UnityEngine.CoreModule1.cpp 1.6 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename T1, typename T2>
  10. struct VirtActionInvoker2
  11. {
  12. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  13. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  17. }
  18. };
  19. template <typename T1, typename T2, typename T3>
  20. struct VirtActionInvoker3
  21. {
  22. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  23. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  27. }
  28. };
  29. template <typename T1>
  30. struct VirtActionInvoker1
  31. {
  32. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  33. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R>
  40. struct VirtFuncInvoker0
  41. {
  42. typedef R (*Func)(void*, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  47. }
  48. };
  49. template <typename R, typename T1, typename T2>
  50. struct VirtFuncInvoker2
  51. {
  52. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  53. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  54. {
  55. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  56. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  57. }
  58. };
  59. template <typename R, typename T1, typename T2, typename T3, typename T4>
  60. struct VirtFuncInvoker4
  61. {
  62. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  63. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  64. {
  65. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  66. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  67. }
  68. };
  69. template <typename R, typename T1>
  70. struct VirtFuncInvoker1
  71. {
  72. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  73. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  76. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  77. }
  78. };
  79. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  80. struct VirtFuncInvoker8
  81. {
  82. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  83. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  86. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  87. }
  88. };
  89. template <typename R, typename T1, typename T2, typename T3>
  90. struct VirtFuncInvoker3
  91. {
  92. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  93. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  96. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  97. }
  98. };
  99. struct VirtActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  105. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  106. }
  107. };
  108. struct GenericVirtActionInvoker0
  109. {
  110. typedef void (*Action)(void*, const RuntimeMethod*);
  111. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  112. {
  113. VirtualInvokeData invokeData;
  114. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  115. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  116. }
  117. };
  118. template <typename T1, typename T2>
  119. struct GenericVirtActionInvoker2
  120. {
  121. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  122. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  123. {
  124. VirtualInvokeData invokeData;
  125. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  126. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  127. }
  128. };
  129. template <typename T1, typename T2, typename T3>
  130. struct GenericVirtActionInvoker3
  131. {
  132. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  133. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  134. {
  135. VirtualInvokeData invokeData;
  136. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  137. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  138. }
  139. };
  140. template <typename R, typename T1>
  141. struct GenericVirtFuncInvoker1
  142. {
  143. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  144. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  145. {
  146. VirtualInvokeData invokeData;
  147. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  148. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  149. }
  150. };
  151. template <typename R, typename T1, typename T2>
  152. struct GenericVirtFuncInvoker2
  153. {
  154. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  155. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  156. {
  157. VirtualInvokeData invokeData;
  158. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  159. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  160. }
  161. };
  162. template <typename T1>
  163. struct GenericVirtActionInvoker1
  164. {
  165. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  166. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  167. {
  168. VirtualInvokeData invokeData;
  169. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  170. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  171. }
  172. };
  173. template <typename R, typename T1>
  174. struct InterfaceFuncInvoker1
  175. {
  176. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  177. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  178. {
  179. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  180. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  181. }
  182. };
  183. struct InterfaceActionInvoker0
  184. {
  185. typedef void (*Action)(void*, const RuntimeMethod*);
  186. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  187. {
  188. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  189. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  190. }
  191. };
  192. template <typename R>
  193. struct InterfaceFuncInvoker0
  194. {
  195. typedef R (*Func)(void*, const RuntimeMethod*);
  196. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  197. {
  198. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  199. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  200. }
  201. };
  202. template <typename T1, typename T2>
  203. struct InterfaceActionInvoker2
  204. {
  205. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  206. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  207. {
  208. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  209. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  210. }
  211. };
  212. template <typename T1, typename T2, typename T3>
  213. struct InterfaceActionInvoker3
  214. {
  215. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  216. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  217. {
  218. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  219. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  220. }
  221. };
  222. template <typename R, typename T1, typename T2>
  223. struct InterfaceFuncInvoker2
  224. {
  225. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  226. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  227. {
  228. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  229. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  230. }
  231. };
  232. template <typename T1>
  233. struct InterfaceActionInvoker1
  234. {
  235. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  236. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  237. {
  238. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  239. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  240. }
  241. };
  242. struct GenericInterfaceActionInvoker0
  243. {
  244. typedef void (*Action)(void*, const RuntimeMethod*);
  245. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  246. {
  247. VirtualInvokeData invokeData;
  248. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  249. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  250. }
  251. };
  252. template <typename T1, typename T2>
  253. struct GenericInterfaceActionInvoker2
  254. {
  255. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  256. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  257. {
  258. VirtualInvokeData invokeData;
  259. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  260. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  261. }
  262. };
  263. template <typename T1, typename T2, typename T3>
  264. struct GenericInterfaceActionInvoker3
  265. {
  266. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  267. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  268. {
  269. VirtualInvokeData invokeData;
  270. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  271. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  272. }
  273. };
  274. template <typename R, typename T1>
  275. struct GenericInterfaceFuncInvoker1
  276. {
  277. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  278. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  279. {
  280. VirtualInvokeData invokeData;
  281. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  282. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  283. }
  284. };
  285. template <typename R, typename T1, typename T2>
  286. struct GenericInterfaceFuncInvoker2
  287. {
  288. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  289. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  290. {
  291. VirtualInvokeData invokeData;
  292. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  293. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  294. }
  295. };
  296. template <typename T1>
  297. struct GenericInterfaceActionInvoker1
  298. {
  299. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  300. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  301. {
  302. VirtualInvokeData invokeData;
  303. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  304. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  305. }
  306. };
  307. // System.Action`1<UnityEngine.AsyncOperation>
  308. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  309. // System.Action`1<UnityEngine.Cubemap>
  310. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
  311. // System.Action`1<System.Object>
  312. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  313. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  314. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF;
  315. // System.Action`2<System.Object,System.Int32Enum>
  316. struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
  317. // System.Action`2<System.Object,System.Object>
  318. struct Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D;
  319. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  320. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
  321. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  322. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F;
  323. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  324. struct AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349;
  325. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  326. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  327. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  328. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  329. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  330. struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399;
  331. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  332. struct EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1;
  333. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  334. struct IEnumerable_1_tCE4ECCD343378F3D3800523073B60FDAB73EA77F;
  335. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  336. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  337. // System.Collections.Generic.List`1<System.Object>
  338. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  339. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  340. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  341. // System.Collections.Generic.List`1<System.String>
  342. struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3;
  343. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  344. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
  345. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  346. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA;
  347. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  348. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2;
  349. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  350. struct UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50;
  351. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  352. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906;
  353. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  354. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4;
  355. // UnityEngine.Events.UnityEvent`1<System.Int32>
  356. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  357. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  358. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  359. // UnityEngine.Events.UnityEvent`1<System.Object>
  360. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  361. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  362. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  363. // UnityEngine.Events.BaseInvokableCall[]
  364. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  365. // System.Boolean[]
  366. struct BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C;
  367. // System.Byte[]
  368. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  369. // UnityEngine.Camera[]
  370. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  371. // System.Char[]
  372. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  373. // System.Delegate[]
  374. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  375. // System.Int32[]
  376. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  377. // System.IntPtr[]
  378. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  379. // UnityEngine.Light[]
  380. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  381. // System.Object[]
  382. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  383. // System.Reflection.ParameterModifier[]
  384. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  385. // System.Diagnostics.StackFrame[]
  386. struct StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1;
  387. // System.Diagnostics.StackTrace[]
  388. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  389. // System.String[]
  390. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  391. // System.Type[]
  392. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  393. // System.UInt16[]
  394. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  395. // UnityEngine.Vector2[]
  396. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  397. // UnityEngine.Camera/RenderRequest[]
  398. struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
  399. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  400. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  401. // System.AppDomain
  402. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A;
  403. // UnityEngine.Events.ArgumentCache
  404. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  405. // System.ArgumentException
  406. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  407. // System.ArgumentNullException
  408. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  409. // System.ArgumentOutOfRangeException
  410. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  411. // System.AssemblyLoadEventHandler
  412. struct AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C;
  413. // System.AsyncCallback
  414. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  415. // UnityEngine.AsyncOperation
  416. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  417. // System.Attribute
  418. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  419. // UnityEngine.Events.BaseInvokableCall
  420. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  421. // UnityEngine.Rendering.BatchRendererGroup
  422. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  423. // System.Reflection.Binder
  424. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  425. // System.Globalization.Calendar
  426. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  427. // UnityEngine.Camera
  428. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  429. // System.Globalization.CodePageDataItem
  430. struct CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E;
  431. // System.Globalization.CompareInfo
  432. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  433. // UnityEngine.Component
  434. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  435. // UnityEngine.Cubemap
  436. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  437. // System.Globalization.CultureData
  438. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  439. // System.Globalization.CultureInfo
  440. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  441. // UnityEngine.CustomYieldInstruction
  442. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  443. // System.Globalization.DateTimeFormatInfo
  444. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  445. // System.Text.DecoderFallback
  446. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D;
  447. // System.Text.DecoderReplacementFallback
  448. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130;
  449. // System.Delegate
  450. struct Delegate_t;
  451. // System.DelegateData
  452. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  453. // System.Text.EncoderFallback
  454. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4;
  455. // System.Text.EncoderReplacementFallback
  456. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418;
  457. // System.Text.Encoding
  458. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827;
  459. // System.Enum
  460. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA;
  461. // System.EventHandler
  462. struct EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B;
  463. // System.Threading.EventWaitHandle
  464. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C;
  465. // System.Exception
  466. struct Exception_t;
  467. // System.Threading.ExecutionContext
  468. struct ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414;
  469. // System.Collections.Hashtable
  470. struct Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC;
  471. // System.IAsyncResult
  472. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  473. // System.Collections.IDictionary
  474. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  475. // System.Collections.IEnumerator
  476. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  477. // System.IFormatProvider
  478. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  479. // System.Security.Principal.IPrincipal
  480. struct IPrincipal_t850ACE1F48327B64F266DD2C6FD8C5F56E4889E2;
  481. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
  482. struct IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E;
  483. // System.IndexOutOfRangeException
  484. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  485. // System.Threading.InternalThread
  486. struct InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB;
  487. // UnityEngine.Events.InvokableCall
  488. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  489. // UnityEngine.Events.InvokableCallList
  490. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  491. // UnityEngine.Light
  492. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  493. // System.LocalDataStoreHolder
  494. struct LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146;
  495. // System.LocalDataStoreMgr
  496. struct LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A;
  497. // System.Threading.ManualResetEvent
  498. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA;
  499. // System.Runtime.InteropServices.MarshalAsAttribute
  500. struct MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6;
  501. // UnityEngine.Material
  502. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  503. // System.Reflection.MemberFilter
  504. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  505. // System.Reflection.MemberInfo
  506. struct MemberInfo_t;
  507. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  508. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  509. // System.Reflection.MethodBase
  510. struct MethodBase_t;
  511. // System.Reflection.MethodInfo
  512. struct MethodInfo_t;
  513. // System.MulticastDelegate
  514. struct MulticastDelegate_t;
  515. // System.NotImplementedException
  516. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6;
  517. // System.Globalization.NumberFormatInfo
  518. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  519. // UnityEngine.Object
  520. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  521. // System.ObjectDisposedException
  522. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
  523. // System.Reflection.ParameterInfo
  524. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7;
  525. // UnityEngine.Events.PersistentCall
  526. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  527. // UnityEngine.Events.PersistentCallGroup
  528. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  529. // UnityEngine.Scripting.PreserveAttribute
  530. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  531. // UnityEngine.PropertyAttribute
  532. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  533. // System.Security.Cryptography.RandomNumberGenerator
  534. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  535. // UnityEngine.RectTransform
  536. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  537. // UnityEngine.ReflectionProbe
  538. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
  539. // UnityEngine.Rendering.RenderPipeline
  540. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
  541. // UnityEngine.Rendering.RenderPipelineAsset
  542. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
  543. // UnityEngine.RenderTexture
  544. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  545. // UnityEngine.Renderer
  546. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
  547. // UnityEngine.RequireComponent
  548. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  549. // System.ResolveEventHandler
  550. struct ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089;
  551. // UnityEngine.ResourcesAPI
  552. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F;
  553. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  554. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D;
  555. // System.Runtime.Serialization.SafeSerializationManager
  556. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  557. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  558. struct SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1;
  559. // UnityEngine.SceneManagement.SceneManagerAPI
  560. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F;
  561. // UnityEngine.ScriptableObject
  562. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  563. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  564. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61;
  565. // UnityEngine.SelectionBaseAttribute
  566. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB;
  567. // System.Threading.SendOrPostCallback
  568. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C;
  569. // UnityEngine.SerializeField
  570. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25;
  571. // UnityEngine.Shader
  572. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  573. // UnityEngine.SpaceAttribute
  574. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8;
  575. // UnityEngine.Sprite
  576. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  577. // UnityEngine.U2D.SpriteAtlas
  578. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9;
  579. // System.Diagnostics.StackTrace
  580. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888;
  581. // System.Diagnostics.Stopwatch
  582. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89;
  583. // System.String
  584. struct String_t;
  585. // System.Text.StringBuilder
  586. struct StringBuilder_t;
  587. // UnityEngine.Rendering.SupportedRenderingFeatures
  588. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54;
  589. // System.Threading.SynchronizationContext
  590. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069;
  591. // UnityEngine.TextAreaAttribute
  592. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B;
  593. // UnityEngine.TextAsset
  594. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234;
  595. // System.Globalization.TextInfo
  596. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  597. // UnityEngine.Texture
  598. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  599. // UnityEngine.Texture2D
  600. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  601. // UnityEngine.Texture2DArray
  602. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C;
  603. // UnityEngine.Texture3D
  604. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8;
  605. // System.Threading.Thread
  606. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414;
  607. // UnityEngine.TooltipAttribute
  608. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B;
  609. // UnityEngine.TouchScreenKeyboard
  610. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
  611. // UnityEngine.Transform
  612. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  613. // System.Type
  614. struct Type_t;
  615. // UnityEngineInternal.TypeInferenceRuleAttribute
  616. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038;
  617. // System.Text.UTF32Encoding
  618. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014;
  619. // System.Text.UTF8Encoding
  620. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282;
  621. // System.UnhandledExceptionEventArgs
  622. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885;
  623. // System.UnhandledExceptionEventHandler
  624. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64;
  625. // System.Text.UnicodeEncoding
  626. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68;
  627. // UnityEngine.Events.UnityAction
  628. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  629. // UnityEngine.Events.UnityEvent
  630. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
  631. // UnityEngine.Events.UnityEventBase
  632. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  633. // UnityEngine.UnityException
  634. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  635. // UnityEngine.UnitySynchronizationContext
  636. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3;
  637. // System.Void
  638. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  639. // UnityEngine.WaitForEndOfFrame
  640. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4;
  641. // UnityEngine.WaitForFixedUpdate
  642. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5;
  643. // UnityEngine.WaitForSecondsRealtime
  644. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
  645. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  646. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA;
  647. // UnityEngine.YieldInstruction
  648. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  649. // UnityEngine.Application/LogCallback
  650. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  651. // UnityEngine.Application/LowMemoryCallback
  652. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  653. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  654. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  655. // UnityEngine.Camera/CameraCallback
  656. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  657. // UnityEngine.CullingGroup/StateChanged
  658. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  659. // UnityEngine.Display/DisplaysUpdatedDelegate
  660. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  661. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  662. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826;
  663. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  664. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  665. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  666. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  667. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  668. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  669. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  670. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  671. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  672. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  673. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  674. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  675. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  676. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  677. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  678. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  679. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  680. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  681. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  682. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  683. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  684. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  685. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  686. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  687. // UnityEngine.RectTransform/ReapplyDrivenProperties
  688. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  689. // UnityEngine.Transform/Enumerator
  690. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259;
  691. // UnityEngine.UnhandledExceptionHandler/<>c
  692. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF;
  693. IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var;
  730. IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var;
  731. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var;
  732. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
  733. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  734. IL2CPP_EXTERN_C RuntimeClass* PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var;
  735. IL2CPP_EXTERN_C RuntimeClass* PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var;
  736. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  737. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var;
  738. IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var;
  739. IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var;
  740. IL2CPP_EXTERN_C RuntimeClass* RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var;
  741. IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var;
  742. IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
  743. IL2CPP_EXTERN_C RuntimeClass* SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var;
  744. IL2CPP_EXTERN_C RuntimeClass* SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var;
  745. IL2CPP_EXTERN_C RuntimeClass* Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var;
  746. IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var;
  747. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var;
  748. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var;
  749. IL2CPP_EXTERN_C RuntimeClass* ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var;
  750. IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var;
  751. IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var;
  752. IL2CPP_EXTERN_C RuntimeClass* StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var;
  753. IL2CPP_EXTERN_C RuntimeClass* Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var;
  754. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  755. IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var;
  756. IL2CPP_EXTERN_C RuntimeClass* TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var;
  757. IL2CPP_EXTERN_C RuntimeClass* Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var;
  758. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var;
  759. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var;
  760. IL2CPP_EXTERN_C RuntimeClass* TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var;
  761. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var;
  762. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  763. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var;
  764. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var;
  765. IL2CPP_EXTERN_C RuntimeClass* UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var;
  766. IL2CPP_EXTERN_C RuntimeClass* UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var;
  767. IL2CPP_EXTERN_C RuntimeClass* UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var;
  768. IL2CPP_EXTERN_C RuntimeClass* UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var;
  769. IL2CPP_EXTERN_C RuntimeClass* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var;
  770. IL2CPP_EXTERN_C RuntimeClass* UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var;
  771. IL2CPP_EXTERN_C RuntimeClass* UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var;
  772. IL2CPP_EXTERN_C RuntimeClass* Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var;
  773. IL2CPP_EXTERN_C RuntimeClass* Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var;
  774. IL2CPP_EXTERN_C RuntimeClass* Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var;
  775. IL2CPP_EXTERN_C RuntimeClass* Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var;
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  846. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeType* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var;
  895. IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
  896. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  897. IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
  898. IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
  899. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  900. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  901. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  902. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  903. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  904. struct Delegate_t_marshaled_com;
  905. struct Delegate_t_marshaled_pinvoke;
  906. struct Exception_t_marshaled_com;
  907. struct Exception_t_marshaled_pinvoke;
  908. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  909. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  910. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  911. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  912. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  913. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  914. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  915. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B;
  916. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  917. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  918. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  919. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  920. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  921. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  922. IL2CPP_EXTERN_C_BEGIN
  923. IL2CPP_EXTERN_C_END
  924. #ifdef __clang__
  925. #pragma clang diagnostic push
  926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  927. #pragma clang diagnostic ignored "-Wunused-variable"
  928. #endif
  929. // System.Object
  930. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  931. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  932. {
  933. public:
  934. // T[] System.Collections.Generic.List`1::_items
  935. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  936. // System.Int32 System.Collections.Generic.List`1::_size
  937. int32_t ____size_2;
  938. // System.Int32 System.Collections.Generic.List`1::_version
  939. int32_t ____version_3;
  940. // System.Object System.Collections.Generic.List`1::_syncRoot
  941. RuntimeObject * ____syncRoot_4;
  942. public:
  943. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  944. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  945. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  946. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  947. {
  948. ____items_1 = value;
  949. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  950. }
  951. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  952. inline int32_t get__size_2() const { return ____size_2; }
  953. inline int32_t* get_address_of__size_2() { return &____size_2; }
  954. inline void set__size_2(int32_t value)
  955. {
  956. ____size_2 = value;
  957. }
  958. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  959. inline int32_t get__version_3() const { return ____version_3; }
  960. inline int32_t* get_address_of__version_3() { return &____version_3; }
  961. inline void set__version_3(int32_t value)
  962. {
  963. ____version_3 = value;
  964. }
  965. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  966. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  967. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  968. inline void set__syncRoot_4(RuntimeObject * value)
  969. {
  970. ____syncRoot_4 = value;
  971. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  972. }
  973. };
  974. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  975. {
  976. public:
  977. // T[] System.Collections.Generic.List`1::_emptyArray
  978. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  979. public:
  980. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  981. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  982. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  983. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  984. {
  985. ____emptyArray_5 = value;
  986. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  987. }
  988. };
  989. // System.Collections.Generic.List`1<System.Object>
  990. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  991. {
  992. public:
  993. // T[] System.Collections.Generic.List`1::_items
  994. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  995. // System.Int32 System.Collections.Generic.List`1::_size
  996. int32_t ____size_2;
  997. // System.Int32 System.Collections.Generic.List`1::_version
  998. int32_t ____version_3;
  999. // System.Object System.Collections.Generic.List`1::_syncRoot
  1000. RuntimeObject * ____syncRoot_4;
  1001. public:
  1002. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1003. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1004. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1005. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1006. {
  1007. ____items_1 = value;
  1008. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1009. }
  1010. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1011. inline int32_t get__size_2() const { return ____size_2; }
  1012. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1013. inline void set__size_2(int32_t value)
  1014. {
  1015. ____size_2 = value;
  1016. }
  1017. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1018. inline int32_t get__version_3() const { return ____version_3; }
  1019. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1020. inline void set__version_3(int32_t value)
  1021. {
  1022. ____version_3 = value;
  1023. }
  1024. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1025. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1026. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1027. inline void set__syncRoot_4(RuntimeObject * value)
  1028. {
  1029. ____syncRoot_4 = value;
  1030. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1031. }
  1032. };
  1033. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1034. {
  1035. public:
  1036. // T[] System.Collections.Generic.List`1::_emptyArray
  1037. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1038. public:
  1039. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1040. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1041. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1042. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1043. {
  1044. ____emptyArray_5 = value;
  1045. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1046. }
  1047. };
  1048. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1049. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
  1050. {
  1051. public:
  1052. // T[] System.Collections.Generic.List`1::_items
  1053. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
  1054. // System.Int32 System.Collections.Generic.List`1::_size
  1055. int32_t ____size_2;
  1056. // System.Int32 System.Collections.Generic.List`1::_version
  1057. int32_t ____version_3;
  1058. // System.Object System.Collections.Generic.List`1::_syncRoot
  1059. RuntimeObject * ____syncRoot_4;
  1060. public:
  1061. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
  1062. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
  1063. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
  1064. inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1065. {
  1066. ____items_1 = value;
  1067. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1068. }
  1069. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
  1070. inline int32_t get__size_2() const { return ____size_2; }
  1071. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1072. inline void set__size_2(int32_t value)
  1073. {
  1074. ____size_2 = value;
  1075. }
  1076. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
  1077. inline int32_t get__version_3() const { return ____version_3; }
  1078. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1079. inline void set__version_3(int32_t value)
  1080. {
  1081. ____version_3 = value;
  1082. }
  1083. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
  1084. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1085. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1086. inline void set__syncRoot_4(RuntimeObject * value)
  1087. {
  1088. ____syncRoot_4 = value;
  1089. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1090. }
  1091. };
  1092. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
  1093. {
  1094. public:
  1095. // T[] System.Collections.Generic.List`1::_emptyArray
  1096. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
  1097. public:
  1098. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
  1099. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
  1100. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1101. inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1102. {
  1103. ____emptyArray_5 = value;
  1104. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1105. }
  1106. };
  1107. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1108. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA : public RuntimeObject
  1109. {
  1110. public:
  1111. // T[] System.Collections.Generic.List`1::_items
  1112. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____items_1;
  1113. // System.Int32 System.Collections.Generic.List`1::_size
  1114. int32_t ____size_2;
  1115. // System.Int32 System.Collections.Generic.List`1::_version
  1116. int32_t ____version_3;
  1117. // System.Object System.Collections.Generic.List`1::_syncRoot
  1118. RuntimeObject * ____syncRoot_4;
  1119. public:
  1120. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____items_1)); }
  1121. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__items_1() const { return ____items_1; }
  1122. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__items_1() { return &____items_1; }
  1123. inline void set__items_1(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1124. {
  1125. ____items_1 = value;
  1126. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1127. }
  1128. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____size_2)); }
  1129. inline int32_t get__size_2() const { return ____size_2; }
  1130. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1131. inline void set__size_2(int32_t value)
  1132. {
  1133. ____size_2 = value;
  1134. }
  1135. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____version_3)); }
  1136. inline int32_t get__version_3() const { return ____version_3; }
  1137. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1138. inline void set__version_3(int32_t value)
  1139. {
  1140. ____version_3 = value;
  1141. }
  1142. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____syncRoot_4)); }
  1143. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1144. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1145. inline void set__syncRoot_4(RuntimeObject * value)
  1146. {
  1147. ____syncRoot_4 = value;
  1148. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1149. }
  1150. };
  1151. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields
  1152. {
  1153. public:
  1154. // T[] System.Collections.Generic.List`1::_emptyArray
  1155. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____emptyArray_5;
  1156. public:
  1157. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields, ____emptyArray_5)); }
  1158. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__emptyArray_5() const { return ____emptyArray_5; }
  1159. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1160. inline void set__emptyArray_5(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1161. {
  1162. ____emptyArray_5 = value;
  1163. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1164. }
  1165. };
  1166. // UnityEngine.Events.ArgumentCache
  1167. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1168. {
  1169. public:
  1170. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1171. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1172. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1173. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1174. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1175. int32_t ___m_IntArgument_2;
  1176. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1177. float ___m_FloatArgument_3;
  1178. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1179. String_t* ___m_StringArgument_4;
  1180. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1181. bool ___m_BoolArgument_5;
  1182. public:
  1183. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1184. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1185. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1186. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1187. {
  1188. ___m_ObjectArgument_0 = value;
  1189. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1190. }
  1191. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1192. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1193. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1194. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1195. {
  1196. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1197. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1198. }
  1199. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1200. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1201. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1202. inline void set_m_IntArgument_2(int32_t value)
  1203. {
  1204. ___m_IntArgument_2 = value;
  1205. }
  1206. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1207. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1208. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1209. inline void set_m_FloatArgument_3(float value)
  1210. {
  1211. ___m_FloatArgument_3 = value;
  1212. }
  1213. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1214. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1215. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1216. inline void set_m_StringArgument_4(String_t* value)
  1217. {
  1218. ___m_StringArgument_4 = value;
  1219. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1220. }
  1221. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1222. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1223. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1224. inline void set_m_BoolArgument_5(bool value)
  1225. {
  1226. ___m_BoolArgument_5 = value;
  1227. }
  1228. };
  1229. struct Il2CppArrayBounds;
  1230. // System.Array
  1231. // System.Attribute
  1232. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1233. {
  1234. public:
  1235. public:
  1236. };
  1237. // UnityEngine.Events.BaseInvokableCall
  1238. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1239. {
  1240. public:
  1241. public:
  1242. };
  1243. // System.Reflection.Binder
  1244. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 : public RuntimeObject
  1245. {
  1246. public:
  1247. public:
  1248. };
  1249. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1250. struct CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997 : public RuntimeObject
  1251. {
  1252. public:
  1253. public:
  1254. };
  1255. // System.Globalization.CultureInfo
  1256. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1257. {
  1258. public:
  1259. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1260. bool ___m_isReadOnly_3;
  1261. // System.Int32 System.Globalization.CultureInfo::cultureID
  1262. int32_t ___cultureID_4;
  1263. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1264. int32_t ___parent_lcid_5;
  1265. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1266. int32_t ___datetime_index_6;
  1267. // System.Int32 System.Globalization.CultureInfo::number_index
  1268. int32_t ___number_index_7;
  1269. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1270. int32_t ___default_calendar_type_8;
  1271. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1272. bool ___m_useUserOverride_9;
  1273. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1274. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1275. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1276. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1277. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1278. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1279. // System.String System.Globalization.CultureInfo::m_name
  1280. String_t* ___m_name_13;
  1281. // System.String System.Globalization.CultureInfo::englishname
  1282. String_t* ___englishname_14;
  1283. // System.String System.Globalization.CultureInfo::nativename
  1284. String_t* ___nativename_15;
  1285. // System.String System.Globalization.CultureInfo::iso3lang
  1286. String_t* ___iso3lang_16;
  1287. // System.String System.Globalization.CultureInfo::iso2lang
  1288. String_t* ___iso2lang_17;
  1289. // System.String System.Globalization.CultureInfo::win3lang
  1290. String_t* ___win3lang_18;
  1291. // System.String System.Globalization.CultureInfo::territory
  1292. String_t* ___territory_19;
  1293. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1294. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  1295. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1296. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1297. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1298. void* ___textinfo_data_22;
  1299. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1300. int32_t ___m_dataItem_23;
  1301. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1302. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1303. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1304. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  1305. // System.Boolean System.Globalization.CultureInfo::constructed
  1306. bool ___constructed_26;
  1307. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1308. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  1309. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1310. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  1311. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1312. bool ___m_isInherited_29;
  1313. public:
  1314. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  1315. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  1316. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  1317. inline void set_m_isReadOnly_3(bool value)
  1318. {
  1319. ___m_isReadOnly_3 = value;
  1320. }
  1321. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  1322. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  1323. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  1324. inline void set_cultureID_4(int32_t value)
  1325. {
  1326. ___cultureID_4 = value;
  1327. }
  1328. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  1329. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  1330. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  1331. inline void set_parent_lcid_5(int32_t value)
  1332. {
  1333. ___parent_lcid_5 = value;
  1334. }
  1335. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  1336. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  1337. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  1338. inline void set_datetime_index_6(int32_t value)
  1339. {
  1340. ___datetime_index_6 = value;
  1341. }
  1342. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  1343. inline int32_t get_number_index_7() const { return ___number_index_7; }
  1344. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  1345. inline void set_number_index_7(int32_t value)
  1346. {
  1347. ___number_index_7 = value;
  1348. }
  1349. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  1350. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  1351. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  1352. inline void set_default_calendar_type_8(int32_t value)
  1353. {
  1354. ___default_calendar_type_8 = value;
  1355. }
  1356. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  1357. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  1358. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  1359. inline void set_m_useUserOverride_9(bool value)
  1360. {
  1361. ___m_useUserOverride_9 = value;
  1362. }
  1363. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  1364. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  1365. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  1366. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  1367. {
  1368. ___numInfo_10 = value;
  1369. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  1370. }
  1371. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  1372. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  1373. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  1374. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  1375. {
  1376. ___dateTimeInfo_11 = value;
  1377. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  1378. }
  1379. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  1380. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  1381. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  1382. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  1383. {
  1384. ___textInfo_12 = value;
  1385. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  1386. }
  1387. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  1388. inline String_t* get_m_name_13() const { return ___m_name_13; }
  1389. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  1390. inline void set_m_name_13(String_t* value)
  1391. {
  1392. ___m_name_13 = value;
  1393. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  1394. }
  1395. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  1396. inline String_t* get_englishname_14() const { return ___englishname_14; }
  1397. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  1398. inline void set_englishname_14(String_t* value)
  1399. {
  1400. ___englishname_14 = value;
  1401. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  1402. }
  1403. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  1404. inline String_t* get_nativename_15() const { return ___nativename_15; }
  1405. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  1406. inline void set_nativename_15(String_t* value)
  1407. {
  1408. ___nativename_15 = value;
  1409. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  1410. }
  1411. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  1412. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  1413. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  1414. inline void set_iso3lang_16(String_t* value)
  1415. {
  1416. ___iso3lang_16 = value;
  1417. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  1418. }
  1419. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  1420. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  1421. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  1422. inline void set_iso2lang_17(String_t* value)
  1423. {
  1424. ___iso2lang_17 = value;
  1425. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  1426. }
  1427. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  1428. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  1429. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  1430. inline void set_win3lang_18(String_t* value)
  1431. {
  1432. ___win3lang_18 = value;
  1433. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  1434. }
  1435. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  1436. inline String_t* get_territory_19() const { return ___territory_19; }
  1437. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  1438. inline void set_territory_19(String_t* value)
  1439. {
  1440. ___territory_19 = value;
  1441. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  1442. }
  1443. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  1444. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  1445. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  1446. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  1447. {
  1448. ___native_calendar_names_20 = value;
  1449. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  1450. }
  1451. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  1452. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  1453. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  1454. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  1455. {
  1456. ___compareInfo_21 = value;
  1457. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  1458. }
  1459. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  1460. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  1461. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  1462. inline void set_textinfo_data_22(void* value)
  1463. {
  1464. ___textinfo_data_22 = value;
  1465. }
  1466. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  1467. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  1468. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  1469. inline void set_m_dataItem_23(int32_t value)
  1470. {
  1471. ___m_dataItem_23 = value;
  1472. }
  1473. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  1474. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  1475. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  1476. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  1477. {
  1478. ___calendar_24 = value;
  1479. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  1480. }
  1481. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  1482. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  1483. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  1484. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1485. {
  1486. ___parent_culture_25 = value;
  1487. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  1488. }
  1489. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  1490. inline bool get_constructed_26() const { return ___constructed_26; }
  1491. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  1492. inline void set_constructed_26(bool value)
  1493. {
  1494. ___constructed_26 = value;
  1495. }
  1496. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  1497. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  1498. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  1499. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  1500. {
  1501. ___cached_serialized_form_27 = value;
  1502. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  1503. }
  1504. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  1505. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  1506. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  1507. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  1508. {
  1509. ___m_cultureData_28 = value;
  1510. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  1511. }
  1512. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  1513. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  1514. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  1515. inline void set_m_isInherited_29(bool value)
  1516. {
  1517. ___m_isInherited_29 = value;
  1518. }
  1519. };
  1520. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  1521. {
  1522. public:
  1523. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  1524. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  1525. // System.Object System.Globalization.CultureInfo::shared_table_lock
  1526. RuntimeObject * ___shared_table_lock_1;
  1527. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  1528. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  1529. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  1530. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  1531. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  1532. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  1533. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  1534. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  1535. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  1536. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  1537. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  1538. bool ___IsTaiwanSku_37;
  1539. public:
  1540. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  1541. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  1542. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  1543. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1544. {
  1545. ___invariant_culture_info_0 = value;
  1546. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  1547. }
  1548. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  1549. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  1550. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  1551. inline void set_shared_table_lock_1(RuntimeObject * value)
  1552. {
  1553. ___shared_table_lock_1 = value;
  1554. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  1555. }
  1556. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  1557. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  1558. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  1559. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1560. {
  1561. ___default_current_culture_2 = value;
  1562. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  1563. }
  1564. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  1565. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  1566. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  1567. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1568. {
  1569. ___s_DefaultThreadCurrentUICulture_33 = value;
  1570. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  1571. }
  1572. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  1573. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  1574. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  1575. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1576. {
  1577. ___s_DefaultThreadCurrentCulture_34 = value;
  1578. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  1579. }
  1580. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  1581. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  1582. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  1583. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  1584. {
  1585. ___shared_by_number_35 = value;
  1586. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  1587. }
  1588. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  1589. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  1590. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  1591. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  1592. {
  1593. ___shared_by_name_36 = value;
  1594. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  1595. }
  1596. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  1597. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  1598. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  1599. inline void set_IsTaiwanSku_37(bool value)
  1600. {
  1601. ___IsTaiwanSku_37 = value;
  1602. }
  1603. };
  1604. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1605. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  1606. {
  1607. int32_t ___m_isReadOnly_3;
  1608. int32_t ___cultureID_4;
  1609. int32_t ___parent_lcid_5;
  1610. int32_t ___datetime_index_6;
  1611. int32_t ___number_index_7;
  1612. int32_t ___default_calendar_type_8;
  1613. int32_t ___m_useUserOverride_9;
  1614. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1615. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1616. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1617. char* ___m_name_13;
  1618. char* ___englishname_14;
  1619. char* ___nativename_15;
  1620. char* ___iso3lang_16;
  1621. char* ___iso2lang_17;
  1622. char* ___win3lang_18;
  1623. char* ___territory_19;
  1624. char** ___native_calendar_names_20;
  1625. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1626. void* ___textinfo_data_22;
  1627. int32_t ___m_dataItem_23;
  1628. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1629. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  1630. int32_t ___constructed_26;
  1631. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1632. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  1633. int32_t ___m_isInherited_29;
  1634. };
  1635. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1636. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  1637. {
  1638. int32_t ___m_isReadOnly_3;
  1639. int32_t ___cultureID_4;
  1640. int32_t ___parent_lcid_5;
  1641. int32_t ___datetime_index_6;
  1642. int32_t ___number_index_7;
  1643. int32_t ___default_calendar_type_8;
  1644. int32_t ___m_useUserOverride_9;
  1645. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1646. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1647. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1648. Il2CppChar* ___m_name_13;
  1649. Il2CppChar* ___englishname_14;
  1650. Il2CppChar* ___nativename_15;
  1651. Il2CppChar* ___iso3lang_16;
  1652. Il2CppChar* ___iso2lang_17;
  1653. Il2CppChar* ___win3lang_18;
  1654. Il2CppChar* ___territory_19;
  1655. Il2CppChar** ___native_calendar_names_20;
  1656. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1657. void* ___textinfo_data_22;
  1658. int32_t ___m_dataItem_23;
  1659. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1660. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  1661. int32_t ___constructed_26;
  1662. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1663. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  1664. int32_t ___m_isInherited_29;
  1665. };
  1666. // UnityEngine.CustomYieldInstruction
  1667. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  1668. {
  1669. public:
  1670. public:
  1671. };
  1672. // System.Text.DecoderFallback
  1673. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D : public RuntimeObject
  1674. {
  1675. public:
  1676. // System.Boolean System.Text.DecoderFallback::bIsMicrosoftBestFitFallback
  1677. bool ___bIsMicrosoftBestFitFallback_0;
  1678. public:
  1679. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D, ___bIsMicrosoftBestFitFallback_0)); }
  1680. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1681. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1682. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1683. {
  1684. ___bIsMicrosoftBestFitFallback_0 = value;
  1685. }
  1686. };
  1687. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields
  1688. {
  1689. public:
  1690. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::replacementFallback
  1691. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___replacementFallback_1;
  1692. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::exceptionFallback
  1693. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___exceptionFallback_2;
  1694. // System.Object System.Text.DecoderFallback::s_InternalSyncObject
  1695. RuntimeObject * ___s_InternalSyncObject_3;
  1696. public:
  1697. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___replacementFallback_1)); }
  1698. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1699. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1700. inline void set_replacementFallback_1(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1701. {
  1702. ___replacementFallback_1 = value;
  1703. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1704. }
  1705. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___exceptionFallback_2)); }
  1706. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1707. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1708. inline void set_exceptionFallback_2(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1709. {
  1710. ___exceptionFallback_2 = value;
  1711. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1712. }
  1713. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___s_InternalSyncObject_3)); }
  1714. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1715. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1716. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1717. {
  1718. ___s_InternalSyncObject_3 = value;
  1719. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1720. }
  1721. };
  1722. // System.Text.EncoderFallback
  1723. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 : public RuntimeObject
  1724. {
  1725. public:
  1726. // System.Boolean System.Text.EncoderFallback::bIsMicrosoftBestFitFallback
  1727. bool ___bIsMicrosoftBestFitFallback_0;
  1728. public:
  1729. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4, ___bIsMicrosoftBestFitFallback_0)); }
  1730. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1731. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1732. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1733. {
  1734. ___bIsMicrosoftBestFitFallback_0 = value;
  1735. }
  1736. };
  1737. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields
  1738. {
  1739. public:
  1740. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::replacementFallback
  1741. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___replacementFallback_1;
  1742. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::exceptionFallback
  1743. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___exceptionFallback_2;
  1744. // System.Object System.Text.EncoderFallback::s_InternalSyncObject
  1745. RuntimeObject * ___s_InternalSyncObject_3;
  1746. public:
  1747. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___replacementFallback_1)); }
  1748. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1749. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1750. inline void set_replacementFallback_1(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1751. {
  1752. ___replacementFallback_1 = value;
  1753. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1754. }
  1755. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___exceptionFallback_2)); }
  1756. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1757. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1758. inline void set_exceptionFallback_2(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1759. {
  1760. ___exceptionFallback_2 = value;
  1761. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1762. }
  1763. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___s_InternalSyncObject_3)); }
  1764. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1765. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1766. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1767. {
  1768. ___s_InternalSyncObject_3 = value;
  1769. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1770. }
  1771. };
  1772. // System.Text.Encoding
  1773. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 : public RuntimeObject
  1774. {
  1775. public:
  1776. // System.Int32 System.Text.Encoding::m_codePage
  1777. int32_t ___m_codePage_9;
  1778. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1779. CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * ___dataItem_10;
  1780. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1781. bool ___m_deserializedFromEverett_11;
  1782. // System.Boolean System.Text.Encoding::m_isReadOnly
  1783. bool ___m_isReadOnly_12;
  1784. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1785. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback_13;
  1786. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1787. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback_14;
  1788. public:
  1789. inline static int32_t get_offset_of_m_codePage_9() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_codePage_9)); }
  1790. inline int32_t get_m_codePage_9() const { return ___m_codePage_9; }
  1791. inline int32_t* get_address_of_m_codePage_9() { return &___m_codePage_9; }
  1792. inline void set_m_codePage_9(int32_t value)
  1793. {
  1794. ___m_codePage_9 = value;
  1795. }
  1796. inline static int32_t get_offset_of_dataItem_10() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___dataItem_10)); }
  1797. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * get_dataItem_10() const { return ___dataItem_10; }
  1798. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E ** get_address_of_dataItem_10() { return &___dataItem_10; }
  1799. inline void set_dataItem_10(CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * value)
  1800. {
  1801. ___dataItem_10 = value;
  1802. Il2CppCodeGenWriteBarrier((void**)(&___dataItem_10), (void*)value);
  1803. }
  1804. inline static int32_t get_offset_of_m_deserializedFromEverett_11() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_deserializedFromEverett_11)); }
  1805. inline bool get_m_deserializedFromEverett_11() const { return ___m_deserializedFromEverett_11; }
  1806. inline bool* get_address_of_m_deserializedFromEverett_11() { return &___m_deserializedFromEverett_11; }
  1807. inline void set_m_deserializedFromEverett_11(bool value)
  1808. {
  1809. ___m_deserializedFromEverett_11 = value;
  1810. }
  1811. inline static int32_t get_offset_of_m_isReadOnly_12() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_isReadOnly_12)); }
  1812. inline bool get_m_isReadOnly_12() const { return ___m_isReadOnly_12; }
  1813. inline bool* get_address_of_m_isReadOnly_12() { return &___m_isReadOnly_12; }
  1814. inline void set_m_isReadOnly_12(bool value)
  1815. {
  1816. ___m_isReadOnly_12 = value;
  1817. }
  1818. inline static int32_t get_offset_of_encoderFallback_13() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___encoderFallback_13)); }
  1819. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_encoderFallback_13() const { return ___encoderFallback_13; }
  1820. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_encoderFallback_13() { return &___encoderFallback_13; }
  1821. inline void set_encoderFallback_13(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1822. {
  1823. ___encoderFallback_13 = value;
  1824. Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_13), (void*)value);
  1825. }
  1826. inline static int32_t get_offset_of_decoderFallback_14() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___decoderFallback_14)); }
  1827. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_decoderFallback_14() const { return ___decoderFallback_14; }
  1828. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_decoderFallback_14() { return &___decoderFallback_14; }
  1829. inline void set_decoderFallback_14(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1830. {
  1831. ___decoderFallback_14 = value;
  1832. Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_14), (void*)value);
  1833. }
  1834. };
  1835. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields
  1836. {
  1837. public:
  1838. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  1839. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___defaultEncoding_0;
  1840. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  1841. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___unicodeEncoding_1;
  1842. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  1843. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___bigEndianUnicode_2;
  1844. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  1845. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf7Encoding_3;
  1846. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  1847. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf8Encoding_4;
  1848. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  1849. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf32Encoding_5;
  1850. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  1851. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___asciiEncoding_6;
  1852. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  1853. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___latin1Encoding_7;
  1854. // System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  1855. Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * ___encodings_8;
  1856. // System.Object System.Text.Encoding::s_InternalSyncObject
  1857. RuntimeObject * ___s_InternalSyncObject_15;
  1858. public:
  1859. inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___defaultEncoding_0)); }
  1860. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_defaultEncoding_0() const { return ___defaultEncoding_0; }
  1861. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; }
  1862. inline void set_defaultEncoding_0(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1863. {
  1864. ___defaultEncoding_0 = value;
  1865. Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value);
  1866. }
  1867. inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___unicodeEncoding_1)); }
  1868. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; }
  1869. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; }
  1870. inline void set_unicodeEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1871. {
  1872. ___unicodeEncoding_1 = value;
  1873. Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value);
  1874. }
  1875. inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___bigEndianUnicode_2)); }
  1876. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; }
  1877. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; }
  1878. inline void set_bigEndianUnicode_2(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1879. {
  1880. ___bigEndianUnicode_2 = value;
  1881. Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value);
  1882. }
  1883. inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf7Encoding_3)); }
  1884. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf7Encoding_3() const { return ___utf7Encoding_3; }
  1885. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; }
  1886. inline void set_utf7Encoding_3(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1887. {
  1888. ___utf7Encoding_3 = value;
  1889. Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value);
  1890. }
  1891. inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf8Encoding_4)); }
  1892. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf8Encoding_4() const { return ___utf8Encoding_4; }
  1893. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; }
  1894. inline void set_utf8Encoding_4(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1895. {
  1896. ___utf8Encoding_4 = value;
  1897. Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value);
  1898. }
  1899. inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf32Encoding_5)); }
  1900. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf32Encoding_5() const { return ___utf32Encoding_5; }
  1901. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; }
  1902. inline void set_utf32Encoding_5(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1903. {
  1904. ___utf32Encoding_5 = value;
  1905. Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value);
  1906. }
  1907. inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___asciiEncoding_6)); }
  1908. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_asciiEncoding_6() const { return ___asciiEncoding_6; }
  1909. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; }
  1910. inline void set_asciiEncoding_6(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1911. {
  1912. ___asciiEncoding_6 = value;
  1913. Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value);
  1914. }
  1915. inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___latin1Encoding_7)); }
  1916. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_latin1Encoding_7() const { return ___latin1Encoding_7; }
  1917. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; }
  1918. inline void set_latin1Encoding_7(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1919. {
  1920. ___latin1Encoding_7 = value;
  1921. Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value);
  1922. }
  1923. inline static int32_t get_offset_of_encodings_8() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___encodings_8)); }
  1924. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * get_encodings_8() const { return ___encodings_8; }
  1925. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC ** get_address_of_encodings_8() { return &___encodings_8; }
  1926. inline void set_encodings_8(Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * value)
  1927. {
  1928. ___encodings_8 = value;
  1929. Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value);
  1930. }
  1931. inline static int32_t get_offset_of_s_InternalSyncObject_15() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___s_InternalSyncObject_15)); }
  1932. inline RuntimeObject * get_s_InternalSyncObject_15() const { return ___s_InternalSyncObject_15; }
  1933. inline RuntimeObject ** get_address_of_s_InternalSyncObject_15() { return &___s_InternalSyncObject_15; }
  1934. inline void set_s_InternalSyncObject_15(RuntimeObject * value)
  1935. {
  1936. ___s_InternalSyncObject_15 = value;
  1937. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_15), (void*)value);
  1938. }
  1939. };
  1940. // System.EventArgs
  1941. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA : public RuntimeObject
  1942. {
  1943. public:
  1944. public:
  1945. };
  1946. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields
  1947. {
  1948. public:
  1949. // System.EventArgs System.EventArgs::Empty
  1950. EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * ___Empty_0;
  1951. public:
  1952. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields, ___Empty_0)); }
  1953. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * get_Empty_0() const { return ___Empty_0; }
  1954. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA ** get_address_of_Empty_0() { return &___Empty_0; }
  1955. inline void set_Empty_0(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * value)
  1956. {
  1957. ___Empty_0 = value;
  1958. Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value);
  1959. }
  1960. };
  1961. // UnityEngine.Events.InvokableCallList
  1962. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  1963. {
  1964. public:
  1965. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  1966. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  1967. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  1968. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  1969. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  1970. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  1971. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  1972. bool ___m_NeedsUpdate_3;
  1973. public:
  1974. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  1975. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  1976. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  1977. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1978. {
  1979. ___m_PersistentCalls_0 = value;
  1980. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  1981. }
  1982. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  1983. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  1984. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  1985. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1986. {
  1987. ___m_RuntimeCalls_1 = value;
  1988. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  1989. }
  1990. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  1991. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  1992. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  1993. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1994. {
  1995. ___m_ExecutingCalls_2 = value;
  1996. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  1997. }
  1998. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  1999. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2000. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2001. inline void set_m_NeedsUpdate_3(bool value)
  2002. {
  2003. ___m_NeedsUpdate_3 = value;
  2004. }
  2005. };
  2006. // System.MarshalByRefObject
  2007. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2008. {
  2009. public:
  2010. // System.Object System.MarshalByRefObject::_identity
  2011. RuntimeObject * ____identity_0;
  2012. public:
  2013. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2014. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2015. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2016. inline void set__identity_0(RuntimeObject * value)
  2017. {
  2018. ____identity_0 = value;
  2019. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2020. }
  2021. };
  2022. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2023. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2024. {
  2025. Il2CppIUnknown* ____identity_0;
  2026. };
  2027. // Native definition for COM marshalling of System.MarshalByRefObject
  2028. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2029. {
  2030. Il2CppIUnknown* ____identity_0;
  2031. };
  2032. // System.Reflection.MemberInfo
  2033. struct MemberInfo_t : public RuntimeObject
  2034. {
  2035. public:
  2036. public:
  2037. };
  2038. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2039. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2040. {
  2041. public:
  2042. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2043. int32_t ___playerId_0;
  2044. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2045. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2046. public:
  2047. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2048. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2049. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2050. inline void set_playerId_0(int32_t value)
  2051. {
  2052. ___playerId_0 = value;
  2053. }
  2054. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2055. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2056. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2057. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2058. {
  2059. ___data_1 = value;
  2060. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2061. }
  2062. };
  2063. // UnityEngine.Events.PersistentCallGroup
  2064. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2065. {
  2066. public:
  2067. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2068. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2069. public:
  2070. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2071. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2072. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2073. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2074. {
  2075. ___m_Calls_0 = value;
  2076. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2077. }
  2078. };
  2079. // UnityEngine.Rendering.RenderPipeline
  2080. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
  2081. {
  2082. public:
  2083. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  2084. bool ___U3CdisposedU3Ek__BackingField_0;
  2085. public:
  2086. inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
  2087. inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
  2088. inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
  2089. inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
  2090. {
  2091. ___U3CdisposedU3Ek__BackingField_0 = value;
  2092. }
  2093. };
  2094. // UnityEngine.Rendering.RenderPipelineManager
  2095. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
  2096. {
  2097. public:
  2098. public:
  2099. };
  2100. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
  2101. {
  2102. public:
  2103. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  2104. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
  2105. // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  2106. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___s_Cameras_1;
  2107. // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity
  2108. int32_t ___s_CameraCapacity_2;
  2109. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  2110. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_3;
  2111. public:
  2112. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
  2113. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  2114. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  2115. inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
  2116. {
  2117. ___s_CurrentPipelineAsset_0 = value;
  2118. Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
  2119. }
  2120. inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
  2121. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_s_Cameras_1() const { return ___s_Cameras_1; }
  2122. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
  2123. inline void set_s_Cameras_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  2124. {
  2125. ___s_Cameras_1 = value;
  2126. Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
  2127. }
  2128. inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CameraCapacity_2)); }
  2129. inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; }
  2130. inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; }
  2131. inline void set_s_CameraCapacity_2(int32_t value)
  2132. {
  2133. ___s_CameraCapacity_2 = value;
  2134. }
  2135. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); }
  2136. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; }
  2137. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; }
  2138. inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
  2139. {
  2140. ___U3CcurrentPipelineU3Ek__BackingField_3 = value;
  2141. Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value);
  2142. }
  2143. };
  2144. // UnityEngine.Resources
  2145. struct Resources_t90EC380141241F7E4B284EC353EF4F0386218419 : public RuntimeObject
  2146. {
  2147. public:
  2148. public:
  2149. };
  2150. // UnityEngine.ResourcesAPI
  2151. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F : public RuntimeObject
  2152. {
  2153. public:
  2154. public:
  2155. };
  2156. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields
  2157. {
  2158. public:
  2159. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  2160. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___s_DefaultAPI_0;
  2161. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  2162. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2163. public:
  2164. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___s_DefaultAPI_0)); }
  2165. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2166. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2167. inline void set_s_DefaultAPI_0(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2168. {
  2169. ___s_DefaultAPI_0 = value;
  2170. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2171. }
  2172. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2173. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2174. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2175. inline void set_U3CoverrideAPIU3Ek__BackingField_1(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2176. {
  2177. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2178. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2179. }
  2180. };
  2181. // UnityEngine.ResourcesAPIInternal
  2182. struct ResourcesAPIInternal_tF36BDA842ADD51D0483092DAFA14864F641AF22A : public RuntimeObject
  2183. {
  2184. public:
  2185. public:
  2186. };
  2187. // UnityEngine.SceneManagement.SceneManager
  2188. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA : public RuntimeObject
  2189. {
  2190. public:
  2191. public:
  2192. };
  2193. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields
  2194. {
  2195. public:
  2196. // System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
  2197. bool ___s_AllowLoadScene_0;
  2198. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  2199. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___sceneLoaded_1;
  2200. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  2201. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___sceneUnloaded_2;
  2202. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  2203. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * ___activeSceneChanged_3;
  2204. public:
  2205. inline static int32_t get_offset_of_s_AllowLoadScene_0() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___s_AllowLoadScene_0)); }
  2206. inline bool get_s_AllowLoadScene_0() const { return ___s_AllowLoadScene_0; }
  2207. inline bool* get_address_of_s_AllowLoadScene_0() { return &___s_AllowLoadScene_0; }
  2208. inline void set_s_AllowLoadScene_0(bool value)
  2209. {
  2210. ___s_AllowLoadScene_0 = value;
  2211. }
  2212. inline static int32_t get_offset_of_sceneLoaded_1() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneLoaded_1)); }
  2213. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * get_sceneLoaded_1() const { return ___sceneLoaded_1; }
  2214. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 ** get_address_of_sceneLoaded_1() { return &___sceneLoaded_1; }
  2215. inline void set_sceneLoaded_1(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * value)
  2216. {
  2217. ___sceneLoaded_1 = value;
  2218. Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_1), (void*)value);
  2219. }
  2220. inline static int32_t get_offset_of_sceneUnloaded_2() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneUnloaded_2)); }
  2221. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * get_sceneUnloaded_2() const { return ___sceneUnloaded_2; }
  2222. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 ** get_address_of_sceneUnloaded_2() { return &___sceneUnloaded_2; }
  2223. inline void set_sceneUnloaded_2(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * value)
  2224. {
  2225. ___sceneUnloaded_2 = value;
  2226. Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_2), (void*)value);
  2227. }
  2228. inline static int32_t get_offset_of_activeSceneChanged_3() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___activeSceneChanged_3)); }
  2229. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * get_activeSceneChanged_3() const { return ___activeSceneChanged_3; }
  2230. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 ** get_address_of_activeSceneChanged_3() { return &___activeSceneChanged_3; }
  2231. inline void set_activeSceneChanged_3(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * value)
  2232. {
  2233. ___activeSceneChanged_3 = value;
  2234. Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_3), (void*)value);
  2235. }
  2236. };
  2237. // UnityEngine.SceneManagement.SceneManagerAPI
  2238. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F : public RuntimeObject
  2239. {
  2240. public:
  2241. public:
  2242. };
  2243. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields
  2244. {
  2245. public:
  2246. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
  2247. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___s_DefaultAPI_0;
  2248. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
  2249. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2250. public:
  2251. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___s_DefaultAPI_0)); }
  2252. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2253. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2254. inline void set_s_DefaultAPI_0(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2255. {
  2256. ___s_DefaultAPI_0 = value;
  2257. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2258. }
  2259. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2260. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2261. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2262. inline void set_U3CoverrideAPIU3Ek__BackingField_1(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2263. {
  2264. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2265. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2266. }
  2267. };
  2268. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  2269. struct SceneManagerAPIInternal_t6A198A908E5373580CEBD84327A14729824B0927 : public RuntimeObject
  2270. {
  2271. public:
  2272. public:
  2273. };
  2274. // UnityEngine.Screen
  2275. struct Screen_t9BCB7372025EBEF02ADC33A4A2397C4F88FC65B0 : public RuntimeObject
  2276. {
  2277. public:
  2278. public:
  2279. };
  2280. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  2281. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD : public RuntimeObject
  2282. {
  2283. public:
  2284. public:
  2285. };
  2286. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields
  2287. {
  2288. public:
  2289. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
  2290. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ___s_Instance_0;
  2291. public:
  2292. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields, ___s_Instance_0)); }
  2293. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * get_s_Instance_0() const { return ___s_Instance_0; }
  2294. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  2295. inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * value)
  2296. {
  2297. ___s_Instance_0 = value;
  2298. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  2299. }
  2300. };
  2301. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  2302. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 : public RuntimeObject
  2303. {
  2304. public:
  2305. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
  2306. RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
  2307. public:
  2308. inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61, ___U3CimplementationU3Ek__BackingField_0)); }
  2309. inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; }
  2310. inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; }
  2311. inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value)
  2312. {
  2313. ___U3CimplementationU3Ek__BackingField_0 = value;
  2314. Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value);
  2315. }
  2316. };
  2317. // UnityEngine.ScriptingUtility
  2318. struct ScriptingUtility_t9E44A9DB47F02381261252BC76D190B69102B16F : public RuntimeObject
  2319. {
  2320. public:
  2321. public:
  2322. };
  2323. // UnityEngine.SetupCoroutine
  2324. struct SetupCoroutine_t5EBE04ABA234733C13412DEFD38F5C0DDFC839F0 : public RuntimeObject
  2325. {
  2326. public:
  2327. public:
  2328. };
  2329. // UnityEngine.U2D.SpriteAtlasManager
  2330. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F : public RuntimeObject
  2331. {
  2332. public:
  2333. public:
  2334. };
  2335. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields
  2336. {
  2337. public:
  2338. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  2339. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * ___atlasRequested_0;
  2340. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  2341. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___atlasRegistered_1;
  2342. public:
  2343. inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRequested_0)); }
  2344. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * get_atlasRequested_0() const { return ___atlasRequested_0; }
  2345. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
  2346. inline void set_atlasRequested_0(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * value)
  2347. {
  2348. ___atlasRequested_0 = value;
  2349. Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value);
  2350. }
  2351. inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRegistered_1)); }
  2352. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
  2353. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
  2354. inline void set_atlasRegistered_1(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * value)
  2355. {
  2356. ___atlasRegistered_1 = value;
  2357. Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value);
  2358. }
  2359. };
  2360. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  2361. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E : public RuntimeObject
  2362. {
  2363. public:
  2364. public:
  2365. };
  2366. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2367. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke
  2368. {
  2369. };
  2370. // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2371. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com
  2372. {
  2373. };
  2374. // System.Diagnostics.StackFrame
  2375. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F : public RuntimeObject
  2376. {
  2377. public:
  2378. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  2379. int32_t ___ilOffset_1;
  2380. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  2381. int32_t ___nativeOffset_2;
  2382. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  2383. int64_t ___methodAddress_3;
  2384. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  2385. uint32_t ___methodIndex_4;
  2386. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  2387. MethodBase_t * ___methodBase_5;
  2388. // System.String System.Diagnostics.StackFrame::fileName
  2389. String_t* ___fileName_6;
  2390. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  2391. int32_t ___lineNumber_7;
  2392. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  2393. int32_t ___columnNumber_8;
  2394. // System.String System.Diagnostics.StackFrame::internalMethodName
  2395. String_t* ___internalMethodName_9;
  2396. public:
  2397. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___ilOffset_1)); }
  2398. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  2399. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  2400. inline void set_ilOffset_1(int32_t value)
  2401. {
  2402. ___ilOffset_1 = value;
  2403. }
  2404. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___nativeOffset_2)); }
  2405. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  2406. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  2407. inline void set_nativeOffset_2(int32_t value)
  2408. {
  2409. ___nativeOffset_2 = value;
  2410. }
  2411. inline static int32_t get_offset_of_methodAddress_3() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodAddress_3)); }
  2412. inline int64_t get_methodAddress_3() const { return ___methodAddress_3; }
  2413. inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; }
  2414. inline void set_methodAddress_3(int64_t value)
  2415. {
  2416. ___methodAddress_3 = value;
  2417. }
  2418. inline static int32_t get_offset_of_methodIndex_4() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodIndex_4)); }
  2419. inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; }
  2420. inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; }
  2421. inline void set_methodIndex_4(uint32_t value)
  2422. {
  2423. ___methodIndex_4 = value;
  2424. }
  2425. inline static int32_t get_offset_of_methodBase_5() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodBase_5)); }
  2426. inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; }
  2427. inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; }
  2428. inline void set_methodBase_5(MethodBase_t * value)
  2429. {
  2430. ___methodBase_5 = value;
  2431. Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value);
  2432. }
  2433. inline static int32_t get_offset_of_fileName_6() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___fileName_6)); }
  2434. inline String_t* get_fileName_6() const { return ___fileName_6; }
  2435. inline String_t** get_address_of_fileName_6() { return &___fileName_6; }
  2436. inline void set_fileName_6(String_t* value)
  2437. {
  2438. ___fileName_6 = value;
  2439. Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value);
  2440. }
  2441. inline static int32_t get_offset_of_lineNumber_7() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___lineNumber_7)); }
  2442. inline int32_t get_lineNumber_7() const { return ___lineNumber_7; }
  2443. inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; }
  2444. inline void set_lineNumber_7(int32_t value)
  2445. {
  2446. ___lineNumber_7 = value;
  2447. }
  2448. inline static int32_t get_offset_of_columnNumber_8() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___columnNumber_8)); }
  2449. inline int32_t get_columnNumber_8() const { return ___columnNumber_8; }
  2450. inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; }
  2451. inline void set_columnNumber_8(int32_t value)
  2452. {
  2453. ___columnNumber_8 = value;
  2454. }
  2455. inline static int32_t get_offset_of_internalMethodName_9() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___internalMethodName_9)); }
  2456. inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; }
  2457. inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; }
  2458. inline void set_internalMethodName_9(String_t* value)
  2459. {
  2460. ___internalMethodName_9 = value;
  2461. Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value);
  2462. }
  2463. };
  2464. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  2465. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_pinvoke
  2466. {
  2467. int32_t ___ilOffset_1;
  2468. int32_t ___nativeOffset_2;
  2469. int64_t ___methodAddress_3;
  2470. uint32_t ___methodIndex_4;
  2471. MethodBase_t * ___methodBase_5;
  2472. char* ___fileName_6;
  2473. int32_t ___lineNumber_7;
  2474. int32_t ___columnNumber_8;
  2475. char* ___internalMethodName_9;
  2476. };
  2477. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  2478. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_com
  2479. {
  2480. int32_t ___ilOffset_1;
  2481. int32_t ___nativeOffset_2;
  2482. int64_t ___methodAddress_3;
  2483. uint32_t ___methodIndex_4;
  2484. MethodBase_t * ___methodBase_5;
  2485. Il2CppChar* ___fileName_6;
  2486. int32_t ___lineNumber_7;
  2487. int32_t ___columnNumber_8;
  2488. Il2CppChar* ___internalMethodName_9;
  2489. };
  2490. // System.Diagnostics.StackTrace
  2491. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 : public RuntimeObject
  2492. {
  2493. public:
  2494. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  2495. StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* ___frames_1;
  2496. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  2497. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_2;
  2498. // System.Boolean System.Diagnostics.StackTrace::debug_info
  2499. bool ___debug_info_3;
  2500. public:
  2501. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___frames_1)); }
  2502. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* get_frames_1() const { return ___frames_1; }
  2503. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1** get_address_of_frames_1() { return &___frames_1; }
  2504. inline void set_frames_1(StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* value)
  2505. {
  2506. ___frames_1 = value;
  2507. Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value);
  2508. }
  2509. inline static int32_t get_offset_of_captured_traces_2() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___captured_traces_2)); }
  2510. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_2() const { return ___captured_traces_2; }
  2511. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_2() { return &___captured_traces_2; }
  2512. inline void set_captured_traces_2(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  2513. {
  2514. ___captured_traces_2 = value;
  2515. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value);
  2516. }
  2517. inline static int32_t get_offset_of_debug_info_3() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___debug_info_3)); }
  2518. inline bool get_debug_info_3() const { return ___debug_info_3; }
  2519. inline bool* get_address_of_debug_info_3() { return &___debug_info_3; }
  2520. inline void set_debug_info_3(bool value)
  2521. {
  2522. ___debug_info_3 = value;
  2523. }
  2524. };
  2525. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields
  2526. {
  2527. public:
  2528. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  2529. bool ___isAotidSet_4;
  2530. // System.String System.Diagnostics.StackTrace::aotid
  2531. String_t* ___aotid_5;
  2532. public:
  2533. inline static int32_t get_offset_of_isAotidSet_4() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___isAotidSet_4)); }
  2534. inline bool get_isAotidSet_4() const { return ___isAotidSet_4; }
  2535. inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; }
  2536. inline void set_isAotidSet_4(bool value)
  2537. {
  2538. ___isAotidSet_4 = value;
  2539. }
  2540. inline static int32_t get_offset_of_aotid_5() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___aotid_5)); }
  2541. inline String_t* get_aotid_5() const { return ___aotid_5; }
  2542. inline String_t** get_address_of_aotid_5() { return &___aotid_5; }
  2543. inline void set_aotid_5(String_t* value)
  2544. {
  2545. ___aotid_5 = value;
  2546. Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value);
  2547. }
  2548. };
  2549. // UnityEngine.StackTraceUtility
  2550. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8 : public RuntimeObject
  2551. {
  2552. public:
  2553. public:
  2554. };
  2555. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields
  2556. {
  2557. public:
  2558. // System.String UnityEngine.StackTraceUtility::projectFolder
  2559. String_t* ___projectFolder_0;
  2560. public:
  2561. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields, ___projectFolder_0)); }
  2562. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  2563. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  2564. inline void set_projectFolder_0(String_t* value)
  2565. {
  2566. ___projectFolder_0 = value;
  2567. Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value);
  2568. }
  2569. };
  2570. // System.Diagnostics.Stopwatch
  2571. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 : public RuntimeObject
  2572. {
  2573. public:
  2574. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  2575. int64_t ___elapsed_2;
  2576. // System.Int64 System.Diagnostics.Stopwatch::started
  2577. int64_t ___started_3;
  2578. // System.Boolean System.Diagnostics.Stopwatch::is_running
  2579. bool ___is_running_4;
  2580. public:
  2581. inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___elapsed_2)); }
  2582. inline int64_t get_elapsed_2() const { return ___elapsed_2; }
  2583. inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
  2584. inline void set_elapsed_2(int64_t value)
  2585. {
  2586. ___elapsed_2 = value;
  2587. }
  2588. inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___started_3)); }
  2589. inline int64_t get_started_3() const { return ___started_3; }
  2590. inline int64_t* get_address_of_started_3() { return &___started_3; }
  2591. inline void set_started_3(int64_t value)
  2592. {
  2593. ___started_3 = value;
  2594. }
  2595. inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___is_running_4)); }
  2596. inline bool get_is_running_4() const { return ___is_running_4; }
  2597. inline bool* get_address_of_is_running_4() { return &___is_running_4; }
  2598. inline void set_is_running_4(bool value)
  2599. {
  2600. ___is_running_4 = value;
  2601. }
  2602. };
  2603. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields
  2604. {
  2605. public:
  2606. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  2607. int64_t ___Frequency_0;
  2608. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  2609. bool ___IsHighResolution_1;
  2610. public:
  2611. inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___Frequency_0)); }
  2612. inline int64_t get_Frequency_0() const { return ___Frequency_0; }
  2613. inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
  2614. inline void set_Frequency_0(int64_t value)
  2615. {
  2616. ___Frequency_0 = value;
  2617. }
  2618. inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___IsHighResolution_1)); }
  2619. inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
  2620. inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
  2621. inline void set_IsHighResolution_1(bool value)
  2622. {
  2623. ___IsHighResolution_1 = value;
  2624. }
  2625. };
  2626. // System.String
  2627. struct String_t : public RuntimeObject
  2628. {
  2629. public:
  2630. // System.Int32 System.String::m_stringLength
  2631. int32_t ___m_stringLength_0;
  2632. // System.Char System.String::m_firstChar
  2633. Il2CppChar ___m_firstChar_1;
  2634. public:
  2635. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2636. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2637. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2638. inline void set_m_stringLength_0(int32_t value)
  2639. {
  2640. ___m_stringLength_0 = value;
  2641. }
  2642. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2643. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2644. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2645. inline void set_m_firstChar_1(Il2CppChar value)
  2646. {
  2647. ___m_firstChar_1 = value;
  2648. }
  2649. };
  2650. struct String_t_StaticFields
  2651. {
  2652. public:
  2653. // System.String System.String::Empty
  2654. String_t* ___Empty_5;
  2655. public:
  2656. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2657. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2658. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2659. inline void set_Empty_5(String_t* value)
  2660. {
  2661. ___Empty_5 = value;
  2662. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2663. }
  2664. };
  2665. // System.Text.StringBuilder
  2666. struct StringBuilder_t : public RuntimeObject
  2667. {
  2668. public:
  2669. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  2670. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  2671. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  2672. StringBuilder_t * ___m_ChunkPrevious_1;
  2673. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  2674. int32_t ___m_ChunkLength_2;
  2675. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  2676. int32_t ___m_ChunkOffset_3;
  2677. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  2678. int32_t ___m_MaxCapacity_4;
  2679. public:
  2680. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  2681. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  2682. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  2683. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  2684. {
  2685. ___m_ChunkChars_0 = value;
  2686. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  2687. }
  2688. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  2689. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  2690. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  2691. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  2692. {
  2693. ___m_ChunkPrevious_1 = value;
  2694. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  2695. }
  2696. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  2697. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  2698. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  2699. inline void set_m_ChunkLength_2(int32_t value)
  2700. {
  2701. ___m_ChunkLength_2 = value;
  2702. }
  2703. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  2704. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  2705. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  2706. inline void set_m_ChunkOffset_3(int32_t value)
  2707. {
  2708. ___m_ChunkOffset_3 = value;
  2709. }
  2710. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  2711. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  2712. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  2713. inline void set_m_MaxCapacity_4(int32_t value)
  2714. {
  2715. ___m_MaxCapacity_4 = value;
  2716. }
  2717. };
  2718. // System.Threading.SynchronizationContext
  2719. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 : public RuntimeObject
  2720. {
  2721. public:
  2722. public:
  2723. };
  2724. // UnityEngine.SystemInfo
  2725. struct SystemInfo_t649647E096A6051CE590854C2FBEC1E8161CF33C : public RuntimeObject
  2726. {
  2727. public:
  2728. public:
  2729. };
  2730. // UnityEngine.Time
  2731. struct Time_tCE5C6E624BDC86B30112C860F5622AFA25F1EC9F : public RuntimeObject
  2732. {
  2733. public:
  2734. public:
  2735. };
  2736. // UnityEngine.UnhandledExceptionHandler
  2737. struct UnhandledExceptionHandler_tB9372CACCD13A470B7F86851C9707042D211D1DC : public RuntimeObject
  2738. {
  2739. public:
  2740. public:
  2741. };
  2742. // UnityEngine.Events.UnityEventBase
  2743. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2744. {
  2745. public:
  2746. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2747. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2748. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2749. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2750. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2751. bool ___m_CallsDirty_2;
  2752. public:
  2753. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2754. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2755. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2756. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2757. {
  2758. ___m_Calls_0 = value;
  2759. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2760. }
  2761. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2762. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2763. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2764. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2765. {
  2766. ___m_PersistentCalls_1 = value;
  2767. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2768. }
  2769. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2770. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2771. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2772. inline void set_m_CallsDirty_2(bool value)
  2773. {
  2774. ___m_CallsDirty_2 = value;
  2775. }
  2776. };
  2777. // UnityEngine.Events.UnityEventTools
  2778. struct UnityEventTools_t91C81DC8D297A00FAD8427BEC49C6773E0950A09 : public RuntimeObject
  2779. {
  2780. public:
  2781. public:
  2782. };
  2783. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  2784. struct UnsafeUtility_tAA965823E05BE8ADD69F58C82BF0DF723476E551 : public RuntimeObject
  2785. {
  2786. public:
  2787. public:
  2788. };
  2789. // System.ValueType
  2790. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2791. {
  2792. public:
  2793. public:
  2794. };
  2795. // Native definition for P/Invoke marshalling of System.ValueType
  2796. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2797. {
  2798. };
  2799. // Native definition for COM marshalling of System.ValueType
  2800. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2801. {
  2802. };
  2803. // UnityEngine.YieldInstruction
  2804. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2805. {
  2806. public:
  2807. public:
  2808. };
  2809. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2810. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2811. {
  2812. };
  2813. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2814. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2815. {
  2816. };
  2817. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  2818. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  2819. {
  2820. public:
  2821. public:
  2822. };
  2823. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  2824. {
  2825. public:
  2826. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  2827. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  2828. public:
  2829. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  2830. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2831. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2832. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  2833. {
  2834. ___U3CU3E9_0 = value;
  2835. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2836. }
  2837. };
  2838. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  2839. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  2840. {
  2841. public:
  2842. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  2843. bool ___msgReceived_0;
  2844. public:
  2845. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  2846. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  2847. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  2848. inline void set_msgReceived_0(bool value)
  2849. {
  2850. ___msgReceived_0 = value;
  2851. }
  2852. };
  2853. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  2854. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  2855. {
  2856. public:
  2857. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  2858. String_t* ___m_messageTypeId_0;
  2859. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  2860. int32_t ___subscriberCount_1;
  2861. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  2862. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  2863. public:
  2864. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  2865. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  2866. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  2867. inline void set_m_messageTypeId_0(String_t* value)
  2868. {
  2869. ___m_messageTypeId_0 = value;
  2870. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  2871. }
  2872. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  2873. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  2874. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  2875. inline void set_subscriberCount_1(int32_t value)
  2876. {
  2877. ___subscriberCount_1 = value;
  2878. }
  2879. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  2880. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  2881. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  2882. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  2883. {
  2884. ___messageCallback_2 = value;
  2885. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  2886. }
  2887. };
  2888. // UnityEngine.TextAsset/EncodingUtility
  2889. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983 : public RuntimeObject
  2890. {
  2891. public:
  2892. public:
  2893. };
  2894. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields
  2895. {
  2896. public:
  2897. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  2898. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* ___encodingLookup_0;
  2899. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  2900. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___targetEncoding_1;
  2901. public:
  2902. inline static int32_t get_offset_of_encodingLookup_0() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___encodingLookup_0)); }
  2903. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* get_encodingLookup_0() const { return ___encodingLookup_0; }
  2904. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7** get_address_of_encodingLookup_0() { return &___encodingLookup_0; }
  2905. inline void set_encodingLookup_0(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* value)
  2906. {
  2907. ___encodingLookup_0 = value;
  2908. Il2CppCodeGenWriteBarrier((void**)(&___encodingLookup_0), (void*)value);
  2909. }
  2910. inline static int32_t get_offset_of_targetEncoding_1() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___targetEncoding_1)); }
  2911. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_targetEncoding_1() const { return ___targetEncoding_1; }
  2912. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_targetEncoding_1() { return &___targetEncoding_1; }
  2913. inline void set_targetEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2914. {
  2915. ___targetEncoding_1 = value;
  2916. Il2CppCodeGenWriteBarrier((void**)(&___targetEncoding_1), (void*)value);
  2917. }
  2918. };
  2919. // UnityEngine.Transform/Enumerator
  2920. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 : public RuntimeObject
  2921. {
  2922. public:
  2923. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  2924. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer_0;
  2925. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  2926. int32_t ___currentIndex_1;
  2927. public:
  2928. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___outer_0)); }
  2929. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_outer_0() const { return ___outer_0; }
  2930. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_outer_0() { return &___outer_0; }
  2931. inline void set_outer_0(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
  2932. {
  2933. ___outer_0 = value;
  2934. Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value);
  2935. }
  2936. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___currentIndex_1)); }
  2937. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  2938. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  2939. inline void set_currentIndex_1(int32_t value)
  2940. {
  2941. ___currentIndex_1 = value;
  2942. }
  2943. };
  2944. // UnityEngine.UnhandledExceptionHandler/<>c
  2945. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF : public RuntimeObject
  2946. {
  2947. public:
  2948. public:
  2949. };
  2950. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields
  2951. {
  2952. public:
  2953. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  2954. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * ___U3CU3E9_0;
  2955. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  2956. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___U3CU3E9__0_0_1;
  2957. public:
  2958. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9_0)); }
  2959. inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2960. inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2961. inline void set_U3CU3E9_0(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * value)
  2962. {
  2963. ___U3CU3E9_0 = value;
  2964. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2965. }
  2966. inline static int32_t get_offset_of_U3CU3E9__0_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9__0_0_1)); }
  2967. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_U3CU3E9__0_0_1() const { return ___U3CU3E9__0_0_1; }
  2968. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_U3CU3E9__0_0_1() { return &___U3CU3E9__0_0_1; }
  2969. inline void set_U3CU3E9__0_0_1(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  2970. {
  2971. ___U3CU3E9__0_0_1 = value;
  2972. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__0_0_1), (void*)value);
  2973. }
  2974. };
  2975. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  2976. struct KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B
  2977. {
  2978. public:
  2979. // TKey System.Collections.Generic.KeyValuePair`2::key
  2980. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key_0;
  2981. // TValue System.Collections.Generic.KeyValuePair`2::value
  2982. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value_1;
  2983. public:
  2984. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___key_0)); }
  2985. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_key_0() const { return ___key_0; }
  2986. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_key_0() { return &___key_0; }
  2987. inline void set_key_0(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2988. {
  2989. ___key_0 = value;
  2990. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  2991. }
  2992. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___value_1)); }
  2993. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_value_1() const { return ___value_1; }
  2994. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_value_1() { return &___value_1; }
  2995. inline void set_value_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2996. {
  2997. ___value_1 = value;
  2998. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2999. }
  3000. };
  3001. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  3002. struct KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625
  3003. {
  3004. public:
  3005. // TKey System.Collections.Generic.KeyValuePair`2::key
  3006. RuntimeObject * ___key_0;
  3007. // TValue System.Collections.Generic.KeyValuePair`2::value
  3008. RuntimeObject * ___value_1;
  3009. public:
  3010. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___key_0)); }
  3011. inline RuntimeObject * get_key_0() const { return ___key_0; }
  3012. inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
  3013. inline void set_key_0(RuntimeObject * value)
  3014. {
  3015. ___key_0 = value;
  3016. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  3017. }
  3018. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___value_1)); }
  3019. inline RuntimeObject * get_value_1() const { return ___value_1; }
  3020. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  3021. inline void set_value_1(RuntimeObject * value)
  3022. {
  3023. ___value_1 = value;
  3024. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3025. }
  3026. };
  3027. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3028. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3029. {
  3030. public:
  3031. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3032. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3033. public:
  3034. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3035. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3036. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3037. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3038. {
  3039. ___m_InvokeArray_3 = value;
  3040. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3041. }
  3042. };
  3043. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3044. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3045. {
  3046. public:
  3047. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3048. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3049. public:
  3050. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3051. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3052. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3053. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3054. {
  3055. ___m_InvokeArray_3 = value;
  3056. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3057. }
  3058. };
  3059. // System.Boolean
  3060. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3061. {
  3062. public:
  3063. // System.Boolean System.Boolean::m_value
  3064. bool ___m_value_0;
  3065. public:
  3066. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3067. inline bool get_m_value_0() const { return ___m_value_0; }
  3068. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3069. inline void set_m_value_0(bool value)
  3070. {
  3071. ___m_value_0 = value;
  3072. }
  3073. };
  3074. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3075. {
  3076. public:
  3077. // System.String System.Boolean::TrueString
  3078. String_t* ___TrueString_5;
  3079. // System.String System.Boolean::FalseString
  3080. String_t* ___FalseString_6;
  3081. public:
  3082. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3083. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3084. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3085. inline void set_TrueString_5(String_t* value)
  3086. {
  3087. ___TrueString_5 = value;
  3088. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3089. }
  3090. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3091. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3092. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3093. inline void set_FalseString_6(String_t* value)
  3094. {
  3095. ___FalseString_6 = value;
  3096. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3097. }
  3098. };
  3099. // System.Byte
  3100. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3101. {
  3102. public:
  3103. // System.Byte System.Byte::m_value
  3104. uint8_t ___m_value_0;
  3105. public:
  3106. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3107. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3108. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3109. inline void set_m_value_0(uint8_t value)
  3110. {
  3111. ___m_value_0 = value;
  3112. }
  3113. };
  3114. // UnityEngine.Color
  3115. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3116. {
  3117. public:
  3118. // System.Single UnityEngine.Color::r
  3119. float ___r_0;
  3120. // System.Single UnityEngine.Color::g
  3121. float ___g_1;
  3122. // System.Single UnityEngine.Color::b
  3123. float ___b_2;
  3124. // System.Single UnityEngine.Color::a
  3125. float ___a_3;
  3126. public:
  3127. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3128. inline float get_r_0() const { return ___r_0; }
  3129. inline float* get_address_of_r_0() { return &___r_0; }
  3130. inline void set_r_0(float value)
  3131. {
  3132. ___r_0 = value;
  3133. }
  3134. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3135. inline float get_g_1() const { return ___g_1; }
  3136. inline float* get_address_of_g_1() { return &___g_1; }
  3137. inline void set_g_1(float value)
  3138. {
  3139. ___g_1 = value;
  3140. }
  3141. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3142. inline float get_b_2() const { return ___b_2; }
  3143. inline float* get_address_of_b_2() { return &___b_2; }
  3144. inline void set_b_2(float value)
  3145. {
  3146. ___b_2 = value;
  3147. }
  3148. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3149. inline float get_a_3() const { return ___a_3; }
  3150. inline float* get_address_of_a_3() { return &___a_3; }
  3151. inline void set_a_3(float value)
  3152. {
  3153. ___a_3 = value;
  3154. }
  3155. };
  3156. // UnityEngine.CullingGroupEvent
  3157. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3158. {
  3159. public:
  3160. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3161. int32_t ___m_Index_0;
  3162. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3163. uint8_t ___m_PrevState_1;
  3164. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3165. uint8_t ___m_ThisState_2;
  3166. public:
  3167. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3168. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3169. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3170. inline void set_m_Index_0(int32_t value)
  3171. {
  3172. ___m_Index_0 = value;
  3173. }
  3174. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3175. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3176. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3177. inline void set_m_PrevState_1(uint8_t value)
  3178. {
  3179. ___m_PrevState_1 = value;
  3180. }
  3181. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3182. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3183. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3184. inline void set_m_ThisState_2(uint8_t value)
  3185. {
  3186. ___m_ThisState_2 = value;
  3187. }
  3188. };
  3189. // System.Text.DecoderReplacementFallback
  3190. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 : public DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D
  3191. {
  3192. public:
  3193. // System.String System.Text.DecoderReplacementFallback::strDefault
  3194. String_t* ___strDefault_4;
  3195. public:
  3196. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130, ___strDefault_4)); }
  3197. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3198. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3199. inline void set_strDefault_4(String_t* value)
  3200. {
  3201. ___strDefault_4 = value;
  3202. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3203. }
  3204. };
  3205. // System.Double
  3206. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3207. {
  3208. public:
  3209. // System.Double System.Double::m_value
  3210. double ___m_value_0;
  3211. public:
  3212. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3213. inline double get_m_value_0() const { return ___m_value_0; }
  3214. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3215. inline void set_m_value_0(double value)
  3216. {
  3217. ___m_value_0 = value;
  3218. }
  3219. };
  3220. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3221. {
  3222. public:
  3223. // System.Double System.Double::NegativeZero
  3224. double ___NegativeZero_7;
  3225. public:
  3226. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3227. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3228. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3229. inline void set_NegativeZero_7(double value)
  3230. {
  3231. ___NegativeZero_7 = value;
  3232. }
  3233. };
  3234. // System.Text.EncoderReplacementFallback
  3235. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 : public EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4
  3236. {
  3237. public:
  3238. // System.String System.Text.EncoderReplacementFallback::strDefault
  3239. String_t* ___strDefault_4;
  3240. public:
  3241. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418, ___strDefault_4)); }
  3242. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3243. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3244. inline void set_strDefault_4(String_t* value)
  3245. {
  3246. ___strDefault_4 = value;
  3247. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3248. }
  3249. };
  3250. // System.Enum
  3251. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3252. {
  3253. public:
  3254. public:
  3255. };
  3256. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3257. {
  3258. public:
  3259. // System.Char[] System.Enum::enumSeperatorCharArray
  3260. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3261. public:
  3262. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3263. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3264. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3265. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3266. {
  3267. ___enumSeperatorCharArray_0 = value;
  3268. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3269. }
  3270. };
  3271. // Native definition for P/Invoke marshalling of System.Enum
  3272. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3273. {
  3274. };
  3275. // Native definition for COM marshalling of System.Enum
  3276. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3277. {
  3278. };
  3279. // System.Guid
  3280. struct Guid_t
  3281. {
  3282. public:
  3283. // System.Int32 System.Guid::_a
  3284. int32_t ____a_1;
  3285. // System.Int16 System.Guid::_b
  3286. int16_t ____b_2;
  3287. // System.Int16 System.Guid::_c
  3288. int16_t ____c_3;
  3289. // System.Byte System.Guid::_d
  3290. uint8_t ____d_4;
  3291. // System.Byte System.Guid::_e
  3292. uint8_t ____e_5;
  3293. // System.Byte System.Guid::_f
  3294. uint8_t ____f_6;
  3295. // System.Byte System.Guid::_g
  3296. uint8_t ____g_7;
  3297. // System.Byte System.Guid::_h
  3298. uint8_t ____h_8;
  3299. // System.Byte System.Guid::_i
  3300. uint8_t ____i_9;
  3301. // System.Byte System.Guid::_j
  3302. uint8_t ____j_10;
  3303. // System.Byte System.Guid::_k
  3304. uint8_t ____k_11;
  3305. public:
  3306. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3307. inline int32_t get__a_1() const { return ____a_1; }
  3308. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3309. inline void set__a_1(int32_t value)
  3310. {
  3311. ____a_1 = value;
  3312. }
  3313. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3314. inline int16_t get__b_2() const { return ____b_2; }
  3315. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3316. inline void set__b_2(int16_t value)
  3317. {
  3318. ____b_2 = value;
  3319. }
  3320. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3321. inline int16_t get__c_3() const { return ____c_3; }
  3322. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3323. inline void set__c_3(int16_t value)
  3324. {
  3325. ____c_3 = value;
  3326. }
  3327. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3328. inline uint8_t get__d_4() const { return ____d_4; }
  3329. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3330. inline void set__d_4(uint8_t value)
  3331. {
  3332. ____d_4 = value;
  3333. }
  3334. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3335. inline uint8_t get__e_5() const { return ____e_5; }
  3336. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3337. inline void set__e_5(uint8_t value)
  3338. {
  3339. ____e_5 = value;
  3340. }
  3341. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3342. inline uint8_t get__f_6() const { return ____f_6; }
  3343. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3344. inline void set__f_6(uint8_t value)
  3345. {
  3346. ____f_6 = value;
  3347. }
  3348. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3349. inline uint8_t get__g_7() const { return ____g_7; }
  3350. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3351. inline void set__g_7(uint8_t value)
  3352. {
  3353. ____g_7 = value;
  3354. }
  3355. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3356. inline uint8_t get__h_8() const { return ____h_8; }
  3357. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3358. inline void set__h_8(uint8_t value)
  3359. {
  3360. ____h_8 = value;
  3361. }
  3362. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3363. inline uint8_t get__i_9() const { return ____i_9; }
  3364. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3365. inline void set__i_9(uint8_t value)
  3366. {
  3367. ____i_9 = value;
  3368. }
  3369. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3370. inline uint8_t get__j_10() const { return ____j_10; }
  3371. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3372. inline void set__j_10(uint8_t value)
  3373. {
  3374. ____j_10 = value;
  3375. }
  3376. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3377. inline uint8_t get__k_11() const { return ____k_11; }
  3378. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3379. inline void set__k_11(uint8_t value)
  3380. {
  3381. ____k_11 = value;
  3382. }
  3383. };
  3384. struct Guid_t_StaticFields
  3385. {
  3386. public:
  3387. // System.Guid System.Guid::Empty
  3388. Guid_t ___Empty_0;
  3389. // System.Object System.Guid::_rngAccess
  3390. RuntimeObject * ____rngAccess_12;
  3391. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  3392. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  3393. public:
  3394. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  3395. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  3396. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  3397. inline void set_Empty_0(Guid_t value)
  3398. {
  3399. ___Empty_0 = value;
  3400. }
  3401. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  3402. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  3403. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  3404. inline void set__rngAccess_12(RuntimeObject * value)
  3405. {
  3406. ____rngAccess_12 = value;
  3407. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  3408. }
  3409. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  3410. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  3411. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  3412. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3413. {
  3414. ____rng_13 = value;
  3415. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  3416. }
  3417. };
  3418. // System.Int32
  3419. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  3420. {
  3421. public:
  3422. // System.Int32 System.Int32::m_value
  3423. int32_t ___m_value_0;
  3424. public:
  3425. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  3426. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3427. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3428. inline void set_m_value_0(int32_t value)
  3429. {
  3430. ___m_value_0 = value;
  3431. }
  3432. };
  3433. // System.Int64
  3434. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  3435. {
  3436. public:
  3437. // System.Int64 System.Int64::m_value
  3438. int64_t ___m_value_0;
  3439. public:
  3440. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  3441. inline int64_t get_m_value_0() const { return ___m_value_0; }
  3442. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  3443. inline void set_m_value_0(int64_t value)
  3444. {
  3445. ___m_value_0 = value;
  3446. }
  3447. };
  3448. // System.IntPtr
  3449. struct IntPtr_t
  3450. {
  3451. public:
  3452. // System.Void* System.IntPtr::m_value
  3453. void* ___m_value_0;
  3454. public:
  3455. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  3456. inline void* get_m_value_0() const { return ___m_value_0; }
  3457. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  3458. inline void set_m_value_0(void* value)
  3459. {
  3460. ___m_value_0 = value;
  3461. }
  3462. };
  3463. struct IntPtr_t_StaticFields
  3464. {
  3465. public:
  3466. // System.IntPtr System.IntPtr::Zero
  3467. intptr_t ___Zero_1;
  3468. public:
  3469. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  3470. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  3471. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  3472. inline void set_Zero_1(intptr_t value)
  3473. {
  3474. ___Zero_1 = value;
  3475. }
  3476. };
  3477. // UnityEngine.Events.InvokableCall
  3478. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3479. {
  3480. public:
  3481. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  3482. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  3483. public:
  3484. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  3485. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  3486. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3487. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  3488. {
  3489. ___Delegate_0 = value;
  3490. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3491. }
  3492. };
  3493. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  3494. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  3495. {
  3496. public:
  3497. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  3498. float ___m_red_0;
  3499. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  3500. float ___m_green_1;
  3501. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  3502. float ___m_blue_2;
  3503. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  3504. float ___m_intensity_3;
  3505. public:
  3506. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  3507. inline float get_m_red_0() const { return ___m_red_0; }
  3508. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  3509. inline void set_m_red_0(float value)
  3510. {
  3511. ___m_red_0 = value;
  3512. }
  3513. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  3514. inline float get_m_green_1() const { return ___m_green_1; }
  3515. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  3516. inline void set_m_green_1(float value)
  3517. {
  3518. ___m_green_1 = value;
  3519. }
  3520. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  3521. inline float get_m_blue_2() const { return ___m_blue_2; }
  3522. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  3523. inline void set_m_blue_2(float value)
  3524. {
  3525. ___m_blue_2 = value;
  3526. }
  3527. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  3528. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  3529. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  3530. inline void set_m_intensity_3(float value)
  3531. {
  3532. ___m_intensity_3 = value;
  3533. }
  3534. };
  3535. // UnityEngine.Matrix4x4
  3536. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  3537. {
  3538. public:
  3539. // System.Single UnityEngine.Matrix4x4::m00
  3540. float ___m00_0;
  3541. // System.Single UnityEngine.Matrix4x4::m10
  3542. float ___m10_1;
  3543. // System.Single UnityEngine.Matrix4x4::m20
  3544. float ___m20_2;
  3545. // System.Single UnityEngine.Matrix4x4::m30
  3546. float ___m30_3;
  3547. // System.Single UnityEngine.Matrix4x4::m01
  3548. float ___m01_4;
  3549. // System.Single UnityEngine.Matrix4x4::m11
  3550. float ___m11_5;
  3551. // System.Single UnityEngine.Matrix4x4::m21
  3552. float ___m21_6;
  3553. // System.Single UnityEngine.Matrix4x4::m31
  3554. float ___m31_7;
  3555. // System.Single UnityEngine.Matrix4x4::m02
  3556. float ___m02_8;
  3557. // System.Single UnityEngine.Matrix4x4::m12
  3558. float ___m12_9;
  3559. // System.Single UnityEngine.Matrix4x4::m22
  3560. float ___m22_10;
  3561. // System.Single UnityEngine.Matrix4x4::m32
  3562. float ___m32_11;
  3563. // System.Single UnityEngine.Matrix4x4::m03
  3564. float ___m03_12;
  3565. // System.Single UnityEngine.Matrix4x4::m13
  3566. float ___m13_13;
  3567. // System.Single UnityEngine.Matrix4x4::m23
  3568. float ___m23_14;
  3569. // System.Single UnityEngine.Matrix4x4::m33
  3570. float ___m33_15;
  3571. public:
  3572. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  3573. inline float get_m00_0() const { return ___m00_0; }
  3574. inline float* get_address_of_m00_0() { return &___m00_0; }
  3575. inline void set_m00_0(float value)
  3576. {
  3577. ___m00_0 = value;
  3578. }
  3579. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  3580. inline float get_m10_1() const { return ___m10_1; }
  3581. inline float* get_address_of_m10_1() { return &___m10_1; }
  3582. inline void set_m10_1(float value)
  3583. {
  3584. ___m10_1 = value;
  3585. }
  3586. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  3587. inline float get_m20_2() const { return ___m20_2; }
  3588. inline float* get_address_of_m20_2() { return &___m20_2; }
  3589. inline void set_m20_2(float value)
  3590. {
  3591. ___m20_2 = value;
  3592. }
  3593. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  3594. inline float get_m30_3() const { return ___m30_3; }
  3595. inline float* get_address_of_m30_3() { return &___m30_3; }
  3596. inline void set_m30_3(float value)
  3597. {
  3598. ___m30_3 = value;
  3599. }
  3600. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  3601. inline float get_m01_4() const { return ___m01_4; }
  3602. inline float* get_address_of_m01_4() { return &___m01_4; }
  3603. inline void set_m01_4(float value)
  3604. {
  3605. ___m01_4 = value;
  3606. }
  3607. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  3608. inline float get_m11_5() const { return ___m11_5; }
  3609. inline float* get_address_of_m11_5() { return &___m11_5; }
  3610. inline void set_m11_5(float value)
  3611. {
  3612. ___m11_5 = value;
  3613. }
  3614. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  3615. inline float get_m21_6() const { return ___m21_6; }
  3616. inline float* get_address_of_m21_6() { return &___m21_6; }
  3617. inline void set_m21_6(float value)
  3618. {
  3619. ___m21_6 = value;
  3620. }
  3621. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  3622. inline float get_m31_7() const { return ___m31_7; }
  3623. inline float* get_address_of_m31_7() { return &___m31_7; }
  3624. inline void set_m31_7(float value)
  3625. {
  3626. ___m31_7 = value;
  3627. }
  3628. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  3629. inline float get_m02_8() const { return ___m02_8; }
  3630. inline float* get_address_of_m02_8() { return &___m02_8; }
  3631. inline void set_m02_8(float value)
  3632. {
  3633. ___m02_8 = value;
  3634. }
  3635. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  3636. inline float get_m12_9() const { return ___m12_9; }
  3637. inline float* get_address_of_m12_9() { return &___m12_9; }
  3638. inline void set_m12_9(float value)
  3639. {
  3640. ___m12_9 = value;
  3641. }
  3642. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  3643. inline float get_m22_10() const { return ___m22_10; }
  3644. inline float* get_address_of_m22_10() { return &___m22_10; }
  3645. inline void set_m22_10(float value)
  3646. {
  3647. ___m22_10 = value;
  3648. }
  3649. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  3650. inline float get_m32_11() const { return ___m32_11; }
  3651. inline float* get_address_of_m32_11() { return &___m32_11; }
  3652. inline void set_m32_11(float value)
  3653. {
  3654. ___m32_11 = value;
  3655. }
  3656. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  3657. inline float get_m03_12() const { return ___m03_12; }
  3658. inline float* get_address_of_m03_12() { return &___m03_12; }
  3659. inline void set_m03_12(float value)
  3660. {
  3661. ___m03_12 = value;
  3662. }
  3663. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  3664. inline float get_m13_13() const { return ___m13_13; }
  3665. inline float* get_address_of_m13_13() { return &___m13_13; }
  3666. inline void set_m13_13(float value)
  3667. {
  3668. ___m13_13 = value;
  3669. }
  3670. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  3671. inline float get_m23_14() const { return ___m23_14; }
  3672. inline float* get_address_of_m23_14() { return &___m23_14; }
  3673. inline void set_m23_14(float value)
  3674. {
  3675. ___m23_14 = value;
  3676. }
  3677. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  3678. inline float get_m33_15() const { return ___m33_15; }
  3679. inline float* get_address_of_m33_15() { return &___m33_15; }
  3680. inline void set_m33_15(float value)
  3681. {
  3682. ___m33_15 = value;
  3683. }
  3684. };
  3685. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  3686. {
  3687. public:
  3688. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3689. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  3690. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3691. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  3692. public:
  3693. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  3694. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3695. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3696. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3697. {
  3698. ___zeroMatrix_16 = value;
  3699. }
  3700. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  3701. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3702. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3703. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3704. {
  3705. ___identityMatrix_17 = value;
  3706. }
  3707. };
  3708. // System.Reflection.MethodBase
  3709. struct MethodBase_t : public MemberInfo_t
  3710. {
  3711. public:
  3712. public:
  3713. };
  3714. // System.Reflection.ParameterModifier
  3715. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA
  3716. {
  3717. public:
  3718. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  3719. BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* ____byRef_0;
  3720. public:
  3721. inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA, ____byRef_0)); }
  3722. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* get__byRef_0() const { return ____byRef_0; }
  3723. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C** get_address_of__byRef_0() { return &____byRef_0; }
  3724. inline void set__byRef_0(BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* value)
  3725. {
  3726. ____byRef_0 = value;
  3727. Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
  3728. }
  3729. };
  3730. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  3731. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_pinvoke
  3732. {
  3733. int32_t* ____byRef_0;
  3734. };
  3735. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  3736. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_com
  3737. {
  3738. int32_t* ____byRef_0;
  3739. };
  3740. // UnityEngine.Scripting.PreserveAttribute
  3741. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3742. {
  3743. public:
  3744. public:
  3745. };
  3746. // UnityEngine.PropertyAttribute
  3747. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3748. {
  3749. public:
  3750. public:
  3751. };
  3752. // UnityEngine.Quaternion
  3753. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  3754. {
  3755. public:
  3756. // System.Single UnityEngine.Quaternion::x
  3757. float ___x_0;
  3758. // System.Single UnityEngine.Quaternion::y
  3759. float ___y_1;
  3760. // System.Single UnityEngine.Quaternion::z
  3761. float ___z_2;
  3762. // System.Single UnityEngine.Quaternion::w
  3763. float ___w_3;
  3764. public:
  3765. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  3766. inline float get_x_0() const { return ___x_0; }
  3767. inline float* get_address_of_x_0() { return &___x_0; }
  3768. inline void set_x_0(float value)
  3769. {
  3770. ___x_0 = value;
  3771. }
  3772. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  3773. inline float get_y_1() const { return ___y_1; }
  3774. inline float* get_address_of_y_1() { return &___y_1; }
  3775. inline void set_y_1(float value)
  3776. {
  3777. ___y_1 = value;
  3778. }
  3779. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  3780. inline float get_z_2() const { return ___z_2; }
  3781. inline float* get_address_of_z_2() { return &___z_2; }
  3782. inline void set_z_2(float value)
  3783. {
  3784. ___z_2 = value;
  3785. }
  3786. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  3787. inline float get_w_3() const { return ___w_3; }
  3788. inline float* get_address_of_w_3() { return &___w_3; }
  3789. inline void set_w_3(float value)
  3790. {
  3791. ___w_3 = value;
  3792. }
  3793. };
  3794. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  3795. {
  3796. public:
  3797. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  3798. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  3799. public:
  3800. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  3801. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  3802. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  3803. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  3804. {
  3805. ___identityQuaternion_4 = value;
  3806. }
  3807. };
  3808. // UnityEngine.RangeInt
  3809. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  3810. {
  3811. public:
  3812. // System.Int32 UnityEngine.RangeInt::start
  3813. int32_t ___start_0;
  3814. // System.Int32 UnityEngine.RangeInt::length
  3815. int32_t ___length_1;
  3816. public:
  3817. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  3818. inline int32_t get_start_0() const { return ___start_0; }
  3819. inline int32_t* get_address_of_start_0() { return &___start_0; }
  3820. inline void set_start_0(int32_t value)
  3821. {
  3822. ___start_0 = value;
  3823. }
  3824. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  3825. inline int32_t get_length_1() const { return ___length_1; }
  3826. inline int32_t* get_address_of_length_1() { return &___length_1; }
  3827. inline void set_length_1(int32_t value)
  3828. {
  3829. ___length_1 = value;
  3830. }
  3831. };
  3832. // UnityEngine.Rect
  3833. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  3834. {
  3835. public:
  3836. // System.Single UnityEngine.Rect::m_XMin
  3837. float ___m_XMin_0;
  3838. // System.Single UnityEngine.Rect::m_YMin
  3839. float ___m_YMin_1;
  3840. // System.Single UnityEngine.Rect::m_Width
  3841. float ___m_Width_2;
  3842. // System.Single UnityEngine.Rect::m_Height
  3843. float ___m_Height_3;
  3844. public:
  3845. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  3846. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3847. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3848. inline void set_m_XMin_0(float value)
  3849. {
  3850. ___m_XMin_0 = value;
  3851. }
  3852. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  3853. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3854. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3855. inline void set_m_YMin_1(float value)
  3856. {
  3857. ___m_YMin_1 = value;
  3858. }
  3859. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  3860. inline float get_m_Width_2() const { return ___m_Width_2; }
  3861. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3862. inline void set_m_Width_2(float value)
  3863. {
  3864. ___m_Width_2 = value;
  3865. }
  3866. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  3867. inline float get_m_Height_3() const { return ___m_Height_3; }
  3868. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3869. inline void set_m_Height_3(float value)
  3870. {
  3871. ___m_Height_3 = value;
  3872. }
  3873. };
  3874. // UnityEngine.RequireComponent
  3875. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3876. {
  3877. public:
  3878. // System.Type UnityEngine.RequireComponent::m_Type0
  3879. Type_t * ___m_Type0_0;
  3880. // System.Type UnityEngine.RequireComponent::m_Type1
  3881. Type_t * ___m_Type1_1;
  3882. // System.Type UnityEngine.RequireComponent::m_Type2
  3883. Type_t * ___m_Type2_2;
  3884. public:
  3885. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  3886. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  3887. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  3888. inline void set_m_Type0_0(Type_t * value)
  3889. {
  3890. ___m_Type0_0 = value;
  3891. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  3892. }
  3893. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  3894. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  3895. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  3896. inline void set_m_Type1_1(Type_t * value)
  3897. {
  3898. ___m_Type1_1 = value;
  3899. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  3900. }
  3901. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  3902. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  3903. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  3904. inline void set_m_Type2_2(Type_t * value)
  3905. {
  3906. ___m_Type2_2 = value;
  3907. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  3908. }
  3909. };
  3910. // UnityEngine.Resolution
  3911. struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
  3912. {
  3913. public:
  3914. // System.Int32 UnityEngine.Resolution::m_Width
  3915. int32_t ___m_Width_0;
  3916. // System.Int32 UnityEngine.Resolution::m_Height
  3917. int32_t ___m_Height_1;
  3918. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  3919. int32_t ___m_RefreshRate_2;
  3920. public:
  3921. inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
  3922. inline int32_t get_m_Width_0() const { return ___m_Width_0; }
  3923. inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
  3924. inline void set_m_Width_0(int32_t value)
  3925. {
  3926. ___m_Width_0 = value;
  3927. }
  3928. inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
  3929. inline int32_t get_m_Height_1() const { return ___m_Height_1; }
  3930. inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
  3931. inline void set_m_Height_1(int32_t value)
  3932. {
  3933. ___m_Height_1 = value;
  3934. }
  3935. inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
  3936. inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
  3937. inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
  3938. inline void set_m_RefreshRate_2(int32_t value)
  3939. {
  3940. ___m_RefreshRate_2 = value;
  3941. }
  3942. };
  3943. // System.SByte
  3944. struct SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B
  3945. {
  3946. public:
  3947. // System.SByte System.SByte::m_value
  3948. int8_t ___m_value_0;
  3949. public:
  3950. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B, ___m_value_0)); }
  3951. inline int8_t get_m_value_0() const { return ___m_value_0; }
  3952. inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3953. inline void set_m_value_0(int8_t value)
  3954. {
  3955. ___m_value_0 = value;
  3956. }
  3957. };
  3958. // UnityEngine.SceneManagement.Scene
  3959. struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE
  3960. {
  3961. public:
  3962. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  3963. int32_t ___m_Handle_0;
  3964. public:
  3965. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
  3966. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  3967. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3968. inline void set_m_Handle_0(int32_t value)
  3969. {
  3970. ___m_Handle_0 = value;
  3971. }
  3972. };
  3973. // UnityEngine.SelectionBaseAttribute
  3974. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3975. {
  3976. public:
  3977. public:
  3978. };
  3979. // UnityEngine.SerializeField
  3980. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3981. {
  3982. public:
  3983. public:
  3984. };
  3985. // UnityEngine.SerializeReference
  3986. struct SerializeReference_t83057B8E7EDCEB5FBB3C32C696FC0422BFFF3677 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3987. {
  3988. public:
  3989. public:
  3990. };
  3991. // UnityEngine.Rendering.ShaderTagId
  3992. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
  3993. {
  3994. public:
  3995. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  3996. int32_t ___m_Id_1;
  3997. public:
  3998. inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
  3999. inline int32_t get_m_Id_1() const { return ___m_Id_1; }
  4000. inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
  4001. inline void set_m_Id_1(int32_t value)
  4002. {
  4003. ___m_Id_1 = value;
  4004. }
  4005. };
  4006. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
  4007. {
  4008. public:
  4009. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
  4010. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
  4011. public:
  4012. inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
  4013. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
  4014. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
  4015. inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  4016. {
  4017. ___none_0 = value;
  4018. }
  4019. };
  4020. // System.Single
  4021. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4022. {
  4023. public:
  4024. // System.Single System.Single::m_value
  4025. float ___m_value_0;
  4026. public:
  4027. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4028. inline float get_m_value_0() const { return ___m_value_0; }
  4029. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4030. inline void set_m_value_0(float value)
  4031. {
  4032. ___m_value_0 = value;
  4033. }
  4034. };
  4035. // UnityEngine.SortingLayer
  4036. struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B
  4037. {
  4038. public:
  4039. // System.Int32 UnityEngine.SortingLayer::m_Id
  4040. int32_t ___m_Id_0;
  4041. public:
  4042. inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); }
  4043. inline int32_t get_m_Id_0() const { return ___m_Id_0; }
  4044. inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
  4045. inline void set_m_Id_0(int32_t value)
  4046. {
  4047. ___m_Id_0 = value;
  4048. }
  4049. };
  4050. // System.Threading.Thread
  4051. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 : public CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997
  4052. {
  4053. public:
  4054. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  4055. InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * ___internal_thread_6;
  4056. // System.Object System.Threading.Thread::m_ThreadStartArg
  4057. RuntimeObject * ___m_ThreadStartArg_7;
  4058. // System.Object System.Threading.Thread::pending_exception
  4059. RuntimeObject * ___pending_exception_8;
  4060. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  4061. RuntimeObject* ___principal_9;
  4062. // System.Int32 System.Threading.Thread::principal_version
  4063. int32_t ___principal_version_10;
  4064. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  4065. MulticastDelegate_t * ___m_Delegate_12;
  4066. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  4067. ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * ___m_ExecutionContext_13;
  4068. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  4069. bool ___m_ExecutionContextBelongsToOuterScope_14;
  4070. public:
  4071. inline static int32_t get_offset_of_internal_thread_6() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___internal_thread_6)); }
  4072. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * get_internal_thread_6() const { return ___internal_thread_6; }
  4073. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB ** get_address_of_internal_thread_6() { return &___internal_thread_6; }
  4074. inline void set_internal_thread_6(InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * value)
  4075. {
  4076. ___internal_thread_6 = value;
  4077. Il2CppCodeGenWriteBarrier((void**)(&___internal_thread_6), (void*)value);
  4078. }
  4079. inline static int32_t get_offset_of_m_ThreadStartArg_7() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ThreadStartArg_7)); }
  4080. inline RuntimeObject * get_m_ThreadStartArg_7() const { return ___m_ThreadStartArg_7; }
  4081. inline RuntimeObject ** get_address_of_m_ThreadStartArg_7() { return &___m_ThreadStartArg_7; }
  4082. inline void set_m_ThreadStartArg_7(RuntimeObject * value)
  4083. {
  4084. ___m_ThreadStartArg_7 = value;
  4085. Il2CppCodeGenWriteBarrier((void**)(&___m_ThreadStartArg_7), (void*)value);
  4086. }
  4087. inline static int32_t get_offset_of_pending_exception_8() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___pending_exception_8)); }
  4088. inline RuntimeObject * get_pending_exception_8() const { return ___pending_exception_8; }
  4089. inline RuntimeObject ** get_address_of_pending_exception_8() { return &___pending_exception_8; }
  4090. inline void set_pending_exception_8(RuntimeObject * value)
  4091. {
  4092. ___pending_exception_8 = value;
  4093. Il2CppCodeGenWriteBarrier((void**)(&___pending_exception_8), (void*)value);
  4094. }
  4095. inline static int32_t get_offset_of_principal_9() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_9)); }
  4096. inline RuntimeObject* get_principal_9() const { return ___principal_9; }
  4097. inline RuntimeObject** get_address_of_principal_9() { return &___principal_9; }
  4098. inline void set_principal_9(RuntimeObject* value)
  4099. {
  4100. ___principal_9 = value;
  4101. Il2CppCodeGenWriteBarrier((void**)(&___principal_9), (void*)value);
  4102. }
  4103. inline static int32_t get_offset_of_principal_version_10() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_version_10)); }
  4104. inline int32_t get_principal_version_10() const { return ___principal_version_10; }
  4105. inline int32_t* get_address_of_principal_version_10() { return &___principal_version_10; }
  4106. inline void set_principal_version_10(int32_t value)
  4107. {
  4108. ___principal_version_10 = value;
  4109. }
  4110. inline static int32_t get_offset_of_m_Delegate_12() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_Delegate_12)); }
  4111. inline MulticastDelegate_t * get_m_Delegate_12() const { return ___m_Delegate_12; }
  4112. inline MulticastDelegate_t ** get_address_of_m_Delegate_12() { return &___m_Delegate_12; }
  4113. inline void set_m_Delegate_12(MulticastDelegate_t * value)
  4114. {
  4115. ___m_Delegate_12 = value;
  4116. Il2CppCodeGenWriteBarrier((void**)(&___m_Delegate_12), (void*)value);
  4117. }
  4118. inline static int32_t get_offset_of_m_ExecutionContext_13() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContext_13)); }
  4119. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * get_m_ExecutionContext_13() const { return ___m_ExecutionContext_13; }
  4120. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 ** get_address_of_m_ExecutionContext_13() { return &___m_ExecutionContext_13; }
  4121. inline void set_m_ExecutionContext_13(ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * value)
  4122. {
  4123. ___m_ExecutionContext_13 = value;
  4124. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutionContext_13), (void*)value);
  4125. }
  4126. inline static int32_t get_offset_of_m_ExecutionContextBelongsToOuterScope_14() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContextBelongsToOuterScope_14)); }
  4127. inline bool get_m_ExecutionContextBelongsToOuterScope_14() const { return ___m_ExecutionContextBelongsToOuterScope_14; }
  4128. inline bool* get_address_of_m_ExecutionContextBelongsToOuterScope_14() { return &___m_ExecutionContextBelongsToOuterScope_14; }
  4129. inline void set_m_ExecutionContextBelongsToOuterScope_14(bool value)
  4130. {
  4131. ___m_ExecutionContextBelongsToOuterScope_14 = value;
  4132. }
  4133. };
  4134. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields
  4135. {
  4136. public:
  4137. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4138. LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * ___s_LocalDataStoreMgr_0;
  4139. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4140. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentCulture_4;
  4141. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4142. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentUICulture_5;
  4143. public:
  4144. inline static int32_t get_offset_of_s_LocalDataStoreMgr_0() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_LocalDataStoreMgr_0)); }
  4145. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * get_s_LocalDataStoreMgr_0() const { return ___s_LocalDataStoreMgr_0; }
  4146. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A ** get_address_of_s_LocalDataStoreMgr_0() { return &___s_LocalDataStoreMgr_0; }
  4147. inline void set_s_LocalDataStoreMgr_0(LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * value)
  4148. {
  4149. ___s_LocalDataStoreMgr_0 = value;
  4150. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStoreMgr_0), (void*)value);
  4151. }
  4152. inline static int32_t get_offset_of_s_asyncLocalCurrentCulture_4() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentCulture_4)); }
  4153. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentCulture_4() const { return ___s_asyncLocalCurrentCulture_4; }
  4154. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentCulture_4() { return &___s_asyncLocalCurrentCulture_4; }
  4155. inline void set_s_asyncLocalCurrentCulture_4(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4156. {
  4157. ___s_asyncLocalCurrentCulture_4 = value;
  4158. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentCulture_4), (void*)value);
  4159. }
  4160. inline static int32_t get_offset_of_s_asyncLocalCurrentUICulture_5() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentUICulture_5)); }
  4161. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentUICulture_5() const { return ___s_asyncLocalCurrentUICulture_5; }
  4162. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentUICulture_5() { return &___s_asyncLocalCurrentUICulture_5; }
  4163. inline void set_s_asyncLocalCurrentUICulture_5(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4164. {
  4165. ___s_asyncLocalCurrentUICulture_5 = value;
  4166. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentUICulture_5), (void*)value);
  4167. }
  4168. };
  4169. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields
  4170. {
  4171. public:
  4172. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4173. LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * ___s_LocalDataStore_1;
  4174. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4175. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentCulture_2;
  4176. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4177. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentUICulture_3;
  4178. // System.Threading.Thread System.Threading.Thread::current_thread
  4179. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * ___current_thread_11;
  4180. public:
  4181. inline static int32_t get_offset_of_s_LocalDataStore_1() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___s_LocalDataStore_1)); }
  4182. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * get_s_LocalDataStore_1() const { return ___s_LocalDataStore_1; }
  4183. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 ** get_address_of_s_LocalDataStore_1() { return &___s_LocalDataStore_1; }
  4184. inline void set_s_LocalDataStore_1(LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * value)
  4185. {
  4186. ___s_LocalDataStore_1 = value;
  4187. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStore_1), (void*)value);
  4188. }
  4189. inline static int32_t get_offset_of_m_CurrentCulture_2() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentCulture_2)); }
  4190. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentCulture_2() const { return ___m_CurrentCulture_2; }
  4191. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentCulture_2() { return &___m_CurrentCulture_2; }
  4192. inline void set_m_CurrentCulture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  4193. {
  4194. ___m_CurrentCulture_2 = value;
  4195. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCulture_2), (void*)value);
  4196. }
  4197. inline static int32_t get_offset_of_m_CurrentUICulture_3() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentUICulture_3)); }
  4198. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentUICulture_3() const { return ___m_CurrentUICulture_3; }
  4199. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentUICulture_3() { return &___m_CurrentUICulture_3; }
  4200. inline void set_m_CurrentUICulture_3(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  4201. {
  4202. ___m_CurrentUICulture_3 = value;
  4203. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentUICulture_3), (void*)value);
  4204. }
  4205. inline static int32_t get_offset_of_current_thread_11() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___current_thread_11)); }
  4206. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * get_current_thread_11() const { return ___current_thread_11; }
  4207. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 ** get_address_of_current_thread_11() { return &___current_thread_11; }
  4208. inline void set_current_thread_11(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * value)
  4209. {
  4210. ___current_thread_11 = value;
  4211. Il2CppCodeGenWriteBarrier((void**)(&___current_thread_11), (void*)value);
  4212. }
  4213. };
  4214. // UnityEngine.PlayerLoop.TimeUpdate
  4215. struct TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB
  4216. {
  4217. public:
  4218. union
  4219. {
  4220. struct
  4221. {
  4222. };
  4223. uint8_t TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB__padding[1];
  4224. };
  4225. public:
  4226. };
  4227. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4228. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F
  4229. {
  4230. public:
  4231. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  4232. uint32_t ___keyboardType_0;
  4233. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  4234. uint32_t ___autocorrection_1;
  4235. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  4236. uint32_t ___multiline_2;
  4237. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  4238. uint32_t ___secure_3;
  4239. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  4240. uint32_t ___alert_4;
  4241. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  4242. int32_t ___characterLimit_5;
  4243. public:
  4244. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___keyboardType_0)); }
  4245. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  4246. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  4247. inline void set_keyboardType_0(uint32_t value)
  4248. {
  4249. ___keyboardType_0 = value;
  4250. }
  4251. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___autocorrection_1)); }
  4252. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  4253. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  4254. inline void set_autocorrection_1(uint32_t value)
  4255. {
  4256. ___autocorrection_1 = value;
  4257. }
  4258. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___multiline_2)); }
  4259. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  4260. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  4261. inline void set_multiline_2(uint32_t value)
  4262. {
  4263. ___multiline_2 = value;
  4264. }
  4265. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___secure_3)); }
  4266. inline uint32_t get_secure_3() const { return ___secure_3; }
  4267. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  4268. inline void set_secure_3(uint32_t value)
  4269. {
  4270. ___secure_3 = value;
  4271. }
  4272. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___alert_4)); }
  4273. inline uint32_t get_alert_4() const { return ___alert_4; }
  4274. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  4275. inline void set_alert_4(uint32_t value)
  4276. {
  4277. ___alert_4 = value;
  4278. }
  4279. inline static int32_t get_offset_of_characterLimit_5() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___characterLimit_5)); }
  4280. inline int32_t get_characterLimit_5() const { return ___characterLimit_5; }
  4281. inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; }
  4282. inline void set_characterLimit_5(int32_t value)
  4283. {
  4284. ___characterLimit_5 = value;
  4285. }
  4286. };
  4287. // UnityEngineInternal.TypeInferenceRuleAttribute
  4288. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4289. {
  4290. public:
  4291. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  4292. String_t* ____rule_0;
  4293. public:
  4294. inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038, ____rule_0)); }
  4295. inline String_t* get__rule_0() const { return ____rule_0; }
  4296. inline String_t** get_address_of__rule_0() { return &____rule_0; }
  4297. inline void set__rule_0(String_t* value)
  4298. {
  4299. ____rule_0 = value;
  4300. Il2CppCodeGenWriteBarrier((void**)(&____rule_0), (void*)value);
  4301. }
  4302. };
  4303. // System.UInt16
  4304. struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
  4305. {
  4306. public:
  4307. // System.UInt16 System.UInt16::m_value
  4308. uint16_t ___m_value_0;
  4309. public:
  4310. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
  4311. inline uint16_t get_m_value_0() const { return ___m_value_0; }
  4312. inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
  4313. inline void set_m_value_0(uint16_t value)
  4314. {
  4315. ___m_value_0 = value;
  4316. }
  4317. };
  4318. // System.UInt32
  4319. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  4320. {
  4321. public:
  4322. // System.UInt32 System.UInt32::m_value
  4323. uint32_t ___m_value_0;
  4324. public:
  4325. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  4326. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  4327. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4328. inline void set_m_value_0(uint32_t value)
  4329. {
  4330. ___m_value_0 = value;
  4331. }
  4332. };
  4333. // System.Text.UTF32Encoding
  4334. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4335. {
  4336. public:
  4337. // System.Boolean System.Text.UTF32Encoding::emitUTF32ByteOrderMark
  4338. bool ___emitUTF32ByteOrderMark_16;
  4339. // System.Boolean System.Text.UTF32Encoding::isThrowException
  4340. bool ___isThrowException_17;
  4341. // System.Boolean System.Text.UTF32Encoding::bigEndian
  4342. bool ___bigEndian_18;
  4343. public:
  4344. inline static int32_t get_offset_of_emitUTF32ByteOrderMark_16() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___emitUTF32ByteOrderMark_16)); }
  4345. inline bool get_emitUTF32ByteOrderMark_16() const { return ___emitUTF32ByteOrderMark_16; }
  4346. inline bool* get_address_of_emitUTF32ByteOrderMark_16() { return &___emitUTF32ByteOrderMark_16; }
  4347. inline void set_emitUTF32ByteOrderMark_16(bool value)
  4348. {
  4349. ___emitUTF32ByteOrderMark_16 = value;
  4350. }
  4351. inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___isThrowException_17)); }
  4352. inline bool get_isThrowException_17() const { return ___isThrowException_17; }
  4353. inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
  4354. inline void set_isThrowException_17(bool value)
  4355. {
  4356. ___isThrowException_17 = value;
  4357. }
  4358. inline static int32_t get_offset_of_bigEndian_18() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___bigEndian_18)); }
  4359. inline bool get_bigEndian_18() const { return ___bigEndian_18; }
  4360. inline bool* get_address_of_bigEndian_18() { return &___bigEndian_18; }
  4361. inline void set_bigEndian_18(bool value)
  4362. {
  4363. ___bigEndian_18 = value;
  4364. }
  4365. };
  4366. // System.Text.UTF8Encoding
  4367. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4368. {
  4369. public:
  4370. // System.Boolean System.Text.UTF8Encoding::emitUTF8Identifier
  4371. bool ___emitUTF8Identifier_16;
  4372. // System.Boolean System.Text.UTF8Encoding::isThrowException
  4373. bool ___isThrowException_17;
  4374. public:
  4375. inline static int32_t get_offset_of_emitUTF8Identifier_16() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___emitUTF8Identifier_16)); }
  4376. inline bool get_emitUTF8Identifier_16() const { return ___emitUTF8Identifier_16; }
  4377. inline bool* get_address_of_emitUTF8Identifier_16() { return &___emitUTF8Identifier_16; }
  4378. inline void set_emitUTF8Identifier_16(bool value)
  4379. {
  4380. ___emitUTF8Identifier_16 = value;
  4381. }
  4382. inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___isThrowException_17)); }
  4383. inline bool get_isThrowException_17() const { return ___isThrowException_17; }
  4384. inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
  4385. inline void set_isThrowException_17(bool value)
  4386. {
  4387. ___isThrowException_17 = value;
  4388. }
  4389. };
  4390. // System.UnhandledExceptionEventArgs
  4391. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA
  4392. {
  4393. public:
  4394. // System.Object System.UnhandledExceptionEventArgs::_Exception
  4395. RuntimeObject * ____Exception_1;
  4396. // System.Boolean System.UnhandledExceptionEventArgs::_IsTerminating
  4397. bool ____IsTerminating_2;
  4398. public:
  4399. inline static int32_t get_offset_of__Exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____Exception_1)); }
  4400. inline RuntimeObject * get__Exception_1() const { return ____Exception_1; }
  4401. inline RuntimeObject ** get_address_of__Exception_1() { return &____Exception_1; }
  4402. inline void set__Exception_1(RuntimeObject * value)
  4403. {
  4404. ____Exception_1 = value;
  4405. Il2CppCodeGenWriteBarrier((void**)(&____Exception_1), (void*)value);
  4406. }
  4407. inline static int32_t get_offset_of__IsTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____IsTerminating_2)); }
  4408. inline bool get__IsTerminating_2() const { return ____IsTerminating_2; }
  4409. inline bool* get_address_of__IsTerminating_2() { return &____IsTerminating_2; }
  4410. inline void set__IsTerminating_2(bool value)
  4411. {
  4412. ____IsTerminating_2 = value;
  4413. }
  4414. };
  4415. // System.Text.UnicodeEncoding
  4416. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4417. {
  4418. public:
  4419. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  4420. bool ___isThrowException_16;
  4421. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  4422. bool ___bigEndian_17;
  4423. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  4424. bool ___byteOrderMark_18;
  4425. public:
  4426. inline static int32_t get_offset_of_isThrowException_16() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___isThrowException_16)); }
  4427. inline bool get_isThrowException_16() const { return ___isThrowException_16; }
  4428. inline bool* get_address_of_isThrowException_16() { return &___isThrowException_16; }
  4429. inline void set_isThrowException_16(bool value)
  4430. {
  4431. ___isThrowException_16 = value;
  4432. }
  4433. inline static int32_t get_offset_of_bigEndian_17() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___bigEndian_17)); }
  4434. inline bool get_bigEndian_17() const { return ___bigEndian_17; }
  4435. inline bool* get_address_of_bigEndian_17() { return &___bigEndian_17; }
  4436. inline void set_bigEndian_17(bool value)
  4437. {
  4438. ___bigEndian_17 = value;
  4439. }
  4440. inline static int32_t get_offset_of_byteOrderMark_18() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___byteOrderMark_18)); }
  4441. inline bool get_byteOrderMark_18() const { return ___byteOrderMark_18; }
  4442. inline bool* get_address_of_byteOrderMark_18() { return &___byteOrderMark_18; }
  4443. inline void set_byteOrderMark_18(bool value)
  4444. {
  4445. ___byteOrderMark_18 = value;
  4446. }
  4447. };
  4448. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields
  4449. {
  4450. public:
  4451. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4452. uint64_t ___highLowPatternMask_19;
  4453. public:
  4454. inline static int32_t get_offset_of_highLowPatternMask_19() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields, ___highLowPatternMask_19)); }
  4455. inline uint64_t get_highLowPatternMask_19() const { return ___highLowPatternMask_19; }
  4456. inline uint64_t* get_address_of_highLowPatternMask_19() { return &___highLowPatternMask_19; }
  4457. inline void set_highLowPatternMask_19(uint64_t value)
  4458. {
  4459. ___highLowPatternMask_19 = value;
  4460. }
  4461. };
  4462. // UnityEngine.Events.UnityEvent
  4463. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  4464. {
  4465. public:
  4466. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  4467. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  4468. public:
  4469. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
  4470. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  4471. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  4472. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  4473. {
  4474. ___m_InvokeArray_3 = value;
  4475. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  4476. }
  4477. };
  4478. // UnityEngine.UnitySynchronizationContext
  4479. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 : public SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069
  4480. {
  4481. public:
  4482. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  4483. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_AsyncWorkQueue_0;
  4484. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  4485. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_CurrentFrameWork_1;
  4486. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  4487. int32_t ___m_MainThreadID_2;
  4488. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  4489. int32_t ___m_TrackedCount_3;
  4490. public:
  4491. inline static int32_t get_offset_of_m_AsyncWorkQueue_0() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_AsyncWorkQueue_0)); }
  4492. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_AsyncWorkQueue_0() const { return ___m_AsyncWorkQueue_0; }
  4493. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_AsyncWorkQueue_0() { return &___m_AsyncWorkQueue_0; }
  4494. inline void set_m_AsyncWorkQueue_0(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  4495. {
  4496. ___m_AsyncWorkQueue_0 = value;
  4497. Il2CppCodeGenWriteBarrier((void**)(&___m_AsyncWorkQueue_0), (void*)value);
  4498. }
  4499. inline static int32_t get_offset_of_m_CurrentFrameWork_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_CurrentFrameWork_1)); }
  4500. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_CurrentFrameWork_1() const { return ___m_CurrentFrameWork_1; }
  4501. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_CurrentFrameWork_1() { return &___m_CurrentFrameWork_1; }
  4502. inline void set_m_CurrentFrameWork_1(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  4503. {
  4504. ___m_CurrentFrameWork_1 = value;
  4505. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFrameWork_1), (void*)value);
  4506. }
  4507. inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_MainThreadID_2)); }
  4508. inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
  4509. inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
  4510. inline void set_m_MainThreadID_2(int32_t value)
  4511. {
  4512. ___m_MainThreadID_2 = value;
  4513. }
  4514. inline static int32_t get_offset_of_m_TrackedCount_3() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_TrackedCount_3)); }
  4515. inline int32_t get_m_TrackedCount_3() const { return ___m_TrackedCount_3; }
  4516. inline int32_t* get_address_of_m_TrackedCount_3() { return &___m_TrackedCount_3; }
  4517. inline void set_m_TrackedCount_3(int32_t value)
  4518. {
  4519. ___m_TrackedCount_3 = value;
  4520. }
  4521. };
  4522. // UnityEngine.PlayerLoop.Update
  4523. struct Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE
  4524. {
  4525. public:
  4526. union
  4527. {
  4528. struct
  4529. {
  4530. };
  4531. uint8_t Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE__padding[1];
  4532. };
  4533. public:
  4534. };
  4535. // UnityEngine.Vector2
  4536. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  4537. {
  4538. public:
  4539. // System.Single UnityEngine.Vector2::x
  4540. float ___x_0;
  4541. // System.Single UnityEngine.Vector2::y
  4542. float ___y_1;
  4543. public:
  4544. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  4545. inline float get_x_0() const { return ___x_0; }
  4546. inline float* get_address_of_x_0() { return &___x_0; }
  4547. inline void set_x_0(float value)
  4548. {
  4549. ___x_0 = value;
  4550. }
  4551. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  4552. inline float get_y_1() const { return ___y_1; }
  4553. inline float* get_address_of_y_1() { return &___y_1; }
  4554. inline void set_y_1(float value)
  4555. {
  4556. ___y_1 = value;
  4557. }
  4558. };
  4559. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  4560. {
  4561. public:
  4562. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4563. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  4564. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  4566. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4567. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  4568. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4569. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  4570. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4571. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  4572. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4573. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  4574. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4575. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  4576. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4577. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  4578. public:
  4579. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  4580. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  4581. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4582. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4583. {
  4584. ___zeroVector_2 = value;
  4585. }
  4586. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  4587. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  4588. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4589. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4590. {
  4591. ___oneVector_3 = value;
  4592. }
  4593. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  4594. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  4595. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  4596. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4597. {
  4598. ___upVector_4 = value;
  4599. }
  4600. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  4601. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  4602. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  4603. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4604. {
  4605. ___downVector_5 = value;
  4606. }
  4607. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  4608. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  4609. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4610. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4611. {
  4612. ___leftVector_6 = value;
  4613. }
  4614. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  4615. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  4616. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4617. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4618. {
  4619. ___rightVector_7 = value;
  4620. }
  4621. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  4622. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4623. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4624. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4625. {
  4626. ___positiveInfinityVector_8 = value;
  4627. }
  4628. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  4629. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4630. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4631. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4632. {
  4633. ___negativeInfinityVector_9 = value;
  4634. }
  4635. };
  4636. // UnityEngine.Vector2Int
  4637. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
  4638. {
  4639. public:
  4640. // System.Int32 UnityEngine.Vector2Int::m_X
  4641. int32_t ___m_X_0;
  4642. // System.Int32 UnityEngine.Vector2Int::m_Y
  4643. int32_t ___m_Y_1;
  4644. public:
  4645. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
  4646. inline int32_t get_m_X_0() const { return ___m_X_0; }
  4647. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  4648. inline void set_m_X_0(int32_t value)
  4649. {
  4650. ___m_X_0 = value;
  4651. }
  4652. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
  4653. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  4654. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  4655. inline void set_m_Y_1(int32_t value)
  4656. {
  4657. ___m_Y_1 = value;
  4658. }
  4659. };
  4660. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
  4661. {
  4662. public:
  4663. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4664. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
  4665. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4666. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
  4667. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4668. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
  4669. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4670. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
  4671. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4672. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
  4673. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4674. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
  4675. public:
  4676. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
  4677. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
  4678. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  4679. inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4680. {
  4681. ___s_Zero_2 = value;
  4682. }
  4683. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
  4684. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
  4685. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
  4686. inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4687. {
  4688. ___s_One_3 = value;
  4689. }
  4690. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
  4691. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
  4692. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
  4693. inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4694. {
  4695. ___s_Up_4 = value;
  4696. }
  4697. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
  4698. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
  4699. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
  4700. inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4701. {
  4702. ___s_Down_5 = value;
  4703. }
  4704. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
  4705. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
  4706. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
  4707. inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4708. {
  4709. ___s_Left_6 = value;
  4710. }
  4711. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
  4712. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
  4713. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
  4714. inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4715. {
  4716. ___s_Right_7 = value;
  4717. }
  4718. };
  4719. // UnityEngine.Vector3
  4720. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  4721. {
  4722. public:
  4723. // System.Single UnityEngine.Vector3::x
  4724. float ___x_2;
  4725. // System.Single UnityEngine.Vector3::y
  4726. float ___y_3;
  4727. // System.Single UnityEngine.Vector3::z
  4728. float ___z_4;
  4729. public:
  4730. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  4731. inline float get_x_2() const { return ___x_2; }
  4732. inline float* get_address_of_x_2() { return &___x_2; }
  4733. inline void set_x_2(float value)
  4734. {
  4735. ___x_2 = value;
  4736. }
  4737. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  4738. inline float get_y_3() const { return ___y_3; }
  4739. inline float* get_address_of_y_3() { return &___y_3; }
  4740. inline void set_y_3(float value)
  4741. {
  4742. ___y_3 = value;
  4743. }
  4744. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  4745. inline float get_z_4() const { return ___z_4; }
  4746. inline float* get_address_of_z_4() { return &___z_4; }
  4747. inline void set_z_4(float value)
  4748. {
  4749. ___z_4 = value;
  4750. }
  4751. };
  4752. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  4753. {
  4754. public:
  4755. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4756. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  4757. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4758. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  4759. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4760. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  4761. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4762. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  4763. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4764. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  4765. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4766. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  4767. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4768. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  4769. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4770. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  4771. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4772. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  4773. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4774. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  4775. public:
  4776. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  4777. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  4778. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4779. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4780. {
  4781. ___zeroVector_5 = value;
  4782. }
  4783. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  4784. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  4785. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  4786. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4787. {
  4788. ___oneVector_6 = value;
  4789. }
  4790. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  4791. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  4792. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  4793. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4794. {
  4795. ___upVector_7 = value;
  4796. }
  4797. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  4798. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  4799. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  4800. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4801. {
  4802. ___downVector_8 = value;
  4803. }
  4804. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  4805. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  4806. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  4807. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4808. {
  4809. ___leftVector_9 = value;
  4810. }
  4811. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  4812. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  4813. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  4814. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4815. {
  4816. ___rightVector_10 = value;
  4817. }
  4818. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  4819. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  4820. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  4821. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4822. {
  4823. ___forwardVector_11 = value;
  4824. }
  4825. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  4826. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  4827. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  4828. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4829. {
  4830. ___backVector_12 = value;
  4831. }
  4832. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  4833. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  4834. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  4835. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4836. {
  4837. ___positiveInfinityVector_13 = value;
  4838. }
  4839. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  4840. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  4841. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  4842. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4843. {
  4844. ___negativeInfinityVector_14 = value;
  4845. }
  4846. };
  4847. // UnityEngine.Vector4
  4848. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  4849. {
  4850. public:
  4851. // System.Single UnityEngine.Vector4::x
  4852. float ___x_1;
  4853. // System.Single UnityEngine.Vector4::y
  4854. float ___y_2;
  4855. // System.Single UnityEngine.Vector4::z
  4856. float ___z_3;
  4857. // System.Single UnityEngine.Vector4::w
  4858. float ___w_4;
  4859. public:
  4860. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  4861. inline float get_x_1() const { return ___x_1; }
  4862. inline float* get_address_of_x_1() { return &___x_1; }
  4863. inline void set_x_1(float value)
  4864. {
  4865. ___x_1 = value;
  4866. }
  4867. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  4868. inline float get_y_2() const { return ___y_2; }
  4869. inline float* get_address_of_y_2() { return &___y_2; }
  4870. inline void set_y_2(float value)
  4871. {
  4872. ___y_2 = value;
  4873. }
  4874. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  4875. inline float get_z_3() const { return ___z_3; }
  4876. inline float* get_address_of_z_3() { return &___z_3; }
  4877. inline void set_z_3(float value)
  4878. {
  4879. ___z_3 = value;
  4880. }
  4881. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  4882. inline float get_w_4() const { return ___w_4; }
  4883. inline float* get_address_of_w_4() { return &___w_4; }
  4884. inline void set_w_4(float value)
  4885. {
  4886. ___w_4 = value;
  4887. }
  4888. };
  4889. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  4890. {
  4891. public:
  4892. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4893. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  4894. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4895. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  4896. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4897. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  4898. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4899. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  4900. public:
  4901. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  4902. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  4903. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4904. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4905. {
  4906. ___zeroVector_5 = value;
  4907. }
  4908. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  4909. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  4910. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  4911. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4912. {
  4913. ___oneVector_6 = value;
  4914. }
  4915. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  4916. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  4917. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  4918. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4919. {
  4920. ___positiveInfinityVector_7 = value;
  4921. }
  4922. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  4923. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  4924. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  4925. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4926. {
  4927. ___negativeInfinityVector_8 = value;
  4928. }
  4929. };
  4930. // System.Void
  4931. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  4932. {
  4933. public:
  4934. union
  4935. {
  4936. struct
  4937. {
  4938. };
  4939. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  4940. };
  4941. public:
  4942. };
  4943. // UnityEngine.WaitForEndOfFrame
  4944. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4945. {
  4946. public:
  4947. public:
  4948. };
  4949. // UnityEngine.WaitForFixedUpdate
  4950. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4951. {
  4952. public:
  4953. public:
  4954. };
  4955. // UnityEngine.WaitForSeconds
  4956. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4957. {
  4958. public:
  4959. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  4960. float ___m_Seconds_0;
  4961. public:
  4962. inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); }
  4963. inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
  4964. inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
  4965. inline void set_m_Seconds_0(float value)
  4966. {
  4967. ___m_Seconds_0 = value;
  4968. }
  4969. };
  4970. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  4971. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  4972. {
  4973. float ___m_Seconds_0;
  4974. };
  4975. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  4976. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  4977. {
  4978. float ___m_Seconds_0;
  4979. };
  4980. // UnityEngine.WaitForSecondsRealtime
  4981. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
  4982. {
  4983. public:
  4984. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  4985. float ___U3CwaitTimeU3Ek__BackingField_0;
  4986. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  4987. float ___m_WaitUntilTime_1;
  4988. public:
  4989. inline static int32_t get_offset_of_U3CwaitTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___U3CwaitTimeU3Ek__BackingField_0)); }
  4990. inline float get_U3CwaitTimeU3Ek__BackingField_0() const { return ___U3CwaitTimeU3Ek__BackingField_0; }
  4991. inline float* get_address_of_U3CwaitTimeU3Ek__BackingField_0() { return &___U3CwaitTimeU3Ek__BackingField_0; }
  4992. inline void set_U3CwaitTimeU3Ek__BackingField_0(float value)
  4993. {
  4994. ___U3CwaitTimeU3Ek__BackingField_0 = value;
  4995. }
  4996. inline static int32_t get_offset_of_m_WaitUntilTime_1() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___m_WaitUntilTime_1)); }
  4997. inline float get_m_WaitUntilTime_1() const { return ___m_WaitUntilTime_1; }
  4998. inline float* get_address_of_m_WaitUntilTime_1() { return &___m_WaitUntilTime_1; }
  4999. inline void set_m_WaitUntilTime_1(float value)
  5000. {
  5001. ___m_WaitUntilTime_1 = value;
  5002. }
  5003. };
  5004. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  5005. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5006. {
  5007. public:
  5008. public:
  5009. };
  5010. // Unity.Collections.WriteOnlyAttribute
  5011. struct WriteOnlyAttribute_t6897770F57B21F93E440F44DF3D1A5804D6019FA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5012. {
  5013. public:
  5014. public:
  5015. };
  5016. // UnityEngine.BeforeRenderHelper/OrderBlock
  5017. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5018. {
  5019. public:
  5020. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5021. int32_t ___order_0;
  5022. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5023. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5024. public:
  5025. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5026. inline int32_t get_order_0() const { return ___order_0; }
  5027. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5028. inline void set_order_0(int32_t value)
  5029. {
  5030. ___order_0 = value;
  5031. }
  5032. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5033. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5034. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5035. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5036. {
  5037. ___callback_1 = value;
  5038. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5039. }
  5040. };
  5041. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5042. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5043. {
  5044. int32_t ___order_0;
  5045. Il2CppMethodPointer ___callback_1;
  5046. };
  5047. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5048. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5049. {
  5050. int32_t ___order_0;
  5051. Il2CppMethodPointer ___callback_1;
  5052. };
  5053. // UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
  5054. struct ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56
  5055. {
  5056. public:
  5057. union
  5058. {
  5059. struct
  5060. {
  5061. };
  5062. uint8_t ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56__padding[1];
  5063. };
  5064. public:
  5065. };
  5066. // UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
  5067. struct AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC
  5068. {
  5069. public:
  5070. union
  5071. {
  5072. struct
  5073. {
  5074. };
  5075. uint8_t AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC__padding[1];
  5076. };
  5077. public:
  5078. };
  5079. // UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
  5080. struct ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748
  5081. {
  5082. public:
  5083. union
  5084. {
  5085. struct
  5086. {
  5087. };
  5088. uint8_t ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748__padding[1];
  5089. };
  5090. public:
  5091. };
  5092. // UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
  5093. struct ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71
  5094. {
  5095. public:
  5096. union
  5097. {
  5098. struct
  5099. {
  5100. };
  5101. uint8_t ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71__padding[1];
  5102. };
  5103. public:
  5104. };
  5105. // UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
  5106. struct DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049
  5107. {
  5108. public:
  5109. union
  5110. {
  5111. struct
  5112. {
  5113. };
  5114. uint8_t DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049__padding[1];
  5115. };
  5116. public:
  5117. };
  5118. // UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
  5119. struct DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7
  5120. {
  5121. public:
  5122. union
  5123. {
  5124. struct
  5125. {
  5126. };
  5127. uint8_t DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7__padding[1];
  5128. };
  5129. public:
  5130. };
  5131. // UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
  5132. struct ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19
  5133. {
  5134. public:
  5135. union
  5136. {
  5137. struct
  5138. {
  5139. };
  5140. uint8_t ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19__padding[1];
  5141. };
  5142. public:
  5143. };
  5144. // UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
  5145. struct GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F
  5146. {
  5147. public:
  5148. union
  5149. {
  5150. struct
  5151. {
  5152. };
  5153. uint8_t GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F__padding[1];
  5154. };
  5155. public:
  5156. };
  5157. // UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
  5158. struct PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6
  5159. {
  5160. public:
  5161. union
  5162. {
  5163. struct
  5164. {
  5165. };
  5166. uint8_t PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6__padding[1];
  5167. };
  5168. public:
  5169. };
  5170. // UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
  5171. struct PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C
  5172. {
  5173. public:
  5174. union
  5175. {
  5176. struct
  5177. {
  5178. };
  5179. uint8_t PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C__padding[1];
  5180. };
  5181. public:
  5182. };
  5183. // UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
  5184. struct PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E
  5185. {
  5186. public:
  5187. union
  5188. {
  5189. struct
  5190. {
  5191. };
  5192. uint8_t PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E__padding[1];
  5193. };
  5194. public:
  5195. };
  5196. // UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
  5197. struct PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63
  5198. {
  5199. public:
  5200. union
  5201. {
  5202. struct
  5203. {
  5204. };
  5205. uint8_t PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63__padding[1];
  5206. };
  5207. public:
  5208. };
  5209. // UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
  5210. struct PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9
  5211. {
  5212. public:
  5213. union
  5214. {
  5215. struct
  5216. {
  5217. };
  5218. uint8_t PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9__padding[1];
  5219. };
  5220. public:
  5221. };
  5222. // UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
  5223. struct PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0
  5224. {
  5225. public:
  5226. union
  5227. {
  5228. struct
  5229. {
  5230. };
  5231. uint8_t PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0__padding[1];
  5232. };
  5233. public:
  5234. };
  5235. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
  5236. struct ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6
  5237. {
  5238. public:
  5239. union
  5240. {
  5241. struct
  5242. {
  5243. };
  5244. uint8_t ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6__padding[1];
  5245. };
  5246. public:
  5247. };
  5248. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
  5249. struct ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3
  5250. {
  5251. public:
  5252. union
  5253. {
  5254. struct
  5255. {
  5256. };
  5257. uint8_t ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3__padding[1];
  5258. };
  5259. public:
  5260. };
  5261. // UnityEngine.PlayerLoop.EarlyUpdate/ProfilerStartFrame
  5262. struct ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C
  5263. {
  5264. public:
  5265. union
  5266. {
  5267. struct
  5268. {
  5269. };
  5270. uint8_t ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C__padding[1];
  5271. };
  5272. public:
  5273. };
  5274. // UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
  5275. struct RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5
  5276. {
  5277. public:
  5278. union
  5279. {
  5280. struct
  5281. {
  5282. };
  5283. uint8_t RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5__padding[1];
  5284. };
  5285. public:
  5286. };
  5287. // UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
  5288. struct ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4
  5289. {
  5290. public:
  5291. union
  5292. {
  5293. struct
  5294. {
  5295. };
  5296. uint8_t ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4__padding[1];
  5297. };
  5298. public:
  5299. };
  5300. // UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
  5301. struct ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298
  5302. {
  5303. public:
  5304. union
  5305. {
  5306. struct
  5307. {
  5308. };
  5309. uint8_t ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298__padding[1];
  5310. };
  5311. public:
  5312. };
  5313. // UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
  5314. struct SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F
  5315. {
  5316. public:
  5317. union
  5318. {
  5319. struct
  5320. {
  5321. };
  5322. uint8_t SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F__padding[1];
  5323. };
  5324. public:
  5325. };
  5326. // UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
  5327. struct TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68
  5328. {
  5329. public:
  5330. union
  5331. {
  5332. struct
  5333. {
  5334. };
  5335. uint8_t TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68__padding[1];
  5336. };
  5337. public:
  5338. };
  5339. // UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
  5340. struct UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781
  5341. {
  5342. public:
  5343. union
  5344. {
  5345. struct
  5346. {
  5347. };
  5348. uint8_t UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781__padding[1];
  5349. };
  5350. public:
  5351. };
  5352. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
  5353. struct UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F
  5354. {
  5355. public:
  5356. union
  5357. {
  5358. struct
  5359. {
  5360. };
  5361. uint8_t UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F__padding[1];
  5362. };
  5363. public:
  5364. };
  5365. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAutoStreamer
  5366. struct UpdateAutoStreamer_t7D973CF64989CFDD36D200878B3211ECD60EE06E
  5367. {
  5368. public:
  5369. union
  5370. {
  5371. struct
  5372. {
  5373. };
  5374. uint8_t UpdateAutoStreamer_t7D973CF64989CFDD36D200878B3211ECD60EE06E__padding[1];
  5375. };
  5376. public:
  5377. };
  5378. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
  5379. struct UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08
  5380. {
  5381. public:
  5382. union
  5383. {
  5384. struct
  5385. {
  5386. };
  5387. uint8_t UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08__padding[1];
  5388. };
  5389. public:
  5390. };
  5391. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
  5392. struct UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7
  5393. {
  5394. public:
  5395. union
  5396. {
  5397. struct
  5398. {
  5399. };
  5400. uint8_t UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7__padding[1];
  5401. };
  5402. public:
  5403. };
  5404. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
  5405. struct UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331
  5406. {
  5407. public:
  5408. union
  5409. {
  5410. struct
  5411. {
  5412. };
  5413. uint8_t UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331__padding[1];
  5414. };
  5415. public:
  5416. };
  5417. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
  5418. struct UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080
  5419. {
  5420. public:
  5421. union
  5422. {
  5423. struct
  5424. {
  5425. };
  5426. uint8_t UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080__padding[1];
  5427. };
  5428. public:
  5429. };
  5430. // UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
  5431. struct UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4
  5432. {
  5433. public:
  5434. union
  5435. {
  5436. struct
  5437. {
  5438. };
  5439. uint8_t UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4__padding[1];
  5440. };
  5441. public:
  5442. };
  5443. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
  5444. struct UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554
  5445. {
  5446. public:
  5447. union
  5448. {
  5449. struct
  5450. {
  5451. };
  5452. uint8_t UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554__padding[1];
  5453. };
  5454. public:
  5455. };
  5456. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
  5457. struct UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A
  5458. {
  5459. public:
  5460. union
  5461. {
  5462. struct
  5463. {
  5464. };
  5465. uint8_t UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A__padding[1];
  5466. };
  5467. public:
  5468. };
  5469. // UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
  5470. struct XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495
  5471. {
  5472. public:
  5473. union
  5474. {
  5475. struct
  5476. {
  5477. };
  5478. uint8_t XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495__padding[1];
  5479. };
  5480. public:
  5481. };
  5482. // UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
  5483. struct AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71
  5484. {
  5485. public:
  5486. union
  5487. {
  5488. struct
  5489. {
  5490. };
  5491. uint8_t AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71__padding[1];
  5492. };
  5493. public:
  5494. };
  5495. // UnityEngine.PlayerLoop.FixedUpdate/ClearLines
  5496. struct ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721
  5497. {
  5498. public:
  5499. union
  5500. {
  5501. struct
  5502. {
  5503. };
  5504. uint8_t ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721__padding[1];
  5505. };
  5506. public:
  5507. };
  5508. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
  5509. struct DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2
  5510. {
  5511. public:
  5512. union
  5513. {
  5514. struct
  5515. {
  5516. };
  5517. uint8_t DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2__padding[1];
  5518. };
  5519. public:
  5520. };
  5521. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
  5522. struct DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA
  5523. {
  5524. public:
  5525. union
  5526. {
  5527. struct
  5528. {
  5529. };
  5530. uint8_t DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA__padding[1];
  5531. };
  5532. public:
  5533. };
  5534. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
  5535. struct DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346
  5536. {
  5537. public:
  5538. union
  5539. {
  5540. struct
  5541. {
  5542. };
  5543. uint8_t DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346__padding[1];
  5544. };
  5545. public:
  5546. };
  5547. // UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
  5548. struct LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351
  5549. {
  5550. public:
  5551. union
  5552. {
  5553. struct
  5554. {
  5555. };
  5556. uint8_t LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351__padding[1];
  5557. };
  5558. public:
  5559. };
  5560. // UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
  5561. struct NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC
  5562. {
  5563. public:
  5564. union
  5565. {
  5566. struct
  5567. {
  5568. };
  5569. uint8_t NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC__padding[1];
  5570. };
  5571. public:
  5572. };
  5573. // UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
  5574. struct Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68
  5575. {
  5576. public:
  5577. union
  5578. {
  5579. struct
  5580. {
  5581. };
  5582. uint8_t Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68__padding[1];
  5583. };
  5584. public:
  5585. };
  5586. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
  5587. struct PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275
  5588. {
  5589. public:
  5590. union
  5591. {
  5592. struct
  5593. {
  5594. };
  5595. uint8_t PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275__padding[1];
  5596. };
  5597. public:
  5598. };
  5599. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
  5600. struct PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2
  5601. {
  5602. public:
  5603. union
  5604. {
  5605. struct
  5606. {
  5607. };
  5608. uint8_t PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2__padding[1];
  5609. };
  5610. public:
  5611. };
  5612. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
  5613. struct ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203
  5614. {
  5615. public:
  5616. union
  5617. {
  5618. struct
  5619. {
  5620. };
  5621. uint8_t ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203__padding[1];
  5622. };
  5623. public:
  5624. };
  5625. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
  5626. struct ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297
  5627. {
  5628. public:
  5629. union
  5630. {
  5631. struct
  5632. {
  5633. };
  5634. uint8_t ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297__padding[1];
  5635. };
  5636. public:
  5637. };
  5638. // UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
  5639. struct XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132
  5640. {
  5641. public:
  5642. union
  5643. {
  5644. struct
  5645. {
  5646. };
  5647. uint8_t XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132__padding[1];
  5648. };
  5649. public:
  5650. };
  5651. // UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
  5652. struct AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610
  5653. {
  5654. public:
  5655. union
  5656. {
  5657. struct
  5658. {
  5659. };
  5660. uint8_t AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610__padding[1];
  5661. };
  5662. public:
  5663. };
  5664. // UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
  5665. struct DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51
  5666. {
  5667. public:
  5668. union
  5669. {
  5670. struct
  5671. {
  5672. };
  5673. uint8_t DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51__padding[1];
  5674. };
  5675. public:
  5676. };
  5677. // UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
  5678. struct SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0
  5679. {
  5680. public:
  5681. union
  5682. {
  5683. struct
  5684. {
  5685. };
  5686. uint8_t SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0__padding[1];
  5687. };
  5688. public:
  5689. };
  5690. // UnityEngine.PlayerLoop.Initialization/SynchronizeState
  5691. struct SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA
  5692. {
  5693. public:
  5694. union
  5695. {
  5696. struct
  5697. {
  5698. };
  5699. uint8_t SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA__padding[1];
  5700. };
  5701. public:
  5702. };
  5703. // UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
  5704. struct UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7
  5705. {
  5706. public:
  5707. union
  5708. {
  5709. struct
  5710. {
  5711. };
  5712. uint8_t UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7__padding[1];
  5713. };
  5714. public:
  5715. };
  5716. // UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
  5717. struct XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86
  5718. {
  5719. public:
  5720. union
  5721. {
  5722. struct
  5723. {
  5724. };
  5725. uint8_t XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86__padding[1];
  5726. };
  5727. public:
  5728. };
  5729. // UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
  5730. struct BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2
  5731. {
  5732. public:
  5733. union
  5734. {
  5735. struct
  5736. {
  5737. };
  5738. uint8_t BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2__padding[1];
  5739. };
  5740. public:
  5741. };
  5742. // UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
  5743. struct ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB
  5744. {
  5745. public:
  5746. union
  5747. {
  5748. struct
  5749. {
  5750. };
  5751. uint8_t ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB__padding[1];
  5752. };
  5753. public:
  5754. };
  5755. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
  5756. struct DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E
  5757. {
  5758. public:
  5759. union
  5760. {
  5761. struct
  5762. {
  5763. };
  5764. uint8_t DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E__padding[1];
  5765. };
  5766. public:
  5767. };
  5768. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
  5769. struct DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9
  5770. {
  5771. public:
  5772. union
  5773. {
  5774. struct
  5775. {
  5776. };
  5777. uint8_t DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9__padding[1];
  5778. };
  5779. public:
  5780. };
  5781. // UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
  5782. struct EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350
  5783. {
  5784. public:
  5785. union
  5786. {
  5787. struct
  5788. {
  5789. };
  5790. uint8_t EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350__padding[1];
  5791. };
  5792. public:
  5793. };
  5794. // UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
  5795. struct EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F
  5796. {
  5797. public:
  5798. union
  5799. {
  5800. struct
  5801. {
  5802. };
  5803. uint8_t EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F__padding[1];
  5804. };
  5805. public:
  5806. };
  5807. // UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
  5808. struct ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69
  5809. {
  5810. public:
  5811. union
  5812. {
  5813. struct
  5814. {
  5815. };
  5816. uint8_t ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69__padding[1];
  5817. };
  5818. public:
  5819. };
  5820. // UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
  5821. struct FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5
  5822. {
  5823. public:
  5824. union
  5825. {
  5826. struct
  5827. {
  5828. };
  5829. uint8_t FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5__padding[1];
  5830. };
  5831. public:
  5832. };
  5833. // UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
  5834. struct GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED
  5835. {
  5836. public:
  5837. union
  5838. {
  5839. struct
  5840. {
  5841. };
  5842. uint8_t GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED__padding[1];
  5843. };
  5844. public:
  5845. };
  5846. // UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
  5847. struct InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496
  5848. {
  5849. public:
  5850. union
  5851. {
  5852. struct
  5853. {
  5854. };
  5855. uint8_t InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496__padding[1];
  5856. };
  5857. public:
  5858. };
  5859. // UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
  5860. struct MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA
  5861. {
  5862. public:
  5863. union
  5864. {
  5865. struct
  5866. {
  5867. };
  5868. uint8_t MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA__padding[1];
  5869. };
  5870. public:
  5871. };
  5872. // UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
  5873. struct ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8
  5874. {
  5875. public:
  5876. union
  5877. {
  5878. struct
  5879. {
  5880. };
  5881. uint8_t ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8__padding[1];
  5882. };
  5883. public:
  5884. };
  5885. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
  5886. struct PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1
  5887. {
  5888. public:
  5889. union
  5890. {
  5891. struct
  5892. {
  5893. };
  5894. uint8_t PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1__padding[1];
  5895. };
  5896. public:
  5897. };
  5898. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
  5899. struct PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0
  5900. {
  5901. public:
  5902. union
  5903. {
  5904. struct
  5905. {
  5906. };
  5907. uint8_t PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0__padding[1];
  5908. };
  5909. public:
  5910. };
  5911. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
  5912. struct PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278
  5913. {
  5914. public:
  5915. union
  5916. {
  5917. struct
  5918. {
  5919. };
  5920. uint8_t PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278__padding[1];
  5921. };
  5922. public:
  5923. };
  5924. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
  5925. struct PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC
  5926. {
  5927. public:
  5928. union
  5929. {
  5930. struct
  5931. {
  5932. };
  5933. uint8_t PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC__padding[1];
  5934. };
  5935. public:
  5936. };
  5937. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
  5938. struct PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6
  5939. {
  5940. public:
  5941. union
  5942. {
  5943. struct
  5944. {
  5945. };
  5946. uint8_t PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6__padding[1];
  5947. };
  5948. public:
  5949. };
  5950. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
  5951. struct PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A
  5952. {
  5953. public:
  5954. union
  5955. {
  5956. struct
  5957. {
  5958. };
  5959. uint8_t PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A__padding[1];
  5960. };
  5961. public:
  5962. };
  5963. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
  5964. struct PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4
  5965. {
  5966. public:
  5967. union
  5968. {
  5969. struct
  5970. {
  5971. };
  5972. uint8_t PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4__padding[1];
  5973. };
  5974. public:
  5975. };
  5976. // UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
  5977. struct PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A
  5978. {
  5979. public:
  5980. union
  5981. {
  5982. struct
  5983. {
  5984. };
  5985. uint8_t PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A__padding[1];
  5986. };
  5987. public:
  5988. };
  5989. // UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
  5990. struct ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124
  5991. {
  5992. public:
  5993. union
  5994. {
  5995. struct
  5996. {
  5997. };
  5998. uint8_t ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124__padding[1];
  5999. };
  6000. public:
  6001. };
  6002. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
  6003. struct ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD
  6004. {
  6005. public:
  6006. union
  6007. {
  6008. struct
  6009. {
  6010. };
  6011. uint8_t ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD__padding[1];
  6012. };
  6013. public:
  6014. };
  6015. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
  6016. struct ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB
  6017. {
  6018. public:
  6019. union
  6020. {
  6021. struct
  6022. {
  6023. };
  6024. uint8_t ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB__padding[1];
  6025. };
  6026. public:
  6027. };
  6028. // UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
  6029. struct ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C
  6030. {
  6031. public:
  6032. union
  6033. {
  6034. struct
  6035. {
  6036. };
  6037. uint8_t ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C__padding[1];
  6038. };
  6039. public:
  6040. };
  6041. // UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
  6042. struct ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4
  6043. {
  6044. public:
  6045. union
  6046. {
  6047. struct
  6048. {
  6049. };
  6050. uint8_t ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4__padding[1];
  6051. };
  6052. public:
  6053. };
  6054. // UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
  6055. struct ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92
  6056. {
  6057. public:
  6058. union
  6059. {
  6060. struct
  6061. {
  6062. };
  6063. uint8_t ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92__padding[1];
  6064. };
  6065. public:
  6066. };
  6067. // UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
  6068. struct SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF
  6069. {
  6070. public:
  6071. union
  6072. {
  6073. struct
  6074. {
  6075. };
  6076. uint8_t SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF__padding[1];
  6077. };
  6078. public:
  6079. };
  6080. // UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
  6081. struct ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B
  6082. {
  6083. public:
  6084. union
  6085. {
  6086. struct
  6087. {
  6088. };
  6089. uint8_t ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B__padding[1];
  6090. };
  6091. public:
  6092. };
  6093. // UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
  6094. struct TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424
  6095. {
  6096. public:
  6097. union
  6098. {
  6099. struct
  6100. {
  6101. };
  6102. uint8_t TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424__padding[1];
  6103. };
  6104. public:
  6105. };
  6106. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
  6107. struct UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C
  6108. {
  6109. public:
  6110. union
  6111. {
  6112. struct
  6113. {
  6114. };
  6115. uint8_t UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C__padding[1];
  6116. };
  6117. public:
  6118. };
  6119. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
  6120. struct UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6
  6121. {
  6122. public:
  6123. union
  6124. {
  6125. struct
  6126. {
  6127. };
  6128. uint8_t UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6__padding[1];
  6129. };
  6130. public:
  6131. };
  6132. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
  6133. struct UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58
  6134. {
  6135. public:
  6136. union
  6137. {
  6138. struct
  6139. {
  6140. };
  6141. uint8_t UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58__padding[1];
  6142. };
  6143. public:
  6144. };
  6145. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
  6146. struct UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A
  6147. {
  6148. public:
  6149. union
  6150. {
  6151. struct
  6152. {
  6153. };
  6154. uint8_t UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A__padding[1];
  6155. };
  6156. public:
  6157. };
  6158. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
  6159. struct UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483
  6160. {
  6161. public:
  6162. union
  6163. {
  6164. struct
  6165. {
  6166. };
  6167. uint8_t UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483__padding[1];
  6168. };
  6169. public:
  6170. };
  6171. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
  6172. struct UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031
  6173. {
  6174. public:
  6175. union
  6176. {
  6177. struct
  6178. {
  6179. };
  6180. uint8_t UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031__padding[1];
  6181. };
  6182. public:
  6183. };
  6184. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
  6185. struct UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E
  6186. {
  6187. public:
  6188. union
  6189. {
  6190. struct
  6191. {
  6192. };
  6193. uint8_t UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E__padding[1];
  6194. };
  6195. public:
  6196. };
  6197. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
  6198. struct UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13
  6199. {
  6200. public:
  6201. union
  6202. {
  6203. struct
  6204. {
  6205. };
  6206. uint8_t UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13__padding[1];
  6207. };
  6208. public:
  6209. };
  6210. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
  6211. struct UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45
  6212. {
  6213. public:
  6214. union
  6215. {
  6216. struct
  6217. {
  6218. };
  6219. uint8_t UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45__padding[1];
  6220. };
  6221. public:
  6222. };
  6223. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
  6224. struct UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967
  6225. {
  6226. public:
  6227. union
  6228. {
  6229. struct
  6230. {
  6231. };
  6232. uint8_t UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967__padding[1];
  6233. };
  6234. public:
  6235. };
  6236. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
  6237. struct UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064
  6238. {
  6239. public:
  6240. union
  6241. {
  6242. struct
  6243. {
  6244. };
  6245. uint8_t UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064__padding[1];
  6246. };
  6247. public:
  6248. };
  6249. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
  6250. struct UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5
  6251. {
  6252. public:
  6253. union
  6254. {
  6255. struct
  6256. {
  6257. };
  6258. uint8_t UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5__padding[1];
  6259. };
  6260. public:
  6261. };
  6262. // UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
  6263. struct VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214
  6264. {
  6265. public:
  6266. union
  6267. {
  6268. struct
  6269. {
  6270. };
  6271. uint8_t VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214__padding[1];
  6272. };
  6273. public:
  6274. };
  6275. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
  6276. struct XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5
  6277. {
  6278. public:
  6279. union
  6280. {
  6281. struct
  6282. {
  6283. };
  6284. uint8_t XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5__padding[1];
  6285. };
  6286. public:
  6287. };
  6288. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
  6289. struct XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C
  6290. {
  6291. public:
  6292. union
  6293. {
  6294. struct
  6295. {
  6296. };
  6297. uint8_t XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C__padding[1];
  6298. };
  6299. public:
  6300. };
  6301. // UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
  6302. struct XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251
  6303. {
  6304. public:
  6305. union
  6306. {
  6307. struct
  6308. {
  6309. };
  6310. uint8_t XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251__padding[1];
  6311. };
  6312. public:
  6313. };
  6314. // UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
  6315. struct AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4
  6316. {
  6317. public:
  6318. union
  6319. {
  6320. struct
  6321. {
  6322. };
  6323. uint8_t AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4__padding[1];
  6324. };
  6325. public:
  6326. };
  6327. // UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
  6328. struct ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090
  6329. {
  6330. public:
  6331. union
  6332. {
  6333. struct
  6334. {
  6335. };
  6336. uint8_t ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090__padding[1];
  6337. };
  6338. public:
  6339. };
  6340. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
  6341. struct DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F
  6342. {
  6343. public:
  6344. union
  6345. {
  6346. struct
  6347. {
  6348. };
  6349. uint8_t DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F__padding[1];
  6350. };
  6351. public:
  6352. };
  6353. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
  6354. struct DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74
  6355. {
  6356. public:
  6357. union
  6358. {
  6359. struct
  6360. {
  6361. };
  6362. uint8_t DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74__padding[1];
  6363. };
  6364. public:
  6365. };
  6366. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
  6367. struct DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1
  6368. {
  6369. public:
  6370. union
  6371. {
  6372. struct
  6373. {
  6374. };
  6375. uint8_t DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1__padding[1];
  6376. };
  6377. public:
  6378. };
  6379. // UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
  6380. struct EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96
  6381. {
  6382. public:
  6383. union
  6384. {
  6385. struct
  6386. {
  6387. };
  6388. uint8_t EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96__padding[1];
  6389. };
  6390. public:
  6391. };
  6392. // UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
  6393. struct LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37
  6394. {
  6395. public:
  6396. union
  6397. {
  6398. struct
  6399. {
  6400. };
  6401. uint8_t LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37__padding[1];
  6402. };
  6403. public:
  6404. };
  6405. // UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
  6406. struct ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078
  6407. {
  6408. public:
  6409. union
  6410. {
  6411. struct
  6412. {
  6413. };
  6414. uint8_t ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078__padding[1];
  6415. };
  6416. public:
  6417. };
  6418. // UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
  6419. struct Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072
  6420. {
  6421. public:
  6422. union
  6423. {
  6424. struct
  6425. {
  6426. };
  6427. uint8_t Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072__padding[1];
  6428. };
  6429. public:
  6430. };
  6431. // UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
  6432. struct ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A
  6433. {
  6434. public:
  6435. union
  6436. {
  6437. struct
  6438. {
  6439. };
  6440. uint8_t ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A__padding[1];
  6441. };
  6442. public:
  6443. };
  6444. // UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
  6445. struct UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F
  6446. {
  6447. public:
  6448. union
  6449. {
  6450. struct
  6451. {
  6452. };
  6453. uint8_t UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F__padding[1];
  6454. };
  6455. public:
  6456. };
  6457. // UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
  6458. struct UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2
  6459. {
  6460. public:
  6461. union
  6462. {
  6463. struct
  6464. {
  6465. };
  6466. uint8_t UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2__padding[1];
  6467. };
  6468. public:
  6469. };
  6470. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
  6471. struct UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187
  6472. {
  6473. public:
  6474. union
  6475. {
  6476. struct
  6477. {
  6478. };
  6479. uint8_t UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187__padding[1];
  6480. };
  6481. public:
  6482. };
  6483. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
  6484. struct UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C
  6485. {
  6486. public:
  6487. union
  6488. {
  6489. struct
  6490. {
  6491. };
  6492. uint8_t UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C__padding[1];
  6493. };
  6494. public:
  6495. };
  6496. // UnityEngine.PlayerLoop.PreUpdate/AIUpdate
  6497. struct AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2
  6498. {
  6499. public:
  6500. union
  6501. {
  6502. struct
  6503. {
  6504. };
  6505. uint8_t AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2__padding[1];
  6506. };
  6507. public:
  6508. };
  6509. // UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
  6510. struct CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432
  6511. {
  6512. public:
  6513. union
  6514. {
  6515. struct
  6516. {
  6517. };
  6518. uint8_t CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432__padding[1];
  6519. };
  6520. public:
  6521. };
  6522. // UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
  6523. struct IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767
  6524. {
  6525. public:
  6526. union
  6527. {
  6528. struct
  6529. {
  6530. };
  6531. uint8_t IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767__padding[1];
  6532. };
  6533. public:
  6534. };
  6535. // UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
  6536. struct NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308
  6537. {
  6538. public:
  6539. union
  6540. {
  6541. struct
  6542. {
  6543. };
  6544. uint8_t NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308__padding[1];
  6545. };
  6546. public:
  6547. };
  6548. // UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
  6549. struct Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60
  6550. {
  6551. public:
  6552. union
  6553. {
  6554. struct
  6555. {
  6556. };
  6557. uint8_t Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60__padding[1];
  6558. };
  6559. public:
  6560. };
  6561. // UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
  6562. struct PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25
  6563. {
  6564. public:
  6565. union
  6566. {
  6567. struct
  6568. {
  6569. };
  6570. uint8_t PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25__padding[1];
  6571. };
  6572. public:
  6573. };
  6574. // UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
  6575. struct SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D
  6576. {
  6577. public:
  6578. union
  6579. {
  6580. struct
  6581. {
  6582. };
  6583. uint8_t SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D__padding[1];
  6584. };
  6585. public:
  6586. };
  6587. // UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
  6588. struct UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD
  6589. {
  6590. public:
  6591. union
  6592. {
  6593. struct
  6594. {
  6595. };
  6596. uint8_t UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD__padding[1];
  6597. };
  6598. public:
  6599. };
  6600. // UnityEngine.PlayerLoop.PreUpdate/WindUpdate
  6601. struct WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150
  6602. {
  6603. public:
  6604. union
  6605. {
  6606. struct
  6607. {
  6608. };
  6609. uint8_t WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150__padding[1];
  6610. };
  6611. public:
  6612. };
  6613. // UnityEngine.ScriptingUtility/TestClass
  6614. struct TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C
  6615. {
  6616. public:
  6617. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  6618. int32_t ___value_0;
  6619. public:
  6620. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C, ___value_0)); }
  6621. inline int32_t get_value_0() const { return ___value_0; }
  6622. inline int32_t* get_address_of_value_0() { return &___value_0; }
  6623. inline void set_value_0(int32_t value)
  6624. {
  6625. ___value_0 = value;
  6626. }
  6627. };
  6628. // UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
  6629. struct WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88
  6630. {
  6631. public:
  6632. union
  6633. {
  6634. struct
  6635. {
  6636. };
  6637. uint8_t WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88__padding[1];
  6638. };
  6639. public:
  6640. };
  6641. // UnityEngine.UnitySynchronizationContext/WorkRequest
  6642. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393
  6643. {
  6644. public:
  6645. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  6646. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___m_DelagateCallback_0;
  6647. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  6648. RuntimeObject * ___m_DelagateState_1;
  6649. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  6650. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6651. public:
  6652. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateCallback_0)); }
  6653. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  6654. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  6655. inline void set_m_DelagateCallback_0(SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * value)
  6656. {
  6657. ___m_DelagateCallback_0 = value;
  6658. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateCallback_0), (void*)value);
  6659. }
  6660. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateState_1)); }
  6661. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  6662. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  6663. inline void set_m_DelagateState_1(RuntimeObject * value)
  6664. {
  6665. ___m_DelagateState_1 = value;
  6666. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateState_1), (void*)value);
  6667. }
  6668. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_WaitHandle_2)); }
  6669. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  6670. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  6671. inline void set_m_WaitHandle_2(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * value)
  6672. {
  6673. ___m_WaitHandle_2 = value;
  6674. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitHandle_2), (void*)value);
  6675. }
  6676. };
  6677. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  6678. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke
  6679. {
  6680. Il2CppMethodPointer ___m_DelagateCallback_0;
  6681. Il2CppIUnknown* ___m_DelagateState_1;
  6682. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6683. };
  6684. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  6685. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com
  6686. {
  6687. Il2CppMethodPointer ___m_DelagateCallback_0;
  6688. Il2CppIUnknown* ___m_DelagateState_1;
  6689. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6690. };
  6691. // UnityEngine.PlayerLoop.Update/DirectorUpdate
  6692. struct DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85
  6693. {
  6694. public:
  6695. union
  6696. {
  6697. struct
  6698. {
  6699. };
  6700. uint8_t DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85__padding[1];
  6701. };
  6702. public:
  6703. };
  6704. // UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
  6705. struct ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536
  6706. {
  6707. public:
  6708. union
  6709. {
  6710. struct
  6711. {
  6712. };
  6713. uint8_t ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536__padding[1];
  6714. };
  6715. public:
  6716. };
  6717. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
  6718. struct ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E
  6719. {
  6720. public:
  6721. union
  6722. {
  6723. struct
  6724. {
  6725. };
  6726. uint8_t ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E__padding[1];
  6727. };
  6728. public:
  6729. };
  6730. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
  6731. struct ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A
  6732. {
  6733. public:
  6734. union
  6735. {
  6736. struct
  6737. {
  6738. };
  6739. uint8_t ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A__padding[1];
  6740. };
  6741. public:
  6742. };
  6743. // Unity.Collections.Allocator
  6744. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  6745. {
  6746. public:
  6747. // System.Int32 Unity.Collections.Allocator::value__
  6748. int32_t ___value___2;
  6749. public:
  6750. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  6751. inline int32_t get_value___2() const { return ___value___2; }
  6752. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6753. inline void set_value___2(int32_t value)
  6754. {
  6755. ___value___2 = value;
  6756. }
  6757. };
  6758. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  6759. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  6760. {
  6761. public:
  6762. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  6763. uint8_t ___value___2;
  6764. public:
  6765. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  6766. inline uint8_t get_value___2() const { return ___value___2; }
  6767. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6768. inline void set_value___2(uint8_t value)
  6769. {
  6770. ___value___2 = value;
  6771. }
  6772. };
  6773. // System.AppDomain
  6774. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  6775. {
  6776. public:
  6777. // System.IntPtr System.AppDomain::_mono_app_domain
  6778. intptr_t ____mono_app_domain_1;
  6779. // System.Object System.AppDomain::_evidence
  6780. RuntimeObject * ____evidence_6;
  6781. // System.Object System.AppDomain::_granted
  6782. RuntimeObject * ____granted_7;
  6783. // System.Int32 System.AppDomain::_principalPolicy
  6784. int32_t ____principalPolicy_8;
  6785. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  6786. AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * ___AssemblyLoad_11;
  6787. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  6788. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___AssemblyResolve_12;
  6789. // System.EventHandler System.AppDomain::DomainUnload
  6790. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___DomainUnload_13;
  6791. // System.EventHandler System.AppDomain::ProcessExit
  6792. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___ProcessExit_14;
  6793. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  6794. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ResourceResolve_15;
  6795. // System.ResolveEventHandler System.AppDomain::TypeResolve
  6796. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___TypeResolve_16;
  6797. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  6798. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___UnhandledException_17;
  6799. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  6800. EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * ___FirstChanceException_18;
  6801. // System.Object System.AppDomain::_domain_manager
  6802. RuntimeObject * ____domain_manager_19;
  6803. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  6804. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ReflectionOnlyAssemblyResolve_20;
  6805. // System.Object System.AppDomain::_activation
  6806. RuntimeObject * ____activation_21;
  6807. // System.Object System.AppDomain::_applicationIdentity
  6808. RuntimeObject * ____applicationIdentity_22;
  6809. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  6810. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  6811. public:
  6812. inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____mono_app_domain_1)); }
  6813. inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
  6814. inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
  6815. inline void set__mono_app_domain_1(intptr_t value)
  6816. {
  6817. ____mono_app_domain_1 = value;
  6818. }
  6819. inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____evidence_6)); }
  6820. inline RuntimeObject * get__evidence_6() const { return ____evidence_6; }
  6821. inline RuntimeObject ** get_address_of__evidence_6() { return &____evidence_6; }
  6822. inline void set__evidence_6(RuntimeObject * value)
  6823. {
  6824. ____evidence_6 = value;
  6825. Il2CppCodeGenWriteBarrier((void**)(&____evidence_6), (void*)value);
  6826. }
  6827. inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____granted_7)); }
  6828. inline RuntimeObject * get__granted_7() const { return ____granted_7; }
  6829. inline RuntimeObject ** get_address_of__granted_7() { return &____granted_7; }
  6830. inline void set__granted_7(RuntimeObject * value)
  6831. {
  6832. ____granted_7 = value;
  6833. Il2CppCodeGenWriteBarrier((void**)(&____granted_7), (void*)value);
  6834. }
  6835. inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____principalPolicy_8)); }
  6836. inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
  6837. inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
  6838. inline void set__principalPolicy_8(int32_t value)
  6839. {
  6840. ____principalPolicy_8 = value;
  6841. }
  6842. inline static int32_t get_offset_of_AssemblyLoad_11() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyLoad_11)); }
  6843. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * get_AssemblyLoad_11() const { return ___AssemblyLoad_11; }
  6844. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C ** get_address_of_AssemblyLoad_11() { return &___AssemblyLoad_11; }
  6845. inline void set_AssemblyLoad_11(AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * value)
  6846. {
  6847. ___AssemblyLoad_11 = value;
  6848. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyLoad_11), (void*)value);
  6849. }
  6850. inline static int32_t get_offset_of_AssemblyResolve_12() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyResolve_12)); }
  6851. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_AssemblyResolve_12() const { return ___AssemblyResolve_12; }
  6852. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_AssemblyResolve_12() { return &___AssemblyResolve_12; }
  6853. inline void set_AssemblyResolve_12(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6854. {
  6855. ___AssemblyResolve_12 = value;
  6856. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyResolve_12), (void*)value);
  6857. }
  6858. inline static int32_t get_offset_of_DomainUnload_13() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___DomainUnload_13)); }
  6859. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_DomainUnload_13() const { return ___DomainUnload_13; }
  6860. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_DomainUnload_13() { return &___DomainUnload_13; }
  6861. inline void set_DomainUnload_13(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  6862. {
  6863. ___DomainUnload_13 = value;
  6864. Il2CppCodeGenWriteBarrier((void**)(&___DomainUnload_13), (void*)value);
  6865. }
  6866. inline static int32_t get_offset_of_ProcessExit_14() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ProcessExit_14)); }
  6867. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_ProcessExit_14() const { return ___ProcessExit_14; }
  6868. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_ProcessExit_14() { return &___ProcessExit_14; }
  6869. inline void set_ProcessExit_14(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  6870. {
  6871. ___ProcessExit_14 = value;
  6872. Il2CppCodeGenWriteBarrier((void**)(&___ProcessExit_14), (void*)value);
  6873. }
  6874. inline static int32_t get_offset_of_ResourceResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ResourceResolve_15)); }
  6875. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ResourceResolve_15() const { return ___ResourceResolve_15; }
  6876. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ResourceResolve_15() { return &___ResourceResolve_15; }
  6877. inline void set_ResourceResolve_15(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6878. {
  6879. ___ResourceResolve_15 = value;
  6880. Il2CppCodeGenWriteBarrier((void**)(&___ResourceResolve_15), (void*)value);
  6881. }
  6882. inline static int32_t get_offset_of_TypeResolve_16() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___TypeResolve_16)); }
  6883. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_TypeResolve_16() const { return ___TypeResolve_16; }
  6884. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_TypeResolve_16() { return &___TypeResolve_16; }
  6885. inline void set_TypeResolve_16(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6886. {
  6887. ___TypeResolve_16 = value;
  6888. Il2CppCodeGenWriteBarrier((void**)(&___TypeResolve_16), (void*)value);
  6889. }
  6890. inline static int32_t get_offset_of_UnhandledException_17() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___UnhandledException_17)); }
  6891. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_UnhandledException_17() const { return ___UnhandledException_17; }
  6892. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_UnhandledException_17() { return &___UnhandledException_17; }
  6893. inline void set_UnhandledException_17(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  6894. {
  6895. ___UnhandledException_17 = value;
  6896. Il2CppCodeGenWriteBarrier((void**)(&___UnhandledException_17), (void*)value);
  6897. }
  6898. inline static int32_t get_offset_of_FirstChanceException_18() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___FirstChanceException_18)); }
  6899. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * get_FirstChanceException_18() const { return ___FirstChanceException_18; }
  6900. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 ** get_address_of_FirstChanceException_18() { return &___FirstChanceException_18; }
  6901. inline void set_FirstChanceException_18(EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * value)
  6902. {
  6903. ___FirstChanceException_18 = value;
  6904. Il2CppCodeGenWriteBarrier((void**)(&___FirstChanceException_18), (void*)value);
  6905. }
  6906. inline static int32_t get_offset_of__domain_manager_19() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____domain_manager_19)); }
  6907. inline RuntimeObject * get__domain_manager_19() const { return ____domain_manager_19; }
  6908. inline RuntimeObject ** get_address_of__domain_manager_19() { return &____domain_manager_19; }
  6909. inline void set__domain_manager_19(RuntimeObject * value)
  6910. {
  6911. ____domain_manager_19 = value;
  6912. Il2CppCodeGenWriteBarrier((void**)(&____domain_manager_19), (void*)value);
  6913. }
  6914. inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_20() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ReflectionOnlyAssemblyResolve_20)); }
  6915. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ReflectionOnlyAssemblyResolve_20() const { return ___ReflectionOnlyAssemblyResolve_20; }
  6916. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ReflectionOnlyAssemblyResolve_20() { return &___ReflectionOnlyAssemblyResolve_20; }
  6917. inline void set_ReflectionOnlyAssemblyResolve_20(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6918. {
  6919. ___ReflectionOnlyAssemblyResolve_20 = value;
  6920. Il2CppCodeGenWriteBarrier((void**)(&___ReflectionOnlyAssemblyResolve_20), (void*)value);
  6921. }
  6922. inline static int32_t get_offset_of__activation_21() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____activation_21)); }
  6923. inline RuntimeObject * get__activation_21() const { return ____activation_21; }
  6924. inline RuntimeObject ** get_address_of__activation_21() { return &____activation_21; }
  6925. inline void set__activation_21(RuntimeObject * value)
  6926. {
  6927. ____activation_21 = value;
  6928. Il2CppCodeGenWriteBarrier((void**)(&____activation_21), (void*)value);
  6929. }
  6930. inline static int32_t get_offset_of__applicationIdentity_22() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____applicationIdentity_22)); }
  6931. inline RuntimeObject * get__applicationIdentity_22() const { return ____applicationIdentity_22; }
  6932. inline RuntimeObject ** get_address_of__applicationIdentity_22() { return &____applicationIdentity_22; }
  6933. inline void set__applicationIdentity_22(RuntimeObject * value)
  6934. {
  6935. ____applicationIdentity_22 = value;
  6936. Il2CppCodeGenWriteBarrier((void**)(&____applicationIdentity_22), (void*)value);
  6937. }
  6938. inline static int32_t get_offset_of_compatibility_switch_23() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___compatibility_switch_23)); }
  6939. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_compatibility_switch_23() const { return ___compatibility_switch_23; }
  6940. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_compatibility_switch_23() { return &___compatibility_switch_23; }
  6941. inline void set_compatibility_switch_23(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value)
  6942. {
  6943. ___compatibility_switch_23 = value;
  6944. Il2CppCodeGenWriteBarrier((void**)(&___compatibility_switch_23), (void*)value);
  6945. }
  6946. };
  6947. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields
  6948. {
  6949. public:
  6950. // System.String System.AppDomain::_process_guid
  6951. String_t* ____process_guid_2;
  6952. // System.AppDomain System.AppDomain::default_domain
  6953. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * ___default_domain_10;
  6954. public:
  6955. inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ____process_guid_2)); }
  6956. inline String_t* get__process_guid_2() const { return ____process_guid_2; }
  6957. inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
  6958. inline void set__process_guid_2(String_t* value)
  6959. {
  6960. ____process_guid_2 = value;
  6961. Il2CppCodeGenWriteBarrier((void**)(&____process_guid_2), (void*)value);
  6962. }
  6963. inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ___default_domain_10)); }
  6964. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * get_default_domain_10() const { return ___default_domain_10; }
  6965. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A ** get_address_of_default_domain_10() { return &___default_domain_10; }
  6966. inline void set_default_domain_10(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * value)
  6967. {
  6968. ___default_domain_10 = value;
  6969. Il2CppCodeGenWriteBarrier((void**)(&___default_domain_10), (void*)value);
  6970. }
  6971. };
  6972. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields
  6973. {
  6974. public:
  6975. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  6976. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___type_resolve_in_progress_3;
  6977. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  6978. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_4;
  6979. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  6980. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_refonly_5;
  6981. // System.Object System.AppDomain::_principal
  6982. RuntimeObject * ____principal_9;
  6983. public:
  6984. inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___type_resolve_in_progress_3)); }
  6985. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
  6986. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
  6987. inline void set_type_resolve_in_progress_3(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  6988. {
  6989. ___type_resolve_in_progress_3 = value;
  6990. Il2CppCodeGenWriteBarrier((void**)(&___type_resolve_in_progress_3), (void*)value);
  6991. }
  6992. inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
  6993. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
  6994. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
  6995. inline void set_assembly_resolve_in_progress_4(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  6996. {
  6997. ___assembly_resolve_in_progress_4 = value;
  6998. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_4), (void*)value);
  6999. }
  7000. inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
  7001. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
  7002. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
  7003. inline void set_assembly_resolve_in_progress_refonly_5(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7004. {
  7005. ___assembly_resolve_in_progress_refonly_5 = value;
  7006. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_refonly_5), (void*)value);
  7007. }
  7008. inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ____principal_9)); }
  7009. inline RuntimeObject * get__principal_9() const { return ____principal_9; }
  7010. inline RuntimeObject ** get_address_of__principal_9() { return &____principal_9; }
  7011. inline void set__principal_9(RuntimeObject * value)
  7012. {
  7013. ____principal_9 = value;
  7014. Il2CppCodeGenWriteBarrier((void**)(&____principal_9), (void*)value);
  7015. }
  7016. };
  7017. // Native definition for P/Invoke marshalling of System.AppDomain
  7018. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  7019. {
  7020. intptr_t ____mono_app_domain_1;
  7021. Il2CppIUnknown* ____evidence_6;
  7022. Il2CppIUnknown* ____granted_7;
  7023. int32_t ____principalPolicy_8;
  7024. Il2CppMethodPointer ___AssemblyLoad_11;
  7025. Il2CppMethodPointer ___AssemblyResolve_12;
  7026. Il2CppMethodPointer ___DomainUnload_13;
  7027. Il2CppMethodPointer ___ProcessExit_14;
  7028. Il2CppMethodPointer ___ResourceResolve_15;
  7029. Il2CppMethodPointer ___TypeResolve_16;
  7030. Il2CppMethodPointer ___UnhandledException_17;
  7031. Il2CppMethodPointer ___FirstChanceException_18;
  7032. Il2CppIUnknown* ____domain_manager_19;
  7033. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7034. Il2CppIUnknown* ____activation_21;
  7035. Il2CppIUnknown* ____applicationIdentity_22;
  7036. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7037. };
  7038. // Native definition for COM marshalling of System.AppDomain
  7039. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  7040. {
  7041. intptr_t ____mono_app_domain_1;
  7042. Il2CppIUnknown* ____evidence_6;
  7043. Il2CppIUnknown* ____granted_7;
  7044. int32_t ____principalPolicy_8;
  7045. Il2CppMethodPointer ___AssemblyLoad_11;
  7046. Il2CppMethodPointer ___AssemblyResolve_12;
  7047. Il2CppMethodPointer ___DomainUnload_13;
  7048. Il2CppMethodPointer ___ProcessExit_14;
  7049. Il2CppMethodPointer ___ResourceResolve_15;
  7050. Il2CppMethodPointer ___TypeResolve_16;
  7051. Il2CppMethodPointer ___UnhandledException_17;
  7052. Il2CppMethodPointer ___FirstChanceException_18;
  7053. Il2CppIUnknown* ____domain_manager_19;
  7054. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7055. Il2CppIUnknown* ____activation_21;
  7056. Il2CppIUnknown* ____applicationIdentity_22;
  7057. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7058. };
  7059. // UnityEngine.AsyncOperation
  7060. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  7061. {
  7062. public:
  7063. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  7064. intptr_t ___m_Ptr_0;
  7065. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  7066. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  7067. public:
  7068. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  7069. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7070. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7071. inline void set_m_Ptr_0(intptr_t value)
  7072. {
  7073. ___m_Ptr_0 = value;
  7074. }
  7075. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  7076. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  7077. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  7078. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  7079. {
  7080. ___m_completeCallback_1 = value;
  7081. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  7082. }
  7083. };
  7084. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  7085. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  7086. {
  7087. intptr_t ___m_Ptr_0;
  7088. Il2CppMethodPointer ___m_completeCallback_1;
  7089. };
  7090. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  7091. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  7092. {
  7093. intptr_t ___m_Ptr_0;
  7094. Il2CppMethodPointer ___m_completeCallback_1;
  7095. };
  7096. // UnityEngine.Rendering.BatchRendererGroup
  7097. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  7098. {
  7099. public:
  7100. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  7101. intptr_t ___m_GroupHandle_0;
  7102. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  7103. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  7104. public:
  7105. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  7106. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  7107. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  7108. inline void set_m_GroupHandle_0(intptr_t value)
  7109. {
  7110. ___m_GroupHandle_0 = value;
  7111. }
  7112. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  7113. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  7114. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  7115. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  7116. {
  7117. ___m_PerformCulling_1 = value;
  7118. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  7119. }
  7120. };
  7121. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  7122. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  7123. {
  7124. intptr_t ___m_GroupHandle_0;
  7125. Il2CppMethodPointer ___m_PerformCulling_1;
  7126. };
  7127. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  7128. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  7129. {
  7130. intptr_t ___m_GroupHandle_0;
  7131. Il2CppMethodPointer ___m_PerformCulling_1;
  7132. };
  7133. // System.Reflection.BindingFlags
  7134. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  7135. {
  7136. public:
  7137. // System.Int32 System.Reflection.BindingFlags::value__
  7138. int32_t ___value___2;
  7139. public:
  7140. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  7141. inline int32_t get_value___2() const { return ___value___2; }
  7142. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7143. inline void set_value___2(int32_t value)
  7144. {
  7145. ___value___2 = value;
  7146. }
  7147. };
  7148. // UnityEngine.Bounds
  7149. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  7150. {
  7151. public:
  7152. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  7153. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  7154. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  7155. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  7156. public:
  7157. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  7158. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  7159. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  7160. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7161. {
  7162. ___m_Center_0 = value;
  7163. }
  7164. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  7165. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  7166. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  7167. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7168. {
  7169. ___m_Extents_1 = value;
  7170. }
  7171. };
  7172. // UnityEngine.Experimental.GlobalIllumination.Cookie
  7173. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  7174. {
  7175. public:
  7176. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  7177. int32_t ___instanceID_0;
  7178. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  7179. float ___scale_1;
  7180. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  7181. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  7182. public:
  7183. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  7184. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  7185. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  7186. inline void set_instanceID_0(int32_t value)
  7187. {
  7188. ___instanceID_0 = value;
  7189. }
  7190. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  7191. inline float get_scale_1() const { return ___scale_1; }
  7192. inline float* get_address_of_scale_1() { return &___scale_1; }
  7193. inline void set_scale_1(float value)
  7194. {
  7195. ___scale_1 = value;
  7196. }
  7197. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  7198. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  7199. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  7200. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7201. {
  7202. ___sizes_2 = value;
  7203. }
  7204. };
  7205. // UnityEngine.Experimental.Rendering.DefaultFormat
  7206. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  7207. {
  7208. public:
  7209. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  7210. int32_t ___value___2;
  7211. public:
  7212. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  7213. inline int32_t get_value___2() const { return ___value___2; }
  7214. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7215. inline void set_value___2(int32_t value)
  7216. {
  7217. ___value___2 = value;
  7218. }
  7219. };
  7220. // System.Delegate
  7221. struct Delegate_t : public RuntimeObject
  7222. {
  7223. public:
  7224. // System.IntPtr System.Delegate::method_ptr
  7225. Il2CppMethodPointer ___method_ptr_0;
  7226. // System.IntPtr System.Delegate::invoke_impl
  7227. intptr_t ___invoke_impl_1;
  7228. // System.Object System.Delegate::m_target
  7229. RuntimeObject * ___m_target_2;
  7230. // System.IntPtr System.Delegate::method
  7231. intptr_t ___method_3;
  7232. // System.IntPtr System.Delegate::delegate_trampoline
  7233. intptr_t ___delegate_trampoline_4;
  7234. // System.IntPtr System.Delegate::extra_arg
  7235. intptr_t ___extra_arg_5;
  7236. // System.IntPtr System.Delegate::method_code
  7237. intptr_t ___method_code_6;
  7238. // System.Reflection.MethodInfo System.Delegate::method_info
  7239. MethodInfo_t * ___method_info_7;
  7240. // System.Reflection.MethodInfo System.Delegate::original_method_info
  7241. MethodInfo_t * ___original_method_info_8;
  7242. // System.DelegateData System.Delegate::data
  7243. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7244. // System.Boolean System.Delegate::method_is_virtual
  7245. bool ___method_is_virtual_10;
  7246. public:
  7247. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  7248. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  7249. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  7250. inline void set_method_ptr_0(Il2CppMethodPointer value)
  7251. {
  7252. ___method_ptr_0 = value;
  7253. }
  7254. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  7255. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  7256. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  7257. inline void set_invoke_impl_1(intptr_t value)
  7258. {
  7259. ___invoke_impl_1 = value;
  7260. }
  7261. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  7262. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  7263. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  7264. inline void set_m_target_2(RuntimeObject * value)
  7265. {
  7266. ___m_target_2 = value;
  7267. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  7268. }
  7269. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  7270. inline intptr_t get_method_3() const { return ___method_3; }
  7271. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  7272. inline void set_method_3(intptr_t value)
  7273. {
  7274. ___method_3 = value;
  7275. }
  7276. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  7277. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  7278. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  7279. inline void set_delegate_trampoline_4(intptr_t value)
  7280. {
  7281. ___delegate_trampoline_4 = value;
  7282. }
  7283. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  7284. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  7285. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  7286. inline void set_extra_arg_5(intptr_t value)
  7287. {
  7288. ___extra_arg_5 = value;
  7289. }
  7290. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  7291. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  7292. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  7293. inline void set_method_code_6(intptr_t value)
  7294. {
  7295. ___method_code_6 = value;
  7296. }
  7297. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  7298. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  7299. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  7300. inline void set_method_info_7(MethodInfo_t * value)
  7301. {
  7302. ___method_info_7 = value;
  7303. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  7304. }
  7305. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  7306. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  7307. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  7308. inline void set_original_method_info_8(MethodInfo_t * value)
  7309. {
  7310. ___original_method_info_8 = value;
  7311. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  7312. }
  7313. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  7314. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  7315. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  7316. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  7317. {
  7318. ___data_9 = value;
  7319. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  7320. }
  7321. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  7322. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  7323. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  7324. inline void set_method_is_virtual_10(bool value)
  7325. {
  7326. ___method_is_virtual_10 = value;
  7327. }
  7328. };
  7329. // Native definition for P/Invoke marshalling of System.Delegate
  7330. struct Delegate_t_marshaled_pinvoke
  7331. {
  7332. intptr_t ___method_ptr_0;
  7333. intptr_t ___invoke_impl_1;
  7334. Il2CppIUnknown* ___m_target_2;
  7335. intptr_t ___method_3;
  7336. intptr_t ___delegate_trampoline_4;
  7337. intptr_t ___extra_arg_5;
  7338. intptr_t ___method_code_6;
  7339. MethodInfo_t * ___method_info_7;
  7340. MethodInfo_t * ___original_method_info_8;
  7341. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7342. int32_t ___method_is_virtual_10;
  7343. };
  7344. // Native definition for COM marshalling of System.Delegate
  7345. struct Delegate_t_marshaled_com
  7346. {
  7347. intptr_t ___method_ptr_0;
  7348. intptr_t ___invoke_impl_1;
  7349. Il2CppIUnknown* ___m_target_2;
  7350. intptr_t ___method_3;
  7351. intptr_t ___delegate_trampoline_4;
  7352. intptr_t ___extra_arg_5;
  7353. intptr_t ___method_code_6;
  7354. MethodInfo_t * ___method_info_7;
  7355. MethodInfo_t * ___original_method_info_8;
  7356. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7357. int32_t ___method_is_virtual_10;
  7358. };
  7359. // System.Exception
  7360. struct Exception_t : public RuntimeObject
  7361. {
  7362. public:
  7363. // System.String System.Exception::_className
  7364. String_t* ____className_1;
  7365. // System.String System.Exception::_message
  7366. String_t* ____message_2;
  7367. // System.Collections.IDictionary System.Exception::_data
  7368. RuntimeObject* ____data_3;
  7369. // System.Exception System.Exception::_innerException
  7370. Exception_t * ____innerException_4;
  7371. // System.String System.Exception::_helpURL
  7372. String_t* ____helpURL_5;
  7373. // System.Object System.Exception::_stackTrace
  7374. RuntimeObject * ____stackTrace_6;
  7375. // System.String System.Exception::_stackTraceString
  7376. String_t* ____stackTraceString_7;
  7377. // System.String System.Exception::_remoteStackTraceString
  7378. String_t* ____remoteStackTraceString_8;
  7379. // System.Int32 System.Exception::_remoteStackIndex
  7380. int32_t ____remoteStackIndex_9;
  7381. // System.Object System.Exception::_dynamicMethods
  7382. RuntimeObject * ____dynamicMethods_10;
  7383. // System.Int32 System.Exception::_HResult
  7384. int32_t ____HResult_11;
  7385. // System.String System.Exception::_source
  7386. String_t* ____source_12;
  7387. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  7388. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7389. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  7390. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7391. // System.IntPtr[] System.Exception::native_trace_ips
  7392. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  7393. public:
  7394. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  7395. inline String_t* get__className_1() const { return ____className_1; }
  7396. inline String_t** get_address_of__className_1() { return &____className_1; }
  7397. inline void set__className_1(String_t* value)
  7398. {
  7399. ____className_1 = value;
  7400. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  7401. }
  7402. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  7403. inline String_t* get__message_2() const { return ____message_2; }
  7404. inline String_t** get_address_of__message_2() { return &____message_2; }
  7405. inline void set__message_2(String_t* value)
  7406. {
  7407. ____message_2 = value;
  7408. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  7409. }
  7410. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  7411. inline RuntimeObject* get__data_3() const { return ____data_3; }
  7412. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  7413. inline void set__data_3(RuntimeObject* value)
  7414. {
  7415. ____data_3 = value;
  7416. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  7417. }
  7418. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  7419. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  7420. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  7421. inline void set__innerException_4(Exception_t * value)
  7422. {
  7423. ____innerException_4 = value;
  7424. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  7425. }
  7426. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  7427. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  7428. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  7429. inline void set__helpURL_5(String_t* value)
  7430. {
  7431. ____helpURL_5 = value;
  7432. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  7433. }
  7434. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  7435. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  7436. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  7437. inline void set__stackTrace_6(RuntimeObject * value)
  7438. {
  7439. ____stackTrace_6 = value;
  7440. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  7441. }
  7442. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  7443. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  7444. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  7445. inline void set__stackTraceString_7(String_t* value)
  7446. {
  7447. ____stackTraceString_7 = value;
  7448. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  7449. }
  7450. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  7451. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  7452. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  7453. inline void set__remoteStackTraceString_8(String_t* value)
  7454. {
  7455. ____remoteStackTraceString_8 = value;
  7456. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  7457. }
  7458. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  7459. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  7460. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  7461. inline void set__remoteStackIndex_9(int32_t value)
  7462. {
  7463. ____remoteStackIndex_9 = value;
  7464. }
  7465. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  7466. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  7467. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  7468. inline void set__dynamicMethods_10(RuntimeObject * value)
  7469. {
  7470. ____dynamicMethods_10 = value;
  7471. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  7472. }
  7473. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  7474. inline int32_t get__HResult_11() const { return ____HResult_11; }
  7475. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  7476. inline void set__HResult_11(int32_t value)
  7477. {
  7478. ____HResult_11 = value;
  7479. }
  7480. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  7481. inline String_t* get__source_12() const { return ____source_12; }
  7482. inline String_t** get_address_of__source_12() { return &____source_12; }
  7483. inline void set__source_12(String_t* value)
  7484. {
  7485. ____source_12 = value;
  7486. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  7487. }
  7488. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  7489. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  7490. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  7491. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  7492. {
  7493. ____safeSerializationManager_13 = value;
  7494. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  7495. }
  7496. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  7497. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  7498. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  7499. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  7500. {
  7501. ___captured_traces_14 = value;
  7502. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  7503. }
  7504. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  7505. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  7506. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  7507. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  7508. {
  7509. ___native_trace_ips_15 = value;
  7510. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  7511. }
  7512. };
  7513. struct Exception_t_StaticFields
  7514. {
  7515. public:
  7516. // System.Object System.Exception::s_EDILock
  7517. RuntimeObject * ___s_EDILock_0;
  7518. public:
  7519. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  7520. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  7521. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  7522. inline void set_s_EDILock_0(RuntimeObject * value)
  7523. {
  7524. ___s_EDILock_0 = value;
  7525. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  7526. }
  7527. };
  7528. // Native definition for P/Invoke marshalling of System.Exception
  7529. struct Exception_t_marshaled_pinvoke
  7530. {
  7531. char* ____className_1;
  7532. char* ____message_2;
  7533. RuntimeObject* ____data_3;
  7534. Exception_t_marshaled_pinvoke* ____innerException_4;
  7535. char* ____helpURL_5;
  7536. Il2CppIUnknown* ____stackTrace_6;
  7537. char* ____stackTraceString_7;
  7538. char* ____remoteStackTraceString_8;
  7539. int32_t ____remoteStackIndex_9;
  7540. Il2CppIUnknown* ____dynamicMethods_10;
  7541. int32_t ____HResult_11;
  7542. char* ____source_12;
  7543. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7544. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7545. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  7546. };
  7547. // Native definition for COM marshalling of System.Exception
  7548. struct Exception_t_marshaled_com
  7549. {
  7550. Il2CppChar* ____className_1;
  7551. Il2CppChar* ____message_2;
  7552. RuntimeObject* ____data_3;
  7553. Exception_t_marshaled_com* ____innerException_4;
  7554. Il2CppChar* ____helpURL_5;
  7555. Il2CppIUnknown* ____stackTrace_6;
  7556. Il2CppChar* ____stackTraceString_7;
  7557. Il2CppChar* ____remoteStackTraceString_8;
  7558. int32_t ____remoteStackIndex_9;
  7559. Il2CppIUnknown* ____dynamicMethods_10;
  7560. int32_t ____HResult_11;
  7561. Il2CppChar* ____source_12;
  7562. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7563. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7564. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  7565. };
  7566. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  7567. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  7568. {
  7569. public:
  7570. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  7571. uint8_t ___value___2;
  7572. public:
  7573. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  7574. inline uint8_t get_value___2() const { return ___value___2; }
  7575. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7576. inline void set_value___2(uint8_t value)
  7577. {
  7578. ___value___2 = value;
  7579. }
  7580. };
  7581. // UnityEngine.Experimental.Rendering.FormatUsage
  7582. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  7583. {
  7584. public:
  7585. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  7586. int32_t ___value___2;
  7587. public:
  7588. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  7589. inline int32_t get_value___2() const { return ___value___2; }
  7590. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7591. inline void set_value___2(int32_t value)
  7592. {
  7593. ___value___2 = value;
  7594. }
  7595. };
  7596. // UnityEngine.FullScreenMode
  7597. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  7598. {
  7599. public:
  7600. // System.Int32 UnityEngine.FullScreenMode::value__
  7601. int32_t ___value___2;
  7602. public:
  7603. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  7604. inline int32_t get_value___2() const { return ___value___2; }
  7605. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7606. inline void set_value___2(int32_t value)
  7607. {
  7608. ___value___2 = value;
  7609. }
  7610. };
  7611. // UnityEngine.Experimental.Rendering.GraphicsFormat
  7612. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  7613. {
  7614. public:
  7615. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  7616. int32_t ___value___2;
  7617. public:
  7618. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  7619. inline int32_t get_value___2() const { return ___value___2; }
  7620. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7621. inline void set_value___2(int32_t value)
  7622. {
  7623. ___value___2 = value;
  7624. }
  7625. };
  7626. // System.Int32Enum
  7627. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  7628. {
  7629. public:
  7630. // System.Int32 System.Int32Enum::value__
  7631. int32_t ___value___2;
  7632. public:
  7633. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  7634. inline int32_t get_value___2() const { return ___value___2; }
  7635. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7636. inline void set_value___2(int32_t value)
  7637. {
  7638. ___value___2 = value;
  7639. }
  7640. };
  7641. // Unity.Jobs.JobHandle
  7642. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  7643. {
  7644. public:
  7645. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  7646. intptr_t ___jobGroup_0;
  7647. // System.Int32 Unity.Jobs.JobHandle::version
  7648. int32_t ___version_1;
  7649. public:
  7650. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  7651. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  7652. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  7653. inline void set_jobGroup_0(intptr_t value)
  7654. {
  7655. ___jobGroup_0 = value;
  7656. }
  7657. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  7658. inline int32_t get_version_1() const { return ___version_1; }
  7659. inline int32_t* get_address_of_version_1() { return &___version_1; }
  7660. inline void set_version_1(int32_t value)
  7661. {
  7662. ___version_1 = value;
  7663. }
  7664. };
  7665. // UnityEngine.Rendering.LODParameters
  7666. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  7667. {
  7668. public:
  7669. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  7670. int32_t ___m_IsOrthographic_0;
  7671. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  7672. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  7673. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  7674. float ___m_FieldOfView_2;
  7675. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  7676. float ___m_OrthoSize_3;
  7677. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  7678. int32_t ___m_CameraPixelHeight_4;
  7679. public:
  7680. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  7681. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  7682. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  7683. inline void set_m_IsOrthographic_0(int32_t value)
  7684. {
  7685. ___m_IsOrthographic_0 = value;
  7686. }
  7687. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  7688. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  7689. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  7690. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7691. {
  7692. ___m_CameraPosition_1 = value;
  7693. }
  7694. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  7695. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  7696. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  7697. inline void set_m_FieldOfView_2(float value)
  7698. {
  7699. ___m_FieldOfView_2 = value;
  7700. }
  7701. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  7702. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  7703. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  7704. inline void set_m_OrthoSize_3(float value)
  7705. {
  7706. ___m_OrthoSize_3 = value;
  7707. }
  7708. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  7709. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  7710. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  7711. inline void set_m_CameraPixelHeight_4(int32_t value)
  7712. {
  7713. ___m_CameraPixelHeight_4 = value;
  7714. }
  7715. };
  7716. // UnityEngine.Experimental.GlobalIllumination.LightMode
  7717. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  7718. {
  7719. public:
  7720. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  7721. uint8_t ___value___2;
  7722. public:
  7723. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  7724. inline uint8_t get_value___2() const { return ___value___2; }
  7725. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7726. inline void set_value___2(uint8_t value)
  7727. {
  7728. ___value___2 = value;
  7729. }
  7730. };
  7731. // UnityEngine.LightType
  7732. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  7733. {
  7734. public:
  7735. // System.Int32 UnityEngine.LightType::value__
  7736. int32_t ___value___2;
  7737. public:
  7738. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  7739. inline int32_t get_value___2() const { return ___value___2; }
  7740. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7741. inline void set_value___2(int32_t value)
  7742. {
  7743. ___value___2 = value;
  7744. }
  7745. };
  7746. // UnityEngine.Experimental.GlobalIllumination.LightType
  7747. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  7748. {
  7749. public:
  7750. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  7751. uint8_t ___value___2;
  7752. public:
  7753. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  7754. inline uint8_t get_value___2() const { return ___value___2; }
  7755. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7756. inline void set_value___2(uint8_t value)
  7757. {
  7758. ___value___2 = value;
  7759. }
  7760. };
  7761. // UnityEngine.LightmapBakeType
  7762. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  7763. {
  7764. public:
  7765. // System.Int32 UnityEngine.LightmapBakeType::value__
  7766. int32_t ___value___2;
  7767. public:
  7768. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  7769. inline int32_t get_value___2() const { return ___value___2; }
  7770. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7771. inline void set_value___2(int32_t value)
  7772. {
  7773. ___value___2 = value;
  7774. }
  7775. };
  7776. // UnityEngine.LightmapsMode
  7777. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  7778. {
  7779. public:
  7780. // System.Int32 UnityEngine.LightmapsMode::value__
  7781. int32_t ___value___2;
  7782. public:
  7783. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  7784. inline int32_t get_value___2() const { return ___value___2; }
  7785. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7786. inline void set_value___2(int32_t value)
  7787. {
  7788. ___value___2 = value;
  7789. }
  7790. };
  7791. // UnityEngine.SceneManagement.LoadSceneMode
  7792. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  7793. {
  7794. public:
  7795. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  7796. int32_t ___value___2;
  7797. public:
  7798. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  7799. inline int32_t get_value___2() const { return ___value___2; }
  7800. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7801. inline void set_value___2(int32_t value)
  7802. {
  7803. ___value___2 = value;
  7804. }
  7805. };
  7806. // UnityEngine.SceneManagement.LocalPhysicsMode
  7807. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  7808. {
  7809. public:
  7810. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  7811. int32_t ___value___2;
  7812. public:
  7813. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  7814. inline int32_t get_value___2() const { return ___value___2; }
  7815. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7816. inline void set_value___2(int32_t value)
  7817. {
  7818. ___value___2 = value;
  7819. }
  7820. };
  7821. // UnityEngine.LogType
  7822. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  7823. {
  7824. public:
  7825. // System.Int32 UnityEngine.LogType::value__
  7826. int32_t ___value___2;
  7827. public:
  7828. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  7829. inline int32_t get_value___2() const { return ___value___2; }
  7830. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7831. inline void set_value___2(int32_t value)
  7832. {
  7833. ___value___2 = value;
  7834. }
  7835. };
  7836. // System.Reflection.MethodInfo
  7837. struct MethodInfo_t : public MethodBase_t
  7838. {
  7839. public:
  7840. public:
  7841. };
  7842. // UnityEngine.MixedLightingMode
  7843. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  7844. {
  7845. public:
  7846. // System.Int32 UnityEngine.MixedLightingMode::value__
  7847. int32_t ___value___2;
  7848. public:
  7849. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  7850. inline int32_t get_value___2() const { return ___value___2; }
  7851. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7852. inline void set_value___2(int32_t value)
  7853. {
  7854. ___value___2 = value;
  7855. }
  7856. };
  7857. // System.Globalization.NumberStyles
  7858. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  7859. {
  7860. public:
  7861. // System.Int32 System.Globalization.NumberStyles::value__
  7862. int32_t ___value___2;
  7863. public:
  7864. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  7865. inline int32_t get_value___2() const { return ___value___2; }
  7866. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7867. inline void set_value___2(int32_t value)
  7868. {
  7869. ___value___2 = value;
  7870. }
  7871. };
  7872. // UnityEngine.Object
  7873. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  7874. {
  7875. public:
  7876. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7877. intptr_t ___m_CachedPtr_0;
  7878. public:
  7879. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  7880. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7881. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7882. inline void set_m_CachedPtr_0(intptr_t value)
  7883. {
  7884. ___m_CachedPtr_0 = value;
  7885. }
  7886. };
  7887. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  7888. {
  7889. public:
  7890. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7891. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7892. public:
  7893. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7894. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7895. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7896. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7897. {
  7898. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7899. }
  7900. };
  7901. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7902. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  7903. {
  7904. intptr_t ___m_CachedPtr_0;
  7905. };
  7906. // Native definition for COM marshalling of UnityEngine.Object
  7907. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  7908. {
  7909. intptr_t ___m_CachedPtr_0;
  7910. };
  7911. // UnityEngine.OperatingSystemFamily
  7912. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  7913. {
  7914. public:
  7915. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  7916. int32_t ___value___2;
  7917. public:
  7918. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  7919. inline int32_t get_value___2() const { return ___value___2; }
  7920. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7921. inline void set_value___2(int32_t value)
  7922. {
  7923. ___value___2 = value;
  7924. }
  7925. };
  7926. // System.Reflection.ParameterAttributes
  7927. struct ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218
  7928. {
  7929. public:
  7930. // System.Int32 System.Reflection.ParameterAttributes::value__
  7931. int32_t ___value___2;
  7932. public:
  7933. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218, ___value___2)); }
  7934. inline int32_t get_value___2() const { return ___value___2; }
  7935. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7936. inline void set_value___2(int32_t value)
  7937. {
  7938. ___value___2 = value;
  7939. }
  7940. };
  7941. // UnityEngine.Events.PersistentListenerMode
  7942. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  7943. {
  7944. public:
  7945. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  7946. int32_t ___value___2;
  7947. public:
  7948. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  7949. inline int32_t get_value___2() const { return ___value___2; }
  7950. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7951. inline void set_value___2(int32_t value)
  7952. {
  7953. ___value___2 = value;
  7954. }
  7955. };
  7956. // UnityEngine.Playables.PlayableGraph
  7957. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  7958. {
  7959. public:
  7960. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  7961. intptr_t ___m_Handle_0;
  7962. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  7963. uint32_t ___m_Version_1;
  7964. public:
  7965. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  7966. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7967. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7968. inline void set_m_Handle_0(intptr_t value)
  7969. {
  7970. ___m_Handle_0 = value;
  7971. }
  7972. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  7973. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7974. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7975. inline void set_m_Version_1(uint32_t value)
  7976. {
  7977. ___m_Version_1 = value;
  7978. }
  7979. };
  7980. // UnityEngine.Playables.PlayableHandle
  7981. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  7982. {
  7983. public:
  7984. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  7985. intptr_t ___m_Handle_0;
  7986. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  7987. uint32_t ___m_Version_1;
  7988. public:
  7989. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  7990. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7991. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7992. inline void set_m_Handle_0(intptr_t value)
  7993. {
  7994. ___m_Handle_0 = value;
  7995. }
  7996. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  7997. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7998. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7999. inline void set_m_Version_1(uint32_t value)
  8000. {
  8001. ___m_Version_1 = value;
  8002. }
  8003. };
  8004. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  8005. {
  8006. public:
  8007. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  8008. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  8009. public:
  8010. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  8011. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  8012. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  8013. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8014. {
  8015. ___m_Null_2 = value;
  8016. }
  8017. };
  8018. // UnityEngine.Playables.PlayableOutputHandle
  8019. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  8020. {
  8021. public:
  8022. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  8023. intptr_t ___m_Handle_0;
  8024. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  8025. uint32_t ___m_Version_1;
  8026. public:
  8027. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  8028. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8029. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8030. inline void set_m_Handle_0(intptr_t value)
  8031. {
  8032. ___m_Handle_0 = value;
  8033. }
  8034. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  8035. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8036. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8037. inline void set_m_Version_1(uint32_t value)
  8038. {
  8039. ___m_Version_1 = value;
  8040. }
  8041. };
  8042. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  8043. {
  8044. public:
  8045. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  8046. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  8047. public:
  8048. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  8049. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  8050. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  8051. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  8052. {
  8053. ___m_Null_2 = value;
  8054. }
  8055. };
  8056. // UnityEngine.RenderTextureCreationFlags
  8057. struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3
  8058. {
  8059. public:
  8060. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  8061. int32_t ___value___2;
  8062. public:
  8063. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); }
  8064. inline int32_t get_value___2() const { return ___value___2; }
  8065. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8066. inline void set_value___2(int32_t value)
  8067. {
  8068. ___value___2 = value;
  8069. }
  8070. };
  8071. // UnityEngine.RenderTextureFormat
  8072. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  8073. {
  8074. public:
  8075. // System.Int32 UnityEngine.RenderTextureFormat::value__
  8076. int32_t ___value___2;
  8077. public:
  8078. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  8079. inline int32_t get_value___2() const { return ___value___2; }
  8080. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8081. inline void set_value___2(int32_t value)
  8082. {
  8083. ___value___2 = value;
  8084. }
  8085. };
  8086. // UnityEngine.RenderTextureMemoryless
  8087. struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67
  8088. {
  8089. public:
  8090. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  8091. int32_t ___value___2;
  8092. public:
  8093. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); }
  8094. inline int32_t get_value___2() const { return ___value___2; }
  8095. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8096. inline void set_value___2(int32_t value)
  8097. {
  8098. ___value___2 = value;
  8099. }
  8100. };
  8101. // UnityEngine.RenderTextureReadWrite
  8102. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  8103. {
  8104. public:
  8105. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  8106. int32_t ___value___2;
  8107. public:
  8108. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  8109. inline int32_t get_value___2() const { return ___value___2; }
  8110. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8111. inline void set_value___2(int32_t value)
  8112. {
  8113. ___value___2 = value;
  8114. }
  8115. };
  8116. // UnityEngine.RuntimeInitializeLoadType
  8117. struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5
  8118. {
  8119. public:
  8120. // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
  8121. int32_t ___value___2;
  8122. public:
  8123. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); }
  8124. inline int32_t get_value___2() const { return ___value___2; }
  8125. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8126. inline void set_value___2(int32_t value)
  8127. {
  8128. ___value___2 = value;
  8129. }
  8130. };
  8131. // UnityEngine.RuntimePlatform
  8132. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  8133. {
  8134. public:
  8135. // System.Int32 UnityEngine.RuntimePlatform::value__
  8136. int32_t ___value___2;
  8137. public:
  8138. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  8139. inline int32_t get_value___2() const { return ___value___2; }
  8140. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8141. inline void set_value___2(int32_t value)
  8142. {
  8143. ___value___2 = value;
  8144. }
  8145. };
  8146. // System.RuntimeTypeHandle
  8147. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  8148. {
  8149. public:
  8150. // System.IntPtr System.RuntimeTypeHandle::value
  8151. intptr_t ___value_0;
  8152. public:
  8153. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  8154. inline intptr_t get_value_0() const { return ___value_0; }
  8155. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  8156. inline void set_value_0(intptr_t value)
  8157. {
  8158. ___value_0 = value;
  8159. }
  8160. };
  8161. // UnityEngine.Rendering.ScriptableRenderContext
  8162. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
  8163. {
  8164. public:
  8165. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  8166. intptr_t ___m_Ptr_1;
  8167. public:
  8168. inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
  8169. inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
  8170. inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
  8171. inline void set_m_Ptr_1(intptr_t value)
  8172. {
  8173. ___m_Ptr_1 = value;
  8174. }
  8175. };
  8176. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
  8177. {
  8178. public:
  8179. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  8180. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
  8181. public:
  8182. inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
  8183. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
  8184. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
  8185. inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  8186. {
  8187. ___kRenderTypeTag_0 = value;
  8188. }
  8189. };
  8190. // UnityEngine.SendMessageOptions
  8191. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  8192. {
  8193. public:
  8194. // System.Int32 UnityEngine.SendMessageOptions::value__
  8195. int32_t ___value___2;
  8196. public:
  8197. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  8198. inline int32_t get_value___2() const { return ___value___2; }
  8199. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8200. inline void set_value___2(int32_t value)
  8201. {
  8202. ___value___2 = value;
  8203. }
  8204. };
  8205. // UnityEngine.Rendering.ShaderPropertyFlags
  8206. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  8207. {
  8208. public:
  8209. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  8210. int32_t ___value___2;
  8211. public:
  8212. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  8213. inline int32_t get_value___2() const { return ___value___2; }
  8214. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8215. inline void set_value___2(int32_t value)
  8216. {
  8217. ___value___2 = value;
  8218. }
  8219. };
  8220. // UnityEngine.Rendering.ShadowSamplingMode
  8221. struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9
  8222. {
  8223. public:
  8224. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  8225. int32_t ___value___2;
  8226. public:
  8227. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); }
  8228. inline int32_t get_value___2() const { return ___value___2; }
  8229. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8230. inline void set_value___2(int32_t value)
  8231. {
  8232. ___value___2 = value;
  8233. }
  8234. };
  8235. // UnityEngine.Space
  8236. struct Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E
  8237. {
  8238. public:
  8239. // System.Int32 UnityEngine.Space::value__
  8240. int32_t ___value___2;
  8241. public:
  8242. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E, ___value___2)); }
  8243. inline int32_t get_value___2() const { return ___value___2; }
  8244. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8245. inline void set_value___2(int32_t value)
  8246. {
  8247. ___value___2 = value;
  8248. }
  8249. };
  8250. // UnityEngine.SpaceAttribute
  8251. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8252. {
  8253. public:
  8254. // System.Single UnityEngine.SpaceAttribute::height
  8255. float ___height_0;
  8256. public:
  8257. inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8, ___height_0)); }
  8258. inline float get_height_0() const { return ___height_0; }
  8259. inline float* get_address_of_height_0() { return &___height_0; }
  8260. inline void set_height_0(float value)
  8261. {
  8262. ___height_0 = value;
  8263. }
  8264. };
  8265. // UnityEngine.U2D.SpriteBone
  8266. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D
  8267. {
  8268. public:
  8269. // System.String UnityEngine.U2D.SpriteBone::m_Name
  8270. String_t* ___m_Name_0;
  8271. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  8272. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8273. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  8274. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8275. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  8276. float ___m_Length_3;
  8277. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  8278. int32_t ___m_ParentId_4;
  8279. public:
  8280. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Name_0)); }
  8281. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  8282. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  8283. inline void set_m_Name_0(String_t* value)
  8284. {
  8285. ___m_Name_0 = value;
  8286. Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
  8287. }
  8288. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Position_1)); }
  8289. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_1() const { return ___m_Position_1; }
  8290. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_1() { return &___m_Position_1; }
  8291. inline void set_m_Position_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8292. {
  8293. ___m_Position_1 = value;
  8294. }
  8295. inline static int32_t get_offset_of_m_Rotation_2() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Rotation_2)); }
  8296. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_m_Rotation_2() const { return ___m_Rotation_2; }
  8297. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_m_Rotation_2() { return &___m_Rotation_2; }
  8298. inline void set_m_Rotation_2(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8299. {
  8300. ___m_Rotation_2 = value;
  8301. }
  8302. inline static int32_t get_offset_of_m_Length_3() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Length_3)); }
  8303. inline float get_m_Length_3() const { return ___m_Length_3; }
  8304. inline float* get_address_of_m_Length_3() { return &___m_Length_3; }
  8305. inline void set_m_Length_3(float value)
  8306. {
  8307. ___m_Length_3 = value;
  8308. }
  8309. inline static int32_t get_offset_of_m_ParentId_4() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_ParentId_4)); }
  8310. inline int32_t get_m_ParentId_4() const { return ___m_ParentId_4; }
  8311. inline int32_t* get_address_of_m_ParentId_4() { return &___m_ParentId_4; }
  8312. inline void set_m_ParentId_4(int32_t value)
  8313. {
  8314. ___m_ParentId_4 = value;
  8315. }
  8316. };
  8317. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  8318. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke
  8319. {
  8320. char* ___m_Name_0;
  8321. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8322. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8323. float ___m_Length_3;
  8324. int32_t ___m_ParentId_4;
  8325. };
  8326. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  8327. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com
  8328. {
  8329. Il2CppChar* ___m_Name_0;
  8330. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8331. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8332. float ___m_Length_3;
  8333. int32_t ___m_ParentId_4;
  8334. };
  8335. // UnityEngine.SpritePackingMode
  8336. struct SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91
  8337. {
  8338. public:
  8339. // System.Int32 UnityEngine.SpritePackingMode::value__
  8340. int32_t ___value___2;
  8341. public:
  8342. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91, ___value___2)); }
  8343. inline int32_t get_value___2() const { return ___value___2; }
  8344. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8345. inline void set_value___2(int32_t value)
  8346. {
  8347. ___value___2 = value;
  8348. }
  8349. };
  8350. // UnityEngine.Rendering.StencilOp
  8351. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  8352. {
  8353. public:
  8354. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  8355. int32_t ___value___2;
  8356. public:
  8357. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  8358. inline int32_t get_value___2() const { return ___value___2; }
  8359. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8360. inline void set_value___2(int32_t value)
  8361. {
  8362. ___value___2 = value;
  8363. }
  8364. };
  8365. // UnityEngine.TextAreaAttribute
  8366. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8367. {
  8368. public:
  8369. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  8370. int32_t ___minLines_0;
  8371. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  8372. int32_t ___maxLines_1;
  8373. public:
  8374. inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___minLines_0)); }
  8375. inline int32_t get_minLines_0() const { return ___minLines_0; }
  8376. inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
  8377. inline void set_minLines_0(int32_t value)
  8378. {
  8379. ___minLines_0 = value;
  8380. }
  8381. inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___maxLines_1)); }
  8382. inline int32_t get_maxLines_1() const { return ___maxLines_1; }
  8383. inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
  8384. inline void set_maxLines_1(int32_t value)
  8385. {
  8386. ___maxLines_1 = value;
  8387. }
  8388. };
  8389. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  8390. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  8391. {
  8392. public:
  8393. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  8394. int32_t ___value___2;
  8395. public:
  8396. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  8397. inline int32_t get_value___2() const { return ___value___2; }
  8398. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8399. inline void set_value___2(int32_t value)
  8400. {
  8401. ___value___2 = value;
  8402. }
  8403. };
  8404. // UnityEngine.Rendering.TextureDimension
  8405. struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC
  8406. {
  8407. public:
  8408. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  8409. int32_t ___value___2;
  8410. public:
  8411. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); }
  8412. inline int32_t get_value___2() const { return ___value___2; }
  8413. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8414. inline void set_value___2(int32_t value)
  8415. {
  8416. ___value___2 = value;
  8417. }
  8418. };
  8419. // UnityEngine.TextureFormat
  8420. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  8421. {
  8422. public:
  8423. // System.Int32 UnityEngine.TextureFormat::value__
  8424. int32_t ___value___2;
  8425. public:
  8426. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  8427. inline int32_t get_value___2() const { return ___value___2; }
  8428. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8429. inline void set_value___2(int32_t value)
  8430. {
  8431. ___value___2 = value;
  8432. }
  8433. };
  8434. // UnityEngine.TextureWrapMode
  8435. struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB
  8436. {
  8437. public:
  8438. // System.Int32 UnityEngine.TextureWrapMode::value__
  8439. int32_t ___value___2;
  8440. public:
  8441. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); }
  8442. inline int32_t get_value___2() const { return ___value___2; }
  8443. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8444. inline void set_value___2(int32_t value)
  8445. {
  8446. ___value___2 = value;
  8447. }
  8448. };
  8449. // UnityEngine.TooltipAttribute
  8450. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8451. {
  8452. public:
  8453. // System.String UnityEngine.TooltipAttribute::tooltip
  8454. String_t* ___tooltip_0;
  8455. public:
  8456. inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B, ___tooltip_0)); }
  8457. inline String_t* get_tooltip_0() const { return ___tooltip_0; }
  8458. inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
  8459. inline void set_tooltip_0(String_t* value)
  8460. {
  8461. ___tooltip_0 = value;
  8462. Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value);
  8463. }
  8464. };
  8465. // UnityEngine.TouchScreenKeyboard
  8466. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E : public RuntimeObject
  8467. {
  8468. public:
  8469. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  8470. intptr_t ___m_Ptr_0;
  8471. public:
  8472. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E, ___m_Ptr_0)); }
  8473. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8474. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8475. inline void set_m_Ptr_0(intptr_t value)
  8476. {
  8477. ___m_Ptr_0 = value;
  8478. }
  8479. };
  8480. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields
  8481. {
  8482. public:
  8483. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  8484. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  8485. public:
  8486. inline static int32_t get_offset_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields, ___U3CdisableInPlaceEditingU3Ek__BackingField_1)); }
  8487. inline bool get_U3CdisableInPlaceEditingU3Ek__BackingField_1() const { return ___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  8488. inline bool* get_address_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return &___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  8489. inline void set_U3CdisableInPlaceEditingU3Ek__BackingField_1(bool value)
  8490. {
  8491. ___U3CdisableInPlaceEditingU3Ek__BackingField_1 = value;
  8492. }
  8493. };
  8494. // UnityEngine.TouchScreenKeyboardType
  8495. struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
  8496. {
  8497. public:
  8498. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  8499. int32_t ___value___2;
  8500. public:
  8501. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
  8502. inline int32_t get_value___2() const { return ___value___2; }
  8503. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8504. inline void set_value___2(int32_t value)
  8505. {
  8506. ___value___2 = value;
  8507. }
  8508. };
  8509. // UnityEngine.TrackedReference
  8510. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
  8511. {
  8512. public:
  8513. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  8514. intptr_t ___m_Ptr_0;
  8515. public:
  8516. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
  8517. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8518. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8519. inline void set_m_Ptr_0(intptr_t value)
  8520. {
  8521. ___m_Ptr_0 = value;
  8522. }
  8523. };
  8524. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  8525. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
  8526. {
  8527. intptr_t ___m_Ptr_0;
  8528. };
  8529. // Native definition for COM marshalling of UnityEngine.TrackedReference
  8530. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
  8531. {
  8532. intptr_t ___m_Ptr_0;
  8533. };
  8534. // UnityEngineInternal.TypeInferenceRules
  8535. struct TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC
  8536. {
  8537. public:
  8538. // System.Int32 UnityEngineInternal.TypeInferenceRules::value__
  8539. int32_t ___value___2;
  8540. public:
  8541. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC, ___value___2)); }
  8542. inline int32_t get_value___2() const { return ___value___2; }
  8543. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8544. inline void set_value___2(int32_t value)
  8545. {
  8546. ___value___2 = value;
  8547. }
  8548. };
  8549. // UnityEngine.Events.UnityEventCallState
  8550. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  8551. {
  8552. public:
  8553. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  8554. int32_t ___value___2;
  8555. public:
  8556. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  8557. inline int32_t get_value___2() const { return ___value___2; }
  8558. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8559. inline void set_value___2(int32_t value)
  8560. {
  8561. ___value___2 = value;
  8562. }
  8563. };
  8564. // UnityEngine.VRTextureUsage
  8565. struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645
  8566. {
  8567. public:
  8568. // System.Int32 UnityEngine.VRTextureUsage::value__
  8569. int32_t ___value___2;
  8570. public:
  8571. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); }
  8572. inline int32_t get_value___2() const { return ___value___2; }
  8573. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8574. inline void set_value___2(int32_t value)
  8575. {
  8576. ___value___2 = value;
  8577. }
  8578. };
  8579. // UnityEngine.Rendering.VertexAttribute
  8580. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  8581. {
  8582. public:
  8583. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  8584. int32_t ___value___2;
  8585. public:
  8586. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  8587. inline int32_t get_value___2() const { return ___value___2; }
  8588. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8589. inline void set_value___2(int32_t value)
  8590. {
  8591. ___value___2 = value;
  8592. }
  8593. };
  8594. // UnityEngine.Rendering.VertexAttributeFormat
  8595. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  8596. {
  8597. public:
  8598. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  8599. int32_t ___value___2;
  8600. public:
  8601. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  8602. inline int32_t get_value___2() const { return ___value___2; }
  8603. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8604. inline void set_value___2(int32_t value)
  8605. {
  8606. ___value___2 = value;
  8607. }
  8608. };
  8609. // System.Threading.WaitHandle
  8610. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  8611. {
  8612. public:
  8613. // System.IntPtr System.Threading.WaitHandle::waitHandle
  8614. intptr_t ___waitHandle_3;
  8615. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  8616. SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * ___safeWaitHandle_4;
  8617. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  8618. bool ___hasThreadAffinity_5;
  8619. public:
  8620. inline static int32_t get_offset_of_waitHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___waitHandle_3)); }
  8621. inline intptr_t get_waitHandle_3() const { return ___waitHandle_3; }
  8622. inline intptr_t* get_address_of_waitHandle_3() { return &___waitHandle_3; }
  8623. inline void set_waitHandle_3(intptr_t value)
  8624. {
  8625. ___waitHandle_3 = value;
  8626. }
  8627. inline static int32_t get_offset_of_safeWaitHandle_4() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___safeWaitHandle_4)); }
  8628. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * get_safeWaitHandle_4() const { return ___safeWaitHandle_4; }
  8629. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 ** get_address_of_safeWaitHandle_4() { return &___safeWaitHandle_4; }
  8630. inline void set_safeWaitHandle_4(SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * value)
  8631. {
  8632. ___safeWaitHandle_4 = value;
  8633. Il2CppCodeGenWriteBarrier((void**)(&___safeWaitHandle_4), (void*)value);
  8634. }
  8635. inline static int32_t get_offset_of_hasThreadAffinity_5() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___hasThreadAffinity_5)); }
  8636. inline bool get_hasThreadAffinity_5() const { return ___hasThreadAffinity_5; }
  8637. inline bool* get_address_of_hasThreadAffinity_5() { return &___hasThreadAffinity_5; }
  8638. inline void set_hasThreadAffinity_5(bool value)
  8639. {
  8640. ___hasThreadAffinity_5 = value;
  8641. }
  8642. };
  8643. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields
  8644. {
  8645. public:
  8646. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  8647. intptr_t ___InvalidHandle_10;
  8648. public:
  8649. inline static int32_t get_offset_of_InvalidHandle_10() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields, ___InvalidHandle_10)); }
  8650. inline intptr_t get_InvalidHandle_10() const { return ___InvalidHandle_10; }
  8651. inline intptr_t* get_address_of_InvalidHandle_10() { return &___InvalidHandle_10; }
  8652. inline void set_InvalidHandle_10(intptr_t value)
  8653. {
  8654. ___InvalidHandle_10 = value;
  8655. }
  8656. };
  8657. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  8658. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  8659. {
  8660. intptr_t ___waitHandle_3;
  8661. void* ___safeWaitHandle_4;
  8662. int32_t ___hasThreadAffinity_5;
  8663. };
  8664. // Native definition for COM marshalling of System.Threading.WaitHandle
  8665. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  8666. {
  8667. intptr_t ___waitHandle_3;
  8668. void* ___safeWaitHandle_4;
  8669. int32_t ___hasThreadAffinity_5;
  8670. };
  8671. // UnityEngine.Camera/MonoOrStereoscopicEye
  8672. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  8673. {
  8674. public:
  8675. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  8676. int32_t ___value___2;
  8677. public:
  8678. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  8679. inline int32_t get_value___2() const { return ___value___2; }
  8680. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8681. inline void set_value___2(int32_t value)
  8682. {
  8683. ___value___2 = value;
  8684. }
  8685. };
  8686. // UnityEngine.Camera/RenderRequestMode
  8687. struct RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313
  8688. {
  8689. public:
  8690. // System.Int32 UnityEngine.Camera/RenderRequestMode::value__
  8691. int32_t ___value___2;
  8692. public:
  8693. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313, ___value___2)); }
  8694. inline int32_t get_value___2() const { return ___value___2; }
  8695. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8696. inline void set_value___2(int32_t value)
  8697. {
  8698. ___value___2 = value;
  8699. }
  8700. };
  8701. // UnityEngine.Camera/RenderRequestOutputSpace
  8702. struct RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5
  8703. {
  8704. public:
  8705. // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__
  8706. int32_t ___value___2;
  8707. public:
  8708. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5, ___value___2)); }
  8709. inline int32_t get_value___2() const { return ___value___2; }
  8710. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8711. inline void set_value___2(int32_t value)
  8712. {
  8713. ___value___2 = value;
  8714. }
  8715. };
  8716. // UnityEngine.Playables.FrameData/Flags
  8717. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  8718. {
  8719. public:
  8720. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  8721. int32_t ___value___2;
  8722. public:
  8723. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  8724. inline int32_t get_value___2() const { return ___value___2; }
  8725. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8726. inline void set_value___2(int32_t value)
  8727. {
  8728. ___value___2 = value;
  8729. }
  8730. };
  8731. // UnityEngine.Mesh/MeshData
  8732. struct MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1
  8733. {
  8734. public:
  8735. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  8736. intptr_t ___m_Ptr_0;
  8737. public:
  8738. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1, ___m_Ptr_0)); }
  8739. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8740. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8741. inline void set_m_Ptr_0(intptr_t value)
  8742. {
  8743. ___m_Ptr_0 = value;
  8744. }
  8745. };
  8746. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  8747. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  8748. {
  8749. public:
  8750. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  8751. Guid_t ___messageId_0;
  8752. public:
  8753. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  8754. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8755. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8756. inline void set_messageId_0(Guid_t value)
  8757. {
  8758. ___messageId_0 = value;
  8759. }
  8760. };
  8761. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  8762. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  8763. {
  8764. public:
  8765. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  8766. Guid_t ___messageId_0;
  8767. public:
  8768. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  8769. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8770. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8771. inline void set_messageId_0(Guid_t value)
  8772. {
  8773. ___messageId_0 = value;
  8774. }
  8775. };
  8776. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  8777. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  8778. {
  8779. public:
  8780. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  8781. Guid_t ___messageId_0;
  8782. public:
  8783. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  8784. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8785. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8786. inline void set_messageId_0(Guid_t value)
  8787. {
  8788. ___messageId_0 = value;
  8789. }
  8790. };
  8791. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  8792. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  8793. {
  8794. public:
  8795. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  8796. Guid_t ___messageId_0;
  8797. public:
  8798. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  8799. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8800. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8801. inline void set_messageId_0(Guid_t value)
  8802. {
  8803. ___messageId_0 = value;
  8804. }
  8805. };
  8806. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  8807. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  8808. {
  8809. public:
  8810. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  8811. Guid_t ___messageId_0;
  8812. public:
  8813. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  8814. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8815. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8816. inline void set_messageId_0(Guid_t value)
  8817. {
  8818. ___messageId_0 = value;
  8819. }
  8820. };
  8821. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  8822. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  8823. {
  8824. public:
  8825. public:
  8826. };
  8827. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  8828. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  8829. {
  8830. public:
  8831. public:
  8832. };
  8833. // UnityEngine.RectTransform/Axis
  8834. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  8835. {
  8836. public:
  8837. // System.Int32 UnityEngine.RectTransform/Axis::value__
  8838. int32_t ___value___2;
  8839. public:
  8840. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  8841. inline int32_t get_value___2() const { return ___value___2; }
  8842. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8843. inline void set_value___2(int32_t value)
  8844. {
  8845. ___value___2 = value;
  8846. }
  8847. };
  8848. // UnityEngine.ReflectionProbe/ReflectionProbeEvent
  8849. struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
  8850. {
  8851. public:
  8852. // System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
  8853. int32_t ___value___2;
  8854. public:
  8855. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
  8856. inline int32_t get_value___2() const { return ___value___2; }
  8857. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8858. inline void set_value___2(int32_t value)
  8859. {
  8860. ___value___2 = value;
  8861. }
  8862. };
  8863. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
  8864. struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75
  8865. {
  8866. public:
  8867. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
  8868. int32_t ___value___2;
  8869. public:
  8870. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); }
  8871. inline int32_t get_value___2() const { return ___value___2; }
  8872. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8873. inline void set_value___2(int32_t value)
  8874. {
  8875. ___value___2 = value;
  8876. }
  8877. };
  8878. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
  8879. struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A
  8880. {
  8881. public:
  8882. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
  8883. int32_t ___value___2;
  8884. public:
  8885. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); }
  8886. inline int32_t get_value___2() const { return ___value___2; }
  8887. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8888. inline void set_value___2(int32_t value)
  8889. {
  8890. ___value___2 = value;
  8891. }
  8892. };
  8893. // UnityEngine.TouchScreenKeyboard/Status
  8894. struct Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF
  8895. {
  8896. public:
  8897. // System.Int32 UnityEngine.TouchScreenKeyboard/Status::value__
  8898. int32_t ___value___2;
  8899. public:
  8900. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF, ___value___2)); }
  8901. inline int32_t get_value___2() const { return ___value___2; }
  8902. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8903. inline void set_value___2(int32_t value)
  8904. {
  8905. ___value___2 = value;
  8906. }
  8907. };
  8908. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  8909. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  8910. {
  8911. public:
  8912. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8913. void* ___m_Buffer_0;
  8914. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8915. int32_t ___m_Length_1;
  8916. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8917. int32_t ___m_AllocatorLabel_2;
  8918. public:
  8919. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  8920. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8921. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8922. inline void set_m_Buffer_0(void* value)
  8923. {
  8924. ___m_Buffer_0 = value;
  8925. }
  8926. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  8927. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8928. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8929. inline void set_m_Length_1(int32_t value)
  8930. {
  8931. ___m_Length_1 = value;
  8932. }
  8933. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  8934. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8935. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8936. inline void set_m_AllocatorLabel_2(int32_t value)
  8937. {
  8938. ___m_AllocatorLabel_2 = value;
  8939. }
  8940. };
  8941. // Unity.Collections.NativeArray`1<System.Int32>
  8942. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  8943. {
  8944. public:
  8945. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8946. void* ___m_Buffer_0;
  8947. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8948. int32_t ___m_Length_1;
  8949. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8950. int32_t ___m_AllocatorLabel_2;
  8951. public:
  8952. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  8953. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8954. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8955. inline void set_m_Buffer_0(void* value)
  8956. {
  8957. ___m_Buffer_0 = value;
  8958. }
  8959. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  8960. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8961. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8962. inline void set_m_Length_1(int32_t value)
  8963. {
  8964. ___m_Length_1 = value;
  8965. }
  8966. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  8967. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8968. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8969. inline void set_m_AllocatorLabel_2(int32_t value)
  8970. {
  8971. ___m_AllocatorLabel_2 = value;
  8972. }
  8973. };
  8974. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  8975. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  8976. {
  8977. public:
  8978. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8979. void* ___m_Buffer_0;
  8980. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8981. int32_t ___m_Length_1;
  8982. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8983. int32_t ___m_AllocatorLabel_2;
  8984. public:
  8985. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  8986. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8987. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8988. inline void set_m_Buffer_0(void* value)
  8989. {
  8990. ___m_Buffer_0 = value;
  8991. }
  8992. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  8993. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8994. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8995. inline void set_m_Length_1(int32_t value)
  8996. {
  8997. ___m_Length_1 = value;
  8998. }
  8999. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  9000. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9001. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9002. inline void set_m_AllocatorLabel_2(int32_t value)
  9003. {
  9004. ___m_AllocatorLabel_2 = value;
  9005. }
  9006. };
  9007. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  9008. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  9009. {
  9010. public:
  9011. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  9012. void* ___m_Buffer_0;
  9013. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  9014. int32_t ___m_Length_1;
  9015. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  9016. int32_t ___m_AllocatorLabel_2;
  9017. public:
  9018. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  9019. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  9020. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  9021. inline void set_m_Buffer_0(void* value)
  9022. {
  9023. ___m_Buffer_0 = value;
  9024. }
  9025. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  9026. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9027. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9028. inline void set_m_Length_1(int32_t value)
  9029. {
  9030. ___m_Length_1 = value;
  9031. }
  9032. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  9033. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9034. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9035. inline void set_m_AllocatorLabel_2(int32_t value)
  9036. {
  9037. ___m_AllocatorLabel_2 = value;
  9038. }
  9039. };
  9040. // UnityEngine.Component
  9041. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9042. {
  9043. public:
  9044. public:
  9045. };
  9046. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9047. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  9048. {
  9049. public:
  9050. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  9051. int32_t ___instanceID_0;
  9052. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  9053. bool ___shadow_1;
  9054. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  9055. uint8_t ___mode_2;
  9056. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  9057. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9058. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  9059. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9060. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  9061. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9062. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  9063. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9064. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  9065. float ___penumbraWidthRadian_7;
  9066. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  9067. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9068. public:
  9069. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  9070. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9071. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9072. inline void set_instanceID_0(int32_t value)
  9073. {
  9074. ___instanceID_0 = value;
  9075. }
  9076. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  9077. inline bool get_shadow_1() const { return ___shadow_1; }
  9078. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9079. inline void set_shadow_1(bool value)
  9080. {
  9081. ___shadow_1 = value;
  9082. }
  9083. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  9084. inline uint8_t get_mode_2() const { return ___mode_2; }
  9085. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9086. inline void set_mode_2(uint8_t value)
  9087. {
  9088. ___mode_2 = value;
  9089. }
  9090. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  9091. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9092. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9093. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9094. {
  9095. ___position_3 = value;
  9096. }
  9097. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  9098. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9099. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9100. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9101. {
  9102. ___orientation_4 = value;
  9103. }
  9104. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  9105. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9106. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9107. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9108. {
  9109. ___color_5 = value;
  9110. }
  9111. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  9112. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9113. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9114. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9115. {
  9116. ___indirectColor_6 = value;
  9117. }
  9118. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  9119. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  9120. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  9121. inline void set_penumbraWidthRadian_7(float value)
  9122. {
  9123. ___penumbraWidthRadian_7 = value;
  9124. }
  9125. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  9126. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  9127. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  9128. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9129. {
  9130. ___direction_8 = value;
  9131. }
  9132. };
  9133. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9134. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  9135. {
  9136. int32_t ___instanceID_0;
  9137. int32_t ___shadow_1;
  9138. uint8_t ___mode_2;
  9139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9140. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9141. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9142. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9143. float ___penumbraWidthRadian_7;
  9144. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9145. };
  9146. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9147. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  9148. {
  9149. int32_t ___instanceID_0;
  9150. int32_t ___shadow_1;
  9151. uint8_t ___mode_2;
  9152. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9153. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9154. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9155. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9156. float ___penumbraWidthRadian_7;
  9157. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9158. };
  9159. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  9160. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  9161. {
  9162. public:
  9163. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  9164. int32_t ___instanceID_0;
  9165. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  9166. bool ___shadow_1;
  9167. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  9168. uint8_t ___mode_2;
  9169. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  9170. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9171. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  9172. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9173. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  9174. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9175. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  9176. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9177. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  9178. float ___range_7;
  9179. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  9180. float ___radius_8;
  9181. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  9182. uint8_t ___falloff_9;
  9183. public:
  9184. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  9185. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9186. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9187. inline void set_instanceID_0(int32_t value)
  9188. {
  9189. ___instanceID_0 = value;
  9190. }
  9191. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  9192. inline bool get_shadow_1() const { return ___shadow_1; }
  9193. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9194. inline void set_shadow_1(bool value)
  9195. {
  9196. ___shadow_1 = value;
  9197. }
  9198. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  9199. inline uint8_t get_mode_2() const { return ___mode_2; }
  9200. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9201. inline void set_mode_2(uint8_t value)
  9202. {
  9203. ___mode_2 = value;
  9204. }
  9205. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  9206. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9207. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9208. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9209. {
  9210. ___position_3 = value;
  9211. }
  9212. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  9213. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9214. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9215. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9216. {
  9217. ___orientation_4 = value;
  9218. }
  9219. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  9220. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9221. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9222. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9223. {
  9224. ___color_5 = value;
  9225. }
  9226. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  9227. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9228. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9229. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9230. {
  9231. ___indirectColor_6 = value;
  9232. }
  9233. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  9234. inline float get_range_7() const { return ___range_7; }
  9235. inline float* get_address_of_range_7() { return &___range_7; }
  9236. inline void set_range_7(float value)
  9237. {
  9238. ___range_7 = value;
  9239. }
  9240. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  9241. inline float get_radius_8() const { return ___radius_8; }
  9242. inline float* get_address_of_radius_8() { return &___radius_8; }
  9243. inline void set_radius_8(float value)
  9244. {
  9245. ___radius_8 = value;
  9246. }
  9247. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  9248. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  9249. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  9250. inline void set_falloff_9(uint8_t value)
  9251. {
  9252. ___falloff_9 = value;
  9253. }
  9254. };
  9255. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  9256. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  9257. {
  9258. int32_t ___instanceID_0;
  9259. int32_t ___shadow_1;
  9260. uint8_t ___mode_2;
  9261. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9262. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9263. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9264. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9265. float ___range_7;
  9266. float ___radius_8;
  9267. uint8_t ___falloff_9;
  9268. };
  9269. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  9270. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  9271. {
  9272. int32_t ___instanceID_0;
  9273. int32_t ___shadow_1;
  9274. uint8_t ___mode_2;
  9275. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9276. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9277. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9278. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9279. float ___range_7;
  9280. float ___radius_8;
  9281. uint8_t ___falloff_9;
  9282. };
  9283. // System.Threading.EventWaitHandle
  9284. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C : public WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842
  9285. {
  9286. public:
  9287. public:
  9288. };
  9289. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  9290. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  9291. {
  9292. public:
  9293. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  9294. int32_t ___instanceID_0;
  9295. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  9296. int32_t ___cookieID_1;
  9297. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  9298. float ___cookieScale_2;
  9299. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  9300. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  9301. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  9302. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  9303. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  9304. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  9305. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  9306. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  9307. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  9308. float ___range_7;
  9309. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  9310. float ___coneAngle_8;
  9311. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  9312. float ___innerConeAngle_9;
  9313. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  9314. float ___shape0_10;
  9315. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  9316. float ___shape1_11;
  9317. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  9318. uint8_t ___type_12;
  9319. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  9320. uint8_t ___mode_13;
  9321. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  9322. uint8_t ___shadow_14;
  9323. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  9324. uint8_t ___falloff_15;
  9325. public:
  9326. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  9327. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9328. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9329. inline void set_instanceID_0(int32_t value)
  9330. {
  9331. ___instanceID_0 = value;
  9332. }
  9333. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  9334. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  9335. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  9336. inline void set_cookieID_1(int32_t value)
  9337. {
  9338. ___cookieID_1 = value;
  9339. }
  9340. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  9341. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  9342. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  9343. inline void set_cookieScale_2(float value)
  9344. {
  9345. ___cookieScale_2 = value;
  9346. }
  9347. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  9348. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  9349. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  9350. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9351. {
  9352. ___color_3 = value;
  9353. }
  9354. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  9355. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  9356. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  9357. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9358. {
  9359. ___indirectColor_4 = value;
  9360. }
  9361. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  9362. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  9363. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  9364. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9365. {
  9366. ___orientation_5 = value;
  9367. }
  9368. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  9369. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  9370. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  9371. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9372. {
  9373. ___position_6 = value;
  9374. }
  9375. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  9376. inline float get_range_7() const { return ___range_7; }
  9377. inline float* get_address_of_range_7() { return &___range_7; }
  9378. inline void set_range_7(float value)
  9379. {
  9380. ___range_7 = value;
  9381. }
  9382. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  9383. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  9384. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  9385. inline void set_coneAngle_8(float value)
  9386. {
  9387. ___coneAngle_8 = value;
  9388. }
  9389. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  9390. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  9391. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  9392. inline void set_innerConeAngle_9(float value)
  9393. {
  9394. ___innerConeAngle_9 = value;
  9395. }
  9396. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  9397. inline float get_shape0_10() const { return ___shape0_10; }
  9398. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  9399. inline void set_shape0_10(float value)
  9400. {
  9401. ___shape0_10 = value;
  9402. }
  9403. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  9404. inline float get_shape1_11() const { return ___shape1_11; }
  9405. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  9406. inline void set_shape1_11(float value)
  9407. {
  9408. ___shape1_11 = value;
  9409. }
  9410. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  9411. inline uint8_t get_type_12() const { return ___type_12; }
  9412. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  9413. inline void set_type_12(uint8_t value)
  9414. {
  9415. ___type_12 = value;
  9416. }
  9417. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  9418. inline uint8_t get_mode_13() const { return ___mode_13; }
  9419. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  9420. inline void set_mode_13(uint8_t value)
  9421. {
  9422. ___mode_13 = value;
  9423. }
  9424. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  9425. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  9426. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  9427. inline void set_shadow_14(uint8_t value)
  9428. {
  9429. ___shadow_14 = value;
  9430. }
  9431. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  9432. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  9433. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  9434. inline void set_falloff_15(uint8_t value)
  9435. {
  9436. ___falloff_15 = value;
  9437. }
  9438. };
  9439. // UnityEngine.SceneManagement.LoadSceneParameters
  9440. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  9441. {
  9442. public:
  9443. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  9444. int32_t ___m_LoadSceneMode_0;
  9445. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  9446. int32_t ___m_LocalPhysicsMode_1;
  9447. public:
  9448. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  9449. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  9450. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  9451. inline void set_m_LoadSceneMode_0(int32_t value)
  9452. {
  9453. ___m_LoadSceneMode_0 = value;
  9454. }
  9455. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  9456. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  9457. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  9458. inline void set_m_LocalPhysicsMode_1(int32_t value)
  9459. {
  9460. ___m_LocalPhysicsMode_1 = value;
  9461. }
  9462. };
  9463. // UnityEngine.Material
  9464. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9465. {
  9466. public:
  9467. public:
  9468. };
  9469. // System.MulticastDelegate
  9470. struct MulticastDelegate_t : public Delegate_t
  9471. {
  9472. public:
  9473. // System.Delegate[] System.MulticastDelegate::delegates
  9474. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9475. public:
  9476. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9477. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9478. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9479. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9480. {
  9481. ___delegates_11 = value;
  9482. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9483. }
  9484. };
  9485. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9486. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9487. {
  9488. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9489. };
  9490. // Native definition for COM marshalling of System.MulticastDelegate
  9491. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9492. {
  9493. Delegate_t_marshaled_com** ___delegates_11;
  9494. };
  9495. // System.Globalization.NumberFormatInfo
  9496. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9497. {
  9498. public:
  9499. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9500. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9501. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9502. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9503. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9504. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9505. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9506. String_t* ___positiveSign_4;
  9507. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9508. String_t* ___negativeSign_5;
  9509. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9510. String_t* ___numberDecimalSeparator_6;
  9511. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9512. String_t* ___numberGroupSeparator_7;
  9513. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9514. String_t* ___currencyGroupSeparator_8;
  9515. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9516. String_t* ___currencyDecimalSeparator_9;
  9517. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9518. String_t* ___currencySymbol_10;
  9519. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9520. String_t* ___ansiCurrencySymbol_11;
  9521. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9522. String_t* ___nanSymbol_12;
  9523. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9524. String_t* ___positiveInfinitySymbol_13;
  9525. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9526. String_t* ___negativeInfinitySymbol_14;
  9527. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9528. String_t* ___percentDecimalSeparator_15;
  9529. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9530. String_t* ___percentGroupSeparator_16;
  9531. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9532. String_t* ___percentSymbol_17;
  9533. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9534. String_t* ___perMilleSymbol_18;
  9535. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9536. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9537. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9538. int32_t ___m_dataItem_20;
  9539. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9540. int32_t ___numberDecimalDigits_21;
  9541. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9542. int32_t ___currencyDecimalDigits_22;
  9543. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9544. int32_t ___currencyPositivePattern_23;
  9545. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9546. int32_t ___currencyNegativePattern_24;
  9547. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9548. int32_t ___numberNegativePattern_25;
  9549. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9550. int32_t ___percentPositivePattern_26;
  9551. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9552. int32_t ___percentNegativePattern_27;
  9553. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9554. int32_t ___percentDecimalDigits_28;
  9555. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9556. int32_t ___digitSubstitution_29;
  9557. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9558. bool ___isReadOnly_30;
  9559. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9560. bool ___m_useUserOverride_31;
  9561. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9562. bool ___m_isInvariant_32;
  9563. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9564. bool ___validForParseAsNumber_33;
  9565. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9566. bool ___validForParseAsCurrency_34;
  9567. public:
  9568. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9569. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9570. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9571. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9572. {
  9573. ___numberGroupSizes_1 = value;
  9574. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9575. }
  9576. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9577. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9578. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9579. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9580. {
  9581. ___currencyGroupSizes_2 = value;
  9582. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9583. }
  9584. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9585. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9586. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9587. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9588. {
  9589. ___percentGroupSizes_3 = value;
  9590. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9591. }
  9592. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9593. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9594. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9595. inline void set_positiveSign_4(String_t* value)
  9596. {
  9597. ___positiveSign_4 = value;
  9598. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9599. }
  9600. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9601. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9602. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9603. inline void set_negativeSign_5(String_t* value)
  9604. {
  9605. ___negativeSign_5 = value;
  9606. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9607. }
  9608. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9609. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9610. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9611. inline void set_numberDecimalSeparator_6(String_t* value)
  9612. {
  9613. ___numberDecimalSeparator_6 = value;
  9614. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9615. }
  9616. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9617. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9618. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9619. inline void set_numberGroupSeparator_7(String_t* value)
  9620. {
  9621. ___numberGroupSeparator_7 = value;
  9622. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9623. }
  9624. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9625. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9626. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9627. inline void set_currencyGroupSeparator_8(String_t* value)
  9628. {
  9629. ___currencyGroupSeparator_8 = value;
  9630. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9631. }
  9632. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9633. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9634. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9635. inline void set_currencyDecimalSeparator_9(String_t* value)
  9636. {
  9637. ___currencyDecimalSeparator_9 = value;
  9638. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9639. }
  9640. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9641. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9642. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9643. inline void set_currencySymbol_10(String_t* value)
  9644. {
  9645. ___currencySymbol_10 = value;
  9646. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9647. }
  9648. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9649. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9650. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9651. inline void set_ansiCurrencySymbol_11(String_t* value)
  9652. {
  9653. ___ansiCurrencySymbol_11 = value;
  9654. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9655. }
  9656. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9657. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9658. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9659. inline void set_nanSymbol_12(String_t* value)
  9660. {
  9661. ___nanSymbol_12 = value;
  9662. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9663. }
  9664. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9665. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9666. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9667. inline void set_positiveInfinitySymbol_13(String_t* value)
  9668. {
  9669. ___positiveInfinitySymbol_13 = value;
  9670. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9671. }
  9672. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9673. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9674. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9675. inline void set_negativeInfinitySymbol_14(String_t* value)
  9676. {
  9677. ___negativeInfinitySymbol_14 = value;
  9678. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9679. }
  9680. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9681. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9682. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9683. inline void set_percentDecimalSeparator_15(String_t* value)
  9684. {
  9685. ___percentDecimalSeparator_15 = value;
  9686. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9687. }
  9688. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9689. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9690. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9691. inline void set_percentGroupSeparator_16(String_t* value)
  9692. {
  9693. ___percentGroupSeparator_16 = value;
  9694. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9695. }
  9696. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9697. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9698. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9699. inline void set_percentSymbol_17(String_t* value)
  9700. {
  9701. ___percentSymbol_17 = value;
  9702. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9703. }
  9704. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9705. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9706. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9707. inline void set_perMilleSymbol_18(String_t* value)
  9708. {
  9709. ___perMilleSymbol_18 = value;
  9710. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9711. }
  9712. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9713. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9714. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9715. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9716. {
  9717. ___nativeDigits_19 = value;
  9718. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9719. }
  9720. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9721. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9722. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9723. inline void set_m_dataItem_20(int32_t value)
  9724. {
  9725. ___m_dataItem_20 = value;
  9726. }
  9727. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9728. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9729. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9730. inline void set_numberDecimalDigits_21(int32_t value)
  9731. {
  9732. ___numberDecimalDigits_21 = value;
  9733. }
  9734. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9735. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9736. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9737. inline void set_currencyDecimalDigits_22(int32_t value)
  9738. {
  9739. ___currencyDecimalDigits_22 = value;
  9740. }
  9741. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9742. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9743. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9744. inline void set_currencyPositivePattern_23(int32_t value)
  9745. {
  9746. ___currencyPositivePattern_23 = value;
  9747. }
  9748. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9749. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9750. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9751. inline void set_currencyNegativePattern_24(int32_t value)
  9752. {
  9753. ___currencyNegativePattern_24 = value;
  9754. }
  9755. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9756. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9757. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9758. inline void set_numberNegativePattern_25(int32_t value)
  9759. {
  9760. ___numberNegativePattern_25 = value;
  9761. }
  9762. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9763. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9764. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9765. inline void set_percentPositivePattern_26(int32_t value)
  9766. {
  9767. ___percentPositivePattern_26 = value;
  9768. }
  9769. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9770. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9771. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9772. inline void set_percentNegativePattern_27(int32_t value)
  9773. {
  9774. ___percentNegativePattern_27 = value;
  9775. }
  9776. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9777. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9778. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9779. inline void set_percentDecimalDigits_28(int32_t value)
  9780. {
  9781. ___percentDecimalDigits_28 = value;
  9782. }
  9783. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9784. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9785. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9786. inline void set_digitSubstitution_29(int32_t value)
  9787. {
  9788. ___digitSubstitution_29 = value;
  9789. }
  9790. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9791. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9792. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9793. inline void set_isReadOnly_30(bool value)
  9794. {
  9795. ___isReadOnly_30 = value;
  9796. }
  9797. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9798. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9799. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9800. inline void set_m_useUserOverride_31(bool value)
  9801. {
  9802. ___m_useUserOverride_31 = value;
  9803. }
  9804. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9805. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9806. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9807. inline void set_m_isInvariant_32(bool value)
  9808. {
  9809. ___m_isInvariant_32 = value;
  9810. }
  9811. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9812. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9813. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9814. inline void set_validForParseAsNumber_33(bool value)
  9815. {
  9816. ___validForParseAsNumber_33 = value;
  9817. }
  9818. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9819. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9820. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9821. inline void set_validForParseAsCurrency_34(bool value)
  9822. {
  9823. ___validForParseAsCurrency_34 = value;
  9824. }
  9825. };
  9826. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9827. {
  9828. public:
  9829. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9830. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9831. public:
  9832. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9833. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9834. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9835. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9836. {
  9837. ___invariantInfo_0 = value;
  9838. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9839. }
  9840. };
  9841. // System.Reflection.ParameterInfo
  9842. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 : public RuntimeObject
  9843. {
  9844. public:
  9845. // System.Type System.Reflection.ParameterInfo::ClassImpl
  9846. Type_t * ___ClassImpl_0;
  9847. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  9848. RuntimeObject * ___DefaultValueImpl_1;
  9849. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  9850. MemberInfo_t * ___MemberImpl_2;
  9851. // System.String System.Reflection.ParameterInfo::NameImpl
  9852. String_t* ___NameImpl_3;
  9853. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  9854. int32_t ___PositionImpl_4;
  9855. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  9856. int32_t ___AttrsImpl_5;
  9857. // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs
  9858. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9859. public:
  9860. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___ClassImpl_0)); }
  9861. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  9862. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  9863. inline void set_ClassImpl_0(Type_t * value)
  9864. {
  9865. ___ClassImpl_0 = value;
  9866. Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value);
  9867. }
  9868. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___DefaultValueImpl_1)); }
  9869. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  9870. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  9871. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  9872. {
  9873. ___DefaultValueImpl_1 = value;
  9874. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value);
  9875. }
  9876. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___MemberImpl_2)); }
  9877. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  9878. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  9879. inline void set_MemberImpl_2(MemberInfo_t * value)
  9880. {
  9881. ___MemberImpl_2 = value;
  9882. Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value);
  9883. }
  9884. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___NameImpl_3)); }
  9885. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  9886. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  9887. inline void set_NameImpl_3(String_t* value)
  9888. {
  9889. ___NameImpl_3 = value;
  9890. Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value);
  9891. }
  9892. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___PositionImpl_4)); }
  9893. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  9894. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  9895. inline void set_PositionImpl_4(int32_t value)
  9896. {
  9897. ___PositionImpl_4 = value;
  9898. }
  9899. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___AttrsImpl_5)); }
  9900. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  9901. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  9902. inline void set_AttrsImpl_5(int32_t value)
  9903. {
  9904. ___AttrsImpl_5 = value;
  9905. }
  9906. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___marshalAs_6)); }
  9907. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * get_marshalAs_6() const { return ___marshalAs_6; }
  9908. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  9909. inline void set_marshalAs_6(MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * value)
  9910. {
  9911. ___marshalAs_6 = value;
  9912. Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value);
  9913. }
  9914. };
  9915. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  9916. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_pinvoke
  9917. {
  9918. Type_t * ___ClassImpl_0;
  9919. Il2CppIUnknown* ___DefaultValueImpl_1;
  9920. MemberInfo_t * ___MemberImpl_2;
  9921. char* ___NameImpl_3;
  9922. int32_t ___PositionImpl_4;
  9923. int32_t ___AttrsImpl_5;
  9924. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9925. };
  9926. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  9927. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_com
  9928. {
  9929. Type_t * ___ClassImpl_0;
  9930. Il2CppIUnknown* ___DefaultValueImpl_1;
  9931. MemberInfo_t * ___MemberImpl_2;
  9932. Il2CppChar* ___NameImpl_3;
  9933. int32_t ___PositionImpl_4;
  9934. int32_t ___AttrsImpl_5;
  9935. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9936. };
  9937. // UnityEngine.Events.PersistentCall
  9938. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9939. {
  9940. public:
  9941. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9942. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9943. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9944. String_t* ___m_TargetAssemblyTypeName_1;
  9945. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9946. String_t* ___m_MethodName_2;
  9947. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9948. int32_t ___m_Mode_3;
  9949. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9950. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  9951. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9952. int32_t ___m_CallState_5;
  9953. public:
  9954. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  9955. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  9956. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9957. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9958. {
  9959. ___m_Target_0 = value;
  9960. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  9961. }
  9962. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  9963. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  9964. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  9965. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  9966. {
  9967. ___m_TargetAssemblyTypeName_1 = value;
  9968. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  9969. }
  9970. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  9971. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  9972. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  9973. inline void set_m_MethodName_2(String_t* value)
  9974. {
  9975. ___m_MethodName_2 = value;
  9976. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  9977. }
  9978. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  9979. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  9980. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  9981. inline void set_m_Mode_3(int32_t value)
  9982. {
  9983. ___m_Mode_3 = value;
  9984. }
  9985. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  9986. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  9987. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  9988. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  9989. {
  9990. ___m_Arguments_4 = value;
  9991. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  9992. }
  9993. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  9994. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  9995. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  9996. inline void set_m_CallState_5(int32_t value)
  9997. {
  9998. ___m_CallState_5 = value;
  9999. }
  10000. };
  10001. // UnityEngine.Playables.PlayableOutput
  10002. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  10003. {
  10004. public:
  10005. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  10006. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  10007. public:
  10008. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  10009. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  10010. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10011. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  10012. {
  10013. ___m_Handle_0 = value;
  10014. }
  10015. };
  10016. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  10017. {
  10018. public:
  10019. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  10020. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  10021. public:
  10022. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  10023. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  10024. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  10025. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10026. {
  10027. ___m_NullPlayableOutput_1 = value;
  10028. }
  10029. };
  10030. // UnityEngine.Experimental.GlobalIllumination.PointLight
  10031. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  10032. {
  10033. public:
  10034. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  10035. int32_t ___instanceID_0;
  10036. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  10037. bool ___shadow_1;
  10038. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  10039. uint8_t ___mode_2;
  10040. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  10041. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10042. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  10043. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
  10044. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  10045. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
  10046. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  10047. float ___range_6;
  10048. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  10049. float ___sphereRadius_7;
  10050. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  10051. uint8_t ___falloff_8;
  10052. public:
  10053. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  10054. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10055. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10056. inline void set_instanceID_0(int32_t value)
  10057. {
  10058. ___instanceID_0 = value;
  10059. }
  10060. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  10061. inline bool get_shadow_1() const { return ___shadow_1; }
  10062. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10063. inline void set_shadow_1(bool value)
  10064. {
  10065. ___shadow_1 = value;
  10066. }
  10067. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  10068. inline uint8_t get_mode_2() const { return ___mode_2; }
  10069. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10070. inline void set_mode_2(uint8_t value)
  10071. {
  10072. ___mode_2 = value;
  10073. }
  10074. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  10075. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10076. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10077. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10078. {
  10079. ___position_3 = value;
  10080. }
  10081. inline static int32_t get_offset_of_color_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_4)); }
  10082. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_4() const { return ___color_4; }
  10083. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_4() { return &___color_4; }
  10084. inline void set_color_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10085. {
  10086. ___color_4 = value;
  10087. }
  10088. inline static int32_t get_offset_of_indirectColor_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_5)); }
  10089. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_5() const { return ___indirectColor_5; }
  10090. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_5() { return &___indirectColor_5; }
  10091. inline void set_indirectColor_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10092. {
  10093. ___indirectColor_5 = value;
  10094. }
  10095. inline static int32_t get_offset_of_range_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_6)); }
  10096. inline float get_range_6() const { return ___range_6; }
  10097. inline float* get_address_of_range_6() { return &___range_6; }
  10098. inline void set_range_6(float value)
  10099. {
  10100. ___range_6 = value;
  10101. }
  10102. inline static int32_t get_offset_of_sphereRadius_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_7)); }
  10103. inline float get_sphereRadius_7() const { return ___sphereRadius_7; }
  10104. inline float* get_address_of_sphereRadius_7() { return &___sphereRadius_7; }
  10105. inline void set_sphereRadius_7(float value)
  10106. {
  10107. ___sphereRadius_7 = value;
  10108. }
  10109. inline static int32_t get_offset_of_falloff_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_8)); }
  10110. inline uint8_t get_falloff_8() const { return ___falloff_8; }
  10111. inline uint8_t* get_address_of_falloff_8() { return &___falloff_8; }
  10112. inline void set_falloff_8(uint8_t value)
  10113. {
  10114. ___falloff_8 = value;
  10115. }
  10116. };
  10117. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  10118. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  10119. {
  10120. int32_t ___instanceID_0;
  10121. int32_t ___shadow_1;
  10122. uint8_t ___mode_2;
  10123. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10124. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
  10125. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
  10126. float ___range_6;
  10127. float ___sphereRadius_7;
  10128. uint8_t ___falloff_8;
  10129. };
  10130. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  10131. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  10132. {
  10133. int32_t ___instanceID_0;
  10134. int32_t ___shadow_1;
  10135. uint8_t ___mode_2;
  10136. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10137. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
  10138. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
  10139. float ___range_6;
  10140. float ___sphereRadius_7;
  10141. uint8_t ___falloff_8;
  10142. };
  10143. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10144. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  10145. {
  10146. public:
  10147. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  10148. int32_t ___instanceID_0;
  10149. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  10150. bool ___shadow_1;
  10151. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  10152. uint8_t ___mode_2;
  10153. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  10154. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10155. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  10156. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10157. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  10158. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10159. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  10160. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10161. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  10162. float ___range_7;
  10163. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  10164. float ___width_8;
  10165. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  10166. float ___height_9;
  10167. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  10168. uint8_t ___falloff_10;
  10169. public:
  10170. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  10171. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10172. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10173. inline void set_instanceID_0(int32_t value)
  10174. {
  10175. ___instanceID_0 = value;
  10176. }
  10177. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  10178. inline bool get_shadow_1() const { return ___shadow_1; }
  10179. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10180. inline void set_shadow_1(bool value)
  10181. {
  10182. ___shadow_1 = value;
  10183. }
  10184. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  10185. inline uint8_t get_mode_2() const { return ___mode_2; }
  10186. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10187. inline void set_mode_2(uint8_t value)
  10188. {
  10189. ___mode_2 = value;
  10190. }
  10191. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  10192. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10193. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10194. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10195. {
  10196. ___position_3 = value;
  10197. }
  10198. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  10199. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10200. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10201. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10202. {
  10203. ___orientation_4 = value;
  10204. }
  10205. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  10206. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10207. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10208. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10209. {
  10210. ___color_5 = value;
  10211. }
  10212. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  10213. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10214. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10215. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10216. {
  10217. ___indirectColor_6 = value;
  10218. }
  10219. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  10220. inline float get_range_7() const { return ___range_7; }
  10221. inline float* get_address_of_range_7() { return &___range_7; }
  10222. inline void set_range_7(float value)
  10223. {
  10224. ___range_7 = value;
  10225. }
  10226. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  10227. inline float get_width_8() const { return ___width_8; }
  10228. inline float* get_address_of_width_8() { return &___width_8; }
  10229. inline void set_width_8(float value)
  10230. {
  10231. ___width_8 = value;
  10232. }
  10233. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  10234. inline float get_height_9() const { return ___height_9; }
  10235. inline float* get_address_of_height_9() { return &___height_9; }
  10236. inline void set_height_9(float value)
  10237. {
  10238. ___height_9 = value;
  10239. }
  10240. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  10241. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  10242. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  10243. inline void set_falloff_10(uint8_t value)
  10244. {
  10245. ___falloff_10 = value;
  10246. }
  10247. };
  10248. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10249. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  10250. {
  10251. int32_t ___instanceID_0;
  10252. int32_t ___shadow_1;
  10253. uint8_t ___mode_2;
  10254. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10255. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10256. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10257. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10258. float ___range_7;
  10259. float ___width_8;
  10260. float ___height_9;
  10261. uint8_t ___falloff_10;
  10262. };
  10263. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10264. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  10265. {
  10266. int32_t ___instanceID_0;
  10267. int32_t ___shadow_1;
  10268. uint8_t ___mode_2;
  10269. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10270. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10271. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10272. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10273. float ___range_7;
  10274. float ___width_8;
  10275. float ___height_9;
  10276. uint8_t ___falloff_10;
  10277. };
  10278. // UnityEngine.RenderSettings
  10279. struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10280. {
  10281. public:
  10282. public:
  10283. };
  10284. // UnityEngine.RenderTextureDescriptor
  10285. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47
  10286. {
  10287. public:
  10288. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  10289. int32_t ___U3CwidthU3Ek__BackingField_0;
  10290. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  10291. int32_t ___U3CheightU3Ek__BackingField_1;
  10292. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  10293. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  10294. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  10295. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  10296. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  10297. int32_t ___U3CmipCountU3Ek__BackingField_4;
  10298. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  10299. int32_t ____graphicsFormat_5;
  10300. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  10301. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  10302. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  10303. int32_t ____depthBufferBits_7;
  10304. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  10305. int32_t ___U3CdimensionU3Ek__BackingField_9;
  10306. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  10307. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
  10308. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  10309. int32_t ___U3CvrUsageU3Ek__BackingField_11;
  10310. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  10311. int32_t ____flags_12;
  10312. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  10313. int32_t ___U3CmemorylessU3Ek__BackingField_13;
  10314. public:
  10315. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); }
  10316. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  10317. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  10318. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  10319. {
  10320. ___U3CwidthU3Ek__BackingField_0 = value;
  10321. }
  10322. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); }
  10323. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  10324. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  10325. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  10326. {
  10327. ___U3CheightU3Ek__BackingField_1 = value;
  10328. }
  10329. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  10330. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  10331. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  10332. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  10333. {
  10334. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  10335. }
  10336. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  10337. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  10338. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  10339. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  10340. {
  10341. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  10342. }
  10343. inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); }
  10344. inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
  10345. inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
  10346. inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
  10347. {
  10348. ___U3CmipCountU3Ek__BackingField_4 = value;
  10349. }
  10350. inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); }
  10351. inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
  10352. inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
  10353. inline void set__graphicsFormat_5(int32_t value)
  10354. {
  10355. ____graphicsFormat_5 = value;
  10356. }
  10357. inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); }
  10358. inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
  10359. inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
  10360. inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
  10361. {
  10362. ___U3CstencilFormatU3Ek__BackingField_6 = value;
  10363. }
  10364. inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); }
  10365. inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
  10366. inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
  10367. inline void set__depthBufferBits_7(int32_t value)
  10368. {
  10369. ____depthBufferBits_7 = value;
  10370. }
  10371. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); }
  10372. inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
  10373. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
  10374. inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
  10375. {
  10376. ___U3CdimensionU3Ek__BackingField_9 = value;
  10377. }
  10378. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
  10379. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
  10380. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
  10381. inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
  10382. {
  10383. ___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
  10384. }
  10385. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); }
  10386. inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
  10387. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
  10388. inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
  10389. {
  10390. ___U3CvrUsageU3Ek__BackingField_11 = value;
  10391. }
  10392. inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); }
  10393. inline int32_t get__flags_12() const { return ____flags_12; }
  10394. inline int32_t* get_address_of__flags_12() { return &____flags_12; }
  10395. inline void set__flags_12(int32_t value)
  10396. {
  10397. ____flags_12 = value;
  10398. }
  10399. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); }
  10400. inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
  10401. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
  10402. inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
  10403. {
  10404. ___U3CmemorylessU3Ek__BackingField_13 = value;
  10405. }
  10406. };
  10407. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields
  10408. {
  10409. public:
  10410. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  10411. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8;
  10412. public:
  10413. inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); }
  10414. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
  10415. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
  10416. inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  10417. {
  10418. ___depthFormatBits_8 = value;
  10419. Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
  10420. }
  10421. };
  10422. // UnityEngine.ResourceRequest
  10423. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86
  10424. {
  10425. public:
  10426. // System.String UnityEngine.ResourceRequest::m_Path
  10427. String_t* ___m_Path_2;
  10428. // System.Type UnityEngine.ResourceRequest::m_Type
  10429. Type_t * ___m_Type_3;
  10430. public:
  10431. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Path_2)); }
  10432. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  10433. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  10434. inline void set_m_Path_2(String_t* value)
  10435. {
  10436. ___m_Path_2 = value;
  10437. Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
  10438. }
  10439. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Type_3)); }
  10440. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  10441. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  10442. inline void set_m_Type_3(Type_t * value)
  10443. {
  10444. ___m_Type_3 = value;
  10445. Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
  10446. }
  10447. };
  10448. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  10449. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke
  10450. {
  10451. char* ___m_Path_2;
  10452. Type_t * ___m_Type_3;
  10453. };
  10454. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  10455. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com
  10456. {
  10457. Il2CppChar* ___m_Path_2;
  10458. Type_t * ___m_Type_3;
  10459. };
  10460. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  10461. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948
  10462. {
  10463. public:
  10464. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  10465. int32_t ___m_LoadType_0;
  10466. public:
  10467. inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); }
  10468. inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
  10469. inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
  10470. inline void set_m_LoadType_0(int32_t value)
  10471. {
  10472. ___m_LoadType_0 = value;
  10473. }
  10474. };
  10475. // UnityEngine.Playables.ScriptPlayableOutput
  10476. struct ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087
  10477. {
  10478. public:
  10479. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  10480. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  10481. public:
  10482. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087, ___m_Handle_0)); }
  10483. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  10484. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10485. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  10486. {
  10487. ___m_Handle_0 = value;
  10488. }
  10489. };
  10490. // UnityEngine.ScriptableObject
  10491. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10492. {
  10493. public:
  10494. public:
  10495. };
  10496. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  10497. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  10498. {
  10499. };
  10500. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  10501. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  10502. {
  10503. };
  10504. // UnityEngine.Shader
  10505. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10506. {
  10507. public:
  10508. public:
  10509. };
  10510. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  10511. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  10512. {
  10513. public:
  10514. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  10515. int32_t ___instanceID_0;
  10516. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  10517. bool ___shadow_1;
  10518. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  10519. uint8_t ___mode_2;
  10520. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  10521. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10522. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  10523. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10524. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  10525. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10526. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  10527. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10528. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  10529. float ___range_7;
  10530. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  10531. float ___sphereRadius_8;
  10532. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  10533. float ___coneAngle_9;
  10534. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  10535. float ___innerConeAngle_10;
  10536. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  10537. uint8_t ___falloff_11;
  10538. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  10539. uint8_t ___angularFalloff_12;
  10540. public:
  10541. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  10542. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10543. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10544. inline void set_instanceID_0(int32_t value)
  10545. {
  10546. ___instanceID_0 = value;
  10547. }
  10548. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  10549. inline bool get_shadow_1() const { return ___shadow_1; }
  10550. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10551. inline void set_shadow_1(bool value)
  10552. {
  10553. ___shadow_1 = value;
  10554. }
  10555. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  10556. inline uint8_t get_mode_2() const { return ___mode_2; }
  10557. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10558. inline void set_mode_2(uint8_t value)
  10559. {
  10560. ___mode_2 = value;
  10561. }
  10562. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  10563. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10564. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10565. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10566. {
  10567. ___position_3 = value;
  10568. }
  10569. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  10570. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10571. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10572. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10573. {
  10574. ___orientation_4 = value;
  10575. }
  10576. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  10577. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10578. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10579. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10580. {
  10581. ___color_5 = value;
  10582. }
  10583. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  10584. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10585. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10586. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10587. {
  10588. ___indirectColor_6 = value;
  10589. }
  10590. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  10591. inline float get_range_7() const { return ___range_7; }
  10592. inline float* get_address_of_range_7() { return &___range_7; }
  10593. inline void set_range_7(float value)
  10594. {
  10595. ___range_7 = value;
  10596. }
  10597. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  10598. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  10599. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  10600. inline void set_sphereRadius_8(float value)
  10601. {
  10602. ___sphereRadius_8 = value;
  10603. }
  10604. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  10605. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  10606. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  10607. inline void set_coneAngle_9(float value)
  10608. {
  10609. ___coneAngle_9 = value;
  10610. }
  10611. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  10612. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  10613. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  10614. inline void set_innerConeAngle_10(float value)
  10615. {
  10616. ___innerConeAngle_10 = value;
  10617. }
  10618. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  10619. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  10620. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  10621. inline void set_falloff_11(uint8_t value)
  10622. {
  10623. ___falloff_11 = value;
  10624. }
  10625. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10626. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10627. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10628. inline void set_angularFalloff_12(uint8_t value)
  10629. {
  10630. ___angularFalloff_12 = value;
  10631. }
  10632. };
  10633. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10634. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10635. {
  10636. int32_t ___instanceID_0;
  10637. int32_t ___shadow_1;
  10638. uint8_t ___mode_2;
  10639. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10640. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10641. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10642. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10643. float ___range_7;
  10644. float ___sphereRadius_8;
  10645. float ___coneAngle_9;
  10646. float ___innerConeAngle_10;
  10647. uint8_t ___falloff_11;
  10648. uint8_t ___angularFalloff_12;
  10649. };
  10650. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10651. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10652. {
  10653. int32_t ___instanceID_0;
  10654. int32_t ___shadow_1;
  10655. uint8_t ___mode_2;
  10656. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10657. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10658. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10659. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10660. float ___range_7;
  10661. float ___sphereRadius_8;
  10662. float ___coneAngle_9;
  10663. float ___innerConeAngle_10;
  10664. uint8_t ___falloff_11;
  10665. uint8_t ___angularFalloff_12;
  10666. };
  10667. // UnityEngine.Sprite
  10668. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10669. {
  10670. public:
  10671. public:
  10672. };
  10673. // UnityEngine.U2D.SpriteAtlas
  10674. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10675. {
  10676. public:
  10677. public:
  10678. };
  10679. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  10680. struct SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299
  10681. {
  10682. public:
  10683. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
  10684. int32_t ___SpriteID_0;
  10685. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
  10686. int32_t ___TextureID_1;
  10687. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
  10688. int32_t ___MaterialID_2;
  10689. // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
  10690. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___Color_3;
  10691. // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
  10692. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___Transform_4;
  10693. // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
  10694. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___Bounds_5;
  10695. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
  10696. int32_t ___Layer_6;
  10697. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
  10698. int32_t ___SortingLayer_7;
  10699. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
  10700. int32_t ___SortingOrder_8;
  10701. // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
  10702. uint64_t ___SceneCullingMask_9;
  10703. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
  10704. intptr_t ___IndexData_10;
  10705. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
  10706. intptr_t ___VertexData_11;
  10707. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
  10708. int32_t ___IndexCount_12;
  10709. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
  10710. int32_t ___VertexCount_13;
  10711. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
  10712. int32_t ___ShaderChannelMask_14;
  10713. public:
  10714. inline static int32_t get_offset_of_SpriteID_0() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SpriteID_0)); }
  10715. inline int32_t get_SpriteID_0() const { return ___SpriteID_0; }
  10716. inline int32_t* get_address_of_SpriteID_0() { return &___SpriteID_0; }
  10717. inline void set_SpriteID_0(int32_t value)
  10718. {
  10719. ___SpriteID_0 = value;
  10720. }
  10721. inline static int32_t get_offset_of_TextureID_1() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___TextureID_1)); }
  10722. inline int32_t get_TextureID_1() const { return ___TextureID_1; }
  10723. inline int32_t* get_address_of_TextureID_1() { return &___TextureID_1; }
  10724. inline void set_TextureID_1(int32_t value)
  10725. {
  10726. ___TextureID_1 = value;
  10727. }
  10728. inline static int32_t get_offset_of_MaterialID_2() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___MaterialID_2)); }
  10729. inline int32_t get_MaterialID_2() const { return ___MaterialID_2; }
  10730. inline int32_t* get_address_of_MaterialID_2() { return &___MaterialID_2; }
  10731. inline void set_MaterialID_2(int32_t value)
  10732. {
  10733. ___MaterialID_2 = value;
  10734. }
  10735. inline static int32_t get_offset_of_Color_3() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Color_3)); }
  10736. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_Color_3() const { return ___Color_3; }
  10737. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_Color_3() { return &___Color_3; }
  10738. inline void set_Color_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  10739. {
  10740. ___Color_3 = value;
  10741. }
  10742. inline static int32_t get_offset_of_Transform_4() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Transform_4)); }
  10743. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_Transform_4() const { return ___Transform_4; }
  10744. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_Transform_4() { return &___Transform_4; }
  10745. inline void set_Transform_4(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10746. {
  10747. ___Transform_4 = value;
  10748. }
  10749. inline static int32_t get_offset_of_Bounds_5() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Bounds_5)); }
  10750. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_Bounds_5() const { return ___Bounds_5; }
  10751. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_Bounds_5() { return &___Bounds_5; }
  10752. inline void set_Bounds_5(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  10753. {
  10754. ___Bounds_5 = value;
  10755. }
  10756. inline static int32_t get_offset_of_Layer_6() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Layer_6)); }
  10757. inline int32_t get_Layer_6() const { return ___Layer_6; }
  10758. inline int32_t* get_address_of_Layer_6() { return &___Layer_6; }
  10759. inline void set_Layer_6(int32_t value)
  10760. {
  10761. ___Layer_6 = value;
  10762. }
  10763. inline static int32_t get_offset_of_SortingLayer_7() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingLayer_7)); }
  10764. inline int32_t get_SortingLayer_7() const { return ___SortingLayer_7; }
  10765. inline int32_t* get_address_of_SortingLayer_7() { return &___SortingLayer_7; }
  10766. inline void set_SortingLayer_7(int32_t value)
  10767. {
  10768. ___SortingLayer_7 = value;
  10769. }
  10770. inline static int32_t get_offset_of_SortingOrder_8() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingOrder_8)); }
  10771. inline int32_t get_SortingOrder_8() const { return ___SortingOrder_8; }
  10772. inline int32_t* get_address_of_SortingOrder_8() { return &___SortingOrder_8; }
  10773. inline void set_SortingOrder_8(int32_t value)
  10774. {
  10775. ___SortingOrder_8 = value;
  10776. }
  10777. inline static int32_t get_offset_of_SceneCullingMask_9() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SceneCullingMask_9)); }
  10778. inline uint64_t get_SceneCullingMask_9() const { return ___SceneCullingMask_9; }
  10779. inline uint64_t* get_address_of_SceneCullingMask_9() { return &___SceneCullingMask_9; }
  10780. inline void set_SceneCullingMask_9(uint64_t value)
  10781. {
  10782. ___SceneCullingMask_9 = value;
  10783. }
  10784. inline static int32_t get_offset_of_IndexData_10() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexData_10)); }
  10785. inline intptr_t get_IndexData_10() const { return ___IndexData_10; }
  10786. inline intptr_t* get_address_of_IndexData_10() { return &___IndexData_10; }
  10787. inline void set_IndexData_10(intptr_t value)
  10788. {
  10789. ___IndexData_10 = value;
  10790. }
  10791. inline static int32_t get_offset_of_VertexData_11() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexData_11)); }
  10792. inline intptr_t get_VertexData_11() const { return ___VertexData_11; }
  10793. inline intptr_t* get_address_of_VertexData_11() { return &___VertexData_11; }
  10794. inline void set_VertexData_11(intptr_t value)
  10795. {
  10796. ___VertexData_11 = value;
  10797. }
  10798. inline static int32_t get_offset_of_IndexCount_12() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexCount_12)); }
  10799. inline int32_t get_IndexCount_12() const { return ___IndexCount_12; }
  10800. inline int32_t* get_address_of_IndexCount_12() { return &___IndexCount_12; }
  10801. inline void set_IndexCount_12(int32_t value)
  10802. {
  10803. ___IndexCount_12 = value;
  10804. }
  10805. inline static int32_t get_offset_of_VertexCount_13() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexCount_13)); }
  10806. inline int32_t get_VertexCount_13() const { return ___VertexCount_13; }
  10807. inline int32_t* get_address_of_VertexCount_13() { return &___VertexCount_13; }
  10808. inline void set_VertexCount_13(int32_t value)
  10809. {
  10810. ___VertexCount_13 = value;
  10811. }
  10812. inline static int32_t get_offset_of_ShaderChannelMask_14() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___ShaderChannelMask_14)); }
  10813. inline int32_t get_ShaderChannelMask_14() const { return ___ShaderChannelMask_14; }
  10814. inline int32_t* get_address_of_ShaderChannelMask_14() { return &___ShaderChannelMask_14; }
  10815. inline void set_ShaderChannelMask_14(int32_t value)
  10816. {
  10817. ___ShaderChannelMask_14 = value;
  10818. }
  10819. };
  10820. // UnityEngine.Rendering.SupportedRenderingFeatures
  10821. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject
  10822. {
  10823. public:
  10824. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  10825. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  10826. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  10827. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  10828. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  10829. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  10830. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  10831. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  10832. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  10833. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  10834. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  10835. bool ___U3CenlightenU3Ek__BackingField_6;
  10836. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  10837. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
  10838. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  10839. bool ___U3CmotionVectorsU3Ek__BackingField_8;
  10840. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  10841. bool ___U3CreceiveShadowsU3Ek__BackingField_9;
  10842. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  10843. bool ___U3CreflectionProbesU3Ek__BackingField_10;
  10844. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  10845. bool ___U3CrendererPriorityU3Ek__BackingField_11;
  10846. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
  10847. bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
  10848. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
  10849. bool ___U3CrendersUIOverlayU3Ek__BackingField_13;
  10850. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  10851. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14;
  10852. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  10853. bool ___U3CoverridesFogU3Ek__BackingField_15;
  10854. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
  10855. bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16;
  10856. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  10857. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17;
  10858. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  10859. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18;
  10860. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  10861. bool ___U3CoverridesLODBiasU3Ek__BackingField_19;
  10862. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  10863. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20;
  10864. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
  10865. bool ___U3CrendererProbesU3Ek__BackingField_21;
  10866. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
  10867. bool ___U3CparticleSystemInstancingU3Ek__BackingField_22;
  10868. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
  10869. bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_23;
  10870. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
  10871. bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24;
  10872. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
  10873. bool ___U3CoverridesShadowmaskU3Ek__BackingField_25;
  10874. // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
  10875. String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26;
  10876. public:
  10877. inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
  10878. inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
  10879. inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
  10880. inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
  10881. {
  10882. ___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
  10883. }
  10884. inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
  10885. inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  10886. inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  10887. inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
  10888. {
  10889. ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
  10890. }
  10891. inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
  10892. inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
  10893. inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
  10894. inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
  10895. {
  10896. ___U3CmixedLightingModesU3Ek__BackingField_3 = value;
  10897. }
  10898. inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
  10899. inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  10900. inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  10901. inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
  10902. {
  10903. ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
  10904. }
  10905. inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); }
  10906. inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
  10907. inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
  10908. inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
  10909. {
  10910. ___U3ClightmapsModesU3Ek__BackingField_5 = value;
  10911. }
  10912. inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); }
  10913. inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
  10914. inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
  10915. inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
  10916. {
  10917. ___U3CenlightenU3Ek__BackingField_6 = value;
  10918. }
  10919. inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
  10920. inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  10921. inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  10922. inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
  10923. {
  10924. ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
  10925. }
  10926. inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); }
  10927. inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
  10928. inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
  10929. inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
  10930. {
  10931. ___U3CmotionVectorsU3Ek__BackingField_8 = value;
  10932. }
  10933. inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
  10934. inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
  10935. inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
  10936. inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
  10937. {
  10938. ___U3CreceiveShadowsU3Ek__BackingField_9 = value;
  10939. }
  10940. inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); }
  10941. inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
  10942. inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
  10943. inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
  10944. {
  10945. ___U3CreflectionProbesU3Ek__BackingField_10 = value;
  10946. }
  10947. inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); }
  10948. inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
  10949. inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
  10950. inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
  10951. {
  10952. ___U3CrendererPriorityU3Ek__BackingField_11 = value;
  10953. }
  10954. inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
  10955. inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  10956. inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  10957. inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
  10958. {
  10959. ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
  10960. }
  10961. inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); }
  10962. inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; }
  10963. inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; }
  10964. inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value)
  10965. {
  10966. ___U3CrendersUIOverlayU3Ek__BackingField_13 = value;
  10967. }
  10968. inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); }
  10969. inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  10970. inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  10971. inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value)
  10972. {
  10973. ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value;
  10974. }
  10975. inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); }
  10976. inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; }
  10977. inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; }
  10978. inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value)
  10979. {
  10980. ___U3CoverridesFogU3Ek__BackingField_15 = value;
  10981. }
  10982. inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); }
  10983. inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  10984. inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  10985. inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value)
  10986. {
  10987. ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value;
  10988. }
  10989. inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); }
  10990. inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  10991. inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  10992. inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value)
  10993. {
  10994. ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value;
  10995. }
  10996. inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); }
  10997. inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  10998. inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  10999. inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value)
  11000. {
  11001. ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value;
  11002. }
  11003. inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); }
  11004. inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; }
  11005. inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; }
  11006. inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value)
  11007. {
  11008. ___U3CoverridesLODBiasU3Ek__BackingField_19 = value;
  11009. }
  11010. inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); }
  11011. inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  11012. inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  11013. inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value)
  11014. {
  11015. ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value;
  11016. }
  11017. inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); }
  11018. inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; }
  11019. inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; }
  11020. inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value)
  11021. {
  11022. ___U3CrendererProbesU3Ek__BackingField_21 = value;
  11023. }
  11024. inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); }
  11025. inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  11026. inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  11027. inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value)
  11028. {
  11029. ___U3CparticleSystemInstancingU3Ek__BackingField_22 = value;
  11030. }
  11031. inline static int32_t get_offset_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoAmbientProbeBakingU3Ek__BackingField_23)); }
  11032. inline bool get_U3CautoAmbientProbeBakingU3Ek__BackingField_23() const { return ___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
  11033. inline bool* get_address_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return &___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
  11034. inline void set_U3CautoAmbientProbeBakingU3Ek__BackingField_23(bool value)
  11035. {
  11036. ___U3CautoAmbientProbeBakingU3Ek__BackingField_23 = value;
  11037. }
  11038. inline static int32_t get_offset_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24)); }
  11039. inline bool get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() const { return ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
  11040. inline bool* get_address_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return &___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
  11041. inline void set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24(bool value)
  11042. {
  11043. ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24 = value;
  11044. }
  11045. inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_25)); }
  11046. inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_25() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_25; }
  11047. inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return &___U3CoverridesShadowmaskU3Ek__BackingField_25; }
  11048. inline void set_U3CoverridesShadowmaskU3Ek__BackingField_25(bool value)
  11049. {
  11050. ___U3CoverridesShadowmaskU3Ek__BackingField_25 = value;
  11051. }
  11052. inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26)); }
  11053. inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
  11054. inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
  11055. inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(String_t* value)
  11056. {
  11057. ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26 = value;
  11058. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_26), (void*)value);
  11059. }
  11060. };
  11061. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields
  11062. {
  11063. public:
  11064. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  11065. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0;
  11066. public:
  11067. inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); }
  11068. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; }
  11069. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; }
  11070. inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value)
  11071. {
  11072. ___s_Active_0 = value;
  11073. Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
  11074. }
  11075. };
  11076. // System.SystemException
  11077. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  11078. {
  11079. public:
  11080. public:
  11081. };
  11082. // UnityEngine.TextAsset
  11083. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11084. {
  11085. public:
  11086. public:
  11087. };
  11088. // UnityEngine.Texture
  11089. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11090. {
  11091. public:
  11092. public:
  11093. };
  11094. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  11095. {
  11096. public:
  11097. // System.Int32 UnityEngine.Texture::GenerateAllMips
  11098. int32_t ___GenerateAllMips_4;
  11099. public:
  11100. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  11101. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  11102. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  11103. inline void set_GenerateAllMips_4(int32_t value)
  11104. {
  11105. ___GenerateAllMips_4 = value;
  11106. }
  11107. };
  11108. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  11109. struct TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405
  11110. {
  11111. public:
  11112. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  11113. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  11114. public:
  11115. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405, ___m_Handle_0)); }
  11116. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  11117. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11118. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  11119. {
  11120. ___m_Handle_0 = value;
  11121. }
  11122. };
  11123. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  11124. struct TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530
  11125. {
  11126. public:
  11127. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  11128. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  11129. public:
  11130. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530, ___m_Handle_0)); }
  11131. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  11132. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11133. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  11134. {
  11135. ___m_Handle_0 = value;
  11136. }
  11137. };
  11138. // System.Type
  11139. struct Type_t : public MemberInfo_t
  11140. {
  11141. public:
  11142. // System.RuntimeTypeHandle System.Type::_impl
  11143. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  11144. public:
  11145. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  11146. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  11147. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  11148. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  11149. {
  11150. ____impl_9 = value;
  11151. }
  11152. };
  11153. struct Type_t_StaticFields
  11154. {
  11155. public:
  11156. // System.Reflection.MemberFilter System.Type::FilterAttribute
  11157. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  11158. // System.Reflection.MemberFilter System.Type::FilterName
  11159. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  11160. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  11161. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  11162. // System.Object System.Type::Missing
  11163. RuntimeObject * ___Missing_3;
  11164. // System.Char System.Type::Delimiter
  11165. Il2CppChar ___Delimiter_4;
  11166. // System.Type[] System.Type::EmptyTypes
  11167. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  11168. // System.Reflection.Binder System.Type::defaultBinder
  11169. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  11170. public:
  11171. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  11172. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  11173. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  11174. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11175. {
  11176. ___FilterAttribute_0 = value;
  11177. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  11178. }
  11179. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  11180. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  11181. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  11182. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11183. {
  11184. ___FilterName_1 = value;
  11185. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  11186. }
  11187. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  11188. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  11189. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  11190. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11191. {
  11192. ___FilterNameIgnoreCase_2 = value;
  11193. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  11194. }
  11195. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  11196. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  11197. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  11198. inline void set_Missing_3(RuntimeObject * value)
  11199. {
  11200. ___Missing_3 = value;
  11201. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  11202. }
  11203. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  11204. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  11205. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  11206. inline void set_Delimiter_4(Il2CppChar value)
  11207. {
  11208. ___Delimiter_4 = value;
  11209. }
  11210. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  11211. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  11212. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  11213. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  11214. {
  11215. ___EmptyTypes_5 = value;
  11216. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  11217. }
  11218. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  11219. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  11220. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  11221. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  11222. {
  11223. ___defaultBinder_6 = value;
  11224. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  11225. }
  11226. };
  11227. // UnityEngine.UnityException
  11228. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  11229. {
  11230. public:
  11231. public:
  11232. };
  11233. // UnityEngine.Camera/RenderRequest
  11234. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94
  11235. {
  11236. public:
  11237. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  11238. int32_t ___m_CameraRenderMode_0;
  11239. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  11240. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11241. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  11242. int32_t ___m_OutputSpace_2;
  11243. public:
  11244. inline static int32_t get_offset_of_m_CameraRenderMode_0() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_CameraRenderMode_0)); }
  11245. inline int32_t get_m_CameraRenderMode_0() const { return ___m_CameraRenderMode_0; }
  11246. inline int32_t* get_address_of_m_CameraRenderMode_0() { return &___m_CameraRenderMode_0; }
  11247. inline void set_m_CameraRenderMode_0(int32_t value)
  11248. {
  11249. ___m_CameraRenderMode_0 = value;
  11250. }
  11251. inline static int32_t get_offset_of_m_ResultRT_1() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_ResultRT_1)); }
  11252. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_ResultRT_1() const { return ___m_ResultRT_1; }
  11253. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_ResultRT_1() { return &___m_ResultRT_1; }
  11254. inline void set_m_ResultRT_1(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value)
  11255. {
  11256. ___m_ResultRT_1 = value;
  11257. Il2CppCodeGenWriteBarrier((void**)(&___m_ResultRT_1), (void*)value);
  11258. }
  11259. inline static int32_t get_offset_of_m_OutputSpace_2() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_OutputSpace_2)); }
  11260. inline int32_t get_m_OutputSpace_2() const { return ___m_OutputSpace_2; }
  11261. inline int32_t* get_address_of_m_OutputSpace_2() { return &___m_OutputSpace_2; }
  11262. inline void set_m_OutputSpace_2(int32_t value)
  11263. {
  11264. ___m_OutputSpace_2 = value;
  11265. }
  11266. };
  11267. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  11268. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke
  11269. {
  11270. int32_t ___m_CameraRenderMode_0;
  11271. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11272. int32_t ___m_OutputSpace_2;
  11273. };
  11274. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  11275. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com
  11276. {
  11277. int32_t ___m_CameraRenderMode_0;
  11278. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11279. int32_t ___m_OutputSpace_2;
  11280. };
  11281. // System.Action`1<UnityEngine.AsyncOperation>
  11282. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  11283. {
  11284. public:
  11285. public:
  11286. };
  11287. // System.Action`1<UnityEngine.Cubemap>
  11288. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
  11289. {
  11290. public:
  11291. public:
  11292. };
  11293. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  11294. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t
  11295. {
  11296. public:
  11297. public:
  11298. };
  11299. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  11300. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
  11301. {
  11302. public:
  11303. public:
  11304. };
  11305. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  11306. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F : public MulticastDelegate_t
  11307. {
  11308. public:
  11309. public:
  11310. };
  11311. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  11312. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 : public MulticastDelegate_t
  11313. {
  11314. public:
  11315. public:
  11316. };
  11317. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  11318. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 : public MulticastDelegate_t
  11319. {
  11320. public:
  11321. public:
  11322. };
  11323. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  11324. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 : public MulticastDelegate_t
  11325. {
  11326. public:
  11327. public:
  11328. };
  11329. // System.ArgumentException
  11330. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11331. {
  11332. public:
  11333. // System.String System.ArgumentException::m_paramName
  11334. String_t* ___m_paramName_17;
  11335. public:
  11336. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  11337. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  11338. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  11339. inline void set_m_paramName_17(String_t* value)
  11340. {
  11341. ___m_paramName_17 = value;
  11342. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  11343. }
  11344. };
  11345. // System.AsyncCallback
  11346. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  11347. {
  11348. public:
  11349. public:
  11350. };
  11351. // UnityEngine.Rendering.BatchCullingContext
  11352. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  11353. {
  11354. public:
  11355. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  11356. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  11357. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  11358. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  11359. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  11360. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  11361. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  11362. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  11363. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  11364. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  11365. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  11366. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  11367. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  11368. float ___nearPlane_6;
  11369. public:
  11370. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  11371. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  11372. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  11373. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  11374. {
  11375. ___cullingPlanes_0 = value;
  11376. }
  11377. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  11378. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  11379. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  11380. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  11381. {
  11382. ___batchVisibility_1 = value;
  11383. }
  11384. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  11385. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  11386. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  11387. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  11388. {
  11389. ___visibleIndices_2 = value;
  11390. }
  11391. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  11392. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  11393. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  11394. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  11395. {
  11396. ___visibleIndicesY_3 = value;
  11397. }
  11398. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  11399. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  11400. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  11401. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  11402. {
  11403. ___lodParameters_4 = value;
  11404. }
  11405. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  11406. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  11407. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  11408. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  11409. {
  11410. ___cullingMatrix_5 = value;
  11411. }
  11412. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  11413. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  11414. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  11415. inline void set_nearPlane_6(float value)
  11416. {
  11417. ___nearPlane_6 = value;
  11418. }
  11419. };
  11420. // UnityEngine.Behaviour
  11421. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11422. {
  11423. public:
  11424. public:
  11425. };
  11426. // UnityEngine.Cubemap
  11427. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11428. {
  11429. public:
  11430. public:
  11431. };
  11432. // System.IndexOutOfRangeException
  11433. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11434. {
  11435. public:
  11436. public:
  11437. };
  11438. // System.InvalidOperationException
  11439. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11440. {
  11441. public:
  11442. public:
  11443. };
  11444. // System.Threading.ManualResetEvent
  11445. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA : public EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C
  11446. {
  11447. public:
  11448. public:
  11449. };
  11450. // System.NotImplementedException
  11451. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11452. {
  11453. public:
  11454. public:
  11455. };
  11456. // UnityEngine.Rendering.RenderPipelineAsset
  11457. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  11458. {
  11459. public:
  11460. public:
  11461. };
  11462. // UnityEngine.RenderTexture
  11463. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11464. {
  11465. public:
  11466. public:
  11467. };
  11468. // UnityEngine.Renderer
  11469. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11470. {
  11471. public:
  11472. public:
  11473. };
  11474. // System.Threading.SendOrPostCallback
  11475. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C : public MulticastDelegate_t
  11476. {
  11477. public:
  11478. public:
  11479. };
  11480. // UnityEngine.Texture2D
  11481. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11482. {
  11483. public:
  11484. public:
  11485. };
  11486. // UnityEngine.Texture2DArray
  11487. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11488. {
  11489. public:
  11490. public:
  11491. };
  11492. // UnityEngine.Texture3D
  11493. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11494. {
  11495. public:
  11496. public:
  11497. };
  11498. // UnityEngine.Transform
  11499. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11500. {
  11501. public:
  11502. public:
  11503. };
  11504. // System.UnhandledExceptionEventHandler
  11505. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 : public MulticastDelegate_t
  11506. {
  11507. public:
  11508. public:
  11509. };
  11510. // UnityEngine.Events.UnityAction
  11511. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  11512. {
  11513. public:
  11514. public:
  11515. };
  11516. // UnityEngine.Application/LogCallback
  11517. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  11518. {
  11519. public:
  11520. public:
  11521. };
  11522. // UnityEngine.Application/LowMemoryCallback
  11523. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  11524. {
  11525. public:
  11526. public:
  11527. };
  11528. // UnityEngine.Camera/CameraCallback
  11529. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  11530. {
  11531. public:
  11532. public:
  11533. };
  11534. // UnityEngine.CullingGroup/StateChanged
  11535. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  11536. {
  11537. public:
  11538. public:
  11539. };
  11540. // UnityEngine.Display/DisplaysUpdatedDelegate
  11541. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  11542. {
  11543. public:
  11544. public:
  11545. };
  11546. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  11547. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  11548. {
  11549. public:
  11550. public:
  11551. };
  11552. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  11553. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  11554. {
  11555. public:
  11556. public:
  11557. };
  11558. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  11559. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  11560. {
  11561. public:
  11562. public:
  11563. };
  11564. // UnityEngine.RectTransform/ReapplyDrivenProperties
  11565. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  11566. {
  11567. public:
  11568. public:
  11569. };
  11570. // System.ArgumentNullException
  11571. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  11572. {
  11573. public:
  11574. public:
  11575. };
  11576. // System.ArgumentOutOfRangeException
  11577. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  11578. {
  11579. public:
  11580. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  11581. RuntimeObject * ___m_actualValue_19;
  11582. public:
  11583. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  11584. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  11585. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  11586. inline void set_m_actualValue_19(RuntimeObject * value)
  11587. {
  11588. ___m_actualValue_19 = value;
  11589. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  11590. }
  11591. };
  11592. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  11593. {
  11594. public:
  11595. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  11596. String_t* ____rangeMessage_18;
  11597. public:
  11598. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  11599. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  11600. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  11601. inline void set__rangeMessage_18(String_t* value)
  11602. {
  11603. ____rangeMessage_18 = value;
  11604. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  11605. }
  11606. };
  11607. // UnityEngine.Camera
  11608. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11609. {
  11610. public:
  11611. public:
  11612. };
  11613. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  11614. {
  11615. public:
  11616. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  11617. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  11618. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  11619. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  11620. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  11621. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  11622. public:
  11623. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  11624. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  11625. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  11626. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11627. {
  11628. ___onPreCull_4 = value;
  11629. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  11630. }
  11631. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  11632. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  11633. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  11634. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11635. {
  11636. ___onPreRender_5 = value;
  11637. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  11638. }
  11639. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  11640. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  11641. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  11642. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11643. {
  11644. ___onPostRender_6 = value;
  11645. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  11646. }
  11647. };
  11648. // UnityEngine.Light
  11649. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11650. {
  11651. public:
  11652. // System.Int32 UnityEngine.Light::m_BakedIndex
  11653. int32_t ___m_BakedIndex_4;
  11654. public:
  11655. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  11656. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  11657. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  11658. inline void set_m_BakedIndex_4(int32_t value)
  11659. {
  11660. ___m_BakedIndex_4 = value;
  11661. }
  11662. };
  11663. // System.ObjectDisposedException
  11664. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
  11665. {
  11666. public:
  11667. // System.String System.ObjectDisposedException::objectName
  11668. String_t* ___objectName_17;
  11669. public:
  11670. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
  11671. inline String_t* get_objectName_17() const { return ___objectName_17; }
  11672. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  11673. inline void set_objectName_17(String_t* value)
  11674. {
  11675. ___objectName_17 = value;
  11676. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  11677. }
  11678. };
  11679. // UnityEngine.RectTransform
  11680. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  11681. {
  11682. public:
  11683. public:
  11684. };
  11685. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  11686. {
  11687. public:
  11688. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  11689. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  11690. public:
  11691. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  11692. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  11693. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  11694. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  11695. {
  11696. ___reapplyDrivenProperties_4 = value;
  11697. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  11698. }
  11699. };
  11700. // UnityEngine.ReflectionProbe
  11701. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11702. {
  11703. public:
  11704. public:
  11705. };
  11706. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
  11707. {
  11708. public:
  11709. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  11710. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
  11711. // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
  11712. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
  11713. public:
  11714. inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
  11715. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
  11716. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
  11717. inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
  11718. {
  11719. ___reflectionProbeChanged_4 = value;
  11720. Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
  11721. }
  11722. inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
  11723. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
  11724. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
  11725. inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
  11726. {
  11727. ___defaultReflectionSet_5 = value;
  11728. Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
  11729. }
  11730. };
  11731. // UnityEngine.Skybox
  11732. struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11733. {
  11734. public:
  11735. public:
  11736. };
  11737. // UnityEngine.SpriteRenderer
  11738. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  11739. {
  11740. public:
  11741. public:
  11742. };
  11743. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  11744. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  11745. {
  11746. public:
  11747. public:
  11748. };
  11749. #ifdef __clang__
  11750. #pragma clang diagnostic pop
  11751. #endif
  11752. // UnityEngine.Camera[]
  11753. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11754. {
  11755. public:
  11756. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11757. public:
  11758. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11759. {
  11760. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11761. return m_Items[index];
  11762. }
  11763. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11764. {
  11765. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11766. return m_Items + index;
  11767. }
  11768. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11769. {
  11770. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11771. m_Items[index] = value;
  11772. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11773. }
  11774. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11775. {
  11776. return m_Items[index];
  11777. }
  11778. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11779. {
  11780. return m_Items + index;
  11781. }
  11782. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11783. {
  11784. m_Items[index] = value;
  11785. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11786. }
  11787. };
  11788. // System.String[]
  11789. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11790. {
  11791. public:
  11792. ALIGN_FIELD (8) String_t* m_Items[1];
  11793. public:
  11794. inline String_t* GetAt(il2cpp_array_size_t index) const
  11795. {
  11796. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11797. return m_Items[index];
  11798. }
  11799. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11800. {
  11801. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11802. return m_Items + index;
  11803. }
  11804. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11805. {
  11806. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11807. m_Items[index] = value;
  11808. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11809. }
  11810. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11811. {
  11812. return m_Items[index];
  11813. }
  11814. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11815. {
  11816. return m_Items + index;
  11817. }
  11818. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11819. {
  11820. m_Items[index] = value;
  11821. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11822. }
  11823. };
  11824. // System.Int32[]
  11825. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11826. {
  11827. public:
  11828. ALIGN_FIELD (8) int32_t m_Items[1];
  11829. public:
  11830. inline int32_t GetAt(il2cpp_array_size_t index) const
  11831. {
  11832. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11833. return m_Items[index];
  11834. }
  11835. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11836. {
  11837. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11838. return m_Items + index;
  11839. }
  11840. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11841. {
  11842. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11843. m_Items[index] = value;
  11844. }
  11845. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11846. {
  11847. return m_Items[index];
  11848. }
  11849. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11850. {
  11851. return m_Items + index;
  11852. }
  11853. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11854. {
  11855. m_Items[index] = value;
  11856. }
  11857. };
  11858. // System.Object[]
  11859. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  11860. {
  11861. public:
  11862. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  11863. public:
  11864. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  11865. {
  11866. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11867. return m_Items[index];
  11868. }
  11869. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  11870. {
  11871. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11872. return m_Items + index;
  11873. }
  11874. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  11875. {
  11876. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11877. m_Items[index] = value;
  11878. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11879. }
  11880. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  11881. {
  11882. return m_Items[index];
  11883. }
  11884. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11885. {
  11886. return m_Items + index;
  11887. }
  11888. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  11889. {
  11890. m_Items[index] = value;
  11891. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11892. }
  11893. };
  11894. // System.Reflection.ParameterModifier[]
  11895. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B : public RuntimeArray
  11896. {
  11897. public:
  11898. ALIGN_FIELD (8) ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA m_Items[1];
  11899. public:
  11900. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAt(il2cpp_array_size_t index) const
  11901. {
  11902. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11903. return m_Items[index];
  11904. }
  11905. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAt(il2cpp_array_size_t index)
  11906. {
  11907. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11908. return m_Items + index;
  11909. }
  11910. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  11911. {
  11912. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11913. m_Items[index] = value;
  11914. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  11915. }
  11916. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAtUnchecked(il2cpp_array_size_t index) const
  11917. {
  11918. return m_Items[index];
  11919. }
  11920. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11921. {
  11922. return m_Items + index;
  11923. }
  11924. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  11925. {
  11926. m_Items[index] = value;
  11927. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  11928. }
  11929. };
  11930. // UnityEngine.Vector2[]
  11931. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
  11932. {
  11933. public:
  11934. ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
  11935. public:
  11936. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
  11937. {
  11938. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11939. return m_Items[index];
  11940. }
  11941. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
  11942. {
  11943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11944. return m_Items + index;
  11945. }
  11946. inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  11947. {
  11948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11949. m_Items[index] = value;
  11950. }
  11951. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
  11952. {
  11953. return m_Items[index];
  11954. }
  11955. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11956. {
  11957. return m_Items + index;
  11958. }
  11959. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  11960. {
  11961. m_Items[index] = value;
  11962. }
  11963. };
  11964. // System.UInt16[]
  11965. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
  11966. {
  11967. public:
  11968. ALIGN_FIELD (8) uint16_t m_Items[1];
  11969. public:
  11970. inline uint16_t GetAt(il2cpp_array_size_t index) const
  11971. {
  11972. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11973. return m_Items[index];
  11974. }
  11975. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  11976. {
  11977. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11978. return m_Items + index;
  11979. }
  11980. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  11981. {
  11982. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11983. m_Items[index] = value;
  11984. }
  11985. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  11986. {
  11987. return m_Items[index];
  11988. }
  11989. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11990. {
  11991. return m_Items + index;
  11992. }
  11993. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  11994. {
  11995. m_Items[index] = value;
  11996. }
  11997. };
  11998. // System.Reflection.ParameterInfo[]
  11999. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B : public RuntimeArray
  12000. {
  12001. public:
  12002. ALIGN_FIELD (8) ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * m_Items[1];
  12003. public:
  12004. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAt(il2cpp_array_size_t index) const
  12005. {
  12006. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12007. return m_Items[index];
  12008. }
  12009. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAt(il2cpp_array_size_t index)
  12010. {
  12011. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12012. return m_Items + index;
  12013. }
  12014. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  12015. {
  12016. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12017. m_Items[index] = value;
  12018. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12019. }
  12020. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAtUnchecked(il2cpp_array_size_t index) const
  12021. {
  12022. return m_Items[index];
  12023. }
  12024. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12025. {
  12026. return m_Items + index;
  12027. }
  12028. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  12029. {
  12030. m_Items[index] = value;
  12031. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12032. }
  12033. };
  12034. // System.Byte[]
  12035. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  12036. {
  12037. public:
  12038. ALIGN_FIELD (8) uint8_t m_Items[1];
  12039. public:
  12040. inline uint8_t GetAt(il2cpp_array_size_t index) const
  12041. {
  12042. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12043. return m_Items[index];
  12044. }
  12045. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  12046. {
  12047. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12048. return m_Items + index;
  12049. }
  12050. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  12051. {
  12052. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12053. m_Items[index] = value;
  12054. }
  12055. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  12056. {
  12057. return m_Items[index];
  12058. }
  12059. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12060. {
  12061. return m_Items + index;
  12062. }
  12063. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  12064. {
  12065. m_Items[index] = value;
  12066. }
  12067. };
  12068. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  12069. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7 : public RuntimeArray
  12070. {
  12071. public:
  12072. ALIGN_FIELD (8) KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B m_Items[1];
  12073. public:
  12074. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAt(il2cpp_array_size_t index) const
  12075. {
  12076. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12077. return m_Items[index];
  12078. }
  12079. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAt(il2cpp_array_size_t index)
  12080. {
  12081. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12082. return m_Items + index;
  12083. }
  12084. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  12085. {
  12086. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12087. m_Items[index] = value;
  12088. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  12089. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12090. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  12091. #endif
  12092. }
  12093. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAtUnchecked(il2cpp_array_size_t index) const
  12094. {
  12095. return m_Items[index];
  12096. }
  12097. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12098. {
  12099. return m_Items + index;
  12100. }
  12101. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  12102. {
  12103. m_Items[index] = value;
  12104. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  12105. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12106. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  12107. #endif
  12108. }
  12109. };
  12110. // System.Delegate[]
  12111. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  12112. {
  12113. public:
  12114. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  12115. public:
  12116. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  12117. {
  12118. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12119. return m_Items[index];
  12120. }
  12121. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  12122. {
  12123. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12124. return m_Items + index;
  12125. }
  12126. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  12127. {
  12128. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12129. m_Items[index] = value;
  12130. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12131. }
  12132. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  12133. {
  12134. return m_Items[index];
  12135. }
  12136. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12137. {
  12138. return m_Items + index;
  12139. }
  12140. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  12141. {
  12142. m_Items[index] = value;
  12143. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12144. }
  12145. };
  12146. // System.Type[]
  12147. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  12148. {
  12149. public:
  12150. ALIGN_FIELD (8) Type_t * m_Items[1];
  12151. public:
  12152. inline Type_t * GetAt(il2cpp_array_size_t index) const
  12153. {
  12154. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12155. return m_Items[index];
  12156. }
  12157. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  12158. {
  12159. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12160. return m_Items + index;
  12161. }
  12162. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  12163. {
  12164. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12165. m_Items[index] = value;
  12166. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12167. }
  12168. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  12169. {
  12170. return m_Items[index];
  12171. }
  12172. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12173. {
  12174. return m_Items + index;
  12175. }
  12176. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  12177. {
  12178. m_Items[index] = value;
  12179. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12180. }
  12181. };
  12182. // UnityEngine.Light[]
  12183. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  12184. {
  12185. public:
  12186. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  12187. public:
  12188. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  12189. {
  12190. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12191. return m_Items[index];
  12192. }
  12193. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  12194. {
  12195. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12196. return m_Items + index;
  12197. }
  12198. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  12199. {
  12200. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12201. m_Items[index] = value;
  12202. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12203. }
  12204. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  12205. {
  12206. return m_Items[index];
  12207. }
  12208. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12209. {
  12210. return m_Items + index;
  12211. }
  12212. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  12213. {
  12214. m_Items[index] = value;
  12215. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12216. }
  12217. };
  12218. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  12219. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F : public RuntimeArray
  12220. {
  12221. public:
  12222. ALIGN_FIELD (8) WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 m_Items[1];
  12223. public:
  12224. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAt(il2cpp_array_size_t index) const
  12225. {
  12226. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12227. return m_Items[index];
  12228. }
  12229. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAt(il2cpp_array_size_t index)
  12230. {
  12231. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12232. return m_Items + index;
  12233. }
  12234. inline void SetAt(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  12235. {
  12236. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12237. m_Items[index] = value;
  12238. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  12239. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12240. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  12241. #endif
  12242. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12243. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  12244. #endif
  12245. }
  12246. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAtUnchecked(il2cpp_array_size_t index) const
  12247. {
  12248. return m_Items[index];
  12249. }
  12250. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12251. {
  12252. return m_Items + index;
  12253. }
  12254. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  12255. {
  12256. m_Items[index] = value;
  12257. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  12258. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12259. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  12260. #endif
  12261. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12262. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  12263. #endif
  12264. }
  12265. };
  12266. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
  12267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  12268. // System.Void System.Action`1<System.Object>::Invoke(!0)
  12269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12270. // System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32)
  12271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** ___array0, int32_t ___newSize1, const RuntimeMethod* method);
  12272. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  12273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared (UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method);
  12274. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method);
  12276. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method);
  12278. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  12279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12280. // System.Void System.Action`2<System.Object,System.Object>::Invoke(!0,!1)
  12281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m54EE979C4D83695ED736A3177A68C2968C8C4382_gshared (Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
  12282. // !0 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  12283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  12284. // !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  12285. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  12286. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  12287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  12288. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  12289. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  12290. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  12291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method);
  12292. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  12293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  12294. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  12296. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  12297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  12298. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  12299. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method);
  12300. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  12301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  12302. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  12303. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  12304. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  12305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method);
  12306. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  12307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, const RuntimeMethod* method);
  12308. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(!0,!1)
  12309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m74B9EB9E16A0CC0F80B0AB74B8E1E91C16E6998E_gshared (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12310. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
  12311. inline void Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  12312. {
  12313. (( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared)(__this, ___arg10, ___arg21, method);
  12314. }
  12315. // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
  12316. inline void Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
  12317. {
  12318. (( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12319. }
  12320. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  12321. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  12322. // System.String System.String::Format(System.String,System.Object)
  12323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12324. // System.Void System.ObjectDisposedException::.ctor(System.String)
  12325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  12326. // System.Void System.GC::SuppressFinalize(System.Object)
  12327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12328. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  12329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
  12330. // System.Void UnityEngine.Debug::LogException(System.Exception)
  12331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  12332. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  12333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12334. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  12335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
  12336. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  12337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
  12338. // System.Void UnityEngine.ScriptableObject::.ctor()
  12339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  12340. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  12341. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method);
  12342. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  12343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  12344. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  12345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method);
  12346. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  12347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12348. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  12349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method);
  12350. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  12351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12352. // System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32)
  12353. inline void Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** ___array0, int32_t ___newSize1, const RuntimeMethod* method)
  12354. {
  12355. (( void (*) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared)(___array0, ___newSize1, method);
  12356. }
  12357. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  12358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
  12359. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  12360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  12361. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  12362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method);
  12363. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  12364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method);
  12365. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  12366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method);
  12367. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  12368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method);
  12369. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12371. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  12372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method);
  12373. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  12374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
  12375. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  12376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method);
  12377. // System.Void UnityEngine.Texture::.ctor()
  12378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12379. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  12380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  12381. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  12382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
  12383. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  12384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  12385. // System.Void System.ArgumentNullException::.ctor(System.String)
  12386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12387. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  12388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12389. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12391. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  12392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
  12393. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12395. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  12396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  12397. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  12399. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method);
  12401. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  12402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method);
  12403. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  12404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
  12405. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  12406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method);
  12407. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  12408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
  12409. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  12410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
  12411. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  12412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12413. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  12414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12415. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12417. // System.String System.String::Concat(System.String,System.String,System.String)
  12418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12419. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12421. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  12422. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12423. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  12424. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12425. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  12426. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12427. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  12428. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12429. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  12430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12431. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  12432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
  12433. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12435. // System.String System.String::Format(System.String,System.Object,System.Object)
  12436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12437. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  12438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12439. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  12440. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12441. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  12442. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12443. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  12444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12445. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  12446. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12447. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  12448. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12449. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  12450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  12451. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12453. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  12454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12455. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  12456. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12457. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  12458. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12459. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  12460. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12461. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  12462. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12463. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  12464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  12465. // System.Void System.Attribute::.ctor()
  12466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12467. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12469. // System.String UnityEngine.Resolution::ToString()
  12470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method);
  12471. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  12472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  12473. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  12474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12475. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  12476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method);
  12477. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  12478. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method);
  12479. // System.Void System.Object::.ctor()
  12480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  12481. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  12482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12483. // System.Void UnityEngine.ResourcesAPI::.ctor()
  12484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method);
  12485. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  12486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method);
  12487. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  12488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method);
  12489. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  12490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  12491. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  12492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  12493. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  12494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12495. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  12496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method);
  12497. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  12498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method);
  12499. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  12500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  12501. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  12502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method);
  12503. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  12504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12505. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  12506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method);
  12507. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  12508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method);
  12509. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  12510. inline void UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method)
  12511. {
  12512. (( void (*) (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared)(__this, ___arg00, ___arg11, method);
  12513. }
  12514. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12515. inline void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763 (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method)
  12516. {
  12517. (( void (*) (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared)(__this, ___arg00, method);
  12518. }
  12519. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12520. inline void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596 (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method)
  12521. {
  12522. (( void (*) (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared)(__this, ___arg00, ___arg11, method);
  12523. }
  12524. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  12525. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method);
  12526. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  12527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12528. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  12529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method);
  12530. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  12531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12532. // System.Void UnityEngine.Object::.ctor()
  12533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12534. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  12535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method);
  12536. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  12537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
  12538. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  12539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method);
  12540. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  12541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12542. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  12543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
  12544. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  12545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
  12546. // System.Boolean System.IntPtr::Equals(System.Object)
  12547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12548. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  12549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method);
  12550. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  12551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12552. // System.Int32 System.IntPtr::GetHashCode()
  12553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  12554. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  12555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12556. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method);
  12558. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  12559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  12560. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  12561. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12562. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  12564. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12566. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12568. // System.Type System.Object::GetType()
  12569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  12570. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  12571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method);
  12572. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  12573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method);
  12574. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  12575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12576. // System.Int32 System.Int32::GetHashCode()
  12577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method);
  12578. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  12579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
  12580. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  12582. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  12583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12584. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  12585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12586. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  12587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12588. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  12589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12590. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  12591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12592. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  12593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12594. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  12595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12596. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  12597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  12598. // System.Int32 UnityEngine.Sprite::GetPacked()
  12599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12600. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  12601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12602. // System.Boolean UnityEngine.Sprite::get_packed()
  12603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12604. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  12605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12606. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  12607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
  12608. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  12609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12610. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  12611. inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12612. {
  12613. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method);
  12614. }
  12615. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1)
  12616. inline void Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * __this, String_t* ___arg10, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___arg21, const RuntimeMethod* method)
  12617. {
  12618. (( void (*) (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *, String_t*, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, const RuntimeMethod*))Action_2_Invoke_m54EE979C4D83695ED736A3177A68C2968C8C4382_gshared)(__this, ___arg10, ___arg21, method);
  12619. }
  12620. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  12622. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  12624. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
  12625. inline void Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___obj0, const RuntimeMethod* method)
  12626. {
  12627. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12628. }
  12629. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  12631. // System.String System.String::Replace(System.String,System.String)
  12632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
  12633. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  12634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method);
  12635. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  12636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E (const RuntimeMethod* method);
  12637. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  12638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6 (String_t* __this, int8_t* ___value0, int32_t ___startIndex1, int32_t ___length2, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___enc3, const RuntimeMethod* method);
  12639. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  12640. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method);
  12641. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  12642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method);
  12643. // System.Void System.ArgumentException::.ctor(System.String)
  12644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  12645. // System.Int32 System.String::get_Length()
  12646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  12647. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  12648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method);
  12649. // System.Type System.Exception::GetType()
  12650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F (Exception_t * __this, const RuntimeMethod* method);
  12651. // System.String System.String::Trim()
  12652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  12653. // System.String System.String::Concat(System.String,System.String)
  12654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  12655. // System.Exception System.Exception::get_InnerException()
  12656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method);
  12657. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  12658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
  12659. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  12660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  12661. // System.Boolean System.String::op_Equality(System.String,System.String)
  12662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  12663. // System.Boolean System.String::StartsWith(System.String)
  12664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  12665. // System.String System.String::Substring(System.Int32,System.Int32)
  12666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  12667. // System.String System.Int32::ToString()
  12668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
  12669. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  12670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method);
  12671. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  12672. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12673. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  12674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12675. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  12676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method);
  12677. // System.Void System.IntPtr::.ctor(System.Void*)
  12678. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method);
  12679. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  12680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  12681. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  12682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method);
  12683. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  12684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  12685. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  12686. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12687. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  12688. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12689. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  12690. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12691. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  12692. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12693. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  12694. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12695. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  12696. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12697. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  12698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method);
  12699. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  12700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12701. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  12702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method);
  12703. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  12704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method);
  12705. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  12706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  12707. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  12708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method);
  12709. // System.String UnityEngine.TextAsset::get_text()
  12710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  12711. // !0 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  12712. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  12713. {
  12714. return (( ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline)(__this, method);
  12715. }
  12716. // !1 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  12717. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  12718. {
  12719. return (( Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline)(__this, method);
  12720. }
  12721. // System.Int32 UnityEngine.Texture::GetScriptWidth()
  12722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12723. // System.Void System.NotImplementedException::.ctor()
  12724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83 (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * __this, const RuntimeMethod* method);
  12725. // System.Int32 UnityEngine.Texture::GetScriptHeight()
  12726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12727. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  12728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  12729. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  12730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method);
  12731. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  12732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method);
  12733. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12735. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E (int32_t ___format0, const RuntimeMethod* method);
  12737. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12739. // System.String UnityEngine.Object::get_name()
  12740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12741. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12743. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  12744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method);
  12745. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  12746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method);
  12747. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  12748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method);
  12749. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  12751. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  12753. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  12755. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method);
  12757. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  12759. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12761. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12763. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method);
  12765. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  12767. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  12769. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  12771. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method);
  12773. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  12775. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  12776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method);
  12777. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12779. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  12780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method);
  12781. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12783. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  12784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method);
  12785. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12787. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  12788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method);
  12789. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  12790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  12791. // System.Void System.Object::Finalize()
  12792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  12793. // System.UInt32 System.Convert::ToUInt32(System.Object)
  12794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD (RuntimeObject * ___value0, const RuntimeMethod* method);
  12795. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  12796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3 (bool ___value0, const RuntimeMethod* method);
  12797. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  12798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  12799. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  12800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method);
  12801. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  12802. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline (const RuntimeMethod* method);
  12803. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  12804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  12805. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  12806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
  12807. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  12808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  12809. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  12810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12811. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  12812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  12813. // System.Void UnityEngine.Component::.ctor()
  12814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12815. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  12816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12817. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  12818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12819. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  12820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12821. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  12822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12823. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12825. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  12826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  12827. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  12828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
  12829. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  12830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
  12831. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  12832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  12833. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  12834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  12835. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  12836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  12837. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  12838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  12839. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  12840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12841. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  12842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12843. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  12844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12845. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  12846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12847. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  12848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
  12849. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  12850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12851. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  12852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
  12853. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  12854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  12855. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  12856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12857. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  12858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12859. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12861. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12862. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12863. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  12864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12865. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  12866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method);
  12867. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  12868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12869. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  12870. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12871. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12873. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  12874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12875. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  12876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  12877. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  12878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  12879. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  12881. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  12882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  12883. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  12884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12885. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12887. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12889. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12891. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  12892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12893. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  12894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method);
  12895. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method);
  12897. // System.AppDomain System.AppDomain::get_CurrentDomain()
  12898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E (const RuntimeMethod* method);
  12899. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  12900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691 (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12901. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  12902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E (AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * __this, UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___value0, const RuntimeMethod* method);
  12903. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  12904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12905. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  12906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  12907. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  12908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  12909. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method);
  12911. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12913. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  12915. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  12916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12917. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12918. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12919. {
  12920. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  12921. }
  12922. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  12923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method);
  12924. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12925. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12926. {
  12927. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12928. }
  12929. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  12930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  12931. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  12932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method);
  12933. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  12934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12935. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  12936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12937. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  12938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12939. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  12940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12941. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  12942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12943. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  12944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12945. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  12946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12947. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  12948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
  12949. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  12950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  12951. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  12952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method);
  12953. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  12954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  12955. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  12956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  12957. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  12958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12959. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  12960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  12961. // System.String System.Object::ToString()
  12962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06 (RuntimeObject * __this, const RuntimeMethod* method);
  12963. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  12964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89 (Type_t * __this, String_t* ___name0, int32_t ___bindingAttr1, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___binder2, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types3, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B* ___modifiers4, const RuntimeMethod* method);
  12965. // System.Boolean System.Type::get_IsPrimitive()
  12966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3 (Type_t * __this, const RuntimeMethod* method);
  12967. // System.Int32 System.String::IndexOf(System.String)
  12968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  12969. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  12970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  12971. // System.Boolean System.String::EndsWith(System.String)
  12972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  12973. // System.Void System.Exception::.ctor(System.String)
  12974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  12975. // System.Void System.Exception::set_HResult(System.Int32)
  12976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method);
  12977. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  12978. inline void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method)
  12979. {
  12980. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared)(__this, ___capacity0, method);
  12981. }
  12982. // System.Void System.Threading.SynchronizationContext::.ctor()
  12983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391 (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * __this, const RuntimeMethod* method);
  12984. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  12985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC (const RuntimeMethod* method);
  12986. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  12987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0 (Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * __this, const RuntimeMethod* method);
  12988. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  12989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461 (SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * __this, RuntimeObject * ___state0, const RuntimeMethod* method);
  12990. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  12991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850 (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * __this, bool ___initialState0, const RuntimeMethod* method);
  12992. // System.Void System.Threading.Monitor::Enter(System.Object)
  12993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12994. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  12995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method);
  12996. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  12997. inline void List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  12998. {
  12999. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_gshared)(__this, ___item0, method);
  13000. }
  13001. // System.Void System.Threading.Monitor::Exit(System.Object)
  13002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  13003. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  13004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method);
  13005. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  13006. inline void List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  13007. {
  13008. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_gshared)(__this, ___collection0, method);
  13009. }
  13010. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  13011. inline void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  13012. {
  13013. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared)(__this, method);
  13014. }
  13015. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  13016. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  13017. {
  13018. return (( WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline)(__this, ___index0, method);
  13019. }
  13020. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  13021. inline bool List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  13022. {
  13023. return (( bool (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_gshared)(__this, ___item0, method);
  13024. }
  13025. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  13026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method);
  13027. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  13028. inline int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  13029. {
  13030. return (( int32_t (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline)(__this, method);
  13031. }
  13032. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  13033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method);
  13034. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  13035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * ___syncContext0, const RuntimeMethod* method);
  13036. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  13037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942 (const RuntimeMethod* method);
  13038. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  13039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  13040. // System.Void System.Diagnostics.Stopwatch::.ctor()
  13041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13042. // System.Void System.Diagnostics.Stopwatch::Start()
  13043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13044. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  13045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13046. // System.Void System.Threading.Thread::Sleep(System.Int32)
  13047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC (int32_t ___millisecondsTimeout0, const RuntimeMethod* method);
  13048. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  13049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  13050. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  13051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  13052. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  13053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  13054. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  13055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13056. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  13057. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  13058. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  13059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  13060. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  13061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13062. // System.String UnityEngine.Vector2::ToString()
  13063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13064. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  13065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13066. // System.Int32 System.Single::GetHashCode()
  13067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  13068. // System.Int32 UnityEngine.Vector2::GetHashCode()
  13069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13070. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  13071. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method);
  13072. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  13073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13074. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  13075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13076. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  13077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  13078. // System.Int32 UnityEngine.Vector2Int::get_x()
  13079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13080. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  13081. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  13082. // System.Int32 UnityEngine.Vector2Int::get_y()
  13083. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13084. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  13085. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  13086. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  13087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
  13088. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  13089. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method);
  13090. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  13091. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13092. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  13093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13094. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  13095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13096. // System.String UnityEngine.Vector2Int::ToString()
  13097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13098. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  13099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13100. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  13101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  13102. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  13103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  13104. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  13105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13106. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  13107. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  13108. // System.Int32 UnityEngine.Vector3::GetHashCode()
  13109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13110. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  13111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  13112. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  13113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13114. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  13115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method);
  13116. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  13117. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  13118. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  13119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  13120. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  13121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  13122. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  13123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13124. // System.Single UnityEngine.Vector3::get_magnitude()
  13125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13126. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  13127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13128. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13130. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  13131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  13132. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  13133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  13134. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  13135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13136. // System.String UnityEngine.Vector3::ToString()
  13137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13138. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  13139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method);
  13140. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  13141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13142. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  13143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13144. // System.Int32 UnityEngine.Vector4::GetHashCode()
  13145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13146. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  13147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  13148. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  13149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13150. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  13151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method);
  13152. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  13153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13154. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  13155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13156. // System.String UnityEngine.Vector4::ToString()
  13157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13158. // System.Void UnityEngine.YieldInstruction::.ctor()
  13159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  13160. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  13161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method);
  13162. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  13163. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method);
  13164. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  13165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method);
  13166. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  13167. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method);
  13168. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  13169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method);
  13170. // UnityEngine.LightType UnityEngine.Light::get_type()
  13171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  13172. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  13173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method);
  13174. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13176. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13178. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  13179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method);
  13180. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13182. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  13183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method);
  13184. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13186. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  13187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method);
  13188. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13190. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  13191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method);
  13192. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13194. // System.Int32 UnityEngine.Object::GetInstanceID()
  13195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  13196. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  13197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  13198. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  13199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  13200. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  13201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  13202. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  13203. inline void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method)
  13204. {
  13205. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, const RuntimeMethod*))UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared)(__this, method);
  13206. }
  13207. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  13208. inline void UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, const RuntimeMethod* method)
  13209. {
  13210. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
  13211. }
  13212. // System.Void System.Guid::.ctor(System.String)
  13213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13214. // System.String System.Guid::ToString()
  13215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  13216. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  13218. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  13219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4 (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  13220. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  13221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253 (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  13222. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  13223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2 (int32_t ___codepage0, EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback1, DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback2, const RuntimeMethod* method);
  13224. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  13225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidCharacters2, const RuntimeMethod* method);
  13226. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  13227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidBytes2, const RuntimeMethod* method);
  13228. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  13229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449 (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * __this, bool ___encoderShouldEmitUTF8Identifier0, bool ___throwOnInvalidBytes1, const RuntimeMethod* method);
  13230. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(!0,!1)
  13231. inline void KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key0, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value1, const RuntimeMethod* method)
  13232. {
  13233. (( void (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 *, const RuntimeMethod*))KeyValuePair_2__ctor_m74B9EB9E16A0CC0F80B0AB74B8E1E91C16E6998E_gshared)(__this, ___key0, ___value1, method);
  13234. }
  13235. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  13236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  13237. // System.Int32 UnityEngine.Transform::get_childCount()
  13238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13239. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  13240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method);
  13241. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  13242. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method);
  13243. // System.Boolean System.Threading.EventWaitHandle::Set()
  13244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38 (EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C * __this, const RuntimeMethod* method);
  13245. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13247. #ifdef __clang__
  13248. #pragma clang diagnostic push
  13249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13250. #pragma clang diagnostic ignored "-Wunused-variable"
  13251. #endif
  13252. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13253. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  13254. {
  13255. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  13256. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  13257. marshaled.___mode_2 = unmarshaled.get_mode_2();
  13258. marshaled.___position_3 = unmarshaled.get_position_3();
  13259. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  13260. marshaled.___color_5 = unmarshaled.get_color_5();
  13261. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  13262. marshaled.___range_7 = unmarshaled.get_range_7();
  13263. marshaled.___width_8 = unmarshaled.get_width_8();
  13264. marshaled.___height_9 = unmarshaled.get_height_9();
  13265. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  13266. }
  13267. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  13268. {
  13269. int32_t unmarshaled_instanceID_temp_0 = 0;
  13270. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  13271. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  13272. bool unmarshaled_shadow_temp_1 = false;
  13273. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  13274. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  13275. uint8_t unmarshaled_mode_temp_2 = 0;
  13276. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  13277. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  13278. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  13279. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  13280. unmarshaled_position_temp_3 = marshaled.___position_3;
  13281. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  13282. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  13283. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  13284. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  13285. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  13286. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  13287. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  13288. unmarshaled_color_temp_5 = marshaled.___color_5;
  13289. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  13290. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  13291. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  13292. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  13293. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  13294. float unmarshaled_range_temp_7 = 0.0f;
  13295. unmarshaled_range_temp_7 = marshaled.___range_7;
  13296. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  13297. float unmarshaled_width_temp_8 = 0.0f;
  13298. unmarshaled_width_temp_8 = marshaled.___width_8;
  13299. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  13300. float unmarshaled_height_temp_9 = 0.0f;
  13301. unmarshaled_height_temp_9 = marshaled.___height_9;
  13302. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  13303. uint8_t unmarshaled_falloff_temp_10 = 0;
  13304. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  13305. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  13306. }
  13307. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13308. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  13309. {
  13310. }
  13311. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13312. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  13313. {
  13314. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  13315. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  13316. marshaled.___mode_2 = unmarshaled.get_mode_2();
  13317. marshaled.___position_3 = unmarshaled.get_position_3();
  13318. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  13319. marshaled.___color_5 = unmarshaled.get_color_5();
  13320. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  13321. marshaled.___range_7 = unmarshaled.get_range_7();
  13322. marshaled.___width_8 = unmarshaled.get_width_8();
  13323. marshaled.___height_9 = unmarshaled.get_height_9();
  13324. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  13325. }
  13326. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  13327. {
  13328. int32_t unmarshaled_instanceID_temp_0 = 0;
  13329. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  13330. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  13331. bool unmarshaled_shadow_temp_1 = false;
  13332. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  13333. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  13334. uint8_t unmarshaled_mode_temp_2 = 0;
  13335. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  13336. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  13337. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  13338. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  13339. unmarshaled_position_temp_3 = marshaled.___position_3;
  13340. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  13341. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  13342. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  13343. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  13344. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  13345. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  13346. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  13347. unmarshaled_color_temp_5 = marshaled.___color_5;
  13348. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  13349. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  13350. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  13351. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  13352. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  13353. float unmarshaled_range_temp_7 = 0.0f;
  13354. unmarshaled_range_temp_7 = marshaled.___range_7;
  13355. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  13356. float unmarshaled_width_temp_8 = 0.0f;
  13357. unmarshaled_width_temp_8 = marshaled.___width_8;
  13358. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  13359. float unmarshaled_height_temp_9 = 0.0f;
  13360. unmarshaled_height_temp_9 = marshaled.___height_9;
  13361. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  13362. uint8_t unmarshaled_falloff_temp_10 = 0;
  13363. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  13364. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  13365. }
  13366. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13367. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  13368. {
  13369. }
  13370. #ifdef __clang__
  13371. #pragma clang diagnostic pop
  13372. #endif
  13373. #ifdef __clang__
  13374. #pragma clang diagnostic push
  13375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13376. #pragma clang diagnostic ignored "-Wunused-variable"
  13377. #endif
  13378. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  13379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
  13380. {
  13381. static bool s_Il2CppMethodInitialized;
  13382. if (!s_Il2CppMethodInitialized)
  13383. {
  13384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  13385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  13386. s_Il2CppMethodInitialized = true;
  13387. }
  13388. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
  13389. bool V_1 = false;
  13390. {
  13391. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
  13392. V_0 = L_0;
  13393. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
  13394. V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13395. bool L_2 = V_1;
  13396. if (!L_2)
  13397. {
  13398. goto IL_0018;
  13399. }
  13400. }
  13401. {
  13402. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
  13403. ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
  13404. int32_t L_5 = ___probeEvent1;
  13405. Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  13406. }
  13407. IL_0018:
  13408. {
  13409. return;
  13410. }
  13411. }
  13412. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
  13413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
  13414. {
  13415. static bool s_Il2CppMethodInitialized;
  13416. if (!s_Il2CppMethodInitialized)
  13417. {
  13418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  13419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  13420. s_Il2CppMethodInitialized = true;
  13421. }
  13422. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
  13423. bool V_1 = false;
  13424. {
  13425. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
  13426. V_0 = L_0;
  13427. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
  13428. V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13429. bool L_2 = V_1;
  13430. if (!L_2)
  13431. {
  13432. goto IL_0017;
  13433. }
  13434. }
  13435. {
  13436. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
  13437. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
  13438. Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  13439. }
  13440. IL_0017:
  13441. {
  13442. return;
  13443. }
  13444. }
  13445. #ifdef __clang__
  13446. #pragma clang diagnostic pop
  13447. #endif
  13448. #ifdef __clang__
  13449. #pragma clang diagnostic push
  13450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13451. #pragma clang diagnostic ignored "-Wunused-variable"
  13452. #endif
  13453. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  13454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  13455. {
  13456. {
  13457. return;
  13458. }
  13459. }
  13460. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  13461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
  13462. {
  13463. bool V_0 = false;
  13464. {
  13465. bool L_0;
  13466. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  13467. V_0 = L_0;
  13468. bool L_1 = V_0;
  13469. if (!L_1)
  13470. {
  13471. goto IL_001c;
  13472. }
  13473. }
  13474. {
  13475. String_t* L_2;
  13476. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  13477. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  13478. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  13479. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var)));
  13480. }
  13481. IL_001c:
  13482. {
  13483. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  13484. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  13485. VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5);
  13486. return;
  13487. }
  13488. }
  13489. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  13490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  13491. {
  13492. bool V_0 = false;
  13493. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
  13494. memset((&G_B5_0), 0, sizeof(G_B5_0));
  13495. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
  13496. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
  13497. memset((&G_B3_0), 0, sizeof(G_B3_0));
  13498. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
  13499. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
  13500. memset((&G_B4_0), 0, sizeof(G_B4_0));
  13501. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
  13502. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
  13503. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
  13504. memset((&G_B6_1), 0, sizeof(G_B6_1));
  13505. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
  13506. {
  13507. bool L_0;
  13508. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  13509. V_0 = L_0;
  13510. bool L_1 = V_0;
  13511. if (!L_1)
  13512. {
  13513. goto IL_001c;
  13514. }
  13515. }
  13516. {
  13517. String_t* L_2;
  13518. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  13519. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  13520. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  13521. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var)));
  13522. }
  13523. IL_001c:
  13524. {
  13525. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  13526. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  13527. G_B3_0 = L_4;
  13528. G_B3_1 = __this;
  13529. if (!L_5)
  13530. {
  13531. G_B5_0 = L_4;
  13532. G_B5_1 = __this;
  13533. goto IL_002a;
  13534. }
  13535. }
  13536. {
  13537. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ___cameras1;
  13538. G_B4_0 = G_B3_0;
  13539. G_B4_1 = G_B3_1;
  13540. if (!(((RuntimeArray*)L_6)->max_length))
  13541. {
  13542. G_B5_0 = G_B3_0;
  13543. G_B5_1 = G_B3_1;
  13544. goto IL_002a;
  13545. }
  13546. }
  13547. {
  13548. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras1;
  13549. int32_t L_8 = 0;
  13550. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  13551. G_B6_0 = L_9;
  13552. G_B6_1 = G_B4_0;
  13553. G_B6_2 = G_B4_1;
  13554. goto IL_002b;
  13555. }
  13556. IL_002a:
  13557. {
  13558. G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  13559. G_B6_1 = G_B5_0;
  13560. G_B6_2 = G_B5_1;
  13561. }
  13562. IL_002b:
  13563. {
  13564. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
  13565. VirtActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  13566. return;
  13567. }
  13568. }
  13569. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  13570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  13571. {
  13572. {
  13573. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  13574. return L_0;
  13575. }
  13576. }
  13577. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  13578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  13579. {
  13580. {
  13581. bool L_0 = ___value0;
  13582. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  13583. return;
  13584. }
  13585. }
  13586. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  13587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  13588. {
  13589. static bool s_Il2CppMethodInitialized;
  13590. if (!s_Il2CppMethodInitialized)
  13591. {
  13592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  13593. s_Il2CppMethodInitialized = true;
  13594. }
  13595. {
  13596. VirtActionInvoker1< bool >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  13597. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  13598. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  13599. RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
  13600. return;
  13601. }
  13602. }
  13603. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  13604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
  13605. {
  13606. {
  13607. return;
  13608. }
  13609. }
  13610. #ifdef __clang__
  13611. #pragma clang diagnostic pop
  13612. #endif
  13613. #ifdef __clang__
  13614. #pragma clang diagnostic push
  13615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13616. #pragma clang diagnostic ignored "-Wunused-variable"
  13617. #endif
  13618. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  13619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13620. {
  13621. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
  13622. Exception_t * V_1 = NULL;
  13623. bool V_2 = false;
  13624. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
  13625. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  13626. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  13627. int32_t G_B6_0 = 0;
  13628. {
  13629. V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
  13630. }
  13631. IL_0003:
  13632. try
  13633. { // begin try (depth: 1)
  13634. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  13635. L_0 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  13636. V_0 = L_0;
  13637. goto IL_0065;
  13638. } // end try (depth: 1)
  13639. catch(Il2CppExceptionWrapper& e)
  13640. {
  13641. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  13642. {
  13643. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  13644. goto CATCH_000e;
  13645. }
  13646. throw e;
  13647. }
  13648. CATCH_000e:
  13649. { // begin catch(System.Exception)
  13650. {
  13651. V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  13652. Exception_t * L_1 = V_1;
  13653. RuntimeObject* L_2;
  13654. L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  13655. bool L_3;
  13656. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13657. if (!L_3)
  13658. {
  13659. goto IL_0056;
  13660. }
  13661. }
  13662. IL_0022:
  13663. {
  13664. Exception_t * L_4 = V_1;
  13665. RuntimeObject* L_5;
  13666. L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  13667. RuntimeObject * L_6;
  13668. L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13669. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
  13670. {
  13671. goto IL_0056;
  13672. }
  13673. }
  13674. IL_0039:
  13675. {
  13676. Exception_t * L_7 = V_1;
  13677. RuntimeObject* L_8;
  13678. L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  13679. RuntimeObject * L_9;
  13680. L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13681. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13682. goto IL_0057;
  13683. }
  13684. IL_0056:
  13685. {
  13686. G_B6_0 = 1;
  13687. }
  13688. IL_0057:
  13689. {
  13690. V_2 = (bool)G_B6_0;
  13691. bool L_10 = V_2;
  13692. if (!L_10)
  13693. {
  13694. goto IL_0062;
  13695. }
  13696. }
  13697. IL_005b:
  13698. {
  13699. Exception_t * L_11 = V_1;
  13700. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  13701. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  13702. }
  13703. IL_0062:
  13704. {
  13705. IL2CPP_POP_ACTIVE_EXCEPTION();
  13706. goto IL_0065;
  13707. }
  13708. } // end catch (depth: 1)
  13709. IL_0065:
  13710. {
  13711. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
  13712. V_3 = L_12;
  13713. goto IL_0069;
  13714. }
  13715. IL_0069:
  13716. {
  13717. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
  13718. return L_13;
  13719. }
  13720. }
  13721. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  13722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13723. {
  13724. {
  13725. return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
  13726. }
  13727. }
  13728. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  13729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13730. {
  13731. {
  13732. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13733. }
  13734. }
  13735. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  13736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13737. {
  13738. {
  13739. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13740. }
  13741. }
  13742. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  13743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13744. {
  13745. {
  13746. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13747. }
  13748. }
  13749. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  13750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13751. {
  13752. {
  13753. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13754. }
  13755. }
  13756. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  13757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13758. {
  13759. {
  13760. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13761. }
  13762. }
  13763. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  13764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13765. {
  13766. {
  13767. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13768. }
  13769. }
  13770. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  13771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13772. {
  13773. {
  13774. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13775. }
  13776. }
  13777. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  13778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13779. {
  13780. {
  13781. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13782. }
  13783. }
  13784. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  13785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13786. {
  13787. {
  13788. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13789. }
  13790. }
  13791. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  13792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13793. {
  13794. {
  13795. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13796. }
  13797. }
  13798. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  13799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13800. {
  13801. {
  13802. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13803. }
  13804. }
  13805. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  13806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13807. {
  13808. {
  13809. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13810. }
  13811. }
  13812. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  13813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13814. {
  13815. {
  13816. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13817. }
  13818. }
  13819. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  13820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13821. {
  13822. {
  13823. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13824. }
  13825. }
  13826. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  13827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13828. {
  13829. {
  13830. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13831. }
  13832. }
  13833. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  13834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13835. {
  13836. {
  13837. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13838. }
  13839. }
  13840. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  13841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13842. {
  13843. {
  13844. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13845. }
  13846. }
  13847. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  13848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13849. {
  13850. static bool s_Il2CppMethodInitialized;
  13851. if (!s_Il2CppMethodInitialized)
  13852. {
  13853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13855. s_Il2CppMethodInitialized = true;
  13856. }
  13857. bool V_0 = false;
  13858. {
  13859. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13860. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  13861. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13862. bool L_1;
  13863. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
  13864. V_0 = L_1;
  13865. bool L_2 = V_0;
  13866. if (!L_2)
  13867. {
  13868. goto IL_001f;
  13869. }
  13870. }
  13871. {
  13872. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13873. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  13874. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
  13875. }
  13876. IL_001f:
  13877. {
  13878. return;
  13879. }
  13880. }
  13881. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  13882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13883. {
  13884. static bool s_Il2CppMethodInitialized;
  13885. if (!s_Il2CppMethodInitialized)
  13886. {
  13887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13888. s_Il2CppMethodInitialized = true;
  13889. }
  13890. {
  13891. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13892. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  13893. return;
  13894. }
  13895. }
  13896. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  13897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13898. {
  13899. {
  13900. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  13901. return;
  13902. }
  13903. }
  13904. #ifdef __clang__
  13905. #pragma clang diagnostic pop
  13906. #endif
  13907. #ifdef __clang__
  13908. #pragma clang diagnostic push
  13909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13910. #pragma clang diagnostic ignored "-Wunused-variable"
  13911. #endif
  13912. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  13913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method)
  13914. {
  13915. static bool s_Il2CppMethodInitialized;
  13916. if (!s_Il2CppMethodInitialized)
  13917. {
  13918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13919. s_Il2CppMethodInitialized = true;
  13920. }
  13921. {
  13922. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13923. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  13924. return L_0;
  13925. }
  13926. }
  13927. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  13928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  13929. {
  13930. static bool s_Il2CppMethodInitialized;
  13931. if (!s_Il2CppMethodInitialized)
  13932. {
  13933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13934. s_Il2CppMethodInitialized = true;
  13935. }
  13936. {
  13937. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  13938. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13939. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  13940. return;
  13941. }
  13942. }
  13943. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  13944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method)
  13945. {
  13946. static bool s_Il2CppMethodInitialized;
  13947. if (!s_Il2CppMethodInitialized)
  13948. {
  13949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  13951. s_Il2CppMethodInitialized = true;
  13952. }
  13953. bool V_0 = false;
  13954. int32_t G_B3_0 = 0;
  13955. {
  13956. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13957. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  13958. L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  13959. if (!L_0)
  13960. {
  13961. goto IL_0017;
  13962. }
  13963. }
  13964. {
  13965. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13966. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  13967. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  13968. bool L_2;
  13969. L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL);
  13970. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  13971. goto IL_0018;
  13972. }
  13973. IL_0017:
  13974. {
  13975. G_B3_0 = 0;
  13976. }
  13977. IL_0018:
  13978. {
  13979. V_0 = (bool)G_B3_0;
  13980. bool L_3 = V_0;
  13981. if (!L_3)
  13982. {
  13983. goto IL_0041;
  13984. }
  13985. }
  13986. {
  13987. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13988. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
  13989. L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  13990. RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL);
  13991. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL);
  13992. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL);
  13993. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  13994. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL);
  13995. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  13996. SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL);
  13997. }
  13998. IL_0041:
  13999. {
  14000. return;
  14001. }
  14002. }
  14003. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  14004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method)
  14005. {
  14006. static bool s_Il2CppMethodInitialized;
  14007. if (!s_Il2CppMethodInitialized)
  14008. {
  14009. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
  14010. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14011. s_Il2CppMethodInitialized = true;
  14012. }
  14013. int32_t V_0 = 0;
  14014. bool V_1 = false;
  14015. int32_t V_2 = 0;
  14016. bool V_3 = false;
  14017. {
  14018. int32_t L_0;
  14019. L_0 = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL);
  14020. V_0 = L_0;
  14021. int32_t L_1 = V_0;
  14022. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14023. int32_t L_2 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2();
  14024. V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14025. bool L_3 = V_1;
  14026. if (!L_3)
  14027. {
  14028. goto IL_002c;
  14029. }
  14030. }
  14031. {
  14032. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14033. int32_t L_4 = V_0;
  14034. Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F((CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
  14035. int32_t L_5 = V_0;
  14036. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5);
  14037. }
  14038. IL_002c:
  14039. {
  14040. V_2 = 0;
  14041. goto IL_0045;
  14042. }
  14043. IL_0030:
  14044. {
  14045. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14046. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14047. int32_t L_7 = V_2;
  14048. int32_t L_8 = V_2;
  14049. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
  14050. L_9 = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_8, /*hidden argument*/NULL);
  14051. ArrayElementTypeCheck (L_6, L_9);
  14052. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)L_9);
  14053. int32_t L_10 = V_2;
  14054. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  14055. }
  14056. IL_0045:
  14057. {
  14058. int32_t L_11 = V_2;
  14059. int32_t L_12 = V_0;
  14060. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  14061. bool L_13 = V_3;
  14062. if (L_13)
  14063. {
  14064. goto IL_0030;
  14065. }
  14066. }
  14067. {
  14068. return;
  14069. }
  14070. }
  14071. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  14072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  14073. {
  14074. static bool s_Il2CppMethodInitialized;
  14075. if (!s_Il2CppMethodInitialized)
  14076. {
  14077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14078. s_Il2CppMethodInitialized = true;
  14079. }
  14080. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0;
  14081. memset((&V_0), 0, sizeof(V_0));
  14082. bool V_1 = false;
  14083. bool V_2 = false;
  14084. {
  14085. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0;
  14086. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14087. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL);
  14088. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  14089. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14090. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14091. bool L_2 = V_1;
  14092. if (!L_2)
  14093. {
  14094. goto IL_0016;
  14095. }
  14096. }
  14097. {
  14098. goto IL_0078;
  14099. }
  14100. IL_0016:
  14101. {
  14102. intptr_t L_3 = ___loopPtr1;
  14103. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
  14104. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14105. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14106. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14107. Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_4, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))), /*hidden argument*/NULL);
  14108. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_6 = V_0;
  14109. RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938(L_6, /*hidden argument*/NULL);
  14110. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_7 = ___renderRequests2;
  14111. V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14112. bool L_8 = V_2;
  14113. if (!L_8)
  14114. {
  14115. goto IL_0053;
  14116. }
  14117. }
  14118. {
  14119. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14120. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_9;
  14121. L_9 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14122. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_10 = V_0;
  14123. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_11 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14124. RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA(L_9, L_10, L_11, /*hidden argument*/NULL);
  14125. goto IL_0065;
  14126. }
  14127. IL_0053:
  14128. {
  14129. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14130. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12;
  14131. L_12 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14132. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_13 = V_0;
  14133. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_14 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14134. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_15 = ___renderRequests2;
  14135. RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14136. }
  14137. IL_0065:
  14138. {
  14139. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14140. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_16 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14141. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_17 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14142. Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_16, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))), /*hidden argument*/NULL);
  14143. }
  14144. IL_0078:
  14145. {
  14146. return;
  14147. }
  14148. }
  14149. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  14150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
  14151. {
  14152. static bool s_Il2CppMethodInitialized;
  14153. if (!s_Il2CppMethodInitialized)
  14154. {
  14155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14157. s_Il2CppMethodInitialized = true;
  14158. }
  14159. bool V_0 = false;
  14160. bool V_1 = false;
  14161. int32_t G_B6_0 = 0;
  14162. int32_t G_B8_0 = 0;
  14163. {
  14164. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14165. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14166. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0;
  14167. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14168. bool L_2 = V_0;
  14169. if (!L_2)
  14170. {
  14171. goto IL_001e;
  14172. }
  14173. }
  14174. {
  14175. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14176. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  14177. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_3 = ___pipelineAsset0;
  14178. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
  14179. }
  14180. IL_001e:
  14181. {
  14182. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14183. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14184. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14185. bool L_5;
  14186. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14187. if (!L_5)
  14188. {
  14189. goto IL_0041;
  14190. }
  14191. }
  14192. {
  14193. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14194. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_6;
  14195. L_6 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14196. if (!L_6)
  14197. {
  14198. goto IL_003e;
  14199. }
  14200. }
  14201. {
  14202. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14203. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_7;
  14204. L_7 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14205. bool L_8;
  14206. L_8 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_7, /*hidden argument*/NULL);
  14207. G_B6_0 = ((int32_t)(L_8));
  14208. goto IL_003f;
  14209. }
  14210. IL_003e:
  14211. {
  14212. G_B6_0 = 1;
  14213. }
  14214. IL_003f:
  14215. {
  14216. G_B8_0 = G_B6_0;
  14217. goto IL_0042;
  14218. }
  14219. IL_0041:
  14220. {
  14221. G_B8_0 = 0;
  14222. }
  14223. IL_0042:
  14224. {
  14225. V_1 = (bool)G_B8_0;
  14226. bool L_9 = V_1;
  14227. if (!L_9)
  14228. {
  14229. goto IL_0058;
  14230. }
  14231. }
  14232. {
  14233. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14234. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14235. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11;
  14236. L_11 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_10, /*hidden argument*/NULL);
  14237. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_11, /*hidden argument*/NULL);
  14238. }
  14239. IL_0058:
  14240. {
  14241. return;
  14242. }
  14243. }
  14244. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  14245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method)
  14246. {
  14247. static bool s_Il2CppMethodInitialized;
  14248. if (!s_Il2CppMethodInitialized)
  14249. {
  14250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var);
  14251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14252. s_Il2CppMethodInitialized = true;
  14253. }
  14254. {
  14255. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)0);
  14256. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
  14257. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0);
  14258. return;
  14259. }
  14260. }
  14261. #ifdef __clang__
  14262. #pragma clang diagnostic pop
  14263. #endif
  14264. #ifdef __clang__
  14265. #pragma clang diagnostic push
  14266. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14267. #pragma clang diagnostic ignored "-Wunused-variable"
  14268. #endif
  14269. #ifdef __clang__
  14270. #pragma clang diagnostic pop
  14271. #endif
  14272. #ifdef __clang__
  14273. #pragma clang diagnostic push
  14274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14275. #pragma clang diagnostic ignored "-Wunused-variable"
  14276. #endif
  14277. // System.Int32 UnityEngine.RenderTexture::get_width()
  14278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14279. {
  14280. typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14281. static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func;
  14282. if (!_il2cpp_icall_func)
  14283. _il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  14284. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14285. return icallRetVal;
  14286. }
  14287. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  14288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14289. {
  14290. typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14291. static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func;
  14292. if (!_il2cpp_icall_func)
  14293. _il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  14294. _il2cpp_icall_func(__this, ___value0);
  14295. }
  14296. // System.Int32 UnityEngine.RenderTexture::get_height()
  14297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14298. {
  14299. typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14300. static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func;
  14301. if (!_il2cpp_icall_func)
  14302. _il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  14303. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14304. return icallRetVal;
  14305. }
  14306. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  14307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14308. {
  14309. typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14310. static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func;
  14311. if (!_il2cpp_icall_func)
  14312. _il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  14313. _il2cpp_icall_func(__this, ___value0);
  14314. }
  14315. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14317. {
  14318. typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14319. static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func;
  14320. if (!_il2cpp_icall_func)
  14321. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  14322. _il2cpp_icall_func(__this, ___value0);
  14323. }
  14324. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  14325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method)
  14326. {
  14327. typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
  14328. static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func;
  14329. if (!_il2cpp_icall_func)
  14330. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  14331. _il2cpp_icall_func(__this, ___srgb0);
  14332. }
  14333. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  14334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
  14335. {
  14336. typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14337. static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func;
  14338. if (!_il2cpp_icall_func)
  14339. _il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  14340. _il2cpp_icall_func(___rt0);
  14341. }
  14342. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  14343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14344. {
  14345. {
  14346. RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14347. return;
  14348. }
  14349. }
  14350. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  14351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14352. {
  14353. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  14354. memset((&V_0), 0, sizeof(V_0));
  14355. {
  14356. RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL);
  14357. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0;
  14358. return L_0;
  14359. }
  14360. }
  14361. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  14362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14363. {
  14364. typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14365. static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func;
  14366. if (!_il2cpp_icall_func)
  14367. _il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
  14368. _il2cpp_icall_func(__this, ___value0);
  14369. }
  14370. // System.Void UnityEngine.RenderTexture::.ctor()
  14371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14372. {
  14373. static bool s_Il2CppMethodInitialized;
  14374. if (!s_Il2CppMethodInitialized)
  14375. {
  14376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14377. s_Il2CppMethodInitialized = true;
  14378. }
  14379. {
  14380. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14381. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14382. return;
  14383. }
  14384. }
  14385. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  14386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14387. {
  14388. static bool s_Il2CppMethodInitialized;
  14389. if (!s_Il2CppMethodInitialized)
  14390. {
  14391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14392. s_Il2CppMethodInitialized = true;
  14393. }
  14394. {
  14395. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14396. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14397. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
  14398. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  14399. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14400. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
  14401. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  14402. return;
  14403. }
  14404. }
  14405. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  14406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method)
  14407. {
  14408. static bool s_Il2CppMethodInitialized;
  14409. if (!s_Il2CppMethodInitialized)
  14410. {
  14411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14413. s_Il2CppMethodInitialized = true;
  14414. }
  14415. bool V_0 = false;
  14416. {
  14417. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14418. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14419. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0;
  14420. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14421. bool L_1;
  14422. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14423. V_0 = L_1;
  14424. bool L_2 = V_0;
  14425. if (!L_2)
  14426. {
  14427. goto IL_001e;
  14428. }
  14429. }
  14430. {
  14431. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  14432. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL);
  14433. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var)));
  14434. }
  14435. IL_001e:
  14436. {
  14437. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0;
  14438. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5;
  14439. L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL);
  14440. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL);
  14441. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14442. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0;
  14443. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7;
  14444. L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL);
  14445. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL);
  14446. return;
  14447. }
  14448. }
  14449. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  14450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14451. {
  14452. {
  14453. int32_t L_0 = ___width0;
  14454. int32_t L_1 = ___height1;
  14455. int32_t L_2 = ___depth2;
  14456. int32_t L_3 = ___format3;
  14457. int32_t L_4;
  14458. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  14459. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  14460. return;
  14461. }
  14462. }
  14463. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  14464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14465. {
  14466. static bool s_Il2CppMethodInitialized;
  14467. if (!s_Il2CppMethodInitialized)
  14468. {
  14469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14470. s_Il2CppMethodInitialized = true;
  14471. }
  14472. bool V_0 = false;
  14473. {
  14474. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14475. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14476. int32_t L_0 = ___format3;
  14477. bool L_1;
  14478. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  14479. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14480. bool L_2 = V_0;
  14481. if (!L_2)
  14482. {
  14483. goto IL_001a;
  14484. }
  14485. }
  14486. {
  14487. goto IL_0050;
  14488. }
  14489. IL_001a:
  14490. {
  14491. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14492. int32_t L_3 = ___width0;
  14493. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14494. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  14495. int32_t L_4 = ___height1;
  14496. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  14497. int32_t L_5 = ___depth2;
  14498. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  14499. int32_t L_6 = ___format3;
  14500. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  14501. int32_t L_7 = ___format3;
  14502. bool L_8;
  14503. L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL);
  14504. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL);
  14505. }
  14506. IL_0050:
  14507. {
  14508. return;
  14509. }
  14510. }
  14511. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  14513. {
  14514. static bool s_Il2CppMethodInitialized;
  14515. if (!s_Il2CppMethodInitialized)
  14516. {
  14517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14518. s_Il2CppMethodInitialized = true;
  14519. }
  14520. bool V_0 = false;
  14521. {
  14522. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14523. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14524. int32_t L_0 = ___format3;
  14525. bool L_1;
  14526. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  14527. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14528. bool L_2 = V_0;
  14529. if (!L_2)
  14530. {
  14531. goto IL_001a;
  14532. }
  14533. }
  14534. {
  14535. goto IL_0063;
  14536. }
  14537. IL_001a:
  14538. {
  14539. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14540. int32_t L_3 = ___width0;
  14541. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14542. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  14543. int32_t L_4 = ___height1;
  14544. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  14545. int32_t L_5 = ___depth2;
  14546. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  14547. int32_t L_6 = ___format3;
  14548. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  14549. int32_t L_7 = ___width0;
  14550. int32_t L_8 = ___height1;
  14551. int32_t L_9 = ___format3;
  14552. int32_t L_10 = ___depth2;
  14553. int32_t L_11 = ___mipCount4;
  14554. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12;
  14555. memset((&L_12), 0, sizeof(L_12));
  14556. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  14557. RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL);
  14558. int32_t L_13 = ___format3;
  14559. bool L_14;
  14560. L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL);
  14561. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL);
  14562. }
  14563. IL_0063:
  14564. {
  14565. return;
  14566. }
  14567. }
  14568. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
  14570. {
  14571. {
  14572. int32_t L_0 = ___width0;
  14573. int32_t L_1 = ___height1;
  14574. int32_t L_2 = ___depth2;
  14575. int32_t L_3 = ___format3;
  14576. int32_t L_4 = ___readWrite4;
  14577. int32_t L_5;
  14578. L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL);
  14579. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
  14580. return;
  14581. }
  14582. }
  14583. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  14584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14585. {
  14586. {
  14587. int32_t L_0 = ___width0;
  14588. int32_t L_1 = ___height1;
  14589. int32_t L_2 = ___depth2;
  14590. int32_t L_3 = ___format3;
  14591. int32_t L_4;
  14592. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  14593. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  14594. return;
  14595. }
  14596. }
  14597. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  14598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
  14599. {
  14600. {
  14601. int32_t L_0 = ___width0;
  14602. int32_t L_1 = ___height1;
  14603. int32_t L_2 = ___depth2;
  14604. int32_t L_3;
  14605. L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
  14606. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  14607. return;
  14608. }
  14609. }
  14610. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  14611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  14612. {
  14613. {
  14614. int32_t L_0 = ___width0;
  14615. int32_t L_1 = ___height1;
  14616. int32_t L_2 = ___depth2;
  14617. int32_t L_3 = ___format3;
  14618. int32_t L_4;
  14619. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  14620. int32_t L_5 = ___mipCount4;
  14621. RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  14622. return;
  14623. }
  14624. }
  14625. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  14626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14627. {
  14628. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  14629. memset((&V_0), 0, sizeof(V_0));
  14630. {
  14631. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0;
  14632. L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL);
  14633. V_0 = L_0;
  14634. goto IL_000a;
  14635. }
  14636. IL_000a:
  14637. {
  14638. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0;
  14639. return L_1;
  14640. }
  14641. }
  14642. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  14643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method)
  14644. {
  14645. {
  14646. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0;
  14647. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  14648. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0;
  14649. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  14650. return;
  14651. }
  14652. }
  14653. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  14654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14655. {
  14656. bool V_0 = false;
  14657. int32_t V_1 = 0;
  14658. bool V_2 = false;
  14659. bool V_3 = false;
  14660. bool V_4 = false;
  14661. bool V_5 = false;
  14662. bool V_6 = false;
  14663. int32_t G_B13_0 = 0;
  14664. int32_t G_B19_0 = 0;
  14665. {
  14666. int32_t L_0;
  14667. L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14668. bool L_1;
  14669. L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL);
  14670. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14671. bool L_2 = V_0;
  14672. if (!L_2)
  14673. {
  14674. goto IL_0044;
  14675. }
  14676. }
  14677. {
  14678. int32_t L_3;
  14679. L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14680. V_1 = L_3;
  14681. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1));
  14682. String_t* L_5;
  14683. L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  14684. V_1 = *(int32_t*)UnBox(L_4);
  14685. String_t* L_6;
  14686. L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL);
  14687. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14688. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL);
  14689. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14690. }
  14691. IL_0044:
  14692. {
  14693. int32_t L_8;
  14694. L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14695. V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14696. bool L_9 = V_2;
  14697. if (!L_9)
  14698. {
  14699. goto IL_0065;
  14700. }
  14701. }
  14702. {
  14703. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14704. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL);
  14705. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14706. }
  14707. IL_0065:
  14708. {
  14709. int32_t L_11;
  14710. L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14711. V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14712. bool L_12 = V_3;
  14713. if (!L_12)
  14714. {
  14715. goto IL_0086;
  14716. }
  14717. }
  14718. {
  14719. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14720. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL);
  14721. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14722. }
  14723. IL_0086:
  14724. {
  14725. int32_t L_14;
  14726. L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14727. V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14728. bool L_15 = V_4;
  14729. if (!L_15)
  14730. {
  14731. goto IL_00a9;
  14732. }
  14733. }
  14734. {
  14735. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14736. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL);
  14737. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14738. }
  14739. IL_00a9:
  14740. {
  14741. int32_t L_17;
  14742. L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14743. if ((((int32_t)L_17) == ((int32_t)1)))
  14744. {
  14745. goto IL_00d6;
  14746. }
  14747. }
  14748. {
  14749. int32_t L_18;
  14750. L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14751. if ((((int32_t)L_18) == ((int32_t)2)))
  14752. {
  14753. goto IL_00d6;
  14754. }
  14755. }
  14756. {
  14757. int32_t L_19;
  14758. L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14759. if ((((int32_t)L_19) == ((int32_t)4)))
  14760. {
  14761. goto IL_00d6;
  14762. }
  14763. }
  14764. {
  14765. int32_t L_20;
  14766. L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14767. G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14768. goto IL_00d7;
  14769. }
  14770. IL_00d6:
  14771. {
  14772. G_B13_0 = 0;
  14773. }
  14774. IL_00d7:
  14775. {
  14776. V_5 = (bool)G_B13_0;
  14777. bool L_21 = V_5;
  14778. if (!L_21)
  14779. {
  14780. goto IL_00ed;
  14781. }
  14782. }
  14783. {
  14784. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14785. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL);
  14786. IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14787. }
  14788. IL_00ed:
  14789. {
  14790. int32_t L_23;
  14791. L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14792. if (!L_23)
  14793. {
  14794. goto IL_0111;
  14795. }
  14796. }
  14797. {
  14798. int32_t L_24;
  14799. L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14800. if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
  14801. {
  14802. goto IL_0111;
  14803. }
  14804. }
  14805. {
  14806. int32_t L_25;
  14807. L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14808. G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14809. goto IL_0112;
  14810. }
  14811. IL_0111:
  14812. {
  14813. G_B19_0 = 0;
  14814. }
  14815. IL_0112:
  14816. {
  14817. V_6 = (bool)G_B19_0;
  14818. bool L_26 = V_6;
  14819. if (!L_26)
  14820. {
  14821. goto IL_0128;
  14822. }
  14823. }
  14824. {
  14825. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14826. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL);
  14827. IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14828. }
  14829. IL_0128:
  14830. {
  14831. return;
  14832. }
  14833. }
  14834. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
  14836. {
  14837. static bool s_Il2CppMethodInitialized;
  14838. if (!s_Il2CppMethodInitialized)
  14839. {
  14840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  14842. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  14843. s_Il2CppMethodInitialized = true;
  14844. }
  14845. int32_t V_0 = 0;
  14846. int32_t V_1 = 0;
  14847. bool V_2 = false;
  14848. int32_t V_3 = 0;
  14849. {
  14850. int32_t L_0 = ___renderTextureFormat0;
  14851. int32_t L_1 = ___readWrite1;
  14852. int32_t L_2;
  14853. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL);
  14854. V_0 = L_2;
  14855. int32_t L_3 = V_0;
  14856. int32_t L_4;
  14857. L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
  14858. V_1 = L_4;
  14859. int32_t L_5 = V_0;
  14860. int32_t L_6 = V_1;
  14861. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  14862. bool L_7 = V_2;
  14863. if (!L_7)
  14864. {
  14865. goto IL_001e;
  14866. }
  14867. }
  14868. {
  14869. int32_t L_8 = V_0;
  14870. V_3 = L_8;
  14871. goto IL_004d;
  14872. }
  14873. IL_001e:
  14874. {
  14875. RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0));
  14876. String_t* L_10;
  14877. L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  14878. V_0 = *(int32_t*)UnBox(L_9);
  14879. RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1));
  14880. String_t* L_12;
  14881. L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
  14882. V_1 = *(int32_t*)UnBox(L_11);
  14883. String_t* L_13;
  14884. L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL);
  14885. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14886. Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL);
  14887. int32_t L_14 = V_1;
  14888. V_3 = L_14;
  14889. goto IL_004d;
  14890. }
  14891. IL_004d:
  14892. {
  14893. int32_t L_15 = V_3;
  14894. return L_15;
  14895. }
  14896. }
  14897. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
  14899. {
  14900. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  14901. static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func;
  14902. if (!_il2cpp_icall_func)
  14903. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  14904. _il2cpp_icall_func(__this, ___desc0);
  14905. }
  14906. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method)
  14908. {
  14909. typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  14910. static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func;
  14911. if (!_il2cpp_icall_func)
  14912. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  14913. _il2cpp_icall_func(__this, ___ret0);
  14914. }
  14915. #ifdef __clang__
  14916. #pragma clang diagnostic pop
  14917. #endif
  14918. #ifdef __clang__
  14919. #pragma clang diagnostic push
  14920. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14921. #pragma clang diagnostic ignored "-Wunused-variable"
  14922. #endif
  14923. #ifdef __clang__
  14924. #pragma clang diagnostic pop
  14925. #endif
  14926. #ifdef __clang__
  14927. #pragma clang diagnostic push
  14928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14929. #pragma clang diagnostic ignored "-Wunused-variable"
  14930. #endif
  14931. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  14932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  14933. {
  14934. {
  14935. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  14936. return L_0;
  14937. }
  14938. }
  14939. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  14940. {
  14941. int32_t _offset = 1;
  14942. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  14943. int32_t _returnValue;
  14944. _returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method);
  14945. return _returnValue;
  14946. }
  14947. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  14948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  14949. {
  14950. {
  14951. int32_t L_0 = ___value0;
  14952. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  14953. return;
  14954. }
  14955. }
  14956. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  14957. {
  14958. int32_t _offset = 1;
  14959. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  14960. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method);
  14961. }
  14962. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  14963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  14964. {
  14965. {
  14966. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  14967. return L_0;
  14968. }
  14969. }
  14970. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  14971. {
  14972. int32_t _offset = 1;
  14973. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  14974. int32_t _returnValue;
  14975. _returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method);
  14976. return _returnValue;
  14977. }
  14978. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  14979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  14980. {
  14981. {
  14982. int32_t L_0 = ___value0;
  14983. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  14984. return;
  14985. }
  14986. }
  14987. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  14988. {
  14989. int32_t _offset = 1;
  14990. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  14991. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method);
  14992. }
  14993. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  14994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  14995. {
  14996. {
  14997. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  14998. return L_0;
  14999. }
  15000. }
  15001. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15002. {
  15003. int32_t _offset = 1;
  15004. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15005. int32_t _returnValue;
  15006. _returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method);
  15007. return _returnValue;
  15008. }
  15009. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  15010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15011. {
  15012. {
  15013. int32_t L_0 = ___value0;
  15014. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  15015. return;
  15016. }
  15017. }
  15018. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15019. {
  15020. int32_t _offset = 1;
  15021. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15022. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method);
  15023. }
  15024. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  15025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15026. {
  15027. {
  15028. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  15029. return L_0;
  15030. }
  15031. }
  15032. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15033. {
  15034. int32_t _offset = 1;
  15035. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15036. int32_t _returnValue;
  15037. _returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method);
  15038. return _returnValue;
  15039. }
  15040. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  15041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15042. {
  15043. {
  15044. int32_t L_0 = ___value0;
  15045. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  15046. return;
  15047. }
  15048. }
  15049. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15050. {
  15051. int32_t _offset = 1;
  15052. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15053. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method);
  15054. }
  15055. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  15056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15057. {
  15058. {
  15059. int32_t L_0 = ___value0;
  15060. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  15061. return;
  15062. }
  15063. }
  15064. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15065. {
  15066. int32_t _offset = 1;
  15067. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15068. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method);
  15069. }
  15070. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  15071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15072. {
  15073. int32_t V_0 = 0;
  15074. {
  15075. int32_t L_0 = __this->get__graphicsFormat_5();
  15076. V_0 = L_0;
  15077. goto IL_000a;
  15078. }
  15079. IL_000a:
  15080. {
  15081. int32_t L_1 = V_0;
  15082. return L_1;
  15083. }
  15084. }
  15085. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15086. {
  15087. int32_t _offset = 1;
  15088. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15089. int32_t _returnValue;
  15090. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method);
  15091. return _returnValue;
  15092. }
  15093. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  15094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15095. {
  15096. {
  15097. int32_t L_0 = ___value0;
  15098. __this->set__graphicsFormat_5(L_0);
  15099. int32_t L_1 = ___value0;
  15100. bool L_2;
  15101. L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL);
  15102. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL);
  15103. return;
  15104. }
  15105. }
  15106. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15107. {
  15108. int32_t _offset = 1;
  15109. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15110. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method);
  15111. }
  15112. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  15113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15114. {
  15115. static bool s_Il2CppMethodInitialized;
  15116. if (!s_Il2CppMethodInitialized)
  15117. {
  15118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15119. s_Il2CppMethodInitialized = true;
  15120. }
  15121. int32_t V_0 = 0;
  15122. {
  15123. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15124. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
  15125. int32_t L_1 = __this->get__depthBufferBits_7();
  15126. int32_t L_2 = L_1;
  15127. int32_t L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
  15128. V_0 = L_3;
  15129. goto IL_0010;
  15130. }
  15131. IL_0010:
  15132. {
  15133. int32_t L_4 = V_0;
  15134. return L_4;
  15135. }
  15136. }
  15137. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15138. {
  15139. int32_t _offset = 1;
  15140. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15141. int32_t _returnValue;
  15142. _returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method);
  15143. return _returnValue;
  15144. }
  15145. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  15146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15147. {
  15148. bool V_0 = false;
  15149. bool V_1 = false;
  15150. {
  15151. int32_t L_0 = ___value0;
  15152. V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15153. bool L_1 = V_0;
  15154. if (!L_1)
  15155. {
  15156. goto IL_0015;
  15157. }
  15158. }
  15159. {
  15160. __this->set__depthBufferBits_7(0);
  15161. goto IL_0031;
  15162. }
  15163. IL_0015:
  15164. {
  15165. int32_t L_2 = ___value0;
  15166. V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15167. bool L_3 = V_1;
  15168. if (!L_3)
  15169. {
  15170. goto IL_002a;
  15171. }
  15172. }
  15173. {
  15174. __this->set__depthBufferBits_7(1);
  15175. goto IL_0031;
  15176. }
  15177. IL_002a:
  15178. {
  15179. __this->set__depthBufferBits_7(2);
  15180. }
  15181. IL_0031:
  15182. {
  15183. return;
  15184. }
  15185. }
  15186. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15187. {
  15188. int32_t _offset = 1;
  15189. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15190. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method);
  15191. }
  15192. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  15193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15194. {
  15195. {
  15196. int32_t L_0 = ___value0;
  15197. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  15198. return;
  15199. }
  15200. }
  15201. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15202. {
  15203. int32_t _offset = 1;
  15204. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15205. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method);
  15206. }
  15207. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  15208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15209. {
  15210. {
  15211. int32_t L_0 = ___value0;
  15212. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  15213. return;
  15214. }
  15215. }
  15216. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15217. {
  15218. int32_t _offset = 1;
  15219. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15220. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method);
  15221. }
  15222. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  15223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15224. {
  15225. {
  15226. int32_t L_0 = ___value0;
  15227. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  15228. return;
  15229. }
  15230. }
  15231. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15232. {
  15233. int32_t _offset = 1;
  15234. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15235. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method);
  15236. }
  15237. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  15238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15239. {
  15240. {
  15241. int32_t L_0 = ___value0;
  15242. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  15243. return;
  15244. }
  15245. }
  15246. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15247. {
  15248. int32_t _offset = 1;
  15249. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15250. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method);
  15251. }
  15252. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  15254. {
  15255. {
  15256. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ));
  15257. __this->set__flags_12(((int32_t)130));
  15258. int32_t L_0 = ___width0;
  15259. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL);
  15260. int32_t L_1 = ___height1;
  15261. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL);
  15262. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  15263. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  15264. int32_t L_2 = ___colorFormat2;
  15265. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
  15266. int32_t L_3 = ___depthBufferBits3;
  15267. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
  15268. int32_t L_4 = ___mipCount4;
  15269. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL);
  15270. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  15271. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  15272. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  15273. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  15274. return;
  15275. }
  15276. }
  15277. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  15278. {
  15279. int32_t _offset = 1;
  15280. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15281. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
  15282. }
  15283. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  15284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  15285. {
  15286. bool V_0 = false;
  15287. {
  15288. bool L_0 = ___value0;
  15289. V_0 = L_0;
  15290. bool L_1 = V_0;
  15291. if (!L_1)
  15292. {
  15293. goto IL_0018;
  15294. }
  15295. }
  15296. {
  15297. int32_t L_2 = __this->get__flags_12();
  15298. int32_t L_3 = ___flag1;
  15299. __this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
  15300. goto IL_0029;
  15301. }
  15302. IL_0018:
  15303. {
  15304. int32_t L_4 = __this->get__flags_12();
  15305. int32_t L_5 = ___flag1;
  15306. __this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
  15307. }
  15308. IL_0029:
  15309. {
  15310. return;
  15311. }
  15312. }
  15313. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  15314. {
  15315. int32_t _offset = 1;
  15316. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15317. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method);
  15318. }
  15319. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  15320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method)
  15321. {
  15322. static bool s_Il2CppMethodInitialized;
  15323. if (!s_Il2CppMethodInitialized)
  15324. {
  15325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  15326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15327. s_Il2CppMethodInitialized = true;
  15328. }
  15329. {
  15330. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3);
  15331. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0;
  15332. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  15333. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1;
  15334. (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  15335. ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
  15336. return;
  15337. }
  15338. }
  15339. #ifdef __clang__
  15340. #pragma clang diagnostic pop
  15341. #endif
  15342. #ifdef __clang__
  15343. #pragma clang diagnostic push
  15344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15345. #pragma clang diagnostic ignored "-Wunused-variable"
  15346. #endif
  15347. #ifdef __clang__
  15348. #pragma clang diagnostic pop
  15349. #endif
  15350. #ifdef __clang__
  15351. #pragma clang diagnostic push
  15352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15353. #pragma clang diagnostic ignored "-Wunused-variable"
  15354. #endif
  15355. #ifdef __clang__
  15356. #pragma clang diagnostic pop
  15357. #endif
  15358. #ifdef __clang__
  15359. #pragma clang diagnostic push
  15360. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15361. #pragma clang diagnostic ignored "-Wunused-variable"
  15362. #endif
  15363. #ifdef __clang__
  15364. #pragma clang diagnostic pop
  15365. #endif
  15366. #ifdef __clang__
  15367. #pragma clang diagnostic push
  15368. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15369. #pragma clang diagnostic ignored "-Wunused-variable"
  15370. #endif
  15371. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  15372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15373. {
  15374. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15375. static Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn _il2cpp_icall_func;
  15376. if (!_il2cpp_icall_func)
  15377. _il2cpp_icall_func = (Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  15378. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  15379. return icallRetVal;
  15380. }
  15381. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  15382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15383. {
  15384. typedef int32_t (*Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15385. static Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn _il2cpp_icall_func;
  15386. if (!_il2cpp_icall_func)
  15387. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  15388. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15389. return icallRetVal;
  15390. }
  15391. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  15392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15393. {
  15394. typedef int32_t (*Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15395. static Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn _il2cpp_icall_func;
  15396. if (!_il2cpp_icall_func)
  15397. _il2cpp_icall_func = (Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  15398. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15399. return icallRetVal;
  15400. }
  15401. // UnityEngine.Material UnityEngine.Renderer::get_material()
  15402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15403. {
  15404. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  15405. {
  15406. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
  15407. L_0 = Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3(__this, /*hidden argument*/NULL);
  15408. V_0 = L_0;
  15409. goto IL_000a;
  15410. }
  15411. IL_000a:
  15412. {
  15413. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
  15414. return L_1;
  15415. }
  15416. }
  15417. #ifdef __clang__
  15418. #pragma clang diagnostic pop
  15419. #endif
  15420. #ifdef __clang__
  15421. #pragma clang diagnostic push
  15422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15423. #pragma clang diagnostic ignored "-Wunused-variable"
  15424. #endif
  15425. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  15426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m5EC89D3D22D7D880E1B88A5C9FADF1FBDC713EE4 (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  15427. {
  15428. {
  15429. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  15430. Type_t * L_0 = ___requiredComponent0;
  15431. __this->set_m_Type0_0(L_0);
  15432. return;
  15433. }
  15434. }
  15435. #ifdef __clang__
  15436. #pragma clang diagnostic pop
  15437. #endif
  15438. #ifdef __clang__
  15439. #pragma clang diagnostic push
  15440. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15441. #pragma clang diagnostic ignored "-Wunused-variable"
  15442. #endif
  15443. // System.String UnityEngine.Resolution::ToString()
  15444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method)
  15445. {
  15446. static bool s_Il2CppMethodInitialized;
  15447. if (!s_Il2CppMethodInitialized)
  15448. {
  15449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  15450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  15451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  15452. s_Il2CppMethodInitialized = true;
  15453. }
  15454. String_t* V_0 = NULL;
  15455. {
  15456. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  15457. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  15458. int32_t L_2 = __this->get_m_Width_0();
  15459. int32_t L_3 = L_2;
  15460. RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
  15461. ArrayElementTypeCheck (L_1, L_4);
  15462. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  15463. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
  15464. int32_t L_6 = __this->get_m_Height_1();
  15465. int32_t L_7 = L_6;
  15466. RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
  15467. ArrayElementTypeCheck (L_5, L_8);
  15468. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  15469. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
  15470. int32_t L_10 = __this->get_m_RefreshRate_2();
  15471. int32_t L_11 = L_10;
  15472. RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
  15473. ArrayElementTypeCheck (L_9, L_12);
  15474. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  15475. String_t* L_13;
  15476. L_13 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, /*hidden argument*/NULL);
  15477. V_0 = L_13;
  15478. goto IL_003e;
  15479. }
  15480. IL_003e:
  15481. {
  15482. String_t* L_14 = V_0;
  15483. return L_14;
  15484. }
  15485. }
  15486. IL2CPP_EXTERN_C String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15487. {
  15488. int32_t _offset = 1;
  15489. Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * _thisAdjusted = reinterpret_cast<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 *>(__this + _offset);
  15490. String_t* _returnValue;
  15491. _returnValue = Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B(_thisAdjusted, method);
  15492. return _returnValue;
  15493. }
  15494. #ifdef __clang__
  15495. #pragma clang diagnostic pop
  15496. #endif
  15497. #ifdef __clang__
  15498. #pragma clang diagnostic push
  15499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15500. #pragma clang diagnostic ignored "-Wunused-variable"
  15501. #endif
  15502. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  15503. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  15504. {
  15505. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15506. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15507. }
  15508. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  15509. {
  15510. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15511. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15512. }
  15513. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  15514. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  15515. {
  15516. }
  15517. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  15518. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  15519. {
  15520. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15521. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15522. }
  15523. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  15524. {
  15525. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15526. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15527. }
  15528. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  15529. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  15530. {
  15531. }
  15532. #ifdef __clang__
  15533. #pragma clang diagnostic pop
  15534. #endif
  15535. #ifdef __clang__
  15536. #pragma clang diagnostic push
  15537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15538. #pragma clang diagnostic ignored "-Wunused-variable"
  15539. #endif
  15540. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  15541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120 (String_t* ___path0, const RuntimeMethod* method)
  15542. {
  15543. static bool s_Il2CppMethodInitialized;
  15544. if (!s_Il2CppMethodInitialized)
  15545. {
  15546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  15547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15548. s_Il2CppMethodInitialized = true;
  15549. }
  15550. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  15551. {
  15552. String_t* L_0 = ___path0;
  15553. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  15554. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15555. Type_t * L_2;
  15556. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15557. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  15558. L_3 = Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C(L_0, L_2, /*hidden argument*/NULL);
  15559. V_0 = L_3;
  15560. goto IL_0014;
  15561. }
  15562. IL_0014:
  15563. {
  15564. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  15565. return L_4;
  15566. }
  15567. }
  15568. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  15569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15570. {
  15571. static bool s_Il2CppMethodInitialized;
  15572. if (!s_Il2CppMethodInitialized)
  15573. {
  15574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15575. s_Il2CppMethodInitialized = true;
  15576. }
  15577. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  15578. {
  15579. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15580. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  15581. L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
  15582. String_t* L_1 = ___path0;
  15583. Type_t * L_2 = ___systemTypeInstance1;
  15584. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  15585. L_3 = VirtFuncInvoker2< Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, Type_t * >::Invoke(4 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
  15586. V_0 = L_3;
  15587. goto IL_0010;
  15588. }
  15589. IL_0010:
  15590. {
  15591. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  15592. return L_4;
  15593. }
  15594. }
  15595. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  15596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6 (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
  15597. {
  15598. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn) (Type_t *, String_t*);
  15599. static Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn _il2cpp_icall_func;
  15600. if (!_il2cpp_icall_func)
  15601. _il2cpp_icall_func = (Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  15602. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___type0, ___path1);
  15603. return icallRetVal;
  15604. }
  15605. #ifdef __clang__
  15606. #pragma clang diagnostic pop
  15607. #endif
  15608. #ifdef __clang__
  15609. #pragma clang diagnostic push
  15610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15611. #pragma clang diagnostic ignored "-Wunused-variable"
  15612. #endif
  15613. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  15614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method)
  15615. {
  15616. static bool s_Il2CppMethodInitialized;
  15617. if (!s_Il2CppMethodInitialized)
  15618. {
  15619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15620. s_Il2CppMethodInitialized = true;
  15621. }
  15622. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B2_0 = NULL;
  15623. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B1_0 = NULL;
  15624. {
  15625. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15626. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  15627. L_0 = ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline(/*hidden argument*/NULL);
  15628. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_1 = L_0;
  15629. G_B1_0 = L_1;
  15630. if (L_1)
  15631. {
  15632. G_B2_0 = L_1;
  15633. goto IL_000e;
  15634. }
  15635. }
  15636. {
  15637. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15638. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_2 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  15639. G_B2_0 = L_2;
  15640. }
  15641. IL_000e:
  15642. {
  15643. return G_B2_0;
  15644. }
  15645. }
  15646. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  15647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6 (const RuntimeMethod* method)
  15648. {
  15649. static bool s_Il2CppMethodInitialized;
  15650. if (!s_Il2CppMethodInitialized)
  15651. {
  15652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15653. s_Il2CppMethodInitialized = true;
  15654. }
  15655. {
  15656. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15657. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  15658. return L_0;
  15659. }
  15660. }
  15661. // System.Void UnityEngine.ResourcesAPI::.ctor()
  15662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method)
  15663. {
  15664. {
  15665. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15666. return;
  15667. }
  15668. }
  15669. // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
  15670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPI_Load_m2E98767AD80F67567FCC40CD2AFD6BCB6AA9B7CD (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15671. {
  15672. {
  15673. String_t* L_0 = ___path0;
  15674. Type_t * L_1 = ___systemTypeInstance1;
  15675. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  15676. L_2 = ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F(L_0, L_1, /*hidden argument*/NULL);
  15677. return L_2;
  15678. }
  15679. }
  15680. // System.Void UnityEngine.ResourcesAPI::.cctor()
  15681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_mF299A2749244ECE9CA0B1686E6C363EE37BA8952 (const RuntimeMethod* method)
  15682. {
  15683. static bool s_Il2CppMethodInitialized;
  15684. if (!s_Il2CppMethodInitialized)
  15685. {
  15686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15687. s_Il2CppMethodInitialized = true;
  15688. }
  15689. {
  15690. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F *)il2cpp_codegen_object_new(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15691. ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912(L_0, /*hidden argument*/NULL);
  15692. ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  15693. return;
  15694. }
  15695. }
  15696. #ifdef __clang__
  15697. #pragma clang diagnostic pop
  15698. #endif
  15699. #ifdef __clang__
  15700. #pragma clang diagnostic push
  15701. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15702. #pragma clang diagnostic ignored "-Wunused-variable"
  15703. #endif
  15704. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  15705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15706. {
  15707. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn) (String_t*, Type_t *);
  15708. static ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn _il2cpp_icall_func;
  15709. if (!_il2cpp_icall_func)
  15710. _il2cpp_icall_func = (ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
  15711. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  15712. return icallRetVal;
  15713. }
  15714. #ifdef __clang__
  15715. #pragma clang diagnostic pop
  15716. #endif
  15717. #ifdef __clang__
  15718. #pragma clang diagnostic push
  15719. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15720. #pragma clang diagnostic ignored "-Wunused-variable"
  15721. #endif
  15722. #ifdef __clang__
  15723. #pragma clang diagnostic pop
  15724. #endif
  15725. #ifdef __clang__
  15726. #pragma clang diagnostic push
  15727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15728. #pragma clang diagnostic ignored "-Wunused-variable"
  15729. #endif
  15730. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  15731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mAEDC96FCA281601682E7207BD386A1553C1B6081 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, const RuntimeMethod* method)
  15732. {
  15733. {
  15734. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  15735. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, 0, /*hidden argument*/NULL);
  15736. return;
  15737. }
  15738. }
  15739. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  15740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method)
  15741. {
  15742. {
  15743. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  15744. int32_t L_0 = ___loadType0;
  15745. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, L_0, /*hidden argument*/NULL);
  15746. return;
  15747. }
  15748. }
  15749. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  15750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method)
  15751. {
  15752. {
  15753. int32_t L_0 = ___value0;
  15754. __this->set_m_LoadType_0(L_0);
  15755. return;
  15756. }
  15757. }
  15758. #ifdef __clang__
  15759. #pragma clang diagnostic pop
  15760. #endif
  15761. #ifdef __clang__
  15762. #pragma clang diagnostic push
  15763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15764. #pragma clang diagnostic ignored "-Wunused-variable"
  15765. #endif
  15766. #ifdef __clang__
  15767. #pragma clang diagnostic pop
  15768. #endif
  15769. #ifdef __clang__
  15770. #pragma clang diagnostic push
  15771. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15772. #pragma clang diagnostic ignored "-Wunused-variable"
  15773. #endif
  15774. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  15775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  15776. {
  15777. int32_t V_0 = 0;
  15778. {
  15779. int32_t L_0 = __this->get_m_Handle_0();
  15780. V_0 = L_0;
  15781. goto IL_000a;
  15782. }
  15783. IL_000a:
  15784. {
  15785. int32_t L_1 = V_0;
  15786. return L_1;
  15787. }
  15788. }
  15789. IL2CPP_EXTERN_C int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15790. {
  15791. int32_t _offset = 1;
  15792. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15793. int32_t _returnValue;
  15794. _returnValue = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C(_thisAdjusted, method);
  15795. return _returnValue;
  15796. }
  15797. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  15798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  15799. {
  15800. int32_t V_0 = 0;
  15801. {
  15802. int32_t L_0 = __this->get_m_Handle_0();
  15803. V_0 = L_0;
  15804. goto IL_000a;
  15805. }
  15806. IL_000a:
  15807. {
  15808. int32_t L_1 = V_0;
  15809. return L_1;
  15810. }
  15811. }
  15812. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15813. {
  15814. int32_t _offset = 1;
  15815. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15816. int32_t _returnValue;
  15817. _returnValue = Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB(_thisAdjusted, method);
  15818. return _returnValue;
  15819. }
  15820. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  15821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15822. {
  15823. static bool s_Il2CppMethodInitialized;
  15824. if (!s_Il2CppMethodInitialized)
  15825. {
  15826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var);
  15827. s_Il2CppMethodInitialized = true;
  15828. }
  15829. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  15830. memset((&V_0), 0, sizeof(V_0));
  15831. bool V_1 = false;
  15832. bool V_2 = false;
  15833. {
  15834. RuntimeObject * L_0 = ___other0;
  15835. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15836. bool L_1 = V_1;
  15837. if (!L_1)
  15838. {
  15839. goto IL_0015;
  15840. }
  15841. }
  15842. {
  15843. V_2 = (bool)0;
  15844. goto IL_002e;
  15845. }
  15846. IL_0015:
  15847. {
  15848. RuntimeObject * L_2 = ___other0;
  15849. V_0 = ((*(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)UnBox(L_2, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))));
  15850. int32_t L_3;
  15851. L_3 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
  15852. int32_t L_4;
  15853. L_4 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  15854. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  15855. goto IL_002e;
  15856. }
  15857. IL_002e:
  15858. {
  15859. bool L_5 = V_2;
  15860. return L_5;
  15861. }
  15862. }
  15863. IL2CPP_EXTERN_C bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15864. {
  15865. int32_t _offset = 1;
  15866. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15867. bool _returnValue;
  15868. _returnValue = Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D(_thisAdjusted, ___other0, method);
  15869. return _returnValue;
  15870. }
  15871. #ifdef __clang__
  15872. #pragma clang diagnostic pop
  15873. #endif
  15874. #ifdef __clang__
  15875. #pragma clang diagnostic push
  15876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15877. #pragma clang diagnostic ignored "-Wunused-variable"
  15878. #endif
  15879. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  15880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method)
  15881. {
  15882. typedef int32_t (*SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn) ();
  15883. static SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn _il2cpp_icall_func;
  15884. if (!_il2cpp_icall_func)
  15885. _il2cpp_icall_func = (SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  15886. int32_t icallRetVal = _il2cpp_icall_func();
  15887. return icallRetVal;
  15888. }
  15889. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  15890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method)
  15891. {
  15892. static bool s_Il2CppMethodInitialized;
  15893. if (!s_Il2CppMethodInitialized)
  15894. {
  15895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15896. s_Il2CppMethodInitialized = true;
  15897. }
  15898. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  15899. memset((&V_0), 0, sizeof(V_0));
  15900. {
  15901. int32_t L_0 = ___index0;
  15902. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15903. SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A(L_0, (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  15904. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_1 = V_0;
  15905. return L_1;
  15906. }
  15907. }
  15908. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  15909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  15910. {
  15911. static bool s_Il2CppMethodInitialized;
  15912. if (!s_Il2CppMethodInitialized)
  15913. {
  15914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15916. s_Il2CppMethodInitialized = true;
  15917. }
  15918. bool V_0 = false;
  15919. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_1 = NULL;
  15920. {
  15921. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15922. bool L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_s_AllowLoadScene_0();
  15923. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15924. bool L_1 = V_0;
  15925. if (!L_1)
  15926. {
  15927. goto IL_0011;
  15928. }
  15929. }
  15930. {
  15931. V_1 = (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  15932. goto IL_0022;
  15933. }
  15934. IL_0011:
  15935. {
  15936. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15937. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2;
  15938. L_2 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  15939. String_t* L_3 = ___sceneName0;
  15940. int32_t L_4 = ___sceneBuildIndex1;
  15941. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_5 = ___parameters2;
  15942. bool L_6 = ___mustCompleteNextFrame3;
  15943. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_7;
  15944. L_7 = VirtFuncInvoker4< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 , bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
  15945. V_1 = L_7;
  15946. goto IL_0022;
  15947. }
  15948. IL_0022:
  15949. {
  15950. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_8 = V_1;
  15951. return L_8;
  15952. }
  15953. }
  15954. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
  15955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadFirstScene_Internal_mC0778CB81D17E92E17A814E25C7481E0747A573E (bool ___async0, const RuntimeMethod* method)
  15956. {
  15957. static bool s_Il2CppMethodInitialized;
  15958. if (!s_Il2CppMethodInitialized)
  15959. {
  15960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15961. s_Il2CppMethodInitialized = true;
  15962. }
  15963. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
  15964. {
  15965. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15966. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  15967. L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  15968. bool L_1 = ___async0;
  15969. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  15970. L_2 = VirtFuncInvoker1< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
  15971. V_0 = L_2;
  15972. goto IL_000f;
  15973. }
  15974. IL_000f:
  15975. {
  15976. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
  15977. return L_3;
  15978. }
  15979. }
  15980. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
  15981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method)
  15982. {
  15983. static bool s_Il2CppMethodInitialized;
  15984. if (!s_Il2CppMethodInitialized)
  15985. {
  15986. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15987. s_Il2CppMethodInitialized = true;
  15988. }
  15989. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
  15990. memset((&V_0), 0, sizeof(V_0));
  15991. {
  15992. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), 0, /*hidden argument*/NULL);
  15993. String_t* L_0 = ___sceneName0;
  15994. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = V_0;
  15995. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15996. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_2;
  15997. L_2 = SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591(L_0, L_1, /*hidden argument*/NULL);
  15998. return;
  15999. }
  16000. }
  16001. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  16002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method)
  16003. {
  16004. static bool s_Il2CppMethodInitialized;
  16005. if (!s_Il2CppMethodInitialized)
  16006. {
  16007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16008. s_Il2CppMethodInitialized = true;
  16009. }
  16010. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  16011. memset((&V_0), 0, sizeof(V_0));
  16012. {
  16013. String_t* L_0 = ___sceneName0;
  16014. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = ___parameters1;
  16015. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16016. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  16017. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659(L_0, (-1), L_1, (bool)1, /*hidden argument*/NULL);
  16018. int32_t L_3;
  16019. L_3 = SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E(/*hidden argument*/NULL);
  16020. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4;
  16021. L_4 = SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F(((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
  16022. V_0 = L_4;
  16023. goto IL_001a;
  16024. }
  16025. IL_001a:
  16026. {
  16027. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_5 = V_0;
  16028. return L_5;
  16029. }
  16030. }
  16031. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  16032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m3546B371F03BC8DC053FFF165AB25ADF44A183BE (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  16033. {
  16034. static bool s_Il2CppMethodInitialized;
  16035. if (!s_Il2CppMethodInitialized)
  16036. {
  16037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
  16039. s_Il2CppMethodInitialized = true;
  16040. }
  16041. bool V_0 = false;
  16042. {
  16043. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16044. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  16045. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16046. bool L_1 = V_0;
  16047. if (!L_1)
  16048. {
  16049. goto IL_001c;
  16050. }
  16051. }
  16052. {
  16053. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16054. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  16055. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  16056. int32_t L_4 = ___mode1;
  16057. UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
  16058. }
  16059. IL_001c:
  16060. {
  16061. return;
  16062. }
  16063. }
  16064. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  16065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m9A68F15B0FA483633F24E0E50574CFB6DD2D5520 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, const RuntimeMethod* method)
  16066. {
  16067. static bool s_Il2CppMethodInitialized;
  16068. if (!s_Il2CppMethodInitialized)
  16069. {
  16070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
  16072. s_Il2CppMethodInitialized = true;
  16073. }
  16074. bool V_0 = false;
  16075. {
  16076. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16077. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  16078. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16079. bool L_1 = V_0;
  16080. if (!L_1)
  16081. {
  16082. goto IL_001b;
  16083. }
  16084. }
  16085. {
  16086. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16087. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  16088. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  16089. UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
  16090. }
  16091. IL_001b:
  16092. {
  16093. return;
  16094. }
  16095. }
  16096. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  16097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m4094F4307C6B3DE0BB87ED646EA9BD6640B831DC (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___previousActiveScene0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___newActiveScene1, const RuntimeMethod* method)
  16098. {
  16099. static bool s_Il2CppMethodInitialized;
  16100. if (!s_Il2CppMethodInitialized)
  16101. {
  16102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
  16104. s_Il2CppMethodInitialized = true;
  16105. }
  16106. bool V_0 = false;
  16107. {
  16108. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16109. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  16110. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16111. bool L_1 = V_0;
  16112. if (!L_1)
  16113. {
  16114. goto IL_001c;
  16115. }
  16116. }
  16117. {
  16118. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16119. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  16120. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___previousActiveScene0;
  16121. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4 = ___newActiveScene1;
  16122. UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
  16123. }
  16124. IL_001c:
  16125. {
  16126. return;
  16127. }
  16128. }
  16129. // System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
  16130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m5D677C6723892CAB16E0F9710AF214D7A328B396 (const RuntimeMethod* method)
  16131. {
  16132. static bool s_Il2CppMethodInitialized;
  16133. if (!s_Il2CppMethodInitialized)
  16134. {
  16135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16136. s_Il2CppMethodInitialized = true;
  16137. }
  16138. {
  16139. ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->set_s_AllowLoadScene_0((bool)1);
  16140. return;
  16141. }
  16142. }
  16143. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  16144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method)
  16145. {
  16146. typedef void (*SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn) (int32_t, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *);
  16147. static SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn _il2cpp_icall_func;
  16148. if (!_il2cpp_icall_func)
  16149. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  16150. _il2cpp_icall_func(___index0, ___ret1);
  16151. }
  16152. #ifdef __clang__
  16153. #pragma clang diagnostic pop
  16154. #endif
  16155. #ifdef __clang__
  16156. #pragma clang diagnostic push
  16157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16158. #pragma clang diagnostic ignored "-Wunused-variable"
  16159. #endif
  16160. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  16161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method)
  16162. {
  16163. static bool s_Il2CppMethodInitialized;
  16164. if (!s_Il2CppMethodInitialized)
  16165. {
  16166. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16167. s_Il2CppMethodInitialized = true;
  16168. }
  16169. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B2_0 = NULL;
  16170. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B1_0 = NULL;
  16171. {
  16172. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16173. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  16174. L_0 = SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline(/*hidden argument*/NULL);
  16175. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_1 = L_0;
  16176. G_B1_0 = L_1;
  16177. if (L_1)
  16178. {
  16179. G_B2_0 = L_1;
  16180. goto IL_000e;
  16181. }
  16182. }
  16183. {
  16184. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16185. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  16186. G_B2_0 = L_2;
  16187. }
  16188. IL_000e:
  16189. {
  16190. return G_B2_0;
  16191. }
  16192. }
  16193. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  16194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7 (const RuntimeMethod* method)
  16195. {
  16196. static bool s_Il2CppMethodInitialized;
  16197. if (!s_Il2CppMethodInitialized)
  16198. {
  16199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16200. s_Il2CppMethodInitialized = true;
  16201. }
  16202. {
  16203. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16204. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  16205. return L_0;
  16206. }
  16207. }
  16208. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  16209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
  16210. {
  16211. {
  16212. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16213. return;
  16214. }
  16215. }
  16216. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  16217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadSceneAsyncByNameOrIndex_m351028028E2A19B144F133011B7314DC8714495B (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16218. {
  16219. {
  16220. String_t* L_0 = ___sceneName0;
  16221. int32_t L_1 = ___sceneBuildIndex1;
  16222. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = ___parameters2;
  16223. bool L_3 = ___mustCompleteNextFrame3;
  16224. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_4;
  16225. L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  16226. return L_4;
  16227. }
  16228. }
  16229. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
  16230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadFirstScene_m0ECE028BAA91CE0EEAF39C713493667B6BFFE759 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, bool ___mustLoadAsync0, const RuntimeMethod* method)
  16231. {
  16232. {
  16233. return (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  16234. }
  16235. }
  16236. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
  16237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mE2DB55CFCB089B29C626309084CDBFDAE704F8EB (const RuntimeMethod* method)
  16238. {
  16239. static bool s_Il2CppMethodInitialized;
  16240. if (!s_Il2CppMethodInitialized)
  16241. {
  16242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16243. s_Il2CppMethodInitialized = true;
  16244. }
  16245. {
  16246. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F *)il2cpp_codegen_object_new(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16247. SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF(L_0, /*hidden argument*/NULL);
  16248. ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  16249. return;
  16250. }
  16251. }
  16252. #ifdef __clang__
  16253. #pragma clang diagnostic pop
  16254. #endif
  16255. #ifdef __clang__
  16256. #pragma clang diagnostic push
  16257. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16258. #pragma clang diagnostic ignored "-Wunused-variable"
  16259. #endif
  16260. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  16261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16262. {
  16263. {
  16264. String_t* L_0 = ___sceneName0;
  16265. int32_t L_1 = ___sceneBuildIndex1;
  16266. bool L_2 = ___mustCompleteNextFrame3;
  16267. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3;
  16268. L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D(L_0, L_1, (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&___parameters2), L_2, /*hidden argument*/NULL);
  16269. return L_3;
  16270. }
  16271. }
  16272. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  16273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16274. {
  16275. typedef AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn) (String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *, bool);
  16276. static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn _il2cpp_icall_func;
  16277. if (!_il2cpp_icall_func)
  16278. _il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  16279. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * icallRetVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3);
  16280. return icallRetVal;
  16281. }
  16282. #ifdef __clang__
  16283. #pragma clang diagnostic pop
  16284. #endif
  16285. #ifdef __clang__
  16286. #pragma clang diagnostic push
  16287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16288. #pragma clang diagnostic ignored "-Wunused-variable"
  16289. #endif
  16290. // System.Int32 UnityEngine.Screen::get_width()
  16291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method)
  16292. {
  16293. typedef int32_t (*Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn) ();
  16294. static Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn _il2cpp_icall_func;
  16295. if (!_il2cpp_icall_func)
  16296. _il2cpp_icall_func = (Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  16297. int32_t icallRetVal = _il2cpp_icall_func();
  16298. return icallRetVal;
  16299. }
  16300. // System.Int32 UnityEngine.Screen::get_height()
  16301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method)
  16302. {
  16303. typedef int32_t (*Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn) ();
  16304. static Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn _il2cpp_icall_func;
  16305. if (!_il2cpp_icall_func)
  16306. _il2cpp_icall_func = (Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  16307. int32_t icallRetVal = _il2cpp_icall_func();
  16308. return icallRetVal;
  16309. }
  16310. // System.Single UnityEngine.Screen::get_dpi()
  16311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55 (const RuntimeMethod* method)
  16312. {
  16313. typedef float (*Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn) ();
  16314. static Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn _il2cpp_icall_func;
  16315. if (!_il2cpp_icall_func)
  16316. _il2cpp_icall_func = (Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  16317. float icallRetVal = _il2cpp_icall_func();
  16318. return icallRetVal;
  16319. }
  16320. // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
  16321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method)
  16322. {
  16323. typedef int32_t (*Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn) ();
  16324. static Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn _il2cpp_icall_func;
  16325. if (!_il2cpp_icall_func)
  16326. _il2cpp_icall_func = (Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
  16327. int32_t icallRetVal = _il2cpp_icall_func();
  16328. return icallRetVal;
  16329. }
  16330. #ifdef __clang__
  16331. #pragma clang diagnostic pop
  16332. #endif
  16333. #ifdef __clang__
  16334. #pragma clang diagnostic push
  16335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16336. #pragma clang diagnostic ignored "-Wunused-variable"
  16337. #endif
  16338. #ifdef __clang__
  16339. #pragma clang diagnostic pop
  16340. #endif
  16341. #ifdef __clang__
  16342. #pragma clang diagnostic push
  16343. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16344. #pragma clang diagnostic ignored "-Wunused-variable"
  16345. #endif
  16346. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  16347. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  16348. {
  16349. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  16350. }
  16351. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  16352. {
  16353. intptr_t unmarshaled_m_CachedPtr_temp_0;
  16354. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  16355. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  16356. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  16357. }
  16358. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  16359. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  16360. {
  16361. }
  16362. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  16363. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  16364. {
  16365. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  16366. }
  16367. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  16368. {
  16369. intptr_t unmarshaled_m_CachedPtr_temp_0;
  16370. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  16371. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  16372. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  16373. }
  16374. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  16375. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  16376. {
  16377. }
  16378. // System.Void UnityEngine.ScriptableObject::.ctor()
  16379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method)
  16380. {
  16381. static bool s_Il2CppMethodInitialized;
  16382. if (!s_Il2CppMethodInitialized)
  16383. {
  16384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16385. s_Il2CppMethodInitialized = true;
  16386. }
  16387. {
  16388. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16389. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  16390. ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B(__this, /*hidden argument*/NULL);
  16391. return;
  16392. }
  16393. }
  16394. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  16395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateInstance_m5371BDC0B4F60FE15914A7BB3FBE07D0ACA0A8D4 (Type_t * ___type0, const RuntimeMethod* method)
  16396. {
  16397. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * V_0 = NULL;
  16398. {
  16399. Type_t * L_0 = ___type0;
  16400. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_1;
  16401. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD(L_0, (bool)1, /*hidden argument*/NULL);
  16402. V_0 = L_1;
  16403. goto IL_000b;
  16404. }
  16405. IL_000b:
  16406. {
  16407. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_2 = V_0;
  16408. return L_2;
  16409. }
  16410. }
  16411. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  16412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method)
  16413. {
  16414. typedef void (*ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *);
  16415. static ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn _il2cpp_icall_func;
  16416. if (!_il2cpp_icall_func)
  16417. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  16418. _il2cpp_icall_func(___self0);
  16419. }
  16420. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  16421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
  16422. {
  16423. typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn) (Type_t *, bool);
  16424. static ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn _il2cpp_icall_func;
  16425. if (!_il2cpp_icall_func)
  16426. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  16427. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
  16428. return icallRetVal;
  16429. }
  16430. #ifdef __clang__
  16431. #pragma clang diagnostic pop
  16432. #endif
  16433. #ifdef __clang__
  16434. #pragma clang diagnostic push
  16435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16436. #pragma clang diagnostic ignored "-Wunused-variable"
  16437. #endif
  16438. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  16439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16440. {
  16441. static bool s_Il2CppMethodInitialized;
  16442. if (!s_Il2CppMethodInitialized)
  16443. {
  16444. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16445. s_Il2CppMethodInitialized = true;
  16446. }
  16447. {
  16448. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16449. int32_t L_0;
  16450. L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
  16451. return L_0;
  16452. }
  16453. }
  16454. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16455. {
  16456. int32_t _offset = 1;
  16457. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16458. int32_t _returnValue;
  16459. _returnValue = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F(_thisAdjusted, method);
  16460. return _returnValue;
  16461. }
  16462. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  16463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
  16464. {
  16465. static bool s_Il2CppMethodInitialized;
  16466. if (!s_Il2CppMethodInitialized)
  16467. {
  16468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16469. s_Il2CppMethodInitialized = true;
  16470. }
  16471. {
  16472. int32_t L_0 = ___index0;
  16473. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16474. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
  16475. L_1 = ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
  16476. return L_1;
  16477. }
  16478. }
  16479. IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16480. {
  16481. int32_t _offset = 1;
  16482. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16483. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
  16484. _returnValue = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646(_thisAdjusted, ___index0, method);
  16485. return _returnValue;
  16486. }
  16487. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  16488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  16489. {
  16490. {
  16491. intptr_t L_0 = ___ptr0;
  16492. __this->set_m_Ptr_1((intptr_t)L_0);
  16493. return;
  16494. }
  16495. }
  16496. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  16497. {
  16498. int32_t _offset = 1;
  16499. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16500. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA(_thisAdjusted, ___ptr0, method);
  16501. }
  16502. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  16503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16504. {
  16505. int32_t V_0 = 0;
  16506. {
  16507. int32_t L_0;
  16508. L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
  16509. V_0 = L_0;
  16510. goto IL_000a;
  16511. }
  16512. IL_000a:
  16513. {
  16514. int32_t L_1 = V_0;
  16515. return L_1;
  16516. }
  16517. }
  16518. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16519. {
  16520. int32_t _offset = 1;
  16521. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16522. int32_t _returnValue;
  16523. _returnValue = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6(_thisAdjusted, method);
  16524. return _returnValue;
  16525. }
  16526. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  16527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
  16528. {
  16529. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  16530. {
  16531. int32_t L_0 = ___index0;
  16532. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
  16533. L_1 = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
  16534. V_0 = L_1;
  16535. goto IL_000b;
  16536. }
  16537. IL_000b:
  16538. {
  16539. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = V_0;
  16540. return L_2;
  16541. }
  16542. }
  16543. IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16544. {
  16545. int32_t _offset = 1;
  16546. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16547. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
  16548. _returnValue = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA(_thisAdjusted, ___index0, method);
  16549. return _returnValue;
  16550. }
  16551. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  16552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  16553. {
  16554. static bool s_Il2CppMethodInitialized;
  16555. if (!s_Il2CppMethodInitialized)
  16556. {
  16557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16558. s_Il2CppMethodInitialized = true;
  16559. }
  16560. bool V_0 = false;
  16561. {
  16562. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  16563. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___other0;
  16564. intptr_t L_2 = L_1.get_m_Ptr_1();
  16565. intptr_t L_3 = L_2;
  16566. RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  16567. bool L_5;
  16568. L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
  16569. V_0 = L_5;
  16570. goto IL_001a;
  16571. }
  16572. IL_001a:
  16573. {
  16574. bool L_6 = V_0;
  16575. return L_6;
  16576. }
  16577. }
  16578. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  16579. {
  16580. int32_t _offset = 1;
  16581. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16582. bool _returnValue;
  16583. _returnValue = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7(_thisAdjusted, ___other0, method);
  16584. return _returnValue;
  16585. }
  16586. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  16587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16588. {
  16589. static bool s_Il2CppMethodInitialized;
  16590. if (!s_Il2CppMethodInitialized)
  16591. {
  16592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16593. s_Il2CppMethodInitialized = true;
  16594. }
  16595. bool V_0 = false;
  16596. bool V_1 = false;
  16597. int32_t G_B5_0 = 0;
  16598. {
  16599. RuntimeObject * L_0 = ___obj0;
  16600. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16601. bool L_1 = V_0;
  16602. if (!L_1)
  16603. {
  16604. goto IL_000d;
  16605. }
  16606. }
  16607. {
  16608. V_1 = (bool)0;
  16609. goto IL_0027;
  16610. }
  16611. IL_000d:
  16612. {
  16613. RuntimeObject * L_2 = ___obj0;
  16614. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))
  16615. {
  16616. goto IL_0023;
  16617. }
  16618. }
  16619. {
  16620. RuntimeObject * L_3 = ___obj0;
  16621. bool L_4;
  16622. L_4 = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, ((*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)UnBox(L_3, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16623. G_B5_0 = ((int32_t)(L_4));
  16624. goto IL_0024;
  16625. }
  16626. IL_0023:
  16627. {
  16628. G_B5_0 = 0;
  16629. }
  16630. IL_0024:
  16631. {
  16632. V_1 = (bool)G_B5_0;
  16633. goto IL_0027;
  16634. }
  16635. IL_0027:
  16636. {
  16637. bool L_5 = V_1;
  16638. return L_5;
  16639. }
  16640. }
  16641. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16642. {
  16643. int32_t _offset = 1;
  16644. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16645. bool _returnValue;
  16646. _returnValue = ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D(_thisAdjusted, ___obj0, method);
  16647. return _returnValue;
  16648. }
  16649. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  16650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16651. {
  16652. int32_t V_0 = 0;
  16653. {
  16654. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  16655. int32_t L_1;
  16656. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  16657. V_0 = L_1;
  16658. goto IL_000f;
  16659. }
  16660. IL_000f:
  16661. {
  16662. int32_t L_2 = V_0;
  16663. return L_2;
  16664. }
  16665. }
  16666. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16667. {
  16668. int32_t _offset = 1;
  16669. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16670. int32_t _returnValue;
  16671. _returnValue = ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D(_thisAdjusted, method);
  16672. return _returnValue;
  16673. }
  16674. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
  16675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m6993C6472C0532CA5057135C3B5D3015C8729C46 (const RuntimeMethod* method)
  16676. {
  16677. static bool s_Il2CppMethodInitialized;
  16678. if (!s_Il2CppMethodInitialized)
  16679. {
  16680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
  16682. s_Il2CppMethodInitialized = true;
  16683. }
  16684. {
  16685. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0;
  16686. memset((&L_0), 0, sizeof(L_0));
  16687. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
  16688. ((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var))->set_kRenderTypeTag_0(L_0);
  16689. return;
  16690. }
  16691. }
  16692. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  16693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method)
  16694. {
  16695. typedef int32_t (*ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *);
  16696. static ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn _il2cpp_icall_func;
  16697. if (!_il2cpp_icall_func)
  16698. _il2cpp_icall_func = (ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
  16699. int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
  16700. return icallRetVal;
  16701. }
  16702. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  16703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
  16704. {
  16705. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, int32_t);
  16706. static ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn _il2cpp_icall_func;
  16707. if (!_il2cpp_icall_func)
  16708. _il2cpp_icall_func = (ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)");
  16709. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
  16710. return icallRetVal;
  16711. }
  16712. #ifdef __clang__
  16713. #pragma clang diagnostic pop
  16714. #endif
  16715. #ifdef __clang__
  16716. #pragma clang diagnostic push
  16717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16718. #pragma clang diagnostic ignored "-Wunused-variable"
  16719. #endif
  16720. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  16721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mE9EF71AD222FC661C616AC9687961D98946D8680 (RuntimeObject* ___value0, const RuntimeMethod* method)
  16722. {
  16723. static bool s_Il2CppMethodInitialized;
  16724. if (!s_Il2CppMethodInitialized)
  16725. {
  16726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  16727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16728. s_Il2CppMethodInitialized = true;
  16729. }
  16730. bool V_0 = false;
  16731. bool V_1 = false;
  16732. {
  16733. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16734. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16735. RuntimeObject* L_1;
  16736. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_0, /*hidden argument*/NULL);
  16737. RuntimeObject* L_2 = ___value0;
  16738. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16739. bool L_3 = V_0;
  16740. if (!L_3)
  16741. {
  16742. goto IL_0038;
  16743. }
  16744. }
  16745. {
  16746. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16747. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_4 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16748. RuntimeObject* L_5;
  16749. L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_4, /*hidden argument*/NULL);
  16750. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16751. bool L_6 = V_1;
  16752. if (!L_6)
  16753. {
  16754. goto IL_0037;
  16755. }
  16756. }
  16757. {
  16758. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16759. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16760. RuntimeObject* L_8;
  16761. L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_7, /*hidden argument*/NULL);
  16762. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_8);
  16763. }
  16764. IL_0037:
  16765. {
  16766. }
  16767. IL_0038:
  16768. {
  16769. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16770. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_9 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16771. RuntimeObject* L_10 = ___value0;
  16772. ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline(L_9, L_10, /*hidden argument*/NULL);
  16773. return;
  16774. }
  16775. }
  16776. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
  16777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mC8110BFC8188AAFC7D4EC56780617AB33CB2D71C (const RuntimeMethod* method)
  16778. {
  16779. static bool s_Il2CppMethodInitialized;
  16780. if (!s_Il2CppMethodInitialized)
  16781. {
  16782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16783. s_Il2CppMethodInitialized = true;
  16784. }
  16785. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * V_0 = NULL;
  16786. {
  16787. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16788. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16789. V_0 = L_0;
  16790. goto IL_0009;
  16791. }
  16792. IL_0009:
  16793. {
  16794. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_1 = V_0;
  16795. return L_1;
  16796. }
  16797. }
  16798. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
  16799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF (const RuntimeMethod* method)
  16800. {
  16801. typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn) ();
  16802. static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn _il2cpp_icall_func;
  16803. if (!_il2cpp_icall_func)
  16804. _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
  16805. _il2cpp_icall_func();
  16806. }
  16807. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
  16808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m24D01EC03C21F2E3A40CC9C0DC4A646C8690096A (const RuntimeMethod* method)
  16809. {
  16810. static bool s_Il2CppMethodInitialized;
  16811. if (!s_Il2CppMethodInitialized)
  16812. {
  16813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  16815. s_Il2CppMethodInitialized = true;
  16816. }
  16817. {
  16818. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  16819. ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC(L_0, /*hidden argument*/NULL);
  16820. ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
  16821. return;
  16822. }
  16823. }
  16824. #ifdef __clang__
  16825. #pragma clang diagnostic pop
  16826. #endif
  16827. #ifdef __clang__
  16828. #pragma clang diagnostic push
  16829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16830. #pragma clang diagnostic ignored "-Wunused-variable"
  16831. #endif
  16832. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  16833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  16834. {
  16835. {
  16836. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  16837. return L_0;
  16838. }
  16839. }
  16840. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  16841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  16842. {
  16843. {
  16844. RuntimeObject* L_0 = ___value0;
  16845. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  16846. return;
  16847. }
  16848. }
  16849. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
  16850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mC04DACDD9BF402C3D12DE78F286A36B3A81BA547 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, bool* ___result0, const RuntimeMethod* method)
  16851. {
  16852. static bool s_Il2CppMethodInitialized;
  16853. if (!s_Il2CppMethodInitialized)
  16854. {
  16855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var);
  16856. s_Il2CppMethodInitialized = true;
  16857. }
  16858. bool* G_B2_0 = NULL;
  16859. bool* G_B1_0 = NULL;
  16860. int32_t G_B3_0 = 0;
  16861. bool* G_B3_1 = NULL;
  16862. {
  16863. bool* L_0 = ___result0;
  16864. RuntimeObject* L_1;
  16865. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  16866. G_B1_0 = L_0;
  16867. if (!L_1)
  16868. {
  16869. G_B2_0 = L_0;
  16870. goto IL_0017;
  16871. }
  16872. }
  16873. {
  16874. RuntimeObject* L_2;
  16875. L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  16876. bool L_3;
  16877. L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var, L_2);
  16878. G_B3_0 = ((int32_t)(L_3));
  16879. G_B3_1 = G_B1_0;
  16880. goto IL_0018;
  16881. }
  16882. IL_0017:
  16883. {
  16884. G_B3_0 = 0;
  16885. G_B3_1 = G_B2_0;
  16886. }
  16887. IL_0018:
  16888. {
  16889. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  16890. return;
  16891. }
  16892. }
  16893. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  16894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  16895. {
  16896. {
  16897. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16898. return;
  16899. }
  16900. }
  16901. #ifdef __clang__
  16902. #pragma clang diagnostic pop
  16903. #endif
  16904. #ifdef __clang__
  16905. #pragma clang diagnostic push
  16906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16907. #pragma clang diagnostic ignored "-Wunused-variable"
  16908. #endif
  16909. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  16910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m176E49DF0BCA69480A3D9360DAED8DDDB8732F68 (const RuntimeMethod* method)
  16911. {
  16912. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_0;
  16913. memset((&V_0), 0, sizeof(V_0));
  16914. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_1;
  16915. memset((&V_1), 0, sizeof(V_1));
  16916. bool V_2 = false;
  16917. {
  16918. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C ));
  16919. (&V_1)->set_value_0(((int32_t)42));
  16920. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_0 = V_1;
  16921. V_0 = L_0;
  16922. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_1 = V_0;
  16923. int32_t L_2 = L_1.get_value_0();
  16924. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  16925. goto IL_0021;
  16926. }
  16927. IL_0021:
  16928. {
  16929. bool L_3 = V_2;
  16930. return L_3;
  16931. }
  16932. }
  16933. #ifdef __clang__
  16934. #pragma clang diagnostic pop
  16935. #endif
  16936. #ifdef __clang__
  16937. #pragma clang diagnostic push
  16938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16939. #pragma clang diagnostic ignored "-Wunused-variable"
  16940. #endif
  16941. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  16942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mDCDA943585A570BA4243FEFB022DABA360910E11 (SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB * __this, const RuntimeMethod* method)
  16943. {
  16944. {
  16945. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  16946. return;
  16947. }
  16948. }
  16949. #ifdef __clang__
  16950. #pragma clang diagnostic pop
  16951. #endif
  16952. #ifdef __clang__
  16953. #pragma clang diagnostic push
  16954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16955. #pragma clang diagnostic ignored "-Wunused-variable"
  16956. #endif
  16957. #ifdef __clang__
  16958. #pragma clang diagnostic pop
  16959. #endif
  16960. #ifdef __clang__
  16961. #pragma clang diagnostic push
  16962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16963. #pragma clang diagnostic ignored "-Wunused-variable"
  16964. #endif
  16965. // System.Void UnityEngine.SerializeField::.ctor()
  16966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mDE6A7673BA2C1FAD03CFEC65C6D473CC37889DD3 (SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 * __this, const RuntimeMethod* method)
  16967. {
  16968. {
  16969. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  16970. return;
  16971. }
  16972. }
  16973. #ifdef __clang__
  16974. #pragma clang diagnostic pop
  16975. #endif
  16976. #ifdef __clang__
  16977. #pragma clang diagnostic push
  16978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16979. #pragma clang diagnostic ignored "-Wunused-variable"
  16980. #endif
  16981. #ifdef __clang__
  16982. #pragma clang diagnostic pop
  16983. #endif
  16984. #ifdef __clang__
  16985. #pragma clang diagnostic push
  16986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16987. #pragma clang diagnostic ignored "-Wunused-variable"
  16988. #endif
  16989. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  16990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  16991. {
  16992. static bool s_Il2CppMethodInitialized;
  16993. if (!s_Il2CppMethodInitialized)
  16994. {
  16995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  16996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16997. s_Il2CppMethodInitialized = true;
  16998. }
  16999. bool V_0 = false;
  17000. {
  17001. intptr_t L_0 = ___returnValueAddress1;
  17002. bool L_1;
  17003. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  17004. V_0 = L_1;
  17005. bool L_2 = V_0;
  17006. if (!L_2)
  17007. {
  17008. goto IL_0020;
  17009. }
  17010. }
  17011. {
  17012. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17013. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  17014. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var)));
  17015. }
  17016. IL_0020:
  17017. {
  17018. intptr_t L_4 = ___returnValueAddress1;
  17019. void* L_5;
  17020. L_5 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_4, /*hidden argument*/NULL);
  17021. RuntimeObject* L_6 = ___enumerator0;
  17022. bool L_7;
  17023. L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_6);
  17024. *((int8_t*)L_5) = (int8_t)L_7;
  17025. return;
  17026. }
  17027. }
  17028. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  17029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m953E000F2B95EA72D6B1BC2330F0C844A2C0C680 (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  17030. {
  17031. static bool s_Il2CppMethodInitialized;
  17032. if (!s_Il2CppMethodInitialized)
  17033. {
  17034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17035. s_Il2CppMethodInitialized = true;
  17036. }
  17037. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  17038. bool V_1 = false;
  17039. RuntimeObject * V_2 = NULL;
  17040. {
  17041. V_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL;
  17042. RuntimeObject * L_0 = ___variable2;
  17043. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17044. bool L_1 = V_1;
  17045. if (!L_1)
  17046. {
  17047. goto IL_0018;
  17048. }
  17049. }
  17050. {
  17051. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  17052. V_0 = L_2;
  17053. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = V_0;
  17054. RuntimeObject * L_4 = ___variable2;
  17055. ArrayElementTypeCheck (L_3, L_4);
  17056. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  17057. }
  17058. IL_0018:
  17059. {
  17060. RuntimeObject * L_5 = ___behaviour0;
  17061. Type_t * L_6;
  17062. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  17063. String_t* L_7 = ___name1;
  17064. RuntimeObject * L_8 = ___behaviour0;
  17065. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  17066. RuntimeObject * L_10;
  17067. L_10 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *, RuntimeObject *, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*, CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* >::Invoke(22 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, (CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *)NULL, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL);
  17068. V_2 = L_10;
  17069. goto IL_0032;
  17070. }
  17071. IL_0032:
  17072. {
  17073. RuntimeObject * L_11 = V_2;
  17074. return L_11;
  17075. }
  17076. }
  17077. #ifdef __clang__
  17078. #pragma clang diagnostic pop
  17079. #endif
  17080. #ifdef __clang__
  17081. #pragma clang diagnostic push
  17082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17083. #pragma clang diagnostic ignored "-Wunused-variable"
  17084. #endif
  17085. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  17086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method)
  17087. {
  17088. typedef int32_t (*Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn) (String_t*);
  17089. static Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn _il2cpp_icall_func;
  17090. if (!_il2cpp_icall_func)
  17091. _il2cpp_icall_func = (Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  17092. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  17093. return icallRetVal;
  17094. }
  17095. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  17096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method)
  17097. {
  17098. typedef int32_t (*Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn) (String_t*);
  17099. static Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn _il2cpp_icall_func;
  17100. if (!_il2cpp_icall_func)
  17101. _il2cpp_icall_func = (Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  17102. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  17103. return icallRetVal;
  17104. }
  17105. #ifdef __clang__
  17106. #pragma clang diagnostic pop
  17107. #endif
  17108. #ifdef __clang__
  17109. #pragma clang diagnostic push
  17110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17111. #pragma clang diagnostic ignored "-Wunused-variable"
  17112. #endif
  17113. #ifdef __clang__
  17114. #pragma clang diagnostic pop
  17115. #endif
  17116. #ifdef __clang__
  17117. #pragma clang diagnostic push
  17118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17119. #pragma clang diagnostic ignored "-Wunused-variable"
  17120. #endif
  17121. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  17122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method)
  17123. {
  17124. {
  17125. String_t* L_0 = ___name0;
  17126. int32_t L_1;
  17127. L_1 = Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221(L_0, /*hidden argument*/NULL);
  17128. __this->set_m_Id_1(L_1);
  17129. return;
  17130. }
  17131. }
  17132. IL2CPP_EXTERN_C void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  17133. {
  17134. int32_t _offset = 1;
  17135. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17136. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830(_thisAdjusted, ___name0, method);
  17137. }
  17138. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  17139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  17140. {
  17141. static bool s_Il2CppMethodInitialized;
  17142. if (!s_Il2CppMethodInitialized)
  17143. {
  17144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  17145. s_Il2CppMethodInitialized = true;
  17146. }
  17147. bool V_0 = false;
  17148. int32_t G_B3_0 = 0;
  17149. {
  17150. RuntimeObject * L_0 = ___obj0;
  17151. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))
  17152. {
  17153. goto IL_0017;
  17154. }
  17155. }
  17156. {
  17157. RuntimeObject * L_1 = ___obj0;
  17158. bool L_2;
  17159. L_2 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)__this, ((*(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)UnBox(L_1, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17160. G_B3_0 = ((int32_t)(L_2));
  17161. goto IL_0018;
  17162. }
  17163. IL_0017:
  17164. {
  17165. G_B3_0 = 0;
  17166. }
  17167. IL_0018:
  17168. {
  17169. V_0 = (bool)G_B3_0;
  17170. goto IL_001b;
  17171. }
  17172. IL_001b:
  17173. {
  17174. bool L_3 = V_0;
  17175. return L_3;
  17176. }
  17177. }
  17178. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  17179. {
  17180. int32_t _offset = 1;
  17181. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17182. bool _returnValue;
  17183. _returnValue = ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7(_thisAdjusted, ___obj0, method);
  17184. return _returnValue;
  17185. }
  17186. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  17187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  17188. {
  17189. bool V_0 = false;
  17190. {
  17191. int32_t L_0 = __this->get_m_Id_1();
  17192. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___other0;
  17193. int32_t L_2 = L_1.get_m_Id_1();
  17194. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  17195. goto IL_0012;
  17196. }
  17197. IL_0012:
  17198. {
  17199. bool L_3 = V_0;
  17200. return L_3;
  17201. }
  17202. }
  17203. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  17204. {
  17205. int32_t _offset = 1;
  17206. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17207. bool _returnValue;
  17208. _returnValue = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3(_thisAdjusted, ___other0, method);
  17209. return _returnValue;
  17210. }
  17211. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  17212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
  17213. {
  17214. int32_t V_0 = 0;
  17215. int32_t V_1 = 0;
  17216. {
  17217. V_0 = ((int32_t)2079669542);
  17218. int32_t L_0 = V_0;
  17219. int32_t* L_1 = __this->get_address_of_m_Id_1();
  17220. int32_t L_2;
  17221. L_2 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_1, /*hidden argument*/NULL);
  17222. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2));
  17223. int32_t L_3 = V_0;
  17224. V_1 = L_3;
  17225. goto IL_001f;
  17226. }
  17227. IL_001f:
  17228. {
  17229. int32_t L_4 = V_1;
  17230. return L_4;
  17231. }
  17232. }
  17233. IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17234. {
  17235. int32_t _offset = 1;
  17236. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17237. int32_t _returnValue;
  17238. _returnValue = ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67(_thisAdjusted, method);
  17239. return _returnValue;
  17240. }
  17241. // System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
  17242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mDC50E07281EFBA6C8517F9AB20D187C74BCBE89D (const RuntimeMethod* method)
  17243. {
  17244. static bool s_Il2CppMethodInitialized;
  17245. if (!s_Il2CppMethodInitialized)
  17246. {
  17247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  17248. s_Il2CppMethodInitialized = true;
  17249. }
  17250. {
  17251. il2cpp_codegen_initobj((((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
  17252. return;
  17253. }
  17254. }
  17255. #ifdef __clang__
  17256. #pragma clang diagnostic pop
  17257. #endif
  17258. #ifdef __clang__
  17259. #pragma clang diagnostic push
  17260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17261. #pragma clang diagnostic ignored "-Wunused-variable"
  17262. #endif
  17263. #ifdef __clang__
  17264. #pragma clang diagnostic pop
  17265. #endif
  17266. #ifdef __clang__
  17267. #pragma clang diagnostic push
  17268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17269. #pragma clang diagnostic ignored "-Wunused-variable"
  17270. #endif
  17271. #ifdef __clang__
  17272. #pragma clang diagnostic pop
  17273. #endif
  17274. #ifdef __clang__
  17275. #pragma clang diagnostic push
  17276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17277. #pragma clang diagnostic ignored "-Wunused-variable"
  17278. #endif
  17279. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  17280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method)
  17281. {
  17282. typedef int32_t (*SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn) (int32_t);
  17283. static SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn _il2cpp_icall_func;
  17284. if (!_il2cpp_icall_func)
  17285. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  17286. int32_t icallRetVal = _il2cpp_icall_func(___id0);
  17287. return icallRetVal;
  17288. }
  17289. #ifdef __clang__
  17290. #pragma clang diagnostic pop
  17291. #endif
  17292. #ifdef __clang__
  17293. #pragma clang diagnostic push
  17294. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17295. #pragma clang diagnostic ignored "-Wunused-variable"
  17296. #endif
  17297. #ifdef __clang__
  17298. #pragma clang diagnostic pop
  17299. #endif
  17300. #ifdef __clang__
  17301. #pragma clang diagnostic push
  17302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17303. #pragma clang diagnostic ignored "-Wunused-variable"
  17304. #endif
  17305. // System.Void UnityEngine.SpaceAttribute::.ctor()
  17306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m9C74D8BD18B12F12D81F733115FF9A0BFE581D1D (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, const RuntimeMethod* method)
  17307. {
  17308. {
  17309. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  17310. __this->set_height_0((8.0f));
  17311. return;
  17312. }
  17313. }
  17314. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  17315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m765D137779D8FB95279BCE4A90BAB4EA409C9C44 (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, float ___height0, const RuntimeMethod* method)
  17316. {
  17317. {
  17318. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  17319. float L_0 = ___height0;
  17320. __this->set_height_0(L_0);
  17321. return;
  17322. }
  17323. }
  17324. #ifdef __clang__
  17325. #pragma clang diagnostic pop
  17326. #endif
  17327. #ifdef __clang__
  17328. #pragma clang diagnostic push
  17329. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17330. #pragma clang diagnostic ignored "-Wunused-variable"
  17331. #endif
  17332. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17333. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  17334. {
  17335. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  17336. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  17337. marshaled.___mode_2 = unmarshaled.get_mode_2();
  17338. marshaled.___position_3 = unmarshaled.get_position_3();
  17339. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  17340. marshaled.___color_5 = unmarshaled.get_color_5();
  17341. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  17342. marshaled.___range_7 = unmarshaled.get_range_7();
  17343. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  17344. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  17345. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  17346. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  17347. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  17348. }
  17349. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  17350. {
  17351. int32_t unmarshaled_instanceID_temp_0 = 0;
  17352. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  17353. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  17354. bool unmarshaled_shadow_temp_1 = false;
  17355. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  17356. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  17357. uint8_t unmarshaled_mode_temp_2 = 0;
  17358. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  17359. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  17360. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  17361. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  17362. unmarshaled_position_temp_3 = marshaled.___position_3;
  17363. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  17364. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  17365. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  17366. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  17367. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  17368. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  17369. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  17370. unmarshaled_color_temp_5 = marshaled.___color_5;
  17371. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  17372. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  17373. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  17374. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  17375. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  17376. float unmarshaled_range_temp_7 = 0.0f;
  17377. unmarshaled_range_temp_7 = marshaled.___range_7;
  17378. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  17379. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  17380. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  17381. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  17382. float unmarshaled_coneAngle_temp_9 = 0.0f;
  17383. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  17384. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  17385. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  17386. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  17387. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  17388. uint8_t unmarshaled_falloff_temp_11 = 0;
  17389. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  17390. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  17391. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  17392. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  17393. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  17394. }
  17395. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17396. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  17397. {
  17398. }
  17399. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17400. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  17401. {
  17402. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  17403. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  17404. marshaled.___mode_2 = unmarshaled.get_mode_2();
  17405. marshaled.___position_3 = unmarshaled.get_position_3();
  17406. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  17407. marshaled.___color_5 = unmarshaled.get_color_5();
  17408. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  17409. marshaled.___range_7 = unmarshaled.get_range_7();
  17410. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  17411. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  17412. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  17413. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  17414. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  17415. }
  17416. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  17417. {
  17418. int32_t unmarshaled_instanceID_temp_0 = 0;
  17419. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  17420. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  17421. bool unmarshaled_shadow_temp_1 = false;
  17422. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  17423. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  17424. uint8_t unmarshaled_mode_temp_2 = 0;
  17425. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  17426. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  17427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  17428. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  17429. unmarshaled_position_temp_3 = marshaled.___position_3;
  17430. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  17431. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  17432. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  17433. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  17434. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  17435. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  17436. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  17437. unmarshaled_color_temp_5 = marshaled.___color_5;
  17438. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  17439. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  17440. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  17441. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  17442. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  17443. float unmarshaled_range_temp_7 = 0.0f;
  17444. unmarshaled_range_temp_7 = marshaled.___range_7;
  17445. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  17446. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  17447. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  17448. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  17449. float unmarshaled_coneAngle_temp_9 = 0.0f;
  17450. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  17451. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  17452. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  17453. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  17454. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  17455. uint8_t unmarshaled_falloff_temp_11 = 0;
  17456. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  17457. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  17458. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  17459. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  17460. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  17461. }
  17462. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17463. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  17464. {
  17465. }
  17466. #ifdef __clang__
  17467. #pragma clang diagnostic pop
  17468. #endif
  17469. #ifdef __clang__
  17470. #pragma clang diagnostic push
  17471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17472. #pragma clang diagnostic ignored "-Wunused-variable"
  17473. #endif
  17474. // System.Void UnityEngine.Sprite::.ctor()
  17475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m121D88C6A901A2A2FA602306D01FDB8D7A0206F0 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17476. {
  17477. static bool s_Il2CppMethodInitialized;
  17478. if (!s_Il2CppMethodInitialized)
  17479. {
  17480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17481. s_Il2CppMethodInitialized = true;
  17482. }
  17483. {
  17484. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17485. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  17486. return;
  17487. }
  17488. }
  17489. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  17490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17491. {
  17492. typedef int32_t (*Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17493. static Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn _il2cpp_icall_func;
  17494. if (!_il2cpp_icall_func)
  17495. _il2cpp_icall_func = (Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  17496. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17497. return icallRetVal;
  17498. }
  17499. // System.Int32 UnityEngine.Sprite::GetPacked()
  17500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17501. {
  17502. typedef int32_t (*Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17503. static Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn _il2cpp_icall_func;
  17504. if (!_il2cpp_icall_func)
  17505. _il2cpp_icall_func = (Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  17506. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17507. return icallRetVal;
  17508. }
  17509. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  17510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17511. {
  17512. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17513. memset((&V_0), 0, sizeof(V_0));
  17514. {
  17515. Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17516. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17517. return L_0;
  17518. }
  17519. }
  17520. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  17521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17522. {
  17523. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17524. memset((&V_0), 0, sizeof(V_0));
  17525. {
  17526. Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17527. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17528. return L_0;
  17529. }
  17530. }
  17531. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  17532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17533. {
  17534. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17535. memset((&V_0), 0, sizeof(V_0));
  17536. {
  17537. Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17538. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17539. return L_0;
  17540. }
  17541. }
  17542. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  17543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17544. {
  17545. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17546. memset((&V_0), 0, sizeof(V_0));
  17547. {
  17548. Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17549. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17550. return L_0;
  17551. }
  17552. }
  17553. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  17554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17555. {
  17556. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  17557. memset((&V_0), 0, sizeof(V_0));
  17558. {
  17559. Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  17560. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  17561. return L_0;
  17562. }
  17563. }
  17564. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  17565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17566. {
  17567. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17568. memset((&V_0), 0, sizeof(V_0));
  17569. {
  17570. Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17571. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17572. return L_0;
  17573. }
  17574. }
  17575. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  17576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17577. {
  17578. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17579. memset((&V_0), 0, sizeof(V_0));
  17580. {
  17581. Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17582. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17583. return L_0;
  17584. }
  17585. }
  17586. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  17587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17588. {
  17589. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17590. static Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn _il2cpp_icall_func;
  17591. if (!_il2cpp_icall_func)
  17592. _il2cpp_icall_func = (Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  17593. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  17594. return icallRetVal;
  17595. }
  17596. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  17597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17598. {
  17599. typedef float (*Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17600. static Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn _il2cpp_icall_func;
  17601. if (!_il2cpp_icall_func)
  17602. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  17603. float icallRetVal = _il2cpp_icall_func(__this);
  17604. return icallRetVal;
  17605. }
  17606. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  17607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17608. {
  17609. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17610. static Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn _il2cpp_icall_func;
  17611. if (!_il2cpp_icall_func)
  17612. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  17613. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  17614. return icallRetVal;
  17615. }
  17616. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  17617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17618. {
  17619. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  17620. memset((&V_0), 0, sizeof(V_0));
  17621. {
  17622. Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  17623. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  17624. return L_0;
  17625. }
  17626. }
  17627. // System.Boolean UnityEngine.Sprite::get_isUsingPlaceholder()
  17628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17629. {
  17630. typedef bool (*Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17631. static Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn _il2cpp_icall_func;
  17632. if (!_il2cpp_icall_func)
  17633. _il2cpp_icall_func = (Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_isUsingPlaceholder()");
  17634. bool icallRetVal = _il2cpp_icall_func(__this);
  17635. return icallRetVal;
  17636. }
  17637. // System.Boolean UnityEngine.Sprite::get_packed()
  17638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17639. {
  17640. bool V_0 = false;
  17641. {
  17642. int32_t L_0;
  17643. L_0 = Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE(__this, /*hidden argument*/NULL);
  17644. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  17645. goto IL_000d;
  17646. }
  17647. IL_000d:
  17648. {
  17649. bool L_1 = V_0;
  17650. return L_1;
  17651. }
  17652. }
  17653. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  17654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17655. {
  17656. int32_t V_0 = 0;
  17657. {
  17658. int32_t L_0;
  17659. L_0 = Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A(__this, /*hidden argument*/NULL);
  17660. V_0 = L_0;
  17661. goto IL_000a;
  17662. }
  17663. IL_000a:
  17664. {
  17665. int32_t L_1 = V_0;
  17666. return L_1;
  17667. }
  17668. }
  17669. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  17670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17671. {
  17672. bool V_0 = false;
  17673. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  17674. memset((&V_1), 0, sizeof(V_1));
  17675. int32_t G_B3_0 = 0;
  17676. {
  17677. bool L_0;
  17678. L_0 = Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133(__this, /*hidden argument*/NULL);
  17679. if (!L_0)
  17680. {
  17681. goto IL_0017;
  17682. }
  17683. }
  17684. {
  17685. int32_t L_1;
  17686. L_1 = Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F(__this, /*hidden argument*/NULL);
  17687. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17688. goto IL_0018;
  17689. }
  17690. IL_0017:
  17691. {
  17692. G_B3_0 = 0;
  17693. }
  17694. IL_0018:
  17695. {
  17696. V_0 = (bool)G_B3_0;
  17697. bool L_2 = V_0;
  17698. if (!L_2)
  17699. {
  17700. goto IL_0024;
  17701. }
  17702. }
  17703. {
  17704. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  17705. L_3 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
  17706. V_1 = L_3;
  17707. goto IL_002d;
  17708. }
  17709. IL_0024:
  17710. {
  17711. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  17712. L_4 = Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954(__this, /*hidden argument*/NULL);
  17713. V_1 = L_4;
  17714. goto IL_002d;
  17715. }
  17716. IL_002d:
  17717. {
  17718. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = V_1;
  17719. return L_5;
  17720. }
  17721. }
  17722. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  17723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17724. {
  17725. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17726. static Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn _il2cpp_icall_func;
  17727. if (!_il2cpp_icall_func)
  17728. _il2cpp_icall_func = (Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  17729. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  17730. return icallRetVal;
  17731. }
  17732. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  17733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17734. {
  17735. typedef UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* (*Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17736. static Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn _il2cpp_icall_func;
  17737. if (!_il2cpp_icall_func)
  17738. _il2cpp_icall_func = (Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  17739. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* icallRetVal = _il2cpp_icall_func(__this);
  17740. return icallRetVal;
  17741. }
  17742. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  17743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17744. {
  17745. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17746. static Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn _il2cpp_icall_func;
  17747. if (!_il2cpp_icall_func)
  17748. _il2cpp_icall_func = (Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  17749. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  17750. return icallRetVal;
  17751. }
  17752. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  17753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17754. {
  17755. typedef void (*Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17756. static Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn _il2cpp_icall_func;
  17757. if (!_il2cpp_icall_func)
  17758. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  17759. _il2cpp_icall_func(__this, ___ret0);
  17760. }
  17761. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  17762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17763. {
  17764. typedef void (*Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17765. static Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn _il2cpp_icall_func;
  17766. if (!_il2cpp_icall_func)
  17767. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  17768. _il2cpp_icall_func(__this, ___ret0);
  17769. }
  17770. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  17771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17772. {
  17773. typedef void (*Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17774. static Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn _il2cpp_icall_func;
  17775. if (!_il2cpp_icall_func)
  17776. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  17777. _il2cpp_icall_func(__this, ___ret0);
  17778. }
  17779. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  17780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17781. {
  17782. typedef void (*Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17783. static Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn _il2cpp_icall_func;
  17784. if (!_il2cpp_icall_func)
  17785. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  17786. _il2cpp_icall_func(__this, ___ret0);
  17787. }
  17788. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  17789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  17790. {
  17791. typedef void (*Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  17792. static Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn _il2cpp_icall_func;
  17793. if (!_il2cpp_icall_func)
  17794. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  17795. _il2cpp_icall_func(__this, ___ret0);
  17796. }
  17797. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  17798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17799. {
  17800. typedef void (*Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17801. static Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn _il2cpp_icall_func;
  17802. if (!_il2cpp_icall_func)
  17803. _il2cpp_icall_func = (Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  17804. _il2cpp_icall_func(__this, ___ret0);
  17805. }
  17806. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  17807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17808. {
  17809. typedef void (*Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17810. static Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn _il2cpp_icall_func;
  17811. if (!_il2cpp_icall_func)
  17812. _il2cpp_icall_func = (Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  17813. _il2cpp_icall_func(__this, ___ret0);
  17814. }
  17815. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  17816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  17817. {
  17818. typedef void (*Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  17819. static Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn _il2cpp_icall_func;
  17820. if (!_il2cpp_icall_func)
  17821. _il2cpp_icall_func = (Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  17822. _il2cpp_icall_func(__this, ___ret0);
  17823. }
  17824. #ifdef __clang__
  17825. #pragma clang diagnostic pop
  17826. #endif
  17827. #ifdef __clang__
  17828. #pragma clang diagnostic push
  17829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17830. #pragma clang diagnostic ignored "-Wunused-variable"
  17831. #endif
  17832. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  17833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  17834. {
  17835. typedef bool (*SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17836. static SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn _il2cpp_icall_func;
  17837. if (!_il2cpp_icall_func)
  17838. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  17839. bool icallRetVal = _il2cpp_icall_func(__this, ___sprite0);
  17840. return icallRetVal;
  17841. }
  17842. // System.Boolean UnityEngine.U2D.SpriteAtlas::IsPlaceholder()
  17843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, const RuntimeMethod* method)
  17844. {
  17845. typedef bool (*SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  17846. static SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn _il2cpp_icall_func;
  17847. if (!_il2cpp_icall_func)
  17848. _il2cpp_icall_func = (SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::IsPlaceholder()");
  17849. bool icallRetVal = _il2cpp_icall_func(__this);
  17850. return icallRetVal;
  17851. }
  17852. #ifdef __clang__
  17853. #pragma clang diagnostic pop
  17854. #endif
  17855. #ifdef __clang__
  17856. #pragma clang diagnostic push
  17857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17858. #pragma clang diagnostic ignored "-Wunused-variable"
  17859. #endif
  17860. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  17861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m4EB540E080D8444FE4B53D8F3D44EA9C0C8C49A1 (String_t* ___tag0, const RuntimeMethod* method)
  17862. {
  17863. static bool s_Il2CppMethodInitialized;
  17864. if (!s_Il2CppMethodInitialized)
  17865. {
  17866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  17867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var);
  17869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var);
  17870. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17871. s_Il2CppMethodInitialized = true;
  17872. }
  17873. bool V_0 = false;
  17874. bool V_1 = false;
  17875. {
  17876. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17877. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  17878. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17879. bool L_1 = V_0;
  17880. if (!L_1)
  17881. {
  17882. goto IL_002a;
  17883. }
  17884. }
  17885. {
  17886. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17887. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_2 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  17888. String_t* L_3 = ___tag0;
  17889. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_4 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17890. Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  17891. Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var);
  17892. V_1 = (bool)1;
  17893. goto IL_002e;
  17894. }
  17895. IL_002a:
  17896. {
  17897. V_1 = (bool)0;
  17898. goto IL_002e;
  17899. }
  17900. IL_002e:
  17901. {
  17902. bool L_5 = V_1;
  17903. return L_5;
  17904. }
  17905. }
  17906. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  17907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  17908. {
  17909. static bool s_Il2CppMethodInitialized;
  17910. if (!s_Il2CppMethodInitialized)
  17911. {
  17912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17914. s_Il2CppMethodInitialized = true;
  17915. }
  17916. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  17917. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  17918. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  17919. {
  17920. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17921. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  17922. V_0 = L_0;
  17923. }
  17924. IL_0006:
  17925. {
  17926. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  17927. V_1 = L_1;
  17928. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  17929. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  17930. Delegate_t * L_4;
  17931. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  17932. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  17933. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17934. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  17935. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  17936. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  17937. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  17938. V_0 = L_7;
  17939. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  17940. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  17941. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  17942. {
  17943. goto IL_0006;
  17944. }
  17945. }
  17946. {
  17947. return;
  17948. }
  17949. }
  17950. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  17951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m9B9CFC51E64BF35DFFCBC83EF2BBCDDA3870F0CE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  17952. {
  17953. static bool s_Il2CppMethodInitialized;
  17954. if (!s_Il2CppMethodInitialized)
  17955. {
  17956. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17957. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17958. s_Il2CppMethodInitialized = true;
  17959. }
  17960. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  17961. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  17962. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  17963. {
  17964. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17965. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  17966. V_0 = L_0;
  17967. }
  17968. IL_0006:
  17969. {
  17970. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  17971. V_1 = L_1;
  17972. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  17973. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  17974. Delegate_t * L_4;
  17975. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  17976. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  17977. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17978. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  17979. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  17980. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  17981. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  17982. V_0 = L_7;
  17983. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  17984. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  17985. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  17986. {
  17987. goto IL_0006;
  17988. }
  17989. }
  17990. {
  17991. return;
  17992. }
  17993. }
  17994. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  17995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m0F58C324E58E39D7B13803FBF7B1AE16CF6B4B7B (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  17996. {
  17997. static bool s_Il2CppMethodInitialized;
  17998. if (!s_Il2CppMethodInitialized)
  17999. {
  18000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var);
  18001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18002. s_Il2CppMethodInitialized = true;
  18003. }
  18004. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B2_0 = NULL;
  18005. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B1_0 = NULL;
  18006. {
  18007. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18008. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  18009. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = L_0;
  18010. G_B1_0 = L_1;
  18011. if (L_1)
  18012. {
  18013. G_B2_0 = L_1;
  18014. goto IL_000c;
  18015. }
  18016. }
  18017. {
  18018. goto IL_0013;
  18019. }
  18020. IL_000c:
  18021. {
  18022. SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_2 = ___spriteAtlas0;
  18023. Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var);
  18024. }
  18025. IL_0013:
  18026. {
  18027. return;
  18028. }
  18029. }
  18030. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  18031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  18032. {
  18033. typedef void (*SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  18034. static SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn _il2cpp_icall_func;
  18035. if (!_il2cpp_icall_func)
  18036. _il2cpp_icall_func = (SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  18037. _il2cpp_icall_func(___spriteAtlas0);
  18038. }
  18039. // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
  18040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_mDB99D76724E2DB007B46B61C2833878B624D5021 (const RuntimeMethod* method)
  18041. {
  18042. static bool s_Il2CppMethodInitialized;
  18043. if (!s_Il2CppMethodInitialized)
  18044. {
  18045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18046. s_Il2CppMethodInitialized = true;
  18047. }
  18048. {
  18049. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)NULL);
  18050. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)NULL);
  18051. return;
  18052. }
  18053. }
  18054. #ifdef __clang__
  18055. #pragma clang diagnostic pop
  18056. #endif
  18057. #ifdef __clang__
  18058. #pragma clang diagnostic push
  18059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18060. #pragma clang diagnostic ignored "-Wunused-variable"
  18061. #endif
  18062. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  18063. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  18064. {
  18065. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  18066. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  18067. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  18068. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  18069. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  18070. }
  18071. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  18072. {
  18073. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  18074. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_1;
  18075. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  18076. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  18077. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  18078. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_2;
  18079. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  18080. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  18081. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  18082. float unmarshaled_m_Length_temp_3 = 0.0f;
  18083. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  18084. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  18085. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  18086. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  18087. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  18088. }
  18089. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  18090. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  18091. {
  18092. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  18093. marshaled.___m_Name_0 = NULL;
  18094. }
  18095. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  18096. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  18097. {
  18098. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  18099. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  18100. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  18101. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  18102. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  18103. }
  18104. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  18105. {
  18106. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  18107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_1;
  18108. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  18109. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  18110. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  18111. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_2;
  18112. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  18113. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  18114. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  18115. float unmarshaled_m_Length_temp_3 = 0.0f;
  18116. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  18117. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  18118. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  18119. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  18120. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  18121. }
  18122. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  18123. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  18124. {
  18125. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  18126. marshaled.___m_Name_0 = NULL;
  18127. }
  18128. #ifdef __clang__
  18129. #pragma clang diagnostic pop
  18130. #endif
  18131. #ifdef __clang__
  18132. #pragma clang diagnostic push
  18133. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18134. #pragma clang diagnostic ignored "-Wunused-variable"
  18135. #endif
  18136. #ifdef __clang__
  18137. #pragma clang diagnostic pop
  18138. #endif
  18139. #ifdef __clang__
  18140. #pragma clang diagnostic push
  18141. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18142. #pragma clang diagnostic ignored "-Wunused-variable"
  18143. #endif
  18144. #ifdef __clang__
  18145. #pragma clang diagnostic pop
  18146. #endif
  18147. #ifdef __clang__
  18148. #pragma clang diagnostic push
  18149. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18150. #pragma clang diagnostic ignored "-Wunused-variable"
  18151. #endif
  18152. #ifdef __clang__
  18153. #pragma clang diagnostic pop
  18154. #endif
  18155. #ifdef __clang__
  18156. #pragma clang diagnostic push
  18157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18158. #pragma clang diagnostic ignored "-Wunused-variable"
  18159. #endif
  18160. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18161. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  18162. {
  18163. }
  18164. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  18165. {
  18166. }
  18167. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18168. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  18169. {
  18170. }
  18171. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18172. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  18173. {
  18174. }
  18175. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  18176. {
  18177. }
  18178. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18179. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  18180. {
  18181. }
  18182. #ifdef __clang__
  18183. #pragma clang diagnostic pop
  18184. #endif
  18185. #ifdef __clang__
  18186. #pragma clang diagnostic push
  18187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18188. #pragma clang diagnostic ignored "-Wunused-variable"
  18189. #endif
  18190. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  18191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m4CF077574CDE9A65A3546973395B4A228C1F957C (String_t* ___folder0, const RuntimeMethod* method)
  18192. {
  18193. static bool s_Il2CppMethodInitialized;
  18194. if (!s_Il2CppMethodInitialized)
  18195. {
  18196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  18198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  18199. s_Il2CppMethodInitialized = true;
  18200. }
  18201. bool V_0 = false;
  18202. {
  18203. String_t* L_0 = ___folder0;
  18204. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18205. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  18206. String_t* L_1 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18207. bool L_2;
  18208. L_2 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_1, /*hidden argument*/NULL);
  18209. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  18210. bool L_3 = V_0;
  18211. if (!L_3)
  18212. {
  18213. goto IL_0031;
  18214. }
  18215. }
  18216. {
  18217. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18218. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18219. String_t* L_5;
  18220. L_5 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  18221. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5);
  18222. }
  18223. IL_0031:
  18224. {
  18225. return;
  18226. }
  18227. }
  18228. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  18229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mDD5E4AEC754FEB52C9FFA3B0675E57088B425EC6 (const RuntimeMethod* method)
  18230. {
  18231. static bool s_Il2CppMethodInitialized;
  18232. if (!s_Il2CppMethodInitialized)
  18233. {
  18234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  18235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18236. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18237. s_Il2CppMethodInitialized = true;
  18238. }
  18239. int32_t V_0 = 0;
  18240. uint8_t* V_1 = NULL;
  18241. int32_t V_2 = 0;
  18242. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  18243. String_t* V_4 = NULL;
  18244. bool V_5 = false;
  18245. String_t* V_6 = NULL;
  18246. {
  18247. V_0 = ((int32_t)16384);
  18248. int32_t L_0 = V_0;
  18249. int8_t* L_1 = (int8_t*) alloca(((uintptr_t)L_0));
  18250. memset(L_1, 0, ((uintptr_t)L_0));
  18251. V_1 = (uint8_t*)(L_1);
  18252. uint8_t* L_2 = V_1;
  18253. int32_t L_3 = V_0;
  18254. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18255. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18256. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  18257. int32_t L_5;
  18258. L_5 = Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0((uint8_t*)(uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  18259. V_2 = L_5;
  18260. int32_t L_6 = V_2;
  18261. V_5 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
  18262. bool L_7 = V_5;
  18263. if (!L_7)
  18264. {
  18265. goto IL_0035;
  18266. }
  18267. }
  18268. {
  18269. uint8_t* L_8 = V_1;
  18270. int32_t L_9 = V_2;
  18271. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_10;
  18272. L_10 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  18273. String_t* L_11;
  18274. L_11 = String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6(NULL, (int8_t*)(int8_t*)L_8, 0, L_9, L_10, /*hidden argument*/NULL);
  18275. V_6 = L_11;
  18276. goto IL_004b;
  18277. }
  18278. IL_0035:
  18279. {
  18280. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_12 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18281. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_12, 1, (bool)1, /*hidden argument*/NULL);
  18282. V_3 = L_12;
  18283. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_13 = V_3;
  18284. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18285. String_t* L_14;
  18286. L_14 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_13, /*hidden argument*/NULL);
  18287. V_4 = L_14;
  18288. String_t* L_15 = V_4;
  18289. V_6 = L_15;
  18290. goto IL_004b;
  18291. }
  18292. IL_004b:
  18293. {
  18294. String_t* L_16 = V_6;
  18295. return L_16;
  18296. }
  18297. }
  18298. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  18299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  18300. {
  18301. static bool s_Il2CppMethodInitialized;
  18302. if (!s_Il2CppMethodInitialized)
  18303. {
  18304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  18305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  18309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  18310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  18311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  18312. s_Il2CppMethodInitialized = true;
  18313. }
  18314. Exception_t * V_0 = NULL;
  18315. StringBuilder_t * V_1 = NULL;
  18316. String_t* V_2 = NULL;
  18317. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  18318. bool V_4 = false;
  18319. bool V_5 = false;
  18320. String_t* V_6 = NULL;
  18321. String_t* V_7 = NULL;
  18322. bool V_8 = false;
  18323. bool V_9 = false;
  18324. bool V_10 = false;
  18325. bool V_11 = false;
  18326. bool V_12 = false;
  18327. int32_t G_B7_0 = 0;
  18328. {
  18329. RuntimeObject * L_0 = ___exceptiono0;
  18330. V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18331. bool L_1 = V_4;
  18332. if (!L_1)
  18333. {
  18334. goto IL_0016;
  18335. }
  18336. }
  18337. {
  18338. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18339. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), /*hidden argument*/NULL);
  18340. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  18341. }
  18342. IL_0016:
  18343. {
  18344. RuntimeObject * L_3 = ___exceptiono0;
  18345. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  18346. Exception_t * L_4 = V_0;
  18347. V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18348. bool L_5 = V_5;
  18349. if (!L_5)
  18350. {
  18351. goto IL_0032;
  18352. }
  18353. }
  18354. {
  18355. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18356. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), /*hidden argument*/NULL);
  18357. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  18358. }
  18359. IL_0032:
  18360. {
  18361. Exception_t * L_7 = V_0;
  18362. String_t* L_8;
  18363. L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  18364. if (!L_8)
  18365. {
  18366. goto IL_0049;
  18367. }
  18368. }
  18369. {
  18370. Exception_t * L_9 = V_0;
  18371. String_t* L_10;
  18372. L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  18373. int32_t L_11;
  18374. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  18375. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2));
  18376. goto IL_004e;
  18377. }
  18378. IL_0049:
  18379. {
  18380. G_B7_0 = ((int32_t)512);
  18381. }
  18382. IL_004e:
  18383. {
  18384. StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18385. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_12, G_B7_0, /*hidden argument*/NULL);
  18386. V_1 = L_12;
  18387. String_t** L_13 = ___message1;
  18388. *((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18389. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  18390. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18391. goto IL_011c;
  18392. }
  18393. IL_0066:
  18394. {
  18395. String_t* L_14 = V_2;
  18396. int32_t L_15;
  18397. L_15 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_14, /*hidden argument*/NULL);
  18398. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  18399. bool L_16 = V_8;
  18400. if (!L_16)
  18401. {
  18402. goto IL_007f;
  18403. }
  18404. }
  18405. {
  18406. Exception_t * L_17 = V_0;
  18407. String_t* L_18;
  18408. L_18 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  18409. V_2 = L_18;
  18410. goto IL_0091;
  18411. }
  18412. IL_007f:
  18413. {
  18414. Exception_t * L_19 = V_0;
  18415. String_t* L_20;
  18416. L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  18417. String_t* L_21 = V_2;
  18418. String_t* L_22;
  18419. L_22 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, /*hidden argument*/NULL);
  18420. V_2 = L_22;
  18421. }
  18422. IL_0091:
  18423. {
  18424. Exception_t * L_23 = V_0;
  18425. Type_t * L_24;
  18426. L_24 = Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F(L_23, /*hidden argument*/NULL);
  18427. String_t* L_25;
  18428. L_25 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  18429. V_6 = L_25;
  18430. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18431. Exception_t * L_26 = V_0;
  18432. String_t* L_27;
  18433. L_27 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  18434. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18435. bool L_28 = V_9;
  18436. if (!L_28)
  18437. {
  18438. goto IL_00bc;
  18439. }
  18440. }
  18441. {
  18442. Exception_t * L_29 = V_0;
  18443. String_t* L_30;
  18444. L_30 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  18445. V_7 = L_30;
  18446. }
  18447. IL_00bc:
  18448. {
  18449. String_t* L_31 = V_7;
  18450. String_t* L_32;
  18451. L_32 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_31, /*hidden argument*/NULL);
  18452. int32_t L_33;
  18453. L_33 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_32, /*hidden argument*/NULL);
  18454. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  18455. bool L_34 = V_10;
  18456. if (!L_34)
  18457. {
  18458. goto IL_00ec;
  18459. }
  18460. }
  18461. {
  18462. String_t* L_35 = V_6;
  18463. String_t* L_36;
  18464. L_36 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, /*hidden argument*/NULL);
  18465. V_6 = L_36;
  18466. String_t* L_37 = V_6;
  18467. String_t* L_38 = V_7;
  18468. String_t* L_39;
  18469. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_37, L_38, /*hidden argument*/NULL);
  18470. V_6 = L_39;
  18471. }
  18472. IL_00ec:
  18473. {
  18474. String_t** L_40 = ___message1;
  18475. String_t* L_41 = V_6;
  18476. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  18477. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  18478. Exception_t * L_42 = V_0;
  18479. Exception_t * L_43;
  18480. L_43 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_42, /*hidden argument*/NULL);
  18481. V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18482. bool L_44 = V_11;
  18483. if (!L_44)
  18484. {
  18485. goto IL_0114;
  18486. }
  18487. }
  18488. {
  18489. String_t* L_45 = V_6;
  18490. String_t* L_46 = V_2;
  18491. String_t* L_47;
  18492. L_47 = String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, /*hidden argument*/NULL);
  18493. V_2 = L_47;
  18494. }
  18495. IL_0114:
  18496. {
  18497. Exception_t * L_48 = V_0;
  18498. Exception_t * L_49;
  18499. L_49 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_48, /*hidden argument*/NULL);
  18500. V_0 = L_49;
  18501. }
  18502. IL_011c:
  18503. {
  18504. Exception_t * L_50 = V_0;
  18505. V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18506. bool L_51 = V_12;
  18507. if (L_51)
  18508. {
  18509. goto IL_0066;
  18510. }
  18511. }
  18512. {
  18513. StringBuilder_t * L_52 = V_1;
  18514. String_t* L_53 = V_2;
  18515. String_t* L_54;
  18516. L_54 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  18517. StringBuilder_t * L_55;
  18518. L_55 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, L_54, /*hidden argument*/NULL);
  18519. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_56 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18520. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_56, 1, (bool)1, /*hidden argument*/NULL);
  18521. V_3 = L_56;
  18522. StringBuilder_t * L_57 = V_1;
  18523. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_58 = V_3;
  18524. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18525. String_t* L_59;
  18526. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_58, /*hidden argument*/NULL);
  18527. StringBuilder_t * L_60;
  18528. L_60 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_57, L_59, /*hidden argument*/NULL);
  18529. String_t** L_61 = ___stackTrace2;
  18530. StringBuilder_t * L_62 = V_1;
  18531. String_t* L_63;
  18532. L_63 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  18533. *((RuntimeObject **)L_61) = (RuntimeObject *)L_63;
  18534. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_61, (void*)(RuntimeObject *)L_63);
  18535. return;
  18536. }
  18537. }
  18538. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  18539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method)
  18540. {
  18541. static bool s_Il2CppMethodInitialized;
  18542. if (!s_Il2CppMethodInitialized)
  18543. {
  18544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  18547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  18548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  18549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  18550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  18551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  18552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  18553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  18554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  18555. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  18556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  18557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  18558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  18559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  18560. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  18561. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  18562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  18563. s_Il2CppMethodInitialized = true;
  18564. }
  18565. StringBuilder_t * V_0 = NULL;
  18566. int32_t V_1 = 0;
  18567. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * V_2 = NULL;
  18568. MethodBase_t * V_3 = NULL;
  18569. Type_t * V_4 = NULL;
  18570. String_t* V_5 = NULL;
  18571. int32_t V_6 = 0;
  18572. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_7 = NULL;
  18573. bool V_8 = false;
  18574. String_t* V_9 = NULL;
  18575. bool V_10 = false;
  18576. bool V_11 = false;
  18577. bool V_12 = false;
  18578. bool V_13 = false;
  18579. bool V_14 = false;
  18580. bool V_15 = false;
  18581. bool V_16 = false;
  18582. bool V_17 = false;
  18583. bool V_18 = false;
  18584. bool V_19 = false;
  18585. int32_t V_20 = 0;
  18586. bool V_21 = false;
  18587. String_t* V_22 = NULL;
  18588. int32_t G_B26_0 = 0;
  18589. int32_t G_B28_0 = 0;
  18590. {
  18591. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18592. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_0, ((int32_t)255), /*hidden argument*/NULL);
  18593. V_0 = L_0;
  18594. V_1 = 0;
  18595. goto IL_02c6;
  18596. }
  18597. IL_0013:
  18598. {
  18599. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_1 = ___stackTrace0;
  18600. int32_t L_2 = V_1;
  18601. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_3;
  18602. L_3 = VirtFuncInvoker1< StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  18603. V_2 = L_3;
  18604. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_4 = V_2;
  18605. MethodBase_t * L_5;
  18606. L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  18607. V_3 = L_5;
  18608. MethodBase_t * L_6 = V_3;
  18609. V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18610. bool L_7 = V_10;
  18611. if (!L_7)
  18612. {
  18613. goto IL_0032;
  18614. }
  18615. }
  18616. {
  18617. goto IL_02c2;
  18618. }
  18619. IL_0032:
  18620. {
  18621. MethodBase_t * L_8 = V_3;
  18622. Type_t * L_9;
  18623. L_9 = VirtFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  18624. V_4 = L_9;
  18625. Type_t * L_10 = V_4;
  18626. V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18627. bool L_11 = V_11;
  18628. if (!L_11)
  18629. {
  18630. goto IL_004a;
  18631. }
  18632. }
  18633. {
  18634. goto IL_02c2;
  18635. }
  18636. IL_004a:
  18637. {
  18638. Type_t * L_12 = V_4;
  18639. String_t* L_13;
  18640. L_13 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_12);
  18641. V_5 = L_13;
  18642. String_t* L_14 = V_5;
  18643. bool L_15;
  18644. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  18645. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  18646. bool L_16 = V_12;
  18647. if (!L_16)
  18648. {
  18649. goto IL_007a;
  18650. }
  18651. }
  18652. {
  18653. StringBuilder_t * L_17 = V_0;
  18654. String_t* L_18 = V_5;
  18655. StringBuilder_t * L_19;
  18656. L_19 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_17, L_18, /*hidden argument*/NULL);
  18657. StringBuilder_t * L_20 = V_0;
  18658. StringBuilder_t * L_21;
  18659. L_21 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, /*hidden argument*/NULL);
  18660. }
  18661. IL_007a:
  18662. {
  18663. StringBuilder_t * L_22 = V_0;
  18664. Type_t * L_23 = V_4;
  18665. String_t* L_24;
  18666. L_24 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  18667. StringBuilder_t * L_25;
  18668. L_25 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_22, L_24, /*hidden argument*/NULL);
  18669. StringBuilder_t * L_26 = V_0;
  18670. StringBuilder_t * L_27;
  18671. L_27 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  18672. StringBuilder_t * L_28 = V_0;
  18673. MethodBase_t * L_29 = V_3;
  18674. String_t* L_30;
  18675. L_30 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  18676. StringBuilder_t * L_31;
  18677. L_31 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_28, L_30, /*hidden argument*/NULL);
  18678. StringBuilder_t * L_32 = V_0;
  18679. StringBuilder_t * L_33;
  18680. L_33 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, /*hidden argument*/NULL);
  18681. V_6 = 0;
  18682. MethodBase_t * L_34 = V_3;
  18683. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_35;
  18684. L_35 = VirtFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  18685. V_7 = L_35;
  18686. V_8 = (bool)1;
  18687. goto IL_00f7;
  18688. }
  18689. IL_00bd:
  18690. {
  18691. bool L_36 = V_8;
  18692. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  18693. bool L_37 = V_13;
  18694. if (!L_37)
  18695. {
  18696. goto IL_00d7;
  18697. }
  18698. }
  18699. {
  18700. StringBuilder_t * L_38 = V_0;
  18701. StringBuilder_t * L_39;
  18702. L_39 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, /*hidden argument*/NULL);
  18703. goto IL_00da;
  18704. }
  18705. IL_00d7:
  18706. {
  18707. V_8 = (bool)0;
  18708. }
  18709. IL_00da:
  18710. {
  18711. StringBuilder_t * L_40 = V_0;
  18712. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_41 = V_7;
  18713. int32_t L_42 = V_6;
  18714. int32_t L_43 = L_42;
  18715. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_44 = (L_41)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_43));
  18716. Type_t * L_45;
  18717. L_45 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  18718. String_t* L_46;
  18719. L_46 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  18720. StringBuilder_t * L_47;
  18721. L_47 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_40, L_46, /*hidden argument*/NULL);
  18722. int32_t L_48 = V_6;
  18723. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  18724. }
  18725. IL_00f7:
  18726. {
  18727. int32_t L_49 = V_6;
  18728. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_50 = V_7;
  18729. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))? 1 : 0);
  18730. bool L_51 = V_14;
  18731. if (L_51)
  18732. {
  18733. goto IL_00bd;
  18734. }
  18735. }
  18736. {
  18737. StringBuilder_t * L_52 = V_0;
  18738. StringBuilder_t * L_53;
  18739. L_53 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  18740. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_54 = V_2;
  18741. String_t* L_55;
  18742. L_55 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  18743. V_9 = L_55;
  18744. String_t* L_56 = V_9;
  18745. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18746. bool L_57 = V_15;
  18747. if (!L_57)
  18748. {
  18749. goto IL_02b5;
  18750. }
  18751. }
  18752. {
  18753. Type_t * L_58 = V_4;
  18754. String_t* L_59;
  18755. L_59 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  18756. bool L_60;
  18757. L_60 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, /*hidden argument*/NULL);
  18758. if (!L_60)
  18759. {
  18760. goto IL_0151;
  18761. }
  18762. }
  18763. {
  18764. Type_t * L_61 = V_4;
  18765. String_t* L_62;
  18766. L_62 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_61);
  18767. bool L_63;
  18768. L_63 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18769. if (L_63)
  18770. {
  18771. goto IL_0201;
  18772. }
  18773. }
  18774. IL_0151:
  18775. {
  18776. Type_t * L_64 = V_4;
  18777. String_t* L_65;
  18778. L_65 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  18779. bool L_66;
  18780. L_66 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, /*hidden argument*/NULL);
  18781. if (!L_66)
  18782. {
  18783. goto IL_017a;
  18784. }
  18785. }
  18786. {
  18787. Type_t * L_67 = V_4;
  18788. String_t* L_68;
  18789. L_68 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_67);
  18790. bool L_69;
  18791. L_69 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18792. if (L_69)
  18793. {
  18794. goto IL_0201;
  18795. }
  18796. }
  18797. IL_017a:
  18798. {
  18799. Type_t * L_70 = V_4;
  18800. String_t* L_71;
  18801. L_71 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  18802. bool L_72;
  18803. L_72 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, /*hidden argument*/NULL);
  18804. if (!L_72)
  18805. {
  18806. goto IL_01a0;
  18807. }
  18808. }
  18809. {
  18810. Type_t * L_73 = V_4;
  18811. String_t* L_74;
  18812. L_74 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_73);
  18813. bool L_75;
  18814. L_75 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18815. if (L_75)
  18816. {
  18817. goto IL_0201;
  18818. }
  18819. }
  18820. IL_01a0:
  18821. {
  18822. Type_t * L_76 = V_4;
  18823. String_t* L_77;
  18824. L_77 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  18825. bool L_78;
  18826. L_78 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, /*hidden argument*/NULL);
  18827. if (!L_78)
  18828. {
  18829. goto IL_01c6;
  18830. }
  18831. }
  18832. {
  18833. Type_t * L_79 = V_4;
  18834. String_t* L_80;
  18835. L_80 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_79);
  18836. bool L_81;
  18837. L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, /*hidden argument*/NULL);
  18838. if (L_81)
  18839. {
  18840. goto IL_0201;
  18841. }
  18842. }
  18843. IL_01c6:
  18844. {
  18845. MethodBase_t * L_82 = V_3;
  18846. String_t* L_83;
  18847. L_83 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  18848. bool L_84;
  18849. L_84 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, /*hidden argument*/NULL);
  18850. if (!L_84)
  18851. {
  18852. goto IL_01fe;
  18853. }
  18854. }
  18855. {
  18856. Type_t * L_85 = V_4;
  18857. String_t* L_86;
  18858. L_86 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  18859. bool L_87;
  18860. L_87 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, /*hidden argument*/NULL);
  18861. if (!L_87)
  18862. {
  18863. goto IL_01fe;
  18864. }
  18865. }
  18866. {
  18867. Type_t * L_88 = V_4;
  18868. String_t* L_89;
  18869. L_89 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_88);
  18870. bool L_90;
  18871. L_90 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18872. G_B26_0 = ((int32_t)(L_90));
  18873. goto IL_01ff;
  18874. }
  18875. IL_01fe:
  18876. {
  18877. G_B26_0 = 0;
  18878. }
  18879. IL_01ff:
  18880. {
  18881. G_B28_0 = G_B26_0;
  18882. goto IL_0202;
  18883. }
  18884. IL_0201:
  18885. {
  18886. G_B28_0 = 1;
  18887. }
  18888. IL_0202:
  18889. {
  18890. V_16 = (bool)G_B28_0;
  18891. bool L_91 = V_16;
  18892. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  18893. bool L_92 = V_17;
  18894. if (!L_92)
  18895. {
  18896. goto IL_02b4;
  18897. }
  18898. }
  18899. {
  18900. StringBuilder_t * L_93 = V_0;
  18901. StringBuilder_t * L_94;
  18902. L_94 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, /*hidden argument*/NULL);
  18903. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18904. String_t* L_95 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18905. bool L_96;
  18906. L_96 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_95, /*hidden argument*/NULL);
  18907. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  18908. bool L_97 = V_18;
  18909. if (!L_97)
  18910. {
  18911. goto IL_027c;
  18912. }
  18913. }
  18914. {
  18915. String_t* L_98 = V_9;
  18916. String_t* L_99;
  18917. L_99 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  18918. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18919. String_t* L_100 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18920. bool L_101;
  18921. L_101 = String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12(L_99, L_100, /*hidden argument*/NULL);
  18922. V_19 = L_101;
  18923. bool L_102 = V_19;
  18924. if (!L_102)
  18925. {
  18926. goto IL_027b;
  18927. }
  18928. }
  18929. {
  18930. String_t* L_103 = V_9;
  18931. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18932. String_t* L_104 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18933. int32_t L_105;
  18934. L_105 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_104, /*hidden argument*/NULL);
  18935. String_t* L_106 = V_9;
  18936. int32_t L_107;
  18937. L_107 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_106, /*hidden argument*/NULL);
  18938. String_t* L_108 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18939. int32_t L_109;
  18940. L_109 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_108, /*hidden argument*/NULL);
  18941. String_t* L_110;
  18942. L_110 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_103, L_105, ((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)L_109)), /*hidden argument*/NULL);
  18943. V_9 = L_110;
  18944. }
  18945. IL_027b:
  18946. {
  18947. }
  18948. IL_027c:
  18949. {
  18950. StringBuilder_t * L_111 = V_0;
  18951. String_t* L_112 = V_9;
  18952. StringBuilder_t * L_113;
  18953. L_113 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_111, L_112, /*hidden argument*/NULL);
  18954. StringBuilder_t * L_114 = V_0;
  18955. StringBuilder_t * L_115;
  18956. L_115 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  18957. StringBuilder_t * L_116 = V_0;
  18958. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_117 = V_2;
  18959. int32_t L_118;
  18960. L_118 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  18961. V_20 = L_118;
  18962. String_t* L_119;
  18963. L_119 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_20), /*hidden argument*/NULL);
  18964. StringBuilder_t * L_120;
  18965. L_120 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_116, L_119, /*hidden argument*/NULL);
  18966. StringBuilder_t * L_121 = V_0;
  18967. StringBuilder_t * L_122;
  18968. L_122 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  18969. }
  18970. IL_02b4:
  18971. {
  18972. }
  18973. IL_02b5:
  18974. {
  18975. StringBuilder_t * L_123 = V_0;
  18976. StringBuilder_t * L_124;
  18977. L_124 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  18978. }
  18979. IL_02c2:
  18980. {
  18981. int32_t L_125 = V_1;
  18982. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_125, (int32_t)1));
  18983. }
  18984. IL_02c6:
  18985. {
  18986. int32_t L_126 = V_1;
  18987. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_127 = ___stackTrace0;
  18988. int32_t L_128;
  18989. L_128 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  18990. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  18991. bool L_129 = V_21;
  18992. if (L_129)
  18993. {
  18994. goto IL_0013;
  18995. }
  18996. }
  18997. {
  18998. StringBuilder_t * L_130 = V_0;
  18999. String_t* L_131;
  19000. L_131 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  19001. V_22 = L_131;
  19002. goto IL_02e2;
  19003. }
  19004. IL_02e2:
  19005. {
  19006. String_t* L_132 = V_22;
  19007. return L_132;
  19008. }
  19009. }
  19010. // System.Void UnityEngine.StackTraceUtility::.cctor()
  19011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m8AFBE529BA4A1737BAF53BB4F8028E18D2D84A5F (const RuntimeMethod* method)
  19012. {
  19013. static bool s_Il2CppMethodInitialized;
  19014. if (!s_Il2CppMethodInitialized)
  19015. {
  19016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  19017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19018. s_Il2CppMethodInitialized = true;
  19019. }
  19020. {
  19021. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19022. return;
  19023. }
  19024. }
  19025. #ifdef __clang__
  19026. #pragma clang diagnostic pop
  19027. #endif
  19028. #ifdef __clang__
  19029. #pragma clang diagnostic push
  19030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19031. #pragma clang diagnostic ignored "-Wunused-variable"
  19032. #endif
  19033. #ifdef __clang__
  19034. #pragma clang diagnostic pop
  19035. #endif
  19036. #ifdef __clang__
  19037. #pragma clang diagnostic push
  19038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19039. #pragma clang diagnostic ignored "-Wunused-variable"
  19040. #endif
  19041. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  19042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method)
  19043. {
  19044. static bool s_Il2CppMethodInitialized;
  19045. if (!s_Il2CppMethodInitialized)
  19046. {
  19047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19048. s_Il2CppMethodInitialized = true;
  19049. }
  19050. bool V_0 = false;
  19051. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * V_1 = NULL;
  19052. {
  19053. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19054. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  19055. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19056. bool L_1 = V_0;
  19057. if (!L_1)
  19058. {
  19059. goto IL_0017;
  19060. }
  19061. }
  19062. {
  19063. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19064. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_2, /*hidden argument*/NULL);
  19065. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19066. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_2);
  19067. }
  19068. IL_0017:
  19069. {
  19070. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19071. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  19072. V_1 = L_3;
  19073. goto IL_001f;
  19074. }
  19075. IL_001f:
  19076. {
  19077. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4 = V_1;
  19078. return L_4;
  19079. }
  19080. }
  19081. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  19082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method)
  19083. {
  19084. static bool s_Il2CppMethodInitialized;
  19085. if (!s_Il2CppMethodInitialized)
  19086. {
  19087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19088. s_Il2CppMethodInitialized = true;
  19089. }
  19090. {
  19091. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ___value0;
  19092. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19093. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  19094. return;
  19095. }
  19096. }
  19097. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  19098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19099. {
  19100. {
  19101. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  19102. return L_0;
  19103. }
  19104. }
  19105. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  19106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19107. {
  19108. {
  19109. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  19110. return L_0;
  19111. }
  19112. }
  19113. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  19114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19115. {
  19116. {
  19117. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  19118. return L_0;
  19119. }
  19120. }
  19121. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  19122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19123. {
  19124. {
  19125. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  19126. return L_0;
  19127. }
  19128. }
  19129. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  19130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19131. {
  19132. {
  19133. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  19134. return L_0;
  19135. }
  19136. }
  19137. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  19138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19139. {
  19140. {
  19141. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  19142. return L_0;
  19143. }
  19144. }
  19145. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  19146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19147. {
  19148. {
  19149. bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
  19150. return L_0;
  19151. }
  19152. }
  19153. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  19154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19155. {
  19156. {
  19157. bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
  19158. return L_0;
  19159. }
  19160. }
  19161. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  19162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m517CBD3BBD91EEA5D20CD5979DF8841FE0DBEDAC (intptr_t ___fallbackModePtr0, const RuntimeMethod* method)
  19163. {
  19164. static bool s_Il2CppMethodInitialized;
  19165. if (!s_Il2CppMethodInitialized)
  19166. {
  19167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19168. s_Il2CppMethodInitialized = true;
  19169. }
  19170. int32_t* V_0 = 0;
  19171. bool V_1 = false;
  19172. int32_t V_2 = 0;
  19173. int32_t V_3 = 0;
  19174. bool V_4 = false;
  19175. bool V_5 = false;
  19176. int32_t G_B3_0 = 0;
  19177. {
  19178. intptr_t L_0 = ___fallbackModePtr0;
  19179. void* L_1;
  19180. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19181. V_0 = (int32_t*)L_1;
  19182. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19183. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2;
  19184. L_2 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19185. int32_t L_3;
  19186. L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_2, /*hidden argument*/NULL);
  19187. if (!L_3)
  19188. {
  19189. goto IL_0037;
  19190. }
  19191. }
  19192. {
  19193. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19194. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  19195. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19196. int32_t L_5;
  19197. L_5 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_4, /*hidden argument*/NULL);
  19198. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  19199. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19200. int32_t L_7;
  19201. L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_6, /*hidden argument*/NULL);
  19202. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_8;
  19203. L_8 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19204. int32_t L_9;
  19205. L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_8, /*hidden argument*/NULL);
  19206. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  19207. goto IL_0038;
  19208. }
  19209. IL_0037:
  19210. {
  19211. G_B3_0 = 0;
  19212. }
  19213. IL_0038:
  19214. {
  19215. V_1 = (bool)G_B3_0;
  19216. bool L_10 = V_1;
  19217. if (!L_10)
  19218. {
  19219. goto IL_0067;
  19220. }
  19221. }
  19222. {
  19223. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19224. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  19225. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19226. int32_t L_12;
  19227. L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_11, /*hidden argument*/NULL);
  19228. V_3 = L_12;
  19229. int32_t L_13 = V_3;
  19230. V_2 = L_13;
  19231. int32_t L_14 = V_2;
  19232. if ((((int32_t)L_14) == ((int32_t)2)))
  19233. {
  19234. goto IL_005b;
  19235. }
  19236. }
  19237. {
  19238. goto IL_0050;
  19239. }
  19240. IL_0050:
  19241. {
  19242. int32_t L_15 = V_2;
  19243. if ((((int32_t)L_15) == ((int32_t)4)))
  19244. {
  19245. goto IL_0056;
  19246. }
  19247. }
  19248. {
  19249. goto IL_0060;
  19250. }
  19251. IL_0056:
  19252. {
  19253. int32_t* L_16 = V_0;
  19254. *((int32_t*)L_16) = (int32_t)2;
  19255. goto IL_0065;
  19256. }
  19257. IL_005b:
  19258. {
  19259. int32_t* L_17 = V_0;
  19260. *((int32_t*)L_17) = (int32_t)1;
  19261. goto IL_0065;
  19262. }
  19263. IL_0060:
  19264. {
  19265. int32_t* L_18 = V_0;
  19266. *((int32_t*)L_18) = (int32_t)0;
  19267. goto IL_0065;
  19268. }
  19269. IL_0065:
  19270. {
  19271. goto IL_008e;
  19272. }
  19273. IL_0067:
  19274. {
  19275. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19276. bool L_19;
  19277. L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(2, /*hidden argument*/NULL);
  19278. V_4 = L_19;
  19279. bool L_20 = V_4;
  19280. if (!L_20)
  19281. {
  19282. goto IL_0079;
  19283. }
  19284. }
  19285. {
  19286. int32_t* L_21 = V_0;
  19287. *((int32_t*)L_21) = (int32_t)2;
  19288. goto IL_008e;
  19289. }
  19290. IL_0079:
  19291. {
  19292. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19293. bool L_22;
  19294. L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(1, /*hidden argument*/NULL);
  19295. V_5 = L_22;
  19296. bool L_23 = V_5;
  19297. if (!L_23)
  19298. {
  19299. goto IL_008b;
  19300. }
  19301. }
  19302. {
  19303. int32_t* L_24 = V_0;
  19304. *((int32_t*)L_24) = (int32_t)1;
  19305. goto IL_008e;
  19306. }
  19307. IL_008b:
  19308. {
  19309. int32_t* L_25 = V_0;
  19310. *((int32_t*)L_25) = (int32_t)0;
  19311. }
  19312. IL_008e:
  19313. {
  19314. return;
  19315. }
  19316. }
  19317. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  19318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method)
  19319. {
  19320. static bool s_Il2CppMethodInitialized;
  19321. if (!s_Il2CppMethodInitialized)
  19322. {
  19323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19324. s_Il2CppMethodInitialized = true;
  19325. }
  19326. bool V_0 = false;
  19327. bool V_1 = false;
  19328. {
  19329. int32_t L_0 = ___mixedMode0;
  19330. intptr_t L_1;
  19331. memset((&L_1), 0, sizeof(L_1));
  19332. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  19333. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19334. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  19335. bool L_2 = V_0;
  19336. V_1 = L_2;
  19337. goto IL_0014;
  19338. }
  19339. IL_0014:
  19340. {
  19341. bool L_3 = V_1;
  19342. return L_3;
  19343. }
  19344. }
  19345. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  19346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19347. {
  19348. static bool s_Il2CppMethodInitialized;
  19349. if (!s_Il2CppMethodInitialized)
  19350. {
  19351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19352. s_Il2CppMethodInitialized = true;
  19353. }
  19354. bool* V_0 = NULL;
  19355. bool V_1 = false;
  19356. bool* G_B4_0 = NULL;
  19357. bool* G_B3_0 = NULL;
  19358. bool* G_B10_0 = NULL;
  19359. bool* G_B6_0 = NULL;
  19360. bool* G_B5_0 = NULL;
  19361. bool* G_B8_0 = NULL;
  19362. bool* G_B7_0 = NULL;
  19363. int32_t G_B9_0 = 0;
  19364. bool* G_B9_1 = NULL;
  19365. int32_t G_B11_0 = 0;
  19366. bool* G_B11_1 = NULL;
  19367. {
  19368. intptr_t L_0 = ___isSupportedPtr1;
  19369. void* L_1;
  19370. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19371. V_0 = (bool*)L_1;
  19372. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19373. bool L_2;
  19374. L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(1, /*hidden argument*/NULL);
  19375. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  19376. bool L_3 = V_1;
  19377. if (!L_3)
  19378. {
  19379. goto IL_001b;
  19380. }
  19381. }
  19382. {
  19383. bool* L_4 = V_0;
  19384. *((int8_t*)L_4) = (int8_t)0;
  19385. goto IL_005b;
  19386. }
  19387. IL_001b:
  19388. {
  19389. bool* L_5 = V_0;
  19390. int32_t L_6 = ___mixedMode0;
  19391. G_B3_0 = L_5;
  19392. if (L_6)
  19393. {
  19394. G_B4_0 = L_5;
  19395. goto IL_002e;
  19396. }
  19397. }
  19398. {
  19399. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19400. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_7;
  19401. L_7 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19402. int32_t L_8;
  19403. L_8 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_7, /*hidden argument*/NULL);
  19404. G_B4_0 = G_B3_0;
  19405. if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1)))
  19406. {
  19407. G_B10_0 = G_B3_0;
  19408. goto IL_0059;
  19409. }
  19410. }
  19411. IL_002e:
  19412. {
  19413. int32_t L_9 = ___mixedMode0;
  19414. G_B5_0 = G_B4_0;
  19415. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  19416. {
  19417. G_B6_0 = G_B4_0;
  19418. goto IL_0041;
  19419. }
  19420. }
  19421. {
  19422. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19423. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_10;
  19424. L_10 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19425. int32_t L_11;
  19426. L_11 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_10, /*hidden argument*/NULL);
  19427. G_B6_0 = G_B5_0;
  19428. if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2)))
  19429. {
  19430. G_B10_0 = G_B5_0;
  19431. goto IL_0059;
  19432. }
  19433. }
  19434. IL_0041:
  19435. {
  19436. int32_t L_12 = ___mixedMode0;
  19437. G_B7_0 = G_B6_0;
  19438. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  19439. {
  19440. G_B8_0 = G_B6_0;
  19441. goto IL_0056;
  19442. }
  19443. }
  19444. {
  19445. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19446. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_13;
  19447. L_13 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19448. int32_t L_14;
  19449. L_14 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_13, /*hidden argument*/NULL);
  19450. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0);
  19451. G_B9_1 = G_B7_0;
  19452. goto IL_0057;
  19453. }
  19454. IL_0056:
  19455. {
  19456. G_B9_0 = 0;
  19457. G_B9_1 = G_B8_0;
  19458. }
  19459. IL_0057:
  19460. {
  19461. G_B11_0 = G_B9_0;
  19462. G_B11_1 = G_B9_1;
  19463. goto IL_005a;
  19464. }
  19465. IL_0059:
  19466. {
  19467. G_B11_0 = 1;
  19468. G_B11_1 = G_B10_0;
  19469. }
  19470. IL_005a:
  19471. {
  19472. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  19473. }
  19474. IL_005b:
  19475. {
  19476. return;
  19477. }
  19478. }
  19479. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  19480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method)
  19481. {
  19482. static bool s_Il2CppMethodInitialized;
  19483. if (!s_Il2CppMethodInitialized)
  19484. {
  19485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19486. s_Il2CppMethodInitialized = true;
  19487. }
  19488. bool V_0 = false;
  19489. bool V_1 = false;
  19490. {
  19491. int32_t L_0 = ___bakeType0;
  19492. intptr_t L_1;
  19493. memset((&L_1), 0, sizeof(L_1));
  19494. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  19495. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19496. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  19497. bool L_2 = V_0;
  19498. V_1 = L_2;
  19499. goto IL_0014;
  19500. }
  19501. IL_0014:
  19502. {
  19503. bool L_3 = V_1;
  19504. return L_3;
  19505. }
  19506. }
  19507. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  19508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19509. {
  19510. static bool s_Il2CppMethodInitialized;
  19511. if (!s_Il2CppMethodInitialized)
  19512. {
  19513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19514. s_Il2CppMethodInitialized = true;
  19515. }
  19516. bool* V_0 = NULL;
  19517. bool V_1 = false;
  19518. bool V_2 = false;
  19519. bool V_3 = false;
  19520. bool V_4 = false;
  19521. int32_t G_B4_0 = 0;
  19522. int32_t G_B10_0 = 0;
  19523. {
  19524. intptr_t L_0 = ___isSupportedPtr1;
  19525. void* L_1;
  19526. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19527. V_0 = (bool*)L_1;
  19528. int32_t L_2 = ___bakeType0;
  19529. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  19530. bool L_3 = V_1;
  19531. if (!L_3)
  19532. {
  19533. goto IL_0036;
  19534. }
  19535. }
  19536. {
  19537. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19538. bool L_4;
  19539. L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(2, /*hidden argument*/NULL);
  19540. V_2 = L_4;
  19541. bool L_5 = V_2;
  19542. if (!L_5)
  19543. {
  19544. goto IL_002a;
  19545. }
  19546. }
  19547. {
  19548. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19549. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  19550. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19551. int32_t L_7;
  19552. L_7 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_6, /*hidden argument*/NULL);
  19553. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  19554. goto IL_002b;
  19555. }
  19556. IL_002a:
  19557. {
  19558. G_B4_0 = 1;
  19559. }
  19560. IL_002b:
  19561. {
  19562. V_3 = (bool)G_B4_0;
  19563. bool L_8 = V_3;
  19564. if (!L_8)
  19565. {
  19566. goto IL_0035;
  19567. }
  19568. }
  19569. {
  19570. bool* L_9 = V_0;
  19571. *((int8_t*)L_9) = (int8_t)0;
  19572. goto IL_0064;
  19573. }
  19574. IL_0035:
  19575. {
  19576. }
  19577. IL_0036:
  19578. {
  19579. bool* L_10 = V_0;
  19580. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19581. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  19582. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19583. int32_t L_12;
  19584. L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline(L_11, /*hidden argument*/NULL);
  19585. int32_t L_13 = ___bakeType0;
  19586. int32_t L_14 = ___bakeType0;
  19587. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  19588. int32_t L_15 = ___bakeType0;
  19589. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  19590. {
  19591. goto IL_005a;
  19592. }
  19593. }
  19594. {
  19595. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19596. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_16;
  19597. L_16 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19598. bool L_17;
  19599. L_17 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_16, /*hidden argument*/NULL);
  19600. G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  19601. goto IL_005b;
  19602. }
  19603. IL_005a:
  19604. {
  19605. G_B10_0 = 0;
  19606. }
  19607. IL_005b:
  19608. {
  19609. V_4 = (bool)G_B10_0;
  19610. bool L_18 = V_4;
  19611. if (!L_18)
  19612. {
  19613. goto IL_0064;
  19614. }
  19615. }
  19616. {
  19617. bool* L_19 = V_0;
  19618. *((int8_t*)L_19) = (int8_t)0;
  19619. }
  19620. IL_0064:
  19621. {
  19622. return;
  19623. }
  19624. }
  19625. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  19626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m3477F21B073DD73F183FAD40A8EEF53843A8A581 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19627. {
  19628. static bool s_Il2CppMethodInitialized;
  19629. if (!s_Il2CppMethodInitialized)
  19630. {
  19631. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19632. s_Il2CppMethodInitialized = true;
  19633. }
  19634. bool* V_0 = NULL;
  19635. {
  19636. intptr_t L_0 = ___isSupportedPtr1;
  19637. void* L_1;
  19638. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19639. V_0 = (bool*)L_1;
  19640. bool* L_2 = V_0;
  19641. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19642. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19643. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19644. int32_t L_4;
  19645. L_4 = SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline(L_3, /*hidden argument*/NULL);
  19646. int32_t L_5 = ___mode0;
  19647. int32_t L_6 = ___mode0;
  19648. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  19649. return;
  19650. }
  19651. }
  19652. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  19653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mEAFB23042E154953C780501A57D605F76510BB11 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19654. {
  19655. static bool s_Il2CppMethodInitialized;
  19656. if (!s_Il2CppMethodInitialized)
  19657. {
  19658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19659. s_Il2CppMethodInitialized = true;
  19660. }
  19661. bool* V_0 = NULL;
  19662. bool* G_B2_0 = NULL;
  19663. bool* G_B1_0 = NULL;
  19664. bool* G_B3_0 = NULL;
  19665. int32_t G_B4_0 = 0;
  19666. bool* G_B4_1 = NULL;
  19667. {
  19668. intptr_t L_0 = ___isSupportedPtr1;
  19669. void* L_1;
  19670. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19671. V_0 = (bool*)L_1;
  19672. bool* L_2 = V_0;
  19673. int32_t L_3 = ___lightmapper0;
  19674. G_B1_0 = L_2;
  19675. if (L_3)
  19676. {
  19677. G_B2_0 = L_2;
  19678. goto IL_0018;
  19679. }
  19680. }
  19681. {
  19682. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19683. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  19684. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19685. bool L_5;
  19686. L_5 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_4, /*hidden argument*/NULL);
  19687. G_B2_0 = G_B1_0;
  19688. if (!L_5)
  19689. {
  19690. G_B3_0 = G_B1_0;
  19691. goto IL_001b;
  19692. }
  19693. }
  19694. IL_0018:
  19695. {
  19696. G_B4_0 = 1;
  19697. G_B4_1 = G_B2_0;
  19698. goto IL_001c;
  19699. }
  19700. IL_001b:
  19701. {
  19702. G_B4_0 = 0;
  19703. G_B4_1 = G_B3_0;
  19704. }
  19705. IL_001c:
  19706. {
  19707. *((int8_t*)G_B4_1) = (int8_t)G_B4_0;
  19708. return;
  19709. }
  19710. }
  19711. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
  19712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m829585DA31B1BECD1349A02B69657B1D38D2DDC3 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19713. {
  19714. static bool s_Il2CppMethodInitialized;
  19715. if (!s_Il2CppMethodInitialized)
  19716. {
  19717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19718. s_Il2CppMethodInitialized = true;
  19719. }
  19720. bool* V_0 = NULL;
  19721. {
  19722. intptr_t L_0 = ___isSupportedPtr0;
  19723. void* L_1;
  19724. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19725. V_0 = (bool*)L_1;
  19726. bool* L_2 = V_0;
  19727. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19728. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19729. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19730. bool L_4;
  19731. L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline(L_3, /*hidden argument*/NULL);
  19732. *((int8_t*)L_2) = (int8_t)L_4;
  19733. return;
  19734. }
  19735. }
  19736. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
  19737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m16D8AD7A14D13EFDC4EE1C40E5DBEDBC200CD029 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19738. {
  19739. static bool s_Il2CppMethodInitialized;
  19740. if (!s_Il2CppMethodInitialized)
  19741. {
  19742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19743. s_Il2CppMethodInitialized = true;
  19744. }
  19745. bool* V_0 = NULL;
  19746. {
  19747. intptr_t L_0 = ___isSupportedPtr0;
  19748. void* L_1;
  19749. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19750. V_0 = (bool*)L_1;
  19751. bool* L_2 = V_0;
  19752. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19753. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19754. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19755. bool L_4;
  19756. L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline(L_3, /*hidden argument*/NULL);
  19757. *((int8_t*)L_2) = (int8_t)L_4;
  19758. return;
  19759. }
  19760. }
  19761. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
  19762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m1C8B1A307184AF8FC8AF6CDFE9FE8FA9362E9B5A (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19763. {
  19764. static bool s_Il2CppMethodInitialized;
  19765. if (!s_Il2CppMethodInitialized)
  19766. {
  19767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19768. s_Il2CppMethodInitialized = true;
  19769. }
  19770. bool* V_0 = NULL;
  19771. {
  19772. intptr_t L_0 = ___isSupportedPtr0;
  19773. void* L_1;
  19774. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19775. V_0 = (bool*)L_1;
  19776. bool* L_2 = V_0;
  19777. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19778. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19779. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19780. bool L_4;
  19781. L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline(L_3, /*hidden argument*/NULL);
  19782. *((int8_t*)L_2) = (int8_t)L_4;
  19783. return;
  19784. }
  19785. }
  19786. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  19787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mD2BB8B58F329170010CB9B3BF72794755218046A (intptr_t ___lightmapperPtr0, const RuntimeMethod* method)
  19788. {
  19789. int32_t* V_0 = NULL;
  19790. {
  19791. intptr_t L_0 = ___lightmapperPtr0;
  19792. void* L_1;
  19793. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19794. V_0 = (int32_t*)L_1;
  19795. int32_t* L_2 = V_0;
  19796. *((int32_t*)L_2) = (int32_t)1;
  19797. return;
  19798. }
  19799. }
  19800. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  19801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19802. {
  19803. static bool s_Il2CppMethodInitialized;
  19804. if (!s_Il2CppMethodInitialized)
  19805. {
  19806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19807. s_Il2CppMethodInitialized = true;
  19808. }
  19809. {
  19810. __this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0);
  19811. __this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0);
  19812. __this->set_U3CmixedLightingModesU3Ek__BackingField_3(7);
  19813. __this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7);
  19814. __this->set_U3ClightmapsModesU3Ek__BackingField_5(1);
  19815. __this->set_U3CenlightenU3Ek__BackingField_6((bool)1);
  19816. __this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1);
  19817. __this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1);
  19818. __this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1);
  19819. __this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1);
  19820. __this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0);
  19821. __this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0);
  19822. __this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14((bool)0);
  19823. __this->set_U3CoverridesFogU3Ek__BackingField_15((bool)0);
  19824. __this->set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16((bool)0);
  19825. __this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17((bool)0);
  19826. __this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18((bool)1);
  19827. __this->set_U3CoverridesLODBiasU3Ek__BackingField_19((bool)0);
  19828. __this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20((bool)0);
  19829. __this->set_U3CrendererProbesU3Ek__BackingField_21((bool)1);
  19830. __this->set_U3CparticleSystemInstancingU3Ek__BackingField_22((bool)1);
  19831. __this->set_U3CautoAmbientProbeBakingU3Ek__BackingField_23((bool)1);
  19832. __this->set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24((bool)1);
  19833. __this->set_U3CoverridesShadowmaskU3Ek__BackingField_25((bool)0);
  19834. __this->set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19835. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19836. return;
  19837. }
  19838. }
  19839. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  19840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mCC9E6E14A59B708435BCF2B25BE36943EC590E28 (const RuntimeMethod* method)
  19841. {
  19842. static bool s_Il2CppMethodInitialized;
  19843. if (!s_Il2CppMethodInitialized)
  19844. {
  19845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19846. s_Il2CppMethodInitialized = true;
  19847. }
  19848. {
  19849. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19850. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_0, /*hidden argument*/NULL);
  19851. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  19852. return;
  19853. }
  19854. }
  19855. #ifdef __clang__
  19856. #pragma clang diagnostic pop
  19857. #endif
  19858. #ifdef __clang__
  19859. #pragma clang diagnostic push
  19860. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19861. #pragma clang diagnostic ignored "-Wunused-variable"
  19862. #endif
  19863. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  19864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95 (const RuntimeMethod* method)
  19865. {
  19866. int32_t V_0 = 0;
  19867. {
  19868. int32_t L_0;
  19869. L_0 = SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD(/*hidden argument*/NULL);
  19870. V_0 = L_0;
  19871. goto IL_0009;
  19872. }
  19873. IL_0009:
  19874. {
  19875. int32_t L_1 = V_0;
  19876. return L_1;
  19877. }
  19878. }
  19879. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  19880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method)
  19881. {
  19882. static bool s_Il2CppMethodInitialized;
  19883. if (!s_Il2CppMethodInitialized)
  19884. {
  19885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  19886. s_Il2CppMethodInitialized = true;
  19887. }
  19888. bool V_0 = false;
  19889. bool V_1 = false;
  19890. {
  19891. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_0 = ___value0;
  19892. Type_t * L_1;
  19893. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
  19894. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_2 = ___value0;
  19895. IL2CPP_RUNTIME_CLASS_INIT(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  19896. bool L_3;
  19897. L_3 = Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96(L_1, L_2, /*hidden argument*/NULL);
  19898. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  19899. bool L_4 = V_0;
  19900. if (!L_4)
  19901. {
  19902. goto IL_0018;
  19903. }
  19904. }
  19905. {
  19906. V_1 = (bool)0;
  19907. goto IL_001c;
  19908. }
  19909. IL_0018:
  19910. {
  19911. V_1 = (bool)1;
  19912. goto IL_001c;
  19913. }
  19914. IL_001c:
  19915. {
  19916. bool L_5 = V_1;
  19917. return L_5;
  19918. }
  19919. }
  19920. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  19921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method)
  19922. {
  19923. static bool s_Il2CppMethodInitialized;
  19924. if (!s_Il2CppMethodInitialized)
  19925. {
  19926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  19927. s_Il2CppMethodInitialized = true;
  19928. }
  19929. bool V_0 = false;
  19930. bool V_1 = false;
  19931. {
  19932. int32_t L_0 = ___format0;
  19933. int32_t L_1 = L_0;
  19934. RuntimeObject * L_2 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_1);
  19935. bool L_3;
  19936. L_3 = SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8((Enum_t23B90B40F60E677A8025267341651C94AE079CDA *)L_2, /*hidden argument*/NULL);
  19937. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  19938. bool L_4 = V_0;
  19939. if (!L_4)
  19940. {
  19941. goto IL_001e;
  19942. }
  19943. }
  19944. {
  19945. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19946. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), /*hidden argument*/NULL);
  19947. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var)));
  19948. }
  19949. IL_001e:
  19950. {
  19951. int32_t L_6 = ___format0;
  19952. bool L_7;
  19953. L_7 = SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75(L_6, /*hidden argument*/NULL);
  19954. V_1 = L_7;
  19955. goto IL_0027;
  19956. }
  19957. IL_0027:
  19958. {
  19959. bool L_8 = V_1;
  19960. return L_8;
  19961. }
  19962. }
  19963. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  19964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method)
  19965. {
  19966. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn) ();
  19967. static SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn _il2cpp_icall_func;
  19968. if (!_il2cpp_icall_func)
  19969. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  19970. int32_t icallRetVal = _il2cpp_icall_func();
  19971. return icallRetVal;
  19972. }
  19973. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  19974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method)
  19975. {
  19976. typedef bool (*SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn) (int32_t);
  19977. static SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn _il2cpp_icall_func;
  19978. if (!_il2cpp_icall_func)
  19979. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  19980. bool icallRetVal = _il2cpp_icall_func(___format0);
  19981. return icallRetVal;
  19982. }
  19983. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  19984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  19985. {
  19986. typedef bool (*SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn) (int32_t, int32_t);
  19987. static SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn _il2cpp_icall_func;
  19988. if (!_il2cpp_icall_func)
  19989. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  19990. bool icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  19991. return icallRetVal;
  19992. }
  19993. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  19994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  19995. {
  19996. typedef int32_t (*SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn) (int32_t, int32_t);
  19997. static SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn _il2cpp_icall_func;
  19998. if (!_il2cpp_icall_func)
  19999. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20000. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  20001. return icallRetVal;
  20002. }
  20003. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  20004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method)
  20005. {
  20006. typedef int32_t (*SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn) (int32_t);
  20007. static SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn _il2cpp_icall_func;
  20008. if (!_il2cpp_icall_func)
  20009. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  20010. int32_t icallRetVal = _il2cpp_icall_func(___format0);
  20011. return icallRetVal;
  20012. }
  20013. #ifdef __clang__
  20014. #pragma clang diagnostic pop
  20015. #endif
  20016. #ifdef __clang__
  20017. #pragma clang diagnostic push
  20018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20019. #pragma clang diagnostic ignored "-Wunused-variable"
  20020. #endif
  20021. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  20022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_mE6205039C7C59B1F274B18D33E5CD9C22C18B042 (TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
  20023. {
  20024. {
  20025. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  20026. int32_t L_0 = ___minLines0;
  20027. __this->set_minLines_0(L_0);
  20028. int32_t L_1 = ___maxLines1;
  20029. __this->set_maxLines_1(L_1);
  20030. return;
  20031. }
  20032. }
  20033. #ifdef __clang__
  20034. #pragma clang diagnostic pop
  20035. #endif
  20036. #ifdef __clang__
  20037. #pragma clang diagnostic push
  20038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20039. #pragma clang diagnostic ignored "-Wunused-variable"
  20040. #endif
  20041. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  20042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20043. {
  20044. typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn) (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 *);
  20045. static TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn _il2cpp_icall_func;
  20046. if (!_il2cpp_icall_func)
  20047. _il2cpp_icall_func = (TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  20048. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(__this);
  20049. return icallRetVal;
  20050. }
  20051. // System.String UnityEngine.TextAsset::get_text()
  20052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20053. {
  20054. String_t* V_0 = NULL;
  20055. {
  20056. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0;
  20057. L_0 = TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F(__this, /*hidden argument*/NULL);
  20058. String_t* L_1;
  20059. L_1 = TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13(L_0, /*hidden argument*/NULL);
  20060. V_0 = L_1;
  20061. goto IL_000f;
  20062. }
  20063. IL_000f:
  20064. {
  20065. String_t* L_2 = V_0;
  20066. return L_2;
  20067. }
  20068. }
  20069. // System.String UnityEngine.TextAsset::ToString()
  20070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m55E5177185AA59560459F579E36C03CF1971EC57 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20071. {
  20072. String_t* V_0 = NULL;
  20073. {
  20074. String_t* L_0;
  20075. L_0 = TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218(__this, /*hidden argument*/NULL);
  20076. V_0 = L_0;
  20077. goto IL_000a;
  20078. }
  20079. IL_000a:
  20080. {
  20081. String_t* L_1 = V_0;
  20082. return L_1;
  20083. }
  20084. }
  20085. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  20086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method)
  20087. {
  20088. static bool s_Il2CppMethodInitialized;
  20089. if (!s_Il2CppMethodInitialized)
  20090. {
  20091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20092. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var);
  20093. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var);
  20094. s_Il2CppMethodInitialized = true;
  20095. }
  20096. int32_t V_0 = 0;
  20097. int32_t V_1 = 0;
  20098. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  20099. int32_t V_3 = 0;
  20100. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  20101. bool V_5 = false;
  20102. int32_t V_6 = 0;
  20103. bool V_7 = false;
  20104. bool V_8 = false;
  20105. bool V_9 = false;
  20106. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_10 = NULL;
  20107. String_t* V_11 = NULL;
  20108. bool V_12 = false;
  20109. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20110. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20111. {
  20112. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20113. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_0 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20114. V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  20115. V_3 = 0;
  20116. goto IL_00a6;
  20117. }
  20118. IL_0010:
  20119. {
  20120. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20121. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_1 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20122. int32_t L_2 = V_3;
  20123. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3;
  20124. L_3 = KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_1)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_2))), /*hidden argument*/KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var);
  20125. V_4 = L_3;
  20126. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_4 = V_4;
  20127. V_1 = ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)));
  20128. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___bytes0;
  20129. int32_t L_6 = V_1;
  20130. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20131. bool L_7 = V_5;
  20132. if (!L_7)
  20133. {
  20134. goto IL_00a1;
  20135. }
  20136. }
  20137. {
  20138. V_6 = 0;
  20139. goto IL_005d;
  20140. }
  20141. IL_003d:
  20142. {
  20143. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = V_4;
  20144. int32_t L_9 = V_6;
  20145. int32_t L_10 = L_9;
  20146. uint8_t L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  20147. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___bytes0;
  20148. int32_t L_13 = V_6;
  20149. int32_t L_14 = L_13;
  20150. uint8_t L_15 = (L_12)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14));
  20151. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20152. bool L_16 = V_7;
  20153. if (!L_16)
  20154. {
  20155. goto IL_0056;
  20156. }
  20157. }
  20158. {
  20159. V_1 = (-1);
  20160. }
  20161. IL_0056:
  20162. {
  20163. int32_t L_17 = V_6;
  20164. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  20165. }
  20166. IL_005d:
  20167. {
  20168. int32_t L_18 = V_6;
  20169. int32_t L_19 = V_1;
  20170. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  20171. bool L_20 = V_8;
  20172. if (L_20)
  20173. {
  20174. goto IL_003d;
  20175. }
  20176. }
  20177. {
  20178. int32_t L_21 = V_1;
  20179. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  20180. bool L_22 = V_9;
  20181. if (!L_22)
  20182. {
  20183. goto IL_0074;
  20184. }
  20185. }
  20186. {
  20187. goto IL_00a2;
  20188. }
  20189. IL_0074:
  20190. {
  20191. }
  20192. IL_0075:
  20193. try
  20194. { // begin try (depth: 1)
  20195. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20196. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_23 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20197. int32_t L_24 = V_3;
  20198. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_25;
  20199. L_25 = KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_23)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_24))), /*hidden argument*/KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var);
  20200. V_10 = L_25;
  20201. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_26 = V_10;
  20202. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_27 = ___bytes0;
  20203. int32_t L_28 = V_1;
  20204. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_29 = ___bytes0;
  20205. int32_t L_30 = V_1;
  20206. String_t* L_31;
  20207. L_31 = VirtFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(31 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_29)->max_length))), (int32_t)L_30)));
  20208. V_11 = L_31;
  20209. goto IL_00cc;
  20210. } // end try (depth: 1)
  20211. catch(Il2CppExceptionWrapper& e)
  20212. {
  20213. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20214. {
  20215. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20216. goto CATCH_009a;
  20217. }
  20218. throw e;
  20219. }
  20220. CATCH_009a:
  20221. { // begin catch(System.Object)
  20222. IL2CPP_POP_ACTIVE_EXCEPTION();
  20223. goto IL_009f;
  20224. } // end catch (depth: 1)
  20225. IL_009f:
  20226. {
  20227. }
  20228. IL_00a1:
  20229. {
  20230. }
  20231. IL_00a2:
  20232. {
  20233. int32_t L_32 = V_3;
  20234. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  20235. }
  20236. IL_00a6:
  20237. {
  20238. int32_t L_33 = V_3;
  20239. int32_t L_34 = V_0;
  20240. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  20241. bool L_35 = V_12;
  20242. if (L_35)
  20243. {
  20244. goto IL_0010;
  20245. }
  20246. }
  20247. {
  20248. V_1 = 0;
  20249. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20250. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_36 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_targetEncoding_1();
  20251. V_2 = L_36;
  20252. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_37 = V_2;
  20253. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_38 = ___bytes0;
  20254. int32_t L_39 = V_1;
  20255. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_40 = ___bytes0;
  20256. int32_t L_41 = V_1;
  20257. String_t* L_42;
  20258. L_42 = VirtFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(31 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))), (int32_t)L_41)));
  20259. V_11 = L_42;
  20260. goto IL_00cc;
  20261. }
  20262. IL_00cc:
  20263. {
  20264. String_t* L_43 = V_11;
  20265. return L_43;
  20266. }
  20267. }
  20268. #ifdef __clang__
  20269. #pragma clang diagnostic pop
  20270. #endif
  20271. #ifdef __clang__
  20272. #pragma clang diagnostic push
  20273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20274. #pragma clang diagnostic ignored "-Wunused-variable"
  20275. #endif
  20276. // System.Void UnityEngine.Texture::.ctor()
  20277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20278. {
  20279. static bool s_Il2CppMethodInitialized;
  20280. if (!s_Il2CppMethodInitialized)
  20281. {
  20282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20283. s_Il2CppMethodInitialized = true;
  20284. }
  20285. {
  20286. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20287. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  20288. return;
  20289. }
  20290. }
  20291. // System.Int32 UnityEngine.Texture::GetScriptWidth()
  20292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20293. {
  20294. typedef int32_t (*Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20295. static Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn _il2cpp_icall_func;
  20296. if (!_il2cpp_icall_func)
  20297. _il2cpp_icall_func = (Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptWidth()");
  20298. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20299. return icallRetVal;
  20300. }
  20301. // System.Int32 UnityEngine.Texture::GetScriptHeight()
  20302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20303. {
  20304. typedef int32_t (*Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20305. static Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn _il2cpp_icall_func;
  20306. if (!_il2cpp_icall_func)
  20307. _il2cpp_icall_func = (Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptHeight()");
  20308. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20309. return icallRetVal;
  20310. }
  20311. // System.Int32 UnityEngine.Texture::get_width()
  20312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m98E7185116DB24A73E1647878013B023FF275B98 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20313. {
  20314. int32_t V_0 = 0;
  20315. {
  20316. int32_t L_0;
  20317. L_0 = Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E(__this, /*hidden argument*/NULL);
  20318. V_0 = L_0;
  20319. goto IL_000a;
  20320. }
  20321. IL_000a:
  20322. {
  20323. int32_t L_1 = V_0;
  20324. return L_1;
  20325. }
  20326. }
  20327. // System.Void UnityEngine.Texture::set_width(System.Int32)
  20328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20329. {
  20330. {
  20331. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  20332. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  20333. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var)));
  20334. }
  20335. }
  20336. // System.Int32 UnityEngine.Texture::get_height()
  20337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3D849F551F396027D4483C9B9FFF31F8AF4533B6 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20338. {
  20339. int32_t V_0 = 0;
  20340. {
  20341. int32_t L_0;
  20342. L_0 = Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF(__this, /*hidden argument*/NULL);
  20343. V_0 = L_0;
  20344. goto IL_000a;
  20345. }
  20346. IL_000a:
  20347. {
  20348. int32_t L_1 = V_0;
  20349. return L_1;
  20350. }
  20351. }
  20352. // System.Void UnityEngine.Texture::set_height(System.Int32)
  20353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20354. {
  20355. {
  20356. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  20357. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  20358. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var)));
  20359. }
  20360. }
  20361. // System.Boolean UnityEngine.Texture::get_isReadable()
  20362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20363. {
  20364. typedef bool (*Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20365. static Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn _il2cpp_icall_func;
  20366. if (!_il2cpp_icall_func)
  20367. _il2cpp_icall_func = (Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  20368. bool icallRetVal = _il2cpp_icall_func(__this);
  20369. return icallRetVal;
  20370. }
  20371. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  20372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20373. {
  20374. typedef int32_t (*Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20375. static Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn _il2cpp_icall_func;
  20376. if (!_il2cpp_icall_func)
  20377. _il2cpp_icall_func = (Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  20378. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20379. return icallRetVal;
  20380. }
  20381. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  20382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20383. {
  20384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  20385. memset((&V_0), 0, sizeof(V_0));
  20386. {
  20387. Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  20388. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  20389. return L_0;
  20390. }
  20391. }
  20392. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  20393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method)
  20394. {
  20395. static bool s_Il2CppMethodInitialized;
  20396. if (!s_Il2CppMethodInitialized)
  20397. {
  20398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  20400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  20401. s_Il2CppMethodInitialized = true;
  20402. }
  20403. bool V_0 = false;
  20404. bool V_1 = false;
  20405. bool V_2 = false;
  20406. int32_t G_B5_0 = 0;
  20407. {
  20408. int32_t L_0 = ___format0;
  20409. bool L_1;
  20410. L_1 = SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9(L_0, /*hidden argument*/NULL);
  20411. V_0 = L_1;
  20412. bool L_2 = V_0;
  20413. if (!L_2)
  20414. {
  20415. goto IL_0010;
  20416. }
  20417. }
  20418. {
  20419. V_1 = (bool)1;
  20420. goto IL_0053;
  20421. }
  20422. IL_0010:
  20423. {
  20424. int32_t L_3 = ___format0;
  20425. bool L_4;
  20426. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82(L_3, /*hidden argument*/NULL);
  20427. if (!L_4)
  20428. {
  20429. goto IL_0026;
  20430. }
  20431. }
  20432. {
  20433. int32_t L_5 = ___format0;
  20434. int32_t L_6;
  20435. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_5, (bool)0, /*hidden argument*/NULL);
  20436. bool L_7;
  20437. L_7 = GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E(L_6, /*hidden argument*/NULL);
  20438. G_B5_0 = ((int32_t)(L_7));
  20439. goto IL_0027;
  20440. }
  20441. IL_0026:
  20442. {
  20443. G_B5_0 = 0;
  20444. }
  20445. IL_0027:
  20446. {
  20447. V_2 = (bool)G_B5_0;
  20448. bool L_8 = V_2;
  20449. if (!L_8)
  20450. {
  20451. goto IL_0030;
  20452. }
  20453. }
  20454. {
  20455. V_1 = (bool)1;
  20456. goto IL_0053;
  20457. }
  20458. IL_0030:
  20459. {
  20460. RuntimeObject * L_9 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
  20461. String_t* L_10;
  20462. L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  20463. ___format0 = *(int32_t*)UnBox(L_9);
  20464. String_t* L_11;
  20465. L_11 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_10, /*hidden argument*/NULL);
  20466. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20467. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_11, __this, /*hidden argument*/NULL);
  20468. V_1 = (bool)0;
  20469. goto IL_0053;
  20470. }
  20471. IL_0053:
  20472. {
  20473. bool L_12 = V_1;
  20474. return L_12;
  20475. }
  20476. }
  20477. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20479. {
  20480. static bool s_Il2CppMethodInitialized;
  20481. if (!s_Il2CppMethodInitialized)
  20482. {
  20483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var);
  20485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  20486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  20487. s_Il2CppMethodInitialized = true;
  20488. }
  20489. bool V_0 = false;
  20490. bool V_1 = false;
  20491. {
  20492. int32_t L_0 = ___format0;
  20493. int32_t L_1 = ___usage1;
  20494. bool L_2;
  20495. L_2 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, L_1, /*hidden argument*/NULL);
  20496. V_0 = L_2;
  20497. bool L_3 = V_0;
  20498. if (!L_3)
  20499. {
  20500. goto IL_0011;
  20501. }
  20502. }
  20503. {
  20504. V_1 = (bool)1;
  20505. goto IL_0041;
  20506. }
  20507. IL_0011:
  20508. {
  20509. RuntimeObject * L_4 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&___format0));
  20510. String_t* L_5;
  20511. L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  20512. ___format0 = *(int32_t*)UnBox(L_4);
  20513. RuntimeObject * L_6 = Box(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var, (&___usage1));
  20514. String_t* L_7;
  20515. L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  20516. ___usage1 = *(int32_t*)UnBox(L_6);
  20517. String_t* L_8;
  20518. L_8 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_5, L_7, /*hidden argument*/NULL);
  20519. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20520. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_8, __this, /*hidden argument*/NULL);
  20521. V_1 = (bool)0;
  20522. goto IL_0041;
  20523. }
  20524. IL_0041:
  20525. {
  20526. bool L_9 = V_1;
  20527. return L_9;
  20528. }
  20529. }
  20530. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  20531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method)
  20532. {
  20533. static bool s_Il2CppMethodInitialized;
  20534. if (!s_Il2CppMethodInitialized)
  20535. {
  20536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  20537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  20538. s_Il2CppMethodInitialized = true;
  20539. }
  20540. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * V_0 = NULL;
  20541. {
  20542. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___t0;
  20543. String_t* L_1;
  20544. L_1 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_0, /*hidden argument*/NULL);
  20545. String_t* L_2;
  20546. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, /*hidden argument*/NULL);
  20547. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  20548. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, L_2, /*hidden argument*/NULL);
  20549. V_0 = L_3;
  20550. goto IL_0019;
  20551. }
  20552. IL_0019:
  20553. {
  20554. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_4 = V_0;
  20555. return L_4;
  20556. }
  20557. }
  20558. // System.Void UnityEngine.Texture::.cctor()
  20559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m6474E45E076B9A176073F458843BAC631033F2B7 (const RuntimeMethod* method)
  20560. {
  20561. static bool s_Il2CppMethodInitialized;
  20562. if (!s_Il2CppMethodInitialized)
  20563. {
  20564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20565. s_Il2CppMethodInitialized = true;
  20566. }
  20567. {
  20568. ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1));
  20569. return;
  20570. }
  20571. }
  20572. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  20573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  20574. {
  20575. typedef void (*Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  20576. static Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn _il2cpp_icall_func;
  20577. if (!_il2cpp_icall_func)
  20578. _il2cpp_icall_func = (Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  20579. _il2cpp_icall_func(__this, ___ret0);
  20580. }
  20581. #ifdef __clang__
  20582. #pragma clang diagnostic pop
  20583. #endif
  20584. #ifdef __clang__
  20585. #pragma clang diagnostic push
  20586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20587. #pragma clang diagnostic ignored "-Wunused-variable"
  20588. #endif
  20589. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  20590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0 (const RuntimeMethod* method)
  20591. {
  20592. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn) ();
  20593. static Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn _il2cpp_icall_func;
  20594. if (!_il2cpp_icall_func)
  20595. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  20596. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func();
  20597. return icallRetVal;
  20598. }
  20599. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  20600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  20601. {
  20602. typedef bool (*Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *);
  20603. static Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn _il2cpp_icall_func;
  20604. if (!_il2cpp_icall_func)
  20605. _il2cpp_icall_func = (Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  20606. bool icallRetVal = _il2cpp_icall_func(__this);
  20607. return icallRetVal;
  20608. }
  20609. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  20610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method)
  20611. {
  20612. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  20613. memset((&V_0), 0, sizeof(V_0));
  20614. {
  20615. int32_t L_0 = ___image0;
  20616. float L_1 = ___u1;
  20617. float L_2 = ___v2;
  20618. Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE(__this, L_0, L_1, L_2, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  20619. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0;
  20620. return L_3;
  20621. }
  20622. }
  20623. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  20624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, float ___u0, float ___v1, const RuntimeMethod* method)
  20625. {
  20626. bool V_0 = false;
  20627. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  20628. memset((&V_1), 0, sizeof(V_1));
  20629. {
  20630. bool L_0;
  20631. L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  20632. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  20633. bool L_1 = V_0;
  20634. if (!L_1)
  20635. {
  20636. goto IL_0016;
  20637. }
  20638. }
  20639. {
  20640. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  20641. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  20642. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var)));
  20643. }
  20644. IL_0016:
  20645. {
  20646. float L_3 = ___u0;
  20647. float L_4 = ___v1;
  20648. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5;
  20649. L_5 = Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E(__this, 0, L_3, L_4, /*hidden argument*/NULL);
  20650. V_1 = L_5;
  20651. goto IL_0022;
  20652. }
  20653. IL_0022:
  20654. {
  20655. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = V_1;
  20656. return L_6;
  20657. }
  20658. }
  20659. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  20660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method)
  20661. {
  20662. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, float, float, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  20663. static Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn _il2cpp_icall_func;
  20664. if (!_il2cpp_icall_func)
  20665. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  20666. _il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3);
  20667. }
  20668. #ifdef __clang__
  20669. #pragma clang diagnostic pop
  20670. #endif
  20671. #ifdef __clang__
  20672. #pragma clang diagnostic push
  20673. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20674. #pragma clang diagnostic ignored "-Wunused-variable"
  20675. #endif
  20676. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  20677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, const RuntimeMethod* method)
  20678. {
  20679. typedef bool (*Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *);
  20680. static Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn _il2cpp_icall_func;
  20681. if (!_il2cpp_icall_func)
  20682. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  20683. bool icallRetVal = _il2cpp_icall_func(__this);
  20684. return icallRetVal;
  20685. }
  20686. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  20688. {
  20689. typedef bool (*Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  20690. static Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn _il2cpp_icall_func;
  20691. if (!_il2cpp_icall_func)
  20692. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  20693. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
  20694. return icallRetVal;
  20695. }
  20696. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  20698. {
  20699. bool V_0 = false;
  20700. {
  20701. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * L_0 = ___mono0;
  20702. int32_t L_1 = ___w1;
  20703. int32_t L_2 = ___h2;
  20704. int32_t L_3 = ___d3;
  20705. int32_t L_4 = ___mipCount4;
  20706. int32_t L_5 = ___format5;
  20707. int32_t L_6 = ___flags6;
  20708. bool L_7;
  20709. L_7 = Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  20710. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  20711. bool L_8 = V_0;
  20712. if (!L_8)
  20713. {
  20714. goto IL_0022;
  20715. }
  20716. }
  20717. {
  20718. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  20719. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), /*hidden argument*/NULL);
  20720. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var)));
  20721. }
  20722. IL_0022:
  20723. {
  20724. return;
  20725. }
  20726. }
  20727. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mAE2D5B259CE352E6F4F10A28FDDCE52B771672B2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  20729. {
  20730. {
  20731. int32_t L_0 = ___width0;
  20732. int32_t L_1 = ___height1;
  20733. int32_t L_2 = ___depth2;
  20734. int32_t L_3 = ___format3;
  20735. int32_t L_4;
  20736. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  20737. int32_t L_5 = ___flags4;
  20738. Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  20739. return;
  20740. }
  20741. }
  20742. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  20744. {
  20745. static bool s_Il2CppMethodInitialized;
  20746. if (!s_Il2CppMethodInitialized)
  20747. {
  20748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20749. s_Il2CppMethodInitialized = true;
  20750. }
  20751. {
  20752. int32_t L_0 = ___width0;
  20753. int32_t L_1 = ___height1;
  20754. int32_t L_2 = ___depth2;
  20755. int32_t L_3 = ___format3;
  20756. int32_t L_4 = ___flags4;
  20757. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20758. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  20759. Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  20760. return;
  20761. }
  20762. }
  20763. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  20764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  20765. {
  20766. static bool s_Il2CppMethodInitialized;
  20767. if (!s_Il2CppMethodInitialized)
  20768. {
  20769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20770. s_Il2CppMethodInitialized = true;
  20771. }
  20772. bool V_0 = false;
  20773. {
  20774. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20775. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20776. int32_t L_0 = ___format3;
  20777. bool L_1;
  20778. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  20779. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20780. bool L_2 = V_0;
  20781. if (!L_2)
  20782. {
  20783. goto IL_001a;
  20784. }
  20785. }
  20786. {
  20787. goto IL_0032;
  20788. }
  20789. IL_001a:
  20790. {
  20791. int32_t L_3 = ___flags4;
  20792. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_3, /*hidden argument*/NULL);
  20793. int32_t L_4 = ___width0;
  20794. int32_t L_5 = ___height1;
  20795. int32_t L_6 = ___depth2;
  20796. int32_t L_7 = ___mipCount5;
  20797. int32_t L_8 = ___format3;
  20798. int32_t L_9 = ___flags4;
  20799. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  20800. }
  20801. IL_0032:
  20802. {
  20803. return;
  20804. }
  20805. }
  20806. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  20807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
  20808. {
  20809. static bool s_Il2CppMethodInitialized;
  20810. if (!s_Il2CppMethodInitialized)
  20811. {
  20812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20813. s_Il2CppMethodInitialized = true;
  20814. }
  20815. int32_t V_0 = 0;
  20816. int32_t V_1 = 0;
  20817. bool V_2 = false;
  20818. bool V_3 = false;
  20819. int32_t G_B5_0 = 0;
  20820. {
  20821. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20822. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20823. int32_t L_0 = ___textureFormat3;
  20824. bool L_1;
  20825. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  20826. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20827. bool L_2 = V_2;
  20828. if (!L_2)
  20829. {
  20830. goto IL_0019;
  20831. }
  20832. }
  20833. {
  20834. goto IL_0055;
  20835. }
  20836. IL_0019:
  20837. {
  20838. int32_t L_3 = ___textureFormat3;
  20839. bool L_4 = ___linear5;
  20840. int32_t L_5;
  20841. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  20842. V_0 = L_5;
  20843. int32_t L_6 = ___mipCount4;
  20844. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  20845. {
  20846. goto IL_002e;
  20847. }
  20848. }
  20849. {
  20850. G_B5_0 = 0;
  20851. goto IL_002f;
  20852. }
  20853. IL_002e:
  20854. {
  20855. G_B5_0 = 1;
  20856. }
  20857. IL_002f:
  20858. {
  20859. V_1 = G_B5_0;
  20860. int32_t L_7 = ___textureFormat3;
  20861. bool L_8;
  20862. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  20863. V_3 = L_8;
  20864. bool L_9 = V_3;
  20865. if (!L_9)
  20866. {
  20867. goto IL_0040;
  20868. }
  20869. }
  20870. {
  20871. int32_t L_10 = V_1;
  20872. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  20873. }
  20874. IL_0040:
  20875. {
  20876. int32_t L_11 = V_1;
  20877. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_11, /*hidden argument*/NULL);
  20878. int32_t L_12 = ___width0;
  20879. int32_t L_13 = ___height1;
  20880. int32_t L_14 = ___depth2;
  20881. int32_t L_15 = ___mipCount4;
  20882. int32_t L_16 = V_0;
  20883. int32_t L_17 = V_1;
  20884. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_12, L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
  20885. }
  20886. IL_0055:
  20887. {
  20888. return;
  20889. }
  20890. }
  20891. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  20892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m4772A79C577E6E246301F31D86FE6F150B1B68E2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
  20893. {
  20894. int32_t G_B2_0 = 0;
  20895. int32_t G_B2_1 = 0;
  20896. int32_t G_B2_2 = 0;
  20897. int32_t G_B2_3 = 0;
  20898. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  20899. int32_t G_B1_0 = 0;
  20900. int32_t G_B1_1 = 0;
  20901. int32_t G_B1_2 = 0;
  20902. int32_t G_B1_3 = 0;
  20903. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  20904. int32_t G_B3_0 = 0;
  20905. int32_t G_B3_1 = 0;
  20906. int32_t G_B3_2 = 0;
  20907. int32_t G_B3_3 = 0;
  20908. int32_t G_B3_4 = 0;
  20909. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  20910. {
  20911. int32_t L_0 = ___width0;
  20912. int32_t L_1 = ___height1;
  20913. int32_t L_2 = ___depth2;
  20914. int32_t L_3 = ___textureFormat3;
  20915. bool L_4 = ___mipChain4;
  20916. G_B1_0 = L_3;
  20917. G_B1_1 = L_2;
  20918. G_B1_2 = L_1;
  20919. G_B1_3 = L_0;
  20920. G_B1_4 = __this;
  20921. if (L_4)
  20922. {
  20923. G_B2_0 = L_3;
  20924. G_B2_1 = L_2;
  20925. G_B2_2 = L_1;
  20926. G_B2_3 = L_0;
  20927. G_B2_4 = __this;
  20928. goto IL_000d;
  20929. }
  20930. }
  20931. {
  20932. G_B3_0 = 1;
  20933. G_B3_1 = G_B1_0;
  20934. G_B3_2 = G_B1_1;
  20935. G_B3_3 = G_B1_2;
  20936. G_B3_4 = G_B1_3;
  20937. G_B3_5 = G_B1_4;
  20938. goto IL_000e;
  20939. }
  20940. IL_000d:
  20941. {
  20942. G_B3_0 = (-1);
  20943. G_B3_1 = G_B2_0;
  20944. G_B3_2 = G_B2_1;
  20945. G_B3_3 = G_B2_2;
  20946. G_B3_4 = G_B2_3;
  20947. G_B3_5 = G_B2_4;
  20948. }
  20949. IL_000e:
  20950. {
  20951. bool L_5 = ___linear5;
  20952. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL);
  20953. return;
  20954. }
  20955. }
  20956. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  20957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mED6E22E57F51628D68F219E5C01FF01A265CE386 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  20958. {
  20959. int32_t G_B2_0 = 0;
  20960. int32_t G_B2_1 = 0;
  20961. int32_t G_B2_2 = 0;
  20962. int32_t G_B2_3 = 0;
  20963. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  20964. int32_t G_B1_0 = 0;
  20965. int32_t G_B1_1 = 0;
  20966. int32_t G_B1_2 = 0;
  20967. int32_t G_B1_3 = 0;
  20968. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  20969. int32_t G_B3_0 = 0;
  20970. int32_t G_B3_1 = 0;
  20971. int32_t G_B3_2 = 0;
  20972. int32_t G_B3_3 = 0;
  20973. int32_t G_B3_4 = 0;
  20974. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  20975. {
  20976. int32_t L_0 = ___width0;
  20977. int32_t L_1 = ___height1;
  20978. int32_t L_2 = ___depth2;
  20979. int32_t L_3 = ___textureFormat3;
  20980. bool L_4 = ___mipChain4;
  20981. G_B1_0 = L_3;
  20982. G_B1_1 = L_2;
  20983. G_B1_2 = L_1;
  20984. G_B1_3 = L_0;
  20985. G_B1_4 = __this;
  20986. if (L_4)
  20987. {
  20988. G_B2_0 = L_3;
  20989. G_B2_1 = L_2;
  20990. G_B2_2 = L_1;
  20991. G_B2_3 = L_0;
  20992. G_B2_4 = __this;
  20993. goto IL_000d;
  20994. }
  20995. }
  20996. {
  20997. G_B3_0 = 1;
  20998. G_B3_1 = G_B1_0;
  20999. G_B3_2 = G_B1_1;
  21000. G_B3_3 = G_B1_2;
  21001. G_B3_4 = G_B1_3;
  21002. G_B3_5 = G_B1_4;
  21003. goto IL_000e;
  21004. }
  21005. IL_000d:
  21006. {
  21007. G_B3_0 = (-1);
  21008. G_B3_1 = G_B2_0;
  21009. G_B3_2 = G_B2_1;
  21010. G_B3_3 = G_B2_2;
  21011. G_B3_4 = G_B2_3;
  21012. G_B3_5 = G_B2_4;
  21013. }
  21014. IL_000e:
  21015. {
  21016. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  21017. return;
  21018. }
  21019. }
  21020. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method)
  21022. {
  21023. bool V_0 = false;
  21024. {
  21025. int32_t L_0 = ___flags0;
  21026. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21027. ___flags0 = L_1;
  21028. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21029. bool L_2 = V_0;
  21030. if (!L_2)
  21031. {
  21032. goto IL_001a;
  21033. }
  21034. }
  21035. {
  21036. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21037. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), /*hidden argument*/NULL);
  21038. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var)));
  21039. }
  21040. IL_001a:
  21041. {
  21042. return;
  21043. }
  21044. }
  21045. #ifdef __clang__
  21046. #pragma clang diagnostic pop
  21047. #endif
  21048. #ifdef __clang__
  21049. #pragma clang diagnostic push
  21050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21051. #pragma clang diagnostic ignored "-Wunused-variable"
  21052. #endif
  21053. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  21054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method)
  21055. {
  21056. typedef bool (*Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *);
  21057. static Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn _il2cpp_icall_func;
  21058. if (!_il2cpp_icall_func)
  21059. _il2cpp_icall_func = (Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  21060. bool icallRetVal = _il2cpp_icall_func(__this);
  21061. return icallRetVal;
  21062. }
  21063. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  21064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  21065. {
  21066. typedef bool (*Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  21067. static Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn _il2cpp_icall_func;
  21068. if (!_il2cpp_icall_func)
  21069. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  21070. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7);
  21071. return icallRetVal;
  21072. }
  21073. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  21074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  21075. {
  21076. bool V_0 = false;
  21077. {
  21078. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_0 = ___mono0;
  21079. int32_t L_1 = ___w1;
  21080. int32_t L_2 = ___h2;
  21081. int32_t L_3 = ___d3;
  21082. int32_t L_4 = ___mipCount4;
  21083. int32_t L_5 = ___format5;
  21084. int32_t L_6 = ___flags6;
  21085. intptr_t L_7 = ___nativeTex7;
  21086. bool L_8;
  21087. L_8 = Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (intptr_t)L_7, /*hidden argument*/NULL);
  21088. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  21089. bool L_9 = V_0;
  21090. if (!L_9)
  21091. {
  21092. goto IL_0024;
  21093. }
  21094. }
  21095. {
  21096. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_10 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  21097. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  21098. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var)));
  21099. }
  21100. IL_0024:
  21101. {
  21102. return;
  21103. }
  21104. }
  21105. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA422DEB7F88AA34806E6AA2D91258AA093F3C3AE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  21107. {
  21108. {
  21109. int32_t L_0 = ___width0;
  21110. int32_t L_1 = ___height1;
  21111. int32_t L_2 = ___depth2;
  21112. int32_t L_3 = ___format3;
  21113. int32_t L_4;
  21114. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  21115. int32_t L_5 = ___flags4;
  21116. Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  21117. return;
  21118. }
  21119. }
  21120. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  21122. {
  21123. static bool s_Il2CppMethodInitialized;
  21124. if (!s_Il2CppMethodInitialized)
  21125. {
  21126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21127. s_Il2CppMethodInitialized = true;
  21128. }
  21129. {
  21130. int32_t L_0 = ___width0;
  21131. int32_t L_1 = ___height1;
  21132. int32_t L_2 = ___depth2;
  21133. int32_t L_3 = ___format3;
  21134. int32_t L_4 = ___flags4;
  21135. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21136. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  21137. Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  21138. return;
  21139. }
  21140. }
  21141. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  21142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  21143. {
  21144. static bool s_Il2CppMethodInitialized;
  21145. if (!s_Il2CppMethodInitialized)
  21146. {
  21147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21149. s_Il2CppMethodInitialized = true;
  21150. }
  21151. bool V_0 = false;
  21152. {
  21153. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21154. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21155. int32_t L_0 = ___format3;
  21156. bool L_1;
  21157. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  21158. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21159. bool L_2 = V_0;
  21160. if (!L_2)
  21161. {
  21162. goto IL_001a;
  21163. }
  21164. }
  21165. {
  21166. goto IL_0037;
  21167. }
  21168. IL_001a:
  21169. {
  21170. int32_t L_3 = ___flags4;
  21171. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_3, /*hidden argument*/NULL);
  21172. int32_t L_4 = ___width0;
  21173. int32_t L_5 = ___height1;
  21174. int32_t L_6 = ___depth2;
  21175. int32_t L_7 = ___mipCount5;
  21176. int32_t L_8 = ___format3;
  21177. int32_t L_9 = ___flags4;
  21178. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_4, L_5, L_6, L_7, L_8, L_9, (intptr_t)(0), /*hidden argument*/NULL);
  21179. }
  21180. IL_0037:
  21181. {
  21182. return;
  21183. }
  21184. }
  21185. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  21186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
  21187. {
  21188. static bool s_Il2CppMethodInitialized;
  21189. if (!s_Il2CppMethodInitialized)
  21190. {
  21191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21193. s_Il2CppMethodInitialized = true;
  21194. }
  21195. int32_t V_0 = 0;
  21196. int32_t V_1 = 0;
  21197. bool V_2 = false;
  21198. bool V_3 = false;
  21199. int32_t G_B5_0 = 0;
  21200. {
  21201. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21202. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21203. int32_t L_0 = ___textureFormat3;
  21204. bool L_1;
  21205. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21206. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21207. bool L_2 = V_2;
  21208. if (!L_2)
  21209. {
  21210. goto IL_0019;
  21211. }
  21212. }
  21213. {
  21214. goto IL_0056;
  21215. }
  21216. IL_0019:
  21217. {
  21218. int32_t L_3 = ___textureFormat3;
  21219. int32_t L_4;
  21220. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  21221. V_0 = L_4;
  21222. int32_t L_5 = ___mipCount4;
  21223. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21224. {
  21225. goto IL_002a;
  21226. }
  21227. }
  21228. {
  21229. G_B5_0 = 0;
  21230. goto IL_002b;
  21231. }
  21232. IL_002a:
  21233. {
  21234. G_B5_0 = 1;
  21235. }
  21236. IL_002b:
  21237. {
  21238. V_1 = G_B5_0;
  21239. int32_t L_6 = ___textureFormat3;
  21240. bool L_7;
  21241. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  21242. V_3 = L_7;
  21243. bool L_8 = V_3;
  21244. if (!L_8)
  21245. {
  21246. goto IL_003c;
  21247. }
  21248. }
  21249. {
  21250. int32_t L_9 = V_1;
  21251. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  21252. }
  21253. IL_003c:
  21254. {
  21255. int32_t L_10 = V_1;
  21256. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  21257. int32_t L_11 = ___width0;
  21258. int32_t L_12 = ___height1;
  21259. int32_t L_13 = ___depth2;
  21260. int32_t L_14 = ___mipCount4;
  21261. int32_t L_15 = V_0;
  21262. int32_t L_16 = V_1;
  21263. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)(0), /*hidden argument*/NULL);
  21264. }
  21265. IL_0056:
  21266. {
  21267. return;
  21268. }
  21269. }
  21270. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  21271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  21272. {
  21273. static bool s_Il2CppMethodInitialized;
  21274. if (!s_Il2CppMethodInitialized)
  21275. {
  21276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21277. s_Il2CppMethodInitialized = true;
  21278. }
  21279. int32_t V_0 = 0;
  21280. int32_t V_1 = 0;
  21281. bool V_2 = false;
  21282. bool V_3 = false;
  21283. int32_t G_B5_0 = 0;
  21284. {
  21285. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21286. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21287. int32_t L_0 = ___textureFormat3;
  21288. bool L_1;
  21289. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21290. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21291. bool L_2 = V_2;
  21292. if (!L_2)
  21293. {
  21294. goto IL_0019;
  21295. }
  21296. }
  21297. {
  21298. goto IL_0053;
  21299. }
  21300. IL_0019:
  21301. {
  21302. int32_t L_3 = ___textureFormat3;
  21303. int32_t L_4;
  21304. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  21305. V_0 = L_4;
  21306. int32_t L_5 = ___mipCount4;
  21307. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21308. {
  21309. goto IL_002a;
  21310. }
  21311. }
  21312. {
  21313. G_B5_0 = 0;
  21314. goto IL_002b;
  21315. }
  21316. IL_002a:
  21317. {
  21318. G_B5_0 = 1;
  21319. }
  21320. IL_002b:
  21321. {
  21322. V_1 = G_B5_0;
  21323. int32_t L_6 = ___textureFormat3;
  21324. bool L_7;
  21325. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  21326. V_3 = L_7;
  21327. bool L_8 = V_3;
  21328. if (!L_8)
  21329. {
  21330. goto IL_003c;
  21331. }
  21332. }
  21333. {
  21334. int32_t L_9 = V_1;
  21335. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  21336. }
  21337. IL_003c:
  21338. {
  21339. int32_t L_10 = V_1;
  21340. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  21341. int32_t L_11 = ___width0;
  21342. int32_t L_12 = ___height1;
  21343. int32_t L_13 = ___depth2;
  21344. int32_t L_14 = ___mipCount4;
  21345. int32_t L_15 = V_0;
  21346. int32_t L_16 = V_1;
  21347. intptr_t L_17 = ___nativeTex5;
  21348. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)L_17, /*hidden argument*/NULL);
  21349. }
  21350. IL_0053:
  21351. {
  21352. return;
  21353. }
  21354. }
  21355. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  21356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  21357. {
  21358. int32_t G_B2_0 = 0;
  21359. int32_t G_B2_1 = 0;
  21360. int32_t G_B2_2 = 0;
  21361. int32_t G_B2_3 = 0;
  21362. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  21363. int32_t G_B1_0 = 0;
  21364. int32_t G_B1_1 = 0;
  21365. int32_t G_B1_2 = 0;
  21366. int32_t G_B1_3 = 0;
  21367. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  21368. int32_t G_B3_0 = 0;
  21369. int32_t G_B3_1 = 0;
  21370. int32_t G_B3_2 = 0;
  21371. int32_t G_B3_3 = 0;
  21372. int32_t G_B3_4 = 0;
  21373. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  21374. {
  21375. int32_t L_0 = ___width0;
  21376. int32_t L_1 = ___height1;
  21377. int32_t L_2 = ___depth2;
  21378. int32_t L_3 = ___textureFormat3;
  21379. bool L_4 = ___mipChain4;
  21380. G_B1_0 = L_3;
  21381. G_B1_1 = L_2;
  21382. G_B1_2 = L_1;
  21383. G_B1_3 = L_0;
  21384. G_B1_4 = __this;
  21385. if (L_4)
  21386. {
  21387. G_B2_0 = L_3;
  21388. G_B2_1 = L_2;
  21389. G_B2_2 = L_1;
  21390. G_B2_3 = L_0;
  21391. G_B2_4 = __this;
  21392. goto IL_000d;
  21393. }
  21394. }
  21395. {
  21396. G_B3_0 = 1;
  21397. G_B3_1 = G_B1_0;
  21398. G_B3_2 = G_B1_1;
  21399. G_B3_3 = G_B1_2;
  21400. G_B3_4 = G_B1_3;
  21401. G_B3_5 = G_B1_4;
  21402. goto IL_000e;
  21403. }
  21404. IL_000d:
  21405. {
  21406. G_B3_0 = (-1);
  21407. G_B3_1 = G_B2_0;
  21408. G_B3_2 = G_B2_1;
  21409. G_B3_3 = G_B2_2;
  21410. G_B3_4 = G_B2_3;
  21411. G_B3_5 = G_B2_4;
  21412. }
  21413. IL_000e:
  21414. {
  21415. Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  21416. return;
  21417. }
  21418. }
  21419. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  21420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mF3432D49750206B70A487C865F62CDA11FE4995B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  21421. {
  21422. int32_t G_B2_0 = 0;
  21423. int32_t G_B2_1 = 0;
  21424. int32_t G_B2_2 = 0;
  21425. int32_t G_B2_3 = 0;
  21426. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  21427. int32_t G_B1_0 = 0;
  21428. int32_t G_B1_1 = 0;
  21429. int32_t G_B1_2 = 0;
  21430. int32_t G_B1_3 = 0;
  21431. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  21432. int32_t G_B3_0 = 0;
  21433. int32_t G_B3_1 = 0;
  21434. int32_t G_B3_2 = 0;
  21435. int32_t G_B3_3 = 0;
  21436. int32_t G_B3_4 = 0;
  21437. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  21438. {
  21439. int32_t L_0 = ___width0;
  21440. int32_t L_1 = ___height1;
  21441. int32_t L_2 = ___depth2;
  21442. int32_t L_3 = ___textureFormat3;
  21443. bool L_4 = ___mipChain4;
  21444. G_B1_0 = L_3;
  21445. G_B1_1 = L_2;
  21446. G_B1_2 = L_1;
  21447. G_B1_3 = L_0;
  21448. G_B1_4 = __this;
  21449. if (L_4)
  21450. {
  21451. G_B2_0 = L_3;
  21452. G_B2_1 = L_2;
  21453. G_B2_2 = L_1;
  21454. G_B2_3 = L_0;
  21455. G_B2_4 = __this;
  21456. goto IL_000d;
  21457. }
  21458. }
  21459. {
  21460. G_B3_0 = 1;
  21461. G_B3_1 = G_B1_0;
  21462. G_B3_2 = G_B1_1;
  21463. G_B3_3 = G_B1_2;
  21464. G_B3_4 = G_B1_3;
  21465. G_B3_5 = G_B1_4;
  21466. goto IL_000e;
  21467. }
  21468. IL_000d:
  21469. {
  21470. G_B3_0 = (-1);
  21471. G_B3_1 = G_B2_0;
  21472. G_B3_2 = G_B2_1;
  21473. G_B3_3 = G_B2_2;
  21474. G_B3_4 = G_B2_3;
  21475. G_B3_5 = G_B2_4;
  21476. }
  21477. IL_000e:
  21478. {
  21479. intptr_t L_5 = ___nativeTex5;
  21480. Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_5, /*hidden argument*/NULL);
  21481. return;
  21482. }
  21483. }
  21484. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method)
  21486. {
  21487. bool V_0 = false;
  21488. {
  21489. int32_t L_0 = ___flags0;
  21490. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21491. ___flags0 = L_1;
  21492. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21493. bool L_2 = V_0;
  21494. if (!L_2)
  21495. {
  21496. goto IL_001a;
  21497. }
  21498. }
  21499. {
  21500. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21501. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), /*hidden argument*/NULL);
  21502. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var)));
  21503. }
  21504. IL_001a:
  21505. {
  21506. return;
  21507. }
  21508. }
  21509. #ifdef __clang__
  21510. #pragma clang diagnostic pop
  21511. #endif
  21512. #ifdef __clang__
  21513. #pragma clang diagnostic push
  21514. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21515. #pragma clang diagnostic ignored "-Wunused-variable"
  21516. #endif
  21517. #ifdef __clang__
  21518. #pragma clang diagnostic pop
  21519. #endif
  21520. #ifdef __clang__
  21521. #pragma clang diagnostic push
  21522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21523. #pragma clang diagnostic ignored "-Wunused-variable"
  21524. #endif
  21525. #ifdef __clang__
  21526. #pragma clang diagnostic pop
  21527. #endif
  21528. #ifdef __clang__
  21529. #pragma clang diagnostic push
  21530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21531. #pragma clang diagnostic ignored "-Wunused-variable"
  21532. #endif
  21533. #ifdef __clang__
  21534. #pragma clang diagnostic pop
  21535. #endif
  21536. #ifdef __clang__
  21537. #pragma clang diagnostic push
  21538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21539. #pragma clang diagnostic ignored "-Wunused-variable"
  21540. #endif
  21541. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  21542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method)
  21543. {
  21544. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  21545. memset((&V_0), 0, sizeof(V_0));
  21546. {
  21547. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  21548. V_0 = L_0;
  21549. goto IL_000a;
  21550. }
  21551. IL_000a:
  21552. {
  21553. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  21554. return L_1;
  21555. }
  21556. }
  21557. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21558. {
  21559. int32_t _offset = 1;
  21560. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  21561. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  21562. _returnValue = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40(_thisAdjusted, method);
  21563. return _returnValue;
  21564. }
  21565. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  21566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  21567. {
  21568. static bool s_Il2CppMethodInitialized;
  21569. if (!s_Il2CppMethodInitialized)
  21570. {
  21571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  21572. s_Il2CppMethodInitialized = true;
  21573. }
  21574. bool V_0 = false;
  21575. {
  21576. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  21577. L_0 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)__this, /*hidden argument*/NULL);
  21578. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  21579. L_1 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)(&___other0), /*hidden argument*/NULL);
  21580. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  21581. bool L_2;
  21582. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  21583. V_0 = L_2;
  21584. goto IL_0016;
  21585. }
  21586. IL_0016:
  21587. {
  21588. bool L_3 = V_0;
  21589. return L_3;
  21590. }
  21591. }
  21592. IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  21593. {
  21594. int32_t _offset = 1;
  21595. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  21596. bool _returnValue;
  21597. _returnValue = TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980(_thisAdjusted, ___other0, method);
  21598. return _returnValue;
  21599. }
  21600. #ifdef __clang__
  21601. #pragma clang diagnostic pop
  21602. #endif
  21603. #ifdef __clang__
  21604. #pragma clang diagnostic push
  21605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21606. #pragma clang diagnostic ignored "-Wunused-variable"
  21607. #endif
  21608. #ifdef __clang__
  21609. #pragma clang diagnostic pop
  21610. #endif
  21611. #ifdef __clang__
  21612. #pragma clang diagnostic push
  21613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21614. #pragma clang diagnostic ignored "-Wunused-variable"
  21615. #endif
  21616. #ifdef __clang__
  21617. #pragma clang diagnostic pop
  21618. #endif
  21619. #ifdef __clang__
  21620. #pragma clang diagnostic push
  21621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21622. #pragma clang diagnostic ignored "-Wunused-variable"
  21623. #endif
  21624. // System.Single UnityEngine.Time::get_deltaTime()
  21625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method)
  21626. {
  21627. typedef float (*Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn) ();
  21628. static Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn _il2cpp_icall_func;
  21629. if (!_il2cpp_icall_func)
  21630. _il2cpp_icall_func = (Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  21631. float icallRetVal = _il2cpp_icall_func();
  21632. return icallRetVal;
  21633. }
  21634. // System.Single UnityEngine.Time::get_unscaledTime()
  21635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method)
  21636. {
  21637. typedef float (*Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn) ();
  21638. static Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn _il2cpp_icall_func;
  21639. if (!_il2cpp_icall_func)
  21640. _il2cpp_icall_func = (Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  21641. float icallRetVal = _il2cpp_icall_func();
  21642. return icallRetVal;
  21643. }
  21644. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  21645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method)
  21646. {
  21647. typedef float (*Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn) ();
  21648. static Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn _il2cpp_icall_func;
  21649. if (!_il2cpp_icall_func)
  21650. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  21651. float icallRetVal = _il2cpp_icall_func();
  21652. return icallRetVal;
  21653. }
  21654. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  21655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA (float ___value0, const RuntimeMethod* method)
  21656. {
  21657. typedef void (*Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn) (float);
  21658. static Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn _il2cpp_icall_func;
  21659. if (!_il2cpp_icall_func)
  21660. _il2cpp_icall_func = (Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  21661. _il2cpp_icall_func(___value0);
  21662. }
  21663. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  21664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method)
  21665. {
  21666. typedef float (*Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn) ();
  21667. static Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn _il2cpp_icall_func;
  21668. if (!_il2cpp_icall_func)
  21669. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  21670. float icallRetVal = _il2cpp_icall_func();
  21671. return icallRetVal;
  21672. }
  21673. #ifdef __clang__
  21674. #pragma clang diagnostic pop
  21675. #endif
  21676. #ifdef __clang__
  21677. #pragma clang diagnostic push
  21678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21679. #pragma clang diagnostic ignored "-Wunused-variable"
  21680. #endif
  21681. #ifdef __clang__
  21682. #pragma clang diagnostic pop
  21683. #endif
  21684. #ifdef __clang__
  21685. #pragma clang diagnostic push
  21686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21687. #pragma clang diagnostic ignored "-Wunused-variable"
  21688. #endif
  21689. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  21690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042 (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * __this, String_t* ___tooltip0, const RuntimeMethod* method)
  21691. {
  21692. {
  21693. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  21694. String_t* L_0 = ___tooltip0;
  21695. __this->set_tooltip_0(L_0);
  21696. return;
  21697. }
  21698. }
  21699. #ifdef __clang__
  21700. #pragma clang diagnostic pop
  21701. #endif
  21702. #ifdef __clang__
  21703. #pragma clang diagnostic push
  21704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21705. #pragma clang diagnostic ignored "-Wunused-variable"
  21706. #endif
  21707. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  21708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method)
  21709. {
  21710. typedef void (*TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn) (intptr_t);
  21711. static TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn _il2cpp_icall_func;
  21712. if (!_il2cpp_icall_func)
  21713. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  21714. _il2cpp_icall_func(___ptr0);
  21715. }
  21716. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  21717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  21718. {
  21719. static bool s_Il2CppMethodInitialized;
  21720. if (!s_Il2CppMethodInitialized)
  21721. {
  21722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  21723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21724. s_Il2CppMethodInitialized = true;
  21725. }
  21726. bool V_0 = false;
  21727. {
  21728. intptr_t L_0 = __this->get_m_Ptr_0();
  21729. bool L_1;
  21730. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  21731. V_0 = L_1;
  21732. bool L_2 = V_0;
  21733. if (!L_2)
  21734. {
  21735. goto IL_002e;
  21736. }
  21737. }
  21738. {
  21739. intptr_t L_3 = __this->get_m_Ptr_0();
  21740. TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D((intptr_t)L_3, /*hidden argument*/NULL);
  21741. __this->set_m_Ptr_0((intptr_t)(0));
  21742. }
  21743. IL_002e:
  21744. {
  21745. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  21746. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  21747. return;
  21748. }
  21749. }
  21750. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  21751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3C44228F58044B8132724CF9BD1A1B2354EBB76E (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  21752. {
  21753. Exception_t * __last_unhandled_exception = 0;
  21754. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  21755. {
  21756. }
  21757. IL_0001:
  21758. try
  21759. { // begin try (depth: 1)
  21760. TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2(__this, /*hidden argument*/NULL);
  21761. IL2CPP_LEAVE(0x13, FINALLY_000b);
  21762. } // end try (depth: 1)
  21763. catch(Il2CppExceptionWrapper& e)
  21764. {
  21765. __last_unhandled_exception = (Exception_t *)e.ex;
  21766. goto FINALLY_000b;
  21767. }
  21768. FINALLY_000b:
  21769. { // begin finally (depth: 1)
  21770. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  21771. IL2CPP_END_FINALLY(11)
  21772. } // end finally (depth: 1)
  21773. IL2CPP_CLEANUP(11)
  21774. {
  21775. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21776. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21777. }
  21778. IL_0013:
  21779. {
  21780. return;
  21781. }
  21782. }
  21783. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  21784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  21785. {
  21786. static bool s_Il2CppMethodInitialized;
  21787. if (!s_Il2CppMethodInitialized)
  21788. {
  21789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  21790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var);
  21791. s_Il2CppMethodInitialized = true;
  21792. }
  21793. TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F V_0;
  21794. memset((&V_0), 0, sizeof(V_0));
  21795. {
  21796. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21797. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F ));
  21798. int32_t L_0 = ___keyboardType1;
  21799. int32_t L_1 = L_0;
  21800. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var, &L_1);
  21801. IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  21802. uint32_t L_3;
  21803. L_3 = Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD(L_2, /*hidden argument*/NULL);
  21804. (&V_0)->set_keyboardType_0(L_3);
  21805. bool L_4 = ___autocorrection2;
  21806. uint32_t L_5;
  21807. L_5 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_4, /*hidden argument*/NULL);
  21808. (&V_0)->set_autocorrection_1(L_5);
  21809. bool L_6 = ___multiline3;
  21810. uint32_t L_7;
  21811. L_7 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_6, /*hidden argument*/NULL);
  21812. (&V_0)->set_multiline_2(L_7);
  21813. bool L_8 = ___secure4;
  21814. uint32_t L_9;
  21815. L_9 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_8, /*hidden argument*/NULL);
  21816. (&V_0)->set_secure_3(L_9);
  21817. bool L_10 = ___alert5;
  21818. uint32_t L_11;
  21819. L_11 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_10, /*hidden argument*/NULL);
  21820. (&V_0)->set_alert_4(L_11);
  21821. int32_t L_12 = ___characterLimit7;
  21822. (&V_0)->set_characterLimit_5(L_12);
  21823. String_t* L_13 = ___text0;
  21824. String_t* L_14 = ___textPlaceholder6;
  21825. intptr_t L_15;
  21826. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB((TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  21827. __this->set_m_Ptr_0((intptr_t)L_15);
  21828. return;
  21829. }
  21830. }
  21831. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  21832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  21833. {
  21834. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *, String_t*, String_t*);
  21835. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn _il2cpp_icall_func;
  21836. if (!_il2cpp_icall_func)
  21837. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  21838. intptr_t icallRetVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2);
  21839. return icallRetVal;
  21840. }
  21841. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  21842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F (const RuntimeMethod* method)
  21843. {
  21844. int32_t V_0 = 0;
  21845. int32_t V_1 = 0;
  21846. int32_t V_2 = 0;
  21847. bool V_3 = false;
  21848. {
  21849. int32_t L_0;
  21850. L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  21851. V_0 = L_0;
  21852. int32_t L_1 = V_0;
  21853. V_2 = L_1;
  21854. int32_t L_2 = V_2;
  21855. V_1 = L_2;
  21856. int32_t L_3 = V_1;
  21857. if ((((int32_t)L_3) > ((int32_t)((int32_t)20))))
  21858. {
  21859. goto IL_0026;
  21860. }
  21861. }
  21862. {
  21863. int32_t L_4 = V_1;
  21864. if ((((int32_t)L_4) == ((int32_t)8)))
  21865. {
  21866. goto IL_0049;
  21867. }
  21868. }
  21869. {
  21870. goto IL_0016;
  21871. }
  21872. IL_0016:
  21873. {
  21874. int32_t L_5 = V_1;
  21875. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  21876. {
  21877. goto IL_0049;
  21878. }
  21879. }
  21880. {
  21881. goto IL_001d;
  21882. }
  21883. IL_001d:
  21884. {
  21885. int32_t L_6 = V_1;
  21886. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)((int32_t)18)))) > ((uint32_t)2))))
  21887. {
  21888. goto IL_0049;
  21889. }
  21890. }
  21891. {
  21892. goto IL_004d;
  21893. }
  21894. IL_0026:
  21895. {
  21896. int32_t L_7 = V_1;
  21897. if ((((int32_t)L_7) > ((int32_t)((int32_t)32))))
  21898. {
  21899. goto IL_003b;
  21900. }
  21901. }
  21902. {
  21903. int32_t L_8 = V_1;
  21904. if ((((int32_t)L_8) == ((int32_t)((int32_t)25))))
  21905. {
  21906. goto IL_0049;
  21907. }
  21908. }
  21909. {
  21910. goto IL_0032;
  21911. }
  21912. IL_0032:
  21913. {
  21914. int32_t L_9 = V_1;
  21915. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)((int32_t)31)))) > ((uint32_t)1))))
  21916. {
  21917. goto IL_0049;
  21918. }
  21919. }
  21920. {
  21921. goto IL_004d;
  21922. }
  21923. IL_003b:
  21924. {
  21925. int32_t L_10 = V_1;
  21926. if ((((int32_t)L_10) == ((int32_t)((int32_t)34))))
  21927. {
  21928. goto IL_0049;
  21929. }
  21930. }
  21931. {
  21932. goto IL_0042;
  21933. }
  21934. IL_0042:
  21935. {
  21936. int32_t L_11 = V_1;
  21937. if ((((int32_t)L_11) == ((int32_t)((int32_t)38))))
  21938. {
  21939. goto IL_0049;
  21940. }
  21941. }
  21942. {
  21943. goto IL_004d;
  21944. }
  21945. IL_0049:
  21946. {
  21947. V_3 = (bool)1;
  21948. goto IL_0051;
  21949. }
  21950. IL_004d:
  21951. {
  21952. V_3 = (bool)0;
  21953. goto IL_0051;
  21954. }
  21955. IL_0051:
  21956. {
  21957. bool L_12 = V_3;
  21958. return L_12;
  21959. }
  21960. }
  21961. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  21962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127 (const RuntimeMethod* method)
  21963. {
  21964. static bool s_Il2CppMethodInitialized;
  21965. if (!s_Il2CppMethodInitialized)
  21966. {
  21967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  21968. s_Il2CppMethodInitialized = true;
  21969. }
  21970. {
  21971. bool L_0 = ((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var))->get_U3CdisableInPlaceEditingU3Ek__BackingField_1();
  21972. return L_0;
  21973. }
  21974. }
  21975. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  21976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC (const RuntimeMethod* method)
  21977. {
  21978. bool V_0 = false;
  21979. bool V_1 = false;
  21980. {
  21981. bool L_0;
  21982. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline(/*hidden argument*/NULL);
  21983. V_0 = L_0;
  21984. bool L_1 = V_0;
  21985. if (!L_1)
  21986. {
  21987. goto IL_000e;
  21988. }
  21989. }
  21990. {
  21991. V_1 = (bool)0;
  21992. goto IL_0012;
  21993. }
  21994. IL_000e:
  21995. {
  21996. V_1 = (bool)0;
  21997. goto IL_0012;
  21998. }
  21999. IL_0012:
  22000. {
  22001. bool L_2 = V_1;
  22002. return L_2;
  22003. }
  22004. }
  22005. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  22006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  22007. {
  22008. static bool s_Il2CppMethodInitialized;
  22009. if (!s_Il2CppMethodInitialized)
  22010. {
  22011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22012. s_Il2CppMethodInitialized = true;
  22013. }
  22014. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_0 = NULL;
  22015. {
  22016. String_t* L_0 = ___text0;
  22017. int32_t L_1 = ___keyboardType1;
  22018. bool L_2 = ___autocorrection2;
  22019. bool L_3 = ___multiline3;
  22020. bool L_4 = ___secure4;
  22021. bool L_5 = ___alert5;
  22022. String_t* L_6 = ___textPlaceholder6;
  22023. int32_t L_7 = ___characterLimit7;
  22024. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8 = (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)il2cpp_codegen_object_new(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22025. TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  22026. V_0 = L_8;
  22027. goto IL_0015;
  22028. }
  22029. IL_0015:
  22030. {
  22031. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_0;
  22032. return L_9;
  22033. }
  22034. }
  22035. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  22036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22037. {
  22038. typedef String_t* (*TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22039. static TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn _il2cpp_icall_func;
  22040. if (!_il2cpp_icall_func)
  22041. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  22042. String_t* icallRetVal = _il2cpp_icall_func(__this);
  22043. return icallRetVal;
  22044. }
  22045. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  22046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___value0, const RuntimeMethod* method)
  22047. {
  22048. typedef void (*TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, String_t*);
  22049. static TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn _il2cpp_icall_func;
  22050. if (!_il2cpp_icall_func)
  22051. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  22052. _il2cpp_icall_func(__this, ___value0);
  22053. }
  22054. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  22055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F (bool ___value0, const RuntimeMethod* method)
  22056. {
  22057. typedef void (*TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn) (bool);
  22058. static TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn _il2cpp_icall_func;
  22059. if (!_il2cpp_icall_func)
  22060. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  22061. _il2cpp_icall_func(___value0);
  22062. }
  22063. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  22064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22065. {
  22066. typedef bool (*TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22067. static TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn _il2cpp_icall_func;
  22068. if (!_il2cpp_icall_func)
  22069. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  22070. bool icallRetVal = _il2cpp_icall_func(__this);
  22071. return icallRetVal;
  22072. }
  22073. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  22074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, bool ___value0, const RuntimeMethod* method)
  22075. {
  22076. typedef void (*TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, bool);
  22077. static TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn _il2cpp_icall_func;
  22078. if (!_il2cpp_icall_func)
  22079. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  22080. _il2cpp_icall_func(__this, ___value0);
  22081. }
  22082. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  22083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22084. {
  22085. typedef int32_t (*TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22086. static TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn _il2cpp_icall_func;
  22087. if (!_il2cpp_icall_func)
  22088. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  22089. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22090. return icallRetVal;
  22091. }
  22092. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  22093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, int32_t ___value0, const RuntimeMethod* method)
  22094. {
  22095. typedef void (*TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, int32_t);
  22096. static TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn _il2cpp_icall_func;
  22097. if (!_il2cpp_icall_func)
  22098. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  22099. _il2cpp_icall_func(__this, ___value0);
  22100. }
  22101. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  22102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22103. {
  22104. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22105. static TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn _il2cpp_icall_func;
  22106. if (!_il2cpp_icall_func)
  22107. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  22108. bool icallRetVal = _il2cpp_icall_func(__this);
  22109. return icallRetVal;
  22110. }
  22111. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  22112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22113. {
  22114. typedef bool (*TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22115. static TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn _il2cpp_icall_func;
  22116. if (!_il2cpp_icall_func)
  22117. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  22118. bool icallRetVal = _il2cpp_icall_func(__this);
  22119. return icallRetVal;
  22120. }
  22121. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  22122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22123. {
  22124. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_0;
  22125. memset((&V_0), 0, sizeof(V_0));
  22126. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_1;
  22127. memset((&V_1), 0, sizeof(V_1));
  22128. {
  22129. int32_t* L_0 = (&V_0)->get_address_of_start_0();
  22130. int32_t* L_1 = (&V_0)->get_address_of_length_1();
  22131. TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E((int32_t*)L_0, (int32_t*)L_1, /*hidden argument*/NULL);
  22132. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = V_0;
  22133. V_1 = L_2;
  22134. goto IL_0019;
  22135. }
  22136. IL_0019:
  22137. {
  22138. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_3 = V_1;
  22139. return L_3;
  22140. }
  22141. }
  22142. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  22143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A ___value0, const RuntimeMethod* method)
  22144. {
  22145. bool V_0 = false;
  22146. int32_t G_B4_0 = 0;
  22147. {
  22148. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_0 = ___value0;
  22149. int32_t L_1 = L_0.get_start_0();
  22150. if ((((int32_t)L_1) < ((int32_t)0)))
  22151. {
  22152. goto IL_002f;
  22153. }
  22154. }
  22155. {
  22156. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = ___value0;
  22157. int32_t L_3 = L_2.get_length_1();
  22158. if ((((int32_t)L_3) < ((int32_t)0)))
  22159. {
  22160. goto IL_002f;
  22161. }
  22162. }
  22163. {
  22164. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_4 = ___value0;
  22165. int32_t L_5 = L_4.get_start_0();
  22166. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_6 = ___value0;
  22167. int32_t L_7 = L_6.get_length_1();
  22168. String_t* L_8;
  22169. L_8 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(__this, /*hidden argument*/NULL);
  22170. int32_t L_9;
  22171. L_9 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_8, /*hidden argument*/NULL);
  22172. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)L_7))) > ((int32_t)L_9))? 1 : 0);
  22173. goto IL_0030;
  22174. }
  22175. IL_002f:
  22176. {
  22177. G_B4_0 = 1;
  22178. }
  22179. IL_0030:
  22180. {
  22181. V_0 = (bool)G_B4_0;
  22182. bool L_10 = V_0;
  22183. if (!L_10)
  22184. {
  22185. goto IL_0044;
  22186. }
  22187. }
  22188. {
  22189. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  22190. ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), /*hidden argument*/NULL);
  22191. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var)));
  22192. }
  22193. IL_0044:
  22194. {
  22195. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_12 = ___value0;
  22196. int32_t L_13 = L_12.get_start_0();
  22197. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_14 = ___value0;
  22198. int32_t L_15 = L_14.get_length_1();
  22199. TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4(L_13, L_15, /*hidden argument*/NULL);
  22200. return;
  22201. }
  22202. }
  22203. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  22204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
  22205. {
  22206. typedef void (*TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn) (int32_t*, int32_t*);
  22207. static TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn _il2cpp_icall_func;
  22208. if (!_il2cpp_icall_func)
  22209. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  22210. _il2cpp_icall_func(___start0, ___length1);
  22211. }
  22212. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  22213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  22214. {
  22215. typedef void (*TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn) (int32_t, int32_t);
  22216. static TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn _il2cpp_icall_func;
  22217. if (!_il2cpp_icall_func)
  22218. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  22219. _il2cpp_icall_func(___start0, ___length1);
  22220. }
  22221. #ifdef __clang__
  22222. #pragma clang diagnostic pop
  22223. #endif
  22224. #ifdef __clang__
  22225. #pragma clang diagnostic push
  22226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22227. #pragma clang diagnostic ignored "-Wunused-variable"
  22228. #endif
  22229. #ifdef __clang__
  22230. #pragma clang diagnostic pop
  22231. #endif
  22232. #ifdef __clang__
  22233. #pragma clang diagnostic push
  22234. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22235. #pragma clang diagnostic ignored "-Wunused-variable"
  22236. #endif
  22237. #ifdef __clang__
  22238. #pragma clang diagnostic pop
  22239. #endif
  22240. #ifdef __clang__
  22241. #pragma clang diagnostic push
  22242. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22243. #pragma clang diagnostic ignored "-Wunused-variable"
  22244. #endif
  22245. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  22246. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  22247. {
  22248. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22249. }
  22250. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  22251. {
  22252. intptr_t unmarshaled_m_Ptr_temp_0;
  22253. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22254. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22255. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22256. }
  22257. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  22258. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  22259. {
  22260. }
  22261. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  22262. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  22263. {
  22264. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22265. }
  22266. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  22267. {
  22268. intptr_t unmarshaled_m_Ptr_temp_0;
  22269. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22270. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22271. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22272. }
  22273. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  22274. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  22275. {
  22276. }
  22277. #ifdef __clang__
  22278. #pragma clang diagnostic pop
  22279. #endif
  22280. #ifdef __clang__
  22281. #pragma clang diagnostic push
  22282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22283. #pragma clang diagnostic ignored "-Wunused-variable"
  22284. #endif
  22285. // System.Void UnityEngine.Transform::.ctor()
  22286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_m629D1F6D054AD8FA5BD74296A23FCA93BEB76803 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22287. {
  22288. {
  22289. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  22290. return;
  22291. }
  22292. }
  22293. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  22294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22295. {
  22296. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22297. memset((&V_0), 0, sizeof(V_0));
  22298. {
  22299. Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22300. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22301. return L_0;
  22302. }
  22303. }
  22304. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  22305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22306. {
  22307. {
  22308. Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22309. return;
  22310. }
  22311. }
  22312. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  22313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22314. {
  22315. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22316. memset((&V_0), 0, sizeof(V_0));
  22317. {
  22318. Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22319. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22320. return L_0;
  22321. }
  22322. }
  22323. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  22324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22325. {
  22326. {
  22327. Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22328. return;
  22329. }
  22330. }
  22331. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  22332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22333. {
  22334. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22335. memset((&V_0), 0, sizeof(V_0));
  22336. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  22337. memset((&V_1), 0, sizeof(V_1));
  22338. {
  22339. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  22340. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22341. V_0 = L_0;
  22342. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  22343. L_1 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22344. V_1 = L_1;
  22345. goto IL_0012;
  22346. }
  22347. IL_0012:
  22348. {
  22349. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_1;
  22350. return L_2;
  22351. }
  22352. }
  22353. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  22354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22355. {
  22356. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22357. memset((&V_0), 0, sizeof(V_0));
  22358. {
  22359. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  22360. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  22362. L_1 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  22363. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  22364. L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
  22365. V_0 = L_2;
  22366. goto IL_0014;
  22367. }
  22368. IL_0014:
  22369. {
  22370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  22371. return L_3;
  22372. }
  22373. }
  22374. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  22375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22376. {
  22377. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22378. memset((&V_0), 0, sizeof(V_0));
  22379. {
  22380. Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22381. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  22382. return L_0;
  22383. }
  22384. }
  22385. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  22386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  22387. {
  22388. {
  22389. Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  22390. return;
  22391. }
  22392. }
  22393. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  22394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22395. {
  22396. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22397. memset((&V_0), 0, sizeof(V_0));
  22398. {
  22399. Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22400. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  22401. return L_0;
  22402. }
  22403. }
  22404. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  22405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  22406. {
  22407. {
  22408. Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  22409. return;
  22410. }
  22411. }
  22412. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  22413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22414. {
  22415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22416. memset((&V_0), 0, sizeof(V_0));
  22417. {
  22418. Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22419. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22420. return L_0;
  22421. }
  22422. }
  22423. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  22424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22425. {
  22426. {
  22427. Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22428. return;
  22429. }
  22430. }
  22431. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  22432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22433. {
  22434. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  22435. {
  22436. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  22437. L_0 = Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C(__this, /*hidden argument*/NULL);
  22438. V_0 = L_0;
  22439. goto IL_000a;
  22440. }
  22441. IL_000a:
  22442. {
  22443. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  22444. return L_1;
  22445. }
  22446. }
  22447. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  22448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  22449. {
  22450. static bool s_Il2CppMethodInitialized;
  22451. if (!s_Il2CppMethodInitialized)
  22452. {
  22453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  22455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
  22456. s_Il2CppMethodInitialized = true;
  22457. }
  22458. bool V_0 = false;
  22459. {
  22460. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22461. bool L_0 = V_0;
  22462. if (!L_0)
  22463. {
  22464. goto IL_001a;
  22465. }
  22466. }
  22467. {
  22468. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22469. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, /*hidden argument*/NULL);
  22470. }
  22471. IL_001a:
  22472. {
  22473. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___value0;
  22474. Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3(__this, L_1, /*hidden argument*/NULL);
  22475. return;
  22476. }
  22477. }
  22478. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  22479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22480. {
  22481. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  22482. {
  22483. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  22484. L_0 = Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B(__this, /*hidden argument*/NULL);
  22485. V_0 = L_0;
  22486. goto IL_000a;
  22487. }
  22488. IL_000a:
  22489. {
  22490. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  22491. return L_1;
  22492. }
  22493. }
  22494. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  22495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  22496. {
  22497. {
  22498. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___value0;
  22499. Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(__this, L_0, /*hidden argument*/NULL);
  22500. return;
  22501. }
  22502. }
  22503. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  22504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22505. {
  22506. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22507. static Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn _il2cpp_icall_func;
  22508. if (!_il2cpp_icall_func)
  22509. _il2cpp_icall_func = (Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  22510. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  22511. return icallRetVal;
  22512. }
  22513. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  22514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method)
  22515. {
  22516. {
  22517. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___p0;
  22518. Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A(__this, L_0, (bool)1, /*hidden argument*/NULL);
  22519. return;
  22520. }
  22521. }
  22522. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  22523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  22524. {
  22525. typedef void (*Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  22526. static Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn _il2cpp_icall_func;
  22527. if (!_il2cpp_icall_func)
  22528. _il2cpp_icall_func = (Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  22529. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  22530. }
  22531. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  22532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22533. {
  22534. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  22535. memset((&V_0), 0, sizeof(V_0));
  22536. {
  22537. Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  22538. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  22539. return L_0;
  22540. }
  22541. }
  22542. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  22543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22544. {
  22545. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  22546. memset((&V_0), 0, sizeof(V_0));
  22547. {
  22548. Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  22549. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  22550. return L_0;
  22551. }
  22552. }
  22553. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  22554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  22555. {
  22556. bool V_0 = false;
  22557. {
  22558. int32_t L_0 = ___relativeTo1;
  22559. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22560. bool L_1 = V_0;
  22561. if (!L_1)
  22562. {
  22563. goto IL_001e;
  22564. }
  22565. }
  22566. {
  22567. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  22568. L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  22569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___translation0;
  22570. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  22571. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_2, L_3, /*hidden argument*/NULL);
  22572. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_4, /*hidden argument*/NULL);
  22573. goto IL_0037;
  22574. }
  22575. IL_001e:
  22576. {
  22577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  22578. L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  22579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___translation0;
  22580. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  22581. L_7 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(__this, L_6, /*hidden argument*/NULL);
  22582. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  22583. L_8 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_5, L_7, /*hidden argument*/NULL);
  22584. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_8, /*hidden argument*/NULL);
  22585. }
  22586. IL_0037:
  22587. {
  22588. return;
  22589. }
  22590. }
  22591. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  22592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, const RuntimeMethod* method)
  22593. {
  22594. {
  22595. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___translation0;
  22596. Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE(__this, L_0, 1, /*hidden argument*/NULL);
  22597. return;
  22598. }
  22599. }
  22600. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
  22601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  22602. {
  22603. {
  22604. float L_0 = ___x0;
  22605. float L_1 = ___y1;
  22606. float L_2 = ___z2;
  22607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  22608. memset((&L_3), 0, sizeof(L_3));
  22609. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  22610. Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE(__this, L_3, 1, /*hidden argument*/NULL);
  22611. return;
  22612. }
  22613. }
  22614. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  22615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method)
  22616. {
  22617. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22618. memset((&V_0), 0, sizeof(V_0));
  22619. bool V_1 = false;
  22620. {
  22621. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  22622. float L_1 = L_0.get_x_2();
  22623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___eulers0;
  22624. float L_3 = L_2.get_y_3();
  22625. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___eulers0;
  22626. float L_5 = L_4.get_z_4();
  22627. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6;
  22628. L_6 = Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3(L_1, L_3, L_5, /*hidden argument*/NULL);
  22629. V_0 = L_6;
  22630. int32_t L_7 = ___relativeTo1;
  22631. V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  22632. bool L_8 = V_1;
  22633. if (!L_8)
  22634. {
  22635. goto IL_0036;
  22636. }
  22637. }
  22638. {
  22639. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9;
  22640. L_9 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(__this, /*hidden argument*/NULL);
  22641. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = V_0;
  22642. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11;
  22643. L_11 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_9, L_10, /*hidden argument*/NULL);
  22644. Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(__this, L_11, /*hidden argument*/NULL);
  22645. goto IL_0066;
  22646. }
  22647. IL_0036:
  22648. {
  22649. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12;
  22650. L_12 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22651. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13;
  22652. L_13 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22653. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14;
  22654. L_14 = Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9(L_13, /*hidden argument*/NULL);
  22655. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = V_0;
  22656. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16;
  22657. L_16 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_14, L_15, /*hidden argument*/NULL);
  22658. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17;
  22659. L_17 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22660. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  22661. L_18 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_16, L_17, /*hidden argument*/NULL);
  22662. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_19;
  22663. L_19 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_12, L_18, /*hidden argument*/NULL);
  22664. Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(__this, L_19, /*hidden argument*/NULL);
  22665. }
  22666. IL_0066:
  22667. {
  22668. return;
  22669. }
  22670. }
  22671. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  22672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method)
  22673. {
  22674. {
  22675. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  22676. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_0, 1, /*hidden argument*/NULL);
  22677. return;
  22678. }
  22679. }
  22680. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
  22681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method)
  22682. {
  22683. {
  22684. float L_0 = ___xAngle0;
  22685. float L_1 = ___yAngle1;
  22686. float L_2 = ___zAngle2;
  22687. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  22688. memset((&L_3), 0, sizeof(L_3));
  22689. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  22690. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_3, 1, /*hidden argument*/NULL);
  22691. return;
  22692. }
  22693. }
  22694. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  22695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method)
  22696. {
  22697. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22698. memset((&V_0), 0, sizeof(V_0));
  22699. {
  22700. Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22701. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22702. return L_0;
  22703. }
  22704. }
  22705. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  22706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  22707. {
  22708. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22709. memset((&V_0), 0, sizeof(V_0));
  22710. {
  22711. Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22712. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22713. return L_0;
  22714. }
  22715. }
  22716. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  22717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  22718. {
  22719. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22720. memset((&V_0), 0, sizeof(V_0));
  22721. {
  22722. Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22723. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22724. return L_0;
  22725. }
  22726. }
  22727. // System.Int32 UnityEngine.Transform::get_childCount()
  22728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22729. {
  22730. typedef int32_t (*Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22731. static Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn _il2cpp_icall_func;
  22732. if (!_il2cpp_icall_func)
  22733. _il2cpp_icall_func = (Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  22734. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22735. return icallRetVal;
  22736. }
  22737. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  22738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22739. {
  22740. typedef void (*Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22741. static Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn _il2cpp_icall_func;
  22742. if (!_il2cpp_icall_func)
  22743. _il2cpp_icall_func = (Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  22744. _il2cpp_icall_func(__this);
  22745. }
  22746. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  22747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22748. {
  22749. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22750. memset((&V_0), 0, sizeof(V_0));
  22751. {
  22752. Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22753. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22754. return L_0;
  22755. }
  22756. }
  22757. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  22758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method)
  22759. {
  22760. typedef bool (*Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22761. static Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn _il2cpp_icall_func;
  22762. if (!_il2cpp_icall_func)
  22763. _il2cpp_icall_func = (Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  22764. bool icallRetVal = _il2cpp_icall_func(__this, ___parent0);
  22765. return icallRetVal;
  22766. }
  22767. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  22768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22769. {
  22770. static bool s_Il2CppMethodInitialized;
  22771. if (!s_Il2CppMethodInitialized)
  22772. {
  22773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  22774. s_Il2CppMethodInitialized = true;
  22775. }
  22776. RuntimeObject* V_0 = NULL;
  22777. {
  22778. Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * L_0 = (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 *)il2cpp_codegen_object_new(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  22779. Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B(L_0, __this, /*hidden argument*/NULL);
  22780. V_0 = L_0;
  22781. goto IL_000a;
  22782. }
  22783. IL_000a:
  22784. {
  22785. RuntimeObject* L_1 = V_0;
  22786. return L_1;
  22787. }
  22788. }
  22789. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  22790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method)
  22791. {
  22792. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t);
  22793. static Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn _il2cpp_icall_func;
  22794. if (!_il2cpp_icall_func)
  22795. _il2cpp_icall_func = (Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  22796. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this, ___index0);
  22797. return icallRetVal;
  22798. }
  22799. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  22800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22801. {
  22802. typedef void (*Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22803. static Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn _il2cpp_icall_func;
  22804. if (!_il2cpp_icall_func)
  22805. _il2cpp_icall_func = (Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  22806. _il2cpp_icall_func(__this, ___ret0);
  22807. }
  22808. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  22809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22810. {
  22811. typedef void (*Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22812. static Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn _il2cpp_icall_func;
  22813. if (!_il2cpp_icall_func)
  22814. _il2cpp_icall_func = (Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
  22815. _il2cpp_icall_func(__this, ___value0);
  22816. }
  22817. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  22818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22819. {
  22820. typedef void (*Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22821. static Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn _il2cpp_icall_func;
  22822. if (!_il2cpp_icall_func)
  22823. _il2cpp_icall_func = (Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  22824. _il2cpp_icall_func(__this, ___ret0);
  22825. }
  22826. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  22827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22828. {
  22829. typedef void (*Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22830. static Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn _il2cpp_icall_func;
  22831. if (!_il2cpp_icall_func)
  22832. _il2cpp_icall_func = (Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  22833. _il2cpp_icall_func(__this, ___value0);
  22834. }
  22835. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  22836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  22837. {
  22838. typedef void (*Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22839. static Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn _il2cpp_icall_func;
  22840. if (!_il2cpp_icall_func)
  22841. _il2cpp_icall_func = (Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  22842. _il2cpp_icall_func(__this, ___ret0);
  22843. }
  22844. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  22845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  22846. {
  22847. typedef void (*Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22848. static Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn _il2cpp_icall_func;
  22849. if (!_il2cpp_icall_func)
  22850. _il2cpp_icall_func = (Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
  22851. _il2cpp_icall_func(__this, ___value0);
  22852. }
  22853. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  22854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  22855. {
  22856. typedef void (*Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22857. static Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn _il2cpp_icall_func;
  22858. if (!_il2cpp_icall_func)
  22859. _il2cpp_icall_func = (Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  22860. _il2cpp_icall_func(__this, ___ret0);
  22861. }
  22862. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  22863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  22864. {
  22865. typedef void (*Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22866. static Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn _il2cpp_icall_func;
  22867. if (!_il2cpp_icall_func)
  22868. _il2cpp_icall_func = (Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  22869. _il2cpp_icall_func(__this, ___value0);
  22870. }
  22871. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  22872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22873. {
  22874. typedef void (*Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22875. static Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn _il2cpp_icall_func;
  22876. if (!_il2cpp_icall_func)
  22877. _il2cpp_icall_func = (Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  22878. _il2cpp_icall_func(__this, ___ret0);
  22879. }
  22880. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  22881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22882. {
  22883. typedef void (*Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22884. static Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn _il2cpp_icall_func;
  22885. if (!_il2cpp_icall_func)
  22886. _il2cpp_icall_func = (Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  22887. _il2cpp_icall_func(__this, ___value0);
  22888. }
  22889. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  22890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  22891. {
  22892. typedef void (*Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  22893. static Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn _il2cpp_icall_func;
  22894. if (!_il2cpp_icall_func)
  22895. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  22896. _il2cpp_icall_func(__this, ___ret0);
  22897. }
  22898. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  22899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  22900. {
  22901. typedef void (*Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  22902. static Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn _il2cpp_icall_func;
  22903. if (!_il2cpp_icall_func)
  22904. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  22905. _il2cpp_icall_func(__this, ___ret0);
  22906. }
  22907. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22909. {
  22910. typedef void (*Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22911. static Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn _il2cpp_icall_func;
  22912. if (!_il2cpp_icall_func)
  22913. _il2cpp_icall_func = (Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22914. _il2cpp_icall_func(__this, ___direction0, ___ret1);
  22915. }
  22916. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22918. {
  22919. typedef void (*Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22920. static Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn _il2cpp_icall_func;
  22921. if (!_il2cpp_icall_func)
  22922. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22923. _il2cpp_icall_func(__this, ___position0, ___ret1);
  22924. }
  22925. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22927. {
  22928. typedef void (*Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22929. static Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn _il2cpp_icall_func;
  22930. if (!_il2cpp_icall_func)
  22931. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22932. _il2cpp_icall_func(__this, ___position0, ___ret1);
  22933. }
  22934. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  22935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22936. {
  22937. typedef void (*Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22938. static Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn _il2cpp_icall_func;
  22939. if (!_il2cpp_icall_func)
  22940. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  22941. _il2cpp_icall_func(__this, ___ret0);
  22942. }
  22943. #ifdef __clang__
  22944. #pragma clang diagnostic pop
  22945. #endif
  22946. #ifdef __clang__
  22947. #pragma clang diagnostic push
  22948. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22949. #pragma clang diagnostic ignored "-Wunused-variable"
  22950. #endif
  22951. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  22952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m8B31AC5D44FB102217AB0308EE71EA00379B2ECF (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, int32_t ___rule0, const RuntimeMethod* method)
  22953. {
  22954. static bool s_Il2CppMethodInitialized;
  22955. if (!s_Il2CppMethodInitialized)
  22956. {
  22957. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var);
  22958. s_Il2CppMethodInitialized = true;
  22959. }
  22960. {
  22961. RuntimeObject * L_0 = Box(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var, (&___rule0));
  22962. String_t* L_1;
  22963. L_1 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
  22964. ___rule0 = *(int32_t*)UnBox(L_0);
  22965. TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F(__this, L_1, /*hidden argument*/NULL);
  22966. return;
  22967. }
  22968. }
  22969. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  22970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method)
  22971. {
  22972. {
  22973. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22974. String_t* L_0 = ___rule0;
  22975. __this->set__rule_0(L_0);
  22976. return;
  22977. }
  22978. }
  22979. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  22980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_mD1488CF490AFA2A7F88481AD5766C6E6B865ABC4 (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, const RuntimeMethod* method)
  22981. {
  22982. String_t* V_0 = NULL;
  22983. {
  22984. String_t* L_0 = __this->get__rule_0();
  22985. V_0 = L_0;
  22986. goto IL_000a;
  22987. }
  22988. IL_000a:
  22989. {
  22990. String_t* L_1 = V_0;
  22991. return L_1;
  22992. }
  22993. }
  22994. #ifdef __clang__
  22995. #pragma clang diagnostic pop
  22996. #endif
  22997. #ifdef __clang__
  22998. #pragma clang diagnostic push
  22999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23000. #pragma clang diagnostic ignored "-Wunused-variable"
  23001. #endif
  23002. #ifdef __clang__
  23003. #pragma clang diagnostic pop
  23004. #endif
  23005. #ifdef __clang__
  23006. #pragma clang diagnostic push
  23007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23008. #pragma clang diagnostic ignored "-Wunused-variable"
  23009. #endif
  23010. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  23011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m3A92AB19701D52AE35F525E9518DAD6763D66A93 (const RuntimeMethod* method)
  23012. {
  23013. static bool s_Il2CppMethodInitialized;
  23014. if (!s_Il2CppMethodInitialized)
  23015. {
  23016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var);
  23017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  23019. s_Il2CppMethodInitialized = true;
  23020. }
  23021. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B2_0 = NULL;
  23022. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B2_1 = NULL;
  23023. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B1_0 = NULL;
  23024. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B1_1 = NULL;
  23025. {
  23026. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * L_0;
  23027. L_0 = AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E(/*hidden argument*/NULL);
  23028. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23029. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_1 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9__0_0_1();
  23030. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_2 = L_1;
  23031. G_B1_0 = L_2;
  23032. G_B1_1 = L_0;
  23033. if (L_2)
  23034. {
  23035. G_B2_0 = L_2;
  23036. G_B2_1 = L_0;
  23037. goto IL_0025;
  23038. }
  23039. }
  23040. {
  23041. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23042. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_3 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  23043. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_4 = (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  23044. UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var), /*hidden argument*/NULL);
  23045. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_5 = L_4;
  23046. ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9__0_0_1(L_5);
  23047. G_B2_0 = L_5;
  23048. G_B2_1 = G_B1_1;
  23049. }
  23050. IL_0025:
  23051. {
  23052. AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E(G_B2_1, G_B2_0, /*hidden argument*/NULL);
  23053. return;
  23054. }
  23055. }
  23056. #ifdef __clang__
  23057. #pragma clang diagnostic pop
  23058. #endif
  23059. #ifdef __clang__
  23060. #pragma clang diagnostic push
  23061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23062. #pragma clang diagnostic ignored "-Wunused-variable"
  23063. #endif
  23064. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  23065. {
  23066. typedef void (DEFAULT_CALL *PInvokeFunc)();
  23067. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  23068. // Native function invocation
  23069. il2cppPInvokeFunc();
  23070. }
  23071. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  23072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  23073. {
  23074. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  23075. __this->set_method_3(___method1);
  23076. __this->set_m_target_2(___object0);
  23077. }
  23078. // System.Void UnityEngine.Events.UnityAction::Invoke()
  23079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  23080. {
  23081. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  23082. Delegate_t** delegatesToInvoke;
  23083. il2cpp_array_size_t length;
  23084. if (delegateArrayToInvoke != NULL)
  23085. {
  23086. length = delegateArrayToInvoke->max_length;
  23087. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  23088. }
  23089. else
  23090. {
  23091. length = 1;
  23092. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  23093. }
  23094. for (il2cpp_array_size_t i = 0; i < length; i++)
  23095. {
  23096. Delegate_t* currentDelegate = delegatesToInvoke[i];
  23097. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  23098. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  23099. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  23100. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  23101. {
  23102. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  23103. }
  23104. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  23105. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  23106. if (___methodIsStatic)
  23107. {
  23108. if (___parameterCount == 0)
  23109. {
  23110. // open
  23111. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  23112. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  23113. }
  23114. else
  23115. {
  23116. // closed
  23117. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23118. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23119. }
  23120. }
  23121. else
  23122. {
  23123. // closed
  23124. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  23125. {
  23126. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  23127. {
  23128. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23129. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  23130. else
  23131. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  23132. }
  23133. else
  23134. {
  23135. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23136. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  23137. else
  23138. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  23139. }
  23140. }
  23141. else
  23142. {
  23143. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23144. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23145. }
  23146. }
  23147. }
  23148. }
  23149. // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
  23150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m67AAC6F5871162346CBCCA0CA51AA38307A4ABB8 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  23151. {
  23152. void *__d_args[1] = {0};
  23153. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  23154. }
  23155. // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
  23156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_mC02B54511B4220CF6D1B37F14BF07D522E91786B (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  23157. {
  23158. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  23159. }
  23160. #ifdef __clang__
  23161. #pragma clang diagnostic pop
  23162. #endif
  23163. #ifdef __clang__
  23164. #pragma clang diagnostic push
  23165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23166. #pragma clang diagnostic ignored "-Wunused-variable"
  23167. #endif
  23168. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  23169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  23170. {
  23171. {
  23172. __this->set_m_InvokeArray_3((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL);
  23173. UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101(__this, /*hidden argument*/NULL);
  23174. return;
  23175. }
  23176. }
  23177. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  23178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method)
  23179. {
  23180. {
  23181. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___call0;
  23182. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1;
  23183. L_1 = UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9(L_0, /*hidden argument*/NULL);
  23184. UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C(__this, L_1, /*hidden argument*/NULL);
  23185. return;
  23186. }
  23187. }
  23188. // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
  23189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m763FB43F24EF4A092E26FAE6F6DF561CF360475A (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, String_t* ___name0, Type_t * ___targetObjType1, const RuntimeMethod* method)
  23190. {
  23191. static bool s_Il2CppMethodInitialized;
  23192. if (!s_Il2CppMethodInitialized)
  23193. {
  23194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23195. s_Il2CppMethodInitialized = true;
  23196. }
  23197. MethodInfo_t * V_0 = NULL;
  23198. {
  23199. Type_t * L_0 = ___targetObjType1;
  23200. String_t* L_1 = ___name0;
  23201. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  23202. MethodInfo_t * L_3;
  23203. L_3 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_0, L_1, L_2, /*hidden argument*/NULL);
  23204. V_0 = L_3;
  23205. goto IL_0011;
  23206. }
  23207. IL_0011:
  23208. {
  23209. MethodInfo_t * L_4 = V_0;
  23210. return L_4;
  23211. }
  23212. }
  23213. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
  23214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m7AD1450601F49B957A87161BE6D14020720A1A56 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  23215. {
  23216. static bool s_Il2CppMethodInitialized;
  23217. if (!s_Il2CppMethodInitialized)
  23218. {
  23219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23220. s_Il2CppMethodInitialized = true;
  23221. }
  23222. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  23223. {
  23224. RuntimeObject * L_0 = ___target0;
  23225. MethodInfo_t * L_1 = ___theFunction1;
  23226. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_2 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23227. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_2, L_0, L_1, /*hidden argument*/NULL);
  23228. V_0 = L_2;
  23229. goto IL_000b;
  23230. }
  23231. IL_000b:
  23232. {
  23233. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3 = V_0;
  23234. return L_3;
  23235. }
  23236. }
  23237. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  23238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  23239. {
  23240. static bool s_Il2CppMethodInitialized;
  23241. if (!s_Il2CppMethodInitialized)
  23242. {
  23243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23244. s_Il2CppMethodInitialized = true;
  23245. }
  23246. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  23247. {
  23248. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  23249. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_1 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23250. InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D(L_1, L_0, /*hidden argument*/NULL);
  23251. V_0 = L_1;
  23252. goto IL_000a;
  23253. }
  23254. IL_000a:
  23255. {
  23256. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_2 = V_0;
  23257. return L_2;
  23258. }
  23259. }
  23260. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  23261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  23262. {
  23263. static bool s_Il2CppMethodInitialized;
  23264. if (!s_Il2CppMethodInitialized)
  23265. {
  23266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  23268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  23270. s_Il2CppMethodInitialized = true;
  23271. }
  23272. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  23273. int32_t V_1 = 0;
  23274. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_2 = NULL;
  23275. bool V_3 = false;
  23276. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_4 = NULL;
  23277. bool V_5 = false;
  23278. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_6 = NULL;
  23279. bool V_7 = false;
  23280. bool V_8 = false;
  23281. {
  23282. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0;
  23283. L_0 = UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D(__this, /*hidden argument*/NULL);
  23284. V_0 = L_0;
  23285. V_1 = 0;
  23286. goto IL_0089;
  23287. }
  23288. IL_000c:
  23289. {
  23290. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = V_0;
  23291. int32_t L_2 = V_1;
  23292. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  23293. L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23294. V_2 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_3, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  23295. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_4 = V_2;
  23296. V_3 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23297. bool L_5 = V_3;
  23298. if (!L_5)
  23299. {
  23300. goto IL_002b;
  23301. }
  23302. }
  23303. {
  23304. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_6 = V_2;
  23305. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_6, /*hidden argument*/NULL);
  23306. goto IL_0084;
  23307. }
  23308. IL_002b:
  23309. {
  23310. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = V_0;
  23311. int32_t L_8 = V_1;
  23312. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9;
  23313. L_9 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23314. V_4 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_9, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  23315. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_10 = V_4;
  23316. V_5 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23317. bool L_11 = V_5;
  23318. if (!L_11)
  23319. {
  23320. goto IL_004f;
  23321. }
  23322. }
  23323. {
  23324. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_12 = V_4;
  23325. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_12, /*hidden argument*/NULL);
  23326. goto IL_0083;
  23327. }
  23328. IL_004f:
  23329. {
  23330. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_13 = V_0;
  23331. int32_t L_14 = V_1;
  23332. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_15;
  23333. L_15 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23334. V_6 = L_15;
  23335. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = __this->get_m_InvokeArray_3();
  23336. V_7 = (bool)((((RuntimeObject*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23337. bool L_17 = V_7;
  23338. if (!L_17)
  23339. {
  23340. goto IL_0074;
  23341. }
  23342. }
  23343. {
  23344. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)0);
  23345. __this->set_m_InvokeArray_3(L_18);
  23346. }
  23347. IL_0074:
  23348. {
  23349. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_19 = V_6;
  23350. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = __this->get_m_InvokeArray_3();
  23351. VirtActionInvoker1< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_19, L_20);
  23352. }
  23353. IL_0083:
  23354. {
  23355. }
  23356. IL_0084:
  23357. {
  23358. int32_t L_21 = V_1;
  23359. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  23360. }
  23361. IL_0089:
  23362. {
  23363. int32_t L_22 = V_1;
  23364. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_23 = V_0;
  23365. int32_t L_24;
  23366. L_24 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_23, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  23367. V_8 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  23368. bool L_25 = V_8;
  23369. if (L_25)
  23370. {
  23371. goto IL_000c;
  23372. }
  23373. }
  23374. {
  23375. return;
  23376. }
  23377. }
  23378. #ifdef __clang__
  23379. #pragma clang diagnostic pop
  23380. #endif
  23381. #ifdef __clang__
  23382. #pragma clang diagnostic push
  23383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23384. #pragma clang diagnostic ignored "-Wunused-variable"
  23385. #endif
  23386. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  23387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23388. {
  23389. static bool s_Il2CppMethodInitialized;
  23390. if (!s_Il2CppMethodInitialized)
  23391. {
  23392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  23393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  23394. s_Il2CppMethodInitialized = true;
  23395. }
  23396. {
  23397. __this->set_m_CallsDirty_2((bool)1);
  23398. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23399. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 *)il2cpp_codegen_object_new(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  23400. InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8(L_0, /*hidden argument*/NULL);
  23401. __this->set_m_Calls_0(L_0);
  23402. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_1 = (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC *)il2cpp_codegen_object_new(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  23403. PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0(L_1, /*hidden argument*/NULL);
  23404. __this->set_m_PersistentCalls_1(L_1);
  23405. return;
  23406. }
  23407. }
  23408. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  23409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m4E84FB82333E5AA5812095E536810C4BCAF55727 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23410. {
  23411. {
  23412. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  23413. return;
  23414. }
  23415. }
  23416. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  23417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mA1BAB2B28C0E4A62BA06FEF5FCAD8A67C3449472 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23418. {
  23419. {
  23420. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  23421. return;
  23422. }
  23423. }
  23424. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  23425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method)
  23426. {
  23427. static bool s_Il2CppMethodInitialized;
  23428. if (!s_Il2CppMethodInitialized)
  23429. {
  23430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  23431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  23433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23435. s_Il2CppMethodInitialized = true;
  23436. }
  23437. Type_t * V_0 = NULL;
  23438. Type_t * V_1 = NULL;
  23439. bool V_2 = false;
  23440. MethodInfo_t * V_3 = NULL;
  23441. Type_t * G_B3_0 = NULL;
  23442. Type_t * G_B2_0 = NULL;
  23443. Type_t * G_B7_0 = NULL;
  23444. {
  23445. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23446. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23447. Type_t * L_1;
  23448. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  23449. V_0 = L_1;
  23450. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2 = ___call0;
  23451. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_3;
  23452. L_3 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_2, /*hidden argument*/NULL);
  23453. String_t* L_4;
  23454. L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_3, /*hidden argument*/NULL);
  23455. bool L_5;
  23456. L_5 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_4, /*hidden argument*/NULL);
  23457. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  23458. bool L_6 = V_2;
  23459. if (!L_6)
  23460. {
  23461. goto IL_0043;
  23462. }
  23463. }
  23464. {
  23465. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_7 = ___call0;
  23466. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_8;
  23467. L_8 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_7, /*hidden argument*/NULL);
  23468. String_t* L_9;
  23469. L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_8, /*hidden argument*/NULL);
  23470. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23471. Type_t * L_10;
  23472. L_10 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_9, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23473. Type_t * L_11 = L_10;
  23474. G_B2_0 = L_11;
  23475. if (L_11)
  23476. {
  23477. G_B3_0 = L_11;
  23478. goto IL_0042;
  23479. }
  23480. }
  23481. {
  23482. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23483. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23484. Type_t * L_13;
  23485. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  23486. G_B3_0 = L_13;
  23487. }
  23488. IL_0042:
  23489. {
  23490. V_0 = G_B3_0;
  23491. }
  23492. IL_0043:
  23493. {
  23494. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_14 = ___call0;
  23495. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15;
  23496. L_15 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_14, /*hidden argument*/NULL);
  23497. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23498. bool L_16;
  23499. L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23500. if (L_16)
  23501. {
  23502. goto IL_005f;
  23503. }
  23504. }
  23505. {
  23506. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_17 = ___call0;
  23507. String_t* L_18;
  23508. L_18 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(L_17, /*hidden argument*/NULL);
  23509. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23510. Type_t * L_19;
  23511. L_19 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_18, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23512. G_B7_0 = L_19;
  23513. goto IL_006a;
  23514. }
  23515. IL_005f:
  23516. {
  23517. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_20 = ___call0;
  23518. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21;
  23519. L_21 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_20, /*hidden argument*/NULL);
  23520. Type_t * L_22;
  23521. L_22 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_21, /*hidden argument*/NULL);
  23522. G_B7_0 = L_22;
  23523. }
  23524. IL_006a:
  23525. {
  23526. V_1 = G_B7_0;
  23527. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_23 = ___call0;
  23528. String_t* L_24;
  23529. L_24 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(L_23, /*hidden argument*/NULL);
  23530. Type_t * L_25 = V_1;
  23531. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_26 = ___call0;
  23532. int32_t L_27;
  23533. L_27 = PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8(L_26, /*hidden argument*/NULL);
  23534. Type_t * L_28 = V_0;
  23535. MethodInfo_t * L_29;
  23536. L_29 = UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025(__this, L_24, L_25, L_27, L_28, /*hidden argument*/NULL);
  23537. V_3 = L_29;
  23538. goto IL_0082;
  23539. }
  23540. IL_0082:
  23541. {
  23542. MethodInfo_t * L_30 = V_3;
  23543. return L_30;
  23544. }
  23545. }
  23546. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  23547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
  23548. {
  23549. static bool s_Il2CppMethodInitialized;
  23550. if (!s_Il2CppMethodInitialized)
  23551. {
  23552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var);
  23553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
  23554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  23555. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
  23556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
  23557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23559. s_Il2CppMethodInitialized = true;
  23560. }
  23561. int32_t V_0 = 0;
  23562. int32_t V_1 = 0;
  23563. MethodInfo_t * V_2 = NULL;
  23564. Type_t * G_B10_0 = NULL;
  23565. int32_t G_B10_1 = 0;
  23566. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_2 = NULL;
  23567. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_3 = NULL;
  23568. String_t* G_B10_4 = NULL;
  23569. Type_t * G_B10_5 = NULL;
  23570. Type_t * G_B9_0 = NULL;
  23571. int32_t G_B9_1 = 0;
  23572. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_2 = NULL;
  23573. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_3 = NULL;
  23574. String_t* G_B9_4 = NULL;
  23575. Type_t * G_B9_5 = NULL;
  23576. {
  23577. int32_t L_0 = ___mode2;
  23578. V_1 = L_0;
  23579. int32_t L_1 = V_1;
  23580. V_0 = L_1;
  23581. int32_t L_2 = V_0;
  23582. switch (L_2)
  23583. {
  23584. case 0:
  23585. {
  23586. goto IL_002c;
  23587. }
  23588. case 1:
  23589. {
  23590. goto IL_003a;
  23591. }
  23592. case 2:
  23593. {
  23594. goto IL_00c1;
  23595. }
  23596. case 3:
  23597. {
  23598. goto IL_006a;
  23599. }
  23600. case 4:
  23601. {
  23602. goto IL_004d;
  23603. }
  23604. case 5:
  23605. {
  23606. goto IL_00a4;
  23607. }
  23608. case 6:
  23609. {
  23610. goto IL_0087;
  23611. }
  23612. }
  23613. }
  23614. {
  23615. goto IL_00e4;
  23616. }
  23617. IL_002c:
  23618. {
  23619. String_t* L_3 = ___name0;
  23620. Type_t * L_4 = ___listenerType1;
  23621. MethodInfo_t * L_5;
  23622. L_5 = VirtFuncInvoker2< MethodInfo_t *, String_t*, Type_t * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
  23623. V_2 = L_5;
  23624. goto IL_00e8;
  23625. }
  23626. IL_003a:
  23627. {
  23628. Type_t * L_6 = ___listenerType1;
  23629. String_t* L_7 = ___name0;
  23630. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  23631. MethodInfo_t * L_9;
  23632. L_9 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_6, L_7, L_8, /*hidden argument*/NULL);
  23633. V_2 = L_9;
  23634. goto IL_00e8;
  23635. }
  23636. IL_004d:
  23637. {
  23638. Type_t * L_10 = ___listenerType1;
  23639. String_t* L_11 = ___name0;
  23640. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_12 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23641. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_12;
  23642. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23643. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23644. Type_t * L_15;
  23645. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  23646. ArrayElementTypeCheck (L_13, L_15);
  23647. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
  23648. MethodInfo_t * L_16;
  23649. L_16 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_10, L_11, L_13, /*hidden argument*/NULL);
  23650. V_2 = L_16;
  23651. goto IL_00e8;
  23652. }
  23653. IL_006a:
  23654. {
  23655. Type_t * L_17 = ___listenerType1;
  23656. String_t* L_18 = ___name0;
  23657. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_19 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23658. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = L_19;
  23659. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_21 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23660. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23661. Type_t * L_22;
  23662. L_22 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_21, /*hidden argument*/NULL);
  23663. ArrayElementTypeCheck (L_20, L_22);
  23664. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  23665. MethodInfo_t * L_23;
  23666. L_23 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_17, L_18, L_20, /*hidden argument*/NULL);
  23667. V_2 = L_23;
  23668. goto IL_00e8;
  23669. }
  23670. IL_0087:
  23671. {
  23672. Type_t * L_24 = ___listenerType1;
  23673. String_t* L_25 = ___name0;
  23674. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23675. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
  23676. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var) };
  23677. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23678. Type_t * L_29;
  23679. L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
  23680. ArrayElementTypeCheck (L_27, L_29);
  23681. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  23682. MethodInfo_t * L_30;
  23683. L_30 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_24, L_25, L_27, /*hidden argument*/NULL);
  23684. V_2 = L_30;
  23685. goto IL_00e8;
  23686. }
  23687. IL_00a4:
  23688. {
  23689. Type_t * L_31 = ___listenerType1;
  23690. String_t* L_32 = ___name0;
  23691. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23692. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_34 = L_33;
  23693. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  23694. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23695. Type_t * L_36;
  23696. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  23697. ArrayElementTypeCheck (L_34, L_36);
  23698. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_36);
  23699. MethodInfo_t * L_37;
  23700. L_37 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_31, L_32, L_34, /*hidden argument*/NULL);
  23701. V_2 = L_37;
  23702. goto IL_00e8;
  23703. }
  23704. IL_00c1:
  23705. {
  23706. Type_t * L_38 = ___listenerType1;
  23707. String_t* L_39 = ___name0;
  23708. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_40 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23709. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_41 = L_40;
  23710. Type_t * L_42 = ___argumentType3;
  23711. Type_t * L_43 = L_42;
  23712. G_B9_0 = L_43;
  23713. G_B9_1 = 0;
  23714. G_B9_2 = L_41;
  23715. G_B9_3 = L_41;
  23716. G_B9_4 = L_39;
  23717. G_B9_5 = L_38;
  23718. if (L_43)
  23719. {
  23720. G_B10_0 = L_43;
  23721. G_B10_1 = 0;
  23722. G_B10_2 = L_41;
  23723. G_B10_3 = L_41;
  23724. G_B10_4 = L_39;
  23725. G_B10_5 = L_38;
  23726. goto IL_00db;
  23727. }
  23728. }
  23729. {
  23730. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23731. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23732. Type_t * L_45;
  23733. L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
  23734. G_B10_0 = L_45;
  23735. G_B10_1 = G_B9_1;
  23736. G_B10_2 = G_B9_2;
  23737. G_B10_3 = G_B9_3;
  23738. G_B10_4 = G_B9_4;
  23739. G_B10_5 = G_B9_5;
  23740. }
  23741. IL_00db:
  23742. {
  23743. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  23744. (G_B10_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
  23745. MethodInfo_t * L_46;
  23746. L_46 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
  23747. V_2 = L_46;
  23748. goto IL_00e8;
  23749. }
  23750. IL_00e4:
  23751. {
  23752. V_2 = (MethodInfo_t *)NULL;
  23753. goto IL_00e8;
  23754. }
  23755. IL_00e8:
  23756. {
  23757. MethodInfo_t * L_47 = V_2;
  23758. return L_47;
  23759. }
  23760. }
  23761. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  23762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23763. {
  23764. {
  23765. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23766. InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C(L_0, /*hidden argument*/NULL);
  23767. __this->set_m_CallsDirty_2((bool)1);
  23768. return;
  23769. }
  23770. }
  23771. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  23772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23773. {
  23774. bool V_0 = false;
  23775. {
  23776. bool L_0 = __this->get_m_CallsDirty_2();
  23777. V_0 = L_0;
  23778. bool L_1 = V_0;
  23779. if (!L_1)
  23780. {
  23781. goto IL_0027;
  23782. }
  23783. }
  23784. {
  23785. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_2 = __this->get_m_PersistentCalls_1();
  23786. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_3 = __this->get_m_Calls_0();
  23787. PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833(L_2, L_3, __this, /*hidden argument*/NULL);
  23788. __this->set_m_CallsDirty_2((bool)0);
  23789. }
  23790. IL_0027:
  23791. {
  23792. return;
  23793. }
  23794. }
  23795. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  23796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  23797. {
  23798. {
  23799. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23800. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  23801. InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1(L_0, L_1, /*hidden argument*/NULL);
  23802. return;
  23803. }
  23804. }
  23805. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  23806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  23807. {
  23808. {
  23809. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23810. RuntimeObject * L_1 = ___targetObj0;
  23811. MethodInfo_t * L_2 = ___method1;
  23812. InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549(L_0, L_1, L_2, /*hidden argument*/NULL);
  23813. return;
  23814. }
  23815. }
  23816. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  23817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23818. {
  23819. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  23820. {
  23821. UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F(__this, /*hidden argument*/NULL);
  23822. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23823. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1;
  23824. L_1 = InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1(L_0, /*hidden argument*/NULL);
  23825. V_0 = L_1;
  23826. goto IL_0016;
  23827. }
  23828. IL_0016:
  23829. {
  23830. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = V_0;
  23831. return L_2;
  23832. }
  23833. }
  23834. // System.String UnityEngine.Events.UnityEventBase::ToString()
  23835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m0A3BBFEC8C23E044D52502CE201FE82EEF60A8E7 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23836. {
  23837. static bool s_Il2CppMethodInitialized;
  23838. if (!s_Il2CppMethodInitialized)
  23839. {
  23840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
  23841. s_Il2CppMethodInitialized = true;
  23842. }
  23843. String_t* V_0 = NULL;
  23844. {
  23845. String_t* L_0;
  23846. L_0 = Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06(__this, /*hidden argument*/NULL);
  23847. Type_t * L_1;
  23848. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  23849. String_t* L_2;
  23850. L_2 = VirtFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_FullName() */, L_1);
  23851. String_t* L_3;
  23852. L_3 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, /*hidden argument*/NULL);
  23853. V_0 = L_3;
  23854. goto IL_001f;
  23855. }
  23856. IL_001f:
  23857. {
  23858. String_t* L_4 = V_0;
  23859. return L_4;
  23860. }
  23861. }
  23862. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  23863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method)
  23864. {
  23865. static bool s_Il2CppMethodInitialized;
  23866. if (!s_Il2CppMethodInitialized)
  23867. {
  23868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
  23869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23870. s_Il2CppMethodInitialized = true;
  23871. }
  23872. MethodInfo_t * V_0 = NULL;
  23873. bool V_1 = false;
  23874. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_2 = NULL;
  23875. bool V_3 = false;
  23876. int32_t V_4 = 0;
  23877. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_5 = NULL;
  23878. int32_t V_6 = 0;
  23879. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * V_7 = NULL;
  23880. Type_t * V_8 = NULL;
  23881. Type_t * V_9 = NULL;
  23882. bool V_10 = false;
  23883. bool V_11 = false;
  23884. MethodInfo_t * V_12 = NULL;
  23885. bool V_13 = false;
  23886. int32_t G_B14_0 = 0;
  23887. {
  23888. goto IL_0091;
  23889. }
  23890. IL_0006:
  23891. {
  23892. Type_t * L_0 = ___objectType0;
  23893. String_t* L_1 = ___functionName1;
  23894. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = ___argumentTypes2;
  23895. MethodInfo_t * L_3;
  23896. L_3 = Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89(L_0, L_1, ((int32_t)60), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_2, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, /*hidden argument*/NULL);
  23897. V_0 = L_3;
  23898. MethodInfo_t * L_4 = V_0;
  23899. V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23900. bool L_5 = V_1;
  23901. if (!L_5)
  23902. {
  23903. goto IL_0088;
  23904. }
  23905. }
  23906. {
  23907. MethodInfo_t * L_6 = V_0;
  23908. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_7;
  23909. L_7 = VirtFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
  23910. V_2 = L_7;
  23911. V_3 = (bool)1;
  23912. V_4 = 0;
  23913. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_8 = V_2;
  23914. V_5 = L_8;
  23915. V_6 = 0;
  23916. goto IL_0073;
  23917. }
  23918. IL_0032:
  23919. {
  23920. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_9 = V_5;
  23921. int32_t L_10 = V_6;
  23922. int32_t L_11 = L_10;
  23923. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_12 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_11));
  23924. V_7 = L_12;
  23925. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = ___argumentTypes2;
  23926. int32_t L_14 = V_4;
  23927. int32_t L_15 = L_14;
  23928. Type_t * L_16 = (L_13)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_15));
  23929. V_8 = L_16;
  23930. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_17 = V_7;
  23931. Type_t * L_18;
  23932. L_18 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
  23933. V_9 = L_18;
  23934. Type_t * L_19 = V_8;
  23935. bool L_20;
  23936. L_20 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_19, /*hidden argument*/NULL);
  23937. Type_t * L_21 = V_9;
  23938. bool L_22;
  23939. L_22 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_21, /*hidden argument*/NULL);
  23940. V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
  23941. bool L_23 = V_3;
  23942. V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
  23943. bool L_24 = V_10;
  23944. if (!L_24)
  23945. {
  23946. goto IL_0066;
  23947. }
  23948. }
  23949. {
  23950. goto IL_007b;
  23951. }
  23952. IL_0066:
  23953. {
  23954. int32_t L_25 = V_4;
  23955. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  23956. int32_t L_26 = V_6;
  23957. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  23958. }
  23959. IL_0073:
  23960. {
  23961. int32_t L_27 = V_6;
  23962. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_28 = V_5;
  23963. if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length))))))
  23964. {
  23965. goto IL_0032;
  23966. }
  23967. }
  23968. IL_007b:
  23969. {
  23970. bool L_29 = V_3;
  23971. V_11 = L_29;
  23972. bool L_30 = V_11;
  23973. if (!L_30)
  23974. {
  23975. goto IL_0087;
  23976. }
  23977. }
  23978. {
  23979. MethodInfo_t * L_31 = V_0;
  23980. V_12 = L_31;
  23981. goto IL_00b3;
  23982. }
  23983. IL_0087:
  23984. {
  23985. }
  23986. IL_0088:
  23987. {
  23988. Type_t * L_32 = ___objectType0;
  23989. Type_t * L_33;
  23990. L_33 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_32);
  23991. ___objectType0 = L_33;
  23992. }
  23993. IL_0091:
  23994. {
  23995. Type_t * L_34 = ___objectType0;
  23996. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  23997. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23998. Type_t * L_36;
  23999. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  24000. if ((((RuntimeObject*)(Type_t *)L_34) == ((RuntimeObject*)(Type_t *)L_36)))
  24001. {
  24002. goto IL_00a4;
  24003. }
  24004. }
  24005. {
  24006. Type_t * L_37 = ___objectType0;
  24007. G_B14_0 = ((!(((RuntimeObject*)(Type_t *)L_37) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24008. goto IL_00a5;
  24009. }
  24010. IL_00a4:
  24011. {
  24012. G_B14_0 = 0;
  24013. }
  24014. IL_00a5:
  24015. {
  24016. V_13 = (bool)G_B14_0;
  24017. bool L_38 = V_13;
  24018. if (L_38)
  24019. {
  24020. goto IL_0006;
  24021. }
  24022. }
  24023. {
  24024. V_12 = (MethodInfo_t *)NULL;
  24025. goto IL_00b3;
  24026. }
  24027. IL_00b3:
  24028. {
  24029. MethodInfo_t * L_39 = V_12;
  24030. return L_39;
  24031. }
  24032. }
  24033. #ifdef __clang__
  24034. #pragma clang diagnostic pop
  24035. #endif
  24036. #ifdef __clang__
  24037. #pragma clang diagnostic push
  24038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24039. #pragma clang diagnostic ignored "-Wunused-variable"
  24040. #endif
  24041. #ifdef __clang__
  24042. #pragma clang diagnostic pop
  24043. #endif
  24044. #ifdef __clang__
  24045. #pragma clang diagnostic push
  24046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24047. #pragma clang diagnostic ignored "-Wunused-variable"
  24048. #endif
  24049. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  24050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method)
  24051. {
  24052. static bool s_Il2CppMethodInitialized;
  24053. if (!s_Il2CppMethodInitialized)
  24054. {
  24055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
  24057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
  24058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
  24059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
  24060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
  24061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
  24062. s_Il2CppMethodInitialized = true;
  24063. }
  24064. int32_t V_0 = 0;
  24065. int32_t V_1 = 0;
  24066. bool V_2 = false;
  24067. String_t* V_3 = NULL;
  24068. bool V_4 = false;
  24069. bool V_5 = false;
  24070. bool V_6 = false;
  24071. bool V_7 = false;
  24072. bool V_8 = false;
  24073. int32_t G_B13_0 = 0;
  24074. {
  24075. String_t* L_0 = ___assemblyTypeName0;
  24076. bool L_1;
  24077. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  24078. V_2 = L_1;
  24079. bool L_2 = V_2;
  24080. if (!L_2)
  24081. {
  24082. goto IL_0012;
  24083. }
  24084. }
  24085. {
  24086. String_t* L_3 = ___assemblyTypeName0;
  24087. V_3 = L_3;
  24088. goto IL_00d2;
  24089. }
  24090. IL_0012:
  24091. {
  24092. V_0 = ((int32_t)2147483647LL);
  24093. String_t* L_4 = ___assemblyTypeName0;
  24094. int32_t L_5;
  24095. L_5 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, /*hidden argument*/NULL);
  24096. V_1 = L_5;
  24097. int32_t L_6 = V_1;
  24098. V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24099. bool L_7 = V_4;
  24100. if (!L_7)
  24101. {
  24102. goto IL_0039;
  24103. }
  24104. }
  24105. {
  24106. int32_t L_8 = V_1;
  24107. int32_t L_9 = V_0;
  24108. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24109. int32_t L_10;
  24110. L_10 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_8, L_9, /*hidden argument*/NULL);
  24111. V_0 = L_10;
  24112. }
  24113. IL_0039:
  24114. {
  24115. String_t* L_11 = ___assemblyTypeName0;
  24116. int32_t L_12;
  24117. L_12 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, /*hidden argument*/NULL);
  24118. V_1 = L_12;
  24119. int32_t L_13 = V_1;
  24120. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24121. bool L_14 = V_5;
  24122. if (!L_14)
  24123. {
  24124. goto IL_005a;
  24125. }
  24126. }
  24127. {
  24128. int32_t L_15 = V_1;
  24129. int32_t L_16 = V_0;
  24130. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24131. int32_t L_17;
  24132. L_17 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_15, L_16, /*hidden argument*/NULL);
  24133. V_0 = L_17;
  24134. }
  24135. IL_005a:
  24136. {
  24137. String_t* L_18 = ___assemblyTypeName0;
  24138. int32_t L_19;
  24139. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, /*hidden argument*/NULL);
  24140. V_1 = L_19;
  24141. int32_t L_20 = V_1;
  24142. V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24143. bool L_21 = V_6;
  24144. if (!L_21)
  24145. {
  24146. goto IL_007b;
  24147. }
  24148. }
  24149. {
  24150. int32_t L_22 = V_1;
  24151. int32_t L_23 = V_0;
  24152. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24153. int32_t L_24;
  24154. L_24 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_22, L_23, /*hidden argument*/NULL);
  24155. V_0 = L_24;
  24156. }
  24157. IL_007b:
  24158. {
  24159. int32_t L_25 = V_0;
  24160. V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24161. bool L_26 = V_7;
  24162. if (!L_26)
  24163. {
  24164. goto IL_0096;
  24165. }
  24166. }
  24167. {
  24168. String_t* L_27 = ___assemblyTypeName0;
  24169. int32_t L_28 = V_0;
  24170. String_t* L_29;
  24171. L_29 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_27, 0, L_28, /*hidden argument*/NULL);
  24172. ___assemblyTypeName0 = L_29;
  24173. }
  24174. IL_0096:
  24175. {
  24176. String_t* L_30 = ___assemblyTypeName0;
  24177. int32_t L_31;
  24178. L_31 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, /*hidden argument*/NULL);
  24179. V_1 = L_31;
  24180. int32_t L_32 = V_1;
  24181. if ((((int32_t)L_32) == ((int32_t)(-1))))
  24182. {
  24183. goto IL_00b3;
  24184. }
  24185. }
  24186. {
  24187. String_t* L_33 = ___assemblyTypeName0;
  24188. bool L_34;
  24189. L_34 = String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, /*hidden argument*/NULL);
  24190. G_B13_0 = ((int32_t)(L_34));
  24191. goto IL_00b4;
  24192. }
  24193. IL_00b3:
  24194. {
  24195. G_B13_0 = 0;
  24196. }
  24197. IL_00b4:
  24198. {
  24199. V_8 = (bool)G_B13_0;
  24200. bool L_35 = V_8;
  24201. if (!L_35)
  24202. {
  24203. goto IL_00ce;
  24204. }
  24205. }
  24206. {
  24207. String_t* L_36 = ___assemblyTypeName0;
  24208. int32_t L_37 = V_1;
  24209. String_t* L_38;
  24210. L_38 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_36, 0, L_37, /*hidden argument*/NULL);
  24211. String_t* L_39;
  24212. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, /*hidden argument*/NULL);
  24213. ___assemblyTypeName0 = L_39;
  24214. }
  24215. IL_00ce:
  24216. {
  24217. String_t* L_40 = ___assemblyTypeName0;
  24218. V_3 = L_40;
  24219. goto IL_00d2;
  24220. }
  24221. IL_00d2:
  24222. {
  24223. String_t* L_41 = V_3;
  24224. return L_41;
  24225. }
  24226. }
  24227. #ifdef __clang__
  24228. #pragma clang diagnostic pop
  24229. #endif
  24230. #ifdef __clang__
  24231. #pragma clang diagnostic push
  24232. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24233. #pragma clang diagnostic ignored "-Wunused-variable"
  24234. #endif
  24235. // System.Void UnityEngine.UnityException::.ctor()
  24236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m8E5C592F5F76B6385D4EFDC2C28AA93B020279E7 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, const RuntimeMethod* method)
  24237. {
  24238. static bool s_Il2CppMethodInitialized;
  24239. if (!s_Il2CppMethodInitialized)
  24240. {
  24241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  24242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  24243. s_Il2CppMethodInitialized = true;
  24244. }
  24245. {
  24246. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  24247. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, /*hidden argument*/NULL);
  24248. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  24249. return;
  24250. }
  24251. }
  24252. // System.Void UnityEngine.UnityException::.ctor(System.String)
  24253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method)
  24254. {
  24255. static bool s_Il2CppMethodInitialized;
  24256. if (!s_Il2CppMethodInitialized)
  24257. {
  24258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  24259. s_Il2CppMethodInitialized = true;
  24260. }
  24261. {
  24262. String_t* L_0 = ___message0;
  24263. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  24264. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
  24265. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  24266. return;
  24267. }
  24268. }
  24269. #ifdef __clang__
  24270. #pragma clang diagnostic pop
  24271. #endif
  24272. #ifdef __clang__
  24273. #pragma clang diagnostic push
  24274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24275. #pragma clang diagnostic ignored "-Wunused-variable"
  24276. #endif
  24277. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  24278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method)
  24279. {
  24280. static bool s_Il2CppMethodInitialized;
  24281. if (!s_Il2CppMethodInitialized)
  24282. {
  24283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24285. s_Il2CppMethodInitialized = true;
  24286. }
  24287. {
  24288. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24289. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24290. __this->set_m_CurrentFrameWork_1(L_0);
  24291. __this->set_m_TrackedCount_3(0);
  24292. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  24293. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24294. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_1, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24295. __this->set_m_AsyncWorkQueue_0(L_1);
  24296. int32_t L_2 = ___mainThreadID0;
  24297. __this->set_m_MainThreadID_2(L_2);
  24298. return;
  24299. }
  24300. }
  24301. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  24302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method)
  24303. {
  24304. static bool s_Il2CppMethodInitialized;
  24305. if (!s_Il2CppMethodInitialized)
  24306. {
  24307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24309. s_Il2CppMethodInitialized = true;
  24310. }
  24311. {
  24312. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24313. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24314. __this->set_m_CurrentFrameWork_1(L_0);
  24315. __this->set_m_TrackedCount_3(0);
  24316. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  24317. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = ___queue0;
  24318. __this->set_m_AsyncWorkQueue_0(L_1);
  24319. int32_t L_2 = ___mainThreadID1;
  24320. __this->set_m_MainThreadID_2(L_2);
  24321. return;
  24322. }
  24323. }
  24324. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  24325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mEDA081A69B18358B9239E2A46E570466E5FA77F7 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  24326. {
  24327. static bool s_Il2CppMethodInitialized;
  24328. if (!s_Il2CppMethodInitialized)
  24329. {
  24330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  24331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  24333. s_Il2CppMethodInitialized = true;
  24334. }
  24335. bool V_0 = false;
  24336. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * V_1 = NULL;
  24337. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_2 = NULL;
  24338. Exception_t * __last_unhandled_exception = 0;
  24339. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  24340. {
  24341. int32_t L_0 = __this->get_m_MainThreadID_2();
  24342. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_1;
  24343. L_1 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  24344. int32_t L_2;
  24345. L_2 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_1, /*hidden argument*/NULL);
  24346. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  24347. bool L_3 = V_0;
  24348. if (!L_3)
  24349. {
  24350. goto IL_0023;
  24351. }
  24352. }
  24353. {
  24354. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_4 = ___callback0;
  24355. RuntimeObject * L_5 = ___state1;
  24356. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_4, L_5, /*hidden argument*/NULL);
  24357. goto IL_0070;
  24358. }
  24359. IL_0023:
  24360. {
  24361. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_6 = (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)il2cpp_codegen_object_new(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  24362. ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850(L_6, (bool)0, /*hidden argument*/NULL);
  24363. V_1 = L_6;
  24364. }
  24365. IL_002b:
  24366. try
  24367. { // begin try (depth: 1)
  24368. {
  24369. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_7 = __this->get_m_AsyncWorkQueue_0();
  24370. V_2 = L_7;
  24371. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = V_2;
  24372. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_8, /*hidden argument*/NULL);
  24373. }
  24374. IL_003a:
  24375. try
  24376. { // begin try (depth: 2)
  24377. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_9 = __this->get_m_AsyncWorkQueue_0();
  24378. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_10 = ___callback0;
  24379. RuntimeObject * L_11 = ___state1;
  24380. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_12 = V_1;
  24381. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_13;
  24382. memset((&L_13), 0, sizeof(L_13));
  24383. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_13), L_10, L_11, L_12, /*hidden argument*/NULL);
  24384. List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557(L_9, L_13, /*hidden argument*/List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24385. IL2CPP_LEAVE(0x5A, FINALLY_0052);
  24386. } // end try (depth: 2)
  24387. catch(Il2CppExceptionWrapper& e)
  24388. {
  24389. __last_unhandled_exception = (Exception_t *)e.ex;
  24390. goto FINALLY_0052;
  24391. }
  24392. FINALLY_0052:
  24393. { // begin finally (depth: 2)
  24394. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_14 = V_2;
  24395. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  24396. IL2CPP_END_FINALLY(82)
  24397. } // end finally (depth: 2)
  24398. IL2CPP_CLEANUP(82)
  24399. {
  24400. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24401. IL2CPP_JUMP_TBL(0x5A, IL_005a)
  24402. }
  24403. IL_005a:
  24404. {
  24405. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_15 = V_1;
  24406. bool L_16;
  24407. L_16 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_15);
  24408. IL2CPP_LEAVE(0x6F, FINALLY_0064);
  24409. }
  24410. } // end try (depth: 1)
  24411. catch(Il2CppExceptionWrapper& e)
  24412. {
  24413. __last_unhandled_exception = (Exception_t *)e.ex;
  24414. goto FINALLY_0064;
  24415. }
  24416. FINALLY_0064:
  24417. { // begin finally (depth: 1)
  24418. {
  24419. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_17 = V_1;
  24420. if (!L_17)
  24421. {
  24422. goto IL_006e;
  24423. }
  24424. }
  24425. IL_0067:
  24426. {
  24427. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_18 = V_1;
  24428. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_18);
  24429. }
  24430. IL_006e:
  24431. {
  24432. IL2CPP_END_FINALLY(100)
  24433. }
  24434. } // end finally (depth: 1)
  24435. IL2CPP_CLEANUP(100)
  24436. {
  24437. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24438. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  24439. }
  24440. IL_006f:
  24441. {
  24442. }
  24443. IL_0070:
  24444. {
  24445. return;
  24446. }
  24447. }
  24448. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  24449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mE3277DB5A0DCB461E497EC7B9C13850D4E7AB076 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  24450. {
  24451. static bool s_Il2CppMethodInitialized;
  24452. if (!s_Il2CppMethodInitialized)
  24453. {
  24454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24455. s_Il2CppMethodInitialized = true;
  24456. }
  24457. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  24458. Exception_t * __last_unhandled_exception = 0;
  24459. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24460. {
  24461. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24462. V_0 = L_0;
  24463. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  24464. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  24465. }
  24466. IL_000f:
  24467. try
  24468. { // begin try (depth: 1)
  24469. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_AsyncWorkQueue_0();
  24470. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_3 = ___callback0;
  24471. RuntimeObject * L_4 = ___state1;
  24472. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_5;
  24473. memset((&L_5), 0, sizeof(L_5));
  24474. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_5), L_3, L_4, (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)NULL, /*hidden argument*/NULL);
  24475. List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557(L_2, L_5, /*hidden argument*/List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24476. IL2CPP_LEAVE(0x2F, FINALLY_0027);
  24477. } // end try (depth: 1)
  24478. catch(Il2CppExceptionWrapper& e)
  24479. {
  24480. __last_unhandled_exception = (Exception_t *)e.ex;
  24481. goto FINALLY_0027;
  24482. }
  24483. FINALLY_0027:
  24484. { // begin finally (depth: 1)
  24485. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = V_0;
  24486. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_6, /*hidden argument*/NULL);
  24487. IL2CPP_END_FINALLY(39)
  24488. } // end finally (depth: 1)
  24489. IL2CPP_CLEANUP(39)
  24490. {
  24491. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24492. IL2CPP_JUMP_TBL(0x2F, IL_002f)
  24493. }
  24494. IL_002f:
  24495. {
  24496. return;
  24497. }
  24498. }
  24499. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  24500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * UnitySynchronizationContext_CreateCopy_mBB5F2E7947732680B0715AD92187E89211AE5E61 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24501. {
  24502. static bool s_Il2CppMethodInitialized;
  24503. if (!s_Il2CppMethodInitialized)
  24504. {
  24505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24506. s_Il2CppMethodInitialized = true;
  24507. }
  24508. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * V_0 = NULL;
  24509. {
  24510. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24511. int32_t L_1 = __this->get_m_MainThreadID_2();
  24512. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24513. UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC(L_2, L_0, L_1, /*hidden argument*/NULL);
  24514. V_0 = L_2;
  24515. goto IL_0015;
  24516. }
  24517. IL_0015:
  24518. {
  24519. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_3 = V_0;
  24520. return L_3;
  24521. }
  24522. }
  24523. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  24524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24525. {
  24526. static bool s_Il2CppMethodInitialized;
  24527. if (!s_Il2CppMethodInitialized)
  24528. {
  24529. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var);
  24530. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  24531. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var);
  24532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var);
  24534. s_Il2CppMethodInitialized = true;
  24535. }
  24536. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  24537. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 V_1;
  24538. memset((&V_1), 0, sizeof(V_1));
  24539. bool V_2 = false;
  24540. Exception_t * __last_unhandled_exception = 0;
  24541. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24542. {
  24543. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24544. V_0 = L_0;
  24545. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  24546. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  24547. }
  24548. IL_000f:
  24549. try
  24550. { // begin try (depth: 1)
  24551. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_CurrentFrameWork_1();
  24552. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_3 = __this->get_m_AsyncWorkQueue_0();
  24553. List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907(L_2, L_3, /*hidden argument*/List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var);
  24554. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_4 = __this->get_m_AsyncWorkQueue_0();
  24555. List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E(L_4, /*hidden argument*/List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  24556. IL2CPP_LEAVE(0x39, FINALLY_0031);
  24557. } // end try (depth: 1)
  24558. catch(Il2CppExceptionWrapper& e)
  24559. {
  24560. __last_unhandled_exception = (Exception_t *)e.ex;
  24561. goto FINALLY_0031;
  24562. }
  24563. FINALLY_0031:
  24564. { // begin finally (depth: 1)
  24565. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_5 = V_0;
  24566. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_5, /*hidden argument*/NULL);
  24567. IL2CPP_END_FINALLY(49)
  24568. } // end finally (depth: 1)
  24569. IL2CPP_CLEANUP(49)
  24570. {
  24571. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24572. IL2CPP_JUMP_TBL(0x39, IL_0039)
  24573. }
  24574. IL_0039:
  24575. {
  24576. goto IL_005f;
  24577. }
  24578. IL_003b:
  24579. {
  24580. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = __this->get_m_CurrentFrameWork_1();
  24581. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_7;
  24582. L_7 = List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_inline(L_6, 0, /*hidden argument*/List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var);
  24583. V_1 = L_7;
  24584. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = __this->get_m_CurrentFrameWork_1();
  24585. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_9 = V_1;
  24586. bool L_10;
  24587. L_10 = List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025(L_8, L_9, /*hidden argument*/List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var);
  24588. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20((WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *)(&V_1), /*hidden argument*/NULL);
  24589. }
  24590. IL_005f:
  24591. {
  24592. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_11 = __this->get_m_CurrentFrameWork_1();
  24593. int32_t L_12;
  24594. L_12 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_11, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24595. V_2 = (bool)((((int32_t)L_12) > ((int32_t)0))? 1 : 0);
  24596. bool L_13 = V_2;
  24597. if (L_13)
  24598. {
  24599. goto IL_003b;
  24600. }
  24601. }
  24602. {
  24603. return;
  24604. }
  24605. }
  24606. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  24607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24608. {
  24609. static bool s_Il2CppMethodInitialized;
  24610. if (!s_Il2CppMethodInitialized)
  24611. {
  24612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24613. s_Il2CppMethodInitialized = true;
  24614. }
  24615. bool V_0 = false;
  24616. int32_t G_B3_0 = 0;
  24617. {
  24618. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24619. int32_t L_1;
  24620. L_1 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_0, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24621. if (L_1)
  24622. {
  24623. goto IL_0019;
  24624. }
  24625. }
  24626. {
  24627. int32_t L_2 = __this->get_m_TrackedCount_3();
  24628. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  24629. goto IL_001a;
  24630. }
  24631. IL_0019:
  24632. {
  24633. G_B3_0 = 1;
  24634. }
  24635. IL_001a:
  24636. {
  24637. V_0 = (bool)G_B3_0;
  24638. goto IL_001d;
  24639. }
  24640. IL_001d:
  24641. {
  24642. bool L_3 = V_0;
  24643. return L_3;
  24644. }
  24645. }
  24646. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  24647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mB581D86F8675566DC3A885C15DC5B9A7B8D42CD4 (const RuntimeMethod* method)
  24648. {
  24649. static bool s_Il2CppMethodInitialized;
  24650. if (!s_Il2CppMethodInitialized)
  24651. {
  24652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24653. s_Il2CppMethodInitialized = true;
  24654. }
  24655. {
  24656. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_0;
  24657. L_0 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  24658. int32_t L_1;
  24659. L_1 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_0, /*hidden argument*/NULL);
  24660. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24661. UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF(L_2, L_1, /*hidden argument*/NULL);
  24662. SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B(L_2, /*hidden argument*/NULL);
  24663. return;
  24664. }
  24665. }
  24666. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  24667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m323E27C0CD442B806D966D024725D9809563E0DD (const RuntimeMethod* method)
  24668. {
  24669. static bool s_Il2CppMethodInitialized;
  24670. if (!s_Il2CppMethodInitialized)
  24671. {
  24672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24673. s_Il2CppMethodInitialized = true;
  24674. }
  24675. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  24676. bool V_1 = false;
  24677. {
  24678. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  24679. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  24680. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  24681. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  24682. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24683. bool L_2 = V_1;
  24684. if (!L_2)
  24685. {
  24686. goto IL_001b;
  24687. }
  24688. }
  24689. {
  24690. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_3 = V_0;
  24691. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_3, /*hidden argument*/NULL);
  24692. }
  24693. IL_001b:
  24694. {
  24695. return;
  24696. }
  24697. }
  24698. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  24699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m7FD629962A8BA72CB2F51583DC393A8FDA672DBC (int64_t ___millisecondsTimeout0, const RuntimeMethod* method)
  24700. {
  24701. static bool s_Il2CppMethodInitialized;
  24702. if (!s_Il2CppMethodInitialized)
  24703. {
  24704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  24705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24706. s_Il2CppMethodInitialized = true;
  24707. }
  24708. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  24709. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * V_1 = NULL;
  24710. bool V_2 = false;
  24711. bool V_3 = false;
  24712. bool V_4 = false;
  24713. bool V_5 = false;
  24714. {
  24715. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  24716. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  24717. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  24718. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  24719. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24720. bool L_2 = V_2;
  24721. if (!L_2)
  24722. {
  24723. goto IL_0019;
  24724. }
  24725. }
  24726. {
  24727. V_3 = (bool)1;
  24728. goto IL_0062;
  24729. }
  24730. IL_0019:
  24731. {
  24732. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_3 = (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 *)il2cpp_codegen_object_new(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  24733. Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7(L_3, /*hidden argument*/NULL);
  24734. V_1 = L_3;
  24735. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_4 = V_1;
  24736. Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE(L_4, /*hidden argument*/NULL);
  24737. goto IL_004a;
  24738. }
  24739. IL_0028:
  24740. {
  24741. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_5 = V_1;
  24742. int64_t L_6;
  24743. L_6 = Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5(L_5, /*hidden argument*/NULL);
  24744. int64_t L_7 = ___millisecondsTimeout0;
  24745. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  24746. bool L_8 = V_4;
  24747. if (!L_8)
  24748. {
  24749. goto IL_003b;
  24750. }
  24751. }
  24752. {
  24753. goto IL_0056;
  24754. }
  24755. IL_003b:
  24756. {
  24757. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_9 = V_0;
  24758. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_9, /*hidden argument*/NULL);
  24759. Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC(1, /*hidden argument*/NULL);
  24760. }
  24761. IL_004a:
  24762. {
  24763. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_10 = V_0;
  24764. bool L_11;
  24765. L_11 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_10, /*hidden argument*/NULL);
  24766. V_5 = L_11;
  24767. bool L_12 = V_5;
  24768. if (L_12)
  24769. {
  24770. goto IL_0028;
  24771. }
  24772. }
  24773. IL_0056:
  24774. {
  24775. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_13 = V_0;
  24776. bool L_14;
  24777. L_14 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_13, /*hidden argument*/NULL);
  24778. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  24779. goto IL_0062;
  24780. }
  24781. IL_0062:
  24782. {
  24783. bool L_15 = V_3;
  24784. return L_15;
  24785. }
  24786. }
  24787. #ifdef __clang__
  24788. #pragma clang diagnostic pop
  24789. #endif
  24790. #ifdef __clang__
  24791. #pragma clang diagnostic push
  24792. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24793. #pragma clang diagnostic ignored "-Wunused-variable"
  24794. #endif
  24795. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  24796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method)
  24797. {
  24798. typedef void (*UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn) (void*, int32_t);
  24799. static UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn _il2cpp_icall_func;
  24800. if (!_il2cpp_icall_func)
  24801. _il2cpp_icall_func = (UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  24802. _il2cpp_icall_func(___memory0, ___allocator1);
  24803. }
  24804. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  24805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method)
  24806. {
  24807. typedef void (*UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn) (void*, void*, int64_t);
  24808. static UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn _il2cpp_icall_func;
  24809. if (!_il2cpp_icall_func)
  24810. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  24811. _il2cpp_icall_func(___destination0, ___source1, ___size2);
  24812. }
  24813. #ifdef __clang__
  24814. #pragma clang diagnostic pop
  24815. #endif
  24816. #ifdef __clang__
  24817. #pragma clang diagnostic push
  24818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24819. #pragma clang diagnostic ignored "-Wunused-variable"
  24820. #endif
  24821. #ifdef __clang__
  24822. #pragma clang diagnostic pop
  24823. #endif
  24824. #ifdef __clang__
  24825. #pragma clang diagnostic push
  24826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24827. #pragma clang diagnostic ignored "-Wunused-variable"
  24828. #endif
  24829. #ifdef __clang__
  24830. #pragma clang diagnostic pop
  24831. #endif
  24832. #ifdef __clang__
  24833. #pragma clang diagnostic push
  24834. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24835. #pragma clang diagnostic ignored "-Wunused-variable"
  24836. #endif
  24837. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  24838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method)
  24839. {
  24840. int32_t V_0 = 0;
  24841. int32_t V_1 = 0;
  24842. float V_2 = 0.0f;
  24843. {
  24844. int32_t L_0 = ___index0;
  24845. V_1 = L_0;
  24846. int32_t L_1 = V_1;
  24847. V_0 = L_1;
  24848. int32_t L_2 = V_0;
  24849. if (!L_2)
  24850. {
  24851. goto IL_0010;
  24852. }
  24853. }
  24854. {
  24855. goto IL_000a;
  24856. }
  24857. IL_000a:
  24858. {
  24859. int32_t L_3 = V_0;
  24860. if ((((int32_t)L_3) == ((int32_t)1)))
  24861. {
  24862. goto IL_0019;
  24863. }
  24864. }
  24865. {
  24866. goto IL_0022;
  24867. }
  24868. IL_0010:
  24869. {
  24870. float L_4 = __this->get_x_0();
  24871. V_2 = L_4;
  24872. goto IL_002d;
  24873. }
  24874. IL_0019:
  24875. {
  24876. float L_5 = __this->get_y_1();
  24877. V_2 = L_5;
  24878. goto IL_002d;
  24879. }
  24880. IL_0022:
  24881. {
  24882. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  24883. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  24884. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var)));
  24885. }
  24886. IL_002d:
  24887. {
  24888. float L_7 = V_2;
  24889. return L_7;
  24890. }
  24891. }
  24892. IL2CPP_EXTERN_C float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  24893. {
  24894. int32_t _offset = 1;
  24895. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  24896. float _returnValue;
  24897. _returnValue = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926(_thisAdjusted, ___index0, method);
  24898. return _returnValue;
  24899. }
  24900. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  24901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  24902. {
  24903. int32_t V_0 = 0;
  24904. int32_t V_1 = 0;
  24905. {
  24906. int32_t L_0 = ___index0;
  24907. V_1 = L_0;
  24908. int32_t L_1 = V_1;
  24909. V_0 = L_1;
  24910. int32_t L_2 = V_0;
  24911. if (!L_2)
  24912. {
  24913. goto IL_0010;
  24914. }
  24915. }
  24916. {
  24917. goto IL_000a;
  24918. }
  24919. IL_000a:
  24920. {
  24921. int32_t L_3 = V_0;
  24922. if ((((int32_t)L_3) == ((int32_t)1)))
  24923. {
  24924. goto IL_0019;
  24925. }
  24926. }
  24927. {
  24928. goto IL_0022;
  24929. }
  24930. IL_0010:
  24931. {
  24932. float L_4 = ___value1;
  24933. __this->set_x_0(L_4);
  24934. goto IL_002d;
  24935. }
  24936. IL_0019:
  24937. {
  24938. float L_5 = ___value1;
  24939. __this->set_y_1(L_5);
  24940. goto IL_002d;
  24941. }
  24942. IL_0022:
  24943. {
  24944. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  24945. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  24946. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var)));
  24947. }
  24948. IL_002d:
  24949. {
  24950. return;
  24951. }
  24952. }
  24953. IL2CPP_EXTERN_C void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  24954. {
  24955. int32_t _offset = 1;
  24956. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  24957. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD(_thisAdjusted, ___index0, ___value1, method);
  24958. }
  24959. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  24960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  24961. {
  24962. {
  24963. float L_0 = ___x0;
  24964. __this->set_x_0(L_0);
  24965. float L_1 = ___y1;
  24966. __this->set_y_1(L_1);
  24967. return;
  24968. }
  24969. }
  24970. IL2CPP_EXTERN_C void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  24971. {
  24972. int32_t _offset = 1;
  24973. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  24974. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline(_thisAdjusted, ___x0, ___y1, method);
  24975. }
  24976. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  24977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  24978. {
  24979. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  24980. memset((&V_0), 0, sizeof(V_0));
  24981. {
  24982. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  24983. float L_1 = L_0.get_x_0();
  24984. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  24985. float L_3 = L_2.get_x_0();
  24986. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  24987. float L_5 = L_4.get_y_1();
  24988. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  24989. float L_7 = L_6.get_y_1();
  24990. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  24991. memset((&L_8), 0, sizeof(L_8));
  24992. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  24993. V_0 = L_8;
  24994. goto IL_0023;
  24995. }
  24996. IL_0023:
  24997. {
  24998. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  24999. return L_9;
  25000. }
  25001. }
  25002. // System.String UnityEngine.Vector2::ToString()
  25003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25004. {
  25005. static bool s_Il2CppMethodInitialized;
  25006. if (!s_Il2CppMethodInitialized)
  25007. {
  25008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25009. s_Il2CppMethodInitialized = true;
  25010. }
  25011. String_t* V_0 = NULL;
  25012. {
  25013. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25014. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  25015. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25016. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  25017. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  25018. String_t* L_2;
  25019. L_2 = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  25020. V_0 = L_2;
  25021. goto IL_0015;
  25022. }
  25023. IL_0015:
  25024. {
  25025. String_t* L_3 = V_0;
  25026. return L_3;
  25027. }
  25028. }
  25029. IL2CPP_EXTERN_C String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25030. {
  25031. int32_t _offset = 1;
  25032. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25033. String_t* _returnValue;
  25034. _returnValue = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840(_thisAdjusted, method);
  25035. return _returnValue;
  25036. }
  25037. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  25038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25039. {
  25040. static bool s_Il2CppMethodInitialized;
  25041. if (!s_Il2CppMethodInitialized)
  25042. {
  25043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  25045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  25046. s_Il2CppMethodInitialized = true;
  25047. }
  25048. bool V_0 = false;
  25049. String_t* V_1 = NULL;
  25050. {
  25051. String_t* L_0 = ___format0;
  25052. bool L_1;
  25053. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  25054. V_0 = L_1;
  25055. bool L_2 = V_0;
  25056. if (!L_2)
  25057. {
  25058. goto IL_0012;
  25059. }
  25060. }
  25061. {
  25062. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  25063. }
  25064. IL_0012:
  25065. {
  25066. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25067. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  25068. float* L_5 = __this->get_address_of_x_0();
  25069. String_t* L_6 = ___format0;
  25070. RuntimeObject* L_7 = ___formatProvider1;
  25071. String_t* L_8;
  25072. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  25073. ArrayElementTypeCheck (L_4, L_8);
  25074. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  25075. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  25076. float* L_10 = __this->get_address_of_y_1();
  25077. String_t* L_11 = ___format0;
  25078. RuntimeObject* L_12 = ___formatProvider1;
  25079. String_t* L_13;
  25080. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  25081. ArrayElementTypeCheck (L_9, L_13);
  25082. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  25083. String_t* L_14;
  25084. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_9, /*hidden argument*/NULL);
  25085. V_1 = L_14;
  25086. goto IL_0045;
  25087. }
  25088. IL_0045:
  25089. {
  25090. String_t* L_15 = V_1;
  25091. return L_15;
  25092. }
  25093. }
  25094. IL2CPP_EXTERN_C String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25095. {
  25096. int32_t _offset = 1;
  25097. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25098. String_t* _returnValue;
  25099. _returnValue = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23(_thisAdjusted, ___format0, ___formatProvider1, method);
  25100. return _returnValue;
  25101. }
  25102. // System.Int32 UnityEngine.Vector2::GetHashCode()
  25103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25104. {
  25105. int32_t V_0 = 0;
  25106. {
  25107. float* L_0 = __this->get_address_of_x_0();
  25108. int32_t L_1;
  25109. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  25110. float* L_2 = __this->get_address_of_y_1();
  25111. int32_t L_3;
  25112. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  25113. V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  25114. goto IL_001d;
  25115. }
  25116. IL_001d:
  25117. {
  25118. int32_t L_4 = V_0;
  25119. return L_4;
  25120. }
  25121. }
  25122. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25123. {
  25124. int32_t _offset = 1;
  25125. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25126. int32_t _returnValue;
  25127. _returnValue = Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732(_thisAdjusted, method);
  25128. return _returnValue;
  25129. }
  25130. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  25131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25132. {
  25133. static bool s_Il2CppMethodInitialized;
  25134. if (!s_Il2CppMethodInitialized)
  25135. {
  25136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25137. s_Il2CppMethodInitialized = true;
  25138. }
  25139. bool V_0 = false;
  25140. bool V_1 = false;
  25141. {
  25142. RuntimeObject * L_0 = ___other0;
  25143. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25144. bool L_1 = V_0;
  25145. if (!L_1)
  25146. {
  25147. goto IL_0015;
  25148. }
  25149. }
  25150. {
  25151. V_1 = (bool)0;
  25152. goto IL_0024;
  25153. }
  25154. IL_0015:
  25155. {
  25156. RuntimeObject * L_2 = ___other0;
  25157. bool L_3;
  25158. L_3 = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, ((*(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)UnBox(L_2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  25159. V_1 = L_3;
  25160. goto IL_0024;
  25161. }
  25162. IL_0024:
  25163. {
  25164. bool L_4 = V_1;
  25165. return L_4;
  25166. }
  25167. }
  25168. IL2CPP_EXTERN_C bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25169. {
  25170. int32_t _offset = 1;
  25171. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25172. bool _returnValue;
  25173. _returnValue = Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0(_thisAdjusted, ___other0, method);
  25174. return _returnValue;
  25175. }
  25176. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  25177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  25178. {
  25179. bool V_0 = false;
  25180. int32_t G_B3_0 = 0;
  25181. {
  25182. float L_0 = __this->get_x_0();
  25183. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  25184. float L_2 = L_1.get_x_0();
  25185. if ((!(((float)L_0) == ((float)L_2))))
  25186. {
  25187. goto IL_001f;
  25188. }
  25189. }
  25190. {
  25191. float L_3 = __this->get_y_1();
  25192. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  25193. float L_5 = L_4.get_y_1();
  25194. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  25195. goto IL_0020;
  25196. }
  25197. IL_001f:
  25198. {
  25199. G_B3_0 = 0;
  25200. }
  25201. IL_0020:
  25202. {
  25203. V_0 = (bool)G_B3_0;
  25204. goto IL_0023;
  25205. }
  25206. IL_0023:
  25207. {
  25208. bool L_6 = V_0;
  25209. return L_6;
  25210. }
  25211. }
  25212. IL2CPP_EXTERN_C bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  25213. {
  25214. int32_t _offset = 1;
  25215. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25216. bool _returnValue;
  25217. _returnValue = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline(_thisAdjusted, ___other0, method);
  25218. return _returnValue;
  25219. }
  25220. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  25221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25222. {
  25223. float V_0 = 0.0f;
  25224. {
  25225. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25226. float L_1 = L_0.get_x_0();
  25227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  25228. float L_3 = L_2.get_x_0();
  25229. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  25230. float L_5 = L_4.get_y_1();
  25231. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  25232. float L_7 = L_6.get_y_1();
  25233. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  25234. goto IL_001f;
  25235. }
  25236. IL_001f:
  25237. {
  25238. float L_8 = V_0;
  25239. return L_8;
  25240. }
  25241. }
  25242. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  25243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25244. {
  25245. float V_0 = 0.0f;
  25246. {
  25247. float L_0 = __this->get_x_0();
  25248. float L_1 = __this->get_x_0();
  25249. float L_2 = __this->get_y_1();
  25250. float L_3 = __this->get_y_1();
  25251. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  25252. goto IL_001f;
  25253. }
  25254. IL_001f:
  25255. {
  25256. float L_4 = V_0;
  25257. return L_4;
  25258. }
  25259. }
  25260. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25261. {
  25262. int32_t _offset = 1;
  25263. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25264. float _returnValue;
  25265. _returnValue = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A(_thisAdjusted, method);
  25266. return _returnValue;
  25267. }
  25268. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  25269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25270. {
  25271. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25272. memset((&V_0), 0, sizeof(V_0));
  25273. {
  25274. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25275. float L_1 = L_0.get_x_0();
  25276. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25277. float L_3 = L_2.get_x_0();
  25278. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25279. float L_5 = L_4.get_y_1();
  25280. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25281. float L_7 = L_6.get_y_1();
  25282. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25283. memset((&L_8), 0, sizeof(L_8));
  25284. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25285. V_0 = L_8;
  25286. goto IL_0023;
  25287. }
  25288. IL_0023:
  25289. {
  25290. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25291. return L_9;
  25292. }
  25293. }
  25294. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  25295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25296. {
  25297. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25298. memset((&V_0), 0, sizeof(V_0));
  25299. {
  25300. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25301. float L_1 = L_0.get_x_0();
  25302. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25303. float L_3 = L_2.get_x_0();
  25304. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25305. float L_5 = L_4.get_y_1();
  25306. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25307. float L_7 = L_6.get_y_1();
  25308. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25309. memset((&L_8), 0, sizeof(L_8));
  25310. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25311. V_0 = L_8;
  25312. goto IL_0023;
  25313. }
  25314. IL_0023:
  25315. {
  25316. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25317. return L_9;
  25318. }
  25319. }
  25320. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  25321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25322. {
  25323. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25324. memset((&V_0), 0, sizeof(V_0));
  25325. {
  25326. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25327. float L_1 = L_0.get_x_0();
  25328. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25329. float L_3 = L_2.get_x_0();
  25330. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25331. float L_5 = L_4.get_y_1();
  25332. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25333. float L_7 = L_6.get_y_1();
  25334. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25335. memset((&L_8), 0, sizeof(L_8));
  25336. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25337. V_0 = L_8;
  25338. goto IL_0023;
  25339. }
  25340. IL_0023:
  25341. {
  25342. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25343. return L_9;
  25344. }
  25345. }
  25346. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  25347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25348. {
  25349. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25350. memset((&V_0), 0, sizeof(V_0));
  25351. {
  25352. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25353. float L_1 = L_0.get_x_0();
  25354. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25355. float L_3 = L_2.get_x_0();
  25356. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25357. float L_5 = L_4.get_y_1();
  25358. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25359. float L_7 = L_6.get_y_1();
  25360. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25361. memset((&L_8), 0, sizeof(L_8));
  25362. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
  25363. V_0 = L_8;
  25364. goto IL_0023;
  25365. }
  25366. IL_0023:
  25367. {
  25368. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25369. return L_9;
  25370. }
  25371. }
  25372. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  25373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  25374. {
  25375. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25376. memset((&V_0), 0, sizeof(V_0));
  25377. {
  25378. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25379. float L_1 = L_0.get_x_0();
  25380. float L_2 = ___d1;
  25381. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  25382. float L_4 = L_3.get_y_1();
  25383. float L_5 = ___d1;
  25384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25385. memset((&L_6), 0, sizeof(L_6));
  25386. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  25387. V_0 = L_6;
  25388. goto IL_0019;
  25389. }
  25390. IL_0019:
  25391. {
  25392. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  25393. return L_7;
  25394. }
  25395. }
  25396. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  25397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  25398. {
  25399. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25400. memset((&V_0), 0, sizeof(V_0));
  25401. {
  25402. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25403. float L_1 = L_0.get_x_0();
  25404. float L_2 = ___d1;
  25405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  25406. float L_4 = L_3.get_y_1();
  25407. float L_5 = ___d1;
  25408. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25409. memset((&L_6), 0, sizeof(L_6));
  25410. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  25411. V_0 = L_6;
  25412. goto IL_0019;
  25413. }
  25414. IL_0019:
  25415. {
  25416. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  25417. return L_7;
  25418. }
  25419. }
  25420. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  25421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25422. {
  25423. float V_0 = 0.0f;
  25424. float V_1 = 0.0f;
  25425. bool V_2 = false;
  25426. {
  25427. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25428. float L_1 = L_0.get_x_0();
  25429. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  25430. float L_3 = L_2.get_x_0();
  25431. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  25432. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  25433. float L_5 = L_4.get_y_1();
  25434. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  25435. float L_7 = L_6.get_y_1();
  25436. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  25437. float L_8 = V_0;
  25438. float L_9 = V_0;
  25439. float L_10 = V_1;
  25440. float L_11 = V_1;
  25441. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  25442. goto IL_002e;
  25443. }
  25444. IL_002e:
  25445. {
  25446. bool L_12 = V_2;
  25447. return L_12;
  25448. }
  25449. }
  25450. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  25451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25452. {
  25453. bool V_0 = false;
  25454. {
  25455. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25456. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  25457. bool L_2;
  25458. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  25459. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25460. goto IL_000e;
  25461. }
  25462. IL_000e:
  25463. {
  25464. bool L_3 = V_0;
  25465. return L_3;
  25466. }
  25467. }
  25468. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  25469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  25470. {
  25471. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25472. memset((&V_0), 0, sizeof(V_0));
  25473. {
  25474. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  25475. float L_1 = L_0.get_x_2();
  25476. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  25477. float L_3 = L_2.get_y_3();
  25478. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  25479. memset((&L_4), 0, sizeof(L_4));
  25480. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  25481. V_0 = L_4;
  25482. goto IL_0015;
  25483. }
  25484. IL_0015:
  25485. {
  25486. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  25487. return L_5;
  25488. }
  25489. }
  25490. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  25491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  25492. {
  25493. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  25494. memset((&V_0), 0, sizeof(V_0));
  25495. {
  25496. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  25497. float L_1 = L_0.get_x_0();
  25498. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  25499. float L_3 = L_2.get_y_1();
  25500. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  25501. memset((&L_4), 0, sizeof(L_4));
  25502. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  25503. V_0 = L_4;
  25504. goto IL_001a;
  25505. }
  25506. IL_001a:
  25507. {
  25508. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  25509. return L_5;
  25510. }
  25511. }
  25512. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  25513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method)
  25514. {
  25515. static bool s_Il2CppMethodInitialized;
  25516. if (!s_Il2CppMethodInitialized)
  25517. {
  25518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25519. s_Il2CppMethodInitialized = true;
  25520. }
  25521. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25522. memset((&V_0), 0, sizeof(V_0));
  25523. {
  25524. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_zeroVector_2();
  25525. V_0 = L_0;
  25526. goto IL_0009;
  25527. }
  25528. IL_0009:
  25529. {
  25530. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25531. return L_1;
  25532. }
  25533. }
  25534. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  25535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method)
  25536. {
  25537. static bool s_Il2CppMethodInitialized;
  25538. if (!s_Il2CppMethodInitialized)
  25539. {
  25540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25541. s_Il2CppMethodInitialized = true;
  25542. }
  25543. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25544. memset((&V_0), 0, sizeof(V_0));
  25545. {
  25546. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_oneVector_3();
  25547. V_0 = L_0;
  25548. goto IL_0009;
  25549. }
  25550. IL_0009:
  25551. {
  25552. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25553. return L_1;
  25554. }
  25555. }
  25556. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  25557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method)
  25558. {
  25559. static bool s_Il2CppMethodInitialized;
  25560. if (!s_Il2CppMethodInitialized)
  25561. {
  25562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25563. s_Il2CppMethodInitialized = true;
  25564. }
  25565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25566. memset((&V_0), 0, sizeof(V_0));
  25567. {
  25568. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_upVector_4();
  25569. V_0 = L_0;
  25570. goto IL_0009;
  25571. }
  25572. IL_0009:
  25573. {
  25574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25575. return L_1;
  25576. }
  25577. }
  25578. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  25579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_right_m42ED15112D219375D2B6879E62ED925D002F15AF (const RuntimeMethod* method)
  25580. {
  25581. static bool s_Il2CppMethodInitialized;
  25582. if (!s_Il2CppMethodInitialized)
  25583. {
  25584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25585. s_Il2CppMethodInitialized = true;
  25586. }
  25587. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25588. memset((&V_0), 0, sizeof(V_0));
  25589. {
  25590. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_rightVector_7();
  25591. V_0 = L_0;
  25592. goto IL_0009;
  25593. }
  25594. IL_0009:
  25595. {
  25596. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25597. return L_1;
  25598. }
  25599. }
  25600. // System.Void UnityEngine.Vector2::.cctor()
  25601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m64DC76912D71BE91E6A3B2D15D63452E2B3AD6EC (const RuntimeMethod* method)
  25602. {
  25603. static bool s_Il2CppMethodInitialized;
  25604. if (!s_Il2CppMethodInitialized)
  25605. {
  25606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25607. s_Il2CppMethodInitialized = true;
  25608. }
  25609. {
  25610. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  25611. memset((&L_0), 0, sizeof(L_0));
  25612. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  25613. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
  25614. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  25615. memset((&L_1), 0, sizeof(L_1));
  25616. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  25617. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
  25618. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  25619. memset((&L_2), 0, sizeof(L_2));
  25620. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  25621. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
  25622. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25623. memset((&L_3), 0, sizeof(L_3));
  25624. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  25625. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
  25626. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  25627. memset((&L_4), 0, sizeof(L_4));
  25628. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  25629. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
  25630. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  25631. memset((&L_5), 0, sizeof(L_5));
  25632. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  25633. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
  25634. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25635. memset((&L_6), 0, sizeof(L_6));
  25636. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  25637. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
  25638. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  25639. memset((&L_7), 0, sizeof(L_7));
  25640. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  25641. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
  25642. return;
  25643. }
  25644. }
  25645. #ifdef __clang__
  25646. #pragma clang diagnostic pop
  25647. #endif
  25648. #ifdef __clang__
  25649. #pragma clang diagnostic push
  25650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25651. #pragma clang diagnostic ignored "-Wunused-variable"
  25652. #endif
  25653. // System.Int32 UnityEngine.Vector2Int::get_x()
  25654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25655. {
  25656. int32_t V_0 = 0;
  25657. {
  25658. int32_t L_0 = __this->get_m_X_0();
  25659. V_0 = L_0;
  25660. goto IL_000a;
  25661. }
  25662. IL_000a:
  25663. {
  25664. int32_t L_1 = V_0;
  25665. return L_1;
  25666. }
  25667. }
  25668. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25669. {
  25670. int32_t _offset = 1;
  25671. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25672. int32_t _returnValue;
  25673. _returnValue = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline(_thisAdjusted, method);
  25674. return _returnValue;
  25675. }
  25676. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  25677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  25678. {
  25679. {
  25680. int32_t L_0 = ___value0;
  25681. __this->set_m_X_0(L_0);
  25682. return;
  25683. }
  25684. }
  25685. IL2CPP_EXTERN_C void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  25686. {
  25687. int32_t _offset = 1;
  25688. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25689. Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline(_thisAdjusted, ___value0, method);
  25690. }
  25691. // System.Int32 UnityEngine.Vector2Int::get_y()
  25692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25693. {
  25694. int32_t V_0 = 0;
  25695. {
  25696. int32_t L_0 = __this->get_m_Y_1();
  25697. V_0 = L_0;
  25698. goto IL_000a;
  25699. }
  25700. IL_000a:
  25701. {
  25702. int32_t L_1 = V_0;
  25703. return L_1;
  25704. }
  25705. }
  25706. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25707. {
  25708. int32_t _offset = 1;
  25709. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25710. int32_t _returnValue;
  25711. _returnValue = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline(_thisAdjusted, method);
  25712. return _returnValue;
  25713. }
  25714. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  25715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  25716. {
  25717. {
  25718. int32_t L_0 = ___value0;
  25719. __this->set_m_Y_1(L_0);
  25720. return;
  25721. }
  25722. }
  25723. IL2CPP_EXTERN_C void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  25724. {
  25725. int32_t _offset = 1;
  25726. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25727. Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline(_thisAdjusted, ___value0, method);
  25728. }
  25729. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  25730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  25731. {
  25732. {
  25733. int32_t L_0 = ___x0;
  25734. __this->set_m_X_0(L_0);
  25735. int32_t L_1 = ___y1;
  25736. __this->set_m_Y_1(L_1);
  25737. return;
  25738. }
  25739. }
  25740. IL2CPP_EXTERN_C void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  25741. {
  25742. int32_t _offset = 1;
  25743. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25744. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline(_thisAdjusted, ___x0, ___y1, method);
  25745. }
  25746. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  25747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method)
  25748. {
  25749. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25750. memset((&V_0), 0, sizeof(V_0));
  25751. {
  25752. int32_t L_0;
  25753. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  25754. int32_t L_1;
  25755. L_1 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  25756. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  25757. memset((&L_2), 0, sizeof(L_2));
  25758. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), ((float)((float)L_0)), ((float)((float)L_1)), /*hidden argument*/NULL);
  25759. V_0 = L_2;
  25760. goto IL_0019;
  25761. }
  25762. IL_0019:
  25763. {
  25764. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  25765. return L_3;
  25766. }
  25767. }
  25768. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  25769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25770. {
  25771. static bool s_Il2CppMethodInitialized;
  25772. if (!s_Il2CppMethodInitialized)
  25773. {
  25774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  25775. s_Il2CppMethodInitialized = true;
  25776. }
  25777. bool V_0 = false;
  25778. bool V_1 = false;
  25779. {
  25780. RuntimeObject * L_0 = ___other0;
  25781. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25782. bool L_1 = V_0;
  25783. if (!L_1)
  25784. {
  25785. goto IL_0015;
  25786. }
  25787. }
  25788. {
  25789. V_1 = (bool)0;
  25790. goto IL_0024;
  25791. }
  25792. IL_0015:
  25793. {
  25794. RuntimeObject * L_2 = ___other0;
  25795. bool L_3;
  25796. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  25797. V_1 = L_3;
  25798. goto IL_0024;
  25799. }
  25800. IL_0024:
  25801. {
  25802. bool L_4 = V_1;
  25803. return L_4;
  25804. }
  25805. }
  25806. IL2CPP_EXTERN_C bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25807. {
  25808. int32_t _offset = 1;
  25809. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25810. bool _returnValue;
  25811. _returnValue = Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline(_thisAdjusted, ___other0, method);
  25812. return _returnValue;
  25813. }
  25814. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  25815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  25816. {
  25817. bool V_0 = false;
  25818. int32_t G_B3_0 = 0;
  25819. {
  25820. int32_t L_0;
  25821. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25822. int32_t L_1;
  25823. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  25824. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  25825. {
  25826. goto IL_0021;
  25827. }
  25828. }
  25829. {
  25830. int32_t L_2;
  25831. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25832. int32_t L_3;
  25833. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  25834. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  25835. goto IL_0022;
  25836. }
  25837. IL_0021:
  25838. {
  25839. G_B3_0 = 0;
  25840. }
  25841. IL_0022:
  25842. {
  25843. V_0 = (bool)G_B3_0;
  25844. goto IL_0025;
  25845. }
  25846. IL_0025:
  25847. {
  25848. bool L_4 = V_0;
  25849. return L_4;
  25850. }
  25851. }
  25852. IL2CPP_EXTERN_C bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_AdjustorThunk (RuntimeObject * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  25853. {
  25854. int32_t _offset = 1;
  25855. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25856. bool _returnValue;
  25857. _returnValue = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline(_thisAdjusted, ___other0, method);
  25858. return _returnValue;
  25859. }
  25860. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  25861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25862. {
  25863. int32_t V_0 = 0;
  25864. int32_t V_1 = 0;
  25865. {
  25866. int32_t L_0;
  25867. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25868. V_0 = L_0;
  25869. int32_t L_1;
  25870. L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  25871. int32_t L_2;
  25872. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25873. V_0 = L_2;
  25874. int32_t L_3;
  25875. L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  25876. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  25877. goto IL_0023;
  25878. }
  25879. IL_0023:
  25880. {
  25881. int32_t L_4 = V_1;
  25882. return L_4;
  25883. }
  25884. }
  25885. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25886. {
  25887. int32_t _offset = 1;
  25888. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25889. int32_t _returnValue;
  25890. _returnValue = Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71(_thisAdjusted, method);
  25891. return _returnValue;
  25892. }
  25893. // System.String UnityEngine.Vector2Int::ToString()
  25894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25895. {
  25896. static bool s_Il2CppMethodInitialized;
  25897. if (!s_Il2CppMethodInitialized)
  25898. {
  25899. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25900. s_Il2CppMethodInitialized = true;
  25901. }
  25902. String_t* V_0 = NULL;
  25903. {
  25904. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25905. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  25906. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25907. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  25908. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  25909. String_t* L_2;
  25910. L_2 = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  25911. V_0 = L_2;
  25912. goto IL_0015;
  25913. }
  25914. IL_0015:
  25915. {
  25916. String_t* L_3 = V_0;
  25917. return L_3;
  25918. }
  25919. }
  25920. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25921. {
  25922. int32_t _offset = 1;
  25923. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25924. String_t* _returnValue;
  25925. _returnValue = Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20(_thisAdjusted, method);
  25926. return _returnValue;
  25927. }
  25928. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  25929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25930. {
  25931. static bool s_Il2CppMethodInitialized;
  25932. if (!s_Il2CppMethodInitialized)
  25933. {
  25934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  25936. s_Il2CppMethodInitialized = true;
  25937. }
  25938. int32_t V_0 = 0;
  25939. String_t* V_1 = NULL;
  25940. {
  25941. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25942. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  25943. int32_t L_2;
  25944. L_2 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25945. V_0 = L_2;
  25946. String_t* L_3 = ___format0;
  25947. RuntimeObject* L_4 = ___formatProvider1;
  25948. String_t* L_5;
  25949. L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
  25950. ArrayElementTypeCheck (L_1, L_5);
  25951. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  25952. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  25953. int32_t L_7;
  25954. L_7 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25955. V_0 = L_7;
  25956. String_t* L_8 = ___format0;
  25957. RuntimeObject* L_9 = ___formatProvider1;
  25958. String_t* L_10;
  25959. L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
  25960. ArrayElementTypeCheck (L_6, L_10);
  25961. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  25962. String_t* L_11;
  25963. L_11 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_6, /*hidden argument*/NULL);
  25964. V_1 = L_11;
  25965. goto IL_003a;
  25966. }
  25967. IL_003a:
  25968. {
  25969. String_t* L_12 = V_1;
  25970. return L_12;
  25971. }
  25972. }
  25973. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25974. {
  25975. int32_t _offset = 1;
  25976. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25977. String_t* _returnValue;
  25978. _returnValue = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02(_thisAdjusted, ___format0, ___formatProvider1, method);
  25979. return _returnValue;
  25980. }
  25981. // System.Void UnityEngine.Vector2Int::.cctor()
  25982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_mB461BECA877E11B4B65206DFAA8A8C66170861F2 (const RuntimeMethod* method)
  25983. {
  25984. static bool s_Il2CppMethodInitialized;
  25985. if (!s_Il2CppMethodInitialized)
  25986. {
  25987. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  25988. s_Il2CppMethodInitialized = true;
  25989. }
  25990. {
  25991. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0;
  25992. memset((&L_0), 0, sizeof(L_0));
  25993. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  25994. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0);
  25995. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1;
  25996. memset((&L_1), 0, sizeof(L_1));
  25997. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  25998. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_One_3(L_1);
  25999. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_2;
  26000. memset((&L_2), 0, sizeof(L_2));
  26001. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  26002. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Up_4(L_2);
  26003. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_3;
  26004. memset((&L_3), 0, sizeof(L_3));
  26005. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  26006. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Down_5(L_3);
  26007. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_4;
  26008. memset((&L_4), 0, sizeof(L_4));
  26009. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  26010. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Left_6(L_4);
  26011. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_5;
  26012. memset((&L_5), 0, sizeof(L_5));
  26013. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  26014. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Right_7(L_5);
  26015. return;
  26016. }
  26017. }
  26018. #ifdef __clang__
  26019. #pragma clang diagnostic pop
  26020. #endif
  26021. #ifdef __clang__
  26022. #pragma clang diagnostic push
  26023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26024. #pragma clang diagnostic ignored "-Wunused-variable"
  26025. #endif
  26026. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  26027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  26028. {
  26029. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26030. memset((&V_0), 0, sizeof(V_0));
  26031. {
  26032. float L_0 = ___t2;
  26033. float L_1;
  26034. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  26035. ___t2 = L_1;
  26036. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  26037. float L_3 = L_2.get_x_2();
  26038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
  26039. float L_5 = L_4.get_x_2();
  26040. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  26041. float L_7 = L_6.get_x_2();
  26042. float L_8 = ___t2;
  26043. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
  26044. float L_10 = L_9.get_y_3();
  26045. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
  26046. float L_12 = L_11.get_y_3();
  26047. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
  26048. float L_14 = L_13.get_y_3();
  26049. float L_15 = ___t2;
  26050. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
  26051. float L_17 = L_16.get_z_4();
  26052. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
  26053. float L_19 = L_18.get_z_4();
  26054. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
  26055. float L_21 = L_20.get_z_4();
  26056. float L_22 = ___t2;
  26057. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  26058. memset((&L_23), 0, sizeof(L_23));
  26059. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  26060. V_0 = L_23;
  26061. goto IL_0053;
  26062. }
  26063. IL_0053:
  26064. {
  26065. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  26066. return L_24;
  26067. }
  26068. }
  26069. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  26070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  26071. {
  26072. static bool s_Il2CppMethodInitialized;
  26073. if (!s_Il2CppMethodInitialized)
  26074. {
  26075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26076. s_Il2CppMethodInitialized = true;
  26077. }
  26078. float V_0 = 0.0f;
  26079. float V_1 = 0.0f;
  26080. float V_2 = 0.0f;
  26081. float V_3 = 0.0f;
  26082. float V_4 = 0.0f;
  26083. bool V_5 = false;
  26084. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6;
  26085. memset((&V_6), 0, sizeof(V_6));
  26086. int32_t G_B4_0 = 0;
  26087. int32_t G_B6_0 = 0;
  26088. {
  26089. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___target1;
  26090. float L_1 = L_0.get_x_2();
  26091. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___current0;
  26092. float L_3 = L_2.get_x_2();
  26093. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  26094. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___target1;
  26095. float L_5 = L_4.get_y_3();
  26096. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___current0;
  26097. float L_7 = L_6.get_y_3();
  26098. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  26099. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___target1;
  26100. float L_9 = L_8.get_z_4();
  26101. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___current0;
  26102. float L_11 = L_10.get_z_4();
  26103. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  26104. float L_12 = V_0;
  26105. float L_13 = V_0;
  26106. float L_14 = V_1;
  26107. float L_15 = V_1;
  26108. float L_16 = V_2;
  26109. float L_17 = V_2;
  26110. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  26111. float L_18 = V_3;
  26112. if ((((float)L_18) == ((float)(0.0f))))
  26113. {
  26114. goto IL_0055;
  26115. }
  26116. }
  26117. {
  26118. float L_19 = ___maxDistanceDelta2;
  26119. if ((!(((float)L_19) >= ((float)(0.0f)))))
  26120. {
  26121. goto IL_0052;
  26122. }
  26123. }
  26124. {
  26125. float L_20 = V_3;
  26126. float L_21 = ___maxDistanceDelta2;
  26127. float L_22 = ___maxDistanceDelta2;
  26128. G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26129. goto IL_0053;
  26130. }
  26131. IL_0052:
  26132. {
  26133. G_B4_0 = 0;
  26134. }
  26135. IL_0053:
  26136. {
  26137. G_B6_0 = G_B4_0;
  26138. goto IL_0056;
  26139. }
  26140. IL_0055:
  26141. {
  26142. G_B6_0 = 1;
  26143. }
  26144. IL_0056:
  26145. {
  26146. V_5 = (bool)G_B6_0;
  26147. bool L_23 = V_5;
  26148. if (!L_23)
  26149. {
  26150. goto IL_0061;
  26151. }
  26152. }
  26153. {
  26154. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___target1;
  26155. V_6 = L_24;
  26156. goto IL_009b;
  26157. }
  26158. IL_0061:
  26159. {
  26160. float L_25 = V_3;
  26161. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26162. double L_26;
  26163. L_26 = sqrt(((double)((double)L_25)));
  26164. V_4 = ((float)((float)L_26));
  26165. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___current0;
  26166. float L_28 = L_27.get_x_2();
  26167. float L_29 = V_0;
  26168. float L_30 = V_4;
  26169. float L_31 = ___maxDistanceDelta2;
  26170. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = ___current0;
  26171. float L_33 = L_32.get_y_3();
  26172. float L_34 = V_1;
  26173. float L_35 = V_4;
  26174. float L_36 = ___maxDistanceDelta2;
  26175. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___current0;
  26176. float L_38 = L_37.get_z_4();
  26177. float L_39 = V_2;
  26178. float L_40 = V_4;
  26179. float L_41 = ___maxDistanceDelta2;
  26180. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42;
  26181. memset((&L_42), 0, sizeof(L_42));
  26182. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_42), ((float)il2cpp_codegen_add((float)L_28, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_29/(float)L_30)), (float)L_31)))), ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_34/(float)L_35)), (float)L_36)))), ((float)il2cpp_codegen_add((float)L_38, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_39/(float)L_40)), (float)L_41)))), /*hidden argument*/NULL);
  26183. V_6 = L_42;
  26184. goto IL_009b;
  26185. }
  26186. IL_009b:
  26187. {
  26188. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = V_6;
  26189. return L_43;
  26190. }
  26191. }
  26192. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  26193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method)
  26194. {
  26195. int32_t V_0 = 0;
  26196. int32_t V_1 = 0;
  26197. float V_2 = 0.0f;
  26198. {
  26199. int32_t L_0 = ___index0;
  26200. V_1 = L_0;
  26201. int32_t L_1 = V_1;
  26202. V_0 = L_1;
  26203. int32_t L_2 = V_0;
  26204. switch (L_2)
  26205. {
  26206. case 0:
  26207. {
  26208. goto IL_0019;
  26209. }
  26210. case 1:
  26211. {
  26212. goto IL_0022;
  26213. }
  26214. case 2:
  26215. {
  26216. goto IL_002b;
  26217. }
  26218. }
  26219. }
  26220. {
  26221. goto IL_0034;
  26222. }
  26223. IL_0019:
  26224. {
  26225. float L_3 = __this->get_x_2();
  26226. V_2 = L_3;
  26227. goto IL_003f;
  26228. }
  26229. IL_0022:
  26230. {
  26231. float L_4 = __this->get_y_3();
  26232. V_2 = L_4;
  26233. goto IL_003f;
  26234. }
  26235. IL_002b:
  26236. {
  26237. float L_5 = __this->get_z_4();
  26238. V_2 = L_5;
  26239. goto IL_003f;
  26240. }
  26241. IL_0034:
  26242. {
  26243. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  26244. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  26245. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var)));
  26246. }
  26247. IL_003f:
  26248. {
  26249. float L_7 = V_2;
  26250. return L_7;
  26251. }
  26252. }
  26253. IL2CPP_EXTERN_C float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  26254. {
  26255. int32_t _offset = 1;
  26256. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26257. float _returnValue;
  26258. _returnValue = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC(_thisAdjusted, ___index0, method);
  26259. return _returnValue;
  26260. }
  26261. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  26262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26263. {
  26264. int32_t V_0 = 0;
  26265. int32_t V_1 = 0;
  26266. {
  26267. int32_t L_0 = ___index0;
  26268. V_1 = L_0;
  26269. int32_t L_1 = V_1;
  26270. V_0 = L_1;
  26271. int32_t L_2 = V_0;
  26272. switch (L_2)
  26273. {
  26274. case 0:
  26275. {
  26276. goto IL_0019;
  26277. }
  26278. case 1:
  26279. {
  26280. goto IL_0022;
  26281. }
  26282. case 2:
  26283. {
  26284. goto IL_002b;
  26285. }
  26286. }
  26287. }
  26288. {
  26289. goto IL_0034;
  26290. }
  26291. IL_0019:
  26292. {
  26293. float L_3 = ___value1;
  26294. __this->set_x_2(L_3);
  26295. goto IL_003f;
  26296. }
  26297. IL_0022:
  26298. {
  26299. float L_4 = ___value1;
  26300. __this->set_y_3(L_4);
  26301. goto IL_003f;
  26302. }
  26303. IL_002b:
  26304. {
  26305. float L_5 = ___value1;
  26306. __this->set_z_4(L_5);
  26307. goto IL_003f;
  26308. }
  26309. IL_0034:
  26310. {
  26311. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  26312. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  26313. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var)));
  26314. }
  26315. IL_003f:
  26316. {
  26317. return;
  26318. }
  26319. }
  26320. IL2CPP_EXTERN_C void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26321. {
  26322. int32_t _offset = 1;
  26323. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26324. Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346(_thisAdjusted, ___index0, ___value1, method);
  26325. }
  26326. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  26327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  26328. {
  26329. {
  26330. float L_0 = ___x0;
  26331. __this->set_x_2(L_0);
  26332. float L_1 = ___y1;
  26333. __this->set_y_3(L_1);
  26334. float L_2 = ___z2;
  26335. __this->set_z_4(L_2);
  26336. return;
  26337. }
  26338. }
  26339. IL2CPP_EXTERN_C void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  26340. {
  26341. int32_t _offset = 1;
  26342. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26343. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline(_thisAdjusted, ___x0, ___y1, ___z2, method);
  26344. }
  26345. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  26346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  26347. {
  26348. {
  26349. float L_0 = ___x0;
  26350. __this->set_x_2(L_0);
  26351. float L_1 = ___y1;
  26352. __this->set_y_3(L_1);
  26353. __this->set_z_4((0.0f));
  26354. return;
  26355. }
  26356. }
  26357. IL2CPP_EXTERN_C void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  26358. {
  26359. int32_t _offset = 1;
  26360. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26361. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline(_thisAdjusted, ___x0, ___y1, method);
  26362. }
  26363. // System.Int32 UnityEngine.Vector3::GetHashCode()
  26364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26365. {
  26366. int32_t V_0 = 0;
  26367. {
  26368. float* L_0 = __this->get_address_of_x_2();
  26369. int32_t L_1;
  26370. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  26371. float* L_2 = __this->get_address_of_y_3();
  26372. int32_t L_3;
  26373. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  26374. float* L_4 = __this->get_address_of_z_4();
  26375. int32_t L_5;
  26376. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  26377. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  26378. goto IL_002b;
  26379. }
  26380. IL_002b:
  26381. {
  26382. int32_t L_6 = V_0;
  26383. return L_6;
  26384. }
  26385. }
  26386. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26387. {
  26388. int32_t _offset = 1;
  26389. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26390. int32_t _returnValue;
  26391. _returnValue = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A(_thisAdjusted, method);
  26392. return _returnValue;
  26393. }
  26394. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  26395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26396. {
  26397. static bool s_Il2CppMethodInitialized;
  26398. if (!s_Il2CppMethodInitialized)
  26399. {
  26400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26401. s_Il2CppMethodInitialized = true;
  26402. }
  26403. bool V_0 = false;
  26404. bool V_1 = false;
  26405. {
  26406. RuntimeObject * L_0 = ___other0;
  26407. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26408. bool L_1 = V_0;
  26409. if (!L_1)
  26410. {
  26411. goto IL_0015;
  26412. }
  26413. }
  26414. {
  26415. V_1 = (bool)0;
  26416. goto IL_0024;
  26417. }
  26418. IL_0015:
  26419. {
  26420. RuntimeObject * L_2 = ___other0;
  26421. bool L_3;
  26422. L_3 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, ((*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)UnBox(L_2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  26423. V_1 = L_3;
  26424. goto IL_0024;
  26425. }
  26426. IL_0024:
  26427. {
  26428. bool L_4 = V_1;
  26429. return L_4;
  26430. }
  26431. }
  26432. IL2CPP_EXTERN_C bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26433. {
  26434. int32_t _offset = 1;
  26435. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26436. bool _returnValue;
  26437. _returnValue = Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0(_thisAdjusted, ___other0, method);
  26438. return _returnValue;
  26439. }
  26440. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  26441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  26442. {
  26443. bool V_0 = false;
  26444. int32_t G_B4_0 = 0;
  26445. {
  26446. float L_0 = __this->get_x_2();
  26447. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___other0;
  26448. float L_2 = L_1.get_x_2();
  26449. if ((!(((float)L_0) == ((float)L_2))))
  26450. {
  26451. goto IL_002d;
  26452. }
  26453. }
  26454. {
  26455. float L_3 = __this->get_y_3();
  26456. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___other0;
  26457. float L_5 = L_4.get_y_3();
  26458. if ((!(((float)L_3) == ((float)L_5))))
  26459. {
  26460. goto IL_002d;
  26461. }
  26462. }
  26463. {
  26464. float L_6 = __this->get_z_4();
  26465. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___other0;
  26466. float L_8 = L_7.get_z_4();
  26467. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  26468. goto IL_002e;
  26469. }
  26470. IL_002d:
  26471. {
  26472. G_B4_0 = 0;
  26473. }
  26474. IL_002e:
  26475. {
  26476. V_0 = (bool)G_B4_0;
  26477. goto IL_0031;
  26478. }
  26479. IL_0031:
  26480. {
  26481. bool L_9 = V_0;
  26482. return L_9;
  26483. }
  26484. }
  26485. IL2CPP_EXTERN_C bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  26486. {
  26487. int32_t _offset = 1;
  26488. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26489. bool _returnValue;
  26490. _returnValue = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397(_thisAdjusted, ___other0, method);
  26491. return _returnValue;
  26492. }
  26493. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  26494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  26495. {
  26496. float V_0 = 0.0f;
  26497. bool V_1 = false;
  26498. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  26499. memset((&V_2), 0, sizeof(V_2));
  26500. {
  26501. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  26502. float L_1;
  26503. L_1 = Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline(L_0, /*hidden argument*/NULL);
  26504. V_0 = L_1;
  26505. float L_2 = V_0;
  26506. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  26507. bool L_3 = V_1;
  26508. if (!L_3)
  26509. {
  26510. goto IL_001e;
  26511. }
  26512. }
  26513. {
  26514. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___value0;
  26515. float L_5 = V_0;
  26516. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  26517. L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
  26518. V_2 = L_6;
  26519. goto IL_0026;
  26520. }
  26521. IL_001e:
  26522. {
  26523. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  26524. L_7 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  26525. V_2 = L_7;
  26526. goto IL_0026;
  26527. }
  26528. IL_0026:
  26529. {
  26530. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
  26531. return L_8;
  26532. }
  26533. }
  26534. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  26535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26536. {
  26537. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26538. memset((&V_0), 0, sizeof(V_0));
  26539. {
  26540. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
  26541. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  26542. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  26543. V_0 = L_1;
  26544. goto IL_000f;
  26545. }
  26546. IL_000f:
  26547. {
  26548. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  26549. return L_2;
  26550. }
  26551. }
  26552. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26553. {
  26554. int32_t _offset = 1;
  26555. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26556. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  26557. _returnValue = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5(_thisAdjusted, method);
  26558. return _returnValue;
  26559. }
  26560. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  26561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26562. {
  26563. float V_0 = 0.0f;
  26564. {
  26565. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26566. float L_1 = L_0.get_x_2();
  26567. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26568. float L_3 = L_2.get_x_2();
  26569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  26570. float L_5 = L_4.get_y_3();
  26571. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  26572. float L_7 = L_6.get_y_3();
  26573. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  26574. float L_9 = L_8.get_z_4();
  26575. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  26576. float L_11 = L_10.get_z_4();
  26577. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  26578. goto IL_002d;
  26579. }
  26580. IL_002d:
  26581. {
  26582. float L_12 = V_0;
  26583. return L_12;
  26584. }
  26585. }
  26586. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  26587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  26588. {
  26589. static bool s_Il2CppMethodInitialized;
  26590. if (!s_Il2CppMethodInitialized)
  26591. {
  26592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26593. s_Il2CppMethodInitialized = true;
  26594. }
  26595. float V_0 = 0.0f;
  26596. float V_1 = 0.0f;
  26597. float V_2 = 0.0f;
  26598. float V_3 = 0.0f;
  26599. {
  26600. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  26601. float L_1 = L_0.get_x_2();
  26602. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  26603. float L_3 = L_2.get_x_2();
  26604. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  26605. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  26606. float L_5 = L_4.get_y_3();
  26607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  26608. float L_7 = L_6.get_y_3();
  26609. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  26610. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  26611. float L_9 = L_8.get_z_4();
  26612. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  26613. float L_11 = L_10.get_z_4();
  26614. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  26615. float L_12 = V_0;
  26616. float L_13 = V_0;
  26617. float L_14 = V_1;
  26618. float L_15 = V_1;
  26619. float L_16 = V_2;
  26620. float L_17 = V_2;
  26621. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26622. double L_18;
  26623. L_18 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))))));
  26624. V_3 = ((float)((float)L_18));
  26625. goto IL_0040;
  26626. }
  26627. IL_0040:
  26628. {
  26629. float L_19 = V_3;
  26630. return L_19;
  26631. }
  26632. }
  26633. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  26634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  26635. {
  26636. static bool s_Il2CppMethodInitialized;
  26637. if (!s_Il2CppMethodInitialized)
  26638. {
  26639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26640. s_Il2CppMethodInitialized = true;
  26641. }
  26642. float V_0 = 0.0f;
  26643. {
  26644. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  26645. float L_1 = L_0.get_x_2();
  26646. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  26647. float L_3 = L_2.get_x_2();
  26648. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  26649. float L_5 = L_4.get_y_3();
  26650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  26651. float L_7 = L_6.get_y_3();
  26652. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  26653. float L_9 = L_8.get_z_4();
  26654. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  26655. float L_11 = L_10.get_z_4();
  26656. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26657. double L_12;
  26658. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  26659. V_0 = ((float)((float)L_12));
  26660. goto IL_0034;
  26661. }
  26662. IL_0034:
  26663. {
  26664. float L_13 = V_0;
  26665. return L_13;
  26666. }
  26667. }
  26668. // System.Single UnityEngine.Vector3::get_magnitude()
  26669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26670. {
  26671. static bool s_Il2CppMethodInitialized;
  26672. if (!s_Il2CppMethodInitialized)
  26673. {
  26674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26675. s_Il2CppMethodInitialized = true;
  26676. }
  26677. float V_0 = 0.0f;
  26678. {
  26679. float L_0 = __this->get_x_2();
  26680. float L_1 = __this->get_x_2();
  26681. float L_2 = __this->get_y_3();
  26682. float L_3 = __this->get_y_3();
  26683. float L_4 = __this->get_z_4();
  26684. float L_5 = __this->get_z_4();
  26685. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26686. double L_6;
  26687. L_6 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))))));
  26688. V_0 = ((float)((float)L_6));
  26689. goto IL_0034;
  26690. }
  26691. IL_0034:
  26692. {
  26693. float L_7 = V_0;
  26694. return L_7;
  26695. }
  26696. }
  26697. IL2CPP_EXTERN_C float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26698. {
  26699. int32_t _offset = 1;
  26700. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26701. float _returnValue;
  26702. _returnValue = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991(_thisAdjusted, method);
  26703. return _returnValue;
  26704. }
  26705. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  26706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26707. {
  26708. float V_0 = 0.0f;
  26709. {
  26710. float L_0 = __this->get_x_2();
  26711. float L_1 = __this->get_x_2();
  26712. float L_2 = __this->get_y_3();
  26713. float L_3 = __this->get_y_3();
  26714. float L_4 = __this->get_z_4();
  26715. float L_5 = __this->get_z_4();
  26716. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  26717. goto IL_002d;
  26718. }
  26719. IL_002d:
  26720. {
  26721. float L_6 = V_0;
  26722. return L_6;
  26723. }
  26724. }
  26725. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26726. {
  26727. int32_t _offset = 1;
  26728. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26729. float _returnValue;
  26730. _returnValue = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249(_thisAdjusted, method);
  26731. return _returnValue;
  26732. }
  26733. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  26734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26735. {
  26736. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26737. memset((&V_0), 0, sizeof(V_0));
  26738. {
  26739. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26740. float L_1 = L_0.get_x_2();
  26741. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26742. float L_3 = L_2.get_x_2();
  26743. float L_4;
  26744. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  26745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  26746. float L_6 = L_5.get_y_3();
  26747. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  26748. float L_8 = L_7.get_y_3();
  26749. float L_9;
  26750. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  26751. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  26752. float L_11 = L_10.get_z_4();
  26753. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  26754. float L_13 = L_12.get_z_4();
  26755. float L_14;
  26756. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  26757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26758. memset((&L_15), 0, sizeof(L_15));
  26759. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  26760. V_0 = L_15;
  26761. goto IL_003c;
  26762. }
  26763. IL_003c:
  26764. {
  26765. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  26766. return L_16;
  26767. }
  26768. }
  26769. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  26770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26771. {
  26772. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26773. memset((&V_0), 0, sizeof(V_0));
  26774. {
  26775. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26776. float L_1 = L_0.get_x_2();
  26777. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26778. float L_3 = L_2.get_x_2();
  26779. float L_4;
  26780. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  26781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  26782. float L_6 = L_5.get_y_3();
  26783. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  26784. float L_8 = L_7.get_y_3();
  26785. float L_9;
  26786. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  26787. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  26788. float L_11 = L_10.get_z_4();
  26789. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  26790. float L_13 = L_12.get_z_4();
  26791. float L_14;
  26792. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  26793. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26794. memset((&L_15), 0, sizeof(L_15));
  26795. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  26796. V_0 = L_15;
  26797. goto IL_003c;
  26798. }
  26799. IL_003c:
  26800. {
  26801. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  26802. return L_16;
  26803. }
  26804. }
  26805. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  26806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method)
  26807. {
  26808. static bool s_Il2CppMethodInitialized;
  26809. if (!s_Il2CppMethodInitialized)
  26810. {
  26811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26812. s_Il2CppMethodInitialized = true;
  26813. }
  26814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26815. memset((&V_0), 0, sizeof(V_0));
  26816. {
  26817. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_zeroVector_5();
  26818. V_0 = L_0;
  26819. goto IL_0009;
  26820. }
  26821. IL_0009:
  26822. {
  26823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26824. return L_1;
  26825. }
  26826. }
  26827. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  26828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB (const RuntimeMethod* method)
  26829. {
  26830. static bool s_Il2CppMethodInitialized;
  26831. if (!s_Il2CppMethodInitialized)
  26832. {
  26833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26834. s_Il2CppMethodInitialized = true;
  26835. }
  26836. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26837. memset((&V_0), 0, sizeof(V_0));
  26838. {
  26839. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_oneVector_6();
  26840. V_0 = L_0;
  26841. goto IL_0009;
  26842. }
  26843. IL_0009:
  26844. {
  26845. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26846. return L_1;
  26847. }
  26848. }
  26849. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  26850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method)
  26851. {
  26852. static bool s_Il2CppMethodInitialized;
  26853. if (!s_Il2CppMethodInitialized)
  26854. {
  26855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26856. s_Il2CppMethodInitialized = true;
  26857. }
  26858. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26859. memset((&V_0), 0, sizeof(V_0));
  26860. {
  26861. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_forwardVector_11();
  26862. V_0 = L_0;
  26863. goto IL_0009;
  26864. }
  26865. IL_0009:
  26866. {
  26867. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26868. return L_1;
  26869. }
  26870. }
  26871. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  26872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method)
  26873. {
  26874. static bool s_Il2CppMethodInitialized;
  26875. if (!s_Il2CppMethodInitialized)
  26876. {
  26877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26878. s_Il2CppMethodInitialized = true;
  26879. }
  26880. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26881. memset((&V_0), 0, sizeof(V_0));
  26882. {
  26883. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_backVector_12();
  26884. V_0 = L_0;
  26885. goto IL_0009;
  26886. }
  26887. IL_0009:
  26888. {
  26889. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26890. return L_1;
  26891. }
  26892. }
  26893. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  26894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method)
  26895. {
  26896. static bool s_Il2CppMethodInitialized;
  26897. if (!s_Il2CppMethodInitialized)
  26898. {
  26899. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26900. s_Il2CppMethodInitialized = true;
  26901. }
  26902. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26903. memset((&V_0), 0, sizeof(V_0));
  26904. {
  26905. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_upVector_7();
  26906. V_0 = L_0;
  26907. goto IL_0009;
  26908. }
  26909. IL_0009:
  26910. {
  26911. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26912. return L_1;
  26913. }
  26914. }
  26915. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  26916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_down_mFA85B870E184121D30F66395BB183ECAB9DD8629 (const RuntimeMethod* method)
  26917. {
  26918. static bool s_Il2CppMethodInitialized;
  26919. if (!s_Il2CppMethodInitialized)
  26920. {
  26921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26922. s_Il2CppMethodInitialized = true;
  26923. }
  26924. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26925. memset((&V_0), 0, sizeof(V_0));
  26926. {
  26927. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_downVector_8();
  26928. V_0 = L_0;
  26929. goto IL_0009;
  26930. }
  26931. IL_0009:
  26932. {
  26933. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26934. return L_1;
  26935. }
  26936. }
  26937. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  26938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_left_mDAB848C352B9D30E2DDDA7F56308ABC32A4315A5 (const RuntimeMethod* method)
  26939. {
  26940. static bool s_Il2CppMethodInitialized;
  26941. if (!s_Il2CppMethodInitialized)
  26942. {
  26943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26944. s_Il2CppMethodInitialized = true;
  26945. }
  26946. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26947. memset((&V_0), 0, sizeof(V_0));
  26948. {
  26949. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_leftVector_9();
  26950. V_0 = L_0;
  26951. goto IL_0009;
  26952. }
  26953. IL_0009:
  26954. {
  26955. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26956. return L_1;
  26957. }
  26958. }
  26959. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  26960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44 (const RuntimeMethod* method)
  26961. {
  26962. static bool s_Il2CppMethodInitialized;
  26963. if (!s_Il2CppMethodInitialized)
  26964. {
  26965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26966. s_Il2CppMethodInitialized = true;
  26967. }
  26968. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26969. memset((&V_0), 0, sizeof(V_0));
  26970. {
  26971. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_rightVector_10();
  26972. V_0 = L_0;
  26973. goto IL_0009;
  26974. }
  26975. IL_0009:
  26976. {
  26977. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26978. return L_1;
  26979. }
  26980. }
  26981. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  26982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  26983. {
  26984. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26985. memset((&V_0), 0, sizeof(V_0));
  26986. {
  26987. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  26988. float L_1 = L_0.get_x_2();
  26989. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  26990. float L_3 = L_2.get_x_2();
  26991. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  26992. float L_5 = L_4.get_y_3();
  26993. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  26994. float L_7 = L_6.get_y_3();
  26995. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  26996. float L_9 = L_8.get_z_4();
  26997. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  26998. float L_11 = L_10.get_z_4();
  26999. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  27000. memset((&L_12), 0, sizeof(L_12));
  27001. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  27002. V_0 = L_12;
  27003. goto IL_0030;
  27004. }
  27005. IL_0030:
  27006. {
  27007. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  27008. return L_13;
  27009. }
  27010. }
  27011. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  27012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  27013. {
  27014. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27015. memset((&V_0), 0, sizeof(V_0));
  27016. {
  27017. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27018. float L_1 = L_0.get_x_2();
  27019. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  27020. float L_3 = L_2.get_x_2();
  27021. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27022. float L_5 = L_4.get_y_3();
  27023. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  27024. float L_7 = L_6.get_y_3();
  27025. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  27026. float L_9 = L_8.get_z_4();
  27027. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  27028. float L_11 = L_10.get_z_4();
  27029. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  27030. memset((&L_12), 0, sizeof(L_12));
  27031. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  27032. V_0 = L_12;
  27033. goto IL_0030;
  27034. }
  27035. IL_0030:
  27036. {
  27037. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  27038. return L_13;
  27039. }
  27040. }
  27041. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  27042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method)
  27043. {
  27044. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27045. memset((&V_0), 0, sizeof(V_0));
  27046. {
  27047. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27048. float L_1 = L_0.get_x_2();
  27049. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  27050. float L_3 = L_2.get_y_3();
  27051. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27052. float L_5 = L_4.get_z_4();
  27053. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27054. memset((&L_6), 0, sizeof(L_6));
  27055. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  27056. V_0 = L_6;
  27057. goto IL_001e;
  27058. }
  27059. IL_001e:
  27060. {
  27061. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  27062. return L_7;
  27063. }
  27064. }
  27065. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  27066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  27067. {
  27068. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27069. memset((&V_0), 0, sizeof(V_0));
  27070. {
  27071. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27072. float L_1 = L_0.get_x_2();
  27073. float L_2 = ___d1;
  27074. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  27075. float L_4 = L_3.get_y_3();
  27076. float L_5 = ___d1;
  27077. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  27078. float L_7 = L_6.get_z_4();
  27079. float L_8 = ___d1;
  27080. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27081. memset((&L_9), 0, sizeof(L_9));
  27082. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  27083. V_0 = L_9;
  27084. goto IL_0021;
  27085. }
  27086. IL_0021:
  27087. {
  27088. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  27089. return L_10;
  27090. }
  27091. }
  27092. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  27093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  27094. {
  27095. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27096. memset((&V_0), 0, sizeof(V_0));
  27097. {
  27098. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27099. float L_1 = L_0.get_x_2();
  27100. float L_2 = ___d1;
  27101. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  27102. float L_4 = L_3.get_y_3();
  27103. float L_5 = ___d1;
  27104. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  27105. float L_7 = L_6.get_z_4();
  27106. float L_8 = ___d1;
  27107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27108. memset((&L_9), 0, sizeof(L_9));
  27109. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  27110. V_0 = L_9;
  27111. goto IL_0021;
  27112. }
  27113. IL_0021:
  27114. {
  27115. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  27116. return L_10;
  27117. }
  27118. }
  27119. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  27120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  27121. {
  27122. float V_0 = 0.0f;
  27123. float V_1 = 0.0f;
  27124. float V_2 = 0.0f;
  27125. float V_3 = 0.0f;
  27126. bool V_4 = false;
  27127. {
  27128. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  27129. float L_1 = L_0.get_x_2();
  27130. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  27131. float L_3 = L_2.get_x_2();
  27132. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  27133. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  27134. float L_5 = L_4.get_y_3();
  27135. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  27136. float L_7 = L_6.get_y_3();
  27137. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  27138. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  27139. float L_9 = L_8.get_z_4();
  27140. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  27141. float L_11 = L_10.get_z_4();
  27142. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  27143. float L_12 = V_0;
  27144. float L_13 = V_0;
  27145. float L_14 = V_1;
  27146. float L_15 = V_1;
  27147. float L_16 = V_2;
  27148. float L_17 = V_2;
  27149. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  27150. float L_18 = V_3;
  27151. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  27152. goto IL_0043;
  27153. }
  27154. IL_0043:
  27155. {
  27156. bool L_19 = V_4;
  27157. return L_19;
  27158. }
  27159. }
  27160. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  27161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  27162. {
  27163. bool V_0 = false;
  27164. {
  27165. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  27166. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___rhs1;
  27167. bool L_2;
  27168. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  27169. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  27170. goto IL_000e;
  27171. }
  27172. IL_000e:
  27173. {
  27174. bool L_3 = V_0;
  27175. return L_3;
  27176. }
  27177. }
  27178. // System.String UnityEngine.Vector3::ToString()
  27179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  27180. {
  27181. static bool s_Il2CppMethodInitialized;
  27182. if (!s_Il2CppMethodInitialized)
  27183. {
  27184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27185. s_Il2CppMethodInitialized = true;
  27186. }
  27187. String_t* V_0 = NULL;
  27188. {
  27189. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27190. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27191. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27192. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27193. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27194. String_t* L_2;
  27195. L_2 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27196. V_0 = L_2;
  27197. goto IL_0015;
  27198. }
  27199. IL_0015:
  27200. {
  27201. String_t* L_3 = V_0;
  27202. return L_3;
  27203. }
  27204. }
  27205. IL2CPP_EXTERN_C String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27206. {
  27207. int32_t _offset = 1;
  27208. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  27209. String_t* _returnValue;
  27210. _returnValue = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318(_thisAdjusted, method);
  27211. return _returnValue;
  27212. }
  27213. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  27214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27215. {
  27216. static bool s_Il2CppMethodInitialized;
  27217. if (!s_Il2CppMethodInitialized)
  27218. {
  27219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
  27221. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  27222. s_Il2CppMethodInitialized = true;
  27223. }
  27224. bool V_0 = false;
  27225. String_t* V_1 = NULL;
  27226. {
  27227. String_t* L_0 = ___format0;
  27228. bool L_1;
  27229. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27230. V_0 = L_1;
  27231. bool L_2 = V_0;
  27232. if (!L_2)
  27233. {
  27234. goto IL_0012;
  27235. }
  27236. }
  27237. {
  27238. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  27239. }
  27240. IL_0012:
  27241. {
  27242. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  27243. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27244. float* L_5 = __this->get_address_of_x_2();
  27245. String_t* L_6 = ___format0;
  27246. RuntimeObject* L_7 = ___formatProvider1;
  27247. String_t* L_8;
  27248. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27249. ArrayElementTypeCheck (L_4, L_8);
  27250. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27251. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27252. float* L_10 = __this->get_address_of_y_3();
  27253. String_t* L_11 = ___format0;
  27254. RuntimeObject* L_12 = ___formatProvider1;
  27255. String_t* L_13;
  27256. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27257. ArrayElementTypeCheck (L_9, L_13);
  27258. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27259. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27260. float* L_15 = __this->get_address_of_z_4();
  27261. String_t* L_16 = ___format0;
  27262. RuntimeObject* L_17 = ___formatProvider1;
  27263. String_t* L_18;
  27264. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27265. ArrayElementTypeCheck (L_14, L_18);
  27266. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27267. String_t* L_19;
  27268. L_19 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_14, /*hidden argument*/NULL);
  27269. V_1 = L_19;
  27270. goto IL_0055;
  27271. }
  27272. IL_0055:
  27273. {
  27274. String_t* L_20 = V_1;
  27275. return L_20;
  27276. }
  27277. }
  27278. IL2CPP_EXTERN_C String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27279. {
  27280. int32_t _offset = 1;
  27281. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  27282. String_t* _returnValue;
  27283. _returnValue = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414(_thisAdjusted, ___format0, ___formatProvider1, method);
  27284. return _returnValue;
  27285. }
  27286. // System.Void UnityEngine.Vector3::.cctor()
  27287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_m1630C6F57B6D41EFCDFC7A10F52A4D2448BFB2E7 (const RuntimeMethod* method)
  27288. {
  27289. static bool s_Il2CppMethodInitialized;
  27290. if (!s_Il2CppMethodInitialized)
  27291. {
  27292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27293. s_Il2CppMethodInitialized = true;
  27294. }
  27295. {
  27296. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  27297. memset((&L_0), 0, sizeof(L_0));
  27298. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27299. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  27300. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27301. memset((&L_1), 0, sizeof(L_1));
  27302. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  27303. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  27304. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  27305. memset((&L_2), 0, sizeof(L_2));
  27306. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27307. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_upVector_7(L_2);
  27308. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27309. memset((&L_3), 0, sizeof(L_3));
  27310. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  27311. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_downVector_8(L_3);
  27312. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  27313. memset((&L_4), 0, sizeof(L_4));
  27314. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27315. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_leftVector_9(L_4);
  27316. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  27317. memset((&L_5), 0, sizeof(L_5));
  27318. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27319. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_rightVector_10(L_5);
  27320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27321. memset((&L_6), 0, sizeof(L_6));
  27322. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27323. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_forwardVector_11(L_6);
  27324. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27325. memset((&L_7), 0, sizeof(L_7));
  27326. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  27327. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_backVector_12(L_7);
  27328. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  27329. memset((&L_8), 0, sizeof(L_8));
  27330. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  27331. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_positiveInfinityVector_13(L_8);
  27332. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27333. memset((&L_9), 0, sizeof(L_9));
  27334. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  27335. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_negativeInfinityVector_14(L_9);
  27336. return;
  27337. }
  27338. }
  27339. #ifdef __clang__
  27340. #pragma clang diagnostic pop
  27341. #endif
  27342. #ifdef __clang__
  27343. #pragma clang diagnostic push
  27344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27345. #pragma clang diagnostic ignored "-Wunused-variable"
  27346. #endif
  27347. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  27348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method)
  27349. {
  27350. int32_t V_0 = 0;
  27351. int32_t V_1 = 0;
  27352. float V_2 = 0.0f;
  27353. {
  27354. int32_t L_0 = ___index0;
  27355. V_1 = L_0;
  27356. int32_t L_1 = V_1;
  27357. V_0 = L_1;
  27358. int32_t L_2 = V_0;
  27359. switch (L_2)
  27360. {
  27361. case 0:
  27362. {
  27363. goto IL_001d;
  27364. }
  27365. case 1:
  27366. {
  27367. goto IL_0026;
  27368. }
  27369. case 2:
  27370. {
  27371. goto IL_002f;
  27372. }
  27373. case 3:
  27374. {
  27375. goto IL_0038;
  27376. }
  27377. }
  27378. }
  27379. {
  27380. goto IL_0041;
  27381. }
  27382. IL_001d:
  27383. {
  27384. float L_3 = __this->get_x_1();
  27385. V_2 = L_3;
  27386. goto IL_004c;
  27387. }
  27388. IL_0026:
  27389. {
  27390. float L_4 = __this->get_y_2();
  27391. V_2 = L_4;
  27392. goto IL_004c;
  27393. }
  27394. IL_002f:
  27395. {
  27396. float L_5 = __this->get_z_3();
  27397. V_2 = L_5;
  27398. goto IL_004c;
  27399. }
  27400. IL_0038:
  27401. {
  27402. float L_6 = __this->get_w_4();
  27403. V_2 = L_6;
  27404. goto IL_004c;
  27405. }
  27406. IL_0041:
  27407. {
  27408. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27409. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  27410. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var)));
  27411. }
  27412. IL_004c:
  27413. {
  27414. float L_8 = V_2;
  27415. return L_8;
  27416. }
  27417. }
  27418. IL2CPP_EXTERN_C float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  27419. {
  27420. int32_t _offset = 1;
  27421. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27422. float _returnValue;
  27423. _returnValue = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7(_thisAdjusted, ___index0, method);
  27424. return _returnValue;
  27425. }
  27426. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  27427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  27428. {
  27429. int32_t V_0 = 0;
  27430. int32_t V_1 = 0;
  27431. {
  27432. int32_t L_0 = ___index0;
  27433. V_1 = L_0;
  27434. int32_t L_1 = V_1;
  27435. V_0 = L_1;
  27436. int32_t L_2 = V_0;
  27437. switch (L_2)
  27438. {
  27439. case 0:
  27440. {
  27441. goto IL_001d;
  27442. }
  27443. case 1:
  27444. {
  27445. goto IL_0026;
  27446. }
  27447. case 2:
  27448. {
  27449. goto IL_002f;
  27450. }
  27451. case 3:
  27452. {
  27453. goto IL_0038;
  27454. }
  27455. }
  27456. }
  27457. {
  27458. goto IL_0041;
  27459. }
  27460. IL_001d:
  27461. {
  27462. float L_3 = ___value1;
  27463. __this->set_x_1(L_3);
  27464. goto IL_004c;
  27465. }
  27466. IL_0026:
  27467. {
  27468. float L_4 = ___value1;
  27469. __this->set_y_2(L_4);
  27470. goto IL_004c;
  27471. }
  27472. IL_002f:
  27473. {
  27474. float L_5 = ___value1;
  27475. __this->set_z_3(L_5);
  27476. goto IL_004c;
  27477. }
  27478. IL_0038:
  27479. {
  27480. float L_6 = ___value1;
  27481. __this->set_w_4(L_6);
  27482. goto IL_004c;
  27483. }
  27484. IL_0041:
  27485. {
  27486. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27487. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  27488. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var)));
  27489. }
  27490. IL_004c:
  27491. {
  27492. return;
  27493. }
  27494. }
  27495. IL2CPP_EXTERN_C void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  27496. {
  27497. int32_t _offset = 1;
  27498. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27499. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A(_thisAdjusted, ___index0, ___value1, method);
  27500. }
  27501. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  27502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  27503. {
  27504. {
  27505. float L_0 = ___x0;
  27506. __this->set_x_1(L_0);
  27507. float L_1 = ___y1;
  27508. __this->set_y_2(L_1);
  27509. float L_2 = ___z2;
  27510. __this->set_z_3(L_2);
  27511. float L_3 = ___w3;
  27512. __this->set_w_4(L_3);
  27513. return;
  27514. }
  27515. }
  27516. IL2CPP_EXTERN_C void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  27517. {
  27518. int32_t _offset = 1;
  27519. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27520. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  27521. }
  27522. // System.Int32 UnityEngine.Vector4::GetHashCode()
  27523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27524. {
  27525. int32_t V_0 = 0;
  27526. {
  27527. float* L_0 = __this->get_address_of_x_1();
  27528. int32_t L_1;
  27529. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  27530. float* L_2 = __this->get_address_of_y_2();
  27531. int32_t L_3;
  27532. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  27533. float* L_4 = __this->get_address_of_z_3();
  27534. int32_t L_5;
  27535. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  27536. float* L_6 = __this->get_address_of_w_4();
  27537. int32_t L_7;
  27538. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  27539. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  27540. goto IL_0039;
  27541. }
  27542. IL_0039:
  27543. {
  27544. int32_t L_8 = V_0;
  27545. return L_8;
  27546. }
  27547. }
  27548. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27549. {
  27550. int32_t _offset = 1;
  27551. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27552. int32_t _returnValue;
  27553. _returnValue = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895(_thisAdjusted, method);
  27554. return _returnValue;
  27555. }
  27556. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  27557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27558. {
  27559. static bool s_Il2CppMethodInitialized;
  27560. if (!s_Il2CppMethodInitialized)
  27561. {
  27562. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27563. s_Il2CppMethodInitialized = true;
  27564. }
  27565. bool V_0 = false;
  27566. bool V_1 = false;
  27567. {
  27568. RuntimeObject * L_0 = ___other0;
  27569. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27570. bool L_1 = V_0;
  27571. if (!L_1)
  27572. {
  27573. goto IL_0015;
  27574. }
  27575. }
  27576. {
  27577. V_1 = (bool)0;
  27578. goto IL_0024;
  27579. }
  27580. IL_0015:
  27581. {
  27582. RuntimeObject * L_2 = ___other0;
  27583. bool L_3;
  27584. L_3 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, ((*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)UnBox(L_2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27585. V_1 = L_3;
  27586. goto IL_0024;
  27587. }
  27588. IL_0024:
  27589. {
  27590. bool L_4 = V_1;
  27591. return L_4;
  27592. }
  27593. }
  27594. IL2CPP_EXTERN_C bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27595. {
  27596. int32_t _offset = 1;
  27597. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27598. bool _returnValue;
  27599. _returnValue = Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA(_thisAdjusted, ___other0, method);
  27600. return _returnValue;
  27601. }
  27602. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  27603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  27604. {
  27605. bool V_0 = false;
  27606. int32_t G_B5_0 = 0;
  27607. {
  27608. float L_0 = __this->get_x_1();
  27609. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  27610. float L_2 = L_1.get_x_1();
  27611. if ((!(((float)L_0) == ((float)L_2))))
  27612. {
  27613. goto IL_003b;
  27614. }
  27615. }
  27616. {
  27617. float L_3 = __this->get_y_2();
  27618. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  27619. float L_5 = L_4.get_y_2();
  27620. if ((!(((float)L_3) == ((float)L_5))))
  27621. {
  27622. goto IL_003b;
  27623. }
  27624. }
  27625. {
  27626. float L_6 = __this->get_z_3();
  27627. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  27628. float L_8 = L_7.get_z_3();
  27629. if ((!(((float)L_6) == ((float)L_8))))
  27630. {
  27631. goto IL_003b;
  27632. }
  27633. }
  27634. {
  27635. float L_9 = __this->get_w_4();
  27636. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  27637. float L_11 = L_10.get_w_4();
  27638. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  27639. goto IL_003c;
  27640. }
  27641. IL_003b:
  27642. {
  27643. G_B5_0 = 0;
  27644. }
  27645. IL_003c:
  27646. {
  27647. V_0 = (bool)G_B5_0;
  27648. goto IL_003f;
  27649. }
  27650. IL_003f:
  27651. {
  27652. bool L_12 = V_0;
  27653. return L_12;
  27654. }
  27655. }
  27656. IL2CPP_EXTERN_C bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  27657. {
  27658. int32_t _offset = 1;
  27659. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27660. bool _returnValue;
  27661. _returnValue = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline(_thisAdjusted, ___other0, method);
  27662. return _returnValue;
  27663. }
  27664. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  27665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
  27666. {
  27667. float V_0 = 0.0f;
  27668. {
  27669. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  27670. float L_1 = L_0.get_x_1();
  27671. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
  27672. float L_3 = L_2.get_x_1();
  27673. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
  27674. float L_5 = L_4.get_y_2();
  27675. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
  27676. float L_7 = L_6.get_y_2();
  27677. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
  27678. float L_9 = L_8.get_z_3();
  27679. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
  27680. float L_11 = L_10.get_z_3();
  27681. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
  27682. float L_13 = L_12.get_w_4();
  27683. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
  27684. float L_15 = L_14.get_w_4();
  27685. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  27686. goto IL_003b;
  27687. }
  27688. IL_003b:
  27689. {
  27690. float L_16 = V_0;
  27691. return L_16;
  27692. }
  27693. }
  27694. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  27695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27696. {
  27697. float V_0 = 0.0f;
  27698. {
  27699. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  27700. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  27701. float L_2;
  27702. L_2 = Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F(L_0, L_1, /*hidden argument*/NULL);
  27703. V_0 = L_2;
  27704. goto IL_0015;
  27705. }
  27706. IL_0015:
  27707. {
  27708. float L_3 = V_0;
  27709. return L_3;
  27710. }
  27711. }
  27712. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27713. {
  27714. int32_t _offset = 1;
  27715. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27716. float _returnValue;
  27717. _returnValue = Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07(_thisAdjusted, method);
  27718. return _returnValue;
  27719. }
  27720. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  27721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method)
  27722. {
  27723. static bool s_Il2CppMethodInitialized;
  27724. if (!s_Il2CppMethodInitialized)
  27725. {
  27726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27727. s_Il2CppMethodInitialized = true;
  27728. }
  27729. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27730. memset((&V_0), 0, sizeof(V_0));
  27731. {
  27732. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->get_zeroVector_5();
  27733. V_0 = L_0;
  27734. goto IL_0009;
  27735. }
  27736. IL_0009:
  27737. {
  27738. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  27739. return L_1;
  27740. }
  27741. }
  27742. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  27743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
  27744. {
  27745. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27746. memset((&V_0), 0, sizeof(V_0));
  27747. {
  27748. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  27749. float L_1 = L_0.get_x_1();
  27750. float L_2 = ___d1;
  27751. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
  27752. float L_4 = L_3.get_y_2();
  27753. float L_5 = ___d1;
  27754. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
  27755. float L_7 = L_6.get_z_3();
  27756. float L_8 = ___d1;
  27757. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
  27758. float L_10 = L_9.get_w_4();
  27759. float L_11 = ___d1;
  27760. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  27761. memset((&L_12), 0, sizeof(L_12));
  27762. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
  27763. V_0 = L_12;
  27764. goto IL_0029;
  27765. }
  27766. IL_0029:
  27767. {
  27768. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  27769. return L_13;
  27770. }
  27771. }
  27772. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  27773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  27774. {
  27775. float V_0 = 0.0f;
  27776. float V_1 = 0.0f;
  27777. float V_2 = 0.0f;
  27778. float V_3 = 0.0f;
  27779. float V_4 = 0.0f;
  27780. bool V_5 = false;
  27781. {
  27782. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  27783. float L_1 = L_0.get_x_1();
  27784. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  27785. float L_3 = L_2.get_x_1();
  27786. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  27787. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  27788. float L_5 = L_4.get_y_2();
  27789. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  27790. float L_7 = L_6.get_y_2();
  27791. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  27792. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  27793. float L_9 = L_8.get_z_3();
  27794. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  27795. float L_11 = L_10.get_z_3();
  27796. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  27797. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  27798. float L_13 = L_12.get_w_4();
  27799. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  27800. float L_15 = L_14.get_w_4();
  27801. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  27802. float L_16 = V_0;
  27803. float L_17 = V_0;
  27804. float L_18 = V_1;
  27805. float L_19 = V_1;
  27806. float L_20 = V_2;
  27807. float L_21 = V_2;
  27808. float L_22 = V_3;
  27809. float L_23 = V_3;
  27810. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  27811. float L_24 = V_4;
  27812. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  27813. goto IL_0057;
  27814. }
  27815. IL_0057:
  27816. {
  27817. bool L_25 = V_5;
  27818. return L_25;
  27819. }
  27820. }
  27821. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  27822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  27823. {
  27824. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27825. memset((&V_0), 0, sizeof(V_0));
  27826. {
  27827. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  27828. float L_1 = L_0.get_x_2();
  27829. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  27830. float L_3 = L_2.get_y_3();
  27831. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___v0;
  27832. float L_5 = L_4.get_z_4();
  27833. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27834. memset((&L_6), 0, sizeof(L_6));
  27835. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
  27836. V_0 = L_6;
  27837. goto IL_0020;
  27838. }
  27839. IL_0020:
  27840. {
  27841. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0;
  27842. return L_7;
  27843. }
  27844. }
  27845. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  27846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  27847. {
  27848. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27849. memset((&V_0), 0, sizeof(V_0));
  27850. {
  27851. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  27852. float L_1 = L_0.get_x_0();
  27853. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  27854. float L_3 = L_2.get_y_1();
  27855. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27856. memset((&L_4), 0, sizeof(L_4));
  27857. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  27858. V_0 = L_4;
  27859. goto IL_001f;
  27860. }
  27861. IL_001f:
  27862. {
  27863. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = V_0;
  27864. return L_5;
  27865. }
  27866. }
  27867. // System.String UnityEngine.Vector4::ToString()
  27868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27869. {
  27870. static bool s_Il2CppMethodInitialized;
  27871. if (!s_Il2CppMethodInitialized)
  27872. {
  27873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27874. s_Il2CppMethodInitialized = true;
  27875. }
  27876. String_t* V_0 = NULL;
  27877. {
  27878. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27879. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27880. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27881. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27882. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27883. String_t* L_2;
  27884. L_2 = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27885. V_0 = L_2;
  27886. goto IL_0015;
  27887. }
  27888. IL_0015:
  27889. {
  27890. String_t* L_3 = V_0;
  27891. return L_3;
  27892. }
  27893. }
  27894. IL2CPP_EXTERN_C String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27895. {
  27896. int32_t _offset = 1;
  27897. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27898. String_t* _returnValue;
  27899. _returnValue = Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040(_thisAdjusted, method);
  27900. return _returnValue;
  27901. }
  27902. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  27903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27904. {
  27905. static bool s_Il2CppMethodInitialized;
  27906. if (!s_Il2CppMethodInitialized)
  27907. {
  27908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27909. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  27910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  27911. s_Il2CppMethodInitialized = true;
  27912. }
  27913. bool V_0 = false;
  27914. String_t* V_1 = NULL;
  27915. {
  27916. String_t* L_0 = ___format0;
  27917. bool L_1;
  27918. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27919. V_0 = L_1;
  27920. bool L_2 = V_0;
  27921. if (!L_2)
  27922. {
  27923. goto IL_0012;
  27924. }
  27925. }
  27926. {
  27927. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  27928. }
  27929. IL_0012:
  27930. {
  27931. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  27932. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27933. float* L_5 = __this->get_address_of_x_1();
  27934. String_t* L_6 = ___format0;
  27935. RuntimeObject* L_7 = ___formatProvider1;
  27936. String_t* L_8;
  27937. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27938. ArrayElementTypeCheck (L_4, L_8);
  27939. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27940. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27941. float* L_10 = __this->get_address_of_y_2();
  27942. String_t* L_11 = ___format0;
  27943. RuntimeObject* L_12 = ___formatProvider1;
  27944. String_t* L_13;
  27945. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27946. ArrayElementTypeCheck (L_9, L_13);
  27947. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27948. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27949. float* L_15 = __this->get_address_of_z_3();
  27950. String_t* L_16 = ___format0;
  27951. RuntimeObject* L_17 = ___formatProvider1;
  27952. String_t* L_18;
  27953. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27954. ArrayElementTypeCheck (L_14, L_18);
  27955. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27956. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  27957. float* L_20 = __this->get_address_of_w_4();
  27958. String_t* L_21 = ___format0;
  27959. RuntimeObject* L_22 = ___formatProvider1;
  27960. String_t* L_23;
  27961. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  27962. ArrayElementTypeCheck (L_19, L_23);
  27963. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  27964. String_t* L_24;
  27965. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
  27966. V_1 = L_24;
  27967. goto IL_0065;
  27968. }
  27969. IL_0065:
  27970. {
  27971. String_t* L_25 = V_1;
  27972. return L_25;
  27973. }
  27974. }
  27975. IL2CPP_EXTERN_C String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27976. {
  27977. int32_t _offset = 1;
  27978. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27979. String_t* _returnValue;
  27980. _returnValue = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A(_thisAdjusted, ___format0, ___formatProvider1, method);
  27981. return _returnValue;
  27982. }
  27983. // System.Void UnityEngine.Vector4::.cctor()
  27984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_m35F167F24C48A767EAD837754896B5A5178C078A (const RuntimeMethod* method)
  27985. {
  27986. static bool s_Il2CppMethodInitialized;
  27987. if (!s_Il2CppMethodInitialized)
  27988. {
  27989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27990. s_Il2CppMethodInitialized = true;
  27991. }
  27992. {
  27993. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27994. memset((&L_0), 0, sizeof(L_0));
  27995. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27996. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  27997. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27998. memset((&L_1), 0, sizeof(L_1));
  27999. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  28000. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  28001. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  28002. memset((&L_2), 0, sizeof(L_2));
  28003. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  28004. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
  28005. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  28006. memset((&L_3), 0, sizeof(L_3));
  28007. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  28008. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
  28009. return;
  28010. }
  28011. }
  28012. #ifdef __clang__
  28013. #pragma clang diagnostic pop
  28014. #endif
  28015. #ifdef __clang__
  28016. #pragma clang diagnostic push
  28017. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28018. #pragma clang diagnostic ignored "-Wunused-variable"
  28019. #endif
  28020. #ifdef __clang__
  28021. #pragma clang diagnostic pop
  28022. #endif
  28023. #ifdef __clang__
  28024. #pragma clang diagnostic push
  28025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28026. #pragma clang diagnostic ignored "-Wunused-variable"
  28027. #endif
  28028. #ifdef __clang__
  28029. #pragma clang diagnostic pop
  28030. #endif
  28031. #ifdef __clang__
  28032. #pragma clang diagnostic push
  28033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28034. #pragma clang diagnostic ignored "-Wunused-variable"
  28035. #endif
  28036. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  28037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method)
  28038. {
  28039. {
  28040. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  28041. return;
  28042. }
  28043. }
  28044. #ifdef __clang__
  28045. #pragma clang diagnostic pop
  28046. #endif
  28047. #ifdef __clang__
  28048. #pragma clang diagnostic push
  28049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28050. #pragma clang diagnostic ignored "-Wunused-variable"
  28051. #endif
  28052. // System.Void UnityEngine.WaitForFixedUpdate::.ctor()
  28053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_mB566493FB99A315BEF348791DE943A89E4B71F9C (WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 * __this, const RuntimeMethod* method)
  28054. {
  28055. {
  28056. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  28057. return;
  28058. }
  28059. }
  28060. #ifdef __clang__
  28061. #pragma clang diagnostic pop
  28062. #endif
  28063. #ifdef __clang__
  28064. #pragma clang diagnostic push
  28065. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28066. #pragma clang diagnostic ignored "-Wunused-variable"
  28067. #endif
  28068. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  28069. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  28070. {
  28071. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  28072. }
  28073. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  28074. {
  28075. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  28076. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  28077. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  28078. }
  28079. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  28080. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  28081. {
  28082. }
  28083. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  28084. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  28085. {
  28086. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  28087. }
  28088. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  28089. {
  28090. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  28091. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  28092. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  28093. }
  28094. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  28095. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  28096. {
  28097. }
  28098. #ifdef __clang__
  28099. #pragma clang diagnostic pop
  28100. #endif
  28101. #ifdef __clang__
  28102. #pragma clang diagnostic push
  28103. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28104. #pragma clang diagnostic ignored "-Wunused-variable"
  28105. #endif
  28106. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  28107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28108. {
  28109. {
  28110. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  28111. return L_0;
  28112. }
  28113. }
  28114. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  28115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  28116. {
  28117. {
  28118. float L_0 = ___value0;
  28119. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  28120. return;
  28121. }
  28122. }
  28123. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  28124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m96E9697A6DA22E3537EE2ED3823523C05838844D (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28125. {
  28126. bool V_0 = false;
  28127. bool V_1 = false;
  28128. bool V_2 = false;
  28129. bool V_3 = false;
  28130. {
  28131. float L_0 = __this->get_m_WaitUntilTime_1();
  28132. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  28133. bool L_1 = V_1;
  28134. if (!L_1)
  28135. {
  28136. goto IL_0026;
  28137. }
  28138. }
  28139. {
  28140. float L_2;
  28141. L_2 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  28142. float L_3;
  28143. L_3 = WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline(__this, /*hidden argument*/NULL);
  28144. __this->set_m_WaitUntilTime_1(((float)il2cpp_codegen_add((float)L_2, (float)L_3)));
  28145. }
  28146. IL_0026:
  28147. {
  28148. float L_4;
  28149. L_4 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  28150. float L_5 = __this->get_m_WaitUntilTime_1();
  28151. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  28152. bool L_6 = V_0;
  28153. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  28154. bool L_7 = V_2;
  28155. if (!L_7)
  28156. {
  28157. goto IL_0045;
  28158. }
  28159. }
  28160. {
  28161. VirtActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  28162. }
  28163. IL_0045:
  28164. {
  28165. bool L_8 = V_0;
  28166. V_3 = L_8;
  28167. goto IL_0049;
  28168. }
  28169. IL_0049:
  28170. {
  28171. bool L_9 = V_3;
  28172. return L_9;
  28173. }
  28174. }
  28175. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  28176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___time0, const RuntimeMethod* method)
  28177. {
  28178. {
  28179. __this->set_m_WaitUntilTime_1((-1.0f));
  28180. CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE(__this, /*hidden argument*/NULL);
  28181. float L_0 = ___time0;
  28182. WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline(__this, L_0, /*hidden argument*/NULL);
  28183. return;
  28184. }
  28185. }
  28186. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  28187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m6CB6F149A3EC3BA4ADB6A78FD8A05F82246E9B01 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28188. {
  28189. {
  28190. __this->set_m_WaitUntilTime_1((-1.0f));
  28191. return;
  28192. }
  28193. }
  28194. #ifdef __clang__
  28195. #pragma clang diagnostic pop
  28196. #endif
  28197. #ifdef __clang__
  28198. #pragma clang diagnostic push
  28199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28200. #pragma clang diagnostic ignored "-Wunused-variable"
  28201. #endif
  28202. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  28203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_m832267CA67398C994C2B666B00253CD9959610B9 (WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA * __this, const RuntimeMethod* method)
  28204. {
  28205. {
  28206. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  28207. return;
  28208. }
  28209. }
  28210. #ifdef __clang__
  28211. #pragma clang diagnostic pop
  28212. #endif
  28213. #ifdef __clang__
  28214. #pragma clang diagnostic push
  28215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28216. #pragma clang diagnostic ignored "-Wunused-variable"
  28217. #endif
  28218. #ifdef __clang__
  28219. #pragma clang diagnostic pop
  28220. #endif
  28221. #ifdef __clang__
  28222. #pragma clang diagnostic push
  28223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28224. #pragma clang diagnostic ignored "-Wunused-variable"
  28225. #endif
  28226. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  28227. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  28228. {
  28229. }
  28230. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  28231. {
  28232. }
  28233. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  28234. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  28235. {
  28236. }
  28237. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  28238. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  28239. {
  28240. }
  28241. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  28242. {
  28243. }
  28244. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  28245. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  28246. {
  28247. }
  28248. // System.Void UnityEngine.YieldInstruction::.ctor()
  28249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method)
  28250. {
  28251. {
  28252. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  28253. return;
  28254. }
  28255. }
  28256. #ifdef __clang__
  28257. #pragma clang diagnostic pop
  28258. #endif
  28259. #ifdef __clang__
  28260. #pragma clang diagnostic push
  28261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28262. #pragma clang diagnostic ignored "-Wunused-variable"
  28263. #endif
  28264. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  28265. {
  28266. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  28267. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28268. // Marshaling of parameter '___condition0' to native representation
  28269. char* ____condition0_marshaled = NULL;
  28270. ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
  28271. // Marshaling of parameter '___stackTrace1' to native representation
  28272. char* ____stackTrace1_marshaled = NULL;
  28273. ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
  28274. // Native function invocation
  28275. il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
  28276. // Marshaling cleanup of parameter '___condition0' native representation
  28277. il2cpp_codegen_marshal_free(____condition0_marshaled);
  28278. ____condition0_marshaled = NULL;
  28279. // Marshaling cleanup of parameter '___stackTrace1' native representation
  28280. il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
  28281. ____stackTrace1_marshaled = NULL;
  28282. }
  28283. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  28284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_mB5F165ECC180A20258EF4EFF589D88FB9F9E9C57 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28285. {
  28286. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28287. __this->set_method_3(___method1);
  28288. __this->set_m_target_2(___object0);
  28289. }
  28290. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  28291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  28292. {
  28293. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28294. Delegate_t** delegatesToInvoke;
  28295. il2cpp_array_size_t length;
  28296. if (delegateArrayToInvoke != NULL)
  28297. {
  28298. length = delegateArrayToInvoke->max_length;
  28299. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28300. }
  28301. else
  28302. {
  28303. length = 1;
  28304. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28305. }
  28306. for (il2cpp_array_size_t i = 0; i < length; i++)
  28307. {
  28308. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28309. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28310. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28311. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28312. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28313. {
  28314. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28315. }
  28316. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28317. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28318. if (___methodIsStatic)
  28319. {
  28320. if (___parameterCount == 3)
  28321. {
  28322. // open
  28323. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28324. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28325. }
  28326. else
  28327. {
  28328. // closed
  28329. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  28330. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  28331. }
  28332. }
  28333. else if (___parameterCount != 3)
  28334. {
  28335. // open
  28336. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28337. {
  28338. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28339. {
  28340. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28341. GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  28342. else
  28343. GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  28344. }
  28345. else
  28346. {
  28347. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28348. InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
  28349. else
  28350. VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
  28351. }
  28352. }
  28353. else
  28354. {
  28355. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28356. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28357. }
  28358. }
  28359. else
  28360. {
  28361. // closed
  28362. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28363. {
  28364. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28365. {
  28366. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28367. GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  28368. else
  28369. GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  28370. }
  28371. else
  28372. {
  28373. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28374. InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  28375. else
  28376. VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  28377. }
  28378. }
  28379. else
  28380. {
  28381. if (targetThis == NULL)
  28382. {
  28383. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28384. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28385. }
  28386. else
  28387. {
  28388. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  28389. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  28390. }
  28391. }
  28392. }
  28393. }
  28394. }
  28395. // System.IAsyncResult UnityEngine.Application/LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
  28396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_m346CFB69BAB75EF96F9EBA2B3C312A1AD1D4147F (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  28397. {
  28398. static bool s_Il2CppMethodInitialized;
  28399. if (!s_Il2CppMethodInitialized)
  28400. {
  28401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var);
  28402. s_Il2CppMethodInitialized = true;
  28403. }
  28404. void *__d_args[4] = {0};
  28405. __d_args[0] = ___condition0;
  28406. __d_args[1] = ___stackTrace1;
  28407. __d_args[2] = Box(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var, &___type2);
  28408. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);;
  28409. }
  28410. // System.Void UnityEngine.Application/LogCallback::EndInvoke(System.IAsyncResult)
  28411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m940C8D1C936259607F04EA27DA8FBB2828FC9280 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28412. {
  28413. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28414. }
  28415. #ifdef __clang__
  28416. #pragma clang diagnostic pop
  28417. #endif
  28418. #ifdef __clang__
  28419. #pragma clang diagnostic push
  28420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28421. #pragma clang diagnostic ignored "-Wunused-variable"
  28422. #endif
  28423. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  28424. {
  28425. typedef void (DEFAULT_CALL *PInvokeFunc)();
  28426. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28427. // Native function invocation
  28428. il2cppPInvokeFunc();
  28429. }
  28430. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  28431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m91C04CE7D7A323B50CA6A73B23949639E1EA53C3 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28432. {
  28433. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28434. __this->set_method_3(___method1);
  28435. __this->set_m_target_2(___object0);
  28436. }
  28437. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  28438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  28439. {
  28440. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28441. Delegate_t** delegatesToInvoke;
  28442. il2cpp_array_size_t length;
  28443. if (delegateArrayToInvoke != NULL)
  28444. {
  28445. length = delegateArrayToInvoke->max_length;
  28446. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28447. }
  28448. else
  28449. {
  28450. length = 1;
  28451. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28452. }
  28453. for (il2cpp_array_size_t i = 0; i < length; i++)
  28454. {
  28455. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28456. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28457. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28458. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28459. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28460. {
  28461. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28462. }
  28463. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28464. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28465. if (___methodIsStatic)
  28466. {
  28467. if (___parameterCount == 0)
  28468. {
  28469. // open
  28470. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  28471. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  28472. }
  28473. else
  28474. {
  28475. // closed
  28476. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  28477. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  28478. }
  28479. }
  28480. else
  28481. {
  28482. // closed
  28483. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28484. {
  28485. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28486. {
  28487. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28488. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  28489. else
  28490. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  28491. }
  28492. else
  28493. {
  28494. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28495. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  28496. else
  28497. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  28498. }
  28499. }
  28500. else
  28501. {
  28502. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  28503. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  28504. }
  28505. }
  28506. }
  28507. }
  28508. // System.IAsyncResult UnityEngine.Application/LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
  28509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_mF446F2B2F047BC877D3819B38D1CB0AFC4C4D953 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  28510. {
  28511. void *__d_args[1] = {0};
  28512. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  28513. }
  28514. // System.Void UnityEngine.Application/LowMemoryCallback::EndInvoke(System.IAsyncResult)
  28515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_mB653B34015F110168720FED3201FDD6D2B235212 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28516. {
  28517. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28518. }
  28519. #ifdef __clang__
  28520. #pragma clang diagnostic pop
  28521. #endif
  28522. #ifdef __clang__
  28523. #pragma clang diagnostic push
  28524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28525. #pragma clang diagnostic ignored "-Wunused-variable"
  28526. #endif
  28527. // System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
  28528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_m1862F8A67E8CA14A19B80DE61BBC1881DF945E9F (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28529. {
  28530. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28531. __this->set_method_3(___method1);
  28532. __this->set_m_target_2(___object0);
  28533. }
  28534. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  28535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method)
  28536. {
  28537. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 result;
  28538. memset((&result), 0, sizeof(result));
  28539. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28540. Delegate_t** delegatesToInvoke;
  28541. il2cpp_array_size_t length;
  28542. if (delegateArrayToInvoke != NULL)
  28543. {
  28544. length = delegateArrayToInvoke->max_length;
  28545. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28546. }
  28547. else
  28548. {
  28549. length = 1;
  28550. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28551. }
  28552. for (il2cpp_array_size_t i = 0; i < length; i++)
  28553. {
  28554. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28555. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28556. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28557. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28558. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28559. {
  28560. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28561. }
  28562. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28563. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28564. if (___methodIsStatic)
  28565. {
  28566. if (___parameterCount == 2)
  28567. {
  28568. // open
  28569. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28570. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28571. }
  28572. else
  28573. {
  28574. // closed
  28575. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28576. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  28577. }
  28578. }
  28579. else if (___parameterCount != 2)
  28580. {
  28581. // open
  28582. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28583. {
  28584. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28585. {
  28586. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28587. result = GenericInterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  28588. else
  28589. result = GenericVirtFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  28590. }
  28591. else
  28592. {
  28593. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28594. result = InterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
  28595. else
  28596. result = VirtFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
  28597. }
  28598. }
  28599. else
  28600. {
  28601. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28602. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28603. }
  28604. }
  28605. else
  28606. {
  28607. // closed
  28608. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28609. {
  28610. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28611. {
  28612. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28613. result = GenericInterfaceFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  28614. else
  28615. result = GenericVirtFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  28616. }
  28617. else
  28618. {
  28619. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28620. result = InterfaceFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  28621. else
  28622. result = VirtFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  28623. }
  28624. }
  28625. else
  28626. {
  28627. if (targetThis == NULL)
  28628. {
  28629. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28630. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28631. }
  28632. else
  28633. {
  28634. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28635. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  28636. }
  28637. }
  28638. }
  28639. }
  28640. return result;
  28641. }
  28642. // System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
  28643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnPerformCulling_BeginInvoke_mAF6E29B6BAC52D4DCAD0C87B8C6939B94566EAA1 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  28644. {
  28645. static bool s_Il2CppMethodInitialized;
  28646. if (!s_Il2CppMethodInitialized)
  28647. {
  28648. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var);
  28649. s_Il2CppMethodInitialized = true;
  28650. }
  28651. void *__d_args[3] = {0};
  28652. __d_args[0] = ___rendererGroup0;
  28653. __d_args[1] = Box(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var, &___cullingContext1);
  28654. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  28655. }
  28656. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::EndInvoke(System.IAsyncResult)
  28657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_EndInvoke_m643216ACF662C78BD6F98E09FA5AA45F92E2F9F0 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28658. {
  28659. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28660. return *(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 *)UnBox ((RuntimeObject*)__result);;
  28661. }
  28662. #ifdef __clang__
  28663. #pragma clang diagnostic pop
  28664. #endif
  28665. #ifdef __clang__
  28666. #pragma clang diagnostic push
  28667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28668. #pragma clang diagnostic ignored "-Wunused-variable"
  28669. #endif
  28670. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28671. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  28672. {
  28673. marshaled.___order_0 = unmarshaled.get_order_0();
  28674. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  28675. }
  28676. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  28677. {
  28678. static bool s_Il2CppMethodInitialized;
  28679. if (!s_Il2CppMethodInitialized)
  28680. {
  28681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  28682. s_Il2CppMethodInitialized = true;
  28683. }
  28684. int32_t unmarshaled_order_temp_0 = 0;
  28685. unmarshaled_order_temp_0 = marshaled.___order_0;
  28686. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  28687. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  28688. }
  28689. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28690. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  28691. {
  28692. }
  28693. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28694. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  28695. {
  28696. marshaled.___order_0 = unmarshaled.get_order_0();
  28697. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  28698. }
  28699. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  28700. {
  28701. static bool s_Il2CppMethodInitialized;
  28702. if (!s_Il2CppMethodInitialized)
  28703. {
  28704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  28705. s_Il2CppMethodInitialized = true;
  28706. }
  28707. int32_t unmarshaled_order_temp_0 = 0;
  28708. unmarshaled_order_temp_0 = marshaled.___order_0;
  28709. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  28710. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  28711. }
  28712. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28713. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  28714. {
  28715. }
  28716. #ifdef __clang__
  28717. #pragma clang diagnostic pop
  28718. #endif
  28719. #ifdef __clang__
  28720. #pragma clang diagnostic push
  28721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28722. #pragma clang diagnostic ignored "-Wunused-variable"
  28723. #endif
  28724. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  28725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28726. {
  28727. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28728. __this->set_method_3(___method1);
  28729. __this->set_m_target_2(___object0);
  28730. }
  28731. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  28732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  28733. {
  28734. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28735. Delegate_t** delegatesToInvoke;
  28736. il2cpp_array_size_t length;
  28737. if (delegateArrayToInvoke != NULL)
  28738. {
  28739. length = delegateArrayToInvoke->max_length;
  28740. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28741. }
  28742. else
  28743. {
  28744. length = 1;
  28745. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28746. }
  28747. for (il2cpp_array_size_t i = 0; i < length; i++)
  28748. {
  28749. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28750. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28751. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28752. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28753. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28754. {
  28755. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28756. }
  28757. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28758. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28759. if (___methodIsStatic)
  28760. {
  28761. if (___parameterCount == 1)
  28762. {
  28763. // open
  28764. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28765. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28766. }
  28767. else
  28768. {
  28769. // closed
  28770. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28771. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  28772. }
  28773. }
  28774. else if (___parameterCount != 1)
  28775. {
  28776. // open
  28777. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28778. {
  28779. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28780. {
  28781. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28782. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
  28783. else
  28784. GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0);
  28785. }
  28786. else
  28787. {
  28788. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28789. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
  28790. else
  28791. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
  28792. }
  28793. }
  28794. else
  28795. {
  28796. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28797. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28798. }
  28799. }
  28800. else
  28801. {
  28802. // closed
  28803. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28804. {
  28805. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28806. {
  28807. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28808. GenericInterfaceActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(targetMethod, targetThis, ___cam0);
  28809. else
  28810. GenericVirtActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(targetMethod, targetThis, ___cam0);
  28811. }
  28812. else
  28813. {
  28814. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28815. InterfaceActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0);
  28816. else
  28817. VirtActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0);
  28818. }
  28819. }
  28820. else
  28821. {
  28822. if (targetThis == NULL)
  28823. {
  28824. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28825. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28826. }
  28827. else
  28828. {
  28829. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28830. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  28831. }
  28832. }
  28833. }
  28834. }
  28835. }
  28836. // System.IAsyncResult UnityEngine.Camera/CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
  28837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m7DD0D3DB7F6ACCBFE090C1E2EEE9BBD065A0925D (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  28838. {
  28839. void *__d_args[2] = {0};
  28840. __d_args[0] = ___cam0;
  28841. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  28842. }
  28843. // System.Void UnityEngine.Camera/CameraCallback::EndInvoke(System.IAsyncResult)
  28844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m2CF9596F172FF401AAF5A606BE966E3D08F62DB9 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28845. {
  28846. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28847. }
  28848. #ifdef __clang__
  28849. #pragma clang diagnostic pop
  28850. #endif
  28851. #ifdef __clang__
  28852. #pragma clang diagnostic push
  28853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28854. #pragma clang diagnostic ignored "-Wunused-variable"
  28855. #endif
  28856. #ifdef __clang__
  28857. #pragma clang diagnostic pop
  28858. #endif
  28859. #ifdef __clang__
  28860. #pragma clang diagnostic push
  28861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28862. #pragma clang diagnostic ignored "-Wunused-variable"
  28863. #endif
  28864. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  28865. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  28866. {
  28867. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28868. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28869. }
  28870. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  28871. {
  28872. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28873. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28874. }
  28875. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  28876. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  28877. {
  28878. }
  28879. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  28880. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  28881. {
  28882. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28883. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28884. }
  28885. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  28886. {
  28887. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28888. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28889. }
  28890. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  28891. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  28892. {
  28893. }
  28894. #ifdef __clang__
  28895. #pragma clang diagnostic pop
  28896. #endif
  28897. #ifdef __clang__
  28898. #pragma clang diagnostic push
  28899. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28900. #pragma clang diagnostic ignored "-Wunused-variable"
  28901. #endif
  28902. #ifdef __clang__
  28903. #pragma clang diagnostic pop
  28904. #endif
  28905. #ifdef __clang__
  28906. #pragma clang diagnostic push
  28907. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28908. #pragma clang diagnostic ignored "-Wunused-variable"
  28909. #endif
  28910. #ifdef __clang__
  28911. #pragma clang diagnostic pop
  28912. #endif
  28913. #ifdef __clang__
  28914. #pragma clang diagnostic push
  28915. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28916. #pragma clang diagnostic ignored "-Wunused-variable"
  28917. #endif
  28918. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  28919. {
  28920. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  28921. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28922. // Native function invocation
  28923. il2cppPInvokeFunc(___sphere0);
  28924. }
  28925. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  28926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_mBBB5FB739CB1D1206034FFDE998AE8342CC5C0C2 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28927. {
  28928. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28929. __this->set_method_3(___method1);
  28930. __this->set_m_target_2(___object0);
  28931. }
  28932. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  28933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  28934. {
  28935. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28936. Delegate_t** delegatesToInvoke;
  28937. il2cpp_array_size_t length;
  28938. if (delegateArrayToInvoke != NULL)
  28939. {
  28940. length = delegateArrayToInvoke->max_length;
  28941. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28942. }
  28943. else
  28944. {
  28945. length = 1;
  28946. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28947. }
  28948. for (il2cpp_array_size_t i = 0; i < length; i++)
  28949. {
  28950. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28951. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28952. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28953. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28954. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28955. {
  28956. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28957. }
  28958. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28959. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28960. if (___methodIsStatic)
  28961. {
  28962. if (___parameterCount == 1)
  28963. {
  28964. // open
  28965. typedef void (*FunctionPointerType) (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  28966. ((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod);
  28967. }
  28968. else
  28969. {
  28970. // closed
  28971. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  28972. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  28973. }
  28974. }
  28975. else
  28976. {
  28977. // closed
  28978. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28979. {
  28980. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28981. {
  28982. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28983. GenericInterfaceActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(targetMethod, targetThis, ___sphere0);
  28984. else
  28985. GenericVirtActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(targetMethod, targetThis, ___sphere0);
  28986. }
  28987. else
  28988. {
  28989. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28990. InterfaceActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0);
  28991. else
  28992. VirtActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0);
  28993. }
  28994. }
  28995. else
  28996. {
  28997. if (targetThis == NULL)
  28998. {
  28999. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  29000. ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___sphere0) - 1), targetMethod);
  29001. }
  29002. else
  29003. {
  29004. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29005. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  29006. }
  29007. }
  29008. }
  29009. }
  29010. }
  29011. // System.IAsyncResult UnityEngine.CullingGroup/StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
  29012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m70DAA3720650BA61CA34446A5E19736213E82D4D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  29013. {
  29014. static bool s_Il2CppMethodInitialized;
  29015. if (!s_Il2CppMethodInitialized)
  29016. {
  29017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var);
  29018. s_Il2CppMethodInitialized = true;
  29019. }
  29020. void *__d_args[2] = {0};
  29021. __d_args[0] = Box(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var, &___sphere0);
  29022. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  29023. }
  29024. // System.Void UnityEngine.CullingGroup/StateChanged::EndInvoke(System.IAsyncResult)
  29025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_m742AAC097C6A02605BF7FB6AA283CA24C021ED65 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29026. {
  29027. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29028. }
  29029. #ifdef __clang__
  29030. #pragma clang diagnostic pop
  29031. #endif
  29032. #ifdef __clang__
  29033. #pragma clang diagnostic push
  29034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29035. #pragma clang diagnostic ignored "-Wunused-variable"
  29036. #endif
  29037. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  29038. {
  29039. typedef void (DEFAULT_CALL *PInvokeFunc)();
  29040. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29041. // Native function invocation
  29042. il2cppPInvokeFunc();
  29043. }
  29044. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  29045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mE01841FD1E938AA63EF9D1153CB40E44543A78BE (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29046. {
  29047. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29048. __this->set_method_3(___method1);
  29049. __this->set_m_target_2(___object0);
  29050. }
  29051. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  29052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  29053. {
  29054. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29055. Delegate_t** delegatesToInvoke;
  29056. il2cpp_array_size_t length;
  29057. if (delegateArrayToInvoke != NULL)
  29058. {
  29059. length = delegateArrayToInvoke->max_length;
  29060. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29061. }
  29062. else
  29063. {
  29064. length = 1;
  29065. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29066. }
  29067. for (il2cpp_array_size_t i = 0; i < length; i++)
  29068. {
  29069. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29070. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29071. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29072. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29073. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29074. {
  29075. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29076. }
  29077. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29078. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29079. if (___methodIsStatic)
  29080. {
  29081. if (___parameterCount == 0)
  29082. {
  29083. // open
  29084. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  29085. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  29086. }
  29087. else
  29088. {
  29089. // closed
  29090. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  29091. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  29092. }
  29093. }
  29094. else
  29095. {
  29096. // closed
  29097. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29098. {
  29099. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29100. {
  29101. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29102. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  29103. else
  29104. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  29105. }
  29106. else
  29107. {
  29108. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29109. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  29110. else
  29111. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  29112. }
  29113. }
  29114. else
  29115. {
  29116. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  29117. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  29118. }
  29119. }
  29120. }
  29121. }
  29122. // System.IAsyncResult UnityEngine.Display/DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
  29123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m42DDA570D68BFAD055E2FEBB75FBE79EFEE2752F (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  29124. {
  29125. void *__d_args[1] = {0};
  29126. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  29127. }
  29128. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
  29129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_mBE00DC8335AF5142275DCCE3C5CEBC4ED0F60937 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29130. {
  29131. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29132. }
  29133. #ifdef __clang__
  29134. #pragma clang diagnostic pop
  29135. #endif
  29136. #ifdef __clang__
  29137. #pragma clang diagnostic push
  29138. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29139. #pragma clang diagnostic ignored "-Wunused-variable"
  29140. #endif
  29141. #ifdef __clang__
  29142. #pragma clang diagnostic pop
  29143. #endif
  29144. #ifdef __clang__
  29145. #pragma clang diagnostic push
  29146. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29147. #pragma clang diagnostic ignored "-Wunused-variable"
  29148. #endif
  29149. #ifdef __clang__
  29150. #pragma clang diagnostic pop
  29151. #endif
  29152. #ifdef __clang__
  29153. #pragma clang diagnostic push
  29154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29155. #pragma clang diagnostic ignored "-Wunused-variable"
  29156. #endif
  29157. #ifdef __clang__
  29158. #pragma clang diagnostic pop
  29159. #endif
  29160. #ifdef __clang__
  29161. #pragma clang diagnostic push
  29162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29163. #pragma clang diagnostic ignored "-Wunused-variable"
  29164. #endif
  29165. #ifdef __clang__
  29166. #pragma clang diagnostic pop
  29167. #endif
  29168. #ifdef __clang__
  29169. #pragma clang diagnostic push
  29170. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29171. #pragma clang diagnostic ignored "-Wunused-variable"
  29172. #endif
  29173. #ifdef __clang__
  29174. #pragma clang diagnostic pop
  29175. #endif
  29176. #ifdef __clang__
  29177. #pragma clang diagnostic push
  29178. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29179. #pragma clang diagnostic ignored "-Wunused-variable"
  29180. #endif
  29181. #ifdef __clang__
  29182. #pragma clang diagnostic pop
  29183. #endif
  29184. #ifdef __clang__
  29185. #pragma clang diagnostic push
  29186. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29187. #pragma clang diagnostic ignored "-Wunused-variable"
  29188. #endif
  29189. #ifdef __clang__
  29190. #pragma clang diagnostic pop
  29191. #endif
  29192. #ifdef __clang__
  29193. #pragma clang diagnostic push
  29194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29195. #pragma clang diagnostic ignored "-Wunused-variable"
  29196. #endif
  29197. #ifdef __clang__
  29198. #pragma clang diagnostic pop
  29199. #endif
  29200. #ifdef __clang__
  29201. #pragma clang diagnostic push
  29202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29203. #pragma clang diagnostic ignored "-Wunused-variable"
  29204. #endif
  29205. #ifdef __clang__
  29206. #pragma clang diagnostic pop
  29207. #endif
  29208. #ifdef __clang__
  29209. #pragma clang diagnostic push
  29210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29211. #pragma clang diagnostic ignored "-Wunused-variable"
  29212. #endif
  29213. #ifdef __clang__
  29214. #pragma clang diagnostic pop
  29215. #endif
  29216. #ifdef __clang__
  29217. #pragma clang diagnostic push
  29218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29219. #pragma clang diagnostic ignored "-Wunused-variable"
  29220. #endif
  29221. #ifdef __clang__
  29222. #pragma clang diagnostic pop
  29223. #endif
  29224. #ifdef __clang__
  29225. #pragma clang diagnostic push
  29226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29227. #pragma clang diagnostic ignored "-Wunused-variable"
  29228. #endif
  29229. #ifdef __clang__
  29230. #pragma clang diagnostic pop
  29231. #endif
  29232. #ifdef __clang__
  29233. #pragma clang diagnostic push
  29234. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29235. #pragma clang diagnostic ignored "-Wunused-variable"
  29236. #endif
  29237. #ifdef __clang__
  29238. #pragma clang diagnostic pop
  29239. #endif
  29240. #ifdef __clang__
  29241. #pragma clang diagnostic push
  29242. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29243. #pragma clang diagnostic ignored "-Wunused-variable"
  29244. #endif
  29245. #ifdef __clang__
  29246. #pragma clang diagnostic pop
  29247. #endif
  29248. #ifdef __clang__
  29249. #pragma clang diagnostic push
  29250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29251. #pragma clang diagnostic ignored "-Wunused-variable"
  29252. #endif
  29253. #ifdef __clang__
  29254. #pragma clang diagnostic pop
  29255. #endif
  29256. #ifdef __clang__
  29257. #pragma clang diagnostic push
  29258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29259. #pragma clang diagnostic ignored "-Wunused-variable"
  29260. #endif
  29261. #ifdef __clang__
  29262. #pragma clang diagnostic pop
  29263. #endif
  29264. #ifdef __clang__
  29265. #pragma clang diagnostic push
  29266. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29267. #pragma clang diagnostic ignored "-Wunused-variable"
  29268. #endif
  29269. #ifdef __clang__
  29270. #pragma clang diagnostic pop
  29271. #endif
  29272. #ifdef __clang__
  29273. #pragma clang diagnostic push
  29274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29275. #pragma clang diagnostic ignored "-Wunused-variable"
  29276. #endif
  29277. #ifdef __clang__
  29278. #pragma clang diagnostic pop
  29279. #endif
  29280. #ifdef __clang__
  29281. #pragma clang diagnostic push
  29282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29283. #pragma clang diagnostic ignored "-Wunused-variable"
  29284. #endif
  29285. #ifdef __clang__
  29286. #pragma clang diagnostic pop
  29287. #endif
  29288. #ifdef __clang__
  29289. #pragma clang diagnostic push
  29290. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29291. #pragma clang diagnostic ignored "-Wunused-variable"
  29292. #endif
  29293. #ifdef __clang__
  29294. #pragma clang diagnostic pop
  29295. #endif
  29296. #ifdef __clang__
  29297. #pragma clang diagnostic push
  29298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29299. #pragma clang diagnostic ignored "-Wunused-variable"
  29300. #endif
  29301. #ifdef __clang__
  29302. #pragma clang diagnostic pop
  29303. #endif
  29304. #ifdef __clang__
  29305. #pragma clang diagnostic push
  29306. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29307. #pragma clang diagnostic ignored "-Wunused-variable"
  29308. #endif
  29309. #ifdef __clang__
  29310. #pragma clang diagnostic pop
  29311. #endif
  29312. #ifdef __clang__
  29313. #pragma clang diagnostic push
  29314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29315. #pragma clang diagnostic ignored "-Wunused-variable"
  29316. #endif
  29317. #ifdef __clang__
  29318. #pragma clang diagnostic pop
  29319. #endif
  29320. #ifdef __clang__
  29321. #pragma clang diagnostic push
  29322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29323. #pragma clang diagnostic ignored "-Wunused-variable"
  29324. #endif
  29325. #ifdef __clang__
  29326. #pragma clang diagnostic pop
  29327. #endif
  29328. #ifdef __clang__
  29329. #pragma clang diagnostic push
  29330. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29331. #pragma clang diagnostic ignored "-Wunused-variable"
  29332. #endif
  29333. #ifdef __clang__
  29334. #pragma clang diagnostic pop
  29335. #endif
  29336. #ifdef __clang__
  29337. #pragma clang diagnostic push
  29338. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29339. #pragma clang diagnostic ignored "-Wunused-variable"
  29340. #endif
  29341. #ifdef __clang__
  29342. #pragma clang diagnostic pop
  29343. #endif
  29344. #ifdef __clang__
  29345. #pragma clang diagnostic push
  29346. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29347. #pragma clang diagnostic ignored "-Wunused-variable"
  29348. #endif
  29349. #ifdef __clang__
  29350. #pragma clang diagnostic pop
  29351. #endif
  29352. #ifdef __clang__
  29353. #pragma clang diagnostic push
  29354. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29355. #pragma clang diagnostic ignored "-Wunused-variable"
  29356. #endif
  29357. #ifdef __clang__
  29358. #pragma clang diagnostic pop
  29359. #endif
  29360. #ifdef __clang__
  29361. #pragma clang diagnostic push
  29362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29363. #pragma clang diagnostic ignored "-Wunused-variable"
  29364. #endif
  29365. #ifdef __clang__
  29366. #pragma clang diagnostic pop
  29367. #endif
  29368. #ifdef __clang__
  29369. #pragma clang diagnostic push
  29370. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29371. #pragma clang diagnostic ignored "-Wunused-variable"
  29372. #endif
  29373. #ifdef __clang__
  29374. #pragma clang diagnostic pop
  29375. #endif
  29376. #ifdef __clang__
  29377. #pragma clang diagnostic push
  29378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29379. #pragma clang diagnostic ignored "-Wunused-variable"
  29380. #endif
  29381. #ifdef __clang__
  29382. #pragma clang diagnostic pop
  29383. #endif
  29384. #ifdef __clang__
  29385. #pragma clang diagnostic push
  29386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29387. #pragma clang diagnostic ignored "-Wunused-variable"
  29388. #endif
  29389. #ifdef __clang__
  29390. #pragma clang diagnostic pop
  29391. #endif
  29392. #ifdef __clang__
  29393. #pragma clang diagnostic push
  29394. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29395. #pragma clang diagnostic ignored "-Wunused-variable"
  29396. #endif
  29397. #ifdef __clang__
  29398. #pragma clang diagnostic pop
  29399. #endif
  29400. #ifdef __clang__
  29401. #pragma clang diagnostic push
  29402. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29403. #pragma clang diagnostic ignored "-Wunused-variable"
  29404. #endif
  29405. #ifdef __clang__
  29406. #pragma clang diagnostic pop
  29407. #endif
  29408. #ifdef __clang__
  29409. #pragma clang diagnostic push
  29410. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29411. #pragma clang diagnostic ignored "-Wunused-variable"
  29412. #endif
  29413. #ifdef __clang__
  29414. #pragma clang diagnostic pop
  29415. #endif
  29416. #ifdef __clang__
  29417. #pragma clang diagnostic push
  29418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29419. #pragma clang diagnostic ignored "-Wunused-variable"
  29420. #endif
  29421. #ifdef __clang__
  29422. #pragma clang diagnostic pop
  29423. #endif
  29424. #ifdef __clang__
  29425. #pragma clang diagnostic push
  29426. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29427. #pragma clang diagnostic ignored "-Wunused-variable"
  29428. #endif
  29429. #ifdef __clang__
  29430. #pragma clang diagnostic pop
  29431. #endif
  29432. #ifdef __clang__
  29433. #pragma clang diagnostic push
  29434. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29435. #pragma clang diagnostic ignored "-Wunused-variable"
  29436. #endif
  29437. #ifdef __clang__
  29438. #pragma clang diagnostic pop
  29439. #endif
  29440. #ifdef __clang__
  29441. #pragma clang diagnostic push
  29442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29443. #pragma clang diagnostic ignored "-Wunused-variable"
  29444. #endif
  29445. #ifdef __clang__
  29446. #pragma clang diagnostic pop
  29447. #endif
  29448. #ifdef __clang__
  29449. #pragma clang diagnostic push
  29450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29451. #pragma clang diagnostic ignored "-Wunused-variable"
  29452. #endif
  29453. #ifdef __clang__
  29454. #pragma clang diagnostic pop
  29455. #endif
  29456. #ifdef __clang__
  29457. #pragma clang diagnostic push
  29458. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29459. #pragma clang diagnostic ignored "-Wunused-variable"
  29460. #endif
  29461. #ifdef __clang__
  29462. #pragma clang diagnostic pop
  29463. #endif
  29464. #ifdef __clang__
  29465. #pragma clang diagnostic push
  29466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29467. #pragma clang diagnostic ignored "-Wunused-variable"
  29468. #endif
  29469. #ifdef __clang__
  29470. #pragma clang diagnostic pop
  29471. #endif
  29472. #ifdef __clang__
  29473. #pragma clang diagnostic push
  29474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29475. #pragma clang diagnostic ignored "-Wunused-variable"
  29476. #endif
  29477. #ifdef __clang__
  29478. #pragma clang diagnostic pop
  29479. #endif
  29480. #ifdef __clang__
  29481. #pragma clang diagnostic push
  29482. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29483. #pragma clang diagnostic ignored "-Wunused-variable"
  29484. #endif
  29485. #ifdef __clang__
  29486. #pragma clang diagnostic pop
  29487. #endif
  29488. #ifdef __clang__
  29489. #pragma clang diagnostic push
  29490. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29491. #pragma clang diagnostic ignored "-Wunused-variable"
  29492. #endif
  29493. #ifdef __clang__
  29494. #pragma clang diagnostic pop
  29495. #endif
  29496. #ifdef __clang__
  29497. #pragma clang diagnostic push
  29498. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29499. #pragma clang diagnostic ignored "-Wunused-variable"
  29500. #endif
  29501. #ifdef __clang__
  29502. #pragma clang diagnostic pop
  29503. #endif
  29504. #ifdef __clang__
  29505. #pragma clang diagnostic push
  29506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29507. #pragma clang diagnostic ignored "-Wunused-variable"
  29508. #endif
  29509. #ifdef __clang__
  29510. #pragma clang diagnostic pop
  29511. #endif
  29512. #ifdef __clang__
  29513. #pragma clang diagnostic push
  29514. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29515. #pragma clang diagnostic ignored "-Wunused-variable"
  29516. #endif
  29517. #ifdef __clang__
  29518. #pragma clang diagnostic pop
  29519. #endif
  29520. #ifdef __clang__
  29521. #pragma clang diagnostic push
  29522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29523. #pragma clang diagnostic ignored "-Wunused-variable"
  29524. #endif
  29525. #ifdef __clang__
  29526. #pragma clang diagnostic pop
  29527. #endif
  29528. #ifdef __clang__
  29529. #pragma clang diagnostic push
  29530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29531. #pragma clang diagnostic ignored "-Wunused-variable"
  29532. #endif
  29533. #ifdef __clang__
  29534. #pragma clang diagnostic pop
  29535. #endif
  29536. #ifdef __clang__
  29537. #pragma clang diagnostic push
  29538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29539. #pragma clang diagnostic ignored "-Wunused-variable"
  29540. #endif
  29541. #ifdef __clang__
  29542. #pragma clang diagnostic pop
  29543. #endif
  29544. #ifdef __clang__
  29545. #pragma clang diagnostic push
  29546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29547. #pragma clang diagnostic ignored "-Wunused-variable"
  29548. #endif
  29549. #ifdef __clang__
  29550. #pragma clang diagnostic pop
  29551. #endif
  29552. #ifdef __clang__
  29553. #pragma clang diagnostic push
  29554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29555. #pragma clang diagnostic ignored "-Wunused-variable"
  29556. #endif
  29557. #ifdef __clang__
  29558. #pragma clang diagnostic pop
  29559. #endif
  29560. #ifdef __clang__
  29561. #pragma clang diagnostic push
  29562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29563. #pragma clang diagnostic ignored "-Wunused-variable"
  29564. #endif
  29565. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
  29566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A00D547FF8F6F8A03666B4737BB9A0620719987 (const RuntimeMethod* method)
  29567. {
  29568. static bool s_Il2CppMethodInitialized;
  29569. if (!s_Il2CppMethodInitialized)
  29570. {
  29571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  29572. s_Il2CppMethodInitialized = true;
  29573. }
  29574. {
  29575. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 *)il2cpp_codegen_object_new(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  29576. U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2(L_0, /*hidden argument*/NULL);
  29577. ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  29578. return;
  29579. }
  29580. }
  29581. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  29582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method)
  29583. {
  29584. {
  29585. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29586. return;
  29587. }
  29588. }
  29589. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  29590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  29591. {
  29592. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 V_0;
  29593. memset((&V_0), 0, sizeof(V_0));
  29594. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E V_1;
  29595. memset((&V_1), 0, sizeof(V_1));
  29596. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D V_2;
  29597. memset((&V_2), 0, sizeof(V_2));
  29598. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 V_3;
  29599. memset((&V_3), 0, sizeof(V_3));
  29600. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D V_4;
  29601. memset((&V_4), 0, sizeof(V_4));
  29602. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B V_5;
  29603. memset((&V_5), 0, sizeof(V_5));
  29604. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 V_6;
  29605. memset((&V_6), 0, sizeof(V_6));
  29606. int32_t V_7 = 0;
  29607. Light_tA2F349FE839781469A0344CF6039B51512394275 * V_8 = NULL;
  29608. int32_t V_9 = 0;
  29609. int32_t V_10 = 0;
  29610. bool V_11 = false;
  29611. {
  29612. il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 ));
  29613. il2cpp_codegen_initobj((&V_1), sizeof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E ));
  29614. il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D ));
  29615. il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 ));
  29616. il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D ));
  29617. il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B ));
  29618. il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 ));
  29619. V_7 = 0;
  29620. goto IL_0146;
  29621. }
  29622. IL_0041:
  29623. {
  29624. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_0 = ___requests0;
  29625. int32_t L_1 = V_7;
  29626. int32_t L_2 = L_1;
  29627. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
  29628. V_8 = L_3;
  29629. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = V_8;
  29630. int32_t L_5;
  29631. L_5 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_4, /*hidden argument*/NULL);
  29632. V_10 = L_5;
  29633. int32_t L_6 = V_10;
  29634. V_9 = L_6;
  29635. int32_t L_7 = V_9;
  29636. switch (L_7)
  29637. {
  29638. case 0:
  29639. {
  29640. goto IL_00bc;
  29641. }
  29642. case 1:
  29643. {
  29644. goto IL_0075;
  29645. }
  29646. case 2:
  29647. {
  29648. goto IL_009a;
  29649. }
  29650. case 3:
  29651. {
  29652. goto IL_00de;
  29653. }
  29654. case 4:
  29655. {
  29656. goto IL_0100;
  29657. }
  29658. }
  29659. }
  29660. {
  29661. goto IL_0122;
  29662. }
  29663. IL_0075:
  29664. {
  29665. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8 = V_8;
  29666. LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC(L_8, (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), /*hidden argument*/NULL);
  29667. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_8;
  29668. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_9, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29669. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29670. goto IL_0133;
  29671. }
  29672. IL_009a:
  29673. {
  29674. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10 = V_8;
  29675. LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E(L_10, (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), /*hidden argument*/NULL);
  29676. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_8;
  29677. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_11, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29678. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29679. goto IL_0133;
  29680. }
  29681. IL_00bc:
  29682. {
  29683. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_8;
  29684. LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4(L_12, (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), /*hidden argument*/NULL);
  29685. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_8;
  29686. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_13, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29687. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29688. goto IL_0133;
  29689. }
  29690. IL_00de:
  29691. {
  29692. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_8;
  29693. LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C(L_14, (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), /*hidden argument*/NULL);
  29694. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = V_8;
  29695. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_15, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29696. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29697. goto IL_0133;
  29698. }
  29699. IL_0100:
  29700. {
  29701. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = V_8;
  29702. LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212(L_16, (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), /*hidden argument*/NULL);
  29703. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_8;
  29704. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_17, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29705. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29706. goto IL_0133;
  29707. }
  29708. IL_0122:
  29709. {
  29710. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_18 = V_8;
  29711. int32_t L_19;
  29712. L_19 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_18, /*hidden argument*/NULL);
  29713. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), L_19, /*hidden argument*/NULL);
  29714. goto IL_0133;
  29715. }
  29716. IL_0133:
  29717. {
  29718. int32_t L_20 = V_7;
  29719. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 L_21 = V_6;
  29720. IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 , ((NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 *)(&___lightsOutput1))->___m_Buffer_0, L_20, (L_21));
  29721. int32_t L_22 = V_7;
  29722. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  29723. }
  29724. IL_0146:
  29725. {
  29726. int32_t L_23 = V_7;
  29727. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_24 = ___requests0;
  29728. V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length)))))? 1 : 0);
  29729. bool L_25 = V_11;
  29730. if (L_25)
  29731. {
  29732. goto IL_0041;
  29733. }
  29734. }
  29735. {
  29736. return;
  29737. }
  29738. }
  29739. #ifdef __clang__
  29740. #pragma clang diagnostic pop
  29741. #endif
  29742. #ifdef __clang__
  29743. #pragma clang diagnostic push
  29744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29745. #pragma clang diagnostic ignored "-Wunused-variable"
  29746. #endif
  29747. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  29748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29749. {
  29750. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29751. __this->set_method_3(___method1);
  29752. __this->set_m_target_2(___object0);
  29753. }
  29754. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  29755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  29756. {
  29757. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29758. Delegate_t** delegatesToInvoke;
  29759. il2cpp_array_size_t length;
  29760. if (delegateArrayToInvoke != NULL)
  29761. {
  29762. length = delegateArrayToInvoke->max_length;
  29763. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29764. }
  29765. else
  29766. {
  29767. length = 1;
  29768. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29769. }
  29770. for (il2cpp_array_size_t i = 0; i < length; i++)
  29771. {
  29772. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29773. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29774. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29775. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29776. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29777. {
  29778. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29779. }
  29780. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29781. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29782. if (___methodIsStatic)
  29783. {
  29784. if (___parameterCount == 2)
  29785. {
  29786. // open
  29787. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29788. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29789. }
  29790. else
  29791. {
  29792. // closed
  29793. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29794. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  29795. }
  29796. }
  29797. else if (___parameterCount != 2)
  29798. {
  29799. // open
  29800. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29801. {
  29802. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29803. {
  29804. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29805. GenericInterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  29806. else
  29807. GenericVirtActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  29808. }
  29809. else
  29810. {
  29811. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29812. InterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___requests0, ___lightsOutput1);
  29813. else
  29814. VirtActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___requests0, ___lightsOutput1);
  29815. }
  29816. }
  29817. else
  29818. {
  29819. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29820. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29821. }
  29822. }
  29823. else
  29824. {
  29825. // closed
  29826. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29827. {
  29828. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29829. {
  29830. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29831. GenericInterfaceActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1);
  29832. else
  29833. GenericVirtActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1);
  29834. }
  29835. else
  29836. {
  29837. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29838. InterfaceActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___requests0, ___lightsOutput1);
  29839. else
  29840. VirtActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___requests0, ___lightsOutput1);
  29841. }
  29842. }
  29843. else
  29844. {
  29845. if (targetThis == NULL)
  29846. {
  29847. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29848. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29849. }
  29850. else
  29851. {
  29852. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29853. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  29854. }
  29855. }
  29856. }
  29857. }
  29858. }
  29859. // System.IAsyncResult UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::BeginInvoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>,System.AsyncCallback,System.Object)
  29860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RequestLightsDelegate_BeginInvoke_m75482E3D4E28205DCB4A202F5C144CB7C95622A6 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  29861. {
  29862. static bool s_Il2CppMethodInitialized;
  29863. if (!s_Il2CppMethodInitialized)
  29864. {
  29865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var);
  29866. s_Il2CppMethodInitialized = true;
  29867. }
  29868. void *__d_args[3] = {0};
  29869. __d_args[0] = ___requests0;
  29870. __d_args[1] = Box(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var, &___lightsOutput1);
  29871. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  29872. }
  29873. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::EndInvoke(System.IAsyncResult)
  29874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_EndInvoke_mA1FF787B6F3182ACF6157D13F9A84AFCBB66EE60 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29875. {
  29876. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29877. }
  29878. #ifdef __clang__
  29879. #pragma clang diagnostic pop
  29880. #endif
  29881. #ifdef __clang__
  29882. #pragma clang diagnostic push
  29883. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29884. #pragma clang diagnostic ignored "-Wunused-variable"
  29885. #endif
  29886. #ifdef __clang__
  29887. #pragma clang diagnostic pop
  29888. #endif
  29889. #ifdef __clang__
  29890. #pragma clang diagnostic push
  29891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29892. #pragma clang diagnostic ignored "-Wunused-variable"
  29893. #endif
  29894. IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 DelegatePInvokeWrapper_CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  29895. {
  29896. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , char*);
  29897. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29898. // Marshaling of parameter '___name1' to native representation
  29899. char* ____name1_marshaled = NULL;
  29900. ____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
  29901. // Native function invocation
  29902. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
  29903. // Marshaling cleanup of parameter '___name1' native representation
  29904. il2cpp_codegen_marshal_free(____name1_marshaled);
  29905. ____name1_marshaled = NULL;
  29906. return returnValue;
  29907. }
  29908. // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  29909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29910. {
  29911. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29912. __this->set_method_3(___method1);
  29913. __this->set_m_target_2(___object0);
  29914. }
  29915. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  29916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  29917. {
  29918. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 result;
  29919. memset((&result), 0, sizeof(result));
  29920. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29921. Delegate_t** delegatesToInvoke;
  29922. il2cpp_array_size_t length;
  29923. if (delegateArrayToInvoke != NULL)
  29924. {
  29925. length = delegateArrayToInvoke->max_length;
  29926. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29927. }
  29928. else
  29929. {
  29930. length = 1;
  29931. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29932. }
  29933. for (il2cpp_array_size_t i = 0; i < length; i++)
  29934. {
  29935. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29936. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29937. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29938. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29939. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29940. {
  29941. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29942. }
  29943. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29944. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29945. if (___methodIsStatic)
  29946. {
  29947. if (___parameterCount == 2)
  29948. {
  29949. // open
  29950. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  29951. result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
  29952. }
  29953. else
  29954. {
  29955. // closed
  29956. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  29957. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  29958. }
  29959. }
  29960. else
  29961. {
  29962. // closed
  29963. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29964. {
  29965. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29966. {
  29967. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29968. result = GenericInterfaceFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  29969. else
  29970. result = GenericVirtFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  29971. }
  29972. else
  29973. {
  29974. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29975. result = InterfaceFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1);
  29976. else
  29977. result = VirtFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1);
  29978. }
  29979. }
  29980. else
  29981. {
  29982. if (targetThis == NULL)
  29983. {
  29984. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
  29985. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
  29986. }
  29987. else
  29988. {
  29989. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  29990. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  29991. }
  29992. }
  29993. }
  29994. }
  29995. return result;
  29996. }
  29997. // System.IAsyncResult UnityEngine.Playables.PlayableBinding/CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
  29998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m082AE47F9DFBF0C1787081D2D628E0E5CECCBFF1 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  29999. {
  30000. static bool s_Il2CppMethodInitialized;
  30001. if (!s_Il2CppMethodInitialized)
  30002. {
  30003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var);
  30004. s_Il2CppMethodInitialized = true;
  30005. }
  30006. void *__d_args[3] = {0};
  30007. __d_args[0] = Box(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var, &___graph0);
  30008. __d_args[1] = ___name1;
  30009. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  30010. }
  30011. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::EndInvoke(System.IAsyncResult)
  30012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_EndInvoke_mAA7AE5BF9E6A38C081A972827A16497ACA9FA9CE (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  30013. {
  30014. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  30015. return *(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)UnBox ((RuntimeObject*)__result);;
  30016. }
  30017. #ifdef __clang__
  30018. #pragma clang diagnostic pop
  30019. #endif
  30020. #ifdef __clang__
  30021. #pragma clang diagnostic push
  30022. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30023. #pragma clang diagnostic ignored "-Wunused-variable"
  30024. #endif
  30025. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  30026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method)
  30027. {
  30028. {
  30029. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30030. return;
  30031. }
  30032. }
  30033. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234 (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30035. {
  30036. static bool s_Il2CppMethodInitialized;
  30037. if (!s_Il2CppMethodInitialized)
  30038. {
  30039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30040. s_Il2CppMethodInitialized = true;
  30041. }
  30042. {
  30043. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30044. Guid_t L_1;
  30045. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30046. Guid_t L_2 = __this->get_messageId_0();
  30047. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30048. bool L_3;
  30049. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30050. return L_3;
  30051. }
  30052. }
  30053. #ifdef __clang__
  30054. #pragma clang diagnostic pop
  30055. #endif
  30056. #ifdef __clang__
  30057. #pragma clang diagnostic push
  30058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30059. #pragma clang diagnostic ignored "-Wunused-variable"
  30060. #endif
  30061. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  30062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method)
  30063. {
  30064. {
  30065. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30066. return;
  30067. }
  30068. }
  30069. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00 (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30071. {
  30072. static bool s_Il2CppMethodInitialized;
  30073. if (!s_Il2CppMethodInitialized)
  30074. {
  30075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30076. s_Il2CppMethodInitialized = true;
  30077. }
  30078. {
  30079. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30080. Guid_t L_1;
  30081. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30082. Guid_t L_2 = __this->get_messageId_0();
  30083. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30084. bool L_3;
  30085. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30086. return L_3;
  30087. }
  30088. }
  30089. #ifdef __clang__
  30090. #pragma clang diagnostic pop
  30091. #endif
  30092. #ifdef __clang__
  30093. #pragma clang diagnostic push
  30094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30095. #pragma clang diagnostic ignored "-Wunused-variable"
  30096. #endif
  30097. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  30098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method)
  30099. {
  30100. {
  30101. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30102. return;
  30103. }
  30104. }
  30105. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
  30106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___args0, const RuntimeMethod* method)
  30107. {
  30108. {
  30109. __this->set_msgReceived_0((bool)1);
  30110. return;
  30111. }
  30112. }
  30113. #ifdef __clang__
  30114. #pragma clang diagnostic pop
  30115. #endif
  30116. #ifdef __clang__
  30117. #pragma clang diagnostic push
  30118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30119. #pragma clang diagnostic ignored "-Wunused-variable"
  30120. #endif
  30121. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  30122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method)
  30123. {
  30124. {
  30125. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30126. return;
  30127. }
  30128. }
  30129. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615 (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30131. {
  30132. static bool s_Il2CppMethodInitialized;
  30133. if (!s_Il2CppMethodInitialized)
  30134. {
  30135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30136. s_Il2CppMethodInitialized = true;
  30137. }
  30138. {
  30139. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30140. Guid_t L_1;
  30141. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30142. Guid_t L_2 = __this->get_messageId_0();
  30143. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30144. bool L_3;
  30145. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30146. return L_3;
  30147. }
  30148. }
  30149. #ifdef __clang__
  30150. #pragma clang diagnostic pop
  30151. #endif
  30152. #ifdef __clang__
  30153. #pragma clang diagnostic push
  30154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30155. #pragma clang diagnostic ignored "-Wunused-variable"
  30156. #endif
  30157. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  30158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method)
  30159. {
  30160. {
  30161. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30162. return;
  30163. }
  30164. }
  30165. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30167. {
  30168. static bool s_Il2CppMethodInitialized;
  30169. if (!s_Il2CppMethodInitialized)
  30170. {
  30171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30172. s_Il2CppMethodInitialized = true;
  30173. }
  30174. {
  30175. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30176. Guid_t L_1;
  30177. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30178. Guid_t L_2 = __this->get_messageId_0();
  30179. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30180. bool L_3;
  30181. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30182. return L_3;
  30183. }
  30184. }
  30185. #ifdef __clang__
  30186. #pragma clang diagnostic pop
  30187. #endif
  30188. #ifdef __clang__
  30189. #pragma clang diagnostic push
  30190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30191. #pragma clang diagnostic ignored "-Wunused-variable"
  30192. #endif
  30193. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  30194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method)
  30195. {
  30196. {
  30197. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30198. return;
  30199. }
  30200. }
  30201. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3 (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30203. {
  30204. static bool s_Il2CppMethodInitialized;
  30205. if (!s_Il2CppMethodInitialized)
  30206. {
  30207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30208. s_Il2CppMethodInitialized = true;
  30209. }
  30210. {
  30211. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30212. Guid_t L_1;
  30213. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30214. Guid_t L_2 = __this->get_messageId_0();
  30215. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30216. bool L_3;
  30217. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30218. return L_3;
  30219. }
  30220. }
  30221. #ifdef __clang__
  30222. #pragma clang diagnostic pop
  30223. #endif
  30224. #ifdef __clang__
  30225. #pragma clang diagnostic push
  30226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30227. #pragma clang diagnostic ignored "-Wunused-variable"
  30228. #endif
  30229. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  30230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method)
  30231. {
  30232. static bool s_Il2CppMethodInitialized;
  30233. if (!s_Il2CppMethodInitialized)
  30234. {
  30235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  30236. s_Il2CppMethodInitialized = true;
  30237. }
  30238. {
  30239. UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF(__this, /*hidden argument*/UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  30240. return;
  30241. }
  30242. }
  30243. #ifdef __clang__
  30244. #pragma clang diagnostic pop
  30245. #endif
  30246. #ifdef __clang__
  30247. #pragma clang diagnostic push
  30248. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30249. #pragma clang diagnostic ignored "-Wunused-variable"
  30250. #endif
  30251. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  30252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method)
  30253. {
  30254. static bool s_Il2CppMethodInitialized;
  30255. if (!s_Il2CppMethodInitialized)
  30256. {
  30257. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  30258. s_Il2CppMethodInitialized = true;
  30259. }
  30260. {
  30261. UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B(__this, /*hidden argument*/UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  30262. return;
  30263. }
  30264. }
  30265. #ifdef __clang__
  30266. #pragma clang diagnostic pop
  30267. #endif
  30268. #ifdef __clang__
  30269. #pragma clang diagnostic push
  30270. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30271. #pragma clang diagnostic ignored "-Wunused-variable"
  30272. #endif
  30273. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  30274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  30275. {
  30276. Guid_t V_0;
  30277. memset((&V_0), 0, sizeof(V_0));
  30278. {
  30279. String_t* L_0 = __this->get_m_messageTypeId_0();
  30280. Guid_t L_1;
  30281. memset((&L_1), 0, sizeof(L_1));
  30282. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_1), L_0, /*hidden argument*/NULL);
  30283. V_0 = L_1;
  30284. goto IL_000f;
  30285. }
  30286. IL_000f:
  30287. {
  30288. Guid_t L_2 = V_0;
  30289. return L_2;
  30290. }
  30291. }
  30292. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  30293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method)
  30294. {
  30295. {
  30296. String_t* L_0;
  30297. L_0 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&___value0), /*hidden argument*/NULL);
  30298. __this->set_m_messageTypeId_0(L_0);
  30299. return;
  30300. }
  30301. }
  30302. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  30303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  30304. {
  30305. static bool s_Il2CppMethodInitialized;
  30306. if (!s_Il2CppMethodInitialized)
  30307. {
  30308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  30309. s_Il2CppMethodInitialized = true;
  30310. }
  30311. {
  30312. __this->set_subscriberCount_1(0);
  30313. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_0 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  30314. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_0, /*hidden argument*/NULL);
  30315. __this->set_messageCallback_2(L_0);
  30316. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30317. return;
  30318. }
  30319. }
  30320. #ifdef __clang__
  30321. #pragma clang diagnostic pop
  30322. #endif
  30323. #ifdef __clang__
  30324. #pragma clang diagnostic push
  30325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30326. #pragma clang diagnostic ignored "-Wunused-variable"
  30327. #endif
  30328. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  30329. {
  30330. typedef void (DEFAULT_CALL *PInvokeFunc)();
  30331. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  30332. // Native function invocation
  30333. il2cppPInvokeFunc();
  30334. }
  30335. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
  30336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_mB10AB83A3F547AC95FF726E8A7B5FF9C16EC1319 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  30337. {
  30338. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  30339. __this->set_method_3(___method1);
  30340. __this->set_m_target_2(___object0);
  30341. }
  30342. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
  30343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_mB17C55B92FAECE51078028F59A9F1EAC2016B1AD (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  30344. {
  30345. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  30346. Delegate_t** delegatesToInvoke;
  30347. il2cpp_array_size_t length;
  30348. if (delegateArrayToInvoke != NULL)
  30349. {
  30350. length = delegateArrayToInvoke->max_length;
  30351. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  30352. }
  30353. else
  30354. {
  30355. length = 1;
  30356. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  30357. }
  30358. for (il2cpp_array_size_t i = 0; i < length; i++)
  30359. {
  30360. Delegate_t* currentDelegate = delegatesToInvoke[i];
  30361. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  30362. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  30363. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  30364. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  30365. {
  30366. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  30367. }
  30368. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  30369. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  30370. if (___methodIsStatic)
  30371. {
  30372. if (___parameterCount == 0)
  30373. {
  30374. // open
  30375. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  30376. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  30377. }
  30378. else
  30379. {
  30380. // closed
  30381. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  30382. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  30383. }
  30384. }
  30385. else
  30386. {
  30387. // closed
  30388. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  30389. {
  30390. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  30391. {
  30392. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30393. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  30394. else
  30395. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  30396. }
  30397. else
  30398. {
  30399. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30400. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  30401. else
  30402. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  30403. }
  30404. }
  30405. else
  30406. {
  30407. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  30408. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  30409. }
  30410. }
  30411. }
  30412. }
  30413. // System.IAsyncResult UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object)
  30414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UpdateFunction_BeginInvoke_m1EB0935AB72A286D153ACEBD0E5D66BB38BD6799 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  30415. {
  30416. void *__d_args[1] = {0};
  30417. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  30418. }
  30419. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::EndInvoke(System.IAsyncResult)
  30420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_EndInvoke_mB4BC0AA40E9C83274116DF6467D72DD4902DA624 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  30421. {
  30422. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  30423. }
  30424. #ifdef __clang__
  30425. #pragma clang diagnostic pop
  30426. #endif
  30427. #ifdef __clang__
  30428. #pragma clang diagnostic push
  30429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30430. #pragma clang diagnostic ignored "-Wunused-variable"
  30431. #endif
  30432. #ifdef __clang__
  30433. #pragma clang diagnostic pop
  30434. #endif
  30435. #ifdef __clang__
  30436. #pragma clang diagnostic push
  30437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30438. #pragma clang diagnostic ignored "-Wunused-variable"
  30439. #endif
  30440. #ifdef __clang__
  30441. #pragma clang diagnostic pop
  30442. #endif
  30443. #ifdef __clang__
  30444. #pragma clang diagnostic push
  30445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30446. #pragma clang diagnostic ignored "-Wunused-variable"
  30447. #endif
  30448. #ifdef __clang__
  30449. #pragma clang diagnostic pop
  30450. #endif
  30451. #ifdef __clang__
  30452. #pragma clang diagnostic push
  30453. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30454. #pragma clang diagnostic ignored "-Wunused-variable"
  30455. #endif
  30456. #ifdef __clang__
  30457. #pragma clang diagnostic pop
  30458. #endif
  30459. #ifdef __clang__
  30460. #pragma clang diagnostic push
  30461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30462. #pragma clang diagnostic ignored "-Wunused-variable"
  30463. #endif
  30464. #ifdef __clang__
  30465. #pragma clang diagnostic pop
  30466. #endif
  30467. #ifdef __clang__
  30468. #pragma clang diagnostic push
  30469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30470. #pragma clang diagnostic ignored "-Wunused-variable"
  30471. #endif
  30472. #ifdef __clang__
  30473. #pragma clang diagnostic pop
  30474. #endif
  30475. #ifdef __clang__
  30476. #pragma clang diagnostic push
  30477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30478. #pragma clang diagnostic ignored "-Wunused-variable"
  30479. #endif
  30480. #ifdef __clang__
  30481. #pragma clang diagnostic pop
  30482. #endif
  30483. #ifdef __clang__
  30484. #pragma clang diagnostic push
  30485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30486. #pragma clang diagnostic ignored "-Wunused-variable"
  30487. #endif
  30488. #ifdef __clang__
  30489. #pragma clang diagnostic pop
  30490. #endif
  30491. #ifdef __clang__
  30492. #pragma clang diagnostic push
  30493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30494. #pragma clang diagnostic ignored "-Wunused-variable"
  30495. #endif
  30496. #ifdef __clang__
  30497. #pragma clang diagnostic pop
  30498. #endif
  30499. #ifdef __clang__
  30500. #pragma clang diagnostic push
  30501. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30502. #pragma clang diagnostic ignored "-Wunused-variable"
  30503. #endif
  30504. #ifdef __clang__
  30505. #pragma clang diagnostic pop
  30506. #endif
  30507. #ifdef __clang__
  30508. #pragma clang diagnostic push
  30509. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30510. #pragma clang diagnostic ignored "-Wunused-variable"
  30511. #endif
  30512. #ifdef __clang__
  30513. #pragma clang diagnostic pop
  30514. #endif
  30515. #ifdef __clang__
  30516. #pragma clang diagnostic push
  30517. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30518. #pragma clang diagnostic ignored "-Wunused-variable"
  30519. #endif
  30520. #ifdef __clang__
  30521. #pragma clang diagnostic pop
  30522. #endif
  30523. #ifdef __clang__
  30524. #pragma clang diagnostic push
  30525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30526. #pragma clang diagnostic ignored "-Wunused-variable"
  30527. #endif
  30528. #ifdef __clang__
  30529. #pragma clang diagnostic pop
  30530. #endif
  30531. #ifdef __clang__
  30532. #pragma clang diagnostic push
  30533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30534. #pragma clang diagnostic ignored "-Wunused-variable"
  30535. #endif
  30536. #ifdef __clang__
  30537. #pragma clang diagnostic pop
  30538. #endif
  30539. #ifdef __clang__
  30540. #pragma clang diagnostic push
  30541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30542. #pragma clang diagnostic ignored "-Wunused-variable"
  30543. #endif
  30544. #ifdef __clang__
  30545. #pragma clang diagnostic pop
  30546. #endif
  30547. #ifdef __clang__
  30548. #pragma clang diagnostic push
  30549. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30550. #pragma clang diagnostic ignored "-Wunused-variable"
  30551. #endif
  30552. #ifdef __clang__
  30553. #pragma clang diagnostic pop
  30554. #endif
  30555. #ifdef __clang__
  30556. #pragma clang diagnostic push
  30557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30558. #pragma clang diagnostic ignored "-Wunused-variable"
  30559. #endif
  30560. #ifdef __clang__
  30561. #pragma clang diagnostic pop
  30562. #endif
  30563. #ifdef __clang__
  30564. #pragma clang diagnostic push
  30565. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30566. #pragma clang diagnostic ignored "-Wunused-variable"
  30567. #endif
  30568. #ifdef __clang__
  30569. #pragma clang diagnostic pop
  30570. #endif
  30571. #ifdef __clang__
  30572. #pragma clang diagnostic push
  30573. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30574. #pragma clang diagnostic ignored "-Wunused-variable"
  30575. #endif
  30576. #ifdef __clang__
  30577. #pragma clang diagnostic pop
  30578. #endif
  30579. #ifdef __clang__
  30580. #pragma clang diagnostic push
  30581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30582. #pragma clang diagnostic ignored "-Wunused-variable"
  30583. #endif
  30584. #ifdef __clang__
  30585. #pragma clang diagnostic pop
  30586. #endif
  30587. #ifdef __clang__
  30588. #pragma clang diagnostic push
  30589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30590. #pragma clang diagnostic ignored "-Wunused-variable"
  30591. #endif
  30592. #ifdef __clang__
  30593. #pragma clang diagnostic pop
  30594. #endif
  30595. #ifdef __clang__
  30596. #pragma clang diagnostic push
  30597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30598. #pragma clang diagnostic ignored "-Wunused-variable"
  30599. #endif
  30600. #ifdef __clang__
  30601. #pragma clang diagnostic pop
  30602. #endif
  30603. #ifdef __clang__
  30604. #pragma clang diagnostic push
  30605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30606. #pragma clang diagnostic ignored "-Wunused-variable"
  30607. #endif
  30608. #ifdef __clang__
  30609. #pragma clang diagnostic pop
  30610. #endif
  30611. #ifdef __clang__
  30612. #pragma clang diagnostic push
  30613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30614. #pragma clang diagnostic ignored "-Wunused-variable"
  30615. #endif
  30616. #ifdef __clang__
  30617. #pragma clang diagnostic pop
  30618. #endif
  30619. #ifdef __clang__
  30620. #pragma clang diagnostic push
  30621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30622. #pragma clang diagnostic ignored "-Wunused-variable"
  30623. #endif
  30624. #ifdef __clang__
  30625. #pragma clang diagnostic pop
  30626. #endif
  30627. #ifdef __clang__
  30628. #pragma clang diagnostic push
  30629. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30630. #pragma clang diagnostic ignored "-Wunused-variable"
  30631. #endif
  30632. #ifdef __clang__
  30633. #pragma clang diagnostic pop
  30634. #endif
  30635. #ifdef __clang__
  30636. #pragma clang diagnostic push
  30637. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30638. #pragma clang diagnostic ignored "-Wunused-variable"
  30639. #endif
  30640. #ifdef __clang__
  30641. #pragma clang diagnostic pop
  30642. #endif
  30643. #ifdef __clang__
  30644. #pragma clang diagnostic push
  30645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30646. #pragma clang diagnostic ignored "-Wunused-variable"
  30647. #endif
  30648. #ifdef __clang__
  30649. #pragma clang diagnostic pop
  30650. #endif
  30651. #ifdef __clang__
  30652. #pragma clang diagnostic push
  30653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30654. #pragma clang diagnostic ignored "-Wunused-variable"
  30655. #endif
  30656. #ifdef __clang__
  30657. #pragma clang diagnostic pop
  30658. #endif
  30659. #ifdef __clang__
  30660. #pragma clang diagnostic push
  30661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30662. #pragma clang diagnostic ignored "-Wunused-variable"
  30663. #endif
  30664. #ifdef __clang__
  30665. #pragma clang diagnostic pop
  30666. #endif
  30667. #ifdef __clang__
  30668. #pragma clang diagnostic push
  30669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30670. #pragma clang diagnostic ignored "-Wunused-variable"
  30671. #endif
  30672. #ifdef __clang__
  30673. #pragma clang diagnostic pop
  30674. #endif
  30675. #ifdef __clang__
  30676. #pragma clang diagnostic push
  30677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30678. #pragma clang diagnostic ignored "-Wunused-variable"
  30679. #endif
  30680. #ifdef __clang__
  30681. #pragma clang diagnostic pop
  30682. #endif
  30683. #ifdef __clang__
  30684. #pragma clang diagnostic push
  30685. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30686. #pragma clang diagnostic ignored "-Wunused-variable"
  30687. #endif
  30688. #ifdef __clang__
  30689. #pragma clang diagnostic pop
  30690. #endif
  30691. #ifdef __clang__
  30692. #pragma clang diagnostic push
  30693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30694. #pragma clang diagnostic ignored "-Wunused-variable"
  30695. #endif
  30696. #ifdef __clang__
  30697. #pragma clang diagnostic pop
  30698. #endif
  30699. #ifdef __clang__
  30700. #pragma clang diagnostic push
  30701. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30702. #pragma clang diagnostic ignored "-Wunused-variable"
  30703. #endif
  30704. #ifdef __clang__
  30705. #pragma clang diagnostic pop
  30706. #endif
  30707. #ifdef __clang__
  30708. #pragma clang diagnostic push
  30709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30710. #pragma clang diagnostic ignored "-Wunused-variable"
  30711. #endif
  30712. #ifdef __clang__
  30713. #pragma clang diagnostic pop
  30714. #endif
  30715. #ifdef __clang__
  30716. #pragma clang diagnostic push
  30717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30718. #pragma clang diagnostic ignored "-Wunused-variable"
  30719. #endif
  30720. #ifdef __clang__
  30721. #pragma clang diagnostic pop
  30722. #endif
  30723. #ifdef __clang__
  30724. #pragma clang diagnostic push
  30725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30726. #pragma clang diagnostic ignored "-Wunused-variable"
  30727. #endif
  30728. #ifdef __clang__
  30729. #pragma clang diagnostic pop
  30730. #endif
  30731. #ifdef __clang__
  30732. #pragma clang diagnostic push
  30733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30734. #pragma clang diagnostic ignored "-Wunused-variable"
  30735. #endif
  30736. #ifdef __clang__
  30737. #pragma clang diagnostic pop
  30738. #endif
  30739. #ifdef __clang__
  30740. #pragma clang diagnostic push
  30741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30742. #pragma clang diagnostic ignored "-Wunused-variable"
  30743. #endif
  30744. #ifdef __clang__
  30745. #pragma clang diagnostic pop
  30746. #endif
  30747. #ifdef __clang__
  30748. #pragma clang diagnostic push
  30749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30750. #pragma clang diagnostic ignored "-Wunused-variable"
  30751. #endif
  30752. #ifdef __clang__
  30753. #pragma clang diagnostic pop
  30754. #endif
  30755. #ifdef __clang__
  30756. #pragma clang diagnostic push
  30757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30758. #pragma clang diagnostic ignored "-Wunused-variable"
  30759. #endif
  30760. #ifdef __clang__
  30761. #pragma clang diagnostic pop
  30762. #endif
  30763. #ifdef __clang__
  30764. #pragma clang diagnostic push
  30765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30766. #pragma clang diagnostic ignored "-Wunused-variable"
  30767. #endif
  30768. #ifdef __clang__
  30769. #pragma clang diagnostic pop
  30770. #endif
  30771. #ifdef __clang__
  30772. #pragma clang diagnostic push
  30773. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30774. #pragma clang diagnostic ignored "-Wunused-variable"
  30775. #endif
  30776. #ifdef __clang__
  30777. #pragma clang diagnostic pop
  30778. #endif
  30779. #ifdef __clang__
  30780. #pragma clang diagnostic push
  30781. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30782. #pragma clang diagnostic ignored "-Wunused-variable"
  30783. #endif
  30784. #ifdef __clang__
  30785. #pragma clang diagnostic pop
  30786. #endif
  30787. #ifdef __clang__
  30788. #pragma clang diagnostic push
  30789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30790. #pragma clang diagnostic ignored "-Wunused-variable"
  30791. #endif
  30792. #ifdef __clang__
  30793. #pragma clang diagnostic pop
  30794. #endif
  30795. #ifdef __clang__
  30796. #pragma clang diagnostic push
  30797. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30798. #pragma clang diagnostic ignored "-Wunused-variable"
  30799. #endif
  30800. #ifdef __clang__
  30801. #pragma clang diagnostic pop
  30802. #endif
  30803. #ifdef __clang__
  30804. #pragma clang diagnostic push
  30805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30806. #pragma clang diagnostic ignored "-Wunused-variable"
  30807. #endif
  30808. #ifdef __clang__
  30809. #pragma clang diagnostic pop
  30810. #endif
  30811. #ifdef __clang__
  30812. #pragma clang diagnostic push
  30813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30814. #pragma clang diagnostic ignored "-Wunused-variable"
  30815. #endif
  30816. #ifdef __clang__
  30817. #pragma clang diagnostic pop
  30818. #endif
  30819. #ifdef __clang__
  30820. #pragma clang diagnostic push
  30821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30822. #pragma clang diagnostic ignored "-Wunused-variable"
  30823. #endif
  30824. #ifdef __clang__
  30825. #pragma clang diagnostic pop
  30826. #endif
  30827. #ifdef __clang__
  30828. #pragma clang diagnostic push
  30829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30830. #pragma clang diagnostic ignored "-Wunused-variable"
  30831. #endif
  30832. #ifdef __clang__
  30833. #pragma clang diagnostic pop
  30834. #endif
  30835. #ifdef __clang__
  30836. #pragma clang diagnostic push
  30837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30838. #pragma clang diagnostic ignored "-Wunused-variable"
  30839. #endif
  30840. #ifdef __clang__
  30841. #pragma clang diagnostic pop
  30842. #endif
  30843. #ifdef __clang__
  30844. #pragma clang diagnostic push
  30845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30846. #pragma clang diagnostic ignored "-Wunused-variable"
  30847. #endif
  30848. #ifdef __clang__
  30849. #pragma clang diagnostic pop
  30850. #endif
  30851. #ifdef __clang__
  30852. #pragma clang diagnostic push
  30853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30854. #pragma clang diagnostic ignored "-Wunused-variable"
  30855. #endif
  30856. #ifdef __clang__
  30857. #pragma clang diagnostic pop
  30858. #endif
  30859. #ifdef __clang__
  30860. #pragma clang diagnostic push
  30861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30862. #pragma clang diagnostic ignored "-Wunused-variable"
  30863. #endif
  30864. #ifdef __clang__
  30865. #pragma clang diagnostic pop
  30866. #endif
  30867. #ifdef __clang__
  30868. #pragma clang diagnostic push
  30869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30870. #pragma clang diagnostic ignored "-Wunused-variable"
  30871. #endif
  30872. #ifdef __clang__
  30873. #pragma clang diagnostic pop
  30874. #endif
  30875. #ifdef __clang__
  30876. #pragma clang diagnostic push
  30877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30878. #pragma clang diagnostic ignored "-Wunused-variable"
  30879. #endif
  30880. #ifdef __clang__
  30881. #pragma clang diagnostic pop
  30882. #endif
  30883. #ifdef __clang__
  30884. #pragma clang diagnostic push
  30885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30886. #pragma clang diagnostic ignored "-Wunused-variable"
  30887. #endif
  30888. #ifdef __clang__
  30889. #pragma clang diagnostic pop
  30890. #endif
  30891. #ifdef __clang__
  30892. #pragma clang diagnostic push
  30893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30894. #pragma clang diagnostic ignored "-Wunused-variable"
  30895. #endif
  30896. #ifdef __clang__
  30897. #pragma clang diagnostic pop
  30898. #endif
  30899. #ifdef __clang__
  30900. #pragma clang diagnostic push
  30901. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30902. #pragma clang diagnostic ignored "-Wunused-variable"
  30903. #endif
  30904. #ifdef __clang__
  30905. #pragma clang diagnostic pop
  30906. #endif
  30907. #ifdef __clang__
  30908. #pragma clang diagnostic push
  30909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30910. #pragma clang diagnostic ignored "-Wunused-variable"
  30911. #endif
  30912. #ifdef __clang__
  30913. #pragma clang diagnostic pop
  30914. #endif
  30915. #ifdef __clang__
  30916. #pragma clang diagnostic push
  30917. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30918. #pragma clang diagnostic ignored "-Wunused-variable"
  30919. #endif
  30920. #ifdef __clang__
  30921. #pragma clang diagnostic pop
  30922. #endif
  30923. #ifdef __clang__
  30924. #pragma clang diagnostic push
  30925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30926. #pragma clang diagnostic ignored "-Wunused-variable"
  30927. #endif
  30928. #ifdef __clang__
  30929. #pragma clang diagnostic pop
  30930. #endif
  30931. #ifdef __clang__
  30932. #pragma clang diagnostic push
  30933. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30934. #pragma clang diagnostic ignored "-Wunused-variable"
  30935. #endif
  30936. #ifdef __clang__
  30937. #pragma clang diagnostic pop
  30938. #endif
  30939. #ifdef __clang__
  30940. #pragma clang diagnostic push
  30941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30942. #pragma clang diagnostic ignored "-Wunused-variable"
  30943. #endif
  30944. #ifdef __clang__
  30945. #pragma clang diagnostic pop
  30946. #endif
  30947. #ifdef __clang__
  30948. #pragma clang diagnostic push
  30949. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30950. #pragma clang diagnostic ignored "-Wunused-variable"
  30951. #endif
  30952. #ifdef __clang__
  30953. #pragma clang diagnostic pop
  30954. #endif
  30955. #ifdef __clang__
  30956. #pragma clang diagnostic push
  30957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30958. #pragma clang diagnostic ignored "-Wunused-variable"
  30959. #endif
  30960. #ifdef __clang__
  30961. #pragma clang diagnostic pop
  30962. #endif
  30963. #ifdef __clang__
  30964. #pragma clang diagnostic push
  30965. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30966. #pragma clang diagnostic ignored "-Wunused-variable"
  30967. #endif
  30968. #ifdef __clang__
  30969. #pragma clang diagnostic pop
  30970. #endif
  30971. #ifdef __clang__
  30972. #pragma clang diagnostic push
  30973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30974. #pragma clang diagnostic ignored "-Wunused-variable"
  30975. #endif
  30976. #ifdef __clang__
  30977. #pragma clang diagnostic pop
  30978. #endif
  30979. #ifdef __clang__
  30980. #pragma clang diagnostic push
  30981. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30982. #pragma clang diagnostic ignored "-Wunused-variable"
  30983. #endif
  30984. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  30985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  30986. {
  30987. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  30988. __this->set_method_3(___method1);
  30989. __this->set_m_target_2(___object0);
  30990. }
  30991. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  30992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  30993. {
  30994. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  30995. Delegate_t** delegatesToInvoke;
  30996. il2cpp_array_size_t length;
  30997. if (delegateArrayToInvoke != NULL)
  30998. {
  30999. length = delegateArrayToInvoke->max_length;
  31000. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  31001. }
  31002. else
  31003. {
  31004. length = 1;
  31005. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  31006. }
  31007. for (il2cpp_array_size_t i = 0; i < length; i++)
  31008. {
  31009. Delegate_t* currentDelegate = delegatesToInvoke[i];
  31010. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  31011. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  31012. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  31013. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  31014. {
  31015. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  31016. }
  31017. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  31018. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  31019. if (___methodIsStatic)
  31020. {
  31021. if (___parameterCount == 1)
  31022. {
  31023. // open
  31024. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31025. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31026. }
  31027. else
  31028. {
  31029. // closed
  31030. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31031. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  31032. }
  31033. }
  31034. else if (___parameterCount != 1)
  31035. {
  31036. // open
  31037. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  31038. {
  31039. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  31040. {
  31041. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31042. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  31043. else
  31044. GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
  31045. }
  31046. else
  31047. {
  31048. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31049. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  31050. else
  31051. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  31052. }
  31053. }
  31054. else
  31055. {
  31056. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31057. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31058. }
  31059. }
  31060. else
  31061. {
  31062. // closed
  31063. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  31064. {
  31065. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  31066. {
  31067. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31068. GenericInterfaceActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(targetMethod, targetThis, ___driven0);
  31069. else
  31070. GenericVirtActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(targetMethod, targetThis, ___driven0);
  31071. }
  31072. else
  31073. {
  31074. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31075. InterfaceActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
  31076. else
  31077. VirtActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
  31078. }
  31079. }
  31080. else
  31081. {
  31082. if (targetThis == NULL)
  31083. {
  31084. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31085. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31086. }
  31087. else
  31088. {
  31089. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31090. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  31091. }
  31092. }
  31093. }
  31094. }
  31095. }
  31096. // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
  31097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_mC7625A8FDFF392D73C7828526490DCB88FD87232 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  31098. {
  31099. void *__d_args[2] = {0};
  31100. __d_args[0] = ___driven0;
  31101. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  31102. }
  31103. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
  31104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m89A593999C130CA23515BF8A9C02DDE5B39ECF67 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  31105. {
  31106. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  31107. }
  31108. #ifdef __clang__
  31109. #pragma clang diagnostic pop
  31110. #endif
  31111. #ifdef __clang__
  31112. #pragma clang diagnostic push
  31113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31114. #pragma clang diagnostic ignored "-Wunused-variable"
  31115. #endif
  31116. #ifdef __clang__
  31117. #pragma clang diagnostic pop
  31118. #endif
  31119. #ifdef __clang__
  31120. #pragma clang diagnostic push
  31121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31122. #pragma clang diagnostic ignored "-Wunused-variable"
  31123. #endif
  31124. #ifdef __clang__
  31125. #pragma clang diagnostic pop
  31126. #endif
  31127. #ifdef __clang__
  31128. #pragma clang diagnostic push
  31129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31130. #pragma clang diagnostic ignored "-Wunused-variable"
  31131. #endif
  31132. #ifdef __clang__
  31133. #pragma clang diagnostic pop
  31134. #endif
  31135. #ifdef __clang__
  31136. #pragma clang diagnostic push
  31137. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31138. #pragma clang diagnostic ignored "-Wunused-variable"
  31139. #endif
  31140. #ifdef __clang__
  31141. #pragma clang diagnostic pop
  31142. #endif
  31143. #ifdef __clang__
  31144. #pragma clang diagnostic push
  31145. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31146. #pragma clang diagnostic ignored "-Wunused-variable"
  31147. #endif
  31148. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  31149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m6BADEB7670563CC438C10AF259028A7FF06AD65F (const RuntimeMethod* method)
  31150. {
  31151. static bool s_Il2CppMethodInitialized;
  31152. if (!s_Il2CppMethodInitialized)
  31153. {
  31154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  31155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  31156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var);
  31158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  31161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  31163. s_Il2CppMethodInitialized = true;
  31164. }
  31165. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_0 = NULL;
  31166. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_1 = NULL;
  31167. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  31168. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_3 = NULL;
  31169. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_4 = NULL;
  31170. {
  31171. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_0;
  31172. L_0 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  31173. int32_t L_1;
  31174. L_1 = VirtFuncInvoker0< int32_t >::Invoke(25 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  31175. EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * L_2 = (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 *)il2cpp_codegen_object_new(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  31176. EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  31177. DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * L_3 = (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 *)il2cpp_codegen_object_new(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  31178. DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  31179. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_4;
  31180. L_4 = Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2(L_1, L_2, L_3, /*hidden argument*/NULL);
  31181. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_targetEncoding_1(L_4);
  31182. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_5 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31183. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_5, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  31184. V_0 = L_5;
  31185. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_6 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31186. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_6, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  31187. V_1 = L_6;
  31188. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_7 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31189. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_7, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  31190. V_2 = L_7;
  31191. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_8 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31192. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_8, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  31193. V_3 = L_8;
  31194. UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * L_9 = (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 *)il2cpp_codegen_object_new(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  31195. UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449(L_9, (bool)1, (bool)1, /*hidden argument*/NULL);
  31196. V_4 = L_9;
  31197. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_10 = (KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)SZArrayNew(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var, (uint32_t)5);
  31198. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_11 = L_10;
  31199. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_12 = V_0;
  31200. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_13;
  31201. L_13 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  31202. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_14 = V_0;
  31203. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_15;
  31204. memset((&L_15), 0, sizeof(L_15));
  31205. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31206. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_15);
  31207. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_16 = L_11;
  31208. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_17 = V_1;
  31209. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18;
  31210. L_18 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  31211. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_19 = V_1;
  31212. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_20;
  31213. memset((&L_20), 0, sizeof(L_20));
  31214. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31215. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_20);
  31216. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_21 = L_16;
  31217. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_22 = V_2;
  31218. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23;
  31219. L_23 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  31220. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_24 = V_2;
  31221. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_25;
  31222. memset((&L_25), 0, sizeof(L_25));
  31223. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31224. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_25);
  31225. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_26 = L_21;
  31226. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_27 = V_3;
  31227. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_28;
  31228. L_28 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  31229. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_29 = V_3;
  31230. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_30;
  31231. memset((&L_30), 0, sizeof(L_30));
  31232. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31233. (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_30);
  31234. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_31 = L_26;
  31235. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_32 = V_4;
  31236. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_33;
  31237. L_33 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  31238. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_34 = V_4;
  31239. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_35;
  31240. memset((&L_35), 0, sizeof(L_35));
  31241. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31242. (L_31)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_35);
  31243. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_encodingLookup_0(L_31);
  31244. return;
  31245. }
  31246. }
  31247. #ifdef __clang__
  31248. #pragma clang diagnostic pop
  31249. #endif
  31250. #ifdef __clang__
  31251. #pragma clang diagnostic push
  31252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31253. #pragma clang diagnostic ignored "-Wunused-variable"
  31254. #endif
  31255. #ifdef __clang__
  31256. #pragma clang diagnostic pop
  31257. #endif
  31258. #ifdef __clang__
  31259. #pragma clang diagnostic push
  31260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31261. #pragma clang diagnostic ignored "-Wunused-variable"
  31262. #endif
  31263. #ifdef __clang__
  31264. #pragma clang diagnostic pop
  31265. #endif
  31266. #ifdef __clang__
  31267. #pragma clang diagnostic push
  31268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31269. #pragma clang diagnostic ignored "-Wunused-variable"
  31270. #endif
  31271. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  31272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method)
  31273. {
  31274. {
  31275. __this->set_currentIndex_1((-1));
  31276. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31277. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___outer0;
  31278. __this->set_outer_0(L_0);
  31279. return;
  31280. }
  31281. }
  31282. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  31283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m1CFECBB7AC3EACD05A11CC6848AE7A94A8123E9F (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31284. {
  31285. RuntimeObject * V_0 = NULL;
  31286. {
  31287. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  31288. int32_t L_1 = __this->get_currentIndex_1();
  31289. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  31290. L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL);
  31291. V_0 = L_2;
  31292. goto IL_0015;
  31293. }
  31294. IL_0015:
  31295. {
  31296. RuntimeObject * L_3 = V_0;
  31297. return L_3;
  31298. }
  31299. }
  31300. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  31301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m346F9A121D9E89ADBA8296E6A7EF8763C5B58A14 (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31302. {
  31303. int32_t V_0 = 0;
  31304. int32_t V_1 = 0;
  31305. bool V_2 = false;
  31306. {
  31307. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  31308. int32_t L_1;
  31309. L_1 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_0, /*hidden argument*/NULL);
  31310. V_0 = L_1;
  31311. int32_t L_2 = __this->get_currentIndex_1();
  31312. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  31313. int32_t L_3 = V_1;
  31314. __this->set_currentIndex_1(L_3);
  31315. int32_t L_4 = V_1;
  31316. int32_t L_5 = V_0;
  31317. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  31318. goto IL_0024;
  31319. }
  31320. IL_0024:
  31321. {
  31322. bool L_6 = V_2;
  31323. return L_6;
  31324. }
  31325. }
  31326. // System.Void UnityEngine.Transform/Enumerator::Reset()
  31327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFA289646E280C94D82CC223C024E0B615F811C8E (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31328. {
  31329. {
  31330. __this->set_currentIndex_1((-1));
  31331. return;
  31332. }
  31333. }
  31334. #ifdef __clang__
  31335. #pragma clang diagnostic pop
  31336. #endif
  31337. #ifdef __clang__
  31338. #pragma clang diagnostic push
  31339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31340. #pragma clang diagnostic ignored "-Wunused-variable"
  31341. #endif
  31342. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  31343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m5B3F5B8A2DD74DC42F3E777C1FDD1C880EFA95BA (const RuntimeMethod* method)
  31344. {
  31345. static bool s_Il2CppMethodInitialized;
  31346. if (!s_Il2CppMethodInitialized)
  31347. {
  31348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  31349. s_Il2CppMethodInitialized = true;
  31350. }
  31351. {
  31352. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_0 = (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF *)il2cpp_codegen_object_new(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  31353. U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D(L_0, /*hidden argument*/NULL);
  31354. ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  31355. return;
  31356. }
  31357. }
  31358. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  31359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method)
  31360. {
  31361. {
  31362. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31363. return;
  31364. }
  31365. }
  31366. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  31367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278 (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, RuntimeObject * ___sender0, UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * ___e1, const RuntimeMethod* method)
  31368. {
  31369. static bool s_Il2CppMethodInitialized;
  31370. if (!s_Il2CppMethodInitialized)
  31371. {
  31372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31374. s_Il2CppMethodInitialized = true;
  31375. }
  31376. {
  31377. UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * L_0 = ___e1;
  31378. RuntimeObject * L_1;
  31379. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline(L_0, /*hidden argument*/NULL);
  31380. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31381. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  31382. return;
  31383. }
  31384. }
  31385. #ifdef __clang__
  31386. #pragma clang diagnostic pop
  31387. #endif
  31388. #ifdef __clang__
  31389. #pragma clang diagnostic push
  31390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31391. #pragma clang diagnostic ignored "-Wunused-variable"
  31392. #endif
  31393. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31394. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  31395. {
  31396. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31397. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31398. }
  31399. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  31400. {
  31401. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31402. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31403. }
  31404. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31405. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  31406. {
  31407. }
  31408. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31409. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  31410. {
  31411. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31412. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31413. }
  31414. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  31415. {
  31416. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31417. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31418. }
  31419. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31420. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  31421. {
  31422. }
  31423. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  31424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  31425. {
  31426. {
  31427. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = ___callback0;
  31428. __this->set_m_DelagateCallback_0(L_0);
  31429. RuntimeObject * L_1 = ___state1;
  31430. __this->set_m_DelagateState_1(L_1);
  31431. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_2 = ___waitHandle2;
  31432. __this->set_m_WaitHandle_2(L_2);
  31433. return;
  31434. }
  31435. }
  31436. IL2CPP_EXTERN_C void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603_AdjustorThunk (RuntimeObject * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  31437. {
  31438. int32_t _offset = 1;
  31439. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  31440. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603(_thisAdjusted, ___callback0, ___state1, ___waitHandle2, method);
  31441. }
  31442. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  31443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method)
  31444. {
  31445. Exception_t * V_0 = NULL;
  31446. bool V_1 = false;
  31447. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  31448. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  31449. {
  31450. }
  31451. IL_0001:
  31452. try
  31453. { // begin try (depth: 1)
  31454. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = __this->get_m_DelagateCallback_0();
  31455. RuntimeObject * L_1 = __this->get_m_DelagateState_1();
  31456. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_0, L_1, /*hidden argument*/NULL);
  31457. goto IL_0023;
  31458. } // end try (depth: 1)
  31459. catch(Il2CppExceptionWrapper& e)
  31460. {
  31461. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  31462. {
  31463. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  31464. goto CATCH_0017;
  31465. }
  31466. throw e;
  31467. }
  31468. CATCH_0017:
  31469. { // begin catch(System.Exception)
  31470. V_0 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  31471. Exception_t * L_2 = V_0;
  31472. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  31473. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_2, /*hidden argument*/NULL);
  31474. IL2CPP_POP_ACTIVE_EXCEPTION();
  31475. goto IL_0023;
  31476. } // end catch (depth: 1)
  31477. IL_0023:
  31478. {
  31479. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_3 = __this->get_m_WaitHandle_2();
  31480. V_1 = (bool)((!(((RuntimeObject*)(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  31481. bool L_4 = V_1;
  31482. if (!L_4)
  31483. {
  31484. goto IL_003c;
  31485. }
  31486. }
  31487. {
  31488. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_5 = __this->get_m_WaitHandle_2();
  31489. bool L_6;
  31490. L_6 = EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38(L_5, /*hidden argument*/NULL);
  31491. }
  31492. IL_003c:
  31493. {
  31494. return;
  31495. }
  31496. }
  31497. IL2CPP_EXTERN_C void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31498. {
  31499. int32_t _offset = 1;
  31500. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  31501. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20(_thisAdjusted, method);
  31502. }
  31503. #ifdef __clang__
  31504. #pragma clang diagnostic pop
  31505. #endif
  31506. #ifdef __clang__
  31507. #pragma clang diagnostic push
  31508. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31509. #pragma clang diagnostic ignored "-Wunused-variable"
  31510. #endif
  31511. #ifdef __clang__
  31512. #pragma clang diagnostic pop
  31513. #endif
  31514. #ifdef __clang__
  31515. #pragma clang diagnostic push
  31516. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31517. #pragma clang diagnostic ignored "-Wunused-variable"
  31518. #endif
  31519. #ifdef __clang__
  31520. #pragma clang diagnostic pop
  31521. #endif
  31522. #ifdef __clang__
  31523. #pragma clang diagnostic push
  31524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31525. #pragma clang diagnostic ignored "-Wunused-variable"
  31526. #endif
  31527. #ifdef __clang__
  31528. #pragma clang diagnostic pop
  31529. #endif
  31530. #ifdef __clang__
  31531. #pragma clang diagnostic push
  31532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31533. #pragma clang diagnostic ignored "-Wunused-variable"
  31534. #endif
  31535. #ifdef __clang__
  31536. #pragma clang diagnostic pop
  31537. #endif
  31538. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  31539. {
  31540. {
  31541. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  31542. return L_0;
  31543. }
  31544. }
  31545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  31546. {
  31547. {
  31548. bool L_0 = ___value0;
  31549. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  31550. return;
  31551. }
  31552. }
  31553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method)
  31554. {
  31555. static bool s_Il2CppMethodInitialized;
  31556. if (!s_Il2CppMethodInitialized)
  31557. {
  31558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31559. s_Il2CppMethodInitialized = true;
  31560. }
  31561. {
  31562. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31563. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  31564. return L_0;
  31565. }
  31566. }
  31567. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  31568. {
  31569. static bool s_Il2CppMethodInitialized;
  31570. if (!s_Il2CppMethodInitialized)
  31571. {
  31572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31573. s_Il2CppMethodInitialized = true;
  31574. }
  31575. {
  31576. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  31577. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31578. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  31579. return;
  31580. }
  31581. }
  31582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31583. {
  31584. {
  31585. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  31586. return L_0;
  31587. }
  31588. }
  31589. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31590. {
  31591. {
  31592. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  31593. return L_0;
  31594. }
  31595. }
  31596. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31597. {
  31598. {
  31599. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  31600. return L_0;
  31601. }
  31602. }
  31603. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31604. {
  31605. {
  31606. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  31607. return L_0;
  31608. }
  31609. }
  31610. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31611. {
  31612. {
  31613. int32_t L_0 = ___value0;
  31614. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  31615. return;
  31616. }
  31617. }
  31618. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31619. {
  31620. {
  31621. int32_t L_0 = ___value0;
  31622. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  31623. return;
  31624. }
  31625. }
  31626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31627. {
  31628. {
  31629. int32_t L_0 = ___value0;
  31630. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  31631. return;
  31632. }
  31633. }
  31634. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31635. {
  31636. {
  31637. int32_t L_0 = ___value0;
  31638. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  31639. return;
  31640. }
  31641. }
  31642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31643. {
  31644. {
  31645. int32_t L_0 = ___value0;
  31646. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  31647. return;
  31648. }
  31649. }
  31650. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31651. {
  31652. {
  31653. int32_t L_0 = ___value0;
  31654. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  31655. return;
  31656. }
  31657. }
  31658. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31659. {
  31660. {
  31661. int32_t L_0 = ___value0;
  31662. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  31663. return;
  31664. }
  31665. }
  31666. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31667. {
  31668. {
  31669. int32_t L_0 = ___value0;
  31670. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  31671. return;
  31672. }
  31673. }
  31674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31675. {
  31676. {
  31677. int32_t L_0 = ___value0;
  31678. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  31679. return;
  31680. }
  31681. }
  31682. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method)
  31683. {
  31684. static bool s_Il2CppMethodInitialized;
  31685. if (!s_Il2CppMethodInitialized)
  31686. {
  31687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  31688. s_Il2CppMethodInitialized = true;
  31689. }
  31690. {
  31691. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  31692. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  31693. return L_0;
  31694. }
  31695. }
  31696. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method)
  31697. {
  31698. static bool s_Il2CppMethodInitialized;
  31699. if (!s_Il2CppMethodInitialized)
  31700. {
  31701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  31702. s_Il2CppMethodInitialized = true;
  31703. }
  31704. {
  31705. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  31706. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  31707. return L_0;
  31708. }
  31709. }
  31710. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  31711. {
  31712. {
  31713. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  31714. return L_0;
  31715. }
  31716. }
  31717. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  31718. {
  31719. {
  31720. RuntimeObject* L_0 = ___value0;
  31721. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  31722. return;
  31723. }
  31724. }
  31725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  31726. {
  31727. {
  31728. int32_t L_0 = __this->get_m_stringLength_0();
  31729. return L_0;
  31730. }
  31731. }
  31732. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method)
  31733. {
  31734. {
  31735. Exception_t * L_0 = __this->get__innerException_4();
  31736. return L_0;
  31737. }
  31738. }
  31739. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31740. {
  31741. {
  31742. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  31743. return L_0;
  31744. }
  31745. }
  31746. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31747. {
  31748. {
  31749. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  31750. return L_0;
  31751. }
  31752. }
  31753. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method)
  31754. {
  31755. {
  31756. void* L_0 = ___value0;
  31757. *__this = ((intptr_t)L_0);
  31758. return;
  31759. }
  31760. }
  31761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31762. {
  31763. {
  31764. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  31765. return L_0;
  31766. }
  31767. }
  31768. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31769. {
  31770. {
  31771. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  31772. return L_0;
  31773. }
  31774. }
  31775. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31776. {
  31777. {
  31778. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  31779. return L_0;
  31780. }
  31781. }
  31782. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31783. {
  31784. {
  31785. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  31786. return L_0;
  31787. }
  31788. }
  31789. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31790. {
  31791. {
  31792. bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
  31793. return L_0;
  31794. }
  31795. }
  31796. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31797. {
  31798. {
  31799. bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
  31800. return L_0;
  31801. }
  31802. }
  31803. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline (const RuntimeMethod* method)
  31804. {
  31805. static bool s_Il2CppMethodInitialized;
  31806. if (!s_Il2CppMethodInitialized)
  31807. {
  31808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  31809. s_Il2CppMethodInitialized = true;
  31810. }
  31811. {
  31812. bool L_0 = ((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var))->get_U3CdisableInPlaceEditingU3Ek__BackingField_1();
  31813. return L_0;
  31814. }
  31815. }
  31816. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  31817. {
  31818. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31819. memset((&V_0), 0, sizeof(V_0));
  31820. {
  31821. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  31822. float L_1 = L_0.get_x_2();
  31823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  31824. float L_3 = L_2.get_x_2();
  31825. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  31826. float L_5 = L_4.get_y_3();
  31827. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  31828. float L_7 = L_6.get_y_3();
  31829. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  31830. float L_9 = L_8.get_z_4();
  31831. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  31832. float L_11 = L_10.get_z_4();
  31833. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  31834. memset((&L_12), 0, sizeof(L_12));
  31835. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31836. V_0 = L_12;
  31837. goto IL_0030;
  31838. }
  31839. IL_0030:
  31840. {
  31841. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  31842. return L_13;
  31843. }
  31844. }
  31845. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31846. {
  31847. {
  31848. float L_0 = ___x0;
  31849. __this->set_x_2(L_0);
  31850. float L_1 = ___y1;
  31851. __this->set_y_3(L_1);
  31852. float L_2 = ___z2;
  31853. __this->set_z_4(L_2);
  31854. return;
  31855. }
  31856. }
  31857. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method)
  31858. {
  31859. {
  31860. int32_t L_0 = ___value0;
  31861. __this->set__HResult_11(L_0);
  31862. return;
  31863. }
  31864. }
  31865. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31866. {
  31867. {
  31868. float L_0 = ___x0;
  31869. __this->set_x_0(L_0);
  31870. float L_1 = ___y1;
  31871. __this->set_y_1(L_1);
  31872. return;
  31873. }
  31874. }
  31875. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  31876. {
  31877. bool V_0 = false;
  31878. int32_t G_B3_0 = 0;
  31879. {
  31880. float L_0 = __this->get_x_0();
  31881. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  31882. float L_2 = L_1.get_x_0();
  31883. if ((!(((float)L_0) == ((float)L_2))))
  31884. {
  31885. goto IL_001f;
  31886. }
  31887. }
  31888. {
  31889. float L_3 = __this->get_y_1();
  31890. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  31891. float L_5 = L_4.get_y_1();
  31892. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  31893. goto IL_0020;
  31894. }
  31895. IL_001f:
  31896. {
  31897. G_B3_0 = 0;
  31898. }
  31899. IL_0020:
  31900. {
  31901. V_0 = (bool)G_B3_0;
  31902. goto IL_0023;
  31903. }
  31904. IL_0023:
  31905. {
  31906. bool L_6 = V_0;
  31907. return L_6;
  31908. }
  31909. }
  31910. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  31911. {
  31912. float V_0 = 0.0f;
  31913. float V_1 = 0.0f;
  31914. bool V_2 = false;
  31915. {
  31916. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  31917. float L_1 = L_0.get_x_0();
  31918. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  31919. float L_3 = L_2.get_x_0();
  31920. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  31921. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  31922. float L_5 = L_4.get_y_1();
  31923. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  31924. float L_7 = L_6.get_y_1();
  31925. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  31926. float L_8 = V_0;
  31927. float L_9 = V_0;
  31928. float L_10 = V_1;
  31929. float L_11 = V_1;
  31930. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  31931. goto IL_002e;
  31932. }
  31933. IL_002e:
  31934. {
  31935. bool L_12 = V_2;
  31936. return L_12;
  31937. }
  31938. }
  31939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  31940. {
  31941. int32_t V_0 = 0;
  31942. {
  31943. int32_t L_0 = __this->get_m_X_0();
  31944. V_0 = L_0;
  31945. goto IL_000a;
  31946. }
  31947. IL_000a:
  31948. {
  31949. int32_t L_1 = V_0;
  31950. return L_1;
  31951. }
  31952. }
  31953. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  31954. {
  31955. {
  31956. int32_t L_0 = ___value0;
  31957. __this->set_m_X_0(L_0);
  31958. return;
  31959. }
  31960. }
  31961. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  31962. {
  31963. int32_t V_0 = 0;
  31964. {
  31965. int32_t L_0 = __this->get_m_Y_1();
  31966. V_0 = L_0;
  31967. goto IL_000a;
  31968. }
  31969. IL_000a:
  31970. {
  31971. int32_t L_1 = V_0;
  31972. return L_1;
  31973. }
  31974. }
  31975. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  31976. {
  31977. {
  31978. int32_t L_0 = ___value0;
  31979. __this->set_m_Y_1(L_0);
  31980. return;
  31981. }
  31982. }
  31983. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  31984. {
  31985. {
  31986. int32_t L_0 = ___x0;
  31987. __this->set_m_X_0(L_0);
  31988. int32_t L_1 = ___y1;
  31989. __this->set_m_Y_1(L_1);
  31990. return;
  31991. }
  31992. }
  31993. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  31994. {
  31995. bool V_0 = false;
  31996. int32_t G_B3_0 = 0;
  31997. {
  31998. int32_t L_0;
  31999. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  32000. int32_t L_1;
  32001. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  32002. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  32003. {
  32004. goto IL_0021;
  32005. }
  32006. }
  32007. {
  32008. int32_t L_2;
  32009. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  32010. int32_t L_3;
  32011. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  32012. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  32013. goto IL_0022;
  32014. }
  32015. IL_0021:
  32016. {
  32017. G_B3_0 = 0;
  32018. }
  32019. IL_0022:
  32020. {
  32021. V_0 = (bool)G_B3_0;
  32022. goto IL_0025;
  32023. }
  32024. IL_0025:
  32025. {
  32026. bool L_4 = V_0;
  32027. return L_4;
  32028. }
  32029. }
  32030. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32031. {
  32032. static bool s_Il2CppMethodInitialized;
  32033. if (!s_Il2CppMethodInitialized)
  32034. {
  32035. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  32036. s_Il2CppMethodInitialized = true;
  32037. }
  32038. bool V_0 = false;
  32039. bool V_1 = false;
  32040. {
  32041. RuntimeObject * L_0 = ___other0;
  32042. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32043. bool L_1 = V_0;
  32044. if (!L_1)
  32045. {
  32046. goto IL_0015;
  32047. }
  32048. }
  32049. {
  32050. V_1 = (bool)0;
  32051. goto IL_0024;
  32052. }
  32053. IL_0015:
  32054. {
  32055. RuntimeObject * L_2 = ___other0;
  32056. bool L_3;
  32057. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32058. V_1 = L_3;
  32059. goto IL_0024;
  32060. }
  32061. IL_0024:
  32062. {
  32063. bool L_4 = V_1;
  32064. return L_4;
  32065. }
  32066. }
  32067. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  32068. {
  32069. {
  32070. float L_0 = ___x0;
  32071. __this->set_x_2(L_0);
  32072. float L_1 = ___y1;
  32073. __this->set_y_3(L_1);
  32074. __this->set_z_4((0.0f));
  32075. return;
  32076. }
  32077. }
  32078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  32079. {
  32080. static bool s_Il2CppMethodInitialized;
  32081. if (!s_Il2CppMethodInitialized)
  32082. {
  32083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  32084. s_Il2CppMethodInitialized = true;
  32085. }
  32086. float V_0 = 0.0f;
  32087. {
  32088. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  32089. float L_1 = L_0.get_x_2();
  32090. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  32091. float L_3 = L_2.get_x_2();
  32092. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  32093. float L_5 = L_4.get_y_3();
  32094. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  32095. float L_7 = L_6.get_y_3();
  32096. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  32097. float L_9 = L_8.get_z_4();
  32098. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  32099. float L_11 = L_10.get_z_4();
  32100. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  32101. double L_12;
  32102. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  32103. V_0 = ((float)((float)L_12));
  32104. goto IL_0034;
  32105. }
  32106. IL_0034:
  32107. {
  32108. float L_13 = V_0;
  32109. return L_13;
  32110. }
  32111. }
  32112. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  32113. {
  32114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  32115. memset((&V_0), 0, sizeof(V_0));
  32116. {
  32117. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  32118. float L_1 = L_0.get_x_2();
  32119. float L_2 = ___d1;
  32120. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  32121. float L_4 = L_3.get_y_3();
  32122. float L_5 = ___d1;
  32123. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  32124. float L_7 = L_6.get_z_4();
  32125. float L_8 = ___d1;
  32126. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  32127. memset((&L_9), 0, sizeof(L_9));
  32128. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  32129. V_0 = L_9;
  32130. goto IL_0021;
  32131. }
  32132. IL_0021:
  32133. {
  32134. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  32135. return L_10;
  32136. }
  32137. }
  32138. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  32139. {
  32140. bool V_0 = false;
  32141. int32_t G_B5_0 = 0;
  32142. {
  32143. float L_0 = __this->get_x_1();
  32144. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  32145. float L_2 = L_1.get_x_1();
  32146. if ((!(((float)L_0) == ((float)L_2))))
  32147. {
  32148. goto IL_003b;
  32149. }
  32150. }
  32151. {
  32152. float L_3 = __this->get_y_2();
  32153. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  32154. float L_5 = L_4.get_y_2();
  32155. if ((!(((float)L_3) == ((float)L_5))))
  32156. {
  32157. goto IL_003b;
  32158. }
  32159. }
  32160. {
  32161. float L_6 = __this->get_z_3();
  32162. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  32163. float L_8 = L_7.get_z_3();
  32164. if ((!(((float)L_6) == ((float)L_8))))
  32165. {
  32166. goto IL_003b;
  32167. }
  32168. }
  32169. {
  32170. float L_9 = __this->get_w_4();
  32171. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  32172. float L_11 = L_10.get_w_4();
  32173. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  32174. goto IL_003c;
  32175. }
  32176. IL_003b:
  32177. {
  32178. G_B5_0 = 0;
  32179. }
  32180. IL_003c:
  32181. {
  32182. V_0 = (bool)G_B5_0;
  32183. goto IL_003f;
  32184. }
  32185. IL_003f:
  32186. {
  32187. bool L_12 = V_0;
  32188. return L_12;
  32189. }
  32190. }
  32191. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  32192. {
  32193. {
  32194. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  32195. return L_0;
  32196. }
  32197. }
  32198. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  32199. {
  32200. {
  32201. float L_0 = ___value0;
  32202. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  32203. return;
  32204. }
  32205. }
  32206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method)
  32207. {
  32208. {
  32209. RuntimeObject * L_0 = __this->get__Exception_1();
  32210. return L_0;
  32211. }
  32212. }
  32213. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  32214. {
  32215. {
  32216. RuntimeObject * L_0 = (RuntimeObject *)__this->get_key_0();
  32217. return (RuntimeObject *)L_0;
  32218. }
  32219. }
  32220. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  32221. {
  32222. {
  32223. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  32224. return (RuntimeObject *)L_0;
  32225. }
  32226. }
  32227. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  32228. {
  32229. {
  32230. int32_t L_0 = ___index0;
  32231. int32_t L_1 = (int32_t)__this->get__size_2();
  32232. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32233. {
  32234. goto IL_000e;
  32235. }
  32236. }
  32237. {
  32238. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32239. }
  32240. IL_000e:
  32241. {
  32242. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  32243. int32_t L_3 = ___index0;
  32244. RuntimeObject * L_4;
  32245. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  32246. return (RuntimeObject *)L_4;
  32247. }
  32248. }
  32249. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  32250. {
  32251. {
  32252. int32_t L_0 = (int32_t)__this->get__size_2();
  32253. return (int32_t)L_0;
  32254. }
  32255. }
  32256. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  32257. {
  32258. {
  32259. int32_t L_0 = ___index0;
  32260. int32_t L_1 = (int32_t)__this->get__size_2();
  32261. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32262. {
  32263. goto IL_000e;
  32264. }
  32265. }
  32266. {
  32267. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32268. }
  32269. IL_000e:
  32270. {
  32271. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* L_2 = (WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)__this->get__items_1();
  32272. int32_t L_3 = ___index0;
  32273. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_4;
  32274. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)L_2, (int32_t)L_3);
  32275. return (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 )L_4;
  32276. }
  32277. }
  32278. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  32279. {
  32280. {
  32281. int32_t L_0 = (int32_t)__this->get__size_2();
  32282. return (int32_t)L_0;
  32283. }
  32284. }