System.Globalization.CultureInfo::shared_table_lock
  2212. RuntimeObject * ___shared_table_lock_1;
  2213. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  2214. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  2215. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  2216. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  2217. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  2218. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  2219. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  2220. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  2221. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  2222. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  2223. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  2224. bool ___IsTaiwanSku_37;
  2225. public:
  2226. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  2227. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  2228. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  2229. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2230. {
  2231. ___invariant_culture_info_0 = value;
  2232. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  2233. }
  2234. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  2235. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  2236. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  2237. inline void set_shared_table_lock_1(RuntimeObject * value)
  2238. {
  2239. ___shared_table_lock_1 = value;
  2240. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  2241. }
  2242. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  2243. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  2244. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  2245. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2246. {
  2247. ___default_current_culture_2 = value;
  2248. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  2249. }
  2250. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  2251. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  2252. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  2253. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2254. {
  2255. ___s_DefaultThreadCurrentUICulture_33 = value;
  2256. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  2257. }
  2258. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  2259. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  2260. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  2261. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2262. {
  2263. ___s_DefaultThreadCurrentCulture_34 = value;
  2264. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  2265. }
  2266. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  2267. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  2268. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  2269. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  2270. {
  2271. ___shared_by_number_35 = value;
  2272. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  2273. }
  2274. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  2275. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  2276. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  2277. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  2278. {
  2279. ___shared_by_name_36 = value;
  2280. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  2281. }
  2282. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  2283. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  2284. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  2285. inline void set_IsTaiwanSku_37(bool value)
  2286. {
  2287. ___IsTaiwanSku_37 = value;
  2288. }
  2289. };
  2290. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  2291. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  2292. {
  2293. int32_t ___m_isReadOnly_3;
  2294. int32_t ___cultureID_4;
  2295. int32_t ___parent_lcid_5;
  2296. int32_t ___datetime_index_6;
  2297. int32_t ___number_index_7;
  2298. int32_t ___default_calendar_type_8;
  2299. int32_t ___m_useUserOverride_9;
  2300. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2301. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2302. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2303. char* ___m_name_13;
  2304. char* ___englishname_14;
  2305. char* ___nativename_15;
  2306. char* ___iso3lang_16;
  2307. char* ___iso2lang_17;
  2308. char* ___win3lang_18;
  2309. char* ___territory_19;
  2310. char** ___native_calendar_names_20;
  2311. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2312. void* ___textinfo_data_22;
  2313. int32_t ___m_dataItem_23;
  2314. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2315. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  2316. int32_t ___constructed_26;
  2317. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2318. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  2319. int32_t ___m_isInherited_29;
  2320. };
  2321. // Native definition for COM marshalling of System.Globalization.CultureInfo
  2322. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  2323. {
  2324. int32_t ___m_isReadOnly_3;
  2325. int32_t ___cultureID_4;
  2326. int32_t ___parent_lcid_5;
  2327. int32_t ___datetime_index_6;
  2328. int32_t ___number_index_7;
  2329. int32_t ___default_calendar_type_8;
  2330. int32_t ___m_useUserOverride_9;
  2331. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2332. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2333. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2334. Il2CppChar* ___m_name_13;
  2335. Il2CppChar* ___englishname_14;
  2336. Il2CppChar* ___nativename_15;
  2337. Il2CppChar* ___iso3lang_16;
  2338. Il2CppChar* ___iso2lang_17;
  2339. Il2CppChar* ___win3lang_18;
  2340. Il2CppChar* ___territory_19;
  2341. Il2CppChar** ___native_calendar_names_20;
  2342. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2343. void* ___textinfo_data_22;
  2344. int32_t ___m_dataItem_23;
  2345. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2346. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  2347. int32_t ___constructed_26;
  2348. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2349. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  2350. int32_t ___m_isInherited_29;
  2351. };
  2352. // UnityEngine.Cursor
  2353. struct Cursor_t6B950560065A4D66F66E37874A4E76487D71E641 : public RuntimeObject
  2354. {
  2355. public:
  2356. public:
  2357. };
  2358. // UnityEngine.CustomRenderTextureManager
  2359. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7 : public RuntimeObject
  2360. {
  2361. public:
  2362. public:
  2363. };
  2364. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields
  2365. {
  2366. public:
  2367. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  2368. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureLoaded_0;
  2369. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  2370. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureUnloaded_1;
  2371. public:
  2372. inline static int32_t get_offset_of_textureLoaded_0() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureLoaded_0)); }
  2373. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureLoaded_0() const { return ___textureLoaded_0; }
  2374. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureLoaded_0() { return &___textureLoaded_0; }
  2375. inline void set_textureLoaded_0(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2376. {
  2377. ___textureLoaded_0 = value;
  2378. Il2CppCodeGenWriteBarrier((void**)(&___textureLoaded_0), (void*)value);
  2379. }
  2380. inline static int32_t get_offset_of_textureUnloaded_1() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureUnloaded_1)); }
  2381. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureUnloaded_1() const { return ___textureUnloaded_1; }
  2382. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureUnloaded_1() { return &___textureUnloaded_1; }
  2383. inline void set_textureUnloaded_1(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2384. {
  2385. ___textureUnloaded_1 = value;
  2386. Il2CppCodeGenWriteBarrier((void**)(&___textureUnloaded_1), (void*)value);
  2387. }
  2388. };
  2389. // UnityEngine.CustomYieldInstruction
  2390. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  2391. {
  2392. public:
  2393. public:
  2394. };
  2395. // UnityEngine.Sprites.DataUtility
  2396. struct DataUtility_tB56F8B83D649F4FE0573173B309992C0FA79E280 : public RuntimeObject
  2397. {
  2398. public:
  2399. public:
  2400. };
  2401. // UnityEngine.Debug
  2402. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B : public RuntimeObject
  2403. {
  2404. public:
  2405. public:
  2406. };
  2407. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields
  2408. {
  2409. public:
  2410. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  2411. RuntimeObject* ___s_DefaultLogger_0;
  2412. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  2413. RuntimeObject* ___s_Logger_1;
  2414. public:
  2415. inline static int32_t get_offset_of_s_DefaultLogger_0() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_DefaultLogger_0)); }
  2416. inline RuntimeObject* get_s_DefaultLogger_0() const { return ___s_DefaultLogger_0; }
  2417. inline RuntimeObject** get_address_of_s_DefaultLogger_0() { return &___s_DefaultLogger_0; }
  2418. inline void set_s_DefaultLogger_0(RuntimeObject* value)
  2419. {
  2420. ___s_DefaultLogger_0 = value;
  2421. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultLogger_0), (void*)value);
  2422. }
  2423. inline static int32_t get_offset_of_s_Logger_1() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_Logger_1)); }
  2424. inline RuntimeObject* get_s_Logger_1() const { return ___s_Logger_1; }
  2425. inline RuntimeObject** get_address_of_s_Logger_1() { return &___s_Logger_1; }
  2426. inline void set_s_Logger_1(RuntimeObject* value)
  2427. {
  2428. ___s_Logger_1 = value;
  2429. Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_1), (void*)value);
  2430. }
  2431. };
  2432. // UnityEngine.DebugLogHandler
  2433. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 : public RuntimeObject
  2434. {
  2435. public:
  2436. public:
  2437. };
  2438. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  2439. struct GraphicsFormatUtility_t9CCE50F849BC338ECDCC33C48758A0ACDEC2D969 : public RuntimeObject
  2440. {
  2441. public:
  2442. public:
  2443. };
  2444. // UnityEngine.Events.InvokableCallList
  2445. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  2446. {
  2447. public:
  2448. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2449. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  2450. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2451. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  2452. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2453. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  2454. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2455. bool ___m_NeedsUpdate_3;
  2456. public:
  2457. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  2458. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2459. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2460. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2461. {
  2462. ___m_PersistentCalls_0 = value;
  2463. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  2464. }
  2465. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  2466. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2467. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2468. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2469. {
  2470. ___m_RuntimeCalls_1 = value;
  2471. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  2472. }
  2473. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  2474. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2475. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2476. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2477. {
  2478. ___m_ExecutingCalls_2 = value;
  2479. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  2480. }
  2481. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2482. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2483. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2484. inline void set_m_NeedsUpdate_3(bool value)
  2485. {
  2486. ___m_NeedsUpdate_3 = value;
  2487. }
  2488. };
  2489. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  2490. struct LightmapperUtils_t19C9935ABB53B1CC2172A00DF2383D03929CFCB5 : public RuntimeObject
  2491. {
  2492. public:
  2493. public:
  2494. };
  2495. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  2496. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E : public RuntimeObject
  2497. {
  2498. public:
  2499. public:
  2500. };
  2501. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields
  2502. {
  2503. public:
  2504. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
  2505. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_DefaultDelegate_0;
  2506. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
  2507. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_RequestLightsDelegate_1;
  2508. public:
  2509. inline static int32_t get_offset_of_s_DefaultDelegate_0() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_DefaultDelegate_0)); }
  2510. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_DefaultDelegate_0() const { return ___s_DefaultDelegate_0; }
  2511. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_DefaultDelegate_0() { return &___s_DefaultDelegate_0; }
  2512. inline void set_s_DefaultDelegate_0(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2513. {
  2514. ___s_DefaultDelegate_0 = value;
  2515. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultDelegate_0), (void*)value);
  2516. }
  2517. inline static int32_t get_offset_of_s_RequestLightsDelegate_1() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_RequestLightsDelegate_1)); }
  2518. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_RequestLightsDelegate_1() const { return ___s_RequestLightsDelegate_1; }
  2519. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_RequestLightsDelegate_1() { return &___s_RequestLightsDelegate_1; }
  2520. inline void set_s_RequestLightsDelegate_1(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2521. {
  2522. ___s_RequestLightsDelegate_1 = value;
  2523. Il2CppCodeGenWriteBarrier((void**)(&___s_RequestLightsDelegate_1), (void*)value);
  2524. }
  2525. };
  2526. // UnityEngine.ManagedStreamHelpers
  2527. struct ManagedStreamHelpers_tD05B79EDB519018DFCA3C0A9071AC3F7FEEB6FFD : public RuntimeObject
  2528. {
  2529. public:
  2530. public:
  2531. };
  2532. // System.MarshalByRefObject
  2533. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2534. {
  2535. public:
  2536. // System.Object System.MarshalByRefObject::_identity
  2537. RuntimeObject * ____identity_0;
  2538. public:
  2539. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2540. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2541. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2542. inline void set__identity_0(RuntimeObject * value)
  2543. {
  2544. ____identity_0 = value;
  2545. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2546. }
  2547. };
  2548. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2549. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2550. {
  2551. Il2CppIUnknown* ____identity_0;
  2552. };
  2553. // Native definition for COM marshalling of System.MarshalByRefObject
  2554. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2555. {
  2556. Il2CppIUnknown* ____identity_0;
  2557. };
  2558. // System.Reflection.MemberInfo
  2559. struct MemberInfo_t : public RuntimeObject
  2560. {
  2561. public:
  2562. public:
  2563. };
  2564. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  2565. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6 : public RuntimeObject
  2566. {
  2567. public:
  2568. public:
  2569. };
  2570. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields
  2571. {
  2572. public:
  2573. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  2574. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * ___m_SnapshotFinished_0;
  2575. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  2576. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * ___m_SaveScreenshotToDisk_1;
  2577. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  2578. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * ___createMetaData_2;
  2579. public:
  2580. inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SnapshotFinished_0)); }
  2581. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
  2582. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
  2583. inline void set_m_SnapshotFinished_0(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * value)
  2584. {
  2585. ___m_SnapshotFinished_0 = value;
  2586. Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
  2587. }
  2588. inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SaveScreenshotToDisk_1)); }
  2589. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
  2590. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
  2591. inline void set_m_SaveScreenshotToDisk_1(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * value)
  2592. {
  2593. ___m_SaveScreenshotToDisk_1 = value;
  2594. Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
  2595. }
  2596. inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___createMetaData_2)); }
  2597. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * get_createMetaData_2() const { return ___createMetaData_2; }
  2598. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
  2599. inline void set_createMetaData_2(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * value)
  2600. {
  2601. ___createMetaData_2 = value;
  2602. Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
  2603. }
  2604. };
  2605. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2606. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2607. {
  2608. public:
  2609. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2610. int32_t ___playerId_0;
  2611. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2612. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2613. public:
  2614. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2615. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2616. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2617. inline void set_playerId_0(int32_t value)
  2618. {
  2619. ___playerId_0 = value;
  2620. }
  2621. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2622. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2623. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2624. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2625. {
  2626. ___data_1 = value;
  2627. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2628. }
  2629. };
  2630. // UnityEngine.Profiling.Memory.Experimental.MetaData
  2631. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 : public RuntimeObject
  2632. {
  2633. public:
  2634. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  2635. String_t* ___content_0;
  2636. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  2637. String_t* ___platform_1;
  2638. public:
  2639. inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___content_0)); }
  2640. inline String_t* get_content_0() const { return ___content_0; }
  2641. inline String_t** get_address_of_content_0() { return &___content_0; }
  2642. inline void set_content_0(String_t* value)
  2643. {
  2644. ___content_0 = value;
  2645. Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
  2646. }
  2647. inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___platform_1)); }
  2648. inline String_t* get_platform_1() const { return ___platform_1; }
  2649. inline String_t** get_address_of_platform_1() { return &___platform_1; }
  2650. inline void set_platform_1(String_t* value)
  2651. {
  2652. ___platform_1 = value;
  2653. Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
  2654. }
  2655. };
  2656. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  2657. struct NativeArrayUnsafeUtility_tABFEC25CB8DB147F19348E853EE24669F9682C83 : public RuntimeObject
  2658. {
  2659. public:
  2660. public:
  2661. };
  2662. // Unity.Collections.NativeLeakDetection
  2663. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7 : public RuntimeObject
  2664. {
  2665. public:
  2666. public:
  2667. };
  2668. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields
  2669. {
  2670. public:
  2671. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  2672. int32_t ___s_NativeLeakDetectionMode_0;
  2673. public:
  2674. inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields, ___s_NativeLeakDetectionMode_0)); }
  2675. inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; }
  2676. inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; }
  2677. inline void set_s_NativeLeakDetectionMode_0(int32_t value)
  2678. {
  2679. ___s_NativeLeakDetectionMode_0 = value;
  2680. }
  2681. };
  2682. // UnityEngine.NoAllocHelpers
  2683. struct NoAllocHelpers_tDF63D8493CAD8DE137A5560CDAF336DA0A99D0D1 : public RuntimeObject
  2684. {
  2685. public:
  2686. public:
  2687. };
  2688. // UnityEngine.Rendering.OnDemandRendering
  2689. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15 : public RuntimeObject
  2690. {
  2691. public:
  2692. public:
  2693. };
  2694. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields
  2695. {
  2696. public:
  2697. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  2698. int32_t ___m_RenderFrameInterval_0;
  2699. public:
  2700. inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields, ___m_RenderFrameInterval_0)); }
  2701. inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; }
  2702. inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; }
  2703. inline void set_m_RenderFrameInterval_0(int32_t value)
  2704. {
  2705. ___m_RenderFrameInterval_0 = value;
  2706. }
  2707. };
  2708. // UnityEngine.Events.PersistentCallGroup
  2709. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2710. {
  2711. public:
  2712. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2713. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2714. public:
  2715. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2716. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2717. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2718. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2719. {
  2720. ___m_Calls_0 = value;
  2721. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2722. }
  2723. };
  2724. // UnityEngine.Playables.PlayableBehaviour
  2725. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 : public RuntimeObject
  2726. {
  2727. public:
  2728. public:
  2729. };
  2730. // UnityEngine.PlayerConnectionInternal
  2731. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject
  2732. {
  2733. public:
  2734. public:
  2735. };
  2736. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  2737. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject
  2738. {
  2739. public:
  2740. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  2741. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0;
  2742. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  2743. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1;
  2744. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  2745. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2;
  2746. public:
  2747. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); }
  2748. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  2749. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  2750. inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value)
  2751. {
  2752. ___messageTypeSubscribers_0 = value;
  2753. Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
  2754. }
  2755. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); }
  2756. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; }
  2757. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  2758. inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2759. {
  2760. ___connectionEvent_1 = value;
  2761. Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
  2762. }
  2763. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); }
  2764. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  2765. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  2766. inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2767. {
  2768. ___disconnectionEvent_2 = value;
  2769. Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
  2770. }
  2771. };
  2772. // UnityEngine.Profiling.Profiler
  2773. struct Profiler_t758FCBFA17F70B57B17875527C9AEDDE5B18F3D6 : public RuntimeObject
  2774. {
  2775. public:
  2776. public:
  2777. };
  2778. // UnityEngine.Random
  2779. struct Random_t4B9DB584E68F6D0DA3CBD7247A6D8C9A353BD49E : public RuntimeObject
  2780. {
  2781. public:
  2782. public:
  2783. };
  2784. // System.Collections.Stack
  2785. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 : public RuntimeObject
  2786. {
  2787. public:
  2788. // System.Object[] System.Collections.Stack::_array
  2789. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0;
  2790. // System.Int32 System.Collections.Stack::_size
  2791. int32_t ____size_1;
  2792. // System.Int32 System.Collections.Stack::_version
  2793. int32_t ____version_2;
  2794. public:
  2795. inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____array_0)); }
  2796. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; }
  2797. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; }
  2798. inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2799. {
  2800. ____array_0 = value;
  2801. Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value);
  2802. }
  2803. inline static int32_t get_offset_of__size_1() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____size_1)); }
  2804. inline int32_t get__size_1() const { return ____size_1; }
  2805. inline int32_t* get_address_of__size_1() { return &____size_1; }
  2806. inline void set__size_1(int32_t value)
  2807. {
  2808. ____size_1 = value;
  2809. }
  2810. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____version_2)); }
  2811. inline int32_t get__version_2() const { return ____version_2; }
  2812. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2813. inline void set__version_2(int32_t value)
  2814. {
  2815. ____version_2 = value;
  2816. }
  2817. };
  2818. // System.String
  2819. struct String_t : public RuntimeObject
  2820. {
  2821. public:
  2822. // System.Int32 System.String::m_stringLength
  2823. int32_t ___m_stringLength_0;
  2824. // System.Char System.String::m_firstChar
  2825. Il2CppChar ___m_firstChar_1;
  2826. public:
  2827. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2828. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2829. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2830. inline void set_m_stringLength_0(int32_t value)
  2831. {
  2832. ___m_stringLength_0 = value;
  2833. }
  2834. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2835. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2836. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2837. inline void set_m_firstChar_1(Il2CppChar value)
  2838. {
  2839. ___m_firstChar_1 = value;
  2840. }
  2841. };
  2842. struct String_t_StaticFields
  2843. {
  2844. public:
  2845. // System.String System.String::Empty
  2846. String_t* ___Empty_5;
  2847. public:
  2848. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2849. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2850. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2851. inline void set_Empty_5(String_t* value)
  2852. {
  2853. ___Empty_5 = value;
  2854. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2855. }
  2856. };
  2857. // UnityEngine.Events.UnityEventBase
  2858. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2859. {
  2860. public:
  2861. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2862. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2863. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2864. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2865. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2866. bool ___m_CallsDirty_2;
  2867. public:
  2868. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2869. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2870. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2871. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2872. {
  2873. ___m_Calls_0 = value;
  2874. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2875. }
  2876. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2877. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2878. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2879. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2880. {
  2881. ___m_PersistentCalls_1 = value;
  2882. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2883. }
  2884. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2885. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2886. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2887. inline void set_m_CallsDirty_2(bool value)
  2888. {
  2889. ___m_CallsDirty_2 = value;
  2890. }
  2891. };
  2892. // System.ValueType
  2893. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2894. {
  2895. public:
  2896. public:
  2897. };
  2898. // Native definition for P/Invoke marshalling of System.ValueType
  2899. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2900. {
  2901. };
  2902. // Native definition for COM marshalling of System.ValueType
  2903. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2904. {
  2905. };
  2906. // UnityEngine.YieldInstruction
  2907. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2908. {
  2909. public:
  2910. public:
  2911. };
  2912. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2913. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2914. {
  2915. };
  2916. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2917. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2918. {
  2919. };
  2920. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  2921. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  2922. {
  2923. public:
  2924. public:
  2925. };
  2926. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  2927. {
  2928. public:
  2929. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  2930. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  2931. public:
  2932. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  2933. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2934. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2935. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  2936. {
  2937. ___U3CU3E9_0 = value;
  2938. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2939. }
  2940. };
  2941. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  2942. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  2943. {
  2944. public:
  2945. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  2946. bool ___msgReceived_0;
  2947. public:
  2948. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  2949. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  2950. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  2951. inline void set_msgReceived_0(bool value)
  2952. {
  2953. ___msgReceived_0 = value;
  2954. }
  2955. };
  2956. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  2957. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  2958. {
  2959. public:
  2960. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  2961. String_t* ___m_messageTypeId_0;
  2962. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  2963. int32_t ___subscriberCount_1;
  2964. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  2965. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  2966. public:
  2967. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  2968. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  2969. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  2970. inline void set_m_messageTypeId_0(String_t* value)
  2971. {
  2972. ___m_messageTypeId_0 = value;
  2973. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  2974. }
  2975. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  2976. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  2977. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  2978. inline void set_subscriberCount_1(int32_t value)
  2979. {
  2980. ___subscriberCount_1 = value;
  2981. }
  2982. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  2983. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  2984. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  2985. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  2986. {
  2987. ___messageCallback_2 = value;
  2988. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  2989. }
  2990. };
  2991. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  2992. struct Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C
  2993. {
  2994. public:
  2995. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  2996. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___list_0;
  2997. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  2998. int32_t ___index_1;
  2999. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3000. int32_t ___version_2;
  3001. // T System.Collections.Generic.List`1/Enumerator::current
  3002. int32_t ___current_3;
  3003. public:
  3004. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___list_0)); }
  3005. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_list_0() const { return ___list_0; }
  3006. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_list_0() { return &___list_0; }
  3007. inline void set_list_0(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  3008. {
  3009. ___list_0 = value;
  3010. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3011. }
  3012. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___index_1)); }
  3013. inline int32_t get_index_1() const { return ___index_1; }
  3014. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3015. inline void set_index_1(int32_t value)
  3016. {
  3017. ___index_1 = value;
  3018. }
  3019. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___version_2)); }
  3020. inline int32_t get_version_2() const { return ___version_2; }
  3021. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3022. inline void set_version_2(int32_t value)
  3023. {
  3024. ___version_2 = value;
  3025. }
  3026. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___current_3)); }
  3027. inline int32_t get_current_3() const { return ___current_3; }
  3028. inline int32_t* get_address_of_current_3() { return &___current_3; }
  3029. inline void set_current_3(int32_t value)
  3030. {
  3031. ___current_3 = value;
  3032. }
  3033. };
  3034. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3035. struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6
  3036. {
  3037. public:
  3038. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3039. List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0;
  3040. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3041. int32_t ___index_1;
  3042. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3043. int32_t ___version_2;
  3044. // T System.Collections.Generic.List`1/Enumerator::current
  3045. RuntimeObject * ___current_3;
  3046. public:
  3047. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); }
  3048. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; }
  3049. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; }
  3050. inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value)
  3051. {
  3052. ___list_0 = value;
  3053. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3054. }
  3055. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); }
  3056. inline int32_t get_index_1() const { return ___index_1; }
  3057. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3058. inline void set_index_1(int32_t value)
  3059. {
  3060. ___index_1 = value;
  3061. }
  3062. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); }
  3063. inline int32_t get_version_2() const { return ___version_2; }
  3064. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3065. inline void set_version_2(int32_t value)
  3066. {
  3067. ___version_2 = value;
  3068. }
  3069. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); }
  3070. inline RuntimeObject * get_current_3() const { return ___current_3; }
  3071. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  3072. inline void set_current_3(RuntimeObject * value)
  3073. {
  3074. ___current_3 = value;
  3075. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3076. }
  3077. };
  3078. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3079. struct Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9
  3080. {
  3081. public:
  3082. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3083. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___list_0;
  3084. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3085. int32_t ___index_1;
  3086. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3087. int32_t ___version_2;
  3088. // T System.Collections.Generic.List`1/Enumerator::current
  3089. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___current_3;
  3090. public:
  3091. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___list_0)); }
  3092. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_list_0() const { return ___list_0; }
  3093. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_list_0() { return &___list_0; }
  3094. inline void set_list_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  3095. {
  3096. ___list_0 = value;
  3097. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3098. }
  3099. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___index_1)); }
  3100. inline int32_t get_index_1() const { return ___index_1; }
  3101. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3102. inline void set_index_1(int32_t value)
  3103. {
  3104. ___index_1 = value;
  3105. }
  3106. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___version_2)); }
  3107. inline int32_t get_version_2() const { return ___version_2; }
  3108. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3109. inline void set_version_2(int32_t value)
  3110. {
  3111. ___version_2 = value;
  3112. }
  3113. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___current_3)); }
  3114. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * get_current_3() const { return ___current_3; }
  3115. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 ** get_address_of_current_3() { return &___current_3; }
  3116. inline void set_current_3(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * value)
  3117. {
  3118. ___current_3 = value;
  3119. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3120. }
  3121. };
  3122. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  3123. struct InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3124. {
  3125. public:
  3126. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3127. UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * ___Delegate_0;
  3128. public:
  3129. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493, ___Delegate_0)); }
  3130. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * get_Delegate_0() const { return ___Delegate_0; }
  3131. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3132. inline void set_Delegate_0(UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * value)
  3133. {
  3134. ___Delegate_0 = value;
  3135. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3136. }
  3137. };
  3138. // UnityEngine.Events.InvokableCall`1<System.Int32>
  3139. struct InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3140. {
  3141. public:
  3142. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3143. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___Delegate_0;
  3144. public:
  3145. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9, ___Delegate_0)); }
  3146. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * get_Delegate_0() const { return ___Delegate_0; }
  3147. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3148. inline void set_Delegate_0(UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * value)
  3149. {
  3150. ___Delegate_0 = value;
  3151. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3152. }
  3153. };
  3154. // UnityEngine.Events.InvokableCall`1<System.Single>
  3155. struct InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3156. {
  3157. public:
  3158. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3159. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___Delegate_0;
  3160. public:
  3161. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690, ___Delegate_0)); }
  3162. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * get_Delegate_0() const { return ___Delegate_0; }
  3163. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3164. inline void set_Delegate_0(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * value)
  3165. {
  3166. ___Delegate_0 = value;
  3167. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3168. }
  3169. };
  3170. // UnityEngine.Events.InvokableCall`1<System.String>
  3171. struct InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3172. {
  3173. public:
  3174. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3175. UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * ___Delegate_0;
  3176. public:
  3177. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD, ___Delegate_0)); }
  3178. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * get_Delegate_0() const { return ___Delegate_0; }
  3179. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3180. inline void set_Delegate_0(UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * value)
  3181. {
  3182. ___Delegate_0 = value;
  3183. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3184. }
  3185. };
  3186. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3187. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3188. {
  3189. public:
  3190. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3191. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3192. public:
  3193. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3194. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3195. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3196. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3197. {
  3198. ___m_InvokeArray_3 = value;
  3199. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3200. }
  3201. };
  3202. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3203. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3204. {
  3205. public:
  3206. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3207. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3208. public:
  3209. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3210. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3211. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3212. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3213. {
  3214. ___m_InvokeArray_3 = value;
  3215. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3216. }
  3217. };
  3218. // UnityEngine.AddComponentMenu
  3219. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3220. {
  3221. public:
  3222. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  3223. String_t* ___m_AddComponentMenu_0;
  3224. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  3225. int32_t ___m_Ordering_1;
  3226. public:
  3227. inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); }
  3228. inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; }
  3229. inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; }
  3230. inline void set_m_AddComponentMenu_0(String_t* value)
  3231. {
  3232. ___m_AddComponentMenu_0 = value;
  3233. Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value);
  3234. }
  3235. inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); }
  3236. inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; }
  3237. inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; }
  3238. inline void set_m_Ordering_1(int32_t value)
  3239. {
  3240. ___m_Ordering_1 = value;
  3241. }
  3242. };
  3243. // UnityEngine.AssemblyIsEditorAssembly
  3244. struct AssemblyIsEditorAssembly_tE38D28C884213787958626B62CE1855E9DDF9A3A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3245. {
  3246. public:
  3247. public:
  3248. };
  3249. // UnityEngine.Rendering.BatchVisibility
  3250. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE
  3251. {
  3252. public:
  3253. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  3254. int32_t ___offset_0;
  3255. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  3256. int32_t ___instancesCount_1;
  3257. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  3258. int32_t ___visibleCount_2;
  3259. public:
  3260. inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___offset_0)); }
  3261. inline int32_t get_offset_0() const { return ___offset_0; }
  3262. inline int32_t* get_address_of_offset_0() { return &___offset_0; }
  3263. inline void set_offset_0(int32_t value)
  3264. {
  3265. ___offset_0 = value;
  3266. }
  3267. inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___instancesCount_1)); }
  3268. inline int32_t get_instancesCount_1() const { return ___instancesCount_1; }
  3269. inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; }
  3270. inline void set_instancesCount_1(int32_t value)
  3271. {
  3272. ___instancesCount_1 = value;
  3273. }
  3274. inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___visibleCount_2)); }
  3275. inline int32_t get_visibleCount_2() const { return ___visibleCount_2; }
  3276. inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; }
  3277. inline void set_visibleCount_2(int32_t value)
  3278. {
  3279. ___visibleCount_2 = value;
  3280. }
  3281. };
  3282. // System.Boolean
  3283. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3284. {
  3285. public:
  3286. // System.Boolean System.Boolean::m_value
  3287. bool ___m_value_0;
  3288. public:
  3289. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3290. inline bool get_m_value_0() const { return ___m_value_0; }
  3291. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3292. inline void set_m_value_0(bool value)
  3293. {
  3294. ___m_value_0 = value;
  3295. }
  3296. };
  3297. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3298. {
  3299. public:
  3300. // System.String System.Boolean::TrueString
  3301. String_t* ___TrueString_5;
  3302. // System.String System.Boolean::FalseString
  3303. String_t* ___FalseString_6;
  3304. public:
  3305. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3306. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3307. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3308. inline void set_TrueString_5(String_t* value)
  3309. {
  3310. ___TrueString_5 = value;
  3311. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3312. }
  3313. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3314. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3315. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3316. inline void set_FalseString_6(String_t* value)
  3317. {
  3318. ___FalseString_6 = value;
  3319. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3320. }
  3321. };
  3322. // System.Byte
  3323. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3324. {
  3325. public:
  3326. // System.Byte System.Byte::m_value
  3327. uint8_t ___m_value_0;
  3328. public:
  3329. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3330. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3331. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3332. inline void set_m_value_0(uint8_t value)
  3333. {
  3334. ___m_value_0 = value;
  3335. }
  3336. };
  3337. // System.Char
  3338. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  3339. {
  3340. public:
  3341. // System.Char System.Char::m_value
  3342. Il2CppChar ___m_value_0;
  3343. public:
  3344. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  3345. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  3346. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  3347. inline void set_m_value_0(Il2CppChar value)
  3348. {
  3349. ___m_value_0 = value;
  3350. }
  3351. };
  3352. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  3353. {
  3354. public:
  3355. // System.Byte[] System.Char::categoryForLatin1
  3356. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  3357. public:
  3358. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  3359. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  3360. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  3361. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  3362. {
  3363. ___categoryForLatin1_3 = value;
  3364. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  3365. }
  3366. };
  3367. // UnityEngine.Color
  3368. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3369. {
  3370. public:
  3371. // System.Single UnityEngine.Color::r
  3372. float ___r_0;
  3373. // System.Single UnityEngine.Color::g
  3374. float ___g_1;
  3375. // System.Single UnityEngine.Color::b
  3376. float ___b_2;
  3377. // System.Single UnityEngine.Color::a
  3378. float ___a_3;
  3379. public:
  3380. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3381. inline float get_r_0() const { return ___r_0; }
  3382. inline float* get_address_of_r_0() { return &___r_0; }
  3383. inline void set_r_0(float value)
  3384. {
  3385. ___r_0 = value;
  3386. }
  3387. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3388. inline float get_g_1() const { return ___g_1; }
  3389. inline float* get_address_of_g_1() { return &___g_1; }
  3390. inline void set_g_1(float value)
  3391. {
  3392. ___g_1 = value;
  3393. }
  3394. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3395. inline float get_b_2() const { return ___b_2; }
  3396. inline float* get_address_of_b_2() { return &___b_2; }
  3397. inline void set_b_2(float value)
  3398. {
  3399. ___b_2 = value;
  3400. }
  3401. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3402. inline float get_a_3() const { return ___a_3; }
  3403. inline float* get_address_of_a_3() { return &___a_3; }
  3404. inline void set_a_3(float value)
  3405. {
  3406. ___a_3 = value;
  3407. }
  3408. };
  3409. // UnityEngine.Color32
  3410. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  3411. {
  3412. public:
  3413. union
  3414. {
  3415. #pragma pack(push, tp, 1)
  3416. struct
  3417. {
  3418. // System.Int32 UnityEngine.Color32::rgba
  3419. int32_t ___rgba_0;
  3420. };
  3421. #pragma pack(pop, tp)
  3422. struct
  3423. {
  3424. int32_t ___rgba_0_forAlignmentOnly;
  3425. };
  3426. #pragma pack(push, tp, 1)
  3427. struct
  3428. {
  3429. // System.Byte UnityEngine.Color32::r
  3430. uint8_t ___r_1;
  3431. };
  3432. #pragma pack(pop, tp)
  3433. struct
  3434. {
  3435. uint8_t ___r_1_forAlignmentOnly;
  3436. };
  3437. #pragma pack(push, tp, 1)
  3438. struct
  3439. {
  3440. char ___g_2_OffsetPadding[1];
  3441. // System.Byte UnityEngine.Color32::g
  3442. uint8_t ___g_2;
  3443. };
  3444. #pragma pack(pop, tp)
  3445. struct
  3446. {
  3447. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3448. uint8_t ___g_2_forAlignmentOnly;
  3449. };
  3450. #pragma pack(push, tp, 1)
  3451. struct
  3452. {
  3453. char ___b_3_OffsetPadding[2];
  3454. // System.Byte UnityEngine.Color32::b
  3455. uint8_t ___b_3;
  3456. };
  3457. #pragma pack(pop, tp)
  3458. struct
  3459. {
  3460. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3461. uint8_t ___b_3_forAlignmentOnly;
  3462. };
  3463. #pragma pack(push, tp, 1)
  3464. struct
  3465. {
  3466. char ___a_4_OffsetPadding[3];
  3467. // System.Byte UnityEngine.Color32::a
  3468. uint8_t ___a_4;
  3469. };
  3470. #pragma pack(pop, tp)
  3471. struct
  3472. {
  3473. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3474. uint8_t ___a_4_forAlignmentOnly;
  3475. };
  3476. };
  3477. public:
  3478. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  3479. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3480. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3481. inline void set_rgba_0(int32_t value)
  3482. {
  3483. ___rgba_0 = value;
  3484. }
  3485. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  3486. inline uint8_t get_r_1() const { return ___r_1; }
  3487. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3488. inline void set_r_1(uint8_t value)
  3489. {
  3490. ___r_1 = value;
  3491. }
  3492. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  3493. inline uint8_t get_g_2() const { return ___g_2; }
  3494. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3495. inline void set_g_2(uint8_t value)
  3496. {
  3497. ___g_2 = value;
  3498. }
  3499. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  3500. inline uint8_t get_b_3() const { return ___b_3; }
  3501. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3502. inline void set_b_3(uint8_t value)
  3503. {
  3504. ___b_3 = value;
  3505. }
  3506. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  3507. inline uint8_t get_a_4() const { return ___a_4; }
  3508. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3509. inline void set_a_4(uint8_t value)
  3510. {
  3511. ___a_4 = value;
  3512. }
  3513. };
  3514. // UnityEngine.ContextMenu
  3515. struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3516. {
  3517. public:
  3518. public:
  3519. };
  3520. // UnityEngine.CullingGroupEvent
  3521. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3522. {
  3523. public:
  3524. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3525. int32_t ___m_Index_0;
  3526. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3527. uint8_t ___m_PrevState_1;
  3528. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3529. uint8_t ___m_ThisState_2;
  3530. public:
  3531. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3532. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3533. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3534. inline void set_m_Index_0(int32_t value)
  3535. {
  3536. ___m_Index_0 = value;
  3537. }
  3538. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3539. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3540. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3541. inline void set_m_PrevState_1(uint8_t value)
  3542. {
  3543. ___m_PrevState_1 = value;
  3544. }
  3545. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3546. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3547. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3548. inline void set_m_ThisState_2(uint8_t value)
  3549. {
  3550. ___m_ThisState_2 = value;
  3551. }
  3552. };
  3553. // System.DateTime
  3554. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405
  3555. {
  3556. public:
  3557. // System.UInt64 System.DateTime::dateData
  3558. uint64_t ___dateData_44;
  3559. public:
  3560. inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
  3561. inline uint64_t get_dateData_44() const { return ___dateData_44; }
  3562. inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
  3563. inline void set_dateData_44(uint64_t value)
  3564. {
  3565. ___dateData_44 = value;
  3566. }
  3567. };
  3568. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
  3569. {
  3570. public:
  3571. // System.Int32[] System.DateTime::DaysToMonth365
  3572. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
  3573. // System.Int32[] System.DateTime::DaysToMonth366
  3574. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
  3575. // System.DateTime System.DateTime::MinValue
  3576. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31;
  3577. // System.DateTime System.DateTime::MaxValue
  3578. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32;
  3579. public:
  3580. inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
  3581. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
  3582. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
  3583. inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3584. {
  3585. ___DaysToMonth365_29 = value;
  3586. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
  3587. }
  3588. inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
  3589. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
  3590. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
  3591. inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3592. {
  3593. ___DaysToMonth366_30 = value;
  3594. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
  3595. }
  3596. inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
  3597. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; }
  3598. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
  3599. inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3600. {
  3601. ___MinValue_31 = value;
  3602. }
  3603. inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
  3604. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; }
  3605. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
  3606. inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3607. {
  3608. ___MaxValue_32 = value;
  3609. }
  3610. };
  3611. // Unity.Collections.DeallocateOnJobCompletionAttribute
  3612. struct DeallocateOnJobCompletionAttribute_t9DD74D14DC0E26E36F239BC9A51229AEDC02DC59 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3613. {
  3614. public:
  3615. public:
  3616. };
  3617. // UnityEngine.DefaultExecutionOrder
  3618. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3619. {
  3620. public:
  3621. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  3622. int32_t ___m_Order_0;
  3623. public:
  3624. inline static int32_t get_offset_of_m_Order_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F, ___m_Order_0)); }
  3625. inline int32_t get_m_Order_0() const { return ___m_Order_0; }
  3626. inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; }
  3627. inline void set_m_Order_0(int32_t value)
  3628. {
  3629. ___m_Order_0 = value;
  3630. }
  3631. };
  3632. // UnityEngine.Internal.DefaultValueAttribute
  3633. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3634. {
  3635. public:
  3636. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  3637. RuntimeObject * ___DefaultValue_0;
  3638. public:
  3639. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122, ___DefaultValue_0)); }
  3640. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  3641. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  3642. inline void set_DefaultValue_0(RuntimeObject * value)
  3643. {
  3644. ___DefaultValue_0 = value;
  3645. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value);
  3646. }
  3647. };
  3648. // UnityEngine.DisallowMultipleComponent
  3649. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3650. {
  3651. public:
  3652. public:
  3653. };
  3654. // System.Double
  3655. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3656. {
  3657. public:
  3658. // System.Double System.Double::m_value
  3659. double ___m_value_0;
  3660. public:
  3661. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3662. inline double get_m_value_0() const { return ___m_value_0; }
  3663. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3664. inline void set_m_value_0(double value)
  3665. {
  3666. ___m_value_0 = value;
  3667. }
  3668. };
  3669. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3670. {
  3671. public:
  3672. // System.Double System.Double::NegativeZero
  3673. double ___NegativeZero_7;
  3674. public:
  3675. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3676. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3677. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3678. inline void set_NegativeZero_7(double value)
  3679. {
  3680. ___NegativeZero_7 = value;
  3681. }
  3682. };
  3683. // UnityEngine.DrivenRectTransformTracker
  3684. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  3685. {
  3686. public:
  3687. union
  3688. {
  3689. struct
  3690. {
  3691. };
  3692. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  3693. };
  3694. public:
  3695. };
  3696. // UnityEngine.PlayerLoop.EarlyUpdate
  3697. struct EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095
  3698. {
  3699. public:
  3700. union
  3701. {
  3702. struct
  3703. {
  3704. };
  3705. uint8_t EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095__padding[1];
  3706. };
  3707. public:
  3708. };
  3709. // Microsoft.CodeAnalysis.EmbeddedAttribute
  3710. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3711. {
  3712. public:
  3713. public:
  3714. };
  3715. // System.Enum
  3716. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3717. {
  3718. public:
  3719. public:
  3720. };
  3721. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3722. {
  3723. public:
  3724. // System.Char[] System.Enum::enumSeperatorCharArray
  3725. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3726. public:
  3727. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3728. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3729. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3730. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3731. {
  3732. ___enumSeperatorCharArray_0 = value;
  3733. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3734. }
  3735. };
  3736. // Native definition for P/Invoke marshalling of System.Enum
  3737. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3738. {
  3739. };
  3740. // Native definition for COM marshalling of System.Enum
  3741. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3742. {
  3743. };
  3744. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3745. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3746. {
  3747. public:
  3748. public:
  3749. };
  3750. // UnityEngine.ExcludeFromObjectFactoryAttribute
  3751. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3752. {
  3753. public:
  3754. public:
  3755. };
  3756. // UnityEngine.ExcludeFromPresetAttribute
  3757. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3758. {
  3759. public:
  3760. public:
  3761. };
  3762. // UnityEngine.ExecuteAlways
  3763. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3764. {
  3765. public:
  3766. public:
  3767. };
  3768. // UnityEngine.ExecuteInEditMode
  3769. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3770. {
  3771. public:
  3772. public:
  3773. };
  3774. // UnityEngine.ExtensionOfNativeClassAttribute
  3775. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3776. {
  3777. public:
  3778. public:
  3779. };
  3780. // UnityEngine.PlayerLoop.FixedUpdate
  3781. struct FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323
  3782. {
  3783. public:
  3784. union
  3785. {
  3786. struct
  3787. {
  3788. };
  3789. uint8_t FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323__padding[1];
  3790. };
  3791. public:
  3792. };
  3793. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3794. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3795. {
  3796. public:
  3797. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  3798. String_t* ___m_oldName_0;
  3799. public:
  3800. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210, ___m_oldName_0)); }
  3801. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  3802. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  3803. inline void set_m_oldName_0(String_t* value)
  3804. {
  3805. ___m_oldName_0 = value;
  3806. Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value);
  3807. }
  3808. };
  3809. // UnityEngineInternal.GenericStack
  3810. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C : public Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8
  3811. {
  3812. public:
  3813. public:
  3814. };
  3815. // System.Guid
  3816. struct Guid_t
  3817. {
  3818. public:
  3819. // System.Int32 System.Guid::_a
  3820. int32_t ____a_1;
  3821. // System.Int16 System.Guid::_b
  3822. int16_t ____b_2;
  3823. // System.Int16 System.Guid::_c
  3824. int16_t ____c_3;
  3825. // System.Byte System.Guid::_d
  3826. uint8_t ____d_4;
  3827. // System.Byte System.Guid::_e
  3828. uint8_t ____e_5;
  3829. // System.Byte System.Guid::_f
  3830. uint8_t ____f_6;
  3831. // System.Byte System.Guid::_g
  3832. uint8_t ____g_7;
  3833. // System.Byte System.Guid::_h
  3834. uint8_t ____h_8;
  3835. // System.Byte System.Guid::_i
  3836. uint8_t ____i_9;
  3837. // System.Byte System.Guid::_j
  3838. uint8_t ____j_10;
  3839. // System.Byte System.Guid::_k
  3840. uint8_t ____k_11;
  3841. public:
  3842. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3843. inline int32_t get__a_1() const { return ____a_1; }
  3844. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3845. inline void set__a_1(int32_t value)
  3846. {
  3847. ____a_1 = value;
  3848. }
  3849. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3850. inline int16_t get__b_2() const { return ____b_2; }
  3851. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3852. inline void set__b_2(int16_t value)
  3853. {
  3854. ____b_2 = value;
  3855. }
  3856. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3857. inline int16_t get__c_3() const { return ____c_3; }
  3858. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3859. inline void set__c_3(int16_t value)
  3860. {
  3861. ____c_3 = value;
  3862. }
  3863. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3864. inline uint8_t get__d_4() const { return ____d_4; }
  3865. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3866. inline void set__d_4(uint8_t value)
  3867. {
  3868. ____d_4 = value;
  3869. }
  3870. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3871. inline uint8_t get__e_5() const { return ____e_5; }
  3872. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3873. inline void set__e_5(uint8_t value)
  3874. {
  3875. ____e_5 = value;
  3876. }
  3877. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3878. inline uint8_t get__f_6() const { return ____f_6; }
  3879. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3880. inline void set__f_6(uint8_t value)
  3881. {
  3882. ____f_6 = value;
  3883. }
  3884. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3885. inline uint8_t get__g_7() const { return ____g_7; }
  3886. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3887. inline void set__g_7(uint8_t value)
  3888. {
  3889. ____g_7 = value;
  3890. }
  3891. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3892. inline uint8_t get__h_8() const { return ____h_8; }
  3893. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3894. inline void set__h_8(uint8_t value)
  3895. {
  3896. ____h_8 = value;
  3897. }
  3898. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3899. inline uint8_t get__i_9() const { return ____i_9; }
  3900. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3901. inline void set__i_9(uint8_t value)
  3902. {
  3903. ____i_9 = value;
  3904. }
  3905. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3906. inline uint8_t get__j_10() const { return ____j_10; }
  3907. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3908. inline void set__j_10(uint8_t value)
  3909. {
  3910. ____j_10 = value;
  3911. }
  3912. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3913. inline uint8_t get__k_11() const { return ____k_11; }
  3914. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3915. inline void set__k_11(uint8_t value)
  3916. {
  3917. ____k_11 = value;
  3918. }
  3919. };
  3920. struct Guid_t_StaticFields
  3921. {
  3922. public:
  3923. // System.Guid System.Guid::Empty
  3924. Guid_t ___Empty_0;
  3925. // System.Object System.Guid::_rngAccess
  3926. RuntimeObject * ____rngAccess_12;
  3927. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  3928. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  3929. public:
  3930. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  3931. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  3932. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  3933. inline void set_Empty_0(Guid_t value)
  3934. {
  3935. ___Empty_0 = value;
  3936. }
  3937. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  3938. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  3939. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  3940. inline void set__rngAccess_12(RuntimeObject * value)
  3941. {
  3942. ____rngAccess_12 = value;
  3943. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  3944. }
  3945. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  3946. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  3947. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  3948. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3949. {
  3950. ____rng_13 = value;
  3951. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  3952. }
  3953. };
  3954. // UnityEngine.HideInInspector
  3955. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3956. {
  3957. public:
  3958. public:
  3959. };
  3960. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  3961. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3962. {
  3963. public:
  3964. public:
  3965. };
  3966. // UnityEngine.PlayerLoop.Initialization
  3967. struct Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4
  3968. {
  3969. public:
  3970. union
  3971. {
  3972. struct
  3973. {
  3974. };
  3975. uint8_t Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4__padding[1];
  3976. };
  3977. public:
  3978. };
  3979. // System.Int32
  3980. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  3981. {
  3982. public:
  3983. // System.Int32 System.Int32::m_value
  3984. int32_t ___m_value_0;
  3985. public:
  3986. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  3987. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3988. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3989. inline void set_m_value_0(int32_t value)
  3990. {
  3991. ___m_value_0 = value;
  3992. }
  3993. };
  3994. // System.Int64
  3995. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  3996. {
  3997. public:
  3998. // System.Int64 System.Int64::m_value
  3999. int64_t ___m_value_0;
  4000. public:
  4001. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  4002. inline int64_t get_m_value_0() const { return ___m_value_0; }
  4003. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4004. inline void set_m_value_0(int64_t value)
  4005. {
  4006. ___m_value_0 = value;
  4007. }
  4008. };
  4009. // System.IntPtr
  4010. struct IntPtr_t
  4011. {
  4012. public:
  4013. // System.Void* System.IntPtr::m_value
  4014. void* ___m_value_0;
  4015. public:
  4016. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4017. inline void* get_m_value_0() const { return ___m_value_0; }
  4018. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4019. inline void set_m_value_0(void* value)
  4020. {
  4021. ___m_value_0 = value;
  4022. }
  4023. };
  4024. struct IntPtr_t_StaticFields
  4025. {
  4026. public:
  4027. // System.IntPtr System.IntPtr::Zero
  4028. intptr_t ___Zero_1;
  4029. public:
  4030. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4031. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4032. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4033. inline void set_Zero_1(intptr_t value)
  4034. {
  4035. ___Zero_1 = value;
  4036. }
  4037. };
  4038. // UnityEngine.Events.InvokableCall
  4039. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  4040. {
  4041. public:
  4042. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  4043. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  4044. public:
  4045. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  4046. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  4047. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4048. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  4049. {
  4050. ___Delegate_0 = value;
  4051. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  4052. }
  4053. };
  4054. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4055. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4056. {
  4057. public:
  4058. public:
  4059. };
  4060. // UnityEngine.Keyframe
  4061. struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F
  4062. {
  4063. public:
  4064. // System.Single UnityEngine.Keyframe::m_Time
  4065. float ___m_Time_0;
  4066. // System.Single UnityEngine.Keyframe::m_Value
  4067. float ___m_Value_1;
  4068. // System.Single UnityEngine.Keyframe::m_InTangent
  4069. float ___m_InTangent_2;
  4070. // System.Single UnityEngine.Keyframe::m_OutTangent
  4071. float ___m_OutTangent_3;
  4072. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  4073. int32_t ___m_WeightedMode_4;
  4074. // System.Single UnityEngine.Keyframe::m_InWeight
  4075. float ___m_InWeight_5;
  4076. // System.Single UnityEngine.Keyframe::m_OutWeight
  4077. float ___m_OutWeight_6;
  4078. public:
  4079. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); }
  4080. inline float get_m_Time_0() const { return ___m_Time_0; }
  4081. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  4082. inline void set_m_Time_0(float value)
  4083. {
  4084. ___m_Time_0 = value;
  4085. }
  4086. inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); }
  4087. inline float get_m_Value_1() const { return ___m_Value_1; }
  4088. inline float* get_address_of_m_Value_1() { return &___m_Value_1; }
  4089. inline void set_m_Value_1(float value)
  4090. {
  4091. ___m_Value_1 = value;
  4092. }
  4093. inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); }
  4094. inline float get_m_InTangent_2() const { return ___m_InTangent_2; }
  4095. inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; }
  4096. inline void set_m_InTangent_2(float value)
  4097. {
  4098. ___m_InTangent_2 = value;
  4099. }
  4100. inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); }
  4101. inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; }
  4102. inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; }
  4103. inline void set_m_OutTangent_3(float value)
  4104. {
  4105. ___m_OutTangent_3 = value;
  4106. }
  4107. inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); }
  4108. inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; }
  4109. inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; }
  4110. inline void set_m_WeightedMode_4(int32_t value)
  4111. {
  4112. ___m_WeightedMode_4 = value;
  4113. }
  4114. inline static int32_t get_offset_of_m_InWeight_5() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); }
  4115. inline float get_m_InWeight_5() const { return ___m_InWeight_5; }
  4116. inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; }
  4117. inline void set_m_InWeight_5(float value)
  4118. {
  4119. ___m_InWeight_5 = value;
  4120. }
  4121. inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); }
  4122. inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; }
  4123. inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; }
  4124. inline void set_m_OutWeight_6(float value)
  4125. {
  4126. ___m_OutWeight_6 = value;
  4127. }
  4128. };
  4129. // UnityEngine.LayerMask
  4130. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  4131. {
  4132. public:
  4133. // System.Int32 UnityEngine.LayerMask::m_Mask
  4134. int32_t ___m_Mask_0;
  4135. public:
  4136. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  4137. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4138. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4139. inline void set_m_Mask_0(int32_t value)
  4140. {
  4141. ___m_Mask_0 = value;
  4142. }
  4143. };
  4144. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4145. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  4146. {
  4147. public:
  4148. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  4149. float ___m_red_0;
  4150. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  4151. float ___m_green_1;
  4152. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  4153. float ___m_blue_2;
  4154. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  4155. float ___m_intensity_3;
  4156. public:
  4157. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  4158. inline float get_m_red_0() const { return ___m_red_0; }
  4159. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  4160. inline void set_m_red_0(float value)
  4161. {
  4162. ___m_red_0 = value;
  4163. }
  4164. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  4165. inline float get_m_green_1() const { return ___m_green_1; }
  4166. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  4167. inline void set_m_green_1(float value)
  4168. {
  4169. ___m_green_1 = value;
  4170. }
  4171. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  4172. inline float get_m_blue_2() const { return ___m_blue_2; }
  4173. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  4174. inline void set_m_blue_2(float value)
  4175. {
  4176. ___m_blue_2 = value;
  4177. }
  4178. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  4179. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  4180. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  4181. inline void set_m_intensity_3(float value)
  4182. {
  4183. ___m_intensity_3 = value;
  4184. }
  4185. };
  4186. // UnityEngine.Mathf
  4187. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194
  4188. {
  4189. public:
  4190. union
  4191. {
  4192. struct
  4193. {
  4194. };
  4195. uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1];
  4196. };
  4197. public:
  4198. };
  4199. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields
  4200. {
  4201. public:
  4202. // System.Single UnityEngine.Mathf::Epsilon
  4203. float ___Epsilon_0;
  4204. public:
  4205. inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); }
  4206. inline float get_Epsilon_0() const { return ___Epsilon_0; }
  4207. inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
  4208. inline void set_Epsilon_0(float value)
  4209. {
  4210. ___Epsilon_0 = value;
  4211. }
  4212. };
  4213. // UnityEngine.Matrix4x4
  4214. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  4215. {
  4216. public:
  4217. // System.Single UnityEngine.Matrix4x4::m00
  4218. float ___m00_0;
  4219. // System.Single UnityEngine.Matrix4x4::m10
  4220. float ___m10_1;
  4221. // System.Single UnityEngine.Matrix4x4::m20
  4222. float ___m20_2;
  4223. // System.Single UnityEngine.Matrix4x4::m30
  4224. float ___m30_3;
  4225. // System.Single UnityEngine.Matrix4x4::m01
  4226. float ___m01_4;
  4227. // System.Single UnityEngine.Matrix4x4::m11
  4228. float ___m11_5;
  4229. // System.Single UnityEngine.Matrix4x4::m21
  4230. float ___m21_6;
  4231. // System.Single UnityEngine.Matrix4x4::m31
  4232. float ___m31_7;
  4233. // System.Single UnityEngine.Matrix4x4::m02
  4234. float ___m02_8;
  4235. // System.Single UnityEngine.Matrix4x4::m12
  4236. float ___m12_9;
  4237. // System.Single UnityEngine.Matrix4x4::m22
  4238. float ___m22_10;
  4239. // System.Single UnityEngine.Matrix4x4::m32
  4240. float ___m32_11;
  4241. // System.Single UnityEngine.Matrix4x4::m03
  4242. float ___m03_12;
  4243. // System.Single UnityEngine.Matrix4x4::m13
  4244. float ___m13_13;
  4245. // System.Single UnityEngine.Matrix4x4::m23
  4246. float ___m23_14;
  4247. // System.Single UnityEngine.Matrix4x4::m33
  4248. float ___m33_15;
  4249. public:
  4250. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  4251. inline float get_m00_0() const { return ___m00_0; }
  4252. inline float* get_address_of_m00_0() { return &___m00_0; }
  4253. inline void set_m00_0(float value)
  4254. {
  4255. ___m00_0 = value;
  4256. }
  4257. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  4258. inline float get_m10_1() const { return ___m10_1; }
  4259. inline float* get_address_of_m10_1() { return &___m10_1; }
  4260. inline void set_m10_1(float value)
  4261. {
  4262. ___m10_1 = value;
  4263. }
  4264. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  4265. inline float get_m20_2() const { return ___m20_2; }
  4266. inline float* get_address_of_m20_2() { return &___m20_2; }
  4267. inline void set_m20_2(float value)
  4268. {
  4269. ___m20_2 = value;
  4270. }
  4271. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  4272. inline float get_m30_3() const { return ___m30_3; }
  4273. inline float* get_address_of_m30_3() { return &___m30_3; }
  4274. inline void set_m30_3(float value)
  4275. {
  4276. ___m30_3 = value;
  4277. }
  4278. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  4279. inline float get_m01_4() const { return ___m01_4; }
  4280. inline float* get_address_of_m01_4() { return &___m01_4; }
  4281. inline void set_m01_4(float value)
  4282. {
  4283. ___m01_4 = value;
  4284. }
  4285. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  4286. inline float get_m11_5() const { return ___m11_5; }
  4287. inline float* get_address_of_m11_5() { return &___m11_5; }
  4288. inline void set_m11_5(float value)
  4289. {
  4290. ___m11_5 = value;
  4291. }
  4292. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  4293. inline float get_m21_6() const { return ___m21_6; }
  4294. inline float* get_address_of_m21_6() { return &___m21_6; }
  4295. inline void set_m21_6(float value)
  4296. {
  4297. ___m21_6 = value;
  4298. }
  4299. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  4300. inline float get_m31_7() const { return ___m31_7; }
  4301. inline float* get_address_of_m31_7() { return &___m31_7; }
  4302. inline void set_m31_7(float value)
  4303. {
  4304. ___m31_7 = value;
  4305. }
  4306. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  4307. inline float get_m02_8() const { return ___m02_8; }
  4308. inline float* get_address_of_m02_8() { return &___m02_8; }
  4309. inline void set_m02_8(float value)
  4310. {
  4311. ___m02_8 = value;
  4312. }
  4313. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  4314. inline float get_m12_9() const { return ___m12_9; }
  4315. inline float* get_address_of_m12_9() { return &___m12_9; }
  4316. inline void set_m12_9(float value)
  4317. {
  4318. ___m12_9 = value;
  4319. }
  4320. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  4321. inline float get_m22_10() const { return ___m22_10; }
  4322. inline float* get_address_of_m22_10() { return &___m22_10; }
  4323. inline void set_m22_10(float value)
  4324. {
  4325. ___m22_10 = value;
  4326. }
  4327. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  4328. inline float get_m32_11() const { return ___m32_11; }
  4329. inline float* get_address_of_m32_11() { return &___m32_11; }
  4330. inline void set_m32_11(float value)
  4331. {
  4332. ___m32_11 = value;
  4333. }
  4334. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  4335. inline float get_m03_12() const { return ___m03_12; }
  4336. inline float* get_address_of_m03_12() { return &___m03_12; }
  4337. inline void set_m03_12(float value)
  4338. {
  4339. ___m03_12 = value;
  4340. }
  4341. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  4342. inline float get_m13_13() const { return ___m13_13; }
  4343. inline float* get_address_of_m13_13() { return &___m13_13; }
  4344. inline void set_m13_13(float value)
  4345. {
  4346. ___m13_13 = value;
  4347. }
  4348. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  4349. inline float get_m23_14() const { return ___m23_14; }
  4350. inline float* get_address_of_m23_14() { return &___m23_14; }
  4351. inline void set_m23_14(float value)
  4352. {
  4353. ___m23_14 = value;
  4354. }
  4355. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  4356. inline float get_m33_15() const { return ___m33_15; }
  4357. inline float* get_address_of_m33_15() { return &___m33_15; }
  4358. inline void set_m33_15(float value)
  4359. {
  4360. ___m33_15 = value;
  4361. }
  4362. };
  4363. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  4364. {
  4365. public:
  4366. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4367. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  4368. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4369. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  4370. public:
  4371. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  4372. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  4373. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  4374. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4375. {
  4376. ___zeroMatrix_16 = value;
  4377. }
  4378. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  4379. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  4380. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  4381. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4382. {
  4383. ___identityMatrix_17 = value;
  4384. }
  4385. };
  4386. // System.Reflection.MethodBase
  4387. struct MethodBase_t : public MemberInfo_t
  4388. {
  4389. public:
  4390. public:
  4391. };
  4392. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4393. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C
  4394. {
  4395. public:
  4396. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  4397. String_t* ___className_0;
  4398. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  4399. String_t* ___nameSpace_1;
  4400. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  4401. String_t* ___assembly_2;
  4402. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  4403. bool ___classHasChanged_3;
  4404. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  4405. bool ___nameSpaceHasChanged_4;
  4406. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  4407. bool ___assemblyHasChanged_5;
  4408. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  4409. bool ___autoUdpateAPI_6;
  4410. public:
  4411. inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); }
  4412. inline String_t* get_className_0() const { return ___className_0; }
  4413. inline String_t** get_address_of_className_0() { return &___className_0; }
  4414. inline void set_className_0(String_t* value)
  4415. {
  4416. ___className_0 = value;
  4417. Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value);
  4418. }
  4419. inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); }
  4420. inline String_t* get_nameSpace_1() const { return ___nameSpace_1; }
  4421. inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; }
  4422. inline void set_nameSpace_1(String_t* value)
  4423. {
  4424. ___nameSpace_1 = value;
  4425. Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value);
  4426. }
  4427. inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); }
  4428. inline String_t* get_assembly_2() const { return ___assembly_2; }
  4429. inline String_t** get_address_of_assembly_2() { return &___assembly_2; }
  4430. inline void set_assembly_2(String_t* value)
  4431. {
  4432. ___assembly_2 = value;
  4433. Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value);
  4434. }
  4435. inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); }
  4436. inline bool get_classHasChanged_3() const { return ___classHasChanged_3; }
  4437. inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; }
  4438. inline void set_classHasChanged_3(bool value)
  4439. {
  4440. ___classHasChanged_3 = value;
  4441. }
  4442. inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); }
  4443. inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; }
  4444. inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; }
  4445. inline void set_nameSpaceHasChanged_4(bool value)
  4446. {
  4447. ___nameSpaceHasChanged_4 = value;
  4448. }
  4449. inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); }
  4450. inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; }
  4451. inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; }
  4452. inline void set_assemblyHasChanged_5(bool value)
  4453. {
  4454. ___assemblyHasChanged_5 = value;
  4455. }
  4456. inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); }
  4457. inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; }
  4458. inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; }
  4459. inline void set_autoUdpateAPI_6(bool value)
  4460. {
  4461. ___autoUdpateAPI_6 = value;
  4462. }
  4463. };
  4464. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4465. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke
  4466. {
  4467. char* ___className_0;
  4468. char* ___nameSpace_1;
  4469. char* ___assembly_2;
  4470. int32_t ___classHasChanged_3;
  4471. int32_t ___nameSpaceHasChanged_4;
  4472. int32_t ___assemblyHasChanged_5;
  4473. int32_t ___autoUdpateAPI_6;
  4474. };
  4475. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4476. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com
  4477. {
  4478. Il2CppChar* ___className_0;
  4479. Il2CppChar* ___nameSpace_1;
  4480. Il2CppChar* ___assembly_2;
  4481. int32_t ___classHasChanged_3;
  4482. int32_t ___nameSpaceHasChanged_4;
  4483. int32_t ___assemblyHasChanged_5;
  4484. int32_t ___autoUdpateAPI_6;
  4485. };
  4486. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4487. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4488. {
  4489. public:
  4490. public:
  4491. };
  4492. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4493. struct NativeContainerIsAtomicWriteOnlyAttribute_t2DB74DA0C416DD897E6F282B6F604646E0B344AB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4494. {
  4495. public:
  4496. public:
  4497. };
  4498. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4499. struct NativeContainerIsReadOnlyAttribute_tD61823F3C518C6B2DF79CEF1A493A3B13B862E4A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4500. {
  4501. public:
  4502. public:
  4503. };
  4504. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4505. struct NativeContainerNeedsThreadIndexAttribute_tA9A72D352CD4F820EF4D93463F0416ABA340AE1A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4506. {
  4507. public:
  4508. public:
  4509. };
  4510. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4511. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4512. {
  4513. public:
  4514. public:
  4515. };
  4516. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4517. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4518. {
  4519. public:
  4520. public:
  4521. };
  4522. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4523. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4524. {
  4525. public:
  4526. public:
  4527. };
  4528. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4529. struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4530. {
  4531. public:
  4532. public:
  4533. };
  4534. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4535. struct NativeDisableParallelForRestrictionAttribute_t53B8478A2BD79DD7A9C47B1E2EC7DF38501FC743 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4536. {
  4537. public:
  4538. public:
  4539. };
  4540. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4541. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4542. {
  4543. public:
  4544. public:
  4545. };
  4546. // Unity.Collections.NativeFixedLengthAttribute
  4547. struct NativeFixedLengthAttribute_t73E1BD0509DD77A37CC8FE26A939E20E78959CDD : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4548. {
  4549. public:
  4550. public:
  4551. };
  4552. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4553. struct NativeMatchesParallelForLengthAttribute_tA4250D24E3EBF236BADB63EAD7701F43FC7A329B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4554. {
  4555. public:
  4556. public:
  4557. };
  4558. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4559. struct NativeSetClassTypeToNullOnScheduleAttribute_t513804FA40F876209F5367906826C4BFF9F2ECDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4560. {
  4561. public:
  4562. public:
  4563. };
  4564. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4565. struct NativeSetThreadIndexAttribute_t7681C9225114E2B1478DE516F9FE1CD44B3681E8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4566. {
  4567. public:
  4568. public:
  4569. };
  4570. // System.ObsoleteAttribute
  4571. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4572. {
  4573. public:
  4574. // System.String System.ObsoleteAttribute::_message
  4575. String_t* ____message_0;
  4576. // System.Boolean System.ObsoleteAttribute::_error
  4577. bool ____error_1;
  4578. public:
  4579. inline static int32_t get_offset_of__message_0() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); }
  4580. inline String_t* get__message_0() const { return ____message_0; }
  4581. inline String_t** get_address_of__message_0() { return &____message_0; }
  4582. inline void set__message_0(String_t* value)
  4583. {
  4584. ____message_0 = value;
  4585. Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value);
  4586. }
  4587. inline static int32_t get_offset_of__error_1() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); }
  4588. inline bool get__error_1() const { return ____error_1; }
  4589. inline bool* get_address_of__error_1() { return &____error_1; }
  4590. inline void set__error_1(bool value)
  4591. {
  4592. ____error_1 = value;
  4593. }
  4594. };
  4595. // UnityEngine.PlayerLoop.PostLateUpdate
  4596. struct PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A
  4597. {
  4598. public:
  4599. union
  4600. {
  4601. struct
  4602. {
  4603. };
  4604. uint8_t PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A__padding[1];
  4605. };
  4606. public:
  4607. };
  4608. // UnityEngine.PlayerLoop.PreLateUpdate
  4609. struct PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2
  4610. {
  4611. public:
  4612. union
  4613. {
  4614. struct
  4615. {
  4616. };
  4617. uint8_t PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2__padding[1];
  4618. };
  4619. public:
  4620. };
  4621. // UnityEngine.PlayerLoop.PreUpdate
  4622. struct PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775
  4623. {
  4624. public:
  4625. union
  4626. {
  4627. struct
  4628. {
  4629. };
  4630. uint8_t PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775__padding[1];
  4631. };
  4632. public:
  4633. };
  4634. // UnityEngine.PreferBinarySerialization
  4635. struct PreferBinarySerialization_t692C164E38F273C08A0200BBC8AE4CF2180A1A41 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4636. {
  4637. public:
  4638. public:
  4639. };
  4640. // UnityEngine.Scripting.PreserveAttribute
  4641. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4642. {
  4643. public:
  4644. public:
  4645. };
  4646. // UnityEngine.PropertyAttribute
  4647. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4648. {
  4649. public:
  4650. public:
  4651. };
  4652. // UnityEngine.Quaternion
  4653. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  4654. {
  4655. public:
  4656. // System.Single UnityEngine.Quaternion::x
  4657. float ___x_0;
  4658. // System.Single UnityEngine.Quaternion::y
  4659. float ___y_1;
  4660. // System.Single UnityEngine.Quaternion::z
  4661. float ___z_2;
  4662. // System.Single UnityEngine.Quaternion::w
  4663. float ___w_3;
  4664. public:
  4665. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  4666. inline float get_x_0() const { return ___x_0; }
  4667. inline float* get_address_of_x_0() { return &___x_0; }
  4668. inline void set_x_0(float value)
  4669. {
  4670. ___x_0 = value;
  4671. }
  4672. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  4673. inline float get_y_1() const { return ___y_1; }
  4674. inline float* get_address_of_y_1() { return &___y_1; }
  4675. inline void set_y_1(float value)
  4676. {
  4677. ___y_1 = value;
  4678. }
  4679. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  4680. inline float get_z_2() const { return ___z_2; }
  4681. inline float* get_address_of_z_2() { return &___z_2; }
  4682. inline void set_z_2(float value)
  4683. {
  4684. ___z_2 = value;
  4685. }
  4686. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  4687. inline float get_w_3() const { return ___w_3; }
  4688. inline float* get_address_of_w_3() { return &___w_3; }
  4689. inline void set_w_3(float value)
  4690. {
  4691. ___w_3 = value;
  4692. }
  4693. };
  4694. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  4695. {
  4696. public:
  4697. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4698. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  4699. public:
  4700. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  4701. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4702. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4703. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  4704. {
  4705. ___identityQuaternion_4 = value;
  4706. }
  4707. };
  4708. // UnityEngine.RangeInt
  4709. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  4710. {
  4711. public:
  4712. // System.Int32 UnityEngine.RangeInt::start
  4713. int32_t ___start_0;
  4714. // System.Int32 UnityEngine.RangeInt::length
  4715. int32_t ___length_1;
  4716. public:
  4717. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  4718. inline int32_t get_start_0() const { return ___start_0; }
  4719. inline int32_t* get_address_of_start_0() { return &___start_0; }
  4720. inline void set_start_0(int32_t value)
  4721. {
  4722. ___start_0 = value;
  4723. }
  4724. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  4725. inline int32_t get_length_1() const { return ___length_1; }
  4726. inline int32_t* get_address_of_length_1() { return &___length_1; }
  4727. inline void set_length_1(int32_t value)
  4728. {
  4729. ___length_1 = value;
  4730. }
  4731. };
  4732. // Unity.Collections.ReadOnlyAttribute
  4733. struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4734. {
  4735. public:
  4736. public:
  4737. };
  4738. // UnityEngine.Rect
  4739. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  4740. {
  4741. public:
  4742. // System.Single UnityEngine.Rect::m_XMin
  4743. float ___m_XMin_0;
  4744. // System.Single UnityEngine.Rect::m_YMin
  4745. float ___m_YMin_1;
  4746. // System.Single UnityEngine.Rect::m_Width
  4747. float ___m_Width_2;
  4748. // System.Single UnityEngine.Rect::m_Height
  4749. float ___m_Height_3;
  4750. public:
  4751. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  4752. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  4753. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4754. inline void set_m_XMin_0(float value)
  4755. {
  4756. ___m_XMin_0 = value;
  4757. }
  4758. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  4759. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  4760. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4761. inline void set_m_YMin_1(float value)
  4762. {
  4763. ___m_YMin_1 = value;
  4764. }
  4765. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  4766. inline float get_m_Width_2() const { return ___m_Width_2; }
  4767. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  4768. inline void set_m_Width_2(float value)
  4769. {
  4770. ___m_Width_2 = value;
  4771. }
  4772. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  4773. inline float get_m_Height_3() const { return ___m_Height_3; }
  4774. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  4775. inline void set_m_Height_3(float value)
  4776. {
  4777. ___m_Height_3 = value;
  4778. }
  4779. };
  4780. // UnityEngine.RequireComponent
  4781. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4782. {
  4783. public:
  4784. // System.Type UnityEngine.RequireComponent::m_Type0
  4785. Type_t * ___m_Type0_0;
  4786. // System.Type UnityEngine.RequireComponent::m_Type1
  4787. Type_t * ___m_Type1_1;
  4788. // System.Type UnityEngine.RequireComponent::m_Type2
  4789. Type_t * ___m_Type2_2;
  4790. public:
  4791. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  4792. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  4793. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  4794. inline void set_m_Type0_0(Type_t * value)
  4795. {
  4796. ___m_Type0_0 = value;
  4797. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  4798. }
  4799. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  4800. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  4801. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  4802. inline void set_m_Type1_1(Type_t * value)
  4803. {
  4804. ___m_Type1_1 = value;
  4805. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  4806. }
  4807. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  4808. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  4809. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  4810. inline void set_m_Type2_2(Type_t * value)
  4811. {
  4812. ___m_Type2_2 = value;
  4813. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  4814. }
  4815. };
  4816. // System.Single
  4817. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4818. {
  4819. public:
  4820. // System.Single System.Single::m_value
  4821. float ___m_value_0;
  4822. public:
  4823. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4824. inline float get_m_value_0() const { return ___m_value_0; }
  4825. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4826. inline void set_m_value_0(float value)
  4827. {
  4828. ___m_value_0 = value;
  4829. }
  4830. };
  4831. // System.IO.Stream
  4832. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  4833. {
  4834. public:
  4835. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  4836. ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * ____activeReadWriteTask_2;
  4837. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  4838. SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * ____asyncActiveSemaphore_3;
  4839. public:
  4840. inline static int32_t get_offset_of__activeReadWriteTask_2() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____activeReadWriteTask_2)); }
  4841. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * get__activeReadWriteTask_2() const { return ____activeReadWriteTask_2; }
  4842. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 ** get_address_of__activeReadWriteTask_2() { return &____activeReadWriteTask_2; }
  4843. inline void set__activeReadWriteTask_2(ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * value)
  4844. {
  4845. ____activeReadWriteTask_2 = value;
  4846. Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_2), (void*)value);
  4847. }
  4848. inline static int32_t get_offset_of__asyncActiveSemaphore_3() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____asyncActiveSemaphore_3)); }
  4849. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * get__asyncActiveSemaphore_3() const { return ____asyncActiveSemaphore_3; }
  4850. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 ** get_address_of__asyncActiveSemaphore_3() { return &____asyncActiveSemaphore_3; }
  4851. inline void set__asyncActiveSemaphore_3(SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * value)
  4852. {
  4853. ____asyncActiveSemaphore_3 = value;
  4854. Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_3), (void*)value);
  4855. }
  4856. };
  4857. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields
  4858. {
  4859. public:
  4860. // System.IO.Stream System.IO.Stream::Null
  4861. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___Null_1;
  4862. public:
  4863. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields, ___Null_1)); }
  4864. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * get_Null_1() const { return ___Null_1; }
  4865. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB ** get_address_of_Null_1() { return &___Null_1; }
  4866. inline void set_Null_1(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * value)
  4867. {
  4868. ___Null_1 = value;
  4869. Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
  4870. }
  4871. };
  4872. // System.UInt32
  4873. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  4874. {
  4875. public:
  4876. // System.UInt32 System.UInt32::m_value
  4877. uint32_t ___m_value_0;
  4878. public:
  4879. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  4880. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  4881. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4882. inline void set_m_value_0(uint32_t value)
  4883. {
  4884. ___m_value_0 = value;
  4885. }
  4886. };
  4887. // System.UInt64
  4888. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  4889. {
  4890. public:
  4891. // System.UInt64 System.UInt64::m_value
  4892. uint64_t ___m_value_0;
  4893. public:
  4894. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  4895. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  4896. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4897. inline void set_m_value_0(uint64_t value)
  4898. {
  4899. ___m_value_0 = value;
  4900. }
  4901. };
  4902. // UnityEngine.Vector2
  4903. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  4904. {
  4905. public:
  4906. // System.Single UnityEngine.Vector2::x
  4907. float ___x_0;
  4908. // System.Single UnityEngine.Vector2::y
  4909. float ___y_1;
  4910. public:
  4911. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  4912. inline float get_x_0() const { return ___x_0; }
  4913. inline float* get_address_of_x_0() { return &___x_0; }
  4914. inline void set_x_0(float value)
  4915. {
  4916. ___x_0 = value;
  4917. }
  4918. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  4919. inline float get_y_1() const { return ___y_1; }
  4920. inline float* get_address_of_y_1() { return &___y_1; }
  4921. inline void set_y_1(float value)
  4922. {
  4923. ___y_1 = value;
  4924. }
  4925. };
  4926. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  4927. {
  4928. public:
  4929. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4930. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  4931. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4932. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  4933. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4934. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  4935. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4936. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  4937. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4938. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  4939. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  4941. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4942. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  4943. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4944. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  4945. public:
  4946. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  4947. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  4948. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4949. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4950. {
  4951. ___zeroVector_2 = value;
  4952. }
  4953. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  4954. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  4955. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4956. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4957. {
  4958. ___oneVector_3 = value;
  4959. }
  4960. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  4961. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  4962. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  4963. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4964. {
  4965. ___upVector_4 = value;
  4966. }
  4967. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  4968. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  4969. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  4970. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4971. {
  4972. ___downVector_5 = value;
  4973. }
  4974. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  4975. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  4976. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4977. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4978. {
  4979. ___leftVector_6 = value;
  4980. }
  4981. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  4982. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  4983. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4984. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4985. {
  4986. ___rightVector_7 = value;
  4987. }
  4988. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  4989. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4990. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4991. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4992. {
  4993. ___positiveInfinityVector_8 = value;
  4994. }
  4995. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  4996. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4997. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4998. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4999. {
  5000. ___negativeInfinityVector_9 = value;
  5001. }
  5002. };
  5003. // UnityEngine.Vector3
  5004. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  5005. {
  5006. public:
  5007. // System.Single UnityEngine.Vector3::x
  5008. float ___x_2;
  5009. // System.Single UnityEngine.Vector3::y
  5010. float ___y_3;
  5011. // System.Single UnityEngine.Vector3::z
  5012. float ___z_4;
  5013. public:
  5014. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  5015. inline float get_x_2() const { return ___x_2; }
  5016. inline float* get_address_of_x_2() { return &___x_2; }
  5017. inline void set_x_2(float value)
  5018. {
  5019. ___x_2 = value;
  5020. }
  5021. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  5022. inline float get_y_3() const { return ___y_3; }
  5023. inline float* get_address_of_y_3() { return &___y_3; }
  5024. inline void set_y_3(float value)
  5025. {
  5026. ___y_3 = value;
  5027. }
  5028. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  5029. inline float get_z_4() const { return ___z_4; }
  5030. inline float* get_address_of_z_4() { return &___z_4; }
  5031. inline void set_z_4(float value)
  5032. {
  5033. ___z_4 = value;
  5034. }
  5035. };
  5036. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  5037. {
  5038. public:
  5039. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5040. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  5041. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5042. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  5043. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5044. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  5045. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5046. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  5047. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5048. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  5049. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5050. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  5051. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5052. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  5053. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5054. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  5055. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5056. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  5057. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5058. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  5059. public:
  5060. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  5061. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  5062. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5063. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5064. {
  5065. ___zeroVector_5 = value;
  5066. }
  5067. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  5068. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  5069. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  5070. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5071. {
  5072. ___oneVector_6 = value;
  5073. }
  5074. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  5075. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  5076. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  5077. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5078. {
  5079. ___upVector_7 = value;
  5080. }
  5081. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  5082. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  5083. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  5084. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5085. {
  5086. ___downVector_8 = value;
  5087. }
  5088. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  5089. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  5090. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  5091. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5092. {
  5093. ___leftVector_9 = value;
  5094. }
  5095. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  5096. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  5097. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  5098. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5099. {
  5100. ___rightVector_10 = value;
  5101. }
  5102. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  5103. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  5104. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  5105. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5106. {
  5107. ___forwardVector_11 = value;
  5108. }
  5109. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  5110. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  5111. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  5112. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5113. {
  5114. ___backVector_12 = value;
  5115. }
  5116. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  5117. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  5118. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  5119. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5120. {
  5121. ___positiveInfinityVector_13 = value;
  5122. }
  5123. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  5124. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  5125. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  5126. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5127. {
  5128. ___negativeInfinityVector_14 = value;
  5129. }
  5130. };
  5131. // UnityEngine.Vector4
  5132. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  5133. {
  5134. public:
  5135. // System.Single UnityEngine.Vector4::x
  5136. float ___x_1;
  5137. // System.Single UnityEngine.Vector4::y
  5138. float ___y_2;
  5139. // System.Single UnityEngine.Vector4::z
  5140. float ___z_3;
  5141. // System.Single UnityEngine.Vector4::w
  5142. float ___w_4;
  5143. public:
  5144. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  5145. inline float get_x_1() const { return ___x_1; }
  5146. inline float* get_address_of_x_1() { return &___x_1; }
  5147. inline void set_x_1(float value)
  5148. {
  5149. ___x_1 = value;
  5150. }
  5151. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  5152. inline float get_y_2() const { return ___y_2; }
  5153. inline float* get_address_of_y_2() { return &___y_2; }
  5154. inline void set_y_2(float value)
  5155. {
  5156. ___y_2 = value;
  5157. }
  5158. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  5159. inline float get_z_3() const { return ___z_3; }
  5160. inline float* get_address_of_z_3() { return &___z_3; }
  5161. inline void set_z_3(float value)
  5162. {
  5163. ___z_3 = value;
  5164. }
  5165. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  5166. inline float get_w_4() const { return ___w_4; }
  5167. inline float* get_address_of_w_4() { return &___w_4; }
  5168. inline void set_w_4(float value)
  5169. {
  5170. ___w_4 = value;
  5171. }
  5172. };
  5173. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  5174. {
  5175. public:
  5176. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5177. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  5178. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5179. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  5180. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5181. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  5182. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5183. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  5184. public:
  5185. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  5186. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  5187. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5188. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5189. {
  5190. ___zeroVector_5 = value;
  5191. }
  5192. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  5193. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  5194. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5195. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5196. {
  5197. ___oneVector_6 = value;
  5198. }
  5199. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  5200. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5201. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5202. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5203. {
  5204. ___positiveInfinityVector_7 = value;
  5205. }
  5206. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  5207. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5208. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5209. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5210. {
  5211. ___negativeInfinityVector_8 = value;
  5212. }
  5213. };
  5214. // System.Void
  5215. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  5216. {
  5217. public:
  5218. union
  5219. {
  5220. struct
  5221. {
  5222. };
  5223. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  5224. };
  5225. public:
  5226. };
  5227. // UnityEngine.BeforeRenderHelper/OrderBlock
  5228. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5229. {
  5230. public:
  5231. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5232. int32_t ___order_0;
  5233. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5234. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5235. public:
  5236. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5237. inline int32_t get_order_0() const { return ___order_0; }
  5238. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5239. inline void set_order_0(int32_t value)
  5240. {
  5241. ___order_0 = value;
  5242. }
  5243. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5244. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5245. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5246. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5247. {
  5248. ___callback_1 = value;
  5249. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5250. }
  5251. };
  5252. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5253. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5254. {
  5255. int32_t ___order_0;
  5256. Il2CppMethodPointer ___callback_1;
  5257. };
  5258. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5259. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5260. {
  5261. int32_t ___order_0;
  5262. Il2CppMethodPointer ___callback_1;
  5263. };
  5264. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  5265. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B : public InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493
  5266. {
  5267. public:
  5268. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5269. bool ___m_Arg1_1;
  5270. public:
  5271. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B, ___m_Arg1_1)); }
  5272. inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
  5273. inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5274. inline void set_m_Arg1_1(bool value)
  5275. {
  5276. ___m_Arg1_1 = value;
  5277. }
  5278. };
  5279. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  5280. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C : public InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9
  5281. {
  5282. public:
  5283. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5284. int32_t ___m_Arg1_1;
  5285. public:
  5286. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C, ___m_Arg1_1)); }
  5287. inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
  5288. inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5289. inline void set_m_Arg1_1(int32_t value)
  5290. {
  5291. ___m_Arg1_1 = value;
  5292. }
  5293. };
  5294. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  5295. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 : public InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690
  5296. {
  5297. public:
  5298. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5299. float ___m_Arg1_1;
  5300. public:
  5301. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1, ___m_Arg1_1)); }
  5302. inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
  5303. inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5304. inline void set_m_Arg1_1(float value)
  5305. {
  5306. ___m_Arg1_1 = value;
  5307. }
  5308. };
  5309. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  5310. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 : public InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD
  5311. {
  5312. public:
  5313. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5314. String_t* ___m_Arg1_1;
  5315. public:
  5316. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0, ___m_Arg1_1)); }
  5317. inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
  5318. inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5319. inline void set_m_Arg1_1(String_t* value)
  5320. {
  5321. ___m_Arg1_1 = value;
  5322. Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value);
  5323. }
  5324. };
  5325. // Unity.Collections.Allocator
  5326. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  5327. {
  5328. public:
  5329. // System.Int32 Unity.Collections.Allocator::value__
  5330. int32_t ___value___2;
  5331. public:
  5332. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  5333. inline int32_t get_value___2() const { return ___value___2; }
  5334. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5335. inline void set_value___2(int32_t value)
  5336. {
  5337. ___value___2 = value;
  5338. }
  5339. };
  5340. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  5341. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  5342. {
  5343. public:
  5344. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  5345. uint8_t ___value___2;
  5346. public:
  5347. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  5348. inline uint8_t get_value___2() const { return ___value___2; }
  5349. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  5350. inline void set_value___2(uint8_t value)
  5351. {
  5352. ___value___2 = value;
  5353. }
  5354. };
  5355. // UnityEngine.AnimationCurve
  5356. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject
  5357. {
  5358. public:
  5359. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  5360. intptr_t ___m_Ptr_0;
  5361. public:
  5362. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); }
  5363. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5364. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5365. inline void set_m_Ptr_0(intptr_t value)
  5366. {
  5367. ___m_Ptr_0 = value;
  5368. }
  5369. };
  5370. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  5371. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke
  5372. {
  5373. intptr_t ___m_Ptr_0;
  5374. };
  5375. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  5376. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com
  5377. {
  5378. intptr_t ___m_Ptr_0;
  5379. };
  5380. // System.Reflection.Assembly
  5381. struct Assembly_t : public RuntimeObject
  5382. {
  5383. public:
  5384. // System.IntPtr System.Reflection.Assembly::_mono_assembly
  5385. intptr_t ____mono_assembly_0;
  5386. // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder
  5387. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5388. // System.Object System.Reflection.Assembly::_evidence
  5389. RuntimeObject * ____evidence_2;
  5390. // System.Object System.Reflection.Assembly::_minimum
  5391. RuntimeObject * ____minimum_3;
  5392. // System.Object System.Reflection.Assembly::_optional
  5393. RuntimeObject * ____optional_4;
  5394. // System.Object System.Reflection.Assembly::_refuse
  5395. RuntimeObject * ____refuse_5;
  5396. // System.Object System.Reflection.Assembly::_granted
  5397. RuntimeObject * ____granted_6;
  5398. // System.Object System.Reflection.Assembly::_denied
  5399. RuntimeObject * ____denied_7;
  5400. // System.Boolean System.Reflection.Assembly::fromByteArray
  5401. bool ___fromByteArray_8;
  5402. // System.String System.Reflection.Assembly::assemblyName
  5403. String_t* ___assemblyName_9;
  5404. public:
  5405. inline static int32_t get_offset_of__mono_assembly_0() { return static_cast<int32_t>(offsetof(Assembly_t, ____mono_assembly_0)); }
  5406. inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; }
  5407. inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; }
  5408. inline void set__mono_assembly_0(intptr_t value)
  5409. {
  5410. ____mono_assembly_0 = value;
  5411. }
  5412. inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast<int32_t>(offsetof(Assembly_t, ___resolve_event_holder_1)); }
  5413. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; }
  5414. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; }
  5415. inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value)
  5416. {
  5417. ___resolve_event_holder_1 = value;
  5418. Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value);
  5419. }
  5420. inline static int32_t get_offset_of__evidence_2() { return static_cast<int32_t>(offsetof(Assembly_t, ____evidence_2)); }
  5421. inline RuntimeObject * get__evidence_2() const { return ____evidence_2; }
  5422. inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; }
  5423. inline void set__evidence_2(RuntimeObject * value)
  5424. {
  5425. ____evidence_2 = value;
  5426. Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value);
  5427. }
  5428. inline static int32_t get_offset_of__minimum_3() { return static_cast<int32_t>(offsetof(Assembly_t, ____minimum_3)); }
  5429. inline RuntimeObject * get__minimum_3() const { return ____minimum_3; }
  5430. inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; }
  5431. inline void set__minimum_3(RuntimeObject * value)
  5432. {
  5433. ____minimum_3 = value;
  5434. Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value);
  5435. }
  5436. inline static int32_t get_offset_of__optional_4() { return static_cast<int32_t>(offsetof(Assembly_t, ____optional_4)); }
  5437. inline RuntimeObject * get__optional_4() const { return ____optional_4; }
  5438. inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; }
  5439. inline void set__optional_4(RuntimeObject * value)
  5440. {
  5441. ____optional_4 = value;
  5442. Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value);
  5443. }
  5444. inline static int32_t get_offset_of__refuse_5() { return static_cast<int32_t>(offsetof(Assembly_t, ____refuse_5)); }
  5445. inline RuntimeObject * get__refuse_5() const { return ____refuse_5; }
  5446. inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; }
  5447. inline void set__refuse_5(RuntimeObject * value)
  5448. {
  5449. ____refuse_5 = value;
  5450. Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value);
  5451. }
  5452. inline static int32_t get_offset_of__granted_6() { return static_cast<int32_t>(offsetof(Assembly_t, ____granted_6)); }
  5453. inline RuntimeObject * get__granted_6() const { return ____granted_6; }
  5454. inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; }
  5455. inline void set__granted_6(RuntimeObject * value)
  5456. {
  5457. ____granted_6 = value;
  5458. Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value);
  5459. }
  5460. inline static int32_t get_offset_of__denied_7() { return static_cast<int32_t>(offsetof(Assembly_t, ____denied_7)); }
  5461. inline RuntimeObject * get__denied_7() const { return ____denied_7; }
  5462. inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; }
  5463. inline void set__denied_7(RuntimeObject * value)
  5464. {
  5465. ____denied_7 = value;
  5466. Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value);
  5467. }
  5468. inline static int32_t get_offset_of_fromByteArray_8() { return static_cast<int32_t>(offsetof(Assembly_t, ___fromByteArray_8)); }
  5469. inline bool get_fromByteArray_8() const { return ___fromByteArray_8; }
  5470. inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; }
  5471. inline void set_fromByteArray_8(bool value)
  5472. {
  5473. ___fromByteArray_8 = value;
  5474. }
  5475. inline static int32_t get_offset_of_assemblyName_9() { return static_cast<int32_t>(offsetof(Assembly_t, ___assemblyName_9)); }
  5476. inline String_t* get_assemblyName_9() const { return ___assemblyName_9; }
  5477. inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; }
  5478. inline void set_assemblyName_9(String_t* value)
  5479. {
  5480. ___assemblyName_9 = value;
  5481. Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value);
  5482. }
  5483. };
  5484. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  5485. struct Assembly_t_marshaled_pinvoke
  5486. {
  5487. intptr_t ____mono_assembly_0;
  5488. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5489. Il2CppIUnknown* ____evidence_2;
  5490. Il2CppIUnknown* ____minimum_3;
  5491. Il2CppIUnknown* ____optional_4;
  5492. Il2CppIUnknown* ____refuse_5;
  5493. Il2CppIUnknown* ____granted_6;
  5494. Il2CppIUnknown* ____denied_7;
  5495. int32_t ___fromByteArray_8;
  5496. char* ___assemblyName_9;
  5497. };
  5498. // Native definition for COM marshalling of System.Reflection.Assembly
  5499. struct Assembly_t_marshaled_com
  5500. {
  5501. intptr_t ____mono_assembly_0;
  5502. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5503. Il2CppIUnknown* ____evidence_2;
  5504. Il2CppIUnknown* ____minimum_3;
  5505. Il2CppIUnknown* ____optional_4;
  5506. Il2CppIUnknown* ____refuse_5;
  5507. Il2CppIUnknown* ____granted_6;
  5508. Il2CppIUnknown* ____denied_7;
  5509. int32_t ___fromByteArray_8;
  5510. Il2CppChar* ___assemblyName_9;
  5511. };
  5512. // System.Reflection.AssemblyContentType
  5513. struct AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE
  5514. {
  5515. public:
  5516. // System.Int32 System.Reflection.AssemblyContentType::value__
  5517. int32_t ___value___2;
  5518. public:
  5519. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE, ___value___2)); }
  5520. inline int32_t get_value___2() const { return ___value___2; }
  5521. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5522. inline void set_value___2(int32_t value)
  5523. {
  5524. ___value___2 = value;
  5525. }
  5526. };
  5527. // System.Configuration.Assemblies.AssemblyHashAlgorithm
  5528. struct AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66
  5529. {
  5530. public:
  5531. // System.Int32 System.Configuration.Assemblies.AssemblyHashAlgorithm::value__
  5532. int32_t ___value___2;
  5533. public:
  5534. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66, ___value___2)); }
  5535. inline int32_t get_value___2() const { return ___value___2; }
  5536. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5537. inline void set_value___2(int32_t value)
  5538. {
  5539. ___value___2 = value;
  5540. }
  5541. };
  5542. // System.Reflection.AssemblyNameFlags
  5543. struct AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622
  5544. {
  5545. public:
  5546. // System.Int32 System.Reflection.AssemblyNameFlags::value__
  5547. int32_t ___value___2;
  5548. public:
  5549. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622, ___value___2)); }
  5550. inline int32_t get_value___2() const { return ___value___2; }
  5551. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5552. inline void set_value___2(int32_t value)
  5553. {
  5554. ___value___2 = value;
  5555. }
  5556. };
  5557. // System.Configuration.Assemblies.AssemblyVersionCompatibility
  5558. struct AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD
  5559. {
  5560. public:
  5561. // System.Int32 System.Configuration.Assemblies.AssemblyVersionCompatibility::value__
  5562. int32_t ___value___2;
  5563. public:
  5564. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD, ___value___2)); }
  5565. inline int32_t get_value___2() const { return ___value___2; }
  5566. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5567. inline void set_value___2(int32_t value)
  5568. {
  5569. ___value___2 = value;
  5570. }
  5571. };
  5572. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  5573. struct AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA
  5574. {
  5575. public:
  5576. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  5577. int32_t ___value___2;
  5578. public:
  5579. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA, ___value___2)); }
  5580. inline int32_t get_value___2() const { return ___value___2; }
  5581. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5582. inline void set_value___2(int32_t value)
  5583. {
  5584. ___value___2 = value;
  5585. }
  5586. };
  5587. // UnityEngine.AsyncOperation
  5588. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5589. {
  5590. public:
  5591. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  5592. intptr_t ___m_Ptr_0;
  5593. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  5594. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  5595. public:
  5596. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  5597. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5598. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5599. inline void set_m_Ptr_0(intptr_t value)
  5600. {
  5601. ___m_Ptr_0 = value;
  5602. }
  5603. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  5604. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  5605. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  5606. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  5607. {
  5608. ___m_completeCallback_1 = value;
  5609. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  5610. }
  5611. };
  5612. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  5613. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5614. {
  5615. intptr_t ___m_Ptr_0;
  5616. Il2CppMethodPointer ___m_completeCallback_1;
  5617. };
  5618. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  5619. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5620. {
  5621. intptr_t ___m_Ptr_0;
  5622. Il2CppMethodPointer ___m_completeCallback_1;
  5623. };
  5624. // UnityEngine.Rendering.BatchRendererGroup
  5625. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  5626. {
  5627. public:
  5628. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  5629. intptr_t ___m_GroupHandle_0;
  5630. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  5631. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  5632. public:
  5633. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  5634. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  5635. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  5636. inline void set_m_GroupHandle_0(intptr_t value)
  5637. {
  5638. ___m_GroupHandle_0 = value;
  5639. }
  5640. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  5641. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  5642. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  5643. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  5644. {
  5645. ___m_PerformCulling_1 = value;
  5646. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  5647. }
  5648. };
  5649. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  5650. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  5651. {
  5652. intptr_t ___m_GroupHandle_0;
  5653. Il2CppMethodPointer ___m_PerformCulling_1;
  5654. };
  5655. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  5656. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  5657. {
  5658. intptr_t ___m_GroupHandle_0;
  5659. Il2CppMethodPointer ___m_PerformCulling_1;
  5660. };
  5661. // System.Reflection.BindingFlags
  5662. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  5663. {
  5664. public:
  5665. // System.Int32 System.Reflection.BindingFlags::value__
  5666. int32_t ___value___2;
  5667. public:
  5668. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  5669. inline int32_t get_value___2() const { return ___value___2; }
  5670. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5671. inline void set_value___2(int32_t value)
  5672. {
  5673. ___value___2 = value;
  5674. }
  5675. };
  5676. // UnityEngine.BootConfigData
  5677. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C : public RuntimeObject
  5678. {
  5679. public:
  5680. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  5681. intptr_t ___m_Ptr_0;
  5682. public:
  5683. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C, ___m_Ptr_0)); }
  5684. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5685. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5686. inline void set_m_Ptr_0(intptr_t value)
  5687. {
  5688. ___m_Ptr_0 = value;
  5689. }
  5690. };
  5691. // UnityEngine.Bounds
  5692. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  5693. {
  5694. public:
  5695. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  5696. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  5697. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  5698. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  5699. public:
  5700. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  5701. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  5702. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  5703. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5704. {
  5705. ___m_Center_0 = value;
  5706. }
  5707. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  5708. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  5709. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  5710. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5711. {
  5712. ___m_Extents_1 = value;
  5713. }
  5714. };
  5715. // UnityEngine.CameraClearFlags
  5716. struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7
  5717. {
  5718. public:
  5719. // System.Int32 UnityEngine.CameraClearFlags::value__
  5720. int32_t ___value___2;
  5721. public:
  5722. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); }
  5723. inline int32_t get_value___2() const { return ___value___2; }
  5724. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5725. inline void set_value___2(int32_t value)
  5726. {
  5727. ___value___2 = value;
  5728. }
  5729. };
  5730. // UnityEngine.ColorSpace
  5731. struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA
  5732. {
  5733. public:
  5734. // System.Int32 UnityEngine.ColorSpace::value__
  5735. int32_t ___value___2;
  5736. public:
  5737. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); }
  5738. inline int32_t get_value___2() const { return ___value___2; }
  5739. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5740. inline void set_value___2(int32_t value)
  5741. {
  5742. ___value___2 = value;
  5743. }
  5744. };
  5745. // UnityEngine.Rendering.ColorWriteMask
  5746. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  5747. {
  5748. public:
  5749. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  5750. int32_t ___value___2;
  5751. public:
  5752. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  5753. inline int32_t get_value___2() const { return ___value___2; }
  5754. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5755. inline void set_value___2(int32_t value)
  5756. {
  5757. ___value___2 = value;
  5758. }
  5759. };
  5760. // UnityEngine.Rendering.CompareFunction
  5761. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  5762. {
  5763. public:
  5764. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  5765. int32_t ___value___2;
  5766. public:
  5767. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  5768. inline int32_t get_value___2() const { return ___value___2; }
  5769. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5770. inline void set_value___2(int32_t value)
  5771. {
  5772. ___value___2 = value;
  5773. }
  5774. };
  5775. // System.Reflection.ConstructorInfo
  5776. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B : public MethodBase_t
  5777. {
  5778. public:
  5779. public:
  5780. };
  5781. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields
  5782. {
  5783. public:
  5784. // System.String System.Reflection.ConstructorInfo::ConstructorName
  5785. String_t* ___ConstructorName_0;
  5786. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  5787. String_t* ___TypeConstructorName_1;
  5788. public:
  5789. inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___ConstructorName_0)); }
  5790. inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
  5791. inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
  5792. inline void set_ConstructorName_0(String_t* value)
  5793. {
  5794. ___ConstructorName_0 = value;
  5795. Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value);
  5796. }
  5797. inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___TypeConstructorName_1)); }
  5798. inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
  5799. inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
  5800. inline void set_TypeConstructorName_1(String_t* value)
  5801. {
  5802. ___TypeConstructorName_1 = value;
  5803. Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value);
  5804. }
  5805. };
  5806. // UnityEngine.Experimental.GlobalIllumination.Cookie
  5807. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  5808. {
  5809. public:
  5810. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  5811. int32_t ___instanceID_0;
  5812. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  5813. float ___scale_1;
  5814. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  5815. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  5816. public:
  5817. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  5818. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  5819. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  5820. inline void set_instanceID_0(int32_t value)
  5821. {
  5822. ___instanceID_0 = value;
  5823. }
  5824. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  5825. inline float get_scale_1() const { return ___scale_1; }
  5826. inline float* get_address_of_scale_1() { return &___scale_1; }
  5827. inline void set_scale_1(float value)
  5828. {
  5829. ___scale_1 = value;
  5830. }
  5831. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  5832. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  5833. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  5834. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5835. {
  5836. ___sizes_2 = value;
  5837. }
  5838. };
  5839. // UnityEngine.Coroutine
  5840. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5841. {
  5842. public:
  5843. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  5844. intptr_t ___m_Ptr_0;
  5845. public:
  5846. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  5847. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5848. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5849. inline void set_m_Ptr_0(intptr_t value)
  5850. {
  5851. ___m_Ptr_0 = value;
  5852. }
  5853. };
  5854. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  5855. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5856. {
  5857. intptr_t ___m_Ptr_0;
  5858. };
  5859. // Native definition for COM marshalling of UnityEngine.Coroutine
  5860. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5861. {
  5862. intptr_t ___m_Ptr_0;
  5863. };
  5864. // UnityEngine.CullingGroup
  5865. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 : public RuntimeObject
  5866. {
  5867. public:
  5868. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  5869. intptr_t ___m_Ptr_0;
  5870. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  5871. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * ___m_OnStateChanged_1;
  5872. public:
  5873. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_Ptr_0)); }
  5874. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5875. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5876. inline void set_m_Ptr_0(intptr_t value)
  5877. {
  5878. ___m_Ptr_0 = value;
  5879. }
  5880. inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_OnStateChanged_1)); }
  5881. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; }
  5882. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; }
  5883. inline void set_m_OnStateChanged_1(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * value)
  5884. {
  5885. ___m_OnStateChanged_1 = value;
  5886. Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value);
  5887. }
  5888. };
  5889. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  5890. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke
  5891. {
  5892. intptr_t ___m_Ptr_0;
  5893. Il2CppMethodPointer ___m_OnStateChanged_1;
  5894. };
  5895. // Native definition for COM marshalling of UnityEngine.CullingGroup
  5896. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com
  5897. {
  5898. intptr_t ___m_Ptr_0;
  5899. Il2CppMethodPointer ___m_OnStateChanged_1;
  5900. };
  5901. // UnityEngine.CursorLockMode
  5902. struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04
  5903. {
  5904. public:
  5905. // System.Int32 UnityEngine.CursorLockMode::value__
  5906. int32_t ___value___2;
  5907. public:
  5908. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); }
  5909. inline int32_t get_value___2() const { return ___value___2; }
  5910. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5911. inline void set_value___2(int32_t value)
  5912. {
  5913. ___value___2 = value;
  5914. }
  5915. };
  5916. // UnityEngine.Experimental.Rendering.DefaultFormat
  5917. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  5918. {
  5919. public:
  5920. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  5921. int32_t ___value___2;
  5922. public:
  5923. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  5924. inline int32_t get_value___2() const { return ___value___2; }
  5925. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5926. inline void set_value___2(int32_t value)
  5927. {
  5928. ___value___2 = value;
  5929. }
  5930. };
  5931. // System.Delegate
  5932. struct Delegate_t : public RuntimeObject
  5933. {
  5934. public:
  5935. // System.IntPtr System.Delegate::method_ptr
  5936. Il2CppMethodPointer ___method_ptr_0;
  5937. // System.IntPtr System.Delegate::invoke_impl
  5938. intptr_t ___invoke_impl_1;
  5939. // System.Object System.Delegate::m_target
  5940. RuntimeObject * ___m_target_2;
  5941. // System.IntPtr System.Delegate::method
  5942. intptr_t ___method_3;
  5943. // System.IntPtr System.Delegate::delegate_trampoline
  5944. intptr_t ___delegate_trampoline_4;
  5945. // System.IntPtr System.Delegate::extra_arg
  5946. intptr_t ___extra_arg_5;
  5947. // System.IntPtr System.Delegate::method_code
  5948. intptr_t ___method_code_6;
  5949. // System.Reflection.MethodInfo System.Delegate::method_info
  5950. MethodInfo_t * ___method_info_7;
  5951. // System.Reflection.MethodInfo System.Delegate::original_method_info
  5952. MethodInfo_t * ___original_method_info_8;
  5953. // System.DelegateData System.Delegate::data
  5954. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  5955. // System.Boolean System.Delegate::method_is_virtual
  5956. bool ___method_is_virtual_10;
  5957. public:
  5958. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  5959. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  5960. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  5961. inline void set_method_ptr_0(Il2CppMethodPointer value)
  5962. {
  5963. ___method_ptr_0 = value;
  5964. }
  5965. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  5966. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  5967. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  5968. inline void set_invoke_impl_1(intptr_t value)
  5969. {
  5970. ___invoke_impl_1 = value;
  5971. }
  5972. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  5973. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  5974. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  5975. inline void set_m_target_2(RuntimeObject * value)
  5976. {
  5977. ___m_target_2 = value;
  5978. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  5979. }
  5980. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  5981. inline intptr_t get_method_3() const { return ___method_3; }
  5982. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  5983. inline void set_method_3(intptr_t value)
  5984. {
  5985. ___method_3 = value;
  5986. }
  5987. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  5988. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  5989. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  5990. inline void set_delegate_trampoline_4(intptr_t value)
  5991. {
  5992. ___delegate_trampoline_4 = value;
  5993. }
  5994. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  5995. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  5996. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  5997. inline void set_extra_arg_5(intptr_t value)
  5998. {
  5999. ___extra_arg_5 = value;
  6000. }
  6001. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  6002. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  6003. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  6004. inline void set_method_code_6(intptr_t value)
  6005. {
  6006. ___method_code_6 = value;
  6007. }
  6008. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  6009. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  6010. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  6011. inline void set_method_info_7(MethodInfo_t * value)
  6012. {
  6013. ___method_info_7 = value;
  6014. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  6015. }
  6016. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  6017. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  6018. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  6019. inline void set_original_method_info_8(MethodInfo_t * value)
  6020. {
  6021. ___original_method_info_8 = value;
  6022. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  6023. }
  6024. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  6025. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  6026. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  6027. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  6028. {
  6029. ___data_9 = value;
  6030. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  6031. }
  6032. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  6033. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  6034. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  6035. inline void set_method_is_virtual_10(bool value)
  6036. {
  6037. ___method_is_virtual_10 = value;
  6038. }
  6039. };
  6040. // Native definition for P/Invoke marshalling of System.Delegate
  6041. struct Delegate_t_marshaled_pinvoke
  6042. {
  6043. intptr_t ___method_ptr_0;
  6044. intptr_t ___invoke_impl_1;
  6045. Il2CppIUnknown* ___m_target_2;
  6046. intptr_t ___method_3;
  6047. intptr_t ___delegate_trampoline_4;
  6048. intptr_t ___extra_arg_5;
  6049. intptr_t ___method_code_6;
  6050. MethodInfo_t * ___method_info_7;
  6051. MethodInfo_t * ___original_method_info_8;
  6052. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6053. int32_t ___method_is_virtual_10;
  6054. };
  6055. // Native definition for COM marshalling of System.Delegate
  6056. struct Delegate_t_marshaled_com
  6057. {
  6058. intptr_t ___method_ptr_0;
  6059. intptr_t ___invoke_impl_1;
  6060. Il2CppIUnknown* ___m_target_2;
  6061. intptr_t ___method_3;
  6062. intptr_t ___delegate_trampoline_4;
  6063. intptr_t ___extra_arg_5;
  6064. intptr_t ___method_code_6;
  6065. MethodInfo_t * ___method_info_7;
  6066. MethodInfo_t * ___original_method_info_8;
  6067. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6068. int32_t ___method_is_virtual_10;
  6069. };
  6070. // UnityEngine.Display
  6071. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  6072. {
  6073. public:
  6074. // System.IntPtr UnityEngine.Display::nativeDisplay
  6075. intptr_t ___nativeDisplay_0;
  6076. public:
  6077. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  6078. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  6079. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  6080. inline void set_nativeDisplay_0(intptr_t value)
  6081. {
  6082. ___nativeDisplay_0 = value;
  6083. }
  6084. };
  6085. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  6086. {
  6087. public:
  6088. // UnityEngine.Display[] UnityEngine.Display::displays
  6089. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  6090. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  6091. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  6092. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  6093. int32_t ___m_ActiveEditorGameViewTarget_3;
  6094. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  6095. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_4;
  6096. public:
  6097. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  6098. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  6099. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  6100. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  6101. {
  6102. ___displays_1 = value;
  6103. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  6104. }
  6105. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  6106. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  6107. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  6108. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  6109. {
  6110. ____mainDisplay_2 = value;
  6111. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  6112. }
  6113. inline static int32_t get_offset_of_m_ActiveEditorGameViewTarget_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___m_ActiveEditorGameViewTarget_3)); }
  6114. inline int32_t get_m_ActiveEditorGameViewTarget_3() const { return ___m_ActiveEditorGameViewTarget_3; }
  6115. inline int32_t* get_address_of_m_ActiveEditorGameViewTarget_3() { return &___m_ActiveEditorGameViewTarget_3; }
  6116. inline void set_m_ActiveEditorGameViewTarget_3(int32_t value)
  6117. {
  6118. ___m_ActiveEditorGameViewTarget_3 = value;
  6119. }
  6120. inline static int32_t get_offset_of_onDisplaysUpdated_4() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_4)); }
  6121. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_4() const { return ___onDisplaysUpdated_4; }
  6122. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_4() { return &___onDisplaysUpdated_4; }
  6123. inline void set_onDisplaysUpdated_4(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  6124. {
  6125. ___onDisplaysUpdated_4 = value;
  6126. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_4), (void*)value);
  6127. }
  6128. };
  6129. // UnityEngine.DrivenTransformProperties
  6130. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  6131. {
  6132. public:
  6133. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  6134. int32_t ___value___2;
  6135. public:
  6136. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  6137. inline int32_t get_value___2() const { return ___value___2; }
  6138. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6139. inline void set_value___2(int32_t value)
  6140. {
  6141. ___value___2 = value;
  6142. }
  6143. };
  6144. // System.Exception
  6145. struct Exception_t : public RuntimeObject
  6146. {
  6147. public:
  6148. // System.String System.Exception::_className
  6149. String_t* ____className_1;
  6150. // System.String System.Exception::_message
  6151. String_t* ____message_2;
  6152. // System.Collections.IDictionary System.Exception::_data
  6153. RuntimeObject* ____data_3;
  6154. // System.Exception System.Exception::_innerException
  6155. Exception_t * ____innerException_4;
  6156. // System.String System.Exception::_helpURL
  6157. String_t* ____helpURL_5;
  6158. // System.Object System.Exception::_stackTrace
  6159. RuntimeObject * ____stackTrace_6;
  6160. // System.String System.Exception::_stackTraceString
  6161. String_t* ____stackTraceString_7;
  6162. // System.String System.Exception::_remoteStackTraceString
  6163. String_t* ____remoteStackTraceString_8;
  6164. // System.Int32 System.Exception::_remoteStackIndex
  6165. int32_t ____remoteStackIndex_9;
  6166. // System.Object System.Exception::_dynamicMethods
  6167. RuntimeObject * ____dynamicMethods_10;
  6168. // System.Int32 System.Exception::_HResult
  6169. int32_t ____HResult_11;
  6170. // System.String System.Exception::_source
  6171. String_t* ____source_12;
  6172. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  6173. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6174. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  6175. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6176. // System.IntPtr[] System.Exception::native_trace_ips
  6177. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  6178. public:
  6179. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  6180. inline String_t* get__className_1() const { return ____className_1; }
  6181. inline String_t** get_address_of__className_1() { return &____className_1; }
  6182. inline void set__className_1(String_t* value)
  6183. {
  6184. ____className_1 = value;
  6185. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  6186. }
  6187. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  6188. inline String_t* get__message_2() const { return ____message_2; }
  6189. inline String_t** get_address_of__message_2() { return &____message_2; }
  6190. inline void set__message_2(String_t* value)
  6191. {
  6192. ____message_2 = value;
  6193. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  6194. }
  6195. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  6196. inline RuntimeObject* get__data_3() const { return ____data_3; }
  6197. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  6198. inline void set__data_3(RuntimeObject* value)
  6199. {
  6200. ____data_3 = value;
  6201. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  6202. }
  6203. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  6204. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  6205. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  6206. inline void set__innerException_4(Exception_t * value)
  6207. {
  6208. ____innerException_4 = value;
  6209. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  6210. }
  6211. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  6212. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  6213. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  6214. inline void set__helpURL_5(String_t* value)
  6215. {
  6216. ____helpURL_5 = value;
  6217. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  6218. }
  6219. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  6220. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  6221. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  6222. inline void set__stackTrace_6(RuntimeObject * value)
  6223. {
  6224. ____stackTrace_6 = value;
  6225. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  6226. }
  6227. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  6228. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  6229. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  6230. inline void set__stackTraceString_7(String_t* value)
  6231. {
  6232. ____stackTraceString_7 = value;
  6233. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  6234. }
  6235. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  6236. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  6237. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  6238. inline void set__remoteStackTraceString_8(String_t* value)
  6239. {
  6240. ____remoteStackTraceString_8 = value;
  6241. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  6242. }
  6243. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  6244. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  6245. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  6246. inline void set__remoteStackIndex_9(int32_t value)
  6247. {
  6248. ____remoteStackIndex_9 = value;
  6249. }
  6250. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  6251. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  6252. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  6253. inline void set__dynamicMethods_10(RuntimeObject * value)
  6254. {
  6255. ____dynamicMethods_10 = value;
  6256. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  6257. }
  6258. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  6259. inline int32_t get__HResult_11() const { return ____HResult_11; }
  6260. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  6261. inline void set__HResult_11(int32_t value)
  6262. {
  6263. ____HResult_11 = value;
  6264. }
  6265. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  6266. inline String_t* get__source_12() const { return ____source_12; }
  6267. inline String_t** get_address_of__source_12() { return &____source_12; }
  6268. inline void set__source_12(String_t* value)
  6269. {
  6270. ____source_12 = value;
  6271. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  6272. }
  6273. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  6274. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  6275. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  6276. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  6277. {
  6278. ____safeSerializationManager_13 = value;
  6279. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  6280. }
  6281. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  6282. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  6283. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  6284. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  6285. {
  6286. ___captured_traces_14 = value;
  6287. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  6288. }
  6289. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  6290. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  6291. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  6292. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  6293. {
  6294. ___native_trace_ips_15 = value;
  6295. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  6296. }
  6297. };
  6298. struct Exception_t_StaticFields
  6299. {
  6300. public:
  6301. // System.Object System.Exception::s_EDILock
  6302. RuntimeObject * ___s_EDILock_0;
  6303. public:
  6304. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  6305. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  6306. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  6307. inline void set_s_EDILock_0(RuntimeObject * value)
  6308. {
  6309. ___s_EDILock_0 = value;
  6310. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  6311. }
  6312. };
  6313. // Native definition for P/Invoke marshalling of System.Exception
  6314. struct Exception_t_marshaled_pinvoke
  6315. {
  6316. char* ____className_1;
  6317. char* ____message_2;
  6318. RuntimeObject* ____data_3;
  6319. Exception_t_marshaled_pinvoke* ____innerException_4;
  6320. char* ____helpURL_5;
  6321. Il2CppIUnknown* ____stackTrace_6;
  6322. char* ____stackTraceString_7;
  6323. char* ____remoteStackTraceString_8;
  6324. int32_t ____remoteStackIndex_9;
  6325. Il2CppIUnknown* ____dynamicMethods_10;
  6326. int32_t ____HResult_11;
  6327. char* ____source_12;
  6328. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6329. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6330. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6331. };
  6332. // Native definition for COM marshalling of System.Exception
  6333. struct Exception_t_marshaled_com
  6334. {
  6335. Il2CppChar* ____className_1;
  6336. Il2CppChar* ____message_2;
  6337. RuntimeObject* ____data_3;
  6338. Exception_t_marshaled_com* ____innerException_4;
  6339. Il2CppChar* ____helpURL_5;
  6340. Il2CppIUnknown* ____stackTrace_6;
  6341. Il2CppChar* ____stackTraceString_7;
  6342. Il2CppChar* ____remoteStackTraceString_8;
  6343. int32_t ____remoteStackIndex_9;
  6344. Il2CppIUnknown* ____dynamicMethods_10;
  6345. int32_t ____HResult_11;
  6346. Il2CppChar* ____source_12;
  6347. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6348. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6349. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6350. };
  6351. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  6352. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  6353. {
  6354. public:
  6355. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  6356. uint8_t ___value___2;
  6357. public:
  6358. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  6359. inline uint8_t get_value___2() const { return ___value___2; }
  6360. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6361. inline void set_value___2(uint8_t value)
  6362. {
  6363. ___value___2 = value;
  6364. }
  6365. };
  6366. // Unity.IO.LowLevel.Unsafe.FileReadType
  6367. struct FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D
  6368. {
  6369. public:
  6370. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  6371. int32_t ___value___2;
  6372. public:
  6373. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D, ___value___2)); }
  6374. inline int32_t get_value___2() const { return ___value___2; }
  6375. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6376. inline void set_value___2(int32_t value)
  6377. {
  6378. ___value___2 = value;
  6379. }
  6380. };
  6381. // UnityEngine.Experimental.Rendering.FormatUsage
  6382. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  6383. {
  6384. public:
  6385. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  6386. int32_t ___value___2;
  6387. public:
  6388. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  6389. inline int32_t get_value___2() const { return ___value___2; }
  6390. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6391. inline void set_value___2(int32_t value)
  6392. {
  6393. ___value___2 = value;
  6394. }
  6395. };
  6396. // UnityEngine.FullScreenMode
  6397. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  6398. {
  6399. public:
  6400. // System.Int32 UnityEngine.FullScreenMode::value__
  6401. int32_t ___value___2;
  6402. public:
  6403. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  6404. inline int32_t get_value___2() const { return ___value___2; }
  6405. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6406. inline void set_value___2(int32_t value)
  6407. {
  6408. ___value___2 = value;
  6409. }
  6410. };
  6411. // UnityEngine.Gradient
  6412. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 : public RuntimeObject
  6413. {
  6414. public:
  6415. // System.IntPtr UnityEngine.Gradient::m_Ptr
  6416. intptr_t ___m_Ptr_0;
  6417. public:
  6418. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2, ___m_Ptr_0)); }
  6419. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6420. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6421. inline void set_m_Ptr_0(intptr_t value)
  6422. {
  6423. ___m_Ptr_0 = value;
  6424. }
  6425. };
  6426. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  6427. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke
  6428. {
  6429. intptr_t ___m_Ptr_0;
  6430. };
  6431. // Native definition for COM marshalling of UnityEngine.Gradient
  6432. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com
  6433. {
  6434. intptr_t ___m_Ptr_0;
  6435. };
  6436. // UnityEngine.Experimental.Rendering.GraphicsFormat
  6437. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  6438. {
  6439. public:
  6440. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  6441. int32_t ___value___2;
  6442. public:
  6443. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  6444. inline int32_t get_value___2() const { return ___value___2; }
  6445. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6446. inline void set_value___2(int32_t value)
  6447. {
  6448. ___value___2 = value;
  6449. }
  6450. };
  6451. // UnityEngine.HeaderAttribute
  6452. struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  6453. {
  6454. public:
  6455. // System.String UnityEngine.HeaderAttribute::header
  6456. String_t* ___header_0;
  6457. public:
  6458. inline static int32_t get_offset_of_header_0() { return static_cast<int32_t>(offsetof(HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB, ___header_0)); }
  6459. inline String_t* get_header_0() const { return ___header_0; }
  6460. inline String_t** get_address_of_header_0() { return &___header_0; }
  6461. inline void set_header_0(String_t* value)
  6462. {
  6463. ___header_0 = value;
  6464. Il2CppCodeGenWriteBarrier((void**)(&___header_0), (void*)value);
  6465. }
  6466. };
  6467. // UnityEngine.HideFlags
  6468. struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
  6469. {
  6470. public:
  6471. // System.Int32 UnityEngine.HideFlags::value__
  6472. int32_t ___value___2;
  6473. public:
  6474. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
  6475. inline int32_t get_value___2() const { return ___value___2; }
  6476. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6477. inline void set_value___2(int32_t value)
  6478. {
  6479. ___value___2 = value;
  6480. }
  6481. };
  6482. // UnityEngine.Rendering.IndexFormat
  6483. struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20
  6484. {
  6485. public:
  6486. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  6487. int32_t ___value___2;
  6488. public:
  6489. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); }
  6490. inline int32_t get_value___2() const { return ___value___2; }
  6491. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6492. inline void set_value___2(int32_t value)
  6493. {
  6494. ___value___2 = value;
  6495. }
  6496. };
  6497. // Unity.Jobs.JobHandle
  6498. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  6499. {
  6500. public:
  6501. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  6502. intptr_t ___jobGroup_0;
  6503. // System.Int32 Unity.Jobs.JobHandle::version
  6504. int32_t ___version_1;
  6505. public:
  6506. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  6507. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  6508. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  6509. inline void set_jobGroup_0(intptr_t value)
  6510. {
  6511. ___jobGroup_0 = value;
  6512. }
  6513. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  6514. inline int32_t get_version_1() const { return ___version_1; }
  6515. inline int32_t* get_address_of_version_1() { return &___version_1; }
  6516. inline void set_version_1(int32_t value)
  6517. {
  6518. ___version_1 = value;
  6519. }
  6520. };
  6521. // UnityEngine.KeyCode
  6522. struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4
  6523. {
  6524. public:
  6525. // System.Int32 UnityEngine.KeyCode::value__
  6526. int32_t ___value___2;
  6527. public:
  6528. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); }
  6529. inline int32_t get_value___2() const { return ___value___2; }
  6530. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6531. inline void set_value___2(int32_t value)
  6532. {
  6533. ___value___2 = value;
  6534. }
  6535. };
  6536. // UnityEngine.Rendering.LODParameters
  6537. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  6538. {
  6539. public:
  6540. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  6541. int32_t ___m_IsOrthographic_0;
  6542. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  6543. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  6544. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  6545. float ___m_FieldOfView_2;
  6546. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  6547. float ___m_OrthoSize_3;
  6548. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  6549. int32_t ___m_CameraPixelHeight_4;
  6550. public:
  6551. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  6552. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  6553. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  6554. inline void set_m_IsOrthographic_0(int32_t value)
  6555. {
  6556. ___m_IsOrthographic_0 = value;
  6557. }
  6558. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  6559. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  6560. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  6561. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6562. {
  6563. ___m_CameraPosition_1 = value;
  6564. }
  6565. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  6566. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  6567. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  6568. inline void set_m_FieldOfView_2(float value)
  6569. {
  6570. ___m_FieldOfView_2 = value;
  6571. }
  6572. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  6573. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  6574. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  6575. inline void set_m_OrthoSize_3(float value)
  6576. {
  6577. ___m_OrthoSize_3 = value;
  6578. }
  6579. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  6580. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  6581. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  6582. inline void set_m_CameraPixelHeight_4(int32_t value)
  6583. {
  6584. ___m_CameraPixelHeight_4 = value;
  6585. }
  6586. };
  6587. // UnityEngine.Experimental.GlobalIllumination.LightMode
  6588. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  6589. {
  6590. public:
  6591. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  6592. uint8_t ___value___2;
  6593. public:
  6594. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  6595. inline uint8_t get_value___2() const { return ___value___2; }
  6596. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6597. inline void set_value___2(uint8_t value)
  6598. {
  6599. ___value___2 = value;
  6600. }
  6601. };
  6602. // UnityEngine.LightShadows
  6603. struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67
  6604. {
  6605. public:
  6606. // System.Int32 UnityEngine.LightShadows::value__
  6607. int32_t ___value___2;
  6608. public:
  6609. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); }
  6610. inline int32_t get_value___2() const { return ___value___2; }
  6611. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6612. inline void set_value___2(int32_t value)
  6613. {
  6614. ___value___2 = value;
  6615. }
  6616. };
  6617. // UnityEngine.LightType
  6618. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  6619. {
  6620. public:
  6621. // System.Int32 UnityEngine.LightType::value__
  6622. int32_t ___value___2;
  6623. public:
  6624. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  6625. inline int32_t get_value___2() const { return ___value___2; }
  6626. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6627. inline void set_value___2(int32_t value)
  6628. {
  6629. ___value___2 = value;
  6630. }
  6631. };
  6632. // UnityEngine.Experimental.GlobalIllumination.LightType
  6633. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  6634. {
  6635. public:
  6636. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  6637. uint8_t ___value___2;
  6638. public:
  6639. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  6640. inline uint8_t get_value___2() const { return ___value___2; }
  6641. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6642. inline void set_value___2(uint8_t value)
  6643. {
  6644. ___value___2 = value;
  6645. }
  6646. };
  6647. // UnityEngine.LightmapBakeType
  6648. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  6649. {
  6650. public:
  6651. // System.Int32 UnityEngine.LightmapBakeType::value__
  6652. int32_t ___value___2;
  6653. public:
  6654. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  6655. inline int32_t get_value___2() const { return ___value___2; }
  6656. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6657. inline void set_value___2(int32_t value)
  6658. {
  6659. ___value___2 = value;
  6660. }
  6661. };
  6662. // UnityEngine.LightmapsMode
  6663. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  6664. {
  6665. public:
  6666. // System.Int32 UnityEngine.LightmapsMode::value__
  6667. int32_t ___value___2;
  6668. public:
  6669. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  6670. inline int32_t get_value___2() const { return ___value___2; }
  6671. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6672. inline void set_value___2(int32_t value)
  6673. {
  6674. ___value___2 = value;
  6675. }
  6676. };
  6677. // UnityEngine.SceneManagement.LoadSceneMode
  6678. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  6679. {
  6680. public:
  6681. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  6682. int32_t ___value___2;
  6683. public:
  6684. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  6685. inline int32_t get_value___2() const { return ___value___2; }
  6686. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6687. inline void set_value___2(int32_t value)
  6688. {
  6689. ___value___2 = value;
  6690. }
  6691. };
  6692. // UnityEngine.SceneManagement.LocalPhysicsMode
  6693. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  6694. {
  6695. public:
  6696. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  6697. int32_t ___value___2;
  6698. public:
  6699. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  6700. inline int32_t get_value___2() const { return ___value___2; }
  6701. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6702. inline void set_value___2(int32_t value)
  6703. {
  6704. ___value___2 = value;
  6705. }
  6706. };
  6707. // UnityEngine.LogOption
  6708. struct LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57
  6709. {
  6710. public:
  6711. // System.Int32 UnityEngine.LogOption::value__
  6712. int32_t ___value___2;
  6713. public:
  6714. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57, ___value___2)); }
  6715. inline int32_t get_value___2() const { return ___value___2; }
  6716. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6717. inline void set_value___2(int32_t value)
  6718. {
  6719. ___value___2 = value;
  6720. }
  6721. };
  6722. // UnityEngine.LogType
  6723. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  6724. {
  6725. public:
  6726. // System.Int32 UnityEngine.LogType::value__
  6727. int32_t ___value___2;
  6728. public:
  6729. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  6730. inline int32_t get_value___2() const { return ___value___2; }
  6731. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6732. inline void set_value___2(int32_t value)
  6733. {
  6734. ___value___2 = value;
  6735. }
  6736. };
  6737. // UnityEngineInternal.MathfInternal
  6738. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD
  6739. {
  6740. public:
  6741. union
  6742. {
  6743. struct
  6744. {
  6745. };
  6746. uint8_t MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD__padding[1];
  6747. };
  6748. public:
  6749. };
  6750. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields
  6751. {
  6752. public:
  6753. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  6754. float ___FloatMinNormal_0;
  6755. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  6756. float ___FloatMinDenormal_1;
  6757. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  6758. bool ___IsFlushToZeroEnabled_2;
  6759. public:
  6760. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinNormal_0)); }
  6761. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  6762. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  6763. inline void set_FloatMinNormal_0(float value)
  6764. {
  6765. ___FloatMinNormal_0 = value;
  6766. }
  6767. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinDenormal_1)); }
  6768. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  6769. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  6770. inline void set_FloatMinDenormal_1(float value)
  6771. {
  6772. ___FloatMinDenormal_1 = value;
  6773. }
  6774. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___IsFlushToZeroEnabled_2)); }
  6775. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  6776. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  6777. inline void set_IsFlushToZeroEnabled_2(bool value)
  6778. {
  6779. ___IsFlushToZeroEnabled_2 = value;
  6780. }
  6781. };
  6782. // UnityEngine.MeshTopology
  6783. struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6
  6784. {
  6785. public:
  6786. // System.Int32 UnityEngine.MeshTopology::value__
  6787. int32_t ___value___2;
  6788. public:
  6789. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); }
  6790. inline int32_t get_value___2() const { return ___value___2; }
  6791. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6792. inline void set_value___2(int32_t value)
  6793. {
  6794. ___value___2 = value;
  6795. }
  6796. };
  6797. // UnityEngine.Rendering.MeshUpdateFlags
  6798. struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5
  6799. {
  6800. public:
  6801. // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
  6802. int32_t ___value___2;
  6803. public:
  6804. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); }
  6805. inline int32_t get_value___2() const { return ___value___2; }
  6806. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6807. inline void set_value___2(int32_t value)
  6808. {
  6809. ___value___2 = value;
  6810. }
  6811. };
  6812. // System.Reflection.MethodInfo
  6813. struct MethodInfo_t : public MethodBase_t
  6814. {
  6815. public:
  6816. public:
  6817. };
  6818. // UnityEngine.MixedLightingMode
  6819. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  6820. {
  6821. public:
  6822. // System.Int32 UnityEngine.MixedLightingMode::value__
  6823. int32_t ___value___2;
  6824. public:
  6825. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  6826. inline int32_t get_value___2() const { return ___value___2; }
  6827. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6828. inline void set_value___2(int32_t value)
  6829. {
  6830. ___value___2 = value;
  6831. }
  6832. };
  6833. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  6834. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  6835. {
  6836. public:
  6837. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  6838. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0;
  6839. public:
  6840. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); }
  6841. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; }
  6842. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; }
  6843. inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value)
  6844. {
  6845. ___data_0 = value;
  6846. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL);
  6847. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6848. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL);
  6849. #endif
  6850. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6851. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL);
  6852. #endif
  6853. }
  6854. };
  6855. // System.Globalization.NumberStyles
  6856. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  6857. {
  6858. public:
  6859. // System.Int32 System.Globalization.NumberStyles::value__
  6860. int32_t ___value___2;
  6861. public:
  6862. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  6863. inline int32_t get_value___2() const { return ___value___2; }
  6864. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6865. inline void set_value___2(int32_t value)
  6866. {
  6867. ___value___2 = value;
  6868. }
  6869. };
  6870. // UnityEngine.Object
  6871. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  6872. {
  6873. public:
  6874. // System.IntPtr UnityEngine.Object::m_CachedPtr
  6875. intptr_t ___m_CachedPtr_0;
  6876. public:
  6877. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  6878. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  6879. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  6880. inline void set_m_CachedPtr_0(intptr_t value)
  6881. {
  6882. ___m_CachedPtr_0 = value;
  6883. }
  6884. };
  6885. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  6886. {
  6887. public:
  6888. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  6889. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  6890. public:
  6891. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  6892. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6893. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6894. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  6895. {
  6896. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  6897. }
  6898. };
  6899. // Native definition for P/Invoke marshalling of UnityEngine.Object
  6900. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  6901. {
  6902. intptr_t ___m_CachedPtr_0;
  6903. };
  6904. // Native definition for COM marshalling of UnityEngine.Object
  6905. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  6906. {
  6907. intptr_t ___m_CachedPtr_0;
  6908. };
  6909. // UnityEngine.OperatingSystemFamily
  6910. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  6911. {
  6912. public:
  6913. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  6914. int32_t ___value___2;
  6915. public:
  6916. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  6917. inline int32_t get_value___2() const { return ___value___2; }
  6918. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6919. inline void set_value___2(int32_t value)
  6920. {
  6921. ___value___2 = value;
  6922. }
  6923. };
  6924. // UnityEngine.Events.PersistentListenerMode
  6925. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  6926. {
  6927. public:
  6928. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  6929. int32_t ___value___2;
  6930. public:
  6931. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  6932. inline int32_t get_value___2() const { return ___value___2; }
  6933. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6934. inline void set_value___2(int32_t value)
  6935. {
  6936. ___value___2 = value;
  6937. }
  6938. };
  6939. // UnityEngine.Plane
  6940. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
  6941. {
  6942. public:
  6943. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  6944. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0;
  6945. // System.Single UnityEngine.Plane::m_Distance
  6946. float ___m_Distance_1;
  6947. public:
  6948. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); }
  6949. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; }
  6950. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  6951. inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6952. {
  6953. ___m_Normal_0 = value;
  6954. }
  6955. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); }
  6956. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  6957. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  6958. inline void set_m_Distance_1(float value)
  6959. {
  6960. ___m_Distance_1 = value;
  6961. }
  6962. };
  6963. // UnityEngine.Playables.PlayableGraph
  6964. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  6965. {
  6966. public:
  6967. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  6968. intptr_t ___m_Handle_0;
  6969. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  6970. uint32_t ___m_Version_1;
  6971. public:
  6972. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  6973. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6974. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6975. inline void set_m_Handle_0(intptr_t value)
  6976. {
  6977. ___m_Handle_0 = value;
  6978. }
  6979. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  6980. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  6981. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  6982. inline void set_m_Version_1(uint32_t value)
  6983. {
  6984. ___m_Version_1 = value;
  6985. }
  6986. };
  6987. // UnityEngine.Playables.PlayableHandle
  6988. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  6989. {
  6990. public:
  6991. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  6992. intptr_t ___m_Handle_0;
  6993. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  6994. uint32_t ___m_Version_1;
  6995. public:
  6996. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  6997. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6998. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6999. inline void set_m_Handle_0(intptr_t value)
  7000. {
  7001. ___m_Handle_0 = value;
  7002. }
  7003. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  7004. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7005. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7006. inline void set_m_Version_1(uint32_t value)
  7007. {
  7008. ___m_Version_1 = value;
  7009. }
  7010. };
  7011. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  7012. {
  7013. public:
  7014. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  7015. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  7016. public:
  7017. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  7018. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  7019. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  7020. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  7021. {
  7022. ___m_Null_2 = value;
  7023. }
  7024. };
  7025. // UnityEngine.Playables.PlayableOutputHandle
  7026. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  7027. {
  7028. public:
  7029. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  7030. intptr_t ___m_Handle_0;
  7031. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  7032. uint32_t ___m_Version_1;
  7033. public:
  7034. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  7035. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7036. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7037. inline void set_m_Handle_0(intptr_t value)
  7038. {
  7039. ___m_Handle_0 = value;
  7040. }
  7041. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  7042. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7043. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7044. inline void set_m_Version_1(uint32_t value)
  7045. {
  7046. ___m_Version_1 = value;
  7047. }
  7048. };
  7049. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  7050. {
  7051. public:
  7052. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  7053. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  7054. public:
  7055. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  7056. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  7057. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  7058. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  7059. {
  7060. ___m_Null_2 = value;
  7061. }
  7062. };
  7063. // UnityEngine.LowLevel.PlayerLoopSystem
  7064. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C
  7065. {
  7066. public:
  7067. // System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
  7068. Type_t * ___type_0;
  7069. // UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
  7070. PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* ___subSystemList_1;
  7071. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
  7072. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_2;
  7073. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
  7074. intptr_t ___updateFunction_3;
  7075. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
  7076. intptr_t ___loopConditionFunction_4;
  7077. public:
  7078. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___type_0)); }
  7079. inline Type_t * get_type_0() const { return ___type_0; }
  7080. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  7081. inline void set_type_0(Type_t * value)
  7082. {
  7083. ___type_0 = value;
  7084. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  7085. }
  7086. inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___subSystemList_1)); }
  7087. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* get_subSystemList_1() const { return ___subSystemList_1; }
  7088. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17** get_address_of_subSystemList_1() { return &___subSystemList_1; }
  7089. inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* value)
  7090. {
  7091. ___subSystemList_1 = value;
  7092. Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value);
  7093. }
  7094. inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateDelegate_2)); }
  7095. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_2() const { return ___updateDelegate_2; }
  7096. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; }
  7097. inline void set_updateDelegate_2(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  7098. {
  7099. ___updateDelegate_2 = value;
  7100. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value);
  7101. }
  7102. inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateFunction_3)); }
  7103. inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; }
  7104. inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; }
  7105. inline void set_updateFunction_3(intptr_t value)
  7106. {
  7107. ___updateFunction_3 = value;
  7108. }
  7109. inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___loopConditionFunction_4)); }
  7110. inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; }
  7111. inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; }
  7112. inline void set_loopConditionFunction_4(intptr_t value)
  7113. {
  7114. ___loopConditionFunction_4 = value;
  7115. }
  7116. };
  7117. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  7118. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke
  7119. {
  7120. Type_t * ___type_0;
  7121. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke* ___subSystemList_1;
  7122. Il2CppMethodPointer ___updateDelegate_2;
  7123. intptr_t ___updateFunction_3;
  7124. intptr_t ___loopConditionFunction_4;
  7125. };
  7126. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  7127. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com
  7128. {
  7129. Type_t * ___type_0;
  7130. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com* ___subSystemList_1;
  7131. Il2CppMethodPointer ___updateDelegate_2;
  7132. intptr_t ___updateFunction_3;
  7133. intptr_t ___loopConditionFunction_4;
  7134. };
  7135. // UnityEngine.LowLevel.PlayerLoopSystemInternal
  7136. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B
  7137. {
  7138. public:
  7139. // System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
  7140. Type_t * ___type_0;
  7141. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
  7142. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_1;
  7143. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
  7144. intptr_t ___updateFunction_2;
  7145. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
  7146. intptr_t ___loopConditionFunction_3;
  7147. // System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
  7148. int32_t ___numSubSystems_4;
  7149. public:
  7150. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___type_0)); }
  7151. inline Type_t * get_type_0() const { return ___type_0; }
  7152. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  7153. inline void set_type_0(Type_t * value)
  7154. {
  7155. ___type_0 = value;
  7156. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  7157. }
  7158. inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateDelegate_1)); }
  7159. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_1() const { return ___updateDelegate_1; }
  7160. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; }
  7161. inline void set_updateDelegate_1(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  7162. {
  7163. ___updateDelegate_1 = value;
  7164. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value);
  7165. }
  7166. inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateFunction_2)); }
  7167. inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; }
  7168. inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; }
  7169. inline void set_updateFunction_2(intptr_t value)
  7170. {
  7171. ___updateFunction_2 = value;
  7172. }
  7173. inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___loopConditionFunction_3)); }
  7174. inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; }
  7175. inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; }
  7176. inline void set_loopConditionFunction_3(intptr_t value)
  7177. {
  7178. ___loopConditionFunction_3 = value;
  7179. }
  7180. inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___numSubSystems_4)); }
  7181. inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; }
  7182. inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; }
  7183. inline void set_numSubSystems_4(int32_t value)
  7184. {
  7185. ___numSubSystems_4 = value;
  7186. }
  7187. };
  7188. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  7189. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke
  7190. {
  7191. Type_t * ___type_0;
  7192. Il2CppMethodPointer ___updateDelegate_1;
  7193. intptr_t ___updateFunction_2;
  7194. intptr_t ___loopConditionFunction_3;
  7195. int32_t ___numSubSystems_4;
  7196. };
  7197. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  7198. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com
  7199. {
  7200. Type_t * ___type_0;
  7201. Il2CppMethodPointer ___updateDelegate_1;
  7202. intptr_t ___updateFunction_2;
  7203. intptr_t ___loopConditionFunction_3;
  7204. int32_t ___numSubSystems_4;
  7205. };
  7206. // UnityEngine.PrimitiveType
  7207. struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E
  7208. {
  7209. public:
  7210. // System.Int32 UnityEngine.PrimitiveType::value__
  7211. int32_t ___value___2;
  7212. public:
  7213. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); }
  7214. inline int32_t get_value___2() const { return ___value___2; }
  7215. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7216. inline void set_value___2(int32_t value)
  7217. {
  7218. ___value___2 = value;
  7219. }
  7220. };
  7221. // Unity.IO.LowLevel.Unsafe.Priority
  7222. struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2
  7223. {
  7224. public:
  7225. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  7226. int32_t ___value___2;
  7227. public:
  7228. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); }
  7229. inline int32_t get_value___2() const { return ___value___2; }
  7230. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7231. inline void set_value___2(int32_t value)
  7232. {
  7233. ___value___2 = value;
  7234. }
  7235. };
  7236. // Unity.IO.LowLevel.Unsafe.ProcessingState
  7237. struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50
  7238. {
  7239. public:
  7240. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  7241. int32_t ___value___2;
  7242. public:
  7243. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); }
  7244. inline int32_t get_value___2() const { return ___value___2; }
  7245. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7246. inline void set_value___2(int32_t value)
  7247. {
  7248. ___value___2 = value;
  7249. }
  7250. };
  7251. // System.Reflection.ProcessorArchitecture
  7252. struct ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB
  7253. {
  7254. public:
  7255. // System.Int32 System.Reflection.ProcessorArchitecture::value__
  7256. int32_t ___value___2;
  7257. public:
  7258. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB, ___value___2)); }
  7259. inline int32_t get_value___2() const { return ___value___2; }
  7260. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7261. inline void set_value___2(int32_t value)
  7262. {
  7263. ___value___2 = value;
  7264. }
  7265. };
  7266. // UnityEngine.RangeAttribute
  7267. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  7268. {
  7269. public:
  7270. // System.Single UnityEngine.RangeAttribute::min
  7271. float ___min_0;
  7272. // System.Single UnityEngine.RangeAttribute::max
  7273. float ___max_1;
  7274. public:
  7275. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); }
  7276. inline float get_min_0() const { return ___min_0; }
  7277. inline float* get_address_of_min_0() { return &___min_0; }
  7278. inline void set_min_0(float value)
  7279. {
  7280. ___min_0 = value;
  7281. }
  7282. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); }
  7283. inline float get_max_1() const { return ___max_1; }
  7284. inline float* get_address_of_max_1() { return &___max_1; }
  7285. inline void set_max_1(float value)
  7286. {
  7287. ___max_1 = value;
  7288. }
  7289. };
  7290. // UnityEngine.Ray
  7291. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  7292. {
  7293. public:
  7294. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7295. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  7296. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7297. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  7298. public:
  7299. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  7300. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  7301. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7302. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7303. {
  7304. ___m_Origin_0 = value;
  7305. }
  7306. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  7307. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  7308. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7309. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7310. {
  7311. ___m_Direction_1 = value;
  7312. }
  7313. };
  7314. // UnityEngine.RectOffset
  7315. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  7316. {
  7317. public:
  7318. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  7319. intptr_t ___m_Ptr_0;
  7320. // System.Object UnityEngine.RectOffset::m_SourceStyle
  7321. RuntimeObject * ___m_SourceStyle_1;
  7322. public:
  7323. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  7324. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7325. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7326. inline void set_m_Ptr_0(intptr_t value)
  7327. {
  7328. ___m_Ptr_0 = value;
  7329. }
  7330. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  7331. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  7332. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  7333. inline void set_m_SourceStyle_1(RuntimeObject * value)
  7334. {
  7335. ___m_SourceStyle_1 = value;
  7336. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  7337. }
  7338. };
  7339. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  7340. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  7341. {
  7342. intptr_t ___m_Ptr_0;
  7343. Il2CppIUnknown* ___m_SourceStyle_1;
  7344. };
  7345. // Native definition for COM marshalling of UnityEngine.RectOffset
  7346. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  7347. {
  7348. intptr_t ___m_Ptr_0;
  7349. Il2CppIUnknown* ___m_SourceStyle_1;
  7350. };
  7351. // UnityEngine.RenderTextureFormat
  7352. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  7353. {
  7354. public:
  7355. // System.Int32 UnityEngine.RenderTextureFormat::value__
  7356. int32_t ___value___2;
  7357. public:
  7358. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  7359. inline int32_t get_value___2() const { return ___value___2; }
  7360. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7361. inline void set_value___2(int32_t value)
  7362. {
  7363. ___value___2 = value;
  7364. }
  7365. };
  7366. // UnityEngine.RenderTextureReadWrite
  7367. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  7368. {
  7369. public:
  7370. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  7371. int32_t ___value___2;
  7372. public:
  7373. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  7374. inline int32_t get_value___2() const { return ___value___2; }
  7375. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7376. inline void set_value___2(int32_t value)
  7377. {
  7378. ___value___2 = value;
  7379. }
  7380. };
  7381. // UnityEngine.RuntimePlatform
  7382. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  7383. {
  7384. public:
  7385. // System.Int32 UnityEngine.RuntimePlatform::value__
  7386. int32_t ___value___2;
  7387. public:
  7388. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  7389. inline int32_t get_value___2() const { return ___value___2; }
  7390. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7391. inline void set_value___2(int32_t value)
  7392. {
  7393. ___value___2 = value;
  7394. }
  7395. };
  7396. // System.RuntimeTypeHandle
  7397. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  7398. {
  7399. public:
  7400. // System.IntPtr System.RuntimeTypeHandle::value
  7401. intptr_t ___value_0;
  7402. public:
  7403. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  7404. inline intptr_t get_value_0() const { return ___value_0; }
  7405. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  7406. inline void set_value_0(intptr_t value)
  7407. {
  7408. ___value_0 = value;
  7409. }
  7410. };
  7411. // System.IO.SeekOrigin
  7412. struct SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F
  7413. {
  7414. public:
  7415. // System.Int32 System.IO.SeekOrigin::value__
  7416. int32_t ___value___2;
  7417. public:
  7418. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F, ___value___2)); }
  7419. inline int32_t get_value___2() const { return ___value___2; }
  7420. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7421. inline void set_value___2(int32_t value)
  7422. {
  7423. ___value___2 = value;
  7424. }
  7425. };
  7426. // UnityEngine.SendMessageOptions
  7427. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  7428. {
  7429. public:
  7430. // System.Int32 UnityEngine.SendMessageOptions::value__
  7431. int32_t ___value___2;
  7432. public:
  7433. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  7434. inline int32_t get_value___2() const { return ___value___2; }
  7435. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7436. inline void set_value___2(int32_t value)
  7437. {
  7438. ___value___2 = value;
  7439. }
  7440. };
  7441. // UnityEngine.Rendering.ShaderPropertyFlags
  7442. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  7443. {
  7444. public:
  7445. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  7446. int32_t ___value___2;
  7447. public:
  7448. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  7449. inline int32_t get_value___2() const { return ___value___2; }
  7450. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7451. inline void set_value___2(int32_t value)
  7452. {
  7453. ___value___2 = value;
  7454. }
  7455. };
  7456. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  7457. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  7458. {
  7459. public:
  7460. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  7461. int32_t ___value___2;
  7462. public:
  7463. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  7464. inline int32_t get_value___2() const { return ___value___2; }
  7465. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7466. inline void set_value___2(int32_t value)
  7467. {
  7468. ___value___2 = value;
  7469. }
  7470. };
  7471. // UnityEngine.TextureFormat
  7472. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  7473. {
  7474. public:
  7475. // System.Int32 UnityEngine.TextureFormat::value__
  7476. int32_t ___value___2;
  7477. public:
  7478. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  7479. inline int32_t get_value___2() const { return ___value___2; }
  7480. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7481. inline void set_value___2(int32_t value)
  7482. {
  7483. ___value___2 = value;
  7484. }
  7485. };
  7486. // System.TimeSpan
  7487. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203
  7488. {
  7489. public:
  7490. // System.Int64 System.TimeSpan::_ticks
  7491. int64_t ____ticks_3;
  7492. public:
  7493. inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_3)); }
  7494. inline int64_t get__ticks_3() const { return ____ticks_3; }
  7495. inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
  7496. inline void set__ticks_3(int64_t value)
  7497. {
  7498. ____ticks_3 = value;
  7499. }
  7500. };
  7501. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields
  7502. {
  7503. public:
  7504. // System.TimeSpan System.TimeSpan::Zero
  7505. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___Zero_0;
  7506. // System.TimeSpan System.TimeSpan::MaxValue
  7507. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MaxValue_1;
  7508. // System.TimeSpan System.TimeSpan::MinValue
  7509. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MinValue_2;
  7510. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
  7511. bool ____legacyConfigChecked_4;
  7512. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
  7513. bool ____legacyMode_5;
  7514. public:
  7515. inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_0)); }
  7516. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_Zero_0() const { return ___Zero_0; }
  7517. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_0() { return &___Zero_0; }
  7518. inline void set_Zero_0(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7519. {
  7520. ___Zero_0 = value;
  7521. }
  7522. inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_1)); }
  7523. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MaxValue_1() const { return ___MaxValue_1; }
  7524. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
  7525. inline void set_MaxValue_1(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7526. {
  7527. ___MaxValue_1 = value;
  7528. }
  7529. inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_2)); }
  7530. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MinValue_2() const { return ___MinValue_2; }
  7531. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_2() { return &___MinValue_2; }
  7532. inline void set_MinValue_2(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7533. {
  7534. ___MinValue_2 = value;
  7535. }
  7536. inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_4)); }
  7537. inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
  7538. inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
  7539. inline void set__legacyConfigChecked_4(bool value)
  7540. {
  7541. ____legacyConfigChecked_4 = value;
  7542. }
  7543. inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_5)); }
  7544. inline bool get__legacyMode_5() const { return ____legacyMode_5; }
  7545. inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
  7546. inline void set__legacyMode_5(bool value)
  7547. {
  7548. ____legacyMode_5 = value;
  7549. }
  7550. };
  7551. // UnityEngine.Events.UnityEventCallState
  7552. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  7553. {
  7554. public:
  7555. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  7556. int32_t ___value___2;
  7557. public:
  7558. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  7559. inline int32_t get_value___2() const { return ___value___2; }
  7560. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7561. inline void set_value___2(int32_t value)
  7562. {
  7563. ___value___2 = value;
  7564. }
  7565. };
  7566. // UnityEngine.Rendering.VertexAttribute
  7567. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  7568. {
  7569. public:
  7570. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  7571. int32_t ___value___2;
  7572. public:
  7573. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  7574. inline int32_t get_value___2() const { return ___value___2; }
  7575. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7576. inline void set_value___2(int32_t value)
  7577. {
  7578. ___value___2 = value;
  7579. }
  7580. };
  7581. // UnityEngine.Rendering.VertexAttributeFormat
  7582. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  7583. {
  7584. public:
  7585. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  7586. int32_t ___value___2;
  7587. public:
  7588. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  7589. inline int32_t get_value___2() const { return ___value___2; }
  7590. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7591. inline void set_value___2(int32_t value)
  7592. {
  7593. ___value___2 = value;
  7594. }
  7595. };
  7596. // UnityEngine.Camera/MonoOrStereoscopicEye
  7597. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  7598. {
  7599. public:
  7600. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  7601. int32_t ___value___2;
  7602. public:
  7603. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  7604. inline int32_t get_value___2() const { return ___value___2; }
  7605. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7606. inline void set_value___2(int32_t value)
  7607. {
  7608. ___value___2 = value;
  7609. }
  7610. };
  7611. // UnityEngine.Playables.FrameData/Flags
  7612. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  7613. {
  7614. public:
  7615. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  7616. int32_t ___value___2;
  7617. public:
  7618. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  7619. inline int32_t get_value___2() const { return ___value___2; }
  7620. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7621. inline void set_value___2(int32_t value)
  7622. {
  7623. ___value___2 = value;
  7624. }
  7625. };
  7626. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  7627. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  7628. {
  7629. public:
  7630. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  7631. Guid_t ___messageId_0;
  7632. public:
  7633. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  7634. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7635. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7636. inline void set_messageId_0(Guid_t value)
  7637. {
  7638. ___messageId_0 = value;
  7639. }
  7640. };
  7641. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  7642. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  7643. {
  7644. public:
  7645. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  7646. Guid_t ___messageId_0;
  7647. public:
  7648. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  7649. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7650. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7651. inline void set_messageId_0(Guid_t value)
  7652. {
  7653. ___messageId_0 = value;
  7654. }
  7655. };
  7656. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  7657. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  7658. {
  7659. public:
  7660. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  7661. Guid_t ___messageId_0;
  7662. public:
  7663. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  7664. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7665. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7666. inline void set_messageId_0(Guid_t value)
  7667. {
  7668. ___messageId_0 = value;
  7669. }
  7670. };
  7671. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  7672. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  7673. {
  7674. public:
  7675. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  7676. Guid_t ___messageId_0;
  7677. public:
  7678. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  7679. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7680. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7681. inline void set_messageId_0(Guid_t value)
  7682. {
  7683. ___messageId_0 = value;
  7684. }
  7685. };
  7686. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  7687. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  7688. {
  7689. public:
  7690. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  7691. Guid_t ___messageId_0;
  7692. public:
  7693. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  7694. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7695. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7696. inline void set_messageId_0(Guid_t value)
  7697. {
  7698. ___messageId_0 = value;
  7699. }
  7700. };
  7701. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  7702. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  7703. {
  7704. public:
  7705. public:
  7706. };
  7707. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  7708. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  7709. {
  7710. public:
  7711. public:
  7712. };
  7713. // UnityEngine.RectTransform/Axis
  7714. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  7715. {
  7716. public:
  7717. // System.Int32 UnityEngine.RectTransform/Axis::value__
  7718. int32_t ___value___2;
  7719. public:
  7720. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  7721. inline int32_t get_value___2() const { return ___value___2; }
  7722. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7723. inline void set_value___2(int32_t value)
  7724. {
  7725. ___value___2 = value;
  7726. }
  7727. };
  7728. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  7729. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  7730. {
  7731. public:
  7732. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7733. void* ___m_Buffer_0;
  7734. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7735. int32_t ___m_Length_1;
  7736. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7737. int32_t ___m_AllocatorLabel_2;
  7738. public:
  7739. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  7740. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7741. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7742. inline void set_m_Buffer_0(void* value)
  7743. {
  7744. ___m_Buffer_0 = value;
  7745. }
  7746. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  7747. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7748. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7749. inline void set_m_Length_1(int32_t value)
  7750. {
  7751. ___m_Length_1 = value;
  7752. }
  7753. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  7754. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7755. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7756. inline void set_m_AllocatorLabel_2(int32_t value)
  7757. {
  7758. ___m_AllocatorLabel_2 = value;
  7759. }
  7760. };
  7761. // Unity.Collections.NativeArray`1<System.Byte>
  7762. struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785
  7763. {
  7764. public:
  7765. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7766. void* ___m_Buffer_0;
  7767. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7768. int32_t ___m_Length_1;
  7769. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7770. int32_t ___m_AllocatorLabel_2;
  7771. public:
  7772. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); }
  7773. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7774. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7775. inline void set_m_Buffer_0(void* value)
  7776. {
  7777. ___m_Buffer_0 = value;
  7778. }
  7779. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); }
  7780. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7781. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7782. inline void set_m_Length_1(int32_t value)
  7783. {
  7784. ___m_Length_1 = value;
  7785. }
  7786. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); }
  7787. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7788. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7789. inline void set_m_AllocatorLabel_2(int32_t value)
  7790. {
  7791. ___m_AllocatorLabel_2 = value;
  7792. }
  7793. };
  7794. // Unity.Collections.NativeArray`1<System.Int32>
  7795. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  7796. {
  7797. public:
  7798. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7799. void* ___m_Buffer_0;
  7800. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7801. int32_t ___m_Length_1;
  7802. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7803. int32_t ___m_AllocatorLabel_2;
  7804. public:
  7805. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  7806. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7807. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7808. inline void set_m_Buffer_0(void* value)
  7809. {
  7810. ___m_Buffer_0 = value;
  7811. }
  7812. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  7813. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7814. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7815. inline void set_m_Length_1(int32_t value)
  7816. {
  7817. ___m_Length_1 = value;
  7818. }
  7819. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  7820. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7821. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7822. inline void set_m_AllocatorLabel_2(int32_t value)
  7823. {
  7824. ___m_AllocatorLabel_2 = value;
  7825. }
  7826. };
  7827. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  7828. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  7829. {
  7830. public:
  7831. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7832. void* ___m_Buffer_0;
  7833. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7834. int32_t ___m_Length_1;
  7835. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7836. int32_t ___m_AllocatorLabel_2;
  7837. public:
  7838. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  7839. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7840. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7841. inline void set_m_Buffer_0(void* value)
  7842. {
  7843. ___m_Buffer_0 = value;
  7844. }
  7845. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  7846. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7847. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7848. inline void set_m_Length_1(int32_t value)
  7849. {
  7850. ___m_Length_1 = value;
  7851. }
  7852. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  7853. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7854. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7855. inline void set_m_AllocatorLabel_2(int32_t value)
  7856. {
  7857. ___m_AllocatorLabel_2 = value;
  7858. }
  7859. };
  7860. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  7861. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  7862. {
  7863. public:
  7864. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7865. void* ___m_Buffer_0;
  7866. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7867. int32_t ___m_Length_1;
  7868. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7869. int32_t ___m_AllocatorLabel_2;
  7870. public:
  7871. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  7872. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7873. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7874. inline void set_m_Buffer_0(void* value)
  7875. {
  7876. ___m_Buffer_0 = value;
  7877. }
  7878. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  7879. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7880. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7881. inline void set_m_Length_1(int32_t value)
  7882. {
  7883. ___m_Length_1 = value;
  7884. }
  7885. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  7886. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7887. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7888. inline void set_m_AllocatorLabel_2(int32_t value)
  7889. {
  7890. ___m_AllocatorLabel_2 = value;
  7891. }
  7892. };
  7893. // System.Reflection.AssemblyName
  7894. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 : public RuntimeObject
  7895. {
  7896. public:
  7897. // System.String System.Reflection.AssemblyName::name
  7898. String_t* ___name_0;
  7899. // System.String System.Reflection.AssemblyName::codebase
  7900. String_t* ___codebase_1;
  7901. // System.Int32 System.Reflection.AssemblyName::major
  7902. int32_t ___major_2;
  7903. // System.Int32 System.Reflection.AssemblyName::minor
  7904. int32_t ___minor_3;
  7905. // System.Int32 System.Reflection.AssemblyName::build
  7906. int32_t ___build_4;
  7907. // System.Int32 System.Reflection.AssemblyName::revision
  7908. int32_t ___revision_5;
  7909. // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
  7910. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___cultureinfo_6;
  7911. // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
  7912. int32_t ___flags_7;
  7913. // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
  7914. int32_t ___hashalg_8;
  7915. // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
  7916. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  7917. // System.Byte[] System.Reflection.AssemblyName::publicKey
  7918. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___publicKey_10;
  7919. // System.Byte[] System.Reflection.AssemblyName::keyToken
  7920. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___keyToken_11;
  7921. // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
  7922. int32_t ___versioncompat_12;
  7923. // System.Version System.Reflection.AssemblyName::version
  7924. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  7925. // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
  7926. int32_t ___processor_architecture_14;
  7927. // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
  7928. int32_t ___contentType_15;
  7929. public:
  7930. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___name_0)); }
  7931. inline String_t* get_name_0() const { return ___name_0; }
  7932. inline String_t** get_address_of_name_0() { return &___name_0; }
  7933. inline void set_name_0(String_t* value)
  7934. {
  7935. ___name_0 = value;
  7936. Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
  7937. }
  7938. inline static int32_t get_offset_of_codebase_1() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___codebase_1)); }
  7939. inline String_t* get_codebase_1() const { return ___codebase_1; }
  7940. inline String_t** get_address_of_codebase_1() { return &___codebase_1; }
  7941. inline void set_codebase_1(String_t* value)
  7942. {
  7943. ___codebase_1 = value;
  7944. Il2CppCodeGenWriteBarrier((void**)(&___codebase_1), (void*)value);
  7945. }
  7946. inline static int32_t get_offset_of_major_2() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___major_2)); }
  7947. inline int32_t get_major_2() const { return ___major_2; }
  7948. inline int32_t* get_address_of_major_2() { return &___major_2; }
  7949. inline void set_major_2(int32_t value)
  7950. {
  7951. ___major_2 = value;
  7952. }
  7953. inline static int32_t get_offset_of_minor_3() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___minor_3)); }
  7954. inline int32_t get_minor_3() const { return ___minor_3; }
  7955. inline int32_t* get_address_of_minor_3() { return &___minor_3; }
  7956. inline void set_minor_3(int32_t value)
  7957. {
  7958. ___minor_3 = value;
  7959. }
  7960. inline static int32_t get_offset_of_build_4() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___build_4)); }
  7961. inline int32_t get_build_4() const { return ___build_4; }
  7962. inline int32_t* get_address_of_build_4() { return &___build_4; }
  7963. inline void set_build_4(int32_t value)
  7964. {
  7965. ___build_4 = value;
  7966. }
  7967. inline static int32_t get_offset_of_revision_5() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___revision_5)); }
  7968. inline int32_t get_revision_5() const { return ___revision_5; }
  7969. inline int32_t* get_address_of_revision_5() { return &___revision_5; }
  7970. inline void set_revision_5(int32_t value)
  7971. {
  7972. ___revision_5 = value;
  7973. }
  7974. inline static int32_t get_offset_of_cultureinfo_6() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___cultureinfo_6)); }
  7975. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_cultureinfo_6() const { return ___cultureinfo_6; }
  7976. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_cultureinfo_6() { return &___cultureinfo_6; }
  7977. inline void set_cultureinfo_6(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  7978. {
  7979. ___cultureinfo_6 = value;
  7980. Il2CppCodeGenWriteBarrier((void**)(&___cultureinfo_6), (void*)value);
  7981. }
  7982. inline static int32_t get_offset_of_flags_7() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___flags_7)); }
  7983. inline int32_t get_flags_7() const { return ___flags_7; }
  7984. inline int32_t* get_address_of_flags_7() { return &___flags_7; }
  7985. inline void set_flags_7(int32_t value)
  7986. {
  7987. ___flags_7 = value;
  7988. }
  7989. inline static int32_t get_offset_of_hashalg_8() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___hashalg_8)); }
  7990. inline int32_t get_hashalg_8() const { return ___hashalg_8; }
  7991. inline int32_t* get_address_of_hashalg_8() { return &___hashalg_8; }
  7992. inline void set_hashalg_8(int32_t value)
  7993. {
  7994. ___hashalg_8 = value;
  7995. }
  7996. inline static int32_t get_offset_of_keypair_9() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keypair_9)); }
  7997. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * get_keypair_9() const { return ___keypair_9; }
  7998. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF ** get_address_of_keypair_9() { return &___keypair_9; }
  7999. inline void set_keypair_9(StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * value)
  8000. {
  8001. ___keypair_9 = value;
  8002. Il2CppCodeGenWriteBarrier((void**)(&___keypair_9), (void*)value);
  8003. }
  8004. inline static int32_t get_offset_of_publicKey_10() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___publicKey_10)); }
  8005. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_publicKey_10() const { return ___publicKey_10; }
  8006. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_publicKey_10() { return &___publicKey_10; }
  8007. inline void set_publicKey_10(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8008. {
  8009. ___publicKey_10 = value;
  8010. Il2CppCodeGenWriteBarrier((void**)(&___publicKey_10), (void*)value);
  8011. }
  8012. inline static int32_t get_offset_of_keyToken_11() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keyToken_11)); }
  8013. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_keyToken_11() const { return ___keyToken_11; }
  8014. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_keyToken_11() { return &___keyToken_11; }
  8015. inline void set_keyToken_11(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8016. {
  8017. ___keyToken_11 = value;
  8018. Il2CppCodeGenWriteBarrier((void**)(&___keyToken_11), (void*)value);
  8019. }
  8020. inline static int32_t get_offset_of_versioncompat_12() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___versioncompat_12)); }
  8021. inline int32_t get_versioncompat_12() const { return ___versioncompat_12; }
  8022. inline int32_t* get_address_of_versioncompat_12() { return &___versioncompat_12; }
  8023. inline void set_versioncompat_12(int32_t value)
  8024. {
  8025. ___versioncompat_12 = value;
  8026. }
  8027. inline static int32_t get_offset_of_version_13() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___version_13)); }
  8028. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * get_version_13() const { return ___version_13; }
  8029. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C ** get_address_of_version_13() { return &___version_13; }
  8030. inline void set_version_13(Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * value)
  8031. {
  8032. ___version_13 = value;
  8033. Il2CppCodeGenWriteBarrier((void**)(&___version_13), (void*)value);
  8034. }
  8035. inline static int32_t get_offset_of_processor_architecture_14() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___processor_architecture_14)); }
  8036. inline int32_t get_processor_architecture_14() const { return ___processor_architecture_14; }
  8037. inline int32_t* get_address_of_processor_architecture_14() { return &___processor_architecture_14; }
  8038. inline void set_processor_architecture_14(int32_t value)
  8039. {
  8040. ___processor_architecture_14 = value;
  8041. }
  8042. inline static int32_t get_offset_of_contentType_15() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___contentType_15)); }
  8043. inline int32_t get_contentType_15() const { return ___contentType_15; }
  8044. inline int32_t* get_address_of_contentType_15() { return &___contentType_15; }
  8045. inline void set_contentType_15(int32_t value)
  8046. {
  8047. ___contentType_15 = value;
  8048. }
  8049. };
  8050. // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
  8051. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_pinvoke
  8052. {
  8053. char* ___name_0;
  8054. char* ___codebase_1;
  8055. int32_t ___major_2;
  8056. int32_t ___minor_3;
  8057. int32_t ___build_4;
  8058. int32_t ___revision_5;
  8059. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___cultureinfo_6;
  8060. int32_t ___flags_7;
  8061. int32_t ___hashalg_8;
  8062. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8063. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8064. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8065. int32_t ___versioncompat_12;
  8066. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8067. int32_t ___processor_architecture_14;
  8068. int32_t ___contentType_15;
  8069. };
  8070. // Native definition for COM marshalling of System.Reflection.AssemblyName
  8071. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_com
  8072. {
  8073. Il2CppChar* ___name_0;
  8074. Il2CppChar* ___codebase_1;
  8075. int32_t ___major_2;
  8076. int32_t ___minor_3;
  8077. int32_t ___build_4;
  8078. int32_t ___revision_5;
  8079. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___cultureinfo_6;
  8080. int32_t ___flags_7;
  8081. int32_t ___hashalg_8;
  8082. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8083. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8084. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8085. int32_t ___versioncompat_12;
  8086. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8087. int32_t ___processor_architecture_14;
  8088. int32_t ___contentType_15;
  8089. };
  8090. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8091. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0
  8092. {
  8093. public:
  8094. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  8095. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  8096. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  8097. String_t* ___U3CFileNameU3Ek__BackingField_1;
  8098. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  8099. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8100. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  8101. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8102. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  8103. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8104. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  8105. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8106. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  8107. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8108. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  8109. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  8110. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  8111. int32_t ___U3CStateU3Ek__BackingField_8;
  8112. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  8113. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8114. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  8115. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8116. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  8117. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8118. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  8119. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8120. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  8121. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8122. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  8123. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8124. public:
  8125. inline static int32_t get_offset_of_U3CAssetNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetNameU3Ek__BackingField_0)); }
  8126. inline String_t* get_U3CAssetNameU3Ek__BackingField_0() const { return ___U3CAssetNameU3Ek__BackingField_0; }
  8127. inline String_t** get_address_of_U3CAssetNameU3Ek__BackingField_0() { return &___U3CAssetNameU3Ek__BackingField_0; }
  8128. inline void set_U3CAssetNameU3Ek__BackingField_0(String_t* value)
  8129. {
  8130. ___U3CAssetNameU3Ek__BackingField_0 = value;
  8131. Il2CppCodeGenWriteBarrier((void**)(&___U3CAssetNameU3Ek__BackingField_0), (void*)value);
  8132. }
  8133. inline static int32_t get_offset_of_U3CFileNameU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CFileNameU3Ek__BackingField_1)); }
  8134. inline String_t* get_U3CFileNameU3Ek__BackingField_1() const { return ___U3CFileNameU3Ek__BackingField_1; }
  8135. inline String_t** get_address_of_U3CFileNameU3Ek__BackingField_1() { return &___U3CFileNameU3Ek__BackingField_1; }
  8136. inline void set_U3CFileNameU3Ek__BackingField_1(String_t* value)
  8137. {
  8138. ___U3CFileNameU3Ek__BackingField_1 = value;
  8139. Il2CppCodeGenWriteBarrier((void**)(&___U3CFileNameU3Ek__BackingField_1), (void*)value);
  8140. }
  8141. inline static int32_t get_offset_of_U3COffsetBytesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3COffsetBytesU3Ek__BackingField_2)); }
  8142. inline uint64_t get_U3COffsetBytesU3Ek__BackingField_2() const { return ___U3COffsetBytesU3Ek__BackingField_2; }
  8143. inline uint64_t* get_address_of_U3COffsetBytesU3Ek__BackingField_2() { return &___U3COffsetBytesU3Ek__BackingField_2; }
  8144. inline void set_U3COffsetBytesU3Ek__BackingField_2(uint64_t value)
  8145. {
  8146. ___U3COffsetBytesU3Ek__BackingField_2 = value;
  8147. }
  8148. inline static int32_t get_offset_of_U3CSizeBytesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSizeBytesU3Ek__BackingField_3)); }
  8149. inline uint64_t get_U3CSizeBytesU3Ek__BackingField_3() const { return ___U3CSizeBytesU3Ek__BackingField_3; }
  8150. inline uint64_t* get_address_of_U3CSizeBytesU3Ek__BackingField_3() { return &___U3CSizeBytesU3Ek__BackingField_3; }
  8151. inline void set_U3CSizeBytesU3Ek__BackingField_3(uint64_t value)
  8152. {
  8153. ___U3CSizeBytesU3Ek__BackingField_3 = value;
  8154. }
  8155. inline static int32_t get_offset_of_U3CAssetTypeIdU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetTypeIdU3Ek__BackingField_4)); }
  8156. inline uint64_t get_U3CAssetTypeIdU3Ek__BackingField_4() const { return ___U3CAssetTypeIdU3Ek__BackingField_4; }
  8157. inline uint64_t* get_address_of_U3CAssetTypeIdU3Ek__BackingField_4() { return &___U3CAssetTypeIdU3Ek__BackingField_4; }
  8158. inline void set_U3CAssetTypeIdU3Ek__BackingField_4(uint64_t value)
  8159. {
  8160. ___U3CAssetTypeIdU3Ek__BackingField_4 = value;
  8161. }
  8162. inline static int32_t get_offset_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CCurrentBytesReadU3Ek__BackingField_5)); }
  8163. inline uint64_t get_U3CCurrentBytesReadU3Ek__BackingField_5() const { return ___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8164. inline uint64_t* get_address_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return &___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8165. inline void set_U3CCurrentBytesReadU3Ek__BackingField_5(uint64_t value)
  8166. {
  8167. ___U3CCurrentBytesReadU3Ek__BackingField_5 = value;
  8168. }
  8169. inline static int32_t get_offset_of_U3CBatchReadCountU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CBatchReadCountU3Ek__BackingField_6)); }
  8170. inline uint32_t get_U3CBatchReadCountU3Ek__BackingField_6() const { return ___U3CBatchReadCountU3Ek__BackingField_6; }
  8171. inline uint32_t* get_address_of_U3CBatchReadCountU3Ek__BackingField_6() { return &___U3CBatchReadCountU3Ek__BackingField_6; }
  8172. inline void set_U3CBatchReadCountU3Ek__BackingField_6(uint32_t value)
  8173. {
  8174. ___U3CBatchReadCountU3Ek__BackingField_6 = value;
  8175. }
  8176. inline static int32_t get_offset_of_U3CIsBatchReadU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CIsBatchReadU3Ek__BackingField_7)); }
  8177. inline bool get_U3CIsBatchReadU3Ek__BackingField_7() const { return ___U3CIsBatchReadU3Ek__BackingField_7; }
  8178. inline bool* get_address_of_U3CIsBatchReadU3Ek__BackingField_7() { return &___U3CIsBatchReadU3Ek__BackingField_7; }
  8179. inline void set_U3CIsBatchReadU3Ek__BackingField_7(bool value)
  8180. {
  8181. ___U3CIsBatchReadU3Ek__BackingField_7 = value;
  8182. }
  8183. inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CStateU3Ek__BackingField_8)); }
  8184. inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; }
  8185. inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; }
  8186. inline void set_U3CStateU3Ek__BackingField_8(int32_t value)
  8187. {
  8188. ___U3CStateU3Ek__BackingField_8 = value;
  8189. }
  8190. inline static int32_t get_offset_of_U3CReadTypeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CReadTypeU3Ek__BackingField_9)); }
  8191. inline int32_t get_U3CReadTypeU3Ek__BackingField_9() const { return ___U3CReadTypeU3Ek__BackingField_9; }
  8192. inline int32_t* get_address_of_U3CReadTypeU3Ek__BackingField_9() { return &___U3CReadTypeU3Ek__BackingField_9; }
  8193. inline void set_U3CReadTypeU3Ek__BackingField_9(int32_t value)
  8194. {
  8195. ___U3CReadTypeU3Ek__BackingField_9 = value;
  8196. }
  8197. inline static int32_t get_offset_of_U3CPriorityLevelU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CPriorityLevelU3Ek__BackingField_10)); }
  8198. inline int32_t get_U3CPriorityLevelU3Ek__BackingField_10() const { return ___U3CPriorityLevelU3Ek__BackingField_10; }
  8199. inline int32_t* get_address_of_U3CPriorityLevelU3Ek__BackingField_10() { return &___U3CPriorityLevelU3Ek__BackingField_10; }
  8200. inline void set_U3CPriorityLevelU3Ek__BackingField_10(int32_t value)
  8201. {
  8202. ___U3CPriorityLevelU3Ek__BackingField_10 = value;
  8203. }
  8204. inline static int32_t get_offset_of_U3CSubsystemU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSubsystemU3Ek__BackingField_11)); }
  8205. inline int32_t get_U3CSubsystemU3Ek__BackingField_11() const { return ___U3CSubsystemU3Ek__BackingField_11; }
  8206. inline int32_t* get_address_of_U3CSubsystemU3Ek__BackingField_11() { return &___U3CSubsystemU3Ek__BackingField_11; }
  8207. inline void set_U3CSubsystemU3Ek__BackingField_11(int32_t value)
  8208. {
  8209. ___U3CSubsystemU3Ek__BackingField_11 = value;
  8210. }
  8211. inline static int32_t get_offset_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12)); }
  8212. inline double get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() const { return ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8213. inline double* get_address_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return &___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8214. inline void set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(double value)
  8215. {
  8216. ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = value;
  8217. }
  8218. inline static int32_t get_offset_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13)); }
  8219. inline double get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() const { return ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8220. inline double* get_address_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return &___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8221. inline void set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(double value)
  8222. {
  8223. ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = value;
  8224. }
  8225. inline static int32_t get_offset_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14)); }
  8226. inline double get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() const { return ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8227. inline double* get_address_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return &___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8228. inline void set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(double value)
  8229. {
  8230. ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = value;
  8231. }
  8232. };
  8233. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8234. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke
  8235. {
  8236. char* ___U3CAssetNameU3Ek__BackingField_0;
  8237. char* ___U3CFileNameU3Ek__BackingField_1;
  8238. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8239. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8240. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8241. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8242. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8243. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8244. int32_t ___U3CStateU3Ek__BackingField_8;
  8245. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8246. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8247. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8248. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8249. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8250. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8251. };
  8252. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8253. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com
  8254. {
  8255. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  8256. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  8257. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8258. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8259. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8260. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8261. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8262. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8263. int32_t ___U3CStateU3Ek__BackingField_8;
  8264. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8265. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8266. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8267. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8268. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8269. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8270. };
  8271. // UnityEngine.Rendering.BatchRendererCullingOutput
  8272. struct BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC
  8273. {
  8274. public:
  8275. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  8276. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___cullingJobsFence_0;
  8277. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
  8278. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_1;
  8279. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  8280. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * ___cullingPlanes_2;
  8281. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  8282. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * ___batchVisibility_3;
  8283. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  8284. int32_t* ___visibleIndices_4;
  8285. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
  8286. int32_t* ___visibleIndicesY_5;
  8287. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  8288. int32_t ___cullingPlanesCount_6;
  8289. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  8290. int32_t ___batchVisibilityCount_7;
  8291. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  8292. int32_t ___visibleIndicesCount_8;
  8293. // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
  8294. float ___nearPlane_9;
  8295. public:
  8296. inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingJobsFence_0)); }
  8297. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; }
  8298. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; }
  8299. inline void set_cullingJobsFence_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value)
  8300. {
  8301. ___cullingJobsFence_0 = value;
  8302. }
  8303. inline static int32_t get_offset_of_cullingMatrix_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingMatrix_1)); }
  8304. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_1() const { return ___cullingMatrix_1; }
  8305. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_1() { return &___cullingMatrix_1; }
  8306. inline void set_cullingMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  8307. {
  8308. ___cullingMatrix_1 = value;
  8309. }
  8310. inline static int32_t get_offset_of_cullingPlanes_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanes_2)); }
  8311. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * get_cullingPlanes_2() const { return ___cullingPlanes_2; }
  8312. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ** get_address_of_cullingPlanes_2() { return &___cullingPlanes_2; }
  8313. inline void set_cullingPlanes_2(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * value)
  8314. {
  8315. ___cullingPlanes_2 = value;
  8316. }
  8317. inline static int32_t get_offset_of_batchVisibility_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibility_3)); }
  8318. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * get_batchVisibility_3() const { return ___batchVisibility_3; }
  8319. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE ** get_address_of_batchVisibility_3() { return &___batchVisibility_3; }
  8320. inline void set_batchVisibility_3(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * value)
  8321. {
  8322. ___batchVisibility_3 = value;
  8323. }
  8324. inline static int32_t get_offset_of_visibleIndices_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndices_4)); }
  8325. inline int32_t* get_visibleIndices_4() const { return ___visibleIndices_4; }
  8326. inline int32_t** get_address_of_visibleIndices_4() { return &___visibleIndices_4; }
  8327. inline void set_visibleIndices_4(int32_t* value)
  8328. {
  8329. ___visibleIndices_4 = value;
  8330. }
  8331. inline static int32_t get_offset_of_visibleIndicesY_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesY_5)); }
  8332. inline int32_t* get_visibleIndicesY_5() const { return ___visibleIndicesY_5; }
  8333. inline int32_t** get_address_of_visibleIndicesY_5() { return &___visibleIndicesY_5; }
  8334. inline void set_visibleIndicesY_5(int32_t* value)
  8335. {
  8336. ___visibleIndicesY_5 = value;
  8337. }
  8338. inline static int32_t get_offset_of_cullingPlanesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanesCount_6)); }
  8339. inline int32_t get_cullingPlanesCount_6() const { return ___cullingPlanesCount_6; }
  8340. inline int32_t* get_address_of_cullingPlanesCount_6() { return &___cullingPlanesCount_6; }
  8341. inline void set_cullingPlanesCount_6(int32_t value)
  8342. {
  8343. ___cullingPlanesCount_6 = value;
  8344. }
  8345. inline static int32_t get_offset_of_batchVisibilityCount_7() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibilityCount_7)); }
  8346. inline int32_t get_batchVisibilityCount_7() const { return ___batchVisibilityCount_7; }
  8347. inline int32_t* get_address_of_batchVisibilityCount_7() { return &___batchVisibilityCount_7; }
  8348. inline void set_batchVisibilityCount_7(int32_t value)
  8349. {
  8350. ___batchVisibilityCount_7 = value;
  8351. }
  8352. inline static int32_t get_offset_of_visibleIndicesCount_8() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesCount_8)); }
  8353. inline int32_t get_visibleIndicesCount_8() const { return ___visibleIndicesCount_8; }
  8354. inline int32_t* get_address_of_visibleIndicesCount_8() { return &___visibleIndicesCount_8; }
  8355. inline void set_visibleIndicesCount_8(int32_t value)
  8356. {
  8357. ___visibleIndicesCount_8 = value;
  8358. }
  8359. inline static int32_t get_offset_of_nearPlane_9() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___nearPlane_9)); }
  8360. inline float get_nearPlane_9() const { return ___nearPlane_9; }
  8361. inline float* get_address_of_nearPlane_9() { return &___nearPlane_9; }
  8362. inline void set_nearPlane_9(float value)
  8363. {
  8364. ___nearPlane_9 = value;
  8365. }
  8366. };
  8367. // UnityEngine.Experimental.Playables.CameraPlayable
  8368. struct CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD
  8369. {
  8370. public:
  8371. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  8372. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  8373. public:
  8374. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD, ___m_Handle_0)); }
  8375. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  8376. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8377. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8378. {
  8379. ___m_Handle_0 = value;
  8380. }
  8381. };
  8382. // UnityEngine.Component
  8383. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8384. {
  8385. public:
  8386. public:
  8387. };
  8388. // UnityEngine.ComputeShader
  8389. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8390. {
  8391. public:
  8392. public:
  8393. };
  8394. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8395. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  8396. {
  8397. public:
  8398. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  8399. int32_t ___instanceID_0;
  8400. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  8401. bool ___shadow_1;
  8402. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  8403. uint8_t ___mode_2;
  8404. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  8405. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8406. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  8407. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8408. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  8409. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8410. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  8411. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8412. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  8413. float ___penumbraWidthRadian_7;
  8414. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  8415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8416. public:
  8417. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  8418. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8419. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8420. inline void set_instanceID_0(int32_t value)
  8421. {
  8422. ___instanceID_0 = value;
  8423. }
  8424. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  8425. inline bool get_shadow_1() const { return ___shadow_1; }
  8426. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8427. inline void set_shadow_1(bool value)
  8428. {
  8429. ___shadow_1 = value;
  8430. }
  8431. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  8432. inline uint8_t get_mode_2() const { return ___mode_2; }
  8433. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8434. inline void set_mode_2(uint8_t value)
  8435. {
  8436. ___mode_2 = value;
  8437. }
  8438. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  8439. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8440. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8441. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8442. {
  8443. ___position_3 = value;
  8444. }
  8445. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  8446. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8447. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8448. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8449. {
  8450. ___orientation_4 = value;
  8451. }
  8452. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  8453. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8454. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8455. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8456. {
  8457. ___color_5 = value;
  8458. }
  8459. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  8460. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8461. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8462. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8463. {
  8464. ___indirectColor_6 = value;
  8465. }
  8466. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  8467. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  8468. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  8469. inline void set_penumbraWidthRadian_7(float value)
  8470. {
  8471. ___penumbraWidthRadian_7 = value;
  8472. }
  8473. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  8474. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  8475. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  8476. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8477. {
  8478. ___direction_8 = value;
  8479. }
  8480. };
  8481. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8482. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  8483. {
  8484. int32_t ___instanceID_0;
  8485. int32_t ___shadow_1;
  8486. uint8_t ___mode_2;
  8487. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8488. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8489. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8490. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8491. float ___penumbraWidthRadian_7;
  8492. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8493. };
  8494. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8495. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  8496. {
  8497. int32_t ___instanceID_0;
  8498. int32_t ___shadow_1;
  8499. uint8_t ___mode_2;
  8500. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8501. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8502. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8503. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8504. float ___penumbraWidthRadian_7;
  8505. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8506. };
  8507. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  8508. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  8509. {
  8510. public:
  8511. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  8512. int32_t ___instanceID_0;
  8513. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  8514. bool ___shadow_1;
  8515. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  8516. uint8_t ___mode_2;
  8517. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  8518. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8519. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  8520. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8521. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  8522. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8523. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  8524. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8525. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  8526. float ___range_7;
  8527. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  8528. float ___radius_8;
  8529. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  8530. uint8_t ___falloff_9;
  8531. public:
  8532. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  8533. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8534. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8535. inline void set_instanceID_0(int32_t value)
  8536. {
  8537. ___instanceID_0 = value;
  8538. }
  8539. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  8540. inline bool get_shadow_1() const { return ___shadow_1; }
  8541. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8542. inline void set_shadow_1(bool value)
  8543. {
  8544. ___shadow_1 = value;
  8545. }
  8546. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  8547. inline uint8_t get_mode_2() const { return ___mode_2; }
  8548. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8549. inline void set_mode_2(uint8_t value)
  8550. {
  8551. ___mode_2 = value;
  8552. }
  8553. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  8554. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8555. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8556. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8557. {
  8558. ___position_3 = value;
  8559. }
  8560. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  8561. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8562. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8563. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8564. {
  8565. ___orientation_4 = value;
  8566. }
  8567. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  8568. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8569. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8570. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8571. {
  8572. ___color_5 = value;
  8573. }
  8574. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  8575. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8576. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8577. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8578. {
  8579. ___indirectColor_6 = value;
  8580. }
  8581. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  8582. inline float get_range_7() const { return ___range_7; }
  8583. inline float* get_address_of_range_7() { return &___range_7; }
  8584. inline void set_range_7(float value)
  8585. {
  8586. ___range_7 = value;
  8587. }
  8588. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  8589. inline float get_radius_8() const { return ___radius_8; }
  8590. inline float* get_address_of_radius_8() { return &___radius_8; }
  8591. inline void set_radius_8(float value)
  8592. {
  8593. ___radius_8 = value;
  8594. }
  8595. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  8596. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  8597. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  8598. inline void set_falloff_9(uint8_t value)
  8599. {
  8600. ___falloff_9 = value;
  8601. }
  8602. };
  8603. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8604. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  8605. {
  8606. int32_t ___instanceID_0;
  8607. int32_t ___shadow_1;
  8608. uint8_t ___mode_2;
  8609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8610. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8611. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8612. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8613. float ___range_7;
  8614. float ___radius_8;
  8615. uint8_t ___falloff_9;
  8616. };
  8617. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8618. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  8619. {
  8620. int32_t ___instanceID_0;
  8621. int32_t ___shadow_1;
  8622. uint8_t ___mode_2;
  8623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8624. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8625. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8626. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8627. float ___range_7;
  8628. float ___radius_8;
  8629. uint8_t ___falloff_9;
  8630. };
  8631. // UnityEngine.FailedToLoadScriptObject
  8632. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8633. {
  8634. public:
  8635. public:
  8636. };
  8637. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  8638. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8639. {
  8640. };
  8641. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  8642. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8643. {
  8644. };
  8645. // UnityEngine.GameObject
  8646. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8647. {
  8648. public:
  8649. public:
  8650. };
  8651. // UnityEngine.Rendering.GraphicsSettings
  8652. struct GraphicsSettings_t8C49B2AFB87A3629F1656A7203B512666EFB8591 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8653. {
  8654. public:
  8655. public:
  8656. };
  8657. // UnityEngine.LightBakingOutput
  8658. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553
  8659. {
  8660. public:
  8661. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  8662. int32_t ___probeOcclusionLightIndex_0;
  8663. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  8664. int32_t ___occlusionMaskChannel_1;
  8665. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  8666. int32_t ___lightmapBakeType_2;
  8667. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  8668. int32_t ___mixedLightingMode_3;
  8669. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  8670. bool ___isBaked_4;
  8671. public:
  8672. inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); }
  8673. inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; }
  8674. inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; }
  8675. inline void set_probeOcclusionLightIndex_0(int32_t value)
  8676. {
  8677. ___probeOcclusionLightIndex_0 = value;
  8678. }
  8679. inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); }
  8680. inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; }
  8681. inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; }
  8682. inline void set_occlusionMaskChannel_1(int32_t value)
  8683. {
  8684. ___occlusionMaskChannel_1 = value;
  8685. }
  8686. inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); }
  8687. inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; }
  8688. inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; }
  8689. inline void set_lightmapBakeType_2(int32_t value)
  8690. {
  8691. ___lightmapBakeType_2 = value;
  8692. }
  8693. inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); }
  8694. inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; }
  8695. inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; }
  8696. inline void set_mixedLightingMode_3(int32_t value)
  8697. {
  8698. ___mixedLightingMode_3 = value;
  8699. }
  8700. inline static int32_t get_offset_of_isBaked_4() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); }
  8701. inline bool get_isBaked_4() const { return ___isBaked_4; }
  8702. inline bool* get_address_of_isBaked_4() { return &___isBaked_4; }
  8703. inline void set_isBaked_4(bool value)
  8704. {
  8705. ___isBaked_4 = value;
  8706. }
  8707. };
  8708. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  8709. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke
  8710. {
  8711. int32_t ___probeOcclusionLightIndex_0;
  8712. int32_t ___occlusionMaskChannel_1;
  8713. int32_t ___lightmapBakeType_2;
  8714. int32_t ___mixedLightingMode_3;
  8715. int32_t ___isBaked_4;
  8716. };
  8717. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  8718. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com
  8719. {
  8720. int32_t ___probeOcclusionLightIndex_0;
  8721. int32_t ___occlusionMaskChannel_1;
  8722. int32_t ___lightmapBakeType_2;
  8723. int32_t ___mixedLightingMode_3;
  8724. int32_t ___isBaked_4;
  8725. };
  8726. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  8727. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  8728. {
  8729. public:
  8730. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  8731. int32_t ___instanceID_0;
  8732. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  8733. int32_t ___cookieID_1;
  8734. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  8735. float ___cookieScale_2;
  8736. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  8737. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  8738. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  8739. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  8740. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  8741. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  8742. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  8743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  8744. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  8745. float ___range_7;
  8746. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  8747. float ___coneAngle_8;
  8748. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  8749. float ___innerConeAngle_9;
  8750. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  8751. float ___shape0_10;
  8752. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  8753. float ___shape1_11;
  8754. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  8755. uint8_t ___type_12;
  8756. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  8757. uint8_t ___mode_13;
  8758. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  8759. uint8_t ___shadow_14;
  8760. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  8761. uint8_t ___falloff_15;
  8762. public:
  8763. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  8764. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8765. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8766. inline void set_instanceID_0(int32_t value)
  8767. {
  8768. ___instanceID_0 = value;
  8769. }
  8770. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  8771. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  8772. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  8773. inline void set_cookieID_1(int32_t value)
  8774. {
  8775. ___cookieID_1 = value;
  8776. }
  8777. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  8778. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  8779. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  8780. inline void set_cookieScale_2(float value)
  8781. {
  8782. ___cookieScale_2 = value;
  8783. }
  8784. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  8785. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  8786. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  8787. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8788. {
  8789. ___color_3 = value;
  8790. }
  8791. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  8792. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  8793. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  8794. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8795. {
  8796. ___indirectColor_4 = value;
  8797. }
  8798. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  8799. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  8800. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  8801. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8802. {
  8803. ___orientation_5 = value;
  8804. }
  8805. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  8806. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  8807. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  8808. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8809. {
  8810. ___position_6 = value;
  8811. }
  8812. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  8813. inline float get_range_7() const { return ___range_7; }
  8814. inline float* get_address_of_range_7() { return &___range_7; }
  8815. inline void set_range_7(float value)
  8816. {
  8817. ___range_7 = value;
  8818. }
  8819. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  8820. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  8821. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  8822. inline void set_coneAngle_8(float value)
  8823. {
  8824. ___coneAngle_8 = value;
  8825. }
  8826. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  8827. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  8828. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  8829. inline void set_innerConeAngle_9(float value)
  8830. {
  8831. ___innerConeAngle_9 = value;
  8832. }
  8833. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  8834. inline float get_shape0_10() const { return ___shape0_10; }
  8835. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  8836. inline void set_shape0_10(float value)
  8837. {
  8838. ___shape0_10 = value;
  8839. }
  8840. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  8841. inline float get_shape1_11() const { return ___shape1_11; }
  8842. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  8843. inline void set_shape1_11(float value)
  8844. {
  8845. ___shape1_11 = value;
  8846. }
  8847. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  8848. inline uint8_t get_type_12() const { return ___type_12; }
  8849. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  8850. inline void set_type_12(uint8_t value)
  8851. {
  8852. ___type_12 = value;
  8853. }
  8854. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  8855. inline uint8_t get_mode_13() const { return ___mode_13; }
  8856. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  8857. inline void set_mode_13(uint8_t value)
  8858. {
  8859. ___mode_13 = value;
  8860. }
  8861. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  8862. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  8863. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  8864. inline void set_shadow_14(uint8_t value)
  8865. {
  8866. ___shadow_14 = value;
  8867. }
  8868. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  8869. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  8870. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  8871. inline void set_falloff_15(uint8_t value)
  8872. {
  8873. ___falloff_15 = value;
  8874. }
  8875. };
  8876. // UnityEngine.LightProbes
  8877. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8878. {
  8879. public:
  8880. public:
  8881. };
  8882. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields
  8883. {
  8884. public:
  8885. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  8886. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___tetrahedralizationCompleted_4;
  8887. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  8888. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___needsRetetrahedralization_5;
  8889. public:
  8890. inline static int32_t get_offset_of_tetrahedralizationCompleted_4() { return static_cast<int32_t>(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___tetrahedralizationCompleted_4)); }
  8891. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_tetrahedralizationCompleted_4() const { return ___tetrahedralizationCompleted_4; }
  8892. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_tetrahedralizationCompleted_4() { return &___tetrahedralizationCompleted_4; }
  8893. inline void set_tetrahedralizationCompleted_4(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  8894. {
  8895. ___tetrahedralizationCompleted_4 = value;
  8896. Il2CppCodeGenWriteBarrier((void**)(&___tetrahedralizationCompleted_4), (void*)value);
  8897. }
  8898. inline static int32_t get_offset_of_needsRetetrahedralization_5() { return static_cast<int32_t>(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___needsRetetrahedralization_5)); }
  8899. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_needsRetetrahedralization_5() const { return ___needsRetetrahedralization_5; }
  8900. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_needsRetetrahedralization_5() { return &___needsRetetrahedralization_5; }
  8901. inline void set_needsRetetrahedralization_5(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  8902. {
  8903. ___needsRetetrahedralization_5 = value;
  8904. Il2CppCodeGenWriteBarrier((void**)(&___needsRetetrahedralization_5), (void*)value);
  8905. }
  8906. };
  8907. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  8908. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8909. {
  8910. };
  8911. // Native definition for COM marshalling of UnityEngine.LightProbes
  8912. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8913. {
  8914. };
  8915. // UnityEngine.LightingSettings
  8916. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8917. {
  8918. public:
  8919. public:
  8920. };
  8921. // UnityEngine.LightmapSettings
  8922. struct LightmapSettings_tA068F19D2B19B068ACADDA09FBC9B1B7B40846D8 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8923. {
  8924. public:
  8925. public:
  8926. };
  8927. // UnityEngine.SceneManagement.LoadSceneParameters
  8928. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  8929. {
  8930. public:
  8931. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  8932. int32_t ___m_LoadSceneMode_0;
  8933. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  8934. int32_t ___m_LocalPhysicsMode_1;
  8935. public:
  8936. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  8937. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  8938. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  8939. inline void set_m_LoadSceneMode_0(int32_t value)
  8940. {
  8941. ___m_LoadSceneMode_0 = value;
  8942. }
  8943. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  8944. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  8945. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  8946. inline void set_m_LocalPhysicsMode_1(int32_t value)
  8947. {
  8948. ___m_LocalPhysicsMode_1 = value;
  8949. }
  8950. };
  8951. // UnityEngine.Logger
  8952. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08 : public RuntimeObject
  8953. {
  8954. public:
  8955. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  8956. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  8957. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  8958. bool ___U3ClogEnabledU3Ek__BackingField_1;
  8959. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  8960. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  8961. public:
  8962. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogHandlerU3Ek__BackingField_0)); }
  8963. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  8964. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  8965. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  8966. {
  8967. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  8968. Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value);
  8969. }
  8970. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogEnabledU3Ek__BackingField_1)); }
  8971. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  8972. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  8973. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  8974. {
  8975. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  8976. }
  8977. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  8978. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  8979. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  8980. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  8981. {
  8982. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  8983. }
  8984. };
  8985. // UnityEngine.LowerResBlitTexture
  8986. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8987. {
  8988. public:
  8989. public:
  8990. };
  8991. // UnityEngine.Material
  8992. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8993. {
  8994. public:
  8995. public:
  8996. };
  8997. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  8998. struct MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB
  8999. {
  9000. public:
  9001. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  9002. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9003. public:
  9004. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB, ___m_Handle_0)); }
  9005. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9006. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9007. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9008. {
  9009. ___m_Handle_0 = value;
  9010. }
  9011. };
  9012. // UnityEngine.Mesh
  9013. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9014. {
  9015. public:
  9016. public:
  9017. };
  9018. // System.MulticastDelegate
  9019. struct MulticastDelegate_t : public Delegate_t
  9020. {
  9021. public:
  9022. // System.Delegate[] System.MulticastDelegate::delegates
  9023. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9024. public:
  9025. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9026. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9027. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9028. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9029. {
  9030. ___delegates_11 = value;
  9031. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9032. }
  9033. };
  9034. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9035. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9036. {
  9037. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9038. };
  9039. // Native definition for COM marshalling of System.MulticastDelegate
  9040. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9041. {
  9042. Delegate_t_marshaled_com** ___delegates_11;
  9043. };
  9044. // System.Globalization.NumberFormatInfo
  9045. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9046. {
  9047. public:
  9048. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9049. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9050. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9051. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9052. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9053. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9054. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9055. String_t* ___positiveSign_4;
  9056. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9057. String_t* ___negativeSign_5;
  9058. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9059. String_t* ___numberDecimalSeparator_6;
  9060. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9061. String_t* ___numberGroupSeparator_7;
  9062. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9063. String_t* ___currencyGroupSeparator_8;
  9064. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9065. String_t* ___currencyDecimalSeparator_9;
  9066. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9067. String_t* ___currencySymbol_10;
  9068. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9069. String_t* ___ansiCurrencySymbol_11;
  9070. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9071. String_t* ___nanSymbol_12;
  9072. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9073. String_t* ___positiveInfinitySymbol_13;
  9074. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9075. String_t* ___negativeInfinitySymbol_14;
  9076. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9077. String_t* ___percentDecimalSeparator_15;
  9078. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9079. String_t* ___percentGroupSeparator_16;
  9080. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9081. String_t* ___percentSymbol_17;
  9082. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9083. String_t* ___perMilleSymbol_18;
  9084. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9085. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9086. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9087. int32_t ___m_dataItem_20;
  9088. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9089. int32_t ___numberDecimalDigits_21;
  9090. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9091. int32_t ___currencyDecimalDigits_22;
  9092. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9093. int32_t ___currencyPositivePattern_23;
  9094. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9095. int32_t ___currencyNegativePattern_24;
  9096. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9097. int32_t ___numberNegativePattern_25;
  9098. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9099. int32_t ___percentPositivePattern_26;
  9100. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9101. int32_t ___percentNegativePattern_27;
  9102. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9103. int32_t ___percentDecimalDigits_28;
  9104. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9105. int32_t ___digitSubstitution_29;
  9106. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9107. bool ___isReadOnly_30;
  9108. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9109. bool ___m_useUserOverride_31;
  9110. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9111. bool ___m_isInvariant_32;
  9112. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9113. bool ___validForParseAsNumber_33;
  9114. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9115. bool ___validForParseAsCurrency_34;
  9116. public:
  9117. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9118. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9119. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9120. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9121. {
  9122. ___numberGroupSizes_1 = value;
  9123. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9124. }
  9125. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9126. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9127. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9128. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9129. {
  9130. ___currencyGroupSizes_2 = value;
  9131. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9132. }
  9133. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9134. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9135. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9136. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9137. {
  9138. ___percentGroupSizes_3 = value;
  9139. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9140. }
  9141. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9142. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9143. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9144. inline void set_positiveSign_4(String_t* value)
  9145. {
  9146. ___positiveSign_4 = value;
  9147. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9148. }
  9149. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9150. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9151. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9152. inline void set_negativeSign_5(String_t* value)
  9153. {
  9154. ___negativeSign_5 = value;
  9155. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9156. }
  9157. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9158. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9159. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9160. inline void set_numberDecimalSeparator_6(String_t* value)
  9161. {
  9162. ___numberDecimalSeparator_6 = value;
  9163. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9164. }
  9165. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9166. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9167. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9168. inline void set_numberGroupSeparator_7(String_t* value)
  9169. {
  9170. ___numberGroupSeparator_7 = value;
  9171. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9172. }
  9173. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9174. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9175. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9176. inline void set_currencyGroupSeparator_8(String_t* value)
  9177. {
  9178. ___currencyGroupSeparator_8 = value;
  9179. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9180. }
  9181. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9182. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9183. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9184. inline void set_currencyDecimalSeparator_9(String_t* value)
  9185. {
  9186. ___currencyDecimalSeparator_9 = value;
  9187. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9188. }
  9189. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9190. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9191. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9192. inline void set_currencySymbol_10(String_t* value)
  9193. {
  9194. ___currencySymbol_10 = value;
  9195. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9196. }
  9197. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9198. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9199. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9200. inline void set_ansiCurrencySymbol_11(String_t* value)
  9201. {
  9202. ___ansiCurrencySymbol_11 = value;
  9203. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9204. }
  9205. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9206. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9207. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9208. inline void set_nanSymbol_12(String_t* value)
  9209. {
  9210. ___nanSymbol_12 = value;
  9211. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9212. }
  9213. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9214. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9215. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9216. inline void set_positiveInfinitySymbol_13(String_t* value)
  9217. {
  9218. ___positiveInfinitySymbol_13 = value;
  9219. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9220. }
  9221. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9222. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9223. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9224. inline void set_negativeInfinitySymbol_14(String_t* value)
  9225. {
  9226. ___negativeInfinitySymbol_14 = value;
  9227. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9228. }
  9229. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9230. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9231. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9232. inline void set_percentDecimalSeparator_15(String_t* value)
  9233. {
  9234. ___percentDecimalSeparator_15 = value;
  9235. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9236. }
  9237. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9238. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9239. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9240. inline void set_percentGroupSeparator_16(String_t* value)
  9241. {
  9242. ___percentGroupSeparator_16 = value;
  9243. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9244. }
  9245. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9246. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9247. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9248. inline void set_percentSymbol_17(String_t* value)
  9249. {
  9250. ___percentSymbol_17 = value;
  9251. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9252. }
  9253. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9254. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9255. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9256. inline void set_perMilleSymbol_18(String_t* value)
  9257. {
  9258. ___perMilleSymbol_18 = value;
  9259. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9260. }
  9261. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9262. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9263. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9264. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9265. {
  9266. ___nativeDigits_19 = value;
  9267. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9268. }
  9269. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9270. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9271. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9272. inline void set_m_dataItem_20(int32_t value)
  9273. {
  9274. ___m_dataItem_20 = value;
  9275. }
  9276. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9277. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9278. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9279. inline void set_numberDecimalDigits_21(int32_t value)
  9280. {
  9281. ___numberDecimalDigits_21 = value;
  9282. }
  9283. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9284. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9285. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9286. inline void set_currencyDecimalDigits_22(int32_t value)
  9287. {
  9288. ___currencyDecimalDigits_22 = value;
  9289. }
  9290. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9291. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9292. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9293. inline void set_currencyPositivePattern_23(int32_t value)
  9294. {
  9295. ___currencyPositivePattern_23 = value;
  9296. }
  9297. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9298. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9299. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9300. inline void set_currencyNegativePattern_24(int32_t value)
  9301. {
  9302. ___currencyNegativePattern_24 = value;
  9303. }
  9304. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9305. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9306. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9307. inline void set_numberNegativePattern_25(int32_t value)
  9308. {
  9309. ___numberNegativePattern_25 = value;
  9310. }
  9311. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9312. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9313. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9314. inline void set_percentPositivePattern_26(int32_t value)
  9315. {
  9316. ___percentPositivePattern_26 = value;
  9317. }
  9318. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9319. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9320. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9321. inline void set_percentNegativePattern_27(int32_t value)
  9322. {
  9323. ___percentNegativePattern_27 = value;
  9324. }
  9325. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9326. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9327. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9328. inline void set_percentDecimalDigits_28(int32_t value)
  9329. {
  9330. ___percentDecimalDigits_28 = value;
  9331. }
  9332. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9333. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9334. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9335. inline void set_digitSubstitution_29(int32_t value)
  9336. {
  9337. ___digitSubstitution_29 = value;
  9338. }
  9339. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9340. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9341. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9342. inline void set_isReadOnly_30(bool value)
  9343. {
  9344. ___isReadOnly_30 = value;
  9345. }
  9346. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9347. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9348. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9349. inline void set_m_useUserOverride_31(bool value)
  9350. {
  9351. ___m_useUserOverride_31 = value;
  9352. }
  9353. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9354. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9355. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9356. inline void set_m_isInvariant_32(bool value)
  9357. {
  9358. ___m_isInvariant_32 = value;
  9359. }
  9360. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9361. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9362. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9363. inline void set_validForParseAsNumber_33(bool value)
  9364. {
  9365. ___validForParseAsNumber_33 = value;
  9366. }
  9367. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9368. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9369. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9370. inline void set_validForParseAsCurrency_34(bool value)
  9371. {
  9372. ___validForParseAsCurrency_34 = value;
  9373. }
  9374. };
  9375. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9376. {
  9377. public:
  9378. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9379. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9380. public:
  9381. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9382. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9383. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9384. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9385. {
  9386. ___invariantInfo_0 = value;
  9387. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9388. }
  9389. };
  9390. // UnityEngine.Events.PersistentCall
  9391. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9392. {
  9393. public:
  9394. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9395. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9396. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9397. String_t* ___m_TargetAssemblyTypeName_1;
  9398. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9399. String_t* ___m_MethodName_2;
  9400. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9401. int32_t ___m_Mode_3;
  9402. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9403. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  9404. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9405. int32_t ___m_CallState_5;
  9406. public:
  9407. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  9408. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  9409. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9410. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9411. {
  9412. ___m_Target_0 = value;
  9413. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  9414. }
  9415. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  9416. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  9417. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  9418. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  9419. {
  9420. ___m_TargetAssemblyTypeName_1 = value;
  9421. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  9422. }
  9423. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  9424. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  9425. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  9426. inline void set_m_MethodName_2(String_t* value)
  9427. {
  9428. ___m_MethodName_2 = value;
  9429. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  9430. }
  9431. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  9432. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  9433. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  9434. inline void set_m_Mode_3(int32_t value)
  9435. {
  9436. ___m_Mode_3 = value;
  9437. }
  9438. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  9439. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  9440. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  9441. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  9442. {
  9443. ___m_Arguments_4 = value;
  9444. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  9445. }
  9446. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  9447. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  9448. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  9449. inline void set_m_CallState_5(int32_t value)
  9450. {
  9451. ___m_CallState_5 = value;
  9452. }
  9453. };
  9454. // UnityEngine.Playables.Playable
  9455. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2
  9456. {
  9457. public:
  9458. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  9459. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9460. public:
  9461. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); }
  9462. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9463. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9464. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9465. {
  9466. ___m_Handle_0 = value;
  9467. }
  9468. };
  9469. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields
  9470. {
  9471. public:
  9472. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  9473. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1;
  9474. public:
  9475. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); }
  9476. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  9477. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  9478. inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value)
  9479. {
  9480. ___m_NullPlayable_1 = value;
  9481. }
  9482. };
  9483. // UnityEngine.Playables.PlayableBinding
  9484. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2
  9485. {
  9486. public:
  9487. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  9488. String_t* ___m_StreamName_0;
  9489. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  9490. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1;
  9491. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  9492. Type_t * ___m_SourceBindingType_2;
  9493. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  9494. CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3;
  9495. public:
  9496. inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); }
  9497. inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
  9498. inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
  9499. inline void set_m_StreamName_0(String_t* value)
  9500. {
  9501. ___m_StreamName_0 = value;
  9502. Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
  9503. }
  9504. inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); }
  9505. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
  9506. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
  9507. inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9508. {
  9509. ___m_SourceObject_1 = value;
  9510. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
  9511. }
  9512. inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); }
  9513. inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
  9514. inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
  9515. inline void set_m_SourceBindingType_2(Type_t * value)
  9516. {
  9517. ___m_SourceBindingType_2 = value;
  9518. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
  9519. }
  9520. inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); }
  9521. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
  9522. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
  9523. inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value)
  9524. {
  9525. ___m_CreateOutputMethod_3 = value;
  9526. Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
  9527. }
  9528. };
  9529. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields
  9530. {
  9531. public:
  9532. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  9533. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4;
  9534. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  9535. double ___DefaultDuration_5;
  9536. public:
  9537. inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); }
  9538. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; }
  9539. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; }
  9540. inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value)
  9541. {
  9542. ___None_4 = value;
  9543. Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
  9544. }
  9545. inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); }
  9546. inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
  9547. inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
  9548. inline void set_DefaultDuration_5(double value)
  9549. {
  9550. ___DefaultDuration_5 = value;
  9551. }
  9552. };
  9553. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  9554. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke
  9555. {
  9556. char* ___m_StreamName_0;
  9557. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1;
  9558. Type_t * ___m_SourceBindingType_2;
  9559. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9560. };
  9561. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  9562. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com
  9563. {
  9564. Il2CppChar* ___m_StreamName_0;
  9565. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1;
  9566. Type_t * ___m_SourceBindingType_2;
  9567. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9568. };
  9569. // UnityEngine.Playables.PlayableOutput
  9570. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  9571. {
  9572. public:
  9573. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  9574. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  9575. public:
  9576. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  9577. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  9578. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9579. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  9580. {
  9581. ___m_Handle_0 = value;
  9582. }
  9583. };
  9584. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  9585. {
  9586. public:
  9587. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  9588. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  9589. public:
  9590. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  9591. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  9592. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  9593. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  9594. {
  9595. ___m_NullPlayableOutput_1 = value;
  9596. }
  9597. };
  9598. // UnityEngine.Experimental.GlobalIllumination.PointLight
  9599. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  9600. {
  9601. public:
  9602. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  9603. int32_t ___instanceID_0;
  9604. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  9605. bool ___shadow_1;
  9606. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  9607. uint8_t ___mode_2;
  9608. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  9609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9610. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  9611. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9612. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  9613. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9614. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  9615. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9616. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  9617. float ___range_7;
  9618. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  9619. float ___sphereRadius_8;
  9620. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  9621. uint8_t ___falloff_9;
  9622. public:
  9623. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  9624. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9625. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9626. inline void set_instanceID_0(int32_t value)
  9627. {
  9628. ___instanceID_0 = value;
  9629. }
  9630. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  9631. inline bool get_shadow_1() const { return ___shadow_1; }
  9632. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9633. inline void set_shadow_1(bool value)
  9634. {
  9635. ___shadow_1 = value;
  9636. }
  9637. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  9638. inline uint8_t get_mode_2() const { return ___mode_2; }
  9639. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9640. inline void set_mode_2(uint8_t value)
  9641. {
  9642. ___mode_2 = value;
  9643. }
  9644. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  9645. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9646. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9647. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9648. {
  9649. ___position_3 = value;
  9650. }
  9651. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
  9652. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9653. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9654. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9655. {
  9656. ___orientation_4 = value;
  9657. }
  9658. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
  9659. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9660. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9661. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9662. {
  9663. ___color_5 = value;
  9664. }
  9665. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
  9666. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9667. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9668. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9669. {
  9670. ___indirectColor_6 = value;
  9671. }
  9672. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
  9673. inline float get_range_7() const { return ___range_7; }
  9674. inline float* get_address_of_range_7() { return &___range_7; }
  9675. inline void set_range_7(float value)
  9676. {
  9677. ___range_7 = value;
  9678. }
  9679. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
  9680. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  9681. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  9682. inline void set_sphereRadius_8(float value)
  9683. {
  9684. ___sphereRadius_8 = value;
  9685. }
  9686. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
  9687. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  9688. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  9689. inline void set_falloff_9(uint8_t value)
  9690. {
  9691. ___falloff_9 = value;
  9692. }
  9693. };
  9694. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9695. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  9696. {
  9697. int32_t ___instanceID_0;
  9698. int32_t ___shadow_1;
  9699. uint8_t ___mode_2;
  9700. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9701. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9702. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9703. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9704. float ___range_7;
  9705. float ___sphereRadius_8;
  9706. uint8_t ___falloff_9;
  9707. };
  9708. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9709. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  9710. {
  9711. int32_t ___instanceID_0;
  9712. int32_t ___shadow_1;
  9713. uint8_t ___mode_2;
  9714. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9715. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9716. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9717. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9718. float ___range_7;
  9719. float ___sphereRadius_8;
  9720. uint8_t ___falloff_9;
  9721. };
  9722. // UnityEngine.PreloadData
  9723. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9724. {
  9725. public:
  9726. public:
  9727. };
  9728. // UnityEngine.QualitySettings
  9729. struct QualitySettings_t5DCEF82055F1D94E4226D77EB3970567DF6B3B01 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9730. {
  9731. public:
  9732. public:
  9733. };
  9734. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9735. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  9736. {
  9737. public:
  9738. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  9739. int32_t ___instanceID_0;
  9740. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  9741. bool ___shadow_1;
  9742. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  9743. uint8_t ___mode_2;
  9744. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  9745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9746. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  9747. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9748. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  9749. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9750. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  9751. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9752. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  9753. float ___range_7;
  9754. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  9755. float ___width_8;
  9756. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  9757. float ___height_9;
  9758. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  9759. uint8_t ___falloff_10;
  9760. public:
  9761. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  9762. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9763. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9764. inline void set_instanceID_0(int32_t value)
  9765. {
  9766. ___instanceID_0 = value;
  9767. }
  9768. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  9769. inline bool get_shadow_1() const { return ___shadow_1; }
  9770. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9771. inline void set_shadow_1(bool value)
  9772. {
  9773. ___shadow_1 = value;
  9774. }
  9775. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  9776. inline uint8_t get_mode_2() const { return ___mode_2; }
  9777. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9778. inline void set_mode_2(uint8_t value)
  9779. {
  9780. ___mode_2 = value;
  9781. }
  9782. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  9783. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9784. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9785. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9786. {
  9787. ___position_3 = value;
  9788. }
  9789. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  9790. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9791. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9792. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9793. {
  9794. ___orientation_4 = value;
  9795. }
  9796. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  9797. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9798. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9799. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9800. {
  9801. ___color_5 = value;
  9802. }
  9803. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  9804. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9805. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9806. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9807. {
  9808. ___indirectColor_6 = value;
  9809. }
  9810. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  9811. inline float get_range_7() const { return ___range_7; }
  9812. inline float* get_address_of_range_7() { return &___range_7; }
  9813. inline void set_range_7(float value)
  9814. {
  9815. ___range_7 = value;
  9816. }
  9817. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  9818. inline float get_width_8() const { return ___width_8; }
  9819. inline float* get_address_of_width_8() { return &___width_8; }
  9820. inline void set_width_8(float value)
  9821. {
  9822. ___width_8 = value;
  9823. }
  9824. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  9825. inline float get_height_9() const { return ___height_9; }
  9826. inline float* get_address_of_height_9() { return &___height_9; }
  9827. inline void set_height_9(float value)
  9828. {
  9829. ___height_9 = value;
  9830. }
  9831. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  9832. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  9833. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  9834. inline void set_falloff_10(uint8_t value)
  9835. {
  9836. ___falloff_10 = value;
  9837. }
  9838. };
  9839. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9840. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  9841. {
  9842. int32_t ___instanceID_0;
  9843. int32_t ___shadow_1;
  9844. uint8_t ___mode_2;
  9845. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9846. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9847. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9848. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9849. float ___range_7;
  9850. float ___width_8;
  9851. float ___height_9;
  9852. uint8_t ___falloff_10;
  9853. };
  9854. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9855. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  9856. {
  9857. int32_t ___instanceID_0;
  9858. int32_t ___shadow_1;
  9859. uint8_t ___mode_2;
  9860. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9861. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9862. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9863. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9864. float ___range_7;
  9865. float ___width_8;
  9866. float ___height_9;
  9867. uint8_t ___falloff_10;
  9868. };
  9869. // UnityEngine.ScriptableObject
  9870. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9871. {
  9872. public:
  9873. public:
  9874. };
  9875. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  9876. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  9877. {
  9878. };
  9879. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  9880. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  9881. {
  9882. };
  9883. // UnityEngine.Shader
  9884. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9885. {
  9886. public:
  9887. public:
  9888. };
  9889. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  9890. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  9891. {
  9892. public:
  9893. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  9894. int32_t ___instanceID_0;
  9895. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  9896. bool ___shadow_1;
  9897. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  9898. uint8_t ___mode_2;
  9899. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  9900. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9901. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  9902. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9903. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  9904. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9905. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  9906. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9907. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  9908. float ___range_7;
  9909. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  9910. float ___sphereRadius_8;
  9911. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  9912. float ___coneAngle_9;
  9913. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  9914. float ___innerConeAngle_10;
  9915. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  9916. uint8_t ___falloff_11;
  9917. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  9918. uint8_t ___angularFalloff_12;
  9919. public:
  9920. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  9921. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9922. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9923. inline void set_instanceID_0(int32_t value)
  9924. {
  9925. ___instanceID_0 = value;
  9926. }
  9927. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  9928. inline bool get_shadow_1() const { return ___shadow_1; }
  9929. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9930. inline void set_shadow_1(bool value)
  9931. {
  9932. ___shadow_1 = value;
  9933. }
  9934. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  9935. inline uint8_t get_mode_2() const { return ___mode_2; }
  9936. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9937. inline void set_mode_2(uint8_t value)
  9938. {
  9939. ___mode_2 = value;
  9940. }
  9941. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  9942. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9943. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9944. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9945. {
  9946. ___position_3 = value;
  9947. }
  9948. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  9949. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9950. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9951. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9952. {
  9953. ___orientation_4 = value;
  9954. }
  9955. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  9956. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9957. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9958. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9959. {
  9960. ___color_5 = value;
  9961. }
  9962. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  9963. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9964. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9965. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9966. {
  9967. ___indirectColor_6 = value;
  9968. }
  9969. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  9970. inline float get_range_7() const { return ___range_7; }
  9971. inline float* get_address_of_range_7() { return &___range_7; }
  9972. inline void set_range_7(float value)
  9973. {
  9974. ___range_7 = value;
  9975. }
  9976. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  9977. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  9978. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  9979. inline void set_sphereRadius_8(float value)
  9980. {
  9981. ___sphereRadius_8 = value;
  9982. }
  9983. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  9984. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  9985. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  9986. inline void set_coneAngle_9(float value)
  9987. {
  9988. ___coneAngle_9 = value;
  9989. }
  9990. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  9991. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  9992. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  9993. inline void set_innerConeAngle_10(float value)
  9994. {
  9995. ___innerConeAngle_10 = value;
  9996. }
  9997. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  9998. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  9999. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  10000. inline void set_falloff_11(uint8_t value)
  10001. {
  10002. ___falloff_11 = value;
  10003. }
  10004. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10005. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10006. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10007. inline void set_angularFalloff_12(uint8_t value)
  10008. {
  10009. ___angularFalloff_12 = value;
  10010. }
  10011. };
  10012. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10013. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10014. {
  10015. int32_t ___instanceID_0;
  10016. int32_t ___shadow_1;
  10017. uint8_t ___mode_2;
  10018. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10019. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10020. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10021. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10022. float ___range_7;
  10023. float ___sphereRadius_8;
  10024. float ___coneAngle_9;
  10025. float ___innerConeAngle_10;
  10026. uint8_t ___falloff_11;
  10027. uint8_t ___angularFalloff_12;
  10028. };
  10029. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10030. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10031. {
  10032. int32_t ___instanceID_0;
  10033. int32_t ___shadow_1;
  10034. uint8_t ___mode_2;
  10035. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10036. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10037. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10038. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10039. float ___range_7;
  10040. float ___sphereRadius_8;
  10041. float ___coneAngle_9;
  10042. float ___innerConeAngle_10;
  10043. uint8_t ___falloff_11;
  10044. uint8_t ___angularFalloff_12;
  10045. };
  10046. // UnityEngine.Sprite
  10047. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10048. {
  10049. public:
  10050. public:
  10051. };
  10052. // System.SystemException
  10053. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  10054. {
  10055. public:
  10056. public:
  10057. };
  10058. // UnityEngine.Texture
  10059. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10060. {
  10061. public:
  10062. public:
  10063. };
  10064. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  10065. {
  10066. public:
  10067. // System.Int32 UnityEngine.Texture::GenerateAllMips
  10068. int32_t ___GenerateAllMips_4;
  10069. public:
  10070. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  10071. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  10072. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  10073. inline void set_GenerateAllMips_4(int32_t value)
  10074. {
  10075. ___GenerateAllMips_4 = value;
  10076. }
  10077. };
  10078. // System.Type
  10079. struct Type_t : public MemberInfo_t
  10080. {
  10081. public:
  10082. // System.RuntimeTypeHandle System.Type::_impl
  10083. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  10084. public:
  10085. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  10086. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  10087. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  10088. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  10089. {
  10090. ____impl_9 = value;
  10091. }
  10092. };
  10093. struct Type_t_StaticFields
  10094. {
  10095. public:
  10096. // System.Reflection.MemberFilter System.Type::FilterAttribute
  10097. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  10098. // System.Reflection.MemberFilter System.Type::FilterName
  10099. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  10100. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  10101. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  10102. // System.Object System.Type::Missing
  10103. RuntimeObject * ___Missing_3;
  10104. // System.Char System.Type::Delimiter
  10105. Il2CppChar ___Delimiter_4;
  10106. // System.Type[] System.Type::EmptyTypes
  10107. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  10108. // System.Reflection.Binder System.Type::defaultBinder
  10109. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  10110. public:
  10111. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  10112. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  10113. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  10114. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10115. {
  10116. ___FilterAttribute_0 = value;
  10117. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  10118. }
  10119. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  10120. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  10121. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  10122. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10123. {
  10124. ___FilterName_1 = value;
  10125. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  10126. }
  10127. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  10128. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  10129. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  10130. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10131. {
  10132. ___FilterNameIgnoreCase_2 = value;
  10133. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  10134. }
  10135. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  10136. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  10137. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  10138. inline void set_Missing_3(RuntimeObject * value)
  10139. {
  10140. ___Missing_3 = value;
  10141. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  10142. }
  10143. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  10144. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  10145. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  10146. inline void set_Delimiter_4(Il2CppChar value)
  10147. {
  10148. ___Delimiter_4 = value;
  10149. }
  10150. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  10151. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  10152. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  10153. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  10154. {
  10155. ___EmptyTypes_5 = value;
  10156. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  10157. }
  10158. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  10159. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  10160. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  10161. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  10162. {
  10163. ___defaultBinder_6 = value;
  10164. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  10165. }
  10166. };
  10167. // UnityEngine.UnityException
  10168. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  10169. {
  10170. public:
  10171. public:
  10172. };
  10173. // System.Action`1<UnityEngine.AsyncOperation>
  10174. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  10175. {
  10176. public:
  10177. public:
  10178. };
  10179. // System.Action`1<System.Boolean>
  10180. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t
  10181. {
  10182. public:
  10183. public:
  10184. };
  10185. // System.Action`1<UnityEngine.CustomRenderTexture>
  10186. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 : public MulticastDelegate_t
  10187. {
  10188. public:
  10189. public:
  10190. };
  10191. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  10192. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 : public MulticastDelegate_t
  10193. {
  10194. public:
  10195. public:
  10196. };
  10197. // System.Action`1<System.String>
  10198. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t
  10199. {
  10200. public:
  10201. public:
  10202. };
  10203. // System.Action`2<System.String,System.Boolean>
  10204. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 : public MulticastDelegate_t
  10205. {
  10206. public:
  10207. public:
  10208. };
  10209. // System.Func`1<System.Boolean>
  10210. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F : public MulticastDelegate_t
  10211. {
  10212. public:
  10213. public:
  10214. };
  10215. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  10216. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t
  10217. {
  10218. public:
  10219. public:
  10220. };
  10221. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  10222. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 : public MulticastDelegate_t
  10223. {
  10224. public:
  10225. public:
  10226. };
  10227. // UnityEngine.Events.UnityAction`1<System.Int32>
  10228. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 : public MulticastDelegate_t
  10229. {
  10230. public:
  10231. public:
  10232. };
  10233. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  10234. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t
  10235. {
  10236. public:
  10237. public:
  10238. };
  10239. // System.Action
  10240. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  10241. {
  10242. public:
  10243. public:
  10244. };
  10245. // System.ArgumentException
  10246. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10247. {
  10248. public:
  10249. // System.String System.ArgumentException::m_paramName
  10250. String_t* ___m_paramName_17;
  10251. public:
  10252. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  10253. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  10254. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  10255. inline void set_m_paramName_17(String_t* value)
  10256. {
  10257. ___m_paramName_17 = value;
  10258. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  10259. }
  10260. };
  10261. // UnityEngine.Rendering.BatchCullingContext
  10262. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  10263. {
  10264. public:
  10265. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  10266. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  10267. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  10268. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  10269. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  10270. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  10271. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  10272. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  10273. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  10274. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  10275. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  10276. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  10277. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  10278. float ___nearPlane_6;
  10279. public:
  10280. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  10281. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  10282. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  10283. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  10284. {
  10285. ___cullingPlanes_0 = value;
  10286. }
  10287. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  10288. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  10289. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  10290. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  10291. {
  10292. ___batchVisibility_1 = value;
  10293. }
  10294. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  10295. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  10296. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  10297. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10298. {
  10299. ___visibleIndices_2 = value;
  10300. }
  10301. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  10302. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  10303. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  10304. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10305. {
  10306. ___visibleIndicesY_3 = value;
  10307. }
  10308. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  10309. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  10310. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  10311. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  10312. {
  10313. ___lodParameters_4 = value;
  10314. }
  10315. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  10316. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  10317. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  10318. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10319. {
  10320. ___cullingMatrix_5 = value;
  10321. }
  10322. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  10323. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  10324. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  10325. inline void set_nearPlane_6(float value)
  10326. {
  10327. ___nearPlane_6 = value;
  10328. }
  10329. };
  10330. // UnityEngine.Behaviour
  10331. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10332. {
  10333. public:
  10334. public:
  10335. };
  10336. // UnityEngine.Cubemap
  10337. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10338. {
  10339. public:
  10340. public:
  10341. };
  10342. // UnityEngine.CubemapArray
  10343. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10344. {
  10345. public:
  10346. public:
  10347. };
  10348. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  10349. struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1
  10350. {
  10351. public:
  10352. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  10353. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  10354. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  10355. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  10356. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  10357. int32_t ___U3CwidthU3Ek__BackingField_2;
  10358. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  10359. int32_t ___U3CheightU3Ek__BackingField_3;
  10360. public:
  10361. inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
  10362. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10363. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10364. inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value)
  10365. {
  10366. ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
  10367. }
  10368. inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); }
  10369. inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
  10370. inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
  10371. inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
  10372. {
  10373. ___U3CimageFormatU3Ek__BackingField_1 = value;
  10374. }
  10375. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); }
  10376. inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
  10377. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
  10378. inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
  10379. {
  10380. ___U3CwidthU3Ek__BackingField_2 = value;
  10381. }
  10382. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); }
  10383. inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
  10384. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
  10385. inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
  10386. {
  10387. ___U3CheightU3Ek__BackingField_3 = value;
  10388. }
  10389. };
  10390. // UnityEngine.Playables.FrameData
  10391. struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B
  10392. {
  10393. public:
  10394. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  10395. uint64_t ___m_FrameID_0;
  10396. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  10397. double ___m_DeltaTime_1;
  10398. // System.Single UnityEngine.Playables.FrameData::m_Weight
  10399. float ___m_Weight_2;
  10400. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  10401. float ___m_EffectiveWeight_3;
  10402. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  10403. double ___m_EffectiveParentDelay_4;
  10404. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  10405. float ___m_EffectiveParentSpeed_5;
  10406. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  10407. float ___m_EffectiveSpeed_6;
  10408. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  10409. int32_t ___m_Flags_7;
  10410. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  10411. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8;
  10412. public:
  10413. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); }
  10414. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  10415. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  10416. inline void set_m_FrameID_0(uint64_t value)
  10417. {
  10418. ___m_FrameID_0 = value;
  10419. }
  10420. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); }
  10421. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  10422. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  10423. inline void set_m_DeltaTime_1(double value)
  10424. {
  10425. ___m_DeltaTime_1 = value;
  10426. }
  10427. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); }
  10428. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  10429. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  10430. inline void set_m_Weight_2(float value)
  10431. {
  10432. ___m_Weight_2 = value;
  10433. }
  10434. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); }
  10435. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  10436. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  10437. inline void set_m_EffectiveWeight_3(float value)
  10438. {
  10439. ___m_EffectiveWeight_3 = value;
  10440. }
  10441. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); }
  10442. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  10443. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  10444. inline void set_m_EffectiveParentDelay_4(double value)
  10445. {
  10446. ___m_EffectiveParentDelay_4 = value;
  10447. }
  10448. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); }
  10449. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  10450. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  10451. inline void set_m_EffectiveParentSpeed_5(float value)
  10452. {
  10453. ___m_EffectiveParentSpeed_5 = value;
  10454. }
  10455. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); }
  10456. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  10457. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  10458. inline void set_m_EffectiveSpeed_6(float value)
  10459. {
  10460. ___m_EffectiveSpeed_6 = value;
  10461. }
  10462. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); }
  10463. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  10464. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  10465. inline void set_m_Flags_7(int32_t value)
  10466. {
  10467. ___m_Flags_7 = value;
  10468. }
  10469. inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); }
  10470. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; }
  10471. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; }
  10472. inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10473. {
  10474. ___m_Output_8 = value;
  10475. }
  10476. };
  10477. // System.IndexOutOfRangeException
  10478. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10479. {
  10480. public:
  10481. public:
  10482. };
  10483. // UnityEngine.MeshFilter
  10484. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10485. {
  10486. public:
  10487. public:
  10488. };
  10489. // System.NullReferenceException
  10490. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10491. {
  10492. public:
  10493. public:
  10494. };
  10495. // UnityEngine.Playables.PlayableAsset
  10496. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10497. {
  10498. public:
  10499. public:
  10500. };
  10501. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  10502. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10503. {
  10504. public:
  10505. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  10506. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * ___m_PlayerEditorConnectionEvents_5;
  10507. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  10508. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_connectedPlayers_6;
  10509. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
  10510. bool ___m_IsInitilized_7;
  10511. public:
  10512. inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_PlayerEditorConnectionEvents_5)); }
  10513. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
  10514. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
  10515. inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * value)
  10516. {
  10517. ___m_PlayerEditorConnectionEvents_5 = value;
  10518. Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
  10519. }
  10520. inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_connectedPlayers_6)); }
  10521. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
  10522. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
  10523. inline void set_m_connectedPlayers_6(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  10524. {
  10525. ___m_connectedPlayers_6 = value;
  10526. Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
  10527. }
  10528. inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_IsInitilized_7)); }
  10529. inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
  10530. inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
  10531. inline void set_m_IsInitilized_7(bool value)
  10532. {
  10533. ___m_IsInitilized_7 = value;
  10534. }
  10535. };
  10536. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields
  10537. {
  10538. public:
  10539. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
  10540. RuntimeObject* ___connectionNative_4;
  10541. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  10542. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ___s_Instance_8;
  10543. public:
  10544. inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___connectionNative_4)); }
  10545. inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
  10546. inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
  10547. inline void set_connectionNative_4(RuntimeObject* value)
  10548. {
  10549. ___connectionNative_4 = value;
  10550. Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
  10551. }
  10552. inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___s_Instance_8)); }
  10553. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * get_s_Instance_8() const { return ___s_Instance_8; }
  10554. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
  10555. inline void set_s_Instance_8(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * value)
  10556. {
  10557. ___s_Instance_8 = value;
  10558. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
  10559. }
  10560. };
  10561. // UnityEngine.RenderTexture
  10562. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10563. {
  10564. public:
  10565. public:
  10566. };
  10567. // UnityEngine.Renderer
  10568. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10569. {
  10570. public:
  10571. public:
  10572. };
  10573. // UnityEngine.Transform
  10574. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10575. {
  10576. public:
  10577. public:
  10578. };
  10579. // UnityEngine.Events.UnityAction
  10580. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  10581. {
  10582. public:
  10583. public:
  10584. };
  10585. // UnityEngine.Application/LogCallback
  10586. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  10587. {
  10588. public:
  10589. public:
  10590. };
  10591. // UnityEngine.Application/LowMemoryCallback
  10592. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  10593. {
  10594. public:
  10595. public:
  10596. };
  10597. // UnityEngine.Camera/CameraCallback
  10598. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  10599. {
  10600. public:
  10601. public:
  10602. };
  10603. // UnityEngine.CullingGroup/StateChanged
  10604. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  10605. {
  10606. public:
  10607. public:
  10608. };
  10609. // UnityEngine.Display/DisplaysUpdatedDelegate
  10610. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  10611. {
  10612. public:
  10613. public:
  10614. };
  10615. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  10616. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  10617. {
  10618. public:
  10619. public:
  10620. };
  10621. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  10622. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  10623. {
  10624. public:
  10625. public:
  10626. };
  10627. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  10628. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  10629. {
  10630. public:
  10631. public:
  10632. };
  10633. // UnityEngine.RectTransform/ReapplyDrivenProperties
  10634. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  10635. {
  10636. public:
  10637. public:
  10638. };
  10639. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  10640. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 : public MulticastDelegate_t
  10641. {
  10642. public:
  10643. public:
  10644. };
  10645. // System.ArgumentNullException
  10646. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10647. {
  10648. public:
  10649. public:
  10650. };
  10651. // System.ArgumentOutOfRangeException
  10652. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10653. {
  10654. public:
  10655. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  10656. RuntimeObject * ___m_actualValue_19;
  10657. public:
  10658. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  10659. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  10660. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  10661. inline void set_m_actualValue_19(RuntimeObject * value)
  10662. {
  10663. ___m_actualValue_19 = value;
  10664. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  10665. }
  10666. };
  10667. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  10668. {
  10669. public:
  10670. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  10671. String_t* ____rangeMessage_18;
  10672. public:
  10673. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  10674. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  10675. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  10676. inline void set__rangeMessage_18(String_t* value)
  10677. {
  10678. ____rangeMessage_18 = value;
  10679. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  10680. }
  10681. };
  10682. // UnityEngine.Camera
  10683. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10684. {
  10685. public:
  10686. public:
  10687. };
  10688. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  10689. {
  10690. public:
  10691. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  10692. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  10693. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  10694. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  10695. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  10696. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  10697. public:
  10698. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  10699. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  10700. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  10701. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10702. {
  10703. ___onPreCull_4 = value;
  10704. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  10705. }
  10706. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  10707. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  10708. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  10709. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10710. {
  10711. ___onPreRender_5 = value;
  10712. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  10713. }
  10714. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  10715. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  10716. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  10717. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10718. {
  10719. ___onPostRender_6 = value;
  10720. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  10721. }
  10722. };
  10723. // UnityEngine.CustomRenderTexture
  10724. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC : public RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849
  10725. {
  10726. public:
  10727. public:
  10728. };
  10729. // UnityEngine.Light
  10730. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10731. {
  10732. public:
  10733. // System.Int32 UnityEngine.Light::m_BakedIndex
  10734. int32_t ___m_BakedIndex_4;
  10735. public:
  10736. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  10737. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  10738. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  10739. inline void set_m_BakedIndex_4(int32_t value)
  10740. {
  10741. ___m_BakedIndex_4 = value;
  10742. }
  10743. };
  10744. // UnityEngine.MeshRenderer
  10745. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  10746. {
  10747. public:
  10748. public:
  10749. };
  10750. // UnityEngine.MonoBehaviour
  10751. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10752. {
  10753. public:
  10754. public:
  10755. };
  10756. // UnityEngine.RectTransform
  10757. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  10758. {
  10759. public:
  10760. public:
  10761. };
  10762. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  10763. {
  10764. public:
  10765. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  10766. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  10767. public:
  10768. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  10769. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  10770. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  10771. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  10772. {
  10773. ___reapplyDrivenProperties_4 = value;
  10774. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  10775. }
  10776. };
  10777. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  10778. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  10779. {
  10780. public:
  10781. public:
  10782. };
  10783. #ifdef __clang__
  10784. #pragma clang diagnostic pop
  10785. #endif
  10786. // System.Object[]
  10787. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  10788. {
  10789. public:
  10790. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  10791. public:
  10792. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  10793. {
  10794. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10795. return m_Items[index];
  10796. }
  10797. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  10798. {
  10799. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10800. return m_Items + index;
  10801. }
  10802. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  10803. {
  10804. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10805. m_Items[index] = value;
  10806. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10807. }
  10808. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  10809. {
  10810. return m_Items[index];
  10811. }
  10812. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10813. {
  10814. return m_Items + index;
  10815. }
  10816. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  10817. {
  10818. m_Items[index] = value;
  10819. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10820. }
  10821. };
  10822. // UnityEngine.Keyframe[]
  10823. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray
  10824. {
  10825. public:
  10826. ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1];
  10827. public:
  10828. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const
  10829. {
  10830. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10831. return m_Items[index];
  10832. }
  10833. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index)
  10834. {
  10835. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10836. return m_Items + index;
  10837. }
  10838. inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  10839. {
  10840. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10841. m_Items[index] = value;
  10842. }
  10843. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const
  10844. {
  10845. return m_Items[index];
  10846. }
  10847. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10848. {
  10849. return m_Items + index;
  10850. }
  10851. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  10852. {
  10853. m_Items[index] = value;
  10854. }
  10855. };
  10856. // System.Delegate[]
  10857. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  10858. {
  10859. public:
  10860. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  10861. public:
  10862. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  10863. {
  10864. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10865. return m_Items[index];
  10866. }
  10867. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  10868. {
  10869. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10870. return m_Items + index;
  10871. }
  10872. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  10873. {
  10874. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10875. m_Items[index] = value;
  10876. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10877. }
  10878. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  10879. {
  10880. return m_Items[index];
  10881. }
  10882. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10883. {
  10884. return m_Items + index;
  10885. }
  10886. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  10887. {
  10888. m_Items[index] = value;
  10889. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10890. }
  10891. };
  10892. // System.UInt64[]
  10893. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2 : public RuntimeArray
  10894. {
  10895. public:
  10896. ALIGN_FIELD (8) uint64_t m_Items[1];
  10897. public:
  10898. inline uint64_t GetAt(il2cpp_array_size_t index) const
  10899. {
  10900. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10901. return m_Items[index];
  10902. }
  10903. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  10904. {
  10905. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10906. return m_Items + index;
  10907. }
  10908. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  10909. {
  10910. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10911. m_Items[index] = value;
  10912. }
  10913. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  10914. {
  10915. return m_Items[index];
  10916. }
  10917. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10918. {
  10919. return m_Items + index;
  10920. }
  10921. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  10922. {
  10923. m_Items[index] = value;
  10924. }
  10925. };
  10926. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  10927. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76 : public RuntimeArray
  10928. {
  10929. public:
  10930. ALIGN_FIELD (8) int32_t m_Items[1];
  10931. public:
  10932. inline int32_t GetAt(il2cpp_array_size_t index) const
  10933. {
  10934. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10935. return m_Items[index];
  10936. }
  10937. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10938. {
  10939. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10940. return m_Items + index;
  10941. }
  10942. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  10943. {
  10944. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10945. m_Items[index] = value;
  10946. }
  10947. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  10948. {
  10949. return m_Items[index];
  10950. }
  10951. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10952. {
  10953. return m_Items + index;
  10954. }
  10955. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  10956. {
  10957. m_Items[index] = value;
  10958. }
  10959. };
  10960. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  10961. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831 : public RuntimeArray
  10962. {
  10963. public:
  10964. ALIGN_FIELD (8) int32_t m_Items[1];
  10965. public:
  10966. inline int32_t GetAt(il2cpp_array_size_t index) const
  10967. {
  10968. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10969. return m_Items[index];
  10970. }
  10971. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10972. {
  10973. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10974. return m_Items + index;
  10975. }
  10976. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  10977. {
  10978. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10979. m_Items[index] = value;
  10980. }
  10981. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  10982. {
  10983. return m_Items[index];
  10984. }
  10985. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10986. {
  10987. return m_Items + index;
  10988. }
  10989. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  10990. {
  10991. m_Items[index] = value;
  10992. }
  10993. };
  10994. // Unity.IO.LowLevel.Unsafe.Priority[]
  10995. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0 : public RuntimeArray
  10996. {
  10997. public:
  10998. ALIGN_FIELD (8) int32_t m_Items[1];
  10999. public:
  11000. inline int32_t GetAt(il2cpp_array_size_t index) const
  11001. {
  11002. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11003. return m_Items[index];
  11004. }
  11005. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11006. {
  11007. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11008. return m_Items + index;
  11009. }
  11010. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11011. {
  11012. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11013. m_Items[index] = value;
  11014. }
  11015. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11016. {
  11017. return m_Items[index];
  11018. }
  11019. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11020. {
  11021. return m_Items + index;
  11022. }
  11023. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11024. {
  11025. m_Items[index] = value;
  11026. }
  11027. };
  11028. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  11029. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449 : public RuntimeArray
  11030. {
  11031. public:
  11032. ALIGN_FIELD (8) int32_t m_Items[1];
  11033. public:
  11034. inline int32_t GetAt(il2cpp_array_size_t index) const
  11035. {
  11036. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11037. return m_Items[index];
  11038. }
  11039. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11040. {
  11041. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11042. return m_Items + index;
  11043. }
  11044. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11045. {
  11046. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11047. m_Items[index] = value;
  11048. }
  11049. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11050. {
  11051. return m_Items[index];
  11052. }
  11053. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11054. {
  11055. return m_Items + index;
  11056. }
  11057. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11058. {
  11059. m_Items[index] = value;
  11060. }
  11061. };
  11062. // System.Type[]
  11063. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  11064. {
  11065. public:
  11066. ALIGN_FIELD (8) Type_t * m_Items[1];
  11067. public:
  11068. inline Type_t * GetAt(il2cpp_array_size_t index) const
  11069. {
  11070. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11071. return m_Items[index];
  11072. }
  11073. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  11074. {
  11075. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11076. return m_Items + index;
  11077. }
  11078. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  11079. {
  11080. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11081. m_Items[index] = value;
  11082. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11083. }
  11084. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11085. {
  11086. return m_Items[index];
  11087. }
  11088. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11089. {
  11090. return m_Items + index;
  11091. }
  11092. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  11093. {
  11094. m_Items[index] = value;
  11095. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11096. }
  11097. };
  11098. // UnityEngine.RequireComponent[]
  11099. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F : public RuntimeArray
  11100. {
  11101. public:
  11102. ALIGN_FIELD (8) RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * m_Items[1];
  11103. public:
  11104. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAt(il2cpp_array_size_t index) const
  11105. {
  11106. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11107. return m_Items[index];
  11108. }
  11109. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAt(il2cpp_array_size_t index)
  11110. {
  11111. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11112. return m_Items + index;
  11113. }
  11114. inline void SetAt(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11115. {
  11116. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11117. m_Items[index] = value;
  11118. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11119. }
  11120. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAtUnchecked(il2cpp_array_size_t index) const
  11121. {
  11122. return m_Items[index];
  11123. }
  11124. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11125. {
  11126. return m_Items + index;
  11127. }
  11128. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11129. {
  11130. m_Items[index] = value;
  11131. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11132. }
  11133. };
  11134. // UnityEngine.DisallowMultipleComponent[]
  11135. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E : public RuntimeArray
  11136. {
  11137. public:
  11138. ALIGN_FIELD (8) DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * m_Items[1];
  11139. public:
  11140. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAt(il2cpp_array_size_t index) const
  11141. {
  11142. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11143. return m_Items[index];
  11144. }
  11145. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAt(il2cpp_array_size_t index)
  11146. {
  11147. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11148. return m_Items + index;
  11149. }
  11150. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11151. {
  11152. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11153. m_Items[index] = value;
  11154. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11155. }
  11156. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAtUnchecked(il2cpp_array_size_t index) const
  11157. {
  11158. return m_Items[index];
  11159. }
  11160. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11161. {
  11162. return m_Items + index;
  11163. }
  11164. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11165. {
  11166. m_Items[index] = value;
  11167. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11168. }
  11169. };
  11170. // UnityEngine.ExecuteInEditMode[]
  11171. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08 : public RuntimeArray
  11172. {
  11173. public:
  11174. ALIGN_FIELD (8) ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * m_Items[1];
  11175. public:
  11176. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAt(il2cpp_array_size_t index) const
  11177. {
  11178. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11179. return m_Items[index];
  11180. }
  11181. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAt(il2cpp_array_size_t index)
  11182. {
  11183. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11184. return m_Items + index;
  11185. }
  11186. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11187. {
  11188. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11189. m_Items[index] = value;
  11190. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11191. }
  11192. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAtUnchecked(il2cpp_array_size_t index) const
  11193. {
  11194. return m_Items[index];
  11195. }
  11196. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11197. {
  11198. return m_Items + index;
  11199. }
  11200. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11201. {
  11202. m_Items[index] = value;
  11203. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11204. }
  11205. };
  11206. // UnityEngine.Camera[]
  11207. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11208. {
  11209. public:
  11210. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11211. public:
  11212. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11213. {
  11214. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11215. return m_Items[index];
  11216. }
  11217. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11218. {
  11219. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11220. return m_Items + index;
  11221. }
  11222. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11223. {
  11224. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11225. m_Items[index] = value;
  11226. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11227. }
  11228. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11229. {
  11230. return m_Items[index];
  11231. }
  11232. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11233. {
  11234. return m_Items + index;
  11235. }
  11236. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11237. {
  11238. m_Items[index] = value;
  11239. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11240. }
  11241. };
  11242. // System.IntPtr[]
  11243. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6 : public RuntimeArray
  11244. {
  11245. public:
  11246. ALIGN_FIELD (8) intptr_t m_Items[1];
  11247. public:
  11248. inline intptr_t GetAt(il2cpp_array_size_t index) const
  11249. {
  11250. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11251. return m_Items[index];
  11252. }
  11253. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  11254. {
  11255. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11256. return m_Items + index;
  11257. }
  11258. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  11259. {
  11260. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11261. m_Items[index] = value;
  11262. }
  11263. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  11264. {
  11265. return m_Items[index];
  11266. }
  11267. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11268. {
  11269. return m_Items + index;
  11270. }
  11271. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  11272. {
  11273. m_Items[index] = value;
  11274. }
  11275. };
  11276. // UnityEngine.Display[]
  11277. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  11278. {
  11279. public:
  11280. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  11281. public:
  11282. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  11283. {
  11284. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11285. return m_Items[index];
  11286. }
  11287. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  11288. {
  11289. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11290. return m_Items + index;
  11291. }
  11292. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11293. {
  11294. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11295. m_Items[index] = value;
  11296. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11297. }
  11298. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  11299. {
  11300. return m_Items[index];
  11301. }
  11302. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11303. {
  11304. return m_Items + index;
  11305. }
  11306. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11307. {
  11308. m_Items[index] = value;
  11309. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11310. }
  11311. };
  11312. // UnityEngine.GameObject[]
  11313. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642 : public RuntimeArray
  11314. {
  11315. public:
  11316. ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1];
  11317. public:
  11318. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const
  11319. {
  11320. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11321. return m_Items[index];
  11322. }
  11323. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index)
  11324. {
  11325. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11326. return m_Items + index;
  11327. }
  11328. inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  11329. {
  11330. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11331. m_Items[index] = value;
  11332. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11333. }
  11334. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const
  11335. {
  11336. return m_Items[index];
  11337. }
  11338. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11339. {
  11340. return m_Items + index;
  11341. }
  11342. inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  11343. {
  11344. m_Items[index] = value;
  11345. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11346. }
  11347. };
  11348. // System.String[]
  11349. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11350. {
  11351. public:
  11352. ALIGN_FIELD (8) String_t* m_Items[1];
  11353. public:
  11354. inline String_t* GetAt(il2cpp_array_size_t index) const
  11355. {
  11356. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11357. return m_Items[index];
  11358. }
  11359. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11360. {
  11361. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11362. return m_Items + index;
  11363. }
  11364. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11365. {
  11366. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11367. m_Items[index] = value;
  11368. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11369. }
  11370. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11371. {
  11372. return m_Items[index];
  11373. }
  11374. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11375. {
  11376. return m_Items + index;
  11377. }
  11378. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11379. {
  11380. m_Items[index] = value;
  11381. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11382. }
  11383. };
  11384. // UnityEngine.Light[]
  11385. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  11386. {
  11387. public:
  11388. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  11389. public:
  11390. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  11391. {
  11392. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11393. return m_Items[index];
  11394. }
  11395. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  11396. {
  11397. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11398. return m_Items + index;
  11399. }
  11400. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11401. {
  11402. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11403. m_Items[index] = value;
  11404. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11405. }
  11406. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  11407. {
  11408. return m_Items[index];
  11409. }
  11410. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11411. {
  11412. return m_Items + index;
  11413. }
  11414. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11415. {
  11416. m_Items[index] = value;
  11417. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11418. }
  11419. };
  11420. // System.Byte[]
  11421. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  11422. {
  11423. public:
  11424. ALIGN_FIELD (8) uint8_t m_Items[1];
  11425. public:
  11426. inline uint8_t GetAt(il2cpp_array_size_t index) const
  11427. {
  11428. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11429. return m_Items[index];
  11430. }
  11431. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  11432. {
  11433. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11434. return m_Items + index;
  11435. }
  11436. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  11437. {
  11438. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11439. m_Items[index] = value;
  11440. }
  11441. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  11442. {
  11443. return m_Items[index];
  11444. }
  11445. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11446. {
  11447. return m_Items + index;
  11448. }
  11449. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  11450. {
  11451. m_Items[index] = value;
  11452. }
  11453. };
  11454. // System.Int32[]
  11455. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11456. {
  11457. public:
  11458. ALIGN_FIELD (8) int32_t m_Items[1];
  11459. public:
  11460. inline int32_t GetAt(il2cpp_array_size_t index) const
  11461. {
  11462. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11463. return m_Items[index];
  11464. }
  11465. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11466. {
  11467. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11468. return m_Items + index;
  11469. }
  11470. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11471. {
  11472. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11473. m_Items[index] = value;
  11474. }
  11475. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11476. {
  11477. return m_Items[index];
  11478. }
  11479. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11480. {
  11481. return m_Items + index;
  11482. }
  11483. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11484. {
  11485. m_Items[index] = value;
  11486. }
  11487. };
  11488. // UnityEngine.Vector3[]
  11489. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  11490. {
  11491. public:
  11492. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  11493. public:
  11494. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  11495. {
  11496. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11497. return m_Items[index];
  11498. }
  11499. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  11500. {
  11501. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11502. return m_Items + index;
  11503. }
  11504. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11505. {
  11506. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11507. m_Items[index] = value;
  11508. }
  11509. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  11510. {
  11511. return m_Items[index];
  11512. }
  11513. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11514. {
  11515. return m_Items + index;
  11516. }
  11517. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11518. {
  11519. m_Items[index] = value;
  11520. }
  11521. };
  11522. // UnityEngine.Vector4[]
  11523. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray
  11524. {
  11525. public:
  11526. ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1];
  11527. public:
  11528. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const
  11529. {
  11530. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11531. return m_Items[index];
  11532. }
  11533. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index)
  11534. {
  11535. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11536. return m_Items + index;
  11537. }
  11538. inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11539. {
  11540. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11541. m_Items[index] = value;
  11542. }
  11543. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const
  11544. {
  11545. return m_Items[index];
  11546. }
  11547. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11548. {
  11549. return m_Items + index;
  11550. }
  11551. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11552. {
  11553. m_Items[index] = value;
  11554. }
  11555. };
  11556. // UnityEngine.Color32[]
  11557. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
  11558. {
  11559. public:
  11560. ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
  11561. public:
  11562. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
  11563. {
  11564. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11565. return m_Items[index];
  11566. }
  11567. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
  11568. {
  11569. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11570. return m_Items + index;
  11571. }
  11572. inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11573. {
  11574. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11575. m_Items[index] = value;
  11576. }
  11577. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
  11578. {
  11579. return m_Items[index];
  11580. }
  11581. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11582. {
  11583. return m_Items + index;
  11584. }
  11585. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11586. {
  11587. m_Items[index] = value;
  11588. }
  11589. };
  11590. // UnityEngine.Playables.PlayableBinding[]
  11591. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3 : public RuntimeArray
  11592. {
  11593. public:
  11594. ALIGN_FIELD (8) PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 m_Items[1];
  11595. public:
  11596. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAt(il2cpp_array_size_t index) const
  11597. {
  11598. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11599. return m_Items[index];
  11600. }
  11601. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAt(il2cpp_array_size_t index)
  11602. {
  11603. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11604. return m_Items + index;
  11605. }
  11606. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11607. {
  11608. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11609. m_Items[index] = value;
  11610. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11611. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11612. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11613. #endif
  11614. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11615. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11616. #endif
  11617. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11618. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11619. #endif
  11620. }
  11621. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAtUnchecked(il2cpp_array_size_t index) const
  11622. {
  11623. return m_Items[index];
  11624. }
  11625. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11626. {
  11627. return m_Items + index;
  11628. }
  11629. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11630. {
  11631. m_Items[index] = value;
  11632. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11633. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11634. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11635. #endif
  11636. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11637. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11638. #endif
  11639. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11640. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11641. #endif
  11642. }
  11643. };
  11644. // UnityEngine.LowLevel.PlayerLoopSystem[]
  11645. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17 : public RuntimeArray
  11646. {
  11647. public:
  11648. ALIGN_FIELD (8) PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C m_Items[1];
  11649. public:
  11650. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAt(il2cpp_array_size_t index) const
  11651. {
  11652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11653. return m_Items[index];
  11654. }
  11655. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAt(il2cpp_array_size_t index)
  11656. {
  11657. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11658. return m_Items + index;
  11659. }
  11660. inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  11661. {
  11662. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11663. m_Items[index] = value;
  11664. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  11665. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11666. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  11667. #endif
  11668. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11669. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  11670. #endif
  11671. }
  11672. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAtUnchecked(il2cpp_array_size_t index) const
  11673. {
  11674. return m_Items[index];
  11675. }
  11676. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11677. {
  11678. return m_Items + index;
  11679. }
  11680. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  11681. {
  11682. m_Items[index] = value;
  11683. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  11684. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11685. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  11686. #endif
  11687. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11688. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  11689. #endif
  11690. }
  11691. };
  11692. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  11693. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817 : public RuntimeArray
  11694. {
  11695. public:
  11696. ALIGN_FIELD (8) OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 m_Items[1];
  11697. public:
  11698. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAt(il2cpp_array_size_t index) const
  11699. {
  11700. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11701. return m_Items[index];
  11702. }
  11703. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAt(il2cpp_array_size_t index)
  11704. {
  11705. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11706. return m_Items + index;
  11707. }
  11708. inline void SetAt(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11709. {
  11710. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11711. m_Items[index] = value;
  11712. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11713. }
  11714. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAtUnchecked(il2cpp_array_size_t index) const
  11715. {
  11716. return m_Items[index];
  11717. }
  11718. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11719. {
  11720. return m_Items + index;
  11721. }
  11722. inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11723. {
  11724. m_Items[index] = value;
  11725. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11726. }
  11727. };
  11728. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11729. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11730. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11731. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11732. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11733. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11734. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  11735. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  11736. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  11737. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  11738. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  11739. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  11740. // !0 System.Func`1<System.Boolean>::Invoke()
  11741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method);
  11742. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  11743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method);
  11744. // System.Void System.Action`1<System.Object>::Invoke(!0)
  11745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11746. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11748. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  11749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11750. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  11751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11752. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  11753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared (Type_t * ___klass0, const RuntimeMethod* method);
  11754. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11756. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11758. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11760. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  11761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method);
  11762. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  11763. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  11764. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  11765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  11766. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  11767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  11768. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  11769. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11770. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11772. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  11773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  11774. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  11775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11776. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  11777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  11778. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11780. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
  11781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared (Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
  11782. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11784. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  11785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared (Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85 * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method);
  11786. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  11787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11788. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  11789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11790. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method);
  11792. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  11793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method);
  11794. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  11796. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  11797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method);
  11798. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  11800. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  11801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method);
  11802. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method);
  11804. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method);
  11806. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  11807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  11808. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  11809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method);
  11810. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method);
  11812. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method);
  11814. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared (CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method);
  11816. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method);
  11818. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  11819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11820. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  11821. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11822. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  11823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11824. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  11825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11826. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  11827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared (const RuntimeMethod* method);
  11828. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  11829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11830. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11832. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  11833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  11834. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  11835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  11836. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  11837. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11838. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  11839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method);
  11840. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  11841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11842. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  11843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11844. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  11845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  11846. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  11847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  11848. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11850. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  11851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  11852. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  11853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method);
  11854. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  11855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  11856. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  11857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  11858. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11860. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  11861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
  11862. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  11863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  11864. // !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11866. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  11867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  11868. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  11869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11870. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  11871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  11872. // System.String System.ObsoleteAttribute::get_Message()
  11873. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method);
  11874. // System.Boolean System.String::IsNullOrEmpty(System.String)
  11875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  11876. // System.Int32 System.String::IndexOf(System.String)
  11877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  11878. // System.Int32 System.String::get_Length()
  11879. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  11880. // System.String System.String::Substring(System.Int32)
  11881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method);
  11882. // System.String System.String::Trim()
  11883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  11884. // System.Char System.String::get_Chars(System.Int32)
  11885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method);
  11886. // System.Int32 System.String::IndexOf(System.Char)
  11887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  11888. // System.String System.String::Substring(System.Int32,System.Int32)
  11889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  11890. // System.String System.Reflection.AssemblyName::get_Name()
  11891. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method);
  11892. // System.Int32 System.String::LastIndexOf(System.Char)
  11893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826 (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  11894. // System.Void System.Attribute::.ctor()
  11895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  11896. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  11897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method);
  11898. // System.Void System.Object::Finalize()
  11899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  11900. // System.Void System.Object::.ctor()
  11901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  11902. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  11903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method);
  11904. // System.Type System.Object::GetType()
  11905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  11906. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  11907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method);
  11908. // System.Boolean System.IntPtr::Equals(System.Object)
  11909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11910. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  11911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method);
  11912. // System.Int32 System.IntPtr::GetHashCode()
  11913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  11914. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  11915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method);
  11916. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  11917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
  11918. // !0 System.Func`1<System.Boolean>::Invoke()
  11919. inline bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4 (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method)
  11920. {
  11921. return (( bool (*) (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *, const RuntimeMethod*))Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared)(__this, method);
  11922. }
  11923. // System.Void UnityEngine.Debug::LogException(System.Exception)
  11924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  11925. // System.Void System.Action::Invoke()
  11926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  11927. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  11928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method);
  11929. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  11930. inline void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method)
  11931. {
  11932. (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared)(__this, ___obj0, method);
  11933. }
  11934. // System.Void System.Action`1<System.String>::Invoke(!0)
  11935. inline void Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method)
  11936. {
  11937. (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  11938. }
  11939. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  11940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method);
  11941. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  11942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method);
  11943. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0)
  11944. inline void Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43 (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * __this, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___obj0, const RuntimeMethod* method)
  11945. {
  11946. (( void (*) (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  11947. }
  11948. // System.Void UnityEngine.YieldInstruction::.ctor()
  11949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  11950. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  11951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method);
  11952. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  11953. inline void List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  11954. {
  11955. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  11956. }
  11957. // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0)
  11958. inline void List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, Type_t * ___item0, const RuntimeMethod* method)
  11959. {
  11960. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, Type_t *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  11961. }
  11962. // !0[] System.Collections.Generic.List`1<System.Type>::ToArray()
  11963. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  11964. {
  11965. return (( TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared)(__this, method);
  11966. }
  11967. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  11968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method);
  11969. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  11970. inline DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D (Type_t * ___klass0, const RuntimeMethod* method)
  11971. {
  11972. return (( DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared)(___klass0, method);
  11973. }
  11974. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  11975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method);
  11976. // System.Boolean System.Reflection.MethodBase::get_IsStatic()
  11977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method);
  11978. // System.Void System.ArgumentException::.ctor(System.String)
  11979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  11980. // System.Void System.ArgumentNullException::.ctor(System.String)
  11981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  11982. // System.Object System.Delegate::get_Target()
  11983. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method);
  11984. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  11985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  11986. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  11987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method);
  11988. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11989. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  11990. {
  11991. return (( NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  11992. }
  11993. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11994. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  11995. {
  11996. return (( NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  11997. }
  11998. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11999. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12000. {
  12001. return (( NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12002. }
  12003. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  12004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method);
  12005. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  12006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method);
  12007. // System.Void System.Threading.Monitor::Enter(System.Object)
  12008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12009. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12010. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  12011. {
  12012. return (( OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline)(__this, ___index0, method);
  12013. }
  12014. // System.Void UnityEngine.Events.UnityAction::Invoke()
  12015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method);
  12016. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12017. inline int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12018. {
  12019. return (( int32_t (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline)(__this, method);
  12020. }
  12021. // System.Void System.Threading.Monitor::Exit(System.Object)
  12022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12023. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12024. inline void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12025. {
  12026. (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared)(__this, method);
  12027. }
  12028. // System.Void UnityEngine.Component::.ctor()
  12029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12030. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  12031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method);
  12032. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12034. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  12035. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  12036. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  12038. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  12039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12040. // System.Int32 UnityEngine.Vector3::GetHashCode()
  12041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  12042. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  12043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12044. // System.Int32 UnityEngine.Bounds::GetHashCode()
  12045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12046. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  12047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method);
  12048. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  12049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12050. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  12051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  12052. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  12053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12054. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  12055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12056. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  12057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12058. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  12059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12060. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12061. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12062. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  12063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12064. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12066. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  12067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12068. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  12069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12070. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  12071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method);
  12072. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  12073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method);
  12074. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  12075. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12076. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  12077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12078. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  12079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12080. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  12081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  12082. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  12083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12084. // System.String UnityEngine.Bounds::ToString()
  12085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12086. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  12087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12088. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12090. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  12091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method);
  12092. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  12093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method);
  12094. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  12095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method);
  12096. // System.Void UnityEngine.Behaviour::.ctor()
  12097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  12098. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  12099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12100. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12102. // System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12104. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12106. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12108. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12110. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  12111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method);
  12112. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  12113. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  12114. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  12115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12116. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12118. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  12119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method);
  12120. // System.Void System.NullReferenceException::.ctor()
  12121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method);
  12122. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  12123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method);
  12124. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  12125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method);
  12126. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  12127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method);
  12128. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  12129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method);
  12130. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12132. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  12133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method);
  12134. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  12135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  12136. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  12137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  12138. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  12139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12140. // System.String UnityEngine.Color::ToString()
  12141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12142. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  12143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12144. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  12145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  12146. // System.Int32 UnityEngine.Vector4::GetHashCode()
  12147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  12148. // System.Int32 UnityEngine.Color::GetHashCode()
  12149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12150. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  12151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method);
  12152. // System.Boolean UnityEngine.Color::Equals(System.Object)
  12153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12154. // System.Boolean System.Single::Equals(System.Single)
  12155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method);
  12156. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  12157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method);
  12158. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  12160. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  12161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method);
  12162. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  12163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method);
  12164. // UnityEngine.Color UnityEngine.Color::get_linear()
  12165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12166. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  12168. // System.Single UnityEngine.Color::get_maxColorComponent()
  12169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12170. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  12171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  12172. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12174. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  12175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12176. // System.String UnityEngine.Color32::ToString()
  12177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method);
  12178. // System.String System.Byte::ToString(System.String,System.IFormatProvider)
  12179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8 (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12180. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12182. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12184. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  12185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12186. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  12187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12188. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  12189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
  12190. // System.String UnityEngine.GameObject::get_tag()
  12191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  12192. // System.Void UnityEngine.Object::.ctor()
  12193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12194. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  12195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method);
  12196. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12198. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12200. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12202. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method);
  12204. // System.Void UnityEngine.Texture::.ctor()
  12205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12206. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12208. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12210. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method);
  12212. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method);
  12214. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12216. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12218. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12220. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12222. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method);
  12224. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method);
  12226. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method);
  12228. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12230. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method);
  12232. // System.Void* System.IntPtr::ToPointer()
  12233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method);
  12234. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  12235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method);
  12236. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(!0)
  12237. inline void Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6 (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * __this, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___obj0, const RuntimeMethod* method)
  12238. {
  12239. (( void (*) (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 *, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12240. }
  12241. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  12242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12243. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  12244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12245. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  12246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12247. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  12248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12249. // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  12250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12251. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12253. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12255. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  12256. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method);
  12257. // System.String System.String::Format(System.String,System.Object,System.Object)
  12258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12259. // System.Void UnityEngine.DebugLogHandler::.ctor()
  12260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method);
  12261. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  12262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method);
  12263. // System.String System.String::Format(System.String,System.Object[])
  12264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12265. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  12266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method);
  12267. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  12268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  12269. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  12270. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method);
  12271. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  12272. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12273. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  12274. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12275. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  12276. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12277. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  12278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method);
  12279. // System.Int32 System.Attribute::GetHashCode()
  12280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12281. // System.Void System.IntPtr::.ctor(System.Int32)
  12282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method);
  12283. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12285. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12287. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  12288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method);
  12289. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  12290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method);
  12291. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  12292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method);
  12293. // System.Void UnityEngine.Display::.ctor()
  12294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  12295. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  12297. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method);
  12299. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  12300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12301. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  12302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12303. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  12304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method);
  12305. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12307. // System.Void System.Collections.Stack::.ctor()
  12308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70 (Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 * __this, const RuntimeMethod* method);
  12309. // System.IntPtr UnityEngine.Gradient::Init()
  12310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method);
  12311. // System.Void UnityEngine.Gradient::Cleanup()
  12312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method);
  12313. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  12314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method);
  12315. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  12316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method);
  12317. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  12318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12319. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12321. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  12322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method);
  12323. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12325. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  12326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method);
  12327. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  12329. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  12331. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  12333. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method);
  12335. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  12336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  12338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method);
  12339. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  12340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method);
  12341. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  12342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method);
  12343. // System.Reflection.MethodInfo System.Delegate::get_Method()
  12344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method);
  12345. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0)
  12346. inline void List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___item0, const RuntimeMethod* method)
  12347. {
  12348. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  12349. }
  12350. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  12351. inline void List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12352. {
  12353. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12354. }
  12355. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12356. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12357. {
  12358. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  12359. }
  12360. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12361. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12362. {
  12363. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12364. }
  12365. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  12366. inline void Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296 (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12367. {
  12368. (( void (*) (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  12369. }
  12370. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>)
  12371. inline int32_t List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * ___match0, const RuntimeMethod* method)
  12372. {
  12373. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method);
  12374. }
  12375. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  12376. inline void List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12377. {
  12378. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  12379. }
  12380. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12381. inline void List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  12382. {
  12383. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared)(__this, ___collection0, method);
  12384. }
  12385. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  12386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method);
  12387. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  12388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12389. // System.Int32 System.Single::GetHashCode()
  12390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  12391. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  12392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method);
  12393. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method);
  12395. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  12396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  12397. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  12398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method);
  12399. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12401. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12403. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12405. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12407. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12409. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  12410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  12411. // UnityEngine.Color UnityEngine.Light::get_color()
  12412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12413. // System.Single UnityEngine.Light::get_intensity()
  12414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12415. // System.Single UnityEngine.Light::get_bounceIntensity()
  12416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12417. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  12418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method);
  12419. // System.Single UnityEngine.Light::get_spotAngle()
  12420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12421. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  12422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12423. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  12424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12425. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  12426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12427. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12429. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  12430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12431. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  12432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12433. // System.Int32 UnityEngine.Object::GetInstanceID()
  12434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12435. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  12436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12437. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  12438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method);
  12439. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  12440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12441. // UnityEngine.Transform UnityEngine.Component::get_transform()
  12442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12443. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12445. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12447. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  12448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12449. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  12450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12451. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  12452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method);
  12453. // System.Single UnityEngine.Light::get_range()
  12454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12455. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  12456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12457. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  12458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12459. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  12460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  12461. // UnityEngine.LightType UnityEngine.Light::get_type()
  12462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12463. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12464. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12465. // System.Single UnityEngine.Light::get_cookieSize()
  12466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12467. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12469. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12470. inline NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12471. {
  12472. return (( NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12473. }
  12474. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  12475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method);
  12476. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  12477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12478. // System.String System.Single::ToString()
  12479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
  12480. // System.String System.String::Concat(System.String,System.String,System.String)
  12481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12482. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12484. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  12485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method);
  12486. // System.String System.String::Concat(System.String[])
  12487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
  12488. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  12489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method);
  12490. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  12491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  12492. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  12493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12494. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  12495. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method);
  12496. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  12497. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method);
  12498. // System.Boolean UnityEngine.Logger::get_logEnabled()
  12499. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12500. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  12501. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12502. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  12503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method);
  12504. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  12505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12506. // System.String UnityEngine.Logger::GetString(System.Object)
  12507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method);
  12508. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  12509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12510. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12512. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  12513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method);
  12514. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  12515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method);
  12516. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  12517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method);
  12518. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  12519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method);
  12520. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method);
  12522. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  12523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12524. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  12525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12526. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  12527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12528. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  12529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12530. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  12531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12532. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  12533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12534. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  12535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method);
  12536. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  12537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12538. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  12539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method);
  12540. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  12541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method);
  12542. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  12543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12544. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  12545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12546. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  12547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12548. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  12549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method);
  12550. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  12551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method);
  12552. // System.Double System.Math::Pow(System.Double,System.Double)
  12553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F (double ___x0, double ___y1, const RuntimeMethod* method);
  12554. // System.Double System.Math::Log(System.Double,System.Double)
  12555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C (double ___a0, double ___newBase1, const RuntimeMethod* method);
  12556. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  12558. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  12559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E (float* ___location10, float ___value1, float ___comparand2, const RuntimeMethod* method);
  12560. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  12561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method);
  12562. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method);
  12564. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  12565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12566. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  12567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method);
  12568. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  12569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12570. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  12571. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  12572. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  12573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  12574. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12576. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  12577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12578. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  12579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12580. // System.String UnityEngine.Matrix4x4::ToString()
  12581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12582. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  12583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method);
  12584. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
  12585. inline void Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754 (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * __this, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * ___obj0, const RuntimeMethod* method)
  12586. {
  12587. (( void (*) (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12588. }
  12589. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  12590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
  12591. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  12592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
  12593. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  12594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42 (const RuntimeMethod* method);
  12595. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
  12596. inline void Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4 (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
  12597. {
  12598. (( void (*) (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared)(__this, ___arg10, ___arg21, method);
  12599. }
  12600. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12601. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12602. {
  12603. return (( NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12604. }
  12605. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  12606. inline void Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7 (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method)
  12607. {
  12608. (( void (*) (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *, String_t*, bool, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 , const RuntimeMethod*))Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
  12609. }
  12610. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  12611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method);
  12612. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  12613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12614. // System.Boolean UnityEngine.Mesh::get_canAccess()
  12615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12616. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  12617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method);
  12618. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method);
  12620. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  12621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method);
  12622. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  12623. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12624. {
  12625. return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared)(__this, ___channel0, method);
  12626. }
  12627. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  12628. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12629. {
  12630. return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared)(__this, ___channel0, method);
  12631. }
  12632. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  12633. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  12634. {
  12635. return (( Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared)(__this, ___channel0, ___format1, ___dim2, method);
  12636. }
  12637. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  12638. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method)
  12639. {
  12640. return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared)(___values0, method);
  12641. }
  12642. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12644. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12646. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12647. inline void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  12648. {
  12649. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  12650. }
  12651. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12653. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12655. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  12656. inline int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method)
  12657. {
  12658. return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared)(___values0, method);
  12659. }
  12660. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12662. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12664. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12665. inline void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  12666. {
  12667. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  12668. }
  12669. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  12670. inline int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method)
  12671. {
  12672. return (( int32_t (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared)(___values0, method);
  12673. }
  12674. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12676. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12678. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12679. inline void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method)
  12680. {
  12681. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method);
  12682. }
  12683. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
  12685. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  12687. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12688. inline void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
  12689. {
  12690. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
  12691. }
  12692. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12693. inline void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
  12694. {
  12695. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
  12696. }
  12697. // System.String UnityEngine.Object::get_name()
  12698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12699. // System.String System.String::Format(System.String,System.Object)
  12700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12701. // System.Void UnityEngine.Debug::LogError(System.Object)
  12702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12703. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12705. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  12706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12707. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12709. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
  12711. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12713. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12715. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  12716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12717. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12719. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  12720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  12721. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
  12723. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  12724. inline int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method)
  12725. {
  12726. return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared)(___values0, method);
  12727. }
  12728. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
  12730. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12732. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  12733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method);
  12734. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  12736. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  12737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
  12738. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  12739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  12740. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  12741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  12742. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  12743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  12744. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  12745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  12746. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  12747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
  12748. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  12749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  12750. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  12751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  12752. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  12753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12754. // System.Void System.NullReferenceException::.ctor(System.String)
  12755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method);
  12756. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  12757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12758. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  12759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12760. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  12761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
  12762. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  12763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  12764. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  12765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  12766. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  12767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method);
  12768. // System.Void UnityEngine.Debug::Log(System.Object)
  12769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12770. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  12771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method);
  12772. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  12773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method);
  12774. // System.Int64 System.IntPtr::ToInt64()
  12775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A (intptr_t* __this, const RuntimeMethod* method);
  12776. // System.Void System.IntPtr::.ctor(System.Int64)
  12777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90 (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
  12778. // System.Int32 System.Object::GetHashCode()
  12779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162 (RuntimeObject * __this, const RuntimeMethod* method);
  12780. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  12781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12782. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  12783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method);
  12784. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  12785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method);
  12786. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  12787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12788. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12790. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  12791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12792. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  12793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method);
  12794. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  12795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
  12796. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  12797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method);
  12798. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  12799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method);
  12800. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  12801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, const RuntimeMethod* method);
  12802. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  12803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method);
  12804. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  12805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method);
  12806. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  12807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
  12808. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  12809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12810. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  12811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method);
  12812. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  12813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method);
  12814. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  12815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12816. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  12817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12818. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  12819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method);
  12820. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  12821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12822. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  12823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method);
  12824. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  12825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12826. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12827. inline void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method)
  12828. {
  12829. (( void (*) (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12830. }
  12831. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  12832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12833. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12834. inline void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0 (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method)
  12835. {
  12836. (( void (*) (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12837. }
  12838. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  12839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12840. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12841. inline void CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5 (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method)
  12842. {
  12843. (( void (*) (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12844. }
  12845. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  12846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12847. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12848. inline void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8 (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method)
  12849. {
  12850. (( void (*) (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12851. }
  12852. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12854. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  12855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12856. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  12857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C (Type_t * __this, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types0, const RuntimeMethod* method);
  12858. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  12859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12860. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  12861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906 (ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___parameters0, const RuntimeMethod* method);
  12862. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  12863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12864. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  12865. inline void List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  12866. {
  12867. (( void (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12868. }
  12869. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  12870. inline Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239 (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  12871. {
  12872. return (( Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method);
  12873. }
  12874. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  12875. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  12876. {
  12877. return (( PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method);
  12878. }
  12879. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12881. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  12882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method);
  12883. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  12884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  12885. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  12886. inline bool Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  12887. {
  12888. return (( bool (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method);
  12889. }
  12890. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  12891. inline void Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  12892. {
  12893. (( void (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method);
  12894. }
  12895. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12897. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  12898. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12899. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
  12901. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  12902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  12903. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  12904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  12905. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  12906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  12907. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  12908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
  12909. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12911. // System.String UnityEngine.Plane::ToString()
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
  12913. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  12915. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  12916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method);
  12917. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  12918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method);
  12919. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  12920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
  12921. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  12922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method);
  12923. // System.Void UnityEngine.ScriptableObject::.ctor()
  12924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  12925. // System.Object System.Object::MemberwiseClone()
  12926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method);
  12927. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method);
  12929. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  12930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method);
  12931. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  12932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  12933. // System.Int32 System.UInt32::GetHashCode()
  12934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45 (uint32_t* __this, const RuntimeMethod* method);
  12935. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  12936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  12937. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  12938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  12939. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  12940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  12941. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  12942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  12943. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  12944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  12945. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  12946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method);
  12947. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  12948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method);
  12949. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  12950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  12951. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  12952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method);
  12953. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  12954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method);
  12955. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  12956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
  12957. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  12958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  12959. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  12960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method);
  12961. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  12962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  12963. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  12964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method);
  12965. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  12966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method);
  12967. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  12968. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3 (const RuntimeMethod* method)
  12969. {
  12970. return (( PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared)(method);
  12971. }
  12972. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  12973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
  12974. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  12975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method);
  12976. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  12977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method);
  12978. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  12979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  12980. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  12981. inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12982. {
  12983. (( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
  12984. }
  12985. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  12986. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  12987. {
  12988. return (( bool (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared)(___source0, ___predicate1, method);
  12989. }
  12990. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  12991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method);
  12992. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  12993. inline void UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  12994. {
  12995. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared)(__this, ___call0, method);
  12996. }
  12997. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  12998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method);
  12999. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13001. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  13002. inline Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13003. {
  13004. return (( Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared)(__this, method);
  13005. }
  13006. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  13007. inline int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13008. {
  13009. return (( int32_t (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline)(__this, method);
  13010. }
  13011. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  13012. inline void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method)
  13013. {
  13014. (( void (*) (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared)(__this, ___arg00, method);
  13015. }
  13016. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  13017. inline bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13018. {
  13019. return (( bool (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared)(__this, method);
  13020. }
  13021. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  13022. inline void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13023. {
  13024. (( void (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared)(__this, method);
  13025. }
  13026. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  13027. inline void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13028. {
  13029. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared)(__this, ___call0, method);
  13030. }
  13031. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13032. inline void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13033. {
  13034. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared)(__this, ___call0, method);
  13035. }
  13036. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  13037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method);
  13038. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
  13039. inline void UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924 (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13040. {
  13041. (( void (*) (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  13042. }
  13043. // System.DateTime System.DateTime::get_Now()
  13044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
  13045. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13047. // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
  13048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d21, const RuntimeMethod* method);
  13049. // System.Double System.TimeSpan::get_TotalMilliseconds()
  13050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method);
  13051. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13053. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  13054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
  13055. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  13056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method);
  13057. // System.Void System.Guid::.ctor(System.String)
  13058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13059. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  13060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13061. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  13062. inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13063. {
  13064. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method);
  13065. }
  13066. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  13067. inline void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method)
  13068. {
  13069. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared)(__this, ___arg00, method);
  13070. }
  13071. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  13072. inline bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13073. {
  13074. return (( bool (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared)(__this, ___item0, method);
  13075. }
  13076. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  13077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method);
  13078. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  13079. inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13080. {
  13081. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method);
  13082. }
  13083. // System.String System.Guid::ToString(System.String)
  13084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
  13085. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  13086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13087. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13089. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  13090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method);
  13091. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  13092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method);
  13093. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  13094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method);
  13095. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  13096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method);
  13097. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  13098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method);
  13099. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  13100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method);
  13101. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  13102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method);
  13103. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13104. inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13105. {
  13106. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared)(___source0, ___predicate1, method);
  13107. }
  13108. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
  13109. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A (RuntimeObject* ___source0, const RuntimeMethod* method)
  13110. {
  13111. return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared)(___source0, method);
  13112. }
  13113. // System.String System.Guid::ToString()
  13114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  13115. // System.String System.String::Concat(System.String,System.String)
  13116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  13117. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  13118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method);
  13119. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  13120. inline void UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___arg00, const RuntimeMethod* method)
  13121. {
  13122. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method);
  13123. }
  13124. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  13125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method);
  13126. // !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13127. inline MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13128. {
  13129. return (( MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared)(___source0, ___predicate1, method);
  13130. }
  13131. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  13132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  13133. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  13134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method);
  13135. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  13137. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
  13138. inline void List_1_Add_m6660EE127A63BB303600B706204E272689EC5092 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  13139. {
  13140. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  13141. }
  13142. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  13143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method);
  13144. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13145. inline void UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  13146. {
  13147. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared)(__this, ___call0, method);
  13148. }
  13149. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
  13150. inline bool List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  13151. {
  13152. return (( bool (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  13153. }
  13154. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  13155. inline void List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, const RuntimeMethod* method)
  13156. {
  13157. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  13158. }
  13159. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  13160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method);
  13161. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  13162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method);
  13163. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  13164. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method);
  13165. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  13166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method);
  13167. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  13168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  13169. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  13171. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  13172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  13173. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  13174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13175. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method);
  13177. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  13178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method);
  13179. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  13181. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  13182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  13183. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  13184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  13185. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  13186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13187. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  13188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  13189. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  13190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  13191. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  13192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13193. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  13194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method);
  13195. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  13196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13197. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  13198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13199. // System.String UnityEngine.Quaternion::ToString()
  13200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13201. // System.Int32 UnityEngine.RangeInt::get_end()
  13202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method);
  13203. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  13204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  13205. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  13206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13207. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  13208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
  13209. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  13210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
  13211. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  13212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13213. // System.String UnityEngine.Ray::ToString()
  13214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13215. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  13216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  13217. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  13218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
  13219. // System.Single UnityEngine.Rect::get_x()
  13220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13221. // System.Void UnityEngine.Rect::set_x(System.Single)
  13222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13223. // System.Single UnityEngine.Rect::get_y()
  13224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13225. // System.Void UnityEngine.Rect::set_y(System.Single)
  13226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13227. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  13228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13229. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  13230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13231. // System.Single UnityEngine.Rect::get_xMin()
  13232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13233. // System.Single UnityEngine.Rect::get_yMin()
  13234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13235. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  13236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13237. // System.Single UnityEngine.Rect::get_xMax()
  13238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13239. // System.Single UnityEngine.Rect::get_yMax()
  13240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13241. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  13242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13243. // System.Single UnityEngine.Rect::get_width()
  13244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13245. // System.Void UnityEngine.Rect::set_width(System.Single)
  13246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13247. // System.Single UnityEngine.Rect::get_height()
  13248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13249. // System.Void UnityEngine.Rect::set_height(System.Single)
  13250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13251. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  13252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13253. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  13254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13255. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  13256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13257. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  13258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13259. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  13260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13261. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  13262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
  13263. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  13264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  13265. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  13266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  13267. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  13268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
  13269. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  13270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  13271. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  13272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  13273. // System.Int32 UnityEngine.Rect::GetHashCode()
  13274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13275. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  13276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  13277. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  13278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13279. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  13280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13281. // System.String UnityEngine.Rect::ToString()
  13282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13283. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  13284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method);
  13285. // System.Void UnityEngine.RectOffset::Destroy()
  13286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13287. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  13288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13289. // System.Int32 UnityEngine.RectOffset::get_left()
  13290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13291. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  13292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13293. // System.Int32 UnityEngine.RectOffset::get_right()
  13294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13295. // System.Int32 UnityEngine.RectOffset::get_top()
  13296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13297. // System.Int32 UnityEngine.RectOffset::get_bottom()
  13298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13299. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  13300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method);
  13301. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  13302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  13303. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  13304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13305. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  13306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13307. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  13308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13309. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  13310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13311. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  13312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13313. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  13314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13315. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  13316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13317. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  13318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13319. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  13320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13321. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  13322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13323. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  13324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13325. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  13326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13327. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  13328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13329. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  13330. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13331. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  13332. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13333. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  13334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  13335. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  13336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  13337. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  13338. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13339. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  13340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  13341. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  13342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13343. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  13344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  13345. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  13346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13347. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  13348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13349. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  13350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  13351. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  13352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13353. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  13354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13355. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  13356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13357. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  13358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method);
  13359. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  13360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13361. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  13362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  13363. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13365. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13367. #ifdef __clang__
  13368. #pragma clang diagnostic push
  13369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13370. #pragma clang diagnostic ignored "-Wunused-variable"
  13371. #endif
  13372. #ifdef __clang__
  13373. #pragma clang diagnostic pop
  13374. #endif
  13375. #ifdef __clang__
  13376. #pragma clang diagnostic push
  13377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13378. #pragma clang diagnostic ignored "-Wunused-variable"
  13379. #endif
  13380. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
  13381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_mEDA7447F4AEBCBDE3B6C5A04ED735FA9BA2E7B52 (Type_t * ___sourceType0, String_t** ___assembly1, String_t** ___nsp2, String_t** ___klass3, const RuntimeMethod* method)
  13382. {
  13383. static bool s_Il2CppMethodInitialized;
  13384. if (!s_Il2CppMethodInitialized)
  13385. {
  13386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var);
  13387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var);
  13388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13389. s_Il2CppMethodInitialized = true;
  13390. }
  13391. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13392. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * V_1 = NULL;
  13393. bool V_2 = false;
  13394. bool V_3 = false;
  13395. {
  13396. String_t** L_0 = ___klass3;
  13397. *((RuntimeObject **)L_0) = (RuntimeObject *)NULL;
  13398. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL);
  13399. String_t** L_1 = ___nsp2;
  13400. *((RuntimeObject **)L_1) = (RuntimeObject *)NULL;
  13401. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL);
  13402. String_t** L_2 = ___assembly1;
  13403. *((RuntimeObject **)L_2) = (RuntimeObject *)NULL;
  13404. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL);
  13405. Type_t * L_3 = ___sourceType0;
  13406. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var) };
  13407. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13408. Type_t * L_5;
  13409. L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL);
  13410. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6;
  13411. L_6 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
  13412. V_0 = L_6;
  13413. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13414. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13415. bool L_8 = V_2;
  13416. if (!L_8)
  13417. {
  13418. goto IL_002d;
  13419. }
  13420. }
  13421. {
  13422. V_3 = (bool)0;
  13423. goto IL_0061;
  13424. }
  13425. IL_002d:
  13426. {
  13427. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13428. int32_t L_10 = 0;
  13429. RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  13430. V_1 = ((MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 *)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var));
  13431. String_t** L_12 = ___klass3;
  13432. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_13 = V_1;
  13433. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_14 = L_13->get_address_of_data_0();
  13434. String_t* L_15 = L_14->get_className_0();
  13435. *((RuntimeObject **)L_12) = (RuntimeObject *)L_15;
  13436. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_12, (void*)(RuntimeObject *)L_15);
  13437. String_t** L_16 = ___nsp2;
  13438. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_17 = V_1;
  13439. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_18 = L_17->get_address_of_data_0();
  13440. String_t* L_19 = L_18->get_nameSpace_1();
  13441. *((RuntimeObject **)L_16) = (RuntimeObject *)L_19;
  13442. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_16, (void*)(RuntimeObject *)L_19);
  13443. String_t** L_20 = ___assembly1;
  13444. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_21 = V_1;
  13445. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_22 = L_21->get_address_of_data_0();
  13446. String_t* L_23 = L_22->get_assembly_2();
  13447. *((RuntimeObject **)L_20) = (RuntimeObject *)L_23;
  13448. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_20, (void*)(RuntimeObject *)L_23);
  13449. V_3 = (bool)1;
  13450. goto IL_0061;
  13451. }
  13452. IL_0061:
  13453. {
  13454. bool L_24 = V_3;
  13455. return L_24;
  13456. }
  13457. }
  13458. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
  13459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_mAD9DCC5AEEF51535CB9FCED2F1B38650C766D355 (Type_t * ___sourceType0, String_t** ___assemblyName1, String_t** ___nsp2, String_t** ___className3, const RuntimeMethod* method)
  13460. {
  13461. static bool s_Il2CppMethodInitialized;
  13462. if (!s_Il2CppMethodInitialized)
  13463. {
  13464. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var);
  13465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var);
  13466. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
  13468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  13469. s_Il2CppMethodInitialized = true;
  13470. }
  13471. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13472. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * V_1 = NULL;
  13473. String_t* V_2 = NULL;
  13474. String_t* V_3 = NULL;
  13475. int32_t V_4 = 0;
  13476. bool V_5 = false;
  13477. bool V_6 = false;
  13478. bool V_7 = false;
  13479. bool V_8 = false;
  13480. String_t* V_9 = NULL;
  13481. int32_t V_10 = 0;
  13482. bool V_11 = false;
  13483. bool V_12 = false;
  13484. bool V_13 = false;
  13485. bool V_14 = false;
  13486. bool V_15 = false;
  13487. {
  13488. Type_t * L_0 = ___sourceType0;
  13489. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var) };
  13490. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13491. Type_t * L_2;
  13492. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  13493. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  13494. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  13495. V_0 = L_3;
  13496. String_t** L_4 = ___assemblyName1;
  13497. *((RuntimeObject **)L_4) = (RuntimeObject *)NULL;
  13498. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL);
  13499. String_t** L_5 = ___nsp2;
  13500. *((RuntimeObject **)L_5) = (RuntimeObject *)NULL;
  13501. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)NULL);
  13502. String_t** L_6 = ___className3;
  13503. *((RuntimeObject **)L_6) = (RuntimeObject *)NULL;
  13504. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)NULL);
  13505. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13506. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13507. bool L_8 = V_5;
  13508. if (!L_8)
  13509. {
  13510. goto IL_0033;
  13511. }
  13512. }
  13513. {
  13514. V_6 = (bool)0;
  13515. goto IL_0179;
  13516. }
  13517. IL_0033:
  13518. {
  13519. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13520. int32_t L_10 = 0;
  13521. RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  13522. V_1 = ((ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var));
  13523. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * L_12 = V_1;
  13524. String_t* L_13;
  13525. L_13 = ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline(L_12, /*hidden argument*/NULL);
  13526. V_2 = L_13;
  13527. String_t* L_14 = V_2;
  13528. bool L_15;
  13529. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  13530. V_7 = L_15;
  13531. bool L_16 = V_7;
  13532. if (!L_16)
  13533. {
  13534. goto IL_0057;
  13535. }
  13536. }
  13537. {
  13538. V_6 = (bool)0;
  13539. goto IL_0179;
  13540. }
  13541. IL_0057:
  13542. {
  13543. V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
  13544. String_t* L_17 = V_2;
  13545. String_t* L_18 = V_3;
  13546. int32_t L_19;
  13547. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_17, L_18, /*hidden argument*/NULL);
  13548. V_4 = L_19;
  13549. int32_t L_20 = V_4;
  13550. V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13551. bool L_21 = V_8;
  13552. if (!L_21)
  13553. {
  13554. goto IL_0174;
  13555. }
  13556. }
  13557. {
  13558. String_t* L_22 = V_2;
  13559. int32_t L_23 = V_4;
  13560. String_t* L_24 = V_3;
  13561. int32_t L_25;
  13562. L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL);
  13563. String_t* L_26;
  13564. L_26 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_22, ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)L_25)), /*hidden argument*/NULL);
  13565. String_t* L_27;
  13566. L_27 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_26, /*hidden argument*/NULL);
  13567. V_9 = L_27;
  13568. String_t* L_28 = V_9;
  13569. int32_t L_29;
  13570. L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL);
  13571. V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
  13572. bool L_30 = V_11;
  13573. if (!L_30)
  13574. {
  13575. goto IL_00a6;
  13576. }
  13577. }
  13578. {
  13579. V_6 = (bool)0;
  13580. goto IL_0179;
  13581. }
  13582. IL_00a6:
  13583. {
  13584. V_10 = 0;
  13585. String_t* L_31 = V_9;
  13586. Il2CppChar L_32;
  13587. L_32 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_31, 0, /*hidden argument*/NULL);
  13588. V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
  13589. bool L_33 = V_12;
  13590. if (!L_33)
  13591. {
  13592. goto IL_00fd;
  13593. }
  13594. }
  13595. {
  13596. String_t* L_34 = V_9;
  13597. int32_t L_35;
  13598. L_35 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_34, ((int32_t)93), /*hidden argument*/NULL);
  13599. V_10 = L_35;
  13600. int32_t L_36 = V_10;
  13601. V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
  13602. bool L_37 = V_13;
  13603. if (!L_37)
  13604. {
  13605. goto IL_00da;
  13606. }
  13607. }
  13608. {
  13609. V_6 = (bool)0;
  13610. goto IL_0179;
  13611. }
  13612. IL_00da:
  13613. {
  13614. String_t** L_38 = ___assemblyName1;
  13615. String_t* L_39 = V_9;
  13616. int32_t L_40 = V_10;
  13617. String_t* L_41;
  13618. L_41 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_39, 1, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), /*hidden argument*/NULL);
  13619. *((RuntimeObject **)L_38) = (RuntimeObject *)L_41;
  13620. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_38, (void*)(RuntimeObject *)L_41);
  13621. String_t* L_42 = V_9;
  13622. int32_t L_43 = V_10;
  13623. String_t* L_44;
  13624. L_44 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_42, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), /*hidden argument*/NULL);
  13625. String_t* L_45;
  13626. L_45 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_44, /*hidden argument*/NULL);
  13627. V_9 = L_45;
  13628. goto IL_010f;
  13629. }
  13630. IL_00fd:
  13631. {
  13632. String_t** L_46 = ___assemblyName1;
  13633. Type_t * L_47 = ___sourceType0;
  13634. Assembly_t * L_48;
  13635. L_48 = VirtFuncInvoker0< Assembly_t * >::Invoke(23 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
  13636. AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * L_49;
  13637. L_49 = VirtFuncInvoker0< AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * >::Invoke(16 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
  13638. String_t* L_50;
  13639. L_50 = AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline(L_49, /*hidden argument*/NULL);
  13640. *((RuntimeObject **)L_46) = (RuntimeObject *)L_50;
  13641. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_46, (void*)(RuntimeObject *)L_50);
  13642. }
  13643. IL_010f:
  13644. {
  13645. String_t* L_51 = V_9;
  13646. int32_t L_52;
  13647. L_52 = String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826(L_51, ((int32_t)46), /*hidden argument*/NULL);
  13648. V_10 = L_52;
  13649. int32_t L_53 = V_10;
  13650. V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
  13651. bool L_54 = V_14;
  13652. if (!L_54)
  13653. {
  13654. goto IL_0142;
  13655. }
  13656. }
  13657. {
  13658. String_t** L_55 = ___className3;
  13659. String_t* L_56 = V_9;
  13660. int32_t L_57 = V_10;
  13661. String_t* L_58;
  13662. L_58 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_56, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)), /*hidden argument*/NULL);
  13663. *((RuntimeObject **)L_55) = (RuntimeObject *)L_58;
  13664. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_55, (void*)(RuntimeObject *)L_58);
  13665. String_t* L_59 = V_9;
  13666. int32_t L_60 = V_10;
  13667. String_t* L_61;
  13668. L_61 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_59, 0, L_60, /*hidden argument*/NULL);
  13669. V_9 = L_61;
  13670. goto IL_014f;
  13671. }
  13672. IL_0142:
  13673. {
  13674. String_t** L_62 = ___className3;
  13675. String_t* L_63 = V_9;
  13676. *((RuntimeObject **)L_62) = (RuntimeObject *)L_63;
  13677. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_62, (void*)(RuntimeObject *)L_63);
  13678. V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  13679. }
  13680. IL_014f:
  13681. {
  13682. String_t* L_64 = V_9;
  13683. int32_t L_65;
  13684. L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL);
  13685. V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
  13686. bool L_66 = V_15;
  13687. if (!L_66)
  13688. {
  13689. goto IL_0165;
  13690. }
  13691. }
  13692. {
  13693. String_t** L_67 = ___nsp2;
  13694. String_t* L_68 = V_9;
  13695. *((RuntimeObject **)L_67) = (RuntimeObject *)L_68;
  13696. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_67, (void*)(RuntimeObject *)L_68);
  13697. goto IL_016f;
  13698. }
  13699. IL_0165:
  13700. {
  13701. String_t** L_69 = ___nsp2;
  13702. Type_t * L_70 = ___sourceType0;
  13703. String_t* L_71;
  13704. L_71 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_70);
  13705. *((RuntimeObject **)L_69) = (RuntimeObject *)L_71;
  13706. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_69, (void*)(RuntimeObject *)L_71);
  13707. }
  13708. IL_016f:
  13709. {
  13710. V_6 = (bool)1;
  13711. goto IL_0179;
  13712. }
  13713. IL_0174:
  13714. {
  13715. V_6 = (bool)0;
  13716. goto IL_0179;
  13717. }
  13718. IL_0179:
  13719. {
  13720. bool L_72 = V_6;
  13721. return L_72;
  13722. }
  13723. }
  13724. #ifdef __clang__
  13725. #pragma clang diagnostic pop
  13726. #endif
  13727. #ifdef __clang__
  13728. #pragma clang diagnostic push
  13729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13730. #pragma clang diagnostic ignored "-Wunused-variable"
  13731. #endif
  13732. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  13733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method)
  13734. {
  13735. {
  13736. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13737. String_t* L_0 = ___menuName0;
  13738. __this->set_m_AddComponentMenu_0(L_0);
  13739. __this->set_m_Ordering_1(0);
  13740. return;
  13741. }
  13742. }
  13743. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  13744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m6405E10C6B6269CA2F0684BF0B356A7E6AB7BF56 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method)
  13745. {
  13746. {
  13747. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13748. String_t* L_0 = ___menuName0;
  13749. __this->set_m_AddComponentMenu_0(L_0);
  13750. int32_t L_1 = ___order1;
  13751. __this->set_m_Ordering_1(L_1);
  13752. return;
  13753. }
  13754. }
  13755. #ifdef __clang__
  13756. #pragma clang diagnostic pop
  13757. #endif
  13758. #ifdef __clang__
  13759. #pragma clang diagnostic push
  13760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13761. #pragma clang diagnostic ignored "-Wunused-variable"
  13762. #endif
  13763. #ifdef __clang__
  13764. #pragma clang diagnostic pop
  13765. #endif
  13766. #ifdef __clang__
  13767. #pragma clang diagnostic push
  13768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13769. #pragma clang diagnostic ignored "-Wunused-variable"
  13770. #endif
  13771. #ifdef __clang__
  13772. #pragma clang diagnostic pop
  13773. #endif
  13774. #ifdef __clang__
  13775. #pragma clang diagnostic push
  13776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13777. #pragma clang diagnostic ignored "-Wunused-variable"
  13778. #endif
  13779. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13780. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  13781. {
  13782. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13783. }
  13784. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  13785. {
  13786. intptr_t unmarshaled_m_Ptr_temp_0;
  13787. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13788. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13789. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13790. }
  13791. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13792. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  13793. {
  13794. }
  13795. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13796. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  13797. {
  13798. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13799. }
  13800. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  13801. {
  13802. intptr_t unmarshaled_m_Ptr_temp_0;
  13803. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13804. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13805. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13806. }
  13807. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13808. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  13809. {
  13810. }
  13811. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  13812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method)
  13813. {
  13814. typedef void (*AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn) (intptr_t);
  13815. static AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn _il2cpp_icall_func;
  13816. if (!_il2cpp_icall_func)
  13817. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  13818. _il2cpp_icall_func(___ptr0);
  13819. }
  13820. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  13821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  13822. {
  13823. typedef intptr_t (*AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn) (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*);
  13824. static AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn _il2cpp_icall_func;
  13825. if (!_il2cpp_icall_func)
  13826. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  13827. intptr_t icallRetVal = _il2cpp_icall_func(___keys0);
  13828. return icallRetVal;
  13829. }
  13830. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  13831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method)
  13832. {
  13833. typedef bool (*AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, intptr_t);
  13834. static AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn _il2cpp_icall_func;
  13835. if (!_il2cpp_icall_func)
  13836. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  13837. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  13838. return icallRetVal;
  13839. }
  13840. // System.Void UnityEngine.AnimationCurve::Finalize()
  13841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m4F8AF6E43E488439AB1022E7A97FEDE777655375 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  13842. {
  13843. Exception_t * __last_unhandled_exception = 0;
  13844. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  13845. {
  13846. }
  13847. IL_0001:
  13848. try
  13849. { // begin try (depth: 1)
  13850. intptr_t L_0 = __this->get_m_Ptr_0();
  13851. AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F((intptr_t)L_0, /*hidden argument*/NULL);
  13852. IL2CPP_LEAVE(0x18, FINALLY_0010);
  13853. } // end try (depth: 1)
  13854. catch(Il2CppExceptionWrapper& e)
  13855. {
  13856. __last_unhandled_exception = (Exception_t *)e.ex;
  13857. goto FINALLY_0010;
  13858. }
  13859. FINALLY_0010:
  13860. { // begin finally (depth: 1)
  13861. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  13862. IL2CPP_END_FINALLY(16)
  13863. } // end finally (depth: 1)
  13864. IL2CPP_CLEANUP(16)
  13865. {
  13866. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  13867. IL2CPP_JUMP_TBL(0x18, IL_0018)
  13868. }
  13869. IL_0018:
  13870. {
  13871. return;
  13872. }
  13873. }
  13874. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  13875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  13876. {
  13877. {
  13878. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  13879. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___keys0;
  13880. intptr_t L_1;
  13881. L_1 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C(L_0, /*hidden argument*/NULL);
  13882. __this->set_m_Ptr_0((intptr_t)L_1);
  13883. return;
  13884. }
  13885. }
  13886. // System.Void UnityEngine.AnimationCurve::.ctor()
  13887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  13888. {
  13889. {
  13890. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  13891. intptr_t L_0;
  13892. L_0 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C((KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)NULL, /*hidden argument*/NULL);
  13893. __this->set_m_Ptr_0((intptr_t)L_0);
  13894. return;
  13895. }
  13896. }
  13897. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  13898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE1B90C79209D2E006B96751B48A2F0BA6F60A5B8 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  13899. {
  13900. static bool s_Il2CppMethodInitialized;
  13901. if (!s_Il2CppMethodInitialized)
  13902. {
  13903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var);
  13904. s_Il2CppMethodInitialized = true;
  13905. }
  13906. bool V_0 = false;
  13907. bool V_1 = false;
  13908. bool V_2 = false;
  13909. bool V_3 = false;
  13910. {
  13911. RuntimeObject * L_0 = ___o0;
  13912. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  13913. bool L_1 = V_0;
  13914. if (!L_1)
  13915. {
  13916. goto IL_000e;
  13917. }
  13918. }
  13919. {
  13920. V_1 = (bool)0;
  13921. goto IL_0044;
  13922. }
  13923. IL_000e:
  13924. {
  13925. RuntimeObject * L_2 = ___o0;
  13926. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  13927. bool L_3 = V_2;
  13928. if (!L_3)
  13929. {
  13930. goto IL_001b;
  13931. }
  13932. }
  13933. {
  13934. V_1 = (bool)1;
  13935. goto IL_0044;
  13936. }
  13937. IL_001b:
  13938. {
  13939. RuntimeObject * L_4 = ___o0;
  13940. Type_t * L_5;
  13941. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  13942. Type_t * L_6;
  13943. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  13944. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13945. bool L_7 = V_3;
  13946. if (!L_7)
  13947. {
  13948. goto IL_0035;
  13949. }
  13950. }
  13951. {
  13952. V_1 = (bool)0;
  13953. goto IL_0044;
  13954. }
  13955. IL_0035:
  13956. {
  13957. RuntimeObject * L_8 = ___o0;
  13958. bool L_9;
  13959. L_9 = AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416(__this, ((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)CastclassClass((RuntimeObject*)L_8, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  13960. V_1 = L_9;
  13961. goto IL_0044;
  13962. }
  13963. IL_0044:
  13964. {
  13965. bool L_10 = V_1;
  13966. return L_10;
  13967. }
  13968. }
  13969. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  13970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method)
  13971. {
  13972. static bool s_Il2CppMethodInitialized;
  13973. if (!s_Il2CppMethodInitialized)
  13974. {
  13975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13976. s_Il2CppMethodInitialized = true;
  13977. }
  13978. bool V_0 = false;
  13979. bool V_1 = false;
  13980. bool V_2 = false;
  13981. bool V_3 = false;
  13982. {
  13983. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = ___other0;
  13984. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  13985. bool L_1 = V_0;
  13986. if (!L_1)
  13987. {
  13988. goto IL_000e;
  13989. }
  13990. }
  13991. {
  13992. V_1 = (bool)0;
  13993. goto IL_0049;
  13994. }
  13995. IL_000e:
  13996. {
  13997. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = ___other0;
  13998. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_2))? 1 : 0);
  13999. bool L_3 = V_2;
  14000. if (!L_3)
  14001. {
  14002. goto IL_001b;
  14003. }
  14004. }
  14005. {
  14006. V_1 = (bool)1;
  14007. goto IL_0049;
  14008. }
  14009. IL_001b:
  14010. {
  14011. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  14012. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = ___other0;
  14013. intptr_t L_6 = L_5->get_m_Ptr_0();
  14014. intptr_t L_7 = L_6;
  14015. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  14016. bool L_9;
  14017. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  14018. V_3 = L_9;
  14019. bool L_10 = V_3;
  14020. if (!L_10)
  14021. {
  14022. goto IL_003a;
  14023. }
  14024. }
  14025. {
  14026. V_1 = (bool)1;
  14027. goto IL_0049;
  14028. }
  14029. IL_003a:
  14030. {
  14031. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = ___other0;
  14032. intptr_t L_12 = L_11->get_m_Ptr_0();
  14033. bool L_13;
  14034. L_13 = AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  14035. V_1 = L_13;
  14036. goto IL_0049;
  14037. }
  14038. IL_0049:
  14039. {
  14040. bool L_14 = V_1;
  14041. return L_14;
  14042. }
  14043. }
  14044. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  14045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_mCF18923053E945F39386CE8F1FD149D4020BC4DD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14046. {
  14047. int32_t V_0 = 0;
  14048. {
  14049. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  14050. int32_t L_1;
  14051. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  14052. V_0 = L_1;
  14053. goto IL_000f;
  14054. }
  14055. IL_000f:
  14056. {
  14057. int32_t L_2 = V_0;
  14058. return L_2;
  14059. }
  14060. }
  14061. #ifdef __clang__
  14062. #pragma clang diagnostic pop
  14063. #endif
  14064. #ifdef __clang__
  14065. #pragma clang diagnostic push
  14066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14067. #pragma clang diagnostic ignored "-Wunused-variable"
  14068. #endif
  14069. // System.Boolean UnityEngine.Application::get_isPlaying()
  14070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method)
  14071. {
  14072. typedef bool (*Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn) ();
  14073. static Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn _il2cpp_icall_func;
  14074. if (!_il2cpp_icall_func)
  14075. _il2cpp_icall_func = (Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  14076. bool icallRetVal = _il2cpp_icall_func();
  14077. return icallRetVal;
  14078. }
  14079. // System.Boolean UnityEngine.Application::get_isBatchMode()
  14080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB (const RuntimeMethod* method)
  14081. {
  14082. typedef bool (*Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn) ();
  14083. static Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn _il2cpp_icall_func;
  14084. if (!_il2cpp_icall_func)
  14085. _il2cpp_icall_func = (Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
  14086. bool icallRetVal = _il2cpp_icall_func();
  14087. return icallRetVal;
  14088. }
  14089. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  14090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method)
  14091. {
  14092. typedef int32_t (*Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn) ();
  14093. static Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn _il2cpp_icall_func;
  14094. if (!_il2cpp_icall_func)
  14095. _il2cpp_icall_func = (Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  14096. int32_t icallRetVal = _il2cpp_icall_func();
  14097. return icallRetVal;
  14098. }
  14099. // System.Void UnityEngine.Application::CallLowMemory()
  14100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m508B1899F8865EC715FE37ACB500C98B370F7329 (const RuntimeMethod* method)
  14101. {
  14102. static bool s_Il2CppMethodInitialized;
  14103. if (!s_Il2CppMethodInitialized)
  14104. {
  14105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14106. s_Il2CppMethodInitialized = true;
  14107. }
  14108. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * V_0 = NULL;
  14109. bool V_1 = false;
  14110. {
  14111. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_lowMemory_0();
  14112. V_0 = L_0;
  14113. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_1 = V_0;
  14114. V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14115. bool L_2 = V_1;
  14116. if (!L_2)
  14117. {
  14118. goto IL_0016;
  14119. }
  14120. }
  14121. {
  14122. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_3 = V_0;
  14123. LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437(L_3, /*hidden argument*/NULL);
  14124. }
  14125. IL_0016:
  14126. {
  14127. return;
  14128. }
  14129. }
  14130. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  14131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m42BBBDDFC6BAD182D6D574F22C0B73F3F881D681 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
  14132. {
  14133. static bool s_Il2CppMethodInitialized;
  14134. if (!s_Il2CppMethodInitialized)
  14135. {
  14136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14137. s_Il2CppMethodInitialized = true;
  14138. }
  14139. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_0 = NULL;
  14140. bool V_1 = false;
  14141. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_2 = NULL;
  14142. bool V_3 = false;
  14143. bool V_4 = false;
  14144. {
  14145. bool L_0 = ___invokedOnMainThread3;
  14146. V_1 = L_0;
  14147. bool L_1 = V_1;
  14148. if (!L_1)
  14149. {
  14150. goto IL_0020;
  14151. }
  14152. }
  14153. {
  14154. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14155. V_2 = L_2;
  14156. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_3 = V_2;
  14157. V_3 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14158. bool L_4 = V_3;
  14159. if (!L_4)
  14160. {
  14161. goto IL_001f;
  14162. }
  14163. }
  14164. {
  14165. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_5 = V_2;
  14166. String_t* L_6 = ___logString0;
  14167. String_t* L_7 = ___stackTrace1;
  14168. int32_t L_8 = ___type2;
  14169. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  14170. }
  14171. IL_001f:
  14172. {
  14173. }
  14174. IL_0020:
  14175. {
  14176. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_9 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14177. V_0 = L_9;
  14178. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_10 = V_0;
  14179. V_4 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14180. bool L_11 = V_4;
  14181. if (!L_11)
  14182. {
  14183. goto IL_003a;
  14184. }
  14185. }
  14186. {
  14187. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_12 = V_0;
  14188. String_t* L_13 = ___logString0;
  14189. String_t* L_14 = ___stackTrace1;
  14190. int32_t L_15 = ___type2;
  14191. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14192. }
  14193. IL_003a:
  14194. {
  14195. return;
  14196. }
  14197. }
  14198. // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
  14199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mF91858E5F03D57EDCCB80F470ABBA60B0FBCC5BE (const RuntimeMethod* method)
  14200. {
  14201. static bool s_Il2CppMethodInitialized;
  14202. if (!s_Il2CppMethodInitialized)
  14203. {
  14204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var);
  14206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var);
  14207. s_Il2CppMethodInitialized = true;
  14208. }
  14209. bool V_0 = false;
  14210. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* V_1 = NULL;
  14211. int32_t V_2 = 0;
  14212. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * V_3 = NULL;
  14213. bool V_4 = false;
  14214. bool V_5 = false;
  14215. Exception_t * V_6 = NULL;
  14216. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  14217. il2cpp::utils::ExceptionSupportStack<int32_t, 3> __leave_targets;
  14218. {
  14219. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14220. V_0 = (bool)((!(((RuntimeObject*)(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14221. bool L_1 = V_0;
  14222. if (!L_1)
  14223. {
  14224. goto IL_005a;
  14225. }
  14226. }
  14227. {
  14228. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14229. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_3;
  14230. L_3 = VirtFuncInvoker0< DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
  14231. V_1 = L_3;
  14232. V_2 = 0;
  14233. goto IL_0053;
  14234. }
  14235. IL_001e:
  14236. {
  14237. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_4 = V_1;
  14238. int32_t L_5 = V_2;
  14239. int32_t L_6 = L_5;
  14240. Delegate_t * L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
  14241. V_3 = ((Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)CastclassSealed((RuntimeObject*)L_7, Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var));
  14242. }
  14243. IL_0028:
  14244. try
  14245. { // begin try (depth: 1)
  14246. {
  14247. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_8 = V_3;
  14248. bool L_9;
  14249. L_9 = Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4(L_8, /*hidden argument*/Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var);
  14250. V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  14251. bool L_10 = V_4;
  14252. if (!L_10)
  14253. {
  14254. goto IL_003d;
  14255. }
  14256. }
  14257. IL_0038:
  14258. {
  14259. V_5 = (bool)0;
  14260. goto IL_005f;
  14261. }
  14262. IL_003d:
  14263. {
  14264. goto IL_004e;
  14265. }
  14266. } // end try (depth: 1)
  14267. catch(Il2CppExceptionWrapper& e)
  14268. {
  14269. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  14270. {
  14271. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  14272. goto CATCH_0040;
  14273. }
  14274. throw e;
  14275. }
  14276. CATCH_0040:
  14277. { // begin catch(System.Exception)
  14278. V_6 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  14279. Exception_t * L_11 = V_6;
  14280. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  14281. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  14282. IL2CPP_POP_ACTIVE_EXCEPTION();
  14283. goto IL_004e;
  14284. } // end catch (depth: 1)
  14285. IL_004e:
  14286. {
  14287. int32_t L_12 = V_2;
  14288. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  14289. }
  14290. IL_0053:
  14291. {
  14292. int32_t L_13 = V_2;
  14293. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_14 = V_1;
  14294. if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))))
  14295. {
  14296. goto IL_001e;
  14297. }
  14298. }
  14299. {
  14300. }
  14301. IL_005a:
  14302. {
  14303. V_5 = (bool)1;
  14304. goto IL_005f;
  14305. }
  14306. IL_005f:
  14307. {
  14308. bool L_15 = V_5;
  14309. return L_15;
  14310. }
  14311. }
  14312. // System.Void UnityEngine.Application::Internal_ApplicationQuit()
  14313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_mDFB4E615433A0A568182698ADE0E316287EDAFE3 (const RuntimeMethod* method)
  14314. {
  14315. static bool s_Il2CppMethodInitialized;
  14316. if (!s_Il2CppMethodInitialized)
  14317. {
  14318. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14319. s_Il2CppMethodInitialized = true;
  14320. }
  14321. bool V_0 = false;
  14322. {
  14323. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14324. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14325. bool L_1 = V_0;
  14326. if (!L_1)
  14327. {
  14328. goto IL_0018;
  14329. }
  14330. }
  14331. {
  14332. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14333. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14334. }
  14335. IL_0018:
  14336. {
  14337. return;
  14338. }
  14339. }
  14340. // System.Void UnityEngine.Application::Internal_ApplicationUnload()
  14341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m28EA03E5E3B12350E6C4147213DE14297C50BEC7 (const RuntimeMethod* method)
  14342. {
  14343. static bool s_Il2CppMethodInitialized;
  14344. if (!s_Il2CppMethodInitialized)
  14345. {
  14346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14347. s_Il2CppMethodInitialized = true;
  14348. }
  14349. bool V_0 = false;
  14350. {
  14351. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14352. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14353. bool L_1 = V_0;
  14354. if (!L_1)
  14355. {
  14356. goto IL_0018;
  14357. }
  14358. }
  14359. {
  14360. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14361. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14362. }
  14363. IL_0018:
  14364. {
  14365. return;
  14366. }
  14367. }
  14368. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  14369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mB7267D4900392FD7E09E15DF3F6CE1C15E6598F9 (const RuntimeMethod* method)
  14370. {
  14371. static bool s_Il2CppMethodInitialized;
  14372. if (!s_Il2CppMethodInitialized)
  14373. {
  14374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14375. s_Il2CppMethodInitialized = true;
  14376. }
  14377. {
  14378. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14379. BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026(/*hidden argument*/NULL);
  14380. return;
  14381. }
  14382. }
  14383. // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
  14384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m1A6F45FF1CA2B03A5FB1FA864BFC37248486AC2F (bool ___focus0, const RuntimeMethod* method)
  14385. {
  14386. static bool s_Il2CppMethodInitialized;
  14387. if (!s_Il2CppMethodInitialized)
  14388. {
  14389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var);
  14390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14391. s_Il2CppMethodInitialized = true;
  14392. }
  14393. bool V_0 = false;
  14394. {
  14395. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14396. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14397. bool L_1 = V_0;
  14398. if (!L_1)
  14399. {
  14400. goto IL_0019;
  14401. }
  14402. }
  14403. {
  14404. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14405. bool L_3 = ___focus0;
  14406. Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5(L_2, L_3, /*hidden argument*/Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var);
  14407. }
  14408. IL_0019:
  14409. {
  14410. return;
  14411. }
  14412. }
  14413. // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
  14414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_mCE514E3BC1F10AF34A58A40C95C4CD5ACED1396B (String_t* ___url0, const RuntimeMethod* method)
  14415. {
  14416. static bool s_Il2CppMethodInitialized;
  14417. if (!s_Il2CppMethodInitialized)
  14418. {
  14419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var);
  14420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14421. s_Il2CppMethodInitialized = true;
  14422. }
  14423. bool V_0 = false;
  14424. {
  14425. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14426. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14427. bool L_1 = V_0;
  14428. if (!L_1)
  14429. {
  14430. goto IL_0019;
  14431. }
  14432. }
  14433. {
  14434. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14435. String_t* L_3 = ___url0;
  14436. Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6(L_2, L_3, /*hidden argument*/Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var);
  14437. }
  14438. IL_0019:
  14439. {
  14440. return;
  14441. }
  14442. }
  14443. // System.Boolean UnityEngine.Application::get_isEditor()
  14444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method)
  14445. {
  14446. bool V_0 = false;
  14447. {
  14448. V_0 = (bool)0;
  14449. goto IL_0005;
  14450. }
  14451. IL_0005:
  14452. {
  14453. bool L_0 = V_0;
  14454. return L_0;
  14455. }
  14456. }
  14457. #ifdef __clang__
  14458. #pragma clang diagnostic pop
  14459. #endif
  14460. #ifdef __clang__
  14461. #pragma clang diagnostic push
  14462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14463. #pragma clang diagnostic ignored "-Wunused-variable"
  14464. #endif
  14465. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  14466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14467. {
  14468. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  14469. {
  14470. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_ObjectArgument_0();
  14471. V_0 = L_0;
  14472. goto IL_000a;
  14473. }
  14474. IL_000a:
  14475. {
  14476. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  14477. return L_1;
  14478. }
  14479. }
  14480. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  14481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14482. {
  14483. String_t* V_0 = NULL;
  14484. {
  14485. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14486. V_0 = L_0;
  14487. goto IL_000a;
  14488. }
  14489. IL_000a:
  14490. {
  14491. String_t* L_1 = V_0;
  14492. return L_1;
  14493. }
  14494. }
  14495. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  14496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14497. {
  14498. int32_t V_0 = 0;
  14499. {
  14500. int32_t L_0 = __this->get_m_IntArgument_2();
  14501. V_0 = L_0;
  14502. goto IL_000a;
  14503. }
  14504. IL_000a:
  14505. {
  14506. int32_t L_1 = V_0;
  14507. return L_1;
  14508. }
  14509. }
  14510. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  14511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14512. {
  14513. float V_0 = 0.0f;
  14514. {
  14515. float L_0 = __this->get_m_FloatArgument_3();
  14516. V_0 = L_0;
  14517. goto IL_000a;
  14518. }
  14519. IL_000a:
  14520. {
  14521. float L_1 = V_0;
  14522. return L_1;
  14523. }
  14524. }
  14525. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  14526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14527. {
  14528. String_t* V_0 = NULL;
  14529. {
  14530. String_t* L_0 = __this->get_m_StringArgument_4();
  14531. V_0 = L_0;
  14532. goto IL_000a;
  14533. }
  14534. IL_000a:
  14535. {
  14536. String_t* L_1 = V_0;
  14537. return L_1;
  14538. }
  14539. }
  14540. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  14541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14542. {
  14543. bool V_0 = false;
  14544. {
  14545. bool L_0 = __this->get_m_BoolArgument_5();
  14546. V_0 = L_0;
  14547. goto IL_000a;
  14548. }
  14549. IL_000a:
  14550. {
  14551. bool L_1 = V_0;
  14552. return L_1;
  14553. }
  14554. }
  14555. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  14556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF5B9D962D88C22BC20AE330FFBC33FB3042604D0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14557. {
  14558. {
  14559. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14560. String_t* L_1;
  14561. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14562. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14563. return;
  14564. }
  14565. }
  14566. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  14567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mB50D42B36BF948499C4927084E7589D0B1D9C6FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14568. {
  14569. {
  14570. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14571. String_t* L_1;
  14572. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14573. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14574. return;
  14575. }
  14576. }
  14577. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  14578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14579. {
  14580. {
  14581. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14582. return;
  14583. }
  14584. }
  14585. #ifdef __clang__
  14586. #pragma clang diagnostic pop
  14587. #endif
  14588. #ifdef __clang__
  14589. #pragma clang diagnostic push
  14590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14591. #pragma clang diagnostic ignored "-Wunused-variable"
  14592. #endif
  14593. #ifdef __clang__
  14594. #pragma clang diagnostic pop
  14595. #endif
  14596. #ifdef __clang__
  14597. #pragma clang diagnostic push
  14598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14599. #pragma clang diagnostic ignored "-Wunused-variable"
  14600. #endif
  14601. #ifdef __clang__
  14602. #pragma clang diagnostic pop
  14603. #endif
  14604. #ifdef __clang__
  14605. #pragma clang diagnostic push
  14606. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14607. #pragma clang diagnostic ignored "-Wunused-variable"
  14608. #endif
  14609. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14610. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  14611. {
  14612. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14613. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14614. }
  14615. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  14616. {
  14617. static bool s_Il2CppMethodInitialized;
  14618. if (!s_Il2CppMethodInitialized)
  14619. {
  14620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  14621. s_Il2CppMethodInitialized = true;
  14622. }
  14623. intptr_t unmarshaled_m_Ptr_temp_0;
  14624. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14625. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14626. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14627. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  14628. }
  14629. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14630. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  14631. {
  14632. }
  14633. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14634. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  14635. {
  14636. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14637. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14638. }
  14639. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  14640. {
  14641. static bool s_Il2CppMethodInitialized;
  14642. if (!s_Il2CppMethodInitialized)
  14643. {
  14644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  14645. s_Il2CppMethodInitialized = true;
  14646. }
  14647. intptr_t unmarshaled_m_Ptr_temp_0;
  14648. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14649. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14650. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14651. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  14652. }
  14653. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14654. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  14655. {
  14656. }
  14657. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  14658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method)
  14659. {
  14660. typedef void (*AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn) (intptr_t);
  14661. static AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn _il2cpp_icall_func;
  14662. if (!_il2cpp_icall_func)
  14663. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  14664. _il2cpp_icall_func(___ptr0);
  14665. }
  14666. // System.Void UnityEngine.AsyncOperation::Finalize()
  14667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1A989E71664DD802015D858E7A336A1158BD474C (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14668. {
  14669. Exception_t * __last_unhandled_exception = 0;
  14670. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  14671. {
  14672. }
  14673. IL_0001:
  14674. try
  14675. { // begin try (depth: 1)
  14676. intptr_t L_0 = __this->get_m_Ptr_0();
  14677. AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482((intptr_t)L_0, /*hidden argument*/NULL);
  14678. IL2CPP_LEAVE(0x18, FINALLY_0010);
  14679. } // end try (depth: 1)
  14680. catch(Il2CppExceptionWrapper& e)
  14681. {
  14682. __last_unhandled_exception = (Exception_t *)e.ex;
  14683. goto FINALLY_0010;
  14684. }
  14685. FINALLY_0010:
  14686. { // begin finally (depth: 1)
  14687. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  14688. IL2CPP_END_FINALLY(16)
  14689. } // end finally (depth: 1)
  14690. IL2CPP_CLEANUP(16)
  14691. {
  14692. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14693. IL2CPP_JUMP_TBL(0x18, IL_0018)
  14694. }
  14695. IL_0018:
  14696. {
  14697. return;
  14698. }
  14699. }
  14700. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  14701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m2BFBB3DD63950957EDE38AE0A8D2587B900CB8F5 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14702. {
  14703. static bool s_Il2CppMethodInitialized;
  14704. if (!s_Il2CppMethodInitialized)
  14705. {
  14706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var);
  14707. s_Il2CppMethodInitialized = true;
  14708. }
  14709. bool V_0 = false;
  14710. {
  14711. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1();
  14712. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14713. bool L_1 = V_0;
  14714. if (!L_1)
  14715. {
  14716. goto IL_0024;
  14717. }
  14718. }
  14719. {
  14720. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = __this->get_m_completeCallback_1();
  14721. Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43(L_2, __this, /*hidden argument*/Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var);
  14722. __this->set_m_completeCallback_1((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)NULL);
  14723. }
  14724. IL_0024:
  14725. {
  14726. return;
  14727. }
  14728. }
  14729. // System.Void UnityEngine.AsyncOperation::.ctor()
  14730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14731. {
  14732. {
  14733. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  14734. return;
  14735. }
  14736. }
  14737. #ifdef __clang__
  14738. #pragma clang diagnostic pop
  14739. #endif
  14740. #ifdef __clang__
  14741. #pragma clang diagnostic push
  14742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14743. #pragma clang diagnostic ignored "-Wunused-variable"
  14744. #endif
  14745. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14746. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  14747. {
  14748. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  14749. if (unmarshaled.get_States_1() != NULL)
  14750. {
  14751. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  14752. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  14753. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  14754. {
  14755. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14756. }
  14757. }
  14758. else
  14759. {
  14760. marshaled.___States_1 = NULL;
  14761. }
  14762. if (unmarshaled.get_ReadTypes_2() != NULL)
  14763. {
  14764. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  14765. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  14766. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  14767. {
  14768. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14769. }
  14770. }
  14771. else
  14772. {
  14773. marshaled.___ReadTypes_2 = NULL;
  14774. }
  14775. if (unmarshaled.get_PriorityLevels_3() != NULL)
  14776. {
  14777. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  14778. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  14779. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  14780. {
  14781. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14782. }
  14783. }
  14784. else
  14785. {
  14786. marshaled.___PriorityLevels_3 = NULL;
  14787. }
  14788. if (unmarshaled.get_Subsystems_4() != NULL)
  14789. {
  14790. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  14791. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  14792. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  14793. {
  14794. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14795. }
  14796. }
  14797. else
  14798. {
  14799. marshaled.___Subsystems_4 = NULL;
  14800. }
  14801. }
  14802. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  14803. {
  14804. static bool s_Il2CppMethodInitialized;
  14805. if (!s_Il2CppMethodInitialized)
  14806. {
  14807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  14808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  14809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  14810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  14811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  14812. s_Il2CppMethodInitialized = true;
  14813. }
  14814. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  14815. if (marshaled.___States_1 != NULL)
  14816. {
  14817. if (unmarshaled.get_States_1() == NULL)
  14818. {
  14819. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  14820. }
  14821. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  14822. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14823. {
  14824. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  14825. }
  14826. }
  14827. if (marshaled.___ReadTypes_2 != NULL)
  14828. {
  14829. if (unmarshaled.get_ReadTypes_2() == NULL)
  14830. {
  14831. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  14832. }
  14833. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  14834. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14835. {
  14836. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  14837. }
  14838. }
  14839. if (marshaled.___PriorityLevels_3 != NULL)
  14840. {
  14841. if (unmarshaled.get_PriorityLevels_3() == NULL)
  14842. {
  14843. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  14844. }
  14845. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  14846. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14847. {
  14848. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  14849. }
  14850. }
  14851. if (marshaled.___Subsystems_4 != NULL)
  14852. {
  14853. if (unmarshaled.get_Subsystems_4() == NULL)
  14854. {
  14855. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  14856. }
  14857. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  14858. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14859. {
  14860. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  14861. }
  14862. }
  14863. }
  14864. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14865. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  14866. {
  14867. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  14868. marshaled.___TypeIDs_0 = NULL;
  14869. if (marshaled.___States_1 != NULL)
  14870. {
  14871. il2cpp_codegen_marshal_free(marshaled.___States_1);
  14872. marshaled.___States_1 = NULL;
  14873. }
  14874. if (marshaled.___ReadTypes_2 != NULL)
  14875. {
  14876. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  14877. marshaled.___ReadTypes_2 = NULL;
  14878. }
  14879. if (marshaled.___PriorityLevels_3 != NULL)
  14880. {
  14881. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  14882. marshaled.___PriorityLevels_3 = NULL;
  14883. }
  14884. if (marshaled.___Subsystems_4 != NULL)
  14885. {
  14886. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  14887. marshaled.___Subsystems_4 = NULL;
  14888. }
  14889. }
  14890. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14891. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  14892. {
  14893. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  14894. if (unmarshaled.get_States_1() != NULL)
  14895. {
  14896. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  14897. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  14898. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  14899. {
  14900. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14901. }
  14902. }
  14903. else
  14904. {
  14905. marshaled.___States_1 = NULL;
  14906. }
  14907. if (unmarshaled.get_ReadTypes_2() != NULL)
  14908. {
  14909. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  14910. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  14911. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  14912. {
  14913. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14914. }
  14915. }
  14916. else
  14917. {
  14918. marshaled.___ReadTypes_2 = NULL;
  14919. }
  14920. if (unmarshaled.get_PriorityLevels_3() != NULL)
  14921. {
  14922. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  14923. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  14924. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  14925. {
  14926. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14927. }
  14928. }
  14929. else
  14930. {
  14931. marshaled.___PriorityLevels_3 = NULL;
  14932. }
  14933. if (unmarshaled.get_Subsystems_4() != NULL)
  14934. {
  14935. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  14936. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  14937. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  14938. {
  14939. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14940. }
  14941. }
  14942. else
  14943. {
  14944. marshaled.___Subsystems_4 = NULL;
  14945. }
  14946. }
  14947. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  14948. {
  14949. static bool s_Il2CppMethodInitialized;
  14950. if (!s_Il2CppMethodInitialized)
  14951. {
  14952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  14953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  14954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  14955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  14956. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  14957. s_Il2CppMethodInitialized = true;
  14958. }
  14959. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  14960. if (marshaled.___States_1 != NULL)
  14961. {
  14962. if (unmarshaled.get_States_1() == NULL)
  14963. {
  14964. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  14965. }
  14966. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  14967. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14968. {
  14969. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  14970. }
  14971. }
  14972. if (marshaled.___ReadTypes_2 != NULL)
  14973. {
  14974. if (unmarshaled.get_ReadTypes_2() == NULL)
  14975. {
  14976. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  14977. }
  14978. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  14979. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14980. {
  14981. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  14982. }
  14983. }
  14984. if (marshaled.___PriorityLevels_3 != NULL)
  14985. {
  14986. if (unmarshaled.get_PriorityLevels_3() == NULL)
  14987. {
  14988. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  14989. }
  14990. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  14991. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14992. {
  14993. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  14994. }
  14995. }
  14996. if (marshaled.___Subsystems_4 != NULL)
  14997. {
  14998. if (unmarshaled.get_Subsystems_4() == NULL)
  14999. {
  15000. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  15001. }
  15002. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  15003. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15004. {
  15005. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  15006. }
  15007. }
  15008. }
  15009. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15010. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  15011. {
  15012. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  15013. marshaled.___TypeIDs_0 = NULL;
  15014. if (marshaled.___States_1 != NULL)
  15015. {
  15016. il2cpp_codegen_marshal_free(marshaled.___States_1);
  15017. marshaled.___States_1 = NULL;
  15018. }
  15019. if (marshaled.___ReadTypes_2 != NULL)
  15020. {
  15021. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  15022. marshaled.___ReadTypes_2 = NULL;
  15023. }
  15024. if (marshaled.___PriorityLevels_3 != NULL)
  15025. {
  15026. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  15027. marshaled.___PriorityLevels_3 = NULL;
  15028. }
  15029. if (marshaled.___Subsystems_4 != NULL)
  15030. {
  15031. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  15032. marshaled.___Subsystems_4 = NULL;
  15033. }
  15034. }
  15035. #ifdef __clang__
  15036. #pragma clang diagnostic pop
  15037. #endif
  15038. #ifdef __clang__
  15039. #pragma clang diagnostic push
  15040. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15041. #pragma clang diagnostic ignored "-Wunused-variable"
  15042. #endif
  15043. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15044. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15045. {
  15046. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15047. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15048. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15049. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15050. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15051. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15052. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15053. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15054. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15055. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15056. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15057. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15058. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15059. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15060. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15061. }
  15062. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15063. {
  15064. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15065. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15066. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15067. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15068. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15069. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15070. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15071. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15072. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15073. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15074. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15075. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15076. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15077. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15078. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15079. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15080. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15081. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15082. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15083. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15084. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15085. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15086. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15087. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15088. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15089. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15090. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15091. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15092. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15093. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15094. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15095. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15096. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15097. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15098. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15099. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15100. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15101. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15102. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15103. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15104. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15105. }
  15106. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15107. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15108. {
  15109. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15110. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15111. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15112. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15113. }
  15114. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15115. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15116. {
  15117. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15118. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15119. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15120. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15121. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15122. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15123. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15124. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15125. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15126. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15127. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15128. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15129. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15130. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15131. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15132. }
  15133. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15134. {
  15135. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15136. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15137. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15138. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15139. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15140. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15141. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15142. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15143. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15144. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15145. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15146. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15147. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15148. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15149. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15150. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15151. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15152. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15153. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15154. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15155. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15156. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15157. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15158. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15159. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15160. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15161. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15162. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15163. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15164. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15165. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15166. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15167. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15168. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15169. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15170. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15171. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15172. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15173. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15174. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15175. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15176. }
  15177. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15178. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15179. {
  15180. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15181. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15182. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15183. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15184. }
  15185. #ifdef __clang__
  15186. #pragma clang diagnostic pop
  15187. #endif
  15188. #ifdef __clang__
  15189. #pragma clang diagnostic push
  15190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15191. #pragma clang diagnostic ignored "-Wunused-variable"
  15192. #endif
  15193. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  15194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m9BA10D3F7DEEE7FB825187CF60338BBECA83F4B2 (Type_t * ___type0, const RuntimeMethod* method)
  15195. {
  15196. static bool s_Il2CppMethodInitialized;
  15197. if (!s_Il2CppMethodInitialized)
  15198. {
  15199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var);
  15200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15202. s_Il2CppMethodInitialized = true;
  15203. }
  15204. Type_t * V_0 = NULL;
  15205. bool V_1 = false;
  15206. bool V_2 = false;
  15207. Type_t * V_3 = NULL;
  15208. int32_t G_B7_0 = 0;
  15209. {
  15210. V_0 = (Type_t *)NULL;
  15211. goto IL_0025;
  15212. }
  15213. IL_0005:
  15214. {
  15215. Type_t * L_0 = ___type0;
  15216. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var) };
  15217. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15218. Type_t * L_2;
  15219. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15220. bool L_3;
  15221. L_3 = Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB(L_0, L_2, /*hidden argument*/NULL);
  15222. V_1 = L_3;
  15223. bool L_4 = V_1;
  15224. if (!L_4)
  15225. {
  15226. goto IL_001c;
  15227. }
  15228. }
  15229. {
  15230. Type_t * L_5 = ___type0;
  15231. V_0 = L_5;
  15232. }
  15233. IL_001c:
  15234. {
  15235. Type_t * L_6 = ___type0;
  15236. Type_t * L_7;
  15237. L_7 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_6);
  15238. ___type0 = L_7;
  15239. }
  15240. IL_0025:
  15241. {
  15242. Type_t * L_8 = ___type0;
  15243. if (!L_8)
  15244. {
  15245. goto IL_003a;
  15246. }
  15247. }
  15248. {
  15249. Type_t * L_9 = ___type0;
  15250. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15251. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15252. Type_t * L_11;
  15253. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  15254. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15255. goto IL_003b;
  15256. }
  15257. IL_003a:
  15258. {
  15259. G_B7_0 = 0;
  15260. }
  15261. IL_003b:
  15262. {
  15263. V_2 = (bool)G_B7_0;
  15264. bool L_12 = V_2;
  15265. if (L_12)
  15266. {
  15267. goto IL_0005;
  15268. }
  15269. }
  15270. {
  15271. Type_t * L_13 = V_0;
  15272. V_3 = L_13;
  15273. goto IL_0043;
  15274. }
  15275. IL_0043:
  15276. {
  15277. Type_t * L_14 = V_3;
  15278. return L_14;
  15279. }
  15280. }
  15281. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  15282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* AttributeHelperEngine_GetRequiredComponents_mE25F6E1B6C8E4BB44FDE3E418DD442A12AA24063 (Type_t * ___klass0, const RuntimeMethod* method)
  15283. {
  15284. static bool s_Il2CppMethodInitialized;
  15285. if (!s_Il2CppMethodInitialized)
  15286. {
  15287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var);
  15289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  15290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  15291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  15293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var);
  15294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  15295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15296. s_Il2CppMethodInitialized = true;
  15297. }
  15298. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * V_0 = NULL;
  15299. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_1 = NULL;
  15300. Type_t * V_2 = NULL;
  15301. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_3 = NULL;
  15302. int32_t V_4 = 0;
  15303. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * V_5 = NULL;
  15304. bool V_6 = false;
  15305. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_7 = NULL;
  15306. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_8 = NULL;
  15307. bool V_9 = false;
  15308. bool V_10 = false;
  15309. bool V_11 = false;
  15310. bool V_12 = false;
  15311. bool V_13 = false;
  15312. bool V_14 = false;
  15313. int32_t G_B6_0 = 0;
  15314. int32_t G_B22_0 = 0;
  15315. {
  15316. V_0 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)NULL;
  15317. goto IL_0109;
  15318. }
  15319. IL_0008:
  15320. {
  15321. Type_t * L_0 = ___klass0;
  15322. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var) };
  15323. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15324. Type_t * L_2;
  15325. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15326. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  15327. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15328. V_1 = ((RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var));
  15329. Type_t * L_4 = ___klass0;
  15330. Type_t * L_5;
  15331. L_5 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_4);
  15332. V_2 = L_5;
  15333. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_6 = V_1;
  15334. V_3 = L_6;
  15335. V_4 = 0;
  15336. goto IL_00fb;
  15337. }
  15338. IL_0032:
  15339. {
  15340. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_7 = V_3;
  15341. int32_t L_8 = V_4;
  15342. int32_t L_9 = L_8;
  15343. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_10 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9));
  15344. V_5 = L_10;
  15345. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_11 = V_0;
  15346. if (L_11)
  15347. {
  15348. goto IL_0051;
  15349. }
  15350. }
  15351. {
  15352. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_12 = V_1;
  15353. if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))) == ((uint32_t)1))))
  15354. {
  15355. goto IL_0051;
  15356. }
  15357. }
  15358. {
  15359. Type_t * L_13 = V_2;
  15360. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15361. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15362. Type_t * L_15;
  15363. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  15364. G_B6_0 = ((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))? 1 : 0);
  15365. goto IL_0052;
  15366. }
  15367. IL_0051:
  15368. {
  15369. G_B6_0 = 0;
  15370. }
  15371. IL_0052:
  15372. {
  15373. V_6 = (bool)G_B6_0;
  15374. bool L_16 = V_6;
  15375. if (!L_16)
  15376. {
  15377. goto IL_0088;
  15378. }
  15379. }
  15380. {
  15381. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_17 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  15382. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_18 = L_17;
  15383. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_19 = V_5;
  15384. Type_t * L_20 = L_19->get_m_Type0_0();
  15385. ArrayElementTypeCheck (L_18, L_20);
  15386. (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20);
  15387. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_18;
  15388. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_22 = V_5;
  15389. Type_t * L_23 = L_22->get_m_Type1_1();
  15390. ArrayElementTypeCheck (L_21, L_23);
  15391. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23);
  15392. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  15393. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_25 = V_5;
  15394. Type_t * L_26 = L_25->get_m_Type2_2();
  15395. ArrayElementTypeCheck (L_24, L_26);
  15396. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_26);
  15397. V_7 = L_24;
  15398. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = V_7;
  15399. V_8 = L_27;
  15400. goto IL_0141;
  15401. }
  15402. IL_0088:
  15403. {
  15404. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_28 = V_0;
  15405. V_9 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_28) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15406. bool L_29 = V_9;
  15407. if (!L_29)
  15408. {
  15409. goto IL_0099;
  15410. }
  15411. }
  15412. {
  15413. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_30 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)il2cpp_codegen_object_new(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  15414. List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED(L_30, /*hidden argument*/List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  15415. V_0 = L_30;
  15416. }
  15417. IL_0099:
  15418. {
  15419. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_31 = V_5;
  15420. Type_t * L_32 = L_31->get_m_Type0_0();
  15421. V_10 = (bool)((!(((RuntimeObject*)(Type_t *)L_32) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15422. bool L_33 = V_10;
  15423. if (!L_33)
  15424. {
  15425. goto IL_00b7;
  15426. }
  15427. }
  15428. {
  15429. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_34 = V_0;
  15430. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_35 = V_5;
  15431. Type_t * L_36 = L_35->get_m_Type0_0();
  15432. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_34, L_36, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15433. }
  15434. IL_00b7:
  15435. {
  15436. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_37 = V_5;
  15437. Type_t * L_38 = L_37->get_m_Type1_1();
  15438. V_11 = (bool)((!(((RuntimeObject*)(Type_t *)L_38) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15439. bool L_39 = V_11;
  15440. if (!L_39)
  15441. {
  15442. goto IL_00d5;
  15443. }
  15444. }
  15445. {
  15446. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_40 = V_0;
  15447. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_41 = V_5;
  15448. Type_t * L_42 = L_41->get_m_Type1_1();
  15449. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_40, L_42, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15450. }
  15451. IL_00d5:
  15452. {
  15453. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_43 = V_5;
  15454. Type_t * L_44 = L_43->get_m_Type2_2();
  15455. V_12 = (bool)((!(((RuntimeObject*)(Type_t *)L_44) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15456. bool L_45 = V_12;
  15457. if (!L_45)
  15458. {
  15459. goto IL_00f3;
  15460. }
  15461. }
  15462. {
  15463. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_46 = V_0;
  15464. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_47 = V_5;
  15465. Type_t * L_48 = L_47->get_m_Type2_2();
  15466. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_46, L_48, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15467. }
  15468. IL_00f3:
  15469. {
  15470. int32_t L_49 = V_4;
  15471. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  15472. }
  15473. IL_00fb:
  15474. {
  15475. int32_t L_50 = V_4;
  15476. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_51 = V_3;
  15477. if ((((int32_t)L_50) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length))))))
  15478. {
  15479. goto IL_0032;
  15480. }
  15481. }
  15482. {
  15483. Type_t * L_52 = V_2;
  15484. ___klass0 = L_52;
  15485. }
  15486. IL_0109:
  15487. {
  15488. Type_t * L_53 = ___klass0;
  15489. if (!L_53)
  15490. {
  15491. goto IL_011e;
  15492. }
  15493. }
  15494. {
  15495. Type_t * L_54 = ___klass0;
  15496. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15497. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15498. Type_t * L_56;
  15499. L_56 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_55, /*hidden argument*/NULL);
  15500. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_54) == ((RuntimeObject*)(Type_t *)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15501. goto IL_011f;
  15502. }
  15503. IL_011e:
  15504. {
  15505. G_B22_0 = 0;
  15506. }
  15507. IL_011f:
  15508. {
  15509. V_13 = (bool)G_B22_0;
  15510. bool L_57 = V_13;
  15511. if (L_57)
  15512. {
  15513. goto IL_0008;
  15514. }
  15515. }
  15516. {
  15517. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_58 = V_0;
  15518. V_14 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_58) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15519. bool L_59 = V_14;
  15520. if (!L_59)
  15521. {
  15522. goto IL_0137;
  15523. }
  15524. }
  15525. {
  15526. V_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)NULL;
  15527. goto IL_0141;
  15528. }
  15529. IL_0137:
  15530. {
  15531. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_60 = V_0;
  15532. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_61;
  15533. L_61 = List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E(L_60, /*hidden argument*/List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var);
  15534. V_8 = L_61;
  15535. goto IL_0141;
  15536. }
  15537. IL_0141:
  15538. {
  15539. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_62 = V_8;
  15540. return L_62;
  15541. }
  15542. }
  15543. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  15544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method)
  15545. {
  15546. static bool s_Il2CppMethodInitialized;
  15547. if (!s_Il2CppMethodInitialized)
  15548. {
  15549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var);
  15550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var);
  15551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15552. s_Il2CppMethodInitialized = true;
  15553. }
  15554. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  15555. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_1 = NULL;
  15556. bool V_2 = false;
  15557. int32_t V_3 = 0;
  15558. bool V_4 = false;
  15559. {
  15560. Type_t * L_0 = ___klass0;
  15561. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var) };
  15562. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15563. Type_t * L_2;
  15564. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15565. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  15566. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15567. V_0 = L_3;
  15568. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = V_0;
  15569. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  15570. bool L_5 = V_2;
  15571. if (!L_5)
  15572. {
  15573. goto IL_0020;
  15574. }
  15575. }
  15576. {
  15577. V_3 = 2;
  15578. goto IL_0045;
  15579. }
  15580. IL_0020:
  15581. {
  15582. Type_t * L_6 = ___klass0;
  15583. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var) };
  15584. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15585. Type_t * L_8;
  15586. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  15587. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9;
  15588. L_9 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  15589. V_1 = L_9;
  15590. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = V_1;
  15591. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  15592. bool L_11 = V_4;
  15593. if (!L_11)
  15594. {
  15595. goto IL_0041;
  15596. }
  15597. }
  15598. {
  15599. V_3 = 1;
  15600. goto IL_0045;
  15601. }
  15602. IL_0041:
  15603. {
  15604. V_3 = 0;
  15605. goto IL_0045;
  15606. }
  15607. IL_0045:
  15608. {
  15609. int32_t L_12 = V_3;
  15610. return L_12;
  15611. }
  15612. }
  15613. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  15614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m109EDB093200EAAA9DA7203E58385429F791CA24 (Type_t * ___klass0, const RuntimeMethod* method)
  15615. {
  15616. static bool s_Il2CppMethodInitialized;
  15617. if (!s_Il2CppMethodInitialized)
  15618. {
  15619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15622. s_Il2CppMethodInitialized = true;
  15623. }
  15624. int32_t V_0 = 0;
  15625. bool V_1 = false;
  15626. int32_t V_2 = 0;
  15627. bool V_3 = false;
  15628. int32_t G_B7_0 = 0;
  15629. {
  15630. goto IL_0020;
  15631. }
  15632. IL_0003:
  15633. {
  15634. Type_t * L_0 = ___klass0;
  15635. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15636. int32_t L_1;
  15637. L_1 = AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864(L_0, /*hidden argument*/NULL);
  15638. V_0 = L_1;
  15639. int32_t L_2 = V_0;
  15640. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  15641. bool L_3 = V_1;
  15642. if (!L_3)
  15643. {
  15644. goto IL_0017;
  15645. }
  15646. }
  15647. {
  15648. int32_t L_4 = V_0;
  15649. V_2 = L_4;
  15650. goto IL_003e;
  15651. }
  15652. IL_0017:
  15653. {
  15654. Type_t * L_5 = ___klass0;
  15655. Type_t * L_6;
  15656. L_6 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_5);
  15657. ___klass0 = L_6;
  15658. }
  15659. IL_0020:
  15660. {
  15661. Type_t * L_7 = ___klass0;
  15662. if (!L_7)
  15663. {
  15664. goto IL_0035;
  15665. }
  15666. }
  15667. {
  15668. Type_t * L_8 = ___klass0;
  15669. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15670. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15671. Type_t * L_10;
  15672. L_10 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_9, /*hidden argument*/NULL);
  15673. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15674. goto IL_0036;
  15675. }
  15676. IL_0035:
  15677. {
  15678. G_B7_0 = 0;
  15679. }
  15680. IL_0036:
  15681. {
  15682. V_3 = (bool)G_B7_0;
  15683. bool L_11 = V_3;
  15684. if (L_11)
  15685. {
  15686. goto IL_0003;
  15687. }
  15688. }
  15689. {
  15690. V_2 = 0;
  15691. goto IL_003e;
  15692. }
  15693. IL_003e:
  15694. {
  15695. int32_t L_12 = V_2;
  15696. return L_12;
  15697. }
  15698. }
  15699. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  15700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m4425CE70A70DB0716D3A5BF8C51C53C6A7891131 (Type_t * ___klass0, const RuntimeMethod* method)
  15701. {
  15702. static bool s_Il2CppMethodInitialized;
  15703. if (!s_Il2CppMethodInitialized)
  15704. {
  15705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var);
  15706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15707. s_Il2CppMethodInitialized = true;
  15708. }
  15709. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * V_0 = NULL;
  15710. bool V_1 = false;
  15711. int32_t V_2 = 0;
  15712. {
  15713. Type_t * L_0 = ___klass0;
  15714. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15715. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_1;
  15716. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var);
  15717. V_0 = L_1;
  15718. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_2 = V_0;
  15719. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15720. bool L_3 = V_1;
  15721. if (!L_3)
  15722. {
  15723. goto IL_0014;
  15724. }
  15725. }
  15726. {
  15727. V_2 = 0;
  15728. goto IL_001d;
  15729. }
  15730. IL_0014:
  15731. {
  15732. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_4 = V_0;
  15733. int32_t L_5;
  15734. L_5 = DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2(L_4, /*hidden argument*/NULL);
  15735. V_2 = L_5;
  15736. goto IL_001d;
  15737. }
  15738. IL_001d:
  15739. {
  15740. int32_t L_6 = V_2;
  15741. return L_6;
  15742. }
  15743. }
  15744. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  15745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m00AE154DE9BE8D99EBFBBE005F9FC40109E8FB19 (const RuntimeMethod* method)
  15746. {
  15747. static bool s_Il2CppMethodInitialized;
  15748. if (!s_Il2CppMethodInitialized)
  15749. {
  15750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var);
  15752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var);
  15753. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  15754. s_Il2CppMethodInitialized = true;
  15755. }
  15756. {
  15757. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* L_0 = (DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var, (uint32_t)1);
  15758. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0);
  15759. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* L_1 = (ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)SZArrayNew(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var, (uint32_t)1);
  15760. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1);
  15761. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_2 = (RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)SZArrayNew(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var, (uint32_t)1);
  15762. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2);
  15763. return;
  15764. }
  15765. }
  15766. #ifdef __clang__
  15767. #pragma clang diagnostic pop
  15768. #endif
  15769. #ifdef __clang__
  15770. #pragma clang diagnostic push
  15771. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15772. #pragma clang diagnostic ignored "-Wunused-variable"
  15773. #endif
  15774. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  15775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method)
  15776. {
  15777. {
  15778. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15779. return;
  15780. }
  15781. }
  15782. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  15783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method)
  15784. {
  15785. bool V_0 = false;
  15786. bool V_1 = false;
  15787. bool V_2 = false;
  15788. bool V_3 = false;
  15789. {
  15790. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15791. MethodInfo_t * L_0 = ___function1;
  15792. bool L_1;
  15793. L_1 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_0, /*hidden argument*/NULL);
  15794. V_0 = L_1;
  15795. bool L_2 = V_0;
  15796. if (!L_2)
  15797. {
  15798. goto IL_0029;
  15799. }
  15800. }
  15801. {
  15802. RuntimeObject * L_3 = ___target0;
  15803. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15804. bool L_4 = V_1;
  15805. if (!L_4)
  15806. {
  15807. goto IL_0026;
  15808. }
  15809. }
  15810. {
  15811. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  15812. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), /*hidden argument*/NULL);
  15813. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  15814. }
  15815. IL_0026:
  15816. {
  15817. goto IL_003e;
  15818. }
  15819. IL_0029:
  15820. {
  15821. RuntimeObject * L_6 = ___target0;
  15822. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15823. bool L_7 = V_2;
  15824. if (!L_7)
  15825. {
  15826. goto IL_003d;
  15827. }
  15828. }
  15829. {
  15830. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_8 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  15831. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), /*hidden argument*/NULL);
  15832. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  15833. }
  15834. IL_003d:
  15835. {
  15836. }
  15837. IL_003e:
  15838. {
  15839. MethodInfo_t * L_9 = ___function1;
  15840. V_3 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_9) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15841. bool L_10 = V_3;
  15842. if (!L_10)
  15843. {
  15844. goto IL_0051;
  15845. }
  15846. }
  15847. {
  15848. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_11 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  15849. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), /*hidden argument*/NULL);
  15850. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  15851. }
  15852. IL_0051:
  15853. {
  15854. return;
  15855. }
  15856. }
  15857. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  15858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method)
  15859. {
  15860. static bool s_Il2CppMethodInitialized;
  15861. if (!s_Il2CppMethodInitialized)
  15862. {
  15863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15864. s_Il2CppMethodInitialized = true;
  15865. }
  15866. RuntimeObject * V_0 = NULL;
  15867. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  15868. bool V_2 = false;
  15869. bool V_3 = false;
  15870. bool V_4 = false;
  15871. {
  15872. Delegate_t * L_0 = ___delegate0;
  15873. RuntimeObject * L_1;
  15874. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  15875. V_0 = L_1;
  15876. RuntimeObject * L_2 = V_0;
  15877. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15878. bool L_3 = V_2;
  15879. if (!L_3)
  15880. {
  15881. goto IL_0014;
  15882. }
  15883. }
  15884. {
  15885. V_3 = (bool)1;
  15886. goto IL_0033;
  15887. }
  15888. IL_0014:
  15889. {
  15890. RuntimeObject * L_4 = V_0;
  15891. V_1 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  15892. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = V_1;
  15893. V_4 = (bool)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15894. bool L_6 = V_4;
  15895. if (!L_6)
  15896. {
  15897. goto IL_002f;
  15898. }
  15899. }
  15900. {
  15901. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_1;
  15902. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15903. bool L_8;
  15904. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15905. V_3 = L_8;
  15906. goto IL_0033;
  15907. }
  15908. IL_002f:
  15909. {
  15910. V_3 = (bool)1;
  15911. goto IL_0033;
  15912. }
  15913. IL_0033:
  15914. {
  15915. bool L_9 = V_3;
  15916. return L_9;
  15917. }
  15918. }
  15919. #ifdef __clang__
  15920. #pragma clang diagnostic pop
  15921. #endif
  15922. #ifdef __clang__
  15923. #pragma clang diagnostic push
  15924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15925. #pragma clang diagnostic ignored "-Wunused-variable"
  15926. #endif
  15927. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  15928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  15929. {
  15930. {
  15931. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_0 = ___inCullingPlanes0;
  15932. __this->set_cullingPlanes_0(L_0);
  15933. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_1 = ___inOutBatchVisibility1;
  15934. __this->set_batchVisibility_1(L_1);
  15935. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_2 = ___outVisibleIndices2;
  15936. __this->set_visibleIndices_2(L_2);
  15937. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3 = ___outVisibleIndicesY3;
  15938. __this->set_visibleIndicesY_3(L_3);
  15939. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___inLodParameters4;
  15940. __this->set_lodParameters_4(L_4);
  15941. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___inCullingMatrix5;
  15942. __this->set_cullingMatrix_5(L_5);
  15943. float L_6 = ___inNearPlane6;
  15944. __this->set_nearPlane_6(L_6);
  15945. return;
  15946. }
  15947. }
  15948. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  15949. {
  15950. int32_t _offset = 1;
  15951. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * _thisAdjusted = reinterpret_cast<BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 *>(__this + _offset);
  15952. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___outVisibleIndicesY3, ___inLodParameters4, ___inCullingMatrix5, ___inNearPlane6, method);
  15953. }
  15954. #ifdef __clang__
  15955. #pragma clang diagnostic pop
  15956. #endif
  15957. #ifdef __clang__
  15958. #pragma clang diagnostic push
  15959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15960. #pragma clang diagnostic ignored "-Wunused-variable"
  15961. #endif
  15962. #ifdef __clang__
  15963. #pragma clang diagnostic pop
  15964. #endif
  15965. #ifdef __clang__
  15966. #pragma clang diagnostic push
  15967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15968. #pragma clang diagnostic ignored "-Wunused-variable"
  15969. #endif
  15970. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15971. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  15972. {
  15973. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15974. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15975. }
  15976. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  15977. {
  15978. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15979. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15980. }
  15981. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15982. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  15983. {
  15984. }
  15985. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15986. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  15987. {
  15988. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15989. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15990. }
  15991. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  15992. {
  15993. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15994. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15995. }
  15996. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15997. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  15998. {
  15999. }
  16000. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  16001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m164A637514875EBBFF4A12C55521BEA93474739C (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___group0, BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * ___context1, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * ___lodParameters2, const RuntimeMethod* method)
  16002. {
  16003. static bool s_Il2CppMethodInitialized;
  16004. if (!s_Il2CppMethodInitialized)
  16005. {
  16006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var);
  16007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var);
  16009. s_Il2CppMethodInitialized = true;
  16010. }
  16011. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E V_0;
  16012. memset((&V_0), 0, sizeof(V_0));
  16013. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA V_1;
  16014. memset((&V_1), 0, sizeof(V_1));
  16015. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2;
  16016. memset((&V_2), 0, sizeof(V_2));
  16017. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_3;
  16018. memset((&V_3), 0, sizeof(V_3));
  16019. Exception_t * __last_unhandled_exception = 0;
  16020. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16021. {
  16022. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_0 = ___context1;
  16023. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_1 = L_0->get_cullingPlanes_2();
  16024. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_2 = ___context1;
  16025. int32_t L_3 = L_2->get_cullingPlanesCount_6();
  16026. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_4;
  16027. L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var);
  16028. V_0 = L_4;
  16029. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_5 = ___context1;
  16030. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * L_6 = L_5->get_batchVisibility_3();
  16031. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_7 = ___context1;
  16032. int32_t L_8 = L_7->get_batchVisibilityCount_7();
  16033. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_9;
  16034. L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var);
  16035. V_1 = L_9;
  16036. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_10 = ___context1;
  16037. int32_t* L_11 = L_10->get_visibleIndices_4();
  16038. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_12 = ___context1;
  16039. int32_t L_13 = L_12->get_visibleIndicesCount_8();
  16040. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_14;
  16041. L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16042. V_2 = L_14;
  16043. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_15 = ___context1;
  16044. int32_t* L_16 = L_15->get_visibleIndicesY_5();
  16045. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_17 = ___context1;
  16046. int32_t L_18 = L_17->get_visibleIndicesCount_8();
  16047. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_19;
  16048. L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_16, L_18, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16049. V_3 = L_19;
  16050. }
  16051. IL_004d:
  16052. try
  16053. { // begin try (depth: 1)
  16054. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_20 = ___context1;
  16055. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_21 = ___group0;
  16056. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * L_22 = L_21->get_m_PerformCulling_1();
  16057. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_23 = ___group0;
  16058. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_24 = V_0;
  16059. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_25 = V_1;
  16060. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_26 = V_2;
  16061. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_27 = V_3;
  16062. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_28 = ___lodParameters2;
  16063. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_29 = (*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_28);
  16064. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_30 = ___context1;
  16065. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = L_30->get_cullingMatrix_1();
  16066. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_32 = ___context1;
  16067. float L_33 = L_32->get_nearPlane_9();
  16068. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 L_34;
  16069. memset((&L_34), 0, sizeof(L_34));
  16070. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
  16071. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_35;
  16072. L_35 = OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525(L_22, L_23, L_34, /*hidden argument*/NULL);
  16073. L_20->set_cullingJobsFence_0(L_35);
  16074. IL2CPP_LEAVE(0x87, FINALLY_007e);
  16075. } // end try (depth: 1)
  16076. catch(Il2CppExceptionWrapper& e)
  16077. {
  16078. __last_unhandled_exception = (Exception_t *)e.ex;
  16079. goto FINALLY_007e;
  16080. }
  16081. FINALLY_007e:
  16082. { // begin finally (depth: 1)
  16083. JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916(/*hidden argument*/NULL);
  16084. IL2CPP_END_FINALLY(126)
  16085. } // end finally (depth: 1)
  16086. IL2CPP_CLEANUP(126)
  16087. {
  16088. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16089. IL2CPP_JUMP_TBL(0x87, IL_0087)
  16090. }
  16091. IL_0087:
  16092. {
  16093. return;
  16094. }
  16095. }
  16096. #ifdef __clang__
  16097. #pragma clang diagnostic pop
  16098. #endif
  16099. #ifdef __clang__
  16100. #pragma clang diagnostic push
  16101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16102. #pragma clang diagnostic ignored "-Wunused-variable"
  16103. #endif
  16104. #ifdef __clang__
  16105. #pragma clang diagnostic pop
  16106. #endif
  16107. #ifdef __clang__
  16108. #pragma clang diagnostic push
  16109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16110. #pragma clang diagnostic ignored "-Wunused-variable"
  16111. #endif
  16112. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  16113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method)
  16114. {
  16115. static bool s_Il2CppMethodInitialized;
  16116. if (!s_Il2CppMethodInitialized)
  16117. {
  16118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16119. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var);
  16121. s_Il2CppMethodInitialized = true;
  16122. }
  16123. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_0 = NULL;
  16124. int32_t V_1 = 0;
  16125. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  16126. bool V_3 = false;
  16127. bool V_4 = false;
  16128. Exception_t * __last_unhandled_exception = 0;
  16129. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16130. {
  16131. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16132. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16133. V_0 = L_0;
  16134. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_1 = V_0;
  16135. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  16136. }
  16137. IL_000e:
  16138. try
  16139. { // begin try (depth: 1)
  16140. {
  16141. V_1 = 0;
  16142. goto IL_0039;
  16143. }
  16144. IL_0013:
  16145. {
  16146. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16147. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16148. int32_t L_3 = V_1;
  16149. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  16150. L_4 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var);
  16151. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = L_4.get_callback_1();
  16152. V_2 = L_5;
  16153. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  16154. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16155. bool L_7 = V_3;
  16156. if (!L_7)
  16157. {
  16158. goto IL_0034;
  16159. }
  16160. }
  16161. IL_002d:
  16162. {
  16163. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = V_2;
  16164. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_8, /*hidden argument*/NULL);
  16165. }
  16166. IL_0034:
  16167. {
  16168. int32_t L_9 = V_1;
  16169. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  16170. }
  16171. IL_0039:
  16172. {
  16173. int32_t L_10 = V_1;
  16174. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16175. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_11 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16176. int32_t L_12;
  16177. L_12 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_11, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16178. V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
  16179. bool L_13 = V_4;
  16180. if (L_13)
  16181. {
  16182. goto IL_0013;
  16183. }
  16184. }
  16185. IL_004c:
  16186. {
  16187. IL2CPP_LEAVE(0x57, FINALLY_004f);
  16188. }
  16189. } // end try (depth: 1)
  16190. catch(Il2CppExceptionWrapper& e)
  16191. {
  16192. __last_unhandled_exception = (Exception_t *)e.ex;
  16193. goto FINALLY_004f;
  16194. }
  16195. FINALLY_004f:
  16196. { // begin finally (depth: 1)
  16197. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_14 = V_0;
  16198. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  16199. IL2CPP_END_FINALLY(79)
  16200. } // end finally (depth: 1)
  16201. IL2CPP_CLEANUP(79)
  16202. {
  16203. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16204. IL2CPP_JUMP_TBL(0x57, IL_0057)
  16205. }
  16206. IL_0057:
  16207. {
  16208. return;
  16209. }
  16210. }
  16211. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  16212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mAB141E73B12E9FD55D3258F715472F6BA0872282 (const RuntimeMethod* method)
  16213. {
  16214. static bool s_Il2CppMethodInitialized;
  16215. if (!s_Il2CppMethodInitialized)
  16216. {
  16217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  16219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  16220. s_Il2CppMethodInitialized = true;
  16221. }
  16222. {
  16223. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *)il2cpp_codegen_object_new(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  16224. List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D(L_0, /*hidden argument*/List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  16225. ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0);
  16226. return;
  16227. }
  16228. }
  16229. #ifdef __clang__
  16230. #pragma clang diagnostic pop
  16231. #endif
  16232. #ifdef __clang__
  16233. #pragma clang diagnostic push
  16234. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16235. #pragma clang diagnostic ignored "-Wunused-variable"
  16236. #endif
  16237. // System.Boolean UnityEngine.Behaviour::get_enabled()
  16238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16239. {
  16240. typedef bool (*Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  16241. static Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn _il2cpp_icall_func;
  16242. if (!_il2cpp_icall_func)
  16243. _il2cpp_icall_func = (Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  16244. bool icallRetVal = _il2cpp_icall_func(__this);
  16245. return icallRetVal;
  16246. }
  16247. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  16248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method)
  16249. {
  16250. typedef void (*Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *, bool);
  16251. static Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn _il2cpp_icall_func;
  16252. if (!_il2cpp_icall_func)
  16253. _il2cpp_icall_func = (Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  16254. _il2cpp_icall_func(__this, ___value0);
  16255. }
  16256. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  16257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16258. {
  16259. typedef bool (*Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  16260. static Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn _il2cpp_icall_func;
  16261. if (!_il2cpp_icall_func)
  16262. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  16263. bool icallRetVal = _il2cpp_icall_func(__this);
  16264. return icallRetVal;
  16265. }
  16266. // System.Void UnityEngine.Behaviour::.ctor()
  16267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16268. {
  16269. {
  16270. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  16271. return;
  16272. }
  16273. }
  16274. #ifdef __clang__
  16275. #pragma clang diagnostic pop
  16276. #endif
  16277. #ifdef __clang__
  16278. #pragma clang diagnostic push
  16279. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16280. #pragma clang diagnostic ignored "-Wunused-variable"
  16281. #endif
  16282. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  16283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * BootConfigData_WrapBootConfigData_mB8682F80DBE83934FFEAFE08A08B376979105E48 (intptr_t ___nativeHandle0, const RuntimeMethod* method)
  16284. {
  16285. static bool s_Il2CppMethodInitialized;
  16286. if (!s_Il2CppMethodInitialized)
  16287. {
  16288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  16289. s_Il2CppMethodInitialized = true;
  16290. }
  16291. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * V_0 = NULL;
  16292. {
  16293. intptr_t L_0 = ___nativeHandle0;
  16294. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_1 = (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C *)il2cpp_codegen_object_new(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  16295. BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068(L_1, (intptr_t)L_0, /*hidden argument*/NULL);
  16296. V_0 = L_1;
  16297. goto IL_000a;
  16298. }
  16299. IL_000a:
  16300. {
  16301. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_2 = V_0;
  16302. return L_2;
  16303. }
  16304. }
  16305. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  16306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method)
  16307. {
  16308. static bool s_Il2CppMethodInitialized;
  16309. if (!s_Il2CppMethodInitialized)
  16310. {
  16311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16312. s_Il2CppMethodInitialized = true;
  16313. }
  16314. bool V_0 = false;
  16315. {
  16316. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16317. intptr_t L_0 = ___nativeHandle0;
  16318. bool L_1;
  16319. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  16320. V_0 = L_1;
  16321. bool L_2 = V_0;
  16322. if (!L_2)
  16323. {
  16324. goto IL_0022;
  16325. }
  16326. }
  16327. {
  16328. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16329. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), /*hidden argument*/NULL);
  16330. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068_RuntimeMethod_var)));
  16331. }
  16332. IL_0022:
  16333. {
  16334. intptr_t L_4 = ___nativeHandle0;
  16335. __this->set_m_Ptr_0((intptr_t)L_4);
  16336. return;
  16337. }
  16338. }
  16339. #ifdef __clang__
  16340. #pragma clang diagnostic pop
  16341. #endif
  16342. #ifdef __clang__
  16343. #pragma clang diagnostic push
  16344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16345. #pragma clang diagnostic ignored "-Wunused-variable"
  16346. #endif
  16347. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  16348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  16349. {
  16350. {
  16351. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0;
  16352. __this->set_m_Center_0(L_0);
  16353. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___size1;
  16354. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16355. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (0.5f), /*hidden argument*/NULL);
  16356. __this->set_m_Extents_1(L_2);
  16357. return;
  16358. }
  16359. }
  16360. IL2CPP_EXTERN_C void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  16361. {
  16362. int32_t _offset = 1;
  16363. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16364. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3(_thisAdjusted, ___center0, ___size1, method);
  16365. }
  16366. // System.Int32 UnityEngine.Bounds::GetHashCode()
  16367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16368. {
  16369. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16370. memset((&V_0), 0, sizeof(V_0));
  16371. int32_t V_1 = 0;
  16372. {
  16373. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16374. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16375. V_0 = L_0;
  16376. int32_t L_1;
  16377. L_1 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  16378. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16379. L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16380. V_0 = L_2;
  16381. int32_t L_3;
  16382. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  16383. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  16384. goto IL_002f;
  16385. }
  16386. IL_002f:
  16387. {
  16388. int32_t L_4 = V_1;
  16389. return L_4;
  16390. }
  16391. }
  16392. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16393. {
  16394. int32_t _offset = 1;
  16395. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16396. int32_t _returnValue;
  16397. _returnValue = Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B(_thisAdjusted, method);
  16398. return _returnValue;
  16399. }
  16400. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  16401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16402. {
  16403. static bool s_Il2CppMethodInitialized;
  16404. if (!s_Il2CppMethodInitialized)
  16405. {
  16406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var);
  16407. s_Il2CppMethodInitialized = true;
  16408. }
  16409. bool V_0 = false;
  16410. bool V_1 = false;
  16411. {
  16412. RuntimeObject * L_0 = ___other0;
  16413. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16414. bool L_1 = V_0;
  16415. if (!L_1)
  16416. {
  16417. goto IL_0015;
  16418. }
  16419. }
  16420. {
  16421. V_1 = (bool)0;
  16422. goto IL_0024;
  16423. }
  16424. IL_0015:
  16425. {
  16426. RuntimeObject * L_2 = ___other0;
  16427. bool L_3;
  16428. L_3 = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, ((*(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)UnBox(L_2, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16429. V_1 = L_3;
  16430. goto IL_0024;
  16431. }
  16432. IL_0024:
  16433. {
  16434. bool L_4 = V_1;
  16435. return L_4;
  16436. }
  16437. }
  16438. IL2CPP_EXTERN_C bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16439. {
  16440. int32_t _offset = 1;
  16441. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16442. bool _returnValue;
  16443. _returnValue = Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9(_thisAdjusted, ___other0, method);
  16444. return _returnValue;
  16445. }
  16446. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  16447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  16448. {
  16449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16450. memset((&V_0), 0, sizeof(V_0));
  16451. bool V_1 = false;
  16452. int32_t G_B3_0 = 0;
  16453. {
  16454. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16455. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16456. V_0 = L_0;
  16457. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16458. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  16459. bool L_2;
  16460. L_2 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, /*hidden argument*/NULL);
  16461. if (!L_2)
  16462. {
  16463. goto IL_002f;
  16464. }
  16465. }
  16466. {
  16467. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16468. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16469. V_0 = L_3;
  16470. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  16471. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  16472. bool L_5;
  16473. L_5 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_4, /*hidden argument*/NULL);
  16474. G_B3_0 = ((int32_t)(L_5));
  16475. goto IL_0030;
  16476. }
  16477. IL_002f:
  16478. {
  16479. G_B3_0 = 0;
  16480. }
  16481. IL_0030:
  16482. {
  16483. V_1 = (bool)G_B3_0;
  16484. goto IL_0033;
  16485. }
  16486. IL_0033:
  16487. {
  16488. bool L_6 = V_1;
  16489. return L_6;
  16490. }
  16491. }
  16492. IL2CPP_EXTERN_C bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  16493. {
  16494. int32_t _offset = 1;
  16495. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16496. bool _returnValue;
  16497. _returnValue = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F(_thisAdjusted, ___other0, method);
  16498. return _returnValue;
  16499. }
  16500. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  16501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16502. {
  16503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16504. memset((&V_0), 0, sizeof(V_0));
  16505. {
  16506. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Center_0();
  16507. V_0 = L_0;
  16508. goto IL_000a;
  16509. }
  16510. IL_000a:
  16511. {
  16512. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  16513. return L_1;
  16514. }
  16515. }
  16516. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16517. {
  16518. int32_t _offset = 1;
  16519. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16520. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16521. _returnValue = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485(_thisAdjusted, method);
  16522. return _returnValue;
  16523. }
  16524. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  16525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16526. {
  16527. {
  16528. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16529. __this->set_m_Center_0(L_0);
  16530. return;
  16531. }
  16532. }
  16533. IL2CPP_EXTERN_C void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16534. {
  16535. int32_t _offset = 1;
  16536. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16537. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E(_thisAdjusted, ___value0, method);
  16538. }
  16539. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  16540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16541. {
  16542. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16543. memset((&V_0), 0, sizeof(V_0));
  16544. {
  16545. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  16546. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16547. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (2.0f), /*hidden argument*/NULL);
  16548. V_0 = L_1;
  16549. goto IL_0014;
  16550. }
  16551. IL_0014:
  16552. {
  16553. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  16554. return L_2;
  16555. }
  16556. }
  16557. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16558. {
  16559. int32_t _offset = 1;
  16560. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16561. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16562. _returnValue = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14(_thisAdjusted, method);
  16563. return _returnValue;
  16564. }
  16565. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  16566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16567. {
  16568. {
  16569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16570. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16571. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.5f), /*hidden argument*/NULL);
  16572. __this->set_m_Extents_1(L_1);
  16573. return;
  16574. }
  16575. }
  16576. IL2CPP_EXTERN_C void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16577. {
  16578. int32_t _offset = 1;
  16579. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16580. Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18(_thisAdjusted, ___value0, method);
  16581. }
  16582. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  16583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16584. {
  16585. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16586. memset((&V_0), 0, sizeof(V_0));
  16587. {
  16588. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  16589. V_0 = L_0;
  16590. goto IL_000a;
  16591. }
  16592. IL_000a:
  16593. {
  16594. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  16595. return L_1;
  16596. }
  16597. }
  16598. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16599. {
  16600. int32_t _offset = 1;
  16601. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16602. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16603. _returnValue = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02(_thisAdjusted, method);
  16604. return _returnValue;
  16605. }
  16606. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  16607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16608. {
  16609. {
  16610. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16611. __this->set_m_Extents_1(L_0);
  16612. return;
  16613. }
  16614. }
  16615. IL2CPP_EXTERN_C void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16616. {
  16617. int32_t _offset = 1;
  16618. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16619. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89(_thisAdjusted, ___value0, method);
  16620. }
  16621. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  16622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16623. {
  16624. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16625. memset((&V_0), 0, sizeof(V_0));
  16626. {
  16627. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16628. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16629. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16630. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16631. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16632. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  16633. V_0 = L_2;
  16634. goto IL_0015;
  16635. }
  16636. IL_0015:
  16637. {
  16638. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  16639. return L_3;
  16640. }
  16641. }
  16642. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16643. {
  16644. int32_t _offset = 1;
  16645. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16646. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16647. _returnValue = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519(_thisAdjusted, method);
  16648. return _returnValue;
  16649. }
  16650. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  16651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16652. {
  16653. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16654. memset((&V_0), 0, sizeof(V_0));
  16655. {
  16656. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16657. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16659. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16660. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16661. L_2 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_1, /*hidden argument*/NULL);
  16662. V_0 = L_2;
  16663. goto IL_0015;
  16664. }
  16665. IL_0015:
  16666. {
  16667. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  16668. return L_3;
  16669. }
  16670. }
  16671. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16672. {
  16673. int32_t _offset = 1;
  16674. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16675. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16676. _returnValue = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD(_thisAdjusted, method);
  16677. return _returnValue;
  16678. }
  16679. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  16680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  16681. {
  16682. bool V_0 = false;
  16683. int32_t G_B3_0 = 0;
  16684. {
  16685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16686. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  16687. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16688. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  16689. bool L_2;
  16690. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  16691. if (!L_2)
  16692. {
  16693. goto IL_002b;
  16694. }
  16695. }
  16696. {
  16697. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16698. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  16699. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  16700. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  16701. bool L_5;
  16702. L_5 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_3, L_4, /*hidden argument*/NULL);
  16703. G_B3_0 = ((int32_t)(L_5));
  16704. goto IL_002c;
  16705. }
  16706. IL_002b:
  16707. {
  16708. G_B3_0 = 0;
  16709. }
  16710. IL_002c:
  16711. {
  16712. V_0 = (bool)G_B3_0;
  16713. goto IL_002f;
  16714. }
  16715. IL_002f:
  16716. {
  16717. bool L_6 = V_0;
  16718. return L_6;
  16719. }
  16720. }
  16721. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  16722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  16723. {
  16724. bool V_0 = false;
  16725. {
  16726. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = ___lhs0;
  16727. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1 = ___rhs1;
  16728. bool L_2;
  16729. L_2 = Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C(L_0, L_1, /*hidden argument*/NULL);
  16730. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16731. goto IL_000e;
  16732. }
  16733. IL_000e:
  16734. {
  16735. bool L_3 = V_0;
  16736. return L_3;
  16737. }
  16738. }
  16739. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  16740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  16741. {
  16742. {
  16743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___max1;
  16744. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___min0;
  16745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16746. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  16747. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16748. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_2, (0.5f), /*hidden argument*/NULL);
  16749. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_3, /*hidden argument*/NULL);
  16750. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___min0;
  16751. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16752. L_5 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16753. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  16754. L_6 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_4, L_5, /*hidden argument*/NULL);
  16755. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_6, /*hidden argument*/NULL);
  16756. return;
  16757. }
  16758. }
  16759. IL2CPP_EXTERN_C void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  16760. {
  16761. int32_t _offset = 1;
  16762. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16763. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D(_thisAdjusted, ___min0, ___max1, method);
  16764. }
  16765. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  16766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  16767. {
  16768. {
  16769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16770. L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16771. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  16772. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16773. L_2 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_0, L_1, /*hidden argument*/NULL);
  16774. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16775. L_3 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16776. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  16777. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16778. L_5 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_3, L_4, /*hidden argument*/NULL);
  16779. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, L_5, /*hidden argument*/NULL);
  16780. return;
  16781. }
  16782. }
  16783. IL2CPP_EXTERN_C void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  16784. {
  16785. int32_t _offset = 1;
  16786. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16787. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7(_thisAdjusted, ___point0, method);
  16788. }
  16789. // System.String UnityEngine.Bounds::ToString()
  16790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16791. {
  16792. static bool s_Il2CppMethodInitialized;
  16793. if (!s_Il2CppMethodInitialized)
  16794. {
  16795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  16796. s_Il2CppMethodInitialized = true;
  16797. }
  16798. String_t* V_0 = NULL;
  16799. {
  16800. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  16801. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  16802. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  16803. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  16804. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  16805. String_t* L_2;
  16806. L_2 = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  16807. V_0 = L_2;
  16808. goto IL_0015;
  16809. }
  16810. IL_0015:
  16811. {
  16812. String_t* L_3 = V_0;
  16813. return L_3;
  16814. }
  16815. }
  16816. IL2CPP_EXTERN_C String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16817. {
  16818. int32_t _offset = 1;
  16819. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16820. String_t* _returnValue;
  16821. _returnValue = Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B(_thisAdjusted, method);
  16822. return _returnValue;
  16823. }
  16824. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  16825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  16826. {
  16827. static bool s_Il2CppMethodInitialized;
  16828. if (!s_Il2CppMethodInitialized)
  16829. {
  16830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  16831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  16832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  16833. s_Il2CppMethodInitialized = true;
  16834. }
  16835. bool V_0 = false;
  16836. String_t* V_1 = NULL;
  16837. {
  16838. String_t* L_0 = ___format0;
  16839. bool L_1;
  16840. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  16841. V_0 = L_1;
  16842. bool L_2 = V_0;
  16843. if (!L_2)
  16844. {
  16845. goto IL_0012;
  16846. }
  16847. }
  16848. {
  16849. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  16850. }
  16851. IL_0012:
  16852. {
  16853. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  16854. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  16855. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Center_0();
  16856. String_t* L_6 = ___format0;
  16857. RuntimeObject* L_7 = ___formatProvider1;
  16858. String_t* L_8;
  16859. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  16860. ArrayElementTypeCheck (L_4, L_8);
  16861. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  16862. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  16863. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Extents_1();
  16864. String_t* L_11 = ___format0;
  16865. RuntimeObject* L_12 = ___formatProvider1;
  16866. String_t* L_13;
  16867. L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
  16868. ArrayElementTypeCheck (L_9, L_13);
  16869. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  16870. String_t* L_14;
  16871. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_9, /*hidden argument*/NULL);
  16872. V_1 = L_14;
  16873. goto IL_0045;
  16874. }
  16875. IL_0045:
  16876. {
  16877. String_t* L_15 = V_1;
  16878. return L_15;
  16879. }
  16880. }
  16881. IL2CPP_EXTERN_C String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  16882. {
  16883. int32_t _offset = 1;
  16884. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16885. String_t* _returnValue;
  16886. _returnValue = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD(_thisAdjusted, ___format0, ___formatProvider1, method);
  16887. return _returnValue;
  16888. }
  16889. #ifdef __clang__
  16890. #pragma clang diagnostic pop
  16891. #endif
  16892. #ifdef __clang__
  16893. #pragma clang diagnostic push
  16894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16895. #pragma clang diagnostic ignored "-Wunused-variable"
  16896. #endif
  16897. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
  16898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_mDE45D3D3E07AB0FF8C10791544CB29FF6D44DFA2 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  16899. {
  16900. bool V_0 = false;
  16901. {
  16902. bool L_0;
  16903. L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405(/*hidden argument*/NULL);
  16904. V_0 = L_0;
  16905. goto IL_0009;
  16906. }
  16907. IL_0009:
  16908. {
  16909. bool L_1 = V_0;
  16910. return L_1;
  16911. }
  16912. }
  16913. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
  16914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFF4F5CDB37BB93A28975F7BFE970040964B48F5A (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  16915. {
  16916. {
  16917. BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13(__this, (bool)1, /*hidden argument*/NULL);
  16918. return;
  16919. }
  16920. }
  16921. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  16922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method)
  16923. {
  16924. {
  16925. return;
  16926. }
  16927. }
  16928. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  16929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method)
  16930. {
  16931. typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn) ();
  16932. static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn _il2cpp_icall_func;
  16933. if (!_il2cpp_icall_func)
  16934. _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
  16935. bool icallRetVal = _il2cpp_icall_func();
  16936. return icallRetVal;
  16937. }
  16938. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
  16939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA4A701BE60FC41AD01F7AC965DACA950B4C9560C (const RuntimeMethod* method)
  16940. {
  16941. static bool s_Il2CppMethodInitialized;
  16942. if (!s_Il2CppMethodInitialized)
  16943. {
  16944. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  16945. s_Il2CppMethodInitialized = true;
  16946. }
  16947. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * V_0 = NULL;
  16948. {
  16949. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_0 = (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  16950. BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045(L_0, /*hidden argument*/NULL);
  16951. V_0 = L_0;
  16952. goto IL_0009;
  16953. }
  16954. IL_0009:
  16955. {
  16956. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_1 = V_0;
  16957. return L_1;
  16958. }
  16959. }
  16960. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  16961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  16962. {
  16963. {
  16964. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16965. return;
  16966. }
  16967. }
  16968. #ifdef __clang__
  16969. #pragma clang diagnostic pop
  16970. #endif
  16971. #ifdef __clang__
  16972. #pragma clang diagnostic push
  16973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16974. #pragma clang diagnostic ignored "-Wunused-variable"
  16975. #endif
  16976. // System.Void UnityEngine.Camera::.ctor()
  16977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m30D37AB91648C862FCB8E69805DC4DF728A2804C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16978. {
  16979. {
  16980. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  16981. return;
  16982. }
  16983. }
  16984. // System.Single UnityEngine.Camera::get_nearClipPlane()
  16985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16986. {
  16987. typedef float (*Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  16988. static Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn _il2cpp_icall_func;
  16989. if (!_il2cpp_icall_func)
  16990. _il2cpp_icall_func = (Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  16991. float icallRetVal = _il2cpp_icall_func(__this);
  16992. return icallRetVal;
  16993. }
  16994. // System.Single UnityEngine.Camera::get_farClipPlane()
  16995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16996. {
  16997. typedef float (*Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  16998. static Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn _il2cpp_icall_func;
  16999. if (!_il2cpp_icall_func)
  17000. _il2cpp_icall_func = (Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  17001. float icallRetVal = _il2cpp_icall_func(__this);
  17002. return icallRetVal;
  17003. }
  17004. // System.Single UnityEngine.Camera::get_fieldOfView()
  17005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17006. {
  17007. typedef float (*Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17008. static Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn _il2cpp_icall_func;
  17009. if (!_il2cpp_icall_func)
  17010. _il2cpp_icall_func = (Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
  17011. float icallRetVal = _il2cpp_icall_func(__this);
  17012. return icallRetVal;
  17013. }
  17014. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  17015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17016. {
  17017. typedef void (*Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17018. static Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn _il2cpp_icall_func;
  17019. if (!_il2cpp_icall_func)
  17020. _il2cpp_icall_func = (Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
  17021. _il2cpp_icall_func(__this, ___value0);
  17022. }
  17023. // System.Single UnityEngine.Camera::get_depth()
  17024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17025. {
  17026. typedef float (*Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17027. static Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn _il2cpp_icall_func;
  17028. if (!_il2cpp_icall_func)
  17029. _il2cpp_icall_func = (Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  17030. float icallRetVal = _il2cpp_icall_func(__this);
  17031. return icallRetVal;
  17032. }
  17033. // System.Int32 UnityEngine.Camera::get_cullingMask()
  17034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17035. {
  17036. typedef int32_t (*Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17037. static Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn _il2cpp_icall_func;
  17038. if (!_il2cpp_icall_func)
  17039. _il2cpp_icall_func = (Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  17040. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17041. return icallRetVal;
  17042. }
  17043. // System.Int32 UnityEngine.Camera::get_eventMask()
  17044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17045. {
  17046. typedef int32_t (*Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17047. static Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn _il2cpp_icall_func;
  17048. if (!_il2cpp_icall_func)
  17049. _il2cpp_icall_func = (Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  17050. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17051. return icallRetVal;
  17052. }
  17053. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  17054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17055. {
  17056. typedef int32_t (*Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17057. static Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn _il2cpp_icall_func;
  17058. if (!_il2cpp_icall_func)
  17059. _il2cpp_icall_func = (Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  17060. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17061. return icallRetVal;
  17062. }
  17063. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  17064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17065. {
  17066. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17067. memset((&V_0), 0, sizeof(V_0));
  17068. {
  17069. Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17070. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17071. return L_0;
  17072. }
  17073. }
  17074. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  17075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17076. {
  17077. typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17078. static Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn _il2cpp_icall_func;
  17079. if (!_il2cpp_icall_func)
  17080. _il2cpp_icall_func = (Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  17081. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(__this);
  17082. return icallRetVal;
  17083. }
  17084. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  17085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17086. {
  17087. typedef int32_t (*Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17088. static Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn _il2cpp_icall_func;
  17089. if (!_il2cpp_icall_func)
  17090. _il2cpp_icall_func = (Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  17091. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17092. return icallRetVal;
  17093. }
  17094. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  17096. {
  17097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17098. memset((&V_0), 0, sizeof(V_0));
  17099. {
  17100. int32_t L_0 = ___eye1;
  17101. Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17102. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17103. return L_1;
  17104. }
  17105. }
  17106. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  17108. {
  17109. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17110. memset((&V_0), 0, sizeof(V_0));
  17111. {
  17112. int32_t L_0 = ___eye1;
  17113. Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17115. return L_1;
  17116. }
  17117. }
  17118. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  17119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17120. {
  17121. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17122. memset((&V_0), 0, sizeof(V_0));
  17123. {
  17124. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  17125. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17126. L_1 = Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637(__this, L_0, 2, /*hidden argument*/NULL);
  17127. V_0 = L_1;
  17128. goto IL_000c;
  17129. }
  17130. IL_000c:
  17131. {
  17132. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17133. return L_2;
  17134. }
  17135. }
  17136. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
  17137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17138. {
  17139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17140. memset((&V_0), 0, sizeof(V_0));
  17141. {
  17142. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  17143. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17144. L_1 = Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B(__this, L_0, 2, /*hidden argument*/NULL);
  17145. V_0 = L_1;
  17146. goto IL_000c;
  17147. }
  17148. IL_000c:
  17149. {
  17150. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17151. return L_2;
  17152. }
  17153. }
  17154. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  17155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17156. {
  17157. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17158. memset((&V_0), 0, sizeof(V_0));
  17159. {
  17160. Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17161. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  17162. return L_0;
  17163. }
  17164. }
  17165. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  17166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  17167. {
  17168. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17169. memset((&V_0), 0, sizeof(V_0));
  17170. {
  17171. int32_t L_0 = ___eye1;
  17172. Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL);
  17173. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0;
  17174. return L_1;
  17175. }
  17176. }
  17177. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  17179. {
  17180. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17181. memset((&V_0), 0, sizeof(V_0));
  17182. {
  17183. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  17184. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  17185. L_1 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_0, /*hidden argument*/NULL);
  17186. int32_t L_2 = ___eye1;
  17187. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3;
  17188. L_3 = Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437(__this, L_1, L_2, /*hidden argument*/NULL);
  17189. V_0 = L_3;
  17190. goto IL_0011;
  17191. }
  17192. IL_0011:
  17193. {
  17194. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0;
  17195. return L_4;
  17196. }
  17197. }
  17198. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  17199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method)
  17200. {
  17201. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17202. memset((&V_0), 0, sizeof(V_0));
  17203. {
  17204. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  17205. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1;
  17206. L_1 = Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1(__this, L_0, 2, /*hidden argument*/NULL);
  17207. V_0 = L_1;
  17208. goto IL_000c;
  17209. }
  17210. IL_000c:
  17211. {
  17212. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0;
  17213. return L_2;
  17214. }
  17215. }
  17216. // UnityEngine.Camera UnityEngine.Camera::get_main()
  17217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method)
  17218. {
  17219. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn) ();
  17220. static Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn _il2cpp_icall_func;
  17221. if (!_il2cpp_icall_func)
  17222. _il2cpp_icall_func = (Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  17223. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func();
  17224. return icallRetVal;
  17225. }
  17226. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  17227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method)
  17228. {
  17229. typedef int32_t (*Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn) ();
  17230. static Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn _il2cpp_icall_func;
  17231. if (!_il2cpp_icall_func)
  17232. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  17233. int32_t icallRetVal = _il2cpp_icall_func();
  17234. return icallRetVal;
  17235. }
  17236. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  17237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method)
  17238. {
  17239. typedef int32_t (*Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*);
  17240. static Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn _il2cpp_icall_func;
  17241. if (!_il2cpp_icall_func)
  17242. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  17243. int32_t icallRetVal = _il2cpp_icall_func(___cam0);
  17244. return icallRetVal;
  17245. }
  17246. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  17247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method)
  17248. {
  17249. int32_t V_0 = 0;
  17250. {
  17251. int32_t L_0;
  17252. L_0 = Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529(/*hidden argument*/NULL);
  17253. V_0 = L_0;
  17254. goto IL_0009;
  17255. }
  17256. IL_0009:
  17257. {
  17258. int32_t L_1 = V_0;
  17259. return L_1;
  17260. }
  17261. }
  17262. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  17263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method)
  17264. {
  17265. bool V_0 = false;
  17266. bool V_1 = false;
  17267. int32_t V_2 = 0;
  17268. {
  17269. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0;
  17270. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17271. bool L_1 = V_0;
  17272. if (!L_1)
  17273. {
  17274. goto IL_000f;
  17275. }
  17276. }
  17277. {
  17278. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  17279. NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL);
  17280. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  17281. }
  17282. IL_000f:
  17283. {
  17284. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras0;
  17285. int32_t L_4;
  17286. L_4 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL);
  17287. V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) < ((int32_t)L_4))? 1 : 0);
  17288. bool L_5 = V_1;
  17289. if (!L_5)
  17290. {
  17291. goto IL_0028;
  17292. }
  17293. }
  17294. {
  17295. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17296. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), /*hidden argument*/NULL);
  17297. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  17298. }
  17299. IL_0028:
  17300. {
  17301. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras0;
  17302. int32_t L_8;
  17303. L_8 = Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B(L_7, /*hidden argument*/NULL);
  17304. V_2 = L_8;
  17305. goto IL_0031;
  17306. }
  17307. IL_0031:
  17308. {
  17309. int32_t L_9 = V_2;
  17310. return L_9;
  17311. }
  17312. }
  17313. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  17314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mAA81BB789FC8C7516B71ED4E1452C4D8E99334C9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17315. {
  17316. static bool s_Il2CppMethodInitialized;
  17317. if (!s_Il2CppMethodInitialized)
  17318. {
  17319. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17320. s_Il2CppMethodInitialized = true;
  17321. }
  17322. bool V_0 = false;
  17323. {
  17324. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  17325. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17326. bool L_1 = V_0;
  17327. if (!L_1)
  17328. {
  17329. goto IL_0019;
  17330. }
  17331. }
  17332. {
  17333. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  17334. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17335. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17336. }
  17337. IL_0019:
  17338. {
  17339. return;
  17340. }
  17341. }
  17342. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  17343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mB282AD49DFA0C9036D92BAE0E28F2567C713099E (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17344. {
  17345. static bool s_Il2CppMethodInitialized;
  17346. if (!s_Il2CppMethodInitialized)
  17347. {
  17348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17349. s_Il2CppMethodInitialized = true;
  17350. }
  17351. bool V_0 = false;
  17352. {
  17353. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  17354. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17355. bool L_1 = V_0;
  17356. if (!L_1)
  17357. {
  17358. goto IL_0019;
  17359. }
  17360. }
  17361. {
  17362. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  17363. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17364. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17365. }
  17366. IL_0019:
  17367. {
  17368. return;
  17369. }
  17370. }
  17371. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  17372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_mC07CDF605EEABC89BD814E09F2542E9EE16AE0DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17373. {
  17374. static bool s_Il2CppMethodInitialized;
  17375. if (!s_Il2CppMethodInitialized)
  17376. {
  17377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17378. s_Il2CppMethodInitialized = true;
  17379. }
  17380. bool V_0 = false;
  17381. {
  17382. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  17383. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17384. bool L_1 = V_0;
  17385. if (!L_1)
  17386. {
  17387. goto IL_0019;
  17388. }
  17389. }
  17390. {
  17391. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  17392. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17393. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17394. }
  17395. IL_0019:
  17396. {
  17397. return;
  17398. }
  17399. }
  17400. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  17401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17402. {
  17403. typedef void (*Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17404. static Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn _il2cpp_icall_func;
  17405. if (!_il2cpp_icall_func)
  17406. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  17407. _il2cpp_icall_func(__this, ___ret0);
  17408. }
  17409. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  17410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  17411. {
  17412. typedef void (*Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17413. static Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn _il2cpp_icall_func;
  17414. if (!_il2cpp_icall_func)
  17415. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  17416. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  17417. }
  17418. // System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  17419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  17420. {
  17421. typedef void (*Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17422. static Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn _il2cpp_icall_func;
  17423. if (!_il2cpp_icall_func)
  17424. _il2cpp_icall_func = (Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  17425. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  17426. }
  17427. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  17428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  17429. {
  17430. typedef void (*Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17431. static Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn _il2cpp_icall_func;
  17432. if (!_il2cpp_icall_func)
  17433. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  17434. _il2cpp_icall_func(__this, ___position0, ___ret1);
  17435. }
  17436. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  17437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method)
  17438. {
  17439. typedef void (*Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *);
  17440. static Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn _il2cpp_icall_func;
  17441. if (!_il2cpp_icall_func)
  17442. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  17443. _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2);
  17444. }
  17445. #ifdef __clang__
  17446. #pragma clang diagnostic pop
  17447. #endif
  17448. #ifdef __clang__
  17449. #pragma clang diagnostic push
  17450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17451. #pragma clang diagnostic ignored "-Wunused-variable"
  17452. #endif
  17453. #ifdef __clang__
  17454. #pragma clang diagnostic pop
  17455. #endif
  17456. #ifdef __clang__
  17457. #pragma clang diagnostic push
  17458. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17459. #pragma clang diagnostic ignored "-Wunused-variable"
  17460. #endif
  17461. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  17462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method)
  17463. {
  17464. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  17465. memset((&V_0), 0, sizeof(V_0));
  17466. {
  17467. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  17468. V_0 = L_0;
  17469. goto IL_000a;
  17470. }
  17471. IL_000a:
  17472. {
  17473. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  17474. return L_1;
  17475. }
  17476. }
  17477. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17478. {
  17479. int32_t _offset = 1;
  17480. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  17481. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  17482. _returnValue = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5(_thisAdjusted, method);
  17483. return _returnValue;
  17484. }
  17485. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  17486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  17487. {
  17488. static bool s_Il2CppMethodInitialized;
  17489. if (!s_Il2CppMethodInitialized)
  17490. {
  17491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  17492. s_Il2CppMethodInitialized = true;
  17493. }
  17494. bool V_0 = false;
  17495. {
  17496. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  17497. L_0 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)__this, /*hidden argument*/NULL);
  17498. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  17499. L_1 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)(&___other0), /*hidden argument*/NULL);
  17500. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  17501. bool L_2;
  17502. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  17503. V_0 = L_2;
  17504. goto IL_0016;
  17505. }
  17506. IL_0016:
  17507. {
  17508. bool L_3 = V_0;
  17509. return L_3;
  17510. }
  17511. }
  17512. IL2CPP_EXTERN_C bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  17513. {
  17514. int32_t _offset = 1;
  17515. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  17516. bool _returnValue;
  17517. _returnValue = CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327(_thisAdjusted, ___other0, method);
  17518. return _returnValue;
  17519. }
  17520. #ifdef __clang__
  17521. #pragma clang diagnostic pop
  17522. #endif
  17523. #ifdef __clang__
  17524. #pragma clang diagnostic push
  17525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17526. #pragma clang diagnostic ignored "-Wunused-variable"
  17527. #endif
  17528. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  17529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m462E6CE3B1A6017AB1ADA0ACCEACBBB0B614F564 (const RuntimeMethod* method)
  17530. {
  17531. {
  17532. return;
  17533. }
  17534. }
  17535. #ifdef __clang__
  17536. #pragma clang diagnostic pop
  17537. #endif
  17538. #ifdef __clang__
  17539. #pragma clang diagnostic push
  17540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17541. #pragma clang diagnostic ignored "-Wunused-variable"
  17542. #endif
  17543. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  17544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17545. {
  17546. {
  17547. float L_0 = ___r0;
  17548. __this->set_r_0(L_0);
  17549. float L_1 = ___g1;
  17550. __this->set_g_1(L_1);
  17551. float L_2 = ___b2;
  17552. __this->set_b_2(L_2);
  17553. float L_3 = ___a3;
  17554. __this->set_a_3(L_3);
  17555. return;
  17556. }
  17557. }
  17558. IL2CPP_EXTERN_C void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17559. {
  17560. int32_t _offset = 1;
  17561. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17562. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  17563. }
  17564. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  17565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17566. {
  17567. {
  17568. float L_0 = ___r0;
  17569. __this->set_r_0(L_0);
  17570. float L_1 = ___g1;
  17571. __this->set_g_1(L_1);
  17572. float L_2 = ___b2;
  17573. __this->set_b_2(L_2);
  17574. __this->set_a_3((1.0f));
  17575. return;
  17576. }
  17577. }
  17578. IL2CPP_EXTERN_C void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17579. {
  17580. int32_t _offset = 1;
  17581. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17582. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494(_thisAdjusted, ___r0, ___g1, ___b2, method);
  17583. }
  17584. // System.String UnityEngine.Color::ToString()
  17585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  17586. {
  17587. static bool s_Il2CppMethodInitialized;
  17588. if (!s_Il2CppMethodInitialized)
  17589. {
  17590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17591. s_Il2CppMethodInitialized = true;
  17592. }
  17593. String_t* V_0 = NULL;
  17594. {
  17595. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17596. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  17597. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  17598. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  17599. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  17600. String_t* L_2;
  17601. L_2 = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  17602. V_0 = L_2;
  17603. goto IL_0015;
  17604. }
  17605. IL_0015:
  17606. {
  17607. String_t* L_3 = V_0;
  17608. return L_3;
  17609. }
  17610. }
  17611. IL2CPP_EXTERN_C String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17612. {
  17613. int32_t _offset = 1;
  17614. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17615. String_t* _returnValue;
  17616. _returnValue = Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC(_thisAdjusted, method);
  17617. return _returnValue;
  17618. }
  17619. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  17620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17621. {
  17622. static bool s_Il2CppMethodInitialized;
  17623. if (!s_Il2CppMethodInitialized)
  17624. {
  17625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  17627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
  17628. s_Il2CppMethodInitialized = true;
  17629. }
  17630. bool V_0 = false;
  17631. String_t* V_1 = NULL;
  17632. {
  17633. String_t* L_0 = ___format0;
  17634. bool L_1;
  17635. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  17636. V_0 = L_1;
  17637. bool L_2 = V_0;
  17638. if (!L_2)
  17639. {
  17640. goto IL_0012;
  17641. }
  17642. }
  17643. {
  17644. ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
  17645. }
  17646. IL_0012:
  17647. {
  17648. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  17649. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  17650. float* L_5 = __this->get_address_of_r_0();
  17651. String_t* L_6 = ___format0;
  17652. RuntimeObject* L_7 = ___formatProvider1;
  17653. String_t* L_8;
  17654. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  17655. ArrayElementTypeCheck (L_4, L_8);
  17656. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  17657. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  17658. float* L_10 = __this->get_address_of_g_1();
  17659. String_t* L_11 = ___format0;
  17660. RuntimeObject* L_12 = ___formatProvider1;
  17661. String_t* L_13;
  17662. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  17663. ArrayElementTypeCheck (L_9, L_13);
  17664. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  17665. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  17666. float* L_15 = __this->get_address_of_b_2();
  17667. String_t* L_16 = ___format0;
  17668. RuntimeObject* L_17 = ___formatProvider1;
  17669. String_t* L_18;
  17670. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  17671. ArrayElementTypeCheck (L_14, L_18);
  17672. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  17673. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  17674. float* L_20 = __this->get_address_of_a_3();
  17675. String_t* L_21 = ___format0;
  17676. RuntimeObject* L_22 = ___formatProvider1;
  17677. String_t* L_23;
  17678. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  17679. ArrayElementTypeCheck (L_19, L_23);
  17680. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  17681. String_t* L_24;
  17682. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_19, /*hidden argument*/NULL);
  17683. V_1 = L_24;
  17684. goto IL_0065;
  17685. }
  17686. IL_0065:
  17687. {
  17688. String_t* L_25 = V_1;
  17689. return L_25;
  17690. }
  17691. }
  17692. IL2CPP_EXTERN_C String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17693. {
  17694. int32_t _offset = 1;
  17695. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17696. String_t* _returnValue;
  17697. _returnValue = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02(_thisAdjusted, ___format0, ___formatProvider1, method);
  17698. return _returnValue;
  17699. }
  17700. // System.Int32 UnityEngine.Color::GetHashCode()
  17701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  17702. {
  17703. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17704. memset((&V_0), 0, sizeof(V_0));
  17705. int32_t V_1 = 0;
  17706. {
  17707. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = (*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this);
  17708. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  17709. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  17710. V_0 = L_1;
  17711. int32_t L_2;
  17712. L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17713. V_1 = L_2;
  17714. goto IL_001d;
  17715. }
  17716. IL_001d:
  17717. {
  17718. int32_t L_3 = V_1;
  17719. return L_3;
  17720. }
  17721. }
  17722. IL2CPP_EXTERN_C int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17723. {
  17724. int32_t _offset = 1;
  17725. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17726. int32_t _returnValue;
  17727. _returnValue = Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF(_thisAdjusted, method);
  17728. return _returnValue;
  17729. }
  17730. // System.Boolean UnityEngine.Color::Equals(System.Object)
  17731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17732. {
  17733. static bool s_Il2CppMethodInitialized;
  17734. if (!s_Il2CppMethodInitialized)
  17735. {
  17736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var);
  17737. s_Il2CppMethodInitialized = true;
  17738. }
  17739. bool V_0 = false;
  17740. bool V_1 = false;
  17741. {
  17742. RuntimeObject * L_0 = ___other0;
  17743. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17744. bool L_1 = V_0;
  17745. if (!L_1)
  17746. {
  17747. goto IL_0015;
  17748. }
  17749. }
  17750. {
  17751. V_1 = (bool)0;
  17752. goto IL_0024;
  17753. }
  17754. IL_0015:
  17755. {
  17756. RuntimeObject * L_2 = ___other0;
  17757. bool L_3;
  17758. L_3 = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, ((*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17759. V_1 = L_3;
  17760. goto IL_0024;
  17761. }
  17762. IL_0024:
  17763. {
  17764. bool L_4 = V_1;
  17765. return L_4;
  17766. }
  17767. }
  17768. IL2CPP_EXTERN_C bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17769. {
  17770. int32_t _offset = 1;
  17771. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17772. bool _returnValue;
  17773. _returnValue = Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC(_thisAdjusted, ___other0, method);
  17774. return _returnValue;
  17775. }
  17776. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  17777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  17778. {
  17779. bool V_0 = false;
  17780. int32_t G_B5_0 = 0;
  17781. {
  17782. float* L_0 = __this->get_address_of_r_0();
  17783. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___other0;
  17784. float L_2 = L_1.get_r_0();
  17785. bool L_3;
  17786. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  17787. if (!L_3)
  17788. {
  17789. goto IL_004d;
  17790. }
  17791. }
  17792. {
  17793. float* L_4 = __this->get_address_of_g_1();
  17794. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___other0;
  17795. float L_6 = L_5.get_g_1();
  17796. bool L_7;
  17797. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  17798. if (!L_7)
  17799. {
  17800. goto IL_004d;
  17801. }
  17802. }
  17803. {
  17804. float* L_8 = __this->get_address_of_b_2();
  17805. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___other0;
  17806. float L_10 = L_9.get_b_2();
  17807. bool L_11;
  17808. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  17809. if (!L_11)
  17810. {
  17811. goto IL_004d;
  17812. }
  17813. }
  17814. {
  17815. float* L_12 = __this->get_address_of_a_3();
  17816. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___other0;
  17817. float L_14 = L_13.get_a_3();
  17818. bool L_15;
  17819. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  17820. G_B5_0 = ((int32_t)(L_15));
  17821. goto IL_004e;
  17822. }
  17823. IL_004d:
  17824. {
  17825. G_B5_0 = 0;
  17826. }
  17827. IL_004e:
  17828. {
  17829. V_0 = (bool)G_B5_0;
  17830. goto IL_0051;
  17831. }
  17832. IL_0051:
  17833. {
  17834. bool L_16 = V_0;
  17835. return L_16;
  17836. }
  17837. }
  17838. IL2CPP_EXTERN_C bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  17839. {
  17840. int32_t _offset = 1;
  17841. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17842. bool _returnValue;
  17843. _returnValue = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00(_thisAdjusted, ___other0, method);
  17844. return _returnValue;
  17845. }
  17846. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  17847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1A1E7DECD013FBEB99018CEDDC30B8A7CF99941D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method)
  17848. {
  17849. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17850. memset((&V_0), 0, sizeof(V_0));
  17851. {
  17852. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  17853. float L_1 = L_0.get_r_0();
  17854. float L_2 = ___b1;
  17855. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a0;
  17856. float L_4 = L_3.get_g_1();
  17857. float L_5 = ___b1;
  17858. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  17859. float L_7 = L_6.get_b_2();
  17860. float L_8 = ___b1;
  17861. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  17862. float L_10 = L_9.get_a_3();
  17863. float L_11 = ___b1;
  17864. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12;
  17865. memset((&L_12), 0, sizeof(L_12));
  17866. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  17867. V_0 = L_12;
  17868. goto IL_0029;
  17869. }
  17870. IL_0029:
  17871. {
  17872. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0;
  17873. return L_13;
  17874. }
  17875. }
  17876. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  17877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m4975788CDFEF5571E3C51AE8363E6DF65C28A996 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method)
  17878. {
  17879. bool V_0 = false;
  17880. {
  17881. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0;
  17882. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  17883. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  17884. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rhs1;
  17885. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  17886. L_3 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_2, /*hidden argument*/NULL);
  17887. bool L_4;
  17888. L_4 = Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline(L_1, L_3, /*hidden argument*/NULL);
  17889. V_0 = L_4;
  17890. goto IL_0015;
  17891. }
  17892. IL_0015:
  17893. {
  17894. bool L_5 = V_0;
  17895. return L_5;
  17896. }
  17897. }
  17898. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  17899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_mC986D7F29103536908D76BD8FC59AA11DC33C197 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method)
  17900. {
  17901. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17902. memset((&V_0), 0, sizeof(V_0));
  17903. {
  17904. float L_0 = ___t2;
  17905. float L_1;
  17906. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  17907. ___t2 = L_1;
  17908. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___a0;
  17909. float L_3 = L_2.get_r_0();
  17910. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___b1;
  17911. float L_5 = L_4.get_r_0();
  17912. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  17913. float L_7 = L_6.get_r_0();
  17914. float L_8 = ___t2;
  17915. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  17916. float L_10 = L_9.get_g_1();
  17917. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___b1;
  17918. float L_12 = L_11.get_g_1();
  17919. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___a0;
  17920. float L_14 = L_13.get_g_1();
  17921. float L_15 = ___t2;
  17922. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16 = ___a0;
  17923. float L_17 = L_16.get_b_2();
  17924. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___b1;
  17925. float L_19 = L_18.get_b_2();
  17926. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___a0;
  17927. float L_21 = L_20.get_b_2();
  17928. float L_22 = ___t2;
  17929. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___a0;
  17930. float L_24 = L_23.get_a_3();
  17931. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___b1;
  17932. float L_26 = L_25.get_a_3();
  17933. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___a0;
  17934. float L_28 = L_27.get_a_3();
  17935. float L_29 = ___t2;
  17936. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30;
  17937. memset((&L_30), 0, sizeof(L_30));
  17938. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_30), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_29)))), /*hidden argument*/NULL);
  17939. V_0 = L_30;
  17940. goto IL_0069;
  17941. }
  17942. IL_0069:
  17943. {
  17944. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = V_0;
  17945. return L_31;
  17946. }
  17947. }
  17948. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  17949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method)
  17950. {
  17951. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17952. memset((&V_0), 0, sizeof(V_0));
  17953. {
  17954. float L_0 = __this->get_r_0();
  17955. float L_1 = ___multiplier0;
  17956. float L_2 = __this->get_g_1();
  17957. float L_3 = ___multiplier0;
  17958. float L_4 = __this->get_b_2();
  17959. float L_5 = ___multiplier0;
  17960. float L_6 = __this->get_a_3();
  17961. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  17962. memset((&L_7), 0, sizeof(L_7));
  17963. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL);
  17964. V_0 = L_7;
  17965. goto IL_0027;
  17966. }
  17967. IL_0027:
  17968. {
  17969. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  17970. return L_8;
  17971. }
  17972. }
  17973. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method)
  17974. {
  17975. int32_t _offset = 1;
  17976. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17977. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  17978. _returnValue = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8(_thisAdjusted, ___multiplier0, method);
  17979. return _returnValue;
  17980. }
  17981. // UnityEngine.Color UnityEngine.Color::get_red()
  17982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m9BD55EBF7A74A515330FA5F7AC7A67C8A8913DD8 (const RuntimeMethod* method)
  17983. {
  17984. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17985. memset((&V_0), 0, sizeof(V_0));
  17986. {
  17987. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  17988. memset((&L_0), 0, sizeof(L_0));
  17989. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  17990. V_0 = L_0;
  17991. goto IL_001d;
  17992. }
  17993. IL_001d:
  17994. {
  17995. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  17996. return L_1;
  17997. }
  17998. }
  17999. // UnityEngine.Color UnityEngine.Color::get_white()
  18000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_mB21E47D20959C3AEC41AF8BA04F63AC89FAF319E (const RuntimeMethod* method)
  18001. {
  18002. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18003. memset((&V_0), 0, sizeof(V_0));
  18004. {
  18005. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18006. memset((&L_0), 0, sizeof(L_0));
  18007. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  18008. V_0 = L_0;
  18009. goto IL_001d;
  18010. }
  18011. IL_001d:
  18012. {
  18013. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18014. return L_1;
  18015. }
  18016. }
  18017. // UnityEngine.Color UnityEngine.Color::get_black()
  18018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_m67E91EB7017FC74D9AB5ADEF6B6929B7EFC9A982 (const RuntimeMethod* method)
  18019. {
  18020. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18021. memset((&V_0), 0, sizeof(V_0));
  18022. {
  18023. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18024. memset((&L_0), 0, sizeof(L_0));
  18025. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  18026. V_0 = L_0;
  18027. goto IL_001d;
  18028. }
  18029. IL_001d:
  18030. {
  18031. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18032. return L_1;
  18033. }
  18034. }
  18035. // UnityEngine.Color UnityEngine.Color::get_yellow()
  18036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1 (const RuntimeMethod* method)
  18037. {
  18038. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18039. memset((&V_0), 0, sizeof(V_0));
  18040. {
  18041. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18042. memset((&L_0), 0, sizeof(L_0));
  18043. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  18044. V_0 = L_0;
  18045. goto IL_001d;
  18046. }
  18047. IL_001d:
  18048. {
  18049. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18050. return L_1;
  18051. }
  18052. }
  18053. // UnityEngine.Color UnityEngine.Color::get_clear()
  18054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m9F8076CEFE7B8119A9903212DCBF2BFED114E97F (const RuntimeMethod* method)
  18055. {
  18056. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18057. memset((&V_0), 0, sizeof(V_0));
  18058. {
  18059. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18060. memset((&L_0), 0, sizeof(L_0));
  18061. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  18062. V_0 = L_0;
  18063. goto IL_001d;
  18064. }
  18065. IL_001d:
  18066. {
  18067. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18068. return L_1;
  18069. }
  18070. }
  18071. // UnityEngine.Color UnityEngine.Color::get_linear()
  18072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18073. {
  18074. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18075. memset((&V_0), 0, sizeof(V_0));
  18076. {
  18077. float L_0 = __this->get_r_0();
  18078. float L_1;
  18079. L_1 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_0, /*hidden argument*/NULL);
  18080. float L_2 = __this->get_g_1();
  18081. float L_3;
  18082. L_3 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_2, /*hidden argument*/NULL);
  18083. float L_4 = __this->get_b_2();
  18084. float L_5;
  18085. L_5 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_4, /*hidden argument*/NULL);
  18086. float L_6 = __this->get_a_3();
  18087. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  18088. memset((&L_7), 0, sizeof(L_7));
  18089. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  18090. V_0 = L_7;
  18091. goto IL_0030;
  18092. }
  18093. IL_0030:
  18094. {
  18095. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  18096. return L_8;
  18097. }
  18098. }
  18099. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18100. {
  18101. int32_t _offset = 1;
  18102. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18103. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  18104. _returnValue = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904(_thisAdjusted, method);
  18105. return _returnValue;
  18106. }
  18107. // System.Single UnityEngine.Color::get_maxColorComponent()
  18108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18109. {
  18110. float V_0 = 0.0f;
  18111. {
  18112. float L_0 = __this->get_r_0();
  18113. float L_1 = __this->get_g_1();
  18114. float L_2;
  18115. L_2 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_0, L_1, /*hidden argument*/NULL);
  18116. float L_3 = __this->get_b_2();
  18117. float L_4;
  18118. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_2, L_3, /*hidden argument*/NULL);
  18119. V_0 = L_4;
  18120. goto IL_0020;
  18121. }
  18122. IL_0020:
  18123. {
  18124. float L_5 = V_0;
  18125. return L_5;
  18126. }
  18127. }
  18128. IL2CPP_EXTERN_C float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18129. {
  18130. int32_t _offset = 1;
  18131. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18132. float _returnValue;
  18133. _returnValue = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761(_thisAdjusted, method);
  18134. return _returnValue;
  18135. }
  18136. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  18137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  18138. {
  18139. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  18140. memset((&V_0), 0, sizeof(V_0));
  18141. {
  18142. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  18143. float L_1 = L_0.get_r_0();
  18144. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0;
  18145. float L_3 = L_2.get_g_1();
  18146. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  18147. float L_5 = L_4.get_b_2();
  18148. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0;
  18149. float L_7 = L_6.get_a_3();
  18150. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  18151. memset((&L_8), 0, sizeof(L_8));
  18152. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  18153. V_0 = L_8;
  18154. goto IL_0021;
  18155. }
  18156. IL_0021:
  18157. {
  18158. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0;
  18159. return L_9;
  18160. }
  18161. }
  18162. #ifdef __clang__
  18163. #pragma clang diagnostic pop
  18164. #endif
  18165. #ifdef __clang__
  18166. #pragma clang diagnostic push
  18167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18168. #pragma clang diagnostic ignored "-Wunused-variable"
  18169. #endif
  18170. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  18171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  18172. {
  18173. {
  18174. __this->set_rgba_0(0);
  18175. uint8_t L_0 = ___r0;
  18176. __this->set_r_1(L_0);
  18177. uint8_t L_1 = ___g1;
  18178. __this->set_g_2(L_1);
  18179. uint8_t L_2 = ___b2;
  18180. __this->set_b_3(L_2);
  18181. uint8_t L_3 = ___a3;
  18182. __this->set_a_4(L_3);
  18183. return;
  18184. }
  18185. }
  18186. IL2CPP_EXTERN_C void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  18187. {
  18188. int32_t _offset = 1;
  18189. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18190. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  18191. }
  18192. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  18193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  18194. {
  18195. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0;
  18196. memset((&V_0), 0, sizeof(V_0));
  18197. {
  18198. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  18199. float L_1 = L_0.get_r_0();
  18200. float L_2;
  18201. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  18202. float L_3;
  18203. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(255.0f))));
  18204. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  18205. float L_5 = L_4.get_g_1();
  18206. float L_6;
  18207. L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_5, /*hidden argument*/NULL);
  18208. float L_7;
  18209. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_6, (float)(255.0f))));
  18210. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___c0;
  18211. float L_9 = L_8.get_b_2();
  18212. float L_10;
  18213. L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_9, /*hidden argument*/NULL);
  18214. float L_11;
  18215. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_10, (float)(255.0f))));
  18216. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___c0;
  18217. float L_13 = L_12.get_a_3();
  18218. float L_14;
  18219. L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_13, /*hidden argument*/NULL);
  18220. float L_15;
  18221. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_14, (float)(255.0f))));
  18222. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16;
  18223. memset((&L_16), 0, sizeof(L_16));
  18224. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  18225. V_0 = L_16;
  18226. goto IL_0065;
  18227. }
  18228. IL_0065:
  18229. {
  18230. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17 = V_0;
  18231. return L_17;
  18232. }
  18233. }
  18234. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  18235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method)
  18236. {
  18237. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18238. memset((&V_0), 0, sizeof(V_0));
  18239. {
  18240. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___c0;
  18241. uint8_t L_1 = L_0.get_r_1();
  18242. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_2 = ___c0;
  18243. uint8_t L_3 = L_2.get_g_2();
  18244. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4 = ___c0;
  18245. uint8_t L_5 = L_4.get_b_3();
  18246. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ___c0;
  18247. uint8_t L_7 = L_6.get_a_4();
  18248. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8;
  18249. memset((&L_8), 0, sizeof(L_8));
  18250. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), ((float)((float)((float)((float)L_1))/(float)(255.0f))), ((float)((float)((float)((float)L_3))/(float)(255.0f))), ((float)((float)((float)((float)L_5))/(float)(255.0f))), ((float)((float)((float)((float)L_7))/(float)(255.0f))), /*hidden argument*/NULL);
  18251. V_0 = L_8;
  18252. goto IL_003d;
  18253. }
  18254. IL_003d:
  18255. {
  18256. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0;
  18257. return L_9;
  18258. }
  18259. }
  18260. // System.String UnityEngine.Color32::ToString()
  18261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method)
  18262. {
  18263. static bool s_Il2CppMethodInitialized;
  18264. if (!s_Il2CppMethodInitialized)
  18265. {
  18266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18267. s_Il2CppMethodInitialized = true;
  18268. }
  18269. String_t* V_0 = NULL;
  18270. {
  18271. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18272. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  18273. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  18274. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  18275. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  18276. String_t* L_2;
  18277. L_2 = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5((Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  18278. V_0 = L_2;
  18279. goto IL_0015;
  18280. }
  18281. IL_0015:
  18282. {
  18283. String_t* L_3 = V_0;
  18284. return L_3;
  18285. }
  18286. }
  18287. IL2CPP_EXTERN_C String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18288. {
  18289. int32_t _offset = 1;
  18290. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18291. String_t* _returnValue;
  18292. _returnValue = Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256(_thisAdjusted, method);
  18293. return _returnValue;
  18294. }
  18295. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  18296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18297. {
  18298. static bool s_Il2CppMethodInitialized;
  18299. if (!s_Il2CppMethodInitialized)
  18300. {
  18301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  18302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  18303. s_Il2CppMethodInitialized = true;
  18304. }
  18305. String_t* V_0 = NULL;
  18306. {
  18307. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  18308. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  18309. uint8_t* L_2 = __this->get_address_of_r_1();
  18310. String_t* L_3 = ___format0;
  18311. RuntimeObject* L_4 = ___formatProvider1;
  18312. String_t* L_5;
  18313. L_5 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  18314. ArrayElementTypeCheck (L_1, L_5);
  18315. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  18316. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  18317. uint8_t* L_7 = __this->get_address_of_g_2();
  18318. String_t* L_8 = ___format0;
  18319. RuntimeObject* L_9 = ___formatProvider1;
  18320. String_t* L_10;
  18321. L_10 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_7, L_8, L_9, /*hidden argument*/NULL);
  18322. ArrayElementTypeCheck (L_6, L_10);
  18323. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  18324. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
  18325. uint8_t* L_12 = __this->get_address_of_b_3();
  18326. String_t* L_13 = ___format0;
  18327. RuntimeObject* L_14 = ___formatProvider1;
  18328. String_t* L_15;
  18329. L_15 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_12, L_13, L_14, /*hidden argument*/NULL);
  18330. ArrayElementTypeCheck (L_11, L_15);
  18331. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  18332. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
  18333. uint8_t* L_17 = __this->get_address_of_a_4();
  18334. String_t* L_18 = ___format0;
  18335. RuntimeObject* L_19 = ___formatProvider1;
  18336. String_t* L_20;
  18337. L_20 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_17, L_18, L_19, /*hidden argument*/NULL);
  18338. ArrayElementTypeCheck (L_16, L_20);
  18339. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
  18340. String_t* L_21;
  18341. L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_16, /*hidden argument*/NULL);
  18342. V_0 = L_21;
  18343. goto IL_0054;
  18344. }
  18345. IL_0054:
  18346. {
  18347. String_t* L_22 = V_0;
  18348. return L_22;
  18349. }
  18350. }
  18351. IL2CPP_EXTERN_C String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18352. {
  18353. int32_t _offset = 1;
  18354. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18355. String_t* _returnValue;
  18356. _returnValue = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  18357. return _returnValue;
  18358. }
  18359. #ifdef __clang__
  18360. #pragma clang diagnostic pop
  18361. #endif
  18362. #ifdef __clang__
  18363. #pragma clang diagnostic push
  18364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18365. #pragma clang diagnostic ignored "-Wunused-variable"
  18366. #endif
  18367. #ifdef __clang__
  18368. #pragma clang diagnostic pop
  18369. #endif
  18370. #ifdef __clang__
  18371. #pragma clang diagnostic push
  18372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18373. #pragma clang diagnostic ignored "-Wunused-variable"
  18374. #endif
  18375. #ifdef __clang__
  18376. #pragma clang diagnostic pop
  18377. #endif
  18378. #ifdef __clang__
  18379. #pragma clang diagnostic push
  18380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18381. #pragma clang diagnostic ignored "-Wunused-variable"
  18382. #endif
  18383. #ifdef __clang__
  18384. #pragma clang diagnostic pop
  18385. #endif
  18386. #ifdef __clang__
  18387. #pragma clang diagnostic push
  18388. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18389. #pragma clang diagnostic ignored "-Wunused-variable"
  18390. #endif
  18391. // UnityEngine.Transform UnityEngine.Component::get_transform()
  18392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18393. {
  18394. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  18395. static Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn _il2cpp_icall_func;
  18396. if (!_il2cpp_icall_func)
  18397. _il2cpp_icall_func = (Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  18398. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  18399. return icallRetVal;
  18400. }
  18401. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  18402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18403. {
  18404. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  18405. static Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn _il2cpp_icall_func;
  18406. if (!_il2cpp_icall_func)
  18407. _il2cpp_icall_func = (Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  18408. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(__this);
  18409. return icallRetVal;
  18410. }
  18411. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  18412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method)
  18413. {
  18414. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18415. {
  18416. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18417. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18418. Type_t * L_1 = ___type0;
  18419. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  18420. L_2 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_0, L_1, /*hidden argument*/NULL);
  18421. V_0 = L_2;
  18422. goto IL_0010;
  18423. }
  18424. IL_0010:
  18425. {
  18426. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  18427. return L_3;
  18428. }
  18429. }
  18430. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  18431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInChildren_m79A4BF58C839520872C6FB854CB11E6CFC57D50F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  18432. {
  18433. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18434. {
  18435. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18436. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18437. Type_t * L_1 = ___t0;
  18438. bool L_2 = ___includeInactive1;
  18439. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3;
  18440. L_3 = GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED(L_0, L_1, L_2, /*hidden argument*/NULL);
  18441. V_0 = L_3;
  18442. goto IL_0011;
  18443. }
  18444. IL_0011:
  18445. {
  18446. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0;
  18447. return L_4;
  18448. }
  18449. }
  18450. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  18451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInParent_mC299BF144B9602E6B60C707B1BE695693381F264 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, const RuntimeMethod* method)
  18452. {
  18453. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18454. {
  18455. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18456. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18457. Type_t * L_1 = ___t0;
  18458. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  18459. L_2 = GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862(L_0, L_1, /*hidden argument*/NULL);
  18460. V_0 = L_2;
  18461. goto IL_0010;
  18462. }
  18463. IL_0010:
  18464. {
  18465. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  18466. return L_3;
  18467. }
  18468. }
  18469. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  18470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  18471. {
  18472. typedef void (*Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, RuntimeObject *);
  18473. static Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn _il2cpp_icall_func;
  18474. if (!_il2cpp_icall_func)
  18475. _il2cpp_icall_func = (Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  18476. _il2cpp_icall_func(__this, ___searchType0, ___resultList1);
  18477. }
  18478. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  18479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method)
  18480. {
  18481. {
  18482. Type_t * L_0 = ___type0;
  18483. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1 = ___results1;
  18484. Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036(__this, L_0, L_1, /*hidden argument*/NULL);
  18485. return;
  18486. }
  18487. }
  18488. // System.String UnityEngine.Component::get_tag()
  18489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18490. {
  18491. String_t* V_0 = NULL;
  18492. {
  18493. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18494. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18495. String_t* L_1;
  18496. L_1 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_0, /*hidden argument*/NULL);
  18497. V_0 = L_1;
  18498. goto IL_000f;
  18499. }
  18500. IL_000f:
  18501. {
  18502. String_t* L_2 = V_0;
  18503. return L_2;
  18504. }
  18505. }
  18506. // System.Void UnityEngine.Component::.ctor()
  18507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18508. {
  18509. static bool s_Il2CppMethodInitialized;
  18510. if (!s_Il2CppMethodInitialized)
  18511. {
  18512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18513. s_Il2CppMethodInitialized = true;
  18514. }
  18515. {
  18516. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18517. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  18518. return;
  18519. }
  18520. }
  18521. #ifdef __clang__
  18522. #pragma clang diagnostic pop
  18523. #endif
  18524. #ifdef __clang__
  18525. #pragma clang diagnostic push
  18526. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18527. #pragma clang diagnostic ignored "-Wunused-variable"
  18528. #endif
  18529. // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
  18530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method)
  18531. {
  18532. typedef int32_t (*ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*);
  18533. static ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn _il2cpp_icall_func;
  18534. if (!_il2cpp_icall_func)
  18535. _il2cpp_icall_func = (ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
  18536. int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
  18537. return icallRetVal;
  18538. }
  18539. #ifdef __clang__
  18540. #pragma clang diagnostic pop
  18541. #endif
  18542. #ifdef __clang__
  18543. #pragma clang diagnostic push
  18544. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18545. #pragma clang diagnostic ignored "-Wunused-variable"
  18546. #endif
  18547. #ifdef __clang__
  18548. #pragma clang diagnostic pop
  18549. #endif
  18550. #ifdef __clang__
  18551. #pragma clang diagnostic push
  18552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18553. #pragma clang diagnostic ignored "-Wunused-variable"
  18554. #endif
  18555. #ifdef __clang__
  18556. #pragma clang diagnostic pop
  18557. #endif
  18558. #ifdef __clang__
  18559. #pragma clang diagnostic push
  18560. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18561. #pragma clang diagnostic ignored "-Wunused-variable"
  18562. #endif
  18563. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18564. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  18565. {
  18566. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18567. }
  18568. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  18569. {
  18570. intptr_t unmarshaled_m_Ptr_temp_0;
  18571. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18572. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18573. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18574. }
  18575. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18576. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  18577. {
  18578. }
  18579. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18580. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  18581. {
  18582. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18583. }
  18584. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  18585. {
  18586. intptr_t unmarshaled_m_Ptr_temp_0;
  18587. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18588. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18589. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18590. }
  18591. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18592. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  18593. {
  18594. }
  18595. // System.Void UnityEngine.Coroutine::.ctor()
  18596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCB658B6AD0EABDAB709A53D2B111955E06CE3C61 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  18597. {
  18598. {
  18599. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  18600. return;
  18601. }
  18602. }
  18603. // System.Void UnityEngine.Coroutine::Finalize()
  18604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m7248D49A93F72CA5E84EAD20A32ADE028905C536 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  18605. {
  18606. Exception_t * __last_unhandled_exception = 0;
  18607. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  18608. {
  18609. }
  18610. IL_0001:
  18611. try
  18612. { // begin try (depth: 1)
  18613. intptr_t L_0 = __this->get_m_Ptr_0();
  18614. Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B((intptr_t)L_0, /*hidden argument*/NULL);
  18615. IL2CPP_LEAVE(0x18, FINALLY_0010);
  18616. } // end try (depth: 1)
  18617. catch(Il2CppExceptionWrapper& e)
  18618. {
  18619. __last_unhandled_exception = (Exception_t *)e.ex;
  18620. goto FINALLY_0010;
  18621. }
  18622. FINALLY_0010:
  18623. { // begin finally (depth: 1)
  18624. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  18625. IL2CPP_END_FINALLY(16)
  18626. } // end finally (depth: 1)
  18627. IL2CPP_CLEANUP(16)
  18628. {
  18629. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18630. IL2CPP_JUMP_TBL(0x18, IL_0018)
  18631. }
  18632. IL_0018:
  18633. {
  18634. return;
  18635. }
  18636. }
  18637. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  18638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method)
  18639. {
  18640. typedef void (*Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn) (intptr_t);
  18641. static Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn _il2cpp_icall_func;
  18642. if (!_il2cpp_icall_func)
  18643. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  18644. _il2cpp_icall_func(___ptr0);
  18645. }
  18646. #ifdef __clang__
  18647. #pragma clang diagnostic pop
  18648. #endif
  18649. #ifdef __clang__
  18650. #pragma clang diagnostic push
  18651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18652. #pragma clang diagnostic ignored "-Wunused-variable"
  18653. #endif
  18654. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  18655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  18656. {
  18657. typedef bool (*Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, intptr_t);
  18658. static Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn _il2cpp_icall_func;
  18659. if (!_il2cpp_icall_func)
  18660. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  18661. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5);
  18662. return icallRetVal;
  18663. }
  18664. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  18665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  18666. {
  18667. bool V_0 = false;
  18668. {
  18669. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_0 = ___mono0;
  18670. int32_t L_1 = ___ext1;
  18671. int32_t L_2 = ___mipCount2;
  18672. int32_t L_3 = ___format3;
  18673. int32_t L_4 = ___flags4;
  18674. intptr_t L_5 = ___nativeTex5;
  18675. bool L_6;
  18676. L_6 = Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL);
  18677. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  18678. bool L_7 = V_0;
  18679. if (!L_7)
  18680. {
  18681. goto IL_0020;
  18682. }
  18683. }
  18684. {
  18685. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  18686. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  18687. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931_RuntimeMethod_var)));
  18688. }
  18689. IL_0020:
  18690. {
  18691. return;
  18692. }
  18693. }
  18694. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  18695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method)
  18696. {
  18697. typedef bool (*Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *);
  18698. static Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn _il2cpp_icall_func;
  18699. if (!_il2cpp_icall_func)
  18700. _il2cpp_icall_func = (Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  18701. bool icallRetVal = _il2cpp_icall_func(__this);
  18702. return icallRetVal;
  18703. }
  18704. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mBC1AD85DB40124D557615D0B391CACCDF76F1579 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  18706. {
  18707. {
  18708. int32_t L_0 = ___width0;
  18709. int32_t L_1 = ___format1;
  18710. int32_t L_2;
  18711. L_2 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_1, /*hidden argument*/NULL);
  18712. int32_t L_3 = ___flags2;
  18713. Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11(__this, L_0, L_2, L_3, /*hidden argument*/NULL);
  18714. return;
  18715. }
  18716. }
  18717. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  18719. {
  18720. static bool s_Il2CppMethodInitialized;
  18721. if (!s_Il2CppMethodInitialized)
  18722. {
  18723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18725. s_Il2CppMethodInitialized = true;
  18726. }
  18727. bool V_0 = false;
  18728. {
  18729. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18730. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18731. int32_t L_0 = ___format1;
  18732. bool L_1;
  18733. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  18734. V_0 = L_1;
  18735. bool L_2 = V_0;
  18736. if (!L_2)
  18737. {
  18738. goto IL_0028;
  18739. }
  18740. }
  18741. {
  18742. int32_t L_3 = ___width0;
  18743. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18744. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  18745. int32_t L_5 = ___format1;
  18746. int32_t L_6 = ___flags2;
  18747. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_3, L_4, L_5, L_6, (intptr_t)(0), /*hidden argument*/NULL);
  18748. }
  18749. IL_0028:
  18750. {
  18751. return;
  18752. }
  18753. }
  18754. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  18755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEB5F10F08868EEBBF7891F00EAB793F4C5498FB (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method)
  18756. {
  18757. static bool s_Il2CppMethodInitialized;
  18758. if (!s_Il2CppMethodInitialized)
  18759. {
  18760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18761. s_Il2CppMethodInitialized = true;
  18762. }
  18763. {
  18764. int32_t L_0 = ___width0;
  18765. int32_t L_1 = ___format1;
  18766. int32_t L_2 = ___mipCount2;
  18767. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL);
  18768. return;
  18769. }
  18770. }
  18771. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  18772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mF667EBD2A38E2D5DDBD46BC80ABF2DCE97A9411B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method)
  18773. {
  18774. static bool s_Il2CppMethodInitialized;
  18775. if (!s_Il2CppMethodInitialized)
  18776. {
  18777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18779. s_Il2CppMethodInitialized = true;
  18780. }
  18781. bool V_0 = false;
  18782. {
  18783. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18784. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18785. int32_t L_0 = ___format1;
  18786. bool L_1;
  18787. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  18788. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18789. bool L_2 = V_0;
  18790. if (!L_2)
  18791. {
  18792. goto IL_0019;
  18793. }
  18794. }
  18795. {
  18796. goto IL_0031;
  18797. }
  18798. IL_0019:
  18799. {
  18800. int32_t L_3 = ___flags2;
  18801. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_3, /*hidden argument*/NULL);
  18802. int32_t L_4 = ___width0;
  18803. int32_t L_5 = ___mipCount3;
  18804. int32_t L_6 = ___format1;
  18805. int32_t L_7 = ___flags2;
  18806. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_4, L_5, L_6, L_7, (intptr_t)(0), /*hidden argument*/NULL);
  18807. }
  18808. IL_0031:
  18809. {
  18810. return;
  18811. }
  18812. }
  18813. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  18814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  18815. {
  18816. static bool s_Il2CppMethodInitialized;
  18817. if (!s_Il2CppMethodInitialized)
  18818. {
  18819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18820. s_Il2CppMethodInitialized = true;
  18821. }
  18822. int32_t V_0 = 0;
  18823. int32_t V_1 = 0;
  18824. bool V_2 = false;
  18825. bool V_3 = false;
  18826. int32_t G_B5_0 = 0;
  18827. {
  18828. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18829. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18830. int32_t L_0 = ___textureFormat1;
  18831. bool L_1;
  18832. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  18833. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18834. bool L_2 = V_2;
  18835. if (!L_2)
  18836. {
  18837. goto IL_0018;
  18838. }
  18839. }
  18840. {
  18841. goto IL_004c;
  18842. }
  18843. IL_0018:
  18844. {
  18845. int32_t L_3 = ___textureFormat1;
  18846. int32_t L_4;
  18847. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  18848. V_0 = L_4;
  18849. int32_t L_5 = ___mipCount2;
  18850. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  18851. {
  18852. goto IL_0027;
  18853. }
  18854. }
  18855. {
  18856. G_B5_0 = 0;
  18857. goto IL_0028;
  18858. }
  18859. IL_0027:
  18860. {
  18861. G_B5_0 = 1;
  18862. }
  18863. IL_0028:
  18864. {
  18865. V_1 = G_B5_0;
  18866. int32_t L_6 = ___textureFormat1;
  18867. bool L_7;
  18868. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  18869. V_3 = L_7;
  18870. bool L_8 = V_3;
  18871. if (!L_8)
  18872. {
  18873. goto IL_0038;
  18874. }
  18875. }
  18876. {
  18877. int32_t L_9 = V_1;
  18878. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  18879. }
  18880. IL_0038:
  18881. {
  18882. int32_t L_10 = V_1;
  18883. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_10, /*hidden argument*/NULL);
  18884. int32_t L_11 = ___width0;
  18885. int32_t L_12 = ___mipCount2;
  18886. int32_t L_13 = V_0;
  18887. int32_t L_14 = V_1;
  18888. intptr_t L_15 = ___nativeTex3;
  18889. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_11, L_12, L_13, L_14, (intptr_t)L_15, /*hidden argument*/NULL);
  18890. }
  18891. IL_004c:
  18892. {
  18893. return;
  18894. }
  18895. }
  18896. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  18897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  18898. {
  18899. int32_t G_B2_0 = 0;
  18900. int32_t G_B2_1 = 0;
  18901. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  18902. int32_t G_B1_0 = 0;
  18903. int32_t G_B1_1 = 0;
  18904. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  18905. int32_t G_B3_0 = 0;
  18906. int32_t G_B3_1 = 0;
  18907. int32_t G_B3_2 = 0;
  18908. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  18909. {
  18910. int32_t L_0 = ___width0;
  18911. int32_t L_1 = ___textureFormat1;
  18912. bool L_2 = ___mipChain2;
  18913. G_B1_0 = L_1;
  18914. G_B1_1 = L_0;
  18915. G_B1_2 = __this;
  18916. if (L_2)
  18917. {
  18918. G_B2_0 = L_1;
  18919. G_B2_1 = L_0;
  18920. G_B2_2 = __this;
  18921. goto IL_0009;
  18922. }
  18923. }
  18924. {
  18925. G_B3_0 = 1;
  18926. G_B3_1 = G_B1_0;
  18927. G_B3_2 = G_B1_1;
  18928. G_B3_3 = G_B1_2;
  18929. goto IL_000a;
  18930. }
  18931. IL_0009:
  18932. {
  18933. G_B3_0 = (-1);
  18934. G_B3_1 = G_B2_0;
  18935. G_B3_2 = G_B2_1;
  18936. G_B3_3 = G_B2_2;
  18937. }
  18938. IL_000a:
  18939. {
  18940. intptr_t L_3 = ___nativeTex3;
  18941. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL);
  18942. return;
  18943. }
  18944. }
  18945. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  18946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3F121EC86FF615007F0BB6FD8162779EE7D19037 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method)
  18947. {
  18948. static bool s_Il2CppMethodInitialized;
  18949. if (!s_Il2CppMethodInitialized)
  18950. {
  18951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18952. s_Il2CppMethodInitialized = true;
  18953. }
  18954. int32_t G_B2_0 = 0;
  18955. int32_t G_B2_1 = 0;
  18956. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  18957. int32_t G_B1_0 = 0;
  18958. int32_t G_B1_1 = 0;
  18959. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  18960. int32_t G_B3_0 = 0;
  18961. int32_t G_B3_1 = 0;
  18962. int32_t G_B3_2 = 0;
  18963. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  18964. {
  18965. int32_t L_0 = ___width0;
  18966. int32_t L_1 = ___textureFormat1;
  18967. bool L_2 = ___mipChain2;
  18968. G_B1_0 = L_1;
  18969. G_B1_1 = L_0;
  18970. G_B1_2 = __this;
  18971. if (L_2)
  18972. {
  18973. G_B2_0 = L_1;
  18974. G_B2_1 = L_0;
  18975. G_B2_2 = __this;
  18976. goto IL_0009;
  18977. }
  18978. }
  18979. {
  18980. G_B3_0 = 1;
  18981. G_B3_1 = G_B1_0;
  18982. G_B3_2 = G_B1_1;
  18983. G_B3_3 = G_B1_2;
  18984. goto IL_000a;
  18985. }
  18986. IL_0009:
  18987. {
  18988. G_B3_0 = (-1);
  18989. G_B3_1 = G_B2_0;
  18990. G_B3_2 = G_B2_1;
  18991. G_B3_3 = G_B2_2;
  18992. }
  18993. IL_000a:
  18994. {
  18995. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL);
  18996. return;
  18997. }
  18998. }
  18999. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method)
  19001. {
  19002. bool V_0 = false;
  19003. {
  19004. int32_t L_0 = ___flags0;
  19005. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  19006. ___flags0 = L_1;
  19007. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  19008. bool L_2 = V_0;
  19009. if (!L_2)
  19010. {
  19011. goto IL_001a;
  19012. }
  19013. }
  19014. {
  19015. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19016. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), /*hidden argument*/NULL);
  19017. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537_RuntimeMethod_var)));
  19018. }
  19019. IL_001a:
  19020. {
  19021. return;
  19022. }
  19023. }
  19024. #ifdef __clang__
  19025. #pragma clang diagnostic pop
  19026. #endif
  19027. #ifdef __clang__
  19028. #pragma clang diagnostic push
  19029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19030. #pragma clang diagnostic ignored "-Wunused-variable"
  19031. #endif
  19032. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  19033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method)
  19034. {
  19035. typedef bool (*CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *);
  19036. static CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn _il2cpp_icall_func;
  19037. if (!_il2cpp_icall_func)
  19038. _il2cpp_icall_func = (CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  19039. bool icallRetVal = _il2cpp_icall_func(__this);
  19040. return icallRetVal;
  19041. }
  19042. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  19044. {
  19045. typedef bool (*CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, int32_t, int32_t, int32_t, int32_t, int32_t);
  19046. static CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn _il2cpp_icall_func;
  19047. if (!_il2cpp_icall_func)
  19048. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  19049. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5);
  19050. return icallRetVal;
  19051. }
  19052. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  19054. {
  19055. bool V_0 = false;
  19056. {
  19057. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * L_0 = ___mono0;
  19058. int32_t L_1 = ___ext1;
  19059. int32_t L_2 = ___count2;
  19060. int32_t L_3 = ___mipCount3;
  19061. int32_t L_4 = ___format4;
  19062. int32_t L_5 = ___flags5;
  19063. bool L_6;
  19064. L_6 = CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  19065. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  19066. bool L_7 = V_0;
  19067. if (!L_7)
  19068. {
  19069. goto IL_0020;
  19070. }
  19071. }
  19072. {
  19073. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  19074. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), /*hidden argument*/NULL);
  19075. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F_RuntimeMethod_var)));
  19076. }
  19077. IL_0020:
  19078. {
  19079. return;
  19080. }
  19081. }
  19082. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mAEA6A6E06CDE3F825976EFA242AAE00AE41C0247 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  19084. {
  19085. {
  19086. int32_t L_0 = ___width0;
  19087. int32_t L_1 = ___cubemapCount1;
  19088. int32_t L_2 = ___format2;
  19089. int32_t L_3;
  19090. L_3 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_2, /*hidden argument*/NULL);
  19091. int32_t L_4 = ___flags3;
  19092. CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL);
  19093. return;
  19094. }
  19095. }
  19096. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  19098. {
  19099. static bool s_Il2CppMethodInitialized;
  19100. if (!s_Il2CppMethodInitialized)
  19101. {
  19102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19103. s_Il2CppMethodInitialized = true;
  19104. }
  19105. {
  19106. int32_t L_0 = ___width0;
  19107. int32_t L_1 = ___cubemapCount1;
  19108. int32_t L_2 = ___format2;
  19109. int32_t L_3 = ___flags3;
  19110. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19111. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  19112. CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  19113. return;
  19114. }
  19115. }
  19116. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  19117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method)
  19118. {
  19119. static bool s_Il2CppMethodInitialized;
  19120. if (!s_Il2CppMethodInitialized)
  19121. {
  19122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19123. s_Il2CppMethodInitialized = true;
  19124. }
  19125. bool V_0 = false;
  19126. {
  19127. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19128. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  19129. int32_t L_0 = ___format2;
  19130. bool L_1;
  19131. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  19132. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  19133. bool L_2 = V_0;
  19134. if (!L_2)
  19135. {
  19136. goto IL_0019;
  19137. }
  19138. }
  19139. {
  19140. goto IL_002f;
  19141. }
  19142. IL_0019:
  19143. {
  19144. int32_t L_3 = ___flags3;
  19145. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_3, /*hidden argument*/NULL);
  19146. int32_t L_4 = ___width0;
  19147. int32_t L_5 = ___cubemapCount1;
  19148. int32_t L_6 = ___mipCount4;
  19149. int32_t L_7 = ___format2;
  19150. int32_t L_8 = ___flags3;
  19151. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  19152. }
  19153. IL_002f:
  19154. {
  19155. return;
  19156. }
  19157. }
  19158. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  19159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method)
  19160. {
  19161. static bool s_Il2CppMethodInitialized;
  19162. if (!s_Il2CppMethodInitialized)
  19163. {
  19164. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19165. s_Il2CppMethodInitialized = true;
  19166. }
  19167. int32_t V_0 = 0;
  19168. int32_t V_1 = 0;
  19169. bool V_2 = false;
  19170. bool V_3 = false;
  19171. int32_t G_B5_0 = 0;
  19172. {
  19173. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19174. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  19175. int32_t L_0 = ___textureFormat2;
  19176. bool L_1;
  19177. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  19178. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  19179. bool L_2 = V_2;
  19180. if (!L_2)
  19181. {
  19182. goto IL_0018;
  19183. }
  19184. }
  19185. {
  19186. goto IL_0051;
  19187. }
  19188. IL_0018:
  19189. {
  19190. int32_t L_3 = ___textureFormat2;
  19191. bool L_4 = ___linear4;
  19192. int32_t L_5;
  19193. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  19194. V_0 = L_5;
  19195. int32_t L_6 = ___mipCount3;
  19196. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  19197. {
  19198. goto IL_002c;
  19199. }
  19200. }
  19201. {
  19202. G_B5_0 = 0;
  19203. goto IL_002d;
  19204. }
  19205. IL_002c:
  19206. {
  19207. G_B5_0 = 1;
  19208. }
  19209. IL_002d:
  19210. {
  19211. V_1 = G_B5_0;
  19212. int32_t L_7 = ___textureFormat2;
  19213. bool L_8;
  19214. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  19215. V_3 = L_8;
  19216. bool L_9 = V_3;
  19217. if (!L_9)
  19218. {
  19219. goto IL_003d;
  19220. }
  19221. }
  19222. {
  19223. int32_t L_10 = V_1;
  19224. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  19225. }
  19226. IL_003d:
  19227. {
  19228. int32_t L_11 = V_1;
  19229. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_11, /*hidden argument*/NULL);
  19230. int32_t L_12 = ___width0;
  19231. int32_t L_13 = ___cubemapCount1;
  19232. int32_t L_14 = ___mipCount3;
  19233. int32_t L_15 = V_0;
  19234. int32_t L_16 = V_1;
  19235. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  19236. }
  19237. IL_0051:
  19238. {
  19239. return;
  19240. }
  19241. }
  19242. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  19243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m593EF9F31E1FC6357957584ACD550B434D4C9563 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
  19244. {
  19245. int32_t G_B2_0 = 0;
  19246. int32_t G_B2_1 = 0;
  19247. int32_t G_B2_2 = 0;
  19248. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  19249. int32_t G_B1_0 = 0;
  19250. int32_t G_B1_1 = 0;
  19251. int32_t G_B1_2 = 0;
  19252. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  19253. int32_t G_B3_0 = 0;
  19254. int32_t G_B3_1 = 0;
  19255. int32_t G_B3_2 = 0;
  19256. int32_t G_B3_3 = 0;
  19257. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  19258. {
  19259. int32_t L_0 = ___width0;
  19260. int32_t L_1 = ___cubemapCount1;
  19261. int32_t L_2 = ___textureFormat2;
  19262. bool L_3 = ___mipChain3;
  19263. G_B1_0 = L_2;
  19264. G_B1_1 = L_1;
  19265. G_B1_2 = L_0;
  19266. G_B1_3 = __this;
  19267. if (L_3)
  19268. {
  19269. G_B2_0 = L_2;
  19270. G_B2_1 = L_1;
  19271. G_B2_2 = L_0;
  19272. G_B2_3 = __this;
  19273. goto IL_000b;
  19274. }
  19275. }
  19276. {
  19277. G_B3_0 = 1;
  19278. G_B3_1 = G_B1_0;
  19279. G_B3_2 = G_B1_1;
  19280. G_B3_3 = G_B1_2;
  19281. G_B3_4 = G_B1_3;
  19282. goto IL_000c;
  19283. }
  19284. IL_000b:
  19285. {
  19286. G_B3_0 = (-1);
  19287. G_B3_1 = G_B2_0;
  19288. G_B3_2 = G_B2_1;
  19289. G_B3_3 = G_B2_2;
  19290. G_B3_4 = G_B2_3;
  19291. }
  19292. IL_000c:
  19293. {
  19294. bool L_4 = ___linear4;
  19295. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL);
  19296. return;
  19297. }
  19298. }
  19299. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  19300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mCEB65D7A82E8C98530D970424F4B125E35A03205 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
  19301. {
  19302. int32_t G_B2_0 = 0;
  19303. int32_t G_B2_1 = 0;
  19304. int32_t G_B2_2 = 0;
  19305. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  19306. int32_t G_B1_0 = 0;
  19307. int32_t G_B1_1 = 0;
  19308. int32_t G_B1_2 = 0;
  19309. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  19310. int32_t G_B3_0 = 0;
  19311. int32_t G_B3_1 = 0;
  19312. int32_t G_B3_2 = 0;
  19313. int32_t G_B3_3 = 0;
  19314. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  19315. {
  19316. int32_t L_0 = ___width0;
  19317. int32_t L_1 = ___cubemapCount1;
  19318. int32_t L_2 = ___textureFormat2;
  19319. bool L_3 = ___mipChain3;
  19320. G_B1_0 = L_2;
  19321. G_B1_1 = L_1;
  19322. G_B1_2 = L_0;
  19323. G_B1_3 = __this;
  19324. if (L_3)
  19325. {
  19326. G_B2_0 = L_2;
  19327. G_B2_1 = L_1;
  19328. G_B2_2 = L_0;
  19329. G_B2_3 = __this;
  19330. goto IL_000b;
  19331. }
  19332. }
  19333. {
  19334. G_B3_0 = 1;
  19335. G_B3_1 = G_B1_0;
  19336. G_B3_2 = G_B1_1;
  19337. G_B3_3 = G_B1_2;
  19338. G_B3_4 = G_B1_3;
  19339. goto IL_000c;
  19340. }
  19341. IL_000b:
  19342. {
  19343. G_B3_0 = (-1);
  19344. G_B3_1 = G_B2_0;
  19345. G_B3_2 = G_B2_1;
  19346. G_B3_3 = G_B2_2;
  19347. G_B3_4 = G_B2_3;
  19348. }
  19349. IL_000c:
  19350. {
  19351. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  19352. return;
  19353. }
  19354. }
  19355. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method)
  19357. {
  19358. bool V_0 = false;
  19359. {
  19360. int32_t L_0 = ___flags0;
  19361. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  19362. ___flags0 = L_1;
  19363. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  19364. bool L_2 = V_0;
  19365. if (!L_2)
  19366. {
  19367. goto IL_001a;
  19368. }
  19369. }
  19370. {
  19371. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19372. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), /*hidden argument*/NULL);
  19373. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F_RuntimeMethod_var)));
  19374. }
  19375. IL_001a:
  19376. {
  19377. return;
  19378. }
  19379. }
  19380. #ifdef __clang__
  19381. #pragma clang diagnostic pop
  19382. #endif
  19383. #ifdef __clang__
  19384. #pragma clang diagnostic push
  19385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19386. #pragma clang diagnostic ignored "-Wunused-variable"
  19387. #endif
  19388. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  19389. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  19390. {
  19391. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  19392. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  19393. }
  19394. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  19395. {
  19396. static bool s_Il2CppMethodInitialized;
  19397. if (!s_Il2CppMethodInitialized)
  19398. {
  19399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  19400. s_Il2CppMethodInitialized = true;
  19401. }
  19402. intptr_t unmarshaled_m_Ptr_temp_0;
  19403. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  19404. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  19405. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  19406. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  19407. }
  19408. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  19409. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  19410. {
  19411. }
  19412. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  19413. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  19414. {
  19415. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  19416. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  19417. }
  19418. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  19419. {
  19420. static bool s_Il2CppMethodInitialized;
  19421. if (!s_Il2CppMethodInitialized)
  19422. {
  19423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  19424. s_Il2CppMethodInitialized = true;
  19425. }
  19426. intptr_t unmarshaled_m_Ptr_temp_0;
  19427. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  19428. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  19429. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  19430. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  19431. }
  19432. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  19433. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  19434. {
  19435. }
  19436. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  19437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m01D14A887DFA90F3ED208073A2AE283ADF2C8B22 (CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
  19438. {
  19439. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * V_0 = NULL;
  19440. bool V_1 = false;
  19441. int32_t V_2 = 0;
  19442. bool V_3 = false;
  19443. {
  19444. void* L_0;
  19445. L_0 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL);
  19446. V_0 = (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)L_0;
  19447. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_1 = ___cullingGroup0;
  19448. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_2 = L_1->get_m_OnStateChanged_1();
  19449. V_1 = (bool)((((RuntimeObject*)(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19450. bool L_3 = V_1;
  19451. if (!L_3)
  19452. {
  19453. goto IL_0018;
  19454. }
  19455. }
  19456. {
  19457. goto IL_0044;
  19458. }
  19459. IL_0018:
  19460. {
  19461. V_2 = 0;
  19462. goto IL_003c;
  19463. }
  19464. IL_001c:
  19465. {
  19466. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_4 = ___cullingGroup0;
  19467. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_5 = L_4->get_m_OnStateChanged_1();
  19468. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * L_6 = V_0;
  19469. int32_t L_7 = V_2;
  19470. uint32_t L_8 = sizeof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  19471. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C L_9 = (*(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)((CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)L_8)))));
  19472. StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D(L_5, L_9, /*hidden argument*/NULL);
  19473. int32_t L_10 = V_2;
  19474. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  19475. }
  19476. IL_003c:
  19477. {
  19478. int32_t L_11 = V_2;
  19479. int32_t L_12 = ___count2;
  19480. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  19481. bool L_13 = V_3;
  19482. if (L_13)
  19483. {
  19484. goto IL_001c;
  19485. }
  19486. }
  19487. IL_0044:
  19488. {
  19489. return;
  19490. }
  19491. }
  19492. #ifdef __clang__
  19493. #pragma clang diagnostic pop
  19494. #endif
  19495. #ifdef __clang__
  19496. #pragma clang diagnostic push
  19497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19498. #pragma clang diagnostic ignored "-Wunused-variable"
  19499. #endif
  19500. #ifdef __clang__
  19501. #pragma clang diagnostic pop
  19502. #endif
  19503. #ifdef __clang__
  19504. #pragma clang diagnostic push
  19505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19506. #pragma clang diagnostic ignored "-Wunused-variable"
  19507. #endif
  19508. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  19509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method)
  19510. {
  19511. typedef int32_t (*Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn) ();
  19512. static Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn _il2cpp_icall_func;
  19513. if (!_il2cpp_icall_func)
  19514. _il2cpp_icall_func = (Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  19515. int32_t icallRetVal = _il2cpp_icall_func();
  19516. return icallRetVal;
  19517. }
  19518. #ifdef __clang__
  19519. #pragma clang diagnostic pop
  19520. #endif
  19521. #ifdef __clang__
  19522. #pragma clang diagnostic push
  19523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19524. #pragma clang diagnostic ignored "-Wunused-variable"
  19525. #endif
  19526. #ifdef __clang__
  19527. #pragma clang diagnostic pop
  19528. #endif
  19529. #ifdef __clang__
  19530. #pragma clang diagnostic push
  19531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19532. #pragma clang diagnostic ignored "-Wunused-variable"
  19533. #endif
  19534. #ifdef __clang__
  19535. #pragma clang diagnostic pop
  19536. #endif
  19537. #ifdef __clang__
  19538. #pragma clang diagnostic push
  19539. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19540. #pragma clang diagnostic ignored "-Wunused-variable"
  19541. #endif
  19542. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  19543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m90E35A5B7DE448D0E6549F1BBEAC5BFF39916044 (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  19544. {
  19545. static bool s_Il2CppMethodInitialized;
  19546. if (!s_Il2CppMethodInitialized)
  19547. {
  19548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  19550. s_Il2CppMethodInitialized = true;
  19551. }
  19552. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  19553. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  19554. {
  19555. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureLoaded_0();
  19556. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  19557. G_B1_0 = L_1;
  19558. if (L_1)
  19559. {
  19560. G_B2_0 = L_1;
  19561. goto IL_000b;
  19562. }
  19563. }
  19564. {
  19565. goto IL_0012;
  19566. }
  19567. IL_000b:
  19568. {
  19569. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  19570. Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19571. }
  19572. IL_0012:
  19573. {
  19574. return;
  19575. }
  19576. }
  19577. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  19578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m88D538AFAE378040C192206E5009EAE9D5856F6B (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  19579. {
  19580. static bool s_Il2CppMethodInitialized;
  19581. if (!s_Il2CppMethodInitialized)
  19582. {
  19583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  19585. s_Il2CppMethodInitialized = true;
  19586. }
  19587. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  19588. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  19589. {
  19590. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureUnloaded_1();
  19591. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  19592. G_B1_0 = L_1;
  19593. if (L_1)
  19594. {
  19595. G_B2_0 = L_1;
  19596. goto IL_000b;
  19597. }
  19598. }
  19599. {
  19600. goto IL_0012;
  19601. }
  19602. IL_000b:
  19603. {
  19604. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  19605. Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19606. }
  19607. IL_0012:
  19608. {
  19609. return;
  19610. }
  19611. }
  19612. #ifdef __clang__
  19613. #pragma clang diagnostic pop
  19614. #endif
  19615. #ifdef __clang__
  19616. #pragma clang diagnostic push
  19617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19618. #pragma clang diagnostic ignored "-Wunused-variable"
  19619. #endif
  19620. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  19621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m719832E0EFC6B408579FCAB3B9D7A9C72A3EF80A (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19622. {
  19623. RuntimeObject * V_0 = NULL;
  19624. {
  19625. V_0 = NULL;
  19626. goto IL_0005;
  19627. }
  19628. IL_0005:
  19629. {
  19630. RuntimeObject * L_0 = V_0;
  19631. return L_0;
  19632. }
  19633. }
  19634. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  19635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m987F30FB5F8A82F8FA62C9E3BF5DCD7D8A8FDAA6 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19636. {
  19637. bool V_0 = false;
  19638. {
  19639. bool L_0;
  19640. L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  19641. V_0 = L_0;
  19642. goto IL_000a;
  19643. }
  19644. IL_000a:
  19645. {
  19646. bool L_1 = V_0;
  19647. return L_1;
  19648. }
  19649. }
  19650. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  19651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9EE8C2D060FD26FE95EA2578AEF89F7012466332 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19652. {
  19653. {
  19654. return;
  19655. }
  19656. }
  19657. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  19658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19659. {
  19660. {
  19661. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19662. return;
  19663. }
  19664. }
  19665. #ifdef __clang__
  19666. #pragma clang diagnostic pop
  19667. #endif
  19668. #ifdef __clang__
  19669. #pragma clang diagnostic push
  19670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19671. #pragma clang diagnostic ignored "-Wunused-variable"
  19672. #endif
  19673. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  19674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19675. {
  19676. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19677. memset((&V_0), 0, sizeof(V_0));
  19678. {
  19679. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19680. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19681. L_1 = Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9(L_0, /*hidden argument*/NULL);
  19682. V_0 = L_1;
  19683. goto IL_000a;
  19684. }
  19685. IL_000a:
  19686. {
  19687. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19688. return L_2;
  19689. }
  19690. }
  19691. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  19692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19693. {
  19694. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19695. memset((&V_0), 0, sizeof(V_0));
  19696. {
  19697. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19698. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19699. L_1 = Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD(L_0, /*hidden argument*/NULL);
  19700. V_0 = L_1;
  19701. goto IL_000a;
  19702. }
  19703. IL_000a:
  19704. {
  19705. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19706. return L_2;
  19707. }
  19708. }
  19709. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  19710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19711. {
  19712. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19713. memset((&V_0), 0, sizeof(V_0));
  19714. {
  19715. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19716. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19717. L_1 = Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3(L_0, /*hidden argument*/NULL);
  19718. V_0 = L_1;
  19719. goto IL_000a;
  19720. }
  19721. IL_000a:
  19722. {
  19723. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19724. return L_2;
  19725. }
  19726. }
  19727. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  19728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19729. {
  19730. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19731. memset((&V_0), 0, sizeof(V_0));
  19732. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  19733. memset((&V_1), 0, sizeof(V_1));
  19734. {
  19735. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19736. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19737. L_1 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_0, /*hidden argument*/NULL);
  19738. float L_2 = L_1.get_x_1();
  19739. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = ___sprite0;
  19740. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  19741. L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL);
  19742. float L_5 = L_4.get_z_3();
  19743. (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5)));
  19744. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite0;
  19745. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  19746. L_7 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_6, /*hidden argument*/NULL);
  19747. float L_8 = L_7.get_y_2();
  19748. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9 = ___sprite0;
  19749. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  19750. L_10 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_9, /*hidden argument*/NULL);
  19751. float L_11 = L_10.get_w_4();
  19752. (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11)));
  19753. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0;
  19754. V_1 = L_12;
  19755. goto IL_0041;
  19756. }
  19757. IL_0041:
  19758. {
  19759. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  19760. return L_13;
  19761. }
  19762. }
  19763. #ifdef __clang__
  19764. #pragma clang diagnostic pop
  19765. #endif
  19766. #ifdef __clang__
  19767. #pragma clang diagnostic push
  19768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19769. #pragma clang diagnostic ignored "-Wunused-variable"
  19770. #endif
  19771. #ifdef __clang__
  19772. #pragma clang diagnostic pop
  19773. #endif
  19774. #ifdef __clang__
  19775. #pragma clang diagnostic push
  19776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19777. #pragma clang diagnostic ignored "-Wunused-variable"
  19778. #endif
  19779. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  19780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22 (const RuntimeMethod* method)
  19781. {
  19782. static bool s_Il2CppMethodInitialized;
  19783. if (!s_Il2CppMethodInitialized)
  19784. {
  19785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19786. s_Il2CppMethodInitialized = true;
  19787. }
  19788. {
  19789. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19790. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  19791. return L_0;
  19792. }
  19793. }
  19794. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  19795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  19796. {
  19797. static bool s_Il2CppMethodInitialized;
  19798. if (!s_Il2CppMethodInitialized)
  19799. {
  19800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19801. s_Il2CppMethodInitialized = true;
  19802. }
  19803. {
  19804. float L_0 = ___duration3;
  19805. bool L_1 = ___depthTest4;
  19806. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19807. Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___start0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___end1), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color2), L_0, L_1, /*hidden argument*/NULL);
  19808. return;
  19809. }
  19810. }
  19811. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
  19812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method)
  19813. {
  19814. static bool s_Il2CppMethodInitialized;
  19815. if (!s_Il2CppMethodInitialized)
  19816. {
  19817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19818. s_Il2CppMethodInitialized = true;
  19819. }
  19820. bool V_0 = false;
  19821. float V_1 = 0.0f;
  19822. {
  19823. V_0 = (bool)1;
  19824. V_1 = (0.0f);
  19825. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0;
  19826. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___dir1;
  19827. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___color2;
  19828. float L_3 = V_1;
  19829. bool L_4 = V_0;
  19830. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19831. Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  19832. return;
  19833. }
  19834. }
  19835. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  19836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  19837. {
  19838. static bool s_Il2CppMethodInitialized;
  19839. if (!s_Il2CppMethodInitialized)
  19840. {
  19841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19842. s_Il2CppMethodInitialized = true;
  19843. }
  19844. {
  19845. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0;
  19846. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___start0;
  19847. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___dir1;
  19848. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  19849. L_3 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_1, L_2, /*hidden argument*/NULL);
  19850. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___color2;
  19851. float L_5 = ___duration3;
  19852. bool L_6 = ___depthTest4;
  19853. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19854. Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F(L_0, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  19855. return;
  19856. }
  19857. }
  19858. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  19859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method)
  19860. {
  19861. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn) (uint8_t*, int32_t, String_t*);
  19862. static Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn _il2cpp_icall_func;
  19863. if (!_il2cpp_icall_func)
  19864. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  19865. int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2);
  19866. return icallRetVal;
  19867. }
  19868. // System.Void UnityEngine.Debug::Log(System.Object)
  19869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19870. {
  19871. static bool s_Il2CppMethodInitialized;
  19872. if (!s_Il2CppMethodInitialized)
  19873. {
  19874. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19875. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19876. s_Il2CppMethodInitialized = true;
  19877. }
  19878. {
  19879. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19880. RuntimeObject* L_0;
  19881. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19882. RuntimeObject * L_1 = ___message0;
  19883. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1);
  19884. return;
  19885. }
  19886. }
  19887. // System.Void UnityEngine.Debug::LogError(System.Object)
  19888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19889. {
  19890. static bool s_Il2CppMethodInitialized;
  19891. if (!s_Il2CppMethodInitialized)
  19892. {
  19893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19895. s_Il2CppMethodInitialized = true;
  19896. }
  19897. {
  19898. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19899. RuntimeObject* L_0;
  19900. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19901. RuntimeObject * L_1 = ___message0;
  19902. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1);
  19903. return;
  19904. }
  19905. }
  19906. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  19907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  19908. {
  19909. static bool s_Il2CppMethodInitialized;
  19910. if (!s_Il2CppMethodInitialized)
  19911. {
  19912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19914. s_Il2CppMethodInitialized = true;
  19915. }
  19916. {
  19917. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19918. RuntimeObject* L_0;
  19919. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19920. RuntimeObject * L_1 = ___message0;
  19921. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  19922. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  19923. return;
  19924. }
  19925. }
  19926. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  19927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  19928. {
  19929. static bool s_Il2CppMethodInitialized;
  19930. if (!s_Il2CppMethodInitialized)
  19931. {
  19932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  19934. s_Il2CppMethodInitialized = true;
  19935. }
  19936. {
  19937. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19938. RuntimeObject* L_0;
  19939. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19940. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  19941. String_t* L_2 = ___format1;
  19942. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  19943. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  19944. return;
  19945. }
  19946. }
  19947. // System.Void UnityEngine.Debug::LogException(System.Exception)
  19948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method)
  19949. {
  19950. static bool s_Il2CppMethodInitialized;
  19951. if (!s_Il2CppMethodInitialized)
  19952. {
  19953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  19955. s_Il2CppMethodInitialized = true;
  19956. }
  19957. {
  19958. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19959. RuntimeObject* L_0;
  19960. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19961. Exception_t * L_1 = ___exception0;
  19962. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL);
  19963. return;
  19964. }
  19965. }
  19966. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  19967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mE0C50EE1EE5F38196CABAF961EF7E43DD520C29B (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  19968. {
  19969. static bool s_Il2CppMethodInitialized;
  19970. if (!s_Il2CppMethodInitialized)
  19971. {
  19972. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  19974. s_Il2CppMethodInitialized = true;
  19975. }
  19976. {
  19977. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19978. RuntimeObject* L_0;
  19979. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19980. Exception_t * L_1 = ___exception0;
  19981. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  19982. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  19983. return;
  19984. }
  19985. }
  19986. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  19987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19988. {
  19989. static bool s_Il2CppMethodInitialized;
  19990. if (!s_Il2CppMethodInitialized)
  19991. {
  19992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19994. s_Il2CppMethodInitialized = true;
  19995. }
  19996. {
  19997. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19998. RuntimeObject* L_0;
  19999. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20000. RuntimeObject * L_1 = ___message0;
  20001. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1);
  20002. return;
  20003. }
  20004. }
  20005. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  20006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20007. {
  20008. static bool s_Il2CppMethodInitialized;
  20009. if (!s_Il2CppMethodInitialized)
  20010. {
  20011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20013. s_Il2CppMethodInitialized = true;
  20014. }
  20015. {
  20016. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20017. RuntimeObject* L_0;
  20018. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20019. RuntimeObject * L_1 = ___message0;
  20020. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  20021. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  20022. return;
  20023. }
  20024. }
  20025. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  20026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  20027. {
  20028. static bool s_Il2CppMethodInitialized;
  20029. if (!s_Il2CppMethodInitialized)
  20030. {
  20031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20033. s_Il2CppMethodInitialized = true;
  20034. }
  20035. {
  20036. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20037. RuntimeObject* L_0;
  20038. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20039. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  20040. String_t* L_2 = ___format1;
  20041. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  20042. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  20043. return;
  20044. }
  20045. }
  20046. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  20047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mDE23EE8FA741C9568B37F4128B0DA7976F8612DC (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  20048. {
  20049. static bool s_Il2CppMethodInitialized;
  20050. if (!s_Il2CppMethodInitialized)
  20051. {
  20052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20053. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20056. s_Il2CppMethodInitialized = true;
  20057. }
  20058. bool V_0 = false;
  20059. bool V_1 = false;
  20060. Exception_t * V_2 = NULL;
  20061. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20062. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20063. {
  20064. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20065. RuntimeObject* L_0;
  20066. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20067. RuntimeObject* L_1;
  20068. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  20069. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20070. bool L_2 = V_0;
  20071. if (!L_2)
  20072. {
  20073. goto IL_001c;
  20074. }
  20075. }
  20076. {
  20077. V_1 = (bool)0;
  20078. goto IL_005e;
  20079. }
  20080. IL_001c:
  20081. {
  20082. }
  20083. IL_001d:
  20084. try
  20085. { // begin try (depth: 1)
  20086. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20087. RuntimeObject* L_3;
  20088. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20089. Exception_t * L_4 = ___exception0;
  20090. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj1;
  20091. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  20092. goto IL_005a;
  20093. } // end try (depth: 1)
  20094. catch(Il2CppExceptionWrapper& e)
  20095. {
  20096. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20097. {
  20098. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20099. goto CATCH_002e;
  20100. }
  20101. throw e;
  20102. }
  20103. CATCH_002e:
  20104. { // begin catch(System.Exception)
  20105. V_2 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  20106. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  20107. RuntimeObject* L_6 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))))->get_s_DefaultLogger_0();
  20108. RuntimeObject* L_7;
  20109. L_7 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20110. RuntimeObject* L_8;
  20111. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_7);
  20112. Type_t * L_9;
  20113. L_9 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_8, /*hidden argument*/NULL);
  20114. Exception_t * L_10 = V_2;
  20115. String_t* L_11;
  20116. L_11 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, /*hidden argument*/NULL);
  20117. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = ___obj1;
  20118. InterfaceActionInvoker2< String_t*, RuntimeObject * >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  20119. V_1 = (bool)0;
  20120. IL2CPP_POP_ACTIVE_EXCEPTION();
  20121. goto IL_005e;
  20122. } // end catch (depth: 1)
  20123. IL_005a:
  20124. {
  20125. V_1 = (bool)1;
  20126. goto IL_005e;
  20127. }
  20128. IL_005e:
  20129. {
  20130. bool L_13 = V_1;
  20131. return L_13;
  20132. }
  20133. }
  20134. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  20135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mF538D5294AEA0199AF8ABA7EFE11FDB0A2902C4F (const RuntimeMethod* method)
  20136. {
  20137. static bool s_Il2CppMethodInitialized;
  20138. if (!s_Il2CppMethodInitialized)
  20139. {
  20140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20143. s_Il2CppMethodInitialized = true;
  20144. }
  20145. bool V_0 = false;
  20146. bool V_1 = false;
  20147. {
  20148. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20149. RuntimeObject* L_0;
  20150. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20151. RuntimeObject* L_1;
  20152. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  20153. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20154. bool L_2 = V_0;
  20155. if (!L_2)
  20156. {
  20157. goto IL_0025;
  20158. }
  20159. }
  20160. {
  20161. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20162. RuntimeObject* L_3;
  20163. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20164. bool L_4;
  20165. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_3);
  20166. V_1 = L_4;
  20167. goto IL_0032;
  20168. }
  20169. IL_0025:
  20170. {
  20171. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20172. RuntimeObject* L_5 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_DefaultLogger_0();
  20173. bool L_6;
  20174. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_5);
  20175. V_1 = L_6;
  20176. goto IL_0032;
  20177. }
  20178. IL_0032:
  20179. {
  20180. bool L_7 = V_1;
  20181. return L_7;
  20182. }
  20183. }
  20184. // System.Void UnityEngine.Debug::.cctor()
  20185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m8FC005AAA0C78F065A27FD1E48B12C5C5E38A486 (const RuntimeMethod* method)
  20186. {
  20187. static bool s_Il2CppMethodInitialized;
  20188. if (!s_Il2CppMethodInitialized)
  20189. {
  20190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20193. s_Il2CppMethodInitialized = true;
  20194. }
  20195. {
  20196. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_0 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20197. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_0, /*hidden argument*/NULL);
  20198. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_1 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20199. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_1, L_0, /*hidden argument*/NULL);
  20200. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_DefaultLogger_0(L_1);
  20201. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_2 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20202. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_2, /*hidden argument*/NULL);
  20203. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_3 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20204. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_3, L_2, /*hidden argument*/NULL);
  20205. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_Logger_1(L_3);
  20206. return;
  20207. }
  20208. }
  20209. // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  20210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  20211. {
  20212. typedef void (*Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float, bool);
  20213. static Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn _il2cpp_icall_func;
  20214. if (!_il2cpp_icall_func)
  20215. _il2cpp_icall_func = (Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)");
  20216. _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4);
  20217. }
  20218. #ifdef __clang__
  20219. #pragma clang diagnostic pop
  20220. #endif
  20221. #ifdef __clang__
  20222. #pragma clang diagnostic push
  20223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20224. #pragma clang diagnostic ignored "-Wunused-variable"
  20225. #endif
  20226. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  20227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method)
  20228. {
  20229. typedef void (*DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn) (int32_t, int32_t, String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  20230. static DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn _il2cpp_icall_func;
  20231. if (!_il2cpp_icall_func)
  20232. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  20233. _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3);
  20234. }
  20235. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  20236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  20237. {
  20238. typedef void (*DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn) (Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  20239. static DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn _il2cpp_icall_func;
  20240. if (!_il2cpp_icall_func)
  20241. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  20242. _il2cpp_icall_func(___ex0, ___obj1);
  20243. }
  20244. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  20245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_mB876FBE8959FC3D9E9950527A82936F779F7A00C (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  20246. {
  20247. {
  20248. int32_t L_0 = ___logType0;
  20249. String_t* L_1 = ___format2;
  20250. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args3;
  20251. String_t* L_3;
  20252. L_3 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(L_1, L_2, /*hidden argument*/NULL);
  20253. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  20254. DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101(L_0, 0, L_3, L_4, /*hidden argument*/NULL);
  20255. return;
  20256. }
  20257. }
  20258. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  20259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20260. {
  20261. bool V_0 = false;
  20262. {
  20263. Exception_t * L_0 = ___exception0;
  20264. V_0 = (bool)((((RuntimeObject*)(Exception_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20265. bool L_1 = V_0;
  20266. if (!L_1)
  20267. {
  20268. goto IL_0014;
  20269. }
  20270. }
  20271. {
  20272. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  20273. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), /*hidden argument*/NULL);
  20274. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var)));
  20275. }
  20276. IL_0014:
  20277. {
  20278. Exception_t * L_3 = ___exception0;
  20279. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  20280. DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF(L_3, L_4, /*hidden argument*/NULL);
  20281. return;
  20282. }
  20283. }
  20284. // System.Void UnityEngine.DebugLogHandler::.ctor()
  20285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method)
  20286. {
  20287. {
  20288. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20289. return;
  20290. }
  20291. }
  20292. #ifdef __clang__
  20293. #pragma clang diagnostic pop
  20294. #endif
  20295. #ifdef __clang__
  20296. #pragma clang diagnostic push
  20297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20298. #pragma clang diagnostic ignored "-Wunused-variable"
  20299. #endif
  20300. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  20301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  20302. {
  20303. {
  20304. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  20305. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  20306. return;
  20307. }
  20308. }
  20309. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  20310. {
  20311. int32_t _offset = 1;
  20312. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20313. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline(_thisAdjusted, ___value0, method);
  20314. }
  20315. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  20316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20317. {
  20318. {
  20319. int32_t L_0 = ___value0;
  20320. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  20321. return;
  20322. }
  20323. }
  20324. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20325. {
  20326. int32_t _offset = 1;
  20327. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20328. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline(_thisAdjusted, ___value0, method);
  20329. }
  20330. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  20331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20332. {
  20333. {
  20334. int32_t L_0 = ___value0;
  20335. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  20336. return;
  20337. }
  20338. }
  20339. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20340. {
  20341. int32_t _offset = 1;
  20342. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20343. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline(_thisAdjusted, ___value0, method);
  20344. }
  20345. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  20346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20347. {
  20348. {
  20349. int32_t L_0 = ___value0;
  20350. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  20351. return;
  20352. }
  20353. }
  20354. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20355. {
  20356. int32_t _offset = 1;
  20357. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20358. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline(_thisAdjusted, ___value0, method);
  20359. }
  20360. #ifdef __clang__
  20361. #pragma clang diagnostic pop
  20362. #endif
  20363. #ifdef __clang__
  20364. #pragma clang diagnostic push
  20365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20366. #pragma clang diagnostic ignored "-Wunused-variable"
  20367. #endif
  20368. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  20369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method)
  20370. {
  20371. int32_t V_0 = 0;
  20372. {
  20373. int32_t L_0 = __this->get_m_Order_0();
  20374. V_0 = L_0;
  20375. goto IL_000a;
  20376. }
  20377. IL_000a:
  20378. {
  20379. int32_t L_1 = V_0;
  20380. return L_1;
  20381. }
  20382. }
  20383. #ifdef __clang__
  20384. #pragma clang diagnostic pop
  20385. #endif
  20386. #ifdef __clang__
  20387. #pragma clang diagnostic push
  20388. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20389. #pragma clang diagnostic ignored "-Wunused-variable"
  20390. #endif
  20391. #ifdef __clang__
  20392. #pragma clang diagnostic pop
  20393. #endif
  20394. #ifdef __clang__
  20395. #pragma clang diagnostic push
  20396. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20397. #pragma clang diagnostic ignored "-Wunused-variable"
  20398. #endif
  20399. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  20400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m7A9877491C22E8CDCFDAD240D04156D4FAE7D6C6 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, String_t* ___value0, const RuntimeMethod* method)
  20401. {
  20402. {
  20403. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20404. String_t* L_0 = ___value0;
  20405. __this->set_DefaultValue_0(L_0);
  20406. return;
  20407. }
  20408. }
  20409. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  20410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  20411. {
  20412. RuntimeObject * V_0 = NULL;
  20413. {
  20414. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  20415. V_0 = L_0;
  20416. goto IL_000a;
  20417. }
  20418. IL_000a:
  20419. {
  20420. RuntimeObject * L_1 = V_0;
  20421. return L_1;
  20422. }
  20423. }
  20424. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  20425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD096E8E7C8C6051AD743AAB7CAADB27428871E51 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  20426. {
  20427. static bool s_Il2CppMethodInitialized;
  20428. if (!s_Il2CppMethodInitialized)
  20429. {
  20430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var);
  20431. s_Il2CppMethodInitialized = true;
  20432. }
  20433. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * V_0 = NULL;
  20434. bool V_1 = false;
  20435. bool V_2 = false;
  20436. bool V_3 = false;
  20437. {
  20438. RuntimeObject * L_0 = ___obj0;
  20439. V_0 = ((DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var));
  20440. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_1 = V_0;
  20441. V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20442. bool L_2 = V_1;
  20443. if (!L_2)
  20444. {
  20445. goto IL_0014;
  20446. }
  20447. }
  20448. {
  20449. V_2 = (bool)0;
  20450. goto IL_0041;
  20451. }
  20452. IL_0014:
  20453. {
  20454. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  20455. V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20456. bool L_4 = V_3;
  20457. if (!L_4)
  20458. {
  20459. goto IL_002d;
  20460. }
  20461. }
  20462. {
  20463. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_5 = V_0;
  20464. RuntimeObject * L_6;
  20465. L_6 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_5, /*hidden argument*/NULL);
  20466. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20467. goto IL_0041;
  20468. }
  20469. IL_002d:
  20470. {
  20471. RuntimeObject * L_7 = __this->get_DefaultValue_0();
  20472. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_8 = V_0;
  20473. RuntimeObject * L_9;
  20474. L_9 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_8, /*hidden argument*/NULL);
  20475. bool L_10;
  20476. L_10 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
  20477. V_2 = L_10;
  20478. goto IL_0041;
  20479. }
  20480. IL_0041:
  20481. {
  20482. bool L_11 = V_2;
  20483. return L_11;
  20484. }
  20485. }
  20486. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  20487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_mA74BBB26F6C0B49AA44C175DBFDB82F00E497595 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  20488. {
  20489. bool V_0 = false;
  20490. int32_t V_1 = 0;
  20491. {
  20492. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  20493. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20494. bool L_1 = V_0;
  20495. if (!L_1)
  20496. {
  20497. goto IL_0017;
  20498. }
  20499. }
  20500. {
  20501. int32_t L_2;
  20502. L_2 = Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4(__this, /*hidden argument*/NULL);
  20503. V_1 = L_2;
  20504. goto IL_0025;
  20505. }
  20506. IL_0017:
  20507. {
  20508. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  20509. int32_t L_4;
  20510. L_4 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
  20511. V_1 = L_4;
  20512. goto IL_0025;
  20513. }
  20514. IL_0025:
  20515. {
  20516. int32_t L_5 = V_1;
  20517. return L_5;
  20518. }
  20519. }
  20520. #ifdef __clang__
  20521. #pragma clang diagnostic pop
  20522. #endif
  20523. #ifdef __clang__
  20524. #pragma clang diagnostic push
  20525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20526. #pragma clang diagnostic ignored "-Wunused-variable"
  20527. #endif
  20528. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20529. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  20530. {
  20531. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20532. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20533. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20534. marshaled.___position_3 = unmarshaled.get_position_3();
  20535. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20536. marshaled.___color_5 = unmarshaled.get_color_5();
  20537. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20538. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  20539. marshaled.___direction_8 = unmarshaled.get_direction_8();
  20540. }
  20541. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  20542. {
  20543. int32_t unmarshaled_instanceID_temp_0 = 0;
  20544. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20545. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20546. bool unmarshaled_shadow_temp_1 = false;
  20547. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20548. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20549. uint8_t unmarshaled_mode_temp_2 = 0;
  20550. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20551. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20552. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20553. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20554. unmarshaled_position_temp_3 = marshaled.___position_3;
  20555. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20556. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20557. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20558. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20559. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20560. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20561. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20562. unmarshaled_color_temp_5 = marshaled.___color_5;
  20563. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20564. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20565. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20566. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20567. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20568. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  20569. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  20570. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  20571. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  20572. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  20573. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  20574. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  20575. }
  20576. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20577. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  20578. {
  20579. }
  20580. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20581. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  20582. {
  20583. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20584. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20585. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20586. marshaled.___position_3 = unmarshaled.get_position_3();
  20587. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20588. marshaled.___color_5 = unmarshaled.get_color_5();
  20589. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20590. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  20591. marshaled.___direction_8 = unmarshaled.get_direction_8();
  20592. }
  20593. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  20594. {
  20595. int32_t unmarshaled_instanceID_temp_0 = 0;
  20596. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20597. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20598. bool unmarshaled_shadow_temp_1 = false;
  20599. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20600. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20601. uint8_t unmarshaled_mode_temp_2 = 0;
  20602. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20603. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20604. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20605. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20606. unmarshaled_position_temp_3 = marshaled.___position_3;
  20607. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20608. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20609. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20610. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20611. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20612. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20613. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20614. unmarshaled_color_temp_5 = marshaled.___color_5;
  20615. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20616. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20617. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20618. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20619. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20620. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  20621. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  20622. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  20623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  20624. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  20625. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  20626. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  20627. }
  20628. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20629. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  20630. {
  20631. }
  20632. #ifdef __clang__
  20633. #pragma clang diagnostic pop
  20634. #endif
  20635. #ifdef __clang__
  20636. #pragma clang diagnostic push
  20637. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20638. #pragma clang diagnostic ignored "-Wunused-variable"
  20639. #endif
  20640. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  20641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mDCA4B0F84AB4B3E17D216DB29318032547AB7F0D (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * __this, const RuntimeMethod* method)
  20642. {
  20643. {
  20644. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20645. return;
  20646. }
  20647. }
  20648. #ifdef __clang__
  20649. #pragma clang diagnostic pop
  20650. #endif
  20651. #ifdef __clang__
  20652. #pragma clang diagnostic push
  20653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20654. #pragma clang diagnostic ignored "-Wunused-variable"
  20655. #endif
  20656. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20657. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  20658. {
  20659. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20660. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20661. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20662. marshaled.___position_3 = unmarshaled.get_position_3();
  20663. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20664. marshaled.___color_5 = unmarshaled.get_color_5();
  20665. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20666. marshaled.___range_7 = unmarshaled.get_range_7();
  20667. marshaled.___radius_8 = unmarshaled.get_radius_8();
  20668. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  20669. }
  20670. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  20671. {
  20672. int32_t unmarshaled_instanceID_temp_0 = 0;
  20673. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20674. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20675. bool unmarshaled_shadow_temp_1 = false;
  20676. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20677. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20678. uint8_t unmarshaled_mode_temp_2 = 0;
  20679. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20680. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20681. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20682. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20683. unmarshaled_position_temp_3 = marshaled.___position_3;
  20684. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20685. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20686. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20687. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20688. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20689. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20690. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20691. unmarshaled_color_temp_5 = marshaled.___color_5;
  20692. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20693. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20694. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20695. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20696. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20697. float unmarshaled_range_temp_7 = 0.0f;
  20698. unmarshaled_range_temp_7 = marshaled.___range_7;
  20699. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  20700. float unmarshaled_radius_temp_8 = 0.0f;
  20701. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  20702. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  20703. uint8_t unmarshaled_falloff_temp_9 = 0;
  20704. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  20705. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  20706. }
  20707. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20708. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  20709. {
  20710. }
  20711. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20712. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  20713. {
  20714. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20715. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20716. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20717. marshaled.___position_3 = unmarshaled.get_position_3();
  20718. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20719. marshaled.___color_5 = unmarshaled.get_color_5();
  20720. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20721. marshaled.___range_7 = unmarshaled.get_range_7();
  20722. marshaled.___radius_8 = unmarshaled.get_radius_8();
  20723. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  20724. }
  20725. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  20726. {
  20727. int32_t unmarshaled_instanceID_temp_0 = 0;
  20728. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20729. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20730. bool unmarshaled_shadow_temp_1 = false;
  20731. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20732. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20733. uint8_t unmarshaled_mode_temp_2 = 0;
  20734. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20735. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20736. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20737. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20738. unmarshaled_position_temp_3 = marshaled.___position_3;
  20739. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20740. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20741. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20742. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20743. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20744. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20745. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20746. unmarshaled_color_temp_5 = marshaled.___color_5;
  20747. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20748. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20749. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20750. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20751. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20752. float unmarshaled_range_temp_7 = 0.0f;
  20753. unmarshaled_range_temp_7 = marshaled.___range_7;
  20754. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  20755. float unmarshaled_radius_temp_8 = 0.0f;
  20756. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  20757. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  20758. uint8_t unmarshaled_falloff_temp_9 = 0;
  20759. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  20760. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  20761. }
  20762. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20763. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  20764. {
  20765. }
  20766. #ifdef __clang__
  20767. #pragma clang diagnostic pop
  20768. #endif
  20769. #ifdef __clang__
  20770. #pragma clang diagnostic push
  20771. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20772. #pragma clang diagnostic ignored "-Wunused-variable"
  20773. #endif
  20774. // System.Void UnityEngine.Display::.ctor()
  20775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20776. {
  20777. {
  20778. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20779. intptr_t L_0;
  20780. memset((&L_0), 0, sizeof(L_0));
  20781. IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097((&L_0), 0, /*hidden argument*/NULL);
  20782. __this->set_nativeDisplay_0((intptr_t)L_0);
  20783. return;
  20784. }
  20785. }
  20786. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  20787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
  20788. {
  20789. {
  20790. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20791. intptr_t L_0 = ___nativeDisplay0;
  20792. __this->set_nativeDisplay_0((intptr_t)L_0);
  20793. return;
  20794. }
  20795. }
  20796. // System.Int32 UnityEngine.Display::get_renderingWidth()
  20797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20798. {
  20799. static bool s_Il2CppMethodInitialized;
  20800. if (!s_Il2CppMethodInitialized)
  20801. {
  20802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20803. s_Il2CppMethodInitialized = true;
  20804. }
  20805. int32_t V_0 = 0;
  20806. int32_t V_1 = 0;
  20807. int32_t V_2 = 0;
  20808. {
  20809. V_0 = 0;
  20810. V_1 = 0;
  20811. intptr_t L_0 = __this->get_nativeDisplay_0();
  20812. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20813. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20814. int32_t L_1 = V_0;
  20815. V_2 = L_1;
  20816. goto IL_0019;
  20817. }
  20818. IL_0019:
  20819. {
  20820. int32_t L_2 = V_2;
  20821. return L_2;
  20822. }
  20823. }
  20824. // System.Int32 UnityEngine.Display::get_renderingHeight()
  20825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20826. {
  20827. static bool s_Il2CppMethodInitialized;
  20828. if (!s_Il2CppMethodInitialized)
  20829. {
  20830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20831. s_Il2CppMethodInitialized = true;
  20832. }
  20833. int32_t V_0 = 0;
  20834. int32_t V_1 = 0;
  20835. int32_t V_2 = 0;
  20836. {
  20837. V_0 = 0;
  20838. V_1 = 0;
  20839. intptr_t L_0 = __this->get_nativeDisplay_0();
  20840. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20841. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20842. int32_t L_1 = V_1;
  20843. V_2 = L_1;
  20844. goto IL_0019;
  20845. }
  20846. IL_0019:
  20847. {
  20848. int32_t L_2 = V_2;
  20849. return L_2;
  20850. }
  20851. }
  20852. // System.Int32 UnityEngine.Display::get_systemWidth()
  20853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20854. {
  20855. static bool s_Il2CppMethodInitialized;
  20856. if (!s_Il2CppMethodInitialized)
  20857. {
  20858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20859. s_Il2CppMethodInitialized = true;
  20860. }
  20861. int32_t V_0 = 0;
  20862. int32_t V_1 = 0;
  20863. int32_t V_2 = 0;
  20864. {
  20865. V_0 = 0;
  20866. V_1 = 0;
  20867. intptr_t L_0 = __this->get_nativeDisplay_0();
  20868. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20869. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20870. int32_t L_1 = V_0;
  20871. V_2 = L_1;
  20872. goto IL_0019;
  20873. }
  20874. IL_0019:
  20875. {
  20876. int32_t L_2 = V_2;
  20877. return L_2;
  20878. }
  20879. }
  20880. // System.Int32 UnityEngine.Display::get_systemHeight()
  20881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20882. {
  20883. static bool s_Il2CppMethodInitialized;
  20884. if (!s_Il2CppMethodInitialized)
  20885. {
  20886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20887. s_Il2CppMethodInitialized = true;
  20888. }
  20889. int32_t V_0 = 0;
  20890. int32_t V_1 = 0;
  20891. int32_t V_2 = 0;
  20892. {
  20893. V_0 = 0;
  20894. V_1 = 0;
  20895. intptr_t L_0 = __this->get_nativeDisplay_0();
  20896. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20897. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20898. int32_t L_1 = V_1;
  20899. V_2 = L_1;
  20900. goto IL_0019;
  20901. }
  20902. IL_0019:
  20903. {
  20904. int32_t L_2 = V_2;
  20905. return L_2;
  20906. }
  20907. }
  20908. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method)
  20910. {
  20911. static bool s_Il2CppMethodInitialized;
  20912. if (!s_Il2CppMethodInitialized)
  20913. {
  20914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20915. s_Il2CppMethodInitialized = true;
  20916. }
  20917. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  20918. memset((&V_0), 0, sizeof(V_0));
  20919. int32_t V_1 = 0;
  20920. int32_t V_2 = 0;
  20921. int32_t V_3 = 0;
  20922. int32_t V_4 = 0;
  20923. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5;
  20924. memset((&V_5), 0, sizeof(V_5));
  20925. {
  20926. V_1 = 0;
  20927. V_2 = 0;
  20928. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inputMouseCoordinates0;
  20929. float L_1 = L_0.get_x_2();
  20930. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  20931. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___inputMouseCoordinates0;
  20932. float L_3 = L_2.get_y_3();
  20933. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20934. int32_t L_4 = V_3;
  20935. int32_t L_5 = V_4;
  20936. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20937. int32_t L_6;
  20938. L_6 = Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9(L_4, L_5, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL);
  20939. (&V_0)->set_z_4(((float)((float)L_6)));
  20940. int32_t L_7 = V_1;
  20941. (&V_0)->set_x_2(((float)((float)L_7)));
  20942. int32_t L_8 = V_2;
  20943. (&V_0)->set_y_3(((float)((float)L_8)));
  20944. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0;
  20945. V_5 = L_9;
  20946. goto IL_0041;
  20947. }
  20948. IL_0041:
  20949. {
  20950. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_5;
  20951. return L_10;
  20952. }
  20953. }
  20954. // UnityEngine.Display UnityEngine.Display::get_main()
  20955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method)
  20956. {
  20957. static bool s_Il2CppMethodInitialized;
  20958. if (!s_Il2CppMethodInitialized)
  20959. {
  20960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20961. s_Il2CppMethodInitialized = true;
  20962. }
  20963. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * V_0 = NULL;
  20964. {
  20965. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20966. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get__mainDisplay_2();
  20967. V_0 = L_0;
  20968. goto IL_0009;
  20969. }
  20970. IL_0009:
  20971. {
  20972. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1 = V_0;
  20973. return L_1;
  20974. }
  20975. }
  20976. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  20977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m86C6D207FEF8B77696B74ECF530002E260B1591E (IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___nativeDisplay0, const RuntimeMethod* method)
  20978. {
  20979. static bool s_Il2CppMethodInitialized;
  20980. if (!s_Il2CppMethodInitialized)
  20981. {
  20982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  20983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20984. s_Il2CppMethodInitialized = true;
  20985. }
  20986. bool V_0 = false;
  20987. int32_t V_1 = 0;
  20988. bool V_2 = false;
  20989. {
  20990. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_0 = ___nativeDisplay0;
  20991. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  20992. bool L_1 = V_0;
  20993. if (!L_1)
  20994. {
  20995. goto IL_000c;
  20996. }
  20997. }
  20998. {
  20999. goto IL_0046;
  21000. }
  21001. IL_000c:
  21002. {
  21003. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_2 = ___nativeDisplay0;
  21004. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))));
  21005. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21006. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_3);
  21007. V_1 = 0;
  21008. goto IL_0030;
  21009. }
  21010. IL_001d:
  21011. {
  21012. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21013. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_4 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21014. int32_t L_5 = V_1;
  21015. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_6 = ___nativeDisplay0;
  21016. int32_t L_7 = V_1;
  21017. int32_t L_8 = L_7;
  21018. intptr_t L_9 = (L_6)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  21019. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21020. Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F(L_10, (intptr_t)L_9, /*hidden argument*/NULL);
  21021. ArrayElementTypeCheck (L_4, L_10);
  21022. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_5), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_10);
  21023. int32_t L_11 = V_1;
  21024. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  21025. }
  21026. IL_0030:
  21027. {
  21028. int32_t L_12 = V_1;
  21029. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_13 = ___nativeDisplay0;
  21030. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))? 1 : 0);
  21031. bool L_14 = V_2;
  21032. if (L_14)
  21033. {
  21034. goto IL_001d;
  21035. }
  21036. }
  21037. {
  21038. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21039. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_15 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21040. int32_t L_16 = 0;
  21041. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_17 = (L_15)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_16));
  21042. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_17);
  21043. }
  21044. IL_0046:
  21045. {
  21046. return;
  21047. }
  21048. }
  21049. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  21050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mA8B70C50D286065B80D47D6D12D195A2FFB223DA (const RuntimeMethod* method)
  21051. {
  21052. static bool s_Il2CppMethodInitialized;
  21053. if (!s_Il2CppMethodInitialized)
  21054. {
  21055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21056. s_Il2CppMethodInitialized = true;
  21057. }
  21058. bool V_0 = false;
  21059. {
  21060. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21061. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_4();
  21062. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  21063. bool L_1 = V_0;
  21064. if (!L_1)
  21065. {
  21066. goto IL_0018;
  21067. }
  21068. }
  21069. {
  21070. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21071. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_2 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_4();
  21072. DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9(L_2, /*hidden argument*/NULL);
  21073. }
  21074. IL_0018:
  21075. {
  21076. return;
  21077. }
  21078. }
  21079. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  21080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  21081. {
  21082. typedef void (*Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn) (intptr_t, int32_t*, int32_t*);
  21083. static Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn _il2cpp_icall_func;
  21084. if (!_il2cpp_icall_func)
  21085. _il2cpp_icall_func = (Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  21086. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  21087. }
  21088. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  21089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  21090. {
  21091. typedef void (*Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn) (intptr_t, int32_t*, int32_t*);
  21092. static Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn _il2cpp_icall_func;
  21093. if (!_il2cpp_icall_func)
  21094. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  21095. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  21096. }
  21097. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  21098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
  21099. {
  21100. typedef int32_t (*Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  21101. static Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn _il2cpp_icall_func;
  21102. if (!_il2cpp_icall_func)
  21103. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  21104. int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
  21105. return icallRetVal;
  21106. }
  21107. // System.Void UnityEngine.Display::.cctor()
  21108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m87EA9DCECCE11A1F161F7C451A5018180DE9EB06 (const RuntimeMethod* method)
  21109. {
  21110. static bool s_Il2CppMethodInitialized;
  21111. if (!s_Il2CppMethodInitialized)
  21112. {
  21113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  21114. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21115. s_Il2CppMethodInitialized = true;
  21116. }
  21117. {
  21118. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_0 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)1);
  21119. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_1 = L_0;
  21120. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_2 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21121. Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0(L_2, /*hidden argument*/NULL);
  21122. ArrayElementTypeCheck (L_1, L_2);
  21123. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_2);
  21124. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_1);
  21125. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21126. int32_t L_4 = 0;
  21127. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_5 = (L_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4));
  21128. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5);
  21129. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_m_ActiveEditorGameViewTarget_3((-1));
  21130. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_4((DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)NULL);
  21131. return;
  21132. }
  21133. }
  21134. #ifdef __clang__
  21135. #pragma clang diagnostic pop
  21136. #endif
  21137. #ifdef __clang__
  21138. #pragma clang diagnostic push
  21139. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21140. #pragma clang diagnostic ignored "-Wunused-variable"
  21141. #endif
  21142. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  21143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  21144. {
  21145. {
  21146. return;
  21147. }
  21148. }
  21149. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  21150. {
  21151. int32_t _offset = 1;
  21152. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  21153. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method);
  21154. }
  21155. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  21156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method)
  21157. {
  21158. {
  21159. return;
  21160. }
  21161. }
  21162. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21163. {
  21164. int32_t _offset = 1;
  21165. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  21166. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845(_thisAdjusted, method);
  21167. }
  21168. #ifdef __clang__
  21169. #pragma clang diagnostic pop
  21170. #endif
  21171. #ifdef __clang__
  21172. #pragma clang diagnostic push
  21173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21174. #pragma clang diagnostic ignored "-Wunused-variable"
  21175. #endif
  21176. #ifdef __clang__
  21177. #pragma clang diagnostic pop
  21178. #endif
  21179. #ifdef __clang__
  21180. #pragma clang diagnostic push
  21181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21182. #pragma clang diagnostic ignored "-Wunused-variable"
  21183. #endif
  21184. #ifdef __clang__
  21185. #pragma clang diagnostic pop
  21186. #endif
  21187. #ifdef __clang__
  21188. #pragma clang diagnostic push
  21189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21190. #pragma clang diagnostic ignored "-Wunused-variable"
  21191. #endif
  21192. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  21193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m76A0389A1F18CDCD3741B68C2506B8D6034393D7 (EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 * __this, const RuntimeMethod* method)
  21194. {
  21195. {
  21196. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21197. return;
  21198. }
  21199. }
  21200. #ifdef __clang__
  21201. #pragma clang diagnostic pop
  21202. #endif
  21203. #ifdef __clang__
  21204. #pragma clang diagnostic push
  21205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21206. #pragma clang diagnostic ignored "-Wunused-variable"
  21207. #endif
  21208. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  21209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mFA14E76D8A30ED8CA3ADCDA83BE056E54753825D (ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 * __this, const RuntimeMethod* method)
  21210. {
  21211. {
  21212. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21213. return;
  21214. }
  21215. }
  21216. #ifdef __clang__
  21217. #pragma clang diagnostic pop
  21218. #endif
  21219. #ifdef __clang__
  21220. #pragma clang diagnostic push
  21221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21222. #pragma clang diagnostic ignored "-Wunused-variable"
  21223. #endif
  21224. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  21225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mAF8163E246AD4F05E98775F7E0904F296770B06C (ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 * __this, const RuntimeMethod* method)
  21226. {
  21227. {
  21228. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21229. return;
  21230. }
  21231. }
  21232. #ifdef __clang__
  21233. #pragma clang diagnostic pop
  21234. #endif
  21235. #ifdef __clang__
  21236. #pragma clang diagnostic push
  21237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21238. #pragma clang diagnostic ignored "-Wunused-variable"
  21239. #endif
  21240. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  21241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mE4AF4E74678A39848AD81121936DEDDA1F89AB8B (ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 * __this, const RuntimeMethod* method)
  21242. {
  21243. {
  21244. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21245. return;
  21246. }
  21247. }
  21248. #ifdef __clang__
  21249. #pragma clang diagnostic pop
  21250. #endif
  21251. #ifdef __clang__
  21252. #pragma clang diagnostic push
  21253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21254. #pragma clang diagnostic ignored "-Wunused-variable"
  21255. #endif
  21256. // System.Void UnityEngine.ExecuteAlways::.ctor()
  21257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_mDB73D23637E65E57DE87C7BAAFE4CE694AE9BEE0 (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B * __this, const RuntimeMethod* method)
  21258. {
  21259. {
  21260. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21261. return;
  21262. }
  21263. }
  21264. #ifdef __clang__
  21265. #pragma clang diagnostic pop
  21266. #endif
  21267. #ifdef __clang__
  21268. #pragma clang diagnostic push
  21269. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21270. #pragma clang diagnostic ignored "-Wunused-variable"
  21271. #endif
  21272. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  21273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m52849B67DB46F6CF090D45E523FAE97A10825C0A (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * __this, const RuntimeMethod* method)
  21274. {
  21275. {
  21276. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21277. return;
  21278. }
  21279. }
  21280. #ifdef __clang__
  21281. #pragma clang diagnostic pop
  21282. #endif
  21283. #ifdef __clang__
  21284. #pragma clang diagnostic push
  21285. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21286. #pragma clang diagnostic ignored "-Wunused-variable"
  21287. #endif
  21288. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  21289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_mC11B09D547C215DC6E298F78CA6F05C2B28B8043 (ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB * __this, const RuntimeMethod* method)
  21290. {
  21291. {
  21292. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21293. return;
  21294. }
  21295. }
  21296. #ifdef __clang__
  21297. #pragma clang diagnostic pop
  21298. #endif
  21299. #ifdef __clang__
  21300. #pragma clang diagnostic push
  21301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21302. #pragma clang diagnostic ignored "-Wunused-variable"
  21303. #endif
  21304. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21305. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  21306. {
  21307. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21308. }
  21309. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  21310. {
  21311. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21312. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21313. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21314. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21315. }
  21316. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21317. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  21318. {
  21319. }
  21320. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21321. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  21322. {
  21323. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21324. }
  21325. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  21326. {
  21327. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21328. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21329. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21330. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21331. }
  21332. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21333. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  21334. {
  21335. }
  21336. #ifdef __clang__
  21337. #pragma clang diagnostic pop
  21338. #endif
  21339. #ifdef __clang__
  21340. #pragma clang diagnostic push
  21341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21342. #pragma clang diagnostic ignored "-Wunused-variable"
  21343. #endif
  21344. #ifdef __clang__
  21345. #pragma clang diagnostic pop
  21346. #endif
  21347. #ifdef __clang__
  21348. #pragma clang diagnostic push
  21349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21350. #pragma clang diagnostic ignored "-Wunused-variable"
  21351. #endif
  21352. #ifdef __clang__
  21353. #pragma clang diagnostic pop
  21354. #endif
  21355. #ifdef __clang__
  21356. #pragma clang diagnostic push
  21357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21358. #pragma clang diagnostic ignored "-Wunused-variable"
  21359. #endif
  21360. #ifdef __clang__
  21361. #pragma clang diagnostic pop
  21362. #endif
  21363. #ifdef __clang__
  21364. #pragma clang diagnostic push
  21365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21366. #pragma clang diagnostic ignored "-Wunused-variable"
  21367. #endif
  21368. #ifdef __clang__
  21369. #pragma clang diagnostic pop
  21370. #endif
  21371. #ifdef __clang__
  21372. #pragma clang diagnostic push
  21373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21374. #pragma clang diagnostic ignored "-Wunused-variable"
  21375. #endif
  21376. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  21377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m7A9FC6914FCBA79EE12567BEF3B482CAB7D5265D (FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 * __this, String_t* ___oldName0, const RuntimeMethod* method)
  21378. {
  21379. {
  21380. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21381. String_t* L_0 = ___oldName0;
  21382. __this->set_m_oldName_0(L_0);
  21383. return;
  21384. }
  21385. }
  21386. #ifdef __clang__
  21387. #pragma clang diagnostic pop
  21388. #endif
  21389. #ifdef __clang__
  21390. #pragma clang diagnostic push
  21391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21392. #pragma clang diagnostic ignored "-Wunused-variable"
  21393. #endif
  21394. #ifdef __clang__
  21395. #pragma clang diagnostic pop
  21396. #endif
  21397. #ifdef __clang__
  21398. #pragma clang diagnostic push
  21399. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21400. #pragma clang diagnostic ignored "-Wunused-variable"
  21401. #endif
  21402. #ifdef __clang__
  21403. #pragma clang diagnostic pop
  21404. #endif
  21405. #ifdef __clang__
  21406. #pragma clang diagnostic push
  21407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21408. #pragma clang diagnostic ignored "-Wunused-variable"
  21409. #endif
  21410. // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
  21411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC (int32_t ___type0, const RuntimeMethod* method)
  21412. {
  21413. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn) (int32_t);
  21414. static GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn _il2cpp_icall_func;
  21415. if (!_il2cpp_icall_func)
  21416. _il2cpp_icall_func = (GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)");
  21417. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___type0);
  21418. return icallRetVal;
  21419. }
  21420. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  21421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21422. {
  21423. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21424. static GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn _il2cpp_icall_func;
  21425. if (!_il2cpp_icall_func)
  21426. _il2cpp_icall_func = (GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  21427. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0);
  21428. return icallRetVal;
  21429. }
  21430. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  21431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21432. {
  21433. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  21434. static GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn _il2cpp_icall_func;
  21435. if (!_il2cpp_icall_func)
  21436. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  21437. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21438. return icallRetVal;
  21439. }
  21440. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  21441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21442. {
  21443. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  21444. static GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn _il2cpp_icall_func;
  21445. if (!_il2cpp_icall_func)
  21446. _il2cpp_icall_func = (GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  21447. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21448. return icallRetVal;
  21449. }
  21450. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  21451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21452. {
  21453. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  21454. {
  21455. Type_t * L_0 = ___type0;
  21456. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  21457. L_1 = GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B(__this, L_0, (bool)0, /*hidden argument*/NULL);
  21458. V_0 = L_1;
  21459. goto IL_000c;
  21460. }
  21461. IL_000c:
  21462. {
  21463. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  21464. return L_2;
  21465. }
  21466. }
  21467. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  21468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method)
  21469. {
  21470. typedef RuntimeArray * (*GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool, bool, bool, bool, RuntimeObject *);
  21471. static GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn _il2cpp_icall_func;
  21472. if (!_il2cpp_icall_func)
  21473. _il2cpp_icall_func = (GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  21474. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5);
  21475. return icallRetVal;
  21476. }
  21477. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  21478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21479. {
  21480. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21481. static GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8_ftn _il2cpp_icall_func;
  21482. if (!_il2cpp_icall_func)
  21483. _il2cpp_icall_func = (GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentInternal(System.Type)");
  21484. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0);
  21485. return icallRetVal;
  21486. }
  21487. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  21488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  21489. {
  21490. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21491. static GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn _il2cpp_icall_func;
  21492. if (!_il2cpp_icall_func)
  21493. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  21494. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___componentType0);
  21495. return icallRetVal;
  21496. }
  21497. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  21498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  21499. {
  21500. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  21501. {
  21502. Type_t * L_0 = ___componentType0;
  21503. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  21504. L_1 = GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4(__this, L_0, /*hidden argument*/NULL);
  21505. V_0 = L_1;
  21506. goto IL_000b;
  21507. }
  21508. IL_000b:
  21509. {
  21510. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  21511. return L_2;
  21512. }
  21513. }
  21514. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  21515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21516. {
  21517. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21518. static GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn _il2cpp_icall_func;
  21519. if (!_il2cpp_icall_func)
  21520. _il2cpp_icall_func = (GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  21521. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  21522. return icallRetVal;
  21523. }
  21524. // System.Int32 UnityEngine.GameObject::get_layer()
  21525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21526. {
  21527. typedef int32_t (*GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21528. static GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn _il2cpp_icall_func;
  21529. if (!_il2cpp_icall_func)
  21530. _il2cpp_icall_func = (GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  21531. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21532. return icallRetVal;
  21533. }
  21534. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  21535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method)
  21536. {
  21537. typedef void (*GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, int32_t);
  21538. static GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn _il2cpp_icall_func;
  21539. if (!_il2cpp_icall_func)
  21540. _il2cpp_icall_func = (GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  21541. _il2cpp_icall_func(__this, ___value0);
  21542. }
  21543. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  21544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method)
  21545. {
  21546. typedef void (*GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool);
  21547. static GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn _il2cpp_icall_func;
  21548. if (!_il2cpp_icall_func)
  21549. _il2cpp_icall_func = (GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  21550. _il2cpp_icall_func(__this, ___value0);
  21551. }
  21552. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  21553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21554. {
  21555. typedef bool (*GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21556. static GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn _il2cpp_icall_func;
  21557. if (!_il2cpp_icall_func)
  21558. _il2cpp_icall_func = (GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  21559. bool icallRetVal = _il2cpp_icall_func(__this);
  21560. return icallRetVal;
  21561. }
  21562. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  21563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21564. {
  21565. typedef bool (*GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21566. static GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn _il2cpp_icall_func;
  21567. if (!_il2cpp_icall_func)
  21568. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  21569. bool icallRetVal = _il2cpp_icall_func(__this);
  21570. return icallRetVal;
  21571. }
  21572. // System.String UnityEngine.GameObject::get_tag()
  21573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21574. {
  21575. typedef String_t* (*GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21576. static GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn _il2cpp_icall_func;
  21577. if (!_il2cpp_icall_func)
  21578. _il2cpp_icall_func = (GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  21579. String_t* icallRetVal = _il2cpp_icall_func(__this);
  21580. return icallRetVal;
  21581. }
  21582. // System.Void UnityEngine.GameObject::set_tag(System.String)
  21583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method)
  21584. {
  21585. typedef void (*GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  21586. static GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn _il2cpp_icall_func;
  21587. if (!_il2cpp_icall_func)
  21588. _il2cpp_icall_func = (GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  21589. _il2cpp_icall_func(__this, ___value0);
  21590. }
  21591. // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
  21592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F (String_t* ___tag0, const RuntimeMethod* method)
  21593. {
  21594. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn) (String_t*);
  21595. static GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn _il2cpp_icall_func;
  21596. if (!_il2cpp_icall_func)
  21597. _il2cpp_icall_func = (GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectWithTag(System.String)");
  21598. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___tag0);
  21599. return icallRetVal;
  21600. }
  21601. // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
  21602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186 (String_t* ___tag0, const RuntimeMethod* method)
  21603. {
  21604. typedef GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* (*GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186_ftn) (String_t*);
  21605. static GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186_ftn _il2cpp_icall_func;
  21606. if (!_il2cpp_icall_func)
  21607. _il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)");
  21608. GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* icallRetVal = _il2cpp_icall_func(___tag0);
  21609. return icallRetVal;
  21610. }
  21611. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  21612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  21613. {
  21614. typedef void (*GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t);
  21615. static GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn _il2cpp_icall_func;
  21616. if (!_il2cpp_icall_func)
  21617. _il2cpp_icall_func = (GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  21618. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  21619. }
  21620. // System.Void UnityEngine.GameObject::.ctor(System.String)
  21621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method)
  21622. {
  21623. static bool s_Il2CppMethodInitialized;
  21624. if (!s_Il2CppMethodInitialized)
  21625. {
  21626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21627. s_Il2CppMethodInitialized = true;
  21628. }
  21629. {
  21630. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21631. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21632. String_t* L_0 = ___name0;
  21633. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  21634. return;
  21635. }
  21636. }
  21637. // System.Void UnityEngine.GameObject::.ctor()
  21638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mACDBD7A1F25B33D006A60F67EF901B33DD3D52E9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21639. {
  21640. static bool s_Il2CppMethodInitialized;
  21641. if (!s_Il2CppMethodInitialized)
  21642. {
  21643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21644. s_Il2CppMethodInitialized = true;
  21645. }
  21646. {
  21647. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21648. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21649. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, (String_t*)NULL, /*hidden argument*/NULL);
  21650. return;
  21651. }
  21652. }
  21653. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  21654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method)
  21655. {
  21656. static bool s_Il2CppMethodInitialized;
  21657. if (!s_Il2CppMethodInitialized)
  21658. {
  21659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21660. s_Il2CppMethodInitialized = true;
  21661. }
  21662. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL;
  21663. int32_t V_1 = 0;
  21664. Type_t * V_2 = NULL;
  21665. {
  21666. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21667. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21668. String_t* L_0 = ___name0;
  21669. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  21670. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1;
  21671. V_0 = L_1;
  21672. V_1 = 0;
  21673. goto IL_0027;
  21674. }
  21675. IL_0017:
  21676. {
  21677. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = V_0;
  21678. int32_t L_3 = V_1;
  21679. int32_t L_4 = L_3;
  21680. Type_t * L_5 = (L_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4));
  21681. V_2 = L_5;
  21682. Type_t * L_6 = V_2;
  21683. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_7;
  21684. L_7 = GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8(__this, L_6, /*hidden argument*/NULL);
  21685. int32_t L_8 = V_1;
  21686. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  21687. }
  21688. IL_0027:
  21689. {
  21690. int32_t L_9 = V_1;
  21691. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = V_0;
  21692. if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))))
  21693. {
  21694. goto IL_0017;
  21695. }
  21696. }
  21697. {
  21698. return;
  21699. }
  21700. }
  21701. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  21702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method)
  21703. {
  21704. typedef void (*GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  21705. static GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn _il2cpp_icall_func;
  21706. if (!_il2cpp_icall_func)
  21707. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  21708. _il2cpp_icall_func(___self0, ___name1);
  21709. }
  21710. // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  21711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method)
  21712. {
  21713. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn) (String_t*);
  21714. static GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn _il2cpp_icall_func;
  21715. if (!_il2cpp_icall_func)
  21716. _il2cpp_icall_func = (GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
  21717. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___name0);
  21718. return icallRetVal;
  21719. }
  21720. #ifdef __clang__
  21721. #pragma clang diagnostic pop
  21722. #endif
  21723. #ifdef __clang__
  21724. #pragma clang diagnostic push
  21725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21726. #pragma clang diagnostic ignored "-Wunused-variable"
  21727. #endif
  21728. // System.Void UnityEngineInternal.GenericStack::.ctor()
  21729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_m42B668E8F293EE21F529A2679AA110C0877605DD (GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C * __this, const RuntimeMethod* method)
  21730. {
  21731. {
  21732. Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70(__this, /*hidden argument*/NULL);
  21733. return;
  21734. }
  21735. }
  21736. #ifdef __clang__
  21737. #pragma clang diagnostic pop
  21738. #endif
  21739. #ifdef __clang__
  21740. #pragma clang diagnostic push
  21741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21742. #pragma clang diagnostic ignored "-Wunused-variable"
  21743. #endif
  21744. // Conversion methods for marshalling of: UnityEngine.Gradient
  21745. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  21746. {
  21747. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21748. }
  21749. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  21750. {
  21751. intptr_t unmarshaled_m_Ptr_temp_0;
  21752. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21753. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21754. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21755. }
  21756. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  21757. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  21758. {
  21759. }
  21760. // Conversion methods for marshalling of: UnityEngine.Gradient
  21761. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  21762. {
  21763. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21764. }
  21765. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  21766. {
  21767. intptr_t unmarshaled_m_Ptr_temp_0;
  21768. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21769. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21770. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21771. }
  21772. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  21773. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  21774. {
  21775. }
  21776. // System.IntPtr UnityEngine.Gradient::Init()
  21777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method)
  21778. {
  21779. typedef intptr_t (*Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn) ();
  21780. static Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn _il2cpp_icall_func;
  21781. if (!_il2cpp_icall_func)
  21782. _il2cpp_icall_func = (Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  21783. intptr_t icallRetVal = _il2cpp_icall_func();
  21784. return icallRetVal;
  21785. }
  21786. // System.Void UnityEngine.Gradient::Cleanup()
  21787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21788. {
  21789. typedef void (*Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *);
  21790. static Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn _il2cpp_icall_func;
  21791. if (!_il2cpp_icall_func)
  21792. _il2cpp_icall_func = (Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  21793. _il2cpp_icall_func(__this);
  21794. }
  21795. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  21796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method)
  21797. {
  21798. typedef bool (*Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, intptr_t);
  21799. static Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn _il2cpp_icall_func;
  21800. if (!_il2cpp_icall_func)
  21801. _il2cpp_icall_func = (Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
  21802. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  21803. return icallRetVal;
  21804. }
  21805. // System.Void UnityEngine.Gradient::.ctor()
  21806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m4B95822B3C5187566CE4FA66E283600DCC916C5A (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21807. {
  21808. {
  21809. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21810. intptr_t L_0;
  21811. L_0 = Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1(/*hidden argument*/NULL);
  21812. __this->set_m_Ptr_0((intptr_t)L_0);
  21813. return;
  21814. }
  21815. }
  21816. // System.Void UnityEngine.Gradient::Finalize()
  21817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m2E940A5D5AE433B43D83B8E676FB9844E86F8CD0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21818. {
  21819. Exception_t * __last_unhandled_exception = 0;
  21820. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  21821. {
  21822. }
  21823. IL_0001:
  21824. try
  21825. { // begin try (depth: 1)
  21826. Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C(__this, /*hidden argument*/NULL);
  21827. IL2CPP_LEAVE(0x13, FINALLY_000b);
  21828. } // end try (depth: 1)
  21829. catch(Il2CppExceptionWrapper& e)
  21830. {
  21831. __last_unhandled_exception = (Exception_t *)e.ex;
  21832. goto FINALLY_000b;
  21833. }
  21834. FINALLY_000b:
  21835. { // begin finally (depth: 1)
  21836. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  21837. IL2CPP_END_FINALLY(11)
  21838. } // end finally (depth: 1)
  21839. IL2CPP_CLEANUP(11)
  21840. {
  21841. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21842. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21843. }
  21844. IL_0013:
  21845. {
  21846. return;
  21847. }
  21848. }
  21849. // System.Boolean UnityEngine.Gradient::Equals(System.Object)
  21850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m75D0B1625C55AAAEC024A951456300FEF4546EFF (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  21851. {
  21852. static bool s_Il2CppMethodInitialized;
  21853. if (!s_Il2CppMethodInitialized)
  21854. {
  21855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var);
  21856. s_Il2CppMethodInitialized = true;
  21857. }
  21858. bool V_0 = false;
  21859. bool V_1 = false;
  21860. bool V_2 = false;
  21861. bool V_3 = false;
  21862. {
  21863. RuntimeObject * L_0 = ___o0;
  21864. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21865. bool L_1 = V_0;
  21866. if (!L_1)
  21867. {
  21868. goto IL_000e;
  21869. }
  21870. }
  21871. {
  21872. V_1 = (bool)0;
  21873. goto IL_0044;
  21874. }
  21875. IL_000e:
  21876. {
  21877. RuntimeObject * L_2 = ___o0;
  21878. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  21879. bool L_3 = V_2;
  21880. if (!L_3)
  21881. {
  21882. goto IL_001b;
  21883. }
  21884. }
  21885. {
  21886. V_1 = (bool)1;
  21887. goto IL_0044;
  21888. }
  21889. IL_001b:
  21890. {
  21891. RuntimeObject * L_4 = ___o0;
  21892. Type_t * L_5;
  21893. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  21894. Type_t * L_6;
  21895. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  21896. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21897. bool L_7 = V_3;
  21898. if (!L_7)
  21899. {
  21900. goto IL_0035;
  21901. }
  21902. }
  21903. {
  21904. V_1 = (bool)0;
  21905. goto IL_0044;
  21906. }
  21907. IL_0035:
  21908. {
  21909. RuntimeObject * L_8 = ___o0;
  21910. bool L_9;
  21911. L_9 = Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691(__this, ((Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)CastclassClass((RuntimeObject*)L_8, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  21912. V_1 = L_9;
  21913. goto IL_0044;
  21914. }
  21915. IL_0044:
  21916. {
  21917. bool L_10 = V_1;
  21918. return L_10;
  21919. }
  21920. }
  21921. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  21922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method)
  21923. {
  21924. static bool s_Il2CppMethodInitialized;
  21925. if (!s_Il2CppMethodInitialized)
  21926. {
  21927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21928. s_Il2CppMethodInitialized = true;
  21929. }
  21930. bool V_0 = false;
  21931. bool V_1 = false;
  21932. bool V_2 = false;
  21933. bool V_3 = false;
  21934. {
  21935. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_0 = ___other0;
  21936. V_0 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21937. bool L_1 = V_0;
  21938. if (!L_1)
  21939. {
  21940. goto IL_000e;
  21941. }
  21942. }
  21943. {
  21944. V_1 = (bool)0;
  21945. goto IL_0049;
  21946. }
  21947. IL_000e:
  21948. {
  21949. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_2 = ___other0;
  21950. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_2))? 1 : 0);
  21951. bool L_3 = V_2;
  21952. if (!L_3)
  21953. {
  21954. goto IL_001b;
  21955. }
  21956. }
  21957. {
  21958. V_1 = (bool)1;
  21959. goto IL_0049;
  21960. }
  21961. IL_001b:
  21962. {
  21963. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  21964. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_5 = ___other0;
  21965. intptr_t L_6 = L_5->get_m_Ptr_0();
  21966. intptr_t L_7 = L_6;
  21967. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  21968. bool L_9;
  21969. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  21970. V_3 = L_9;
  21971. bool L_10 = V_3;
  21972. if (!L_10)
  21973. {
  21974. goto IL_003a;
  21975. }
  21976. }
  21977. {
  21978. V_1 = (bool)1;
  21979. goto IL_0049;
  21980. }
  21981. IL_003a:
  21982. {
  21983. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_11 = ___other0;
  21984. intptr_t L_12 = L_11->get_m_Ptr_0();
  21985. bool L_13;
  21986. L_13 = Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  21987. V_1 = L_13;
  21988. goto IL_0049;
  21989. }
  21990. IL_0049:
  21991. {
  21992. bool L_14 = V_1;
  21993. return L_14;
  21994. }
  21995. }
  21996. // System.Int32 UnityEngine.Gradient::GetHashCode()
  21997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m31528AF94CBACB9F6C453FD35BCDFABB77C9AED5 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21998. {
  21999. int32_t V_0 = 0;
  22000. {
  22001. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  22002. int32_t L_1;
  22003. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  22004. V_0 = L_1;
  22005. goto IL_000f;
  22006. }
  22007. IL_000f:
  22008. {
  22009. int32_t L_2 = V_0;
  22010. return L_2;
  22011. }
  22012. }
  22013. #ifdef __clang__
  22014. #pragma clang diagnostic pop
  22015. #endif
  22016. #ifdef __clang__
  22017. #pragma clang diagnostic push
  22018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22019. #pragma clang diagnostic ignored "-Wunused-variable"
  22020. #endif
  22021. #ifdef __clang__
  22022. #pragma clang diagnostic pop
  22023. #endif
  22024. #ifdef __clang__
  22025. #pragma clang diagnostic push
  22026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22027. #pragma clang diagnostic ignored "-Wunused-variable"
  22028. #endif
  22029. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  22030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22031. {
  22032. int32_t V_0 = 0;
  22033. {
  22034. int32_t L_0 = ___format0;
  22035. bool L_1 = ___isSRGB1;
  22036. int32_t L_2;
  22037. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C(L_0, L_1, /*hidden argument*/NULL);
  22038. V_0 = L_2;
  22039. goto IL_000b;
  22040. }
  22041. IL_000b:
  22042. {
  22043. int32_t L_3 = V_0;
  22044. return L_3;
  22045. }
  22046. }
  22047. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  22048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22049. {
  22050. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn) (int32_t, bool);
  22051. static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn _il2cpp_icall_func;
  22052. if (!_il2cpp_icall_func)
  22053. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
  22054. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  22055. return icallRetVal;
  22056. }
  22057. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  22058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22059. {
  22060. int32_t V_0 = 0;
  22061. {
  22062. int32_t L_0 = ___format0;
  22063. bool L_1 = ___isSRGB1;
  22064. int32_t L_2;
  22065. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B(L_0, L_1, /*hidden argument*/NULL);
  22066. V_0 = L_2;
  22067. goto IL_000b;
  22068. }
  22069. IL_000b:
  22070. {
  22071. int32_t L_3 = V_0;
  22072. return L_3;
  22073. }
  22074. }
  22075. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  22076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22077. {
  22078. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn) (int32_t, bool);
  22079. static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn _il2cpp_icall_func;
  22080. if (!_il2cpp_icall_func)
  22081. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
  22082. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  22083. return icallRetVal;
  22084. }
  22085. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  22086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method)
  22087. {
  22088. bool V_0 = false;
  22089. bool V_1 = false;
  22090. int32_t V_2 = 0;
  22091. int32_t G_B3_0 = 0;
  22092. {
  22093. int32_t L_0;
  22094. L_0 = QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4(/*hidden argument*/NULL);
  22095. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  22096. int32_t L_1 = ___readWrite1;
  22097. if (!L_1)
  22098. {
  22099. goto IL_0013;
  22100. }
  22101. }
  22102. {
  22103. int32_t L_2 = ___readWrite1;
  22104. G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  22105. goto IL_0014;
  22106. }
  22107. IL_0013:
  22108. {
  22109. bool L_3 = V_0;
  22110. G_B3_0 = ((int32_t)(L_3));
  22111. }
  22112. IL_0014:
  22113. {
  22114. V_1 = (bool)G_B3_0;
  22115. int32_t L_4 = ___format0;
  22116. bool L_5 = V_1;
  22117. int32_t L_6;
  22118. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_4, L_5, /*hidden argument*/NULL);
  22119. V_2 = L_6;
  22120. goto IL_001f;
  22121. }
  22122. IL_001f:
  22123. {
  22124. int32_t L_7 = V_2;
  22125. return L_7;
  22126. }
  22127. }
  22128. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  22129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method)
  22130. {
  22131. typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn) (int32_t);
  22132. static GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn _il2cpp_icall_func;
  22133. if (!_il2cpp_icall_func)
  22134. _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  22135. bool icallRetVal = _il2cpp_icall_func(___format0);
  22136. return icallRetVal;
  22137. }
  22138. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  22139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method)
  22140. {
  22141. typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn) (int32_t);
  22142. static GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn _il2cpp_icall_func;
  22143. if (!_il2cpp_icall_func)
  22144. _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
  22145. bool icallRetVal = _il2cpp_icall_func(___format0);
  22146. return icallRetVal;
  22147. }
  22148. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  22149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method)
  22150. {
  22151. typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn) (int32_t, bool);
  22152. static GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn _il2cpp_icall_func;
  22153. if (!_il2cpp_icall_func)
  22154. _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  22155. bool icallRetVal = _il2cpp_icall_func(___format0, ___wholeImage1);
  22156. return icallRetVal;
  22157. }
  22158. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  22159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E (int32_t ___format0, const RuntimeMethod* method)
  22160. {
  22161. bool V_0 = false;
  22162. {
  22163. int32_t L_0 = ___format0;
  22164. bool L_1;
  22165. L_1 = GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD(L_0, (bool)1, /*hidden argument*/NULL);
  22166. V_0 = L_1;
  22167. goto IL_000b;
  22168. }
  22169. IL_000b:
  22170. {
  22171. bool L_2 = V_0;
  22172. return L_2;
  22173. }
  22174. }
  22175. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  22176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method)
  22177. {
  22178. bool V_0 = false;
  22179. int32_t G_B5_0 = 0;
  22180. {
  22181. int32_t L_0 = ___format0;
  22182. if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
  22183. {
  22184. goto IL_0017;
  22185. }
  22186. }
  22187. {
  22188. int32_t L_1 = ___format0;
  22189. if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
  22190. {
  22191. goto IL_0017;
  22192. }
  22193. }
  22194. {
  22195. int32_t L_2 = ___format0;
  22196. if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
  22197. {
  22198. goto IL_0017;
  22199. }
  22200. }
  22201. {
  22202. int32_t L_3 = ___format0;
  22203. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
  22204. goto IL_0018;
  22205. }
  22206. IL_0017:
  22207. {
  22208. G_B5_0 = 1;
  22209. }
  22210. IL_0018:
  22211. {
  22212. V_0 = (bool)G_B5_0;
  22213. goto IL_001b;
  22214. }
  22215. IL_001b:
  22216. {
  22217. bool L_4 = V_0;
  22218. return L_4;
  22219. }
  22220. }
  22221. #ifdef __clang__
  22222. #pragma clang diagnostic pop
  22223. #endif
  22224. #ifdef __clang__
  22225. #pragma clang diagnostic push
  22226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22227. #pragma clang diagnostic ignored "-Wunused-variable"
  22228. #endif
  22229. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  22230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method)
  22231. {
  22232. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn) ();
  22233. static GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn _il2cpp_icall_func;
  22234. if (!_il2cpp_icall_func)
  22235. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  22236. bool icallRetVal = _il2cpp_icall_func();
  22237. return icallRetVal;
  22238. }
  22239. #ifdef __clang__
  22240. #pragma clang diagnostic pop
  22241. #endif
  22242. #ifdef __clang__
  22243. #pragma clang diagnostic push
  22244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22245. #pragma clang diagnostic ignored "-Wunused-variable"
  22246. #endif
  22247. // System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
  22248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_m601319E0BCE8C44A9E79B2C0ABAAD0FEF46A9F1E (HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB * __this, String_t* ___header0, const RuntimeMethod* method)
  22249. {
  22250. {
  22251. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  22252. String_t* L_0 = ___header0;
  22253. __this->set_header_0(L_0);
  22254. return;
  22255. }
  22256. }
  22257. #ifdef __clang__
  22258. #pragma clang diagnostic pop
  22259. #endif
  22260. #ifdef __clang__
  22261. #pragma clang diagnostic push
  22262. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22263. #pragma clang diagnostic ignored "-Wunused-variable"
  22264. #endif
  22265. #ifdef __clang__
  22266. #pragma clang diagnostic pop
  22267. #endif
  22268. #ifdef __clang__
  22269. #pragma clang diagnostic push
  22270. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22271. #pragma clang diagnostic ignored "-Wunused-variable"
  22272. #endif
  22273. // System.Void UnityEngine.HideInInspector::.ctor()
  22274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_mE2B7FB1D206A74BA583C7812CDB4EBDD83EB66F9 (HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA * __this, const RuntimeMethod* method)
  22275. {
  22276. {
  22277. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22278. return;
  22279. }
  22280. }
  22281. #ifdef __clang__
  22282. #pragma clang diagnostic pop
  22283. #endif
  22284. #ifdef __clang__
  22285. #pragma clang diagnostic push
  22286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22287. #pragma clang diagnostic ignored "-Wunused-variable"
  22288. #endif
  22289. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  22290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_mF3929BBA8F45FF4DF7AE399C02282C7AF575C459 (Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 * __this, const RuntimeMethod* method)
  22291. {
  22292. {
  22293. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22294. return;
  22295. }
  22296. }
  22297. #ifdef __clang__
  22298. #pragma clang diagnostic pop
  22299. #endif
  22300. #ifdef __clang__
  22301. #pragma clang diagnostic push
  22302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22303. #pragma clang diagnostic ignored "-Wunused-variable"
  22304. #endif
  22305. #ifdef __clang__
  22306. #pragma clang diagnostic pop
  22307. #endif
  22308. #ifdef __clang__
  22309. #pragma clang diagnostic push
  22310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22311. #pragma clang diagnostic ignored "-Wunused-variable"
  22312. #endif
  22313. #ifdef __clang__
  22314. #pragma clang diagnostic pop
  22315. #endif
  22316. #ifdef __clang__
  22317. #pragma clang diagnostic push
  22318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22319. #pragma clang diagnostic ignored "-Wunused-variable"
  22320. #endif
  22321. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  22322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  22323. {
  22324. static bool s_Il2CppMethodInitialized;
  22325. if (!s_Il2CppMethodInitialized)
  22326. {
  22327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22328. s_Il2CppMethodInitialized = true;
  22329. }
  22330. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  22331. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  22332. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  22333. {
  22334. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22335. V_0 = L_0;
  22336. }
  22337. IL_0007:
  22338. {
  22339. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  22340. V_1 = L_1;
  22341. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  22342. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  22343. Delegate_t * L_4;
  22344. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  22345. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  22346. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  22347. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  22348. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  22349. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  22350. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  22351. V_0 = L_8;
  22352. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  22353. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  22354. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  22355. {
  22356. goto IL_0007;
  22357. }
  22358. }
  22359. {
  22360. return;
  22361. }
  22362. }
  22363. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  22364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m32D6AD4353BD281EAAC1C319D211FF323E87FABF (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  22365. {
  22366. static bool s_Il2CppMethodInitialized;
  22367. if (!s_Il2CppMethodInitialized)
  22368. {
  22369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22370. s_Il2CppMethodInitialized = true;
  22371. }
  22372. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  22373. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  22374. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  22375. {
  22376. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22377. V_0 = L_0;
  22378. }
  22379. IL_0007:
  22380. {
  22381. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  22382. V_1 = L_1;
  22383. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  22384. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  22385. Delegate_t * L_4;
  22386. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  22387. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  22388. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  22389. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  22390. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  22391. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  22392. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  22393. V_0 = L_8;
  22394. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  22395. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  22396. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  22397. {
  22398. goto IL_0007;
  22399. }
  22400. }
  22401. {
  22402. return;
  22403. }
  22404. }
  22405. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  22406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  22407. {
  22408. static bool s_Il2CppMethodInitialized;
  22409. if (!s_Il2CppMethodInitialized)
  22410. {
  22411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  22412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var);
  22413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22414. s_Il2CppMethodInitialized = true;
  22415. }
  22416. {
  22417. RuntimeObject * L_0 = ___target0;
  22418. MethodInfo_t * L_1 = ___theFunction1;
  22419. BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB(__this, L_0, L_1, /*hidden argument*/NULL);
  22420. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast<intptr_t> (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var) };
  22421. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  22422. Type_t * L_3;
  22423. L_3 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_2, /*hidden argument*/NULL);
  22424. RuntimeObject * L_4 = ___target0;
  22425. MethodInfo_t * L_5 = ___theFunction1;
  22426. Delegate_t * L_6;
  22427. L_6 = Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192(L_3, L_4, L_5, /*hidden argument*/NULL);
  22428. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  22429. return;
  22430. }
  22431. }
  22432. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  22433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  22434. {
  22435. {
  22436. BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB(__this, /*hidden argument*/NULL);
  22437. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  22438. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, L_0, /*hidden argument*/NULL);
  22439. return;
  22440. }
  22441. }
  22442. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  22443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mE87495638C5A778726A99872D041A22CA957159E (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args0, const RuntimeMethod* method)
  22444. {
  22445. bool V_0 = false;
  22446. {
  22447. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22448. bool L_1;
  22449. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  22450. V_0 = L_1;
  22451. bool L_2 = V_0;
  22452. if (!L_2)
  22453. {
  22454. goto IL_001c;
  22455. }
  22456. }
  22457. {
  22458. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22459. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  22460. }
  22461. IL_001c:
  22462. {
  22463. return;
  22464. }
  22465. }
  22466. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  22467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method)
  22468. {
  22469. bool V_0 = false;
  22470. {
  22471. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22472. bool L_1;
  22473. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  22474. V_0 = L_1;
  22475. bool L_2 = V_0;
  22476. if (!L_2)
  22477. {
  22478. goto IL_001c;
  22479. }
  22480. }
  22481. {
  22482. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22483. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  22484. }
  22485. IL_001c:
  22486. {
  22487. return;
  22488. }
  22489. }
  22490. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  22491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mE1AF062AF0ADE337AEB2728F401CAB23E95D9360 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  22492. {
  22493. bool V_0 = false;
  22494. int32_t G_B3_0 = 0;
  22495. {
  22496. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22497. RuntimeObject * L_1;
  22498. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  22499. RuntimeObject * L_2 = ___targetObj0;
  22500. if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2))))
  22501. {
  22502. goto IL_0022;
  22503. }
  22504. }
  22505. {
  22506. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22507. MethodInfo_t * L_4;
  22508. L_4 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_3, /*hidden argument*/NULL);
  22509. MethodInfo_t * L_5 = ___method1;
  22510. bool L_6;
  22511. L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  22512. G_B3_0 = ((int32_t)(L_6));
  22513. goto IL_0023;
  22514. }
  22515. IL_0022:
  22516. {
  22517. G_B3_0 = 0;
  22518. }
  22519. IL_0023:
  22520. {
  22521. V_0 = (bool)G_B3_0;
  22522. goto IL_0026;
  22523. }
  22524. IL_0026:
  22525. {
  22526. bool L_7 = V_0;
  22527. return L_7;
  22528. }
  22529. }
  22530. #ifdef __clang__
  22531. #pragma clang diagnostic pop
  22532. #endif
  22533. #ifdef __clang__
  22534. #pragma clang diagnostic push
  22535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22536. #pragma clang diagnostic ignored "-Wunused-variable"
  22537. #endif
  22538. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  22539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  22540. {
  22541. static bool s_Il2CppMethodInitialized;
  22542. if (!s_Il2CppMethodInitialized)
  22543. {
  22544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22545. s_Il2CppMethodInitialized = true;
  22546. }
  22547. {
  22548. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  22549. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  22550. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22551. __this->set_m_NeedsUpdate_3((bool)1);
  22552. return;
  22553. }
  22554. }
  22555. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  22556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  22557. {
  22558. static bool s_Il2CppMethodInitialized;
  22559. if (!s_Il2CppMethodInitialized)
  22560. {
  22561. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22562. s_Il2CppMethodInitialized = true;
  22563. }
  22564. {
  22565. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1();
  22566. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  22567. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22568. __this->set_m_NeedsUpdate_3((bool)1);
  22569. return;
  22570. }
  22571. }
  22572. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  22573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  22574. {
  22575. static bool s_Il2CppMethodInitialized;
  22576. if (!s_Il2CppMethodInitialized)
  22577. {
  22578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var);
  22580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  22582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  22585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  22586. s_Il2CppMethodInitialized = true;
  22587. }
  22588. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  22589. int32_t V_1 = 0;
  22590. bool V_2 = false;
  22591. bool V_3 = false;
  22592. {
  22593. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22594. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22595. V_0 = L_0;
  22596. V_1 = 0;
  22597. goto IL_003b;
  22598. }
  22599. IL_000b:
  22600. {
  22601. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = __this->get_m_RuntimeCalls_1();
  22602. int32_t L_2 = V_1;
  22603. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  22604. L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22605. RuntimeObject * L_4 = ___targetObj0;
  22606. MethodInfo_t * L_5 = ___method1;
  22607. bool L_6;
  22608. L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  22609. V_2 = L_6;
  22610. bool L_7 = V_2;
  22611. if (!L_7)
  22612. {
  22613. goto IL_0036;
  22614. }
  22615. }
  22616. {
  22617. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_0;
  22618. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_9 = __this->get_m_RuntimeCalls_1();
  22619. int32_t L_10 = V_1;
  22620. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_11;
  22621. L_11 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22622. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_8, L_11, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22623. }
  22624. IL_0036:
  22625. {
  22626. int32_t L_12 = V_1;
  22627. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  22628. }
  22629. IL_003b:
  22630. {
  22631. int32_t L_13 = V_1;
  22632. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_14 = __this->get_m_RuntimeCalls_1();
  22633. int32_t L_15;
  22634. L_15 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_14, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  22635. V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  22636. bool L_16 = V_3;
  22637. if (L_16)
  22638. {
  22639. goto IL_000b;
  22640. }
  22641. }
  22642. {
  22643. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_17 = __this->get_m_RuntimeCalls_1();
  22644. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_18 = V_0;
  22645. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_19 = L_18;
  22646. Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * L_20 = (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *)il2cpp_codegen_object_new(Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  22647. Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296(L_20, L_19, (intptr_t)((intptr_t)GetVirtualMethodInfo(L_19, 13)), /*hidden argument*/Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  22648. int32_t L_21;
  22649. L_21 = List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73(L_17, L_20, /*hidden argument*/List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var);
  22650. __this->set_m_NeedsUpdate_3((bool)1);
  22651. return;
  22652. }
  22653. }
  22654. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  22655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22656. {
  22657. static bool s_Il2CppMethodInitialized;
  22658. if (!s_Il2CppMethodInitialized)
  22659. {
  22660. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22661. s_Il2CppMethodInitialized = true;
  22662. }
  22663. {
  22664. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  22665. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22666. __this->set_m_NeedsUpdate_3((bool)1);
  22667. return;
  22668. }
  22669. }
  22670. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  22671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22672. {
  22673. static bool s_Il2CppMethodInitialized;
  22674. if (!s_Il2CppMethodInitialized)
  22675. {
  22676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22678. s_Il2CppMethodInitialized = true;
  22679. }
  22680. bool V_0 = false;
  22681. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_1 = NULL;
  22682. {
  22683. bool L_0 = __this->get_m_NeedsUpdate_3();
  22684. V_0 = L_0;
  22685. bool L_1 = V_0;
  22686. if (!L_1)
  22687. {
  22688. goto IL_0044;
  22689. }
  22690. }
  22691. {
  22692. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = __this->get_m_ExecutingCalls_2();
  22693. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_2, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22694. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_3 = __this->get_m_ExecutingCalls_2();
  22695. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_4 = __this->get_m_PersistentCalls_0();
  22696. List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_3, L_4, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22697. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_5 = __this->get_m_ExecutingCalls_2();
  22698. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_6 = __this->get_m_RuntimeCalls_1();
  22699. List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_5, L_6, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22700. __this->set_m_NeedsUpdate_3((bool)0);
  22701. }
  22702. IL_0044:
  22703. {
  22704. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = __this->get_m_ExecutingCalls_2();
  22705. V_1 = L_7;
  22706. goto IL_004d;
  22707. }
  22708. IL_004d:
  22709. {
  22710. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_1;
  22711. return L_8;
  22712. }
  22713. }
  22714. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  22715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22716. {
  22717. static bool s_Il2CppMethodInitialized;
  22718. if (!s_Il2CppMethodInitialized)
  22719. {
  22720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22722. s_Il2CppMethodInitialized = true;
  22723. }
  22724. {
  22725. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22726. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22727. __this->set_m_PersistentCalls_0(L_0);
  22728. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22729. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_1, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22730. __this->set_m_RuntimeCalls_1(L_1);
  22731. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22732. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_2, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22733. __this->set_m_ExecutingCalls_2(L_2);
  22734. __this->set_m_NeedsUpdate_3((bool)1);
  22735. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  22736. return;
  22737. }
  22738. }
  22739. #ifdef __clang__
  22740. #pragma clang diagnostic pop
  22741. #endif
  22742. #ifdef __clang__
  22743. #pragma clang diagnostic push
  22744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22745. #pragma clang diagnostic ignored "-Wunused-variable"
  22746. #endif
  22747. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  22748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m8352BB924CC2997E36B6C75AD0CB253C7F009C3D (IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 * __this, const RuntimeMethod* method)
  22749. {
  22750. {
  22751. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22752. return;
  22753. }
  22754. }
  22755. #ifdef __clang__
  22756. #pragma clang diagnostic pop
  22757. #endif
  22758. #ifdef __clang__
  22759. #pragma clang diagnostic push
  22760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22761. #pragma clang diagnostic ignored "-Wunused-variable"
  22762. #endif
  22763. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  22764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method)
  22765. {
  22766. typedef void (*JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn) ();
  22767. static JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn _il2cpp_icall_func;
  22768. if (!_il2cpp_icall_func)
  22769. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  22770. _il2cpp_icall_func();
  22771. }
  22772. #ifdef __clang__
  22773. #pragma clang diagnostic pop
  22774. #endif
  22775. #ifdef __clang__
  22776. #pragma clang diagnostic push
  22777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22778. #pragma clang diagnostic ignored "-Wunused-variable"
  22779. #endif
  22780. #ifdef __clang__
  22781. #pragma clang diagnostic pop
  22782. #endif
  22783. #ifdef __clang__
  22784. #pragma clang diagnostic push
  22785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22786. #pragma clang diagnostic ignored "-Wunused-variable"
  22787. #endif
  22788. #ifdef __clang__
  22789. #pragma clang diagnostic pop
  22790. #endif
  22791. #ifdef __clang__
  22792. #pragma clang diagnostic push
  22793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22794. #pragma clang diagnostic ignored "-Wunused-variable"
  22795. #endif
  22796. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  22797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  22798. {
  22799. bool V_0 = false;
  22800. int32_t G_B6_0 = 0;
  22801. {
  22802. int32_t L_0 = __this->get_m_IsOrthographic_0();
  22803. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_1 = ___other0;
  22804. int32_t L_2 = L_1.get_m_IsOrthographic_0();
  22805. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  22806. {
  22807. goto IL_0058;
  22808. }
  22809. }
  22810. {
  22811. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1();
  22812. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___other0;
  22813. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = L_4.get_m_CameraPosition_1();
  22814. bool L_6;
  22815. L_6 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_5, /*hidden argument*/NULL);
  22816. if (!L_6)
  22817. {
  22818. goto IL_0058;
  22819. }
  22820. }
  22821. {
  22822. float* L_7 = __this->get_address_of_m_FieldOfView_2();
  22823. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_8 = ___other0;
  22824. float L_9 = L_8.get_m_FieldOfView_2();
  22825. bool L_10;
  22826. L_10 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_7, L_9, /*hidden argument*/NULL);
  22827. if (!L_10)
  22828. {
  22829. goto IL_0058;
  22830. }
  22831. }
  22832. {
  22833. float* L_11 = __this->get_address_of_m_OrthoSize_3();
  22834. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_12 = ___other0;
  22835. float L_13 = L_12.get_m_OrthoSize_3();
  22836. bool L_14;
  22837. L_14 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_11, L_13, /*hidden argument*/NULL);
  22838. if (!L_14)
  22839. {
  22840. goto IL_0058;
  22841. }
  22842. }
  22843. {
  22844. int32_t L_15 = __this->get_m_CameraPixelHeight_4();
  22845. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_16 = ___other0;
  22846. int32_t L_17 = L_16.get_m_CameraPixelHeight_4();
  22847. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  22848. goto IL_0059;
  22849. }
  22850. IL_0058:
  22851. {
  22852. G_B6_0 = 0;
  22853. }
  22854. IL_0059:
  22855. {
  22856. V_0 = (bool)G_B6_0;
  22857. goto IL_005c;
  22858. }
  22859. IL_005c:
  22860. {
  22861. bool L_18 = V_0;
  22862. return L_18;
  22863. }
  22864. }
  22865. IL2CPP_EXTERN_C bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0_AdjustorThunk (RuntimeObject * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  22866. {
  22867. int32_t _offset = 1;
  22868. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22869. bool _returnValue;
  22870. _returnValue = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0(_thisAdjusted, ___other0, method);
  22871. return _returnValue;
  22872. }
  22873. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  22874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22875. {
  22876. static bool s_Il2CppMethodInitialized;
  22877. if (!s_Il2CppMethodInitialized)
  22878. {
  22879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var);
  22880. s_Il2CppMethodInitialized = true;
  22881. }
  22882. bool V_0 = false;
  22883. bool V_1 = false;
  22884. int32_t G_B5_0 = 0;
  22885. {
  22886. RuntimeObject * L_0 = ___obj0;
  22887. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22888. bool L_1 = V_0;
  22889. if (!L_1)
  22890. {
  22891. goto IL_000d;
  22892. }
  22893. }
  22894. {
  22895. V_1 = (bool)0;
  22896. goto IL_0027;
  22897. }
  22898. IL_000d:
  22899. {
  22900. RuntimeObject * L_2 = ___obj0;
  22901. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))
  22902. {
  22903. goto IL_0023;
  22904. }
  22905. }
  22906. {
  22907. RuntimeObject * L_3 = ___obj0;
  22908. bool L_4;
  22909. L_4 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)__this, ((*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)UnBox(L_3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  22910. G_B5_0 = ((int32_t)(L_4));
  22911. goto IL_0024;
  22912. }
  22913. IL_0023:
  22914. {
  22915. G_B5_0 = 0;
  22916. }
  22917. IL_0024:
  22918. {
  22919. V_1 = (bool)G_B5_0;
  22920. goto IL_0027;
  22921. }
  22922. IL_0027:
  22923. {
  22924. bool L_5 = V_1;
  22925. return L_5;
  22926. }
  22927. }
  22928. IL2CPP_EXTERN_C bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22929. {
  22930. int32_t _offset = 1;
  22931. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22932. bool _returnValue;
  22933. _returnValue = LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C(_thisAdjusted, ___obj0, method);
  22934. return _returnValue;
  22935. }
  22936. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  22937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method)
  22938. {
  22939. int32_t V_0 = 0;
  22940. int32_t V_1 = 0;
  22941. {
  22942. int32_t L_0 = __this->get_m_IsOrthographic_0();
  22943. V_0 = L_0;
  22944. int32_t L_1 = V_0;
  22945. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = __this->get_address_of_m_CameraPosition_1();
  22946. int32_t L_3;
  22947. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2, /*hidden argument*/NULL);
  22948. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
  22949. int32_t L_4 = V_0;
  22950. float* L_5 = __this->get_address_of_m_FieldOfView_2();
  22951. int32_t L_6;
  22952. L_6 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_5, /*hidden argument*/NULL);
  22953. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6));
  22954. int32_t L_7 = V_0;
  22955. float* L_8 = __this->get_address_of_m_OrthoSize_3();
  22956. int32_t L_9;
  22957. L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_8, /*hidden argument*/NULL);
  22958. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9));
  22959. int32_t L_10 = V_0;
  22960. int32_t L_11 = __this->get_m_CameraPixelHeight_4();
  22961. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
  22962. int32_t L_12 = V_0;
  22963. V_1 = L_12;
  22964. goto IL_005e;
  22965. }
  22966. IL_005e:
  22967. {
  22968. int32_t L_13 = V_1;
  22969. return L_13;
  22970. }
  22971. }
  22972. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22973. {
  22974. int32_t _offset = 1;
  22975. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22976. int32_t _returnValue;
  22977. _returnValue = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD(_thisAdjusted, method);
  22978. return _returnValue;
  22979. }
  22980. #ifdef __clang__
  22981. #pragma clang diagnostic pop
  22982. #endif
  22983. #ifdef __clang__
  22984. #pragma clang diagnostic push
  22985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22986. #pragma clang diagnostic ignored "-Wunused-variable"
  22987. #endif
  22988. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  22989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method)
  22990. {
  22991. int32_t V_0 = 0;
  22992. {
  22993. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___mask0;
  22994. int32_t L_1 = L_0.get_m_Mask_0();
  22995. V_0 = L_1;
  22996. goto IL_000a;
  22997. }
  22998. IL_000a:
  22999. {
  23000. int32_t L_2 = V_0;
  23001. return L_2;
  23002. }
  23003. }
  23004. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  23005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method)
  23006. {
  23007. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  23008. memset((&V_0), 0, sizeof(V_0));
  23009. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1;
  23010. memset((&V_1), 0, sizeof(V_1));
  23011. {
  23012. int32_t L_0 = ___intVal0;
  23013. (&V_0)->set_m_Mask_0(L_0);
  23014. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  23015. V_1 = L_1;
  23016. goto IL_000d;
  23017. }
  23018. IL_000d:
  23019. {
  23020. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2 = V_1;
  23021. return L_2;
  23022. }
  23023. }
  23024. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  23025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method)
  23026. {
  23027. typedef int32_t (*LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn) (String_t*);
  23028. static LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn _il2cpp_icall_func;
  23029. if (!_il2cpp_icall_func)
  23030. _il2cpp_icall_func = (LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
  23031. int32_t icallRetVal = _il2cpp_icall_func(___layerName0);
  23032. return icallRetVal;
  23033. }
  23034. // System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
  23035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method)
  23036. {
  23037. int32_t V_0 = 0;
  23038. bool V_1 = false;
  23039. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_2 = NULL;
  23040. int32_t V_3 = 0;
  23041. String_t* V_4 = NULL;
  23042. int32_t V_5 = 0;
  23043. bool V_6 = false;
  23044. int32_t V_7 = 0;
  23045. {
  23046. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ___layerNames0;
  23047. V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23048. bool L_1 = V_1;
  23049. if (!L_1)
  23050. {
  23051. goto IL_0014;
  23052. }
  23053. }
  23054. {
  23055. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  23056. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral75B9A3D1CB5E5647E1343BB548B64781DB8CC405)), /*hidden argument*/NULL);
  23057. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var)));
  23058. }
  23059. IL_0014:
  23060. {
  23061. V_0 = 0;
  23062. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ___layerNames0;
  23063. V_2 = L_3;
  23064. V_3 = 0;
  23065. goto IL_0049;
  23066. }
  23067. IL_001d:
  23068. {
  23069. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = V_2;
  23070. int32_t L_5 = V_3;
  23071. int32_t L_6 = L_5;
  23072. String_t* L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
  23073. V_4 = L_7;
  23074. String_t* L_8 = V_4;
  23075. int32_t L_9;
  23076. L_9 = LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A(L_8, /*hidden argument*/NULL);
  23077. V_5 = L_9;
  23078. int32_t L_10 = V_5;
  23079. V_6 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23080. bool L_11 = V_6;
  23081. if (!L_11)
  23082. {
  23083. goto IL_0044;
  23084. }
  23085. }
  23086. {
  23087. int32_t L_12 = V_0;
  23088. int32_t L_13 = V_5;
  23089. V_0 = ((int32_t)((int32_t)L_12|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31)))))));
  23090. }
  23091. IL_0044:
  23092. {
  23093. int32_t L_14 = V_3;
  23094. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  23095. }
  23096. IL_0049:
  23097. {
  23098. int32_t L_15 = V_3;
  23099. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = V_2;
  23100. if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))))))
  23101. {
  23102. goto IL_001d;
  23103. }
  23104. }
  23105. {
  23106. int32_t L_17 = V_0;
  23107. V_7 = L_17;
  23108. goto IL_0054;
  23109. }
  23110. IL_0054:
  23111. {
  23112. int32_t L_18 = V_7;
  23113. return L_18;
  23114. }
  23115. }
  23116. #ifdef __clang__
  23117. #pragma clang diagnostic pop
  23118. #endif
  23119. #ifdef __clang__
  23120. #pragma clang diagnostic push
  23121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23122. #pragma clang diagnostic ignored "-Wunused-variable"
  23123. #endif
  23124. // UnityEngine.LightType UnityEngine.Light::get_type()
  23125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23126. {
  23127. typedef int32_t (*Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23128. static Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn _il2cpp_icall_func;
  23129. if (!_il2cpp_icall_func)
  23130. _il2cpp_icall_func = (Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  23131. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23132. return icallRetVal;
  23133. }
  23134. // System.Single UnityEngine.Light::get_spotAngle()
  23135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23136. {
  23137. typedef float (*Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23138. static Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn _il2cpp_icall_func;
  23139. if (!_il2cpp_icall_func)
  23140. _il2cpp_icall_func = (Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  23141. float icallRetVal = _il2cpp_icall_func(__this);
  23142. return icallRetVal;
  23143. }
  23144. // UnityEngine.Color UnityEngine.Light::get_color()
  23145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23146. {
  23147. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  23148. memset((&V_0), 0, sizeof(V_0));
  23149. {
  23150. Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  23151. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  23152. return L_0;
  23153. }
  23154. }
  23155. // System.Single UnityEngine.Light::get_intensity()
  23156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23157. {
  23158. typedef float (*Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23159. static Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn _il2cpp_icall_func;
  23160. if (!_il2cpp_icall_func)
  23161. _il2cpp_icall_func = (Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  23162. float icallRetVal = _il2cpp_icall_func(__this);
  23163. return icallRetVal;
  23164. }
  23165. // System.Single UnityEngine.Light::get_bounceIntensity()
  23166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23167. {
  23168. typedef float (*Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23169. static Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn _il2cpp_icall_func;
  23170. if (!_il2cpp_icall_func)
  23171. _il2cpp_icall_func = (Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  23172. float icallRetVal = _il2cpp_icall_func(__this);
  23173. return icallRetVal;
  23174. }
  23175. // System.Single UnityEngine.Light::get_range()
  23176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23177. {
  23178. typedef float (*Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23179. static Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn _il2cpp_icall_func;
  23180. if (!_il2cpp_icall_func)
  23181. _il2cpp_icall_func = (Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  23182. float icallRetVal = _il2cpp_icall_func(__this);
  23183. return icallRetVal;
  23184. }
  23185. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  23186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23187. {
  23188. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 V_0;
  23189. memset((&V_0), 0, sizeof(V_0));
  23190. {
  23191. Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED(__this, (LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *)(&V_0), /*hidden argument*/NULL);
  23192. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_0 = V_0;
  23193. return L_0;
  23194. }
  23195. }
  23196. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  23197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23198. {
  23199. typedef int32_t (*Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23200. static Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn _il2cpp_icall_func;
  23201. if (!_il2cpp_icall_func)
  23202. _il2cpp_icall_func = (Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  23203. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23204. return icallRetVal;
  23205. }
  23206. // System.Single UnityEngine.Light::get_cookieSize()
  23207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23208. {
  23209. typedef float (*Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23210. static Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn _il2cpp_icall_func;
  23211. if (!_il2cpp_icall_func)
  23212. _il2cpp_icall_func = (Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  23213. float icallRetVal = _il2cpp_icall_func(__this);
  23214. return icallRetVal;
  23215. }
  23216. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  23217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23218. {
  23219. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23220. static Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn _il2cpp_icall_func;
  23221. if (!_il2cpp_icall_func)
  23222. _il2cpp_icall_func = (Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  23223. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this);
  23224. return icallRetVal;
  23225. }
  23226. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  23227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  23228. {
  23229. typedef void (*Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  23230. static Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn _il2cpp_icall_func;
  23231. if (!_il2cpp_icall_func)
  23232. _il2cpp_icall_func = (Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  23233. _il2cpp_icall_func(__this, ___ret0);
  23234. }
  23235. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  23236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method)
  23237. {
  23238. typedef void (*Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *);
  23239. static Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn _il2cpp_icall_func;
  23240. if (!_il2cpp_icall_func)
  23241. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  23242. _il2cpp_icall_func(__this, ___ret0);
  23243. }
  23244. #ifdef __clang__
  23245. #pragma clang diagnostic pop
  23246. #endif
  23247. #ifdef __clang__
  23248. #pragma clang diagnostic push
  23249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23250. #pragma clang diagnostic ignored "-Wunused-variable"
  23251. #endif
  23252. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  23253. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  23254. {
  23255. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  23256. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  23257. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  23258. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  23259. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  23260. }
  23261. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  23262. {
  23263. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  23264. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  23265. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  23266. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  23267. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  23268. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  23269. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  23270. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  23271. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  23272. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  23273. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  23274. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  23275. bool unmarshaled_isBaked_temp_4 = false;
  23276. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  23277. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  23278. }
  23279. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  23280. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  23281. {
  23282. }
  23283. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  23284. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  23285. {
  23286. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  23287. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  23288. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  23289. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  23290. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  23291. }
  23292. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  23293. {
  23294. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  23295. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  23296. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  23297. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  23298. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  23299. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  23300. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  23301. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  23302. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  23303. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  23304. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  23305. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  23306. bool unmarshaled_isBaked_temp_4 = false;
  23307. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  23308. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  23309. }
  23310. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  23311. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  23312. {
  23313. }
  23314. #ifdef __clang__
  23315. #pragma clang diagnostic pop
  23316. #endif
  23317. #ifdef __clang__
  23318. #pragma clang diagnostic push
  23319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23320. #pragma clang diagnostic ignored "-Wunused-variable"
  23321. #endif
  23322. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23324. {
  23325. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23326. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23327. int32_t G_B3_0 = 0;
  23328. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23329. {
  23330. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___light0;
  23331. int32_t L_1 = L_0->get_instanceID_0();
  23332. __this->set_instanceID_0(L_1);
  23333. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23334. int32_t L_3 = L_2->get_instanceID_0();
  23335. __this->set_cookieID_1(L_3);
  23336. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23337. float L_5 = L_4->get_scale_1();
  23338. __this->set_cookieScale_2(L_5);
  23339. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_6 = ___light0;
  23340. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23341. __this->set_color_3(L_7);
  23342. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___light0;
  23343. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23344. __this->set_indirectColor_4(L_9);
  23345. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_10 = ___light0;
  23346. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23347. __this->set_orientation_5(L_11);
  23348. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_12 = ___light0;
  23349. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23350. __this->set_position_6(L_13);
  23351. __this->set_range_7((0.0f));
  23352. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_14 = ___cookie1;
  23353. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = L_14->get_address_of_sizes_2();
  23354. float L_16 = L_15->get_x_0();
  23355. __this->set_coneAngle_8(L_16);
  23356. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_17 = ___cookie1;
  23357. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_18 = L_17->get_address_of_sizes_2();
  23358. float L_19 = L_18->get_y_1();
  23359. __this->set_innerConeAngle_9(L_19);
  23360. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_20 = ___light0;
  23361. float L_21 = L_20->get_penumbraWidthRadian_7();
  23362. __this->set_shape0_10(L_21);
  23363. __this->set_shape1_11((0.0f));
  23364. __this->set_type_12(0);
  23365. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_22 = ___light0;
  23366. uint8_t L_23 = L_22->get_mode_2();
  23367. __this->set_mode_13(L_23);
  23368. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_24 = ___light0;
  23369. bool L_25 = L_24->get_shadow_1();
  23370. G_B1_0 = __this;
  23371. if (L_25)
  23372. {
  23373. G_B2_0 = __this;
  23374. goto IL_00b8;
  23375. }
  23376. }
  23377. {
  23378. G_B3_0 = 0;
  23379. G_B3_1 = G_B1_0;
  23380. goto IL_00b9;
  23381. }
  23382. IL_00b8:
  23383. {
  23384. G_B3_0 = 1;
  23385. G_B3_1 = G_B2_0;
  23386. }
  23387. IL_00b9:
  23388. {
  23389. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23390. __this->set_falloff_15(4);
  23391. return;
  23392. }
  23393. }
  23394. IL2CPP_EXTERN_C void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23395. {
  23396. int32_t _offset = 1;
  23397. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23398. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB(_thisAdjusted, ___light0, ___cookie1, method);
  23399. }
  23400. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23402. {
  23403. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23404. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23405. int32_t G_B3_0 = 0;
  23406. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23407. {
  23408. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___light0;
  23409. int32_t L_1 = L_0->get_instanceID_0();
  23410. __this->set_instanceID_0(L_1);
  23411. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23412. int32_t L_3 = L_2->get_instanceID_0();
  23413. __this->set_cookieID_1(L_3);
  23414. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23415. float L_5 = L_4->get_scale_1();
  23416. __this->set_cookieScale_2(L_5);
  23417. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_6 = ___light0;
  23418. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23419. __this->set_color_3(L_7);
  23420. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___light0;
  23421. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23422. __this->set_indirectColor_4(L_9);
  23423. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_10 = ___light0;
  23424. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23425. __this->set_orientation_5(L_11);
  23426. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_12 = ___light0;
  23427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23428. __this->set_position_6(L_13);
  23429. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_14 = ___light0;
  23430. float L_15 = L_14->get_range_7();
  23431. __this->set_range_7(L_15);
  23432. __this->set_coneAngle_8((0.0f));
  23433. __this->set_innerConeAngle_9((0.0f));
  23434. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_16 = ___light0;
  23435. float L_17 = L_16->get_sphereRadius_8();
  23436. __this->set_shape0_10(L_17);
  23437. __this->set_shape1_11((0.0f));
  23438. __this->set_type_12(1);
  23439. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_18 = ___light0;
  23440. uint8_t L_19 = L_18->get_mode_2();
  23441. __this->set_mode_13(L_19);
  23442. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_20 = ___light0;
  23443. bool L_21 = L_20->get_shadow_1();
  23444. G_B1_0 = __this;
  23445. if (L_21)
  23446. {
  23447. G_B2_0 = __this;
  23448. goto IL_00ad;
  23449. }
  23450. }
  23451. {
  23452. G_B3_0 = 0;
  23453. G_B3_1 = G_B1_0;
  23454. goto IL_00ae;
  23455. }
  23456. IL_00ad:
  23457. {
  23458. G_B3_0 = 1;
  23459. G_B3_1 = G_B2_0;
  23460. }
  23461. IL_00ae:
  23462. {
  23463. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23464. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_22 = ___light0;
  23465. uint8_t L_23 = L_22->get_falloff_9();
  23466. __this->set_falloff_15(L_23);
  23467. return;
  23468. }
  23469. }
  23470. IL2CPP_EXTERN_C void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6_AdjustorThunk (RuntimeObject * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23471. {
  23472. int32_t _offset = 1;
  23473. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23474. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6(_thisAdjusted, ___light0, ___cookie1, method);
  23475. }
  23476. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23478. {
  23479. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23480. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23481. int32_t G_B3_0 = 0;
  23482. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23483. {
  23484. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___light0;
  23485. int32_t L_1 = L_0->get_instanceID_0();
  23486. __this->set_instanceID_0(L_1);
  23487. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23488. int32_t L_3 = L_2->get_instanceID_0();
  23489. __this->set_cookieID_1(L_3);
  23490. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23491. float L_5 = L_4->get_scale_1();
  23492. __this->set_cookieScale_2(L_5);
  23493. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_6 = ___light0;
  23494. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23495. __this->set_color_3(L_7);
  23496. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___light0;
  23497. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23498. __this->set_indirectColor_4(L_9);
  23499. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_10 = ___light0;
  23500. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23501. __this->set_orientation_5(L_11);
  23502. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_12 = ___light0;
  23503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23504. __this->set_position_6(L_13);
  23505. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_14 = ___light0;
  23506. float L_15 = L_14->get_range_7();
  23507. __this->set_range_7(L_15);
  23508. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_16 = ___light0;
  23509. float L_17 = L_16->get_coneAngle_9();
  23510. __this->set_coneAngle_8(L_17);
  23511. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_18 = ___light0;
  23512. float L_19 = L_18->get_innerConeAngle_10();
  23513. __this->set_innerConeAngle_9(L_19);
  23514. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_20 = ___light0;
  23515. float L_21 = L_20->get_sphereRadius_8();
  23516. __this->set_shape0_10(L_21);
  23517. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_22 = ___light0;
  23518. uint8_t L_23 = L_22->get_angularFalloff_12();
  23519. __this->set_shape1_11(((float)((float)L_23)));
  23520. __this->set_type_12(2);
  23521. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_24 = ___light0;
  23522. uint8_t L_25 = L_24->get_mode_2();
  23523. __this->set_mode_13(L_25);
  23524. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_26 = ___light0;
  23525. bool L_27 = L_26->get_shadow_1();
  23526. G_B1_0 = __this;
  23527. if (L_27)
  23528. {
  23529. G_B2_0 = __this;
  23530. goto IL_00b1;
  23531. }
  23532. }
  23533. {
  23534. G_B3_0 = 0;
  23535. G_B3_1 = G_B1_0;
  23536. goto IL_00b2;
  23537. }
  23538. IL_00b1:
  23539. {
  23540. G_B3_0 = 1;
  23541. G_B3_1 = G_B2_0;
  23542. }
  23543. IL_00b2:
  23544. {
  23545. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23546. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_28 = ___light0;
  23547. uint8_t L_29 = L_28->get_falloff_11();
  23548. __this->set_falloff_15(L_29);
  23549. return;
  23550. }
  23551. }
  23552. IL2CPP_EXTERN_C void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86_AdjustorThunk (RuntimeObject * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23553. {
  23554. int32_t _offset = 1;
  23555. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23556. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86(_thisAdjusted, ___light0, ___cookie1, method);
  23557. }
  23558. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23560. {
  23561. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23562. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23563. int32_t G_B3_0 = 0;
  23564. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23565. {
  23566. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___light0;
  23567. int32_t L_1 = L_0->get_instanceID_0();
  23568. __this->set_instanceID_0(L_1);
  23569. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23570. int32_t L_3 = L_2->get_instanceID_0();
  23571. __this->set_cookieID_1(L_3);
  23572. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23573. float L_5 = L_4->get_scale_1();
  23574. __this->set_cookieScale_2(L_5);
  23575. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_6 = ___light0;
  23576. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23577. __this->set_color_3(L_7);
  23578. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___light0;
  23579. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23580. __this->set_indirectColor_4(L_9);
  23581. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_10 = ___light0;
  23582. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23583. __this->set_orientation_5(L_11);
  23584. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_12 = ___light0;
  23585. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23586. __this->set_position_6(L_13);
  23587. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_14 = ___light0;
  23588. float L_15 = L_14->get_range_7();
  23589. __this->set_range_7(L_15);
  23590. __this->set_coneAngle_8((0.0f));
  23591. __this->set_innerConeAngle_9((0.0f));
  23592. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_16 = ___light0;
  23593. float L_17 = L_16->get_width_8();
  23594. __this->set_shape0_10(L_17);
  23595. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_18 = ___light0;
  23596. float L_19 = L_18->get_height_9();
  23597. __this->set_shape1_11(L_19);
  23598. __this->set_type_12(3);
  23599. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_20 = ___light0;
  23600. uint8_t L_21 = L_20->get_mode_2();
  23601. __this->set_mode_13(L_21);
  23602. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_22 = ___light0;
  23603. bool L_23 = L_22->get_shadow_1();
  23604. G_B1_0 = __this;
  23605. if (L_23)
  23606. {
  23607. G_B2_0 = __this;
  23608. goto IL_00ae;
  23609. }
  23610. }
  23611. {
  23612. G_B3_0 = 0;
  23613. G_B3_1 = G_B1_0;
  23614. goto IL_00af;
  23615. }
  23616. IL_00ae:
  23617. {
  23618. G_B3_0 = 1;
  23619. G_B3_1 = G_B2_0;
  23620. }
  23621. IL_00af:
  23622. {
  23623. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23624. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_24 = ___light0;
  23625. uint8_t L_25 = L_24->get_falloff_10();
  23626. __this->set_falloff_15(L_25);
  23627. return;
  23628. }
  23629. }
  23630. IL2CPP_EXTERN_C void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092_AdjustorThunk (RuntimeObject * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23631. {
  23632. int32_t _offset = 1;
  23633. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23634. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092(_thisAdjusted, ___light0, ___cookie1, method);
  23635. }
  23636. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23638. {
  23639. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23640. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23641. int32_t G_B3_0 = 0;
  23642. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23643. {
  23644. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___light0;
  23645. int32_t L_1 = L_0->get_instanceID_0();
  23646. __this->set_instanceID_0(L_1);
  23647. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23648. int32_t L_3 = L_2->get_instanceID_0();
  23649. __this->set_cookieID_1(L_3);
  23650. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23651. float L_5 = L_4->get_scale_1();
  23652. __this->set_cookieScale_2(L_5);
  23653. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_6 = ___light0;
  23654. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23655. __this->set_color_3(L_7);
  23656. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___light0;
  23657. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23658. __this->set_indirectColor_4(L_9);
  23659. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_10 = ___light0;
  23660. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23661. __this->set_orientation_5(L_11);
  23662. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_12 = ___light0;
  23663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23664. __this->set_position_6(L_13);
  23665. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_14 = ___light0;
  23666. float L_15 = L_14->get_range_7();
  23667. __this->set_range_7(L_15);
  23668. __this->set_coneAngle_8((0.0f));
  23669. __this->set_innerConeAngle_9((0.0f));
  23670. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_16 = ___light0;
  23671. float L_17 = L_16->get_radius_8();
  23672. __this->set_shape0_10(L_17);
  23673. __this->set_shape1_11((0.0f));
  23674. __this->set_type_12(4);
  23675. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_18 = ___light0;
  23676. uint8_t L_19 = L_18->get_mode_2();
  23677. __this->set_mode_13(L_19);
  23678. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_20 = ___light0;
  23679. bool L_21 = L_20->get_shadow_1();
  23680. G_B1_0 = __this;
  23681. if (L_21)
  23682. {
  23683. G_B2_0 = __this;
  23684. goto IL_00ad;
  23685. }
  23686. }
  23687. {
  23688. G_B3_0 = 0;
  23689. G_B3_1 = G_B1_0;
  23690. goto IL_00ae;
  23691. }
  23692. IL_00ad:
  23693. {
  23694. G_B3_0 = 1;
  23695. G_B3_1 = G_B2_0;
  23696. }
  23697. IL_00ae:
  23698. {
  23699. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23700. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_22 = ___light0;
  23701. uint8_t L_23 = L_22->get_falloff_9();
  23702. __this->set_falloff_15(L_23);
  23703. return;
  23704. }
  23705. }
  23706. IL2CPP_EXTERN_C void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94_AdjustorThunk (RuntimeObject * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23707. {
  23708. int32_t _offset = 1;
  23709. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23710. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94(_thisAdjusted, ___light0, ___cookie1, method);
  23711. }
  23712. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  23713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  23714. {
  23715. {
  23716. int32_t L_0 = ___lightInstanceID0;
  23717. __this->set_instanceID_0(L_0);
  23718. __this->set_mode_13(3);
  23719. return;
  23720. }
  23721. }
  23722. IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  23723. {
  23724. int32_t _offset = 1;
  23725. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23726. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57(_thisAdjusted, ___lightInstanceID0, method);
  23727. }
  23728. #ifdef __clang__
  23729. #pragma clang diagnostic pop
  23730. #endif
  23731. #ifdef __clang__
  23732. #pragma clang diagnostic push
  23733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23734. #pragma clang diagnostic ignored "-Wunused-variable"
  23735. #endif
  23736. #ifdef __clang__
  23737. #pragma clang diagnostic pop
  23738. #endif
  23739. #ifdef __clang__
  23740. #pragma clang diagnostic push
  23741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23742. #pragma clang diagnostic ignored "-Wunused-variable"
  23743. #endif
  23744. // Conversion methods for marshalling of: UnityEngine.LightProbes
  23745. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled)
  23746. {
  23747. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23748. }
  23749. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled)
  23750. {
  23751. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23752. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23753. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23754. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23755. }
  23756. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  23757. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled)
  23758. {
  23759. }
  23760. // Conversion methods for marshalling of: UnityEngine.LightProbes
  23761. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled)
  23762. {
  23763. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23764. }
  23765. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled)
  23766. {
  23767. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23768. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23769. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23770. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23771. }
  23772. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  23773. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled)
  23774. {
  23775. }
  23776. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  23777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m2E22ED2BB6CAF72E9FA63328FABE41419B985FF4 (const RuntimeMethod* method)
  23778. {
  23779. static bool s_Il2CppMethodInitialized;
  23780. if (!s_Il2CppMethodInitialized)
  23781. {
  23782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var);
  23783. s_Il2CppMethodInitialized = true;
  23784. }
  23785. bool V_0 = false;
  23786. {
  23787. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4();
  23788. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23789. bool L_1 = V_0;
  23790. if (!L_1)
  23791. {
  23792. goto IL_0018;
  23793. }
  23794. }
  23795. {
  23796. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4();
  23797. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  23798. }
  23799. IL_0018:
  23800. {
  23801. return;
  23802. }
  23803. }
  23804. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  23805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m4CF3710871D399B345D2D029EEEAE3237BA86FF5 (const RuntimeMethod* method)
  23806. {
  23807. static bool s_Il2CppMethodInitialized;
  23808. if (!s_Il2CppMethodInitialized)
  23809. {
  23810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var);
  23811. s_Il2CppMethodInitialized = true;
  23812. }
  23813. bool V_0 = false;
  23814. {
  23815. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5();
  23816. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23817. bool L_1 = V_0;
  23818. if (!L_1)
  23819. {
  23820. goto IL_0018;
  23821. }
  23822. }
  23823. {
  23824. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5();
  23825. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  23826. }
  23827. IL_0018:
  23828. {
  23829. return;
  23830. }
  23831. }
  23832. #ifdef __clang__
  23833. #pragma clang diagnostic pop
  23834. #endif
  23835. #ifdef __clang__
  23836. #pragma clang diagnostic push
  23837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23838. #pragma clang diagnostic ignored "-Wunused-variable"
  23839. #endif
  23840. #ifdef __clang__
  23841. #pragma clang diagnostic pop
  23842. #endif
  23843. #ifdef __clang__
  23844. #pragma clang diagnostic push
  23845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23846. #pragma clang diagnostic ignored "-Wunused-variable"
  23847. #endif
  23848. #ifdef __clang__
  23849. #pragma clang diagnostic pop
  23850. #endif
  23851. #ifdef __clang__
  23852. #pragma clang diagnostic push
  23853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23854. #pragma clang diagnostic ignored "-Wunused-variable"
  23855. #endif
  23856. #ifdef __clang__
  23857. #pragma clang diagnostic pop
  23858. #endif
  23859. #ifdef __clang__
  23860. #pragma clang diagnostic push
  23861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23862. #pragma clang diagnostic ignored "-Wunused-variable"
  23863. #endif
  23864. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  23865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_m6503DED1969BC7777F8CE2AA1CBBC7ACB229DDA8 (LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D * __this, const RuntimeMethod* method)
  23866. {
  23867. {
  23868. return;
  23869. }
  23870. }
  23871. #ifdef __clang__
  23872. #pragma clang diagnostic pop
  23873. #endif
  23874. #ifdef __clang__
  23875. #pragma clang diagnostic push
  23876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23877. #pragma clang diagnostic ignored "-Wunused-variable"
  23878. #endif
  23879. #ifdef __clang__
  23880. #pragma clang diagnostic pop
  23881. #endif
  23882. #ifdef __clang__
  23883. #pragma clang diagnostic push
  23884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23885. #pragma clang diagnostic ignored "-Wunused-variable"
  23886. #endif
  23887. #ifdef __clang__
  23888. #pragma clang diagnostic pop
  23889. #endif
  23890. #ifdef __clang__
  23891. #pragma clang diagnostic push
  23892. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23893. #pragma clang diagnostic ignored "-Wunused-variable"
  23894. #endif
  23895. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  23896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method)
  23897. {
  23898. uint8_t V_0 = 0;
  23899. int32_t G_B4_0 = 0;
  23900. int32_t G_B6_0 = 0;
  23901. {
  23902. int32_t L_0 = ___baketype0;
  23903. if ((((int32_t)L_0) == ((int32_t)4)))
  23904. {
  23905. goto IL_000f;
  23906. }
  23907. }
  23908. {
  23909. int32_t L_1 = ___baketype0;
  23910. if ((((int32_t)L_1) == ((int32_t)1)))
  23911. {
  23912. goto IL_000c;
  23913. }
  23914. }
  23915. {
  23916. G_B4_0 = 2;
  23917. goto IL_000d;
  23918. }
  23919. IL_000c:
  23920. {
  23921. G_B4_0 = 1;
  23922. }
  23923. IL_000d:
  23924. {
  23925. G_B6_0 = G_B4_0;
  23926. goto IL_0010;
  23927. }
  23928. IL_000f:
  23929. {
  23930. G_B6_0 = 0;
  23931. }
  23932. IL_0010:
  23933. {
  23934. V_0 = G_B6_0;
  23935. goto IL_0013;
  23936. }
  23937. IL_0013:
  23938. {
  23939. uint8_t L_2 = V_0;
  23940. return L_2;
  23941. }
  23942. }
  23943. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  23944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  23945. {
  23946. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  23947. memset((&V_0), 0, sizeof(V_0));
  23948. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  23949. memset((&V_1), 0, sizeof(V_1));
  23950. {
  23951. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  23952. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1;
  23953. L_1 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_0, /*hidden argument*/NULL);
  23954. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_2 = ___l0;
  23955. float L_3;
  23956. L_3 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_2, /*hidden argument*/NULL);
  23957. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  23958. float L_5;
  23959. L_5 = Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50(L_4, /*hidden argument*/NULL);
  23960. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6;
  23961. L_6 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL);
  23962. V_0 = L_6;
  23963. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_0;
  23964. V_1 = L_7;
  23965. goto IL_001e;
  23966. }
  23967. IL_001e:
  23968. {
  23969. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_8 = V_1;
  23970. return L_8;
  23971. }
  23972. }
  23973. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  23974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  23975. {
  23976. float V_0 = 0.0f;
  23977. {
  23978. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  23979. float L_1;
  23980. L_1 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_0, /*hidden argument*/NULL);
  23981. float L_2;
  23982. L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f))));
  23983. float L_3;
  23984. L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f))));
  23985. V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3));
  23986. goto IL_0032;
  23987. }
  23988. IL_0032:
  23989. {
  23990. float L_4 = V_0;
  23991. return L_4;
  23992. }
  23993. }
  23994. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  23995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  23996. {
  23997. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  23998. memset((&V_0), 0, sizeof(V_0));
  23999. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  24000. memset((&V_1), 0, sizeof(V_1));
  24001. {
  24002. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  24003. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  24004. V_1 = L_0;
  24005. goto IL_001b;
  24006. }
  24007. IL_001b:
  24008. {
  24009. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_1;
  24010. return L_1;
  24011. }
  24012. }
  24013. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  24014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method)
  24015. {
  24016. {
  24017. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_0 = ___lightColor1;
  24018. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_1 = L_0;
  24019. float L_2;
  24020. L_2 = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, /*hidden argument*/NULL);
  24021. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___cct0;
  24022. float L_4 = L_3.get_r_0();
  24023. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, ((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), /*hidden argument*/NULL);
  24024. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_5 = ___lightColor1;
  24025. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_6 = L_5;
  24026. float L_7;
  24027. L_7 = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, /*hidden argument*/NULL);
  24028. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___cct0;
  24029. float L_9 = L_8.get_g_1();
  24030. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)), /*hidden argument*/NULL);
  24031. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_10 = ___lightColor1;
  24032. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_11 = L_10;
  24033. float L_12;
  24034. L_12 = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, /*hidden argument*/NULL);
  24035. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___cct0;
  24036. float L_14 = L_13.get_b_2();
  24037. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)), /*hidden argument*/NULL);
  24038. return;
  24039. }
  24040. }
  24041. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  24042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method)
  24043. {
  24044. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24045. memset((&V_0), 0, sizeof(V_0));
  24046. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24047. memset((&V_1), 0, sizeof(V_1));
  24048. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24049. memset((&V_2), 0, sizeof(V_2));
  24050. {
  24051. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___dir1;
  24052. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24053. int32_t L_2;
  24054. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24055. L_0->set_instanceID_0(L_2);
  24056. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_3 = ___dir1;
  24057. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24058. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24059. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24060. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24061. uint8_t L_7;
  24062. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24063. L_3->set_mode_2(L_7);
  24064. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___dir1;
  24065. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24066. int32_t L_10;
  24067. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24068. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24069. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_11 = ___dir1;
  24070. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24071. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24072. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24073. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24074. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24075. L_11->set_position_3(L_14);
  24076. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_15 = ___dir1;
  24077. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24078. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24079. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24080. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24081. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24082. L_15->set_orientation_4(L_18);
  24083. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24084. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24085. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24086. V_0 = L_20;
  24087. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24088. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24089. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24090. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24091. float L_24;
  24092. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24093. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24094. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24095. V_1 = L_25;
  24096. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24097. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24098. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24099. V_2 = L_27;
  24100. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24101. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24102. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24103. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24104. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_30 = ___dir1;
  24105. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24106. L_30->set_color_5(L_31);
  24107. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_32 = ___dir1;
  24108. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24109. L_32->set_indirectColor_6(L_33);
  24110. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_34 = ___dir1;
  24111. L_34->set_penumbraWidthRadian_7((0.0f));
  24112. return;
  24113. }
  24114. }
  24115. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  24116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method)
  24117. {
  24118. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24119. memset((&V_0), 0, sizeof(V_0));
  24120. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24121. memset((&V_1), 0, sizeof(V_1));
  24122. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24123. memset((&V_2), 0, sizeof(V_2));
  24124. {
  24125. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___point1;
  24126. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24127. int32_t L_2;
  24128. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24129. L_0->set_instanceID_0(L_2);
  24130. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_3 = ___point1;
  24131. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24132. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24133. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24134. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24135. uint8_t L_7;
  24136. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24137. L_3->set_mode_2(L_7);
  24138. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___point1;
  24139. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24140. int32_t L_10;
  24141. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24142. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24143. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___point1;
  24144. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24145. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24146. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24147. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24148. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24149. L_11->set_position_3(L_14);
  24150. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_15 = ___point1;
  24151. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24152. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24153. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24154. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24155. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24156. L_15->set_orientation_4(L_18);
  24157. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24158. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24159. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24160. V_0 = L_20;
  24161. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24162. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24163. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24164. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24165. float L_24;
  24166. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24167. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24168. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24169. V_1 = L_25;
  24170. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24171. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24172. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24173. V_2 = L_27;
  24174. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24175. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24176. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24177. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24178. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_30 = ___point1;
  24179. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24180. L_30->set_color_5(L_31);
  24181. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_32 = ___point1;
  24182. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24183. L_32->set_indirectColor_6(L_33);
  24184. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_34 = ___point1;
  24185. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24186. float L_36;
  24187. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24188. L_34->set_range_7(L_36);
  24189. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_37 = ___point1;
  24190. L_37->set_sphereRadius_8((0.0f));
  24191. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_38 = ___point1;
  24192. L_38->set_falloff_9(3);
  24193. return;
  24194. }
  24195. }
  24196. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  24197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method)
  24198. {
  24199. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24200. memset((&V_0), 0, sizeof(V_0));
  24201. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24202. memset((&V_1), 0, sizeof(V_1));
  24203. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24204. memset((&V_2), 0, sizeof(V_2));
  24205. {
  24206. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___spot1;
  24207. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24208. int32_t L_2;
  24209. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24210. L_0->set_instanceID_0(L_2);
  24211. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_3 = ___spot1;
  24212. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24213. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24214. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24215. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24216. uint8_t L_7;
  24217. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24218. L_3->set_mode_2(L_7);
  24219. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___spot1;
  24220. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24221. int32_t L_10;
  24222. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24223. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24224. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_11 = ___spot1;
  24225. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24226. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24227. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24228. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24229. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24230. L_11->set_position_3(L_14);
  24231. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_15 = ___spot1;
  24232. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24233. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24234. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24235. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24236. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24237. L_15->set_orientation_4(L_18);
  24238. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24239. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24240. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24241. V_0 = L_20;
  24242. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24243. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24244. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24245. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24246. float L_24;
  24247. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24248. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24249. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24250. V_1 = L_25;
  24251. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24252. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24253. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24254. V_2 = L_27;
  24255. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24256. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24257. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24258. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24259. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_30 = ___spot1;
  24260. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24261. L_30->set_color_5(L_31);
  24262. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_32 = ___spot1;
  24263. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24264. L_32->set_indirectColor_6(L_33);
  24265. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_34 = ___spot1;
  24266. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24267. float L_36;
  24268. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24269. L_34->set_range_7(L_36);
  24270. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_37 = ___spot1;
  24271. L_37->set_sphereRadius_8((0.0f));
  24272. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_38 = ___spot1;
  24273. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_39 = ___l0;
  24274. float L_40;
  24275. L_40 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_39, /*hidden argument*/NULL);
  24276. L_38->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_40, (float)(0.0174532924f))));
  24277. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_41 = ___spot1;
  24278. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42 = ___l0;
  24279. float L_43;
  24280. L_43 = LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947(L_42, /*hidden argument*/NULL);
  24281. L_41->set_innerConeAngle_10(L_43);
  24282. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_44 = ___spot1;
  24283. L_44->set_falloff_11(3);
  24284. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_45 = ___spot1;
  24285. L_45->set_angularFalloff_12(0);
  24286. return;
  24287. }
  24288. }
  24289. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  24290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method)
  24291. {
  24292. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24293. memset((&V_0), 0, sizeof(V_0));
  24294. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24295. memset((&V_1), 0, sizeof(V_1));
  24296. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24297. memset((&V_2), 0, sizeof(V_2));
  24298. {
  24299. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___rect1;
  24300. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24301. int32_t L_2;
  24302. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24303. L_0->set_instanceID_0(L_2);
  24304. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_3 = ___rect1;
  24305. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24306. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24307. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24308. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24309. uint8_t L_7;
  24310. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24311. L_3->set_mode_2(L_7);
  24312. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___rect1;
  24313. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24314. int32_t L_10;
  24315. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24316. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24317. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_11 = ___rect1;
  24318. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24319. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24320. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24321. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24322. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24323. L_11->set_position_3(L_14);
  24324. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_15 = ___rect1;
  24325. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24326. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24327. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24328. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24329. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24330. L_15->set_orientation_4(L_18);
  24331. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24332. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24333. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24334. V_0 = L_20;
  24335. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24336. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24337. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24338. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24339. float L_24;
  24340. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24341. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24342. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24343. V_1 = L_25;
  24344. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24345. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24346. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24347. V_2 = L_27;
  24348. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24349. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24350. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24351. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24352. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_30 = ___rect1;
  24353. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24354. L_30->set_color_5(L_31);
  24355. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_32 = ___rect1;
  24356. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24357. L_32->set_indirectColor_6(L_33);
  24358. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_34 = ___rect1;
  24359. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24360. float L_36;
  24361. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24362. L_34->set_range_7(L_36);
  24363. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_37 = ___rect1;
  24364. L_37->set_width_8((0.0f));
  24365. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_38 = ___rect1;
  24366. L_38->set_height_9((0.0f));
  24367. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_39 = ___rect1;
  24368. L_39->set_falloff_10(3);
  24369. return;
  24370. }
  24371. }
  24372. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  24373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method)
  24374. {
  24375. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24376. memset((&V_0), 0, sizeof(V_0));
  24377. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24378. memset((&V_1), 0, sizeof(V_1));
  24379. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24380. memset((&V_2), 0, sizeof(V_2));
  24381. {
  24382. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___disc1;
  24383. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24384. int32_t L_2;
  24385. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24386. L_0->set_instanceID_0(L_2);
  24387. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_3 = ___disc1;
  24388. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24389. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24390. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24391. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24392. uint8_t L_7;
  24393. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24394. L_3->set_mode_2(L_7);
  24395. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___disc1;
  24396. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24397. int32_t L_10;
  24398. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24399. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24400. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_11 = ___disc1;
  24401. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24402. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24403. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24404. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24405. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24406. L_11->set_position_3(L_14);
  24407. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_15 = ___disc1;
  24408. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24409. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24410. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24411. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24412. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24413. L_15->set_orientation_4(L_18);
  24414. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24415. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24416. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24417. V_0 = L_20;
  24418. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24419. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24420. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24421. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24422. float L_24;
  24423. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24424. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24425. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24426. V_1 = L_25;
  24427. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24428. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24429. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24430. V_2 = L_27;
  24431. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24432. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24433. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24434. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24435. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_30 = ___disc1;
  24436. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24437. L_30->set_color_5(L_31);
  24438. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_32 = ___disc1;
  24439. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24440. L_32->set_indirectColor_6(L_33);
  24441. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_34 = ___disc1;
  24442. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24443. float L_36;
  24444. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24445. L_34->set_range_7(L_36);
  24446. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_37 = ___disc1;
  24447. L_37->set_radius_8((0.0f));
  24448. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_38 = ___disc1;
  24449. L_38->set_falloff_9(3);
  24450. return;
  24451. }
  24452. }
  24453. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  24454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  24455. {
  24456. static bool s_Il2CppMethodInitialized;
  24457. if (!s_Il2CppMethodInitialized)
  24458. {
  24459. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24460. s_Il2CppMethodInitialized = true;
  24461. }
  24462. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B2_0 = NULL;
  24463. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B1_0 = NULL;
  24464. int32_t G_B3_0 = 0;
  24465. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B3_1 = NULL;
  24466. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B5_0 = NULL;
  24467. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B4_0 = NULL;
  24468. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B6_0 = NULL;
  24469. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B7_0;
  24470. memset((&G_B7_0), 0, sizeof(G_B7_0));
  24471. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B7_1 = NULL;
  24472. {
  24473. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_0 = ___cookie1;
  24474. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24475. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  24476. L_2 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_1, /*hidden argument*/NULL);
  24477. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24478. bool L_3;
  24479. L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL);
  24480. G_B1_0 = L_0;
  24481. if (L_3)
  24482. {
  24483. G_B2_0 = L_0;
  24484. goto IL_0012;
  24485. }
  24486. }
  24487. {
  24488. G_B3_0 = 0;
  24489. G_B3_1 = G_B1_0;
  24490. goto IL_001d;
  24491. }
  24492. IL_0012:
  24493. {
  24494. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24495. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  24496. L_5 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_4, /*hidden argument*/NULL);
  24497. int32_t L_6;
  24498. L_6 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_5, /*hidden argument*/NULL);
  24499. G_B3_0 = L_6;
  24500. G_B3_1 = G_B2_0;
  24501. }
  24502. IL_001d:
  24503. {
  24504. G_B3_1->set_instanceID_0(G_B3_0);
  24505. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_7 = ___cookie1;
  24506. L_7->set_scale_1((1.0f));
  24507. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_8 = ___cookie1;
  24508. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24509. int32_t L_10;
  24510. L_10 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_9, /*hidden argument*/NULL);
  24511. G_B4_0 = L_8;
  24512. if ((!(((uint32_t)L_10) == ((uint32_t)1))))
  24513. {
  24514. G_B5_0 = L_8;
  24515. goto IL_0044;
  24516. }
  24517. }
  24518. {
  24519. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = ___l0;
  24520. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12;
  24521. L_12 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_11, /*hidden argument*/NULL);
  24522. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24523. bool L_13;
  24524. L_13 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_12, /*hidden argument*/NULL);
  24525. G_B5_0 = G_B4_0;
  24526. if (L_13)
  24527. {
  24528. G_B6_0 = G_B4_0;
  24529. goto IL_0055;
  24530. }
  24531. }
  24532. IL_0044:
  24533. {
  24534. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  24535. memset((&L_14), 0, sizeof(L_14));
  24536. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
  24537. G_B7_0 = L_14;
  24538. G_B7_1 = G_B5_0;
  24539. goto IL_0066;
  24540. }
  24541. IL_0055:
  24542. {
  24543. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0;
  24544. float L_16;
  24545. L_16 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_15, /*hidden argument*/NULL);
  24546. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0;
  24547. float L_18;
  24548. L_18 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_17, /*hidden argument*/NULL);
  24549. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  24550. memset((&L_19), 0, sizeof(L_19));
  24551. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
  24552. G_B7_0 = L_19;
  24553. G_B7_1 = G_B6_0;
  24554. }
  24555. IL_0066:
  24556. {
  24557. G_B7_1->set_sizes_2(G_B7_0);
  24558. return;
  24559. }
  24560. }
  24561. #ifdef __clang__
  24562. #pragma clang diagnostic pop
  24563. #endif
  24564. #ifdef __clang__
  24565. #pragma clang diagnostic push
  24566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24567. #pragma clang diagnostic ignored "-Wunused-variable"
  24568. #endif
  24569. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
  24570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m3C7B041BEEBD50C1EF3C0D9D5BC2162E93E19979 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___del0, const RuntimeMethod* method)
  24571. {
  24572. static bool s_Il2CppMethodInitialized;
  24573. if (!s_Il2CppMethodInitialized)
  24574. {
  24575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24576. s_Il2CppMethodInitialized = true;
  24577. }
  24578. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * G_B3_0 = NULL;
  24579. {
  24580. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ___del0;
  24581. if (L_0)
  24582. {
  24583. goto IL_000b;
  24584. }
  24585. }
  24586. {
  24587. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24588. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24589. G_B3_0 = L_1;
  24590. goto IL_000c;
  24591. }
  24592. IL_000b:
  24593. {
  24594. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ___del0;
  24595. G_B3_0 = L_2;
  24596. }
  24597. IL_000c:
  24598. {
  24599. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24600. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(G_B3_0);
  24601. return;
  24602. }
  24603. }
  24604. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
  24605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * Lightmapping_GetDelegate_mD44EBB65CFD4038D77119A3F896B55905DF9A9DC (const RuntimeMethod* method)
  24606. {
  24607. static bool s_Il2CppMethodInitialized;
  24608. if (!s_Il2CppMethodInitialized)
  24609. {
  24610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24611. s_Il2CppMethodInitialized = true;
  24612. }
  24613. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * V_0 = NULL;
  24614. {
  24615. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24616. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  24617. V_0 = L_0;
  24618. goto IL_0009;
  24619. }
  24620. IL_0009:
  24621. {
  24622. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = V_0;
  24623. return L_1;
  24624. }
  24625. }
  24626. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
  24627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m6EF8586283713477679876577D753EFDCA74A6F3 (const RuntimeMethod* method)
  24628. {
  24629. static bool s_Il2CppMethodInitialized;
  24630. if (!s_Il2CppMethodInitialized)
  24631. {
  24632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24633. s_Il2CppMethodInitialized = true;
  24634. }
  24635. {
  24636. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24637. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24638. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_0);
  24639. return;
  24640. }
  24641. }
  24642. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
  24643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m40C73984B1F2DB34C58965D1C4D321181C7E5976 (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method)
  24644. {
  24645. static bool s_Il2CppMethodInitialized;
  24646. if (!s_Il2CppMethodInitialized)
  24647. {
  24648. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var);
  24650. s_Il2CppMethodInitialized = true;
  24651. }
  24652. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 V_0;
  24653. memset((&V_0), 0, sizeof(V_0));
  24654. {
  24655. intptr_t L_0 = ___outLightsPtr1;
  24656. void* L_1;
  24657. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  24658. int32_t L_2 = ___outLightsCount2;
  24659. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_3;
  24660. L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624((void*)(void*)L_1, L_2, 1, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var);
  24661. V_0 = L_3;
  24662. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24663. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_4 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  24664. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_5 = ___lights0;
  24665. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_6 = V_0;
  24666. RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB(L_4, L_5, L_6, /*hidden argument*/NULL);
  24667. return;
  24668. }
  24669. }
  24670. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
  24671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m94640A0363C80E0E1438E4EE650AED85AB3E576C (const RuntimeMethod* method)
  24672. {
  24673. static bool s_Il2CppMethodInitialized;
  24674. if (!s_Il2CppMethodInitialized)
  24675. {
  24676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  24678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var);
  24679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  24680. s_Il2CppMethodInitialized = true;
  24681. }
  24682. {
  24683. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  24684. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  24685. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 *)il2cpp_codegen_object_new(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  24686. RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var), /*hidden argument*/NULL);
  24687. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_DefaultDelegate_0(L_1);
  24688. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24689. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_2);
  24690. return;
  24691. }
  24692. }
  24693. #ifdef __clang__
  24694. #pragma clang diagnostic pop
  24695. #endif
  24696. #ifdef __clang__
  24697. #pragma clang diagnostic push
  24698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24699. #pragma clang diagnostic ignored "-Wunused-variable"
  24700. #endif
  24701. #ifdef __clang__
  24702. #pragma clang diagnostic pop
  24703. #endif
  24704. #ifdef __clang__
  24705. #pragma clang diagnostic push
  24706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24707. #pragma clang diagnostic ignored "-Wunused-variable"
  24708. #endif
  24709. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  24710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24711. {
  24712. float V_0 = 0.0f;
  24713. {
  24714. float L_0 = __this->get_m_red_0();
  24715. V_0 = L_0;
  24716. goto IL_000a;
  24717. }
  24718. IL_000a:
  24719. {
  24720. float L_1 = V_0;
  24721. return L_1;
  24722. }
  24723. }
  24724. IL2CPP_EXTERN_C float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24725. {
  24726. int32_t _offset = 1;
  24727. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24728. float _returnValue;
  24729. _returnValue = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541(_thisAdjusted, method);
  24730. return _returnValue;
  24731. }
  24732. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  24733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24734. {
  24735. bool V_0 = false;
  24736. int32_t G_B3_0 = 0;
  24737. {
  24738. float L_0 = ___value0;
  24739. if ((((float)L_0) < ((float)(0.0f))))
  24740. {
  24741. goto IL_0013;
  24742. }
  24743. }
  24744. {
  24745. float L_1 = ___value0;
  24746. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24747. goto IL_0014;
  24748. }
  24749. IL_0013:
  24750. {
  24751. G_B3_0 = 1;
  24752. }
  24753. IL_0014:
  24754. {
  24755. V_0 = (bool)G_B3_0;
  24756. bool L_2 = V_0;
  24757. if (!L_2)
  24758. {
  24759. goto IL_0034;
  24760. }
  24761. }
  24762. {
  24763. String_t* L_3;
  24764. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24765. String_t* L_4;
  24766. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24767. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24768. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24769. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var)));
  24770. }
  24771. IL_0034:
  24772. {
  24773. float L_6 = ___value0;
  24774. __this->set_m_red_0(L_6);
  24775. return;
  24776. }
  24777. }
  24778. IL2CPP_EXTERN_C void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24779. {
  24780. int32_t _offset = 1;
  24781. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24782. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928(_thisAdjusted, ___value0, method);
  24783. }
  24784. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  24785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24786. {
  24787. float V_0 = 0.0f;
  24788. {
  24789. float L_0 = __this->get_m_green_1();
  24790. V_0 = L_0;
  24791. goto IL_000a;
  24792. }
  24793. IL_000a:
  24794. {
  24795. float L_1 = V_0;
  24796. return L_1;
  24797. }
  24798. }
  24799. IL2CPP_EXTERN_C float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24800. {
  24801. int32_t _offset = 1;
  24802. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24803. float _returnValue;
  24804. _returnValue = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931(_thisAdjusted, method);
  24805. return _returnValue;
  24806. }
  24807. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  24808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24809. {
  24810. bool V_0 = false;
  24811. int32_t G_B3_0 = 0;
  24812. {
  24813. float L_0 = ___value0;
  24814. if ((((float)L_0) < ((float)(0.0f))))
  24815. {
  24816. goto IL_0013;
  24817. }
  24818. }
  24819. {
  24820. float L_1 = ___value0;
  24821. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24822. goto IL_0014;
  24823. }
  24824. IL_0013:
  24825. {
  24826. G_B3_0 = 1;
  24827. }
  24828. IL_0014:
  24829. {
  24830. V_0 = (bool)G_B3_0;
  24831. bool L_2 = V_0;
  24832. if (!L_2)
  24833. {
  24834. goto IL_0034;
  24835. }
  24836. }
  24837. {
  24838. String_t* L_3;
  24839. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24840. String_t* L_4;
  24841. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24842. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24843. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24844. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var)));
  24845. }
  24846. IL_0034:
  24847. {
  24848. float L_6 = ___value0;
  24849. __this->set_m_green_1(L_6);
  24850. return;
  24851. }
  24852. }
  24853. IL2CPP_EXTERN_C void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24854. {
  24855. int32_t _offset = 1;
  24856. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24857. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89(_thisAdjusted, ___value0, method);
  24858. }
  24859. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  24860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24861. {
  24862. float V_0 = 0.0f;
  24863. {
  24864. float L_0 = __this->get_m_blue_2();
  24865. V_0 = L_0;
  24866. goto IL_000a;
  24867. }
  24868. IL_000a:
  24869. {
  24870. float L_1 = V_0;
  24871. return L_1;
  24872. }
  24873. }
  24874. IL2CPP_EXTERN_C float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24875. {
  24876. int32_t _offset = 1;
  24877. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24878. float _returnValue;
  24879. _returnValue = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE(_thisAdjusted, method);
  24880. return _returnValue;
  24881. }
  24882. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  24883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24884. {
  24885. bool V_0 = false;
  24886. int32_t G_B3_0 = 0;
  24887. {
  24888. float L_0 = ___value0;
  24889. if ((((float)L_0) < ((float)(0.0f))))
  24890. {
  24891. goto IL_0013;
  24892. }
  24893. }
  24894. {
  24895. float L_1 = ___value0;
  24896. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24897. goto IL_0014;
  24898. }
  24899. IL_0013:
  24900. {
  24901. G_B3_0 = 1;
  24902. }
  24903. IL_0014:
  24904. {
  24905. V_0 = (bool)G_B3_0;
  24906. bool L_2 = V_0;
  24907. if (!L_2)
  24908. {
  24909. goto IL_0034;
  24910. }
  24911. }
  24912. {
  24913. String_t* L_3;
  24914. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24915. String_t* L_4;
  24916. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24917. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24918. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24919. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var)));
  24920. }
  24921. IL_0034:
  24922. {
  24923. float L_6 = ___value0;
  24924. __this->set_m_blue_2(L_6);
  24925. return;
  24926. }
  24927. }
  24928. IL2CPP_EXTERN_C void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24929. {
  24930. int32_t _offset = 1;
  24931. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24932. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F(_thisAdjusted, ___value0, method);
  24933. }
  24934. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  24935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method)
  24936. {
  24937. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24938. memset((&V_0), 0, sizeof(V_0));
  24939. float V_1 = 0.0f;
  24940. float V_2 = 0.0f;
  24941. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_3;
  24942. memset((&V_3), 0, sizeof(V_3));
  24943. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_4;
  24944. memset((&V_4), 0, sizeof(V_4));
  24945. bool V_5 = false;
  24946. bool V_6 = false;
  24947. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_7;
  24948. memset((&V_7), 0, sizeof(V_7));
  24949. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0;
  24950. memset((&G_B3_0), 0, sizeof(G_B3_0));
  24951. int32_t G_B7_0 = 0;
  24952. {
  24953. bool L_0;
  24954. L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2(/*hidden argument*/NULL);
  24955. if (L_0)
  24956. {
  24957. goto IL_001b;
  24958. }
  24959. }
  24960. {
  24961. float L_1 = ___intensity1;
  24962. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  24963. L_2 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), L_1, /*hidden argument*/NULL);
  24964. V_4 = L_2;
  24965. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3;
  24966. L_3 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), /*hidden argument*/NULL);
  24967. G_B3_0 = L_3;
  24968. goto IL_002c;
  24969. }
  24970. IL_001b:
  24971. {
  24972. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  24973. L_4 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), /*hidden argument*/NULL);
  24974. V_4 = L_4;
  24975. float L_5 = ___intensity1;
  24976. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6;
  24977. L_6 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), L_5, /*hidden argument*/NULL);
  24978. G_B3_0 = L_6;
  24979. }
  24980. IL_002c:
  24981. {
  24982. V_0 = G_B3_0;
  24983. float L_7;
  24984. L_7 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  24985. V_1 = L_7;
  24986. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  24987. float L_9 = L_8.get_r_0();
  24988. if ((((float)L_9) < ((float)(0.0f))))
  24989. {
  24990. goto IL_005e;
  24991. }
  24992. }
  24993. {
  24994. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0;
  24995. float L_11 = L_10.get_g_1();
  24996. if ((((float)L_11) < ((float)(0.0f))))
  24997. {
  24998. goto IL_005e;
  24999. }
  25000. }
  25001. {
  25002. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0;
  25003. float L_13 = L_12.get_b_2();
  25004. G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  25005. goto IL_005f;
  25006. }
  25007. IL_005e:
  25008. {
  25009. G_B7_0 = 1;
  25010. }
  25011. IL_005f:
  25012. {
  25013. V_5 = (bool)G_B7_0;
  25014. bool L_14 = V_5;
  25015. if (!L_14)
  25016. {
  25017. goto IL_00c3;
  25018. }
  25019. }
  25020. {
  25021. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)7);
  25022. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15;
  25023. ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25024. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25025. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16;
  25026. float* L_18 = (&V_0)->get_address_of_r_0();
  25027. String_t* L_19;
  25028. L_19 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_18, /*hidden argument*/NULL);
  25029. ArrayElementTypeCheck (L_17, L_19);
  25030. (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
  25031. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_20 = L_17;
  25032. ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25033. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25034. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_20;
  25035. float* L_22 = (&V_0)->get_address_of_g_1();
  25036. String_t* L_23;
  25037. L_23 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_22, /*hidden argument*/NULL);
  25038. ArrayElementTypeCheck (L_21, L_23);
  25039. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
  25040. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_24 = L_21;
  25041. ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25042. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25043. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_24;
  25044. float* L_26 = (&V_0)->get_address_of_b_2();
  25045. String_t* L_27;
  25046. L_27 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_26, /*hidden argument*/NULL);
  25047. ArrayElementTypeCheck (L_25, L_27);
  25048. (L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
  25049. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_28 = L_25;
  25050. ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25051. (L_28)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25052. String_t* L_29;
  25053. L_29 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_28, /*hidden argument*/NULL);
  25054. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  25055. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_30, L_29, /*hidden argument*/NULL);
  25056. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var)));
  25057. }
  25058. IL_00c3:
  25059. {
  25060. float L_31 = V_1;
  25061. V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25062. bool L_32 = V_6;
  25063. if (!L_32)
  25064. {
  25065. goto IL_00dd;
  25066. }
  25067. }
  25068. {
  25069. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33;
  25070. L_33 = LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180(/*hidden argument*/NULL);
  25071. V_7 = L_33;
  25072. goto IL_0125;
  25073. }
  25074. IL_00dd:
  25075. {
  25076. float L_34;
  25077. L_34 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  25078. V_2 = ((float)((float)(1.0f)/(float)L_34));
  25079. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = V_0;
  25080. float L_36 = L_35.get_r_0();
  25081. float L_37 = V_2;
  25082. (&V_3)->set_m_red_0(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)));
  25083. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_0;
  25084. float L_39 = L_38.get_g_1();
  25085. float L_40 = V_2;
  25086. (&V_3)->set_m_green_1(((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)));
  25087. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = V_0;
  25088. float L_42 = L_41.get_b_2();
  25089. float L_43 = V_2;
  25090. (&V_3)->set_m_blue_2(((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)));
  25091. float L_44 = V_1;
  25092. (&V_3)->set_m_intensity_3(L_44);
  25093. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_45 = V_3;
  25094. V_7 = L_45;
  25095. goto IL_0125;
  25096. }
  25097. IL_0125:
  25098. {
  25099. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_46 = V_7;
  25100. return L_46;
  25101. }
  25102. }
  25103. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  25104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method)
  25105. {
  25106. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  25107. memset((&V_0), 0, sizeof(V_0));
  25108. float V_1 = 0.0f;
  25109. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  25110. memset((&V_2), 0, sizeof(V_2));
  25111. {
  25112. float L_0 = (0.0f);
  25113. V_1 = L_0;
  25114. (&V_0)->set_m_intensity_3(L_0);
  25115. float L_1 = V_1;
  25116. float L_2 = L_1;
  25117. V_1 = L_2;
  25118. (&V_0)->set_m_blue_2(L_2);
  25119. float L_3 = V_1;
  25120. float L_4 = L_3;
  25121. V_1 = L_4;
  25122. (&V_0)->set_m_green_1(L_4);
  25123. float L_5 = V_1;
  25124. (&V_0)->set_m_red_0(L_5);
  25125. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6 = V_0;
  25126. V_2 = L_6;
  25127. goto IL_002f;
  25128. }
  25129. IL_002f:
  25130. {
  25131. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_2;
  25132. return L_7;
  25133. }
  25134. }
  25135. #ifdef __clang__
  25136. #pragma clang diagnostic pop
  25137. #endif
  25138. #ifdef __clang__
  25139. #pragma clang diagnostic push
  25140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25141. #pragma clang diagnostic ignored "-Wunused-variable"
  25142. #endif
  25143. #ifdef __clang__
  25144. #pragma clang diagnostic pop
  25145. #endif
  25146. #ifdef __clang__
  25147. #pragma clang diagnostic push
  25148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25149. #pragma clang diagnostic ignored "-Wunused-variable"
  25150. #endif
  25151. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  25152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method)
  25153. {
  25154. {
  25155. int32_t L_0 = ___mode0;
  25156. __this->set_m_LoadSceneMode_0(L_0);
  25157. __this->set_m_LocalPhysicsMode_1(0);
  25158. return;
  25159. }
  25160. }
  25161. IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
  25162. {
  25163. int32_t _offset = 1;
  25164. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * _thisAdjusted = reinterpret_cast<LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *>(__this + _offset);
  25165. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC(_thisAdjusted, ___mode0, method);
  25166. }
  25167. #ifdef __clang__
  25168. #pragma clang diagnostic pop
  25169. #endif
  25170. #ifdef __clang__
  25171. #pragma clang diagnostic push
  25172. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25173. #pragma clang diagnostic ignored "-Wunused-variable"
  25174. #endif
  25175. #ifdef __clang__
  25176. #pragma clang diagnostic pop
  25177. #endif
  25178. #ifdef __clang__
  25179. #pragma clang diagnostic push
  25180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25181. #pragma clang diagnostic ignored "-Wunused-variable"
  25182. #endif
  25183. #ifdef __clang__
  25184. #pragma clang diagnostic pop
  25185. #endif
  25186. #ifdef __clang__
  25187. #pragma clang diagnostic push
  25188. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25189. #pragma clang diagnostic ignored "-Wunused-variable"
  25190. #endif
  25191. #ifdef __clang__
  25192. #pragma clang diagnostic pop
  25193. #endif
  25194. #ifdef __clang__
  25195. #pragma clang diagnostic push
  25196. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25197. #pragma clang diagnostic ignored "-Wunused-variable"
  25198. #endif
  25199. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  25200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
  25201. {
  25202. {
  25203. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  25204. RuntimeObject* L_0 = ___logHandler0;
  25205. Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline(__this, L_0, /*hidden argument*/NULL);
  25206. Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline(__this, (bool)1, /*hidden argument*/NULL);
  25207. Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline(__this, 3, /*hidden argument*/NULL);
  25208. return;
  25209. }
  25210. }
  25211. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  25212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25213. {
  25214. {
  25215. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  25216. return L_0;
  25217. }
  25218. }
  25219. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  25220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  25221. {
  25222. {
  25223. RuntimeObject* L_0 = ___value0;
  25224. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  25225. return;
  25226. }
  25227. }
  25228. // System.Boolean UnityEngine.Logger::get_logEnabled()
  25229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25230. {
  25231. {
  25232. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  25233. return L_0;
  25234. }
  25235. }
  25236. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  25237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  25238. {
  25239. {
  25240. bool L_0 = ___value0;
  25241. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  25242. return;
  25243. }
  25244. }
  25245. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  25246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25247. {
  25248. {
  25249. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  25250. return L_0;
  25251. }
  25252. }
  25253. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  25254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  25255. {
  25256. {
  25257. int32_t L_0 = ___value0;
  25258. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  25259. return;
  25260. }
  25261. }
  25262. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  25263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method)
  25264. {
  25265. bool V_0 = false;
  25266. bool V_1 = false;
  25267. bool V_2 = false;
  25268. bool V_3 = false;
  25269. {
  25270. bool L_0;
  25271. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  25272. V_0 = L_0;
  25273. bool L_1 = V_0;
  25274. if (!L_1)
  25275. {
  25276. goto IL_0038;
  25277. }
  25278. }
  25279. {
  25280. int32_t L_2 = ___logType0;
  25281. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  25282. bool L_3 = V_1;
  25283. if (!L_3)
  25284. {
  25285. goto IL_0018;
  25286. }
  25287. }
  25288. {
  25289. V_2 = (bool)1;
  25290. goto IL_003c;
  25291. }
  25292. IL_0018:
  25293. {
  25294. int32_t L_4;
  25295. L_4 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  25296. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25297. bool L_5 = V_3;
  25298. if (!L_5)
  25299. {
  25300. goto IL_0037;
  25301. }
  25302. }
  25303. {
  25304. int32_t L_6 = ___logType0;
  25305. int32_t L_7;
  25306. L_7 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  25307. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25308. goto IL_003c;
  25309. }
  25310. IL_0037:
  25311. {
  25312. }
  25313. IL_0038:
  25314. {
  25315. V_2 = (bool)0;
  25316. goto IL_003c;
  25317. }
  25318. IL_003c:
  25319. {
  25320. bool L_8 = V_2;
  25321. return L_8;
  25322. }
  25323. }
  25324. // System.String UnityEngine.Logger::GetString(System.Object)
  25325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method)
  25326. {
  25327. static bool s_Il2CppMethodInitialized;
  25328. if (!s_Il2CppMethodInitialized)
  25329. {
  25330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var);
  25332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  25333. s_Il2CppMethodInitialized = true;
  25334. }
  25335. RuntimeObject* V_0 = NULL;
  25336. bool V_1 = false;
  25337. String_t* V_2 = NULL;
  25338. bool V_3 = false;
  25339. {
  25340. RuntimeObject * L_0 = ___message0;
  25341. V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25342. bool L_1 = V_1;
  25343. if (!L_1)
  25344. {
  25345. goto IL_0012;
  25346. }
  25347. }
  25348. {
  25349. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  25350. goto IL_003b;
  25351. }
  25352. IL_0012:
  25353. {
  25354. RuntimeObject * L_2 = ___message0;
  25355. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var));
  25356. RuntimeObject* L_3 = V_0;
  25357. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  25358. bool L_4 = V_3;
  25359. if (!L_4)
  25360. {
  25361. goto IL_0031;
  25362. }
  25363. }
  25364. {
  25365. RuntimeObject* L_5 = V_0;
  25366. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25367. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_6;
  25368. L_6 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25369. String_t* L_7;
  25370. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  25371. V_2 = L_7;
  25372. goto IL_003b;
  25373. }
  25374. IL_0031:
  25375. {
  25376. RuntimeObject * L_8 = ___message0;
  25377. String_t* L_9;
  25378. L_9 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  25379. V_2 = L_9;
  25380. goto IL_003b;
  25381. }
  25382. IL_003b:
  25383. {
  25384. String_t* L_10 = V_2;
  25385. return L_10;
  25386. }
  25387. }
  25388. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  25389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mBAF75BD87C8B66198F52DEFF72132C42CA369881 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method)
  25390. {
  25391. static bool s_Il2CppMethodInitialized;
  25392. if (!s_Il2CppMethodInitialized)
  25393. {
  25394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  25397. s_Il2CppMethodInitialized = true;
  25398. }
  25399. bool V_0 = false;
  25400. {
  25401. int32_t L_0 = ___logType0;
  25402. bool L_1;
  25403. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25404. V_0 = L_1;
  25405. bool L_2 = V_0;
  25406. if (!L_2)
  25407. {
  25408. goto IL_002e;
  25409. }
  25410. }
  25411. {
  25412. RuntimeObject* L_3;
  25413. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25414. int32_t L_4 = ___logType0;
  25415. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  25416. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
  25417. RuntimeObject * L_7 = ___message1;
  25418. String_t* L_8;
  25419. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  25420. ArrayElementTypeCheck (L_6, L_8);
  25421. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  25422. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  25423. }
  25424. IL_002e:
  25425. {
  25426. return;
  25427. }
  25428. }
  25429. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  25430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mD84CAE986DDEB614141DEDBDD023F7EB2EA511E7 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context2, const RuntimeMethod* method)
  25431. {
  25432. static bool s_Il2CppMethodInitialized;
  25433. if (!s_Il2CppMethodInitialized)
  25434. {
  25435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  25438. s_Il2CppMethodInitialized = true;
  25439. }
  25440. bool V_0 = false;
  25441. {
  25442. int32_t L_0 = ___logType0;
  25443. bool L_1;
  25444. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25445. V_0 = L_1;
  25446. bool L_2 = V_0;
  25447. if (!L_2)
  25448. {
  25449. goto IL_002e;
  25450. }
  25451. }
  25452. {
  25453. RuntimeObject* L_3;
  25454. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25455. int32_t L_4 = ___logType0;
  25456. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context2;
  25457. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  25458. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_6;
  25459. RuntimeObject * L_8 = ___message1;
  25460. String_t* L_9;
  25461. L_9 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_8, /*hidden argument*/NULL);
  25462. ArrayElementTypeCheck (L_7, L_9);
  25463. (L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  25464. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  25465. }
  25466. IL_002e:
  25467. {
  25468. return;
  25469. }
  25470. }
  25471. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  25472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_mF2AC7B41DFE3BF0E6579ADB87C04E2A72917E62B (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, String_t* ___tag0, RuntimeObject * ___message1, const RuntimeMethod* method)
  25473. {
  25474. static bool s_Il2CppMethodInitialized;
  25475. if (!s_Il2CppMethodInitialized)
  25476. {
  25477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  25480. s_Il2CppMethodInitialized = true;
  25481. }
  25482. bool V_0 = false;
  25483. {
  25484. bool L_0;
  25485. L_0 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, 0, /*hidden argument*/NULL);
  25486. V_0 = L_0;
  25487. bool L_1 = V_0;
  25488. if (!L_1)
  25489. {
  25490. goto IL_0032;
  25491. }
  25492. }
  25493. {
  25494. RuntimeObject* L_2;
  25495. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25496. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25497. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  25498. String_t* L_5 = ___tag0;
  25499. ArrayElementTypeCheck (L_4, L_5);
  25500. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  25501. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_4;
  25502. RuntimeObject * L_7 = ___message1;
  25503. String_t* L_8;
  25504. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  25505. ArrayElementTypeCheck (L_6, L_8);
  25506. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  25507. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, 0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  25508. }
  25509. IL_0032:
  25510. {
  25511. return;
  25512. }
  25513. }
  25514. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  25515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m207DC0A45A598148B848CF37BE3A20E6C3BB10F1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  25516. {
  25517. static bool s_Il2CppMethodInitialized;
  25518. if (!s_Il2CppMethodInitialized)
  25519. {
  25520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25521. s_Il2CppMethodInitialized = true;
  25522. }
  25523. bool V_0 = false;
  25524. {
  25525. bool L_0;
  25526. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  25527. V_0 = L_0;
  25528. bool L_1 = V_0;
  25529. if (!L_1)
  25530. {
  25531. goto IL_0019;
  25532. }
  25533. }
  25534. {
  25535. RuntimeObject* L_2;
  25536. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25537. Exception_t * L_3 = ___exception0;
  25538. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  25539. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  25540. }
  25541. IL_0019:
  25542. {
  25543. return;
  25544. }
  25545. }
  25546. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  25547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m7D6FBEBB9C9708A50311878D7AF5A96E6E9A11F4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  25548. {
  25549. static bool s_Il2CppMethodInitialized;
  25550. if (!s_Il2CppMethodInitialized)
  25551. {
  25552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25553. s_Il2CppMethodInitialized = true;
  25554. }
  25555. bool V_0 = false;
  25556. {
  25557. int32_t L_0 = ___logType0;
  25558. bool L_1;
  25559. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25560. V_0 = L_1;
  25561. bool L_2 = V_0;
  25562. if (!L_2)
  25563. {
  25564. goto IL_001d;
  25565. }
  25566. }
  25567. {
  25568. RuntimeObject* L_3;
  25569. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25570. int32_t L_4 = ___logType0;
  25571. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context1;
  25572. String_t* L_6 = ___format2;
  25573. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = ___args3;
  25574. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  25575. }
  25576. IL_001d:
  25577. {
  25578. return;
  25579. }
  25580. }
  25581. #ifdef __clang__
  25582. #pragma clang diagnostic pop
  25583. #endif
  25584. #ifdef __clang__
  25585. #pragma clang diagnostic push
  25586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25587. #pragma clang diagnostic ignored "-Wunused-variable"
  25588. #endif
  25589. // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
  25590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mFF261E84D36BA5652A3EAB9B45159D6E2FE23A0E (LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 * __this, const RuntimeMethod* method)
  25591. {
  25592. {
  25593. return;
  25594. }
  25595. }
  25596. #ifdef __clang__
  25597. #pragma clang diagnostic pop
  25598. #endif
  25599. #ifdef __clang__
  25600. #pragma clang diagnostic push
  25601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25602. #pragma clang diagnostic ignored "-Wunused-variable"
  25603. #endif
  25604. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  25605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method)
  25606. {
  25607. bool V_0 = false;
  25608. bool V_1 = false;
  25609. bool V_2 = false;
  25610. {
  25611. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_0 = ___stream0;
  25612. V_0 = (bool)((((RuntimeObject*)(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25613. bool L_1 = V_0;
  25614. if (!L_1)
  25615. {
  25616. goto IL_0019;
  25617. }
  25618. }
  25619. {
  25620. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  25621. ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25622. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25623. }
  25624. IL_0019:
  25625. {
  25626. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_3 = ___stream0;
  25627. bool L_4;
  25628. L_4 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  25629. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  25630. bool L_5 = V_1;
  25631. if (!L_5)
  25632. {
  25633. goto IL_0036;
  25634. }
  25635. }
  25636. {
  25637. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25638. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25639. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25640. }
  25641. IL_0036:
  25642. {
  25643. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  25644. bool L_8;
  25645. L_8 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  25646. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25647. bool L_9 = V_2;
  25648. if (!L_9)
  25649. {
  25650. goto IL_0053;
  25651. }
  25652. }
  25653. {
  25654. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25655. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25656. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25657. }
  25658. IL_0053:
  25659. {
  25660. return;
  25661. }
  25662. }
  25663. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  25664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
  25665. {
  25666. static bool s_Il2CppMethodInitialized;
  25667. if (!s_Il2CppMethodInitialized)
  25668. {
  25669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25670. s_Il2CppMethodInitialized = true;
  25671. }
  25672. bool V_0 = false;
  25673. {
  25674. intptr_t L_0 = ___returnValueAddress4;
  25675. bool L_1;
  25676. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25677. V_0 = L_1;
  25678. bool L_2 = V_0;
  25679. if (!L_2)
  25680. {
  25681. goto IL_0021;
  25682. }
  25683. }
  25684. {
  25685. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25686. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25687. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var)));
  25688. }
  25689. IL_0021:
  25690. {
  25691. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream3;
  25692. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25693. intptr_t L_5 = ___returnValueAddress4;
  25694. void* L_6;
  25695. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25696. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream3;
  25697. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = ___buffer0;
  25698. int32_t L_9 = ___offset1;
  25699. int32_t L_10 = ___count2;
  25700. int32_t L_11;
  25701. L_11 = VirtFuncInvoker3< int32_t, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_7, L_8, L_9, L_10);
  25702. *((int32_t*)L_6) = (int32_t)L_11;
  25703. return;
  25704. }
  25705. }
  25706. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  25707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E (int64_t ___offset0, uint32_t ___origin1, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
  25708. {
  25709. static bool s_Il2CppMethodInitialized;
  25710. if (!s_Il2CppMethodInitialized)
  25711. {
  25712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25713. s_Il2CppMethodInitialized = true;
  25714. }
  25715. bool V_0 = false;
  25716. {
  25717. intptr_t L_0 = ___returnValueAddress3;
  25718. bool L_1;
  25719. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25720. V_0 = L_1;
  25721. bool L_2 = V_0;
  25722. if (!L_2)
  25723. {
  25724. goto IL_0020;
  25725. }
  25726. }
  25727. {
  25728. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25729. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25730. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var)));
  25731. }
  25732. IL_0020:
  25733. {
  25734. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream2;
  25735. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25736. intptr_t L_5 = ___returnValueAddress3;
  25737. void* L_6;
  25738. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25739. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream2;
  25740. int64_t L_8 = ___offset0;
  25741. uint32_t L_9 = ___origin1;
  25742. int64_t L_10;
  25743. L_10 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_7, L_8, L_9);
  25744. *((int64_t*)L_6) = (int64_t)L_10;
  25745. return;
  25746. }
  25747. }
  25748. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  25749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  25750. {
  25751. static bool s_Il2CppMethodInitialized;
  25752. if (!s_Il2CppMethodInitialized)
  25753. {
  25754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25755. s_Il2CppMethodInitialized = true;
  25756. }
  25757. bool V_0 = false;
  25758. {
  25759. intptr_t L_0 = ___returnValueAddress1;
  25760. bool L_1;
  25761. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25762. V_0 = L_1;
  25763. bool L_2 = V_0;
  25764. if (!L_2)
  25765. {
  25766. goto IL_0020;
  25767. }
  25768. }
  25769. {
  25770. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25771. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25772. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var)));
  25773. }
  25774. IL_0020:
  25775. {
  25776. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream0;
  25777. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25778. intptr_t L_5 = ___returnValueAddress1;
  25779. void* L_6;
  25780. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25781. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  25782. int64_t L_8;
  25783. L_8 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_7);
  25784. *((int64_t*)L_6) = (int64_t)L_8;
  25785. return;
  25786. }
  25787. }
  25788. #ifdef __clang__
  25789. #pragma clang diagnostic pop
  25790. #endif
  25791. #ifdef __clang__
  25792. #pragma clang diagnostic push
  25793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25794. #pragma clang diagnostic ignored "-Wunused-variable"
  25795. #endif
  25796. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  25797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method)
  25798. {
  25799. typedef void (*Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
  25800. static Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn _il2cpp_icall_func;
  25801. if (!_il2cpp_icall_func)
  25802. _il2cpp_icall_func = (Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  25803. _il2cpp_icall_func(___self0, ___shader1);
  25804. }
  25805. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  25806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method)
  25807. {
  25808. typedef void (*Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  25809. static Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn _il2cpp_icall_func;
  25810. if (!_il2cpp_icall_func)
  25811. _il2cpp_icall_func = (Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  25812. _il2cpp_icall_func(___self0, ___source1);
  25813. }
  25814. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  25815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method)
  25816. {
  25817. typedef void (*Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  25818. static Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn _il2cpp_icall_func;
  25819. if (!_il2cpp_icall_func)
  25820. _il2cpp_icall_func = (Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  25821. _il2cpp_icall_func(___self0);
  25822. }
  25823. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  25824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method)
  25825. {
  25826. static bool s_Il2CppMethodInitialized;
  25827. if (!s_Il2CppMethodInitialized)
  25828. {
  25829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25830. s_Il2CppMethodInitialized = true;
  25831. }
  25832. {
  25833. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25834. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25835. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0;
  25836. Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62(__this, L_0, /*hidden argument*/NULL);
  25837. return;
  25838. }
  25839. }
  25840. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  25841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source0, const RuntimeMethod* method)
  25842. {
  25843. static bool s_Il2CppMethodInitialized;
  25844. if (!s_Il2CppMethodInitialized)
  25845. {
  25846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25847. s_Il2CppMethodInitialized = true;
  25848. }
  25849. {
  25850. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25851. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25852. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___source0;
  25853. Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41(__this, L_0, /*hidden argument*/NULL);
  25854. return;
  25855. }
  25856. }
  25857. // System.Void UnityEngine.Material::.ctor(System.String)
  25858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m71FEB02D66A71A0FF513ABC40339E1561A8192E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___contents0, const RuntimeMethod* method)
  25859. {
  25860. static bool s_Il2CppMethodInitialized;
  25861. if (!s_Il2CppMethodInitialized)
  25862. {
  25863. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25864. s_Il2CppMethodInitialized = true;
  25865. }
  25866. {
  25867. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25868. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25869. Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F(__this, /*hidden argument*/NULL);
  25870. return;
  25871. }
  25872. }
  25873. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  25874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  25875. {
  25876. static bool s_Il2CppMethodInitialized;
  25877. if (!s_Il2CppMethodInitialized)
  25878. {
  25879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
  25880. s_Il2CppMethodInitialized = true;
  25881. }
  25882. int32_t V_0 = 0;
  25883. bool V_1 = false;
  25884. {
  25885. int32_t L_0;
  25886. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)256), /*hidden argument*/NULL);
  25887. V_0 = L_0;
  25888. int32_t L_1 = V_0;
  25889. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25890. bool L_2 = V_1;
  25891. if (!L_2)
  25892. {
  25893. goto IL_0023;
  25894. }
  25895. }
  25896. {
  25897. int32_t L_3 = V_0;
  25898. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___value0;
  25899. Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4(__this, L_3, L_4, /*hidden argument*/NULL);
  25900. goto IL_0030;
  25901. }
  25902. IL_0023:
  25903. {
  25904. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___value0;
  25905. Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, /*hidden argument*/NULL);
  25906. }
  25907. IL_0030:
  25908. {
  25909. return;
  25910. }
  25911. }
  25912. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  25913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  25914. {
  25915. static bool s_Il2CppMethodInitialized;
  25916. if (!s_Il2CppMethodInitialized)
  25917. {
  25918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  25919. s_Il2CppMethodInitialized = true;
  25920. }
  25921. int32_t V_0 = 0;
  25922. bool V_1 = false;
  25923. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  25924. {
  25925. int32_t L_0;
  25926. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  25927. V_0 = L_0;
  25928. int32_t L_1 = V_0;
  25929. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25930. bool L_2 = V_1;
  25931. if (!L_2)
  25932. {
  25933. goto IL_0022;
  25934. }
  25935. }
  25936. {
  25937. int32_t L_3 = V_0;
  25938. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4;
  25939. L_4 = Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680(__this, L_3, /*hidden argument*/NULL);
  25940. V_2 = L_4;
  25941. goto IL_0030;
  25942. }
  25943. IL_0022:
  25944. {
  25945. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  25946. L_5 = Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL);
  25947. V_2 = L_5;
  25948. goto IL_0030;
  25949. }
  25950. IL_0030:
  25951. {
  25952. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6 = V_2;
  25953. return L_6;
  25954. }
  25955. }
  25956. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  25957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method)
  25958. {
  25959. static bool s_Il2CppMethodInitialized;
  25960. if (!s_Il2CppMethodInitialized)
  25961. {
  25962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  25963. s_Il2CppMethodInitialized = true;
  25964. }
  25965. int32_t V_0 = 0;
  25966. bool V_1 = false;
  25967. {
  25968. int32_t L_0;
  25969. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  25970. V_0 = L_0;
  25971. int32_t L_1 = V_0;
  25972. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25973. bool L_2 = V_1;
  25974. if (!L_2)
  25975. {
  25976. goto IL_0023;
  25977. }
  25978. }
  25979. {
  25980. int32_t L_3 = V_0;
  25981. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___value0;
  25982. Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(__this, L_3, L_4, /*hidden argument*/NULL);
  25983. goto IL_0030;
  25984. }
  25985. IL_0023:
  25986. {
  25987. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5 = ___value0;
  25988. Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, /*hidden argument*/NULL);
  25989. }
  25990. IL_0030:
  25991. {
  25992. return;
  25993. }
  25994. }
  25995. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  25996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method)
  25997. {
  25998. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  25999. static Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn _il2cpp_icall_func;
  26000. if (!_il2cpp_icall_func)
  26001. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  26002. int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributeFlag0);
  26003. return icallRetVal;
  26004. }
  26005. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  26006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  26007. {
  26008. typedef bool (*Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26009. static Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn _il2cpp_icall_func;
  26010. if (!_il2cpp_icall_func)
  26011. _il2cpp_icall_func = (Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  26012. bool icallRetVal = _il2cpp_icall_func(__this, ___nameID0);
  26013. return icallRetVal;
  26014. }
  26015. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  26016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  26017. {
  26018. bool V_0 = false;
  26019. {
  26020. String_t* L_0 = ___name0;
  26021. int32_t L_1;
  26022. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26023. bool L_2;
  26024. L_2 = Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657(__this, L_1, /*hidden argument*/NULL);
  26025. V_0 = L_2;
  26026. goto IL_0010;
  26027. }
  26028. IL_0010:
  26029. {
  26030. bool L_3 = V_0;
  26031. return L_3;
  26032. }
  26033. }
  26034. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  26035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  26036. {
  26037. typedef void (*Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  26038. static Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn _il2cpp_icall_func;
  26039. if (!_il2cpp_icall_func)
  26040. _il2cpp_icall_func = (Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  26041. _il2cpp_icall_func(__this, ___keyword0);
  26042. }
  26043. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  26044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  26045. {
  26046. typedef void (*Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  26047. static Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn _il2cpp_icall_func;
  26048. if (!_il2cpp_icall_func)
  26049. _il2cpp_icall_func = (Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  26050. _il2cpp_icall_func(__this, ___keyword0);
  26051. }
  26052. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  26053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
  26054. {
  26055. typedef void (*Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, float);
  26056. static Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn _il2cpp_icall_func;
  26057. if (!_il2cpp_icall_func)
  26058. _il2cpp_icall_func = (Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  26059. _il2cpp_icall_func(__this, ___name0, ___value1);
  26060. }
  26061. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  26062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26063. {
  26064. {
  26065. int32_t L_0 = ___name0;
  26066. Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value1), /*hidden argument*/NULL);
  26067. return;
  26068. }
  26069. }
  26070. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  26071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26072. {
  26073. typedef void (*Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  26074. static Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn _il2cpp_icall_func;
  26075. if (!_il2cpp_icall_func)
  26076. _il2cpp_icall_func = (Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  26077. _il2cpp_icall_func(__this, ___name0, ___value1);
  26078. }
  26079. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  26080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  26081. {
  26082. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26083. static Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn _il2cpp_icall_func;
  26084. if (!_il2cpp_icall_func)
  26085. _il2cpp_icall_func = (Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  26086. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this, ___name0);
  26087. return icallRetVal;
  26088. }
  26089. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  26090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  26091. {
  26092. {
  26093. String_t* L_0 = ___name0;
  26094. int32_t L_1;
  26095. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26096. int32_t L_2 = ___value1;
  26097. Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_1, ((float)((float)L_2)), /*hidden argument*/NULL);
  26098. return;
  26099. }
  26100. }
  26101. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  26102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26103. {
  26104. {
  26105. String_t* L_0 = ___name0;
  26106. int32_t L_1;
  26107. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26108. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___value1;
  26109. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_1, L_2, /*hidden argument*/NULL);
  26110. return;
  26111. }
  26112. }
  26113. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  26114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26115. {
  26116. {
  26117. int32_t L_0 = ___nameID0;
  26118. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___value1;
  26119. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_0, L_1, /*hidden argument*/NULL);
  26120. return;
  26121. }
  26122. }
  26123. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  26124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26125. {
  26126. {
  26127. String_t* L_0 = ___name0;
  26128. int32_t L_1;
  26129. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26130. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ___value1;
  26131. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_1, L_2, /*hidden argument*/NULL);
  26132. return;
  26133. }
  26134. }
  26135. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  26136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26137. {
  26138. {
  26139. int32_t L_0 = ___nameID0;
  26140. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value1;
  26141. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_0, L_1, /*hidden argument*/NULL);
  26142. return;
  26143. }
  26144. }
  26145. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  26146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  26147. {
  26148. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  26149. {
  26150. String_t* L_0 = ___name0;
  26151. int32_t L_1;
  26152. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26153. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  26154. L_2 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_1, /*hidden argument*/NULL);
  26155. V_0 = L_2;
  26156. goto IL_0010;
  26157. }
  26158. IL_0010:
  26159. {
  26160. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0;
  26161. return L_3;
  26162. }
  26163. }
  26164. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  26165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  26166. {
  26167. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  26168. {
  26169. int32_t L_0 = ___nameID0;
  26170. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1;
  26171. L_1 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_0, /*hidden argument*/NULL);
  26172. V_0 = L_1;
  26173. goto IL_000b;
  26174. }
  26175. IL_000b:
  26176. {
  26177. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0;
  26178. return L_2;
  26179. }
  26180. }
  26181. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  26182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method)
  26183. {
  26184. typedef void (*Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  26185. static Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn _il2cpp_icall_func;
  26186. if (!_il2cpp_icall_func)
  26187. _il2cpp_icall_func = (Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  26188. _il2cpp_icall_func(__this, ___name0, ___value1);
  26189. }
  26190. #ifdef __clang__
  26191. #pragma clang diagnostic pop
  26192. #endif
  26193. #ifdef __clang__
  26194. #pragma clang diagnostic push
  26195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26196. #pragma clang diagnostic ignored "-Wunused-variable"
  26197. #endif
  26198. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  26199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method)
  26200. {
  26201. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  26202. memset((&V_0), 0, sizeof(V_0));
  26203. {
  26204. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  26205. V_0 = L_0;
  26206. goto IL_000a;
  26207. }
  26208. IL_000a:
  26209. {
  26210. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  26211. return L_1;
  26212. }
  26213. }
  26214. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26215. {
  26216. int32_t _offset = 1;
  26217. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  26218. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  26219. _returnValue = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC(_thisAdjusted, method);
  26220. return _returnValue;
  26221. }
  26222. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  26223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  26224. {
  26225. static bool s_Il2CppMethodInitialized;
  26226. if (!s_Il2CppMethodInitialized)
  26227. {
  26228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  26229. s_Il2CppMethodInitialized = true;
  26230. }
  26231. bool V_0 = false;
  26232. {
  26233. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  26234. L_0 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)__this, /*hidden argument*/NULL);
  26235. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  26236. L_1 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)(&___other0), /*hidden argument*/NULL);
  26237. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  26238. bool L_2;
  26239. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  26240. V_0 = L_2;
  26241. goto IL_0016;
  26242. }
  26243. IL_0016:
  26244. {
  26245. bool L_3 = V_0;
  26246. return L_3;
  26247. }
  26248. }
  26249. IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  26250. {
  26251. int32_t _offset = 1;
  26252. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  26253. bool _returnValue;
  26254. _returnValue = MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB(_thisAdjusted, ___other0, method);
  26255. return _returnValue;
  26256. }
  26257. #ifdef __clang__
  26258. #pragma clang diagnostic pop
  26259. #endif
  26260. #ifdef __clang__
  26261. #pragma clang diagnostic push
  26262. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26263. #pragma clang diagnostic ignored "-Wunused-variable"
  26264. #endif
  26265. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  26266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method)
  26267. {
  26268. typedef float (*Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn) (float);
  26269. static Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn _il2cpp_icall_func;
  26270. if (!_il2cpp_icall_func)
  26271. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  26272. float icallRetVal = _il2cpp_icall_func(___value0);
  26273. return icallRetVal;
  26274. }
  26275. // System.Single UnityEngine.Mathf::Sin(System.Single)
  26276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m530E5197B1E4441946DB8A12412A0C51730F6BA1 (float ___f0, const RuntimeMethod* method)
  26277. {
  26278. static bool s_Il2CppMethodInitialized;
  26279. if (!s_Il2CppMethodInitialized)
  26280. {
  26281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26282. s_Il2CppMethodInitialized = true;
  26283. }
  26284. float V_0 = 0.0f;
  26285. {
  26286. float L_0 = ___f0;
  26287. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26288. double L_1;
  26289. L_1 = sin(((double)((double)L_0)));
  26290. V_0 = ((float)((float)L_1));
  26291. goto IL_000c;
  26292. }
  26293. IL_000c:
  26294. {
  26295. float L_2 = V_0;
  26296. return L_2;
  26297. }
  26298. }
  26299. // System.Single UnityEngine.Mathf::Cos(System.Single)
  26300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mF57C9B0E2B45B8A25619309BBAD6C201FF73AB98 (float ___f0, const RuntimeMethod* method)
  26301. {
  26302. static bool s_Il2CppMethodInitialized;
  26303. if (!s_Il2CppMethodInitialized)
  26304. {
  26305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26306. s_Il2CppMethodInitialized = true;
  26307. }
  26308. float V_0 = 0.0f;
  26309. {
  26310. float L_0 = ___f0;
  26311. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26312. double L_1;
  26313. L_1 = cos(((double)((double)L_0)));
  26314. V_0 = ((float)((float)L_1));
  26315. goto IL_000c;
  26316. }
  26317. IL_000c:
  26318. {
  26319. float L_2 = V_0;
  26320. return L_2;
  26321. }
  26322. }
  26323. // System.Single UnityEngine.Mathf::Tan(System.Single)
  26324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mC7E6A6883BF16BBF77F15A1A0C35AB06DDAF48DC (float ___f0, const RuntimeMethod* method)
  26325. {
  26326. static bool s_Il2CppMethodInitialized;
  26327. if (!s_Il2CppMethodInitialized)
  26328. {
  26329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26330. s_Il2CppMethodInitialized = true;
  26331. }
  26332. float V_0 = 0.0f;
  26333. {
  26334. float L_0 = ___f0;
  26335. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26336. double L_1;
  26337. L_1 = tan(((double)((double)L_0)));
  26338. V_0 = ((float)((float)L_1));
  26339. goto IL_000c;
  26340. }
  26341. IL_000c:
  26342. {
  26343. float L_2 = V_0;
  26344. return L_2;
  26345. }
  26346. }
  26347. // System.Single UnityEngine.Mathf::Atan(System.Single)
  26348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m12592B989E7F2CF919DF4223769CC480F888ADE5 (float ___f0, const RuntimeMethod* method)
  26349. {
  26350. static bool s_Il2CppMethodInitialized;
  26351. if (!s_Il2CppMethodInitialized)
  26352. {
  26353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26354. s_Il2CppMethodInitialized = true;
  26355. }
  26356. float V_0 = 0.0f;
  26357. {
  26358. float L_0 = ___f0;
  26359. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26360. double L_1;
  26361. L_1 = atan(((double)((double)L_0)));
  26362. V_0 = ((float)((float)L_1));
  26363. goto IL_000c;
  26364. }
  26365. IL_000c:
  26366. {
  26367. float L_2 = V_0;
  26368. return L_2;
  26369. }
  26370. }
  26371. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  26372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m7C3ABF6CADBBF2F97E316B025542BD0B85E87372 (float ___f0, const RuntimeMethod* method)
  26373. {
  26374. static bool s_Il2CppMethodInitialized;
  26375. if (!s_Il2CppMethodInitialized)
  26376. {
  26377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26378. s_Il2CppMethodInitialized = true;
  26379. }
  26380. float V_0 = 0.0f;
  26381. {
  26382. float L_0 = ___f0;
  26383. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26384. double L_1;
  26385. L_1 = sqrt(((double)((double)L_0)));
  26386. V_0 = ((float)((float)L_1));
  26387. goto IL_000c;
  26388. }
  26389. IL_000c:
  26390. {
  26391. float L_2 = V_0;
  26392. return L_2;
  26393. }
  26394. }
  26395. // System.Single UnityEngine.Mathf::Abs(System.Single)
  26396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m0F02EBECA39438E5A996BE2379431B6F5E8A353D (float ___f0, const RuntimeMethod* method)
  26397. {
  26398. static bool s_Il2CppMethodInitialized;
  26399. if (!s_Il2CppMethodInitialized)
  26400. {
  26401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26402. s_Il2CppMethodInitialized = true;
  26403. }
  26404. float V_0 = 0.0f;
  26405. {
  26406. float L_0 = ___f0;
  26407. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26408. float L_1;
  26409. L_1 = fabsf(L_0);
  26410. V_0 = ((float)((float)L_1));
  26411. goto IL_000b;
  26412. }
  26413. IL_000b:
  26414. {
  26415. float L_2 = V_0;
  26416. return L_2;
  26417. }
  26418. }
  26419. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  26420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0 (int32_t ___value0, const RuntimeMethod* method)
  26421. {
  26422. static bool s_Il2CppMethodInitialized;
  26423. if (!s_Il2CppMethodInitialized)
  26424. {
  26425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26426. s_Il2CppMethodInitialized = true;
  26427. }
  26428. int32_t V_0 = 0;
  26429. {
  26430. int32_t L_0 = ___value0;
  26431. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26432. int32_t L_1;
  26433. L_1 = il2cpp_codegen_abs(L_0);
  26434. V_0 = L_1;
  26435. goto IL_000a;
  26436. }
  26437. IL_000a:
  26438. {
  26439. int32_t L_2 = V_0;
  26440. return L_2;
  26441. }
  26442. }
  26443. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  26444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method)
  26445. {
  26446. float V_0 = 0.0f;
  26447. float G_B3_0 = 0.0f;
  26448. {
  26449. float L_0 = ___a0;
  26450. float L_1 = ___b1;
  26451. if ((((float)L_0) < ((float)L_1)))
  26452. {
  26453. goto IL_0008;
  26454. }
  26455. }
  26456. {
  26457. float L_2 = ___b1;
  26458. G_B3_0 = L_2;
  26459. goto IL_0009;
  26460. }
  26461. IL_0008:
  26462. {
  26463. float L_3 = ___a0;
  26464. G_B3_0 = L_3;
  26465. }
  26466. IL_0009:
  26467. {
  26468. V_0 = G_B3_0;
  26469. goto IL_000c;
  26470. }
  26471. IL_000c:
  26472. {
  26473. float L_4 = V_0;
  26474. return L_4;
  26475. }
  26476. }
  26477. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  26478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  26479. {
  26480. int32_t V_0 = 0;
  26481. int32_t G_B3_0 = 0;
  26482. {
  26483. int32_t L_0 = ___a0;
  26484. int32_t L_1 = ___b1;
  26485. if ((((int32_t)L_0) < ((int32_t)L_1)))
  26486. {
  26487. goto IL_0008;
  26488. }
  26489. }
  26490. {
  26491. int32_t L_2 = ___b1;
  26492. G_B3_0 = L_2;
  26493. goto IL_0009;
  26494. }
  26495. IL_0008:
  26496. {
  26497. int32_t L_3 = ___a0;
  26498. G_B3_0 = L_3;
  26499. }
  26500. IL_0009:
  26501. {
  26502. V_0 = G_B3_0;
  26503. goto IL_000c;
  26504. }
  26505. IL_000c:
  26506. {
  26507. int32_t L_4 = V_0;
  26508. return L_4;
  26509. }
  26510. }
  26511. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  26512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method)
  26513. {
  26514. float V_0 = 0.0f;
  26515. float G_B3_0 = 0.0f;
  26516. {
  26517. float L_0 = ___a0;
  26518. float L_1 = ___b1;
  26519. if ((((float)L_0) > ((float)L_1)))
  26520. {
  26521. goto IL_0008;
  26522. }
  26523. }
  26524. {
  26525. float L_2 = ___b1;
  26526. G_B3_0 = L_2;
  26527. goto IL_0009;
  26528. }
  26529. IL_0008:
  26530. {
  26531. float L_3 = ___a0;
  26532. G_B3_0 = L_3;
  26533. }
  26534. IL_0009:
  26535. {
  26536. V_0 = G_B3_0;
  26537. goto IL_000c;
  26538. }
  26539. IL_000c:
  26540. {
  26541. float L_4 = V_0;
  26542. return L_4;
  26543. }
  26544. }
  26545. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  26546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  26547. {
  26548. int32_t V_0 = 0;
  26549. int32_t G_B3_0 = 0;
  26550. {
  26551. int32_t L_0 = ___a0;
  26552. int32_t L_1 = ___b1;
  26553. if ((((int32_t)L_0) > ((int32_t)L_1)))
  26554. {
  26555. goto IL_0008;
  26556. }
  26557. }
  26558. {
  26559. int32_t L_2 = ___b1;
  26560. G_B3_0 = L_2;
  26561. goto IL_0009;
  26562. }
  26563. IL_0008:
  26564. {
  26565. int32_t L_3 = ___a0;
  26566. G_B3_0 = L_3;
  26567. }
  26568. IL_0009:
  26569. {
  26570. V_0 = G_B3_0;
  26571. goto IL_000c;
  26572. }
  26573. IL_000c:
  26574. {
  26575. int32_t L_4 = V_0;
  26576. return L_4;
  26577. }
  26578. }
  26579. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  26580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA38993C7C8CCFCB94EE3F61236C79C45E878673E (float ___f0, float ___p1, const RuntimeMethod* method)
  26581. {
  26582. static bool s_Il2CppMethodInitialized;
  26583. if (!s_Il2CppMethodInitialized)
  26584. {
  26585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26586. s_Il2CppMethodInitialized = true;
  26587. }
  26588. float V_0 = 0.0f;
  26589. {
  26590. float L_0 = ___f0;
  26591. float L_1 = ___p1;
  26592. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26593. double L_2;
  26594. L_2 = Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  26595. V_0 = ((float)((float)L_2));
  26596. goto IL_000e;
  26597. }
  26598. IL_000e:
  26599. {
  26600. float L_3 = V_0;
  26601. return L_3;
  26602. }
  26603. }
  26604. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  26605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mF7F3624FA030AB57AD8C1F4CAF084B2DCC99897A (float ___f0, float ___p1, const RuntimeMethod* method)
  26606. {
  26607. static bool s_Il2CppMethodInitialized;
  26608. if (!s_Il2CppMethodInitialized)
  26609. {
  26610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26611. s_Il2CppMethodInitialized = true;
  26612. }
  26613. float V_0 = 0.0f;
  26614. {
  26615. float L_0 = ___f0;
  26616. float L_1 = ___p1;
  26617. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26618. double L_2;
  26619. L_2 = Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  26620. V_0 = ((float)((float)L_2));
  26621. goto IL_000e;
  26622. }
  26623. IL_000e:
  26624. {
  26625. float L_3 = V_0;
  26626. return L_3;
  26627. }
  26628. }
  26629. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  26630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mD48EF2CA69275216AB32C63A47C8AF9428651D7D (float ___f0, const RuntimeMethod* method)
  26631. {
  26632. static bool s_Il2CppMethodInitialized;
  26633. if (!s_Il2CppMethodInitialized)
  26634. {
  26635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26636. s_Il2CppMethodInitialized = true;
  26637. }
  26638. float V_0 = 0.0f;
  26639. {
  26640. float L_0 = ___f0;
  26641. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26642. double L_1;
  26643. L_1 = ceil(((double)((double)L_0)));
  26644. V_0 = ((float)((float)L_1));
  26645. goto IL_000c;
  26646. }
  26647. IL_000c:
  26648. {
  26649. float L_2 = V_0;
  26650. return L_2;
  26651. }
  26652. }
  26653. // System.Single UnityEngine.Mathf::Floor(System.Single)
  26654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mB05B375ED9442CAB4ADEB7C442DB20C700F46BFB (float ___f0, const RuntimeMethod* method)
  26655. {
  26656. static bool s_Il2CppMethodInitialized;
  26657. if (!s_Il2CppMethodInitialized)
  26658. {
  26659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26660. s_Il2CppMethodInitialized = true;
  26661. }
  26662. float V_0 = 0.0f;
  26663. {
  26664. float L_0 = ___f0;
  26665. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26666. double L_1;
  26667. L_1 = floor(((double)((double)L_0)));
  26668. V_0 = ((float)((float)L_1));
  26669. goto IL_000c;
  26670. }
  26671. IL_000c:
  26672. {
  26673. float L_2 = V_0;
  26674. return L_2;
  26675. }
  26676. }
  26677. // System.Single UnityEngine.Mathf::Round(System.Single)
  26678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mE2DE38D81FFB085CBC073D939CDF5CBB5D57E9C9 (float ___f0, const RuntimeMethod* method)
  26679. {
  26680. static bool s_Il2CppMethodInitialized;
  26681. if (!s_Il2CppMethodInitialized)
  26682. {
  26683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26684. s_Il2CppMethodInitialized = true;
  26685. }
  26686. float V_0 = 0.0f;
  26687. {
  26688. float L_0 = ___f0;
  26689. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26690. double L_1;
  26691. L_1 = bankers_round(((double)((double)L_0)));
  26692. V_0 = ((float)((float)L_1));
  26693. goto IL_000c;
  26694. }
  26695. IL_000c:
  26696. {
  26697. float L_2 = V_0;
  26698. return L_2;
  26699. }
  26700. }
  26701. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  26702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F (float ___f0, const RuntimeMethod* method)
  26703. {
  26704. static bool s_Il2CppMethodInitialized;
  26705. if (!s_Il2CppMethodInitialized)
  26706. {
  26707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26708. s_Il2CppMethodInitialized = true;
  26709. }
  26710. int32_t V_0 = 0;
  26711. {
  26712. float L_0 = ___f0;
  26713. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26714. double L_1;
  26715. L_1 = ceil(((double)((double)L_0)));
  26716. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26717. goto IL_000c;
  26718. }
  26719. IL_000c:
  26720. {
  26721. int32_t L_2 = V_0;
  26722. return L_2;
  26723. }
  26724. }
  26725. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  26726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E (float ___f0, const RuntimeMethod* method)
  26727. {
  26728. static bool s_Il2CppMethodInitialized;
  26729. if (!s_Il2CppMethodInitialized)
  26730. {
  26731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26732. s_Il2CppMethodInitialized = true;
  26733. }
  26734. int32_t V_0 = 0;
  26735. {
  26736. float L_0 = ___f0;
  26737. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26738. double L_1;
  26739. L_1 = floor(((double)((double)L_0)));
  26740. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26741. goto IL_000c;
  26742. }
  26743. IL_000c:
  26744. {
  26745. int32_t L_2 = V_0;
  26746. return L_2;
  26747. }
  26748. }
  26749. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  26750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method)
  26751. {
  26752. static bool s_Il2CppMethodInitialized;
  26753. if (!s_Il2CppMethodInitialized)
  26754. {
  26755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26756. s_Il2CppMethodInitialized = true;
  26757. }
  26758. int32_t V_0 = 0;
  26759. {
  26760. float L_0 = ___f0;
  26761. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26762. double L_1;
  26763. L_1 = bankers_round(((double)((double)L_0)));
  26764. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26765. goto IL_000c;
  26766. }
  26767. IL_000c:
  26768. {
  26769. int32_t L_2 = V_0;
  26770. return L_2;
  26771. }
  26772. }
  26773. // System.Single UnityEngine.Mathf::Sign(System.Single)
  26774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method)
  26775. {
  26776. float V_0 = 0.0f;
  26777. float G_B3_0 = 0.0f;
  26778. {
  26779. float L_0 = ___f0;
  26780. if ((((float)L_0) >= ((float)(0.0f))))
  26781. {
  26782. goto IL_0010;
  26783. }
  26784. }
  26785. {
  26786. G_B3_0 = (-1.0f);
  26787. goto IL_0015;
  26788. }
  26789. IL_0010:
  26790. {
  26791. G_B3_0 = (1.0f);
  26792. }
  26793. IL_0015:
  26794. {
  26795. V_0 = G_B3_0;
  26796. goto IL_0018;
  26797. }
  26798. IL_0018:
  26799. {
  26800. float L_1 = V_0;
  26801. return L_1;
  26802. }
  26803. }
  26804. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  26805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
  26806. {
  26807. bool V_0 = false;
  26808. bool V_1 = false;
  26809. float V_2 = 0.0f;
  26810. {
  26811. float L_0 = ___value0;
  26812. float L_1 = ___min1;
  26813. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  26814. bool L_2 = V_0;
  26815. if (!L_2)
  26816. {
  26817. goto IL_000e;
  26818. }
  26819. }
  26820. {
  26821. float L_3 = ___min1;
  26822. ___value0 = L_3;
  26823. goto IL_0019;
  26824. }
  26825. IL_000e:
  26826. {
  26827. float L_4 = ___value0;
  26828. float L_5 = ___max2;
  26829. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  26830. bool L_6 = V_1;
  26831. if (!L_6)
  26832. {
  26833. goto IL_0019;
  26834. }
  26835. }
  26836. {
  26837. float L_7 = ___max2;
  26838. ___value0 = L_7;
  26839. }
  26840. IL_0019:
  26841. {
  26842. float L_8 = ___value0;
  26843. V_2 = L_8;
  26844. goto IL_001d;
  26845. }
  26846. IL_001d:
  26847. {
  26848. float L_9 = V_2;
  26849. return L_9;
  26850. }
  26851. }
  26852. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  26853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
  26854. {
  26855. bool V_0 = false;
  26856. bool V_1 = false;
  26857. int32_t V_2 = 0;
  26858. {
  26859. int32_t L_0 = ___value0;
  26860. int32_t L_1 = ___min1;
  26861. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  26862. bool L_2 = V_0;
  26863. if (!L_2)
  26864. {
  26865. goto IL_000e;
  26866. }
  26867. }
  26868. {
  26869. int32_t L_3 = ___min1;
  26870. ___value0 = L_3;
  26871. goto IL_0019;
  26872. }
  26873. IL_000e:
  26874. {
  26875. int32_t L_4 = ___value0;
  26876. int32_t L_5 = ___max2;
  26877. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  26878. bool L_6 = V_1;
  26879. if (!L_6)
  26880. {
  26881. goto IL_0019;
  26882. }
  26883. }
  26884. {
  26885. int32_t L_7 = ___max2;
  26886. ___value0 = L_7;
  26887. }
  26888. IL_0019:
  26889. {
  26890. int32_t L_8 = ___value0;
  26891. V_2 = L_8;
  26892. goto IL_001d;
  26893. }
  26894. IL_001d:
  26895. {
  26896. int32_t L_9 = V_2;
  26897. return L_9;
  26898. }
  26899. }
  26900. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  26901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method)
  26902. {
  26903. bool V_0 = false;
  26904. float V_1 = 0.0f;
  26905. bool V_2 = false;
  26906. {
  26907. float L_0 = ___value0;
  26908. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  26909. bool L_1 = V_0;
  26910. if (!L_1)
  26911. {
  26912. goto IL_0015;
  26913. }
  26914. }
  26915. {
  26916. V_1 = (0.0f);
  26917. goto IL_002d;
  26918. }
  26919. IL_0015:
  26920. {
  26921. float L_2 = ___value0;
  26922. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  26923. bool L_3 = V_2;
  26924. if (!L_3)
  26925. {
  26926. goto IL_0029;
  26927. }
  26928. }
  26929. {
  26930. V_1 = (1.0f);
  26931. goto IL_002d;
  26932. }
  26933. IL_0029:
  26934. {
  26935. float L_4 = ___value0;
  26936. V_1 = L_4;
  26937. goto IL_002d;
  26938. }
  26939. IL_002d:
  26940. {
  26941. float L_5 = V_1;
  26942. return L_5;
  26943. }
  26944. }
  26945. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  26946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  26947. {
  26948. float V_0 = 0.0f;
  26949. {
  26950. float L_0 = ___a0;
  26951. float L_1 = ___b1;
  26952. float L_2 = ___a0;
  26953. float L_3 = ___t2;
  26954. float L_4;
  26955. L_4 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_3, /*hidden argument*/NULL);
  26956. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
  26957. goto IL_0010;
  26958. }
  26959. IL_0010:
  26960. {
  26961. float L_5 = V_0;
  26962. return L_5;
  26963. }
  26964. }
  26965. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  26966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method)
  26967. {
  26968. static bool s_Il2CppMethodInitialized;
  26969. if (!s_Il2CppMethodInitialized)
  26970. {
  26971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  26972. s_Il2CppMethodInitialized = true;
  26973. }
  26974. bool V_0 = false;
  26975. {
  26976. float L_0 = ___b1;
  26977. float L_1 = ___a0;
  26978. float L_2;
  26979. L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  26980. float L_3 = ___a0;
  26981. float L_4;
  26982. L_4 = fabsf(L_3);
  26983. float L_5 = ___b1;
  26984. float L_6;
  26985. L_6 = fabsf(L_5);
  26986. float L_7;
  26987. L_7 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_4, L_6, /*hidden argument*/NULL);
  26988. float L_8 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  26989. float L_9;
  26990. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_multiply((float)(9.99999997E-07f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
  26991. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  26992. goto IL_0035;
  26993. }
  26994. IL_0035:
  26995. {
  26996. bool L_10 = V_0;
  26997. return L_10;
  26998. }
  26999. }
  27000. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  27001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  27002. {
  27003. float V_0 = 0.0f;
  27004. float V_1 = 0.0f;
  27005. float V_2 = 0.0f;
  27006. float V_3 = 0.0f;
  27007. float V_4 = 0.0f;
  27008. float V_5 = 0.0f;
  27009. float V_6 = 0.0f;
  27010. float V_7 = 0.0f;
  27011. bool V_8 = false;
  27012. float V_9 = 0.0f;
  27013. {
  27014. float L_0 = ___smoothTime3;
  27015. float L_1;
  27016. L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((9.99999975E-05f), L_0, /*hidden argument*/NULL);
  27017. ___smoothTime3 = L_1;
  27018. float L_2 = ___smoothTime3;
  27019. V_0 = ((float)((float)(2.0f)/(float)L_2));
  27020. float L_3 = V_0;
  27021. float L_4 = ___deltaTime5;
  27022. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  27023. float L_5 = V_1;
  27024. float L_6 = V_1;
  27025. float L_7 = V_1;
  27026. float L_8 = V_1;
  27027. float L_9 = V_1;
  27028. float L_10 = V_1;
  27029. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.479999989f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.234999999f), (float)L_8)), (float)L_9)), (float)L_10))))));
  27030. float L_11 = ___current0;
  27031. float L_12 = ___target1;
  27032. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  27033. float L_13 = ___target1;
  27034. V_4 = L_13;
  27035. float L_14 = ___maxSpeed4;
  27036. float L_15 = ___smoothTime3;
  27037. V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15));
  27038. float L_16 = V_3;
  27039. float L_17 = V_5;
  27040. float L_18 = V_5;
  27041. float L_19;
  27042. L_19 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_16, ((-L_17)), L_18, /*hidden argument*/NULL);
  27043. V_3 = L_19;
  27044. float L_20 = ___current0;
  27045. float L_21 = V_3;
  27046. ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  27047. float* L_22 = ___currentVelocity2;
  27048. float L_23 = *((float*)L_22);
  27049. float L_24 = V_0;
  27050. float L_25 = V_3;
  27051. float L_26 = ___deltaTime5;
  27052. V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), (float)L_26));
  27053. float* L_27 = ___currentVelocity2;
  27054. float* L_28 = ___currentVelocity2;
  27055. float L_29 = *((float*)L_28);
  27056. float L_30 = V_0;
  27057. float L_31 = V_6;
  27058. float L_32 = V_2;
  27059. *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_29, (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)L_32));
  27060. float L_33 = ___target1;
  27061. float L_34 = V_3;
  27062. float L_35 = V_6;
  27063. float L_36 = V_2;
  27064. V_7 = ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_34, (float)L_35)), (float)L_36))));
  27065. float L_37 = V_4;
  27066. float L_38 = ___current0;
  27067. float L_39 = V_7;
  27068. float L_40 = V_4;
  27069. V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
  27070. bool L_41 = V_8;
  27071. if (!L_41)
  27072. {
  27073. goto IL_00a6;
  27074. }
  27075. }
  27076. {
  27077. float L_42 = V_4;
  27078. V_7 = L_42;
  27079. float* L_43 = ___currentVelocity2;
  27080. float L_44 = V_7;
  27081. float L_45 = V_4;
  27082. float L_46 = ___deltaTime5;
  27083. *((float*)L_43) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_44, (float)L_45))/(float)L_46));
  27084. }
  27085. IL_00a6:
  27086. {
  27087. float L_47 = V_7;
  27088. V_9 = L_47;
  27089. goto IL_00ac;
  27090. }
  27091. IL_00ac:
  27092. {
  27093. float L_48 = V_9;
  27094. return L_48;
  27095. }
  27096. }
  27097. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  27098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method)
  27099. {
  27100. float V_0 = 0.0f;
  27101. {
  27102. float L_0 = ___t0;
  27103. float L_1 = ___t0;
  27104. float L_2 = ___length1;
  27105. float L_3;
  27106. L_3 = floorf(((float)((float)L_1/(float)L_2)));
  27107. float L_4 = ___length1;
  27108. float L_5 = ___length1;
  27109. float L_6;
  27110. L_6 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
  27111. V_0 = L_6;
  27112. goto IL_001b;
  27113. }
  27114. IL_001b:
  27115. {
  27116. float L_7 = V_0;
  27117. return L_7;
  27118. }
  27119. }
  27120. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  27121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
  27122. {
  27123. bool V_0 = false;
  27124. float V_1 = 0.0f;
  27125. {
  27126. float L_0 = ___a0;
  27127. float L_1 = ___b1;
  27128. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27129. bool L_2 = V_0;
  27130. if (!L_2)
  27131. {
  27132. goto IL_001b;
  27133. }
  27134. }
  27135. {
  27136. float L_3 = ___value2;
  27137. float L_4 = ___a0;
  27138. float L_5 = ___b1;
  27139. float L_6 = ___a0;
  27140. float L_7;
  27141. L_7 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4))/(float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)))), /*hidden argument*/NULL);
  27142. V_1 = L_7;
  27143. goto IL_0023;
  27144. }
  27145. IL_001b:
  27146. {
  27147. V_1 = (0.0f);
  27148. goto IL_0023;
  27149. }
  27150. IL_0023:
  27151. {
  27152. float L_8 = V_1;
  27153. return L_8;
  27154. }
  27155. }
  27156. // System.Void UnityEngine.Mathf::.cctor()
  27157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_mFC5862C195961EAE43A5C7BB96E07648084C1525 (const RuntimeMethod* method)
  27158. {
  27159. static bool s_Il2CppMethodInitialized;
  27160. if (!s_Il2CppMethodInitialized)
  27161. {
  27162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  27163. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  27164. s_Il2CppMethodInitialized = true;
  27165. }
  27166. float G_B3_0;
  27167. memset((&G_B3_0), 0, sizeof(G_B3_0));
  27168. {
  27169. bool L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
  27170. if (L_0)
  27171. {
  27172. goto IL_0010;
  27173. }
  27174. }
  27175. {
  27176. float L_1 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  27177. il2cpp_codegen_memory_barrier();
  27178. G_B3_0 = L_1;
  27179. goto IL_0017;
  27180. }
  27181. IL_0010:
  27182. {
  27183. float L_2 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
  27184. il2cpp_codegen_memory_barrier();
  27185. G_B3_0 = L_2;
  27186. }
  27187. IL_0017:
  27188. {
  27189. ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0);
  27190. return;
  27191. }
  27192. }
  27193. #ifdef __clang__
  27194. #pragma clang diagnostic pop
  27195. #endif
  27196. #ifdef __clang__
  27197. #pragma clang diagnostic push
  27198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27199. #pragma clang diagnostic ignored "-Wunused-variable"
  27200. #endif
  27201. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  27202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_mB7CF38BBE41ECBC62A4457C91FDFD0FEE8679895 (const RuntimeMethod* method)
  27203. {
  27204. static bool s_Il2CppMethodInitialized;
  27205. if (!s_Il2CppMethodInitialized)
  27206. {
  27207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  27208. s_Il2CppMethodInitialized = true;
  27209. }
  27210. {
  27211. il2cpp_codegen_memory_barrier();
  27212. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinNormal_0((1.17549435E-38f));
  27213. il2cpp_codegen_memory_barrier();
  27214. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinDenormal_1((1.40129846E-45f));
  27215. float L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  27216. il2cpp_codegen_memory_barrier();
  27217. float L_1;
  27218. L_1 = Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E((float*)(((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_address_of_FloatMinDenormal_1()), L_0, (0.0f), /*hidden argument*/NULL);
  27219. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_IsFlushToZeroEnabled_2((bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0));
  27220. return;
  27221. }
  27222. }
  27223. #ifdef __clang__
  27224. #pragma clang diagnostic pop
  27225. #endif
  27226. #ifdef __clang__
  27227. #pragma clang diagnostic push
  27228. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27229. #pragma clang diagnostic ignored "-Wunused-variable"
  27230. #endif
  27231. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  27232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  27233. {
  27234. {
  27235. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___column00;
  27236. float L_1 = L_0.get_x_1();
  27237. __this->set_m00_0(L_1);
  27238. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___column11;
  27239. float L_3 = L_2.get_x_1();
  27240. __this->set_m01_4(L_3);
  27241. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___column22;
  27242. float L_5 = L_4.get_x_1();
  27243. __this->set_m02_8(L_5);
  27244. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___column33;
  27245. float L_7 = L_6.get_x_1();
  27246. __this->set_m03_12(L_7);
  27247. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___column00;
  27248. float L_9 = L_8.get_y_2();
  27249. __this->set_m10_1(L_9);
  27250. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___column11;
  27251. float L_11 = L_10.get_y_2();
  27252. __this->set_m11_5(L_11);
  27253. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___column22;
  27254. float L_13 = L_12.get_y_2();
  27255. __this->set_m12_9(L_13);
  27256. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___column33;
  27257. float L_15 = L_14.get_y_2();
  27258. __this->set_m13_13(L_15);
  27259. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16 = ___column00;
  27260. float L_17 = L_16.get_z_3();
  27261. __this->set_m20_2(L_17);
  27262. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ___column11;
  27263. float L_19 = L_18.get_z_3();
  27264. __this->set_m21_6(L_19);
  27265. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = ___column22;
  27266. float L_21 = L_20.get_z_3();
  27267. __this->set_m22_10(L_21);
  27268. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = ___column33;
  27269. float L_23 = L_22.get_z_3();
  27270. __this->set_m23_14(L_23);
  27271. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = ___column00;
  27272. float L_25 = L_24.get_w_4();
  27273. __this->set_m30_3(L_25);
  27274. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = ___column11;
  27275. float L_27 = L_26.get_w_4();
  27276. __this->set_m31_7(L_27);
  27277. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = ___column22;
  27278. float L_29 = L_28.get_w_4();
  27279. __this->set_m32_11(L_29);
  27280. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = ___column33;
  27281. float L_31 = L_30.get_w_4();
  27282. __this->set_m33_15(L_31);
  27283. return;
  27284. }
  27285. }
  27286. IL2CPP_EXTERN_C void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  27287. {
  27288. int32_t _offset = 1;
  27289. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27290. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
  27291. }
  27292. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  27293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  27294. {
  27295. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27296. memset((&V_0), 0, sizeof(V_0));
  27297. int32_t V_1 = 0;
  27298. {
  27299. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27300. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  27301. V_0 = L_0;
  27302. int32_t L_1;
  27303. L_1 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27304. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  27305. L_2 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  27306. V_0 = L_2;
  27307. int32_t L_3;
  27308. L_3 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27309. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27310. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  27311. V_0 = L_4;
  27312. int32_t L_5;
  27313. L_5 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27314. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27315. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  27316. V_0 = L_6;
  27317. int32_t L_7;
  27318. L_7 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27319. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  27320. goto IL_0061;
  27321. }
  27322. IL_0061:
  27323. {
  27324. int32_t L_8 = V_1;
  27325. return L_8;
  27326. }
  27327. }
  27328. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27329. {
  27330. int32_t _offset = 1;
  27331. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27332. int32_t _returnValue;
  27333. _returnValue = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59(_thisAdjusted, method);
  27334. return _returnValue;
  27335. }
  27336. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  27337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27338. {
  27339. static bool s_Il2CppMethodInitialized;
  27340. if (!s_Il2CppMethodInitialized)
  27341. {
  27342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  27343. s_Il2CppMethodInitialized = true;
  27344. }
  27345. bool V_0 = false;
  27346. bool V_1 = false;
  27347. {
  27348. RuntimeObject * L_0 = ___other0;
  27349. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27350. bool L_1 = V_0;
  27351. if (!L_1)
  27352. {
  27353. goto IL_0015;
  27354. }
  27355. }
  27356. {
  27357. V_1 = (bool)0;
  27358. goto IL_0024;
  27359. }
  27360. IL_0015:
  27361. {
  27362. RuntimeObject * L_2 = ___other0;
  27363. bool L_3;
  27364. L_3 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, ((*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)UnBox(L_2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27365. V_1 = L_3;
  27366. goto IL_0024;
  27367. }
  27368. IL_0024:
  27369. {
  27370. bool L_4 = V_1;
  27371. return L_4;
  27372. }
  27373. }
  27374. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27375. {
  27376. int32_t _offset = 1;
  27377. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27378. bool _returnValue;
  27379. _returnValue = Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D(_thisAdjusted, ___other0, method);
  27380. return _returnValue;
  27381. }
  27382. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  27383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  27384. {
  27385. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27386. memset((&V_0), 0, sizeof(V_0));
  27387. bool V_1 = false;
  27388. int32_t G_B5_0 = 0;
  27389. {
  27390. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27391. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  27392. V_0 = L_0;
  27393. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27394. L_1 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 0, /*hidden argument*/NULL);
  27395. bool L_2;
  27396. L_2 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_1, /*hidden argument*/NULL);
  27397. if (!L_2)
  27398. {
  27399. goto IL_0065;
  27400. }
  27401. }
  27402. {
  27403. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  27404. L_3 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  27405. V_0 = L_3;
  27406. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27407. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 1, /*hidden argument*/NULL);
  27408. bool L_5;
  27409. L_5 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_4, /*hidden argument*/NULL);
  27410. if (!L_5)
  27411. {
  27412. goto IL_0065;
  27413. }
  27414. }
  27415. {
  27416. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27417. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  27418. V_0 = L_6;
  27419. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27420. L_7 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 2, /*hidden argument*/NULL);
  27421. bool L_8;
  27422. L_8 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_7, /*hidden argument*/NULL);
  27423. if (!L_8)
  27424. {
  27425. goto IL_0065;
  27426. }
  27427. }
  27428. {
  27429. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  27430. L_9 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  27431. V_0 = L_9;
  27432. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  27433. L_10 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 3, /*hidden argument*/NULL);
  27434. bool L_11;
  27435. L_11 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_10, /*hidden argument*/NULL);
  27436. G_B5_0 = ((int32_t)(L_11));
  27437. goto IL_0066;
  27438. }
  27439. IL_0065:
  27440. {
  27441. G_B5_0 = 0;
  27442. }
  27443. IL_0066:
  27444. {
  27445. V_1 = (bool)G_B5_0;
  27446. goto IL_0069;
  27447. }
  27448. IL_0069:
  27449. {
  27450. bool L_12 = V_1;
  27451. return L_12;
  27452. }
  27453. }
  27454. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  27455. {
  27456. int32_t _offset = 1;
  27457. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27458. bool _returnValue;
  27459. _returnValue = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997(_thisAdjusted, ___other0, method);
  27460. return _returnValue;
  27461. }
  27462. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  27463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method)
  27464. {
  27465. int32_t V_0 = 0;
  27466. int32_t V_1 = 0;
  27467. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  27468. memset((&V_2), 0, sizeof(V_2));
  27469. {
  27470. int32_t L_0 = ___index0;
  27471. V_1 = L_0;
  27472. int32_t L_1 = V_1;
  27473. V_0 = L_1;
  27474. int32_t L_2 = V_0;
  27475. switch (L_2)
  27476. {
  27477. case 0:
  27478. {
  27479. goto IL_0020;
  27480. }
  27481. case 1:
  27482. {
  27483. goto IL_0040;
  27484. }
  27485. case 2:
  27486. {
  27487. goto IL_0060;
  27488. }
  27489. case 3:
  27490. {
  27491. goto IL_0080;
  27492. }
  27493. }
  27494. }
  27495. {
  27496. goto IL_00a0;
  27497. }
  27498. IL_0020:
  27499. {
  27500. float L_3 = __this->get_m00_0();
  27501. float L_4 = __this->get_m10_1();
  27502. float L_5 = __this->get_m20_2();
  27503. float L_6 = __this->get_m30_3();
  27504. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27505. memset((&L_7), 0, sizeof(L_7));
  27506. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  27507. V_2 = L_7;
  27508. goto IL_00ab;
  27509. }
  27510. IL_0040:
  27511. {
  27512. float L_8 = __this->get_m01_4();
  27513. float L_9 = __this->get_m11_5();
  27514. float L_10 = __this->get_m21_6();
  27515. float L_11 = __this->get_m31_7();
  27516. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  27517. memset((&L_12), 0, sizeof(L_12));
  27518. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  27519. V_2 = L_12;
  27520. goto IL_00ab;
  27521. }
  27522. IL_0060:
  27523. {
  27524. float L_13 = __this->get_m02_8();
  27525. float L_14 = __this->get_m12_9();
  27526. float L_15 = __this->get_m22_10();
  27527. float L_16 = __this->get_m32_11();
  27528. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17;
  27529. memset((&L_17), 0, sizeof(L_17));
  27530. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  27531. V_2 = L_17;
  27532. goto IL_00ab;
  27533. }
  27534. IL_0080:
  27535. {
  27536. float L_18 = __this->get_m03_12();
  27537. float L_19 = __this->get_m13_13();
  27538. float L_20 = __this->get_m23_14();
  27539. float L_21 = __this->get_m33_15();
  27540. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22;
  27541. memset((&L_22), 0, sizeof(L_22));
  27542. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  27543. V_2 = L_22;
  27544. goto IL_00ab;
  27545. }
  27546. IL_00a0:
  27547. {
  27548. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_23 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27549. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), /*hidden argument*/NULL);
  27550. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var)));
  27551. }
  27552. IL_00ab:
  27553. {
  27554. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_2;
  27555. return L_24;
  27556. }
  27557. }
  27558. IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  27559. {
  27560. int32_t _offset = 1;
  27561. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27562. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue;
  27563. _returnValue = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480(_thisAdjusted, ___index0, method);
  27564. return _returnValue;
  27565. }
  27566. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  27567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27568. {
  27569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27570. memset((&V_0), 0, sizeof(V_0));
  27571. float V_1 = 0.0f;
  27572. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  27573. memset((&V_2), 0, sizeof(V_2));
  27574. {
  27575. float L_0 = __this->get_m00_0();
  27576. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  27577. float L_2 = L_1.get_x_2();
  27578. float L_3 = __this->get_m01_4();
  27579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  27580. float L_5 = L_4.get_y_3();
  27581. float L_6 = __this->get_m02_8();
  27582. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  27583. float L_8 = L_7.get_z_4();
  27584. float L_9 = __this->get_m03_12();
  27585. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  27586. float L_10 = __this->get_m10_1();
  27587. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  27588. float L_12 = L_11.get_x_2();
  27589. float L_13 = __this->get_m11_5();
  27590. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  27591. float L_15 = L_14.get_y_3();
  27592. float L_16 = __this->get_m12_9();
  27593. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  27594. float L_18 = L_17.get_z_4();
  27595. float L_19 = __this->get_m13_13();
  27596. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  27597. float L_20 = __this->get_m20_2();
  27598. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  27599. float L_22 = L_21.get_x_2();
  27600. float L_23 = __this->get_m21_6();
  27601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  27602. float L_25 = L_24.get_y_3();
  27603. float L_26 = __this->get_m22_10();
  27604. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  27605. float L_28 = L_27.get_z_4();
  27606. float L_29 = __this->get_m23_14();
  27607. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  27608. float L_30 = __this->get_m30_3();
  27609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = ___point0;
  27610. float L_32 = L_31.get_x_2();
  27611. float L_33 = __this->get_m31_7();
  27612. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = ___point0;
  27613. float L_35 = L_34.get_y_3();
  27614. float L_36 = __this->get_m32_11();
  27615. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___point0;
  27616. float L_38 = L_37.get_z_4();
  27617. float L_39 = __this->get_m33_15();
  27618. V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38)))), (float)L_39));
  27619. float L_40 = V_1;
  27620. V_1 = ((float)((float)(1.0f)/(float)L_40));
  27621. float* L_41 = (&V_0)->get_address_of_x_2();
  27622. float* L_42 = L_41;
  27623. float L_43 = *((float*)L_42);
  27624. float L_44 = V_1;
  27625. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44));
  27626. float* L_45 = (&V_0)->get_address_of_y_3();
  27627. float* L_46 = L_45;
  27628. float L_47 = *((float*)L_46);
  27629. float L_48 = V_1;
  27630. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48));
  27631. float* L_49 = (&V_0)->get_address_of_z_4();
  27632. float* L_50 = L_49;
  27633. float L_51 = *((float*)L_50);
  27634. float L_52 = V_1;
  27635. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply((float)L_51, (float)L_52));
  27636. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53 = V_0;
  27637. V_2 = L_53;
  27638. goto IL_0107;
  27639. }
  27640. IL_0107:
  27641. {
  27642. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = V_2;
  27643. return L_54;
  27644. }
  27645. }
  27646. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27647. {
  27648. int32_t _offset = 1;
  27649. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  27651. _returnValue = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83(_thisAdjusted, ___point0, method);
  27652. return _returnValue;
  27653. }
  27654. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  27655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27656. {
  27657. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27658. memset((&V_0), 0, sizeof(V_0));
  27659. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  27660. memset((&V_1), 0, sizeof(V_1));
  27661. {
  27662. float L_0 = __this->get_m00_0();
  27663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  27664. float L_2 = L_1.get_x_2();
  27665. float L_3 = __this->get_m01_4();
  27666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  27667. float L_5 = L_4.get_y_3();
  27668. float L_6 = __this->get_m02_8();
  27669. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  27670. float L_8 = L_7.get_z_4();
  27671. float L_9 = __this->get_m03_12();
  27672. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  27673. float L_10 = __this->get_m10_1();
  27674. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  27675. float L_12 = L_11.get_x_2();
  27676. float L_13 = __this->get_m11_5();
  27677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  27678. float L_15 = L_14.get_y_3();
  27679. float L_16 = __this->get_m12_9();
  27680. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  27681. float L_18 = L_17.get_z_4();
  27682. float L_19 = __this->get_m13_13();
  27683. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  27684. float L_20 = __this->get_m20_2();
  27685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  27686. float L_22 = L_21.get_x_2();
  27687. float L_23 = __this->get_m21_6();
  27688. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  27689. float L_25 = L_24.get_y_3();
  27690. float L_26 = __this->get_m22_10();
  27691. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  27692. float L_28 = L_27.get_z_4();
  27693. float L_29 = __this->get_m23_14();
  27694. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  27695. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_0;
  27696. V_1 = L_30;
  27697. goto IL_00aa;
  27698. }
  27699. IL_00aa:
  27700. {
  27701. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_1;
  27702. return L_31;
  27703. }
  27704. }
  27705. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27706. {
  27707. int32_t _offset = 1;
  27708. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27709. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  27710. _returnValue = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC(_thisAdjusted, ___point0, method);
  27711. return _returnValue;
  27712. }
  27713. // System.String UnityEngine.Matrix4x4::ToString()
  27714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  27715. {
  27716. static bool s_Il2CppMethodInitialized;
  27717. if (!s_Il2CppMethodInitialized)
  27718. {
  27719. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27720. s_Il2CppMethodInitialized = true;
  27721. }
  27722. String_t* V_0 = NULL;
  27723. {
  27724. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27725. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27726. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27727. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27728. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27729. String_t* L_2;
  27730. L_2 = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27731. V_0 = L_2;
  27732. goto IL_0015;
  27733. }
  27734. IL_0015:
  27735. {
  27736. String_t* L_3 = V_0;
  27737. return L_3;
  27738. }
  27739. }
  27740. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27741. {
  27742. int32_t _offset = 1;
  27743. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27744. String_t* _returnValue;
  27745. _returnValue = Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831(_thisAdjusted, method);
  27746. return _returnValue;
  27747. }
  27748. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  27749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27750. {
  27751. static bool s_Il2CppMethodInitialized;
  27752. if (!s_Il2CppMethodInitialized)
  27753. {
  27754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  27756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  27757. s_Il2CppMethodInitialized = true;
  27758. }
  27759. bool V_0 = false;
  27760. String_t* V_1 = NULL;
  27761. {
  27762. String_t* L_0 = ___format0;
  27763. bool L_1;
  27764. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27765. V_0 = L_1;
  27766. bool L_2 = V_0;
  27767. if (!L_2)
  27768. {
  27769. goto IL_0012;
  27770. }
  27771. }
  27772. {
  27773. ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  27774. }
  27775. IL_0012:
  27776. {
  27777. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  27778. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27779. float* L_5 = __this->get_address_of_m00_0();
  27780. String_t* L_6 = ___format0;
  27781. RuntimeObject* L_7 = ___formatProvider1;
  27782. String_t* L_8;
  27783. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27784. ArrayElementTypeCheck (L_4, L_8);
  27785. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27786. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27787. float* L_10 = __this->get_address_of_m01_4();
  27788. String_t* L_11 = ___format0;
  27789. RuntimeObject* L_12 = ___formatProvider1;
  27790. String_t* L_13;
  27791. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27792. ArrayElementTypeCheck (L_9, L_13);
  27793. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27794. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27795. float* L_15 = __this->get_address_of_m02_8();
  27796. String_t* L_16 = ___format0;
  27797. RuntimeObject* L_17 = ___formatProvider1;
  27798. String_t* L_18;
  27799. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27800. ArrayElementTypeCheck (L_14, L_18);
  27801. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27802. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  27803. float* L_20 = __this->get_address_of_m03_12();
  27804. String_t* L_21 = ___format0;
  27805. RuntimeObject* L_22 = ___formatProvider1;
  27806. String_t* L_23;
  27807. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  27808. ArrayElementTypeCheck (L_19, L_23);
  27809. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  27810. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_24 = L_19;
  27811. float* L_25 = __this->get_address_of_m10_1();
  27812. String_t* L_26 = ___format0;
  27813. RuntimeObject* L_27 = ___formatProvider1;
  27814. String_t* L_28;
  27815. L_28 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_25, L_26, L_27, /*hidden argument*/NULL);
  27816. ArrayElementTypeCheck (L_24, L_28);
  27817. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_28);
  27818. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_29 = L_24;
  27819. float* L_30 = __this->get_address_of_m11_5();
  27820. String_t* L_31 = ___format0;
  27821. RuntimeObject* L_32 = ___formatProvider1;
  27822. String_t* L_33;
  27823. L_33 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_30, L_31, L_32, /*hidden argument*/NULL);
  27824. ArrayElementTypeCheck (L_29, L_33);
  27825. (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_33);
  27826. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_34 = L_29;
  27827. float* L_35 = __this->get_address_of_m12_9();
  27828. String_t* L_36 = ___format0;
  27829. RuntimeObject* L_37 = ___formatProvider1;
  27830. String_t* L_38;
  27831. L_38 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_35, L_36, L_37, /*hidden argument*/NULL);
  27832. ArrayElementTypeCheck (L_34, L_38);
  27833. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_38);
  27834. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_39 = L_34;
  27835. float* L_40 = __this->get_address_of_m13_13();
  27836. String_t* L_41 = ___format0;
  27837. RuntimeObject* L_42 = ___formatProvider1;
  27838. String_t* L_43;
  27839. L_43 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_40, L_41, L_42, /*hidden argument*/NULL);
  27840. ArrayElementTypeCheck (L_39, L_43);
  27841. (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_43);
  27842. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_44 = L_39;
  27843. float* L_45 = __this->get_address_of_m20_2();
  27844. String_t* L_46 = ___format0;
  27845. RuntimeObject* L_47 = ___formatProvider1;
  27846. String_t* L_48;
  27847. L_48 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_45, L_46, L_47, /*hidden argument*/NULL);
  27848. ArrayElementTypeCheck (L_44, L_48);
  27849. (L_44)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_48);
  27850. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_49 = L_44;
  27851. float* L_50 = __this->get_address_of_m21_6();
  27852. String_t* L_51 = ___format0;
  27853. RuntimeObject* L_52 = ___formatProvider1;
  27854. String_t* L_53;
  27855. L_53 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_50, L_51, L_52, /*hidden argument*/NULL);
  27856. ArrayElementTypeCheck (L_49, L_53);
  27857. (L_49)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_53);
  27858. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_54 = L_49;
  27859. float* L_55 = __this->get_address_of_m22_10();
  27860. String_t* L_56 = ___format0;
  27861. RuntimeObject* L_57 = ___formatProvider1;
  27862. String_t* L_58;
  27863. L_58 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_55, L_56, L_57, /*hidden argument*/NULL);
  27864. ArrayElementTypeCheck (L_54, L_58);
  27865. (L_54)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_58);
  27866. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_59 = L_54;
  27867. float* L_60 = __this->get_address_of_m23_14();
  27868. String_t* L_61 = ___format0;
  27869. RuntimeObject* L_62 = ___formatProvider1;
  27870. String_t* L_63;
  27871. L_63 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_60, L_61, L_62, /*hidden argument*/NULL);
  27872. ArrayElementTypeCheck (L_59, L_63);
  27873. (L_59)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_63);
  27874. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_64 = L_59;
  27875. float* L_65 = __this->get_address_of_m30_3();
  27876. String_t* L_66 = ___format0;
  27877. RuntimeObject* L_67 = ___formatProvider1;
  27878. String_t* L_68;
  27879. L_68 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_65, L_66, L_67, /*hidden argument*/NULL);
  27880. ArrayElementTypeCheck (L_64, L_68);
  27881. (L_64)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_68);
  27882. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_69 = L_64;
  27883. float* L_70 = __this->get_address_of_m31_7();
  27884. String_t* L_71 = ___format0;
  27885. RuntimeObject* L_72 = ___formatProvider1;
  27886. String_t* L_73;
  27887. L_73 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_70, L_71, L_72, /*hidden argument*/NULL);
  27888. ArrayElementTypeCheck (L_69, L_73);
  27889. (L_69)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_73);
  27890. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_74 = L_69;
  27891. float* L_75 = __this->get_address_of_m32_11();
  27892. String_t* L_76 = ___format0;
  27893. RuntimeObject* L_77 = ___formatProvider1;
  27894. String_t* L_78;
  27895. L_78 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_75, L_76, L_77, /*hidden argument*/NULL);
  27896. ArrayElementTypeCheck (L_74, L_78);
  27897. (L_74)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_78);
  27898. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_79 = L_74;
  27899. float* L_80 = __this->get_address_of_m33_15();
  27900. String_t* L_81 = ___format0;
  27901. RuntimeObject* L_82 = ___formatProvider1;
  27902. String_t* L_83;
  27903. L_83 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_80, L_81, L_82, /*hidden argument*/NULL);
  27904. ArrayElementTypeCheck (L_79, L_83);
  27905. (L_79)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_83);
  27906. String_t* L_84;
  27907. L_84 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_79, /*hidden argument*/NULL);
  27908. V_1 = L_84;
  27909. goto IL_012d;
  27910. }
  27911. IL_012d:
  27912. {
  27913. String_t* L_85 = V_1;
  27914. return L_85;
  27915. }
  27916. }
  27917. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27918. {
  27919. int32_t _offset = 1;
  27920. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27921. String_t* _returnValue;
  27922. _returnValue = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB(_thisAdjusted, ___format0, ___formatProvider1, method);
  27923. return _returnValue;
  27924. }
  27925. // System.Void UnityEngine.Matrix4x4::.cctor()
  27926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m98C56DA6312BFD0230C12C0BABB7CF6627A9CC87 (const RuntimeMethod* method)
  27927. {
  27928. static bool s_Il2CppMethodInitialized;
  27929. if (!s_Il2CppMethodInitialized)
  27930. {
  27931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  27932. s_Il2CppMethodInitialized = true;
  27933. }
  27934. {
  27935. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27936. memset((&L_0), 0, sizeof(L_0));
  27937. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27938. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27939. memset((&L_1), 0, sizeof(L_1));
  27940. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27941. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  27942. memset((&L_2), 0, sizeof(L_2));
  27943. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27944. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  27945. memset((&L_3), 0, sizeof(L_3));
  27946. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27947. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4;
  27948. memset((&L_4), 0, sizeof(L_4));
  27949. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27950. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
  27951. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5;
  27952. memset((&L_5), 0, sizeof(L_5));
  27953. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27954. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27955. memset((&L_6), 0, sizeof(L_6));
  27956. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27957. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27958. memset((&L_7), 0, sizeof(L_7));
  27959. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27960. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  27961. memset((&L_8), 0, sizeof(L_8));
  27962. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27963. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9;
  27964. memset((&L_9), 0, sizeof(L_9));
  27965. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  27966. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
  27967. return;
  27968. }
  27969. }
  27970. #ifdef __clang__
  27971. #pragma clang diagnostic pop
  27972. #endif
  27973. #ifdef __clang__
  27974. #pragma clang diagnostic push
  27975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27976. #pragma clang diagnostic ignored "-Wunused-variable"
  27977. #endif
  27978. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  27979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* MemoryProfiler_PrepareMetadata_m571D85DE9BEAF3D3E0ED8269AE350960717D947E (const RuntimeMethod* method)
  27980. {
  27981. static bool s_Il2CppMethodInitialized;
  27982. if (!s_Il2CppMethodInitialized)
  27983. {
  27984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
  27985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  27986. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  27987. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  27988. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  27989. s_Il2CppMethodInitialized = true;
  27990. }
  27991. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * V_0 = NULL;
  27992. int32_t V_1 = 0;
  27993. int32_t V_2 = 0;
  27994. int32_t V_3 = 0;
  27995. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  27996. int32_t V_5 = 0;
  27997. bool V_6 = false;
  27998. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_7 = NULL;
  27999. bool V_8 = false;
  28000. bool V_9 = false;
  28001. {
  28002. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  28003. V_6 = (bool)((((RuntimeObject*)(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28004. bool L_1 = V_6;
  28005. if (!L_1)
  28006. {
  28007. goto IL_001d;
  28008. }
  28009. }
  28010. {
  28011. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)0);
  28012. V_7 = L_2;
  28013. goto IL_00e5;
  28014. }
  28015. IL_001d:
  28016. {
  28017. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_3 = (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *)il2cpp_codegen_object_new(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  28018. MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5(L_3, /*hidden argument*/NULL);
  28019. V_0 = L_3;
  28020. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_4 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  28021. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_5 = V_0;
  28022. Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754(L_4, L_5, /*hidden argument*/Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
  28023. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_6 = V_0;
  28024. String_t* L_7 = L_6->get_content_0();
  28025. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28026. bool L_8 = V_8;
  28027. if (!L_8)
  28028. {
  28029. goto IL_0049;
  28030. }
  28031. }
  28032. {
  28033. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_9 = V_0;
  28034. L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28035. }
  28036. IL_0049:
  28037. {
  28038. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_10 = V_0;
  28039. String_t* L_11 = L_10->get_platform_1();
  28040. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28041. bool L_12 = V_9;
  28042. if (!L_12)
  28043. {
  28044. goto IL_0063;
  28045. }
  28046. }
  28047. {
  28048. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_13 = V_0;
  28049. L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28050. }
  28051. IL_0063:
  28052. {
  28053. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_14 = V_0;
  28054. String_t* L_15 = L_14->get_content_0();
  28055. int32_t L_16;
  28056. L_16 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_15, /*hidden argument*/NULL);
  28057. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
  28058. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_17 = V_0;
  28059. String_t* L_18 = L_17->get_platform_1();
  28060. int32_t L_19;
  28061. L_19 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_18, /*hidden argument*/NULL);
  28062. V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
  28063. int32_t L_20 = V_1;
  28064. int32_t L_21 = V_2;
  28065. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
  28066. int32_t L_22 = V_3;
  28067. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_22);
  28068. V_4 = L_23;
  28069. V_5 = 0;
  28070. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_24 = V_4;
  28071. int32_t L_25 = V_5;
  28072. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_26 = V_0;
  28073. String_t* L_27 = L_26->get_content_0();
  28074. int32_t L_28;
  28075. L_28 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_27, /*hidden argument*/NULL);
  28076. int32_t L_29;
  28077. L_29 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_24, L_25, L_28, /*hidden argument*/NULL);
  28078. V_5 = L_29;
  28079. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_30 = V_4;
  28080. int32_t L_31 = V_5;
  28081. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_32 = V_0;
  28082. String_t* L_33 = L_32->get_content_0();
  28083. int32_t L_34;
  28084. L_34 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_30, L_31, L_33, /*hidden argument*/NULL);
  28085. V_5 = L_34;
  28086. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_35 = V_4;
  28087. int32_t L_36 = V_5;
  28088. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_37 = V_0;
  28089. String_t* L_38 = L_37->get_platform_1();
  28090. int32_t L_39;
  28091. L_39 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_38, /*hidden argument*/NULL);
  28092. int32_t L_40;
  28093. L_40 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_35, L_36, L_39, /*hidden argument*/NULL);
  28094. V_5 = L_40;
  28095. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_41 = V_4;
  28096. int32_t L_42 = V_5;
  28097. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_43 = V_0;
  28098. String_t* L_44 = L_43->get_platform_1();
  28099. int32_t L_45;
  28100. L_45 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_41, L_42, L_44, /*hidden argument*/NULL);
  28101. V_5 = L_45;
  28102. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_46 = V_4;
  28103. V_7 = L_46;
  28104. goto IL_00e5;
  28105. }
  28106. IL_00e5:
  28107. {
  28108. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_47 = V_7;
  28109. return L_47;
  28110. }
  28111. }
  28112. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  28113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
  28114. {
  28115. uint8_t* V_0 = NULL;
  28116. int32_t V_1 = 0;
  28117. {
  28118. V_0 = (uint8_t*)((uintptr_t)(&___value2));
  28119. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0 = ___array0;
  28120. int32_t L_1 = ___offset1;
  28121. int32_t L_2 = L_1;
  28122. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  28123. uint8_t* L_3 = V_0;
  28124. int32_t L_4 = *((uint8_t*)L_3);
  28125. (L_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  28126. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___array0;
  28127. int32_t L_6 = ___offset1;
  28128. int32_t L_7 = L_6;
  28129. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  28130. uint8_t* L_8 = V_0;
  28131. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
  28132. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  28133. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = ___array0;
  28134. int32_t L_11 = ___offset1;
  28135. int32_t L_12 = L_11;
  28136. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  28137. uint8_t* L_13 = V_0;
  28138. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
  28139. (L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  28140. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_15 = ___array0;
  28141. int32_t L_16 = ___offset1;
  28142. int32_t L_17 = L_16;
  28143. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  28144. uint8_t* L_18 = V_0;
  28145. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
  28146. (L_15)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  28147. int32_t L_20 = ___offset1;
  28148. V_1 = L_20;
  28149. goto IL_0039;
  28150. }
  28151. IL_0039:
  28152. {
  28153. int32_t L_21 = V_1;
  28154. return L_21;
  28155. }
  28156. }
  28157. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  28158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
  28159. {
  28160. bool V_0 = false;
  28161. Il2CppChar* V_1 = NULL;
  28162. String_t* V_2 = NULL;
  28163. Il2CppChar* V_3 = NULL;
  28164. Il2CppChar* V_4 = NULL;
  28165. int32_t V_5 = 0;
  28166. bool V_6 = false;
  28167. bool V_7 = false;
  28168. int32_t V_8 = 0;
  28169. {
  28170. String_t* L_0 = ___value2;
  28171. int32_t L_1;
  28172. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  28173. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  28174. bool L_2 = V_0;
  28175. if (!L_2)
  28176. {
  28177. goto IL_0070;
  28178. }
  28179. }
  28180. {
  28181. String_t* L_3 = ___value2;
  28182. V_2 = L_3;
  28183. String_t* L_4 = V_2;
  28184. V_1 = (Il2CppChar*)((uintptr_t)L_4);
  28185. Il2CppChar* L_5 = V_1;
  28186. if (!L_5)
  28187. {
  28188. goto IL_0020;
  28189. }
  28190. }
  28191. {
  28192. Il2CppChar* L_6 = V_1;
  28193. int32_t L_7;
  28194. L_7 = RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42(/*hidden argument*/NULL);
  28195. V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
  28196. }
  28197. IL_0020:
  28198. {
  28199. Il2CppChar* L_8 = V_1;
  28200. V_3 = (Il2CppChar*)L_8;
  28201. Il2CppChar* L_9 = V_1;
  28202. String_t* L_10 = ___value2;
  28203. int32_t L_11;
  28204. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  28205. V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_11), (int32_t)2))));
  28206. goto IL_005d;
  28207. }
  28208. IL_0032:
  28209. {
  28210. V_5 = 0;
  28211. goto IL_004d;
  28212. }
  28213. IL_0038:
  28214. {
  28215. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___array0;
  28216. int32_t L_13 = ___offset1;
  28217. int32_t L_14 = L_13;
  28218. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  28219. Il2CppChar* L_15 = V_3;
  28220. int32_t L_16 = V_5;
  28221. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
  28222. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  28223. int32_t L_18 = V_5;
  28224. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  28225. }
  28226. IL_004d:
  28227. {
  28228. int32_t L_19 = V_5;
  28229. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  28230. bool L_20 = V_6;
  28231. if (L_20)
  28232. {
  28233. goto IL_0038;
  28234. }
  28235. }
  28236. {
  28237. Il2CppChar* L_21 = V_3;
  28238. V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
  28239. }
  28240. IL_005d:
  28241. {
  28242. Il2CppChar* L_22 = V_3;
  28243. Il2CppChar* L_23 = V_4;
  28244. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28245. bool L_24 = V_7;
  28246. if (L_24)
  28247. {
  28248. goto IL_0032;
  28249. }
  28250. }
  28251. {
  28252. V_2 = (String_t*)NULL;
  28253. }
  28254. IL_0070:
  28255. {
  28256. int32_t L_25 = ___offset1;
  28257. V_8 = L_25;
  28258. goto IL_0075;
  28259. }
  28260. IL_0075:
  28261. {
  28262. int32_t L_26 = V_8;
  28263. return L_26;
  28264. }
  28265. }
  28266. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  28267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m7DE2A0E49B6457B64D53255BE00F7F1C7EA30526 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
  28268. {
  28269. static bool s_Il2CppMethodInitialized;
  28270. if (!s_Il2CppMethodInitialized)
  28271. {
  28272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
  28273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28274. s_Il2CppMethodInitialized = true;
  28275. }
  28276. bool V_0 = false;
  28277. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * V_1 = NULL;
  28278. {
  28279. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  28280. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28281. bool L_1 = V_0;
  28282. if (!L_1)
  28283. {
  28284. goto IL_0024;
  28285. }
  28286. }
  28287. {
  28288. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  28289. V_1 = L_2;
  28290. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)NULL);
  28291. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_3 = V_1;
  28292. String_t* L_4 = ___path0;
  28293. bool L_5 = ___result1;
  28294. Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
  28295. }
  28296. IL_0024:
  28297. {
  28298. return;
  28299. }
  28300. }
  28301. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  28302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_m9419808BAC900EAB213522E34F6268975722495A (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
  28303. {
  28304. static bool s_Il2CppMethodInitialized;
  28305. if (!s_Il2CppMethodInitialized)
  28306. {
  28307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
  28308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
  28310. s_Il2CppMethodInitialized = true;
  28311. }
  28312. bool V_0 = false;
  28313. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * V_1 = NULL;
  28314. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 V_2;
  28315. memset((&V_2), 0, sizeof(V_2));
  28316. bool V_3 = false;
  28317. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 V_4;
  28318. memset((&V_4), 0, sizeof(V_4));
  28319. {
  28320. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  28321. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28322. bool L_1 = V_0;
  28323. if (!L_1)
  28324. {
  28325. goto IL_006e;
  28326. }
  28327. }
  28328. {
  28329. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  28330. V_1 = L_2;
  28331. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)NULL);
  28332. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ));
  28333. bool L_3 = ___result1;
  28334. V_3 = L_3;
  28335. bool L_4 = V_3;
  28336. if (!L_4)
  28337. {
  28338. goto IL_0063;
  28339. }
  28340. }
  28341. {
  28342. void* L_5;
  28343. L_5 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
  28344. int32_t L_6 = ___pixelsCount3;
  28345. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_7;
  28346. L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
  28347. V_4 = L_7;
  28348. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_8 = V_4;
  28349. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_8, /*hidden argument*/NULL);
  28350. int32_t L_9 = ___height6;
  28351. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_9, /*hidden argument*/NULL);
  28352. int32_t L_10 = ___width5;
  28353. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_10, /*hidden argument*/NULL);
  28354. int32_t L_11 = ___format4;
  28355. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_11, /*hidden argument*/NULL);
  28356. }
  28357. IL_0063:
  28358. {
  28359. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_12 = V_1;
  28360. String_t* L_13 = ___path0;
  28361. bool L_14 = ___result1;
  28362. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 L_15 = V_2;
  28363. Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
  28364. }
  28365. IL_006e:
  28366. {
  28367. return;
  28368. }
  28369. }
  28370. #ifdef __clang__
  28371. #pragma clang diagnostic pop
  28372. #endif
  28373. #ifdef __clang__
  28374. #pragma clang diagnostic push
  28375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28376. #pragma clang diagnostic ignored "-Wunused-variable"
  28377. #endif
  28378. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  28379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method)
  28380. {
  28381. typedef void (*Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28382. static Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn _il2cpp_icall_func;
  28383. if (!_il2cpp_icall_func)
  28384. _il2cpp_icall_func = (Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  28385. _il2cpp_icall_func(___mono0);
  28386. }
  28387. // System.Void UnityEngine.Mesh::.ctor()
  28388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28389. {
  28390. static bool s_Il2CppMethodInitialized;
  28391. if (!s_Il2CppMethodInitialized)
  28392. {
  28393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28394. s_Il2CppMethodInitialized = true;
  28395. }
  28396. {
  28397. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28398. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  28399. Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7(__this, /*hidden argument*/NULL);
  28400. return;
  28401. }
  28402. }
  28403. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  28404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  28405. {
  28406. typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, bool);
  28407. static Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn _il2cpp_icall_func;
  28408. if (!_il2cpp_icall_func)
  28409. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  28410. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
  28411. return icallRetVal;
  28412. }
  28413. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  28414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  28415. {
  28416. typedef void (*Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t);
  28417. static Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn _il2cpp_icall_func;
  28418. if (!_il2cpp_icall_func)
  28419. _il2cpp_icall_func = (Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  28420. _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
  28421. }
  28422. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  28423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method)
  28424. {
  28425. typedef void (*Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28426. static Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn _il2cpp_icall_func;
  28427. if (!_il2cpp_icall_func)
  28428. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  28429. _il2cpp_icall_func(__this, ___ch0);
  28430. }
  28431. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  28432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___attr0, const RuntimeMethod* method)
  28433. {
  28434. typedef bool (*Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28435. static Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn _il2cpp_icall_func;
  28436. if (!_il2cpp_icall_func)
  28437. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  28438. bool icallRetVal = _il2cpp_icall_func(__this, ___attr0);
  28439. return icallRetVal;
  28440. }
  28441. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  28443. {
  28444. typedef void (*Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t, int32_t);
  28445. static Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn _il2cpp_icall_func;
  28446. if (!_il2cpp_icall_func)
  28447. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  28448. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
  28449. }
  28450. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  28451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  28452. {
  28453. typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t);
  28454. static Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn _il2cpp_icall_func;
  28455. if (!_il2cpp_icall_func)
  28456. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  28457. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
  28458. return icallRetVal;
  28459. }
  28460. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  28461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
  28462. {
  28463. typedef void (*Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *);
  28464. static Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn _il2cpp_icall_func;
  28465. if (!_il2cpp_icall_func)
  28466. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  28467. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
  28468. }
  28469. // System.Boolean UnityEngine.Mesh::get_canAccess()
  28470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28471. {
  28472. typedef bool (*Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28473. static Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn _il2cpp_icall_func;
  28474. if (!_il2cpp_icall_func)
  28475. _il2cpp_icall_func = (Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  28476. bool icallRetVal = _il2cpp_icall_func(__this);
  28477. return icallRetVal;
  28478. }
  28479. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  28480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28481. {
  28482. typedef int32_t (*Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28483. static Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn _il2cpp_icall_func;
  28484. if (!_il2cpp_icall_func)
  28485. _il2cpp_icall_func = (Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  28486. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28487. return icallRetVal;
  28488. }
  28489. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  28490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28491. {
  28492. typedef int32_t (*Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28493. static Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn _il2cpp_icall_func;
  28494. if (!_il2cpp_icall_func)
  28495. _il2cpp_icall_func = (Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  28496. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28497. return icallRetVal;
  28498. }
  28499. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  28500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28501. {
  28502. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  28503. memset((&V_0), 0, sizeof(V_0));
  28504. {
  28505. Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  28506. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  28507. return L_0;
  28508. }
  28509. }
  28510. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  28511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  28512. {
  28513. typedef void (*Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool);
  28514. static Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn _il2cpp_icall_func;
  28515. if (!_il2cpp_icall_func)
  28516. _il2cpp_icall_func = (Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  28517. _il2cpp_icall_func(__this, ___keepVertexLayout0);
  28518. }
  28519. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  28520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  28521. {
  28522. typedef void (*Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28523. static Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn _il2cpp_icall_func;
  28524. if (!_il2cpp_icall_func)
  28525. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  28526. _il2cpp_icall_func(__this, ___flags0);
  28527. }
  28528. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  28529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF (int32_t ___uvIndex0, const RuntimeMethod* method)
  28530. {
  28531. bool V_0 = false;
  28532. int32_t V_1 = 0;
  28533. int32_t G_B3_0 = 0;
  28534. {
  28535. int32_t L_0 = ___uvIndex0;
  28536. if ((((int32_t)L_0) < ((int32_t)0)))
  28537. {
  28538. goto IL_000b;
  28539. }
  28540. }
  28541. {
  28542. int32_t L_1 = ___uvIndex0;
  28543. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  28544. goto IL_000c;
  28545. }
  28546. IL_000b:
  28547. {
  28548. G_B3_0 = 1;
  28549. }
  28550. IL_000c:
  28551. {
  28552. V_0 = (bool)G_B3_0;
  28553. bool L_2 = V_0;
  28554. if (!L_2)
  28555. {
  28556. goto IL_0020;
  28557. }
  28558. }
  28559. {
  28560. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28561. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), /*hidden argument*/NULL);
  28562. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var)));
  28563. }
  28564. IL_0020:
  28565. {
  28566. int32_t L_4 = ___uvIndex0;
  28567. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4));
  28568. goto IL_0026;
  28569. }
  28570. IL_0026:
  28571. {
  28572. int32_t L_5 = V_1;
  28573. return L_5;
  28574. }
  28575. }
  28576. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  28577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD (int32_t ___channel0, const RuntimeMethod* method)
  28578. {
  28579. bool V_0 = false;
  28580. int32_t V_1 = 0;
  28581. bool V_2 = false;
  28582. bool V_3 = false;
  28583. int32_t G_B3_0 = 0;
  28584. int32_t G_B8_0 = 0;
  28585. int32_t G_B13_0 = 0;
  28586. {
  28587. int32_t L_0 = ___channel0;
  28588. if (!L_0)
  28589. {
  28590. goto IL_000a;
  28591. }
  28592. }
  28593. {
  28594. int32_t L_1 = ___channel0;
  28595. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  28596. goto IL_000b;
  28597. }
  28598. IL_000a:
  28599. {
  28600. G_B3_0 = 1;
  28601. }
  28602. IL_000b:
  28603. {
  28604. V_0 = (bool)G_B3_0;
  28605. bool L_2 = V_0;
  28606. if (!L_2)
  28607. {
  28608. goto IL_0013;
  28609. }
  28610. }
  28611. {
  28612. V_1 = 3;
  28613. goto IL_004d;
  28614. }
  28615. IL_0013:
  28616. {
  28617. int32_t L_3 = ___channel0;
  28618. if ((((int32_t)L_3) < ((int32_t)4)))
  28619. {
  28620. goto IL_0021;
  28621. }
  28622. }
  28623. {
  28624. int32_t L_4 = ___channel0;
  28625. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28626. goto IL_0022;
  28627. }
  28628. IL_0021:
  28629. {
  28630. G_B8_0 = 0;
  28631. }
  28632. IL_0022:
  28633. {
  28634. V_2 = (bool)G_B8_0;
  28635. bool L_5 = V_2;
  28636. if (!L_5)
  28637. {
  28638. goto IL_002a;
  28639. }
  28640. }
  28641. {
  28642. V_1 = 2;
  28643. goto IL_004d;
  28644. }
  28645. IL_002a:
  28646. {
  28647. int32_t L_6 = ___channel0;
  28648. if ((((int32_t)L_6) == ((int32_t)2)))
  28649. {
  28650. goto IL_0034;
  28651. }
  28652. }
  28653. {
  28654. int32_t L_7 = ___channel0;
  28655. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  28656. goto IL_0035;
  28657. }
  28658. IL_0034:
  28659. {
  28660. G_B13_0 = 1;
  28661. }
  28662. IL_0035:
  28663. {
  28664. V_3 = (bool)G_B13_0;
  28665. bool L_8 = V_3;
  28666. if (!L_8)
  28667. {
  28668. goto IL_003d;
  28669. }
  28670. }
  28671. {
  28672. V_1 = 4;
  28673. goto IL_004d;
  28674. }
  28675. IL_003d:
  28676. {
  28677. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28678. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), /*hidden argument*/NULL);
  28679. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var)));
  28680. }
  28681. IL_004d:
  28682. {
  28683. int32_t L_10 = V_1;
  28684. return L_10;
  28685. }
  28686. }
  28687. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  28689. {
  28690. bool V_0 = false;
  28691. bool V_1 = false;
  28692. bool V_2 = false;
  28693. bool V_3 = false;
  28694. bool V_4 = false;
  28695. bool V_5 = false;
  28696. int32_t G_B8_0 = 0;
  28697. {
  28698. bool L_0;
  28699. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  28700. V_0 = L_0;
  28701. bool L_1 = V_0;
  28702. if (!L_1)
  28703. {
  28704. goto IL_00c6;
  28705. }
  28706. }
  28707. {
  28708. int32_t L_2 = ___valuesStart5;
  28709. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  28710. bool L_3 = V_1;
  28711. if (!L_3)
  28712. {
  28713. goto IL_002f;
  28714. }
  28715. }
  28716. {
  28717. int32_t L_4 = ___valuesStart5;
  28718. int32_t L_5 = L_4;
  28719. RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
  28720. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_7 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28721. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), /*hidden argument*/NULL);
  28722. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28723. }
  28724. IL_002f:
  28725. {
  28726. int32_t L_8 = ___valuesCount6;
  28727. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  28728. bool L_9 = V_2;
  28729. if (!L_9)
  28730. {
  28731. goto IL_004f;
  28732. }
  28733. }
  28734. {
  28735. int32_t L_10 = ___valuesCount6;
  28736. int32_t L_11 = L_10;
  28737. RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11);
  28738. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_13 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28739. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), /*hidden argument*/NULL);
  28740. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28741. }
  28742. IL_004f:
  28743. {
  28744. int32_t L_14 = ___valuesStart5;
  28745. int32_t L_15 = ___valuesArrayLength4;
  28746. if ((((int32_t)L_14) < ((int32_t)L_15)))
  28747. {
  28748. goto IL_005c;
  28749. }
  28750. }
  28751. {
  28752. int32_t L_16 = ___valuesCount6;
  28753. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  28754. goto IL_005d;
  28755. }
  28756. IL_005c:
  28757. {
  28758. G_B8_0 = 0;
  28759. }
  28760. IL_005d:
  28761. {
  28762. V_3 = (bool)G_B8_0;
  28763. bool L_17 = V_3;
  28764. if (!L_17)
  28765. {
  28766. goto IL_0078;
  28767. }
  28768. }
  28769. {
  28770. int32_t L_18 = ___valuesStart5;
  28771. int32_t L_19 = L_18;
  28772. RuntimeObject * L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_19);
  28773. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_21 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28774. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), /*hidden argument*/NULL);
  28775. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28776. }
  28777. IL_0078:
  28778. {
  28779. int32_t L_22 = ___valuesStart5;
  28780. int32_t L_23 = ___valuesCount6;
  28781. int32_t L_24 = ___valuesArrayLength4;
  28782. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0);
  28783. bool L_25 = V_4;
  28784. if (!L_25)
  28785. {
  28786. goto IL_00a1;
  28787. }
  28788. }
  28789. {
  28790. int32_t L_26 = ___valuesStart5;
  28791. int32_t L_27 = ___valuesCount6;
  28792. int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
  28793. RuntimeObject * L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_28);
  28794. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28795. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), /*hidden argument*/NULL);
  28796. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28797. }
  28798. IL_00a1:
  28799. {
  28800. RuntimeArray * L_31 = ___values3;
  28801. V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28802. bool L_32 = V_5;
  28803. if (!L_32)
  28804. {
  28805. goto IL_00af;
  28806. }
  28807. }
  28808. {
  28809. ___valuesStart5 = 0;
  28810. }
  28811. IL_00af:
  28812. {
  28813. int32_t L_33 = ___channel0;
  28814. int32_t L_34 = ___format1;
  28815. int32_t L_35 = ___dim2;
  28816. RuntimeArray * L_36 = ___values3;
  28817. int32_t L_37 = ___valuesArrayLength4;
  28818. int32_t L_38 = ___valuesStart5;
  28819. int32_t L_39 = ___valuesCount6;
  28820. int32_t L_40 = ___flags7;
  28821. Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
  28822. goto IL_00ce;
  28823. }
  28824. IL_00c6:
  28825. {
  28826. int32_t L_41 = ___channel0;
  28827. Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C(__this, L_41, /*hidden argument*/NULL);
  28828. }
  28829. IL_00ce:
  28830. {
  28831. return;
  28832. }
  28833. }
  28834. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  28835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28836. {
  28837. static bool s_Il2CppMethodInitialized;
  28838. if (!s_Il2CppMethodInitialized)
  28839. {
  28840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28841. s_Il2CppMethodInitialized = true;
  28842. }
  28843. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  28844. {
  28845. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  28846. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28847. V_0 = L_0;
  28848. goto IL_000b;
  28849. }
  28850. IL_000b:
  28851. {
  28852. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  28853. return L_1;
  28854. }
  28855. }
  28856. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  28857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28858. {
  28859. static bool s_Il2CppMethodInitialized;
  28860. if (!s_Il2CppMethodInitialized)
  28861. {
  28862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28863. s_Il2CppMethodInitialized = true;
  28864. }
  28865. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  28866. {
  28867. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  28868. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28869. V_0 = L_0;
  28870. goto IL_000b;
  28871. }
  28872. IL_000b:
  28873. {
  28874. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  28875. return L_1;
  28876. }
  28877. }
  28878. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  28879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28880. {
  28881. static bool s_Il2CppMethodInitialized;
  28882. if (!s_Il2CppMethodInitialized)
  28883. {
  28884. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
  28885. s_Il2CppMethodInitialized = true;
  28886. }
  28887. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_0 = NULL;
  28888. {
  28889. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0;
  28890. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
  28891. V_0 = L_0;
  28892. goto IL_000b;
  28893. }
  28894. IL_000b:
  28895. {
  28896. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = V_0;
  28897. return L_1;
  28898. }
  28899. }
  28900. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  28901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28902. {
  28903. static bool s_Il2CppMethodInitialized;
  28904. if (!s_Il2CppMethodInitialized)
  28905. {
  28906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
  28907. s_Il2CppMethodInitialized = true;
  28908. }
  28909. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
  28910. {
  28911. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
  28912. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
  28913. V_0 = L_0;
  28914. goto IL_000d;
  28915. }
  28916. IL_000d:
  28917. {
  28918. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
  28919. return L_1;
  28920. }
  28921. }
  28922. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  28923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method)
  28924. {
  28925. static bool s_Il2CppMethodInitialized;
  28926. if (!s_Il2CppMethodInitialized)
  28927. {
  28928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28929. s_Il2CppMethodInitialized = true;
  28930. }
  28931. {
  28932. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28933. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inVertices0;
  28934. int32_t L_2;
  28935. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28936. Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  28937. return;
  28938. }
  28939. }
  28940. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  28941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  28942. {
  28943. {
  28944. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28945. int32_t L_1 = ___start1;
  28946. int32_t L_2 = ___length2;
  28947. Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  28948. return;
  28949. }
  28950. }
  28951. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  28953. {
  28954. static bool s_Il2CppMethodInitialized;
  28955. if (!s_Il2CppMethodInitialized)
  28956. {
  28957. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28958. s_Il2CppMethodInitialized = true;
  28959. }
  28960. {
  28961. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28962. int32_t L_1 = ___start1;
  28963. int32_t L_2 = ___length2;
  28964. int32_t L_3 = ___flags3;
  28965. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 0, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28966. return;
  28967. }
  28968. }
  28969. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  28970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method)
  28971. {
  28972. static bool s_Il2CppMethodInitialized;
  28973. if (!s_Il2CppMethodInitialized)
  28974. {
  28975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28976. s_Il2CppMethodInitialized = true;
  28977. }
  28978. {
  28979. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  28980. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inNormals0;
  28981. int32_t L_2;
  28982. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28983. Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  28984. return;
  28985. }
  28986. }
  28987. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  28988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  28989. {
  28990. {
  28991. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  28992. int32_t L_1 = ___start1;
  28993. int32_t L_2 = ___length2;
  28994. Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  28995. return;
  28996. }
  28997. }
  28998. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29000. {
  29001. static bool s_Il2CppMethodInitialized;
  29002. if (!s_Il2CppMethodInitialized)
  29003. {
  29004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  29005. s_Il2CppMethodInitialized = true;
  29006. }
  29007. {
  29008. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  29009. int32_t L_1 = ___start1;
  29010. int32_t L_2 = ___length2;
  29011. int32_t L_3 = ___flags3;
  29012. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 1, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  29013. return;
  29014. }
  29015. }
  29016. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method)
  29018. {
  29019. static bool s_Il2CppMethodInitialized;
  29020. if (!s_Il2CppMethodInitialized)
  29021. {
  29022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29023. s_Il2CppMethodInitialized = true;
  29024. }
  29025. {
  29026. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29027. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___inTangents0;
  29028. int32_t L_2;
  29029. L_2 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29030. Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29031. return;
  29032. }
  29033. }
  29034. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  29035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29036. {
  29037. {
  29038. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29039. int32_t L_1 = ___start1;
  29040. int32_t L_2 = ___length2;
  29041. Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29042. return;
  29043. }
  29044. }
  29045. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29047. {
  29048. static bool s_Il2CppMethodInitialized;
  29049. if (!s_Il2CppMethodInitialized)
  29050. {
  29051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
  29052. s_Il2CppMethodInitialized = true;
  29053. }
  29054. {
  29055. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29056. int32_t L_1 = ___start1;
  29057. int32_t L_2 = ___length2;
  29058. int32_t L_3 = ___flags3;
  29059. Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6(__this, 2, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
  29060. return;
  29061. }
  29062. }
  29063. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  29064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method)
  29065. {
  29066. static bool s_Il2CppMethodInitialized;
  29067. if (!s_Il2CppMethodInitialized)
  29068. {
  29069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
  29070. s_Il2CppMethodInitialized = true;
  29071. }
  29072. {
  29073. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29074. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_1 = ___inColors0;
  29075. int32_t L_2;
  29076. L_2 = NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
  29077. Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29078. return;
  29079. }
  29080. }
  29081. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  29082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29083. {
  29084. {
  29085. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29086. int32_t L_1 = ___start1;
  29087. int32_t L_2 = ___length2;
  29088. Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29089. return;
  29090. }
  29091. }
  29092. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29094. {
  29095. static bool s_Il2CppMethodInitialized;
  29096. if (!s_Il2CppMethodInitialized)
  29097. {
  29098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
  29099. s_Il2CppMethodInitialized = true;
  29100. }
  29101. {
  29102. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29103. int32_t L_1 = ___start1;
  29104. int32_t L_2 = ___length2;
  29105. int32_t L_3 = ___flags3;
  29106. Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4(__this, 3, 2, 4, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
  29107. return;
  29108. }
  29109. }
  29110. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  29112. {
  29113. static bool s_Il2CppMethodInitialized;
  29114. if (!s_Il2CppMethodInitialized)
  29115. {
  29116. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29117. s_Il2CppMethodInitialized = true;
  29118. }
  29119. {
  29120. int32_t L_0 = ___channel0;
  29121. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29122. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = ___uvs1;
  29123. int32_t L_3;
  29124. L_3 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29125. Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
  29126. return;
  29127. }
  29128. }
  29129. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  29130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
  29131. {
  29132. {
  29133. int32_t L_0 = ___channel0;
  29134. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29135. int32_t L_2 = ___start2;
  29136. int32_t L_3 = ___length3;
  29137. Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  29138. return;
  29139. }
  29140. }
  29141. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  29143. {
  29144. static bool s_Il2CppMethodInitialized;
  29145. if (!s_Il2CppMethodInitialized)
  29146. {
  29147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
  29148. s_Il2CppMethodInitialized = true;
  29149. }
  29150. {
  29151. int32_t L_0 = ___channel0;
  29152. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29153. int32_t L_2 = ___start2;
  29154. int32_t L_3 = ___length3;
  29155. int32_t L_4 = ___flags4;
  29156. Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49(__this, L_0, 4, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
  29157. return;
  29158. }
  29159. }
  29160. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  29162. {
  29163. static bool s_Il2CppMethodInitialized;
  29164. if (!s_Il2CppMethodInitialized)
  29165. {
  29166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
  29167. s_Il2CppMethodInitialized = true;
  29168. }
  29169. {
  29170. int32_t L_0 = ___channel0;
  29171. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29172. Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
  29173. return;
  29174. }
  29175. }
  29176. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  29177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29178. {
  29179. static bool s_Il2CppMethodInitialized;
  29180. if (!s_Il2CppMethodInitialized)
  29181. {
  29182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  29184. s_Il2CppMethodInitialized = true;
  29185. }
  29186. {
  29187. String_t* L_0;
  29188. L_0 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  29189. String_t* L_1;
  29190. L_1 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, /*hidden argument*/NULL);
  29191. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29192. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_1, /*hidden argument*/NULL);
  29193. return;
  29194. }
  29195. }
  29196. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  29197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
  29198. {
  29199. static bool s_Il2CppMethodInitialized;
  29200. if (!s_Il2CppMethodInitialized)
  29201. {
  29202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  29204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  29205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  29206. s_Il2CppMethodInitialized = true;
  29207. }
  29208. bool V_0 = false;
  29209. bool V_1 = false;
  29210. bool V_2 = false;
  29211. int32_t G_B5_0 = 0;
  29212. String_t* G_B8_0 = NULL;
  29213. String_t* G_B7_0 = NULL;
  29214. String_t* G_B9_0 = NULL;
  29215. String_t* G_B9_1 = NULL;
  29216. {
  29217. bool L_0;
  29218. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  29219. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29220. bool L_1 = V_0;
  29221. if (!L_1)
  29222. {
  29223. goto IL_001a;
  29224. }
  29225. }
  29226. {
  29227. Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
  29228. V_1 = (bool)0;
  29229. goto IL_005a;
  29230. }
  29231. IL_001a:
  29232. {
  29233. int32_t L_2 = ___submesh0;
  29234. if ((((int32_t)L_2) < ((int32_t)0)))
  29235. {
  29236. goto IL_002c;
  29237. }
  29238. }
  29239. {
  29240. int32_t L_3 = ___submesh0;
  29241. int32_t L_4;
  29242. L_4 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL);
  29243. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29244. goto IL_002d;
  29245. }
  29246. IL_002c:
  29247. {
  29248. G_B5_0 = 1;
  29249. }
  29250. IL_002d:
  29251. {
  29252. V_2 = (bool)G_B5_0;
  29253. bool L_5 = V_2;
  29254. if (!L_5)
  29255. {
  29256. goto IL_0056;
  29257. }
  29258. }
  29259. {
  29260. bool L_6 = ___errorAboutTriangles1;
  29261. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  29262. if (L_6)
  29263. {
  29264. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  29265. goto IL_0041;
  29266. }
  29267. }
  29268. {
  29269. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  29270. G_B9_1 = G_B7_0;
  29271. goto IL_0046;
  29272. }
  29273. IL_0041:
  29274. {
  29275. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  29276. G_B9_1 = G_B8_0;
  29277. }
  29278. IL_0046:
  29279. {
  29280. String_t* L_7;
  29281. L_7 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(G_B9_1, G_B9_0, /*hidden argument*/NULL);
  29282. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29283. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_7, __this, /*hidden argument*/NULL);
  29284. V_1 = (bool)0;
  29285. goto IL_005a;
  29286. }
  29287. IL_0056:
  29288. {
  29289. V_1 = (bool)1;
  29290. goto IL_005a;
  29291. }
  29292. IL_005a:
  29293. {
  29294. bool L_8 = V_1;
  29295. return L_8;
  29296. }
  29297. }
  29298. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  29299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29300. {
  29301. bool V_0 = false;
  29302. {
  29303. int32_t L_0 = ___submesh0;
  29304. bool L_1;
  29305. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29306. V_0 = L_1;
  29307. goto IL_000c;
  29308. }
  29309. IL_000c:
  29310. {
  29311. bool L_2 = V_0;
  29312. return L_2;
  29313. }
  29314. }
  29315. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  29316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29317. {
  29318. bool V_0 = false;
  29319. {
  29320. int32_t L_0 = ___submesh0;
  29321. bool L_1;
  29322. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29323. V_0 = L_1;
  29324. goto IL_000c;
  29325. }
  29326. IL_000c:
  29327. {
  29328. bool L_2 = V_0;
  29329. return L_2;
  29330. }
  29331. }
  29332. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  29333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29334. {
  29335. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  29336. {
  29337. int32_t L_0 = ___submesh0;
  29338. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1;
  29339. L_1 = Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29340. V_0 = L_1;
  29341. goto IL_000c;
  29342. }
  29343. IL_000c:
  29344. {
  29345. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0;
  29346. return L_2;
  29347. }
  29348. }
  29349. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  29350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  29351. {
  29352. static bool s_Il2CppMethodInitialized;
  29353. if (!s_Il2CppMethodInitialized)
  29354. {
  29355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  29356. s_Il2CppMethodInitialized = true;
  29357. }
  29358. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  29359. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_0 = NULL;
  29360. {
  29361. int32_t L_0 = ___submesh0;
  29362. bool L_1;
  29363. L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
  29364. if (L_1)
  29365. {
  29366. goto IL_0012;
  29367. }
  29368. }
  29369. {
  29370. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)0);
  29371. G_B3_0 = L_2;
  29372. goto IL_001a;
  29373. }
  29374. IL_0012:
  29375. {
  29376. int32_t L_3 = ___submesh0;
  29377. bool L_4 = ___applyBaseVertex1;
  29378. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5;
  29379. L_5 = Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E(__this, L_3, L_4, /*hidden argument*/NULL);
  29380. G_B3_0 = L_5;
  29381. }
  29382. IL_001a:
  29383. {
  29384. V_0 = G_B3_0;
  29385. goto IL_001d;
  29386. }
  29387. IL_001d:
  29388. {
  29389. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0;
  29390. return L_6;
  29391. }
  29392. }
  29393. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  29394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29395. {
  29396. bool V_0 = false;
  29397. bool V_1 = false;
  29398. bool V_2 = false;
  29399. bool V_3 = false;
  29400. int32_t G_B7_0 = 0;
  29401. {
  29402. int32_t L_0 = ___start1;
  29403. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  29404. bool L_1 = V_0;
  29405. if (!L_1)
  29406. {
  29407. goto IL_001f;
  29408. }
  29409. }
  29410. {
  29411. int32_t L_2 = ___start1;
  29412. int32_t L_3 = L_2;
  29413. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3);
  29414. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29415. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), /*hidden argument*/NULL);
  29416. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29417. }
  29418. IL_001f:
  29419. {
  29420. int32_t L_6 = ___length2;
  29421. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  29422. bool L_7 = V_1;
  29423. if (!L_7)
  29424. {
  29425. goto IL_003d;
  29426. }
  29427. }
  29428. {
  29429. int32_t L_8 = ___length2;
  29430. int32_t L_9 = L_8;
  29431. RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9);
  29432. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29433. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), /*hidden argument*/NULL);
  29434. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29435. }
  29436. IL_003d:
  29437. {
  29438. int32_t L_12 = ___start1;
  29439. int32_t L_13 = ___valuesLength0;
  29440. if ((((int32_t)L_12) < ((int32_t)L_13)))
  29441. {
  29442. goto IL_0047;
  29443. }
  29444. }
  29445. {
  29446. int32_t L_14 = ___length2;
  29447. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  29448. goto IL_0048;
  29449. }
  29450. IL_0047:
  29451. {
  29452. G_B7_0 = 0;
  29453. }
  29454. IL_0048:
  29455. {
  29456. V_2 = (bool)G_B7_0;
  29457. bool L_15 = V_2;
  29458. if (!L_15)
  29459. {
  29460. goto IL_0062;
  29461. }
  29462. }
  29463. {
  29464. int32_t L_16 = ___start1;
  29465. int32_t L_17 = L_16;
  29466. RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_17);
  29467. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_19 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29468. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), /*hidden argument*/NULL);
  29469. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29470. }
  29471. IL_0062:
  29472. {
  29473. int32_t L_20 = ___start1;
  29474. int32_t L_21 = ___length2;
  29475. int32_t L_22 = ___valuesLength0;
  29476. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0);
  29477. bool L_23 = V_3;
  29478. if (!L_23)
  29479. {
  29480. goto IL_0084;
  29481. }
  29482. }
  29483. {
  29484. int32_t L_24 = ___start1;
  29485. int32_t L_25 = ___length2;
  29486. int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25));
  29487. RuntimeObject * L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_26);
  29488. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_28 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29489. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), /*hidden argument*/NULL);
  29490. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29491. }
  29492. IL_0084:
  29493. {
  29494. return;
  29495. }
  29496. }
  29497. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  29498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  29499. {
  29500. {
  29501. int32_t L_0 = ___trianglesArrayLength3;
  29502. int32_t L_1 = ___start4;
  29503. int32_t L_2 = ___length5;
  29504. Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  29505. int32_t L_3 = ___submesh0;
  29506. int32_t L_4 = ___indicesFormat1;
  29507. RuntimeArray * L_5 = ___triangles2;
  29508. int32_t L_6 = ___start4;
  29509. int32_t L_7 = ___length5;
  29510. bool L_8 = ___calculateBounds6;
  29511. int32_t L_9 = ___baseVertex7;
  29512. Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  29513. return;
  29514. }
  29515. }
  29516. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  29517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  29518. {
  29519. {
  29520. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  29521. int32_t L_1 = ___submesh1;
  29522. Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
  29523. return;
  29524. }
  29525. }
  29526. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  29527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
  29528. {
  29529. static bool s_Il2CppMethodInitialized;
  29530. if (!s_Il2CppMethodInitialized)
  29531. {
  29532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29533. s_Il2CppMethodInitialized = true;
  29534. }
  29535. {
  29536. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  29537. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = ___triangles0;
  29538. int32_t L_2;
  29539. L_2 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29540. int32_t L_3 = ___submesh1;
  29541. bool L_4 = ___calculateBounds2;
  29542. int32_t L_5 = ___baseVertex3;
  29543. Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  29544. return;
  29545. }
  29546. }
  29547. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  29548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
  29549. {
  29550. static bool s_Il2CppMethodInitialized;
  29551. if (!s_Il2CppMethodInitialized)
  29552. {
  29553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29554. s_Il2CppMethodInitialized = true;
  29555. }
  29556. bool V_0 = false;
  29557. {
  29558. int32_t L_0 = ___submesh3;
  29559. bool L_1;
  29560. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354(__this, L_0, /*hidden argument*/NULL);
  29561. V_0 = L_1;
  29562. bool L_2 = V_0;
  29563. if (!L_2)
  29564. {
  29565. goto IL_0029;
  29566. }
  29567. }
  29568. {
  29569. int32_t L_3 = ___submesh3;
  29570. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = ___triangles0;
  29571. RuntimeArray * L_5;
  29572. L_5 = NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD(L_4, /*hidden argument*/NULL);
  29573. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_6 = ___triangles0;
  29574. int32_t L_7;
  29575. L_7 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29576. int32_t L_8 = ___trianglesStart1;
  29577. int32_t L_9 = ___trianglesLength2;
  29578. bool L_10 = ___calculateBounds4;
  29579. int32_t L_11 = ___baseVertex5;
  29580. Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  29581. }
  29582. IL_0029:
  29583. {
  29584. return;
  29585. }
  29586. }
  29587. // System.Void UnityEngine.Mesh::Clear()
  29588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29589. {
  29590. {
  29591. Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5(__this, (bool)1, /*hidden argument*/NULL);
  29592. return;
  29593. }
  29594. }
  29595. // System.Void UnityEngine.Mesh::RecalculateBounds()
  29596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29597. {
  29598. {
  29599. Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A(__this, 0, /*hidden argument*/NULL);
  29600. return;
  29601. }
  29602. }
  29603. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  29604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  29605. {
  29606. static bool s_Il2CppMethodInitialized;
  29607. if (!s_Il2CppMethodInitialized)
  29608. {
  29609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  29611. s_Il2CppMethodInitialized = true;
  29612. }
  29613. bool V_0 = false;
  29614. {
  29615. bool L_0;
  29616. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  29617. V_0 = L_0;
  29618. bool L_1 = V_0;
  29619. if (!L_1)
  29620. {
  29621. goto IL_0015;
  29622. }
  29623. }
  29624. {
  29625. int32_t L_2 = ___flags0;
  29626. Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373(__this, L_2, /*hidden argument*/NULL);
  29627. goto IL_002b;
  29628. }
  29629. IL_0015:
  29630. {
  29631. String_t* L_3;
  29632. L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  29633. String_t* L_4;
  29634. L_4 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, /*hidden argument*/NULL);
  29635. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29636. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_4, /*hidden argument*/NULL);
  29637. }
  29638. IL_002b:
  29639. {
  29640. return;
  29641. }
  29642. }
  29643. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  29644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  29645. {
  29646. typedef void (*Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  29647. static Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn _il2cpp_icall_func;
  29648. if (!_il2cpp_icall_func)
  29649. _il2cpp_icall_func = (Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  29650. _il2cpp_icall_func(__this, ___ret0);
  29651. }
  29652. #ifdef __clang__
  29653. #pragma clang diagnostic pop
  29654. #endif
  29655. #ifdef __clang__
  29656. #pragma clang diagnostic push
  29657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29658. #pragma clang diagnostic ignored "-Wunused-variable"
  29659. #endif
  29660. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  29661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m8982FEABBD1847BE8B3E53E9DD2A15FBC7370DE2 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  29662. {
  29663. {
  29664. return;
  29665. }
  29666. }
  29667. // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  29668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  29669. {
  29670. typedef Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * (*MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn) (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A *);
  29671. static MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn _il2cpp_icall_func;
  29672. if (!_il2cpp_icall_func)
  29673. _il2cpp_icall_func = (MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
  29674. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * icallRetVal = _il2cpp_icall_func(__this);
  29675. return icallRetVal;
  29676. }
  29677. #ifdef __clang__
  29678. #pragma clang diagnostic pop
  29679. #endif
  29680. #ifdef __clang__
  29681. #pragma clang diagnostic push
  29682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29683. #pragma clang diagnostic ignored "-Wunused-variable"
  29684. #endif
  29685. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  29686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m68A34690B98E3BF30C620117C323B48A31DE512F (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * __this, const RuntimeMethod* method)
  29687. {
  29688. {
  29689. return;
  29690. }
  29691. }
  29692. #ifdef __clang__
  29693. #pragma clang diagnostic pop
  29694. #endif
  29695. #ifdef __clang__
  29696. #pragma clang diagnostic push
  29697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29698. #pragma clang diagnostic ignored "-Wunused-variable"
  29699. #endif
  29700. #ifdef __clang__
  29701. #pragma clang diagnostic pop
  29702. #endif
  29703. #ifdef __clang__
  29704. #pragma clang diagnostic push
  29705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29706. #pragma clang diagnostic ignored "-Wunused-variable"
  29707. #endif
  29708. #ifdef __clang__
  29709. #pragma clang diagnostic pop
  29710. #endif
  29711. #ifdef __clang__
  29712. #pragma clang diagnostic push
  29713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29714. #pragma clang diagnostic ignored "-Wunused-variable"
  29715. #endif
  29716. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  29717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method)
  29718. {
  29719. {
  29720. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29721. return;
  29722. }
  29723. }
  29724. #ifdef __clang__
  29725. #pragma clang diagnostic pop
  29726. #endif
  29727. #ifdef __clang__
  29728. #pragma clang diagnostic push
  29729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29730. #pragma clang diagnostic ignored "-Wunused-variable"
  29731. #endif
  29732. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  29733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method)
  29734. {
  29735. {
  29736. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29737. return;
  29738. }
  29739. }
  29740. #ifdef __clang__
  29741. #pragma clang diagnostic pop
  29742. #endif
  29743. #ifdef __clang__
  29744. #pragma clang diagnostic push
  29745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29746. #pragma clang diagnostic ignored "-Wunused-variable"
  29747. #endif
  29748. #ifdef __clang__
  29749. #pragma clang diagnostic pop
  29750. #endif
  29751. #ifdef __clang__
  29752. #pragma clang diagnostic push
  29753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29754. #pragma clang diagnostic ignored "-Wunused-variable"
  29755. #endif
  29756. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  29757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m7967B0E7FEE6F3FAD9E7565D37B009A8C43FE9A8 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  29758. {
  29759. bool V_0 = false;
  29760. {
  29761. bool L_0;
  29762. L_0 = MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B(__this, /*hidden argument*/NULL);
  29763. V_0 = L_0;
  29764. goto IL_000a;
  29765. }
  29766. IL_000a:
  29767. {
  29768. bool L_1 = V_0;
  29769. return L_1;
  29770. }
  29771. }
  29772. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  29773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAF87B47704B16B114F82AC6914E4DA9AE034095D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  29774. {
  29775. {
  29776. MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83(__this, /*hidden argument*/NULL);
  29777. return;
  29778. }
  29779. }
  29780. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  29781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
  29782. {
  29783. {
  29784. String_t* L_0 = ___methodName0;
  29785. float L_1 = ___time1;
  29786. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
  29787. return;
  29788. }
  29789. }
  29790. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  29791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
  29792. {
  29793. bool V_0 = false;
  29794. int32_t G_B3_0 = 0;
  29795. {
  29796. float L_0 = ___repeatRate2;
  29797. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  29798. {
  29799. goto IL_0016;
  29800. }
  29801. }
  29802. {
  29803. float L_1 = ___repeatRate2;
  29804. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29805. goto IL_0017;
  29806. }
  29807. IL_0016:
  29808. {
  29809. G_B3_0 = 0;
  29810. }
  29811. IL_0017:
  29812. {
  29813. V_0 = (bool)G_B3_0;
  29814. bool L_2 = V_0;
  29815. if (!L_2)
  29816. {
  29817. goto IL_0026;
  29818. }
  29819. }
  29820. {
  29821. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  29822. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), /*hidden argument*/NULL);
  29823. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var)));
  29824. }
  29825. IL_0026:
  29826. {
  29827. String_t* L_4 = ___methodName0;
  29828. float L_5 = ___time1;
  29829. float L_6 = ___repeatRate2;
  29830. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
  29831. return;
  29832. }
  29833. }
  29834. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  29835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29836. {
  29837. {
  29838. String_t* L_0 = ___methodName0;
  29839. MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529(__this, L_0, /*hidden argument*/NULL);
  29840. return;
  29841. }
  29842. }
  29843. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  29844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m6BF9433789CE7CE12E12069DBF043D620DFB0B4F (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29845. {
  29846. bool V_0 = false;
  29847. {
  29848. String_t* L_0 = ___methodName0;
  29849. bool L_1;
  29850. L_1 = MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206(__this, L_0, /*hidden argument*/NULL);
  29851. V_0 = L_1;
  29852. goto IL_000b;
  29853. }
  29854. IL_000b:
  29855. {
  29856. bool L_2 = V_0;
  29857. return L_2;
  29858. }
  29859. }
  29860. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  29861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29862. {
  29863. RuntimeObject * V_0 = NULL;
  29864. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_1 = NULL;
  29865. {
  29866. V_0 = NULL;
  29867. String_t* L_0 = ___methodName0;
  29868. RuntimeObject * L_1 = V_0;
  29869. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2;
  29870. L_2 = MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851(__this, L_0, L_1, /*hidden argument*/NULL);
  29871. V_1 = L_2;
  29872. goto IL_000e;
  29873. }
  29874. IL_000e:
  29875. {
  29876. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3 = V_1;
  29877. return L_3;
  29878. }
  29879. }
  29880. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  29881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  29882. {
  29883. bool V_0 = false;
  29884. bool V_1 = false;
  29885. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  29886. {
  29887. String_t* L_0 = ___methodName0;
  29888. bool L_1;
  29889. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  29890. V_0 = L_1;
  29891. bool L_2 = V_0;
  29892. if (!L_2)
  29893. {
  29894. goto IL_0016;
  29895. }
  29896. }
  29897. {
  29898. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_3 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  29899. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), /*hidden argument*/NULL);
  29900. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  29901. }
  29902. IL_0016:
  29903. {
  29904. bool L_4;
  29905. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  29906. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  29907. bool L_5 = V_1;
  29908. if (!L_5)
  29909. {
  29910. goto IL_002e;
  29911. }
  29912. }
  29913. {
  29914. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29915. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  29916. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  29917. }
  29918. IL_002e:
  29919. {
  29920. String_t* L_7 = ___methodName0;
  29921. RuntimeObject * L_8 = ___value1;
  29922. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_9;
  29923. L_9 = MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4(__this, L_7, L_8, /*hidden argument*/NULL);
  29924. V_2 = L_9;
  29925. goto IL_0039;
  29926. }
  29927. IL_0039:
  29928. {
  29929. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10 = V_2;
  29930. return L_10;
  29931. }
  29932. }
  29933. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  29934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  29935. {
  29936. bool V_0 = false;
  29937. bool V_1 = false;
  29938. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  29939. {
  29940. RuntimeObject* L_0 = ___routine0;
  29941. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29942. bool L_1 = V_0;
  29943. if (!L_1)
  29944. {
  29945. goto IL_0014;
  29946. }
  29947. }
  29948. {
  29949. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  29950. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  29951. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  29952. }
  29953. IL_0014:
  29954. {
  29955. bool L_3;
  29956. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  29957. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  29958. bool L_4 = V_1;
  29959. if (!L_4)
  29960. {
  29961. goto IL_002c;
  29962. }
  29963. }
  29964. {
  29965. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29966. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  29967. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  29968. }
  29969. IL_002c:
  29970. {
  29971. RuntimeObject* L_6 = ___routine0;
  29972. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  29973. L_7 = MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D(__this, L_6, /*hidden argument*/NULL);
  29974. V_2 = L_7;
  29975. goto IL_0036;
  29976. }
  29977. IL_0036:
  29978. {
  29979. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_8 = V_2;
  29980. return L_8;
  29981. }
  29982. }
  29983. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  29984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_Auto_m78A5B32C9E51A3C64C19BB73ED4A9A9B7536677A (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  29985. {
  29986. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_0 = NULL;
  29987. {
  29988. RuntimeObject* L_0 = ___routine0;
  29989. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1;
  29990. L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL);
  29991. V_0 = L_1;
  29992. goto IL_000b;
  29993. }
  29994. IL_000b:
  29995. {
  29996. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2 = V_0;
  29997. return L_2;
  29998. }
  29999. }
  30000. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  30001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  30002. {
  30003. bool V_0 = false;
  30004. bool V_1 = false;
  30005. {
  30006. RuntimeObject* L_0 = ___routine0;
  30007. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30008. bool L_1 = V_0;
  30009. if (!L_1)
  30010. {
  30011. goto IL_0014;
  30012. }
  30013. }
  30014. {
  30015. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  30016. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  30017. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  30018. }
  30019. IL_0014:
  30020. {
  30021. bool L_3;
  30022. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  30023. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30024. bool L_4 = V_1;
  30025. if (!L_4)
  30026. {
  30027. goto IL_002c;
  30028. }
  30029. }
  30030. {
  30031. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30032. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  30033. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  30034. }
  30035. IL_002c:
  30036. {
  30037. RuntimeObject* L_6 = ___routine0;
  30038. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E(__this, L_6, /*hidden argument*/NULL);
  30039. return;
  30040. }
  30041. }
  30042. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  30043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  30044. {
  30045. bool V_0 = false;
  30046. bool V_1 = false;
  30047. {
  30048. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0 = ___routine0;
  30049. V_0 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30050. bool L_1 = V_0;
  30051. if (!L_1)
  30052. {
  30053. goto IL_0014;
  30054. }
  30055. }
  30056. {
  30057. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  30058. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  30059. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  30060. }
  30061. IL_0014:
  30062. {
  30063. bool L_3;
  30064. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  30065. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30066. bool L_4 = V_1;
  30067. if (!L_4)
  30068. {
  30069. goto IL_002c;
  30070. }
  30071. }
  30072. {
  30073. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30074. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  30075. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  30076. }
  30077. IL_002c:
  30078. {
  30079. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6 = ___routine0;
  30080. MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D(__this, L_6, /*hidden argument*/NULL);
  30081. return;
  30082. }
  30083. }
  30084. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  30085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  30086. {
  30087. typedef void (*MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30088. static MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn _il2cpp_icall_func;
  30089. if (!_il2cpp_icall_func)
  30090. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  30091. _il2cpp_icall_func(__this, ___methodName0);
  30092. }
  30093. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  30094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30095. {
  30096. typedef void (*MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30097. static MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn _il2cpp_icall_func;
  30098. if (!_il2cpp_icall_func)
  30099. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  30100. _il2cpp_icall_func(__this);
  30101. }
  30102. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  30103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30104. {
  30105. typedef bool (*MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30106. static MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn _il2cpp_icall_func;
  30107. if (!_il2cpp_icall_func)
  30108. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  30109. bool icallRetVal = _il2cpp_icall_func(__this);
  30110. return icallRetVal;
  30111. }
  30112. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  30113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, bool ___value0, const RuntimeMethod* method)
  30114. {
  30115. typedef void (*MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, bool);
  30116. static MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn _il2cpp_icall_func;
  30117. if (!_il2cpp_icall_func)
  30118. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  30119. _il2cpp_icall_func(__this, ___value0);
  30120. }
  30121. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  30122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method)
  30123. {
  30124. static bool s_Il2CppMethodInitialized;
  30125. if (!s_Il2CppMethodInitialized)
  30126. {
  30127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  30128. s_Il2CppMethodInitialized = true;
  30129. }
  30130. {
  30131. RuntimeObject * L_0 = ___message0;
  30132. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  30133. Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_0, /*hidden argument*/NULL);
  30134. return;
  30135. }
  30136. }
  30137. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  30138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  30139. {
  30140. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30141. static MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn _il2cpp_icall_func;
  30142. if (!_il2cpp_icall_func)
  30143. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  30144. _il2cpp_icall_func(___self0);
  30145. }
  30146. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  30147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  30148. {
  30149. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30150. static MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn _il2cpp_icall_func;
  30151. if (!_il2cpp_icall_func)
  30152. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  30153. bool icallRetVal = _il2cpp_icall_func(___self0);
  30154. return icallRetVal;
  30155. }
  30156. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  30157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
  30158. {
  30159. typedef void (*MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, float, float);
  30160. static MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn _il2cpp_icall_func;
  30161. if (!_il2cpp_icall_func)
  30162. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  30163. _il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
  30164. }
  30165. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  30166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  30167. {
  30168. typedef void (*MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30169. static MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn _il2cpp_icall_func;
  30170. if (!_il2cpp_icall_func)
  30171. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  30172. _il2cpp_icall_func(___self0, ___methodName1);
  30173. }
  30174. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  30175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  30176. {
  30177. typedef bool (*MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30178. static MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn _il2cpp_icall_func;
  30179. if (!_il2cpp_icall_func)
  30180. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  30181. bool icallRetVal = _il2cpp_icall_func(___self0, ___methodName1);
  30182. return icallRetVal;
  30183. }
  30184. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  30185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  30186. {
  30187. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  30188. static MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn _il2cpp_icall_func;
  30189. if (!_il2cpp_icall_func)
  30190. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  30191. bool icallRetVal = _il2cpp_icall_func(___obj0);
  30192. return icallRetVal;
  30193. }
  30194. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  30195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  30196. {
  30197. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, RuntimeObject *);
  30198. static MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn _il2cpp_icall_func;
  30199. if (!_il2cpp_icall_func)
  30200. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  30201. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
  30202. return icallRetVal;
  30203. }
  30204. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  30205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
  30206. {
  30207. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  30208. static MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn _il2cpp_icall_func;
  30209. if (!_il2cpp_icall_func)
  30210. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  30211. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___enumerator0);
  30212. return icallRetVal;
  30213. }
  30214. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  30215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  30216. {
  30217. typedef void (*MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *);
  30218. static MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn _il2cpp_icall_func;
  30219. if (!_il2cpp_icall_func)
  30220. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  30221. _il2cpp_icall_func(__this, ___routine0);
  30222. }
  30223. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  30224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  30225. {
  30226. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  30227. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn _il2cpp_icall_func;
  30228. if (!_il2cpp_icall_func)
  30229. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  30230. _il2cpp_icall_func(__this, ___routine0);
  30231. }
  30232. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  30233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30234. {
  30235. typedef String_t* (*MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30236. static MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn _il2cpp_icall_func;
  30237. if (!_il2cpp_icall_func)
  30238. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  30239. String_t* icallRetVal = _il2cpp_icall_func(__this);
  30240. return icallRetVal;
  30241. }
  30242. // System.Void UnityEngine.MonoBehaviour::.ctor()
  30243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30244. {
  30245. {
  30246. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  30247. return;
  30248. }
  30249. }
  30250. #ifdef __clang__
  30251. #pragma clang diagnostic pop
  30252. #endif
  30253. #ifdef __clang__
  30254. #pragma clang diagnostic push
  30255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30256. #pragma clang diagnostic ignored "-Wunused-variable"
  30257. #endif
  30258. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  30259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA4B2632CE3004A3E0EA8E1241736518320806568 (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  30260. {
  30261. {
  30262. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30263. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0();
  30264. String_t* L_1 = ___sourceNamespace0;
  30265. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  30266. return;
  30267. }
  30268. }
  30269. #ifdef __clang__
  30270. #pragma clang diagnostic pop
  30271. #endif
  30272. #ifdef __clang__
  30273. #pragma clang diagnostic push
  30274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30275. #pragma clang diagnostic ignored "-Wunused-variable"
  30276. #endif
  30277. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30278. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  30279. {
  30280. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0());
  30281. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1());
  30282. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2());
  30283. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  30284. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  30285. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  30286. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  30287. }
  30288. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  30289. {
  30290. unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  30291. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  30292. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  30293. bool unmarshaled_classHasChanged_temp_3 = false;
  30294. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  30295. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  30296. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  30297. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  30298. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  30299. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  30300. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  30301. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  30302. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  30303. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  30304. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  30305. }
  30306. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30307. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  30308. {
  30309. il2cpp_codegen_marshal_free(marshaled.___className_0);
  30310. marshaled.___className_0 = NULL;
  30311. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  30312. marshaled.___nameSpace_1 = NULL;
  30313. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  30314. marshaled.___assembly_2 = NULL;
  30315. }
  30316. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30317. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  30318. {
  30319. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0());
  30320. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1());
  30321. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2());
  30322. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  30323. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  30324. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  30325. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  30326. }
  30327. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  30328. {
  30329. unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  30330. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  30331. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  30332. bool unmarshaled_classHasChanged_temp_3 = false;
  30333. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  30334. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  30335. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  30336. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  30337. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  30338. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  30339. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  30340. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  30341. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  30342. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  30343. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  30344. }
  30345. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30346. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  30347. {
  30348. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  30349. marshaled.___className_0 = NULL;
  30350. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  30351. marshaled.___nameSpace_1 = NULL;
  30352. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  30353. marshaled.___assembly_2 = NULL;
  30354. }
  30355. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  30356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  30357. {
  30358. {
  30359. String_t* L_0 = ___sourceClassName3;
  30360. __this->set_className_0(L_0);
  30361. String_t* L_1 = __this->get_className_0();
  30362. __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30363. String_t* L_2 = ___sourceNamespace1;
  30364. __this->set_nameSpace_1(L_2);
  30365. String_t* L_3 = __this->get_nameSpace_1();
  30366. __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30367. String_t* L_4 = ___sourceAssembly2;
  30368. __this->set_assembly_2(L_4);
  30369. String_t* L_5 = __this->get_assembly_2();
  30370. __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30371. bool L_6 = ___autoUpdateAPI0;
  30372. __this->set_autoUdpateAPI_6(L_6);
  30373. return;
  30374. }
  30375. }
  30376. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  30377. {
  30378. int32_t _offset = 1;
  30379. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * _thisAdjusted = reinterpret_cast<MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *>(__this + _offset);
  30380. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method);
  30381. }
  30382. #ifdef __clang__
  30383. #pragma clang diagnostic pop
  30384. #endif
  30385. #ifdef __clang__
  30386. #pragma clang diagnostic push
  30387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30388. #pragma clang diagnostic ignored "-Wunused-variable"
  30389. #endif
  30390. #ifdef __clang__
  30391. #pragma clang diagnostic pop
  30392. #endif
  30393. #ifdef __clang__
  30394. #pragma clang diagnostic push
  30395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30396. #pragma clang diagnostic ignored "-Wunused-variable"
  30397. #endif
  30398. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  30399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m3863E2733AAF8A12491A6D448B14182C89864633 (NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 * __this, const RuntimeMethod* method)
  30400. {
  30401. {
  30402. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30403. return;
  30404. }
  30405. }
  30406. #ifdef __clang__
  30407. #pragma clang diagnostic pop
  30408. #endif
  30409. #ifdef __clang__
  30410. #pragma clang diagnostic push
  30411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30412. #pragma clang diagnostic ignored "-Wunused-variable"
  30413. #endif
  30414. #ifdef __clang__
  30415. #pragma clang diagnostic pop
  30416. #endif
  30417. #ifdef __clang__
  30418. #pragma clang diagnostic push
  30419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30420. #pragma clang diagnostic ignored "-Wunused-variable"
  30421. #endif
  30422. #ifdef __clang__
  30423. #pragma clang diagnostic pop
  30424. #endif
  30425. #ifdef __clang__
  30426. #pragma clang diagnostic push
  30427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30428. #pragma clang diagnostic ignored "-Wunused-variable"
  30429. #endif
  30430. #ifdef __clang__
  30431. #pragma clang diagnostic pop
  30432. #endif
  30433. #ifdef __clang__
  30434. #pragma clang diagnostic push
  30435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30436. #pragma clang diagnostic ignored "-Wunused-variable"
  30437. #endif
  30438. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  30439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mFA8893231D6CAF247A130FA9A9950672757848E6 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 * __this, const RuntimeMethod* method)
  30440. {
  30441. {
  30442. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30443. return;
  30444. }
  30445. }
  30446. #ifdef __clang__
  30447. #pragma clang diagnostic pop
  30448. #endif
  30449. #ifdef __clang__
  30450. #pragma clang diagnostic push
  30451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30452. #pragma clang diagnostic ignored "-Wunused-variable"
  30453. #endif
  30454. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  30455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m0C65F9A9FF8862741C56E758FB996C5708E2D975 (NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D * __this, const RuntimeMethod* method)
  30456. {
  30457. {
  30458. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30459. return;
  30460. }
  30461. }
  30462. #ifdef __clang__
  30463. #pragma clang diagnostic pop
  30464. #endif
  30465. #ifdef __clang__
  30466. #pragma clang diagnostic push
  30467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30468. #pragma clang diagnostic ignored "-Wunused-variable"
  30469. #endif
  30470. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  30471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_mBB573360E0CCDC3FEBD208460D9109485687F1C8 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 * __this, const RuntimeMethod* method)
  30472. {
  30473. {
  30474. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30475. return;
  30476. }
  30477. }
  30478. #ifdef __clang__
  30479. #pragma clang diagnostic pop
  30480. #endif
  30481. #ifdef __clang__
  30482. #pragma clang diagnostic push
  30483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30484. #pragma clang diagnostic ignored "-Wunused-variable"
  30485. #endif
  30486. #ifdef __clang__
  30487. #pragma clang diagnostic pop
  30488. #endif
  30489. #ifdef __clang__
  30490. #pragma clang diagnostic push
  30491. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30492. #pragma clang diagnostic ignored "-Wunused-variable"
  30493. #endif
  30494. #ifdef __clang__
  30495. #pragma clang diagnostic pop
  30496. #endif
  30497. #ifdef __clang__
  30498. #pragma clang diagnostic push
  30499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30500. #pragma clang diagnostic ignored "-Wunused-variable"
  30501. #endif
  30502. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  30503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m649878F0E120D899AA0B7D2D096BC045218834AE (NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 * __this, const RuntimeMethod* method)
  30504. {
  30505. {
  30506. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30507. return;
  30508. }
  30509. }
  30510. #ifdef __clang__
  30511. #pragma clang diagnostic pop
  30512. #endif
  30513. #ifdef __clang__
  30514. #pragma clang diagnostic push
  30515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30516. #pragma clang diagnostic ignored "-Wunused-variable"
  30517. #endif
  30518. #ifdef __clang__
  30519. #pragma clang diagnostic pop
  30520. #endif
  30521. #ifdef __clang__
  30522. #pragma clang diagnostic push
  30523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30524. #pragma clang diagnostic ignored "-Wunused-variable"
  30525. #endif
  30526. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  30527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m1A20F4DD5DD1EF32704F40F0B05B0DE021399936 (const RuntimeMethod* method)
  30528. {
  30529. static bool s_Il2CppMethodInitialized;
  30530. if (!s_Il2CppMethodInitialized)
  30531. {
  30532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var);
  30533. s_Il2CppMethodInitialized = true;
  30534. }
  30535. {
  30536. ((NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1);
  30537. return;
  30538. }
  30539. }
  30540. #ifdef __clang__
  30541. #pragma clang diagnostic pop
  30542. #endif
  30543. #ifdef __clang__
  30544. #pragma clang diagnostic push
  30545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30546. #pragma clang diagnostic ignored "-Wunused-variable"
  30547. #endif
  30548. #ifdef __clang__
  30549. #pragma clang diagnostic pop
  30550. #endif
  30551. #ifdef __clang__
  30552. #pragma clang diagnostic push
  30553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30554. #pragma clang diagnostic ignored "-Wunused-variable"
  30555. #endif
  30556. #ifdef __clang__
  30557. #pragma clang diagnostic pop
  30558. #endif
  30559. #ifdef __clang__
  30560. #pragma clang diagnostic push
  30561. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30562. #pragma clang diagnostic ignored "-Wunused-variable"
  30563. #endif
  30564. #ifdef __clang__
  30565. #pragma clang diagnostic pop
  30566. #endif
  30567. #ifdef __clang__
  30568. #pragma clang diagnostic push
  30569. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30570. #pragma clang diagnostic ignored "-Wunused-variable"
  30571. #endif
  30572. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  30573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
  30574. {
  30575. typedef void (*NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn) (RuntimeObject *, int32_t);
  30576. static NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn _il2cpp_icall_func;
  30577. if (!_il2cpp_icall_func)
  30578. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  30579. _il2cpp_icall_func(___list0, ___size1);
  30580. }
  30581. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  30582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method)
  30583. {
  30584. typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn) (RuntimeObject *);
  30585. static NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn _il2cpp_icall_func;
  30586. if (!_il2cpp_icall_func)
  30587. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  30588. RuntimeArray * icallRetVal = _il2cpp_icall_func(___list0);
  30589. return icallRetVal;
  30590. }
  30591. #ifdef __clang__
  30592. #pragma clang diagnostic pop
  30593. #endif
  30594. #ifdef __clang__
  30595. #pragma clang diagnostic push
  30596. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30597. #pragma clang diagnostic ignored "-Wunused-variable"
  30598. #endif
  30599. // Conversion methods for marshalling of: UnityEngine.Object
  30600. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  30601. {
  30602. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  30603. }
  30604. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  30605. {
  30606. intptr_t unmarshaled_m_CachedPtr_temp_0;
  30607. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  30608. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30609. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  30610. }
  30611. // Conversion method for clean up from marshalling of: UnityEngine.Object
  30612. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  30613. {
  30614. }
  30615. // Conversion methods for marshalling of: UnityEngine.Object
  30616. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  30617. {
  30618. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  30619. }
  30620. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  30621. {
  30622. intptr_t unmarshaled_m_CachedPtr_temp_0;
  30623. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  30624. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30625. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  30626. }
  30627. // Conversion method for clean up from marshalling of: UnityEngine.Object
  30628. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  30629. {
  30630. }
  30631. // System.Int32 UnityEngine.Object::GetInstanceID()
  30632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30633. {
  30634. static bool s_Il2CppMethodInitialized;
  30635. if (!s_Il2CppMethodInitialized)
  30636. {
  30637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30639. s_Il2CppMethodInitialized = true;
  30640. }
  30641. bool V_0 = false;
  30642. int32_t V_1 = 0;
  30643. bool V_2 = false;
  30644. {
  30645. intptr_t L_0 = __this->get_m_CachedPtr_0();
  30646. bool L_1;
  30647. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  30648. V_0 = L_1;
  30649. bool L_2 = V_0;
  30650. if (!L_2)
  30651. {
  30652. goto IL_0019;
  30653. }
  30654. }
  30655. {
  30656. V_1 = 0;
  30657. goto IL_0050;
  30658. }
  30659. IL_0019:
  30660. {
  30661. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30662. int32_t L_3 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  30663. V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
  30664. bool L_4 = V_2;
  30665. if (!L_4)
  30666. {
  30667. goto IL_002f;
  30668. }
  30669. }
  30670. {
  30671. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30672. int32_t L_5;
  30673. L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C(/*hidden argument*/NULL);
  30674. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
  30675. }
  30676. IL_002f:
  30677. {
  30678. intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
  30679. int64_t L_7;
  30680. L_7 = IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A((intptr_t*)L_6, /*hidden argument*/NULL);
  30681. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30682. int32_t L_8 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  30683. intptr_t L_9;
  30684. memset((&L_9), 0, sizeof(L_9));
  30685. IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)L_8)))), /*hidden argument*/NULL);
  30686. void* L_10;
  30687. L_10 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_9, /*hidden argument*/NULL);
  30688. int32_t L_11 = *((int32_t*)L_10);
  30689. V_1 = L_11;
  30690. goto IL_0050;
  30691. }
  30692. IL_0050:
  30693. {
  30694. int32_t L_12 = V_1;
  30695. return L_12;
  30696. }
  30697. }
  30698. // System.Int32 UnityEngine.Object::GetHashCode()
  30699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m7CC0B54570AA90E51ED2D2D6F6F078BEF9996538 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30700. {
  30701. int32_t V_0 = 0;
  30702. {
  30703. int32_t L_0;
  30704. L_0 = Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162(__this, /*hidden argument*/NULL);
  30705. V_0 = L_0;
  30706. goto IL_000a;
  30707. }
  30708. IL_000a:
  30709. {
  30710. int32_t L_1 = V_0;
  30711. return L_1;
  30712. }
  30713. }
  30714. // System.Boolean UnityEngine.Object::Equals(System.Object)
  30715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m42425AB7E6C5B6E2BAB15B3184B23371AB0B3435 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30716. {
  30717. static bool s_Il2CppMethodInitialized;
  30718. if (!s_Il2CppMethodInitialized)
  30719. {
  30720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30721. s_Il2CppMethodInitialized = true;
  30722. }
  30723. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  30724. bool V_1 = false;
  30725. bool V_2 = false;
  30726. int32_t G_B4_0 = 0;
  30727. {
  30728. RuntimeObject * L_0 = ___other0;
  30729. V_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  30730. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  30731. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30732. bool L_2;
  30733. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30734. if (!L_2)
  30735. {
  30736. goto IL_0022;
  30737. }
  30738. }
  30739. {
  30740. RuntimeObject * L_3 = ___other0;
  30741. if (!L_3)
  30742. {
  30743. goto IL_0022;
  30744. }
  30745. }
  30746. {
  30747. RuntimeObject * L_4 = ___other0;
  30748. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30749. goto IL_0023;
  30750. }
  30751. IL_0022:
  30752. {
  30753. G_B4_0 = 0;
  30754. }
  30755. IL_0023:
  30756. {
  30757. V_1 = (bool)G_B4_0;
  30758. bool L_5 = V_1;
  30759. if (!L_5)
  30760. {
  30761. goto IL_002b;
  30762. }
  30763. }
  30764. {
  30765. V_2 = (bool)0;
  30766. goto IL_0035;
  30767. }
  30768. IL_002b:
  30769. {
  30770. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = V_0;
  30771. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30772. bool L_7;
  30773. L_7 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(__this, L_6, /*hidden argument*/NULL);
  30774. V_2 = L_7;
  30775. goto IL_0035;
  30776. }
  30777. IL_0035:
  30778. {
  30779. bool L_8 = V_2;
  30780. return L_8;
  30781. }
  30782. }
  30783. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  30784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method)
  30785. {
  30786. static bool s_Il2CppMethodInitialized;
  30787. if (!s_Il2CppMethodInitialized)
  30788. {
  30789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30790. s_Il2CppMethodInitialized = true;
  30791. }
  30792. bool V_0 = false;
  30793. {
  30794. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___exists0;
  30795. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30796. bool L_1;
  30797. L_1 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30798. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30799. goto IL_000e;
  30800. }
  30801. IL_000e:
  30802. {
  30803. bool L_2 = V_0;
  30804. return L_2;
  30805. }
  30806. }
  30807. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  30808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method)
  30809. {
  30810. static bool s_Il2CppMethodInitialized;
  30811. if (!s_Il2CppMethodInitialized)
  30812. {
  30813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30814. s_Il2CppMethodInitialized = true;
  30815. }
  30816. bool V_0 = false;
  30817. bool V_1 = false;
  30818. bool V_2 = false;
  30819. bool V_3 = false;
  30820. bool V_4 = false;
  30821. bool V_5 = false;
  30822. {
  30823. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___lhs0;
  30824. V_0 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30825. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___rhs1;
  30826. V_1 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30827. bool L_2 = V_1;
  30828. bool L_3 = V_0;
  30829. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  30830. bool L_4 = V_2;
  30831. if (!L_4)
  30832. {
  30833. goto IL_0016;
  30834. }
  30835. }
  30836. {
  30837. V_3 = (bool)1;
  30838. goto IL_0043;
  30839. }
  30840. IL_0016:
  30841. {
  30842. bool L_5 = V_1;
  30843. V_4 = L_5;
  30844. bool L_6 = V_4;
  30845. if (!L_6)
  30846. {
  30847. goto IL_0029;
  30848. }
  30849. }
  30850. {
  30851. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___lhs0;
  30852. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30853. bool L_8;
  30854. L_8 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_7, /*hidden argument*/NULL);
  30855. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  30856. goto IL_0043;
  30857. }
  30858. IL_0029:
  30859. {
  30860. bool L_9 = V_0;
  30861. V_5 = L_9;
  30862. bool L_10 = V_5;
  30863. if (!L_10)
  30864. {
  30865. goto IL_003c;
  30866. }
  30867. }
  30868. {
  30869. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___rhs1;
  30870. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30871. bool L_12;
  30872. L_12 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_11, /*hidden argument*/NULL);
  30873. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  30874. goto IL_0043;
  30875. }
  30876. IL_003c:
  30877. {
  30878. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = ___lhs0;
  30879. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = ___rhs1;
  30880. V_3 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_13) == ((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_14))? 1 : 0);
  30881. goto IL_0043;
  30882. }
  30883. IL_0043:
  30884. {
  30885. bool L_15 = V_3;
  30886. return L_15;
  30887. }
  30888. }
  30889. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  30890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method)
  30891. {
  30892. static bool s_Il2CppMethodInitialized;
  30893. if (!s_Il2CppMethodInitialized)
  30894. {
  30895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30896. s_Il2CppMethodInitialized = true;
  30897. }
  30898. bool V_0 = false;
  30899. {
  30900. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___o0;
  30901. intptr_t L_1;
  30902. L_1 = Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A(L_0, /*hidden argument*/NULL);
  30903. bool L_2;
  30904. L_2 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
  30905. V_0 = L_2;
  30906. goto IL_0014;
  30907. }
  30908. IL_0014:
  30909. {
  30910. bool L_3 = V_0;
  30911. return L_3;
  30912. }
  30913. }
  30914. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  30915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30916. {
  30917. intptr_t V_0;
  30918. memset((&V_0), 0, sizeof(V_0));
  30919. {
  30920. intptr_t L_0 = __this->get_m_CachedPtr_0();
  30921. V_0 = (intptr_t)L_0;
  30922. goto IL_000a;
  30923. }
  30924. IL_000a:
  30925. {
  30926. intptr_t L_1 = V_0;
  30927. return (intptr_t)L_1;
  30928. }
  30929. }
  30930. // System.String UnityEngine.Object::get_name()
  30931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30932. {
  30933. static bool s_Il2CppMethodInitialized;
  30934. if (!s_Il2CppMethodInitialized)
  30935. {
  30936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30937. s_Il2CppMethodInitialized = true;
  30938. }
  30939. String_t* V_0 = NULL;
  30940. {
  30941. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30942. String_t* L_0;
  30943. L_0 = Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A(__this, /*hidden argument*/NULL);
  30944. V_0 = L_0;
  30945. goto IL_000a;
  30946. }
  30947. IL_000a:
  30948. {
  30949. String_t* L_1 = V_0;
  30950. return L_1;
  30951. }
  30952. }
  30953. // System.Void UnityEngine.Object::set_name(System.String)
  30954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method)
  30955. {
  30956. static bool s_Il2CppMethodInitialized;
  30957. if (!s_Il2CppMethodInitialized)
  30958. {
  30959. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30960. s_Il2CppMethodInitialized = true;
  30961. }
  30962. {
  30963. String_t* L_0 = ___value0;
  30964. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30965. Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96(__this, L_0, /*hidden argument*/NULL);
  30966. return;
  30967. }
  30968. }
  30969. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  30970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method)
  30971. {
  30972. static bool s_Il2CppMethodInitialized;
  30973. if (!s_Il2CppMethodInitialized)
  30974. {
  30975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var);
  30977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  30978. s_Il2CppMethodInitialized = true;
  30979. }
  30980. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  30981. bool V_1 = false;
  30982. bool V_2 = false;
  30983. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_3 = NULL;
  30984. {
  30985. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
  30986. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30987. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  30988. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
  30989. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)((ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  30990. bool L_2 = V_1;
  30991. if (!L_2)
  30992. {
  30993. goto IL_0025;
  30994. }
  30995. }
  30996. {
  30997. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30998. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), /*hidden argument*/NULL);
  30999. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  31000. }
  31001. IL_0025:
  31002. {
  31003. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___original0;
  31004. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___position1;
  31005. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation2;
  31006. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31007. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7;
  31008. L_7 = Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A(L_4, L_5, L_6, /*hidden argument*/NULL);
  31009. V_0 = L_7;
  31010. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_0;
  31011. bool L_9;
  31012. L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31013. V_2 = L_9;
  31014. bool L_10 = V_2;
  31015. if (!L_10)
  31016. {
  31017. goto IL_0044;
  31018. }
  31019. }
  31020. {
  31021. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_11 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  31022. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  31023. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  31024. }
  31025. IL_0044:
  31026. {
  31027. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = V_0;
  31028. V_3 = L_12;
  31029. goto IL_0048;
  31030. }
  31031. IL_0048:
  31032. {
  31033. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = V_3;
  31034. return L_13;
  31035. }
  31036. }
  31037. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  31038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, const RuntimeMethod* method)
  31039. {
  31040. static bool s_Il2CppMethodInitialized;
  31041. if (!s_Il2CppMethodInitialized)
  31042. {
  31043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  31045. s_Il2CppMethodInitialized = true;
  31046. }
  31047. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  31048. bool V_1 = false;
  31049. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  31050. {
  31051. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
  31052. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31053. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  31054. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
  31055. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  31056. L_2 = Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB(L_1, /*hidden argument*/NULL);
  31057. V_0 = L_2;
  31058. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = V_0;
  31059. bool L_4;
  31060. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31061. V_1 = L_4;
  31062. bool L_5 = V_1;
  31063. if (!L_5)
  31064. {
  31065. goto IL_002a;
  31066. }
  31067. }
  31068. {
  31069. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_6 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  31070. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  31071. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A_RuntimeMethod_var)));
  31072. }
  31073. IL_002a:
  31074. {
  31075. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_0;
  31076. V_2 = L_7;
  31077. goto IL_002e;
  31078. }
  31079. IL_002e:
  31080. {
  31081. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_2;
  31082. return L_8;
  31083. }
  31084. }
  31085. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  31086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method)
  31087. {
  31088. static bool s_Il2CppMethodInitialized;
  31089. if (!s_Il2CppMethodInitialized)
  31090. {
  31091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31092. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  31093. s_Il2CppMethodInitialized = true;
  31094. }
  31095. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  31096. bool V_1 = false;
  31097. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
  31098. bool V_3 = false;
  31099. {
  31100. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___parent1;
  31101. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31102. bool L_1;
  31103. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31104. V_1 = L_1;
  31105. bool L_2 = V_1;
  31106. if (!L_2)
  31107. {
  31108. goto IL_0015;
  31109. }
  31110. }
  31111. {
  31112. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = ___original0;
  31113. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31114. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4;
  31115. L_4 = Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A(L_3, /*hidden argument*/NULL);
  31116. V_2 = L_4;
  31117. goto IL_0044;
  31118. }
  31119. IL_0015:
  31120. {
  31121. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___original0;
  31122. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31123. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  31124. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = ___original0;
  31125. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = ___parent1;
  31126. bool L_8 = ___instantiateInWorldSpace2;
  31127. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
  31128. L_9 = Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB(L_6, L_7, L_8, /*hidden argument*/NULL);
  31129. V_0 = L_9;
  31130. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_10 = V_0;
  31131. bool L_11;
  31132. L_11 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31133. V_3 = L_11;
  31134. bool L_12 = V_3;
  31135. if (!L_12)
  31136. {
  31137. goto IL_0040;
  31138. }
  31139. }
  31140. {
  31141. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_13 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  31142. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  31143. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18_RuntimeMethod_var)));
  31144. }
  31145. IL_0040:
  31146. {
  31147. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = V_0;
  31148. V_2 = L_14;
  31149. goto IL_0044;
  31150. }
  31151. IL_0044:
  31152. {
  31153. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15 = V_2;
  31154. return L_15;
  31155. }
  31156. }
  31157. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  31158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method)
  31159. {
  31160. typedef void (*Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, float);
  31161. static Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn _il2cpp_icall_func;
  31162. if (!_il2cpp_icall_func)
  31163. _il2cpp_icall_func = (Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  31164. _il2cpp_icall_func(___obj0, ___t1);
  31165. }
  31166. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  31167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31168. {
  31169. static bool s_Il2CppMethodInitialized;
  31170. if (!s_Il2CppMethodInitialized)
  31171. {
  31172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31173. s_Il2CppMethodInitialized = true;
  31174. }
  31175. float V_0 = 0.0f;
  31176. {
  31177. V_0 = (0.0f);
  31178. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  31179. float L_1 = V_0;
  31180. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31181. Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7(L_0, L_1, /*hidden argument*/NULL);
  31182. return;
  31183. }
  31184. }
  31185. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  31186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
  31187. {
  31188. typedef void (*Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, bool);
  31189. static Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn _il2cpp_icall_func;
  31190. if (!_il2cpp_icall_func)
  31191. _il2cpp_icall_func = (Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  31192. _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
  31193. }
  31194. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  31195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31196. {
  31197. static bool s_Il2CppMethodInitialized;
  31198. if (!s_Il2CppMethodInitialized)
  31199. {
  31200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31201. s_Il2CppMethodInitialized = true;
  31202. }
  31203. bool V_0 = false;
  31204. {
  31205. V_0 = (bool)0;
  31206. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  31207. bool L_1 = V_0;
  31208. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31209. Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49(L_0, L_1, /*hidden argument*/NULL);
  31210. return;
  31211. }
  31212. }
  31213. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  31214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method)
  31215. {
  31216. typedef void (*Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, int32_t);
  31217. static Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn _il2cpp_icall_func;
  31218. if (!_il2cpp_icall_func)
  31219. _il2cpp_icall_func = (Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  31220. _il2cpp_icall_func(__this, ___value0);
  31221. }
  31222. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  31223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
  31224. {
  31225. bool V_0 = false;
  31226. {
  31227. RuntimeObject * L_0 = ___arg0;
  31228. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31229. bool L_1 = V_0;
  31230. if (!L_1)
  31231. {
  31232. goto IL_0010;
  31233. }
  31234. }
  31235. {
  31236. String_t* L_2 = ___message1;
  31237. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  31238. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, L_2, /*hidden argument*/NULL);
  31239. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var)));
  31240. }
  31241. IL_0010:
  31242. {
  31243. return;
  31244. }
  31245. }
  31246. // System.String UnityEngine.Object::ToString()
  31247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m2B1E5081A55425442324F437090FAD552931A7E9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  31248. {
  31249. static bool s_Il2CppMethodInitialized;
  31250. if (!s_Il2CppMethodInitialized)
  31251. {
  31252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31253. s_Il2CppMethodInitialized = true;
  31254. }
  31255. String_t* V_0 = NULL;
  31256. {
  31257. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31258. String_t* L_0;
  31259. L_0 = Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030(__this, /*hidden argument*/NULL);
  31260. V_0 = L_0;
  31261. goto IL_000a;
  31262. }
  31263. IL_000a:
  31264. {
  31265. String_t* L_1 = V_0;
  31266. return L_1;
  31267. }
  31268. }
  31269. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  31270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  31271. {
  31272. static bool s_Il2CppMethodInitialized;
  31273. if (!s_Il2CppMethodInitialized)
  31274. {
  31275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31276. s_Il2CppMethodInitialized = true;
  31277. }
  31278. bool V_0 = false;
  31279. {
  31280. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  31281. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  31282. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31283. bool L_2;
  31284. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  31285. V_0 = L_2;
  31286. goto IL_000b;
  31287. }
  31288. IL_000b:
  31289. {
  31290. bool L_3 = V_0;
  31291. return L_3;
  31292. }
  31293. }
  31294. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  31295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  31296. {
  31297. static bool s_Il2CppMethodInitialized;
  31298. if (!s_Il2CppMethodInitialized)
  31299. {
  31300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31301. s_Il2CppMethodInitialized = true;
  31302. }
  31303. bool V_0 = false;
  31304. {
  31305. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  31306. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  31307. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31308. bool L_2;
  31309. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  31310. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31311. goto IL_000e;
  31312. }
  31313. IL_000e:
  31314. {
  31315. bool L_3 = V_0;
  31316. return L_3;
  31317. }
  31318. }
  31319. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  31320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method)
  31321. {
  31322. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn) ();
  31323. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn _il2cpp_icall_func;
  31324. if (!_il2cpp_icall_func)
  31325. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  31326. int32_t icallRetVal = _il2cpp_icall_func();
  31327. return icallRetVal;
  31328. }
  31329. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  31330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method)
  31331. {
  31332. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31333. static Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn _il2cpp_icall_func;
  31334. if (!_il2cpp_icall_func)
  31335. _il2cpp_icall_func = (Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  31336. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0);
  31337. return icallRetVal;
  31338. }
  31339. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  31340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method)
  31341. {
  31342. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  31343. static Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn _il2cpp_icall_func;
  31344. if (!_il2cpp_icall_func)
  31345. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  31346. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2);
  31347. return icallRetVal;
  31348. }
  31349. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  31350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method)
  31351. {
  31352. static bool s_Il2CppMethodInitialized;
  31353. if (!s_Il2CppMethodInitialized)
  31354. {
  31355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31356. s_Il2CppMethodInitialized = true;
  31357. }
  31358. {
  31359. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___data0;
  31360. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31361. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
  31362. L_1 = Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rot2), /*hidden argument*/NULL);
  31363. return L_1;
  31364. }
  31365. }
  31366. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  31367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31368. {
  31369. typedef String_t* (*Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31370. static Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn _il2cpp_icall_func;
  31371. if (!_il2cpp_icall_func)
  31372. _il2cpp_icall_func = (Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  31373. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  31374. return icallRetVal;
  31375. }
  31376. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  31377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31378. {
  31379. typedef String_t* (*Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31380. static Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn _il2cpp_icall_func;
  31381. if (!_il2cpp_icall_func)
  31382. _il2cpp_icall_func = (Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  31383. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  31384. return icallRetVal;
  31385. }
  31386. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  31387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method)
  31388. {
  31389. typedef void (*Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*);
  31390. static Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn _il2cpp_icall_func;
  31391. if (!_il2cpp_icall_func)
  31392. _il2cpp_icall_func = (Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  31393. _il2cpp_icall_func(___obj0, ___name1);
  31394. }
  31395. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  31396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method)
  31397. {
  31398. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn) (int32_t);
  31399. static Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn _il2cpp_icall_func;
  31400. if (!_il2cpp_icall_func)
  31401. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  31402. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___instanceID0);
  31403. return icallRetVal;
  31404. }
  31405. // System.Void UnityEngine.Object::.ctor()
  31406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  31407. {
  31408. {
  31409. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31410. return;
  31411. }
  31412. }
  31413. // System.Void UnityEngine.Object::.cctor()
  31414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mD6AB403C7A4ED74F04167372E52C3C876EC422A1 (const RuntimeMethod* method)
  31415. {
  31416. static bool s_Il2CppMethodInitialized;
  31417. if (!s_Il2CppMethodInitialized)
  31418. {
  31419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31420. s_Il2CppMethodInitialized = true;
  31421. }
  31422. {
  31423. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
  31424. return;
  31425. }
  31426. }
  31427. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  31428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method)
  31429. {
  31430. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  31431. static Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn _il2cpp_icall_func;
  31432. if (!_il2cpp_icall_func)
  31433. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  31434. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
  31435. return icallRetVal;
  31436. }
  31437. #ifdef __clang__
  31438. #pragma clang diagnostic pop
  31439. #endif
  31440. #ifdef __clang__
  31441. #pragma clang diagnostic push
  31442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31443. #pragma clang diagnostic ignored "-Wunused-variable"
  31444. #endif
  31445. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  31446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method)
  31447. {
  31448. static bool s_Il2CppMethodInitialized;
  31449. if (!s_Il2CppMethodInitialized)
  31450. {
  31451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31452. s_Il2CppMethodInitialized = true;
  31453. }
  31454. int32_t V_0 = 0;
  31455. {
  31456. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31457. int32_t L_0 = ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0();
  31458. V_0 = L_0;
  31459. goto IL_0009;
  31460. }
  31461. IL_0009:
  31462. {
  31463. int32_t L_1 = V_0;
  31464. return L_1;
  31465. }
  31466. }
  31467. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  31468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_mF254C740E4C04295AC2EF10D05D22BCA179D7685 (int32_t* ___frameInterval0, const RuntimeMethod* method)
  31469. {
  31470. static bool s_Il2CppMethodInitialized;
  31471. if (!s_Il2CppMethodInitialized)
  31472. {
  31473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31474. s_Il2CppMethodInitialized = true;
  31475. }
  31476. {
  31477. int32_t* L_0 = ___frameInterval0;
  31478. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31479. int32_t L_1;
  31480. L_1 = OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367(/*hidden argument*/NULL);
  31481. *((int32_t*)L_0) = (int32_t)L_1;
  31482. return;
  31483. }
  31484. }
  31485. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  31486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m3C3EFF1AE188B9FACE3E94D9F333CF873D110FD0 (const RuntimeMethod* method)
  31487. {
  31488. static bool s_Il2CppMethodInitialized;
  31489. if (!s_Il2CppMethodInitialized)
  31490. {
  31491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31492. s_Il2CppMethodInitialized = true;
  31493. }
  31494. {
  31495. ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1);
  31496. return;
  31497. }
  31498. }
  31499. #ifdef __clang__
  31500. #pragma clang diagnostic pop
  31501. #endif
  31502. #ifdef __clang__
  31503. #pragma clang diagnostic push
  31504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31505. #pragma clang diagnostic ignored "-Wunused-variable"
  31506. #endif
  31507. #ifdef __clang__
  31508. #pragma clang diagnostic pop
  31509. #endif
  31510. #ifdef __clang__
  31511. #pragma clang diagnostic push
  31512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31513. #pragma clang diagnostic ignored "-Wunused-variable"
  31514. #endif
  31515. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  31516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31517. {
  31518. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  31519. {
  31520. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_Target_0();
  31521. V_0 = L_0;
  31522. goto IL_000a;
  31523. }
  31524. IL_000a:
  31525. {
  31526. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  31527. return L_1;
  31528. }
  31529. }
  31530. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  31531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31532. {
  31533. static bool s_Il2CppMethodInitialized;
  31534. if (!s_Il2CppMethodInitialized)
  31535. {
  31536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31537. s_Il2CppMethodInitialized = true;
  31538. }
  31539. bool V_0 = false;
  31540. String_t* V_1 = NULL;
  31541. int32_t G_B3_0 = 0;
  31542. {
  31543. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  31544. bool L_1;
  31545. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  31546. if (!L_1)
  31547. {
  31548. goto IL_001c;
  31549. }
  31550. }
  31551. {
  31552. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = __this->get_m_Target_0();
  31553. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31554. bool L_3;
  31555. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31556. G_B3_0 = ((int32_t)(L_3));
  31557. goto IL_001d;
  31558. }
  31559. IL_001c:
  31560. {
  31561. G_B3_0 = 0;
  31562. }
  31563. IL_001d:
  31564. {
  31565. V_0 = (bool)G_B3_0;
  31566. bool L_4 = V_0;
  31567. if (!L_4)
  31568. {
  31569. goto IL_003e;
  31570. }
  31571. }
  31572. {
  31573. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = __this->get_m_Target_0();
  31574. Type_t * L_6;
  31575. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  31576. String_t* L_7;
  31577. L_7 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
  31578. String_t* L_8;
  31579. L_8 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_7, /*hidden argument*/NULL);
  31580. __this->set_m_TargetAssemblyTypeName_1(L_8);
  31581. }
  31582. IL_003e:
  31583. {
  31584. String_t* L_9 = __this->get_m_TargetAssemblyTypeName_1();
  31585. V_1 = L_9;
  31586. goto IL_0047;
  31587. }
  31588. IL_0047:
  31589. {
  31590. String_t* L_10 = V_1;
  31591. return L_10;
  31592. }
  31593. }
  31594. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  31595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31596. {
  31597. String_t* V_0 = NULL;
  31598. {
  31599. String_t* L_0 = __this->get_m_MethodName_2();
  31600. V_0 = L_0;
  31601. goto IL_000a;
  31602. }
  31603. IL_000a:
  31604. {
  31605. String_t* L_1 = V_0;
  31606. return L_1;
  31607. }
  31608. }
  31609. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  31610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31611. {
  31612. int32_t V_0 = 0;
  31613. {
  31614. int32_t L_0 = __this->get_m_Mode_3();
  31615. V_0 = L_0;
  31616. goto IL_000a;
  31617. }
  31618. IL_000a:
  31619. {
  31620. int32_t L_1 = V_0;
  31621. return L_1;
  31622. }
  31623. }
  31624. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  31625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31626. {
  31627. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * V_0 = NULL;
  31628. {
  31629. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = __this->get_m_Arguments_4();
  31630. V_0 = L_0;
  31631. goto IL_000a;
  31632. }
  31633. IL_000a:
  31634. {
  31635. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_1 = V_0;
  31636. return L_1;
  31637. }
  31638. }
  31639. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  31640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31641. {
  31642. bool V_0 = false;
  31643. int32_t G_B3_0 = 0;
  31644. {
  31645. String_t* L_0;
  31646. L_0 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(__this, /*hidden argument*/NULL);
  31647. bool L_1;
  31648. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  31649. if (L_1)
  31650. {
  31651. goto IL_001e;
  31652. }
  31653. }
  31654. {
  31655. String_t* L_2;
  31656. L_2 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(__this, /*hidden argument*/NULL);
  31657. bool L_3;
  31658. L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL);
  31659. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  31660. goto IL_001f;
  31661. }
  31662. IL_001e:
  31663. {
  31664. G_B3_0 = 0;
  31665. }
  31666. IL_001f:
  31667. {
  31668. V_0 = (bool)G_B3_0;
  31669. goto IL_0022;
  31670. }
  31671. IL_0022:
  31672. {
  31673. bool L_4 = V_0;
  31674. return L_4;
  31675. }
  31676. }
  31677. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  31678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method)
  31679. {
  31680. static bool s_Il2CppMethodInitialized;
  31681. if (!s_Il2CppMethodInitialized)
  31682. {
  31683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
  31684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
  31685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
  31686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
  31687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  31688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  31689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  31690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  31691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  31692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31693. s_Il2CppMethodInitialized = true;
  31694. }
  31695. MethodInfo_t * V_0 = NULL;
  31696. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  31697. bool V_2 = false;
  31698. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_3 = NULL;
  31699. bool V_4 = false;
  31700. bool V_5 = false;
  31701. int32_t V_6 = 0;
  31702. int32_t V_7 = 0;
  31703. int32_t G_B3_0 = 0;
  31704. int32_t G_B10_0 = 0;
  31705. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * G_B15_0 = NULL;
  31706. {
  31707. int32_t L_0 = __this->get_m_CallState_5();
  31708. if (!L_0)
  31709. {
  31710. goto IL_000f;
  31711. }
  31712. }
  31713. {
  31714. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_1 = ___theEvent0;
  31715. G_B3_0 = ((((RuntimeObject*)(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31716. goto IL_0010;
  31717. }
  31718. IL_000f:
  31719. {
  31720. G_B3_0 = 1;
  31721. }
  31722. IL_0010:
  31723. {
  31724. V_2 = (bool)G_B3_0;
  31725. bool L_2 = V_2;
  31726. if (!L_2)
  31727. {
  31728. goto IL_001b;
  31729. }
  31730. }
  31731. {
  31732. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31733. goto IL_0118;
  31734. }
  31735. IL_001b:
  31736. {
  31737. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_3 = ___theEvent0;
  31738. MethodInfo_t * L_4;
  31739. L_4 = UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089(L_3, __this, /*hidden argument*/NULL);
  31740. V_0 = L_4;
  31741. MethodInfo_t * L_5 = V_0;
  31742. V_4 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31743. bool L_6 = V_4;
  31744. if (!L_6)
  31745. {
  31746. goto IL_0034;
  31747. }
  31748. }
  31749. {
  31750. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31751. goto IL_0118;
  31752. }
  31753. IL_0034:
  31754. {
  31755. MethodInfo_t * L_7 = V_0;
  31756. bool L_8;
  31757. L_8 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_7, /*hidden argument*/NULL);
  31758. if (L_8)
  31759. {
  31760. goto IL_004a;
  31761. }
  31762. }
  31763. {
  31764. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
  31765. L_9 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  31766. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31767. bool L_10;
  31768. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31769. G_B10_0 = ((int32_t)(L_10));
  31770. goto IL_004b;
  31771. }
  31772. IL_004a:
  31773. {
  31774. G_B10_0 = 0;
  31775. }
  31776. IL_004b:
  31777. {
  31778. V_5 = (bool)G_B10_0;
  31779. bool L_11 = V_5;
  31780. if (!L_11)
  31781. {
  31782. goto IL_0058;
  31783. }
  31784. }
  31785. {
  31786. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31787. goto IL_0118;
  31788. }
  31789. IL_0058:
  31790. {
  31791. MethodInfo_t * L_12 = V_0;
  31792. bool L_13;
  31793. L_13 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_12, /*hidden argument*/NULL);
  31794. if (L_13)
  31795. {
  31796. goto IL_0068;
  31797. }
  31798. }
  31799. {
  31800. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14;
  31801. L_14 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  31802. G_B15_0 = L_14;
  31803. goto IL_0069;
  31804. }
  31805. IL_0068:
  31806. {
  31807. G_B15_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)(NULL));
  31808. }
  31809. IL_0069:
  31810. {
  31811. V_1 = G_B15_0;
  31812. int32_t L_15 = __this->get_m_Mode_3();
  31813. V_7 = L_15;
  31814. int32_t L_16 = V_7;
  31815. V_6 = L_16;
  31816. int32_t L_17 = V_6;
  31817. switch (L_17)
  31818. {
  31819. case 0:
  31820. {
  31821. goto IL_009b;
  31822. }
  31823. case 1:
  31824. {
  31825. goto IL_010a;
  31826. }
  31827. case 2:
  31828. {
  31829. goto IL_00a6;
  31830. }
  31831. case 3:
  31832. {
  31833. goto IL_00cb;
  31834. }
  31835. case 4:
  31836. {
  31837. goto IL_00b6;
  31838. }
  31839. case 5:
  31840. {
  31841. goto IL_00e0;
  31842. }
  31843. case 6:
  31844. {
  31845. goto IL_00f5;
  31846. }
  31847. }
  31848. }
  31849. {
  31850. goto IL_0114;
  31851. }
  31852. IL_009b:
  31853. {
  31854. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_18 = ___theEvent0;
  31855. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_19 = V_1;
  31856. MethodInfo_t * L_20 = V_0;
  31857. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_21;
  31858. L_21 = VirtFuncInvoker2< BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
  31859. V_3 = L_21;
  31860. goto IL_0118;
  31861. }
  31862. IL_00a6:
  31863. {
  31864. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_22 = V_1;
  31865. MethodInfo_t * L_23 = V_0;
  31866. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_24 = __this->get_m_Arguments_4();
  31867. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_25;
  31868. L_25 = PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D(L_22, L_23, L_24, /*hidden argument*/NULL);
  31869. V_3 = L_25;
  31870. goto IL_0118;
  31871. }
  31872. IL_00b6:
  31873. {
  31874. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_26 = V_1;
  31875. MethodInfo_t * L_27 = V_0;
  31876. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_28 = __this->get_m_Arguments_4();
  31877. float L_29;
  31878. L_29 = ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150(L_28, /*hidden argument*/NULL);
  31879. CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * L_30 = (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  31880. CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC(L_30, L_26, L_27, L_29, /*hidden argument*/CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
  31881. V_3 = L_30;
  31882. goto IL_0118;
  31883. }
  31884. IL_00cb:
  31885. {
  31886. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31 = V_1;
  31887. MethodInfo_t * L_32 = V_0;
  31888. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_33 = __this->get_m_Arguments_4();
  31889. int32_t L_34;
  31890. L_34 = ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF(L_33, /*hidden argument*/NULL);
  31891. CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * L_35 = (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *)il2cpp_codegen_object_new(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  31892. CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0(L_35, L_31, L_32, L_34, /*hidden argument*/CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
  31893. V_3 = L_35;
  31894. goto IL_0118;
  31895. }
  31896. IL_00e0:
  31897. {
  31898. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_36 = V_1;
  31899. MethodInfo_t * L_37 = V_0;
  31900. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_38 = __this->get_m_Arguments_4();
  31901. String_t* L_39;
  31902. L_39 = ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB(L_38, /*hidden argument*/NULL);
  31903. CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * L_40 = (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  31904. CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5(L_40, L_36, L_37, L_39, /*hidden argument*/CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
  31905. V_3 = L_40;
  31906. goto IL_0118;
  31907. }
  31908. IL_00f5:
  31909. {
  31910. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_41 = V_1;
  31911. MethodInfo_t * L_42 = V_0;
  31912. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_43 = __this->get_m_Arguments_4();
  31913. bool L_44;
  31914. L_44 = ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127(L_43, /*hidden argument*/NULL);
  31915. CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * L_45 = (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *)il2cpp_codegen_object_new(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  31916. CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8(L_45, L_41, L_42, L_44, /*hidden argument*/CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
  31917. V_3 = L_45;
  31918. goto IL_0118;
  31919. }
  31920. IL_010a:
  31921. {
  31922. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_1;
  31923. MethodInfo_t * L_47 = V_0;
  31924. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_48 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  31925. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_48, L_46, L_47, /*hidden argument*/NULL);
  31926. V_3 = L_48;
  31927. goto IL_0118;
  31928. }
  31929. IL_0114:
  31930. {
  31931. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31932. goto IL_0118;
  31933. }
  31934. IL_0118:
  31935. {
  31936. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_49 = V_3;
  31937. return L_49;
  31938. }
  31939. }
  31940. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  31941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method)
  31942. {
  31943. static bool s_Il2CppMethodInitialized;
  31944. if (!s_Il2CppMethodInitialized)
  31945. {
  31946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var);
  31947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var);
  31948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
  31949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  31950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  31951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  31953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  31954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  31955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31956. s_Il2CppMethodInitialized = true;
  31957. }
  31958. Type_t * V_0 = NULL;
  31959. Type_t * V_1 = NULL;
  31960. Type_t * V_2 = NULL;
  31961. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * V_3 = NULL;
  31962. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL;
  31963. bool V_5 = false;
  31964. bool V_6 = false;
  31965. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_7 = NULL;
  31966. Type_t * G_B3_0 = NULL;
  31967. Type_t * G_B2_0 = NULL;
  31968. int32_t G_B7_0 = 0;
  31969. {
  31970. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31971. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31972. Type_t * L_1;
  31973. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  31974. V_0 = L_1;
  31975. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_2 = ___arguments2;
  31976. String_t* L_3;
  31977. L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_2, /*hidden argument*/NULL);
  31978. bool L_4;
  31979. L_4 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_3, /*hidden argument*/NULL);
  31980. V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31981. bool L_5 = V_5;
  31982. if (!L_5)
  31983. {
  31984. goto IL_003b;
  31985. }
  31986. }
  31987. {
  31988. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_6 = ___arguments2;
  31989. String_t* L_7;
  31990. L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_6, /*hidden argument*/NULL);
  31991. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31992. Type_t * L_8;
  31993. L_8 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_7, (bool)0, PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  31994. Type_t * L_9 = L_8;
  31995. G_B2_0 = L_9;
  31996. if (L_9)
  31997. {
  31998. G_B3_0 = L_9;
  31999. goto IL_003a;
  32000. }
  32001. }
  32002. {
  32003. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  32004. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  32005. Type_t * L_11;
  32006. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  32007. G_B3_0 = L_11;
  32008. }
  32009. IL_003a:
  32010. {
  32011. V_0 = G_B3_0;
  32012. }
  32013. IL_003b:
  32014. {
  32015. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var) };
  32016. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  32017. Type_t * L_13;
  32018. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  32019. V_1 = L_13;
  32020. Type_t * L_14 = V_1;
  32021. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  32022. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_16 = L_15;
  32023. Type_t * L_17 = V_0;
  32024. ArrayElementTypeCheck (L_16, L_17);
  32025. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
  32026. Type_t * L_18;
  32027. L_18 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(89 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
  32028. V_2 = L_18;
  32029. Type_t * L_19 = V_2;
  32030. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  32031. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_20;
  32032. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_22 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  32033. Type_t * L_23;
  32034. L_23 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_22, /*hidden argument*/NULL);
  32035. ArrayElementTypeCheck (L_21, L_23);
  32036. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
  32037. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  32038. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  32039. Type_t * L_26;
  32040. L_26 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_25, /*hidden argument*/NULL);
  32041. ArrayElementTypeCheck (L_24, L_26);
  32042. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_26);
  32043. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_24;
  32044. Type_t * L_28 = V_0;
  32045. ArrayElementTypeCheck (L_27, L_28);
  32046. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_28);
  32047. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_29;
  32048. L_29 = Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C(L_19, L_27, /*hidden argument*/NULL);
  32049. V_3 = L_29;
  32050. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_30 = ___arguments2;
  32051. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31;
  32052. L_31 = ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47(L_30, /*hidden argument*/NULL);
  32053. V_4 = L_31;
  32054. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_32 = V_4;
  32055. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32056. bool L_33;
  32057. L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  32058. if (!L_33)
  32059. {
  32060. goto IL_00a6;
  32061. }
  32062. }
  32063. {
  32064. Type_t * L_34 = V_0;
  32065. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_35 = V_4;
  32066. Type_t * L_36;
  32067. L_36 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_35, /*hidden argument*/NULL);
  32068. bool L_37;
  32069. L_37 = VirtFuncInvoker1< bool, Type_t * >::Invoke(103 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
  32070. G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
  32071. goto IL_00a7;
  32072. }
  32073. IL_00a6:
  32074. {
  32075. G_B7_0 = 0;
  32076. }
  32077. IL_00a7:
  32078. {
  32079. V_6 = (bool)G_B7_0;
  32080. bool L_38 = V_6;
  32081. if (!L_38)
  32082. {
  32083. goto IL_00b0;
  32084. }
  32085. }
  32086. {
  32087. V_4 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
  32088. }
  32089. IL_00b0:
  32090. {
  32091. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_39 = V_3;
  32092. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_40 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  32093. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_41 = L_40;
  32094. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_42 = ___target0;
  32095. ArrayElementTypeCheck (L_41, L_42);
  32096. (L_41)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_42);
  32097. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_41;
  32098. MethodInfo_t * L_44 = ___method1;
  32099. ArrayElementTypeCheck (L_43, L_44);
  32100. (L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_44);
  32101. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_45 = L_43;
  32102. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_4;
  32103. ArrayElementTypeCheck (L_45, L_46);
  32104. (L_45)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_46);
  32105. RuntimeObject * L_47;
  32106. L_47 = ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906(L_39, L_45, /*hidden argument*/NULL);
  32107. V_7 = ((BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var));
  32108. goto IL_00d2;
  32109. }
  32110. IL_00d2:
  32111. {
  32112. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_48 = V_7;
  32113. return L_48;
  32114. }
  32115. }
  32116. // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
  32117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD5109AA99B22304579296F4B6077647839456346 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32118. {
  32119. {
  32120. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  32121. String_t* L_1;
  32122. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  32123. __this->set_m_TargetAssemblyTypeName_1(L_1);
  32124. return;
  32125. }
  32126. }
  32127. // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
  32128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m73B5F8F782FC97AE4C4DCE3DB2C1D9F102455D9E (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32129. {
  32130. {
  32131. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  32132. String_t* L_1;
  32133. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  32134. __this->set_m_TargetAssemblyTypeName_1(L_1);
  32135. return;
  32136. }
  32137. }
  32138. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  32139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mCA080B989171E4FE13761074DD7DE76683969140 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32140. {
  32141. static bool s_Il2CppMethodInitialized;
  32142. if (!s_Il2CppMethodInitialized)
  32143. {
  32144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  32145. s_Il2CppMethodInitialized = true;
  32146. }
  32147. {
  32148. __this->set_m_Mode_3(0);
  32149. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 *)il2cpp_codegen_object_new(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  32150. ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0(L_0, /*hidden argument*/NULL);
  32151. __this->set_m_Arguments_4(L_0);
  32152. __this->set_m_CallState_5(2);
  32153. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32154. return;
  32155. }
  32156. }
  32157. #ifdef __clang__
  32158. #pragma clang diagnostic pop
  32159. #endif
  32160. #ifdef __clang__
  32161. #pragma clang diagnostic push
  32162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32163. #pragma clang diagnostic ignored "-Wunused-variable"
  32164. #endif
  32165. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  32166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method)
  32167. {
  32168. static bool s_Il2CppMethodInitialized;
  32169. if (!s_Il2CppMethodInitialized)
  32170. {
  32171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  32172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  32173. s_Il2CppMethodInitialized = true;
  32174. }
  32175. {
  32176. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32177. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *)il2cpp_codegen_object_new(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  32178. List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E(L_0, /*hidden argument*/List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  32179. __this->set_m_Calls_0(L_0);
  32180. return;
  32181. }
  32182. }
  32183. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  32184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method)
  32185. {
  32186. static bool s_Il2CppMethodInitialized;
  32187. if (!s_Il2CppMethodInitialized)
  32188. {
  32189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  32190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  32191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
  32192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
  32193. s_Il2CppMethodInitialized = true;
  32194. }
  32195. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 V_0;
  32196. memset((&V_0), 0, sizeof(V_0));
  32197. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * V_1 = NULL;
  32198. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_2 = NULL;
  32199. bool V_3 = false;
  32200. bool V_4 = false;
  32201. Exception_t * __last_unhandled_exception = 0;
  32202. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  32203. {
  32204. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = __this->get_m_Calls_0();
  32205. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 L_1;
  32206. L_1 = List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239(L_0, /*hidden argument*/List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
  32207. V_0 = L_1;
  32208. }
  32209. IL_000e:
  32210. try
  32211. { // begin try (depth: 1)
  32212. {
  32213. goto IL_0043;
  32214. }
  32215. IL_0010:
  32216. {
  32217. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2;
  32218. L_2 = Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
  32219. V_1 = L_2;
  32220. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_3 = V_1;
  32221. bool L_4;
  32222. L_4 = PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B(L_3, /*hidden argument*/NULL);
  32223. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32224. bool L_5 = V_3;
  32225. if (!L_5)
  32226. {
  32227. goto IL_0028;
  32228. }
  32229. }
  32230. IL_0026:
  32231. {
  32232. goto IL_0043;
  32233. }
  32234. IL_0028:
  32235. {
  32236. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_6 = V_1;
  32237. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_7 = ___unityEventBase1;
  32238. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_8;
  32239. L_8 = PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A(L_6, L_7, /*hidden argument*/NULL);
  32240. V_2 = L_8;
  32241. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9 = V_2;
  32242. V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  32243. bool L_10 = V_4;
  32244. if (!L_10)
  32245. {
  32246. goto IL_0042;
  32247. }
  32248. }
  32249. IL_003a:
  32250. {
  32251. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_11 = ___invokableList0;
  32252. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_12 = V_2;
  32253. InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C(L_11, L_12, /*hidden argument*/NULL);
  32254. }
  32255. IL_0042:
  32256. {
  32257. }
  32258. IL_0043:
  32259. {
  32260. bool L_13;
  32261. L_13 = Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  32262. if (L_13)
  32263. {
  32264. goto IL_0010;
  32265. }
  32266. }
  32267. IL_004c:
  32268. {
  32269. IL2CPP_LEAVE(0x5D, FINALLY_004e);
  32270. }
  32271. } // end try (depth: 1)
  32272. catch(Il2CppExceptionWrapper& e)
  32273. {
  32274. __last_unhandled_exception = (Exception_t *)e.ex;
  32275. goto FINALLY_004e;
  32276. }
  32277. FINALLY_004e:
  32278. { // begin finally (depth: 1)
  32279. Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  32280. IL2CPP_END_FINALLY(78)
  32281. } // end finally (depth: 1)
  32282. IL2CPP_CLEANUP(78)
  32283. {
  32284. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  32285. IL2CPP_JUMP_TBL(0x5D, IL_005d)
  32286. }
  32287. IL_005d:
  32288. {
  32289. return;
  32290. }
  32291. }
  32292. #ifdef __clang__
  32293. #pragma clang diagnostic pop
  32294. #endif
  32295. #ifdef __clang__
  32296. #pragma clang diagnostic push
  32297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32298. #pragma clang diagnostic ignored "-Wunused-variable"
  32299. #endif
  32300. #ifdef __clang__
  32301. #pragma clang diagnostic pop
  32302. #endif
  32303. #ifdef __clang__
  32304. #pragma clang diagnostic push
  32305. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32306. #pragma clang diagnostic ignored "-Wunused-variable"
  32307. #endif
  32308. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  32309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  32310. {
  32311. {
  32312. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inNormal0;
  32313. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  32314. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  32315. __this->set_m_Normal_0(L_1);
  32316. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_m_Normal_0();
  32317. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___inPoint1;
  32318. float L_4;
  32319. L_4 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_2, L_3, /*hidden argument*/NULL);
  32320. __this->set_m_Distance_1(((-L_4)));
  32321. return;
  32322. }
  32323. }
  32324. IL2CPP_EXTERN_C void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  32325. {
  32326. int32_t _offset = 1;
  32327. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32328. Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  32329. }
  32330. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  32331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  32332. {
  32333. float V_0 = 0.0f;
  32334. float V_1 = 0.0f;
  32335. bool V_2 = false;
  32336. bool V_3 = false;
  32337. {
  32338. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  32339. L_0 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  32340. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Normal_0();
  32341. float L_2;
  32342. L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
  32343. V_0 = L_2;
  32344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  32345. L_3 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  32346. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_m_Normal_0();
  32347. float L_5;
  32348. L_5 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_3, L_4, /*hidden argument*/NULL);
  32349. float L_6 = __this->get_m_Distance_1();
  32350. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  32351. float L_7 = V_0;
  32352. bool L_8;
  32353. L_8 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, (0.0f), /*hidden argument*/NULL);
  32354. V_2 = L_8;
  32355. bool L_9 = V_2;
  32356. if (!L_9)
  32357. {
  32358. goto IL_004a;
  32359. }
  32360. }
  32361. {
  32362. float* L_10 = ___enter1;
  32363. *((float*)L_10) = (float)(0.0f);
  32364. V_3 = (bool)0;
  32365. goto IL_005b;
  32366. }
  32367. IL_004a:
  32368. {
  32369. float* L_11 = ___enter1;
  32370. float L_12 = V_1;
  32371. float L_13 = V_0;
  32372. *((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
  32373. float* L_14 = ___enter1;
  32374. float L_15 = *((float*)L_14);
  32375. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  32376. goto IL_005b;
  32377. }
  32378. IL_005b:
  32379. {
  32380. bool L_16 = V_3;
  32381. return L_16;
  32382. }
  32383. }
  32384. IL2CPP_EXTERN_C bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24_AdjustorThunk (RuntimeObject * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  32385. {
  32386. int32_t _offset = 1;
  32387. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32388. bool _returnValue;
  32389. _returnValue = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24(_thisAdjusted, ___ray0, ___enter1, method);
  32390. return _returnValue;
  32391. }
  32392. // System.String UnityEngine.Plane::ToString()
  32393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
  32394. {
  32395. static bool s_Il2CppMethodInitialized;
  32396. if (!s_Il2CppMethodInitialized)
  32397. {
  32398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  32399. s_Il2CppMethodInitialized = true;
  32400. }
  32401. String_t* V_0 = NULL;
  32402. {
  32403. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  32404. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  32405. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  32406. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  32407. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  32408. String_t* L_2;
  32409. L_2 = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  32410. V_0 = L_2;
  32411. goto IL_0015;
  32412. }
  32413. IL_0015:
  32414. {
  32415. String_t* L_3 = V_0;
  32416. return L_3;
  32417. }
  32418. }
  32419. IL2CPP_EXTERN_C String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32420. {
  32421. int32_t _offset = 1;
  32422. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32423. String_t* _returnValue;
  32424. _returnValue = Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD(_thisAdjusted, method);
  32425. return _returnValue;
  32426. }
  32427. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  32428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  32429. {
  32430. static bool s_Il2CppMethodInitialized;
  32431. if (!s_Il2CppMethodInitialized)
  32432. {
  32433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  32434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  32435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  32436. s_Il2CppMethodInitialized = true;
  32437. }
  32438. bool V_0 = false;
  32439. String_t* V_1 = NULL;
  32440. {
  32441. String_t* L_0 = ___format0;
  32442. bool L_1;
  32443. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  32444. V_0 = L_1;
  32445. bool L_2 = V_0;
  32446. if (!L_2)
  32447. {
  32448. goto IL_0012;
  32449. }
  32450. }
  32451. {
  32452. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  32453. }
  32454. IL_0012:
  32455. {
  32456. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  32457. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  32458. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Normal_0();
  32459. String_t* L_6 = ___format0;
  32460. RuntimeObject* L_7 = ___formatProvider1;
  32461. String_t* L_8;
  32462. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  32463. ArrayElementTypeCheck (L_4, L_8);
  32464. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  32465. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  32466. float* L_10 = __this->get_address_of_m_Distance_1();
  32467. String_t* L_11 = ___format0;
  32468. RuntimeObject* L_12 = ___formatProvider1;
  32469. String_t* L_13;
  32470. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  32471. ArrayElementTypeCheck (L_9, L_13);
  32472. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  32473. String_t* L_14;
  32474. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_9, /*hidden argument*/NULL);
  32475. V_1 = L_14;
  32476. goto IL_0045;
  32477. }
  32478. IL_0045:
  32479. {
  32480. String_t* L_15 = V_1;
  32481. return L_15;
  32482. }
  32483. }
  32484. IL2CPP_EXTERN_C String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  32485. {
  32486. int32_t _offset = 1;
  32487. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32488. String_t* _returnValue;
  32489. _returnValue = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B(_thisAdjusted, ___format0, ___formatProvider1, method);
  32490. return _returnValue;
  32491. }
  32492. #ifdef __clang__
  32493. #pragma clang diagnostic pop
  32494. #endif
  32495. #ifdef __clang__
  32496. #pragma clang diagnostic push
  32497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32498. #pragma clang diagnostic ignored "-Wunused-variable"
  32499. #endif
  32500. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  32501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method)
  32502. {
  32503. static bool s_Il2CppMethodInitialized;
  32504. if (!s_Il2CppMethodInitialized)
  32505. {
  32506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32507. s_Il2CppMethodInitialized = true;
  32508. }
  32509. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  32510. memset((&V_0), 0, sizeof(V_0));
  32511. {
  32512. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32513. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_0 = ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  32514. V_0 = L_0;
  32515. goto IL_0009;
  32516. }
  32517. IL_0009:
  32518. {
  32519. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0;
  32520. return L_1;
  32521. }
  32522. }
  32523. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  32524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  32525. {
  32526. {
  32527. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___handle0;
  32528. __this->set_m_Handle_0(L_0);
  32529. return;
  32530. }
  32531. }
  32532. IL2CPP_EXTERN_C void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  32533. {
  32534. int32_t _offset = 1;
  32535. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32536. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8(_thisAdjusted, ___handle0, method);
  32537. }
  32538. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  32539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method)
  32540. {
  32541. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  32542. memset((&V_0), 0, sizeof(V_0));
  32543. {
  32544. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  32545. V_0 = L_0;
  32546. goto IL_000a;
  32547. }
  32548. IL_000a:
  32549. {
  32550. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  32551. return L_1;
  32552. }
  32553. }
  32554. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32555. {
  32556. int32_t _offset = 1;
  32557. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32558. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  32559. _returnValue = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351(_thisAdjusted, method);
  32560. return _returnValue;
  32561. }
  32562. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  32563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  32564. {
  32565. static bool s_Il2CppMethodInitialized;
  32566. if (!s_Il2CppMethodInitialized)
  32567. {
  32568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32569. s_Il2CppMethodInitialized = true;
  32570. }
  32571. bool V_0 = false;
  32572. {
  32573. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  32574. L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL);
  32575. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  32576. L_1 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&___other0), /*hidden argument*/NULL);
  32577. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32578. bool L_2;
  32579. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  32580. V_0 = L_2;
  32581. goto IL_0016;
  32582. }
  32583. IL_0016:
  32584. {
  32585. bool L_3 = V_0;
  32586. return L_3;
  32587. }
  32588. }
  32589. IL2CPP_EXTERN_C bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C_AdjustorThunk (RuntimeObject * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  32590. {
  32591. int32_t _offset = 1;
  32592. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32593. bool _returnValue;
  32594. _returnValue = Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C(_thisAdjusted, ___other0, method);
  32595. return _returnValue;
  32596. }
  32597. // System.Void UnityEngine.Playables.Playable::.cctor()
  32598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m83EA9DB5D7F0DAE681E34D0899A2562795301888 (const RuntimeMethod* method)
  32599. {
  32600. static bool s_Il2CppMethodInitialized;
  32601. if (!s_Il2CppMethodInitialized)
  32602. {
  32603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32605. s_Il2CppMethodInitialized = true;
  32606. }
  32607. {
  32608. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32609. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  32610. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  32611. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1;
  32612. memset((&L_1), 0, sizeof(L_1));
  32613. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL);
  32614. ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  32615. return;
  32616. }
  32617. }
  32618. #ifdef __clang__
  32619. #pragma clang diagnostic pop
  32620. #endif
  32621. #ifdef __clang__
  32622. #pragma clang diagnostic push
  32623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32624. #pragma clang diagnostic ignored "-Wunused-variable"
  32625. #endif
  32626. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  32627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m7D57ED7F9E30E414F2981357A61C42CBF3D8367D (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32628. {
  32629. static bool s_Il2CppMethodInitialized;
  32630. if (!s_Il2CppMethodInitialized)
  32631. {
  32632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32633. s_Il2CppMethodInitialized = true;
  32634. }
  32635. double V_0 = 0.0;
  32636. {
  32637. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32638. double L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
  32639. V_0 = L_0;
  32640. goto IL_0009;
  32641. }
  32642. IL_0009:
  32643. {
  32644. double L_1 = V_0;
  32645. return L_1;
  32646. }
  32647. }
  32648. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  32649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5F941EB83243BB24A93C27A7583BB55FF18CB38C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32650. {
  32651. static bool s_Il2CppMethodInitialized;
  32652. if (!s_Il2CppMethodInitialized)
  32653. {
  32654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32655. s_Il2CppMethodInitialized = true;
  32656. }
  32657. RuntimeObject* V_0 = NULL;
  32658. {
  32659. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32660. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_None_4();
  32661. V_0 = (RuntimeObject*)L_0;
  32662. goto IL_0009;
  32663. }
  32664. IL_0009:
  32665. {
  32666. RuntimeObject* L_1 = V_0;
  32667. return L_1;
  32668. }
  32669. }
  32670. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  32671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m5E4984A4BF33518FBE69B43A29DB486AF6501537 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  32672. {
  32673. static bool s_Il2CppMethodInitialized;
  32674. if (!s_Il2CppMethodInitialized)
  32675. {
  32676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32678. s_Il2CppMethodInitialized = true;
  32679. }
  32680. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  32681. memset((&V_0), 0, sizeof(V_0));
  32682. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * V_1 = NULL;
  32683. bool V_2 = false;
  32684. {
  32685. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  32686. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32687. bool L_1;
  32688. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  32689. V_2 = L_1;
  32690. bool L_2 = V_2;
  32691. if (!L_2)
  32692. {
  32693. goto IL_0014;
  32694. }
  32695. }
  32696. {
  32697. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32698. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3;
  32699. L_3 = Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58(/*hidden argument*/NULL);
  32700. V_0 = L_3;
  32701. goto IL_001d;
  32702. }
  32703. IL_0014:
  32704. {
  32705. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_4 = ___asset0;
  32706. PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_5 = ___graph1;
  32707. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = ___go2;
  32708. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_7;
  32709. L_7 = VirtFuncInvoker2< Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  32710. V_0 = L_7;
  32711. }
  32712. IL_001d:
  32713. {
  32714. void* L_8;
  32715. L_8 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
  32716. V_1 = (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_8;
  32717. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * L_9 = V_1;
  32718. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_10 = V_0;
  32719. *(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_9 = L_10;
  32720. return;
  32721. }
  32722. }
  32723. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  32724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mE27BD3B5B7D9E80D1C249D6430401BD81E4AFB4C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  32725. {
  32726. double V_0 = 0.0;
  32727. double* V_1 = NULL;
  32728. {
  32729. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  32730. double L_1;
  32731. L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  32732. V_0 = L_1;
  32733. void* L_2;
  32734. L_2 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
  32735. V_1 = (double*)L_2;
  32736. double* L_3 = V_1;
  32737. double L_4 = V_0;
  32738. *((double*)L_3) = (double)L_4;
  32739. return;
  32740. }
  32741. }
  32742. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  32743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_mAE1FA54D280C75ADC9486656C5C36AC1917D5FE4 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32744. {
  32745. {
  32746. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  32747. return;
  32748. }
  32749. }
  32750. #ifdef __clang__
  32751. #pragma clang diagnostic pop
  32752. #endif
  32753. #ifdef __clang__
  32754. #pragma clang diagnostic push
  32755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32756. #pragma clang diagnostic ignored "-Wunused-variable"
  32757. #endif
  32758. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  32759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m1EA2FC6B8DE3503745344E7BBAA0B40FDCD50FC8 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  32760. {
  32761. {
  32762. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32763. return;
  32764. }
  32765. }
  32766. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  32767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB302433EB8460D88FD2FD035D2BF9BF82BD82AA6 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32768. {
  32769. {
  32770. return;
  32771. }
  32772. }
  32773. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  32774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m24F852A18B98173C2CBF1B96C0477A1F77BB9CFE (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32775. {
  32776. {
  32777. return;
  32778. }
  32779. }
  32780. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  32781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m62F834EDF37B809612E47CCC9C4848435A89CD12 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32782. {
  32783. {
  32784. return;
  32785. }
  32786. }
  32787. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  32788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m9F6E1A185DC7C98C312D9F3A0A7308DE3D32F745 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32789. {
  32790. {
  32791. return;
  32792. }
  32793. }
  32794. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m71A792D97CD840F5D6C73889D00C2887F41A0F41 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32796. {
  32797. {
  32798. return;
  32799. }
  32800. }
  32801. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mCC4EAD0766538FE39656D3EE04268239BB091AD2 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32803. {
  32804. {
  32805. return;
  32806. }
  32807. }
  32808. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m45F96C7EDDA4ABF4C2271DB16163FBD873AA1432 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32810. {
  32811. {
  32812. return;
  32813. }
  32814. }
  32815. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  32816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m5EB22A817FFF0662E0E3AFAB34C41D7B09D4326F (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  32817. {
  32818. {
  32819. return;
  32820. }
  32821. }
  32822. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  32823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m3265FD7A4EA58C9A607F0F28EFF108EBBD826C3A (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  32824. {
  32825. RuntimeObject * V_0 = NULL;
  32826. {
  32827. RuntimeObject * L_0;
  32828. L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL);
  32829. V_0 = L_0;
  32830. goto IL_000a;
  32831. }
  32832. IL_000a:
  32833. {
  32834. RuntimeObject * L_1 = V_0;
  32835. return L_1;
  32836. }
  32837. }
  32838. #ifdef __clang__
  32839. #pragma clang diagnostic pop
  32840. #endif
  32841. #ifdef __clang__
  32842. #pragma clang diagnostic push
  32843. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32844. #pragma clang diagnostic ignored "-Wunused-variable"
  32845. #endif
  32846. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  32847. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  32848. {
  32849. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32850. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32851. }
  32852. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  32853. {
  32854. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32855. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32856. }
  32857. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  32858. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  32859. {
  32860. }
  32861. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  32862. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  32863. {
  32864. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32865. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32866. }
  32867. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  32868. {
  32869. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32870. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32871. }
  32872. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  32873. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  32874. {
  32875. }
  32876. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  32877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m75475729474FE236198B967978A11DBA38CC6E47 (const RuntimeMethod* method)
  32878. {
  32879. static bool s_Il2CppMethodInitialized;
  32880. if (!s_Il2CppMethodInitialized)
  32881. {
  32882. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var);
  32883. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32884. s_Il2CppMethodInitialized = true;
  32885. }
  32886. {
  32887. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = (PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)SZArrayNew(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var, (uint32_t)0);
  32888. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_None_4(L_0);
  32889. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
  32890. return;
  32891. }
  32892. }
  32893. #ifdef __clang__
  32894. #pragma clang diagnostic pop
  32895. #endif
  32896. #ifdef __clang__
  32897. #pragma clang diagnostic push
  32898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32899. #pragma clang diagnostic ignored "-Wunused-variable"
  32900. #endif
  32901. #ifdef __clang__
  32902. #pragma clang diagnostic pop
  32903. #endif
  32904. #ifdef __clang__
  32905. #pragma clang diagnostic push
  32906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32907. #pragma clang diagnostic ignored "-Wunused-variable"
  32908. #endif
  32909. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  32910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method)
  32911. {
  32912. static bool s_Il2CppMethodInitialized;
  32913. if (!s_Il2CppMethodInitialized)
  32914. {
  32915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32916. s_Il2CppMethodInitialized = true;
  32917. }
  32918. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  32919. memset((&V_0), 0, sizeof(V_0));
  32920. {
  32921. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32922. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_m_Null_2();
  32923. V_0 = L_0;
  32924. goto IL_0009;
  32925. }
  32926. IL_0009:
  32927. {
  32928. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  32929. return L_1;
  32930. }
  32931. }
  32932. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  32933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method)
  32934. {
  32935. static bool s_Il2CppMethodInitialized;
  32936. if (!s_Il2CppMethodInitialized)
  32937. {
  32938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32939. s_Il2CppMethodInitialized = true;
  32940. }
  32941. bool V_0 = false;
  32942. {
  32943. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___x0;
  32944. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___y1;
  32945. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32946. bool L_2;
  32947. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  32948. V_0 = L_2;
  32949. goto IL_000b;
  32950. }
  32951. IL_000b:
  32952. {
  32953. bool L_3 = V_0;
  32954. return L_3;
  32955. }
  32956. }
  32957. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  32958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  32959. {
  32960. static bool s_Il2CppMethodInitialized;
  32961. if (!s_Il2CppMethodInitialized)
  32962. {
  32963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32964. s_Il2CppMethodInitialized = true;
  32965. }
  32966. bool V_0 = false;
  32967. int32_t G_B3_0 = 0;
  32968. {
  32969. RuntimeObject * L_0 = ___p0;
  32970. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))
  32971. {
  32972. goto IL_0017;
  32973. }
  32974. }
  32975. {
  32976. RuntimeObject * L_1 = ___p0;
  32977. bool L_2;
  32978. L_2 = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, ((*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)UnBox(L_1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32979. G_B3_0 = ((int32_t)(L_2));
  32980. goto IL_0018;
  32981. }
  32982. IL_0017:
  32983. {
  32984. G_B3_0 = 0;
  32985. }
  32986. IL_0018:
  32987. {
  32988. V_0 = (bool)G_B3_0;
  32989. goto IL_001b;
  32990. }
  32991. IL_001b:
  32992. {
  32993. bool L_3 = V_0;
  32994. return L_3;
  32995. }
  32996. }
  32997. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  32998. {
  32999. int32_t _offset = 1;
  33000. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33001. bool _returnValue;
  33002. _returnValue = PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F(_thisAdjusted, ___p0, method);
  33003. return _returnValue;
  33004. }
  33005. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  33006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  33007. {
  33008. static bool s_Il2CppMethodInitialized;
  33009. if (!s_Il2CppMethodInitialized)
  33010. {
  33011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33012. s_Il2CppMethodInitialized = true;
  33013. }
  33014. bool V_0 = false;
  33015. {
  33016. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = (*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this);
  33017. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___other0;
  33018. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33019. bool L_2;
  33020. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  33021. V_0 = L_2;
  33022. goto IL_0010;
  33023. }
  33024. IL_0010:
  33025. {
  33026. bool L_3 = V_0;
  33027. return L_3;
  33028. }
  33029. }
  33030. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  33031. {
  33032. int32_t _offset = 1;
  33033. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33034. bool _returnValue;
  33035. _returnValue = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955(_thisAdjusted, ___other0, method);
  33036. return _returnValue;
  33037. }
  33038. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  33039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  33040. {
  33041. int32_t V_0 = 0;
  33042. {
  33043. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  33044. int32_t L_1;
  33045. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  33046. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  33047. int32_t L_3;
  33048. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  33049. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  33050. goto IL_001b;
  33051. }
  33052. IL_001b:
  33053. {
  33054. int32_t L_4 = V_0;
  33055. return L_4;
  33056. }
  33057. }
  33058. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33059. {
  33060. int32_t _offset = 1;
  33061. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33062. int32_t _returnValue;
  33063. _returnValue = PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72(_thisAdjusted, method);
  33064. return _returnValue;
  33065. }
  33066. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  33067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method)
  33068. {
  33069. bool V_0 = false;
  33070. int32_t G_B3_0 = 0;
  33071. {
  33072. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___lhs0;
  33073. intptr_t L_1 = L_0.get_m_Handle_0();
  33074. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = ___rhs1;
  33075. intptr_t L_3 = L_2.get_m_Handle_0();
  33076. bool L_4;
  33077. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  33078. if (!L_4)
  33079. {
  33080. goto IL_0024;
  33081. }
  33082. }
  33083. {
  33084. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___lhs0;
  33085. uint32_t L_6 = L_5.get_m_Version_1();
  33086. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = ___rhs1;
  33087. uint32_t L_8 = L_7.get_m_Version_1();
  33088. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  33089. goto IL_0025;
  33090. }
  33091. IL_0024:
  33092. {
  33093. G_B3_0 = 0;
  33094. }
  33095. IL_0025:
  33096. {
  33097. V_0 = (bool)G_B3_0;
  33098. goto IL_0028;
  33099. }
  33100. IL_0028:
  33101. {
  33102. bool L_9 = V_0;
  33103. return L_9;
  33104. }
  33105. }
  33106. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  33107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  33108. {
  33109. static bool s_Il2CppMethodInitialized;
  33110. if (!s_Il2CppMethodInitialized)
  33111. {
  33112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33113. s_Il2CppMethodInitialized = true;
  33114. }
  33115. {
  33116. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33117. bool L_0;
  33118. L_0 = PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  33119. return L_0;
  33120. }
  33121. }
  33122. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33123. {
  33124. int32_t _offset = 1;
  33125. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33126. bool _returnValue;
  33127. _returnValue = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6(_thisAdjusted, method);
  33128. return _returnValue;
  33129. }
  33130. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  33131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  33132. {
  33133. static bool s_Il2CppMethodInitialized;
  33134. if (!s_Il2CppMethodInitialized)
  33135. {
  33136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33137. s_Il2CppMethodInitialized = true;
  33138. }
  33139. {
  33140. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33141. Type_t * L_0;
  33142. L_0 = PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  33143. return L_0;
  33144. }
  33145. }
  33146. IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33147. {
  33148. int32_t _offset = 1;
  33149. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33150. Type_t * _returnValue;
  33151. _returnValue = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F(_thisAdjusted, method);
  33152. return _returnValue;
  33153. }
  33154. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  33155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m14F0FDD932E8AB558039FFCD57C2E319AA25C989 (const RuntimeMethod* method)
  33156. {
  33157. static bool s_Il2CppMethodInitialized;
  33158. if (!s_Il2CppMethodInitialized)
  33159. {
  33160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33161. s_Il2CppMethodInitialized = true;
  33162. }
  33163. {
  33164. il2cpp_codegen_initobj((((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ));
  33165. return;
  33166. }
  33167. }
  33168. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  33169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  33170. {
  33171. typedef bool (*PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  33172. static PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn _il2cpp_icall_func;
  33173. if (!_il2cpp_icall_func)
  33174. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  33175. bool icallRetVal = _il2cpp_icall_func(____unity_self0);
  33176. return icallRetVal;
  33177. }
  33178. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  33179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  33180. {
  33181. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  33182. static PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn _il2cpp_icall_func;
  33183. if (!_il2cpp_icall_func)
  33184. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  33185. Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0);
  33186. return icallRetVal;
  33187. }
  33188. #ifdef __clang__
  33189. #pragma clang diagnostic pop
  33190. #endif
  33191. #ifdef __clang__
  33192. #pragma clang diagnostic push
  33193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33194. #pragma clang diagnostic ignored "-Wunused-variable"
  33195. #endif
  33196. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  33197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  33198. {
  33199. {
  33200. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___handle0;
  33201. __this->set_m_Handle_0(L_0);
  33202. return;
  33203. }
  33204. }
  33205. IL2CPP_EXTERN_C void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  33206. {
  33207. int32_t _offset = 1;
  33208. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33209. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297(_thisAdjusted, ___handle0, method);
  33210. }
  33211. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  33212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method)
  33213. {
  33214. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  33215. memset((&V_0), 0, sizeof(V_0));
  33216. {
  33217. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0();
  33218. V_0 = L_0;
  33219. goto IL_000a;
  33220. }
  33221. IL_000a:
  33222. {
  33223. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  33224. return L_1;
  33225. }
  33226. }
  33227. IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33228. {
  33229. int32_t _offset = 1;
  33230. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33231. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue;
  33232. _returnValue = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E(_thisAdjusted, method);
  33233. return _returnValue;
  33234. }
  33235. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  33236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  33237. {
  33238. static bool s_Il2CppMethodInitialized;
  33239. if (!s_Il2CppMethodInitialized)
  33240. {
  33241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33242. s_Il2CppMethodInitialized = true;
  33243. }
  33244. bool V_0 = false;
  33245. {
  33246. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  33247. L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)__this, /*hidden argument*/NULL);
  33248. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1;
  33249. L_1 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___other0), /*hidden argument*/NULL);
  33250. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33251. bool L_2;
  33252. L_2 = PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9(L_0, L_1, /*hidden argument*/NULL);
  33253. V_0 = L_2;
  33254. goto IL_0016;
  33255. }
  33256. IL_0016:
  33257. {
  33258. bool L_3 = V_0;
  33259. return L_3;
  33260. }
  33261. }
  33262. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE_AdjustorThunk (RuntimeObject * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  33263. {
  33264. int32_t _offset = 1;
  33265. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33266. bool _returnValue;
  33267. _returnValue = PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE(_thisAdjusted, ___other0, method);
  33268. return _returnValue;
  33269. }
  33270. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  33271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m4F7AC7CBF2D9DD26FF45B6D521C4051CDC1A17D3 (const RuntimeMethod* method)
  33272. {
  33273. static bool s_Il2CppMethodInitialized;
  33274. if (!s_Il2CppMethodInitialized)
  33275. {
  33276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
  33278. s_Il2CppMethodInitialized = true;
  33279. }
  33280. {
  33281. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33282. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  33283. L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL);
  33284. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1;
  33285. memset((&L_1), 0, sizeof(L_1));
  33286. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL);
  33287. ((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  33288. return;
  33289. }
  33290. }
  33291. #ifdef __clang__
  33292. #pragma clang diagnostic pop
  33293. #endif
  33294. #ifdef __clang__
  33295. #pragma clang diagnostic push
  33296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33297. #pragma clang diagnostic ignored "-Wunused-variable"
  33298. #endif
  33299. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  33300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method)
  33301. {
  33302. static bool s_Il2CppMethodInitialized;
  33303. if (!s_Il2CppMethodInitialized)
  33304. {
  33305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33306. s_Il2CppMethodInitialized = true;
  33307. }
  33308. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  33309. memset((&V_0), 0, sizeof(V_0));
  33310. {
  33311. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33312. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_m_Null_2();
  33313. V_0 = L_0;
  33314. goto IL_0009;
  33315. }
  33316. IL_0009:
  33317. {
  33318. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  33319. return L_1;
  33320. }
  33321. }
  33322. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  33323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
  33324. {
  33325. int32_t V_0 = 0;
  33326. {
  33327. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  33328. int32_t L_1;
  33329. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  33330. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  33331. int32_t L_3;
  33332. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  33333. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  33334. goto IL_001b;
  33335. }
  33336. IL_001b:
  33337. {
  33338. int32_t L_4 = V_0;
  33339. return L_4;
  33340. }
  33341. }
  33342. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33343. {
  33344. int32_t _offset = 1;
  33345. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33346. int32_t _returnValue;
  33347. _returnValue = PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C(_thisAdjusted, method);
  33348. return _returnValue;
  33349. }
  33350. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  33351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  33352. {
  33353. static bool s_Il2CppMethodInitialized;
  33354. if (!s_Il2CppMethodInitialized)
  33355. {
  33356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33357. s_Il2CppMethodInitialized = true;
  33358. }
  33359. bool V_0 = false;
  33360. {
  33361. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  33362. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___rhs1;
  33363. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33364. bool L_2;
  33365. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  33366. V_0 = L_2;
  33367. goto IL_000b;
  33368. }
  33369. IL_000b:
  33370. {
  33371. bool L_3 = V_0;
  33372. return L_3;
  33373. }
  33374. }
  33375. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  33376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  33377. {
  33378. static bool s_Il2CppMethodInitialized;
  33379. if (!s_Il2CppMethodInitialized)
  33380. {
  33381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33382. s_Il2CppMethodInitialized = true;
  33383. }
  33384. bool V_0 = false;
  33385. int32_t G_B3_0 = 0;
  33386. {
  33387. RuntimeObject * L_0 = ___p0;
  33388. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))
  33389. {
  33390. goto IL_0017;
  33391. }
  33392. }
  33393. {
  33394. RuntimeObject * L_1 = ___p0;
  33395. bool L_2;
  33396. L_2 = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, ((*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)UnBox(L_1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  33397. G_B3_0 = ((int32_t)(L_2));
  33398. goto IL_0018;
  33399. }
  33400. IL_0017:
  33401. {
  33402. G_B3_0 = 0;
  33403. }
  33404. IL_0018:
  33405. {
  33406. V_0 = (bool)G_B3_0;
  33407. goto IL_001b;
  33408. }
  33409. IL_001b:
  33410. {
  33411. bool L_3 = V_0;
  33412. return L_3;
  33413. }
  33414. }
  33415. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  33416. {
  33417. int32_t _offset = 1;
  33418. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33419. bool _returnValue;
  33420. _returnValue = PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C(_thisAdjusted, ___p0, method);
  33421. return _returnValue;
  33422. }
  33423. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  33424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  33425. {
  33426. static bool s_Il2CppMethodInitialized;
  33427. if (!s_Il2CppMethodInitialized)
  33428. {
  33429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33430. s_Il2CppMethodInitialized = true;
  33431. }
  33432. bool V_0 = false;
  33433. {
  33434. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = (*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this);
  33435. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___other0;
  33436. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33437. bool L_2;
  33438. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  33439. V_0 = L_2;
  33440. goto IL_0010;
  33441. }
  33442. IL_0010:
  33443. {
  33444. bool L_3 = V_0;
  33445. return L_3;
  33446. }
  33447. }
  33448. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  33449. {
  33450. int32_t _offset = 1;
  33451. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33452. bool _returnValue;
  33453. _returnValue = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0(_thisAdjusted, ___other0, method);
  33454. return _returnValue;
  33455. }
  33456. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  33457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  33458. {
  33459. bool V_0 = false;
  33460. int32_t G_B3_0 = 0;
  33461. {
  33462. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  33463. intptr_t L_1 = L_0.get_m_Handle_0();
  33464. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_2 = ___rhs1;
  33465. intptr_t L_3 = L_2.get_m_Handle_0();
  33466. bool L_4;
  33467. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  33468. if (!L_4)
  33469. {
  33470. goto IL_0024;
  33471. }
  33472. }
  33473. {
  33474. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___lhs0;
  33475. uint32_t L_6 = L_5.get_m_Version_1();
  33476. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_7 = ___rhs1;
  33477. uint32_t L_8 = L_7.get_m_Version_1();
  33478. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  33479. goto IL_0025;
  33480. }
  33481. IL_0024:
  33482. {
  33483. G_B3_0 = 0;
  33484. }
  33485. IL_0025:
  33486. {
  33487. V_0 = (bool)G_B3_0;
  33488. goto IL_0028;
  33489. }
  33490. IL_0028:
  33491. {
  33492. bool L_9 = V_0;
  33493. return L_9;
  33494. }
  33495. }
  33496. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  33497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mFC855E625CBD628602F990B3A15AF0DB8C7E3AC1 (const RuntimeMethod* method)
  33498. {
  33499. static bool s_Il2CppMethodInitialized;
  33500. if (!s_Il2CppMethodInitialized)
  33501. {
  33502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33503. s_Il2CppMethodInitialized = true;
  33504. }
  33505. {
  33506. il2cpp_codegen_initobj((((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ));
  33507. return;
  33508. }
  33509. }
  33510. #ifdef __clang__
  33511. #pragma clang diagnostic pop
  33512. #endif
  33513. #ifdef __clang__
  33514. #pragma clang diagnostic push
  33515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33516. #pragma clang diagnostic ignored "-Wunused-variable"
  33517. #endif
  33518. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  33519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method)
  33520. {
  33521. static bool s_Il2CppMethodInitialized;
  33522. if (!s_Il2CppMethodInitialized)
  33523. {
  33524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33526. s_Il2CppMethodInitialized = true;
  33527. }
  33528. bool V_0 = false;
  33529. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_1 = NULL;
  33530. {
  33531. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33532. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33533. bool L_1;
  33534. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33535. V_0 = L_1;
  33536. bool L_2 = V_0;
  33537. if (!L_2)
  33538. {
  33539. goto IL_0019;
  33540. }
  33541. }
  33542. {
  33543. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  33544. L_3 = PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE(/*hidden argument*/NULL);
  33545. V_1 = L_3;
  33546. goto IL_0021;
  33547. }
  33548. IL_0019:
  33549. {
  33550. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33551. V_1 = L_4;
  33552. goto IL_0021;
  33553. }
  33554. IL_0021:
  33555. {
  33556. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_5 = V_1;
  33557. return L_5;
  33558. }
  33559. }
  33560. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
  33561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_m315E30E90CA2BBEF2C2C366EF68BF0380C2BCF28 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33562. {
  33563. static bool s_Il2CppMethodInitialized;
  33564. if (!s_Il2CppMethodInitialized)
  33565. {
  33566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33567. s_Il2CppMethodInitialized = true;
  33568. }
  33569. bool V_0 = false;
  33570. {
  33571. RuntimeObject* L_0;
  33572. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33573. bool L_1;
  33574. L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  33575. V_0 = L_1;
  33576. goto IL_000f;
  33577. }
  33578. IL_000f:
  33579. {
  33580. bool L_2 = V_0;
  33581. return L_2;
  33582. }
  33583. }
  33584. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  33585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method)
  33586. {
  33587. static bool s_Il2CppMethodInitialized;
  33588. if (!s_Il2CppMethodInitialized)
  33589. {
  33590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
  33592. s_Il2CppMethodInitialized = true;
  33593. }
  33594. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_0 = NULL;
  33595. {
  33596. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  33597. L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
  33598. ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
  33599. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_1 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33600. Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)61), /*hidden argument*/NULL);
  33601. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_2 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33602. V_0 = L_2;
  33603. goto IL_0020;
  33604. }
  33605. IL_0020:
  33606. {
  33607. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3 = V_0;
  33608. return L_3;
  33609. }
  33610. }
  33611. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
  33612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m89048E6B2F1A820F9FD99C3237CB55FF7F56F558 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33613. {
  33614. static bool s_Il2CppMethodInitialized;
  33615. if (!s_Il2CppMethodInitialized)
  33616. {
  33617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33618. s_Il2CppMethodInitialized = true;
  33619. }
  33620. bool V_0 = false;
  33621. {
  33622. bool L_0 = __this->get_m_IsInitilized_7();
  33623. V_0 = L_0;
  33624. bool L_1 = V_0;
  33625. if (!L_1)
  33626. {
  33627. goto IL_000e;
  33628. }
  33629. }
  33630. {
  33631. goto IL_0021;
  33632. }
  33633. IL_000e:
  33634. {
  33635. __this->set_m_IsInitilized_7((bool)1);
  33636. RuntimeObject* L_2;
  33637. L_2 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33638. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_2);
  33639. }
  33640. IL_0021:
  33641. {
  33642. return;
  33643. }
  33644. }
  33645. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  33646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33647. {
  33648. static bool s_Il2CppMethodInitialized;
  33649. if (!s_Il2CppMethodInitialized)
  33650. {
  33651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  33652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33653. s_Il2CppMethodInitialized = true;
  33654. }
  33655. RuntimeObject* V_0 = NULL;
  33656. RuntimeObject* G_B2_0 = NULL;
  33657. RuntimeObject* G_B1_0 = NULL;
  33658. {
  33659. RuntimeObject* L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_connectionNative_4();
  33660. RuntimeObject* L_1 = L_0;
  33661. G_B1_0 = L_1;
  33662. if (L_1)
  33663. {
  33664. G_B2_0 = L_1;
  33665. goto IL_000f;
  33666. }
  33667. }
  33668. {
  33669. PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * L_2 = (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C *)il2cpp_codegen_object_new(PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  33670. PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B(L_2, /*hidden argument*/NULL);
  33671. G_B2_0 = ((RuntimeObject*)(L_2));
  33672. }
  33673. IL_000f:
  33674. {
  33675. V_0 = G_B2_0;
  33676. goto IL_0012;
  33677. }
  33678. IL_0012:
  33679. {
  33680. RuntimeObject* L_3 = V_0;
  33681. return L_3;
  33682. }
  33683. }
  33684. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  33685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  33686. {
  33687. static bool s_Il2CppMethodInitialized;
  33688. if (!s_Il2CppMethodInitialized)
  33689. {
  33690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var);
  33696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  33697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
  33698. s_Il2CppMethodInitialized = true;
  33699. }
  33700. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * V_0 = NULL;
  33701. bool V_1 = false;
  33702. bool V_2 = false;
  33703. {
  33704. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_0 = (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  33705. U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE(L_0, /*hidden argument*/NULL);
  33706. V_0 = L_0;
  33707. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_1 = V_0;
  33708. Guid_t L_2 = ___messageId0;
  33709. L_1->set_messageId_0(L_2);
  33710. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_3 = V_0;
  33711. Guid_t L_4 = L_3->get_messageId_0();
  33712. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33713. Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33714. bool L_6;
  33715. L_6 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_4, L_5, /*hidden argument*/NULL);
  33716. V_1 = L_6;
  33717. bool L_7 = V_1;
  33718. if (!L_7)
  33719. {
  33720. goto IL_0033;
  33721. }
  33722. }
  33723. {
  33724. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33725. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33726. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var)));
  33727. }
  33728. IL_0033:
  33729. {
  33730. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
  33731. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_10 = L_9->get_messageTypeSubscribers_0();
  33732. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_11 = V_0;
  33733. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_12 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33734. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33735. bool L_13;
  33736. L_13 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33737. V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  33738. bool L_14 = V_2;
  33739. if (!L_14)
  33740. {
  33741. goto IL_006a;
  33742. }
  33743. }
  33744. {
  33745. RuntimeObject* L_15;
  33746. L_15 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33747. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_16 = V_0;
  33748. Guid_t L_17 = L_16->get_messageId_0();
  33749. InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_15, L_17);
  33750. }
  33751. IL_006a:
  33752. {
  33753. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
  33754. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_19 = V_0;
  33755. Guid_t L_20 = L_19->get_messageId_0();
  33756. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_21;
  33757. L_21 = PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B(L_18, L_20, /*hidden argument*/NULL);
  33758. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_22 = ___callback1;
  33759. UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
  33760. return;
  33761. }
  33762. }
  33763. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  33764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  33765. {
  33766. static bool s_Il2CppMethodInitialized;
  33767. if (!s_Il2CppMethodInitialized)
  33768. {
  33769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var);
  33774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  33775. s_Il2CppMethodInitialized = true;
  33776. }
  33777. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * V_0 = NULL;
  33778. bool V_1 = false;
  33779. {
  33780. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_0 = (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  33781. U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB(L_0, /*hidden argument*/NULL);
  33782. V_0 = L_0;
  33783. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_1 = V_0;
  33784. Guid_t L_2 = ___messageId0;
  33785. L_1->set_messageId_0(L_2);
  33786. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
  33787. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_4 = V_0;
  33788. Guid_t L_5 = L_4->get_messageId_0();
  33789. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = ___callback1;
  33790. PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3(L_3, L_5, L_6, /*hidden argument*/NULL);
  33791. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
  33792. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_8 = L_7->get_messageTypeSubscribers_0();
  33793. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_9 = V_0;
  33794. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_10 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33795. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33796. bool L_11;
  33797. L_11 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33798. V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  33799. bool L_12 = V_1;
  33800. if (!L_12)
  33801. {
  33802. goto IL_0058;
  33803. }
  33804. }
  33805. {
  33806. RuntimeObject* L_13;
  33807. L_13 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33808. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_14 = V_0;
  33809. Guid_t L_15 = L_14->get_messageId_0();
  33810. InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_13, L_15);
  33811. }
  33812. IL_0058:
  33813. {
  33814. return;
  33815. }
  33816. }
  33817. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m3DA7DB08B44854C6914F9A154C486EFFCC2B4E8D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33819. {
  33820. static bool s_Il2CppMethodInitialized;
  33821. if (!s_Il2CppMethodInitialized)
  33822. {
  33823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  33824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  33825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
  33826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
  33827. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
  33828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33829. s_Il2CppMethodInitialized = true;
  33830. }
  33831. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C V_0;
  33832. memset((&V_0), 0, sizeof(V_0));
  33833. int32_t V_1 = 0;
  33834. Exception_t * __last_unhandled_exception = 0;
  33835. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  33836. {
  33837. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_connectedPlayers_6();
  33838. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C L_1;
  33839. L_1 = List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24(L_0, /*hidden argument*/List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
  33840. V_0 = L_1;
  33841. }
  33842. IL_000e:
  33843. try
  33844. { // begin try (depth: 1)
  33845. {
  33846. goto IL_0022;
  33847. }
  33848. IL_0010:
  33849. {
  33850. int32_t L_2;
  33851. L_2 = Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
  33852. V_1 = L_2;
  33853. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_3 = ___callback0;
  33854. int32_t L_4 = V_1;
  33855. UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
  33856. }
  33857. IL_0022:
  33858. {
  33859. bool L_5;
  33860. L_5 = Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  33861. if (L_5)
  33862. {
  33863. goto IL_0010;
  33864. }
  33865. }
  33866. IL_002b:
  33867. {
  33868. IL2CPP_LEAVE(0x3C, FINALLY_002d);
  33869. }
  33870. } // end try (depth: 1)
  33871. catch(Il2CppExceptionWrapper& e)
  33872. {
  33873. __last_unhandled_exception = (Exception_t *)e.ex;
  33874. goto FINALLY_002d;
  33875. }
  33876. FINALLY_002d:
  33877. { // begin finally (depth: 1)
  33878. Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  33879. IL2CPP_END_FINALLY(45)
  33880. } // end finally (depth: 1)
  33881. IL2CPP_CLEANUP(45)
  33882. {
  33883. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  33884. IL2CPP_JUMP_TBL(0x3C, IL_003c)
  33885. }
  33886. IL_003c:
  33887. {
  33888. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
  33889. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_7 = L_6->get_connectionEvent_1();
  33890. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_8 = ___callback0;
  33891. UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33892. return;
  33893. }
  33894. }
  33895. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_mA0D4C45243C1244339CAF66E45C65A6130E8B87A (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33897. {
  33898. static bool s_Il2CppMethodInitialized;
  33899. if (!s_Il2CppMethodInitialized)
  33900. {
  33901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33902. s_Il2CppMethodInitialized = true;
  33903. }
  33904. {
  33905. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33906. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  33907. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33908. UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33909. return;
  33910. }
  33911. }
  33912. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC44D98524BD2E21B7658AB898B8283C34A5AD96E (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33914. {
  33915. static bool s_Il2CppMethodInitialized;
  33916. if (!s_Il2CppMethodInitialized)
  33917. {
  33918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33919. s_Il2CppMethodInitialized = true;
  33920. }
  33921. {
  33922. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33923. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_connectionEvent_1();
  33924. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33925. UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33926. return;
  33927. }
  33928. }
  33929. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m1DB86C159F601428F59DAB3A4BB912C780F8EAFD (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33931. {
  33932. static bool s_Il2CppMethodInitialized;
  33933. if (!s_Il2CppMethodInitialized)
  33934. {
  33935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33936. s_Il2CppMethodInitialized = true;
  33937. }
  33938. {
  33939. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33940. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  33941. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33942. UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33943. return;
  33944. }
  33945. }
  33946. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
  33947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  33948. {
  33949. static bool s_Il2CppMethodInitialized;
  33950. if (!s_Il2CppMethodInitialized)
  33951. {
  33952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33954. s_Il2CppMethodInitialized = true;
  33955. }
  33956. bool V_0 = false;
  33957. {
  33958. Guid_t L_0 = ___messageId0;
  33959. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33960. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33961. bool L_2;
  33962. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  33963. V_0 = L_2;
  33964. bool L_3 = V_0;
  33965. if (!L_3)
  33966. {
  33967. goto IL_0021;
  33968. }
  33969. }
  33970. {
  33971. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33972. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33973. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var)));
  33974. }
  33975. IL_0021:
  33976. {
  33977. RuntimeObject* L_5;
  33978. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33979. Guid_t L_6 = ___messageId0;
  33980. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  33981. InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  33982. return;
  33983. }
  33984. }
  33985. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
  33986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  33987. {
  33988. static bool s_Il2CppMethodInitialized;
  33989. if (!s_Il2CppMethodInitialized)
  33990. {
  33991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33993. s_Il2CppMethodInitialized = true;
  33994. }
  33995. bool V_0 = false;
  33996. bool V_1 = false;
  33997. {
  33998. Guid_t L_0 = ___messageId0;
  33999. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34000. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34001. bool L_2;
  34002. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34003. V_0 = L_2;
  34004. bool L_3 = V_0;
  34005. if (!L_3)
  34006. {
  34007. goto IL_0021;
  34008. }
  34009. }
  34010. {
  34011. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34012. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  34013. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var)));
  34014. }
  34015. IL_0021:
  34016. {
  34017. RuntimeObject* L_5;
  34018. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  34019. Guid_t L_6 = ___messageId0;
  34020. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  34021. bool L_8;
  34022. L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  34023. V_1 = L_8;
  34024. goto IL_0032;
  34025. }
  34026. IL_0032:
  34027. {
  34028. bool L_9 = V_1;
  34029. return L_9;
  34030. }
  34031. }
  34032. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
  34033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_m3C3CE1A885657B18DEE2C10066425B45F2B15FAC (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
  34034. {
  34035. static bool s_Il2CppMethodInitialized;
  34036. if (!s_Il2CppMethodInitialized)
  34037. {
  34038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  34039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  34040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var);
  34041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  34042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  34043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  34044. s_Il2CppMethodInitialized = true;
  34045. }
  34046. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * V_0 = NULL;
  34047. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * V_1 = NULL;
  34048. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_2;
  34049. memset((&V_2), 0, sizeof(V_2));
  34050. bool V_3 = false;
  34051. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 V_4;
  34052. memset((&V_4), 0, sizeof(V_4));
  34053. bool V_5 = false;
  34054. int32_t G_B5_0 = 0;
  34055. {
  34056. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_0 = (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  34057. U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683(L_0, /*hidden argument*/NULL);
  34058. V_0 = L_0;
  34059. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_1 = V_0;
  34060. L_1->set_msgReceived_0((bool)0);
  34061. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_2 = V_0;
  34062. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_3 = (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *)il2cpp_codegen_object_new(UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  34063. UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  34064. V_1 = L_3;
  34065. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  34066. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_4;
  34067. L_4 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  34068. V_2 = L_4;
  34069. Guid_t L_5 = ___messageId0;
  34070. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = V_1;
  34071. PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D(__this, L_5, L_6, /*hidden argument*/NULL);
  34072. goto IL_0038;
  34073. }
  34074. IL_002c:
  34075. {
  34076. RuntimeObject* L_7;
  34077. L_7 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  34078. InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_7);
  34079. }
  34080. IL_0038:
  34081. {
  34082. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  34083. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_8;
  34084. L_8 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  34085. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_9 = V_2;
  34086. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 L_10;
  34087. L_10 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_8, L_9, /*hidden argument*/NULL);
  34088. V_4 = L_10;
  34089. double L_11;
  34090. L_11 = TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_4), /*hidden argument*/NULL);
  34091. int32_t L_12 = ___timeout1;
  34092. if ((!(((double)L_11) < ((double)((double)((double)L_12))))))
  34093. {
  34094. goto IL_005b;
  34095. }
  34096. }
  34097. {
  34098. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_13 = V_0;
  34099. bool L_14 = L_13->get_msgReceived_0();
  34100. G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  34101. goto IL_005c;
  34102. }
  34103. IL_005b:
  34104. {
  34105. G_B5_0 = 0;
  34106. }
  34107. IL_005c:
  34108. {
  34109. V_3 = (bool)G_B5_0;
  34110. bool L_15 = V_3;
  34111. if (L_15)
  34112. {
  34113. goto IL_002c;
  34114. }
  34115. }
  34116. {
  34117. Guid_t L_16 = ___messageId0;
  34118. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_17 = V_1;
  34119. PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B(__this, L_16, L_17, /*hidden argument*/NULL);
  34120. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_18 = V_0;
  34121. bool L_19 = L_18->get_msgReceived_0();
  34122. V_5 = L_19;
  34123. goto IL_0073;
  34124. }
  34125. IL_0073:
  34126. {
  34127. bool L_20 = V_5;
  34128. return L_20;
  34129. }
  34130. }
  34131. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
  34132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m2A55CA3DECCC5683315504EACB9311E565D1EFF5 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  34133. {
  34134. static bool s_Il2CppMethodInitialized;
  34135. if (!s_Il2CppMethodInitialized)
  34136. {
  34137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  34138. s_Il2CppMethodInitialized = true;
  34139. }
  34140. {
  34141. RuntimeObject* L_0;
  34142. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  34143. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  34144. return;
  34145. }
  34146. }
  34147. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  34148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
  34149. {
  34150. static bool s_Il2CppMethodInitialized;
  34151. if (!s_Il2CppMethodInitialized)
  34152. {
  34153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  34154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  34155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  34156. s_Il2CppMethodInitialized = true;
  34157. }
  34158. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL;
  34159. bool V_1 = false;
  34160. {
  34161. V_0 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)NULL;
  34162. uint64_t L_0 = ___size1;
  34163. V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0);
  34164. bool L_1 = V_1;
  34165. if (!L_1)
  34166. {
  34167. goto IL_0021;
  34168. }
  34169. }
  34170. {
  34171. uint64_t L_2 = ___size1;
  34172. if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  34173. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
  34174. V_0 = L_3;
  34175. intptr_t L_4 = ___data0;
  34176. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0;
  34177. uint64_t L_6 = ___size1;
  34178. IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  34179. Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0((intptr_t)L_4, L_5, 0, ((int32_t)((int32_t)L_6)), /*hidden argument*/NULL);
  34180. }
  34181. IL_0021:
  34182. {
  34183. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_7;
  34184. L_7 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34185. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
  34186. String_t* L_9 = ___messageId3;
  34187. Guid_t L_10;
  34188. memset((&L_10), 0, sizeof(L_10));
  34189. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_10), L_9, /*hidden argument*/NULL);
  34190. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0;
  34191. uint64_t L_12 = ___guid2;
  34192. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389(L_8, L_10, L_11, ((int32_t)((int32_t)L_12)), /*hidden argument*/NULL);
  34193. return;
  34194. }
  34195. }
  34196. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  34197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m9143E59EA71734C96F877CFD685F0935CEEBA13E (int32_t ___playerId0, const RuntimeMethod* method)
  34198. {
  34199. static bool s_Il2CppMethodInitialized;
  34200. if (!s_Il2CppMethodInitialized)
  34201. {
  34202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  34203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34204. s_Il2CppMethodInitialized = true;
  34205. }
  34206. {
  34207. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  34208. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34209. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  34210. int32_t L_2 = ___playerId0;
  34211. List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_1, L_2, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  34212. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  34213. L_3 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34214. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
  34215. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_5 = L_4->get_connectionEvent_1();
  34216. int32_t L_6 = ___playerId0;
  34217. UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34218. return;
  34219. }
  34220. }
  34221. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  34222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mCC356CB2D6C8820A435950F630BA349B7CA5E267 (int32_t ___playerId0, const RuntimeMethod* method)
  34223. {
  34224. static bool s_Il2CppMethodInitialized;
  34225. if (!s_Il2CppMethodInitialized)
  34226. {
  34227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
  34228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34229. s_Il2CppMethodInitialized = true;
  34230. }
  34231. {
  34232. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  34233. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34234. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  34235. int32_t L_2 = ___playerId0;
  34236. bool L_3;
  34237. L_3 = List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F(L_1, L_2, /*hidden argument*/List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
  34238. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4;
  34239. L_4 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34240. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_5 = L_4->get_m_PlayerEditorConnectionEvents_5();
  34241. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_6 = L_5->get_disconnectionEvent_2();
  34242. int32_t L_7 = ___playerId0;
  34243. UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34244. return;
  34245. }
  34246. }
  34247. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  34248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_mBB02EDC32EB6458CB527F9703CFD4400C7CDCB92 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  34249. {
  34250. static bool s_Il2CppMethodInitialized;
  34251. if (!s_Il2CppMethodInitialized)
  34252. {
  34253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  34254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  34255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  34256. s_Il2CppMethodInitialized = true;
  34257. }
  34258. {
  34259. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  34260. PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0(L_0, /*hidden argument*/NULL);
  34261. __this->set_m_PlayerEditorConnectionEvents_5(L_0);
  34262. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  34263. List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  34264. __this->set_m_connectedPlayers_6(L_1);
  34265. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  34266. return;
  34267. }
  34268. }
  34269. #ifdef __clang__
  34270. #pragma clang diagnostic pop
  34271. #endif
  34272. #ifdef __clang__
  34273. #pragma clang diagnostic push
  34274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34275. #pragma clang diagnostic ignored "-Wunused-variable"
  34276. #endif
  34277. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  34278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34279. {
  34280. static bool s_Il2CppMethodInitialized;
  34281. if (!s_Il2CppMethodInitialized)
  34282. {
  34283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  34284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34285. s_Il2CppMethodInitialized = true;
  34286. }
  34287. bool V_0 = false;
  34288. {
  34289. Guid_t L_0 = ___messageId0;
  34290. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34291. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34292. bool L_2;
  34293. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34294. V_0 = L_2;
  34295. bool L_3 = V_0;
  34296. if (!L_3)
  34297. {
  34298. goto IL_001c;
  34299. }
  34300. }
  34301. {
  34302. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34303. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  34304. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var)));
  34305. }
  34306. IL_001c:
  34307. {
  34308. String_t* L_5;
  34309. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34310. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  34311. int32_t L_7 = ___playerId2;
  34312. PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E(L_5, L_6, L_7, /*hidden argument*/NULL);
  34313. return;
  34314. }
  34315. }
  34316. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  34317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34318. {
  34319. static bool s_Il2CppMethodInitialized;
  34320. if (!s_Il2CppMethodInitialized)
  34321. {
  34322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  34323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34324. s_Il2CppMethodInitialized = true;
  34325. }
  34326. bool V_0 = false;
  34327. bool V_1 = false;
  34328. {
  34329. Guid_t L_0 = ___messageId0;
  34330. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34331. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34332. bool L_2;
  34333. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34334. V_0 = L_2;
  34335. bool L_3 = V_0;
  34336. if (!L_3)
  34337. {
  34338. goto IL_001c;
  34339. }
  34340. }
  34341. {
  34342. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34343. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  34344. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var)));
  34345. }
  34346. IL_001c:
  34347. {
  34348. String_t* L_5;
  34349. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34350. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  34351. int32_t L_7 = ___playerId2;
  34352. bool L_8;
  34353. L_8 = PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202(L_5, L_6, L_7, /*hidden argument*/NULL);
  34354. V_1 = L_8;
  34355. goto IL_0032;
  34356. }
  34357. IL_0032:
  34358. {
  34359. bool L_9 = V_1;
  34360. return L_9;
  34361. }
  34362. }
  34363. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  34364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mA33C0EA45F7DFF196710206BD472896DD02BB0BF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34365. {
  34366. {
  34367. PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86(/*hidden argument*/NULL);
  34368. return;
  34369. }
  34370. }
  34371. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  34372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_mC10E40AF3DE9AC1E1DAC42BF2F4F738E42F1131E (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34373. {
  34374. static bool s_Il2CppMethodInitialized;
  34375. if (!s_Il2CppMethodInitialized)
  34376. {
  34377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34378. s_Il2CppMethodInitialized = true;
  34379. }
  34380. {
  34381. String_t* L_0;
  34382. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34383. PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6(L_0, /*hidden argument*/NULL);
  34384. return;
  34385. }
  34386. }
  34387. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  34388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m5E7A02A5A9569D111F9197ED07D5E822357FADBF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34389. {
  34390. static bool s_Il2CppMethodInitialized;
  34391. if (!s_Il2CppMethodInitialized)
  34392. {
  34393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34394. s_Il2CppMethodInitialized = true;
  34395. }
  34396. {
  34397. String_t* L_0;
  34398. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34399. PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0(L_0, /*hidden argument*/NULL);
  34400. return;
  34401. }
  34402. }
  34403. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  34404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mC461084E67159FF60B78A2B995A0D6C6A5F05847 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34405. {
  34406. {
  34407. PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676(/*hidden argument*/NULL);
  34408. return;
  34409. }
  34410. }
  34411. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  34412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_mFBCF58F025DCD0E95E1077019F30A915436221C8 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34413. {
  34414. bool V_0 = false;
  34415. {
  34416. bool L_0;
  34417. L_0 = PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C(/*hidden argument*/NULL);
  34418. V_0 = L_0;
  34419. goto IL_0009;
  34420. }
  34421. IL_0009:
  34422. {
  34423. bool L_1 = V_0;
  34424. return L_1;
  34425. }
  34426. }
  34427. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  34428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m39E3D0780D7BA1BBBAA514AB02C8B7121E6F1607 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34429. {
  34430. {
  34431. PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D(/*hidden argument*/NULL);
  34432. return;
  34433. }
  34434. }
  34435. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  34436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method)
  34437. {
  34438. typedef bool (*PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn) ();
  34439. static PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn _il2cpp_icall_func;
  34440. if (!_il2cpp_icall_func)
  34441. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  34442. bool icallRetVal = _il2cpp_icall_func();
  34443. return icallRetVal;
  34444. }
  34445. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  34446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method)
  34447. {
  34448. typedef void (*PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn) ();
  34449. static PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn _il2cpp_icall_func;
  34450. if (!_il2cpp_icall_func)
  34451. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  34452. _il2cpp_icall_func();
  34453. }
  34454. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  34455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method)
  34456. {
  34457. typedef void (*PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn) (String_t*);
  34458. static PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn _il2cpp_icall_func;
  34459. if (!_il2cpp_icall_func)
  34460. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  34461. _il2cpp_icall_func(___messageId0);
  34462. }
  34463. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  34464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method)
  34465. {
  34466. typedef void (*PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn) (String_t*);
  34467. static PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn _il2cpp_icall_func;
  34468. if (!_il2cpp_icall_func)
  34469. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  34470. _il2cpp_icall_func(___messageId0);
  34471. }
  34472. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  34473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34474. {
  34475. typedef void (*PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  34476. static PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn _il2cpp_icall_func;
  34477. if (!_il2cpp_icall_func)
  34478. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  34479. _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  34480. }
  34481. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  34482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34483. {
  34484. typedef bool (*PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  34485. static PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn _il2cpp_icall_func;
  34486. if (!_il2cpp_icall_func)
  34487. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  34488. bool icallRetVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  34489. return icallRetVal;
  34490. }
  34491. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  34492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method)
  34493. {
  34494. typedef void (*PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn) ();
  34495. static PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn _il2cpp_icall_func;
  34496. if (!_il2cpp_icall_func)
  34497. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  34498. _il2cpp_icall_func();
  34499. }
  34500. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  34501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method)
  34502. {
  34503. typedef void (*PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn) ();
  34504. static PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn _il2cpp_icall_func;
  34505. if (!_il2cpp_icall_func)
  34506. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  34507. _il2cpp_icall_func();
  34508. }
  34509. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  34510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34511. {
  34512. {
  34513. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34514. return;
  34515. }
  34516. }
  34517. #ifdef __clang__
  34518. #pragma clang diagnostic pop
  34519. #endif
  34520. #ifdef __clang__
  34521. #pragma clang diagnostic push
  34522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34523. #pragma clang diagnostic ignored "-Wunused-variable"
  34524. #endif
  34525. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  34526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34527. {
  34528. static bool s_Il2CppMethodInitialized;
  34529. if (!s_Il2CppMethodInitialized)
  34530. {
  34531. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
  34533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
  34534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  34537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var);
  34538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var);
  34539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  34540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  34541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var);
  34542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  34543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
  34544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
  34545. s_Il2CppMethodInitialized = true;
  34546. }
  34547. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * V_0 = NULL;
  34548. RuntimeObject* V_1 = NULL;
  34549. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * V_2 = NULL;
  34550. bool V_3 = false;
  34551. Guid_t V_4;
  34552. memset((&V_4), 0, sizeof(V_4));
  34553. RuntimeObject* V_5 = NULL;
  34554. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_6 = NULL;
  34555. Exception_t * __last_unhandled_exception = 0;
  34556. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  34557. {
  34558. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_0 = (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  34559. U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A(L_0, /*hidden argument*/NULL);
  34560. V_0 = L_0;
  34561. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_1 = V_0;
  34562. Guid_t L_2 = ___messageId0;
  34563. L_1->set_messageId_0(L_2);
  34564. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34565. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_4 = V_0;
  34566. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34567. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34568. RuntimeObject* L_6;
  34569. L_6 = Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
  34570. V_1 = L_6;
  34571. RuntimeObject* L_7 = V_1;
  34572. bool L_8;
  34573. L_8 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
  34574. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  34575. bool L_9 = V_3;
  34576. if (!L_9)
  34577. {
  34578. goto IL_005b;
  34579. }
  34580. }
  34581. {
  34582. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_10 = V_0;
  34583. Guid_t L_11 = L_10->get_messageId_0();
  34584. V_4 = L_11;
  34585. String_t* L_12;
  34586. L_12 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&V_4), /*hidden argument*/NULL);
  34587. String_t* L_13;
  34588. L_13 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, /*hidden argument*/NULL);
  34589. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34590. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_13, /*hidden argument*/NULL);
  34591. goto IL_00ab;
  34592. }
  34593. IL_005b:
  34594. {
  34595. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_14 = (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *)il2cpp_codegen_object_new(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  34596. MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA(L_14, /*hidden argument*/NULL);
  34597. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_15 = L_14;
  34598. int32_t L_16 = ___playerId2;
  34599. L_15->set_playerId_0(L_16);
  34600. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_17 = L_15;
  34601. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18 = ___data1;
  34602. L_17->set_data_1(L_18);
  34603. V_2 = L_17;
  34604. RuntimeObject* L_19 = V_1;
  34605. RuntimeObject* L_20;
  34606. L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var, L_19);
  34607. V_5 = L_20;
  34608. }
  34609. IL_0078:
  34610. try
  34611. { // begin try (depth: 1)
  34612. {
  34613. goto IL_0093;
  34614. }
  34615. IL_007a:
  34616. {
  34617. RuntimeObject* L_21 = V_5;
  34618. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_22;
  34619. L_22 = InterfaceFuncInvoker0< MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var, L_21);
  34620. V_6 = L_22;
  34621. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_23 = V_6;
  34622. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_24 = L_23->get_messageCallback_2();
  34623. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_25 = V_2;
  34624. UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF(L_24, L_25, /*hidden argument*/UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
  34625. }
  34626. IL_0093:
  34627. {
  34628. RuntimeObject* L_26 = V_5;
  34629. bool L_27;
  34630. L_27 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_26);
  34631. if (L_27)
  34632. {
  34633. goto IL_007a;
  34634. }
  34635. }
  34636. IL_009c:
  34637. {
  34638. IL2CPP_LEAVE(0xAB, FINALLY_009e);
  34639. }
  34640. } // end try (depth: 1)
  34641. catch(Il2CppExceptionWrapper& e)
  34642. {
  34643. __last_unhandled_exception = (Exception_t *)e.ex;
  34644. goto FINALLY_009e;
  34645. }
  34646. FINALLY_009e:
  34647. { // begin finally (depth: 1)
  34648. {
  34649. RuntimeObject* L_28 = V_5;
  34650. if (!L_28)
  34651. {
  34652. goto IL_00aa;
  34653. }
  34654. }
  34655. IL_00a2:
  34656. {
  34657. RuntimeObject* L_29 = V_5;
  34658. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_29);
  34659. }
  34660. IL_00aa:
  34661. {
  34662. IL2CPP_END_FINALLY(158)
  34663. }
  34664. } // end finally (depth: 1)
  34665. IL2CPP_CLEANUP(158)
  34666. {
  34667. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34668. IL2CPP_JUMP_TBL(0xAB, IL_00ab)
  34669. }
  34670. IL_00ab:
  34671. {
  34672. return;
  34673. }
  34674. }
  34675. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  34676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34677. {
  34678. static bool s_Il2CppMethodInitialized;
  34679. if (!s_Il2CppMethodInitialized)
  34680. {
  34681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
  34685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  34686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  34687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var);
  34688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  34689. s_Il2CppMethodInitialized = true;
  34690. }
  34691. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * V_0 = NULL;
  34692. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  34693. bool V_2 = false;
  34694. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * V_3 = NULL;
  34695. {
  34696. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_0 = (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  34697. U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3(L_0, /*hidden argument*/NULL);
  34698. V_0 = L_0;
  34699. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_1 = V_0;
  34700. Guid_t L_2 = ___messageId0;
  34701. L_1->set_messageId_0(L_2);
  34702. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34703. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_4 = V_0;
  34704. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34705. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34706. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  34707. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34708. V_1 = L_6;
  34709. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  34710. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34711. bool L_8 = V_2;
  34712. if (!L_8)
  34713. {
  34714. goto IL_005b;
  34715. }
  34716. }
  34717. {
  34718. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)il2cpp_codegen_object_new(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  34719. MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29(L_9, /*hidden argument*/NULL);
  34720. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  34721. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_11 = V_0;
  34722. Guid_t L_12 = L_11->get_messageId_0();
  34723. MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762(L_10, L_12, /*hidden argument*/NULL);
  34724. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_13 = L_10;
  34725. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_14 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  34726. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_14, /*hidden argument*/NULL);
  34727. L_13->set_messageCallback_2(L_14);
  34728. V_1 = L_13;
  34729. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_15 = __this->get_messageTypeSubscribers_0();
  34730. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_16 = V_1;
  34731. List_1_Add_m6660EE127A63BB303600B706204E272689EC5092(L_15, L_16, /*hidden argument*/List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
  34732. }
  34733. IL_005b:
  34734. {
  34735. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_17 = V_1;
  34736. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_18 = L_17;
  34737. int32_t L_19 = L_18->get_subscriberCount_1();
  34738. L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
  34739. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_20 = V_1;
  34740. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_21 = L_20->get_messageCallback_2();
  34741. V_3 = L_21;
  34742. goto IL_0072;
  34743. }
  34744. IL_0072:
  34745. {
  34746. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_22 = V_3;
  34747. return L_22;
  34748. }
  34749. }
  34750. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  34751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  34752. {
  34753. static bool s_Il2CppMethodInitialized;
  34754. if (!s_Il2CppMethodInitialized)
  34755. {
  34756. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
  34760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var);
  34761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  34762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
  34763. s_Il2CppMethodInitialized = true;
  34764. }
  34765. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * V_0 = NULL;
  34766. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  34767. bool V_2 = false;
  34768. bool V_3 = false;
  34769. {
  34770. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_0 = (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  34771. U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA(L_0, /*hidden argument*/NULL);
  34772. V_0 = L_0;
  34773. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_1 = V_0;
  34774. Guid_t L_2 = ___messageId0;
  34775. L_1->set_messageId_0(L_2);
  34776. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34777. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_4 = V_0;
  34778. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34779. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34780. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  34781. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34782. V_1 = L_6;
  34783. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  34784. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34785. bool L_8 = V_2;
  34786. if (!L_8)
  34787. {
  34788. goto IL_0031;
  34789. }
  34790. }
  34791. {
  34792. goto IL_006b;
  34793. }
  34794. IL_0031:
  34795. {
  34796. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = V_1;
  34797. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  34798. int32_t L_11 = L_10->get_subscriberCount_1();
  34799. L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
  34800. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_12 = V_1;
  34801. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_13 = L_12->get_messageCallback_2();
  34802. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_14 = ___callback1;
  34803. UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
  34804. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_15 = V_1;
  34805. int32_t L_16 = L_15->get_subscriberCount_1();
  34806. V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34807. bool L_17 = V_3;
  34808. if (!L_17)
  34809. {
  34810. goto IL_006b;
  34811. }
  34812. }
  34813. {
  34814. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_18 = __this->get_messageTypeSubscribers_0();
  34815. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_19 = V_1;
  34816. bool L_20;
  34817. L_20 = List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B(L_18, L_19, /*hidden argument*/List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
  34818. }
  34819. IL_006b:
  34820. {
  34821. return;
  34822. }
  34823. }
  34824. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  34825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method)
  34826. {
  34827. static bool s_Il2CppMethodInitialized;
  34828. if (!s_Il2CppMethodInitialized)
  34829. {
  34830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  34832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  34833. s_Il2CppMethodInitialized = true;
  34834. }
  34835. {
  34836. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_0 = (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *)il2cpp_codegen_object_new(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  34837. List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757(L_0, /*hidden argument*/List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  34838. __this->set_messageTypeSubscribers_0(L_0);
  34839. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34840. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_1, /*hidden argument*/NULL);
  34841. __this->set_connectionEvent_1(L_1);
  34842. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_2 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34843. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_2, /*hidden argument*/NULL);
  34844. __this->set_disconnectionEvent_2(L_2);
  34845. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34846. return;
  34847. }
  34848. }
  34849. #ifdef __clang__
  34850. #pragma clang diagnostic pop
  34851. #endif
  34852. #ifdef __clang__
  34853. #pragma clang diagnostic push
  34854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34855. #pragma clang diagnostic ignored "-Wunused-variable"
  34856. #endif
  34857. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34858. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  34859. {
  34860. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34861. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34862. }
  34863. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  34864. {
  34865. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34866. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34867. }
  34868. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34869. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  34870. {
  34871. }
  34872. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34873. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  34874. {
  34875. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34876. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34877. }
  34878. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  34879. {
  34880. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34881. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34882. }
  34883. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34884. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  34885. {
  34886. }
  34887. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  34888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method)
  34889. {
  34890. {
  34891. Type_t * L_0 = __this->get_type_0();
  34892. String_t* L_1;
  34893. L_1 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0);
  34894. return L_1;
  34895. }
  34896. }
  34897. IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34898. {
  34899. int32_t _offset = 1;
  34900. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * _thisAdjusted = reinterpret_cast<PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C *>(__this + _offset);
  34901. String_t* _returnValue;
  34902. _returnValue = PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE(_thisAdjusted, method);
  34903. return _returnValue;
  34904. }
  34905. #ifdef __clang__
  34906. #pragma clang diagnostic pop
  34907. #endif
  34908. #ifdef __clang__
  34909. #pragma clang diagnostic push
  34910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34911. #pragma clang diagnostic ignored "-Wunused-variable"
  34912. #endif
  34913. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34914. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  34915. {
  34916. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34917. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34918. }
  34919. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  34920. {
  34921. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34922. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34923. }
  34924. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34925. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  34926. {
  34927. }
  34928. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34929. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  34930. {
  34931. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34932. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34933. }
  34934. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  34935. {
  34936. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34937. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34938. }
  34939. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34940. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  34941. {
  34942. }
  34943. #ifdef __clang__
  34944. #pragma clang diagnostic pop
  34945. #endif
  34946. #ifdef __clang__
  34947. #pragma clang diagnostic push
  34948. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34949. #pragma clang diagnostic ignored "-Wunused-variable"
  34950. #endif
  34951. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34952. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  34953. {
  34954. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  34955. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  34956. marshaled.___mode_2 = unmarshaled.get_mode_2();
  34957. marshaled.___position_3 = unmarshaled.get_position_3();
  34958. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  34959. marshaled.___color_5 = unmarshaled.get_color_5();
  34960. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  34961. marshaled.___range_7 = unmarshaled.get_range_7();
  34962. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  34963. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  34964. }
  34965. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  34966. {
  34967. int32_t unmarshaled_instanceID_temp_0 = 0;
  34968. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  34969. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  34970. bool unmarshaled_shadow_temp_1 = false;
  34971. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  34972. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  34973. uint8_t unmarshaled_mode_temp_2 = 0;
  34974. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  34975. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  34976. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  34977. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  34978. unmarshaled_position_temp_3 = marshaled.___position_3;
  34979. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  34980. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  34981. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  34982. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  34983. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  34984. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  34985. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  34986. unmarshaled_color_temp_5 = marshaled.___color_5;
  34987. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  34988. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  34989. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  34990. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  34991. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  34992. float unmarshaled_range_temp_7 = 0.0f;
  34993. unmarshaled_range_temp_7 = marshaled.___range_7;
  34994. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  34995. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  34996. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  34997. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  34998. uint8_t unmarshaled_falloff_temp_9 = 0;
  34999. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  35000. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  35001. }
  35002. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  35003. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  35004. {
  35005. }
  35006. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  35007. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  35008. {
  35009. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  35010. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  35011. marshaled.___mode_2 = unmarshaled.get_mode_2();
  35012. marshaled.___position_3 = unmarshaled.get_position_3();
  35013. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  35014. marshaled.___color_5 = unmarshaled.get_color_5();
  35015. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  35016. marshaled.___range_7 = unmarshaled.get_range_7();
  35017. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  35018. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  35019. }
  35020. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  35021. {
  35022. int32_t unmarshaled_instanceID_temp_0 = 0;
  35023. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  35024. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  35025. bool unmarshaled_shadow_temp_1 = false;
  35026. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  35027. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  35028. uint8_t unmarshaled_mode_temp_2 = 0;
  35029. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  35030. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  35031. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  35032. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  35033. unmarshaled_position_temp_3 = marshaled.___position_3;
  35034. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  35035. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  35036. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  35037. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  35038. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  35039. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  35040. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  35041. unmarshaled_color_temp_5 = marshaled.___color_5;
  35042. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  35043. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  35044. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  35045. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  35046. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  35047. float unmarshaled_range_temp_7 = 0.0f;
  35048. unmarshaled_range_temp_7 = marshaled.___range_7;
  35049. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  35050. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  35051. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  35052. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  35053. uint8_t unmarshaled_falloff_temp_9 = 0;
  35054. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  35055. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  35056. }
  35057. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  35058. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  35059. {
  35060. }
  35061. #ifdef __clang__
  35062. #pragma clang diagnostic pop
  35063. #endif
  35064. #ifdef __clang__
  35065. #pragma clang diagnostic push
  35066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35067. #pragma clang diagnostic ignored "-Wunused-variable"
  35068. #endif
  35069. #ifdef __clang__
  35070. #pragma clang diagnostic pop
  35071. #endif
  35072. #ifdef __clang__
  35073. #pragma clang diagnostic push
  35074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35075. #pragma clang diagnostic ignored "-Wunused-variable"
  35076. #endif
  35077. #ifdef __clang__
  35078. #pragma clang diagnostic pop
  35079. #endif
  35080. #ifdef __clang__
  35081. #pragma clang diagnostic push
  35082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35083. #pragma clang diagnostic ignored "-Wunused-variable"
  35084. #endif
  35085. #ifdef __clang__
  35086. #pragma clang diagnostic pop
  35087. #endif
  35088. #ifdef __clang__
  35089. #pragma clang diagnostic push
  35090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35091. #pragma clang diagnostic ignored "-Wunused-variable"
  35092. #endif
  35093. #ifdef __clang__
  35094. #pragma clang diagnostic pop
  35095. #endif
  35096. #ifdef __clang__
  35097. #pragma clang diagnostic push
  35098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35099. #pragma clang diagnostic ignored "-Wunused-variable"
  35100. #endif
  35101. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  35102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mE542B732FBF4F1E9F01B1D1C2160C43E37E70B7A (PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 * __this, const RuntimeMethod* method)
  35103. {
  35104. {
  35105. return;
  35106. }
  35107. }
  35108. #ifdef __clang__
  35109. #pragma clang diagnostic pop
  35110. #endif
  35111. #ifdef __clang__
  35112. #pragma clang diagnostic push
  35113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35114. #pragma clang diagnostic ignored "-Wunused-variable"
  35115. #endif
  35116. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  35117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method)
  35118. {
  35119. {
  35120. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  35121. return;
  35122. }
  35123. }
  35124. #ifdef __clang__
  35125. #pragma clang diagnostic pop
  35126. #endif
  35127. #ifdef __clang__
  35128. #pragma clang diagnostic push
  35129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35130. #pragma clang diagnostic ignored "-Wunused-variable"
  35131. #endif
  35132. #ifdef __clang__
  35133. #pragma clang diagnostic pop
  35134. #endif
  35135. #ifdef __clang__
  35136. #pragma clang diagnostic push
  35137. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35138. #pragma clang diagnostic ignored "-Wunused-variable"
  35139. #endif
  35140. #ifdef __clang__
  35141. #pragma clang diagnostic pop
  35142. #endif
  35143. #ifdef __clang__
  35144. #pragma clang diagnostic push
  35145. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35146. #pragma clang diagnostic ignored "-Wunused-variable"
  35147. #endif
  35148. #ifdef __clang__
  35149. #pragma clang diagnostic pop
  35150. #endif
  35151. #ifdef __clang__
  35152. #pragma clang diagnostic push
  35153. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35154. #pragma clang diagnostic ignored "-Wunused-variable"
  35155. #endif
  35156. // System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
  35157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSample_m72E4BD9503BC991BAFAED992FF1CA4504C741865 (String_t* ___name0, const RuntimeMethod* method)
  35158. {
  35159. {
  35160. String_t* L_0 = ___name0;
  35161. Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline(L_0, /*hidden argument*/NULL);
  35162. String_t* L_1 = ___name0;
  35163. Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  35164. return;
  35165. }
  35166. }
  35167. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  35168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512 (String_t* ___name0, const RuntimeMethod* method)
  35169. {
  35170. bool V_0 = false;
  35171. {
  35172. String_t* L_0 = ___name0;
  35173. bool L_1;
  35174. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  35175. V_0 = L_1;
  35176. bool L_2 = V_0;
  35177. if (!L_2)
  35178. {
  35179. goto IL_001c;
  35180. }
  35181. }
  35182. {
  35183. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  35184. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL);
  35185. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var)));
  35186. }
  35187. IL_001c:
  35188. {
  35189. return;
  35190. }
  35191. }
  35192. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  35193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method)
  35194. {
  35195. typedef void (*Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn) (String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  35196. static Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn _il2cpp_icall_func;
  35197. if (!_il2cpp_icall_func)
  35198. _il2cpp_icall_func = (Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)");
  35199. _il2cpp_icall_func(___name0, ___targetObject1);
  35200. }
  35201. // System.Void UnityEngine.Profiling.Profiler::EndSample()
  35202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71 (const RuntimeMethod* method)
  35203. {
  35204. typedef void (*Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn) ();
  35205. static Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn _il2cpp_icall_func;
  35206. if (!_il2cpp_icall_func)
  35207. _il2cpp_icall_func = (Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::EndSample()");
  35208. _il2cpp_icall_func();
  35209. }
  35210. #ifdef __clang__
  35211. #pragma clang diagnostic pop
  35212. #endif
  35213. #ifdef __clang__
  35214. #pragma clang diagnostic push
  35215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35216. #pragma clang diagnostic ignored "-Wunused-variable"
  35217. #endif
  35218. // System.Void UnityEngine.PropertyAttribute::.ctor()
  35219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method)
  35220. {
  35221. {
  35222. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  35223. return;
  35224. }
  35225. }
  35226. #ifdef __clang__
  35227. #pragma clang diagnostic pop
  35228. #endif
  35229. #ifdef __clang__
  35230. #pragma clang diagnostic push
  35231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35232. #pragma clang diagnostic ignored "-Wunused-variable"
  35233. #endif
  35234. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  35235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method)
  35236. {
  35237. typedef int32_t (*QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn) ();
  35238. static QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn _il2cpp_icall_func;
  35239. if (!_il2cpp_icall_func)
  35240. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  35241. int32_t icallRetVal = _il2cpp_icall_func();
  35242. return icallRetVal;
  35243. }
  35244. #ifdef __clang__
  35245. #pragma clang diagnostic pop
  35246. #endif
  35247. #ifdef __clang__
  35248. #pragma clang diagnostic push
  35249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35250. #pragma clang diagnostic ignored "-Wunused-variable"
  35251. #endif
  35252. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  35253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  35254. {
  35255. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35256. memset((&V_0), 0, sizeof(V_0));
  35257. {
  35258. Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  35259. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  35260. return L_0;
  35261. }
  35262. }
  35263. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  35264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  35265. {
  35266. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35267. memset((&V_0), 0, sizeof(V_0));
  35268. {
  35269. Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___euler0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  35270. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  35271. return L_0;
  35272. }
  35273. }
  35274. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  35275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  35276. {
  35277. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35278. memset((&V_0), 0, sizeof(V_0));
  35279. {
  35280. Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35281. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35282. return L_0;
  35283. }
  35284. }
  35285. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  35286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  35287. {
  35288. {
  35289. float L_0 = ___x0;
  35290. __this->set_x_0(L_0);
  35291. float L_1 = ___y1;
  35292. __this->set_y_1(L_1);
  35293. float L_2 = ___z2;
  35294. __this->set_z_2(L_2);
  35295. float L_3 = ___w3;
  35296. __this->set_w_3(L_3);
  35297. return;
  35298. }
  35299. }
  35300. IL2CPP_EXTERN_C void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  35301. {
  35302. int32_t _offset = 1;
  35303. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35304. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  35305. }
  35306. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  35307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method)
  35308. {
  35309. static bool s_Il2CppMethodInitialized;
  35310. if (!s_Il2CppMethodInitialized)
  35311. {
  35312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35313. s_Il2CppMethodInitialized = true;
  35314. }
  35315. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35316. memset((&V_0), 0, sizeof(V_0));
  35317. {
  35318. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  35319. V_0 = L_0;
  35320. goto IL_0009;
  35321. }
  35322. IL_0009:
  35323. {
  35324. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  35325. return L_1;
  35326. }
  35327. }
  35328. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35330. {
  35331. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35332. memset((&V_0), 0, sizeof(V_0));
  35333. {
  35334. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35335. float L_1 = L_0.get_w_3();
  35336. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rhs1;
  35337. float L_3 = L_2.get_x_0();
  35338. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___lhs0;
  35339. float L_5 = L_4.get_x_0();
  35340. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rhs1;
  35341. float L_7 = L_6.get_w_3();
  35342. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___lhs0;
  35343. float L_9 = L_8.get_y_1();
  35344. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___rhs1;
  35345. float L_11 = L_10.get_z_2();
  35346. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___lhs0;
  35347. float L_13 = L_12.get_z_2();
  35348. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___rhs1;
  35349. float L_15 = L_14.get_y_1();
  35350. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16 = ___lhs0;
  35351. float L_17 = L_16.get_w_3();
  35352. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rhs1;
  35353. float L_19 = L_18.get_y_1();
  35354. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = ___lhs0;
  35355. float L_21 = L_20.get_y_1();
  35356. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22 = ___rhs1;
  35357. float L_23 = L_22.get_w_3();
  35358. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___lhs0;
  35359. float L_25 = L_24.get_z_2();
  35360. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26 = ___rhs1;
  35361. float L_27 = L_26.get_x_0();
  35362. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = ___lhs0;
  35363. float L_29 = L_28.get_x_0();
  35364. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rhs1;
  35365. float L_31 = L_30.get_z_2();
  35366. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_32 = ___lhs0;
  35367. float L_33 = L_32.get_w_3();
  35368. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = ___rhs1;
  35369. float L_35 = L_34.get_z_2();
  35370. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_36 = ___lhs0;
  35371. float L_37 = L_36.get_z_2();
  35372. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_38 = ___rhs1;
  35373. float L_39 = L_38.get_w_3();
  35374. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_40 = ___lhs0;
  35375. float L_41 = L_40.get_x_0();
  35376. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42 = ___rhs1;
  35377. float L_43 = L_42.get_y_1();
  35378. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44 = ___lhs0;
  35379. float L_45 = L_44.get_y_1();
  35380. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_46 = ___rhs1;
  35381. float L_47 = L_46.get_x_0();
  35382. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_48 = ___lhs0;
  35383. float L_49 = L_48.get_w_3();
  35384. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_50 = ___rhs1;
  35385. float L_51 = L_50.get_w_3();
  35386. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_52 = ___lhs0;
  35387. float L_53 = L_52.get_x_0();
  35388. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_54 = ___rhs1;
  35389. float L_55 = L_54.get_x_0();
  35390. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_56 = ___lhs0;
  35391. float L_57 = L_56.get_y_1();
  35392. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_58 = ___rhs1;
  35393. float L_59 = L_58.get_y_1();
  35394. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60 = ___lhs0;
  35395. float L_61 = L_60.get_z_2();
  35396. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_62 = ___rhs1;
  35397. float L_63 = L_62.get_z_2();
  35398. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_64;
  35399. memset((&L_64), 0, sizeof(L_64));
  35400. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
  35401. V_0 = L_64;
  35402. goto IL_00e5;
  35403. }
  35404. IL_00e5:
  35405. {
  35406. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_65 = V_0;
  35407. return L_65;
  35408. }
  35409. }
  35410. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  35411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method)
  35412. {
  35413. float V_0 = 0.0f;
  35414. float V_1 = 0.0f;
  35415. float V_2 = 0.0f;
  35416. float V_3 = 0.0f;
  35417. float V_4 = 0.0f;
  35418. float V_5 = 0.0f;
  35419. float V_6 = 0.0f;
  35420. float V_7 = 0.0f;
  35421. float V_8 = 0.0f;
  35422. float V_9 = 0.0f;
  35423. float V_10 = 0.0f;
  35424. float V_11 = 0.0f;
  35425. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12;
  35426. memset((&V_12), 0, sizeof(V_12));
  35427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13;
  35428. memset((&V_13), 0, sizeof(V_13));
  35429. {
  35430. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___rotation0;
  35431. float L_1 = L_0.get_x_0();
  35432. V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  35433. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation0;
  35434. float L_3 = L_2.get_y_1();
  35435. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
  35436. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___rotation0;
  35437. float L_5 = L_4.get_z_2();
  35438. V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
  35439. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation0;
  35440. float L_7 = L_6.get_x_0();
  35441. float L_8 = V_0;
  35442. V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  35443. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___rotation0;
  35444. float L_10 = L_9.get_y_1();
  35445. float L_11 = V_1;
  35446. V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
  35447. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___rotation0;
  35448. float L_13 = L_12.get_z_2();
  35449. float L_14 = V_2;
  35450. V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  35451. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = ___rotation0;
  35452. float L_16 = L_15.get_x_0();
  35453. float L_17 = V_1;
  35454. V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
  35455. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rotation0;
  35456. float L_19 = L_18.get_x_0();
  35457. float L_20 = V_2;
  35458. V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  35459. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = ___rotation0;
  35460. float L_22 = L_21.get_y_1();
  35461. float L_23 = V_2;
  35462. V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
  35463. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___rotation0;
  35464. float L_25 = L_24.get_w_3();
  35465. float L_26 = V_0;
  35466. V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
  35467. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = ___rotation0;
  35468. float L_28 = L_27.get_w_3();
  35469. float L_29 = V_1;
  35470. V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
  35471. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rotation0;
  35472. float L_31 = L_30.get_w_3();
  35473. float L_32 = V_2;
  35474. V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
  35475. float L_33 = V_4;
  35476. float L_34 = V_5;
  35477. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___point1;
  35478. float L_36 = L_35.get_x_2();
  35479. float L_37 = V_6;
  35480. float L_38 = V_11;
  35481. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = ___point1;
  35482. float L_40 = L_39.get_y_3();
  35483. float L_41 = V_7;
  35484. float L_42 = V_10;
  35485. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___point1;
  35486. float L_44 = L_43.get_z_4();
  35487. (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
  35488. float L_45 = V_6;
  35489. float L_46 = V_11;
  35490. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = ___point1;
  35491. float L_48 = L_47.get_x_2();
  35492. float L_49 = V_3;
  35493. float L_50 = V_5;
  35494. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___point1;
  35495. float L_52 = L_51.get_y_3();
  35496. float L_53 = V_8;
  35497. float L_54 = V_9;
  35498. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___point1;
  35499. float L_56 = L_55.get_z_4();
  35500. (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
  35501. float L_57 = V_7;
  35502. float L_58 = V_10;
  35503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = ___point1;
  35504. float L_60 = L_59.get_x_2();
  35505. float L_61 = V_8;
  35506. float L_62 = V_9;
  35507. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = ___point1;
  35508. float L_64 = L_63.get_y_3();
  35509. float L_65 = V_3;
  35510. float L_66 = V_4;
  35511. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = ___point1;
  35512. float L_68 = L_67.get_z_4();
  35513. (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
  35514. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_69 = V_12;
  35515. V_13 = L_69;
  35516. goto IL_011e;
  35517. }
  35518. IL_011e:
  35519. {
  35520. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70 = V_13;
  35521. return L_70;
  35522. }
  35523. }
  35524. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  35525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method)
  35526. {
  35527. bool V_0 = false;
  35528. {
  35529. float L_0 = ___dot0;
  35530. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  35531. goto IL_000c;
  35532. }
  35533. IL_000c:
  35534. {
  35535. bool L_1 = V_0;
  35536. return L_1;
  35537. }
  35538. }
  35539. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35541. {
  35542. bool V_0 = false;
  35543. {
  35544. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35545. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  35546. float L_2;
  35547. L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
  35548. bool L_3;
  35549. L_3 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_2, /*hidden argument*/NULL);
  35550. V_0 = L_3;
  35551. goto IL_0010;
  35552. }
  35553. IL_0010:
  35554. {
  35555. bool L_4 = V_0;
  35556. return L_4;
  35557. }
  35558. }
  35559. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35561. {
  35562. bool V_0 = false;
  35563. {
  35564. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35565. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  35566. bool L_2;
  35567. L_2 = Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE(L_0, L_1, /*hidden argument*/NULL);
  35568. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35569. goto IL_000e;
  35570. }
  35571. IL_000e:
  35572. {
  35573. bool L_3 = V_0;
  35574. return L_3;
  35575. }
  35576. }
  35577. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
  35579. {
  35580. float V_0 = 0.0f;
  35581. {
  35582. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
  35583. float L_1 = L_0.get_x_0();
  35584. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___b1;
  35585. float L_3 = L_2.get_x_0();
  35586. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___a0;
  35587. float L_5 = L_4.get_y_1();
  35588. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___b1;
  35589. float L_7 = L_6.get_y_1();
  35590. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___a0;
  35591. float L_9 = L_8.get_z_2();
  35592. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___b1;
  35593. float L_11 = L_10.get_z_2();
  35594. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___a0;
  35595. float L_13 = L_12.get_w_3();
  35596. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___b1;
  35597. float L_15 = L_14.get_w_3();
  35598. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  35599. goto IL_003b;
  35600. }
  35601. IL_003b:
  35602. {
  35603. float L_16 = V_0;
  35604. return L_16;
  35605. }
  35606. }
  35607. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  35608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  35609. {
  35610. float V_0 = 0.0f;
  35611. float V_1 = 0.0f;
  35612. bool V_2 = false;
  35613. bool V_3 = false;
  35614. bool V_4 = false;
  35615. bool V_5 = false;
  35616. bool V_6 = false;
  35617. bool V_7 = false;
  35618. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8;
  35619. memset((&V_8), 0, sizeof(V_8));
  35620. {
  35621. V_0 = (-0.00572957797f);
  35622. float L_0 = V_0;
  35623. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  35624. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___euler0;
  35625. float L_2 = L_1.get_x_2();
  35626. float L_3 = V_0;
  35627. V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
  35628. bool L_4 = V_2;
  35629. if (!L_4)
  35630. {
  35631. goto IL_002e;
  35632. }
  35633. }
  35634. {
  35635. float* L_5 = (&___euler0)->get_address_of_x_2();
  35636. float* L_6 = L_5;
  35637. float L_7 = *((float*)L_6);
  35638. *((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
  35639. goto IL_004b;
  35640. }
  35641. IL_002e:
  35642. {
  35643. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___euler0;
  35644. float L_9 = L_8.get_x_2();
  35645. float L_10 = V_1;
  35646. V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
  35647. bool L_11 = V_3;
  35648. if (!L_11)
  35649. {
  35650. goto IL_004b;
  35651. }
  35652. }
  35653. {
  35654. float* L_12 = (&___euler0)->get_address_of_x_2();
  35655. float* L_13 = L_12;
  35656. float L_14 = *((float*)L_13);
  35657. *((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
  35658. }
  35659. IL_004b:
  35660. {
  35661. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___euler0;
  35662. float L_16 = L_15.get_y_3();
  35663. float L_17 = V_0;
  35664. V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
  35665. bool L_18 = V_4;
  35666. if (!L_18)
  35667. {
  35668. goto IL_006c;
  35669. }
  35670. }
  35671. {
  35672. float* L_19 = (&___euler0)->get_address_of_y_3();
  35673. float* L_20 = L_19;
  35674. float L_21 = *((float*)L_20);
  35675. *((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
  35676. goto IL_008b;
  35677. }
  35678. IL_006c:
  35679. {
  35680. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___euler0;
  35681. float L_23 = L_22.get_y_3();
  35682. float L_24 = V_1;
  35683. V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
  35684. bool L_25 = V_5;
  35685. if (!L_25)
  35686. {
  35687. goto IL_008b;
  35688. }
  35689. }
  35690. {
  35691. float* L_26 = (&___euler0)->get_address_of_y_3();
  35692. float* L_27 = L_26;
  35693. float L_28 = *((float*)L_27);
  35694. *((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
  35695. }
  35696. IL_008b:
  35697. {
  35698. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = ___euler0;
  35699. float L_30 = L_29.get_z_4();
  35700. float L_31 = V_0;
  35701. V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
  35702. bool L_32 = V_6;
  35703. if (!L_32)
  35704. {
  35705. goto IL_00ac;
  35706. }
  35707. }
  35708. {
  35709. float* L_33 = (&___euler0)->get_address_of_z_4();
  35710. float* L_34 = L_33;
  35711. float L_35 = *((float*)L_34);
  35712. *((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
  35713. goto IL_00cb;
  35714. }
  35715. IL_00ac:
  35716. {
  35717. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36 = ___euler0;
  35718. float L_37 = L_36.get_z_4();
  35719. float L_38 = V_1;
  35720. V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
  35721. bool L_39 = V_7;
  35722. if (!L_39)
  35723. {
  35724. goto IL_00cb;
  35725. }
  35726. }
  35727. {
  35728. float* L_40 = (&___euler0)->get_address_of_z_4();
  35729. float* L_41 = L_40;
  35730. float L_42 = *((float*)L_41);
  35731. *((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
  35732. }
  35733. IL_00cb:
  35734. {
  35735. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___euler0;
  35736. V_8 = L_43;
  35737. goto IL_00d0;
  35738. }
  35739. IL_00d0:
  35740. {
  35741. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = V_8;
  35742. return L_44;
  35743. }
  35744. }
  35745. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  35746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35747. {
  35748. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35749. memset((&V_0), 0, sizeof(V_0));
  35750. {
  35751. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
  35752. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  35753. L_1 = Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E(L_0, /*hidden argument*/NULL);
  35754. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  35755. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (57.2957802f), /*hidden argument*/NULL);
  35756. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35757. L_3 = Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857(L_2, /*hidden argument*/NULL);
  35758. V_0 = L_3;
  35759. goto IL_001e;
  35760. }
  35761. IL_001e:
  35762. {
  35763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_0;
  35764. return L_4;
  35765. }
  35766. }
  35767. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35768. {
  35769. int32_t _offset = 1;
  35770. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35771. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  35772. _returnValue = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3(_thisAdjusted, method);
  35773. return _returnValue;
  35774. }
  35775. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  35776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  35777. {
  35778. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35779. memset((&V_0), 0, sizeof(V_0));
  35780. {
  35781. float L_0 = ___x0;
  35782. float L_1 = ___y1;
  35783. float L_2 = ___z2;
  35784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35785. memset((&L_3), 0, sizeof(L_3));
  35786. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  35787. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  35788. L_4 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_3, (0.0174532924f), /*hidden argument*/NULL);
  35789. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5;
  35790. L_5 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_4, /*hidden argument*/NULL);
  35791. V_0 = L_5;
  35792. goto IL_001b;
  35793. }
  35794. IL_001b:
  35795. {
  35796. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = V_0;
  35797. return L_6;
  35798. }
  35799. }
  35800. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  35801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35802. {
  35803. int32_t V_0 = 0;
  35804. {
  35805. float* L_0 = __this->get_address_of_x_0();
  35806. int32_t L_1;
  35807. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  35808. float* L_2 = __this->get_address_of_y_1();
  35809. int32_t L_3;
  35810. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  35811. float* L_4 = __this->get_address_of_z_2();
  35812. int32_t L_5;
  35813. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  35814. float* L_6 = __this->get_address_of_w_3();
  35815. int32_t L_7;
  35816. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  35817. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  35818. goto IL_0039;
  35819. }
  35820. IL_0039:
  35821. {
  35822. int32_t L_8 = V_0;
  35823. return L_8;
  35824. }
  35825. }
  35826. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35827. {
  35828. int32_t _offset = 1;
  35829. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35830. int32_t _returnValue;
  35831. _returnValue = Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744(_thisAdjusted, method);
  35832. return _returnValue;
  35833. }
  35834. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  35835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35836. {
  35837. static bool s_Il2CppMethodInitialized;
  35838. if (!s_Il2CppMethodInitialized)
  35839. {
  35840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35841. s_Il2CppMethodInitialized = true;
  35842. }
  35843. bool V_0 = false;
  35844. bool V_1 = false;
  35845. {
  35846. RuntimeObject * L_0 = ___other0;
  35847. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35848. bool L_1 = V_0;
  35849. if (!L_1)
  35850. {
  35851. goto IL_0015;
  35852. }
  35853. }
  35854. {
  35855. V_1 = (bool)0;
  35856. goto IL_0024;
  35857. }
  35858. IL_0015:
  35859. {
  35860. RuntimeObject * L_2 = ___other0;
  35861. bool L_3;
  35862. L_3 = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, ((*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)UnBox(L_2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  35863. V_1 = L_3;
  35864. goto IL_0024;
  35865. }
  35866. IL_0024:
  35867. {
  35868. bool L_4 = V_1;
  35869. return L_4;
  35870. }
  35871. }
  35872. IL2CPP_EXTERN_C bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35873. {
  35874. int32_t _offset = 1;
  35875. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35876. bool _returnValue;
  35877. _returnValue = Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F(_thisAdjusted, ___other0, method);
  35878. return _returnValue;
  35879. }
  35880. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  35881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  35882. {
  35883. bool V_0 = false;
  35884. int32_t G_B5_0 = 0;
  35885. {
  35886. float* L_0 = __this->get_address_of_x_0();
  35887. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___other0;
  35888. float L_2 = L_1.get_x_0();
  35889. bool L_3;
  35890. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  35891. if (!L_3)
  35892. {
  35893. goto IL_004d;
  35894. }
  35895. }
  35896. {
  35897. float* L_4 = __this->get_address_of_y_1();
  35898. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___other0;
  35899. float L_6 = L_5.get_y_1();
  35900. bool L_7;
  35901. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  35902. if (!L_7)
  35903. {
  35904. goto IL_004d;
  35905. }
  35906. }
  35907. {
  35908. float* L_8 = __this->get_address_of_z_2();
  35909. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___other0;
  35910. float L_10 = L_9.get_z_2();
  35911. bool L_11;
  35912. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  35913. if (!L_11)
  35914. {
  35915. goto IL_004d;
  35916. }
  35917. }
  35918. {
  35919. float* L_12 = __this->get_address_of_w_3();
  35920. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13 = ___other0;
  35921. float L_14 = L_13.get_w_3();
  35922. bool L_15;
  35923. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  35924. G_B5_0 = ((int32_t)(L_15));
  35925. goto IL_004e;
  35926. }
  35927. IL_004d:
  35928. {
  35929. G_B5_0 = 0;
  35930. }
  35931. IL_004e:
  35932. {
  35933. V_0 = (bool)G_B5_0;
  35934. goto IL_0051;
  35935. }
  35936. IL_0051:
  35937. {
  35938. bool L_16 = V_0;
  35939. return L_16;
  35940. }
  35941. }
  35942. IL2CPP_EXTERN_C bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD_AdjustorThunk (RuntimeObject * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  35943. {
  35944. int32_t _offset = 1;
  35945. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35946. bool _returnValue;
  35947. _returnValue = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD(_thisAdjusted, ___other0, method);
  35948. return _returnValue;
  35949. }
  35950. // System.String UnityEngine.Quaternion::ToString()
  35951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35952. {
  35953. static bool s_Il2CppMethodInitialized;
  35954. if (!s_Il2CppMethodInitialized)
  35955. {
  35956. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  35957. s_Il2CppMethodInitialized = true;
  35958. }
  35959. String_t* V_0 = NULL;
  35960. {
  35961. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  35962. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  35963. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  35964. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  35965. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  35966. String_t* L_2;
  35967. L_2 = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  35968. V_0 = L_2;
  35969. goto IL_0015;
  35970. }
  35971. IL_0015:
  35972. {
  35973. String_t* L_3 = V_0;
  35974. return L_3;
  35975. }
  35976. }
  35977. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35978. {
  35979. int32_t _offset = 1;
  35980. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35981. String_t* _returnValue;
  35982. _returnValue = Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E(_thisAdjusted, method);
  35983. return _returnValue;
  35984. }
  35985. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  35986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  35987. {
  35988. static bool s_Il2CppMethodInitialized;
  35989. if (!s_Il2CppMethodInitialized)
  35990. {
  35991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  35992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  35993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  35994. s_Il2CppMethodInitialized = true;
  35995. }
  35996. bool V_0 = false;
  35997. String_t* V_1 = NULL;
  35998. {
  35999. String_t* L_0 = ___format0;
  36000. bool L_1;
  36001. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  36002. V_0 = L_1;
  36003. bool L_2 = V_0;
  36004. if (!L_2)
  36005. {
  36006. goto IL_0012;
  36007. }
  36008. }
  36009. {
  36010. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  36011. }
  36012. IL_0012:
  36013. {
  36014. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  36015. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  36016. float* L_5 = __this->get_address_of_x_0();
  36017. String_t* L_6 = ___format0;
  36018. RuntimeObject* L_7 = ___formatProvider1;
  36019. String_t* L_8;
  36020. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  36021. ArrayElementTypeCheck (L_4, L_8);
  36022. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  36023. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  36024. float* L_10 = __this->get_address_of_y_1();
  36025. String_t* L_11 = ___format0;
  36026. RuntimeObject* L_12 = ___formatProvider1;
  36027. String_t* L_13;
  36028. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  36029. ArrayElementTypeCheck (L_9, L_13);
  36030. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  36031. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  36032. float* L_15 = __this->get_address_of_z_2();
  36033. String_t* L_16 = ___format0;
  36034. RuntimeObject* L_17 = ___formatProvider1;
  36035. String_t* L_18;
  36036. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  36037. ArrayElementTypeCheck (L_14, L_18);
  36038. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  36039. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  36040. float* L_20 = __this->get_address_of_w_3();
  36041. String_t* L_21 = ___format0;
  36042. RuntimeObject* L_22 = ___formatProvider1;
  36043. String_t* L_23;
  36044. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  36045. ArrayElementTypeCheck (L_19, L_23);
  36046. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  36047. String_t* L_24;
  36048. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
  36049. V_1 = L_24;
  36050. goto IL_0065;
  36051. }
  36052. IL_0065:
  36053. {
  36054. String_t* L_25 = V_1;
  36055. return L_25;
  36056. }
  36057. }
  36058. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36059. {
  36060. int32_t _offset = 1;
  36061. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  36062. String_t* _returnValue;
  36063. _returnValue = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31(_thisAdjusted, ___format0, ___formatProvider1, method);
  36064. return _returnValue;
  36065. }
  36066. // System.Void UnityEngine.Quaternion::.cctor()
  36067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m580F8269E5FCCBE5C27222B87E7726823CEEC5E0 (const RuntimeMethod* method)
  36068. {
  36069. static bool s_Il2CppMethodInitialized;
  36070. if (!s_Il2CppMethodInitialized)
  36071. {
  36072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  36073. s_Il2CppMethodInitialized = true;
  36074. }
  36075. {
  36076. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  36077. memset((&L_0), 0, sizeof(L_0));
  36078. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  36079. ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  36080. return;
  36081. }
  36082. }
  36083. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  36084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  36085. {
  36086. typedef void (*Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  36087. static Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn _il2cpp_icall_func;
  36088. if (!_il2cpp_icall_func)
  36089. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  36090. _il2cpp_icall_func(___rotation0, ___ret1);
  36091. }
  36092. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  36093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  36094. {
  36095. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  36096. static Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn _il2cpp_icall_func;
  36097. if (!_il2cpp_icall_func)
  36098. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  36099. _il2cpp_icall_func(___euler0, ___ret1);
  36100. }
  36101. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  36102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  36103. {
  36104. typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  36105. static Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn _il2cpp_icall_func;
  36106. if (!_il2cpp_icall_func)
  36107. _il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  36108. _il2cpp_icall_func(___rotation0, ___ret1);
  36109. }
  36110. #ifdef __clang__
  36111. #pragma clang diagnostic pop
  36112. #endif
  36113. #ifdef __clang__
  36114. #pragma clang diagnostic push
  36115. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36116. #pragma clang diagnostic ignored "-Wunused-variable"
  36117. #endif
  36118. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  36119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method)
  36120. {
  36121. typedef float (*Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn) (float, float);
  36122. static Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn _il2cpp_icall_func;
  36123. if (!_il2cpp_icall_func)
  36124. _il2cpp_icall_func = (Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  36125. float icallRetVal = _il2cpp_icall_func(___minInclusive0, ___maxInclusive1);
  36126. return icallRetVal;
  36127. }
  36128. #ifdef __clang__
  36129. #pragma clang diagnostic pop
  36130. #endif
  36131. #ifdef __clang__
  36132. #pragma clang diagnostic push
  36133. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36134. #pragma clang diagnostic ignored "-Wunused-variable"
  36135. #endif
  36136. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  36137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  36138. {
  36139. {
  36140. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  36141. float L_0 = ___min0;
  36142. __this->set_min_0(L_0);
  36143. float L_1 = ___max1;
  36144. __this->set_max_1(L_1);
  36145. return;
  36146. }
  36147. }
  36148. #ifdef __clang__
  36149. #pragma clang diagnostic pop
  36150. #endif
  36151. #ifdef __clang__
  36152. #pragma clang diagnostic push
  36153. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36154. #pragma clang diagnostic ignored "-Wunused-variable"
  36155. #endif
  36156. // System.Int32 UnityEngine.RangeInt::get_end()
  36157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method)
  36158. {
  36159. int32_t V_0 = 0;
  36160. {
  36161. int32_t L_0 = __this->get_start_0();
  36162. int32_t L_1 = __this->get_length_1();
  36163. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
  36164. goto IL_0011;
  36165. }
  36166. IL_0011:
  36167. {
  36168. int32_t L_2 = V_0;
  36169. return L_2;
  36170. }
  36171. }
  36172. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36173. {
  36174. int32_t _offset = 1;
  36175. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  36176. int32_t _returnValue;
  36177. _returnValue = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E(_thisAdjusted, method);
  36178. return _returnValue;
  36179. }
  36180. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  36181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  36182. {
  36183. {
  36184. int32_t L_0 = ___start0;
  36185. __this->set_start_0(L_0);
  36186. int32_t L_1 = ___length1;
  36187. __this->set_length_1(L_1);
  36188. return;
  36189. }
  36190. }
  36191. IL2CPP_EXTERN_C void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  36192. {
  36193. int32_t _offset = 1;
  36194. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  36195. RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0(_thisAdjusted, ___start0, ___length1, method);
  36196. }
  36197. #ifdef __clang__
  36198. #pragma clang diagnostic pop
  36199. #endif
  36200. #ifdef __clang__
  36201. #pragma clang diagnostic push
  36202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36203. #pragma clang diagnostic ignored "-Wunused-variable"
  36204. #endif
  36205. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  36206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  36207. {
  36208. {
  36209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
  36210. __this->set_m_Origin_0(L_0);
  36211. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  36212. L_1 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
  36213. __this->set_m_Direction_1(L_1);
  36214. return;
  36215. }
  36216. }
  36217. IL2CPP_EXTERN_C void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  36218. {
  36219. int32_t _offset = 1;
  36220. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36221. Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C(_thisAdjusted, ___origin0, ___direction1, method);
  36222. }
  36223. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  36224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36225. {
  36226. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36227. memset((&V_0), 0, sizeof(V_0));
  36228. {
  36229. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  36230. V_0 = L_0;
  36231. goto IL_000a;
  36232. }
  36233. IL_000a:
  36234. {
  36235. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  36236. return L_1;
  36237. }
  36238. }
  36239. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36240. {
  36241. int32_t _offset = 1;
  36242. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36243. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36244. _returnValue = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0(_thisAdjusted, method);
  36245. return _returnValue;
  36246. }
  36247. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  36248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36249. {
  36250. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36251. memset((&V_0), 0, sizeof(V_0));
  36252. {
  36253. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Direction_1();
  36254. V_0 = L_0;
  36255. goto IL_000a;
  36256. }
  36257. IL_000a:
  36258. {
  36259. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  36260. return L_1;
  36261. }
  36262. }
  36263. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36264. {
  36265. int32_t _offset = 1;
  36266. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36267. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36268. _returnValue = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC(_thisAdjusted, method);
  36269. return _returnValue;
  36270. }
  36271. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  36272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method)
  36273. {
  36274. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36275. memset((&V_0), 0, sizeof(V_0));
  36276. {
  36277. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  36278. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Direction_1();
  36279. float L_2 = ___distance0;
  36280. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  36281. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL);
  36282. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  36283. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_3, /*hidden argument*/NULL);
  36284. V_0 = L_4;
  36285. goto IL_001b;
  36286. }
  36287. IL_001b:
  36288. {
  36289. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  36290. return L_5;
  36291. }
  36292. }
  36293. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  36294. {
  36295. int32_t _offset = 1;
  36296. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36297. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36298. _returnValue = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240(_thisAdjusted, ___distance0, method);
  36299. return _returnValue;
  36300. }
  36301. // System.String UnityEngine.Ray::ToString()
  36302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36303. {
  36304. static bool s_Il2CppMethodInitialized;
  36305. if (!s_Il2CppMethodInitialized)
  36306. {
  36307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  36308. s_Il2CppMethodInitialized = true;
  36309. }
  36310. String_t* V_0 = NULL;
  36311. {
  36312. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  36313. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  36314. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  36315. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  36316. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  36317. String_t* L_2;
  36318. L_2 = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  36319. V_0 = L_2;
  36320. goto IL_0015;
  36321. }
  36322. IL_0015:
  36323. {
  36324. String_t* L_3 = V_0;
  36325. return L_3;
  36326. }
  36327. }
  36328. IL2CPP_EXTERN_C String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36329. {
  36330. int32_t _offset = 1;
  36331. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36332. String_t* _returnValue;
  36333. _returnValue = Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509(_thisAdjusted, method);
  36334. return _returnValue;
  36335. }
  36336. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  36337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36338. {
  36339. static bool s_Il2CppMethodInitialized;
  36340. if (!s_Il2CppMethodInitialized)
  36341. {
  36342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  36343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  36344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  36345. s_Il2CppMethodInitialized = true;
  36346. }
  36347. bool V_0 = false;
  36348. String_t* V_1 = NULL;
  36349. {
  36350. String_t* L_0 = ___format0;
  36351. bool L_1;
  36352. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  36353. V_0 = L_1;
  36354. bool L_2 = V_0;
  36355. if (!L_2)
  36356. {
  36357. goto IL_0012;
  36358. }
  36359. }
  36360. {
  36361. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  36362. }
  36363. IL_0012:
  36364. {
  36365. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  36366. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  36367. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Origin_0();
  36368. String_t* L_6 = ___format0;
  36369. RuntimeObject* L_7 = ___formatProvider1;
  36370. String_t* L_8;
  36371. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  36372. ArrayElementTypeCheck (L_4, L_8);
  36373. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  36374. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  36375. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Direction_1();
  36376. String_t* L_11 = ___format0;
  36377. RuntimeObject* L_12 = ___formatProvider1;
  36378. String_t* L_13;
  36379. L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
  36380. ArrayElementTypeCheck (L_9, L_13);
  36381. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  36382. String_t* L_14;
  36383. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_9, /*hidden argument*/NULL);
  36384. V_1 = L_14;
  36385. goto IL_0045;
  36386. }
  36387. IL_0045:
  36388. {
  36389. String_t* L_15 = V_1;
  36390. return L_15;
  36391. }
  36392. }
  36393. IL2CPP_EXTERN_C String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36394. {
  36395. int32_t _offset = 1;
  36396. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36397. String_t* _returnValue;
  36398. _returnValue = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC(_thisAdjusted, ___format0, ___formatProvider1, method);
  36399. return _returnValue;
  36400. }
  36401. #ifdef __clang__
  36402. #pragma clang diagnostic pop
  36403. #endif
  36404. #ifdef __clang__
  36405. #pragma clang diagnostic push
  36406. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36407. #pragma clang diagnostic ignored "-Wunused-variable"
  36408. #endif
  36409. #ifdef __clang__
  36410. #pragma clang diagnostic pop
  36411. #endif
  36412. #ifdef __clang__
  36413. #pragma clang diagnostic push
  36414. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36415. #pragma clang diagnostic ignored "-Wunused-variable"
  36416. #endif
  36417. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  36418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  36419. {
  36420. {
  36421. float L_0 = ___x0;
  36422. __this->set_m_XMin_0(L_0);
  36423. float L_1 = ___y1;
  36424. __this->set_m_YMin_1(L_1);
  36425. float L_2 = ___width2;
  36426. __this->set_m_Width_2(L_2);
  36427. float L_3 = ___height3;
  36428. __this->set_m_Height_3(L_3);
  36429. return;
  36430. }
  36431. }
  36432. IL2CPP_EXTERN_C void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  36433. {
  36434. int32_t _offset = 1;
  36435. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36436. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  36437. }
  36438. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  36439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  36440. {
  36441. {
  36442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___position0;
  36443. float L_1 = L_0.get_x_0();
  36444. __this->set_m_XMin_0(L_1);
  36445. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___position0;
  36446. float L_3 = L_2.get_y_1();
  36447. __this->set_m_YMin_1(L_3);
  36448. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___size1;
  36449. float L_5 = L_4.get_x_0();
  36450. __this->set_m_Width_2(L_5);
  36451. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___size1;
  36452. float L_7 = L_6.get_y_1();
  36453. __this->set_m_Height_3(L_7);
  36454. return;
  36455. }
  36456. }
  36457. IL2CPP_EXTERN_C void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  36458. {
  36459. int32_t _offset = 1;
  36460. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36461. Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82(_thisAdjusted, ___position0, ___size1, method);
  36462. }
  36463. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  36464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method)
  36465. {
  36466. {
  36467. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  36468. memset((&L_0), 0, sizeof(L_0));
  36469. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  36470. return L_0;
  36471. }
  36472. }
  36473. // System.Single UnityEngine.Rect::get_x()
  36474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36475. {
  36476. float V_0 = 0.0f;
  36477. {
  36478. float L_0 = __this->get_m_XMin_0();
  36479. V_0 = L_0;
  36480. goto IL_000a;
  36481. }
  36482. IL_000a:
  36483. {
  36484. float L_1 = V_0;
  36485. return L_1;
  36486. }
  36487. }
  36488. IL2CPP_EXTERN_C float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36489. {
  36490. int32_t _offset = 1;
  36491. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36492. float _returnValue;
  36493. _returnValue = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987(_thisAdjusted, method);
  36494. return _returnValue;
  36495. }
  36496. // System.Void UnityEngine.Rect::set_x(System.Single)
  36497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36498. {
  36499. {
  36500. float L_0 = ___value0;
  36501. __this->set_m_XMin_0(L_0);
  36502. return;
  36503. }
  36504. }
  36505. IL2CPP_EXTERN_C void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36506. {
  36507. int32_t _offset = 1;
  36508. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36509. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6(_thisAdjusted, ___value0, method);
  36510. }
  36511. // System.Single UnityEngine.Rect::get_y()
  36512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36513. {
  36514. float V_0 = 0.0f;
  36515. {
  36516. float L_0 = __this->get_m_YMin_1();
  36517. V_0 = L_0;
  36518. goto IL_000a;
  36519. }
  36520. IL_000a:
  36521. {
  36522. float L_1 = V_0;
  36523. return L_1;
  36524. }
  36525. }
  36526. IL2CPP_EXTERN_C float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36527. {
  36528. int32_t _offset = 1;
  36529. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36530. float _returnValue;
  36531. _returnValue = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74(_thisAdjusted, method);
  36532. return _returnValue;
  36533. }
  36534. // System.Void UnityEngine.Rect::set_y(System.Single)
  36535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36536. {
  36537. {
  36538. float L_0 = ___value0;
  36539. __this->set_m_YMin_1(L_0);
  36540. return;
  36541. }
  36542. }
  36543. IL2CPP_EXTERN_C void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36544. {
  36545. int32_t _offset = 1;
  36546. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36547. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E(_thisAdjusted, ___value0, method);
  36548. }
  36549. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  36550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36551. {
  36552. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36553. memset((&V_0), 0, sizeof(V_0));
  36554. {
  36555. float L_0 = __this->get_m_XMin_0();
  36556. float L_1 = __this->get_m_YMin_1();
  36557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36558. memset((&L_2), 0, sizeof(L_2));
  36559. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36560. V_0 = L_2;
  36561. goto IL_0015;
  36562. }
  36563. IL_0015:
  36564. {
  36565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36566. return L_3;
  36567. }
  36568. }
  36569. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36570. {
  36571. int32_t _offset = 1;
  36572. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36573. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36574. _returnValue = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86(_thisAdjusted, method);
  36575. return _returnValue;
  36576. }
  36577. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  36578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36579. {
  36580. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36581. memset((&V_0), 0, sizeof(V_0));
  36582. {
  36583. float L_0;
  36584. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36585. float L_1 = __this->get_m_Width_2();
  36586. float L_2;
  36587. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36588. float L_3 = __this->get_m_Height_3();
  36589. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  36590. memset((&L_4), 0, sizeof(L_4));
  36591. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  36592. V_0 = L_4;
  36593. goto IL_002f;
  36594. }
  36595. IL_002f:
  36596. {
  36597. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  36598. return L_5;
  36599. }
  36600. }
  36601. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36602. {
  36603. int32_t _offset = 1;
  36604. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36605. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36606. _returnValue = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707(_thisAdjusted, method);
  36607. return _returnValue;
  36608. }
  36609. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  36610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36611. {
  36612. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36613. memset((&V_0), 0, sizeof(V_0));
  36614. {
  36615. float L_0;
  36616. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36617. float L_1;
  36618. L_1 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36619. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36620. memset((&L_2), 0, sizeof(L_2));
  36621. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36622. V_0 = L_2;
  36623. goto IL_0015;
  36624. }
  36625. IL_0015:
  36626. {
  36627. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36628. return L_3;
  36629. }
  36630. }
  36631. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36632. {
  36633. int32_t _offset = 1;
  36634. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36635. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36636. _returnValue = Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6(_thisAdjusted, method);
  36637. return _returnValue;
  36638. }
  36639. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  36640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36641. {
  36642. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36643. memset((&V_0), 0, sizeof(V_0));
  36644. {
  36645. float L_0;
  36646. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36647. float L_1;
  36648. L_1 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36649. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36650. memset((&L_2), 0, sizeof(L_2));
  36651. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36652. V_0 = L_2;
  36653. goto IL_0015;
  36654. }
  36655. IL_0015:
  36656. {
  36657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36658. return L_3;
  36659. }
  36660. }
  36661. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36662. {
  36663. int32_t _offset = 1;
  36664. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36665. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36666. _returnValue = Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78(_thisAdjusted, method);
  36667. return _returnValue;
  36668. }
  36669. // System.Single UnityEngine.Rect::get_width()
  36670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36671. {
  36672. float V_0 = 0.0f;
  36673. {
  36674. float L_0 = __this->get_m_Width_2();
  36675. V_0 = L_0;
  36676. goto IL_000a;
  36677. }
  36678. IL_000a:
  36679. {
  36680. float L_1 = V_0;
  36681. return L_1;
  36682. }
  36683. }
  36684. IL2CPP_EXTERN_C float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36685. {
  36686. int32_t _offset = 1;
  36687. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36688. float _returnValue;
  36689. _returnValue = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF(_thisAdjusted, method);
  36690. return _returnValue;
  36691. }
  36692. // System.Void UnityEngine.Rect::set_width(System.Single)
  36693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36694. {
  36695. {
  36696. float L_0 = ___value0;
  36697. __this->set_m_Width_2(L_0);
  36698. return;
  36699. }
  36700. }
  36701. IL2CPP_EXTERN_C void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36702. {
  36703. int32_t _offset = 1;
  36704. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36705. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D(_thisAdjusted, ___value0, method);
  36706. }
  36707. // System.Single UnityEngine.Rect::get_height()
  36708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36709. {
  36710. float V_0 = 0.0f;
  36711. {
  36712. float L_0 = __this->get_m_Height_3();
  36713. V_0 = L_0;
  36714. goto IL_000a;
  36715. }
  36716. IL_000a:
  36717. {
  36718. float L_1 = V_0;
  36719. return L_1;
  36720. }
  36721. }
  36722. IL2CPP_EXTERN_C float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36723. {
  36724. int32_t _offset = 1;
  36725. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36726. float _returnValue;
  36727. _returnValue = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A(_thisAdjusted, method);
  36728. return _returnValue;
  36729. }
  36730. // System.Void UnityEngine.Rect::set_height(System.Single)
  36731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36732. {
  36733. {
  36734. float L_0 = ___value0;
  36735. __this->set_m_Height_3(L_0);
  36736. return;
  36737. }
  36738. }
  36739. IL2CPP_EXTERN_C void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36740. {
  36741. int32_t _offset = 1;
  36742. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36743. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23(_thisAdjusted, ___value0, method);
  36744. }
  36745. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  36746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36747. {
  36748. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36749. memset((&V_0), 0, sizeof(V_0));
  36750. {
  36751. float L_0 = __this->get_m_Width_2();
  36752. float L_1 = __this->get_m_Height_3();
  36753. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36754. memset((&L_2), 0, sizeof(L_2));
  36755. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36756. V_0 = L_2;
  36757. goto IL_0015;
  36758. }
  36759. IL_0015:
  36760. {
  36761. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36762. return L_3;
  36763. }
  36764. }
  36765. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36766. {
  36767. int32_t _offset = 1;
  36768. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36769. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36770. _returnValue = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00(_thisAdjusted, method);
  36771. return _returnValue;
  36772. }
  36773. // System.Single UnityEngine.Rect::get_xMin()
  36774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36775. {
  36776. float V_0 = 0.0f;
  36777. {
  36778. float L_0 = __this->get_m_XMin_0();
  36779. V_0 = L_0;
  36780. goto IL_000a;
  36781. }
  36782. IL_000a:
  36783. {
  36784. float L_1 = V_0;
  36785. return L_1;
  36786. }
  36787. }
  36788. IL2CPP_EXTERN_C float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36789. {
  36790. int32_t _offset = 1;
  36791. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36792. float _returnValue;
  36793. _returnValue = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873(_thisAdjusted, method);
  36794. return _returnValue;
  36795. }
  36796. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  36797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36798. {
  36799. float V_0 = 0.0f;
  36800. {
  36801. float L_0;
  36802. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36803. V_0 = L_0;
  36804. float L_1 = ___value0;
  36805. __this->set_m_XMin_0(L_1);
  36806. float L_2 = V_0;
  36807. float L_3 = __this->get_m_XMin_0();
  36808. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  36809. return;
  36810. }
  36811. }
  36812. IL2CPP_EXTERN_C void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36813. {
  36814. int32_t _offset = 1;
  36815. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36816. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F(_thisAdjusted, ___value0, method);
  36817. }
  36818. // System.Single UnityEngine.Rect::get_yMin()
  36819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36820. {
  36821. float V_0 = 0.0f;
  36822. {
  36823. float L_0 = __this->get_m_YMin_1();
  36824. V_0 = L_0;
  36825. goto IL_000a;
  36826. }
  36827. IL_000a:
  36828. {
  36829. float L_1 = V_0;
  36830. return L_1;
  36831. }
  36832. }
  36833. IL2CPP_EXTERN_C float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36834. {
  36835. int32_t _offset = 1;
  36836. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36837. float _returnValue;
  36838. _returnValue = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4(_thisAdjusted, method);
  36839. return _returnValue;
  36840. }
  36841. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  36842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36843. {
  36844. float V_0 = 0.0f;
  36845. {
  36846. float L_0;
  36847. L_0 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36848. V_0 = L_0;
  36849. float L_1 = ___value0;
  36850. __this->set_m_YMin_1(L_1);
  36851. float L_2 = V_0;
  36852. float L_3 = __this->get_m_YMin_1();
  36853. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  36854. return;
  36855. }
  36856. }
  36857. IL2CPP_EXTERN_C void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36858. {
  36859. int32_t _offset = 1;
  36860. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36861. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A(_thisAdjusted, ___value0, method);
  36862. }
  36863. // System.Single UnityEngine.Rect::get_xMax()
  36864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36865. {
  36866. float V_0 = 0.0f;
  36867. {
  36868. float L_0 = __this->get_m_Width_2();
  36869. float L_1 = __this->get_m_XMin_0();
  36870. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  36871. goto IL_0011;
  36872. }
  36873. IL_0011:
  36874. {
  36875. float L_2 = V_0;
  36876. return L_2;
  36877. }
  36878. }
  36879. IL2CPP_EXTERN_C float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36880. {
  36881. int32_t _offset = 1;
  36882. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36883. float _returnValue;
  36884. _returnValue = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5(_thisAdjusted, method);
  36885. return _returnValue;
  36886. }
  36887. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  36888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36889. {
  36890. {
  36891. float L_0 = ___value0;
  36892. float L_1 = __this->get_m_XMin_0();
  36893. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  36894. return;
  36895. }
  36896. }
  36897. IL2CPP_EXTERN_C void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36898. {
  36899. int32_t _offset = 1;
  36900. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36901. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3(_thisAdjusted, ___value0, method);
  36902. }
  36903. // System.Single UnityEngine.Rect::get_yMax()
  36904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36905. {
  36906. float V_0 = 0.0f;
  36907. {
  36908. float L_0 = __this->get_m_Height_3();
  36909. float L_1 = __this->get_m_YMin_1();
  36910. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  36911. goto IL_0011;
  36912. }
  36913. IL_0011:
  36914. {
  36915. float L_2 = V_0;
  36916. return L_2;
  36917. }
  36918. }
  36919. IL2CPP_EXTERN_C float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36920. {
  36921. int32_t _offset = 1;
  36922. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36923. float _returnValue;
  36924. _returnValue = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3(_thisAdjusted, method);
  36925. return _returnValue;
  36926. }
  36927. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  36928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36929. {
  36930. {
  36931. float L_0 = ___value0;
  36932. float L_1 = __this->get_m_YMin_1();
  36933. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  36934. return;
  36935. }
  36936. }
  36937. IL2CPP_EXTERN_C void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36938. {
  36939. int32_t _offset = 1;
  36940. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36941. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D(_thisAdjusted, ___value0, method);
  36942. }
  36943. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  36944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  36945. {
  36946. bool V_0 = false;
  36947. int32_t G_B5_0 = 0;
  36948. {
  36949. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___point0;
  36950. float L_1 = L_0.get_x_0();
  36951. float L_2;
  36952. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36953. if ((!(((float)L_1) >= ((float)L_2))))
  36954. {
  36955. goto IL_003b;
  36956. }
  36957. }
  36958. {
  36959. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___point0;
  36960. float L_4 = L_3.get_x_0();
  36961. float L_5;
  36962. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36963. if ((!(((float)L_4) < ((float)L_5))))
  36964. {
  36965. goto IL_003b;
  36966. }
  36967. }
  36968. {
  36969. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___point0;
  36970. float L_7 = L_6.get_y_1();
  36971. float L_8;
  36972. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36973. if ((!(((float)L_7) >= ((float)L_8))))
  36974. {
  36975. goto IL_003b;
  36976. }
  36977. }
  36978. {
  36979. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___point0;
  36980. float L_10 = L_9.get_y_1();
  36981. float L_11;
  36982. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36983. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  36984. goto IL_003c;
  36985. }
  36986. IL_003b:
  36987. {
  36988. G_B5_0 = 0;
  36989. }
  36990. IL_003c:
  36991. {
  36992. V_0 = (bool)G_B5_0;
  36993. goto IL_003f;
  36994. }
  36995. IL_003f:
  36996. {
  36997. bool L_12 = V_0;
  36998. return L_12;
  36999. }
  37000. }
  37001. IL2CPP_EXTERN_C bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  37002. {
  37003. int32_t _offset = 1;
  37004. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37005. bool _returnValue;
  37006. _returnValue = Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2(_thisAdjusted, ___point0, method);
  37007. return _returnValue;
  37008. }
  37009. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  37010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  37011. {
  37012. bool V_0 = false;
  37013. int32_t G_B5_0 = 0;
  37014. {
  37015. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___point0;
  37016. float L_1 = L_0.get_x_2();
  37017. float L_2;
  37018. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37019. if ((!(((float)L_1) >= ((float)L_2))))
  37020. {
  37021. goto IL_003b;
  37022. }
  37023. }
  37024. {
  37025. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___point0;
  37026. float L_4 = L_3.get_x_2();
  37027. float L_5;
  37028. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37029. if ((!(((float)L_4) < ((float)L_5))))
  37030. {
  37031. goto IL_003b;
  37032. }
  37033. }
  37034. {
  37035. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___point0;
  37036. float L_7 = L_6.get_y_3();
  37037. float L_8;
  37038. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37039. if ((!(((float)L_7) >= ((float)L_8))))
  37040. {
  37041. goto IL_003b;
  37042. }
  37043. }
  37044. {
  37045. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___point0;
  37046. float L_10 = L_9.get_y_3();
  37047. float L_11;
  37048. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37049. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  37050. goto IL_003c;
  37051. }
  37052. IL_003b:
  37053. {
  37054. G_B5_0 = 0;
  37055. }
  37056. IL_003c:
  37057. {
  37058. V_0 = (bool)G_B5_0;
  37059. goto IL_003f;
  37060. }
  37061. IL_003f:
  37062. {
  37063. bool L_12 = V_0;
  37064. return L_12;
  37065. }
  37066. }
  37067. IL2CPP_EXTERN_C bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  37068. {
  37069. int32_t _offset = 1;
  37070. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37071. bool _returnValue;
  37072. _returnValue = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A(_thisAdjusted, ___point0, method);
  37073. return _returnValue;
  37074. }
  37075. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  37076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  37077. {
  37078. bool V_0 = false;
  37079. float V_1 = 0.0f;
  37080. bool V_2 = false;
  37081. float V_3 = 0.0f;
  37082. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  37083. memset((&V_4), 0, sizeof(V_4));
  37084. {
  37085. float L_0;
  37086. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37087. float L_1;
  37088. L_1 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37089. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  37090. bool L_2 = V_0;
  37091. if (!L_2)
  37092. {
  37093. goto IL_0037;
  37094. }
  37095. }
  37096. {
  37097. float L_3;
  37098. L_3 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37099. V_1 = L_3;
  37100. float L_4;
  37101. L_4 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37102. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_4, /*hidden argument*/NULL);
  37103. float L_5 = V_1;
  37104. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_5, /*hidden argument*/NULL);
  37105. }
  37106. IL_0037:
  37107. {
  37108. float L_6;
  37109. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37110. float L_7;
  37111. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37112. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  37113. bool L_8 = V_2;
  37114. if (!L_8)
  37115. {
  37116. goto IL_006d;
  37117. }
  37118. }
  37119. {
  37120. float L_9;
  37121. L_9 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37122. V_3 = L_9;
  37123. float L_10;
  37124. L_10 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  37125. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_10, /*hidden argument*/NULL);
  37126. float L_11 = V_3;
  37127. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_11, /*hidden argument*/NULL);
  37128. }
  37129. IL_006d:
  37130. {
  37131. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12 = ___rect0;
  37132. V_4 = L_12;
  37133. goto IL_0072;
  37134. }
  37135. IL_0072:
  37136. {
  37137. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = V_4;
  37138. return L_13;
  37139. }
  37140. }
  37141. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  37142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37143. {
  37144. bool V_0 = false;
  37145. int32_t G_B5_0 = 0;
  37146. {
  37147. float L_0;
  37148. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37149. float L_1;
  37150. L_1 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37151. if ((!(((float)L_0) > ((float)L_1))))
  37152. {
  37153. goto IL_003f;
  37154. }
  37155. }
  37156. {
  37157. float L_2;
  37158. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37159. float L_3;
  37160. L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37161. if ((!(((float)L_2) < ((float)L_3))))
  37162. {
  37163. goto IL_003f;
  37164. }
  37165. }
  37166. {
  37167. float L_4;
  37168. L_4 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37169. float L_5;
  37170. L_5 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37171. if ((!(((float)L_4) > ((float)L_5))))
  37172. {
  37173. goto IL_003f;
  37174. }
  37175. }
  37176. {
  37177. float L_6;
  37178. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37179. float L_7;
  37180. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37181. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  37182. goto IL_0040;
  37183. }
  37184. IL_003f:
  37185. {
  37186. G_B5_0 = 0;
  37187. }
  37188. IL_0040:
  37189. {
  37190. V_0 = (bool)G_B5_0;
  37191. goto IL_0043;
  37192. }
  37193. IL_0043:
  37194. {
  37195. bool L_8 = V_0;
  37196. return L_8;
  37197. }
  37198. }
  37199. IL2CPP_EXTERN_C bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37200. {
  37201. int32_t _offset = 1;
  37202. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37203. bool _returnValue;
  37204. _returnValue = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F(_thisAdjusted, ___other0, method);
  37205. return _returnValue;
  37206. }
  37207. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  37208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  37209. {
  37210. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  37211. memset((&V_0), 0, sizeof(V_0));
  37212. bool V_1 = false;
  37213. bool V_2 = false;
  37214. {
  37215. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this);
  37216. V_0 = L_0;
  37217. bool L_1 = ___allowInverse1;
  37218. V_1 = L_1;
  37219. bool L_2 = V_1;
  37220. if (!L_2)
  37221. {
  37222. goto IL_001e;
  37223. }
  37224. }
  37225. {
  37226. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_0;
  37227. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  37228. L_4 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_3, /*hidden argument*/NULL);
  37229. V_0 = L_4;
  37230. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = ___other0;
  37231. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  37232. L_6 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_5, /*hidden argument*/NULL);
  37233. ___other0 = L_6;
  37234. }
  37235. IL_001e:
  37236. {
  37237. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___other0;
  37238. bool L_8;
  37239. L_8 = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, /*hidden argument*/NULL);
  37240. V_2 = L_8;
  37241. goto IL_0029;
  37242. }
  37243. IL_0029:
  37244. {
  37245. bool L_9 = V_2;
  37246. return L_9;
  37247. }
  37248. }
  37249. IL2CPP_EXTERN_C bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  37250. {
  37251. int32_t _offset = 1;
  37252. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37253. bool _returnValue;
  37254. _returnValue = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD(_thisAdjusted, ___other0, ___allowInverse1, method);
  37255. return _returnValue;
  37256. }
  37257. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  37258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  37259. {
  37260. bool V_0 = false;
  37261. {
  37262. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___lhs0;
  37263. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rhs1;
  37264. bool L_2;
  37265. L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
  37266. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  37267. goto IL_000e;
  37268. }
  37269. IL_000e:
  37270. {
  37271. bool L_3 = V_0;
  37272. return L_3;
  37273. }
  37274. }
  37275. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  37276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  37277. {
  37278. bool V_0 = false;
  37279. int32_t G_B5_0 = 0;
  37280. {
  37281. float L_0;
  37282. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37283. float L_1;
  37284. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37285. if ((!(((float)L_0) == ((float)L_1))))
  37286. {
  37287. goto IL_0043;
  37288. }
  37289. }
  37290. {
  37291. float L_2;
  37292. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37293. float L_3;
  37294. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37295. if ((!(((float)L_2) == ((float)L_3))))
  37296. {
  37297. goto IL_0043;
  37298. }
  37299. }
  37300. {
  37301. float L_4;
  37302. L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37303. float L_5;
  37304. L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37305. if ((!(((float)L_4) == ((float)L_5))))
  37306. {
  37307. goto IL_0043;
  37308. }
  37309. }
  37310. {
  37311. float L_6;
  37312. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37313. float L_7;
  37314. L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37315. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  37316. goto IL_0044;
  37317. }
  37318. IL_0043:
  37319. {
  37320. G_B5_0 = 0;
  37321. }
  37322. IL_0044:
  37323. {
  37324. V_0 = (bool)G_B5_0;
  37325. goto IL_0047;
  37326. }
  37327. IL_0047:
  37328. {
  37329. bool L_8 = V_0;
  37330. return L_8;
  37331. }
  37332. }
  37333. // System.Int32 UnityEngine.Rect::GetHashCode()
  37334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  37335. {
  37336. float V_0 = 0.0f;
  37337. int32_t V_1 = 0;
  37338. {
  37339. float L_0;
  37340. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37341. V_0 = L_0;
  37342. int32_t L_1;
  37343. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37344. float L_2;
  37345. L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37346. V_0 = L_2;
  37347. int32_t L_3;
  37348. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37349. float L_4;
  37350. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37351. V_0 = L_4;
  37352. int32_t L_5;
  37353. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37354. float L_6;
  37355. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37356. V_0 = L_6;
  37357. int32_t L_7;
  37358. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37359. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  37360. goto IL_0045;
  37361. }
  37362. IL_0045:
  37363. {
  37364. int32_t L_8 = V_1;
  37365. return L_8;
  37366. }
  37367. }
  37368. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37369. {
  37370. int32_t _offset = 1;
  37371. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37372. int32_t _returnValue;
  37373. _returnValue = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311(_thisAdjusted, method);
  37374. return _returnValue;
  37375. }
  37376. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  37377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  37378. {
  37379. static bool s_Il2CppMethodInitialized;
  37380. if (!s_Il2CppMethodInitialized)
  37381. {
  37382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var);
  37383. s_Il2CppMethodInitialized = true;
  37384. }
  37385. bool V_0 = false;
  37386. bool V_1 = false;
  37387. {
  37388. RuntimeObject * L_0 = ___other0;
  37389. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  37390. bool L_1 = V_0;
  37391. if (!L_1)
  37392. {
  37393. goto IL_0015;
  37394. }
  37395. }
  37396. {
  37397. V_1 = (bool)0;
  37398. goto IL_0024;
  37399. }
  37400. IL_0015:
  37401. {
  37402. RuntimeObject * L_2 = ___other0;
  37403. bool L_3;
  37404. L_3 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, ((*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)UnBox(L_2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  37405. V_1 = L_3;
  37406. goto IL_0024;
  37407. }
  37408. IL_0024:
  37409. {
  37410. bool L_4 = V_1;
  37411. return L_4;
  37412. }
  37413. }
  37414. IL2CPP_EXTERN_C bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  37415. {
  37416. int32_t _offset = 1;
  37417. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37418. bool _returnValue;
  37419. _returnValue = Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB(_thisAdjusted, ___other0, method);
  37420. return _returnValue;
  37421. }
  37422. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  37423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37424. {
  37425. float V_0 = 0.0f;
  37426. bool V_1 = false;
  37427. int32_t G_B5_0 = 0;
  37428. {
  37429. float L_0;
  37430. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37431. V_0 = L_0;
  37432. float L_1;
  37433. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37434. bool L_2;
  37435. L_2 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_1, /*hidden argument*/NULL);
  37436. if (!L_2)
  37437. {
  37438. goto IL_005d;
  37439. }
  37440. }
  37441. {
  37442. float L_3;
  37443. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37444. V_0 = L_3;
  37445. float L_4;
  37446. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37447. bool L_5;
  37448. L_5 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_4, /*hidden argument*/NULL);
  37449. if (!L_5)
  37450. {
  37451. goto IL_005d;
  37452. }
  37453. }
  37454. {
  37455. float L_6;
  37456. L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37457. V_0 = L_6;
  37458. float L_7;
  37459. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37460. bool L_8;
  37461. L_8 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_7, /*hidden argument*/NULL);
  37462. if (!L_8)
  37463. {
  37464. goto IL_005d;
  37465. }
  37466. }
  37467. {
  37468. float L_9;
  37469. L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37470. V_0 = L_9;
  37471. float L_10;
  37472. L_10 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37473. bool L_11;
  37474. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_10, /*hidden argument*/NULL);
  37475. G_B5_0 = ((int32_t)(L_11));
  37476. goto IL_005e;
  37477. }
  37478. IL_005d:
  37479. {
  37480. G_B5_0 = 0;
  37481. }
  37482. IL_005e:
  37483. {
  37484. V_1 = (bool)G_B5_0;
  37485. goto IL_0061;
  37486. }
  37487. IL_0061:
  37488. {
  37489. bool L_12 = V_1;
  37490. return L_12;
  37491. }
  37492. }
  37493. IL2CPP_EXTERN_C bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37494. {
  37495. int32_t _offset = 1;
  37496. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37497. bool _returnValue;
  37498. _returnValue = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8(_thisAdjusted, ___other0, method);
  37499. return _returnValue;
  37500. }
  37501. // System.String UnityEngine.Rect::ToString()
  37502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  37503. {
  37504. static bool s_Il2CppMethodInitialized;
  37505. if (!s_Il2CppMethodInitialized)
  37506. {
  37507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37508. s_Il2CppMethodInitialized = true;
  37509. }
  37510. String_t* V_0 = NULL;
  37511. {
  37512. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37513. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  37514. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  37515. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  37516. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  37517. String_t* L_2;
  37518. L_2 = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  37519. V_0 = L_2;
  37520. goto IL_0015;
  37521. }
  37522. IL_0015:
  37523. {
  37524. String_t* L_3 = V_0;
  37525. return L_3;
  37526. }
  37527. }
  37528. IL2CPP_EXTERN_C String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37529. {
  37530. int32_t _offset = 1;
  37531. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37532. String_t* _returnValue;
  37533. _returnValue = Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483(_thisAdjusted, method);
  37534. return _returnValue;
  37535. }
  37536. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  37537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37538. {
  37539. static bool s_Il2CppMethodInitialized;
  37540. if (!s_Il2CppMethodInitialized)
  37541. {
  37542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  37543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  37544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  37545. s_Il2CppMethodInitialized = true;
  37546. }
  37547. bool V_0 = false;
  37548. float V_1 = 0.0f;
  37549. String_t* V_2 = NULL;
  37550. {
  37551. String_t* L_0 = ___format0;
  37552. bool L_1;
  37553. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  37554. V_0 = L_1;
  37555. bool L_2 = V_0;
  37556. if (!L_2)
  37557. {
  37558. goto IL_0012;
  37559. }
  37560. }
  37561. {
  37562. ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  37563. }
  37564. IL_0012:
  37565. {
  37566. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  37567. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  37568. float L_5;
  37569. L_5 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37570. V_1 = L_5;
  37571. String_t* L_6 = ___format0;
  37572. RuntimeObject* L_7 = ___formatProvider1;
  37573. String_t* L_8;
  37574. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_6, L_7, /*hidden argument*/NULL);
  37575. ArrayElementTypeCheck (L_4, L_8);
  37576. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  37577. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  37578. float L_10;
  37579. L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37580. V_1 = L_10;
  37581. String_t* L_11 = ___format0;
  37582. RuntimeObject* L_12 = ___formatProvider1;
  37583. String_t* L_13;
  37584. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_11, L_12, /*hidden argument*/NULL);
  37585. ArrayElementTypeCheck (L_9, L_13);
  37586. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  37587. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  37588. float L_15;
  37589. L_15 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37590. V_1 = L_15;
  37591. String_t* L_16 = ___format0;
  37592. RuntimeObject* L_17 = ___formatProvider1;
  37593. String_t* L_18;
  37594. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_16, L_17, /*hidden argument*/NULL);
  37595. ArrayElementTypeCheck (L_14, L_18);
  37596. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  37597. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  37598. float L_20;
  37599. L_20 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37600. V_1 = L_20;
  37601. String_t* L_21 = ___format0;
  37602. RuntimeObject* L_22 = ___formatProvider1;
  37603. String_t* L_23;
  37604. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_21, L_22, /*hidden argument*/NULL);
  37605. ArrayElementTypeCheck (L_19, L_23);
  37606. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  37607. String_t* L_24;
  37608. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_19, /*hidden argument*/NULL);
  37609. V_2 = L_24;
  37610. goto IL_0071;
  37611. }
  37612. IL_0071:
  37613. {
  37614. String_t* L_25 = V_2;
  37615. return L_25;
  37616. }
  37617. }
  37618. IL2CPP_EXTERN_C String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37619. {
  37620. int32_t _offset = 1;
  37621. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37622. String_t* _returnValue;
  37623. _returnValue = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  37624. return _returnValue;
  37625. }
  37626. #ifdef __clang__
  37627. #pragma clang diagnostic pop
  37628. #endif
  37629. #ifdef __clang__
  37630. #pragma clang diagnostic push
  37631. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37632. #pragma clang diagnostic ignored "-Wunused-variable"
  37633. #endif
  37634. // Conversion methods for marshalling of: UnityEngine.RectOffset
  37635. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  37636. {
  37637. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  37638. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  37639. {
  37640. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37641. {
  37642. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  37643. (marshaled.___m_SourceStyle_1)->AddRef();
  37644. }
  37645. else
  37646. {
  37647. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  37648. }
  37649. }
  37650. else
  37651. {
  37652. marshaled.___m_SourceStyle_1 = NULL;
  37653. }
  37654. }
  37655. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  37656. {
  37657. static bool s_Il2CppMethodInitialized;
  37658. if (!s_Il2CppMethodInitialized)
  37659. {
  37660. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  37661. s_Il2CppMethodInitialized = true;
  37662. }
  37663. intptr_t unmarshaled_m_Ptr_temp_0;
  37664. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  37665. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  37666. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  37667. if (marshaled.___m_SourceStyle_1 != NULL)
  37668. {
  37669. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  37670. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37671. {
  37672. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  37673. }
  37674. }
  37675. else
  37676. {
  37677. unmarshaled.set_m_SourceStyle_1(NULL);
  37678. }
  37679. }
  37680. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  37681. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  37682. {
  37683. if (marshaled.___m_SourceStyle_1 != NULL)
  37684. {
  37685. (marshaled.___m_SourceStyle_1)->Release();
  37686. marshaled.___m_SourceStyle_1 = NULL;
  37687. }
  37688. }
  37689. // Conversion methods for marshalling of: UnityEngine.RectOffset
  37690. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  37691. {
  37692. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  37693. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  37694. {
  37695. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37696. {
  37697. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  37698. (marshaled.___m_SourceStyle_1)->AddRef();
  37699. }
  37700. else
  37701. {
  37702. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  37703. }
  37704. }
  37705. else
  37706. {
  37707. marshaled.___m_SourceStyle_1 = NULL;
  37708. }
  37709. }
  37710. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  37711. {
  37712. static bool s_Il2CppMethodInitialized;
  37713. if (!s_Il2CppMethodInitialized)
  37714. {
  37715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  37716. s_Il2CppMethodInitialized = true;
  37717. }
  37718. intptr_t unmarshaled_m_Ptr_temp_0;
  37719. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  37720. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  37721. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  37722. if (marshaled.___m_SourceStyle_1 != NULL)
  37723. {
  37724. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  37725. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37726. {
  37727. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  37728. }
  37729. }
  37730. else
  37731. {
  37732. unmarshaled.set_m_SourceStyle_1(NULL);
  37733. }
  37734. }
  37735. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  37736. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  37737. {
  37738. if (marshaled.___m_SourceStyle_1 != NULL)
  37739. {
  37740. (marshaled.___m_SourceStyle_1)->Release();
  37741. marshaled.___m_SourceStyle_1 = NULL;
  37742. }
  37743. }
  37744. // System.Void UnityEngine.RectOffset::.ctor()
  37745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37746. {
  37747. {
  37748. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37749. intptr_t L_0;
  37750. L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL);
  37751. __this->set_m_Ptr_0((intptr_t)L_0);
  37752. return;
  37753. }
  37754. }
  37755. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  37756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_mA519A9F678D6B88731C3F6A67E0DA9092A4596D4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  37757. {
  37758. {
  37759. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37760. RuntimeObject * L_0 = ___sourceStyle0;
  37761. __this->set_m_SourceStyle_1(L_0);
  37762. intptr_t L_1 = ___source1;
  37763. __this->set_m_Ptr_0((intptr_t)L_1);
  37764. return;
  37765. }
  37766. }
  37767. // System.Void UnityEngine.RectOffset::Finalize()
  37768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m640BD40EDCC5A2774B9501E75735A1D530AFED27 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37769. {
  37770. bool V_0 = false;
  37771. Exception_t * __last_unhandled_exception = 0;
  37772. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  37773. {
  37774. }
  37775. IL_0001:
  37776. try
  37777. { // begin try (depth: 1)
  37778. {
  37779. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  37780. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  37781. bool L_1 = V_0;
  37782. if (!L_1)
  37783. {
  37784. goto IL_0016;
  37785. }
  37786. }
  37787. IL_000f:
  37788. {
  37789. RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE(__this, /*hidden argument*/NULL);
  37790. }
  37791. IL_0016:
  37792. {
  37793. IL2CPP_LEAVE(0x20, FINALLY_0018);
  37794. }
  37795. } // end try (depth: 1)
  37796. catch(Il2CppExceptionWrapper& e)
  37797. {
  37798. __last_unhandled_exception = (Exception_t *)e.ex;
  37799. goto FINALLY_0018;
  37800. }
  37801. FINALLY_0018:
  37802. { // begin finally (depth: 1)
  37803. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  37804. IL2CPP_END_FINALLY(24)
  37805. } // end finally (depth: 1)
  37806. IL2CPP_CLEANUP(24)
  37807. {
  37808. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37809. IL2CPP_JUMP_TBL(0x20, IL_0020)
  37810. }
  37811. IL_0020:
  37812. {
  37813. return;
  37814. }
  37815. }
  37816. // System.String UnityEngine.RectOffset::ToString()
  37817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mFD37DA306C2835C1C5CE0F1DFBE92654A27231C0 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37818. {
  37819. static bool s_Il2CppMethodInitialized;
  37820. if (!s_Il2CppMethodInitialized)
  37821. {
  37822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37823. s_Il2CppMethodInitialized = true;
  37824. }
  37825. String_t* V_0 = NULL;
  37826. {
  37827. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37828. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  37829. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  37830. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  37831. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  37832. String_t* L_2;
  37833. L_2 = RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE(__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  37834. V_0 = L_2;
  37835. goto IL_0015;
  37836. }
  37837. IL_0015:
  37838. {
  37839. String_t* L_3 = V_0;
  37840. return L_3;
  37841. }
  37842. }
  37843. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  37844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37845. {
  37846. static bool s_Il2CppMethodInitialized;
  37847. if (!s_Il2CppMethodInitialized)
  37848. {
  37849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  37850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  37851. s_Il2CppMethodInitialized = true;
  37852. }
  37853. int32_t V_0 = 0;
  37854. String_t* V_1 = NULL;
  37855. {
  37856. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  37857. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  37858. int32_t L_2;
  37859. L_2 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(__this, /*hidden argument*/NULL);
  37860. V_0 = L_2;
  37861. String_t* L_3 = ___format0;
  37862. RuntimeObject* L_4 = ___formatProvider1;
  37863. String_t* L_5;
  37864. L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
  37865. ArrayElementTypeCheck (L_1, L_5);
  37866. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  37867. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  37868. int32_t L_7;
  37869. L_7 = RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6(__this, /*hidden argument*/NULL);
  37870. V_0 = L_7;
  37871. String_t* L_8 = ___format0;
  37872. RuntimeObject* L_9 = ___formatProvider1;
  37873. String_t* L_10;
  37874. L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
  37875. ArrayElementTypeCheck (L_6, L_10);
  37876. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  37877. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
  37878. int32_t L_12;
  37879. L_12 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(__this, /*hidden argument*/NULL);
  37880. V_0 = L_12;
  37881. String_t* L_13 = ___format0;
  37882. RuntimeObject* L_14 = ___formatProvider1;
  37883. String_t* L_15;
  37884. L_15 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  37885. ArrayElementTypeCheck (L_11, L_15);
  37886. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  37887. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
  37888. int32_t L_17;
  37889. L_17 = RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D(__this, /*hidden argument*/NULL);
  37890. V_0 = L_17;
  37891. String_t* L_18 = ___format0;
  37892. RuntimeObject* L_19 = ___formatProvider1;
  37893. String_t* L_20;
  37894. L_20 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_18, L_19, /*hidden argument*/NULL);
  37895. ArrayElementTypeCheck (L_16, L_20);
  37896. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
  37897. String_t* L_21;
  37898. L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_16, /*hidden argument*/NULL);
  37899. V_1 = L_21;
  37900. goto IL_0060;
  37901. }
  37902. IL_0060:
  37903. {
  37904. String_t* L_22 = V_1;
  37905. return L_22;
  37906. }
  37907. }
  37908. // System.Void UnityEngine.RectOffset::Destroy()
  37909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37910. {
  37911. static bool s_Il2CppMethodInitialized;
  37912. if (!s_Il2CppMethodInitialized)
  37913. {
  37914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  37915. s_Il2CppMethodInitialized = true;
  37916. }
  37917. bool V_0 = false;
  37918. {
  37919. intptr_t L_0 = __this->get_m_Ptr_0();
  37920. bool L_1;
  37921. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  37922. V_0 = L_1;
  37923. bool L_2 = V_0;
  37924. if (!L_2)
  37925. {
  37926. goto IL_002e;
  37927. }
  37928. }
  37929. {
  37930. intptr_t L_3 = __this->get_m_Ptr_0();
  37931. RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F((intptr_t)L_3, /*hidden argument*/NULL);
  37932. __this->set_m_Ptr_0((intptr_t)(0));
  37933. }
  37934. IL_002e:
  37935. {
  37936. return;
  37937. }
  37938. }
  37939. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  37940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method)
  37941. {
  37942. typedef intptr_t (*RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn) ();
  37943. static RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn _il2cpp_icall_func;
  37944. if (!_il2cpp_icall_func)
  37945. _il2cpp_icall_func = (RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  37946. intptr_t icallRetVal = _il2cpp_icall_func();
  37947. return icallRetVal;
  37948. }
  37949. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  37950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method)
  37951. {
  37952. typedef void (*RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn) (intptr_t);
  37953. static RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn _il2cpp_icall_func;
  37954. if (!_il2cpp_icall_func)
  37955. _il2cpp_icall_func = (RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  37956. _il2cpp_icall_func(___ptr0);
  37957. }
  37958. // System.Int32 UnityEngine.RectOffset::get_left()
  37959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37960. {
  37961. typedef int32_t (*RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37962. static RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn _il2cpp_icall_func;
  37963. if (!_il2cpp_icall_func)
  37964. _il2cpp_icall_func = (RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  37965. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37966. return icallRetVal;
  37967. }
  37968. // System.Int32 UnityEngine.RectOffset::get_right()
  37969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37970. {
  37971. typedef int32_t (*RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37972. static RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn _il2cpp_icall_func;
  37973. if (!_il2cpp_icall_func)
  37974. _il2cpp_icall_func = (RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  37975. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37976. return icallRetVal;
  37977. }
  37978. // System.Int32 UnityEngine.RectOffset::get_top()
  37979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37980. {
  37981. typedef int32_t (*RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37982. static RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn _il2cpp_icall_func;
  37983. if (!_il2cpp_icall_func)
  37984. _il2cpp_icall_func = (RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  37985. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37986. return icallRetVal;
  37987. }
  37988. // System.Int32 UnityEngine.RectOffset::get_bottom()
  37989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37990. {
  37991. typedef int32_t (*RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37992. static RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn _il2cpp_icall_func;
  37993. if (!_il2cpp_icall_func)
  37994. _il2cpp_icall_func = (RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  37995. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37996. return icallRetVal;
  37997. }
  37998. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  37999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  38000. {
  38001. typedef int32_t (*RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  38002. static RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn _il2cpp_icall_func;
  38003. if (!_il2cpp_icall_func)
  38004. _il2cpp_icall_func = (RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  38005. int32_t icallRetVal = _il2cpp_icall_func(__this);
  38006. return icallRetVal;
  38007. }
  38008. // System.Int32 UnityEngine.RectOffset::get_vertical()
  38009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  38010. {
  38011. typedef int32_t (*RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  38012. static RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn _il2cpp_icall_func;
  38013. if (!_il2cpp_icall_func)
  38014. _il2cpp_icall_func = (RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  38015. int32_t icallRetVal = _il2cpp_icall_func(__this);
  38016. return icallRetVal;
  38017. }
  38018. #ifdef __clang__
  38019. #pragma clang diagnostic pop
  38020. #endif
  38021. #ifdef __clang__
  38022. #pragma clang diagnostic push
  38023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38024. #pragma clang diagnostic ignored "-Wunused-variable"
  38025. #endif
  38026. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  38027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  38028. {
  38029. static bool s_Il2CppMethodInitialized;
  38030. if (!s_Il2CppMethodInitialized)
  38031. {
  38032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  38033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38034. s_Il2CppMethodInitialized = true;
  38035. }
  38036. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  38037. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  38038. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  38039. {
  38040. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  38041. V_0 = L_0;
  38042. }
  38043. IL_0006:
  38044. {
  38045. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  38046. V_1 = L_1;
  38047. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  38048. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  38049. Delegate_t * L_4;
  38050. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  38051. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  38052. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  38053. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  38054. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  38055. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  38056. V_0 = L_7;
  38057. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  38058. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  38059. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  38060. {
  38061. goto IL_0006;
  38062. }
  38063. }
  38064. {
  38065. return;
  38066. }
  38067. }
  38068. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  38069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m2F771726CC09F7CF3E9194B72D87ABB3B61001F1 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  38070. {
  38071. static bool s_Il2CppMethodInitialized;
  38072. if (!s_Il2CppMethodInitialized)
  38073. {
  38074. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  38075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38076. s_Il2CppMethodInitialized = true;
  38077. }
  38078. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  38079. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  38080. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  38081. {
  38082. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  38083. V_0 = L_0;
  38084. }
  38085. IL_0006:
  38086. {
  38087. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  38088. V_1 = L_1;
  38089. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  38090. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  38091. Delegate_t * L_4;
  38092. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  38093. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  38094. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  38095. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  38096. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  38097. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  38098. V_0 = L_7;
  38099. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  38100. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  38101. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  38102. {
  38103. goto IL_0006;
  38104. }
  38105. }
  38106. {
  38107. return;
  38108. }
  38109. }
  38110. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  38111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38112. {
  38113. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  38114. memset((&V_0), 0, sizeof(V_0));
  38115. {
  38116. RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38117. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  38118. return L_0;
  38119. }
  38120. }
  38121. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  38122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38123. {
  38124. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38125. memset((&V_0), 0, sizeof(V_0));
  38126. {
  38127. RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38129. return L_0;
  38130. }
  38131. }
  38132. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  38133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38134. {
  38135. {
  38136. RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38137. return;
  38138. }
  38139. }
  38140. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  38141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38142. {
  38143. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38144. memset((&V_0), 0, sizeof(V_0));
  38145. {
  38146. RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38147. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38148. return L_0;
  38149. }
  38150. }
  38151. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  38152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38153. {
  38154. {
  38155. RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38156. return;
  38157. }
  38158. }
  38159. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  38160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38161. {
  38162. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38163. memset((&V_0), 0, sizeof(V_0));
  38164. {
  38165. RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38166. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38167. return L_0;
  38168. }
  38169. }
  38170. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  38171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38172. {
  38173. {
  38174. RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38175. return;
  38176. }
  38177. }
  38178. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  38179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38180. {
  38181. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38182. memset((&V_0), 0, sizeof(V_0));
  38183. {
  38184. RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38185. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38186. return L_0;
  38187. }
  38188. }
  38189. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  38190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38191. {
  38192. {
  38193. RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38194. return;
  38195. }
  38196. }
  38197. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  38198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38199. {
  38200. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38201. memset((&V_0), 0, sizeof(V_0));
  38202. {
  38203. RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38204. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38205. return L_0;
  38206. }
  38207. }
  38208. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  38209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38210. {
  38211. {
  38212. RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38213. return;
  38214. }
  38215. }
  38216. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  38217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m86D7818770137C150B70A3842EBF03F494C34271 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38218. {
  38219. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38220. memset((&V_0), 0, sizeof(V_0));
  38221. {
  38222. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  38223. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38224. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38225. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38226. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38228. L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38229. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38230. L_4 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_3, /*hidden argument*/NULL);
  38231. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38232. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_1, L_4, /*hidden argument*/NULL);
  38233. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38234. L_6 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_5, /*hidden argument*/NULL);
  38235. V_0 = L_6;
  38236. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38237. L_7 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38238. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
  38239. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  38240. L_9 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_7, L_8, /*hidden argument*/NULL);
  38241. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_9, /*hidden argument*/NULL);
  38242. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  38243. L_10 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38244. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
  38245. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  38246. L_12 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  38247. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  38248. L_13 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38249. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  38250. L_14 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_12, L_13, /*hidden argument*/NULL);
  38251. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  38252. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_11, L_14, /*hidden argument*/NULL);
  38253. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38254. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_10, L_15, /*hidden argument*/NULL);
  38255. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  38256. return;
  38257. }
  38258. }
  38259. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  38260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5FDE1063C8BA1EC98D3C57C58DD2A1B9B721A8BF (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38261. {
  38262. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38263. memset((&V_0), 0, sizeof(V_0));
  38264. {
  38265. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  38266. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38267. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38268. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38269. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38270. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38271. L_3 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  38272. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38273. L_4 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38274. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38275. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_3, L_4, /*hidden argument*/NULL);
  38276. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38277. L_6 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_5, /*hidden argument*/NULL);
  38278. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38279. L_7 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_1, L_6, /*hidden argument*/NULL);
  38280. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38281. L_8 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_7, /*hidden argument*/NULL);
  38282. V_0 = L_8;
  38283. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  38284. L_9 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38285. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  38286. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  38287. L_11 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_9, L_10, /*hidden argument*/NULL);
  38288. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_11, /*hidden argument*/NULL);
  38289. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  38290. L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38291. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  38292. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  38293. L_14 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38294. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  38295. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_13, L_14, /*hidden argument*/NULL);
  38296. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38297. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_12, L_15, /*hidden argument*/NULL);
  38298. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  38299. return;
  38300. }
  38301. }
  38302. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  38303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  38304. {
  38305. static bool s_Il2CppMethodInitialized;
  38306. if (!s_Il2CppMethodInitialized)
  38307. {
  38308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
  38310. s_Il2CppMethodInitialized = true;
  38311. }
  38312. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  38313. memset((&V_0), 0, sizeof(V_0));
  38314. float V_1 = 0.0f;
  38315. float V_2 = 0.0f;
  38316. float V_3 = 0.0f;
  38317. float V_4 = 0.0f;
  38318. bool V_5 = false;
  38319. int32_t G_B3_0 = 0;
  38320. {
  38321. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  38322. if (!L_0)
  38323. {
  38324. goto IL_000c;
  38325. }
  38326. }
  38327. {
  38328. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  38329. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  38330. goto IL_000d;
  38331. }
  38332. IL_000c:
  38333. {
  38334. G_B3_0 = 1;
  38335. }
  38336. IL_000d:
  38337. {
  38338. V_5 = (bool)G_B3_0;
  38339. bool L_2 = V_5;
  38340. if (!L_2)
  38341. {
  38342. goto IL_0021;
  38343. }
  38344. }
  38345. {
  38346. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38347. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, /*hidden argument*/NULL);
  38348. goto IL_0097;
  38349. }
  38350. IL_0021:
  38351. {
  38352. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  38353. L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(__this, /*hidden argument*/NULL);
  38354. V_0 = L_3;
  38355. float L_4;
  38356. L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38357. V_1 = L_4;
  38358. float L_5;
  38359. L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38360. V_2 = L_5;
  38361. float L_6;
  38362. L_6 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38363. V_3 = L_6;
  38364. float L_7;
  38365. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38366. V_4 = L_7;
  38367. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  38368. float L_9 = V_1;
  38369. float L_10 = V_2;
  38370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  38371. memset((&L_11), 0, sizeof(L_11));
  38372. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  38373. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_11);
  38374. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ___fourCornersArray0;
  38375. float L_13 = V_1;
  38376. float L_14 = V_4;
  38377. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38378. memset((&L_15), 0, sizeof(L_15));
  38379. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  38380. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  38381. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___fourCornersArray0;
  38382. float L_17 = V_3;
  38383. float L_18 = V_4;
  38384. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
  38385. memset((&L_19), 0, sizeof(L_19));
  38386. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  38387. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_19);
  38388. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = ___fourCornersArray0;
  38389. float L_21 = V_3;
  38390. float L_22 = V_2;
  38391. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  38392. memset((&L_23), 0, sizeof(L_23));
  38393. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  38394. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_23);
  38395. }
  38396. IL_0097:
  38397. {
  38398. return;
  38399. }
  38400. }
  38401. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  38402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  38403. {
  38404. static bool s_Il2CppMethodInitialized;
  38405. if (!s_Il2CppMethodInitialized)
  38406. {
  38407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
  38409. s_Il2CppMethodInitialized = true;
  38410. }
  38411. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  38412. memset((&V_0), 0, sizeof(V_0));
  38413. bool V_1 = false;
  38414. int32_t V_2 = 0;
  38415. bool V_3 = false;
  38416. int32_t G_B3_0 = 0;
  38417. {
  38418. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  38419. if (!L_0)
  38420. {
  38421. goto IL_000c;
  38422. }
  38423. }
  38424. {
  38425. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  38426. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  38427. goto IL_000d;
  38428. }
  38429. IL_000c:
  38430. {
  38431. G_B3_0 = 1;
  38432. }
  38433. IL_000d:
  38434. {
  38435. V_1 = (bool)G_B3_0;
  38436. bool L_2 = V_1;
  38437. if (!L_2)
  38438. {
  38439. goto IL_001f;
  38440. }
  38441. }
  38442. {
  38443. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38444. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, /*hidden argument*/NULL);
  38445. goto IL_0058;
  38446. }
  38447. IL_001f:
  38448. {
  38449. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___fourCornersArray0;
  38450. RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C(__this, L_3, /*hidden argument*/NULL);
  38451. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  38452. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  38453. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5;
  38454. L_5 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_4, /*hidden argument*/NULL);
  38455. V_0 = L_5;
  38456. V_2 = 0;
  38457. goto IL_0050;
  38458. }
  38459. IL_0037:
  38460. {
  38461. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___fourCornersArray0;
  38462. int32_t L_7 = V_2;
  38463. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  38464. int32_t L_9 = V_2;
  38465. int32_t L_10 = L_9;
  38466. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  38467. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38468. L_12 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), L_11, /*hidden argument*/NULL);
  38469. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12);
  38470. int32_t L_13 = V_2;
  38471. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  38472. }
  38473. IL_0050:
  38474. {
  38475. int32_t L_14 = V_2;
  38476. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  38477. bool L_15 = V_3;
  38478. if (L_15)
  38479. {
  38480. goto IL_0037;
  38481. }
  38482. }
  38483. IL_0058:
  38484. {
  38485. return;
  38486. }
  38487. }
  38488. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  38489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m69641A375B011EA52C69C5E2553406FFB819F44B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
  38490. {
  38491. int32_t V_0 = 0;
  38492. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  38493. memset((&V_1), 0, sizeof(V_1));
  38494. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  38495. memset((&V_2), 0, sizeof(V_2));
  38496. {
  38497. int32_t L_0 = ___axis0;
  38498. V_0 = L_0;
  38499. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38500. L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38501. V_1 = L_1;
  38502. int32_t L_2 = V_0;
  38503. float L_3 = ___size1;
  38504. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38505. L_4 = RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5(__this, /*hidden argument*/NULL);
  38506. V_2 = L_4;
  38507. int32_t L_5 = V_0;
  38508. float L_6;
  38509. L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_5, /*hidden argument*/NULL);
  38510. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38511. L_7 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(__this, /*hidden argument*/NULL);
  38512. V_2 = L_7;
  38513. int32_t L_8 = V_0;
  38514. float L_9;
  38515. L_9 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, /*hidden argument*/NULL);
  38516. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  38517. L_10 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(__this, /*hidden argument*/NULL);
  38518. V_2 = L_10;
  38519. int32_t L_11 = V_0;
  38520. float L_12;
  38521. L_12 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_11, /*hidden argument*/NULL);
  38522. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
  38523. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  38524. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_13, /*hidden argument*/NULL);
  38525. return;
  38526. }
  38527. }
  38528. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  38529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m9139950FCE6E3C596110C5266174D8B2E56DC9CD (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  38530. {
  38531. static bool s_Il2CppMethodInitialized;
  38532. if (!s_Il2CppMethodInitialized)
  38533. {
  38534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38535. s_Il2CppMethodInitialized = true;
  38536. }
  38537. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B2_0 = NULL;
  38538. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B1_0 = NULL;
  38539. {
  38540. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  38541. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = L_0;
  38542. G_B1_0 = L_1;
  38543. if (L_1)
  38544. {
  38545. G_B2_0 = L_1;
  38546. goto IL_000c;
  38547. }
  38548. }
  38549. {
  38550. goto IL_0013;
  38551. }
  38552. IL_000c:
  38553. {
  38554. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___driven0;
  38555. ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636(G_B2_0, L_2, /*hidden argument*/NULL);
  38556. }
  38557. IL_0013:
  38558. {
  38559. return;
  38560. }
  38561. }
  38562. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  38563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38564. {
  38565. static bool s_Il2CppMethodInitialized;
  38566. if (!s_Il2CppMethodInitialized)
  38567. {
  38568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38570. s_Il2CppMethodInitialized = true;
  38571. }
  38572. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  38573. bool V_1 = false;
  38574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  38575. memset((&V_2), 0, sizeof(V_2));
  38576. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  38577. memset((&V_3), 0, sizeof(V_3));
  38578. {
  38579. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  38580. L_0 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(__this, /*hidden argument*/NULL);
  38581. V_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  38582. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  38583. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38584. bool L_2;
  38585. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  38586. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  38587. bool L_3 = V_1;
  38588. if (!L_3)
  38589. {
  38590. goto IL_0022;
  38591. }
  38592. }
  38593. {
  38594. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38595. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  38596. V_2 = L_4;
  38597. goto IL_0033;
  38598. }
  38599. IL_0022:
  38600. {
  38601. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_0;
  38602. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  38603. L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL);
  38604. V_3 = L_6;
  38605. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38606. L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  38607. V_2 = L_7;
  38608. goto IL_0033;
  38609. }
  38610. IL_0033:
  38611. {
  38612. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_2;
  38613. return L_8;
  38614. }
  38615. }
  38616. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  38617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  38618. {
  38619. typedef void (*RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  38620. static RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn _il2cpp_icall_func;
  38621. if (!_il2cpp_icall_func)
  38622. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  38623. _il2cpp_icall_func(__this, ___ret0);
  38624. }
  38625. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  38626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38627. {
  38628. typedef void (*RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38629. static RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn _il2cpp_icall_func;
  38630. if (!_il2cpp_icall_func)
  38631. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  38632. _il2cpp_icall_func(__this, ___ret0);
  38633. }
  38634. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  38635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38636. {
  38637. typedef void (*RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38638. static RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn _il2cpp_icall_func;
  38639. if (!_il2cpp_icall_func)
  38640. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  38641. _il2cpp_icall_func(__this, ___value0);
  38642. }
  38643. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  38644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38645. {
  38646. typedef void (*RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38647. static RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn _il2cpp_icall_func;
  38648. if (!_il2cpp_icall_func)
  38649. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  38650. _il2cpp_icall_func(__this, ___ret0);
  38651. }
  38652. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  38653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38654. {
  38655. typedef void (*RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38656. static RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn _il2cpp_icall_func;
  38657. if (!_il2cpp_icall_func)
  38658. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  38659. _il2cpp_icall_func(__this, ___value0);
  38660. }
  38661. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  38662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38663. {
  38664. typedef void (*RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38665. static RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn _il2cpp_icall_func;
  38666. if (!_il2cpp_icall_func)
  38667. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  38668. _il2cpp_icall_func(__this, ___ret0);
  38669. }
  38670. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  38671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38672. {
  38673. typedef void (*RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38674. static RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn _il2cpp_icall_func;
  38675. if (!_il2cpp_icall_func)
  38676. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  38677. _il2cpp_icall_func(__this, ___value0);
  38678. }
  38679. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  38680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38681. {
  38682. typedef void (*RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38683. static RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn _il2cpp_icall_func;
  38684. if (!_il2cpp_icall_func)
  38685. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  38686. _il2cpp_icall_func(__this, ___ret0);
  38687. }
  38688. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  38689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38690. {
  38691. typedef void (*RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38692. static RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn _il2cpp_icall_func;
  38693. if (!_il2cpp_icall_func)
  38694. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  38695. _il2cpp_icall_func(__this, ___value0);
  38696. }
  38697. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  38698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38699. {
  38700. typedef void (*RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38701. static RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn _il2cpp_icall_func;
  38702. if (!_il2cpp_icall_func)
  38703. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  38704. _il2cpp_icall_func(__this, ___ret0);
  38705. }
  38706. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  38707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38708. {
  38709. typedef void (*RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38710. static RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn _il2cpp_icall_func;
  38711. if (!_il2cpp_icall_func)
  38712. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  38713. _il2cpp_icall_func(__this, ___value0);
  38714. }
  38715. #ifdef __clang__
  38716. #pragma clang diagnostic pop
  38717. #endif
  38718. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method)
  38719. {
  38720. {
  38721. String_t* L_0 = __this->get__message_0();
  38722. return L_0;
  38723. }
  38724. }
  38725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  38726. {
  38727. {
  38728. int32_t L_0 = __this->get_m_stringLength_0();
  38729. return L_0;
  38730. }
  38731. }
  38732. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method)
  38733. {
  38734. {
  38735. String_t* L_0 = __this->get_name_0();
  38736. return L_0;
  38737. }
  38738. }
  38739. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method)
  38740. {
  38741. {
  38742. RuntimeObject * L_0 = __this->get_m_target_2();
  38743. return L_0;
  38744. }
  38745. }
  38746. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  38747. {
  38748. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38749. memset((&V_0), 0, sizeof(V_0));
  38750. {
  38751. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  38752. float L_1 = L_0.get_x_2();
  38753. float L_2 = ___d1;
  38754. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  38755. float L_4 = L_3.get_y_3();
  38756. float L_5 = ___d1;
  38757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  38758. float L_7 = L_6.get_z_4();
  38759. float L_8 = ___d1;
  38760. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  38761. memset((&L_9), 0, sizeof(L_9));
  38762. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  38763. V_0 = L_9;
  38764. goto IL_0021;
  38765. }
  38766. IL_0021:
  38767. {
  38768. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  38769. return L_10;
  38770. }
  38771. }
  38772. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  38773. {
  38774. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38775. memset((&V_0), 0, sizeof(V_0));
  38776. {
  38777. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  38778. float L_1 = L_0.get_x_2();
  38779. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  38780. float L_3 = L_2.get_x_2();
  38781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  38782. float L_5 = L_4.get_y_3();
  38783. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  38784. float L_7 = L_6.get_y_3();
  38785. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  38786. float L_9 = L_8.get_z_4();
  38787. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  38788. float L_11 = L_10.get_z_4();
  38789. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38790. memset((&L_12), 0, sizeof(L_12));
  38791. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  38792. V_0 = L_12;
  38793. goto IL_0030;
  38794. }
  38795. IL_0030:
  38796. {
  38797. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  38798. return L_13;
  38799. }
  38800. }
  38801. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  38802. {
  38803. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38804. memset((&V_0), 0, sizeof(V_0));
  38805. {
  38806. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  38807. float L_1 = L_0.get_x_2();
  38808. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  38809. float L_3 = L_2.get_x_2();
  38810. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  38811. float L_5 = L_4.get_y_3();
  38812. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  38813. float L_7 = L_6.get_y_3();
  38814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  38815. float L_9 = L_8.get_z_4();
  38816. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  38817. float L_11 = L_10.get_z_4();
  38818. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38819. memset((&L_12), 0, sizeof(L_12));
  38820. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  38821. V_0 = L_12;
  38822. goto IL_0030;
  38823. }
  38824. IL_0030:
  38825. {
  38826. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  38827. return L_13;
  38828. }
  38829. }
  38830. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  38831. {
  38832. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38833. memset((&V_0), 0, sizeof(V_0));
  38834. {
  38835. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  38836. float L_1 = L_0.get_x_2();
  38837. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  38838. float L_3 = L_2.get_x_2();
  38839. float L_4;
  38840. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  38841. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  38842. float L_6 = L_5.get_y_3();
  38843. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  38844. float L_8 = L_7.get_y_3();
  38845. float L_9;
  38846. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  38847. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  38848. float L_11 = L_10.get_z_4();
  38849. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  38850. float L_13 = L_12.get_z_4();
  38851. float L_14;
  38852. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  38853. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38854. memset((&L_15), 0, sizeof(L_15));
  38855. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38856. V_0 = L_15;
  38857. goto IL_003c;
  38858. }
  38859. IL_003c:
  38860. {
  38861. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  38862. return L_16;
  38863. }
  38864. }
  38865. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  38866. {
  38867. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38868. memset((&V_0), 0, sizeof(V_0));
  38869. {
  38870. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  38871. float L_1 = L_0.get_x_2();
  38872. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  38873. float L_3 = L_2.get_x_2();
  38874. float L_4;
  38875. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  38876. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  38877. float L_6 = L_5.get_y_3();
  38878. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  38879. float L_8 = L_7.get_y_3();
  38880. float L_9;
  38881. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  38882. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  38883. float L_11 = L_10.get_z_4();
  38884. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  38885. float L_13 = L_12.get_z_4();
  38886. float L_14;
  38887. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  38888. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38889. memset((&L_15), 0, sizeof(L_15));
  38890. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38891. V_0 = L_15;
  38892. goto IL_003c;
  38893. }
  38894. IL_003c:
  38895. {
  38896. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  38897. return L_16;
  38898. }
  38899. }
  38900. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  38901. {
  38902. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38903. memset((&V_0), 0, sizeof(V_0));
  38904. {
  38905. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  38906. float L_1 = L_0.get_x_2();
  38907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  38908. float L_3 = L_2.get_y_3();
  38909. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38910. memset((&L_4), 0, sizeof(L_4));
  38911. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38912. V_0 = L_4;
  38913. goto IL_0015;
  38914. }
  38915. IL_0015:
  38916. {
  38917. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  38918. return L_5;
  38919. }
  38920. }
  38921. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  38922. {
  38923. float V_0 = 0.0f;
  38924. float V_1 = 0.0f;
  38925. float V_2 = 0.0f;
  38926. float V_3 = 0.0f;
  38927. float V_4 = 0.0f;
  38928. bool V_5 = false;
  38929. {
  38930. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  38931. float L_1 = L_0.get_x_1();
  38932. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  38933. float L_3 = L_2.get_x_1();
  38934. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  38935. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  38936. float L_5 = L_4.get_y_2();
  38937. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  38938. float L_7 = L_6.get_y_2();
  38939. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  38940. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  38941. float L_9 = L_8.get_z_3();
  38942. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  38943. float L_11 = L_10.get_z_3();
  38944. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  38945. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  38946. float L_13 = L_12.get_w_4();
  38947. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  38948. float L_15 = L_14.get_w_4();
  38949. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  38950. float L_16 = V_0;
  38951. float L_17 = V_0;
  38952. float L_18 = V_1;
  38953. float L_19 = V_1;
  38954. float L_20 = V_2;
  38955. float L_21 = V_2;
  38956. float L_22 = V_3;
  38957. float L_23 = V_3;
  38958. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  38959. float L_24 = V_4;
  38960. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  38961. goto IL_0057;
  38962. }
  38963. IL_0057:
  38964. {
  38965. bool L_25 = V_5;
  38966. return L_25;
  38967. }
  38968. }
  38969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method)
  38970. {
  38971. {
  38972. intptr_t L_0 = *__this;
  38973. return (void*)(L_0);
  38974. }
  38975. }
  38976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method)
  38977. {
  38978. static bool s_Il2CppMethodInitialized;
  38979. if (!s_Il2CppMethodInitialized)
  38980. {
  38981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38982. s_Il2CppMethodInitialized = true;
  38983. }
  38984. {
  38985. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38986. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  38987. return L_0;
  38988. }
  38989. }
  38990. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  38991. {
  38992. {
  38993. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  38994. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  38995. return;
  38996. }
  38997. }
  38998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  38999. {
  39000. {
  39001. int32_t L_0 = ___value0;
  39002. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  39003. return;
  39004. }
  39005. }
  39006. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  39007. {
  39008. {
  39009. int32_t L_0 = ___value0;
  39010. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  39011. return;
  39012. }
  39013. }
  39014. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  39015. {
  39016. {
  39017. int32_t L_0 = ___value0;
  39018. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  39019. return;
  39020. }
  39021. }
  39022. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  39023. {
  39024. {
  39025. float L_0 = ___x0;
  39026. __this->set_x_0(L_0);
  39027. float L_1 = ___y1;
  39028. __this->set_y_1(L_1);
  39029. return;
  39030. }
  39031. }
  39032. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  39033. {
  39034. {
  39035. RuntimeObject* L_0 = ___value0;
  39036. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  39037. return;
  39038. }
  39039. }
  39040. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  39041. {
  39042. {
  39043. bool L_0 = ___value0;
  39044. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  39045. return;
  39046. }
  39047. }
  39048. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  39049. {
  39050. {
  39051. int32_t L_0 = ___value0;
  39052. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  39053. return;
  39054. }
  39055. }
  39056. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  39057. {
  39058. {
  39059. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  39060. return L_0;
  39061. }
  39062. }
  39063. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  39064. {
  39065. {
  39066. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  39067. return L_0;
  39068. }
  39069. }
  39070. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  39071. {
  39072. {
  39073. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  39074. return L_0;
  39075. }
  39076. }
  39077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  39078. {
  39079. bool V_0 = false;
  39080. int32_t G_B5_0 = 0;
  39081. {
  39082. float L_0 = __this->get_x_1();
  39083. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  39084. float L_2 = L_1.get_x_1();
  39085. if ((!(((float)L_0) == ((float)L_2))))
  39086. {
  39087. goto IL_003b;
  39088. }
  39089. }
  39090. {
  39091. float L_3 = __this->get_y_2();
  39092. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  39093. float L_5 = L_4.get_y_2();
  39094. if ((!(((float)L_3) == ((float)L_5))))
  39095. {
  39096. goto IL_003b;
  39097. }
  39098. }
  39099. {
  39100. float L_6 = __this->get_z_3();
  39101. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  39102. float L_8 = L_7.get_z_3();
  39103. if ((!(((float)L_6) == ((float)L_8))))
  39104. {
  39105. goto IL_003b;
  39106. }
  39107. }
  39108. {
  39109. float L_9 = __this->get_w_4();
  39110. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  39111. float L_11 = L_10.get_w_4();
  39112. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  39113. goto IL_003c;
  39114. }
  39115. IL_003b:
  39116. {
  39117. G_B5_0 = 0;
  39118. }
  39119. IL_003c:
  39120. {
  39121. V_0 = (bool)G_B5_0;
  39122. goto IL_003f;
  39123. }
  39124. IL_003f:
  39125. {
  39126. bool L_12 = V_0;
  39127. return L_12;
  39128. }
  39129. }
  39130. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  39131. {
  39132. float V_0 = 0.0f;
  39133. {
  39134. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  39135. float L_1 = L_0.get_x_2();
  39136. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  39137. float L_3 = L_2.get_x_2();
  39138. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  39139. float L_5 = L_4.get_y_3();
  39140. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  39141. float L_7 = L_6.get_y_3();
  39142. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  39143. float L_9 = L_8.get_z_4();
  39144. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  39145. float L_11 = L_10.get_z_4();
  39146. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  39147. goto IL_002d;
  39148. }
  39149. IL_002d:
  39150. {
  39151. float L_12 = V_0;
  39152. return L_12;
  39153. }
  39154. }
  39155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method)
  39156. {
  39157. bool V_0 = false;
  39158. {
  39159. String_t* L_0 = ___name0;
  39160. bool L_1;
  39161. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  39162. V_0 = L_1;
  39163. bool L_2 = V_0;
  39164. if (!L_2)
  39165. {
  39166. goto IL_001c;
  39167. }
  39168. }
  39169. {
  39170. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  39171. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL);
  39172. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var)));
  39173. }
  39174. IL_001c:
  39175. {
  39176. return;
  39177. }
  39178. }
  39179. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  39180. {
  39181. {
  39182. float L_0 = ___x0;
  39183. __this->set_x_2(L_0);
  39184. float L_1 = ___y1;
  39185. __this->set_y_3(L_1);
  39186. float L_2 = ___z2;
  39187. __this->set_z_4(L_2);
  39188. return;
  39189. }
  39190. }
  39191. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39192. {
  39193. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39194. memset((&V_0), 0, sizeof(V_0));
  39195. {
  39196. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39197. float L_1 = L_0.get_x_0();
  39198. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39199. float L_3 = L_2.get_x_0();
  39200. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39201. float L_5 = L_4.get_y_1();
  39202. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39203. float L_7 = L_6.get_y_1();
  39204. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39205. memset((&L_8), 0, sizeof(L_8));
  39206. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39207. V_0 = L_8;
  39208. goto IL_0023;
  39209. }
  39210. IL_0023:
  39211. {
  39212. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39213. return L_9;
  39214. }
  39215. }
  39216. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39217. {
  39218. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39219. memset((&V_0), 0, sizeof(V_0));
  39220. {
  39221. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39222. float L_1 = L_0.get_x_0();
  39223. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39224. float L_3 = L_2.get_x_0();
  39225. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39226. float L_5 = L_4.get_y_1();
  39227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39228. float L_7 = L_6.get_y_1();
  39229. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39230. memset((&L_8), 0, sizeof(L_8));
  39231. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39232. V_0 = L_8;
  39233. goto IL_0023;
  39234. }
  39235. IL_0023:
  39236. {
  39237. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39238. return L_9;
  39239. }
  39240. }
  39241. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39242. {
  39243. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39244. memset((&V_0), 0, sizeof(V_0));
  39245. {
  39246. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39247. float L_1 = L_0.get_x_0();
  39248. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39249. float L_3 = L_2.get_x_0();
  39250. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39251. float L_5 = L_4.get_y_1();
  39252. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39253. float L_7 = L_6.get_y_1();
  39254. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39255. memset((&L_8), 0, sizeof(L_8));
  39256. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39257. V_0 = L_8;
  39258. goto IL_0023;
  39259. }
  39260. IL_0023:
  39261. {
  39262. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39263. return L_9;
  39264. }
  39265. }
  39266. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  39267. {
  39268. {
  39269. int32_t L_0 = ___index0;
  39270. int32_t L_1 = (int32_t)__this->get__size_2();
  39271. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  39272. {
  39273. goto IL_000e;
  39274. }
  39275. }
  39276. {
  39277. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  39278. }
  39279. IL_000e:
  39280. {
  39281. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* L_2 = (OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)__this->get__items_1();
  39282. int32_t L_3 = ___index0;
  39283. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  39284. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)L_2, (int32_t)L_3);
  39285. return (OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 )L_4;
  39286. }
  39287. }
  39288. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  39289. {
  39290. {
  39291. int32_t L_0 = (int32_t)__this->get__size_2();
  39292. return (int32_t)L_0;
  39293. }
  39294. }
  39295. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  39296. {
  39297. {
  39298. int32_t L_0 = ___index0;
  39299. int32_t L_1 = (int32_t)__this->get__size_2();
  39300. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  39301. {
  39302. goto IL_000e;
  39303. }
  39304. }
  39305. {
  39306. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  39307. }
  39308. IL_000e:
  39309. {
  39310. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  39311. int32_t L_3 = ___index0;
  39312. RuntimeObject * L_4;
  39313. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  39314. return (RuntimeObject *)L_4;
  39315. }
  39316. }
  39317. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  39318. {
  39319. {
  39320. int32_t L_0 = (int32_t)__this->get__size_2();
  39321. return (int32_t)L_0;
  39322. }
  39323. }
  39324. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method)
  39325. {
  39326. {
  39327. RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
  39328. return (RuntimeObject *)L_0;
  39329. }
  39330. }
  39331. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  39332. {
  39333. {
  39334. int32_t L_0 = (int32_t)__this->get_current_3();
  39335. return (int32_t)L_0;
  39336. }
  39337. }