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|
- #include "pch-cpp.hpp"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <limits>
- #include <stdint.h>
- // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
- struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D;
- // System.Collections.Generic.List`1<UnityEngine.GameObject>
- struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5;
- // System.Char[]
- struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
- // UnityEngine.Collider[]
- struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486;
- // System.Delegate[]
- struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
- // UnityEngine.GUILayoutOption[]
- struct GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B;
- // UnityEngine.GameObject[]
- struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
- // System.IntPtr[]
- struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
- // System.Object[]
- struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
- // UnityEngine.UI.Selectable[]
- struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535;
- // System.Diagnostics.StackTrace[]
- struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
- // System.String[]
- struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
- // UnityEngine.Transform[]
- struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D;
- // UnityEngine.UI.AnimationTriggers
- struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11;
- // System.AsyncCallback
- struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
- // UnityEngine.AudioSource
- struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B;
- // AutoA
- struct AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134;
- // UnityEngine.EventSystems.BaseRaycaster
- struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876;
- // UnityEngine.BoxCollider
- struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5;
- // UnityEngine.UI.Button
- struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D;
- // UnityEngine.Camera
- struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
- // CameraMove
- struct CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73;
- // UnityEngine.Collider
- struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02;
- // CollisionDetector
- struct CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E;
- // UnityEngine.Component
- struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
- // System.DelegateData
- struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
- // UnityEngine.EventSystems.EventSystem
- struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C;
- // EventTrigger
- struct EventTrigger_t4C38C85C5D6A44B806A8E1F7A99ED0A72269415B;
- // UnityEngine.GUILayoutOption
- struct GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB;
- // UnityEngine.GameObject
- struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
- // Goto
- struct Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A;
- // UnityEngine.UI.Graphic
- struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24;
- // System.IAsyncResult
- struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
- // System.Collections.IDictionary
- struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
- // System.Collections.IEnumerator
- struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
- // UnityEngine.Events.InvokableCallList
- struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
- // UnityEngine.Material
- struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
- // Menu_Buttons
- struct Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50;
- // UnityEngine.Mesh
- struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
- // MeshCreatorData
- struct MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E;
- // UnityEngine.MeshFilter
- struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A;
- // UnityEngine.MeshRenderer
- struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B;
- // System.Reflection.MethodInfo
- struct MethodInfo_t;
- // UnityEngine.MonoBehaviour
- struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
- // MovePay
- struct MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B;
- // MovePolice
- struct MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47;
- // NewBehaviourScript
- struct NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB;
- // System.NotSupportedException
- struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339;
- // UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
- // UnityEngine.Events.PersistentCallGroup
- struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
- // UnityEngine.PhysicMaterial
- struct PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2;
- // UnityEngine.EventSystems.PointerEventData
- struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954;
- // UnityEngine.RectTransform
- struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
- // UnityEngine.Renderer
- struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
- // UnityEngine.Rigidbody
- struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A;
- // System.Runtime.Serialization.SafeSerializationManager
- struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
- // ScenesArgs
- struct ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5;
- // UnityEngine.UI.Selectable
- struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD;
- // UnityEngine.Sprite
- struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
- // System.String
- struct String_t;
- // UnityEngine.Texture
- struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
- // UnityEngine.Texture2D
- struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
- // UnityEngine.Transform
- struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
- // UnityEngine.Events.UnityAction
- struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
- // UnityEngine.Events.UnityEvent
- struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
- // System.Void
- struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
- // UnityEngine.WaitForFixedUpdate
- struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5;
- // Wallcollision
- struct Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C;
- // click
- struct click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D;
- // cube
- struct cube_t759966A2525F86925E7162ADE0582ED674E630F0;
- // cubeController
- struct cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470;
- // dragPicture
- struct dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991;
- // move
- struct move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276;
- // task
- struct task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7;
- // testMove
- struct testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F;
- // UnityEngine.UI.Button/ButtonClickedEvent
- struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F;
- // UnityEngine.Camera/CameraCallback
- struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
- // UnityEngine.RectTransform/ReapplyDrivenProperties
- struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
- // testMove/<OnMouseDown>d__7
- struct U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44;
- IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C String_t* _stringLiteral06210FDC3FDF2FCBDC9B5D9615B47532DFA839DB;
- IL2CPP_EXTERN_C String_t* _stringLiteral06873F0A5C5C17160F1D4F0CC91B115662D6F52C;
- IL2CPP_EXTERN_C String_t* _stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6;
- IL2CPP_EXTERN_C String_t* _stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0;
- IL2CPP_EXTERN_C String_t* _stringLiteral19A752782A6D2E26BB86737D6AAA66B0523224E1;
- IL2CPP_EXTERN_C String_t* _stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B;
- IL2CPP_EXTERN_C String_t* _stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80;
- IL2CPP_EXTERN_C String_t* _stringLiteral24F0019898DA6105365E812F8F4852C67AB733C9;
- IL2CPP_EXTERN_C String_t* _stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A;
- IL2CPP_EXTERN_C String_t* _stringLiteral2CEC84B3083C4AE1673BF336AF1B3611873BE67F;
- IL2CPP_EXTERN_C String_t* _stringLiteral5C50D24346DC0C7AE21AB4EEC544EC3B1BC04178;
- IL2CPP_EXTERN_C String_t* _stringLiteral66EB2E86CA4AA2F7FD49FA238DEAC6BAFF9EBD1F;
- IL2CPP_EXTERN_C String_t* _stringLiteral71EA4692011949B72F9A850F0D18F588926770FB;
- IL2CPP_EXTERN_C String_t* _stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870;
- IL2CPP_EXTERN_C String_t* _stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E;
- IL2CPP_EXTERN_C String_t* _stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7;
- IL2CPP_EXTERN_C String_t* _stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0;
- IL2CPP_EXTERN_C String_t* _stringLiteral96747B873C5275F95686B09FFAA0940D822294DA;
- IL2CPP_EXTERN_C String_t* _stringLiteralA2474EB85E7EEF13C75BB9EE2A361443B79F99AC;
- IL2CPP_EXTERN_C String_t* _stringLiteralA44BC824D1CEF748CD0480C846B2260B878447AC;
- IL2CPP_EXTERN_C String_t* _stringLiteralA79CAD41BF79C6D839B5368F583EC97BD8095306;
- IL2CPP_EXTERN_C String_t* _stringLiteralAE24C5BE9B741FFFA87D2A951BFE7EA0440461CD;
- IL2CPP_EXTERN_C String_t* _stringLiteralB598CF0802DB03FC469256176ABAFF79345D3832;
- IL2CPP_EXTERN_C String_t* _stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F;
- IL2CPP_EXTERN_C String_t* _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352;
- IL2CPP_EXTERN_C String_t* _stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446;
- IL2CPP_EXTERN_C String_t* _stringLiteralC7AD4F81912F7E5B12B739D314326EE75451BEBF;
- IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
- IL2CPP_EXTERN_C String_t* _stringLiteralDB5E96D03B66458C852FED34C1F51D6A059D4784;
- IL2CPP_EXTERN_C String_t* _stringLiteralE9BAC73547545E1B89F8FCAB3BBDF7135C1D74CD;
- IL2CPP_EXTERN_C String_t* _stringLiteralEA044146E7D489AADDB218BF491882D7593EE901;
- IL2CPP_EXTERN_C String_t* _stringLiteralF7908BBB2FA4D75C66736D0AB86124D0E65AE223;
- IL2CPP_EXTERN_C String_t* _stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0;
- IL2CPP_EXTERN_C const RuntimeMethod* Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Goto_OnClick_m4832F04C7CE3A03317079A853F16A0874937C8B1_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Menu_Buttons_ExitMenu_m4B8E134F15074F8FC350494DF36A94D1833A547F_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Menu_Buttons_GoToLink_mD73326607F3FDF2AF72CC7DD8EB7D4D167C95CE5_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m81B599A0051F8F4543E5C73A11585E96E940943B_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* U3COnMouseDownU3Ed__7_System_Collections_IEnumerator_Reset_m67C288B6D514937F042ED383C2E3AF230C4D1D19_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* click_F_m9ECAB06BC3693FAD5A817B57A9D4507373549896_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* click_Start2_m4CBB1B4A5F39A7E8BB7D21B755D9DF5769AA14D8_RuntimeMethod_var;
- struct Delegate_t_marshaled_com;
- struct Delegate_t_marshaled_pinvoke;
- struct Exception_t_marshaled_com;
- struct Exception_t_marshaled_pinvoke;
- struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486;
- struct GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B;
- struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
- struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
- struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
- IL2CPP_EXTERN_C_BEGIN
- IL2CPP_EXTERN_C_END
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_tFDCAFCBB4B3431CFF2DC4D3E03FBFDF54EFF7E9A
- {
- public:
- public:
- };
- // System.Object
- // System.EmptyArray`1<System.Object>
- struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4 : public RuntimeObject
- {
- public:
- public:
- };
- struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields
- {
- public:
- // T[] System.EmptyArray`1::Value
- ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___Value_0;
- public:
- inline static int32_t get_offset_of_Value_0() { return static_cast<int32_t>(offsetof(EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields, ___Value_0)); }
- inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_Value_0() const { return ___Value_0; }
- inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_Value_0() { return &___Value_0; }
- inline void set_Value_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
- {
- ___Value_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___Value_0), (void*)value);
- }
- };
- // UnityEngine.EventSystems.AbstractEventData
- struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject
- {
- public:
- // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
- bool ___m_Used_0;
- public:
- inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); }
- inline bool get_m_Used_0() const { return ___m_Used_0; }
- inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
- inline void set_m_Used_0(bool value)
- {
- ___m_Used_0 = value;
- }
- };
- struct Il2CppArrayBounds;
- // System.Array
- // EventTrigger
- struct EventTrigger_t4C38C85C5D6A44B806A8E1F7A99ED0A72269415B : public RuntimeObject
- {
- public:
- public:
- };
- // ScenesArgs
- struct ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5 : public RuntimeObject
- {
- public:
- // System.Int32 ScenesArgs::<scnesIndex>k__BackingField
- int32_t ___U3CscnesIndexU3Ek__BackingField_0;
- public:
- inline static int32_t get_offset_of_U3CscnesIndexU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5, ___U3CscnesIndexU3Ek__BackingField_0)); }
- inline int32_t get_U3CscnesIndexU3Ek__BackingField_0() const { return ___U3CscnesIndexU3Ek__BackingField_0; }
- inline int32_t* get_address_of_U3CscnesIndexU3Ek__BackingField_0() { return &___U3CscnesIndexU3Ek__BackingField_0; }
- inline void set_U3CscnesIndexU3Ek__BackingField_0(int32_t value)
- {
- ___U3CscnesIndexU3Ek__BackingField_0 = value;
- }
- };
- // System.String
- struct String_t : public RuntimeObject
- {
- public:
- // System.Int32 System.String::m_stringLength
- int32_t ___m_stringLength_0;
- // System.Char System.String::m_firstChar
- Il2CppChar ___m_firstChar_1;
- public:
- inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
- inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
- inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
- inline void set_m_stringLength_0(int32_t value)
- {
- ___m_stringLength_0 = value;
- }
- inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
- inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
- inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
- inline void set_m_firstChar_1(Il2CppChar value)
- {
- ___m_firstChar_1 = value;
- }
- };
- struct String_t_StaticFields
- {
- public:
- // System.String System.String::Empty
- String_t* ___Empty_5;
- public:
- inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
- inline String_t* get_Empty_5() const { return ___Empty_5; }
- inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
- inline void set_Empty_5(String_t* value)
- {
- ___Empty_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
- }
- };
- // UnityEngine.Events.UnityEventBase
- struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
- {
- public:
- // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
- InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
- // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
- PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
- // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
- bool ___m_CallsDirty_2;
- public:
- inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
- inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
- inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
- inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
- {
- ___m_Calls_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
- }
- inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
- inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
- inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
- inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
- {
- ___m_PersistentCalls_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
- }
- inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
- inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
- inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
- inline void set_m_CallsDirty_2(bool value)
- {
- ___m_CallsDirty_2 = value;
- }
- };
- // System.ValueType
- struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
- {
- public:
- public:
- };
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
- {
- };
- // UnityEngine.YieldInstruction
- struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
- {
- public:
- public:
- };
- // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
- struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of UnityEngine.YieldInstruction
- struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
- {
- };
- // testMove/<OnMouseDown>d__7
- struct U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 : public RuntimeObject
- {
- public:
- // System.Int32 testMove/<OnMouseDown>d__7::<>1__state
- int32_t ___U3CU3E1__state_0;
- // System.Object testMove/<OnMouseDown>d__7::<>2__current
- RuntimeObject * ___U3CU3E2__current_1;
- // testMove testMove/<OnMouseDown>d__7::<>4__this
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * ___U3CU3E4__this_2;
- public:
- inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44, ___U3CU3E1__state_0)); }
- inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
- inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
- inline void set_U3CU3E1__state_0(int32_t value)
- {
- ___U3CU3E1__state_0 = value;
- }
- inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44, ___U3CU3E2__current_1)); }
- inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
- inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
- inline void set_U3CU3E2__current_1(RuntimeObject * value)
- {
- ___U3CU3E2__current_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
- }
- inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44, ___U3CU3E4__this_2)); }
- inline testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
- inline testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
- inline void set_U3CU3E4__this_2(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * value)
- {
- ___U3CU3E4__this_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
- }
- };
- // UnityEngine.EventSystems.BaseEventData
- struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF
- {
- public:
- // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
- EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1;
- public:
- inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); }
- inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
- inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
- inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
- {
- ___m_EventSystem_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
- }
- };
- // System.Boolean
- struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
- {
- public:
- // System.Boolean System.Boolean::m_value
- bool ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
- inline bool get_m_value_0() const { return ___m_value_0; }
- inline bool* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(bool value)
- {
- ___m_value_0 = value;
- }
- };
- struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
- {
- public:
- // System.String System.Boolean::TrueString
- String_t* ___TrueString_5;
- // System.String System.Boolean::FalseString
- String_t* ___FalseString_6;
- public:
- inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
- inline String_t* get_TrueString_5() const { return ___TrueString_5; }
- inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
- inline void set_TrueString_5(String_t* value)
- {
- ___TrueString_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
- }
- inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
- inline String_t* get_FalseString_6() const { return ___FalseString_6; }
- inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
- inline void set_FalseString_6(String_t* value)
- {
- ___FalseString_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
- }
- };
- // UnityEngine.Color
- struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
- {
- public:
- // System.Single UnityEngine.Color::r
- float ___r_0;
- // System.Single UnityEngine.Color::g
- float ___g_1;
- // System.Single UnityEngine.Color::b
- float ___b_2;
- // System.Single UnityEngine.Color::a
- float ___a_3;
- public:
- inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
- inline float get_r_0() const { return ___r_0; }
- inline float* get_address_of_r_0() { return &___r_0; }
- inline void set_r_0(float value)
- {
- ___r_0 = value;
- }
- inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
- inline float get_g_1() const { return ___g_1; }
- inline float* get_address_of_g_1() { return &___g_1; }
- inline void set_g_1(float value)
- {
- ___g_1 = value;
- }
- inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
- inline float get_b_2() const { return ___b_2; }
- inline float* get_address_of_b_2() { return &___b_2; }
- inline void set_b_2(float value)
- {
- ___b_2 = value;
- }
- inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
- inline float get_a_3() const { return ___a_3; }
- inline float* get_address_of_a_3() { return &___a_3; }
- inline void set_a_3(float value)
- {
- ___a_3 = value;
- }
- };
- // System.Enum
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
- {
- public:
- public:
- };
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
- {
- public:
- // System.Char[] System.Enum::enumSeperatorCharArray
- CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
- public:
- inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
- inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
- inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
- inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
- {
- ___enumSeperatorCharArray_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of System.Enum
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.Enum
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
- {
- };
- // System.Int32
- struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
- {
- public:
- // System.Int32 System.Int32::m_value
- int32_t ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
- inline int32_t get_m_value_0() const { return ___m_value_0; }
- inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(int32_t value)
- {
- ___m_value_0 = value;
- }
- };
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- // UnityEngine.Quaternion
- struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
- {
- public:
- // System.Single UnityEngine.Quaternion::x
- float ___x_0;
- // System.Single UnityEngine.Quaternion::y
- float ___y_1;
- // System.Single UnityEngine.Quaternion::z
- float ___z_2;
- // System.Single UnityEngine.Quaternion::w
- float ___w_3;
- public:
- inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
- inline float get_x_0() const { return ___x_0; }
- inline float* get_address_of_x_0() { return &___x_0; }
- inline void set_x_0(float value)
- {
- ___x_0 = value;
- }
- inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
- inline float get_y_1() const { return ___y_1; }
- inline float* get_address_of_y_1() { return &___y_1; }
- inline void set_y_1(float value)
- {
- ___y_1 = value;
- }
- inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
- inline float get_z_2() const { return ___z_2; }
- inline float* get_address_of_z_2() { return &___z_2; }
- inline void set_z_2(float value)
- {
- ___z_2 = value;
- }
- inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
- inline float get_w_3() const { return ___w_3; }
- inline float* get_address_of_w_3() { return &___w_3; }
- inline void set_w_3(float value)
- {
- ___w_3 = value;
- }
- };
- struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
- {
- public:
- // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
- public:
- inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
- inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
- {
- ___identityQuaternion_4 = value;
- }
- };
- // System.Single
- struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
- {
- public:
- // System.Single System.Single::m_value
- float ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
- inline float get_m_value_0() const { return ___m_value_0; }
- inline float* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(float value)
- {
- ___m_value_0 = value;
- }
- };
- // UnityEngine.UI.SpriteState
- struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E
- {
- public:
- // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
- // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
- // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
- // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
- public:
- inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
- inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
- {
- ___m_HighlightedSprite_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
- }
- inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
- inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
- {
- ___m_PressedSprite_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
- }
- inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
- inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
- {
- ___m_SelectedSprite_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
- }
- inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
- inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
- inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
- {
- ___m_DisabledSprite_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
- struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke
- {
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
- };
- // Native definition for COM marshalling of UnityEngine.UI.SpriteState
- struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com
- {
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
- Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
- };
- // UnityEngine.Events.UnityEvent
- struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
- {
- public:
- // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
- ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
- public:
- inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
- inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
- inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
- inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
- {
- ___m_InvokeArray_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
- }
- };
- // UnityEngine.Vector2
- struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
- {
- public:
- // System.Single UnityEngine.Vector2::x
- float ___x_0;
- // System.Single UnityEngine.Vector2::y
- float ___y_1;
- public:
- inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
- inline float get_x_0() const { return ___x_0; }
- inline float* get_address_of_x_0() { return &___x_0; }
- inline void set_x_0(float value)
- {
- ___x_0 = value;
- }
- inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
- inline float get_y_1() const { return ___y_1; }
- inline float* get_address_of_y_1() { return &___y_1; }
- inline void set_y_1(float value)
- {
- ___y_1 = value;
- }
- };
- struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
- {
- public:
- // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
- // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
- // UnityEngine.Vector2 UnityEngine.Vector2::upVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
- // UnityEngine.Vector2 UnityEngine.Vector2::downVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
- // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
- // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
- // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
- // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
- public:
- inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
- inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___zeroVector_2 = value;
- }
- inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
- inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___oneVector_3 = value;
- }
- inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
- inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___upVector_4 = value;
- }
- inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
- inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___downVector_5 = value;
- }
- inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
- inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___leftVector_6 = value;
- }
- inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
- inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___rightVector_7 = value;
- }
- inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
- inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___positiveInfinityVector_8 = value;
- }
- inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
- inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___negativeInfinityVector_9 = value;
- }
- };
- // UnityEngine.Vector3
- struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
- {
- public:
- // System.Single UnityEngine.Vector3::x
- float ___x_2;
- // System.Single UnityEngine.Vector3::y
- float ___y_3;
- // System.Single UnityEngine.Vector3::z
- float ___z_4;
- public:
- inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
- inline float get_x_2() const { return ___x_2; }
- inline float* get_address_of_x_2() { return &___x_2; }
- inline void set_x_2(float value)
- {
- ___x_2 = value;
- }
- inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
- inline float get_y_3() const { return ___y_3; }
- inline float* get_address_of_y_3() { return &___y_3; }
- inline void set_y_3(float value)
- {
- ___y_3 = value;
- }
- inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
- inline float get_z_4() const { return ___z_4; }
- inline float* get_address_of_z_4() { return &___z_4; }
- inline void set_z_4(float value)
- {
- ___z_4 = value;
- }
- };
- struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
- // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
- // UnityEngine.Vector3 UnityEngine.Vector3::upVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
- // UnityEngine.Vector3 UnityEngine.Vector3::downVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
- // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
- // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
- // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
- // UnityEngine.Vector3 UnityEngine.Vector3::backVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
- // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
- // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
- public:
- inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
- inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___zeroVector_5 = value;
- }
- inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
- inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___oneVector_6 = value;
- }
- inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
- inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___upVector_7 = value;
- }
- inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
- inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___downVector_8 = value;
- }
- inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
- inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___leftVector_9 = value;
- }
- inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
- inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___rightVector_10 = value;
- }
- inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
- inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___forwardVector_11 = value;
- }
- inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
- inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___backVector_12 = value;
- }
- inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
- inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___positiveInfinityVector_13 = value;
- }
- inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
- inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___negativeInfinityVector_14 = value;
- }
- };
- // System.Void
- struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
- {
- public:
- union
- {
- struct
- {
- };
- uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
- };
- public:
- };
- // UnityEngine.WaitForFixedUpdate
- struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
- {
- public:
- public:
- };
- // UnityEngine.Bounds
- struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
- // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
- public:
- inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
- inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Center_0 = value;
- }
- inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
- inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Extents_1 = value;
- }
- };
- // UnityEngine.UI.ColorBlock
- struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955
- {
- public:
- // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0;
- // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1;
- // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2;
- // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3;
- // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4;
- // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
- float ___m_ColorMultiplier_5;
- // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
- float ___m_FadeDuration_6;
- public:
- inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
- inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
- {
- ___m_NormalColor_0 = value;
- }
- inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
- inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
- {
- ___m_HighlightedColor_1 = value;
- }
- inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
- inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
- {
- ___m_PressedColor_2 = value;
- }
- inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
- inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
- {
- ___m_SelectedColor_3 = value;
- }
- inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
- inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
- inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
- {
- ___m_DisabledColor_4 = value;
- }
- inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); }
- inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
- inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
- inline void set_m_ColorMultiplier_5(float value)
- {
- ___m_ColorMultiplier_5 = value;
- }
- inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); }
- inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
- inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
- inline void set_m_FadeDuration_6(float value)
- {
- ___m_FadeDuration_6 = value;
- }
- };
- struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields
- {
- public:
- // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
- ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7;
- public:
- inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); }
- inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; }
- inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; }
- inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
- {
- ___defaultColorBlock_7 = value;
- }
- };
- // System.Delegate
- struct Delegate_t : public RuntimeObject
- {
- public:
- // System.IntPtr System.Delegate::method_ptr
- Il2CppMethodPointer ___method_ptr_0;
- // System.IntPtr System.Delegate::invoke_impl
- intptr_t ___invoke_impl_1;
- // System.Object System.Delegate::m_target
- RuntimeObject * ___m_target_2;
- // System.IntPtr System.Delegate::method
- intptr_t ___method_3;
- // System.IntPtr System.Delegate::delegate_trampoline
- intptr_t ___delegate_trampoline_4;
- // System.IntPtr System.Delegate::extra_arg
- intptr_t ___extra_arg_5;
- // System.IntPtr System.Delegate::method_code
- intptr_t ___method_code_6;
- // System.Reflection.MethodInfo System.Delegate::method_info
- MethodInfo_t * ___method_info_7;
- // System.Reflection.MethodInfo System.Delegate::original_method_info
- MethodInfo_t * ___original_method_info_8;
- // System.DelegateData System.Delegate::data
- DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
- // System.Boolean System.Delegate::method_is_virtual
- bool ___method_is_virtual_10;
- public:
- inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
- inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
- inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
- inline void set_method_ptr_0(Il2CppMethodPointer value)
- {
- ___method_ptr_0 = value;
- }
- inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
- inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
- inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
- inline void set_invoke_impl_1(intptr_t value)
- {
- ___invoke_impl_1 = value;
- }
- inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
- inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
- inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
- inline void set_m_target_2(RuntimeObject * value)
- {
- ___m_target_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
- }
- inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
- inline intptr_t get_method_3() const { return ___method_3; }
- inline intptr_t* get_address_of_method_3() { return &___method_3; }
- inline void set_method_3(intptr_t value)
- {
- ___method_3 = value;
- }
- inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
- inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
- inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
- inline void set_delegate_trampoline_4(intptr_t value)
- {
- ___delegate_trampoline_4 = value;
- }
- inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
- inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
- inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
- inline void set_extra_arg_5(intptr_t value)
- {
- ___extra_arg_5 = value;
- }
- inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
- inline intptr_t get_method_code_6() const { return ___method_code_6; }
- inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
- inline void set_method_code_6(intptr_t value)
- {
- ___method_code_6 = value;
- }
- inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
- inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
- inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
- inline void set_method_info_7(MethodInfo_t * value)
- {
- ___method_info_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
- }
- inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
- inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
- inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
- inline void set_original_method_info_8(MethodInfo_t * value)
- {
- ___original_method_info_8 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
- }
- inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
- inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
- inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
- inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
- {
- ___data_9 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
- }
- inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
- inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
- inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
- inline void set_method_is_virtual_10(bool value)
- {
- ___method_is_virtual_10 = value;
- }
- };
- // Native definition for P/Invoke marshalling of System.Delegate
- struct Delegate_t_marshaled_pinvoke
- {
- intptr_t ___method_ptr_0;
- intptr_t ___invoke_impl_1;
- Il2CppIUnknown* ___m_target_2;
- intptr_t ___method_3;
- intptr_t ___delegate_trampoline_4;
- intptr_t ___extra_arg_5;
- intptr_t ___method_code_6;
- MethodInfo_t * ___method_info_7;
- MethodInfo_t * ___original_method_info_8;
- DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
- int32_t ___method_is_virtual_10;
- };
- // Native definition for COM marshalling of System.Delegate
- struct Delegate_t_marshaled_com
- {
- intptr_t ___method_ptr_0;
- intptr_t ___invoke_impl_1;
- Il2CppIUnknown* ___m_target_2;
- intptr_t ___method_3;
- intptr_t ___delegate_trampoline_4;
- intptr_t ___extra_arg_5;
- intptr_t ___method_code_6;
- MethodInfo_t * ___method_info_7;
- MethodInfo_t * ___original_method_info_8;
- DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
- int32_t ___method_is_virtual_10;
- };
- // System.Exception
- struct Exception_t : public RuntimeObject
- {
- public:
- // System.String System.Exception::_className
- String_t* ____className_1;
- // System.String System.Exception::_message
- String_t* ____message_2;
- // System.Collections.IDictionary System.Exception::_data
- RuntimeObject* ____data_3;
- // System.Exception System.Exception::_innerException
- Exception_t * ____innerException_4;
- // System.String System.Exception::_helpURL
- String_t* ____helpURL_5;
- // System.Object System.Exception::_stackTrace
- RuntimeObject * ____stackTrace_6;
- // System.String System.Exception::_stackTraceString
- String_t* ____stackTraceString_7;
- // System.String System.Exception::_remoteStackTraceString
- String_t* ____remoteStackTraceString_8;
- // System.Int32 System.Exception::_remoteStackIndex
- int32_t ____remoteStackIndex_9;
- // System.Object System.Exception::_dynamicMethods
- RuntimeObject * ____dynamicMethods_10;
- // System.Int32 System.Exception::_HResult
- int32_t ____HResult_11;
- // System.String System.Exception::_source
- String_t* ____source_12;
- // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
- SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
- // System.Diagnostics.StackTrace[] System.Exception::captured_traces
- StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
- // System.IntPtr[] System.Exception::native_trace_ips
- IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
- public:
- inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
- inline String_t* get__className_1() const { return ____className_1; }
- inline String_t** get_address_of__className_1() { return &____className_1; }
- inline void set__className_1(String_t* value)
- {
- ____className_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
- }
- inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
- inline String_t* get__message_2() const { return ____message_2; }
- inline String_t** get_address_of__message_2() { return &____message_2; }
- inline void set__message_2(String_t* value)
- {
- ____message_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
- }
- inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
- inline RuntimeObject* get__data_3() const { return ____data_3; }
- inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
- inline void set__data_3(RuntimeObject* value)
- {
- ____data_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
- }
- inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
- inline Exception_t * get__innerException_4() const { return ____innerException_4; }
- inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
- inline void set__innerException_4(Exception_t * value)
- {
- ____innerException_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
- }
- inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
- inline String_t* get__helpURL_5() const { return ____helpURL_5; }
- inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
- inline void set__helpURL_5(String_t* value)
- {
- ____helpURL_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
- }
- inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
- inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
- inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
- inline void set__stackTrace_6(RuntimeObject * value)
- {
- ____stackTrace_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
- }
- inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
- inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
- inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
- inline void set__stackTraceString_7(String_t* value)
- {
- ____stackTraceString_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
- }
- inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
- inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
- inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
- inline void set__remoteStackTraceString_8(String_t* value)
- {
- ____remoteStackTraceString_8 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
- }
- inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
- inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
- inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
- inline void set__remoteStackIndex_9(int32_t value)
- {
- ____remoteStackIndex_9 = value;
- }
- inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
- inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
- inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
- inline void set__dynamicMethods_10(RuntimeObject * value)
- {
- ____dynamicMethods_10 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
- }
- inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
- inline int32_t get__HResult_11() const { return ____HResult_11; }
- inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
- inline void set__HResult_11(int32_t value)
- {
- ____HResult_11 = value;
- }
- inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
- inline String_t* get__source_12() const { return ____source_12; }
- inline String_t** get_address_of__source_12() { return &____source_12; }
- inline void set__source_12(String_t* value)
- {
- ____source_12 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
- }
- inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
- inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
- inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
- inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
- {
- ____safeSerializationManager_13 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
- }
- inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
- inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
- inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
- inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
- {
- ___captured_traces_14 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
- }
- inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
- inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
- inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
- inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
- {
- ___native_trace_ips_15 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
- }
- };
- struct Exception_t_StaticFields
- {
- public:
- // System.Object System.Exception::s_EDILock
- RuntimeObject * ___s_EDILock_0;
- public:
- inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
- inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
- inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
- inline void set_s_EDILock_0(RuntimeObject * value)
- {
- ___s_EDILock_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of System.Exception
- struct Exception_t_marshaled_pinvoke
- {
- char* ____className_1;
- char* ____message_2;
- RuntimeObject* ____data_3;
- Exception_t_marshaled_pinvoke* ____innerException_4;
- char* ____helpURL_5;
- Il2CppIUnknown* ____stackTrace_6;
- char* ____stackTraceString_7;
- char* ____remoteStackTraceString_8;
- int32_t ____remoteStackIndex_9;
- Il2CppIUnknown* ____dynamicMethods_10;
- int32_t ____HResult_11;
- char* ____source_12;
- SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
- StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
- Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
- };
- // Native definition for COM marshalling of System.Exception
- struct Exception_t_marshaled_com
- {
- Il2CppChar* ____className_1;
- Il2CppChar* ____message_2;
- RuntimeObject* ____data_3;
- Exception_t_marshaled_com* ____innerException_4;
- Il2CppChar* ____helpURL_5;
- Il2CppIUnknown* ____stackTrace_6;
- Il2CppChar* ____stackTraceString_7;
- Il2CppChar* ____remoteStackTraceString_8;
- int32_t ____remoteStackIndex_9;
- Il2CppIUnknown* ____dynamicMethods_10;
- int32_t ____HResult_11;
- Il2CppChar* ____source_12;
- SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
- StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
- Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
- };
- // UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- // UnityEngine.PrimitiveType
- struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E
- {
- public:
- // System.Int32 UnityEngine.PrimitiveType::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.Ray
- struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
- // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
- public:
- inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
- inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Origin_0 = value;
- }
- inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
- inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Direction_1 = value;
- }
- };
- // UnityEngine.RaycastHit
- struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89
- {
- public:
- // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
- // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
- // System.UInt32 UnityEngine.RaycastHit::m_FaceID
- uint32_t ___m_FaceID_2;
- // System.Single UnityEngine.RaycastHit::m_Distance
- float ___m_Distance_3;
- // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4;
- // System.Int32 UnityEngine.RaycastHit::m_Collider
- int32_t ___m_Collider_5;
- public:
- inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
- inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Point_0 = value;
- }
- inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
- inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Normal_1 = value;
- }
- inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); }
- inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
- inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
- inline void set_m_FaceID_2(uint32_t value)
- {
- ___m_FaceID_2 = value;
- }
- inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); }
- inline float get_m_Distance_3() const { return ___m_Distance_3; }
- inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
- inline void set_m_Distance_3(float value)
- {
- ___m_Distance_3 = value;
- }
- inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; }
- inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___m_UV_4 = value;
- }
- inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); }
- inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
- inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
- inline void set_m_Collider_5(int32_t value)
- {
- ___m_Collider_5 = value;
- }
- };
- // UnityEngine.EventSystems.RaycastResult
- struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE
- {
- public:
- // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
- // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
- BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
- // System.Single UnityEngine.EventSystems.RaycastResult::distance
- float ___distance_2;
- // System.Single UnityEngine.EventSystems.RaycastResult::index
- float ___index_3;
- // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
- int32_t ___depth_4;
- // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
- int32_t ___sortingLayer_5;
- // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
- int32_t ___sortingOrder_6;
- // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
- // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
- // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
- // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
- int32_t ___displayIndex_10;
- public:
- inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
- inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___m_GameObject_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
- }
- inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); }
- inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; }
- inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; }
- inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
- {
- ___module_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
- }
- inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); }
- inline float get_distance_2() const { return ___distance_2; }
- inline float* get_address_of_distance_2() { return &___distance_2; }
- inline void set_distance_2(float value)
- {
- ___distance_2 = value;
- }
- inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); }
- inline float get_index_3() const { return ___index_3; }
- inline float* get_address_of_index_3() { return &___index_3; }
- inline void set_index_3(float value)
- {
- ___index_3 = value;
- }
- inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); }
- inline int32_t get_depth_4() const { return ___depth_4; }
- inline int32_t* get_address_of_depth_4() { return &___depth_4; }
- inline void set_depth_4(int32_t value)
- {
- ___depth_4 = value;
- }
- inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_5)); }
- inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
- inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
- inline void set_sortingLayer_5(int32_t value)
- {
- ___sortingLayer_5 = value;
- }
- inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_6)); }
- inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
- inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
- inline void set_sortingOrder_6(int32_t value)
- {
- ___sortingOrder_6 = value;
- }
- inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_7)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_7() const { return ___worldPosition_7; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_7() { return &___worldPosition_7; }
- inline void set_worldPosition_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___worldPosition_7 = value;
- }
- inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_8)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_8() const { return ___worldNormal_8; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_8() { return &___worldNormal_8; }
- inline void set_worldNormal_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___worldNormal_8 = value;
- }
- inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_9)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_9() const { return ___screenPosition_9; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
- inline void set_screenPosition_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___screenPosition_9 = value;
- }
- inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_10)); }
- inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
- inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
- inline void set_displayIndex_10(int32_t value)
- {
- ___displayIndex_10 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
- struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke
- {
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
- BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
- float ___distance_2;
- float ___index_3;
- int32_t ___depth_4;
- int32_t ___sortingLayer_5;
- int32_t ___sortingOrder_6;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
- int32_t ___displayIndex_10;
- };
- // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
- struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com
- {
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
- BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
- float ___distance_2;
- float ___index_3;
- int32_t ___depth_4;
- int32_t ___sortingLayer_5;
- int32_t ___sortingOrder_6;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
- int32_t ___displayIndex_10;
- };
- // UnityEngine.UI.Button/ButtonClickedEvent
- struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F : public UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4
- {
- public:
- public:
- };
- // UnityEngine.GUILayoutOption/Type
- struct Type_t79FB5C82B695061CED8D628CBB6A1E8709705288
- {
- public:
- // System.Int32 UnityEngine.GUILayoutOption/Type::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_t79FB5C82B695061CED8D628CBB6A1E8709705288, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.UI.Navigation/Mode
- struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F
- {
- public:
- // System.Int32 UnityEngine.UI.Navigation/Mode::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.EventSystems.PointerEventData/InputButton
- struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D
- {
- public:
- // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.UI.Selectable/Transition
- struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14
- {
- public:
- // System.Int32 UnityEngine.UI.Selectable/Transition::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.Component
- struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // UnityEngine.GUILayoutOption
- struct GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB : public RuntimeObject
- {
- public:
- // UnityEngine.GUILayoutOption/Type UnityEngine.GUILayoutOption::type
- int32_t ___type_0;
- // System.Object UnityEngine.GUILayoutOption::value
- RuntimeObject * ___value_1;
- public:
- inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB, ___type_0)); }
- inline int32_t get_type_0() const { return ___type_0; }
- inline int32_t* get_address_of_type_0() { return &___type_0; }
- inline void set_type_0(int32_t value)
- {
- ___type_0 = value;
- }
- inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB, ___value_1)); }
- inline RuntimeObject * get_value_1() const { return ___value_1; }
- inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
- inline void set_value_1(RuntimeObject * value)
- {
- ___value_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
- }
- };
- // UnityEngine.GameObject
- struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // UnityEngine.Material
- struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // UnityEngine.Mesh
- struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // System.MulticastDelegate
- struct MulticastDelegate_t : public Delegate_t
- {
- public:
- // System.Delegate[] System.MulticastDelegate::delegates
- DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
- public:
- inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
- inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
- inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
- inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
- {
- ___delegates_11 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of System.MulticastDelegate
- struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
- {
- Delegate_t_marshaled_pinvoke** ___delegates_11;
- };
- // Native definition for COM marshalling of System.MulticastDelegate
- struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
- {
- Delegate_t_marshaled_com** ___delegates_11;
- };
- // UnityEngine.UI.Navigation
- struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A
- {
- public:
- // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
- int32_t ___m_Mode_0;
- // System.Boolean UnityEngine.UI.Navigation::m_WrapAround
- bool ___m_WrapAround_1;
- // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
- // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
- // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
- // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
- public:
- inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); }
- inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
- inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
- inline void set_m_Mode_0(int32_t value)
- {
- ___m_Mode_0 = value;
- }
- inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); }
- inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; }
- inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; }
- inline void set_m_WrapAround_1(bool value)
- {
- ___m_WrapAround_1 = value;
- }
- inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; }
- inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
- {
- ___m_SelectOnUp_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value);
- }
- inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; }
- inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
- {
- ___m_SelectOnDown_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value);
- }
- inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; }
- inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
- {
- ___m_SelectOnLeft_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value);
- }
- inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; }
- inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; }
- inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
- {
- ___m_SelectOnRight_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
- struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke
- {
- int32_t ___m_Mode_0;
- int32_t ___m_WrapAround_1;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
- };
- // Native definition for COM marshalling of UnityEngine.UI.Navigation
- struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com
- {
- int32_t ___m_Mode_0;
- int32_t ___m_WrapAround_1;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
- Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
- };
- // UnityEngine.EventSystems.PointerEventData
- struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
- {
- public:
- // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2;
- // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3;
- // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4;
- // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5;
- // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6;
- // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7;
- // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
- RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
- // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
- RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9;
- // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
- List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10;
- // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
- bool ___U3CeligibleForClickU3Ek__BackingField_11;
- // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
- int32_t ___U3CpointerIdU3Ek__BackingField_12;
- // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13;
- // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14;
- // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15;
- // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16;
- // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17;
- // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
- float ___U3CclickTimeU3Ek__BackingField_18;
- // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
- int32_t ___U3CclickCountU3Ek__BackingField_19;
- // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20;
- // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
- bool ___U3CuseDragThresholdU3Ek__BackingField_21;
- // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
- bool ___U3CdraggingU3Ek__BackingField_22;
- // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
- int32_t ___U3CbuttonU3Ek__BackingField_23;
- public:
- inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerEnterU3Ek__BackingField_2)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
- inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___U3CpointerEnterU3Ek__BackingField_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
- }
- inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___m_PointerPress_3)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
- inline void set_m_PointerPress_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___m_PointerPress_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
- }
- inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3ClastPressU3Ek__BackingField_4)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
- inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___U3ClastPressU3Ek__BackingField_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
- }
- inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CrawPointerPressU3Ek__BackingField_5)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
- inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___U3CrawPointerPressU3Ek__BackingField_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
- }
- inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerDragU3Ek__BackingField_6)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
- inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___U3CpointerDragU3Ek__BackingField_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
- }
- inline static int32_t get_offset_of_U3CpointerClickU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerClickU3Ek__BackingField_7)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerClickU3Ek__BackingField_7() const { return ___U3CpointerClickU3Ek__BackingField_7; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerClickU3Ek__BackingField_7() { return &___U3CpointerClickU3Ek__BackingField_7; }
- inline void set_U3CpointerClickU3Ek__BackingField_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___U3CpointerClickU3Ek__BackingField_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerClickU3Ek__BackingField_7), (void*)value);
- }
- inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerCurrentRaycastU3Ek__BackingField_8)); }
- inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerCurrentRaycastU3Ek__BackingField_8() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
- inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
- inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_8(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
- {
- ___U3CpointerCurrentRaycastU3Ek__BackingField_8 = value;
- Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
- #endif
- }
- inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerPressRaycastU3Ek__BackingField_9)); }
- inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerPressRaycastU3Ek__BackingField_9() const { return ___U3CpointerPressRaycastU3Ek__BackingField_9; }
- inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return &___U3CpointerPressRaycastU3Ek__BackingField_9; }
- inline void set_U3CpointerPressRaycastU3Ek__BackingField_9(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
- {
- ___U3CpointerPressRaycastU3Ek__BackingField_9 = value;
- Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
- #endif
- }
- inline static int32_t get_offset_of_hovered_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___hovered_10)); }
- inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_hovered_10() const { return ___hovered_10; }
- inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_hovered_10() { return &___hovered_10; }
- inline void set_hovered_10(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
- {
- ___hovered_10 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___hovered_10), (void*)value);
- }
- inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CeligibleForClickU3Ek__BackingField_11)); }
- inline bool get_U3CeligibleForClickU3Ek__BackingField_11() const { return ___U3CeligibleForClickU3Ek__BackingField_11; }
- inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_11() { return &___U3CeligibleForClickU3Ek__BackingField_11; }
- inline void set_U3CeligibleForClickU3Ek__BackingField_11(bool value)
- {
- ___U3CeligibleForClickU3Ek__BackingField_11 = value;
- }
- inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerIdU3Ek__BackingField_12)); }
- inline int32_t get_U3CpointerIdU3Ek__BackingField_12() const { return ___U3CpointerIdU3Ek__BackingField_12; }
- inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_12() { return &___U3CpointerIdU3Ek__BackingField_12; }
- inline void set_U3CpointerIdU3Ek__BackingField_12(int32_t value)
- {
- ___U3CpointerIdU3Ek__BackingField_12 = value;
- }
- inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpositionU3Ek__BackingField_13)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpositionU3Ek__BackingField_13() const { return ___U3CpositionU3Ek__BackingField_13; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpositionU3Ek__BackingField_13() { return &___U3CpositionU3Ek__BackingField_13; }
- inline void set_U3CpositionU3Ek__BackingField_13(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___U3CpositionU3Ek__BackingField_13 = value;
- }
- inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdeltaU3Ek__BackingField_14)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CdeltaU3Ek__BackingField_14() const { return ___U3CdeltaU3Ek__BackingField_14; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CdeltaU3Ek__BackingField_14() { return &___U3CdeltaU3Ek__BackingField_14; }
- inline void set_U3CdeltaU3Ek__BackingField_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___U3CdeltaU3Ek__BackingField_14 = value;
- }
- inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpressPositionU3Ek__BackingField_15)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpressPositionU3Ek__BackingField_15() const { return ___U3CpressPositionU3Ek__BackingField_15; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpressPositionU3Ek__BackingField_15() { return &___U3CpressPositionU3Ek__BackingField_15; }
- inline void set_U3CpressPositionU3Ek__BackingField_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___U3CpressPositionU3Ek__BackingField_15 = value;
- }
- inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldPositionU3Ek__BackingField_16)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldPositionU3Ek__BackingField_16() const { return ___U3CworldPositionU3Ek__BackingField_16; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldPositionU3Ek__BackingField_16() { return &___U3CworldPositionU3Ek__BackingField_16; }
- inline void set_U3CworldPositionU3Ek__BackingField_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___U3CworldPositionU3Ek__BackingField_16 = value;
- }
- inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldNormalU3Ek__BackingField_17)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldNormalU3Ek__BackingField_17() const { return ___U3CworldNormalU3Ek__BackingField_17; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldNormalU3Ek__BackingField_17() { return &___U3CworldNormalU3Ek__BackingField_17; }
- inline void set_U3CworldNormalU3Ek__BackingField_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___U3CworldNormalU3Ek__BackingField_17 = value;
- }
- inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickTimeU3Ek__BackingField_18)); }
- inline float get_U3CclickTimeU3Ek__BackingField_18() const { return ___U3CclickTimeU3Ek__BackingField_18; }
- inline float* get_address_of_U3CclickTimeU3Ek__BackingField_18() { return &___U3CclickTimeU3Ek__BackingField_18; }
- inline void set_U3CclickTimeU3Ek__BackingField_18(float value)
- {
- ___U3CclickTimeU3Ek__BackingField_18 = value;
- }
- inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickCountU3Ek__BackingField_19)); }
- inline int32_t get_U3CclickCountU3Ek__BackingField_19() const { return ___U3CclickCountU3Ek__BackingField_19; }
- inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_19() { return &___U3CclickCountU3Ek__BackingField_19; }
- inline void set_U3CclickCountU3Ek__BackingField_19(int32_t value)
- {
- ___U3CclickCountU3Ek__BackingField_19 = value;
- }
- inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CscrollDeltaU3Ek__BackingField_20)); }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CscrollDeltaU3Ek__BackingField_20() const { return ___U3CscrollDeltaU3Ek__BackingField_20; }
- inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CscrollDeltaU3Ek__BackingField_20() { return &___U3CscrollDeltaU3Ek__BackingField_20; }
- inline void set_U3CscrollDeltaU3Ek__BackingField_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
- {
- ___U3CscrollDeltaU3Ek__BackingField_20 = value;
- }
- inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CuseDragThresholdU3Ek__BackingField_21)); }
- inline bool get_U3CuseDragThresholdU3Ek__BackingField_21() const { return ___U3CuseDragThresholdU3Ek__BackingField_21; }
- inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_21() { return &___U3CuseDragThresholdU3Ek__BackingField_21; }
- inline void set_U3CuseDragThresholdU3Ek__BackingField_21(bool value)
- {
- ___U3CuseDragThresholdU3Ek__BackingField_21 = value;
- }
- inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdraggingU3Ek__BackingField_22)); }
- inline bool get_U3CdraggingU3Ek__BackingField_22() const { return ___U3CdraggingU3Ek__BackingField_22; }
- inline bool* get_address_of_U3CdraggingU3Ek__BackingField_22() { return &___U3CdraggingU3Ek__BackingField_22; }
- inline void set_U3CdraggingU3Ek__BackingField_22(bool value)
- {
- ___U3CdraggingU3Ek__BackingField_22 = value;
- }
- inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CbuttonU3Ek__BackingField_23)); }
- inline int32_t get_U3CbuttonU3Ek__BackingField_23() const { return ___U3CbuttonU3Ek__BackingField_23; }
- inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_23() { return &___U3CbuttonU3Ek__BackingField_23; }
- inline void set_U3CbuttonU3Ek__BackingField_23(int32_t value)
- {
- ___U3CbuttonU3Ek__BackingField_23 = value;
- }
- };
- // System.SystemException
- struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
- {
- public:
- public:
- };
- // UnityEngine.Texture
- struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Texture::GenerateAllMips
- int32_t ___GenerateAllMips_4;
- public:
- inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
- inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
- inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
- inline void set_GenerateAllMips_4(int32_t value)
- {
- ___GenerateAllMips_4 = value;
- }
- };
- // UnityEngine.Behaviour
- struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // UnityEngine.Collider
- struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // UnityEngine.MeshFilter
- struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // System.NotSupportedException
- struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
- {
- public:
- public:
- };
- // UnityEngine.Renderer
- struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // UnityEngine.Rigidbody
- struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // UnityEngine.Transform
- struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // UnityEngine.Events.UnityAction
- struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
- {
- public:
- public:
- };
- // UnityEngine.AudioBehaviour
- struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
- {
- public:
- public:
- };
- // UnityEngine.BoxCollider
- struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02
- {
- public:
- public:
- };
- // UnityEngine.Camera
- struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
- {
- public:
- public:
- };
- struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
- {
- public:
- // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
- CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
- // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
- CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
- // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
- CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
- public:
- inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
- inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
- inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
- inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
- {
- ___onPreCull_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
- }
- inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
- inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
- inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
- inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
- {
- ___onPreRender_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
- }
- inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
- inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
- inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
- inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
- {
- ___onPostRender_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
- }
- };
- // UnityEngine.MeshRenderer
- struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
- {
- public:
- public:
- };
- // UnityEngine.MonoBehaviour
- struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
- {
- public:
- public:
- };
- // UnityEngine.RectTransform
- struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
- {
- public:
- public:
- };
- struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
- {
- public:
- // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
- ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
- public:
- inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
- inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
- inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
- inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
- {
- ___reapplyDrivenProperties_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
- }
- };
- // UnityEngine.AudioSource
- struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
- {
- public:
- public:
- };
- // AutoA
- struct AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.GameObject AutoA::LuoGan04
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___LuoGan04_4;
- // UnityEngine.Vector3 AutoA::LuoGan04Aim
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___LuoGan04Aim_5;
- // UnityEngine.Quaternion AutoA::LuoGan04Qua
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___LuoGan04Qua_6;
- public:
- inline static int32_t get_offset_of_LuoGan04_4() { return static_cast<int32_t>(offsetof(AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134, ___LuoGan04_4)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_LuoGan04_4() const { return ___LuoGan04_4; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_LuoGan04_4() { return &___LuoGan04_4; }
- inline void set_LuoGan04_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___LuoGan04_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___LuoGan04_4), (void*)value);
- }
- inline static int32_t get_offset_of_LuoGan04Aim_5() { return static_cast<int32_t>(offsetof(AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134, ___LuoGan04Aim_5)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_LuoGan04Aim_5() const { return ___LuoGan04Aim_5; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_LuoGan04Aim_5() { return &___LuoGan04Aim_5; }
- inline void set_LuoGan04Aim_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___LuoGan04Aim_5 = value;
- }
- inline static int32_t get_offset_of_LuoGan04Qua_6() { return static_cast<int32_t>(offsetof(AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134, ___LuoGan04Qua_6)); }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_LuoGan04Qua_6() const { return ___LuoGan04Qua_6; }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_LuoGan04Qua_6() { return &___LuoGan04Qua_6; }
- inline void set_LuoGan04Qua_6(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
- {
- ___LuoGan04Qua_6 = value;
- }
- };
- // CameraMove
- struct CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.Single CameraMove::sensitivityMouse
- float ___sensitivityMouse_4;
- // System.Single CameraMove::sensitivetyKeyBoard
- float ___sensitivetyKeyBoard_5;
- // System.Single CameraMove::sensitivetyMouseWheel
- float ___sensitivetyMouseWheel_6;
- public:
- inline static int32_t get_offset_of_sensitivityMouse_4() { return static_cast<int32_t>(offsetof(CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73, ___sensitivityMouse_4)); }
- inline float get_sensitivityMouse_4() const { return ___sensitivityMouse_4; }
- inline float* get_address_of_sensitivityMouse_4() { return &___sensitivityMouse_4; }
- inline void set_sensitivityMouse_4(float value)
- {
- ___sensitivityMouse_4 = value;
- }
- inline static int32_t get_offset_of_sensitivetyKeyBoard_5() { return static_cast<int32_t>(offsetof(CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73, ___sensitivetyKeyBoard_5)); }
- inline float get_sensitivetyKeyBoard_5() const { return ___sensitivetyKeyBoard_5; }
- inline float* get_address_of_sensitivetyKeyBoard_5() { return &___sensitivetyKeyBoard_5; }
- inline void set_sensitivetyKeyBoard_5(float value)
- {
- ___sensitivetyKeyBoard_5 = value;
- }
- inline static int32_t get_offset_of_sensitivetyMouseWheel_6() { return static_cast<int32_t>(offsetof(CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73, ___sensitivetyMouseWheel_6)); }
- inline float get_sensitivetyMouseWheel_6() const { return ___sensitivetyMouseWheel_6; }
- inline float* get_address_of_sensitivetyMouseWheel_6() { return &___sensitivetyMouseWheel_6; }
- inline void set_sensitivetyMouseWheel_6(float value)
- {
- ___sensitivetyMouseWheel_6 = value;
- }
- };
- // CollisionDetector
- struct CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.Single CollisionDetector::MovingForce
- float ___MovingForce_4;
- // UnityEngine.Vector3 CollisionDetector::StartPoint
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___StartPoint_5;
- // UnityEngine.Vector3 CollisionDetector::Origin
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___Origin_6;
- // System.Int32 CollisionDetector::NoOfRays
- int32_t ___NoOfRays_7;
- // System.Int32 CollisionDetector::i
- int32_t ___i_8;
- // UnityEngine.RaycastHit CollisionDetector::HitInfo
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 ___HitInfo_9;
- // System.Single CollisionDetector::LengthOfRay
- float ___LengthOfRay_10;
- // System.Single CollisionDetector::DistanceBetweenRays
- float ___DistanceBetweenRays_11;
- // System.Single CollisionDetector::DirectionFactor
- float ___DirectionFactor_12;
- // System.Single CollisionDetector::margin
- float ___margin_13;
- // UnityEngine.Ray CollisionDetector::ray
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray_14;
- public:
- inline static int32_t get_offset_of_MovingForce_4() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___MovingForce_4)); }
- inline float get_MovingForce_4() const { return ___MovingForce_4; }
- inline float* get_address_of_MovingForce_4() { return &___MovingForce_4; }
- inline void set_MovingForce_4(float value)
- {
- ___MovingForce_4 = value;
- }
- inline static int32_t get_offset_of_StartPoint_5() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___StartPoint_5)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_StartPoint_5() const { return ___StartPoint_5; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_StartPoint_5() { return &___StartPoint_5; }
- inline void set_StartPoint_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___StartPoint_5 = value;
- }
- inline static int32_t get_offset_of_Origin_6() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___Origin_6)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_Origin_6() const { return ___Origin_6; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_Origin_6() { return &___Origin_6; }
- inline void set_Origin_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___Origin_6 = value;
- }
- inline static int32_t get_offset_of_NoOfRays_7() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___NoOfRays_7)); }
- inline int32_t get_NoOfRays_7() const { return ___NoOfRays_7; }
- inline int32_t* get_address_of_NoOfRays_7() { return &___NoOfRays_7; }
- inline void set_NoOfRays_7(int32_t value)
- {
- ___NoOfRays_7 = value;
- }
- inline static int32_t get_offset_of_i_8() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___i_8)); }
- inline int32_t get_i_8() const { return ___i_8; }
- inline int32_t* get_address_of_i_8() { return &___i_8; }
- inline void set_i_8(int32_t value)
- {
- ___i_8 = value;
- }
- inline static int32_t get_offset_of_HitInfo_9() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___HitInfo_9)); }
- inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 get_HitInfo_9() const { return ___HitInfo_9; }
- inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * get_address_of_HitInfo_9() { return &___HitInfo_9; }
- inline void set_HitInfo_9(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
- {
- ___HitInfo_9 = value;
- }
- inline static int32_t get_offset_of_LengthOfRay_10() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___LengthOfRay_10)); }
- inline float get_LengthOfRay_10() const { return ___LengthOfRay_10; }
- inline float* get_address_of_LengthOfRay_10() { return &___LengthOfRay_10; }
- inline void set_LengthOfRay_10(float value)
- {
- ___LengthOfRay_10 = value;
- }
- inline static int32_t get_offset_of_DistanceBetweenRays_11() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___DistanceBetweenRays_11)); }
- inline float get_DistanceBetweenRays_11() const { return ___DistanceBetweenRays_11; }
- inline float* get_address_of_DistanceBetweenRays_11() { return &___DistanceBetweenRays_11; }
- inline void set_DistanceBetweenRays_11(float value)
- {
- ___DistanceBetweenRays_11 = value;
- }
- inline static int32_t get_offset_of_DirectionFactor_12() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___DirectionFactor_12)); }
- inline float get_DirectionFactor_12() const { return ___DirectionFactor_12; }
- inline float* get_address_of_DirectionFactor_12() { return &___DirectionFactor_12; }
- inline void set_DirectionFactor_12(float value)
- {
- ___DirectionFactor_12 = value;
- }
- inline static int32_t get_offset_of_margin_13() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___margin_13)); }
- inline float get_margin_13() const { return ___margin_13; }
- inline float* get_address_of_margin_13() { return &___margin_13; }
- inline void set_margin_13(float value)
- {
- ___margin_13 = value;
- }
- inline static int32_t get_offset_of_ray_14() { return static_cast<int32_t>(offsetof(CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E, ___ray_14)); }
- inline Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 get_ray_14() const { return ___ray_14; }
- inline Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * get_address_of_ray_14() { return &___ray_14; }
- inline void set_ray_14(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 value)
- {
- ___ray_14 = value;
- }
- };
- // Goto
- struct Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.String Goto::sceneName
- String_t* ___sceneName_4;
- public:
- inline static int32_t get_offset_of_sceneName_4() { return static_cast<int32_t>(offsetof(Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A, ___sceneName_4)); }
- inline String_t* get_sceneName_4() const { return ___sceneName_4; }
- inline String_t** get_address_of_sceneName_4() { return &___sceneName_4; }
- inline void set_sceneName_4(String_t* value)
- {
- ___sceneName_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___sceneName_4), (void*)value);
- }
- };
- // Menu_Buttons
- struct Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.UI.Button Menu_Buttons::playButton
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___playButton_4;
- // UnityEngine.UI.Button Menu_Buttons::xButton
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___xButton_5;
- // System.String Menu_Buttons::website
- String_t* ___website_6;
- public:
- inline static int32_t get_offset_of_playButton_4() { return static_cast<int32_t>(offsetof(Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50, ___playButton_4)); }
- inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_playButton_4() const { return ___playButton_4; }
- inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_playButton_4() { return &___playButton_4; }
- inline void set_playButton_4(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value)
- {
- ___playButton_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___playButton_4), (void*)value);
- }
- inline static int32_t get_offset_of_xButton_5() { return static_cast<int32_t>(offsetof(Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50, ___xButton_5)); }
- inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_xButton_5() const { return ___xButton_5; }
- inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_xButton_5() { return &___xButton_5; }
- inline void set_xButton_5(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value)
- {
- ___xButton_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___xButton_5), (void*)value);
- }
- inline static int32_t get_offset_of_website_6() { return static_cast<int32_t>(offsetof(Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50, ___website_6)); }
- inline String_t* get_website_6() const { return ___website_6; }
- inline String_t** get_address_of_website_6() { return &___website_6; }
- inline void set_website_6(String_t* value)
- {
- ___website_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___website_6), (void*)value);
- }
- };
- // MeshCreatorData
- struct MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.String MeshCreatorData::errorMessage
- String_t* ___errorMessage_4;
- // UnityEngine.Texture2D MeshCreatorData::outlineTexture
- Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___outlineTexture_5;
- // System.Single MeshCreatorData::pixelTransparencyThreshold
- float ___pixelTransparencyThreshold_6;
- // System.Boolean MeshCreatorData::uvWrapMesh
- bool ___uvWrapMesh_8;
- // System.Boolean MeshCreatorData::createEdges
- bool ___createEdges_9;
- // System.Boolean MeshCreatorData::createBacksidePlane
- bool ___createBacksidePlane_10;
- // UnityEngine.Material MeshCreatorData::frontMaterial
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___frontMaterial_11;
- // System.Single MeshCreatorData::meshHeight
- float ___meshHeight_12;
- // System.Single MeshCreatorData::meshWidth
- float ___meshWidth_13;
- // System.Single MeshCreatorData::meshDepth
- float ___meshDepth_14;
- // System.Single MeshCreatorData::pivotHeightOffset
- float ___pivotHeightOffset_15;
- // System.Single MeshCreatorData::pivotWidthOffset
- float ___pivotWidthOffset_16;
- // System.Single MeshCreatorData::pivotDepthOffset
- float ___pivotDepthOffset_17;
- // UnityEngine.Vector3 MeshCreatorData::lastPivotOffset
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lastPivotOffset_18;
- // System.Boolean MeshCreatorData::generateCollider
- bool ___generateCollider_19;
- // System.Boolean MeshCreatorData::usePrimitiveCollider
- bool ___usePrimitiveCollider_20;
- // System.Boolean MeshCreatorData::useAABBCollider
- bool ___useAABBCollider_21;
- // System.Int32 MeshCreatorData::maxNumberBoxes
- int32_t ___maxNumberBoxes_22;
- // System.Boolean MeshCreatorData::useAutoGeneratedMaterial
- bool ___useAutoGeneratedMaterial_23;
- // System.Boolean MeshCreatorData::usePhysicMaterial
- bool ___usePhysicMaterial_24;
- // UnityEngine.PhysicMaterial MeshCreatorData::physicMaterial
- PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 * ___physicMaterial_25;
- // System.Boolean MeshCreatorData::setTriggers
- bool ___setTriggers_26;
- // System.String MeshCreatorData::idNumber
- String_t* ___idNumber_27;
- // System.Boolean MeshCreatorData::mergeClosePoints
- bool ___mergeClosePoints_28;
- // System.Single MeshCreatorData::mergeDistance
- float ___mergeDistance_29;
- public:
- inline static int32_t get_offset_of_errorMessage_4() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___errorMessage_4)); }
- inline String_t* get_errorMessage_4() const { return ___errorMessage_4; }
- inline String_t** get_address_of_errorMessage_4() { return &___errorMessage_4; }
- inline void set_errorMessage_4(String_t* value)
- {
- ___errorMessage_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___errorMessage_4), (void*)value);
- }
- inline static int32_t get_offset_of_outlineTexture_5() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___outlineTexture_5)); }
- inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_outlineTexture_5() const { return ___outlineTexture_5; }
- inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_outlineTexture_5() { return &___outlineTexture_5; }
- inline void set_outlineTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
- {
- ___outlineTexture_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___outlineTexture_5), (void*)value);
- }
- inline static int32_t get_offset_of_pixelTransparencyThreshold_6() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pixelTransparencyThreshold_6)); }
- inline float get_pixelTransparencyThreshold_6() const { return ___pixelTransparencyThreshold_6; }
- inline float* get_address_of_pixelTransparencyThreshold_6() { return &___pixelTransparencyThreshold_6; }
- inline void set_pixelTransparencyThreshold_6(float value)
- {
- ___pixelTransparencyThreshold_6 = value;
- }
- inline static int32_t get_offset_of_uvWrapMesh_8() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___uvWrapMesh_8)); }
- inline bool get_uvWrapMesh_8() const { return ___uvWrapMesh_8; }
- inline bool* get_address_of_uvWrapMesh_8() { return &___uvWrapMesh_8; }
- inline void set_uvWrapMesh_8(bool value)
- {
- ___uvWrapMesh_8 = value;
- }
- inline static int32_t get_offset_of_createEdges_9() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___createEdges_9)); }
- inline bool get_createEdges_9() const { return ___createEdges_9; }
- inline bool* get_address_of_createEdges_9() { return &___createEdges_9; }
- inline void set_createEdges_9(bool value)
- {
- ___createEdges_9 = value;
- }
- inline static int32_t get_offset_of_createBacksidePlane_10() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___createBacksidePlane_10)); }
- inline bool get_createBacksidePlane_10() const { return ___createBacksidePlane_10; }
- inline bool* get_address_of_createBacksidePlane_10() { return &___createBacksidePlane_10; }
- inline void set_createBacksidePlane_10(bool value)
- {
- ___createBacksidePlane_10 = value;
- }
- inline static int32_t get_offset_of_frontMaterial_11() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___frontMaterial_11)); }
- inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_frontMaterial_11() const { return ___frontMaterial_11; }
- inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_frontMaterial_11() { return &___frontMaterial_11; }
- inline void set_frontMaterial_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
- {
- ___frontMaterial_11 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___frontMaterial_11), (void*)value);
- }
- inline static int32_t get_offset_of_meshHeight_12() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___meshHeight_12)); }
- inline float get_meshHeight_12() const { return ___meshHeight_12; }
- inline float* get_address_of_meshHeight_12() { return &___meshHeight_12; }
- inline void set_meshHeight_12(float value)
- {
- ___meshHeight_12 = value;
- }
- inline static int32_t get_offset_of_meshWidth_13() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___meshWidth_13)); }
- inline float get_meshWidth_13() const { return ___meshWidth_13; }
- inline float* get_address_of_meshWidth_13() { return &___meshWidth_13; }
- inline void set_meshWidth_13(float value)
- {
- ___meshWidth_13 = value;
- }
- inline static int32_t get_offset_of_meshDepth_14() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___meshDepth_14)); }
- inline float get_meshDepth_14() const { return ___meshDepth_14; }
- inline float* get_address_of_meshDepth_14() { return &___meshDepth_14; }
- inline void set_meshDepth_14(float value)
- {
- ___meshDepth_14 = value;
- }
- inline static int32_t get_offset_of_pivotHeightOffset_15() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pivotHeightOffset_15)); }
- inline float get_pivotHeightOffset_15() const { return ___pivotHeightOffset_15; }
- inline float* get_address_of_pivotHeightOffset_15() { return &___pivotHeightOffset_15; }
- inline void set_pivotHeightOffset_15(float value)
- {
- ___pivotHeightOffset_15 = value;
- }
- inline static int32_t get_offset_of_pivotWidthOffset_16() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pivotWidthOffset_16)); }
- inline float get_pivotWidthOffset_16() const { return ___pivotWidthOffset_16; }
- inline float* get_address_of_pivotWidthOffset_16() { return &___pivotWidthOffset_16; }
- inline void set_pivotWidthOffset_16(float value)
- {
- ___pivotWidthOffset_16 = value;
- }
- inline static int32_t get_offset_of_pivotDepthOffset_17() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___pivotDepthOffset_17)); }
- inline float get_pivotDepthOffset_17() const { return ___pivotDepthOffset_17; }
- inline float* get_address_of_pivotDepthOffset_17() { return &___pivotDepthOffset_17; }
- inline void set_pivotDepthOffset_17(float value)
- {
- ___pivotDepthOffset_17 = value;
- }
- inline static int32_t get_offset_of_lastPivotOffset_18() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___lastPivotOffset_18)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_lastPivotOffset_18() const { return ___lastPivotOffset_18; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_lastPivotOffset_18() { return &___lastPivotOffset_18; }
- inline void set_lastPivotOffset_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___lastPivotOffset_18 = value;
- }
- inline static int32_t get_offset_of_generateCollider_19() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___generateCollider_19)); }
- inline bool get_generateCollider_19() const { return ___generateCollider_19; }
- inline bool* get_address_of_generateCollider_19() { return &___generateCollider_19; }
- inline void set_generateCollider_19(bool value)
- {
- ___generateCollider_19 = value;
- }
- inline static int32_t get_offset_of_usePrimitiveCollider_20() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___usePrimitiveCollider_20)); }
- inline bool get_usePrimitiveCollider_20() const { return ___usePrimitiveCollider_20; }
- inline bool* get_address_of_usePrimitiveCollider_20() { return &___usePrimitiveCollider_20; }
- inline void set_usePrimitiveCollider_20(bool value)
- {
- ___usePrimitiveCollider_20 = value;
- }
- inline static int32_t get_offset_of_useAABBCollider_21() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___useAABBCollider_21)); }
- inline bool get_useAABBCollider_21() const { return ___useAABBCollider_21; }
- inline bool* get_address_of_useAABBCollider_21() { return &___useAABBCollider_21; }
- inline void set_useAABBCollider_21(bool value)
- {
- ___useAABBCollider_21 = value;
- }
- inline static int32_t get_offset_of_maxNumberBoxes_22() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___maxNumberBoxes_22)); }
- inline int32_t get_maxNumberBoxes_22() const { return ___maxNumberBoxes_22; }
- inline int32_t* get_address_of_maxNumberBoxes_22() { return &___maxNumberBoxes_22; }
- inline void set_maxNumberBoxes_22(int32_t value)
- {
- ___maxNumberBoxes_22 = value;
- }
- inline static int32_t get_offset_of_useAutoGeneratedMaterial_23() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___useAutoGeneratedMaterial_23)); }
- inline bool get_useAutoGeneratedMaterial_23() const { return ___useAutoGeneratedMaterial_23; }
- inline bool* get_address_of_useAutoGeneratedMaterial_23() { return &___useAutoGeneratedMaterial_23; }
- inline void set_useAutoGeneratedMaterial_23(bool value)
- {
- ___useAutoGeneratedMaterial_23 = value;
- }
- inline static int32_t get_offset_of_usePhysicMaterial_24() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___usePhysicMaterial_24)); }
- inline bool get_usePhysicMaterial_24() const { return ___usePhysicMaterial_24; }
- inline bool* get_address_of_usePhysicMaterial_24() { return &___usePhysicMaterial_24; }
- inline void set_usePhysicMaterial_24(bool value)
- {
- ___usePhysicMaterial_24 = value;
- }
- inline static int32_t get_offset_of_physicMaterial_25() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___physicMaterial_25)); }
- inline PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 * get_physicMaterial_25() const { return ___physicMaterial_25; }
- inline PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 ** get_address_of_physicMaterial_25() { return &___physicMaterial_25; }
- inline void set_physicMaterial_25(PhysicMaterial_tD3D9C84806E95BABF076A74331DF8D9A4B03E3C2 * value)
- {
- ___physicMaterial_25 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___physicMaterial_25), (void*)value);
- }
- inline static int32_t get_offset_of_setTriggers_26() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___setTriggers_26)); }
- inline bool get_setTriggers_26() const { return ___setTriggers_26; }
- inline bool* get_address_of_setTriggers_26() { return &___setTriggers_26; }
- inline void set_setTriggers_26(bool value)
- {
- ___setTriggers_26 = value;
- }
- inline static int32_t get_offset_of_idNumber_27() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___idNumber_27)); }
- inline String_t* get_idNumber_27() const { return ___idNumber_27; }
- inline String_t** get_address_of_idNumber_27() { return &___idNumber_27; }
- inline void set_idNumber_27(String_t* value)
- {
- ___idNumber_27 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___idNumber_27), (void*)value);
- }
- inline static int32_t get_offset_of_mergeClosePoints_28() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___mergeClosePoints_28)); }
- inline bool get_mergeClosePoints_28() const { return ___mergeClosePoints_28; }
- inline bool* get_address_of_mergeClosePoints_28() { return &___mergeClosePoints_28; }
- inline void set_mergeClosePoints_28(bool value)
- {
- ___mergeClosePoints_28 = value;
- }
- inline static int32_t get_offset_of_mergeDistance_29() { return static_cast<int32_t>(offsetof(MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E, ___mergeDistance_29)); }
- inline float get_mergeDistance_29() const { return ___mergeDistance_29; }
- inline float* get_address_of_mergeDistance_29() { return &___mergeDistance_29; }
- inline void set_mergeDistance_29(float value)
- {
- ___mergeDistance_29 = value;
- }
- };
- // MovePay
- struct MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.Boolean MovePay::isSelected
- bool ___isSelected_4;
- // System.Single MovePay::distanceRay
- float ___distanceRay_5;
- // UnityEngine.GameObject MovePay::piece
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6;
- // UnityEngine.Transform[] MovePay::piecesMove
- TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7;
- // System.Boolean MovePay::puzzlePlaying
- bool ___puzzlePlaying_8;
- // UnityEngine.Vector3 MovePay::offset
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9;
- // UnityEngine.GameObject MovePay::lightC
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10;
- // System.Single MovePay::positionX
- float ___positionX_11;
- // System.Single MovePay::positionY
- float ___positionY_12;
- // System.Single MovePay::positionZ
- float ___positionZ_13;
- // UnityEngine.Vector3 MovePay::positionL
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14;
- // UnityEngine.AudioSource MovePay::clickSFX
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15;
- // UnityEngine.GameObject MovePay::menu
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16;
- // System.Boolean MovePay::acitve
- bool ___acitve_17;
- // System.Boolean MovePay::activeLeft
- bool ___activeLeft_18;
- // System.Boolean MovePay::activeRight
- bool ___activeRight_19;
- public:
- inline static int32_t get_offset_of_isSelected_4() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___isSelected_4)); }
- inline bool get_isSelected_4() const { return ___isSelected_4; }
- inline bool* get_address_of_isSelected_4() { return &___isSelected_4; }
- inline void set_isSelected_4(bool value)
- {
- ___isSelected_4 = value;
- }
- inline static int32_t get_offset_of_distanceRay_5() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___distanceRay_5)); }
- inline float get_distanceRay_5() const { return ___distanceRay_5; }
- inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; }
- inline void set_distanceRay_5(float value)
- {
- ___distanceRay_5 = value;
- }
- inline static int32_t get_offset_of_piece_6() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___piece_6)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; }
- inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___piece_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value);
- }
- inline static int32_t get_offset_of_piecesMove_7() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___piecesMove_7)); }
- inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; }
- inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; }
- inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value)
- {
- ___piecesMove_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value);
- }
- inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___puzzlePlaying_8)); }
- inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; }
- inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; }
- inline void set_puzzlePlaying_8(bool value)
- {
- ___puzzlePlaying_8 = value;
- }
- inline static int32_t get_offset_of_offset_9() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___offset_9)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; }
- inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___offset_9 = value;
- }
- inline static int32_t get_offset_of_lightC_10() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___lightC_10)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; }
- inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___lightC_10 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value);
- }
- inline static int32_t get_offset_of_positionX_11() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionX_11)); }
- inline float get_positionX_11() const { return ___positionX_11; }
- inline float* get_address_of_positionX_11() { return &___positionX_11; }
- inline void set_positionX_11(float value)
- {
- ___positionX_11 = value;
- }
- inline static int32_t get_offset_of_positionY_12() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionY_12)); }
- inline float get_positionY_12() const { return ___positionY_12; }
- inline float* get_address_of_positionY_12() { return &___positionY_12; }
- inline void set_positionY_12(float value)
- {
- ___positionY_12 = value;
- }
- inline static int32_t get_offset_of_positionZ_13() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionZ_13)); }
- inline float get_positionZ_13() const { return ___positionZ_13; }
- inline float* get_address_of_positionZ_13() { return &___positionZ_13; }
- inline void set_positionZ_13(float value)
- {
- ___positionZ_13 = value;
- }
- inline static int32_t get_offset_of_positionL_14() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___positionL_14)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; }
- inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___positionL_14 = value;
- }
- inline static int32_t get_offset_of_clickSFX_15() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___clickSFX_15)); }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; }
- inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
- {
- ___clickSFX_15 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value);
- }
- inline static int32_t get_offset_of_menu_16() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___menu_16)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; }
- inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___menu_16 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value);
- }
- inline static int32_t get_offset_of_acitve_17() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___acitve_17)); }
- inline bool get_acitve_17() const { return ___acitve_17; }
- inline bool* get_address_of_acitve_17() { return &___acitve_17; }
- inline void set_acitve_17(bool value)
- {
- ___acitve_17 = value;
- }
- inline static int32_t get_offset_of_activeLeft_18() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___activeLeft_18)); }
- inline bool get_activeLeft_18() const { return ___activeLeft_18; }
- inline bool* get_address_of_activeLeft_18() { return &___activeLeft_18; }
- inline void set_activeLeft_18(bool value)
- {
- ___activeLeft_18 = value;
- }
- inline static int32_t get_offset_of_activeRight_19() { return static_cast<int32_t>(offsetof(MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B, ___activeRight_19)); }
- inline bool get_activeRight_19() const { return ___activeRight_19; }
- inline bool* get_address_of_activeRight_19() { return &___activeRight_19; }
- inline void set_activeRight_19(bool value)
- {
- ___activeRight_19 = value;
- }
- };
- // MovePolice
- struct MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.Boolean MovePolice::isSelected
- bool ___isSelected_4;
- // System.Single MovePolice::distanceRay
- float ___distanceRay_5;
- // UnityEngine.GameObject MovePolice::piece
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6;
- // UnityEngine.Transform[] MovePolice::piecesMove
- TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7;
- // System.Boolean MovePolice::puzzlePlaying
- bool ___puzzlePlaying_8;
- // UnityEngine.Vector3 MovePolice::offset
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9;
- // UnityEngine.GameObject MovePolice::lightC
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10;
- // System.Single MovePolice::positionX
- float ___positionX_11;
- // System.Single MovePolice::positionY
- float ___positionY_12;
- // System.Single MovePolice::positionZ
- float ___positionZ_13;
- // UnityEngine.Vector3 MovePolice::positionL
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14;
- // UnityEngine.AudioSource MovePolice::clickSFX
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15;
- // UnityEngine.GameObject MovePolice::menu
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16;
- // System.Boolean MovePolice::acitve
- bool ___acitve_17;
- public:
- inline static int32_t get_offset_of_isSelected_4() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___isSelected_4)); }
- inline bool get_isSelected_4() const { return ___isSelected_4; }
- inline bool* get_address_of_isSelected_4() { return &___isSelected_4; }
- inline void set_isSelected_4(bool value)
- {
- ___isSelected_4 = value;
- }
- inline static int32_t get_offset_of_distanceRay_5() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___distanceRay_5)); }
- inline float get_distanceRay_5() const { return ___distanceRay_5; }
- inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; }
- inline void set_distanceRay_5(float value)
- {
- ___distanceRay_5 = value;
- }
- inline static int32_t get_offset_of_piece_6() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___piece_6)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; }
- inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___piece_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value);
- }
- inline static int32_t get_offset_of_piecesMove_7() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___piecesMove_7)); }
- inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; }
- inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; }
- inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value)
- {
- ___piecesMove_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value);
- }
- inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___puzzlePlaying_8)); }
- inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; }
- inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; }
- inline void set_puzzlePlaying_8(bool value)
- {
- ___puzzlePlaying_8 = value;
- }
- inline static int32_t get_offset_of_offset_9() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___offset_9)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; }
- inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___offset_9 = value;
- }
- inline static int32_t get_offset_of_lightC_10() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___lightC_10)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; }
- inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___lightC_10 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value);
- }
- inline static int32_t get_offset_of_positionX_11() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionX_11)); }
- inline float get_positionX_11() const { return ___positionX_11; }
- inline float* get_address_of_positionX_11() { return &___positionX_11; }
- inline void set_positionX_11(float value)
- {
- ___positionX_11 = value;
- }
- inline static int32_t get_offset_of_positionY_12() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionY_12)); }
- inline float get_positionY_12() const { return ___positionY_12; }
- inline float* get_address_of_positionY_12() { return &___positionY_12; }
- inline void set_positionY_12(float value)
- {
- ___positionY_12 = value;
- }
- inline static int32_t get_offset_of_positionZ_13() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionZ_13)); }
- inline float get_positionZ_13() const { return ___positionZ_13; }
- inline float* get_address_of_positionZ_13() { return &___positionZ_13; }
- inline void set_positionZ_13(float value)
- {
- ___positionZ_13 = value;
- }
- inline static int32_t get_offset_of_positionL_14() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___positionL_14)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; }
- inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___positionL_14 = value;
- }
- inline static int32_t get_offset_of_clickSFX_15() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___clickSFX_15)); }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; }
- inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
- {
- ___clickSFX_15 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value);
- }
- inline static int32_t get_offset_of_menu_16() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___menu_16)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; }
- inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___menu_16 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value);
- }
- inline static int32_t get_offset_of_acitve_17() { return static_cast<int32_t>(offsetof(MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47, ___acitve_17)); }
- inline bool get_acitve_17() const { return ___acitve_17; }
- inline bool* get_address_of_acitve_17() { return &___acitve_17; }
- inline void set_acitve_17(bool value)
- {
- ___acitve_17 = value;
- }
- };
- // NewBehaviourScript
- struct NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.Transform NewBehaviourScript::target
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___target_4;
- // System.Single NewBehaviourScript::distance
- float ___distance_5;
- // System.Single NewBehaviourScript::x
- float ___x_6;
- // System.Single NewBehaviourScript::y
- float ___y_7;
- // System.Single NewBehaviourScript::yMinLimit
- float ___yMinLimit_8;
- // System.Single NewBehaviourScript::yMaxLimit
- float ___yMaxLimit_9;
- // System.Single NewBehaviourScript::xSpeed
- float ___xSpeed_10;
- // System.Single NewBehaviourScript::ySpeed
- float ___ySpeed_11;
- public:
- inline static int32_t get_offset_of_target_4() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___target_4)); }
- inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_target_4() const { return ___target_4; }
- inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_target_4() { return &___target_4; }
- inline void set_target_4(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
- {
- ___target_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___target_4), (void*)value);
- }
- inline static int32_t get_offset_of_distance_5() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___distance_5)); }
- inline float get_distance_5() const { return ___distance_5; }
- inline float* get_address_of_distance_5() { return &___distance_5; }
- inline void set_distance_5(float value)
- {
- ___distance_5 = value;
- }
- inline static int32_t get_offset_of_x_6() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___x_6)); }
- inline float get_x_6() const { return ___x_6; }
- inline float* get_address_of_x_6() { return &___x_6; }
- inline void set_x_6(float value)
- {
- ___x_6 = value;
- }
- inline static int32_t get_offset_of_y_7() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___y_7)); }
- inline float get_y_7() const { return ___y_7; }
- inline float* get_address_of_y_7() { return &___y_7; }
- inline void set_y_7(float value)
- {
- ___y_7 = value;
- }
- inline static int32_t get_offset_of_yMinLimit_8() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___yMinLimit_8)); }
- inline float get_yMinLimit_8() const { return ___yMinLimit_8; }
- inline float* get_address_of_yMinLimit_8() { return &___yMinLimit_8; }
- inline void set_yMinLimit_8(float value)
- {
- ___yMinLimit_8 = value;
- }
- inline static int32_t get_offset_of_yMaxLimit_9() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___yMaxLimit_9)); }
- inline float get_yMaxLimit_9() const { return ___yMaxLimit_9; }
- inline float* get_address_of_yMaxLimit_9() { return &___yMaxLimit_9; }
- inline void set_yMaxLimit_9(float value)
- {
- ___yMaxLimit_9 = value;
- }
- inline static int32_t get_offset_of_xSpeed_10() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___xSpeed_10)); }
- inline float get_xSpeed_10() const { return ___xSpeed_10; }
- inline float* get_address_of_xSpeed_10() { return &___xSpeed_10; }
- inline void set_xSpeed_10(float value)
- {
- ___xSpeed_10 = value;
- }
- inline static int32_t get_offset_of_ySpeed_11() { return static_cast<int32_t>(offsetof(NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB, ___ySpeed_11)); }
- inline float get_ySpeed_11() const { return ___ySpeed_11; }
- inline float* get_address_of_ySpeed_11() { return &___ySpeed_11; }
- inline void set_ySpeed_11(float value)
- {
- ___ySpeed_11 = value;
- }
- };
- // UnityEngine.EventSystems.UIBehaviour
- struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- public:
- };
- // Wallcollision
- struct Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.BoxCollider Wallcollision::boxCol
- BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * ___boxCol_4;
- public:
- inline static int32_t get_offset_of_boxCol_4() { return static_cast<int32_t>(offsetof(Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C, ___boxCol_4)); }
- inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * get_boxCol_4() const { return ___boxCol_4; }
- inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 ** get_address_of_boxCol_4() { return &___boxCol_4; }
- inline void set_boxCol_4(BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * value)
- {
- ___boxCol_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___boxCol_4), (void*)value);
- }
- };
- // click
- struct click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.GameObject click::buttonObj
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___buttonObj_4;
- // cubeController click::cubeController
- cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * ___cubeController_5;
- // cube click::cube
- cube_t759966A2525F86925E7162ADE0582ED674E630F0 * ___cube_6;
- public:
- inline static int32_t get_offset_of_buttonObj_4() { return static_cast<int32_t>(offsetof(click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D, ___buttonObj_4)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_buttonObj_4() const { return ___buttonObj_4; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_buttonObj_4() { return &___buttonObj_4; }
- inline void set_buttonObj_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___buttonObj_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___buttonObj_4), (void*)value);
- }
- inline static int32_t get_offset_of_cubeController_5() { return static_cast<int32_t>(offsetof(click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D, ___cubeController_5)); }
- inline cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * get_cubeController_5() const { return ___cubeController_5; }
- inline cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 ** get_address_of_cubeController_5() { return &___cubeController_5; }
- inline void set_cubeController_5(cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * value)
- {
- ___cubeController_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___cubeController_5), (void*)value);
- }
- inline static int32_t get_offset_of_cube_6() { return static_cast<int32_t>(offsetof(click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D, ___cube_6)); }
- inline cube_t759966A2525F86925E7162ADE0582ED674E630F0 * get_cube_6() const { return ___cube_6; }
- inline cube_t759966A2525F86925E7162ADE0582ED674E630F0 ** get_address_of_cube_6() { return &___cube_6; }
- inline void set_cube_6(cube_t759966A2525F86925E7162ADE0582ED674E630F0 * value)
- {
- ___cube_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___cube_6), (void*)value);
- }
- };
- // cube
- struct cube_t759966A2525F86925E7162ADE0582ED674E630F0 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- public:
- };
- // cubeController
- struct cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.GameObject cubeController::CubePrefab
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___CubePrefab_4;
- public:
- inline static int32_t get_offset_of_CubePrefab_4() { return static_cast<int32_t>(offsetof(cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470, ___CubePrefab_4)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_CubePrefab_4() const { return ___CubePrefab_4; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_CubePrefab_4() { return &___CubePrefab_4; }
- inline void set_CubePrefab_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___CubePrefab_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___CubePrefab_4), (void*)value);
- }
- };
- // dragPicture
- struct dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.RectTransform dragPicture::rectTransform
- RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform_4;
- public:
- inline static int32_t get_offset_of_rectTransform_4() { return static_cast<int32_t>(offsetof(dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991, ___rectTransform_4)); }
- inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_rectTransform_4() const { return ___rectTransform_4; }
- inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_rectTransform_4() { return &___rectTransform_4; }
- inline void set_rectTransform_4(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
- {
- ___rectTransform_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___rectTransform_4), (void*)value);
- }
- };
- // move
- struct move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // System.Boolean move::isSelected
- bool ___isSelected_4;
- // System.Single move::distanceRay
- float ___distanceRay_5;
- // UnityEngine.GameObject move::piece
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___piece_6;
- // UnityEngine.Transform[] move::piecesMove
- TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___piecesMove_7;
- // System.Boolean move::puzzlePlaying
- bool ___puzzlePlaying_8;
- // UnityEngine.Vector3 move::offset
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___offset_9;
- // UnityEngine.GameObject move::lightC
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___lightC_10;
- // System.Single move::positionX
- float ___positionX_11;
- // System.Single move::positionY
- float ___positionY_12;
- // System.Single move::positionZ
- float ___positionZ_13;
- // UnityEngine.Vector3 move::positionL
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positionL_14;
- // UnityEngine.AudioSource move::clickSFX
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_15;
- // UnityEngine.GameObject move::menu
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___menu_16;
- // System.Boolean move::acitve
- bool ___acitve_17;
- public:
- inline static int32_t get_offset_of_isSelected_4() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___isSelected_4)); }
- inline bool get_isSelected_4() const { return ___isSelected_4; }
- inline bool* get_address_of_isSelected_4() { return &___isSelected_4; }
- inline void set_isSelected_4(bool value)
- {
- ___isSelected_4 = value;
- }
- inline static int32_t get_offset_of_distanceRay_5() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___distanceRay_5)); }
- inline float get_distanceRay_5() const { return ___distanceRay_5; }
- inline float* get_address_of_distanceRay_5() { return &___distanceRay_5; }
- inline void set_distanceRay_5(float value)
- {
- ___distanceRay_5 = value;
- }
- inline static int32_t get_offset_of_piece_6() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___piece_6)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_piece_6() const { return ___piece_6; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_piece_6() { return &___piece_6; }
- inline void set_piece_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___piece_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___piece_6), (void*)value);
- }
- inline static int32_t get_offset_of_piecesMove_7() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___piecesMove_7)); }
- inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_piecesMove_7() const { return ___piecesMove_7; }
- inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_piecesMove_7() { return &___piecesMove_7; }
- inline void set_piecesMove_7(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value)
- {
- ___piecesMove_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___piecesMove_7), (void*)value);
- }
- inline static int32_t get_offset_of_puzzlePlaying_8() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___puzzlePlaying_8)); }
- inline bool get_puzzlePlaying_8() const { return ___puzzlePlaying_8; }
- inline bool* get_address_of_puzzlePlaying_8() { return &___puzzlePlaying_8; }
- inline void set_puzzlePlaying_8(bool value)
- {
- ___puzzlePlaying_8 = value;
- }
- inline static int32_t get_offset_of_offset_9() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___offset_9)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_offset_9() const { return ___offset_9; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_offset_9() { return &___offset_9; }
- inline void set_offset_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___offset_9 = value;
- }
- inline static int32_t get_offset_of_lightC_10() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___lightC_10)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_lightC_10() const { return ___lightC_10; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_lightC_10() { return &___lightC_10; }
- inline void set_lightC_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___lightC_10 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___lightC_10), (void*)value);
- }
- inline static int32_t get_offset_of_positionX_11() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___positionX_11)); }
- inline float get_positionX_11() const { return ___positionX_11; }
- inline float* get_address_of_positionX_11() { return &___positionX_11; }
- inline void set_positionX_11(float value)
- {
- ___positionX_11 = value;
- }
- inline static int32_t get_offset_of_positionY_12() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___positionY_12)); }
- inline float get_positionY_12() const { return ___positionY_12; }
- inline float* get_address_of_positionY_12() { return &___positionY_12; }
- inline void set_positionY_12(float value)
- {
- ___positionY_12 = value;
- }
- inline static int32_t get_offset_of_positionZ_13() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___positionZ_13)); }
- inline float get_positionZ_13() const { return ___positionZ_13; }
- inline float* get_address_of_positionZ_13() { return &___positionZ_13; }
- inline void set_positionZ_13(float value)
- {
- ___positionZ_13 = value;
- }
- inline static int32_t get_offset_of_positionL_14() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___positionL_14)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positionL_14() const { return ___positionL_14; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positionL_14() { return &___positionL_14; }
- inline void set_positionL_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___positionL_14 = value;
- }
- inline static int32_t get_offset_of_clickSFX_15() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___clickSFX_15)); }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_15() const { return ___clickSFX_15; }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_15() { return &___clickSFX_15; }
- inline void set_clickSFX_15(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
- {
- ___clickSFX_15 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_15), (void*)value);
- }
- inline static int32_t get_offset_of_menu_16() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___menu_16)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_menu_16() const { return ___menu_16; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_menu_16() { return &___menu_16; }
- inline void set_menu_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___menu_16 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___menu_16), (void*)value);
- }
- inline static int32_t get_offset_of_acitve_17() { return static_cast<int32_t>(offsetof(move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276, ___acitve_17)); }
- inline bool get_acitve_17() const { return ___acitve_17; }
- inline bool* get_address_of_acitve_17() { return &___acitve_17; }
- inline void set_acitve_17(bool value)
- {
- ___acitve_17 = value;
- }
- };
- // task
- struct task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.Ray task::ray
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray_4;
- // UnityEngine.RaycastHit task::_hit
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 ____hit_5;
- // UnityEngine.GameObject task::cube
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___cube_6;
- // UnityEngine.Material task::color1
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___color1_7;
- public:
- inline static int32_t get_offset_of_ray_4() { return static_cast<int32_t>(offsetof(task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7, ___ray_4)); }
- inline Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 get_ray_4() const { return ___ray_4; }
- inline Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * get_address_of_ray_4() { return &___ray_4; }
- inline void set_ray_4(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 value)
- {
- ___ray_4 = value;
- }
- inline static int32_t get_offset_of__hit_5() { return static_cast<int32_t>(offsetof(task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7, ____hit_5)); }
- inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 get__hit_5() const { return ____hit_5; }
- inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * get_address_of__hit_5() { return &____hit_5; }
- inline void set__hit_5(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
- {
- ____hit_5 = value;
- }
- inline static int32_t get_offset_of_cube_6() { return static_cast<int32_t>(offsetof(task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7, ___cube_6)); }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_cube_6() const { return ___cube_6; }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_cube_6() { return &___cube_6; }
- inline void set_cube_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- ___cube_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___cube_6), (void*)value);
- }
- inline static int32_t get_offset_of_color1_7() { return static_cast<int32_t>(offsetof(task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7, ___color1_7)); }
- inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_color1_7() const { return ___color1_7; }
- inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_color1_7() { return &___color1_7; }
- inline void set_color1_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
- {
- ___color1_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___color1_7), (void*)value);
- }
- };
- // testMove
- struct testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
- {
- public:
- // UnityEngine.Vector3 testMove::_vec3TargetScreenSpace
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3TargetScreenSpace_4;
- // UnityEngine.Vector3 testMove::_vec3TargetWorldSpace
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3TargetWorldSpace_5;
- // UnityEngine.Transform testMove::_trans
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ____trans_6;
- // UnityEngine.Vector3 testMove::_vec3MouseScreenSpace
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3MouseScreenSpace_7;
- // UnityEngine.Vector3 testMove::_vec3Offset
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ____vec3Offset_8;
- // UnityEngine.AudioSource testMove::clickSFX
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___clickSFX_9;
- public:
- inline static int32_t get_offset_of__vec3TargetScreenSpace_4() { return static_cast<int32_t>(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3TargetScreenSpace_4)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3TargetScreenSpace_4() const { return ____vec3TargetScreenSpace_4; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3TargetScreenSpace_4() { return &____vec3TargetScreenSpace_4; }
- inline void set__vec3TargetScreenSpace_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ____vec3TargetScreenSpace_4 = value;
- }
- inline static int32_t get_offset_of__vec3TargetWorldSpace_5() { return static_cast<int32_t>(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3TargetWorldSpace_5)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3TargetWorldSpace_5() const { return ____vec3TargetWorldSpace_5; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3TargetWorldSpace_5() { return &____vec3TargetWorldSpace_5; }
- inline void set__vec3TargetWorldSpace_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ____vec3TargetWorldSpace_5 = value;
- }
- inline static int32_t get_offset_of__trans_6() { return static_cast<int32_t>(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____trans_6)); }
- inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get__trans_6() const { return ____trans_6; }
- inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of__trans_6() { return &____trans_6; }
- inline void set__trans_6(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
- {
- ____trans_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____trans_6), (void*)value);
- }
- inline static int32_t get_offset_of__vec3MouseScreenSpace_7() { return static_cast<int32_t>(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3MouseScreenSpace_7)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3MouseScreenSpace_7() const { return ____vec3MouseScreenSpace_7; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3MouseScreenSpace_7() { return &____vec3MouseScreenSpace_7; }
- inline void set__vec3MouseScreenSpace_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ____vec3MouseScreenSpace_7 = value;
- }
- inline static int32_t get_offset_of__vec3Offset_8() { return static_cast<int32_t>(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ____vec3Offset_8)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get__vec3Offset_8() const { return ____vec3Offset_8; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of__vec3Offset_8() { return &____vec3Offset_8; }
- inline void set__vec3Offset_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ____vec3Offset_8 = value;
- }
- inline static int32_t get_offset_of_clickSFX_9() { return static_cast<int32_t>(offsetof(testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F, ___clickSFX_9)); }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_clickSFX_9() const { return ___clickSFX_9; }
- inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_clickSFX_9() { return &___clickSFX_9; }
- inline void set_clickSFX_9(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
- {
- ___clickSFX_9 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___clickSFX_9), (void*)value);
- }
- };
- // UnityEngine.UI.Selectable
- struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
- {
- public:
- // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
- bool ___m_EnableCalled_6;
- // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
- Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7;
- // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
- int32_t ___m_Transition_8;
- // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
- ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9;
- // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
- SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10;
- // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
- AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11;
- // System.Boolean UnityEngine.UI.Selectable::m_Interactable
- bool ___m_Interactable_12;
- // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
- Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13;
- // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
- bool ___m_GroupsAllowInteraction_14;
- // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
- int32_t ___m_CurrentIndex_15;
- // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
- bool ___U3CisPointerInsideU3Ek__BackingField_16;
- // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
- bool ___U3CisPointerDownU3Ek__BackingField_17;
- // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
- bool ___U3ChasSelectionU3Ek__BackingField_18;
- // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
- List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19;
- public:
- inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); }
- inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; }
- inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; }
- inline void set_m_EnableCalled_6(bool value)
- {
- ___m_EnableCalled_6 = value;
- }
- inline static int32_t get_offset_of_m_Navigation_7() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); }
- inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; }
- inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; }
- inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value)
- {
- ___m_Navigation_7 = value;
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL);
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL);
- #endif
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL);
- #endif
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL);
- #endif
- }
- inline static int32_t get_offset_of_m_Transition_8() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); }
- inline int32_t get_m_Transition_8() const { return ___m_Transition_8; }
- inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; }
- inline void set_m_Transition_8(int32_t value)
- {
- ___m_Transition_8 = value;
- }
- inline static int32_t get_offset_of_m_Colors_9() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); }
- inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; }
- inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; }
- inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
- {
- ___m_Colors_9 = value;
- }
- inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); }
- inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; }
- inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; }
- inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value)
- {
- ___m_SpriteState_10 = value;
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL);
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL);
- #endif
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL);
- #endif
- #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
- Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL);
- #endif
- }
- inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); }
- inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; }
- inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; }
- inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value)
- {
- ___m_AnimationTriggers_11 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value);
- }
- inline static int32_t get_offset_of_m_Interactable_12() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); }
- inline bool get_m_Interactable_12() const { return ___m_Interactable_12; }
- inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; }
- inline void set_m_Interactable_12(bool value)
- {
- ___m_Interactable_12 = value;
- }
- inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); }
- inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; }
- inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; }
- inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
- {
- ___m_TargetGraphic_13 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value);
- }
- inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); }
- inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; }
- inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; }
- inline void set_m_GroupsAllowInteraction_14(bool value)
- {
- ___m_GroupsAllowInteraction_14 = value;
- }
- inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); }
- inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; }
- inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; }
- inline void set_m_CurrentIndex_15(int32_t value)
- {
- ___m_CurrentIndex_15 = value;
- }
- inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); }
- inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; }
- inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; }
- inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value)
- {
- ___U3CisPointerInsideU3Ek__BackingField_16 = value;
- }
- inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); }
- inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; }
- inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; }
- inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value)
- {
- ___U3CisPointerDownU3Ek__BackingField_17 = value;
- }
- inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); }
- inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; }
- inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; }
- inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value)
- {
- ___U3ChasSelectionU3Ek__BackingField_18 = value;
- }
- inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); }
- inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; }
- inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; }
- inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value)
- {
- ___m_CanvasGroupCache_19 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value);
- }
- };
- struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields
- {
- public:
- // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
- SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4;
- // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
- int32_t ___s_SelectableCount_5;
- public:
- inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); }
- inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; }
- inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
- inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value)
- {
- ___s_Selectables_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
- }
- inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); }
- inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
- inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
- inline void set_s_SelectableCount_5(int32_t value)
- {
- ___s_SelectableCount_5 = value;
- }
- };
- // UnityEngine.UI.Button
- struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
- {
- public:
- // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::m_OnClick
- ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * ___m_OnClick_20;
- public:
- inline static int32_t get_offset_of_m_OnClick_20() { return static_cast<int32_t>(offsetof(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D, ___m_OnClick_20)); }
- inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * get_m_OnClick_20() const { return ___m_OnClick_20; }
- inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F ** get_address_of_m_OnClick_20() { return &___m_OnClick_20; }
- inline void set_m_OnClick_20(ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * value)
- {
- ___m_OnClick_20 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_20), (void*)value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // UnityEngine.GameObject[]
- struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642 : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1];
- public:
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- // UnityEngine.Collider[]
- struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486 : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * m_Items[1];
- public:
- inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- // System.String[]
- struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) String_t* m_Items[1];
- public:
- inline String_t* GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline String_t** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, String_t* value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- // UnityEngine.GUILayoutOption[]
- struct GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * m_Items[1];
- public:
- inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, GUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- // System.Object[]
- struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) RuntimeObject * m_Items[1];
- public:
- inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- // !!0 UnityEngine.Component::GetComponent<System.Object>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
- // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0,UnityEngine.Transform)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_mD211EB15E9E128684605B4CC7277F10840F8E8CF_gshared (RuntimeObject * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::AddComponent<System.Object>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
- // !!0[] System.Array::Empty<System.Object>()
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_m1FBC21243DF3542384C523801E8CA8A97606C747_gshared_inline (const RuntimeMethod* method);
- // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_mB05DEC51C29EF5BB8BD17D055E80217F11E571AA_gshared (RuntimeObject * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method);
- // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method);
- // System.String UnityEngine.Object::get_name()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.MonoBehaviour::print(System.Object)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method);
- // UnityEngine.Transform UnityEngine.GameObject::get_transform()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // System.String UnityEngine.Vector3::ToString()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
- // System.String System.String::Concat(System.String,System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
- // System.Single UnityEngine.Vector3::get_magnitude()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
- // System.String System.Single::ToString()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
- // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
- // System.Void UnityEngine.MonoBehaviour::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method);
- // System.Single UnityEngine.Input::GetAxis(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326 (String_t* ___axisName0, const RuntimeMethod* method);
- // !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>()
- inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
- {
- return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
- }
- // System.Single UnityEngine.Camera::get_fieldOfView()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1 (int32_t ___button0, const RuntimeMethod* method);
- // UnityEngine.Transform UnityEngine.Component::get_transform()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
- // !!0 UnityEngine.Component::GetComponent<UnityEngine.Collider>()
- inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
- {
- return (( Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
- }
- // UnityEngine.Bounds UnityEngine.Collider::get_bounds()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method);
- // System.Single UnityEngine.Mathf::Sign(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Transform::get_position()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // System.Boolean CollisionDetector::IsCollidingVertically()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CollisionDetector_IsCollidingVertically_m952226AF84DF434204C283BF69C0F9B982CA6297 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
- // System.Single UnityEngine.Time::get_deltaTime()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
- // UnityEngine.Color UnityEngine.Color::get_yellow()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1 (const RuntimeMethod* method);
- // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method);
- // UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
- // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
- // System.Void System.Object::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
- // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Button>()
- inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
- {
- return (( Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
- }
- // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4 (Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
- // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method);
- // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method);
- // System.Void UnityEngine.GameObject::set_tag(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method);
- // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186 (String_t* ___tag0, const RuntimeMethod* method);
- // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
- // System.Void UnityEngine.Application::OpenURL(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_m4AED08D5321E5395FAC8D91C2C428DBE60C5FD4E (String_t* ___url0, const RuntimeMethod* method);
- // System.Void UnityEngine.Time::set_timeScale(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA (float ___value0, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
- // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method);
- // System.Void MovePay::TouchClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_TouchClick_mE77F09AD83ABFFA7E07BF0165BB2252FECB2F0BE (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method);
- // System.Void MovePay::MovePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_MovePiece_mF4420EC3B0F03992A2B912AE612797C5A5D85121 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022 (int32_t ___button0, const RuntimeMethod* method);
- // System.Void MovePay::FreePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_FreePiece_mD243DBBEE2D7E6371B7B71AC55AEDD84AC9B5C32 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method);
- // UnityEngine.Camera UnityEngine.Camera::get_main()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method);
- // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, const RuntimeMethod* method);
- // System.String UnityEngine.GameObject::get_tag()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
- // System.Boolean System.String::op_Equality(System.String,System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
- // System.Single UnityEngine.RaycastHit::get_distance()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
- // UnityEngine.Transform UnityEngine.Transform::get_parent()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
- // System.String UnityEngine.Component::get_tag()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
- // System.Void UnityEngine.AudioSource::Play()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method);
- // System.Int32 UnityEngine.Transform::get_childCount()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F (String_t* ___tag0, const RuntimeMethod* method);
- // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Transform)
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method)
- {
- return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mD211EB15E9E128684605B4CC7277F10840F8E8CF_gshared)(___original0, ___parent1, method);
- }
- // System.Void MovePolice::TouchClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_TouchClick_mA28F4B9FB8C99B044AD73ACD6293000D16CC15BF (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method);
- // System.Void MovePolice::MovePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_MovePiece_m68FE4FF06A5145655EAB913B4FBF4EC09545963D (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method);
- // System.Void MovePolice::FreePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_FreePiece_m7BB954C44A0BF30D54DF41AE9AFFEE338C75AB98 (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody>()
- inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
- {
- return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
- }
- // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
- // System.Void UnityEngine.Rigidbody::set_freezeRotation(System.Boolean)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_freezeRotation_mE08A39E98D46F82D6DD86CC389D86D242C694D52 (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, bool ___value0, const RuntimeMethod* method);
- // System.Single NewBehaviourScript::ClampAngle(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NewBehaviourScript_ClampAngle_m94C26EA011DAA4E61D66A72A59D127273CC70EC5 (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, float ___angle0, float ___min1, float ___max2, const RuntimeMethod* method);
- // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
- // System.Void UnityEngine.Debug::Log(System.Object)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
- // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
- // !!0 UnityEngine.Component::GetComponent<UnityEngine.BoxCollider>()
- inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
- {
- return (( BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
- }
- // System.Void Wallcollision::DetectionBox()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Wallcollision_DetectionBox_mF097135612413E44453EEA596C378544E2866C12 (Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
- // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method);
- // UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* Physics_OverlapBox_mEA1D84B8A0F8B8795D1C61A9009EC2B87704F8B9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___halfExtents1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation2, int32_t ___layerMask3, const RuntimeMethod* method);
- // !!0 UnityEngine.Component::GetComponent<UnityEngine.MeshFilter>()
- inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
- {
- return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
- }
- // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method);
- // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.MeshFilter>()
- inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
- {
- return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
- }
- // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Button>()
- inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
- {
- return (( Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
- }
- // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC (int32_t ___type0, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::AddComponent<testMove>()
- inline testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
- {
- return (( testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method);
- }
- // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Renderer>()
- inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
- {
- return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
- }
- // UnityEngine.Material UnityEngine.Renderer::get_material()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
- // UnityEngine.Object UnityEngine.Resources::Load(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120 (String_t* ___path0, const RuntimeMethod* method);
- // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Object::set_name(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method);
- // !!0[] System.Array::Empty<UnityEngine.GUILayoutOption>()
- inline GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_inline (const RuntimeMethod* method)
- {
- return (( GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_m1FBC21243DF3542384C523801E8CA8A97606C747_gshared_inline)(method);
- }
- // System.Boolean UnityEngine.GUILayout::Button(System.String,UnityEngine.GUILayoutOption[])
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUILayout_Button_m749F2887D57BDC9B6901F2C35F5C6A7E22154162 (String_t* ___text0, GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* ___options1, const RuntimeMethod* method);
- // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method);
- // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.MeshRenderer>()
- inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
- {
- return (( MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
- }
- // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
- // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method);
- // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method);
- // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion)
- inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m81B599A0051F8F4543E5C73A11585E96E940943B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method)
- {
- return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 , const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mB05DEC51C29EF5BB8BD17D055E80217F11E571AA_gshared)(___original0, ___position1, ___rotation2, method);
- }
- // System.Void cubeController::generateCubeSquare()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cubeController_generateCubeSquare_m452BAB7236B73D78C820628BAB4451465EBAE0D5 (cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * __this, const RuntimeMethod* method);
- // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
- inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
- {
- return (( RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
- }
- // System.Void move::TouchClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_TouchClick_m7F2801F7DD0DFD13C0C082AF5D3B38B6FA3539B6 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method);
- // System.Void move::MovePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_MovePiece_m4A81BB092CC70D18B458F07CA17439B36CF031E1 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method);
- // System.Void move::FreePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_FreePiece_m01DE15784B97767D250DB50BAFB0B7D54D30FAD6 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method);
- // UnityEngine.Transform UnityEngine.RaycastHit::get_transform()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
- // System.Single UnityEngine.Random::Range(System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method);
- // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
- // System.Void testMove/<OnMouseDown>d__7::.ctor(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnMouseDownU3Ed__7__ctor_m8BDEABAD5280CFAD968ED3513A595B120212998B (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
- // System.Void UnityEngine.WaitForFixedUpdate::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_mB566493FB99A315BEF348791DE943A89E4B71F9C (WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 * __this, const RuntimeMethod* method);
- // System.Void System.NotSupportedException::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void AutoA::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoA_Start_m521860F3E39CB752B79957BFB422A57E27AB2767 (AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB5E96D03B66458C852FED34C1F51D6A059D4784);
- s_Il2CppMethodInitialized = true;
- }
- {
- // LuoGan04 = GameObject.Find("04_LuoGan");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralDB5E96D03B66458C852FED34C1F51D6A059D4784, /*hidden argument*/NULL);
- __this->set_LuoGan04_4(L_0);
- // print(LuoGan04.name);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = __this->get_LuoGan04_4();
- String_t* L_2;
- L_2 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_1, /*hidden argument*/NULL);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_2, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void AutoA::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoA_Update_m1EA7F60BAAB47B3E14F9A24EA82C597A42F64F50 (AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06873F0A5C5C17160F1D4F0CC91B115662D6F52C);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral66EB2E86CA4AA2F7FD49FA238DEAC6BAFF9EBD1F);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC7AD4F81912F7E5B12B739D314326EE75451BEBF);
- s_Il2CppMethodInitialized = true;
- }
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- float V_1 = 0.0f;
- bool V_2 = false;
- {
- // print("000000000p" + LuoGan04.transform.localPosition);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_LuoGan04_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1;
- L_1 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_0, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
- L_2 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- String_t* L_3;
- L_3 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
- String_t* L_4;
- L_4 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral66EB2E86CA4AA2F7FD49FA238DEAC6BAFF9EBD1F, L_3, /*hidden argument*/NULL);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_4, /*hidden argument*/NULL);
- // print("1111111111111p" + LuoGan04Aim);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = __this->get_LuoGan04Aim_5();
- V_0 = L_5;
- String_t* L_6;
- L_6 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
- String_t* L_7;
- L_7 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralC7AD4F81912F7E5B12B739D314326EE75451BEBF, L_6, /*hidden argument*/NULL);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_7, /*hidden argument*/NULL);
- // print("2222222222222p" + (LuoGan04.transform.localPosition - LuoGan04Aim).magnitude);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_LuoGan04_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
- L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
- L_10 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_9, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = __this->get_LuoGan04Aim_5();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
- L_12 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_10, L_11, /*hidden argument*/NULL);
- V_0 = L_12;
- float L_13;
- L_13 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
- V_1 = L_13;
- String_t* L_14;
- L_14 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_1), /*hidden argument*/NULL);
- String_t* L_15;
- L_15 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral06873F0A5C5C17160F1D4F0CC91B115662D6F52C, L_14, /*hidden argument*/NULL);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_15, /*hidden argument*/NULL);
- // if (Mathf.Sqrt((LuoGan04.transform.localPosition - LuoGan04Aim).magnitude) < 1.5)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16 = __this->get_LuoGan04_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
- L_17 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_16, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
- L_18 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_17, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = __this->get_LuoGan04Aim_5();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20;
- L_20 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_18, L_19, /*hidden argument*/NULL);
- V_0 = L_20;
- float L_21;
- L_21 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
- float L_22;
- L_22 = sqrtf(L_21);
- V_2 = (bool)((((double)((double)((double)L_22))) < ((double)(1.5)))? 1 : 0);
- bool L_23 = V_2;
- if (!L_23)
- {
- goto IL_00f6;
- }
- }
- {
- // LuoGan04.transform.localPosition = LuoGan04Aim;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = __this->get_LuoGan04_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25;
- L_25 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_24, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = __this->get_LuoGan04Aim_5();
- Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(L_25, L_26, /*hidden argument*/NULL);
- // LuoGan04.transform.localRotation = LuoGan04Qua;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = __this->get_LuoGan04_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_27, /*hidden argument*/NULL);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_29 = __this->get_LuoGan04Qua_6();
- Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(L_28, L_29, /*hidden argument*/NULL);
- }
- IL_00f6:
- {
- // }
- return;
- }
- }
- // System.Void AutoA::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoA__ctor_m1EA8C13EF4A0AC0715E1EEFD92456C8D3D16C762 (AutoA_t704C901D2EC3BCF0F4D5E052CAD20C311407E134 * __this, const RuntimeMethod* method)
- {
- {
- // Vector3 LuoGan04Aim = new Vector3(37.71f, 4.74f, -22.0f);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
- memset((&L_0), 0, sizeof(L_0));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (37.7099991f), (4.73999977f), (-22.0f), /*hidden argument*/NULL);
- __this->set_LuoGan04Aim_5(L_0);
- // Quaternion LuoGan04Qua = new Quaternion(0.0f, 0.0f, 0.0f, 0.0f);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1;
- memset((&L_1), 0, sizeof(L_1));
- Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
- __this->set_LuoGan04Qua_6(L_1);
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void CameraMove::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMove_Update_mADD5B4405186B095BD3C898E4BF1D99D2298F5EC (CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- bool V_2 = false;
- bool V_3 = false;
- {
- // if (Input.GetAxis("Mouse ScrollWheel") != 0)
- float L_0;
- L_0 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0, /*hidden argument*/NULL);
- V_0 = (bool)((((int32_t)((((float)L_0) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0044;
- }
- }
- {
- // GetComponent<Camera>().fieldOfView = GetComponent<Camera>().fieldOfView - (Input.GetAxis("Mouse ScrollWheel") * sensitivetyMouseWheel);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2;
- L_2 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3;
- L_3 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
- float L_4;
- L_4 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_3, /*hidden argument*/NULL);
- float L_5;
- L_5 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteralFC6687DC37346CD2569888E29764F727FAF530E0, /*hidden argument*/NULL);
- float L_6 = __this->get_sensitivetyMouseWheel_6();
- Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49(L_2, ((float)il2cpp_codegen_subtract((float)L_4, (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)))), /*hidden argument*/NULL);
- }
- IL_0044:
- {
- // if (Input.GetMouseButton(1))
- bool L_7;
- L_7 = Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1(1, /*hidden argument*/NULL);
- V_1 = L_7;
- bool L_8 = V_1;
- if (!L_8)
- {
- goto IL_0084;
- }
- }
- {
- // transform.Rotate(-Input.GetAxis("Mouse Y") * sensitivityMouse, Input.GetAxis("Mouse X") * sensitivityMouse, 0);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
- L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- float L_10;
- L_10 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0, /*hidden argument*/NULL);
- float L_11 = __this->get_sensitivityMouse_4();
- float L_12;
- L_12 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7, /*hidden argument*/NULL);
- float L_13 = __this->get_sensitivityMouse_4();
- Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E(L_9, ((float)il2cpp_codegen_multiply((float)((-L_10)), (float)L_11)), ((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (0.0f), /*hidden argument*/NULL);
- }
- IL_0084:
- {
- // if (Input.GetAxis("Horizontal") != 0)
- float L_14;
- L_14 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, /*hidden argument*/NULL);
- V_2 = (bool)((((int32_t)((((float)L_14) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
- bool L_15 = V_2;
- if (!L_15)
- {
- goto IL_00cb;
- }
- }
- {
- // transform.Translate(Input.GetAxis("Horizontal") * sensitivetyKeyBoard * 0.5f, 0, 0);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16;
- L_16 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- float L_17;
- L_17 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, /*hidden argument*/NULL);
- float L_18 = __this->get_sensitivetyKeyBoard_5();
- Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C(L_16, ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)), (float)(0.5f))), (0.0f), (0.0f), /*hidden argument*/NULL);
- }
- IL_00cb:
- {
- // if (Input.GetAxis("Vertical") != 0)
- float L_19;
- L_19 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, /*hidden argument*/NULL);
- V_3 = (bool)((((int32_t)((((float)L_19) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
- bool L_20 = V_3;
- if (!L_20)
- {
- goto IL_0112;
- }
- }
- {
- // transform.Translate(0, 0, Input.GetAxis("Vertical") * sensitivetyKeyBoard * 0.5f);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21;
- L_21 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- float L_22;
- L_22 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, /*hidden argument*/NULL);
- float L_23 = __this->get_sensitivetyKeyBoard_5();
- Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C(L_21, (0.0f), (0.0f), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)), (float)(0.5f))), /*hidden argument*/NULL);
- }
- IL_0112:
- {
- // }
- return;
- }
- }
- // System.Void CameraMove::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMove__ctor_mD5CE53F2858EDC9F12E7947884CDC4BE032E2A4E (CameraMove_t049411EAC022746D9900D5B1420A193F6BAE3D73 * __this, const RuntimeMethod* method)
- {
- {
- // public float sensitivityMouse = 2f;
- __this->set_sensitivityMouse_4((2.0f));
- // public float sensitivetyKeyBoard = 0.1f;
- __this->set_sensitivetyKeyBoard_5((0.100000001f));
- // public float sensitivetyMouseWheel = 10f;
- __this->set_sensitivetyMouseWheel_6((10.0f));
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void CollisionDetector::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionDetector_Start_m2F3FE66D7848B078C6B30424664777474E90F868 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- // LengthOfRay = GetComponent<Collider>().bounds.extents.y;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_0;
- L_0 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var);
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1;
- L_1 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
- L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
- float L_3 = L_2.get_y_3();
- __this->set_LengthOfRay_10(L_3);
- // DirectionFactor = Mathf.Sign(Vector3.up.y);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
- L_4 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
- float L_5 = L_4.get_y_3();
- float L_6;
- L_6 = Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB(L_5, /*hidden argument*/NULL);
- __this->set_DirectionFactor_12(L_6);
- // }
- return;
- }
- }
- // System.Void CollisionDetector::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionDetector_Update_m67181F83CCD4DD59F8E1E7123F710E0D68071476 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
- memset((&V_0), 0, sizeof(V_0));
- bool V_1 = false;
- {
- // StartPoint = new Vector3(GetComponent<Collider>().bounds.min.x + margin, transform.position.y, transform.position.z);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_0;
- L_0 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var);
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1;
- L_1 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
- L_2 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
- float L_3 = L_2.get_x_2();
- float L_4 = __this->get_margin_13();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
- L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
- L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL);
- float L_7 = L_6.get_y_3();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
- L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL);
- float L_10 = L_9.get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
- memset((&L_11), 0, sizeof(L_11));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), ((float)il2cpp_codegen_add((float)L_3, (float)L_4)), L_7, L_10, /*hidden argument*/NULL);
- __this->set_StartPoint_5(L_11);
- // if (!IsCollidingVertically())
- bool L_12;
- L_12 = CollisionDetector_IsCollidingVertically_m952226AF84DF434204C283BF69C0F9B982CA6297(__this, /*hidden argument*/NULL);
- V_1 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
- bool L_13 = V_1;
- if (!L_13)
- {
- goto IL_008b;
- }
- }
- {
- // transform.Translate(Vector3.up * MovingForce * Time.deltaTime * DirectionFactor);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14;
- L_14 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
- L_15 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
- float L_16 = __this->get_MovingForce_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17;
- L_17 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_15, L_16, /*hidden argument*/NULL);
- float L_18;
- L_18 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
- L_19 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_17, L_18, /*hidden argument*/NULL);
- float L_20 = __this->get_DirectionFactor_12();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
- L_21 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_19, L_20, /*hidden argument*/NULL);
- Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0(L_14, L_21, /*hidden argument*/NULL);
- }
- IL_008b:
- {
- // }
- return;
- }
- }
- // System.Boolean CollisionDetector::IsCollidingVertically()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CollisionDetector_IsCollidingVertically_m952226AF84DF434204C283BF69C0F9B982CA6297 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral96747B873C5275F95686B09FFAA0940D822294DA);
- s_Il2CppMethodInitialized = true;
- }
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
- memset((&V_0), 0, sizeof(V_0));
- bool V_1 = false;
- bool V_2 = false;
- bool V_3 = false;
- {
- // Origin = StartPoint;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_StartPoint_5();
- __this->set_Origin_6(L_0);
- // DistanceBetweenRays = (GetComponent<Collider>().bounds.size.x - 2 * margin) / (NoOfRays - 1);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_1;
- L_1 = Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60(__this, /*hidden argument*/Component_GetComponent_TisCollider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_mCE49E8783A1794715E6D539C8BB8C78CC589AB60_RuntimeMethod_var);
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_2;
- L_2 = Collider_get_bounds_mE341D29E1DA184ADD53A474D57D9082A3550EACB(L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
- L_3 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
- float L_4 = L_3.get_x_2();
- float L_5 = __this->get_margin_13();
- int32_t L_6 = __this->get_NoOfRays_7();
- __this->set_DistanceBetweenRays_11(((float)((float)((float)il2cpp_codegen_subtract((float)L_4, (float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_5))))/(float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1)))))));
- // for (i = 0; i < NoOfRays; i++)
- __this->set_i_8(0);
- goto IL_0118;
- }
- IL_004e:
- {
- // ray = new Ray(Origin, Vector3.up * DirectionFactor);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = __this->get_Origin_6();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
- L_8 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
- float L_9 = __this->get_DirectionFactor_12();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
- L_10 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_8, L_9, /*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_11;
- memset((&L_11), 0, sizeof(L_11));
- Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((&L_11), L_7, L_10, /*hidden argument*/NULL);
- __this->set_ray_14(L_11);
- // Debug.DrawRay(Origin, Vector3.up * DirectionFactor, Color.yellow);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = __this->get_Origin_6();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13;
- L_13 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
- float L_14 = __this->get_DirectionFactor_12();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
- L_15 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_13, L_14, /*hidden argument*/NULL);
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
- L_16 = Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1(/*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121(L_12, L_15, L_16, /*hidden argument*/NULL);
- // if (Physics.Raycast(ray, out HitInfo, LengthOfRay))
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_17 = __this->get_ray_14();
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_18 = __this->get_address_of_HitInfo_9();
- float L_19 = __this->get_LengthOfRay_10();
- bool L_20;
- L_20 = Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4(L_17, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_18, L_19, /*hidden argument*/NULL);
- V_1 = L_20;
- bool L_21 = V_1;
- if (!L_21)
- {
- goto IL_00e3;
- }
- }
- {
- // print("Collided With " + HitInfo.collider.gameObject.name);
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_22 = __this->get_address_of_HitInfo_9();
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_23;
- L_23 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_22, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24;
- L_24 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_23, /*hidden argument*/NULL);
- String_t* L_25;
- L_25 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_24, /*hidden argument*/NULL);
- String_t* L_26;
- L_26 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral96747B873C5275F95686B09FFAA0940D822294DA, L_25, /*hidden argument*/NULL);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_26, /*hidden argument*/NULL);
- // DirectionFactor = -DirectionFactor;
- float L_27 = __this->get_DirectionFactor_12();
- __this->set_DirectionFactor_12(((-L_27)));
- // return true;
- V_2 = (bool)1;
- goto IL_0131;
- }
- IL_00e3:
- {
- // Origin += new Vector3(DistanceBetweenRays, 0, 0);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28 = __this->get_Origin_6();
- float L_29 = __this->get_DistanceBetweenRays_11();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
- memset((&L_30), 0, sizeof(L_30));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_30), L_29, (0.0f), (0.0f), /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31;
- L_31 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_28, L_30, /*hidden argument*/NULL);
- __this->set_Origin_6(L_31);
- // for (i = 0; i < NoOfRays; i++)
- int32_t L_32 = __this->get_i_8();
- __this->set_i_8(((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1)));
- }
- IL_0118:
- {
- // for (i = 0; i < NoOfRays; i++)
- int32_t L_33 = __this->get_i_8();
- int32_t L_34 = __this->get_NoOfRays_7();
- V_3 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
- bool L_35 = V_3;
- if (L_35)
- {
- goto IL_004e;
- }
- }
- {
- // return false;
- V_2 = (bool)0;
- goto IL_0131;
- }
- IL_0131:
- {
- // }
- bool L_36 = V_2;
- return L_36;
- }
- }
- // System.Void CollisionDetector::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionDetector__ctor_mD80CF3B49B86C1F167058499FEE6FD0C04BF55A7 (CollisionDetector_tD72615165A348355D8737B068110E4A0140BE97E * __this, const RuntimeMethod* method)
- {
- {
- // public int NoOfRays = 10;
- __this->set_NoOfRays_7(((int32_t)10));
- // float margin = 0.015f;
- __this->set_margin_13((0.0149999997f));
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void EventTrigger::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger__ctor_mA000D441E1A5C154C0814F9CD7EFA6963BD753A6 (EventTrigger_t4C38C85C5D6A44B806A8E1F7A99ED0A72269415B * __this, const RuntimeMethod* method)
- {
- {
- Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void Goto::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Goto_Start_mAA7DE4A8C5005E24E511215D8D3829F691A4099F (Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Goto_OnClick_m4832F04C7CE3A03317079A853F16A0874937C8B1_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // GetComponent<Button>().onClick.AddListener(OnClick);
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_0;
- L_0 = Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6(__this, /*hidden argument*/Component_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_m23CBF33EAAEEC18E7B5AA90422BB1E4781B774A6_RuntimeMethod_var);
- ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_1;
- L_1 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4(L_0, /*hidden argument*/NULL);
- UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_2, __this, (intptr_t)((intptr_t)Goto_OnClick_m4832F04C7CE3A03317079A853F16A0874937C8B1_RuntimeMethod_var), /*hidden argument*/NULL);
- UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_1, L_2, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void Goto::OnClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Goto_OnClick_m4832F04C7CE3A03317079A853F16A0874937C8B1 (Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // SceneManager.LoadScene(sceneName);
- String_t* L_0 = __this->get_sceneName_4();
- IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
- SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092(L_0, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void Goto::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Goto__ctor_m86E785433C40787059CB7B7E7E9E5CD20008A7FB (Goto_tE6B3AB86F0CC7F62CE3C66D9E381399D8D69B68A * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void Menu_Buttons::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Menu_Buttons_Start_m875C32E6C23E6C8B4111E697A4D29D160C8C2134 (Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Menu_Buttons_ExitMenu_m4B8E134F15074F8FC350494DF36A94D1833A547F_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Menu_Buttons_GoToLink_mD73326607F3FDF2AF72CC7DD8EB7D4D167C95CE5_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2CEC84B3083C4AE1673BF336AF1B3611873BE67F);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2474EB85E7EEF13C75BB9EE2A361443B79F99AC);
- s_Il2CppMethodInitialized = true;
- }
- GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_0 = NULL;
- GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_1 = NULL;
- int32_t V_2 = 0;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
- {
- // playButton.onClick.AddListener(GoToLink);
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_0 = __this->get_playButton_4();
- ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_1;
- L_1 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4(L_0, /*hidden argument*/NULL);
- UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_2, __this, (intptr_t)((intptr_t)Menu_Buttons_GoToLink_mD73326607F3FDF2AF72CC7DD8EB7D4D167C95CE5_RuntimeMethod_var), /*hidden argument*/NULL);
- UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_1, L_2, /*hidden argument*/NULL);
- // xButton.onClick.AddListener(ExitMenu);
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_3 = __this->get_xButton_5();
- ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_4;
- L_4 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4(L_3, /*hidden argument*/NULL);
- UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_5, __this, (intptr_t)((intptr_t)Menu_Buttons_ExitMenu_m4B8E134F15074F8FC350494DF36A94D1833A547F_RuntimeMethod_var), /*hidden argument*/NULL);
- UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_4, L_5, /*hidden argument*/NULL);
- // gameObject.tag = "TempTag";
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6;
- L_6 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_6, _stringLiteral2CEC84B3083C4AE1673BF336AF1B3611873BE67F, /*hidden argument*/NULL);
- // GameObject[] panels = GameObject.FindGameObjectsWithTag("Panel");
- GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_7;
- L_7 = GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186(_stringLiteralA2474EB85E7EEF13C75BB9EE2A361443B79F99AC, /*hidden argument*/NULL);
- V_0 = L_7;
- // gameObject.tag = "Panel";
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
- L_8 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_8, _stringLiteralA2474EB85E7EEF13C75BB9EE2A361443B79F99AC, /*hidden argument*/NULL);
- // foreach (GameObject panel in panels)
- GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_9 = V_0;
- V_1 = L_9;
- V_2 = 0;
- goto IL_0080;
- }
- IL_006f:
- {
- // foreach (GameObject panel in panels)
- GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_10 = V_1;
- int32_t L_11 = V_2;
- int32_t L_12 = L_11;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13 = (L_10)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12));
- V_3 = L_13;
- // Destroy(panel);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = V_3;
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_14, /*hidden argument*/NULL);
- int32_t L_15 = V_2;
- V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
- }
- IL_0080:
- {
- // foreach (GameObject panel in panels)
- int32_t L_16 = V_2;
- GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_17 = V_1;
- if ((((int32_t)L_16) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))))))
- {
- goto IL_006f;
- }
- }
- {
- // }
- return;
- }
- }
- // System.Void Menu_Buttons::GoToLink()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Menu_Buttons_GoToLink_mD73326607F3FDF2AF72CC7DD8EB7D4D167C95CE5 (Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50 * __this, const RuntimeMethod* method)
- {
- {
- // Application.OpenURL(website);
- String_t* L_0 = __this->get_website_6();
- Application_OpenURL_m4AED08D5321E5395FAC8D91C2C428DBE60C5FD4E(L_0, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void Menu_Buttons::ExitMenu()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Menu_Buttons_ExitMenu_m4B8E134F15074F8FC350494DF36A94D1833A547F (Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // Time.timeScale = 1;
- Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA((1.0f), /*hidden argument*/NULL);
- // Destroy(gameObject);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_0, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void Menu_Buttons::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Menu_Buttons__ctor_mF0E979AB93A46AEA0C11D9D1270F3C16326A7978 (Menu_Buttons_t4D3ECF80573CBCC7E9EF2487E19301EEC0F1FB50 * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void MeshCreatorData::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshCreatorData__ctor_mA19F2F9D67C5EC2C058F45A088472193F7781FB9 (MeshCreatorData_tE4F33463294235393D9D7B0462DC5387CF9C3E4E * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA044146E7D489AADDB218BF491882D7593EE901);
- s_Il2CppMethodInitialized = true;
- }
- {
- // public string errorMessage = "reinstall the mesh creator package.";
- __this->set_errorMessage_4(_stringLiteralEA044146E7D489AADDB218BF491882D7593EE901);
- // public float pixelTransparencyThreshold = 255;
- __this->set_pixelTransparencyThreshold_6((255.0f));
- // public bool uvWrapMesh = true;
- __this->set_uvWrapMesh_8((bool)1);
- // public bool createEdges = true;
- __this->set_createEdges_9((bool)1);
- // public bool createBacksidePlane = false;
- __this->set_createBacksidePlane_10((bool)0);
- // public float meshHeight = 1.0f;
- __this->set_meshHeight_12((1.0f));
- // public float meshWidth = 1.0f;
- __this->set_meshWidth_13((1.0f));
- // public float meshDepth = 0.1f;
- __this->set_meshDepth_14((0.100000001f));
- // public float pivotHeightOffset = 0.0f;
- __this->set_pivotHeightOffset_15((0.0f));
- // public float pivotWidthOffset = 0.0f;
- __this->set_pivotWidthOffset_16((0.0f));
- // public float pivotDepthOffset = 0.0f;
- __this->set_pivotDepthOffset_17((0.0f));
- // public Vector3 lastPivotOffset = Vector3.zero;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
- L_0 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
- __this->set_lastPivotOffset_18(L_0);
- // public bool generateCollider = true;
- __this->set_generateCollider_19((bool)1);
- // public bool usePrimitiveCollider = true;
- __this->set_usePrimitiveCollider_20((bool)1);
- // public bool useAABBCollider = false;
- __this->set_useAABBCollider_21((bool)0);
- // public int maxNumberBoxes = 20;
- __this->set_maxNumberBoxes_22(((int32_t)20));
- // public bool useAutoGeneratedMaterial = false;
- __this->set_useAutoGeneratedMaterial_23((bool)0);
- // public bool usePhysicMaterial = false;
- __this->set_usePhysicMaterial_24((bool)0);
- // public bool setTriggers = false;
- __this->set_setTriggers_26((bool)0);
- // public string idNumber = "";
- __this->set_idNumber_27(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
- // public bool mergeClosePoints = false;
- __this->set_mergeClosePoints_28((bool)0);
- // public float mergeDistance = 0.0f;
- __this->set_mergeDistance_29((0.0f));
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void MovePay::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_Start_m482C98FB13BDE7F96601BD6F7F81B6BD7734390B (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method)
- {
- {
- // }
- return;
- }
- }
- // System.Void MovePay::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_Update_m615F394239A8FDD50B1AF6EA72099CDD677A8E7C (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method)
- {
- bool V_0 = false;
- bool V_1 = false;
- bool V_2 = false;
- {
- // if (Input.GetMouseButtonDown(0))
- bool L_0;
- L_0 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0014;
- }
- }
- {
- // TouchClick();
- MovePay_TouchClick_mE77F09AD83ABFFA7E07BF0165BB2252FECB2F0BE(__this, /*hidden argument*/NULL);
- }
- IL_0014:
- {
- // if (isSelected)
- bool L_2 = __this->get_isSelected_4();
- V_1 = L_2;
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0027;
- }
- }
- {
- // MovePiece();
- MovePay_MovePiece_mF4420EC3B0F03992A2B912AE612797C5A5D85121(__this, /*hidden argument*/NULL);
- }
- IL_0027:
- {
- // if (Input.GetMouseButtonUp(0))
- bool L_4;
- L_4 = Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022(0, /*hidden argument*/NULL);
- V_2 = L_4;
- bool L_5 = V_2;
- if (!L_5)
- {
- goto IL_003a;
- }
- }
- {
- // FreePiece();
- MovePay_FreePiece_mD243DBBEE2D7E6371B7B71AC55AEDD84AC9B5C32(__this, /*hidden argument*/NULL);
- }
- IL_003a:
- {
- // }
- return;
- }
- }
- // System.Void MovePay::TouchClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_TouchClick_mE77F09AD83ABFFA7E07BF0165BB2252FECB2F0BE (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352);
- s_Il2CppMethodInitialized = true;
- }
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
- memset((&V_0), 0, sizeof(V_0));
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 V_1;
- memset((&V_1), 0, sizeof(V_1));
- bool V_2 = false;
- bool V_3 = false;
- bool V_4 = false;
- int32_t G_B8_0 = 0;
- int32_t G_B10_0 = 0;
- int32_t G_B12_0 = 0;
- {
- // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); //���������Ĵ��ص�
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // if (Physics.Raycast(ray, out hit))
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3 = V_0;
- bool L_4;
- L_4 = Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E(L_3, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- V_2 = L_4;
- bool L_5 = V_2;
- if (!L_5)
- {
- goto IL_019f;
- }
- }
- {
- // if (hit.collider.gameObject.tag == "shui")
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_6;
- L_6 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7;
- L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL);
- String_t* L_8;
- L_8 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_7, /*hidden argument*/NULL);
- bool L_9;
- L_9 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_8, _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- V_3 = L_9;
- bool L_10 = V_3;
- if (!L_10)
- {
- goto IL_0095;
- }
- }
- {
- // distanceRay = hit.distance;
- float L_11;
- L_11 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- __this->set_distanceRay_5(L_11);
- // piece = hit.collider.gameObject;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_12;
- L_12 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13;
- L_13 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_12, /*hidden argument*/NULL);
- __this->set_piece_6(L_13);
- // offset = hit.point - hit.collider.gameObject.transform.position;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
- L_14 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_15;
- L_15 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16;
- L_16 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_15, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
- L_17 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_16, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
- L_18 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_17, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
- L_19 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_14, L_18, /*hidden argument*/NULL);
- __this->set_offset_9(L_19);
- // isSelected = true;
- __this->set_isSelected_4((bool)1);
- goto IL_019e;
- }
- IL_0095:
- {
- // else if (hit.collider.gameObject.transform.parent && (hit.collider.gameObject.transform.parent.name == "GrupoPiezas" || (hit.collider.gameObject.transform.parent.name == "group" && hit.collider.transform.parent.tag == "shui")))
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_20;
- L_20 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21;
- L_21 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_20, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22;
- L_22 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_21, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23;
- L_23 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_22, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- bool L_24;
- L_24 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_23, /*hidden argument*/NULL);
- if (!L_24)
- {
- goto IL_0128;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_25;
- L_25 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26;
- L_26 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_25, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27;
- L_27 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_26, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_27, /*hidden argument*/NULL);
- String_t* L_29;
- L_29 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_28, /*hidden argument*/NULL);
- bool L_30;
- L_30 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_29, _stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80, /*hidden argument*/NULL);
- if (L_30)
- {
- goto IL_0125;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_31;
- L_31 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32;
- L_32 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_31, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33;
- L_33 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_32, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_34;
- L_34 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_33, /*hidden argument*/NULL);
- String_t* L_35;
- L_35 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_34, /*hidden argument*/NULL);
- bool L_36;
- L_36 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_35, _stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B, /*hidden argument*/NULL);
- if (!L_36)
- {
- goto IL_0122;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_37;
- L_37 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_38;
- L_38 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_37, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39;
- L_39 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_38, /*hidden argument*/NULL);
- String_t* L_40;
- L_40 = Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E(L_39, /*hidden argument*/NULL);
- bool L_41;
- L_41 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_40, _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- G_B8_0 = ((int32_t)(L_41));
- goto IL_0123;
- }
- IL_0122:
- {
- G_B8_0 = 0;
- }
- IL_0123:
- {
- G_B10_0 = G_B8_0;
- goto IL_0126;
- }
- IL_0125:
- {
- G_B10_0 = 1;
- }
- IL_0126:
- {
- G_B12_0 = G_B10_0;
- goto IL_0129;
- }
- IL_0128:
- {
- G_B12_0 = 0;
- }
- IL_0129:
- {
- V_4 = (bool)G_B12_0;
- bool L_42 = V_4;
- if (!L_42)
- {
- goto IL_0195;
- }
- }
- {
- // distanceRay = hit.distance;
- float L_43;
- L_43 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- __this->set_distanceRay_5(L_43);
- // piece = hit.collider.gameObject.transform.parent.gameObject;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_44;
- L_44 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_45;
- L_45 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_44, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_46;
- L_46 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_45, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47;
- L_47 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_46, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_48;
- L_48 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_47, /*hidden argument*/NULL);
- __this->set_piece_6(L_48);
- // offset = hit.point - hit.collider.gameObject.transform.parent.position;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49;
- L_49 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_50;
- L_50 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_51;
- L_51 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_50, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_52;
- L_52 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_51, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_53;
- L_53 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_52, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54;
- L_54 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_53, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55;
- L_55 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_49, L_54, /*hidden argument*/NULL);
- __this->set_offset_9(L_55);
- // isSelected = true;
- __this->set_isSelected_4((bool)1);
- goto IL_019e;
- }
- IL_0195:
- {
- // isSelected = false;
- __this->set_isSelected_4((bool)0);
- }
- IL_019e:
- {
- }
- IL_019f:
- {
- // }
- return;
- }
- }
- // System.Void MovePay::MovePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_MovePiece_mF4420EC3B0F03992A2B912AE612797C5A5D85121 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method)
- {
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
- memset((&V_0), 0, sizeof(V_0));
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
- memset((&V_1), 0, sizeof(V_1));
- {
- // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // Vector3 limitRay = ray.GetPoint(distanceRay);
- float L_3 = __this->get_distanceRay_5();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
- L_4 = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), L_3, /*hidden argument*/NULL);
- V_1 = L_4;
- // limitRay = new Vector3(limitRay.x, limitRay.y, limitRay.z);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_1;
- float L_6 = L_5.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_1;
- float L_8 = L_7.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1;
- float L_10 = L_9.get_z_4();
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), L_6, L_8, L_10, /*hidden argument*/NULL);
- // piece.transform.position = limitRay - offset;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
- L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = __this->get_offset_9();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
- L_15 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_13, L_14, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_12, L_15, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void MovePay::FreePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay_FreePiece_mD243DBBEE2D7E6371B7B71AC55AEDD84AC9B5C32 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71EA4692011949B72F9A850F0D18F588926770FB);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA44BC824D1CEF748CD0480C846B2260B878447AC);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE9BAC73547545E1B89F8FCAB3BBDF7135C1D74CD);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL;
- float V_2 = 0.0f;
- float V_3 = 0.0f;
- float V_4 = 0.0f;
- bool V_5 = false;
- bool V_6 = false;
- bool V_7 = false;
- bool V_8 = false;
- bool V_9 = false;
- bool V_10 = false;
- bool V_11 = false;
- bool V_12 = false;
- bool V_13 = false;
- bool V_14 = false;
- bool V_15 = false;
- int32_t G_B9_0 = 0;
- int32_t G_B11_0 = 0;
- int32_t G_B22_0 = 0;
- int32_t G_B24_0 = 0;
- int32_t G_B30_0 = 0;
- int32_t G_B38_0 = 0;
- int32_t G_B40_0 = 0;
- int32_t G_B46_0 = 0;
- int32_t G_B54_0 = 0;
- int32_t G_B56_0 = 0;
- int32_t G_B67_0 = 0;
- int32_t G_B69_0 = 0;
- int32_t G_B76_0 = 0;
- {
- // if (isSelected)
- bool L_0 = __this->get_isSelected_4();
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_08af;
- }
- }
- {
- // lightC = GameObject.Find("light");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
- L_2 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6, /*hidden argument*/NULL);
- __this->set_lightC_10(L_2);
- // GameObject screan = GameObject.Find("group/screan");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
- L_3 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralA44BC824D1CEF748CD0480C846B2260B878447AC, /*hidden argument*/NULL);
- V_1 = L_3;
- // positionL = lightC.transform.position;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
- L_5 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_4, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
- L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL);
- __this->set_positionL_14(L_6);
- // positionX = lightC.transform.position.x;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
- L_8 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_7, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL);
- float L_10 = L_9.get_x_2();
- __this->set_positionX_11(L_10);
- // positionY = lightC.transform.position.y;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
- L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13;
- L_13 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_12, /*hidden argument*/NULL);
- float L_14 = L_13.get_y_3();
- __this->set_positionY_12(L_14);
- // positionZ = lightC.transform.position.z;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16;
- L_16 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_15, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17;
- L_17 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_16, /*hidden argument*/NULL);
- float L_18 = L_17.get_z_4();
- __this->set_positionZ_13(L_18);
- // float screanpositionX = screan.transform.position.x;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20;
- L_20 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_19, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
- L_21 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_20, /*hidden argument*/NULL);
- float L_22 = L_21.get_x_2();
- V_2 = L_22;
- // float screanpositionY = screan.transform.position.y;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
- L_24 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_23, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
- L_25 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_24, /*hidden argument*/NULL);
- float L_26 = L_25.get_y_3();
- V_3 = L_26;
- // float screanpositionZ = screan.transform.position.z;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_27, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29;
- L_29 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_28, /*hidden argument*/NULL);
- float L_30 = L_29.get_z_4();
- V_4 = L_30;
- // if (piece.name == "group")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31 = __this->get_piece_6();
- String_t* L_32;
- L_32 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_31, /*hidden argument*/NULL);
- bool L_33;
- L_33 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_32, _stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B, /*hidden argument*/NULL);
- V_5 = L_33;
- bool L_34 = V_5;
- if (!L_34)
- {
- goto IL_0243;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < 0.5f && positionY - piece.transform.position.y > -0.5f) &&
- // (positionZ - piece.transform.position.z < 0.35f && positionZ - piece.transform.position.z > -0.35f)
- // )
- float L_35 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_37;
- L_37 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_36, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
- L_38 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_37, /*hidden argument*/NULL);
- float L_39 = L_38.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_35, (float)L_39))) < ((float)(0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_40 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_41 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_42;
- L_42 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_41, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43;
- L_43 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_42, /*hidden argument*/NULL);
- float L_44 = L_43.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_40, (float)L_44))) > ((float)(-0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_45 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_46 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47;
- L_47 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_46, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48;
- L_48 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_47, /*hidden argument*/NULL);
- float L_49 = L_48.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_45, (float)L_49))) < ((float)(0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_50 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_51 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_52;
- L_52 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_51, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53;
- L_53 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_52, /*hidden argument*/NULL);
- float L_54 = L_53.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_50, (float)L_54))) > ((float)(-0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_55 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_56 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_57;
- L_57 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_56, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58;
- L_58 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_57, /*hidden argument*/NULL);
- float L_59 = L_58.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_55, (float)L_59))) < ((float)(0.349999994f)))))
- {
- goto IL_01be;
- }
- }
- {
- float L_60 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_61 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_62;
- L_62 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_61, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63;
- L_63 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_62, /*hidden argument*/NULL);
- float L_64 = L_63.get_z_4();
- G_B9_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_60, (float)L_64))) > ((float)(-0.349999994f)))? 1 : 0);
- goto IL_01bf;
- }
- IL_01be:
- {
- G_B9_0 = 0;
- }
- IL_01bf:
- {
- G_B11_0 = G_B9_0;
- goto IL_01c2;
- }
- IL_01c1:
- {
- G_B11_0 = 0;
- }
- IL_01c2:
- {
- V_6 = (bool)G_B11_0;
- bool L_65 = V_6;
- if (!L_65)
- {
- goto IL_0242;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_66 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_67;
- L_67 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_66, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_68 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_69;
- L_69 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_68, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_70;
- L_70 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_69, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_67, L_70, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX + 0.035f, positionY - 0.09f, positionZ + 0.1f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_71 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_72;
- L_72 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_71, /*hidden argument*/NULL);
- float L_73 = __this->get_positionX_11();
- float L_74 = __this->get_positionY_12();
- float L_75 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76;
- memset((&L_76), 0, sizeof(L_76));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_76), ((float)il2cpp_codegen_add((float)L_73, (float)(0.0350000001f))), ((float)il2cpp_codegen_subtract((float)L_74, (float)(0.0900000036f))), ((float)il2cpp_codegen_add((float)L_75, (float)(0.100000001f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_72, L_76, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_77 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_77, /*hidden argument*/NULL);
- // piece.tag = "screan";
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_78 = __this->get_piece_6();
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_78, _stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0, /*hidden argument*/NULL);
- }
- IL_0242:
- {
- }
- IL_0243:
- {
- // if (piece.name == "ai")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_79 = __this->get_piece_6();
- String_t* L_80;
- L_80 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_79, /*hidden argument*/NULL);
- bool L_81;
- L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteral71EA4692011949B72F9A850F0D18F588926770FB, /*hidden argument*/NULL);
- V_7 = L_81;
- bool L_82 = V_7;
- if (!L_82)
- {
- goto IL_03ca;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < 0.5f && positionY - piece.transform.position.y > -0.5f) &&
- // (positionZ - piece.transform.position.z < 0.35f && positionZ - piece.transform.position.z > -0.35f)
- // )
- float L_83 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_84 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_85;
- L_85 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_84, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_86;
- L_86 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_85, /*hidden argument*/NULL);
- float L_87 = L_86.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_83, (float)L_87))) < ((float)(0.5f)))))
- {
- goto IL_033f;
- }
- }
- {
- float L_88 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_89 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_90;
- L_90 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_89, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_91;
- L_91 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_90, /*hidden argument*/NULL);
- float L_92 = L_91.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_88, (float)L_92))) > ((float)(-0.5f)))))
- {
- goto IL_033f;
- }
- }
- {
- float L_93 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_94 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_95;
- L_95 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_94, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_96;
- L_96 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_95, /*hidden argument*/NULL);
- float L_97 = L_96.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_93, (float)L_97))) < ((float)(0.5f)))))
- {
- goto IL_033f;
- }
- }
- {
- float L_98 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_99 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_100;
- L_100 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_99, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
- L_101 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_100, /*hidden argument*/NULL);
- float L_102 = L_101.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_98, (float)L_102))) > ((float)(-0.5f)))))
- {
- goto IL_033f;
- }
- }
- {
- float L_103 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_104 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_105;
- L_105 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_104, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106;
- L_106 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_105, /*hidden argument*/NULL);
- float L_107 = L_106.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_103, (float)L_107))) < ((float)(0.349999994f)))))
- {
- goto IL_033c;
- }
- }
- {
- float L_108 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_109 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_110;
- L_110 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_109, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_111;
- L_111 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_110, /*hidden argument*/NULL);
- float L_112 = L_111.get_z_4();
- G_B22_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_108, (float)L_112))) > ((float)(-0.349999994f)))? 1 : 0);
- goto IL_033d;
- }
- IL_033c:
- {
- G_B22_0 = 0;
- }
- IL_033d:
- {
- G_B24_0 = G_B22_0;
- goto IL_0340;
- }
- IL_033f:
- {
- G_B24_0 = 0;
- }
- IL_0340:
- {
- V_8 = (bool)G_B24_0;
- bool L_113 = V_8;
- if (!L_113)
- {
- goto IL_03c9;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_114 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_115;
- L_115 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_114, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_116 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_117;
- L_117 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_116, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_118;
- L_118 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_117, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_115, L_118, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX + 0.035f, positionY - 0.09f, positionZ - 0.1f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_119 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_120;
- L_120 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_119, /*hidden argument*/NULL);
- float L_121 = __this->get_positionX_11();
- float L_122 = __this->get_positionY_12();
- float L_123 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_124;
- memset((&L_124), 0, sizeof(L_124));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_124), ((float)il2cpp_codegen_add((float)L_121, (float)(0.0350000001f))), ((float)il2cpp_codegen_subtract((float)L_122, (float)(0.0900000036f))), ((float)il2cpp_codegen_subtract((float)L_123, (float)(0.100000001f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_120, L_124, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_125 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_125, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_126 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_127 = __this->get_piece_6();
- String_t* L_128;
- L_128 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_127, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_126, L_128, /*hidden argument*/NULL);
- }
- IL_03c9:
- {
- }
- IL_03ca:
- {
- // if (piece.name == "j2" && !activeLeft)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_129 = __this->get_piece_6();
- String_t* L_130;
- L_130 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_129, /*hidden argument*/NULL);
- bool L_131;
- L_131 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_130, _stringLiteralE9BAC73547545E1B89F8FCAB3BBDF7135C1D74CD, /*hidden argument*/NULL);
- if (!L_131)
- {
- goto IL_03ec;
- }
- }
- {
- bool L_132 = __this->get_activeLeft_18();
- G_B30_0 = ((((int32_t)L_132) == ((int32_t)0))? 1 : 0);
- goto IL_03ed;
- }
- IL_03ec:
- {
- G_B30_0 = 0;
- }
- IL_03ed:
- {
- V_9 = (bool)G_B30_0;
- bool L_133 = V_9;
- if (!L_133)
- {
- goto IL_0560;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < -1.2f && positionX - piece.transform.position.x > -1.55f) &&
- // (positionY - piece.transform.position.y < 1.25f && positionY - piece.transform.position.y > 0.25f) &&
- // (positionZ - piece.transform.position.z < 0.5f && positionZ - piece.transform.position.z > -0.5f)
- // )
- float L_134 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_135 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_136;
- L_136 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_135, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_137;
- L_137 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_136, /*hidden argument*/NULL);
- float L_138 = L_137.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_134, (float)L_138))) < ((float)(-1.20000005f)))))
- {
- goto IL_04d4;
- }
- }
- {
- float L_139 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_140 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_141;
- L_141 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_140, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_142;
- L_142 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_141, /*hidden argument*/NULL);
- float L_143 = L_142.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_139, (float)L_143))) > ((float)(-1.54999995f)))))
- {
- goto IL_04d4;
- }
- }
- {
- float L_144 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_145 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_146;
- L_146 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_145, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_147;
- L_147 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_146, /*hidden argument*/NULL);
- float L_148 = L_147.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_144, (float)L_148))) < ((float)(1.25f)))))
- {
- goto IL_04d4;
- }
- }
- {
- float L_149 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_150 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_151;
- L_151 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_150, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_152;
- L_152 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_151, /*hidden argument*/NULL);
- float L_153 = L_152.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_149, (float)L_153))) > ((float)(0.25f)))))
- {
- goto IL_04d4;
- }
- }
- {
- float L_154 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_155 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_156;
- L_156 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_155, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_157;
- L_157 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_156, /*hidden argument*/NULL);
- float L_158 = L_157.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_154, (float)L_158))) < ((float)(0.5f)))))
- {
- goto IL_04d1;
- }
- }
- {
- float L_159 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_160 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_161;
- L_161 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_160, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_162;
- L_162 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_161, /*hidden argument*/NULL);
- float L_163 = L_162.get_z_4();
- G_B38_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_159, (float)L_163))) > ((float)(-0.5f)))? 1 : 0);
- goto IL_04d2;
- }
- IL_04d1:
- {
- G_B38_0 = 0;
- }
- IL_04d2:
- {
- G_B40_0 = G_B38_0;
- goto IL_04d5;
- }
- IL_04d4:
- {
- G_B40_0 = 0;
- }
- IL_04d5:
- {
- V_10 = (bool)G_B40_0;
- bool L_164 = V_10;
- if (!L_164)
- {
- goto IL_055f;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_165 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_166;
- L_166 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_165, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_167 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_168;
- L_168 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_167, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_169;
- L_169 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_168, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_166, L_169, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX + 1.48f, positionY - 0.75f, positionZ);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_170 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_171;
- L_171 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_170, /*hidden argument*/NULL);
- float L_172 = __this->get_positionX_11();
- float L_173 = __this->get_positionY_12();
- float L_174 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_175;
- memset((&L_175), 0, sizeof(L_175));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_175), ((float)il2cpp_codegen_add((float)L_172, (float)(1.48000002f))), ((float)il2cpp_codegen_subtract((float)L_173, (float)(0.75f))), L_174, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_171, L_175, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_176 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_176, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_177 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_178 = __this->get_piece_6();
- String_t* L_179;
- L_179 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_178, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_177, L_179, /*hidden argument*/NULL);
- // activeLeft = true;
- __this->set_activeLeft_18((bool)1);
- }
- IL_055f:
- {
- }
- IL_0560:
- {
- // if (piece.name == "j2" && !activeRight)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_180 = __this->get_piece_6();
- String_t* L_181;
- L_181 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_180, /*hidden argument*/NULL);
- bool L_182;
- L_182 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_181, _stringLiteralE9BAC73547545E1B89F8FCAB3BBDF7135C1D74CD, /*hidden argument*/NULL);
- if (!L_182)
- {
- goto IL_0582;
- }
- }
- {
- bool L_183 = __this->get_activeRight_19();
- G_B46_0 = ((((int32_t)L_183) == ((int32_t)0))? 1 : 0);
- goto IL_0583;
- }
- IL_0582:
- {
- G_B46_0 = 0;
- }
- IL_0583:
- {
- V_11 = (bool)G_B46_0;
- bool L_184 = V_11;
- if (!L_184)
- {
- goto IL_06f6;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 1.55f && positionX - piece.transform.position.x > 1.2f) &&
- // (positionY - piece.transform.position.y < 1.25f && positionY - piece.transform.position.y > 0.25f) &&
- // (positionZ - piece.transform.position.z < 0.5f && positionZ - piece.transform.position.z > -0.5f)
- // )
- float L_185 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_186 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_187;
- L_187 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_186, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_188;
- L_188 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_187, /*hidden argument*/NULL);
- float L_189 = L_188.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_185, (float)L_189))) < ((float)(1.54999995f)))))
- {
- goto IL_066a;
- }
- }
- {
- float L_190 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_191 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_192;
- L_192 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_191, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_193;
- L_193 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_192, /*hidden argument*/NULL);
- float L_194 = L_193.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_190, (float)L_194))) > ((float)(1.20000005f)))))
- {
- goto IL_066a;
- }
- }
- {
- float L_195 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_196 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_197;
- L_197 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_196, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_198;
- L_198 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_197, /*hidden argument*/NULL);
- float L_199 = L_198.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_195, (float)L_199))) < ((float)(1.25f)))))
- {
- goto IL_066a;
- }
- }
- {
- float L_200 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_201 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_202;
- L_202 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_201, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_203;
- L_203 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_202, /*hidden argument*/NULL);
- float L_204 = L_203.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_200, (float)L_204))) > ((float)(0.25f)))))
- {
- goto IL_066a;
- }
- }
- {
- float L_205 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_206 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_207;
- L_207 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_206, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_208;
- L_208 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_207, /*hidden argument*/NULL);
- float L_209 = L_208.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_205, (float)L_209))) < ((float)(0.5f)))))
- {
- goto IL_0667;
- }
- }
- {
- float L_210 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_211 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_212;
- L_212 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_211, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_213;
- L_213 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_212, /*hidden argument*/NULL);
- float L_214 = L_213.get_z_4();
- G_B54_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_210, (float)L_214))) > ((float)(-0.5f)))? 1 : 0);
- goto IL_0668;
- }
- IL_0667:
- {
- G_B54_0 = 0;
- }
- IL_0668:
- {
- G_B56_0 = G_B54_0;
- goto IL_066b;
- }
- IL_066a:
- {
- G_B56_0 = 0;
- }
- IL_066b:
- {
- V_12 = (bool)G_B56_0;
- bool L_215 = V_12;
- if (!L_215)
- {
- goto IL_06f5;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_216 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_217;
- L_217 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_216, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_218 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_219;
- L_219 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_218, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_220;
- L_220 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_219, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_217, L_220, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX - 1.48f, positionY - 0.75f, positionZ);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_221 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_222;
- L_222 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_221, /*hidden argument*/NULL);
- float L_223 = __this->get_positionX_11();
- float L_224 = __this->get_positionY_12();
- float L_225 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_226;
- memset((&L_226), 0, sizeof(L_226));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_226), ((float)il2cpp_codegen_subtract((float)L_223, (float)(1.48000002f))), ((float)il2cpp_codegen_subtract((float)L_224, (float)(0.75f))), L_225, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_222, L_226, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_227 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_227, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_228 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_229 = __this->get_piece_6();
- String_t* L_230;
- L_230 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_229, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_228, L_230, /*hidden argument*/NULL);
- // activeRight = true;
- __this->set_activeRight_19((bool)1);
- }
- IL_06f5:
- {
- }
- IL_06f6:
- {
- // if (piece.name == "tou")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_231 = __this->get_piece_6();
- String_t* L_232;
- L_232 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_231, /*hidden argument*/NULL);
- bool L_233;
- L_233 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_232, _stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446, /*hidden argument*/NULL);
- V_13 = L_233;
- bool L_234 = V_13;
- if (!L_234)
- {
- goto IL_083c;
- }
- }
- {
- // if (
- // (screanpositionX - piece.transform.position.x < 0.5f && screanpositionX - piece.transform.position.x > -0.5f) &&
- // (screanpositionY - piece.transform.position.y < 1.5f && screanpositionY - piece.transform.position.y > -1.5f) &&
- // (screanpositionZ - piece.transform.position.z < 0.5f && screanpositionZ - piece.transform.position.z > -0.5f)
- // )
- float L_235 = V_2;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_236 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_237;
- L_237 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_236, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_238;
- L_238 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_237, /*hidden argument*/NULL);
- float L_239 = L_238.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_235, (float)L_239))) < ((float)(0.5f)))))
- {
- goto IL_07d3;
- }
- }
- {
- float L_240 = V_2;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_241 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_242;
- L_242 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_241, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_243;
- L_243 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_242, /*hidden argument*/NULL);
- float L_244 = L_243.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_240, (float)L_244))) > ((float)(-0.5f)))))
- {
- goto IL_07d3;
- }
- }
- {
- float L_245 = V_3;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_246 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_247;
- L_247 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_246, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_248;
- L_248 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_247, /*hidden argument*/NULL);
- float L_249 = L_248.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_245, (float)L_249))) < ((float)(1.5f)))))
- {
- goto IL_07d3;
- }
- }
- {
- float L_250 = V_3;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_251 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_252;
- L_252 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_251, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_253;
- L_253 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_252, /*hidden argument*/NULL);
- float L_254 = L_253.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_250, (float)L_254))) > ((float)(-1.5f)))))
- {
- goto IL_07d3;
- }
- }
- {
- float L_255 = V_4;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_256 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_257;
- L_257 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_256, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_258;
- L_258 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_257, /*hidden argument*/NULL);
- float L_259 = L_258.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_255, (float)L_259))) < ((float)(0.5f)))))
- {
- goto IL_07d0;
- }
- }
- {
- float L_260 = V_4;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_261 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_262;
- L_262 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_261, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_263;
- L_263 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_262, /*hidden argument*/NULL);
- float L_264 = L_263.get_z_4();
- G_B67_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_260, (float)L_264))) > ((float)(-0.5f)))? 1 : 0);
- goto IL_07d1;
- }
- IL_07d0:
- {
- G_B67_0 = 0;
- }
- IL_07d1:
- {
- G_B69_0 = G_B67_0;
- goto IL_07d4;
- }
- IL_07d3:
- {
- G_B69_0 = 0;
- }
- IL_07d4:
- {
- V_14 = (bool)G_B69_0;
- bool L_265 = V_14;
- if (!L_265)
- {
- goto IL_083b;
- }
- }
- {
- // piece.transform.SetParent(screan.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_266 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_267;
- L_267 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_266, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_268 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_269;
- L_269 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_268, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_270;
- L_270 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_269, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_267, L_270, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(screanpositionX, screanpositionY + 0.7f, screanpositionZ);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_271 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_272;
- L_272 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_271, /*hidden argument*/NULL);
- float L_273 = V_2;
- float L_274 = V_3;
- float L_275 = V_4;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_276;
- memset((&L_276), 0, sizeof(L_276));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_276), L_273, ((float)il2cpp_codegen_add((float)L_274, (float)(0.699999988f))), L_275, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_272, L_276, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_277 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_277, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_278 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_279 = __this->get_piece_6();
- String_t* L_280;
- L_280 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_279, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_278, L_280, /*hidden argument*/NULL);
- }
- IL_083b:
- {
- }
- IL_083c:
- {
- // if (lightC.transform.parent.childCount == 5 && acitve && screan.transform.parent.childCount == 2)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_281 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_282;
- L_282 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_281, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_283;
- L_283 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_282, /*hidden argument*/NULL);
- int32_t L_284;
- L_284 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_283, /*hidden argument*/NULL);
- if ((!(((uint32_t)L_284) == ((uint32_t)5))))
- {
- goto IL_0871;
- }
- }
- {
- bool L_285 = __this->get_acitve_17();
- if (!L_285)
- {
- goto IL_0871;
- }
- }
- {
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_286 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_287;
- L_287 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_286, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_288;
- L_288 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_287, /*hidden argument*/NULL);
- int32_t L_289;
- L_289 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_288, /*hidden argument*/NULL);
- G_B76_0 = ((((int32_t)L_289) == ((int32_t)2))? 1 : 0);
- goto IL_0872;
- }
- IL_0871:
- {
- G_B76_0 = 0;
- }
- IL_0872:
- {
- V_15 = (bool)G_B76_0;
- bool L_290 = V_15;
- if (!L_290)
- {
- goto IL_089e;
- }
- }
- {
- // Instantiate(menu, GameObject.FindGameObjectWithTag("UI").transform);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_291 = __this->get_menu_16();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_292;
- L_292 = GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F(_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_293;
- L_293 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_292, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_294;
- L_294 = Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8(L_291, L_293, /*hidden argument*/Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var);
- // acitve = false;
- __this->set_acitve_17((bool)0);
- goto IL_08a7;
- }
- IL_089e:
- {
- // acitve = true;
- __this->set_acitve_17((bool)1);
- }
- IL_08a7:
- {
- // isSelected = false;
- __this->set_isSelected_4((bool)0);
- }
- IL_08af:
- {
- // }
- return;
- }
- }
- // System.Void MovePay::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePay__ctor_m1FC415612624FDCB02F966490A2CBE59601EA5C3 (MovePay_tE0B853D8BF479E29A863805D0C30726D704D7E1B * __this, const RuntimeMethod* method)
- {
- {
- // public float positionX = 0f;
- __this->set_positionX_11((0.0f));
- // public float positionY = 0f;
- __this->set_positionY_12((0.0f));
- // public float positionZ = 0f;
- __this->set_positionZ_13((0.0f));
- // public bool acitve = true;
- __this->set_acitve_17((bool)1);
- // public bool activeLeft = false;
- __this->set_activeLeft_18((bool)0);
- // public bool activeRight = false;
- __this->set_activeRight_19((bool)0);
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void MovePolice::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_Start_m7423CF91E3AC4AC2BB9F1BAA452FDE99445087D9 (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method)
- {
- {
- // }
- return;
- }
- }
- // System.Void MovePolice::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_Update_mC73E088411B823589024B6234BC76A3EEB318D2A (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method)
- {
- bool V_0 = false;
- bool V_1 = false;
- bool V_2 = false;
- {
- // if (Input.GetMouseButtonDown(0))
- bool L_0;
- L_0 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0014;
- }
- }
- {
- // TouchClick();
- MovePolice_TouchClick_mA28F4B9FB8C99B044AD73ACD6293000D16CC15BF(__this, /*hidden argument*/NULL);
- }
- IL_0014:
- {
- // if (isSelected)
- bool L_2 = __this->get_isSelected_4();
- V_1 = L_2;
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0027;
- }
- }
- {
- // MovePiece();
- MovePolice_MovePiece_m68FE4FF06A5145655EAB913B4FBF4EC09545963D(__this, /*hidden argument*/NULL);
- }
- IL_0027:
- {
- // if (Input.GetMouseButtonUp(0))
- bool L_4;
- L_4 = Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022(0, /*hidden argument*/NULL);
- V_2 = L_4;
- bool L_5 = V_2;
- if (!L_5)
- {
- goto IL_003a;
- }
- }
- {
- // FreePiece();
- MovePolice_FreePiece_m7BB954C44A0BF30D54DF41AE9AFFEE338C75AB98(__this, /*hidden argument*/NULL);
- }
- IL_003a:
- {
- // }
- return;
- }
- }
- // System.Void MovePolice::TouchClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_TouchClick_mA28F4B9FB8C99B044AD73ACD6293000D16CC15BF (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352);
- s_Il2CppMethodInitialized = true;
- }
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
- memset((&V_0), 0, sizeof(V_0));
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 V_1;
- memset((&V_1), 0, sizeof(V_1));
- bool V_2 = false;
- bool V_3 = false;
- bool V_4 = false;
- int32_t G_B8_0 = 0;
- int32_t G_B10_0 = 0;
- int32_t G_B12_0 = 0;
- {
- // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); //���������Ĵ��ص�
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // if (Physics.Raycast(ray, out hit))
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3 = V_0;
- bool L_4;
- L_4 = Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E(L_3, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- V_2 = L_4;
- bool L_5 = V_2;
- if (!L_5)
- {
- goto IL_019f;
- }
- }
- {
- // if (hit.collider.gameObject.tag == "shui")
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_6;
- L_6 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7;
- L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL);
- String_t* L_8;
- L_8 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_7, /*hidden argument*/NULL);
- bool L_9;
- L_9 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_8, _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- V_3 = L_9;
- bool L_10 = V_3;
- if (!L_10)
- {
- goto IL_0095;
- }
- }
- {
- // distanceRay = hit.distance;
- float L_11;
- L_11 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- __this->set_distanceRay_5(L_11);
- // piece = hit.collider.gameObject;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_12;
- L_12 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13;
- L_13 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_12, /*hidden argument*/NULL);
- __this->set_piece_6(L_13);
- // offset = hit.point - hit.collider.gameObject.transform.position;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
- L_14 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_15;
- L_15 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16;
- L_16 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_15, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
- L_17 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_16, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
- L_18 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_17, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
- L_19 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_14, L_18, /*hidden argument*/NULL);
- __this->set_offset_9(L_19);
- // isSelected = true;
- __this->set_isSelected_4((bool)1);
- goto IL_019e;
- }
- IL_0095:
- {
- // else if (hit.collider.gameObject.transform.parent && (hit.collider.gameObject.transform.parent.name == "GrupoPiezas" || (hit.collider.gameObject.transform.parent.name == "group" && hit.collider.transform.parent.tag == "shui")))
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_20;
- L_20 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21;
- L_21 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_20, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22;
- L_22 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_21, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23;
- L_23 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_22, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- bool L_24;
- L_24 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_23, /*hidden argument*/NULL);
- if (!L_24)
- {
- goto IL_0128;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_25;
- L_25 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26;
- L_26 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_25, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27;
- L_27 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_26, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_27, /*hidden argument*/NULL);
- String_t* L_29;
- L_29 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_28, /*hidden argument*/NULL);
- bool L_30;
- L_30 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_29, _stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80, /*hidden argument*/NULL);
- if (L_30)
- {
- goto IL_0125;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_31;
- L_31 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32;
- L_32 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_31, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33;
- L_33 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_32, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_34;
- L_34 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_33, /*hidden argument*/NULL);
- String_t* L_35;
- L_35 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_34, /*hidden argument*/NULL);
- bool L_36;
- L_36 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_35, _stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B, /*hidden argument*/NULL);
- if (!L_36)
- {
- goto IL_0122;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_37;
- L_37 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_38;
- L_38 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_37, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39;
- L_39 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_38, /*hidden argument*/NULL);
- String_t* L_40;
- L_40 = Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E(L_39, /*hidden argument*/NULL);
- bool L_41;
- L_41 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_40, _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- G_B8_0 = ((int32_t)(L_41));
- goto IL_0123;
- }
- IL_0122:
- {
- G_B8_0 = 0;
- }
- IL_0123:
- {
- G_B10_0 = G_B8_0;
- goto IL_0126;
- }
- IL_0125:
- {
- G_B10_0 = 1;
- }
- IL_0126:
- {
- G_B12_0 = G_B10_0;
- goto IL_0129;
- }
- IL_0128:
- {
- G_B12_0 = 0;
- }
- IL_0129:
- {
- V_4 = (bool)G_B12_0;
- bool L_42 = V_4;
- if (!L_42)
- {
- goto IL_0195;
- }
- }
- {
- // distanceRay = hit.distance;
- float L_43;
- L_43 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- __this->set_distanceRay_5(L_43);
- // piece = hit.collider.gameObject.transform.parent.gameObject;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_44;
- L_44 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_45;
- L_45 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_44, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_46;
- L_46 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_45, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47;
- L_47 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_46, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_48;
- L_48 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_47, /*hidden argument*/NULL);
- __this->set_piece_6(L_48);
- // offset = hit.point - hit.collider.gameObject.transform.parent.position;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49;
- L_49 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_50;
- L_50 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_51;
- L_51 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_50, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_52;
- L_52 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_51, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_53;
- L_53 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_52, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54;
- L_54 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_53, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55;
- L_55 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_49, L_54, /*hidden argument*/NULL);
- __this->set_offset_9(L_55);
- // isSelected = true;
- __this->set_isSelected_4((bool)1);
- goto IL_019e;
- }
- IL_0195:
- {
- // isSelected = false;
- __this->set_isSelected_4((bool)0);
- }
- IL_019e:
- {
- }
- IL_019f:
- {
- // }
- return;
- }
- }
- // System.Void MovePolice::MovePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_MovePiece_m68FE4FF06A5145655EAB913B4FBF4EC09545963D (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method)
- {
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
- memset((&V_0), 0, sizeof(V_0));
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
- memset((&V_1), 0, sizeof(V_1));
- {
- // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // Vector3 limitRay = ray.GetPoint(distanceRay);
- float L_3 = __this->get_distanceRay_5();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
- L_4 = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), L_3, /*hidden argument*/NULL);
- V_1 = L_4;
- // limitRay = new Vector3(limitRay.x, limitRay.y, limitRay.z);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_1;
- float L_6 = L_5.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_1;
- float L_8 = L_7.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1;
- float L_10 = L_9.get_z_4();
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), L_6, L_8, L_10, /*hidden argument*/NULL);
- // piece.transform.position = limitRay - offset;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
- L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = __this->get_offset_9();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
- L_15 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_13, L_14, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_12, L_15, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void MovePolice::FreePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice_FreePiece_m7BB954C44A0BF30D54DF41AE9AFFEE338C75AB98 (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71EA4692011949B72F9A850F0D18F588926770FB);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA44BC824D1CEF748CD0480C846B2260B878447AC);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL;
- float V_2 = 0.0f;
- float V_3 = 0.0f;
- float V_4 = 0.0f;
- bool V_5 = false;
- bool V_6 = false;
- bool V_7 = false;
- bool V_8 = false;
- bool V_9 = false;
- bool V_10 = false;
- bool V_11 = false;
- int32_t G_B9_0 = 0;
- int32_t G_B11_0 = 0;
- int32_t G_B22_0 = 0;
- int32_t G_B24_0 = 0;
- int32_t G_B35_0 = 0;
- int32_t G_B37_0 = 0;
- int32_t G_B44_0 = 0;
- {
- // if (isSelected)
- bool L_0 = __this->get_isSelected_4();
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0574;
- }
- }
- {
- // lightC = GameObject.Find("light");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
- L_2 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6, /*hidden argument*/NULL);
- __this->set_lightC_10(L_2);
- // GameObject screan = GameObject.Find("group/screan");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
- L_3 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralA44BC824D1CEF748CD0480C846B2260B878447AC, /*hidden argument*/NULL);
- V_1 = L_3;
- // positionL = lightC.transform.position;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
- L_5 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_4, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
- L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL);
- __this->set_positionL_14(L_6);
- // positionX = lightC.transform.position.x;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
- L_8 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_7, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL);
- float L_10 = L_9.get_x_2();
- __this->set_positionX_11(L_10);
- // positionY = lightC.transform.position.y;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
- L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13;
- L_13 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_12, /*hidden argument*/NULL);
- float L_14 = L_13.get_y_3();
- __this->set_positionY_12(L_14);
- // positionZ = lightC.transform.position.z;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16;
- L_16 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_15, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17;
- L_17 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_16, /*hidden argument*/NULL);
- float L_18 = L_17.get_z_4();
- __this->set_positionZ_13(L_18);
- // float screanpositionX = screan.transform.position.x;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20;
- L_20 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_19, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
- L_21 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_20, /*hidden argument*/NULL);
- float L_22 = L_21.get_x_2();
- V_2 = L_22;
- // float screanpositionY = screan.transform.position.y;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
- L_24 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_23, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
- L_25 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_24, /*hidden argument*/NULL);
- float L_26 = L_25.get_y_3();
- V_3 = L_26;
- // float screanpositionZ = screan.transform.position.z;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_27, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29;
- L_29 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_28, /*hidden argument*/NULL);
- float L_30 = L_29.get_z_4();
- V_4 = L_30;
- // if (piece.name == "group")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31 = __this->get_piece_6();
- String_t* L_32;
- L_32 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_31, /*hidden argument*/NULL);
- bool L_33;
- L_33 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_32, _stringLiteral20825170D1B0DA2A733E78D5B035FF14697DA12B, /*hidden argument*/NULL);
- V_5 = L_33;
- bool L_34 = V_5;
- if (!L_34)
- {
- goto IL_023d;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < -0.5f && positionY - piece.transform.position.y > -1.5f) &&
- // (positionZ - piece.transform.position.z < 0.35f && positionZ - piece.transform.position.z > -0.35f)
- // )
- float L_35 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_37;
- L_37 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_36, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
- L_38 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_37, /*hidden argument*/NULL);
- float L_39 = L_38.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_35, (float)L_39))) < ((float)(0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_40 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_41 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_42;
- L_42 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_41, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43;
- L_43 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_42, /*hidden argument*/NULL);
- float L_44 = L_43.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_40, (float)L_44))) > ((float)(-0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_45 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_46 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47;
- L_47 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_46, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48;
- L_48 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_47, /*hidden argument*/NULL);
- float L_49 = L_48.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_45, (float)L_49))) < ((float)(-0.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_50 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_51 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_52;
- L_52 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_51, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53;
- L_53 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_52, /*hidden argument*/NULL);
- float L_54 = L_53.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_50, (float)L_54))) > ((float)(-1.5f)))))
- {
- goto IL_01c1;
- }
- }
- {
- float L_55 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_56 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_57;
- L_57 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_56, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58;
- L_58 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_57, /*hidden argument*/NULL);
- float L_59 = L_58.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_55, (float)L_59))) < ((float)(0.349999994f)))))
- {
- goto IL_01be;
- }
- }
- {
- float L_60 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_61 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_62;
- L_62 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_61, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63;
- L_63 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_62, /*hidden argument*/NULL);
- float L_64 = L_63.get_z_4();
- G_B9_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_60, (float)L_64))) > ((float)(-0.349999994f)))? 1 : 0);
- goto IL_01bf;
- }
- IL_01be:
- {
- G_B9_0 = 0;
- }
- IL_01bf:
- {
- G_B11_0 = G_B9_0;
- goto IL_01c2;
- }
- IL_01c1:
- {
- G_B11_0 = 0;
- }
- IL_01c2:
- {
- V_6 = (bool)G_B11_0;
- bool L_65 = V_6;
- if (!L_65)
- {
- goto IL_023c;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_66 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_67;
- L_67 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_66, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_68 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_69;
- L_69 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_68, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_70;
- L_70 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_69, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_67, L_70, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX, positionY + 0.8f, positionZ + 0.08f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_71 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_72;
- L_72 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_71, /*hidden argument*/NULL);
- float L_73 = __this->get_positionX_11();
- float L_74 = __this->get_positionY_12();
- float L_75 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76;
- memset((&L_76), 0, sizeof(L_76));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_76), L_73, ((float)il2cpp_codegen_add((float)L_74, (float)(0.800000012f))), ((float)il2cpp_codegen_add((float)L_75, (float)(0.0799999982f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_72, L_76, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_77 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_77, /*hidden argument*/NULL);
- // piece.tag = "screan";
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_78 = __this->get_piece_6();
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_78, _stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0, /*hidden argument*/NULL);
- }
- IL_023c:
- {
- }
- IL_023d:
- {
- // if (piece.name == "ai")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_79 = __this->get_piece_6();
- String_t* L_80;
- L_80 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_79, /*hidden argument*/NULL);
- bool L_81;
- L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteral71EA4692011949B72F9A850F0D18F588926770FB, /*hidden argument*/NULL);
- V_7 = L_81;
- bool L_82 = V_7;
- if (!L_82)
- {
- goto IL_03bb;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < -0.5f && positionY - piece.transform.position.y > -1.5f) &&
- // (positionZ - piece.transform.position.z < 0.35f && positionZ - piece.transform.position.z > -0.65f)
- // )
- float L_83 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_84 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_85;
- L_85 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_84, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_86;
- L_86 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_85, /*hidden argument*/NULL);
- float L_87 = L_86.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_83, (float)L_87))) < ((float)(0.5f)))))
- {
- goto IL_0339;
- }
- }
- {
- float L_88 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_89 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_90;
- L_90 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_89, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_91;
- L_91 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_90, /*hidden argument*/NULL);
- float L_92 = L_91.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_88, (float)L_92))) > ((float)(-0.5f)))))
- {
- goto IL_0339;
- }
- }
- {
- float L_93 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_94 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_95;
- L_95 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_94, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_96;
- L_96 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_95, /*hidden argument*/NULL);
- float L_97 = L_96.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_93, (float)L_97))) < ((float)(-0.5f)))))
- {
- goto IL_0339;
- }
- }
- {
- float L_98 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_99 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_100;
- L_100 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_99, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
- L_101 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_100, /*hidden argument*/NULL);
- float L_102 = L_101.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_98, (float)L_102))) > ((float)(-1.5f)))))
- {
- goto IL_0339;
- }
- }
- {
- float L_103 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_104 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_105;
- L_105 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_104, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106;
- L_106 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_105, /*hidden argument*/NULL);
- float L_107 = L_106.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_103, (float)L_107))) < ((float)(0.349999994f)))))
- {
- goto IL_0336;
- }
- }
- {
- float L_108 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_109 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_110;
- L_110 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_109, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_111;
- L_111 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_110, /*hidden argument*/NULL);
- float L_112 = L_111.get_z_4();
- G_B22_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_108, (float)L_112))) > ((float)(-0.649999976f)))? 1 : 0);
- goto IL_0337;
- }
- IL_0336:
- {
- G_B22_0 = 0;
- }
- IL_0337:
- {
- G_B24_0 = G_B22_0;
- goto IL_033a;
- }
- IL_0339:
- {
- G_B24_0 = 0;
- }
- IL_033a:
- {
- V_8 = (bool)G_B24_0;
- bool L_113 = V_8;
- if (!L_113)
- {
- goto IL_03ba;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_114 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_115;
- L_115 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_114, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_116 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_117;
- L_117 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_116, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_118;
- L_118 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_117, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_115, L_118, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX, positionY + 0.8f, positionZ - 0.08f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_119 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_120;
- L_120 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_119, /*hidden argument*/NULL);
- float L_121 = __this->get_positionX_11();
- float L_122 = __this->get_positionY_12();
- float L_123 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_124;
- memset((&L_124), 0, sizeof(L_124));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_124), L_121, ((float)il2cpp_codegen_add((float)L_122, (float)(0.800000012f))), ((float)il2cpp_codegen_subtract((float)L_123, (float)(0.0799999982f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_120, L_124, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_125 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_125, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_126 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_127 = __this->get_piece_6();
- String_t* L_128;
- L_128 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_127, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_126, L_128, /*hidden argument*/NULL);
- }
- IL_03ba:
- {
- }
- IL_03bb:
- {
- // if (piece.name == "tou")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_129 = __this->get_piece_6();
- String_t* L_130;
- L_130 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_129, /*hidden argument*/NULL);
- bool L_131;
- L_131 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_130, _stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446, /*hidden argument*/NULL);
- V_9 = L_131;
- bool L_132 = V_9;
- if (!L_132)
- {
- goto IL_0501;
- }
- }
- {
- // if (
- // (screanpositionX - piece.transform.position.x < 0.5f && screanpositionX - piece.transform.position.x > -0.5f) &&
- // (screanpositionY - piece.transform.position.y < 1.5f && screanpositionY - piece.transform.position.y > -1.5f) &&
- // (screanpositionZ - piece.transform.position.z < 0.5f && screanpositionZ - piece.transform.position.z > -0.5f)
- // )
- float L_133 = V_2;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_134 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_135;
- L_135 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_134, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_136;
- L_136 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_135, /*hidden argument*/NULL);
- float L_137 = L_136.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_133, (float)L_137))) < ((float)(0.5f)))))
- {
- goto IL_0498;
- }
- }
- {
- float L_138 = V_2;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_139 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_140;
- L_140 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_139, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_141;
- L_141 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_140, /*hidden argument*/NULL);
- float L_142 = L_141.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_138, (float)L_142))) > ((float)(-0.5f)))))
- {
- goto IL_0498;
- }
- }
- {
- float L_143 = V_3;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_144 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_145;
- L_145 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_144, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_146;
- L_146 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_145, /*hidden argument*/NULL);
- float L_147 = L_146.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_143, (float)L_147))) < ((float)(1.5f)))))
- {
- goto IL_0498;
- }
- }
- {
- float L_148 = V_3;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_149 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_150;
- L_150 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_149, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_151;
- L_151 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_150, /*hidden argument*/NULL);
- float L_152 = L_151.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_148, (float)L_152))) > ((float)(-1.5f)))))
- {
- goto IL_0498;
- }
- }
- {
- float L_153 = V_4;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_154 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_155;
- L_155 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_154, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_156;
- L_156 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_155, /*hidden argument*/NULL);
- float L_157 = L_156.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_153, (float)L_157))) < ((float)(0.5f)))))
- {
- goto IL_0495;
- }
- }
- {
- float L_158 = V_4;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_159 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_160;
- L_160 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_159, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_161;
- L_161 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_160, /*hidden argument*/NULL);
- float L_162 = L_161.get_z_4();
- G_B35_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_158, (float)L_162))) > ((float)(-0.5f)))? 1 : 0);
- goto IL_0496;
- }
- IL_0495:
- {
- G_B35_0 = 0;
- }
- IL_0496:
- {
- G_B37_0 = G_B35_0;
- goto IL_0499;
- }
- IL_0498:
- {
- G_B37_0 = 0;
- }
- IL_0499:
- {
- V_10 = (bool)G_B37_0;
- bool L_163 = V_10;
- if (!L_163)
- {
- goto IL_0500;
- }
- }
- {
- // piece.transform.SetParent(screan.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_164 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_165;
- L_165 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_164, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_166 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_167;
- L_167 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_166, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_168;
- L_168 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_167, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_165, L_168, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(screanpositionX, screanpositionY + 0.7f, screanpositionZ);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_169 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_170;
- L_170 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_169, /*hidden argument*/NULL);
- float L_171 = V_2;
- float L_172 = V_3;
- float L_173 = V_4;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_174;
- memset((&L_174), 0, sizeof(L_174));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_174), L_171, ((float)il2cpp_codegen_add((float)L_172, (float)(0.699999988f))), L_173, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_170, L_174, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_175 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_175, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_176 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_177 = __this->get_piece_6();
- String_t* L_178;
- L_178 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_177, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_176, L_178, /*hidden argument*/NULL);
- }
- IL_0500:
- {
- }
- IL_0501:
- {
- // if (lightC.transform.parent.childCount == 3 && acitve && screan.transform.parent.childCount == 2)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_179 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_180;
- L_180 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_179, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_181;
- L_181 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_180, /*hidden argument*/NULL);
- int32_t L_182;
- L_182 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_181, /*hidden argument*/NULL);
- if ((!(((uint32_t)L_182) == ((uint32_t)3))))
- {
- goto IL_0536;
- }
- }
- {
- bool L_183 = __this->get_acitve_17();
- if (!L_183)
- {
- goto IL_0536;
- }
- }
- {
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_184 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_185;
- L_185 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_184, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_186;
- L_186 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_185, /*hidden argument*/NULL);
- int32_t L_187;
- L_187 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_186, /*hidden argument*/NULL);
- G_B44_0 = ((((int32_t)L_187) == ((int32_t)2))? 1 : 0);
- goto IL_0537;
- }
- IL_0536:
- {
- G_B44_0 = 0;
- }
- IL_0537:
- {
- V_11 = (bool)G_B44_0;
- bool L_188 = V_11;
- if (!L_188)
- {
- goto IL_0563;
- }
- }
- {
- // Instantiate(menu, GameObject.FindGameObjectWithTag("UI").transform);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_189 = __this->get_menu_16();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_190;
- L_190 = GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F(_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_191;
- L_191 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_190, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_192;
- L_192 = Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8(L_189, L_191, /*hidden argument*/Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var);
- // acitve = false;
- __this->set_acitve_17((bool)0);
- goto IL_056c;
- }
- IL_0563:
- {
- // acitve = true;
- __this->set_acitve_17((bool)1);
- }
- IL_056c:
- {
- // isSelected = false;
- __this->set_isSelected_4((bool)0);
- }
- IL_0574:
- {
- // }
- return;
- }
- }
- // System.Void MovePolice::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovePolice__ctor_m29797FD01AFCEDF593C000FEEE5298BF4CD349B0 (MovePolice_tDAB05A5C7448BF6209133939ADC6DEE953691A47 * __this, const RuntimeMethod* method)
- {
- {
- // public float positionX = 0f;
- __this->set_positionX_11((0.0f));
- // public float positionY = 0f;
- __this->set_positionY_12((0.0f));
- // public float positionZ = 0f;
- __this->set_positionZ_13((0.0f));
- // public bool acitve = true;
- __this->set_acitve_17((bool)1);
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void NewBehaviourScript::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NewBehaviourScript_Start_m783F84A617DADC4574B0BF1524481E6B96C65661 (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
- memset((&V_0), 0, sizeof(V_0));
- bool V_1 = false;
- {
- // Vector2 Angles = transform.eulerAngles;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
- L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F(L_0, /*hidden argument*/NULL);
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
- L_2 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // x = Angles.y;
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
- float L_4 = L_3.get_y_1();
- __this->set_x_6(L_4);
- // y = Angles.x;
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
- float L_6 = L_5.get_x_0();
- __this->set_y_7(L_6);
- // if (gameObject.GetComponent<Rigidbody>() != null)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7;
- L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
- Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_8;
- L_8 = GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354(L_7, /*hidden argument*/GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- bool L_9;
- L_9 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
- V_1 = L_9;
- bool L_10 = V_1;
- if (!L_10)
- {
- goto IL_0053;
- }
- }
- {
- // gameObject.GetComponent<Rigidbody>().freezeRotation = true;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11;
- L_11 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
- Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_12;
- L_12 = GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354(L_11, /*hidden argument*/GameObject_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_mA1779277BB07CE3D2CB8E340CEA85C40C6B52354_RuntimeMethod_var);
- Rigidbody_set_freezeRotation_mE08A39E98D46F82D6DD86CC389D86D242C694D52(L_12, (bool)1, /*hidden argument*/NULL);
- }
- IL_0053:
- {
- // }
- return;
- }
- }
- // System.Void NewBehaviourScript::LateUpdate()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NewBehaviourScript_LateUpdate_m13BCE64EB4EDF13B2721B9B8F1F8CC91D80ED1FA (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_1;
- memset((&V_1), 0, sizeof(V_1));
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
- memset((&V_2), 0, sizeof(V_2));
- {
- // if (target)
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_target_4();
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- bool L_1;
- L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- bool L_2 = V_0;
- if (!L_2)
- {
- goto IL_0103;
- }
- }
- {
- // distance += Input.GetAxis("Vertical");
- float L_3 = __this->get_distance_5();
- float L_4;
- L_4 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, /*hidden argument*/NULL);
- __this->set_distance_5(((float)il2cpp_codegen_add((float)L_3, (float)L_4)));
- // x += Input.GetAxis("Mouse X") * xSpeed * 0.02f;
- float L_5 = __this->get_x_6();
- float L_6;
- L_6 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral88BEE283254D7094E258B3A88730F4CC4F1E4AC7, /*hidden argument*/NULL);
- float L_7 = __this->get_xSpeed_10();
- __this->set_x_6(((float)il2cpp_codegen_add((float)L_5, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), (float)(0.0199999996f))))));
- // y -= Input.GetAxis("Mouse Y") * ySpeed * 0.02f;
- float L_8 = __this->get_y_7();
- float L_9;
- L_9 = Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326(_stringLiteral16DD21BE77B115D392226EB71A2D3A9FDC29E3F0, /*hidden argument*/NULL);
- float L_10 = __this->get_ySpeed_11();
- __this->set_y_7(((float)il2cpp_codegen_subtract((float)L_8, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)), (float)(0.0199999996f))))));
- // y = ClampAngle(y, yMinLimit, yMaxLimit);
- float L_11 = __this->get_y_7();
- float L_12 = __this->get_yMinLimit_8();
- float L_13 = __this->get_yMaxLimit_9();
- float L_14;
- L_14 = NewBehaviourScript_ClampAngle_m94C26EA011DAA4E61D66A72A59D127273CC70EC5(__this, L_11, L_12, L_13, /*hidden argument*/NULL);
- __this->set_y_7(L_14);
- // Quaternion rotation = Quaternion.Euler(y, x, 0);
- float L_15 = __this->get_y_7();
- float L_16 = __this->get_x_6();
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17;
- L_17 = Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3(L_15, L_16, (0.0f), /*hidden argument*/NULL);
- V_1 = L_17;
- // Vector3 position = rotation * new Vector3(0.0f, 0.0f, -distance) + target.position;
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = V_1;
- float L_19 = __this->get_distance_5();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20;
- memset((&L_20), 0, sizeof(L_20));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_20), (0.0f), (0.0f), ((-L_19)), /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
- L_21 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_18, L_20, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22 = __this->get_target_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
- L_23 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_22, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
- L_24 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_21, L_23, /*hidden argument*/NULL);
- V_2 = L_24;
- // Debug.Log(position.ToString());
- String_t* L_25;
- L_25 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_25, /*hidden argument*/NULL);
- // transform.rotation = rotation;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26;
- L_26 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = V_1;
- Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(L_26, L_27, /*hidden argument*/NULL);
- // transform.position = position;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_2;
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_28, L_29, /*hidden argument*/NULL);
- }
- IL_0103:
- {
- // }
- return;
- }
- }
- // System.Single NewBehaviourScript::ClampAngle(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NewBehaviourScript_ClampAngle_m94C26EA011DAA4E61D66A72A59D127273CC70EC5 (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, float ___angle0, float ___min1, float ___max2, const RuntimeMethod* method)
- {
- bool V_0 = false;
- bool V_1 = false;
- float V_2 = 0.0f;
- {
- // if (angle < -360)
- float L_0 = ___angle0;
- V_0 = (bool)((((float)L_0) < ((float)(-360.0f)))? 1 : 0);
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0018;
- }
- }
- {
- // angle += 360;
- float L_2 = ___angle0;
- ___angle0 = ((float)il2cpp_codegen_add((float)L_2, (float)(360.0f)));
- }
- IL_0018:
- {
- // if (angle > 360)
- float L_3 = ___angle0;
- V_1 = (bool)((((float)L_3) > ((float)(360.0f)))? 1 : 0);
- bool L_4 = V_1;
- if (!L_4)
- {
- goto IL_002f;
- }
- }
- {
- // angle -= 360;
- float L_5 = ___angle0;
- ___angle0 = ((float)il2cpp_codegen_subtract((float)L_5, (float)(360.0f)));
- }
- IL_002f:
- {
- // return Mathf.Clamp(angle, min, max);
- float L_6 = ___angle0;
- float L_7 = ___min1;
- float L_8 = ___max2;
- float L_9;
- L_9 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_6, L_7, L_8, /*hidden argument*/NULL);
- V_2 = L_9;
- goto IL_003a;
- }
- IL_003a:
- {
- // }
- float L_10 = V_2;
- return L_10;
- }
- }
- // System.Void NewBehaviourScript::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NewBehaviourScript_Update_m411C4D5C2D993FD70092FDA0FE2AC4786F8AC001 (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, const RuntimeMethod* method)
- {
- {
- // }
- return;
- }
- }
- // System.Void NewBehaviourScript::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NewBehaviourScript__ctor_m437970EA37D66BDF32972F4CC0F65B95E5961FAA (NewBehaviourScript_t5ED8D4BD4668DBECFEFD841BD2A8CC1D8FCF38CB * __this, const RuntimeMethod* method)
- {
- {
- // public float distance = 20.0f;
- __this->set_distance_5((20.0f));
- // float yMinLimit = -20.0f;
- __this->set_yMinLimit_8((-20.0f));
- // float yMaxLimit = 80.0f;
- __this->set_yMaxLimit_9((80.0f));
- // float xSpeed = 250.0f;
- __this->set_xSpeed_10((250.0f));
- // float ySpeed = 120.0f;
- __this->set_ySpeed_11((120.0f));
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Int32 ScenesArgs::get_scnesIndex()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScenesArgs_get_scnesIndex_m722268FF39A4F14A36F04F538B25521DE877A3A8 (ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5 * __this, const RuntimeMethod* method)
- {
- {
- // public int scnesIndex { get; internal set; }
- int32_t L_0 = __this->get_U3CscnesIndexU3Ek__BackingField_0();
- return L_0;
- }
- }
- // System.Void ScenesArgs::set_scnesIndex(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScenesArgs_set_scnesIndex_mD75A7AB3EC906BD3BE8B9617925A23CF6151D5D6 (ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5 * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- {
- // public int scnesIndex { get; internal set; }
- int32_t L_0 = ___value0;
- __this->set_U3CscnesIndexU3Ek__BackingField_0(L_0);
- return;
- }
- }
- // System.Void ScenesArgs::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScenesArgs__ctor_m09149E7B133C409AFE8BAB931389331A4197DFA1 (ScenesArgs_t5B2D341137D9D69127B252FCFC1F4886A7C760D5 * __this, const RuntimeMethod* method)
- {
- {
- Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void Wallcollision::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Wallcollision_Start_m4C48A600CD6F4CE00109FCFA97C015FE36A1BC81 (Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // boxCol = GetComponent<BoxCollider>();
- BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_0;
- L_0 = Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861(__this, /*hidden argument*/Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var);
- __this->set_boxCol_4(L_0);
- // }
- return;
- }
- }
- // System.Void Wallcollision::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Wallcollision_Update_m4585C8CA25F1F12D5DD8CE6912891929A58C883A (Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C * __this, const RuntimeMethod* method)
- {
- {
- // DetectionBox();
- Wallcollision_DetectionBox_mF097135612413E44453EEA596C378544E2866C12(__this, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void Wallcollision::DetectionBox()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Wallcollision_DetectionBox_mF097135612413E44453EEA596C378544E2866C12 (Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19A752782A6D2E26BB86737D6AAA66B0523224E1);
- s_Il2CppMethodInitialized = true;
- }
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* V_1 = NULL;
- int32_t V_2 = 0;
- float V_3 = 0.0f;
- float V_4 = 0.0f;
- float V_5 = 0.0f;
- float V_6 = 0.0f;
- float V_7 = 0.0f;
- float V_8 = 0.0f;
- float V_9 = 0.0f;
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_10;
- memset((&V_10), 0, sizeof(V_10));
- bool V_11 = false;
- {
- // Vector3 scale = boxCol.transform.localScale + new Vector3(1.4f, 0, 0);
- BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_0 = __this->get_boxCol_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1;
- L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_0, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
- L_2 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_1, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
- memset((&L_3), 0, sizeof(L_3));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (1.39999998f), (0.0f), (0.0f), /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
- L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_2, L_3, /*hidden argument*/NULL);
- V_0 = L_4;
- // Collider[] colliders = Physics.OverlapBox(boxCol.transform.position, scale / 2, boxCol.transform.rotation, LayerMask.GetMask("Detectcollisions"));
- BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_5 = __this->get_boxCol_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
- L_6 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_5, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
- L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- L_9 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_8, (2.0f), /*hidden argument*/NULL);
- BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_10 = __this->get_boxCol_4();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11;
- L_11 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_10, /*hidden argument*/NULL);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12;
- L_12 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_11, /*hidden argument*/NULL);
- StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_13 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)1);
- StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_14 = L_13;
- ArrayElementTypeCheck (L_14, _stringLiteral19A752782A6D2E26BB86737D6AAA66B0523224E1);
- (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral19A752782A6D2E26BB86737D6AAA66B0523224E1);
- int32_t L_15;
- L_15 = LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F(L_14, /*hidden argument*/NULL);
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_16;
- L_16 = Physics_OverlapBox_mEA1D84B8A0F8B8795D1C61A9009EC2B87704F8B9(L_7, L_9, L_12, L_15, /*hidden argument*/NULL);
- V_1 = L_16;
- // print(colliders.Length);
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_17 = V_1;
- int32_t L_18 = ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length)));
- RuntimeObject * L_19 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_18);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_19, /*hidden argument*/NULL);
- // for (int i = 0; i < colliders.Length; i++)
- V_2 = 0;
- goto IL_018b;
- }
- IL_0084:
- {
- // print(colliders[i].name);
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_20 = V_1;
- int32_t L_21 = V_2;
- int32_t L_22 = L_21;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_23 = (L_20)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_22));
- String_t* L_24;
- L_24 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_23, /*hidden argument*/NULL);
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_24, /*hidden argument*/NULL);
- // float cube_z = colliders[i].GetComponent<MeshFilter>().sharedMesh.bounds.size.z;
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_25 = V_1;
- int32_t L_26 = V_2;
- int32_t L_27 = L_26;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_28 = (L_25)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_27));
- MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_29;
- L_29 = Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC(L_28, /*hidden argument*/Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var);
- Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_30;
- L_30 = MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E(L_29, /*hidden argument*/NULL);
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_31;
- L_31 = Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF(L_30, /*hidden argument*/NULL);
- V_10 = L_31;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32;
- L_32 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_10), /*hidden argument*/NULL);
- float L_33 = L_32.get_z_4();
- V_3 = L_33;
- // float scal_z = colliders[i].transform.lossyScale.z;
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_34 = V_1;
- int32_t L_35 = V_2;
- int32_t L_36 = L_35;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_37 = (L_34)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_36));
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_38;
- L_38 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_37, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39;
- L_39 = Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331(L_38, /*hidden argument*/NULL);
- float L_40 = L_39.get_z_4();
- V_4 = L_40;
- // float dqkd = cube_z * scal_z / 2;
- float L_41 = V_3;
- float L_42 = V_4;
- V_5 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_42))/(float)(2.0f)));
- // float zqt_x = this.gameObject.GetComponent<MeshFilter>().sharedMesh.bounds.size.x;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43;
- L_43 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
- MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_44;
- L_44 = GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4(L_43, /*hidden argument*/GameObject_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mD924C79C3DA2B286ACB091AAC225DA91675E62A4_RuntimeMethod_var);
- Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_45;
- L_45 = MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E(L_44, /*hidden argument*/NULL);
- Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_46;
- L_46 = Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF(L_45, /*hidden argument*/NULL);
- V_10 = L_46;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47;
- L_47 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_10), /*hidden argument*/NULL);
- float L_48 = L_47.get_x_2();
- V_6 = L_48;
- // float zqtscal_x = this.transform.lossyScale.x;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_49;
- L_49 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50;
- L_50 = Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331(L_49, /*hidden argument*/NULL);
- float L_51 = L_50.get_x_2();
- V_7 = L_51;
- // float qdkd = zqt_x * zqtscal_x / 2;
- float L_52 = V_6;
- float L_53 = V_7;
- V_8 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_52, (float)L_53))/(float)(2.0f)));
- // float ydjl = dqkd + qdkd;
- float L_54 = V_5;
- float L_55 = V_8;
- V_9 = ((float)il2cpp_codegen_add((float)L_54, (float)L_55));
- // colliders[i].transform.localPosition = Vector3.MoveTowards(colliders[i].transform.localPosition, new Vector3(colliders[i].transform.position.x, colliders[i].transform.position.y, this.transform.position.z - ydjl), 2 * Time.deltaTime);
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_56 = V_1;
- int32_t L_57 = V_2;
- int32_t L_58 = L_57;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_59 = (L_56)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_58));
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_60;
- L_60 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_59, /*hidden argument*/NULL);
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_61 = V_1;
- int32_t L_62 = V_2;
- int32_t L_63 = L_62;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_64 = (L_61)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_63));
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_65;
- L_65 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_64, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_66;
- L_66 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_65, /*hidden argument*/NULL);
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_67 = V_1;
- int32_t L_68 = V_2;
- int32_t L_69 = L_68;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_70 = (L_67)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_69));
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_71;
- L_71 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_70, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_72;
- L_72 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_71, /*hidden argument*/NULL);
- float L_73 = L_72.get_x_2();
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_74 = V_1;
- int32_t L_75 = V_2;
- int32_t L_76 = L_75;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_77 = (L_74)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_76));
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_78;
- L_78 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_77, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_79;
- L_79 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_78, /*hidden argument*/NULL);
- float L_80 = L_79.get_y_3();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_81;
- L_81 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_82;
- L_82 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_81, /*hidden argument*/NULL);
- float L_83 = L_82.get_z_4();
- float L_84 = V_9;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85;
- memset((&L_85), 0, sizeof(L_85));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_85), L_73, L_80, ((float)il2cpp_codegen_subtract((float)L_83, (float)L_84)), /*hidden argument*/NULL);
- float L_86;
- L_86 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_87;
- L_87 = Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796(L_66, L_85, ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_86)), /*hidden argument*/NULL);
- Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(L_60, L_87, /*hidden argument*/NULL);
- // for (int i = 0; i < colliders.Length; i++)
- int32_t L_88 = V_2;
- V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_88, (int32_t)1));
- }
- IL_018b:
- {
- // for (int i = 0; i < colliders.Length; i++)
- int32_t L_89 = V_2;
- ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_90 = V_1;
- V_11 = (bool)((((int32_t)L_89) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_90)->max_length)))))? 1 : 0);
- bool L_91 = V_11;
- if (L_91)
- {
- goto IL_0084;
- }
- }
- {
- // }
- return;
- }
- }
- // System.Void Wallcollision::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Wallcollision__ctor_mCFCFF13A3890DF14B178136136ED3F531581ECF6 (Wallcollision_tDEF41BB7D7F4023BB681B13DEF0E508E76016B7C * __this, const RuntimeMethod* method)
- {
- {
- // BoxCollider boxCol = null;
- __this->set_boxCol_4((BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 *)NULL);
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void click::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void click_Start_m8F30D336BF0E0063EB4438CC18D8BEC7A563AD9E (click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&click_F_m9ECAB06BC3693FAD5A817B57A9D4507373549896_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&click_Start2_m4CBB1B4A5F39A7E8BB7D21B755D9DF5769AA14D8_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // buttonObj = GameObject.Find("Button");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870, /*hidden argument*/NULL);
- __this->set_buttonObj_4(L_0);
- // buttonObj.GetComponent<Button>().onClick.AddListener(Start2);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = __this->get_buttonObj_4();
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_2;
- L_2 = GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8(L_1, /*hidden argument*/GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8_RuntimeMethod_var);
- ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_3;
- L_3 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4(L_2, /*hidden argument*/NULL);
- UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_4 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_4, __this, (intptr_t)((intptr_t)click_Start2_m4CBB1B4A5F39A7E8BB7D21B755D9DF5769AA14D8_RuntimeMethod_var), /*hidden argument*/NULL);
- UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_3, L_4, /*hidden argument*/NULL);
- // buttonObj.GetComponent<Button>().onClick.AddListener(F);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = __this->get_buttonObj_4();
- Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_6;
- L_6 = GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8(L_5, /*hidden argument*/GameObject_GetComponent_TisButton_tA893FC15AB26E1439AC25BDCA7079530587BB65D_mC89B59084AF54D6861DE55F9F1FC4226E4F616A8_RuntimeMethod_var);
- ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_7;
- L_7 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4(L_6, /*hidden argument*/NULL);
- UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
- UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_8, __this, (intptr_t)((intptr_t)click_F_m9ECAB06BC3693FAD5A817B57A9D4507373549896_RuntimeMethod_var), /*hidden argument*/NULL);
- UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_7, L_8, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void click::Start2()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void click_Start2_m4CBB1B4A5F39A7E8BB7D21B755D9DF5769AA14D8 (click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6);
- s_Il2CppMethodInitialized = true;
- }
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
- {
- // GameObject obj1 = GameObject.CreatePrimitive(PrimitiveType.Cube);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC(3, /*hidden argument*/NULL);
- V_0 = L_0;
- // obj1.transform.position = new Vector3(2, 2, 2);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
- L_2 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_1, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
- memset((&L_3), 0, sizeof(L_3));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (2.0f), (2.0f), (2.0f), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_2, L_3, /*hidden argument*/NULL);
- // obj1.AddComponent<testMove>();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = V_0;
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_5;
- L_5 = GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05(L_4, /*hidden argument*/GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05_RuntimeMethod_var);
- // obj1.GetComponent<Renderer>().material.mainTexture = (Texture)Resources.Load("light");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = V_0;
- Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_7;
- L_7 = GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466(L_6, /*hidden argument*/GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8;
- L_8 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_7, /*hidden argument*/NULL);
- Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
- L_9 = Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120(_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6, /*hidden argument*/NULL);
- Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5(L_8, ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)CastclassClass((RuntimeObject*)L_9, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void click::M()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void click_M_mE5EB4DE49E32AEC969B517F08F7E00987B824217 (click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24F0019898DA6105365E812F8F4852C67AB733C9);
- s_Il2CppMethodInitialized = true;
- }
- {
- // print("ִ����M����!");
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteral24F0019898DA6105365E812F8F4852C67AB733C9, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void click::F()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void click_F_m9ECAB06BC3693FAD5A817B57A9D4507373549896 (click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5C50D24346DC0C7AE21AB4EEC544EC3B1BC04178);
- s_Il2CppMethodInitialized = true;
- }
- {
- // print("ִ����N����!");
- MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteral5C50D24346DC0C7AE21AB4EEC544EC3B1BC04178, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void click::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void click__ctor_m0D8FA1C1CF383BEC09A4B55349391B6C3DFF7C26 (click_tC1CC90FDDC1B6F37B6736B9D04D4D45DB5E0C61D * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void cube::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cube_Start_m41A3BDBE6F66DE6681E03C5ADBC52EEEDE0BC972 (cube_t759966A2525F86925E7162ADE0582ED674E630F0 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71EA4692011949B72F9A850F0D18F588926770FB);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF7908BBB2FA4D75C66736D0AB86124D0E65AE223);
- s_Il2CppMethodInitialized = true;
- }
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
- {
- // GameObject obj1 = GameObject.CreatePrimitive(PrimitiveType.Cube);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC(3, /*hidden argument*/NULL);
- V_0 = L_0;
- // obj1.transform.position = new Vector3(1, 1, 1);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
- L_2 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_1, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
- memset((&L_3), 0, sizeof(L_3));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_2, L_3, /*hidden argument*/NULL);
- // obj1.name = "dujia";
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = V_0;
- Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_4, _stringLiteralF7908BBB2FA4D75C66736D0AB86124D0E65AE223, /*hidden argument*/NULL);
- // obj1.tag = "shui";
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = V_0;
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_5, _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- // obj1.GetComponent<Renderer>().material.mainTexture = (Texture)Resources.Load("ai");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = V_0;
- Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_7;
- L_7 = GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466(L_6, /*hidden argument*/GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8;
- L_8 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_7, /*hidden argument*/NULL);
- Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
- L_9 = Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120(_stringLiteral71EA4692011949B72F9A850F0D18F588926770FB, /*hidden argument*/NULL);
- Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5(L_8, ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)CastclassClass((RuntimeObject*)L_9, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void cube::OnGUI()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cube_OnGUI_mBEF812A3D610BB0C4A6208BCD6BF596411EA2F02 (cube_t759966A2525F86925E7162ADE0582ED674E630F0 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE24C5BE9B741FFFA87D2A951BFE7EA0440461CD);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB598CF0802DB03FC469256176ABAFF79345D3832);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL;
- bool V_2 = false;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
- {
- // if (GUILayout.Button("Left"))
- GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* L_0;
- L_0 = Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_inline(/*hidden argument*/Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_RuntimeMethod_var);
- bool L_1;
- L_1 = GUILayout_Button_m749F2887D57BDC9B6901F2C35F5C6A7E22154162(_stringLiteralAE24C5BE9B741FFFA87D2A951BFE7EA0440461CD, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- bool L_2 = V_0;
- if (!L_2)
- {
- goto IL_0041;
- }
- }
- {
- // GameObject obj2 = GameObject.FindGameObjectWithTag("shui");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
- L_3 = GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F(_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- V_1 = L_3;
- // obj2.transform.Rotate(new Vector3(0, 10, 0));
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = V_1;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
- L_5 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_4, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
- memset((&L_6), 0, sizeof(L_6));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.0f), (10.0f), (0.0f), /*hidden argument*/NULL);
- Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7(L_5, L_6, /*hidden argument*/NULL);
- }
- IL_0041:
- {
- // if (GUILayout.Button("UP"))
- GUILayoutOptionU5BU5D_tA0F031CC36F88BBBD25D6841ADD3913446E6EA2B* L_7;
- L_7 = Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_inline(/*hidden argument*/Array_Empty_TisGUILayoutOption_t2D992ABCB62BEB24A6F4A826A5CBE7AE236071AB_m6EB599DF46848C50C5E2A836AF0BDA9C81B1A23A_RuntimeMethod_var);
- bool L_8;
- L_8 = GUILayout_Button_m749F2887D57BDC9B6901F2C35F5C6A7E22154162(_stringLiteralB598CF0802DB03FC469256176ABAFF79345D3832, L_7, /*hidden argument*/NULL);
- V_2 = L_8;
- bool L_9 = V_2;
- if (!L_9)
- {
- goto IL_0087;
- }
- }
- {
- // GameObject obj3 = GameObject.FindGameObjectWithTag("shui");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
- L_10 = GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F(_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- V_3 = L_10;
- // obj3.transform.Translate(new Vector3(0, 3 * Time.deltaTime, 0));
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = V_3;
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
- L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL);
- float L_13;
- L_13 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
- memset((&L_14), 0, sizeof(L_14));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_14), (0.0f), ((float)il2cpp_codegen_multiply((float)(3.0f), (float)L_13)), (0.0f), /*hidden argument*/NULL);
- Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0(L_12, L_14, /*hidden argument*/NULL);
- }
- IL_0087:
- {
- // }
- return;
- }
- }
- // System.Void cube::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cube_Update_m8D683C16221F4A03DE8BF8626C2CE2993D5A0CDF (cube_t759966A2525F86925E7162ADE0582ED674E630F0 * __this, const RuntimeMethod* method)
- {
- {
- // }
- return;
- }
- }
- // System.Void cube::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cube__ctor_mF9FA61CACE8738AA9F6B832DD681F6647286CCCF (cube_t759966A2525F86925E7162ADE0582ED674E630F0 * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void cubeController::generateCubeSquare()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cubeController_generateCubeSquare_m452BAB7236B73D78C820628BAB4451465EBAE0D5 (cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m81B599A0051F8F4543E5C73A11585E96E940943B_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- float V_0 = 0.0f;
- float V_1 = 0.0f;
- float V_2 = 0.0f;
- bool V_3 = false;
- bool V_4 = false;
- bool V_5 = false;
- {
- // for (float x = -3; x < 2; x+=1.08f)
- V_0 = (-3.0f);
- goto IL_00ba;
- }
- IL_000c:
- {
- // for (float z = 0; z < 5; z+=1.08f) {
- V_1 = (0.0f);
- goto IL_00a0;
- }
- IL_0018:
- {
- // for (float y = 0; y < 5; y += 1.08f) {
- V_2 = (0.0f);
- goto IL_008b;
- }
- IL_0021:
- {
- // CubePrefab = GameObject.CreatePrimitive(PrimitiveType.Sphere);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC(0, /*hidden argument*/NULL);
- __this->set_CubePrefab_4(L_0);
- // CubePrefab.GetComponent<MeshRenderer>().material.color = new Color(255, 0, 0, 1);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = __this->get_CubePrefab_4();
- MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_2;
- L_2 = GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B(L_1, /*hidden argument*/GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var);
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
- L_3 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_2, /*hidden argument*/NULL);
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
- memset((&L_4), 0, sizeof(L_4));
- Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_4), (255.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
- Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0(L_3, L_4, /*hidden argument*/NULL);
- // CubePrefab.AddComponent<testMove>();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = __this->get_CubePrefab_4();
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_6;
- L_6 = GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05(L_5, /*hidden argument*/GameObject_AddComponent_TistestMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F_mCBB2AB21611124E004BC88BD12DBB075EAD6CF05_RuntimeMethod_var);
- // Instantiate(CubePrefab, new Vector3(x, y, z), Quaternion.identity);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_CubePrefab_4();
- float L_8 = V_0;
- float L_9 = V_2;
- float L_10 = V_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
- memset((&L_11), 0, sizeof(L_11));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_8, L_9, L_10, /*hidden argument*/NULL);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12;
- L_12 = Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702(/*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13;
- L_13 = Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m81B599A0051F8F4543E5C73A11585E96E940943B(L_7, L_11, L_12, /*hidden argument*/Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m81B599A0051F8F4543E5C73A11585E96E940943B_RuntimeMethod_var);
- // for (float y = 0; y < 5; y += 1.08f) {
- float L_14 = V_2;
- V_2 = ((float)il2cpp_codegen_add((float)L_14, (float)(1.08000004f)));
- }
- IL_008b:
- {
- // for (float y = 0; y < 5; y += 1.08f) {
- float L_15 = V_2;
- V_3 = (bool)((((float)L_15) < ((float)(5.0f)))? 1 : 0);
- bool L_16 = V_3;
- if (L_16)
- {
- goto IL_0021;
- }
- }
- {
- // for (float z = 0; z < 5; z+=1.08f) {
- float L_17 = V_1;
- V_1 = ((float)il2cpp_codegen_add((float)L_17, (float)(1.08000004f)));
- }
- IL_00a0:
- {
- // for (float z = 0; z < 5; z+=1.08f) {
- float L_18 = V_1;
- V_4 = (bool)((((float)L_18) < ((float)(5.0f)))? 1 : 0);
- bool L_19 = V_4;
- if (L_19)
- {
- goto IL_0018;
- }
- }
- {
- // for (float x = -3; x < 2; x+=1.08f)
- float L_20 = V_0;
- V_0 = ((float)il2cpp_codegen_add((float)L_20, (float)(1.08000004f)));
- }
- IL_00ba:
- {
- // for (float x = -3; x < 2; x+=1.08f)
- float L_21 = V_0;
- V_5 = (bool)((((float)L_21) < ((float)(2.0f)))? 1 : 0);
- bool L_22 = V_5;
- if (L_22)
- {
- goto IL_000c;
- }
- }
- {
- // }
- return;
- }
- }
- // System.Void cubeController::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cubeController_Start_m4ADFB591EA7EC7436CE85D8B4C8A6AFA5AA9A66E (cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * __this, const RuntimeMethod* method)
- {
- {
- // generateCubeSquare();
- cubeController_generateCubeSquare_m452BAB7236B73D78C820628BAB4451465EBAE0D5(__this, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void cubeController::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void cubeController__ctor_mDF9FA7D6B9548A8327BDF3B4C1AFCC51E2FE282F (cubeController_t086364685C50B4D62D773ECB7A0EAF5A2A842470 * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void dragPicture::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void dragPicture_Start_m43E46E4AD86CF04D2173357CFA211530DB706372 (dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // rectTransform = GetComponent<RectTransform>();
- RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
- L_0 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
- __this->set_rectTransform_4(L_0);
- // }
- return;
- }
- }
- // System.Void dragPicture::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void dragPicture_Update_m20976D55F74A2480FC0ECC94BEDD43FB0C5C13AB (dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991 * __this, const RuntimeMethod* method)
- {
- {
- // }
- return;
- }
- }
- // System.Void dragPicture::OnDrag(UnityEngine.EventSystems.PointerEventData)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void dragPicture_OnDrag_mE0C1F88598270916DF59751C78FDDDBF753B199A (dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- // Vector3 position = Input.mousePosition;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
- L_0 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- V_0 = L_0;
- // rectTransform.position = new Vector3(position.x, position.y, rectTransform.position.z);
- RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = __this->get_rectTransform_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
- float L_3 = L_2.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_0;
- float L_5 = L_4.get_y_3();
- RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = __this->get_rectTransform_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
- L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL);
- float L_8 = L_7.get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- memset((&L_9), 0, sizeof(L_9));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), L_3, L_5, L_8, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_1, L_9, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void dragPicture::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void dragPicture__ctor_mCC675E952C328EB74E6F2CFC3C16DF8E6DA5BAFC (dragPicture_t531DE9A41BE1D054D5EA53222D6929DE4DCD1991 * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void move::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_Start_m68C6847F59645AD1B22C2CB5742DB521F7792586 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method)
- {
- {
- // }
- return;
- }
- }
- // System.Void move::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_Update_mC6DF3D01C8AF42E268DC74B7C40A271D2295ABEC (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method)
- {
- bool V_0 = false;
- bool V_1 = false;
- bool V_2 = false;
- {
- // if (Input.GetMouseButtonDown(0))
- bool L_0;
- L_0 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0014;
- }
- }
- {
- // TouchClick();
- move_TouchClick_m7F2801F7DD0DFD13C0C082AF5D3B38B6FA3539B6(__this, /*hidden argument*/NULL);
- }
- IL_0014:
- {
- // if (isSelected)
- bool L_2 = __this->get_isSelected_4();
- V_1 = L_2;
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0027;
- }
- }
- {
- // MovePiece();
- move_MovePiece_m4A81BB092CC70D18B458F07CA17439B36CF031E1(__this, /*hidden argument*/NULL);
- }
- IL_0027:
- {
- // if (Input.GetMouseButtonUp(0))
- bool L_4;
- L_4 = Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022(0, /*hidden argument*/NULL);
- V_2 = L_4;
- bool L_5 = V_2;
- if (!L_5)
- {
- goto IL_003a;
- }
- }
- {
- // FreePiece();
- move_FreePiece_m01DE15784B97767D250DB50BAFB0B7D54D30FAD6(__this, /*hidden argument*/NULL);
- }
- IL_003a:
- {
- // }
- return;
- }
- }
- // System.Void move::TouchClick()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_TouchClick_m7F2801F7DD0DFD13C0C082AF5D3B38B6FA3539B6 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352);
- s_Il2CppMethodInitialized = true;
- }
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
- memset((&V_0), 0, sizeof(V_0));
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 V_1;
- memset((&V_1), 0, sizeof(V_1));
- bool V_2 = false;
- bool V_3 = false;
- bool V_4 = false;
- int32_t G_B6_0 = 0;
- {
- // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); //���������Ĵ��ص�
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // if (Physics.Raycast(ray, out hit))
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3 = V_0;
- bool L_4;
- L_4 = Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E(L_3, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- V_2 = L_4;
- bool L_5 = V_2;
- if (!L_5)
- {
- goto IL_0150;
- }
- }
- {
- // if (hit.collider.gameObject.tag == "shui")
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_6;
- L_6 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7;
- L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL);
- String_t* L_8;
- L_8 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_7, /*hidden argument*/NULL);
- bool L_9;
- L_9 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_8, _stringLiteralC265EDBCA1EDCF902E91C1F8BE1110F60993F352, /*hidden argument*/NULL);
- V_3 = L_9;
- bool L_10 = V_3;
- if (!L_10)
- {
- goto IL_0095;
- }
- }
- {
- // distanceRay = hit.distance;
- float L_11;
- L_11 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- __this->set_distanceRay_5(L_11);
- // piece = hit.collider.gameObject;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_12;
- L_12 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13;
- L_13 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_12, /*hidden argument*/NULL);
- __this->set_piece_6(L_13);
- // offset = hit.point - hit.collider.gameObject.transform.position;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
- L_14 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_15;
- L_15 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16;
- L_16 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_15, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
- L_17 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_16, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
- L_18 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_17, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
- L_19 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_14, L_18, /*hidden argument*/NULL);
- __this->set_offset_9(L_19);
- // isSelected = true;
- __this->set_isSelected_4((bool)1);
- goto IL_014f;
- }
- IL_0095:
- {
- // else if (hit.collider.gameObject.transform.parent && hit.collider.gameObject.transform.parent.name == "GrupoPiezas")
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_20;
- L_20 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21;
- L_21 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_20, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22;
- L_22 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_21, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23;
- L_23 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_22, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- bool L_24;
- L_24 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_23, /*hidden argument*/NULL);
- if (!L_24)
- {
- goto IL_00d9;
- }
- }
- {
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_25;
- L_25 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26;
- L_26 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_25, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27;
- L_27 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_26, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
- L_28 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_27, /*hidden argument*/NULL);
- String_t* L_29;
- L_29 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_28, /*hidden argument*/NULL);
- bool L_30;
- L_30 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_29, _stringLiteral225A4300F42B0D42A482B13E0CD9CC902EDF9F80, /*hidden argument*/NULL);
- G_B6_0 = ((int32_t)(L_30));
- goto IL_00da;
- }
- IL_00d9:
- {
- G_B6_0 = 0;
- }
- IL_00da:
- {
- V_4 = (bool)G_B6_0;
- bool L_31 = V_4;
- if (!L_31)
- {
- goto IL_0146;
- }
- }
- {
- // distanceRay = hit.distance;
- float L_32;
- L_32 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- __this->set_distanceRay_5(L_32);
- // piece = hit.collider.gameObject.transform.parent.gameObject;
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_33;
- L_33 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34;
- L_34 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_33, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35;
- L_35 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_34, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36;
- L_36 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_35, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
- L_37 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_36, /*hidden argument*/NULL);
- __this->set_piece_6(L_37);
- // offset = hit.point - hit.collider.gameObject.transform.parent.position;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
- L_38 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_39;
- L_39 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_1), /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_40;
- L_40 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_39, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_41;
- L_41 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_40, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_42;
- L_42 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_41, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43;
- L_43 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_42, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44;
- L_44 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_38, L_43, /*hidden argument*/NULL);
- __this->set_offset_9(L_44);
- // isSelected = true;
- __this->set_isSelected_4((bool)1);
- goto IL_014f;
- }
- IL_0146:
- {
- // isSelected = false;
- __this->set_isSelected_4((bool)0);
- }
- IL_014f:
- {
- }
- IL_0150:
- {
- // }
- return;
- }
- }
- // System.Void move::MovePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_MovePiece_m4A81BB092CC70D18B458F07CA17439B36CF031E1 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method)
- {
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
- memset((&V_0), 0, sizeof(V_0));
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
- memset((&V_1), 0, sizeof(V_1));
- {
- // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- // Vector3 limitRay = ray.GetPoint(distanceRay);
- float L_3 = __this->get_distanceRay_5();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
- L_4 = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), L_3, /*hidden argument*/NULL);
- V_1 = L_4;
- // limitRay = new Vector3(limitRay.x, limitRay.y, limitRay.z);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_1;
- float L_6 = L_5.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_1;
- float L_8 = L_7.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1;
- float L_10 = L_9.get_z_4();
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), L_6, L_8, L_10, /*hidden argument*/NULL);
- // piece.transform.position = limitRay - offset;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
- L_12 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_11, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = __this->get_offset_9();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
- L_15 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_13, L_14, /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_12, L_15, /*hidden argument*/NULL);
- // }
- return;
- }
- }
- // System.Void move::FreePiece()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move_FreePiece_m01DE15784B97767D250DB50BAFB0B7D54D30FAD6 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71EA4692011949B72F9A850F0D18F588926770FB);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- bool V_2 = false;
- bool V_3 = false;
- bool V_4 = false;
- bool V_5 = false;
- bool V_6 = false;
- bool V_7 = false;
- int32_t G_B9_0 = 0;
- int32_t G_B11_0 = 0;
- int32_t G_B22_0 = 0;
- int32_t G_B24_0 = 0;
- int32_t G_B35_0 = 0;
- int32_t G_B37_0 = 0;
- int32_t G_B43_0 = 0;
- {
- // if (isSelected) {
- bool L_0 = __this->get_isSelected_4();
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0558;
- }
- }
- {
- // lightC = GameObject.Find("light");
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
- L_2 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral1057AAF5EE3CDF423CF6BCC588476E559687CDE6, /*hidden argument*/NULL);
- __this->set_lightC_10(L_2);
- // positionL = lightC.transform.position;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
- L_4 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_3, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
- L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_4, /*hidden argument*/NULL);
- __this->set_positionL_14(L_5);
- // positionX = lightC.transform.position.x;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
- L_7 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_6, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
- L_8 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_7, /*hidden argument*/NULL);
- float L_9 = L_8.get_x_2();
- __this->set_positionX_11(L_9);
- // positionY = lightC.transform.position.y;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11;
- L_11 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_10, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
- L_12 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_11, /*hidden argument*/NULL);
- float L_13 = L_12.get_y_3();
- __this->set_positionY_12(L_13);
- // positionZ = lightC.transform.position.z;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15;
- L_15 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_14, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16;
- L_16 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_15, /*hidden argument*/NULL);
- float L_17 = L_16.get_z_4();
- __this->set_positionZ_13(L_17);
- // if (piece.name == "ai") {
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = __this->get_piece_6();
- String_t* L_19;
- L_19 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_18, /*hidden argument*/NULL);
- bool L_20;
- L_20 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_19, _stringLiteral71EA4692011949B72F9A850F0D18F588926770FB, /*hidden argument*/NULL);
- V_1 = L_20;
- bool L_21 = V_1;
- if (!L_21)
- {
- goto IL_0200;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < -0.5f && positionY - piece.transform.position.y > -1.5f) &&
- // (positionZ - piece.transform.position.z < 0.65f && positionZ - piece.transform.position.z > -0.35f)
- // )
- float L_22 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
- L_24 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_23, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
- L_25 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_24, /*hidden argument*/NULL);
- float L_26 = L_25.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_22, (float)L_26))) < ((float)(0.5f)))))
- {
- goto IL_0180;
- }
- }
- {
- float L_27 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_29;
- L_29 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_28, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
- L_30 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_29, /*hidden argument*/NULL);
- float L_31 = L_30.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_27, (float)L_31))) > ((float)(-0.5f)))))
- {
- goto IL_0180;
- }
- }
- {
- float L_32 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_33 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_34;
- L_34 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_33, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
- L_35 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_34, /*hidden argument*/NULL);
- float L_36 = L_35.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_32, (float)L_36))) < ((float)(-0.5f)))))
- {
- goto IL_0180;
- }
- }
- {
- float L_37 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_38 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39;
- L_39 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_38, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_40;
- L_40 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_39, /*hidden argument*/NULL);
- float L_41 = L_40.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_41))) > ((float)(-1.5f)))))
- {
- goto IL_0180;
- }
- }
- {
- float L_42 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_44;
- L_44 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_43, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_45;
- L_45 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_44, /*hidden argument*/NULL);
- float L_46 = L_45.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_42, (float)L_46))) < ((float)(0.649999976f)))))
- {
- goto IL_017d;
- }
- }
- {
- float L_47 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_48 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_49;
- L_49 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_48, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50;
- L_50 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_49, /*hidden argument*/NULL);
- float L_51 = L_50.get_z_4();
- G_B9_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_47, (float)L_51))) > ((float)(-0.349999994f)))? 1 : 0);
- goto IL_017e;
- }
- IL_017d:
- {
- G_B9_0 = 0;
- }
- IL_017e:
- {
- G_B11_0 = G_B9_0;
- goto IL_0181;
- }
- IL_0180:
- {
- G_B11_0 = 0;
- }
- IL_0181:
- {
- V_2 = (bool)G_B11_0;
- bool L_52 = V_2;
- if (!L_52)
- {
- goto IL_01ff;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_53 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_54;
- L_54 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_53, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_55 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_56;
- L_56 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_55, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_57;
- L_57 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_56, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_54, L_57, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX, positionY + 1.05f, positionZ - 0.15f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_58 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_59;
- L_59 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_58, /*hidden argument*/NULL);
- float L_60 = __this->get_positionX_11();
- float L_61 = __this->get_positionY_12();
- float L_62 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63;
- memset((&L_63), 0, sizeof(L_63));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_63), L_60, ((float)il2cpp_codegen_add((float)L_61, (float)(1.04999995f))), ((float)il2cpp_codegen_subtract((float)L_62, (float)(0.150000006f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_59, L_63, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_64 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_64, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_65 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_66 = __this->get_piece_6();
- String_t* L_67;
- L_67 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_66, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_65, L_67, /*hidden argument*/NULL);
- }
- IL_01ff:
- {
- }
- IL_0200:
- {
- // if (piece.name == "screan")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_68 = __this->get_piece_6();
- String_t* L_69;
- L_69 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_68, /*hidden argument*/NULL);
- bool L_70;
- L_70 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_69, _stringLiteral8B861ECBEB0EFA9F29346AC75122A8279E1EBCC0, /*hidden argument*/NULL);
- V_3 = L_70;
- bool L_71 = V_3;
- if (!L_71)
- {
- goto IL_037c;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < -0.5f && positionY - piece.transform.position.y > -1.5f) &&
- // (positionZ - piece.transform.position.z < 0.35f && positionZ - piece.transform.position.z > -0.65f)
- // )
- float L_72 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_73 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_74;
- L_74 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_73, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_75;
- L_75 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_74, /*hidden argument*/NULL);
- float L_76 = L_75.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_72, (float)L_76))) < ((float)(0.5f)))))
- {
- goto IL_02fa;
- }
- }
- {
- float L_77 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_78 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_79;
- L_79 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_78, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_80;
- L_80 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_79, /*hidden argument*/NULL);
- float L_81 = L_80.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_77, (float)L_81))) > ((float)(-0.5f)))))
- {
- goto IL_02fa;
- }
- }
- {
- float L_82 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_83 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_84;
- L_84 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_83, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85;
- L_85 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_84, /*hidden argument*/NULL);
- float L_86 = L_85.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_82, (float)L_86))) < ((float)(-0.5f)))))
- {
- goto IL_02fa;
- }
- }
- {
- float L_87 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_88 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_89;
- L_89 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_88, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_90;
- L_90 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_89, /*hidden argument*/NULL);
- float L_91 = L_90.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_87, (float)L_91))) > ((float)(-1.5f)))))
- {
- goto IL_02fa;
- }
- }
- {
- float L_92 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_93 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_94;
- L_94 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_93, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_95;
- L_95 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_94, /*hidden argument*/NULL);
- float L_96 = L_95.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_92, (float)L_96))) < ((float)(0.349999994f)))))
- {
- goto IL_02f7;
- }
- }
- {
- float L_97 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_98 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_99;
- L_99 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_98, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_100;
- L_100 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_99, /*hidden argument*/NULL);
- float L_101 = L_100.get_z_4();
- G_B22_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_97, (float)L_101))) > ((float)(-0.649999976f)))? 1 : 0);
- goto IL_02f8;
- }
- IL_02f7:
- {
- G_B22_0 = 0;
- }
- IL_02f8:
- {
- G_B24_0 = G_B22_0;
- goto IL_02fb;
- }
- IL_02fa:
- {
- G_B24_0 = 0;
- }
- IL_02fb:
- {
- V_4 = (bool)G_B24_0;
- bool L_102 = V_4;
- if (!L_102)
- {
- goto IL_037b;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_103 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_104;
- L_104 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_103, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_105 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_106;
- L_106 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_105, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_107;
- L_107 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_106, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_104, L_107, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX, positionY + 1.05f, positionZ + 0.15f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_108 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_109;
- L_109 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_108, /*hidden argument*/NULL);
- float L_110 = __this->get_positionX_11();
- float L_111 = __this->get_positionY_12();
- float L_112 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_113;
- memset((&L_113), 0, sizeof(L_113));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_113), L_110, ((float)il2cpp_codegen_add((float)L_111, (float)(1.04999995f))), ((float)il2cpp_codegen_add((float)L_112, (float)(0.150000006f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_109, L_113, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_114 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_114, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_115 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_116 = __this->get_piece_6();
- String_t* L_117;
- L_117 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_116, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_115, L_117, /*hidden argument*/NULL);
- }
- IL_037b:
- {
- }
- IL_037c:
- {
- // if (piece.name == "tou")
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_118 = __this->get_piece_6();
- String_t* L_119;
- L_119 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_118, /*hidden argument*/NULL);
- bool L_120;
- L_120 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_119, _stringLiteralC4BFB0615CD4307BCAC76AD20345632C380A2446, /*hidden argument*/NULL);
- V_5 = L_120;
- bool L_121 = V_5;
- if (!L_121)
- {
- goto IL_04fa;
- }
- }
- {
- // if (
- // (positionX - piece.transform.position.x < 0.5f && positionX - piece.transform.position.x > -0.5f) &&
- // (positionY - piece.transform.position.y < 2.3f && positionY - piece.transform.position.y > 1.3f) &&
- // (positionZ - piece.transform.position.z < 0.6f && positionZ - piece.transform.position.z > -0.4f)
- // )
- float L_122 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_123 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_124;
- L_124 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_123, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_125;
- L_125 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_124, /*hidden argument*/NULL);
- float L_126 = L_125.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_122, (float)L_126))) < ((float)(0.5f)))))
- {
- goto IL_0478;
- }
- }
- {
- float L_127 = __this->get_positionX_11();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_128 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_129;
- L_129 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_128, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_130;
- L_130 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_129, /*hidden argument*/NULL);
- float L_131 = L_130.get_x_2();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_127, (float)L_131))) > ((float)(-0.5f)))))
- {
- goto IL_0478;
- }
- }
- {
- float L_132 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_133 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_134;
- L_134 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_133, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_135;
- L_135 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_134, /*hidden argument*/NULL);
- float L_136 = L_135.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_132, (float)L_136))) < ((float)(2.29999995f)))))
- {
- goto IL_0478;
- }
- }
- {
- float L_137 = __this->get_positionY_12();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_138 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_139;
- L_139 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_138, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_140;
- L_140 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_139, /*hidden argument*/NULL);
- float L_141 = L_140.get_y_3();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_137, (float)L_141))) > ((float)(1.29999995f)))))
- {
- goto IL_0478;
- }
- }
- {
- float L_142 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_143 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_144;
- L_144 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_143, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_145;
- L_145 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_144, /*hidden argument*/NULL);
- float L_146 = L_145.get_z_4();
- if ((!(((float)((float)il2cpp_codegen_subtract((float)L_142, (float)L_146))) < ((float)(0.600000024f)))))
- {
- goto IL_0475;
- }
- }
- {
- float L_147 = __this->get_positionZ_13();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_148 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_149;
- L_149 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_148, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_150;
- L_150 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_149, /*hidden argument*/NULL);
- float L_151 = L_150.get_z_4();
- G_B35_0 = ((((float)((float)il2cpp_codegen_subtract((float)L_147, (float)L_151))) > ((float)(-0.400000006f)))? 1 : 0);
- goto IL_0476;
- }
- IL_0475:
- {
- G_B35_0 = 0;
- }
- IL_0476:
- {
- G_B37_0 = G_B35_0;
- goto IL_0479;
- }
- IL_0478:
- {
- G_B37_0 = 0;
- }
- IL_0479:
- {
- V_6 = (bool)G_B37_0;
- bool L_152 = V_6;
- if (!L_152)
- {
- goto IL_04f9;
- }
- }
- {
- // piece.transform.SetParent(lightC.transform.parent);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_153 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_154;
- L_154 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_153, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_155 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_156;
- L_156 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_155, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_157;
- L_157 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_156, /*hidden argument*/NULL);
- Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_154, L_157, /*hidden argument*/NULL);
- // piece.transform.position = new Vector3(positionX, positionY - 1.8f, positionZ - 0.005f);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_158 = __this->get_piece_6();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_159;
- L_159 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_158, /*hidden argument*/NULL);
- float L_160 = __this->get_positionX_11();
- float L_161 = __this->get_positionY_12();
- float L_162 = __this->get_positionZ_13();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_163;
- memset((&L_163), 0, sizeof(L_163));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_163), L_160, ((float)il2cpp_codegen_subtract((float)L_161, (float)(1.79999995f))), ((float)il2cpp_codegen_subtract((float)L_162, (float)(0.00499999989f))), /*hidden argument*/NULL);
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_159, L_163, /*hidden argument*/NULL);
- // clickSFX.Play();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_164 = __this->get_clickSFX_15();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_164, /*hidden argument*/NULL);
- // piece.tag = piece.name;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_165 = __this->get_piece_6();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_166 = __this->get_piece_6();
- String_t* L_167;
- L_167 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_166, /*hidden argument*/NULL);
- GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE(L_165, L_167, /*hidden argument*/NULL);
- }
- IL_04f9:
- {
- }
- IL_04fa:
- {
- // if (lightC.transform.parent.childCount == 4 && acitve)
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_168 = __this->get_lightC_10();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_169;
- L_169 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_168, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_170;
- L_170 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_169, /*hidden argument*/NULL);
- int32_t L_171;
- L_171 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_170, /*hidden argument*/NULL);
- if ((!(((uint32_t)L_171) == ((uint32_t)4))))
- {
- goto IL_051a;
- }
- }
- {
- bool L_172 = __this->get_acitve_17();
- G_B43_0 = ((int32_t)(L_172));
- goto IL_051b;
- }
- IL_051a:
- {
- G_B43_0 = 0;
- }
- IL_051b:
- {
- V_7 = (bool)G_B43_0;
- bool L_173 = V_7;
- if (!L_173)
- {
- goto IL_0547;
- }
- }
- {
- // Instantiate(menu, GameObject.FindGameObjectWithTag("UI").transform);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_174 = __this->get_menu_16();
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_175;
- L_175 = GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F(_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F, /*hidden argument*/NULL);
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_176;
- L_176 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_175, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_177;
- L_177 = Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8(L_174, L_176, /*hidden argument*/Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_mF131D53AB04E75E849487A7ACF79A8B27527F4B8_RuntimeMethod_var);
- // acitve = false;
- __this->set_acitve_17((bool)0);
- goto IL_0550;
- }
- IL_0547:
- {
- // acitve = true;
- __this->set_acitve_17((bool)1);
- }
- IL_0550:
- {
- // isSelected = false;
- __this->set_isSelected_4((bool)0);
- }
- IL_0558:
- {
- // }
- return;
- }
- }
- // System.Void move::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void move__ctor_mEA4EAF1DF04BED632395EC3F0721A0273A838739 (move_tF5C934E0EAF4295D46D7DAA6C508AFAB1B699276 * __this, const RuntimeMethod* method)
- {
- {
- // public float positionX = 0f;
- __this->set_positionX_11((0.0f));
- // public float positionY = 0f;
- __this->set_positionY_12((0.0f));
- // public float positionZ = 0f;
- __this->set_positionZ_13((0.0f));
- // public bool acitve = true;
- __this->set_acitve_17((bool)1);
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void task::Start()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void task_Start_m51F00D098C35E8BA47B11793CB42C358CA1BB56B (task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- // cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
- L_0 = GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC(3, /*hidden argument*/NULL);
- __this->set_cube_6(L_0);
- // color1 = cube.GetComponent<MeshRenderer>().material;
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = __this->get_cube_6();
- MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_2;
- L_2 = GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B(L_1, /*hidden argument*/GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var);
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
- L_3 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_2, /*hidden argument*/NULL);
- __this->set_color1_7(L_3);
- // }
- return;
- }
- }
- // System.Void task::Update()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void task_Update_m0DA6E7F773416F5DD904781A154830319107C05F (task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_2;
- memset((&V_2), 0, sizeof(V_2));
- {
- // ray = Camera.main.ScreenPointToRay(Input.mousePosition);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
- L_0 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
- L_1 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2;
- L_2 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_0, L_1, /*hidden argument*/NULL);
- __this->set_ray_4(L_2);
- // if (Physics.Raycast(ray, out _hit))
- Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3 = __this->get_ray_4();
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_4 = __this->get_address_of__hit_5();
- bool L_5;
- L_5 = Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E(L_3, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_4, /*hidden argument*/NULL);
- V_0 = L_5;
- bool L_6 = V_0;
- if (!L_6)
- {
- goto IL_00b5;
- }
- }
- {
- // if (_hit.transform.gameObject.GetComponent<MeshRenderer>())
- RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_7 = __this->get_address_of__hit_5();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
- L_8 = RaycastHit_get_transform_m2DD983DBD3602DE848DE287EE5233FD02EEC608D((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_7, /*hidden argument*/NULL);
- GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9;
- L_9 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_8, /*hidden argument*/NULL);
- MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_10;
- L_10 = GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B(L_9, /*hidden argument*/GameObject_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m4E244CD0EBBF9E0A3A73AF14F6EC434CA82E6F4B_RuntimeMethod_var);
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- bool L_11;
- L_11 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_10, /*hidden argument*/NULL);
- V_1 = L_11;
- bool L_12 = V_1;
- if (!L_12)
- {
- goto IL_00b4;
- }
- }
- {
- // Color color = new Color(Random.Range(0f, 1f) * Time.deltaTime * 30f, Random.Range(0f, 1f) * Time.deltaTime * 30f, Random.Range(0f, 1f) * Time.deltaTime * 30f);
- float L_13;
- L_13 = Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2((0.0f), (1.0f), /*hidden argument*/NULL);
- float L_14;
- L_14 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
- float L_15;
- L_15 = Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2((0.0f), (1.0f), /*hidden argument*/NULL);
- float L_16;
- L_16 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
- float L_17;
- L_17 = Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2((0.0f), (1.0f), /*hidden argument*/NULL);
- float L_18;
- L_18 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
- Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_2), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)), (float)(30.0f))), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)), (float)(30.0f))), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)), (float)(30.0f))), /*hidden argument*/NULL);
- // color1.color = color;
- Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_color1_7();
- Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = V_2;
- Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0(L_19, L_20, /*hidden argument*/NULL);
- }
- IL_00b4:
- {
- }
- IL_00b5:
- {
- // }
- return;
- }
- }
- // System.Void task::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void task__ctor_mD2259C12445CF4B5F1D0433F59F78CCE02768200 (task_tFEA677DA43E16E3279B9C2CA9F20933B70DF93B7 * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void testMove::Awake()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void testMove_Awake_m580C06F8E388E7816ED87E3FB86CC9003E13254E (testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * __this, const RuntimeMethod* method)
- {
- {
- // void Awake() { _trans = transform; }
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
- L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
- __this->set__trans_6(L_0);
- // void Awake() { _trans = transform; }
- return;
- }
- }
- // System.Collections.IEnumerator testMove::OnMouseDown()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* testMove_OnMouseDown_m17EBB24FCFE9C7FB59376C35FCA83B96E1623ABF (testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * L_0 = (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 *)il2cpp_codegen_object_new(U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44_il2cpp_TypeInfo_var);
- U3COnMouseDownU3Ed__7__ctor_m8BDEABAD5280CFAD968ED3513A595B120212998B(L_0, 0, /*hidden argument*/NULL);
- U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * L_1 = L_0;
- L_1->set_U3CU3E4__this_2(__this);
- return L_1;
- }
- }
- // System.Void testMove::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void testMove__ctor_mF84FB63FBA1FD33DD546F939139021577FCFEFF1 (testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * __this, const RuntimeMethod* method)
- {
- {
- MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void testMove/<OnMouseDown>d__7::.ctor(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnMouseDownU3Ed__7__ctor_m8BDEABAD5280CFAD968ED3513A595B120212998B (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
- {
- {
- Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
- int32_t L_0 = ___U3CU3E1__state0;
- __this->set_U3CU3E1__state_0(L_0);
- return;
- }
- }
- // System.Void testMove/<OnMouseDown>d__7::System.IDisposable.Dispose()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnMouseDownU3Ed__7_System_IDisposable_Dispose_m9480DFDBD623284C2677CA5D0BE34AFF19D62C5F (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Boolean testMove/<OnMouseDown>d__7::MoveNext()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COnMouseDownU3Ed__7_MoveNext_mD131C1AFCA9E61C8E15E67884E78D3AD67410BD4 (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06210FDC3FDF2FCBDC9B5D9615B47532DFA839DB);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA79CAD41BF79C6D839B5368F583EC97BD8095306);
- s_Il2CppMethodInitialized = true;
- }
- int32_t V_0 = 0;
- bool V_1 = false;
- {
- int32_t L_0 = __this->get_U3CU3E1__state_0();
- V_0 = L_0;
- int32_t L_1 = V_0;
- if (!L_1)
- {
- goto IL_0012;
- }
- }
- {
- goto IL_000c;
- }
- IL_000c:
- {
- int32_t L_2 = V_0;
- if ((((int32_t)L_2) == ((int32_t)1)))
- {
- goto IL_0014;
- }
- }
- {
- goto IL_0019;
- }
- IL_0012:
- {
- goto IL_001b;
- }
- IL_0014:
- {
- goto IL_0172;
- }
- IL_0019:
- {
- return (bool)0;
- }
- IL_001b:
- {
- __this->set_U3CU3E1__state_0((-1));
- // clickSFX.Play();
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_3 = __this->get_U3CU3E4__this_2();
- AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_4 = L_3->get_clickSFX_9();
- AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_4, /*hidden argument*/NULL);
- // Debug.Log("in onmousedonw");
- IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(_stringLiteral06210FDC3FDF2FCBDC9B5D9615B47532DFA839DB, /*hidden argument*/NULL);
- // _vec3TargetScreenSpace = Camera.main.WorldToScreenPoint(_trans.position);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_5 = __this->get_U3CU3E4__this_2();
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6;
- L_6 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_7 = __this->get_U3CU3E4__this_2();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = L_7->get__trans_6();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
- L_10 = Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C(L_6, L_9, /*hidden argument*/NULL);
- L_5->set__vec3TargetScreenSpace_4(L_10);
- // _vec3MouseScreenSpace = new Vector3(Input.mousePosition.x, Input.mousePosition.y, _vec3TargetScreenSpace.z);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_11 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
- L_12 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- float L_13 = L_12.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
- L_14 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- float L_15 = L_14.get_y_3();
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_16 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_17 = L_16->get_address_of__vec3TargetScreenSpace_4();
- float L_18 = L_17->get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
- memset((&L_19), 0, sizeof(L_19));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_13, L_15, L_18, /*hidden argument*/NULL);
- L_11->set__vec3MouseScreenSpace_7(L_19);
- // _vec3Offset = _trans.position - Camera.main.ScreenToWorldPoint(_vec3MouseScreenSpace);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_20 = __this->get_U3CU3E4__this_2();
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_21 = __this->get_U3CU3E4__this_2();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22 = L_21->get__trans_6();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
- L_23 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_22, /*hidden argument*/NULL);
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_24;
- L_24 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_25 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26 = L_25->get__vec3MouseScreenSpace_7();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
- L_27 = Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6(L_24, L_26, /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
- L_28 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_23, L_27, /*hidden argument*/NULL);
- L_20->set__vec3Offset_8(L_28);
- goto IL_017a;
- }
- IL_00d2:
- {
- // Debug.Log("getmousebutton");
- IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
- Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(_stringLiteralA79CAD41BF79C6D839B5368F583EC97BD8095306, /*hidden argument*/NULL);
- // _vec3MouseScreenSpace = new Vector3(Input.mousePosition.x, Input.mousePosition.y, _vec3TargetScreenSpace.z);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_29 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
- L_30 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- float L_31 = L_30.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32;
- L_32 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
- float L_33 = L_32.get_y_3();
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_34 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_35 = L_34->get_address_of__vec3TargetScreenSpace_4();
- float L_36 = L_35->get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37;
- memset((&L_37), 0, sizeof(L_37));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_37), L_31, L_33, L_36, /*hidden argument*/NULL);
- L_29->set__vec3MouseScreenSpace_7(L_37);
- // _vec3TargetWorldSpace = Camera.main.ScreenToWorldPoint(_vec3MouseScreenSpace) + _vec3Offset;
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_38 = __this->get_U3CU3E4__this_2();
- Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39;
- L_39 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_40 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41 = L_40->get__vec3MouseScreenSpace_7();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42;
- L_42 = Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6(L_39, L_41, /*hidden argument*/NULL);
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_43 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = L_43->get__vec3Offset_8();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_45;
- L_45 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_42, L_44, /*hidden argument*/NULL);
- L_38->set__vec3TargetWorldSpace_5(L_45);
- // _trans.position = _vec3TargetWorldSpace;
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_46 = __this->get_U3CU3E4__this_2();
- Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47 = L_46->get__trans_6();
- testMove_t871278BC32C5BA39F313F7574A5D026BB0094A1F * L_48 = __this->get_U3CU3E4__this_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49 = L_48->get__vec3TargetWorldSpace_5();
- Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_47, L_49, /*hidden argument*/NULL);
- // yield return new WaitForFixedUpdate();
- WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 * L_50 = (WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 *)il2cpp_codegen_object_new(WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5_il2cpp_TypeInfo_var);
- WaitForFixedUpdate__ctor_mB566493FB99A315BEF348791DE943A89E4B71F9C(L_50, /*hidden argument*/NULL);
- __this->set_U3CU3E2__current_1(L_50);
- __this->set_U3CU3E1__state_0(1);
- return (bool)1;
- }
- IL_0172:
- {
- __this->set_U3CU3E1__state_0((-1));
- }
- IL_017a:
- {
- // while (Input.GetMouseButton(0))
- bool L_51;
- L_51 = Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1(0, /*hidden argument*/NULL);
- V_1 = L_51;
- bool L_52 = V_1;
- if (L_52)
- {
- goto IL_00d2;
- }
- }
- {
- // }
- return (bool)0;
- }
- }
- // System.Object testMove/<OnMouseDown>d__7::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnMouseDownU3Ed__7_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m4620280C15E8D7FED514D138B45E8737C6F342E8 (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, const RuntimeMethod* method)
- {
- {
- RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
- return L_0;
- }
- }
- // System.Void testMove/<OnMouseDown>d__7::System.Collections.IEnumerator.Reset()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnMouseDownU3Ed__7_System_Collections_IEnumerator_Reset_m67C288B6D514937F042ED383C2E3AF230C4D1D19 (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, const RuntimeMethod* method)
- {
- {
- NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
- NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3COnMouseDownU3Ed__7_System_Collections_IEnumerator_Reset_m67C288B6D514937F042ED383C2E3AF230C4D1D19_RuntimeMethod_var)));
- }
- }
- // System.Object testMove/<OnMouseDown>d__7::System.Collections.IEnumerator.get_Current()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnMouseDownU3Ed__7_System_Collections_IEnumerator_get_Current_m3DBD51E29D7EB6E689B103F333FE3C4E2084A235 (U3COnMouseDownU3Ed__7_t561295BB3543E052AC433C1858728E088B745B44 * __this, const RuntimeMethod* method)
- {
- {
- RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
- return L_0;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
- float L_1 = L_0.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
- float L_3 = L_2.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
- float L_5 = L_4.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
- float L_7 = L_6.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
- float L_9 = L_8.get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
- float L_11 = L_10.get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
- memset((&L_12), 0, sizeof(L_12));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
- V_0 = L_12;
- goto IL_0030;
- }
- IL_0030:
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
- return L_13;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
- {
- {
- float L_0 = ___x0;
- __this->set_x_2(L_0);
- float L_1 = ___y1;
- __this->set_y_3(L_1);
- float L_2 = ___z2;
- __this->set_z_4(L_2);
- return;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
- float L_1 = L_0.get_x_2();
- float L_2 = ___d1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
- float L_4 = L_3.get_y_3();
- float L_5 = ___d1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
- float L_7 = L_6.get_z_4();
- float L_8 = ___d1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- memset((&L_9), 0, sizeof(L_9));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
- V_0 = L_9;
- goto IL_0021;
- }
- IL_0021:
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
- return L_10;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
- float L_1 = L_0.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
- float L_3 = L_2.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
- float L_5 = L_4.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
- float L_7 = L_6.get_y_3();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
- float L_9 = L_8.get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
- float L_11 = L_10.get_z_4();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
- memset((&L_12), 0, sizeof(L_12));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
- V_0 = L_12;
- goto IL_0030;
- }
- IL_0030:
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
- return L_13;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
- {
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
- float L_1 = L_0.get_x_2();
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
- float L_3 = L_2.get_y_3();
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
- memset((&L_4), 0, sizeof(L_4));
- Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
- V_0 = L_4;
- goto IL_0015;
- }
- IL_0015:
- {
- Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
- return L_5;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
- float L_1 = L_0.get_x_2();
- float L_2 = ___d1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
- float L_4 = L_3.get_y_3();
- float L_5 = ___d1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
- float L_7 = L_6.get_z_4();
- float L_8 = ___d1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
- memset((&L_9), 0, sizeof(L_9));
- Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
- V_0 = L_9;
- goto IL_0021;
- }
- IL_0021:
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
- return L_10;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_m1FBC21243DF3542384C523801E8CA8A97606C747_gshared_inline (const RuntimeMethod* method)
- {
- {
- IL2CPP_RUNTIME_CLASS_INIT(IL2CPP_RGCTX_DATA(method->rgctx_data, 0));
- ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = ((EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields*)il2cpp_codegen_static_fields_for(IL2CPP_RGCTX_DATA(method->rgctx_data, 0)))->get_Value_0();
- return (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_0;
- }
- }
- IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
- {
- {
- float L_0 = ___x0;
- __this->set_x_0(L_0);
- float L_1 = ___y1;
- __this->set_y_1(L_1);
- return;
- }
- }
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