UnityEngine.UI2.cpp 1.7 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R>
  10. struct VirtFuncInvoker0
  11. {
  12. typedef R (*Func)(void*, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  17. }
  18. };
  19. struct VirtActionInvoker0
  20. {
  21. typedef void (*Action)(void*, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  26. }
  27. };
  28. template <typename R, typename T1>
  29. struct VirtFuncInvoker1
  30. {
  31. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  32. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  36. }
  37. };
  38. template <typename T1, typename T2>
  39. struct VirtActionInvoker2
  40. {
  41. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  42. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  45. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  46. }
  47. };
  48. template <typename T1>
  49. struct VirtActionInvoker1
  50. {
  51. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  52. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  56. }
  57. };
  58. template <typename R>
  59. struct InterfaceFuncInvoker0
  60. {
  61. typedef R (*Func)(void*, const RuntimeMethod*);
  62. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  65. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  66. }
  67. };
  68. struct InterfaceActionInvoker0
  69. {
  70. typedef void (*Action)(void*, const RuntimeMethod*);
  71. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  74. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  75. }
  76. };
  77. template <typename T1, typename T2>
  78. struct InterfaceActionInvoker2
  79. {
  80. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  81. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  82. {
  83. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  84. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  85. }
  86. };
  87. template <typename T1>
  88. struct InterfaceActionInvoker1
  89. {
  90. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  91. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  92. {
  93. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  94. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  95. }
  96. };
  97. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  98. struct Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38;
  99. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  100. struct Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F;
  101. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  102. struct Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8;
  103. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  104. struct EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100;
  105. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  106. struct EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E;
  107. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  108. struct EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA;
  109. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>
  110. struct EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1;
  111. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  112. struct Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA;
  113. // System.Func`2<System.Object,System.Single>
  114. struct Func_2_t78F21BB7B6C7D754A8C4D71ACB39668A8F967BA1;
  115. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  116. struct HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38;
  117. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  118. struct HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB;
  119. // System.Collections.Generic.HashSet`1<System.Object>
  120. struct HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B;
  121. // System.Collections.Generic.IComparer`1<UnityEngine.RaycastHit>
  122. struct IComparer_1_tE3D70EC5DAD602664D6B1C0D627522A664FD3F2A;
  123. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClippable>
  124. struct IEqualityComparer_1_t8F24B96A9AEBA31A84C739A93E0877C47C5ED373;
  125. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  126. struct IEqualityComparer_1_t62010156673DE1460AB1D1CEBE5DCD48665E1A38;
  127. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.MaskableGraphic>
  128. struct IEqualityComparer_1_tFA57A7615B8AB45A707124969BFDAA5AFA226073;
  129. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  130. struct KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212;
  131. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  132. struct List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1;
  133. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  134. struct List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54;
  135. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  136. struct List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E;
  137. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  138. struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D;
  139. // System.Collections.Generic.List`1<UnityEngine.Color32>
  140. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  141. // System.Collections.Generic.List`1<UnityEngine.Component>
  142. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F;
  143. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  144. struct List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733;
  145. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  146. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5;
  147. // System.Collections.Generic.List`1<System.Int32>
  148. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  149. // System.Collections.Generic.List`1<UnityEngine.UI.Mask>
  150. struct List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7;
  151. // System.Collections.Generic.List`1<System.Object>
  152. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  153. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  154. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447;
  155. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  156. struct List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0;
  157. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  158. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3;
  159. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  160. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F;
  161. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  162. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  163. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  164. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  165. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  166. struct List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E;
  167. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  168. struct ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E;
  169. // UnityEngine.UI.ObjectPool`1<System.Object>
  170. struct ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8;
  171. // System.Predicate`1<UnityEngine.Component>
  172. struct Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C;
  173. // System.Predicate`1<System.Object>
  174. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  175. // System.Collections.Generic.Stack`1<UnityEngine.UI.LayoutRebuilder>
  176. struct Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA;
  177. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  178. struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3;
  179. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  180. struct UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE;
  181. // UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>
  182. struct UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8;
  183. // UnityEngine.Events.UnityAction`1<System.Object>
  184. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  185. // UnityEngine.Events.UnityAction`1<System.Single>
  186. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
  187. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  188. struct UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB;
  189. // UnityEngine.Events.UnityEvent`1<System.Single>
  190. struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC;
  191. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  192. struct UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C;
  193. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
  194. struct ValueCollection_tBBFF5FCCEA64DACDC4DFAB67787E57F5B92377EF;
  195. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  196. struct ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA;
  197. // System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.EventSystems.PointerEventData>[]
  198. struct EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF;
  199. // System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.IClippable>[]
  200. struct SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1;
  201. // System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.MaskableGraphic>[]
  202. struct SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6;
  203. // UnityEngine.EventSystems.BaseRaycaster[]
  204. struct BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11;
  205. // UnityEngine.Canvas[]
  206. struct CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF;
  207. // System.Char[]
  208. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  209. // UnityEngine.Component[]
  210. struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A;
  211. // System.Delegate[]
  212. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  213. // UnityEngine.Display[]
  214. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  215. // UnityEngine.GameObject[]
  216. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
  217. // System.Int32[]
  218. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  219. // UnityEngine.UI.Mask[]
  220. struct MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD;
  221. // System.Object[]
  222. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  223. // UnityEngine.RaycastHit[]
  224. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  225. // UnityEngine.RaycastHit2D[]
  226. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  227. // UnityEngine.EventSystems.RaycastResult[]
  228. struct RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D;
  229. // UnityEngine.UI.RectMask2D[]
  230. struct RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7;
  231. // UnityEngine.RectTransform[]
  232. struct RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5;
  233. // UnityEngine.UI.Selectable[]
  234. struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535;
  235. // System.String[]
  236. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  237. // System.Type[]
  238. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  239. // UnityEngine.UIVertex[]
  240. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  241. // UnityEngine.Vector2[]
  242. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  243. // UnityEngine.Vector3[]
  244. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  245. // UnityEngine.UI.AnimationTriggers
  246. struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11;
  247. // System.AsyncCallback
  248. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  249. // UnityEngine.EventSystems.AxisEventData
  250. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E;
  251. // UnityEngine.EventSystems.BaseEventData
  252. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E;
  253. // UnityEngine.EventSystems.BaseInput
  254. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D;
  255. // UnityEngine.EventSystems.BaseInputModule
  256. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924;
  257. // UnityEngine.UI.BaseMeshEffect
  258. struct BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA;
  259. // UnityEngine.EventSystems.BaseRaycaster
  260. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876;
  261. // UnityEngine.Behaviour
  262. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  263. // System.Reflection.Binder
  264. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  265. // UnityEngine.Camera
  266. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  267. // UnityEngine.Canvas
  268. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA;
  269. // UnityEngine.CanvasRenderer
  270. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E;
  271. // UnityEngine.Collider
  272. struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02;
  273. // UnityEngine.Collider2D
  274. struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722;
  275. // UnityEngine.Component
  276. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  277. // UnityEngine.Coroutine
  278. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  279. // System.Delegate
  280. struct Delegate_t;
  281. // System.DelegateData
  282. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  283. // UnityEngine.Display
  284. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  285. // UnityEngine.EventSystems.EventSystem
  286. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C;
  287. // UnityEngine.GameObject
  288. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  289. // UnityEngine.UI.Graphic
  290. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24;
  291. // System.IAsyncResult
  292. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  293. // UnityEngine.EventSystems.IBeginDragHandler
  294. struct IBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E;
  295. // UnityEngine.UI.ICanvasElement
  296. struct ICanvasElement_t604A7C95E46ABA335897B34A28DC8E542DA787E9;
  297. // UnityEngine.UI.IClippable
  298. struct IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5;
  299. // UnityEngine.UI.IClipper
  300. struct IClipper_tAB02F5015A8B40830CA13ECE029D0BFABCA9D4F6;
  301. // UnityEngine.EventSystems.IDragHandler
  302. struct IDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F;
  303. // System.Collections.IEnumerator
  304. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  305. // UnityEngine.UI.ILayoutElement
  306. struct ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9;
  307. // UnityEngine.EventSystems.IPointerUpHandler
  308. struct IPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180;
  309. // UnityEngine.Events.InvokableCallList
  310. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  311. // UnityEngine.UI.LayoutElement
  312. struct LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF;
  313. // UnityEngine.UI.LayoutGroup
  314. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2;
  315. // UnityEngine.UI.LayoutRebuilder
  316. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585;
  317. // UnityEngine.UI.Mask
  318. struct Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D;
  319. // UnityEngine.UI.MaskUtilities
  320. struct MaskUtilities_tFBE38EB0E9CADACFFB7F1F9160EF3A367F95581E;
  321. // UnityEngine.UI.MaskableGraphic
  322. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE;
  323. // UnityEngine.Material
  324. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  325. // System.Reflection.MemberFilter
  326. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  327. // UnityEngine.Mesh
  328. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  329. // System.Reflection.MethodInfo
  330. struct MethodInfo_t;
  331. // UnityEngine.MonoBehaviour
  332. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  333. // UnityEngine.Object
  334. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  335. // UnityEngine.UI.Outline
  336. struct Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2;
  337. // UnityEngine.Events.PersistentCallGroup
  338. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  339. // UnityEngine.EventSystems.Physics2DRaycaster
  340. struct Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3;
  341. // UnityEngine.EventSystems.PhysicsRaycaster
  342. struct PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823;
  343. // UnityEngine.EventSystems.PointerEventData
  344. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954;
  345. // UnityEngine.EventSystems.PointerInputModule
  346. struct PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421;
  347. // UnityEngine.UI.PositionAsUV1
  348. struct PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725;
  349. // UnityEngine.UI.RawImage
  350. struct RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A;
  351. // UnityEngine.UI.RectMask2D
  352. struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15;
  353. // UnityEngine.RectOffset
  354. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  355. // UnityEngine.RectTransform
  356. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  357. // UnityEngine.UI.RectangularVertexClipper
  358. struct RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7;
  359. // UnityEngine.UI.ReflectionMethodsCache
  360. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1;
  361. // UnityEngine.Renderer
  362. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
  363. // UnityEngine.UI.ScrollRect
  364. struct ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA;
  365. // UnityEngine.UI.Scrollbar
  366. struct Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28;
  367. // UnityEngine.UI.Selectable
  368. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD;
  369. // System.Runtime.Serialization.SerializationInfo
  370. struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1;
  371. // UnityEngine.UI.Shadow
  372. struct Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E;
  373. // UnityEngine.Sprite
  374. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  375. // System.String
  376. struct String_t;
  377. // System.Text.StringBuilder
  378. struct StringBuilder_t;
  379. // UnityEngine.Texture
  380. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  381. // UnityEngine.Texture2D
  382. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  383. // UnityEngine.Transform
  384. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  385. // System.Type
  386. struct Type_t;
  387. // UnityEngine.EventSystems.UIBehaviour
  388. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E;
  389. // UnityEngine.Events.UnityAction
  390. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  391. // UnityEngine.UI.VertexHelper
  392. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55;
  393. // System.Void
  394. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  395. // UnityEngine.Camera/CameraCallback
  396. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  397. // UnityEngine.Canvas/WillRenderCanvases
  398. struct WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958;
  399. // UnityEngine.Display/DisplaysUpdatedDelegate
  400. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  401. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56
  402. struct U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE;
  403. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  404. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4;
  405. // UnityEngine.EventSystems.PointerInputModule/MouseState
  406. struct MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1;
  407. // UnityEngine.RectTransform/ReapplyDrivenProperties
  408. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  409. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  410. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311;
  411. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  412. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C;
  413. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  414. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34;
  415. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  416. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29;
  417. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  418. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F;
  419. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  420. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005;
  421. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  422. struct ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E;
  423. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  424. struct U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE;
  425. // UnityEngine.UI.Scrollbar/ScrollEvent
  426. struct ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED;
  427. IL2CPP_EXTERN_C RuntimeClass* Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var;
  428. IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var;
  429. IL2CPP_EXTERN_C RuntimeClass* CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4_il2cpp_TypeInfo_var;
  430. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  431. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8_il2cpp_TypeInfo_var;
  432. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  433. IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var;
  434. IL2CPP_EXTERN_C RuntimeClass* Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var;
  435. IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var;
  436. IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_il2cpp_TypeInfo_var;
  437. IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_il2cpp_TypeInfo_var;
  438. IL2CPP_EXTERN_C RuntimeClass* GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_il2cpp_TypeInfo_var;
  439. IL2CPP_EXTERN_C RuntimeClass* Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var;
  440. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38_il2cpp_TypeInfo_var;
  441. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB_il2cpp_TypeInfo_var;
  442. IL2CPP_EXTERN_C RuntimeClass* IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var;
  443. IL2CPP_EXTERN_C RuntimeClass* ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var;
  444. IL2CPP_EXTERN_C RuntimeClass* ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var;
  445. IL2CPP_EXTERN_C RuntimeClass* ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var;
  446. IL2CPP_EXTERN_C RuntimeClass* IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var;
  447. IL2CPP_EXTERN_C RuntimeClass* LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var;
  448. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var;
  449. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var;
  450. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var;
  451. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var;
  452. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var;
  453. IL2CPP_EXTERN_C RuntimeClass* List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_il2cpp_TypeInfo_var;
  454. IL2CPP_EXTERN_C RuntimeClass* List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_il2cpp_TypeInfo_var;
  455. IL2CPP_EXTERN_C RuntimeClass* List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var;
  456. IL2CPP_EXTERN_C RuntimeClass* List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_il2cpp_TypeInfo_var;
  457. IL2CPP_EXTERN_C RuntimeClass* MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var;
  458. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  459. IL2CPP_EXTERN_C RuntimeClass* MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1_il2cpp_TypeInfo_var;
  460. IL2CPP_EXTERN_C RuntimeClass* ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E_il2cpp_TypeInfo_var;
  461. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  462. IL2CPP_EXTERN_C RuntimeClass* PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954_il2cpp_TypeInfo_var;
  463. IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C_il2cpp_TypeInfo_var;
  464. IL2CPP_EXTERN_C RuntimeClass* Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_il2cpp_TypeInfo_var;
  465. IL2CPP_EXTERN_C RuntimeClass* Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_il2cpp_TypeInfo_var;
  466. IL2CPP_EXTERN_C RuntimeClass* RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_il2cpp_TypeInfo_var;
  467. IL2CPP_EXTERN_C RuntimeClass* RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var;
  468. IL2CPP_EXTERN_C RuntimeClass* RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var;
  469. IL2CPP_EXTERN_C RuntimeClass* RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var;
  470. IL2CPP_EXTERN_C RuntimeClass* RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var;
  471. IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var;
  472. IL2CPP_EXTERN_C RuntimeClass* RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var;
  473. IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var;
  474. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var;
  475. IL2CPP_EXTERN_C RuntimeClass* RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7_il2cpp_TypeInfo_var;
  476. IL2CPP_EXTERN_C RuntimeClass* ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var;
  477. IL2CPP_EXTERN_C RuntimeClass* ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED_il2cpp_TypeInfo_var;
  478. IL2CPP_EXTERN_C RuntimeClass* ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E_il2cpp_TypeInfo_var;
  479. IL2CPP_EXTERN_C RuntimeClass* ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var;
  480. IL2CPP_EXTERN_C RuntimeClass* Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var;
  481. IL2CPP_EXTERN_C RuntimeClass* SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF_il2cpp_TypeInfo_var;
  482. IL2CPP_EXTERN_C RuntimeClass* SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A_il2cpp_TypeInfo_var;
  483. IL2CPP_EXTERN_C RuntimeClass* StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var;
  484. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  485. IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var;
  486. IL2CPP_EXTERN_C RuntimeClass* TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8_il2cpp_TypeInfo_var;
  487. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var;
  488. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  489. IL2CPP_EXTERN_C RuntimeClass* U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE_il2cpp_TypeInfo_var;
  490. IL2CPP_EXTERN_C RuntimeClass* U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE_il2cpp_TypeInfo_var;
  491. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var;
  492. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var;
  493. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var;
  494. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8_il2cpp_TypeInfo_var;
  495. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var;
  496. IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var;
  497. IL2CPP_EXTERN_C String_t* _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  498. IL2CPP_EXTERN_C String_t* _stringLiteral0BB6A54C48827D7DFD66BED24353A0F8912C3BFE;
  499. IL2CPP_EXTERN_C String_t* _stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0;
  500. IL2CPP_EXTERN_C String_t* _stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE;
  501. IL2CPP_EXTERN_C String_t* _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  502. IL2CPP_EXTERN_C String_t* _stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44;
  503. IL2CPP_EXTERN_C String_t* _stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607;
  504. IL2CPP_EXTERN_C String_t* _stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63;
  505. IL2CPP_EXTERN_C String_t* _stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF;
  506. IL2CPP_EXTERN_C String_t* _stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067;
  507. IL2CPP_EXTERN_C String_t* _stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2;
  508. IL2CPP_EXTERN_C String_t* _stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251;
  509. IL2CPP_EXTERN_C String_t* _stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2;
  510. IL2CPP_EXTERN_C String_t* _stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F;
  511. IL2CPP_EXTERN_C String_t* _stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214;
  512. IL2CPP_EXTERN_C String_t* _stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB;
  513. IL2CPP_EXTERN_C String_t* _stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635;
  514. IL2CPP_EXTERN_C String_t* _stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF;
  515. IL2CPP_EXTERN_C String_t* _stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8;
  516. IL2CPP_EXTERN_C String_t* _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  517. IL2CPP_EXTERN_C String_t* _stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373;
  518. IL2CPP_EXTERN_C String_t* _stringLiteralA11B0A9A3232167D44BD65C641895EDA893BD936;
  519. IL2CPP_EXTERN_C String_t* _stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951;
  520. IL2CPP_EXTERN_C String_t* _stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37;
  521. IL2CPP_EXTERN_C String_t* _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  522. IL2CPP_EXTERN_C String_t* _stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089;
  523. IL2CPP_EXTERN_C String_t* _stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6;
  524. IL2CPP_EXTERN_C String_t* _stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA;
  525. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  526. IL2CPP_EXTERN_C String_t* _stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735;
  527. IL2CPP_EXTERN_C String_t* _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  528. IL2CPP_EXTERN_C String_t* _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74;
  529. IL2CPP_EXTERN_C String_t* _stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D;
  530. IL2CPP_EXTERN_C String_t* _stringLiteralED69593F1852661D74AD04003C30B937EE7310BF;
  531. IL2CPP_EXTERN_C String_t* _stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44;
  532. IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_RuntimeMethod_var;
  533. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var;
  534. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1_RuntimeMethod_var;
  535. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var;
  536. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213_RuntimeMethod_var;
  537. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var;
  538. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var;
  539. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6_RuntimeMethod_var;
  540. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5_RuntimeMethod_var;
  541. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86_RuntimeMethod_var;
  542. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10_RuntimeMethod_var;
  543. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var;
  544. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A_RuntimeMethod_var;
  545. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC_RuntimeMethod_var;
  546. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC_RuntimeMethod_var;
  547. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8_RuntimeMethod_var;
  548. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var;
  549. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var;
  550. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44_RuntimeMethod_var;
  551. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var;
  552. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var;
  553. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var;
  554. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var;
  555. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539_RuntimeMethod_var;
  556. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var;
  557. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var;
  558. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_RuntimeMethod_var;
  559. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var;
  560. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8_RuntimeMethod_var;
  561. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3_RuntimeMethod_var;
  562. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var;
  563. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63_RuntimeMethod_var;
  564. IL2CPP_EXTERN_C const RuntimeMethod* Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD_RuntimeMethod_var;
  565. IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var;
  566. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var;
  567. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var;
  568. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD_RuntimeMethod_var;
  569. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893_RuntimeMethod_var;
  570. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7_RuntimeMethod_var;
  571. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0_RuntimeMethod_var;
  572. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0_RuntimeMethod_var;
  573. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var;
  574. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var;
  575. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C_RuntimeMethod_var;
  576. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA_RuntimeMethod_var;
  577. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546_RuntimeMethod_var;
  578. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128_RuntimeMethod_var;
  579. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_RuntimeMethod_var;
  580. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var;
  581. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73_RuntimeMethod_var;
  582. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885_RuntimeMethod_var;
  583. IL2CPP_EXTERN_C const RuntimeMethod* LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C_RuntimeMethod_var;
  584. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1_RuntimeMethod_var;
  585. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_RuntimeMethod_var;
  586. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var;
  587. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var;
  588. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var;
  589. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var;
  590. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var;
  591. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_RuntimeMethod_var;
  592. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C_RuntimeMethod_var;
  593. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var;
  594. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var;
  595. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var;
  596. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79_RuntimeMethod_var;
  597. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822_RuntimeMethod_var;
  598. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71_RuntimeMethod_var;
  599. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var;
  600. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var;
  601. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var;
  602. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925_RuntimeMethod_var;
  603. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69_RuntimeMethod_var;
  604. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36_RuntimeMethod_var;
  605. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933_RuntimeMethod_var;
  606. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC_RuntimeMethod_var;
  607. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var;
  608. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_RuntimeMethod_var;
  609. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_RuntimeMethod_var;
  610. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var;
  611. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var;
  612. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var;
  613. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var;
  614. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var;
  615. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var;
  616. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var;
  617. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var;
  618. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var;
  619. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_RuntimeMethod_var;
  620. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var;
  621. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var;
  622. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717_RuntimeMethod_var;
  623. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3_RuntimeMethod_var;
  624. IL2CPP_EXTERN_C const RuntimeMethod* ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var;
  625. IL2CPP_EXTERN_C const RuntimeMethod* ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var;
  626. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367_RuntimeMethod_var;
  627. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var;
  628. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E_RuntimeMethod_var;
  629. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var;
  630. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var;
  631. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F_RuntimeMethod_var;
  632. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5_RuntimeMethod_var;
  633. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B_RuntimeMethod_var;
  634. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A_RuntimeMethod_var;
  635. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B_RuntimeMethod_var;
  636. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594_RuntimeMethod_var;
  637. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390_RuntimeMethod_var;
  638. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659_RuntimeMethod_var;
  639. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161_RuntimeMethod_var;
  640. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107_RuntimeMethod_var;
  641. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586_RuntimeMethod_var;
  642. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F_RuntimeMethod_var;
  643. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D_RuntimeMethod_var;
  644. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E_RuntimeMethod_var;
  645. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var;
  646. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var;
  647. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var;
  648. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279_RuntimeMethod_var;
  649. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var;
  650. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_RuntimeMethod_var;
  651. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var;
  652. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_RuntimeMethod_var;
  653. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var;
  654. IL2CPP_EXTERN_C const RuntimeMethod* ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28_RuntimeMethod_var;
  655. IL2CPP_EXTERN_C const RuntimeType* GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_0_0_0_var;
  656. IL2CPP_EXTERN_C const RuntimeType* GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_0_0_0_var;
  657. IL2CPP_EXTERN_C const RuntimeType* GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_0_0_0_var;
  658. IL2CPP_EXTERN_C const RuntimeType* ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var;
  659. IL2CPP_EXTERN_C const RuntimeType* ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var;
  660. IL2CPP_EXTERN_C const RuntimeType* ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var;
  661. IL2CPP_EXTERN_C const RuntimeType* ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_0_0_0_var;
  662. IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
  663. IL2CPP_EXTERN_C const RuntimeType* Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var;
  664. IL2CPP_EXTERN_C const RuntimeType* Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var;
  665. IL2CPP_EXTERN_C const RuntimeType* Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var;
  666. IL2CPP_EXTERN_C const RuntimeType* Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_0_0_0_var;
  667. IL2CPP_EXTERN_C const RuntimeType* Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_0_0_0_var;
  668. IL2CPP_EXTERN_C const RuntimeType* RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_0_0_0_var;
  669. IL2CPP_EXTERN_C const RuntimeType* RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_0_0_0_var;
  670. IL2CPP_EXTERN_C const RuntimeType* RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_0_0_0_var;
  671. IL2CPP_EXTERN_C const RuntimeType* RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_0_0_0_var;
  672. IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
  673. IL2CPP_EXTERN_C const RuntimeType* Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var;
  674. struct Delegate_t_marshaled_com;
  675. struct Delegate_t_marshaled_pinvoke;
  676. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  677. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  678. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  679. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  680. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  681. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  682. IL2CPP_EXTERN_C_BEGIN
  683. IL2CPP_EXTERN_C_END
  684. #ifdef __clang__
  685. #pragma clang diagnostic push
  686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  687. #pragma clang diagnostic ignored "-Wunused-variable"
  688. #endif
  689. // System.Object
  690. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  691. struct Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 : public RuntimeObject
  692. {
  693. public:
  694. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  695. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  696. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  697. EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* ___entries_1;
  698. // System.Int32 System.Collections.Generic.Dictionary`2::count
  699. int32_t ___count_2;
  700. // System.Int32 System.Collections.Generic.Dictionary`2::version
  701. int32_t ___version_3;
  702. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  703. int32_t ___freeList_4;
  704. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  705. int32_t ___freeCount_5;
  706. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  707. RuntimeObject* ___comparer_6;
  708. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  709. KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * ___keys_7;
  710. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  711. ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * ___values_8;
  712. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  713. RuntimeObject * ____syncRoot_9;
  714. public:
  715. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___buckets_0)); }
  716. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  717. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  718. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  719. {
  720. ___buckets_0 = value;
  721. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  722. }
  723. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___entries_1)); }
  724. inline EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* get_entries_1() const { return ___entries_1; }
  725. inline EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF** get_address_of_entries_1() { return &___entries_1; }
  726. inline void set_entries_1(EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* value)
  727. {
  728. ___entries_1 = value;
  729. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  730. }
  731. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___count_2)); }
  732. inline int32_t get_count_2() const { return ___count_2; }
  733. inline int32_t* get_address_of_count_2() { return &___count_2; }
  734. inline void set_count_2(int32_t value)
  735. {
  736. ___count_2 = value;
  737. }
  738. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___version_3)); }
  739. inline int32_t get_version_3() const { return ___version_3; }
  740. inline int32_t* get_address_of_version_3() { return &___version_3; }
  741. inline void set_version_3(int32_t value)
  742. {
  743. ___version_3 = value;
  744. }
  745. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___freeList_4)); }
  746. inline int32_t get_freeList_4() const { return ___freeList_4; }
  747. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  748. inline void set_freeList_4(int32_t value)
  749. {
  750. ___freeList_4 = value;
  751. }
  752. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___freeCount_5)); }
  753. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  754. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  755. inline void set_freeCount_5(int32_t value)
  756. {
  757. ___freeCount_5 = value;
  758. }
  759. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___comparer_6)); }
  760. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  761. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  762. inline void set_comparer_6(RuntimeObject* value)
  763. {
  764. ___comparer_6 = value;
  765. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  766. }
  767. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___keys_7)); }
  768. inline KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * get_keys_7() const { return ___keys_7; }
  769. inline KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 ** get_address_of_keys_7() { return &___keys_7; }
  770. inline void set_keys_7(KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * value)
  771. {
  772. ___keys_7 = value;
  773. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  774. }
  775. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___values_8)); }
  776. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * get_values_8() const { return ___values_8; }
  777. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA ** get_address_of_values_8() { return &___values_8; }
  778. inline void set_values_8(ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * value)
  779. {
  780. ___values_8 = value;
  781. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  782. }
  783. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ____syncRoot_9)); }
  784. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  785. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  786. inline void set__syncRoot_9(RuntimeObject * value)
  787. {
  788. ____syncRoot_9 = value;
  789. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  790. }
  791. };
  792. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  793. struct HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 : public RuntimeObject
  794. {
  795. public:
  796. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  797. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____buckets_7;
  798. // System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  799. SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1* ____slots_8;
  800. // System.Int32 System.Collections.Generic.HashSet`1::_count
  801. int32_t ____count_9;
  802. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  803. int32_t ____lastIndex_10;
  804. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  805. int32_t ____freeList_11;
  806. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  807. RuntimeObject* ____comparer_12;
  808. // System.Int32 System.Collections.Generic.HashSet`1::_version
  809. int32_t ____version_13;
  810. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  811. SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ____siInfo_14;
  812. public:
  813. inline static int32_t get_offset_of__buckets_7() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____buckets_7)); }
  814. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__buckets_7() const { return ____buckets_7; }
  815. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__buckets_7() { return &____buckets_7; }
  816. inline void set__buckets_7(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  817. {
  818. ____buckets_7 = value;
  819. Il2CppCodeGenWriteBarrier((void**)(&____buckets_7), (void*)value);
  820. }
  821. inline static int32_t get_offset_of__slots_8() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____slots_8)); }
  822. inline SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1* get__slots_8() const { return ____slots_8; }
  823. inline SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1** get_address_of__slots_8() { return &____slots_8; }
  824. inline void set__slots_8(SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1* value)
  825. {
  826. ____slots_8 = value;
  827. Il2CppCodeGenWriteBarrier((void**)(&____slots_8), (void*)value);
  828. }
  829. inline static int32_t get_offset_of__count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____count_9)); }
  830. inline int32_t get__count_9() const { return ____count_9; }
  831. inline int32_t* get_address_of__count_9() { return &____count_9; }
  832. inline void set__count_9(int32_t value)
  833. {
  834. ____count_9 = value;
  835. }
  836. inline static int32_t get_offset_of__lastIndex_10() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____lastIndex_10)); }
  837. inline int32_t get__lastIndex_10() const { return ____lastIndex_10; }
  838. inline int32_t* get_address_of__lastIndex_10() { return &____lastIndex_10; }
  839. inline void set__lastIndex_10(int32_t value)
  840. {
  841. ____lastIndex_10 = value;
  842. }
  843. inline static int32_t get_offset_of__freeList_11() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____freeList_11)); }
  844. inline int32_t get__freeList_11() const { return ____freeList_11; }
  845. inline int32_t* get_address_of__freeList_11() { return &____freeList_11; }
  846. inline void set__freeList_11(int32_t value)
  847. {
  848. ____freeList_11 = value;
  849. }
  850. inline static int32_t get_offset_of__comparer_12() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____comparer_12)); }
  851. inline RuntimeObject* get__comparer_12() const { return ____comparer_12; }
  852. inline RuntimeObject** get_address_of__comparer_12() { return &____comparer_12; }
  853. inline void set__comparer_12(RuntimeObject* value)
  854. {
  855. ____comparer_12 = value;
  856. Il2CppCodeGenWriteBarrier((void**)(&____comparer_12), (void*)value);
  857. }
  858. inline static int32_t get_offset_of__version_13() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____version_13)); }
  859. inline int32_t get__version_13() const { return ____version_13; }
  860. inline int32_t* get_address_of__version_13() { return &____version_13; }
  861. inline void set__version_13(int32_t value)
  862. {
  863. ____version_13 = value;
  864. }
  865. inline static int32_t get_offset_of__siInfo_14() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____siInfo_14)); }
  866. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * get__siInfo_14() const { return ____siInfo_14; }
  867. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 ** get_address_of__siInfo_14() { return &____siInfo_14; }
  868. inline void set__siInfo_14(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * value)
  869. {
  870. ____siInfo_14 = value;
  871. Il2CppCodeGenWriteBarrier((void**)(&____siInfo_14), (void*)value);
  872. }
  873. };
  874. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  875. struct HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB : public RuntimeObject
  876. {
  877. public:
  878. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  879. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____buckets_7;
  880. // System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  881. SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6* ____slots_8;
  882. // System.Int32 System.Collections.Generic.HashSet`1::_count
  883. int32_t ____count_9;
  884. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  885. int32_t ____lastIndex_10;
  886. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  887. int32_t ____freeList_11;
  888. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  889. RuntimeObject* ____comparer_12;
  890. // System.Int32 System.Collections.Generic.HashSet`1::_version
  891. int32_t ____version_13;
  892. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  893. SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ____siInfo_14;
  894. public:
  895. inline static int32_t get_offset_of__buckets_7() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____buckets_7)); }
  896. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__buckets_7() const { return ____buckets_7; }
  897. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__buckets_7() { return &____buckets_7; }
  898. inline void set__buckets_7(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  899. {
  900. ____buckets_7 = value;
  901. Il2CppCodeGenWriteBarrier((void**)(&____buckets_7), (void*)value);
  902. }
  903. inline static int32_t get_offset_of__slots_8() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____slots_8)); }
  904. inline SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6* get__slots_8() const { return ____slots_8; }
  905. inline SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6** get_address_of__slots_8() { return &____slots_8; }
  906. inline void set__slots_8(SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6* value)
  907. {
  908. ____slots_8 = value;
  909. Il2CppCodeGenWriteBarrier((void**)(&____slots_8), (void*)value);
  910. }
  911. inline static int32_t get_offset_of__count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____count_9)); }
  912. inline int32_t get__count_9() const { return ____count_9; }
  913. inline int32_t* get_address_of__count_9() { return &____count_9; }
  914. inline void set__count_9(int32_t value)
  915. {
  916. ____count_9 = value;
  917. }
  918. inline static int32_t get_offset_of__lastIndex_10() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____lastIndex_10)); }
  919. inline int32_t get__lastIndex_10() const { return ____lastIndex_10; }
  920. inline int32_t* get_address_of__lastIndex_10() { return &____lastIndex_10; }
  921. inline void set__lastIndex_10(int32_t value)
  922. {
  923. ____lastIndex_10 = value;
  924. }
  925. inline static int32_t get_offset_of__freeList_11() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____freeList_11)); }
  926. inline int32_t get__freeList_11() const { return ____freeList_11; }
  927. inline int32_t* get_address_of__freeList_11() { return &____freeList_11; }
  928. inline void set__freeList_11(int32_t value)
  929. {
  930. ____freeList_11 = value;
  931. }
  932. inline static int32_t get_offset_of__comparer_12() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____comparer_12)); }
  933. inline RuntimeObject* get__comparer_12() const { return ____comparer_12; }
  934. inline RuntimeObject** get_address_of__comparer_12() { return &____comparer_12; }
  935. inline void set__comparer_12(RuntimeObject* value)
  936. {
  937. ____comparer_12 = value;
  938. Il2CppCodeGenWriteBarrier((void**)(&____comparer_12), (void*)value);
  939. }
  940. inline static int32_t get_offset_of__version_13() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____version_13)); }
  941. inline int32_t get__version_13() const { return ____version_13; }
  942. inline int32_t* get_address_of__version_13() { return &____version_13; }
  943. inline void set__version_13(int32_t value)
  944. {
  945. ____version_13 = value;
  946. }
  947. inline static int32_t get_offset_of__siInfo_14() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____siInfo_14)); }
  948. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * get__siInfo_14() const { return ____siInfo_14; }
  949. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 ** get_address_of__siInfo_14() { return &____siInfo_14; }
  950. inline void set__siInfo_14(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * value)
  951. {
  952. ____siInfo_14 = value;
  953. Il2CppCodeGenWriteBarrier((void**)(&____siInfo_14), (void*)value);
  954. }
  955. };
  956. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  957. struct List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 : public RuntimeObject
  958. {
  959. public:
  960. // T[] System.Collections.Generic.List`1::_items
  961. BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* ____items_1;
  962. // System.Int32 System.Collections.Generic.List`1::_size
  963. int32_t ____size_2;
  964. // System.Int32 System.Collections.Generic.List`1::_version
  965. int32_t ____version_3;
  966. // System.Object System.Collections.Generic.List`1::_syncRoot
  967. RuntimeObject * ____syncRoot_4;
  968. public:
  969. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____items_1)); }
  970. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* get__items_1() const { return ____items_1; }
  971. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11** get_address_of__items_1() { return &____items_1; }
  972. inline void set__items_1(BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* value)
  973. {
  974. ____items_1 = value;
  975. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  976. }
  977. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____size_2)); }
  978. inline int32_t get__size_2() const { return ____size_2; }
  979. inline int32_t* get_address_of__size_2() { return &____size_2; }
  980. inline void set__size_2(int32_t value)
  981. {
  982. ____size_2 = value;
  983. }
  984. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____version_3)); }
  985. inline int32_t get__version_3() const { return ____version_3; }
  986. inline int32_t* get_address_of__version_3() { return &____version_3; }
  987. inline void set__version_3(int32_t value)
  988. {
  989. ____version_3 = value;
  990. }
  991. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____syncRoot_4)); }
  992. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  993. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  994. inline void set__syncRoot_4(RuntimeObject * value)
  995. {
  996. ____syncRoot_4 = value;
  997. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  998. }
  999. };
  1000. struct List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_StaticFields
  1001. {
  1002. public:
  1003. // T[] System.Collections.Generic.List`1::_emptyArray
  1004. BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* ____emptyArray_5;
  1005. public:
  1006. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_StaticFields, ____emptyArray_5)); }
  1007. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* get__emptyArray_5() const { return ____emptyArray_5; }
  1008. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1009. inline void set__emptyArray_5(BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* value)
  1010. {
  1011. ____emptyArray_5 = value;
  1012. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1013. }
  1014. };
  1015. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  1016. struct List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E : public RuntimeObject
  1017. {
  1018. public:
  1019. // T[] System.Collections.Generic.List`1::_items
  1020. CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* ____items_1;
  1021. // System.Int32 System.Collections.Generic.List`1::_size
  1022. int32_t ____size_2;
  1023. // System.Int32 System.Collections.Generic.List`1::_version
  1024. int32_t ____version_3;
  1025. // System.Object System.Collections.Generic.List`1::_syncRoot
  1026. RuntimeObject * ____syncRoot_4;
  1027. public:
  1028. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____items_1)); }
  1029. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* get__items_1() const { return ____items_1; }
  1030. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF** get_address_of__items_1() { return &____items_1; }
  1031. inline void set__items_1(CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* value)
  1032. {
  1033. ____items_1 = value;
  1034. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1035. }
  1036. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____size_2)); }
  1037. inline int32_t get__size_2() const { return ____size_2; }
  1038. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1039. inline void set__size_2(int32_t value)
  1040. {
  1041. ____size_2 = value;
  1042. }
  1043. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____version_3)); }
  1044. inline int32_t get__version_3() const { return ____version_3; }
  1045. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1046. inline void set__version_3(int32_t value)
  1047. {
  1048. ____version_3 = value;
  1049. }
  1050. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____syncRoot_4)); }
  1051. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1052. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1053. inline void set__syncRoot_4(RuntimeObject * value)
  1054. {
  1055. ____syncRoot_4 = value;
  1056. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1057. }
  1058. };
  1059. struct List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E_StaticFields
  1060. {
  1061. public:
  1062. // T[] System.Collections.Generic.List`1::_emptyArray
  1063. CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* ____emptyArray_5;
  1064. public:
  1065. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E_StaticFields, ____emptyArray_5)); }
  1066. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* get__emptyArray_5() const { return ____emptyArray_5; }
  1067. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1068. inline void set__emptyArray_5(CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* value)
  1069. {
  1070. ____emptyArray_5 = value;
  1071. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1072. }
  1073. };
  1074. // System.Collections.Generic.List`1<UnityEngine.Component>
  1075. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject
  1076. {
  1077. public:
  1078. // T[] System.Collections.Generic.List`1::_items
  1079. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1;
  1080. // System.Int32 System.Collections.Generic.List`1::_size
  1081. int32_t ____size_2;
  1082. // System.Int32 System.Collections.Generic.List`1::_version
  1083. int32_t ____version_3;
  1084. // System.Object System.Collections.Generic.List`1::_syncRoot
  1085. RuntimeObject * ____syncRoot_4;
  1086. public:
  1087. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); }
  1088. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; }
  1089. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; }
  1090. inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1091. {
  1092. ____items_1 = value;
  1093. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1094. }
  1095. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); }
  1096. inline int32_t get__size_2() const { return ____size_2; }
  1097. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1098. inline void set__size_2(int32_t value)
  1099. {
  1100. ____size_2 = value;
  1101. }
  1102. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); }
  1103. inline int32_t get__version_3() const { return ____version_3; }
  1104. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1105. inline void set__version_3(int32_t value)
  1106. {
  1107. ____version_3 = value;
  1108. }
  1109. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); }
  1110. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1111. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1112. inline void set__syncRoot_4(RuntimeObject * value)
  1113. {
  1114. ____syncRoot_4 = value;
  1115. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1116. }
  1117. };
  1118. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields
  1119. {
  1120. public:
  1121. // T[] System.Collections.Generic.List`1::_emptyArray
  1122. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5;
  1123. public:
  1124. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); }
  1125. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; }
  1126. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1127. inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1128. {
  1129. ____emptyArray_5 = value;
  1130. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1131. }
  1132. };
  1133. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  1134. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 : public RuntimeObject
  1135. {
  1136. public:
  1137. // T[] System.Collections.Generic.List`1::_items
  1138. GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____items_1;
  1139. // System.Int32 System.Collections.Generic.List`1::_size
  1140. int32_t ____size_2;
  1141. // System.Int32 System.Collections.Generic.List`1::_version
  1142. int32_t ____version_3;
  1143. // System.Object System.Collections.Generic.List`1::_syncRoot
  1144. RuntimeObject * ____syncRoot_4;
  1145. public:
  1146. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____items_1)); }
  1147. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__items_1() const { return ____items_1; }
  1148. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__items_1() { return &____items_1; }
  1149. inline void set__items_1(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value)
  1150. {
  1151. ____items_1 = value;
  1152. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1153. }
  1154. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____size_2)); }
  1155. inline int32_t get__size_2() const { return ____size_2; }
  1156. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1157. inline void set__size_2(int32_t value)
  1158. {
  1159. ____size_2 = value;
  1160. }
  1161. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____version_3)); }
  1162. inline int32_t get__version_3() const { return ____version_3; }
  1163. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1164. inline void set__version_3(int32_t value)
  1165. {
  1166. ____version_3 = value;
  1167. }
  1168. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____syncRoot_4)); }
  1169. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1170. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1171. inline void set__syncRoot_4(RuntimeObject * value)
  1172. {
  1173. ____syncRoot_4 = value;
  1174. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1175. }
  1176. };
  1177. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields
  1178. {
  1179. public:
  1180. // T[] System.Collections.Generic.List`1::_emptyArray
  1181. GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____emptyArray_5;
  1182. public:
  1183. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields, ____emptyArray_5)); }
  1184. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__emptyArray_5() const { return ____emptyArray_5; }
  1185. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1186. inline void set__emptyArray_5(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value)
  1187. {
  1188. ____emptyArray_5 = value;
  1189. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1190. }
  1191. };
  1192. // System.Collections.Generic.List`1<UnityEngine.UI.Mask>
  1193. struct List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 : public RuntimeObject
  1194. {
  1195. public:
  1196. // T[] System.Collections.Generic.List`1::_items
  1197. MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* ____items_1;
  1198. // System.Int32 System.Collections.Generic.List`1::_size
  1199. int32_t ____size_2;
  1200. // System.Int32 System.Collections.Generic.List`1::_version
  1201. int32_t ____version_3;
  1202. // System.Object System.Collections.Generic.List`1::_syncRoot
  1203. RuntimeObject * ____syncRoot_4;
  1204. public:
  1205. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____items_1)); }
  1206. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* get__items_1() const { return ____items_1; }
  1207. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD** get_address_of__items_1() { return &____items_1; }
  1208. inline void set__items_1(MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* value)
  1209. {
  1210. ____items_1 = value;
  1211. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1212. }
  1213. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____size_2)); }
  1214. inline int32_t get__size_2() const { return ____size_2; }
  1215. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1216. inline void set__size_2(int32_t value)
  1217. {
  1218. ____size_2 = value;
  1219. }
  1220. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____version_3)); }
  1221. inline int32_t get__version_3() const { return ____version_3; }
  1222. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1223. inline void set__version_3(int32_t value)
  1224. {
  1225. ____version_3 = value;
  1226. }
  1227. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____syncRoot_4)); }
  1228. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1229. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1230. inline void set__syncRoot_4(RuntimeObject * value)
  1231. {
  1232. ____syncRoot_4 = value;
  1233. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1234. }
  1235. };
  1236. struct List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7_StaticFields
  1237. {
  1238. public:
  1239. // T[] System.Collections.Generic.List`1::_emptyArray
  1240. MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* ____emptyArray_5;
  1241. public:
  1242. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7_StaticFields, ____emptyArray_5)); }
  1243. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* get__emptyArray_5() const { return ____emptyArray_5; }
  1244. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1245. inline void set__emptyArray_5(MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* value)
  1246. {
  1247. ____emptyArray_5 = value;
  1248. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1249. }
  1250. };
  1251. // System.Collections.Generic.List`1<System.Object>
  1252. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1253. {
  1254. public:
  1255. // T[] System.Collections.Generic.List`1::_items
  1256. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1257. // System.Int32 System.Collections.Generic.List`1::_size
  1258. int32_t ____size_2;
  1259. // System.Int32 System.Collections.Generic.List`1::_version
  1260. int32_t ____version_3;
  1261. // System.Object System.Collections.Generic.List`1::_syncRoot
  1262. RuntimeObject * ____syncRoot_4;
  1263. public:
  1264. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1265. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1266. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1267. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1268. {
  1269. ____items_1 = value;
  1270. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1271. }
  1272. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1273. inline int32_t get__size_2() const { return ____size_2; }
  1274. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1275. inline void set__size_2(int32_t value)
  1276. {
  1277. ____size_2 = value;
  1278. }
  1279. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1280. inline int32_t get__version_3() const { return ____version_3; }
  1281. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1282. inline void set__version_3(int32_t value)
  1283. {
  1284. ____version_3 = value;
  1285. }
  1286. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1287. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1288. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1289. inline void set__syncRoot_4(RuntimeObject * value)
  1290. {
  1291. ____syncRoot_4 = value;
  1292. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1293. }
  1294. };
  1295. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1296. {
  1297. public:
  1298. // T[] System.Collections.Generic.List`1::_emptyArray
  1299. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1300. public:
  1301. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1302. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1303. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1304. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1305. {
  1306. ____emptyArray_5 = value;
  1307. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1308. }
  1309. };
  1310. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  1311. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 : public RuntimeObject
  1312. {
  1313. public:
  1314. // T[] System.Collections.Generic.List`1::_items
  1315. RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* ____items_1;
  1316. // System.Int32 System.Collections.Generic.List`1::_size
  1317. int32_t ____size_2;
  1318. // System.Int32 System.Collections.Generic.List`1::_version
  1319. int32_t ____version_3;
  1320. // System.Object System.Collections.Generic.List`1::_syncRoot
  1321. RuntimeObject * ____syncRoot_4;
  1322. public:
  1323. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____items_1)); }
  1324. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* get__items_1() const { return ____items_1; }
  1325. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D** get_address_of__items_1() { return &____items_1; }
  1326. inline void set__items_1(RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* value)
  1327. {
  1328. ____items_1 = value;
  1329. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1330. }
  1331. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____size_2)); }
  1332. inline int32_t get__size_2() const { return ____size_2; }
  1333. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1334. inline void set__size_2(int32_t value)
  1335. {
  1336. ____size_2 = value;
  1337. }
  1338. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____version_3)); }
  1339. inline int32_t get__version_3() const { return ____version_3; }
  1340. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1341. inline void set__version_3(int32_t value)
  1342. {
  1343. ____version_3 = value;
  1344. }
  1345. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____syncRoot_4)); }
  1346. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1347. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1348. inline void set__syncRoot_4(RuntimeObject * value)
  1349. {
  1350. ____syncRoot_4 = value;
  1351. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1352. }
  1353. };
  1354. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447_StaticFields
  1355. {
  1356. public:
  1357. // T[] System.Collections.Generic.List`1::_emptyArray
  1358. RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* ____emptyArray_5;
  1359. public:
  1360. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447_StaticFields, ____emptyArray_5)); }
  1361. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* get__emptyArray_5() const { return ____emptyArray_5; }
  1362. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1363. inline void set__emptyArray_5(RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* value)
  1364. {
  1365. ____emptyArray_5 = value;
  1366. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1367. }
  1368. };
  1369. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  1370. struct List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 : public RuntimeObject
  1371. {
  1372. public:
  1373. // T[] System.Collections.Generic.List`1::_items
  1374. RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* ____items_1;
  1375. // System.Int32 System.Collections.Generic.List`1::_size
  1376. int32_t ____size_2;
  1377. // System.Int32 System.Collections.Generic.List`1::_version
  1378. int32_t ____version_3;
  1379. // System.Object System.Collections.Generic.List`1::_syncRoot
  1380. RuntimeObject * ____syncRoot_4;
  1381. public:
  1382. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____items_1)); }
  1383. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* get__items_1() const { return ____items_1; }
  1384. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7** get_address_of__items_1() { return &____items_1; }
  1385. inline void set__items_1(RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* value)
  1386. {
  1387. ____items_1 = value;
  1388. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1389. }
  1390. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____size_2)); }
  1391. inline int32_t get__size_2() const { return ____size_2; }
  1392. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1393. inline void set__size_2(int32_t value)
  1394. {
  1395. ____size_2 = value;
  1396. }
  1397. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____version_3)); }
  1398. inline int32_t get__version_3() const { return ____version_3; }
  1399. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1400. inline void set__version_3(int32_t value)
  1401. {
  1402. ____version_3 = value;
  1403. }
  1404. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____syncRoot_4)); }
  1405. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1406. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1407. inline void set__syncRoot_4(RuntimeObject * value)
  1408. {
  1409. ____syncRoot_4 = value;
  1410. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1411. }
  1412. };
  1413. struct List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_StaticFields
  1414. {
  1415. public:
  1416. // T[] System.Collections.Generic.List`1::_emptyArray
  1417. RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* ____emptyArray_5;
  1418. public:
  1419. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_StaticFields, ____emptyArray_5)); }
  1420. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* get__emptyArray_5() const { return ____emptyArray_5; }
  1421. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1422. inline void set__emptyArray_5(RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* value)
  1423. {
  1424. ____emptyArray_5 = value;
  1425. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1426. }
  1427. };
  1428. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  1429. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 : public RuntimeObject
  1430. {
  1431. public:
  1432. // T[] System.Collections.Generic.List`1::_items
  1433. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* ____items_1;
  1434. // System.Int32 System.Collections.Generic.List`1::_size
  1435. int32_t ____size_2;
  1436. // System.Int32 System.Collections.Generic.List`1::_version
  1437. int32_t ____version_3;
  1438. // System.Object System.Collections.Generic.List`1::_syncRoot
  1439. RuntimeObject * ____syncRoot_4;
  1440. public:
  1441. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____items_1)); }
  1442. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* get__items_1() const { return ____items_1; }
  1443. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5** get_address_of__items_1() { return &____items_1; }
  1444. inline void set__items_1(RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* value)
  1445. {
  1446. ____items_1 = value;
  1447. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1448. }
  1449. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____size_2)); }
  1450. inline int32_t get__size_2() const { return ____size_2; }
  1451. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1452. inline void set__size_2(int32_t value)
  1453. {
  1454. ____size_2 = value;
  1455. }
  1456. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____version_3)); }
  1457. inline int32_t get__version_3() const { return ____version_3; }
  1458. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1459. inline void set__version_3(int32_t value)
  1460. {
  1461. ____version_3 = value;
  1462. }
  1463. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____syncRoot_4)); }
  1464. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1465. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1466. inline void set__syncRoot_4(RuntimeObject * value)
  1467. {
  1468. ____syncRoot_4 = value;
  1469. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1470. }
  1471. };
  1472. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_StaticFields
  1473. {
  1474. public:
  1475. // T[] System.Collections.Generic.List`1::_emptyArray
  1476. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* ____emptyArray_5;
  1477. public:
  1478. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_StaticFields, ____emptyArray_5)); }
  1479. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* get__emptyArray_5() const { return ____emptyArray_5; }
  1480. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1481. inline void set__emptyArray_5(RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* value)
  1482. {
  1483. ____emptyArray_5 = value;
  1484. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1485. }
  1486. };
  1487. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  1488. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F : public RuntimeObject
  1489. {
  1490. public:
  1491. // T[] System.Collections.Generic.List`1::_items
  1492. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____items_1;
  1493. // System.Int32 System.Collections.Generic.List`1::_size
  1494. int32_t ____size_2;
  1495. // System.Int32 System.Collections.Generic.List`1::_version
  1496. int32_t ____version_3;
  1497. // System.Object System.Collections.Generic.List`1::_syncRoot
  1498. RuntimeObject * ____syncRoot_4;
  1499. public:
  1500. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____items_1)); }
  1501. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__items_1() const { return ____items_1; }
  1502. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__items_1() { return &____items_1; }
  1503. inline void set__items_1(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  1504. {
  1505. ____items_1 = value;
  1506. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1507. }
  1508. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____size_2)); }
  1509. inline int32_t get__size_2() const { return ____size_2; }
  1510. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1511. inline void set__size_2(int32_t value)
  1512. {
  1513. ____size_2 = value;
  1514. }
  1515. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____version_3)); }
  1516. inline int32_t get__version_3() const { return ____version_3; }
  1517. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1518. inline void set__version_3(int32_t value)
  1519. {
  1520. ____version_3 = value;
  1521. }
  1522. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____syncRoot_4)); }
  1523. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1524. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1525. inline void set__syncRoot_4(RuntimeObject * value)
  1526. {
  1527. ____syncRoot_4 = value;
  1528. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1529. }
  1530. };
  1531. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields
  1532. {
  1533. public:
  1534. // T[] System.Collections.Generic.List`1::_emptyArray
  1535. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____emptyArray_5;
  1536. public:
  1537. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields, ____emptyArray_5)); }
  1538. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__emptyArray_5() const { return ____emptyArray_5; }
  1539. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1540. inline void set__emptyArray_5(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  1541. {
  1542. ____emptyArray_5 = value;
  1543. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1544. }
  1545. };
  1546. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  1547. struct ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E : public RuntimeObject
  1548. {
  1549. public:
  1550. // System.Collections.Generic.Stack`1<T> UnityEngine.UI.ObjectPool`1::m_Stack
  1551. Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA * ___m_Stack_0;
  1552. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnGet
  1553. UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___m_ActionOnGet_1;
  1554. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnRelease
  1555. UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___m_ActionOnRelease_2;
  1556. // System.Int32 UnityEngine.UI.ObjectPool`1::<countAll>k__BackingField
  1557. int32_t ___U3CcountAllU3Ek__BackingField_3;
  1558. public:
  1559. inline static int32_t get_offset_of_m_Stack_0() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___m_Stack_0)); }
  1560. inline Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA * get_m_Stack_0() const { return ___m_Stack_0; }
  1561. inline Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA ** get_address_of_m_Stack_0() { return &___m_Stack_0; }
  1562. inline void set_m_Stack_0(Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA * value)
  1563. {
  1564. ___m_Stack_0 = value;
  1565. Il2CppCodeGenWriteBarrier((void**)(&___m_Stack_0), (void*)value);
  1566. }
  1567. inline static int32_t get_offset_of_m_ActionOnGet_1() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___m_ActionOnGet_1)); }
  1568. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * get_m_ActionOnGet_1() const { return ___m_ActionOnGet_1; }
  1569. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 ** get_address_of_m_ActionOnGet_1() { return &___m_ActionOnGet_1; }
  1570. inline void set_m_ActionOnGet_1(UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * value)
  1571. {
  1572. ___m_ActionOnGet_1 = value;
  1573. Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnGet_1), (void*)value);
  1574. }
  1575. inline static int32_t get_offset_of_m_ActionOnRelease_2() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___m_ActionOnRelease_2)); }
  1576. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * get_m_ActionOnRelease_2() const { return ___m_ActionOnRelease_2; }
  1577. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 ** get_address_of_m_ActionOnRelease_2() { return &___m_ActionOnRelease_2; }
  1578. inline void set_m_ActionOnRelease_2(UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * value)
  1579. {
  1580. ___m_ActionOnRelease_2 = value;
  1581. Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnRelease_2), (void*)value);
  1582. }
  1583. inline static int32_t get_offset_of_U3CcountAllU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___U3CcountAllU3Ek__BackingField_3)); }
  1584. inline int32_t get_U3CcountAllU3Ek__BackingField_3() const { return ___U3CcountAllU3Ek__BackingField_3; }
  1585. inline int32_t* get_address_of_U3CcountAllU3Ek__BackingField_3() { return &___U3CcountAllU3Ek__BackingField_3; }
  1586. inline void set_U3CcountAllU3Ek__BackingField_3(int32_t value)
  1587. {
  1588. ___U3CcountAllU3Ek__BackingField_3 = value;
  1589. }
  1590. };
  1591. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1592. struct ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA : public RuntimeObject
  1593. {
  1594. public:
  1595. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::dictionary
  1596. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  1597. public:
  1598. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA, ___dictionary_0)); }
  1599. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  1600. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  1601. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  1602. {
  1603. ___dictionary_0 = value;
  1604. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  1605. }
  1606. };
  1607. // UnityEngine.EventSystems.AbstractEventData
  1608. struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject
  1609. {
  1610. public:
  1611. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1612. bool ___m_Used_0;
  1613. public:
  1614. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); }
  1615. inline bool get_m_Used_0() const { return ___m_Used_0; }
  1616. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  1617. inline void set_m_Used_0(bool value)
  1618. {
  1619. ___m_Used_0 = value;
  1620. }
  1621. };
  1622. struct Il2CppArrayBounds;
  1623. // System.Array
  1624. // UnityEngine.UI.LayoutRebuilder
  1625. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 : public RuntimeObject
  1626. {
  1627. public:
  1628. // UnityEngine.RectTransform UnityEngine.UI.LayoutRebuilder::m_ToRebuild
  1629. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ToRebuild_0;
  1630. // System.Int32 UnityEngine.UI.LayoutRebuilder::m_CachedHashFromTransform
  1631. int32_t ___m_CachedHashFromTransform_1;
  1632. public:
  1633. inline static int32_t get_offset_of_m_ToRebuild_0() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585, ___m_ToRebuild_0)); }
  1634. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ToRebuild_0() const { return ___m_ToRebuild_0; }
  1635. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ToRebuild_0() { return &___m_ToRebuild_0; }
  1636. inline void set_m_ToRebuild_0(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  1637. {
  1638. ___m_ToRebuild_0 = value;
  1639. Il2CppCodeGenWriteBarrier((void**)(&___m_ToRebuild_0), (void*)value);
  1640. }
  1641. inline static int32_t get_offset_of_m_CachedHashFromTransform_1() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585, ___m_CachedHashFromTransform_1)); }
  1642. inline int32_t get_m_CachedHashFromTransform_1() const { return ___m_CachedHashFromTransform_1; }
  1643. inline int32_t* get_address_of_m_CachedHashFromTransform_1() { return &___m_CachedHashFromTransform_1; }
  1644. inline void set_m_CachedHashFromTransform_1(int32_t value)
  1645. {
  1646. ___m_CachedHashFromTransform_1 = value;
  1647. }
  1648. };
  1649. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields
  1650. {
  1651. public:
  1652. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder> UnityEngine.UI.LayoutRebuilder::s_Rebuilders
  1653. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * ___s_Rebuilders_2;
  1654. public:
  1655. inline static int32_t get_offset_of_s_Rebuilders_2() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields, ___s_Rebuilders_2)); }
  1656. inline ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * get_s_Rebuilders_2() const { return ___s_Rebuilders_2; }
  1657. inline ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E ** get_address_of_s_Rebuilders_2() { return &___s_Rebuilders_2; }
  1658. inline void set_s_Rebuilders_2(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * value)
  1659. {
  1660. ___s_Rebuilders_2 = value;
  1661. Il2CppCodeGenWriteBarrier((void**)(&___s_Rebuilders_2), (void*)value);
  1662. }
  1663. };
  1664. // UnityEngine.UI.LayoutUtility
  1665. struct LayoutUtility_t3D168B387D64DE29C79003731AD5ECE2EA3D9355 : public RuntimeObject
  1666. {
  1667. public:
  1668. public:
  1669. };
  1670. // UnityEngine.UI.MaskUtilities
  1671. struct MaskUtilities_tFBE38EB0E9CADACFFB7F1F9160EF3A367F95581E : public RuntimeObject
  1672. {
  1673. public:
  1674. public:
  1675. };
  1676. // System.Reflection.MemberInfo
  1677. struct MemberInfo_t : public RuntimeObject
  1678. {
  1679. public:
  1680. public:
  1681. };
  1682. // UnityEngine.UI.Misc
  1683. struct Misc_tB57C0E54DF808C467698E5AA7A0BB594B685F90B : public RuntimeObject
  1684. {
  1685. public:
  1686. public:
  1687. };
  1688. // UnityEngine.UI.MultipleDisplayUtilities
  1689. struct MultipleDisplayUtilities_t127C184C25E9AB5BF7D14495F361A3414D19351F : public RuntimeObject
  1690. {
  1691. public:
  1692. public:
  1693. };
  1694. // UnityEngine.EventSystems.RaycasterManager
  1695. struct RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33 : public RuntimeObject
  1696. {
  1697. public:
  1698. public:
  1699. };
  1700. struct RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields
  1701. {
  1702. public:
  1703. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::s_Raycasters
  1704. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * ___s_Raycasters_0;
  1705. public:
  1706. inline static int32_t get_offset_of_s_Raycasters_0() { return static_cast<int32_t>(offsetof(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields, ___s_Raycasters_0)); }
  1707. inline List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * get_s_Raycasters_0() const { return ___s_Raycasters_0; }
  1708. inline List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 ** get_address_of_s_Raycasters_0() { return &___s_Raycasters_0; }
  1709. inline void set_s_Raycasters_0(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * value)
  1710. {
  1711. ___s_Raycasters_0 = value;
  1712. Il2CppCodeGenWriteBarrier((void**)(&___s_Raycasters_0), (void*)value);
  1713. }
  1714. };
  1715. // UnityEngine.UI.RectangularVertexClipper
  1716. struct RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 : public RuntimeObject
  1717. {
  1718. public:
  1719. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners
  1720. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_WorldCorners_0;
  1721. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners
  1722. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_CanvasCorners_1;
  1723. public:
  1724. inline static int32_t get_offset_of_m_WorldCorners_0() { return static_cast<int32_t>(offsetof(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7, ___m_WorldCorners_0)); }
  1725. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_WorldCorners_0() const { return ___m_WorldCorners_0; }
  1726. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_WorldCorners_0() { return &___m_WorldCorners_0; }
  1727. inline void set_m_WorldCorners_0(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1728. {
  1729. ___m_WorldCorners_0 = value;
  1730. Il2CppCodeGenWriteBarrier((void**)(&___m_WorldCorners_0), (void*)value);
  1731. }
  1732. inline static int32_t get_offset_of_m_CanvasCorners_1() { return static_cast<int32_t>(offsetof(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7, ___m_CanvasCorners_1)); }
  1733. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_CanvasCorners_1() const { return ___m_CanvasCorners_1; }
  1734. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_CanvasCorners_1() { return &___m_CanvasCorners_1; }
  1735. inline void set_m_CanvasCorners_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1736. {
  1737. ___m_CanvasCorners_1 = value;
  1738. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasCorners_1), (void*)value);
  1739. }
  1740. };
  1741. // UnityEngine.UI.ReflectionMethodsCache
  1742. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 : public RuntimeObject
  1743. {
  1744. public:
  1745. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  1746. Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * ___raycast3D_0;
  1747. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  1748. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * ___raycast3DAll_1;
  1749. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  1750. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * ___getRaycastNonAlloc_2;
  1751. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  1752. Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * ___raycast2D_3;
  1753. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  1754. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * ___getRayIntersectionAll_4;
  1755. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  1756. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * ___getRayIntersectionAllNonAlloc_5;
  1757. public:
  1758. inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast3D_0)); }
  1759. inline Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * get_raycast3D_0() const { return ___raycast3D_0; }
  1760. inline Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F ** get_address_of_raycast3D_0() { return &___raycast3D_0; }
  1761. inline void set_raycast3D_0(Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * value)
  1762. {
  1763. ___raycast3D_0 = value;
  1764. Il2CppCodeGenWriteBarrier((void**)(&___raycast3D_0), (void*)value);
  1765. }
  1766. inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast3DAll_1)); }
  1767. inline RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * get_raycast3DAll_1() const { return ___raycast3DAll_1; }
  1768. inline RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; }
  1769. inline void set_raycast3DAll_1(RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * value)
  1770. {
  1771. ___raycast3DAll_1 = value;
  1772. Il2CppCodeGenWriteBarrier((void**)(&___raycast3DAll_1), (void*)value);
  1773. }
  1774. inline static int32_t get_offset_of_getRaycastNonAlloc_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRaycastNonAlloc_2)); }
  1775. inline GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * get_getRaycastNonAlloc_2() const { return ___getRaycastNonAlloc_2; }
  1776. inline GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 ** get_address_of_getRaycastNonAlloc_2() { return &___getRaycastNonAlloc_2; }
  1777. inline void set_getRaycastNonAlloc_2(GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * value)
  1778. {
  1779. ___getRaycastNonAlloc_2 = value;
  1780. Il2CppCodeGenWriteBarrier((void**)(&___getRaycastNonAlloc_2), (void*)value);
  1781. }
  1782. inline static int32_t get_offset_of_raycast2D_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast2D_3)); }
  1783. inline Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * get_raycast2D_3() const { return ___raycast2D_3; }
  1784. inline Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 ** get_address_of_raycast2D_3() { return &___raycast2D_3; }
  1785. inline void set_raycast2D_3(Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * value)
  1786. {
  1787. ___raycast2D_3 = value;
  1788. Il2CppCodeGenWriteBarrier((void**)(&___raycast2D_3), (void*)value);
  1789. }
  1790. inline static int32_t get_offset_of_getRayIntersectionAll_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRayIntersectionAll_4)); }
  1791. inline GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * get_getRayIntersectionAll_4() const { return ___getRayIntersectionAll_4; }
  1792. inline GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 ** get_address_of_getRayIntersectionAll_4() { return &___getRayIntersectionAll_4; }
  1793. inline void set_getRayIntersectionAll_4(GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * value)
  1794. {
  1795. ___getRayIntersectionAll_4 = value;
  1796. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAll_4), (void*)value);
  1797. }
  1798. inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRayIntersectionAllNonAlloc_5)); }
  1799. inline GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * get_getRayIntersectionAllNonAlloc_5() const { return ___getRayIntersectionAllNonAlloc_5; }
  1800. inline GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C ** get_address_of_getRayIntersectionAllNonAlloc_5() { return &___getRayIntersectionAllNonAlloc_5; }
  1801. inline void set_getRayIntersectionAllNonAlloc_5(GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * value)
  1802. {
  1803. ___getRayIntersectionAllNonAlloc_5 = value;
  1804. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAllNonAlloc_5), (void*)value);
  1805. }
  1806. };
  1807. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields
  1808. {
  1809. public:
  1810. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  1811. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ___s_ReflectionMethodsCache_6;
  1812. public:
  1813. inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields, ___s_ReflectionMethodsCache_6)); }
  1814. inline ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; }
  1815. inline ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; }
  1816. inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * value)
  1817. {
  1818. ___s_ReflectionMethodsCache_6 = value;
  1819. Il2CppCodeGenWriteBarrier((void**)(&___s_ReflectionMethodsCache_6), (void*)value);
  1820. }
  1821. };
  1822. // System.String
  1823. struct String_t : public RuntimeObject
  1824. {
  1825. public:
  1826. // System.Int32 System.String::m_stringLength
  1827. int32_t ___m_stringLength_0;
  1828. // System.Char System.String::m_firstChar
  1829. Il2CppChar ___m_firstChar_1;
  1830. public:
  1831. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  1832. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  1833. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  1834. inline void set_m_stringLength_0(int32_t value)
  1835. {
  1836. ___m_stringLength_0 = value;
  1837. }
  1838. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  1839. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  1840. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  1841. inline void set_m_firstChar_1(Il2CppChar value)
  1842. {
  1843. ___m_firstChar_1 = value;
  1844. }
  1845. };
  1846. struct String_t_StaticFields
  1847. {
  1848. public:
  1849. // System.String System.String::Empty
  1850. String_t* ___Empty_5;
  1851. public:
  1852. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  1853. inline String_t* get_Empty_5() const { return ___Empty_5; }
  1854. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  1855. inline void set_Empty_5(String_t* value)
  1856. {
  1857. ___Empty_5 = value;
  1858. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  1859. }
  1860. };
  1861. // System.Text.StringBuilder
  1862. struct StringBuilder_t : public RuntimeObject
  1863. {
  1864. public:
  1865. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1866. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  1867. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1868. StringBuilder_t * ___m_ChunkPrevious_1;
  1869. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1870. int32_t ___m_ChunkLength_2;
  1871. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1872. int32_t ___m_ChunkOffset_3;
  1873. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1874. int32_t ___m_MaxCapacity_4;
  1875. public:
  1876. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  1877. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  1878. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  1879. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  1880. {
  1881. ___m_ChunkChars_0 = value;
  1882. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  1883. }
  1884. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  1885. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  1886. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  1887. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  1888. {
  1889. ___m_ChunkPrevious_1 = value;
  1890. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  1891. }
  1892. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  1893. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  1894. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  1895. inline void set_m_ChunkLength_2(int32_t value)
  1896. {
  1897. ___m_ChunkLength_2 = value;
  1898. }
  1899. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  1900. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  1901. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  1902. inline void set_m_ChunkOffset_3(int32_t value)
  1903. {
  1904. ___m_ChunkOffset_3 = value;
  1905. }
  1906. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  1907. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  1908. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  1909. inline void set_m_MaxCapacity_4(int32_t value)
  1910. {
  1911. ___m_MaxCapacity_4 = value;
  1912. }
  1913. };
  1914. // UnityEngine.Events.UnityEventBase
  1915. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  1916. {
  1917. public:
  1918. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1919. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  1920. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1921. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  1922. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1923. bool ___m_CallsDirty_2;
  1924. public:
  1925. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  1926. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  1927. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  1928. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  1929. {
  1930. ___m_Calls_0 = value;
  1931. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  1932. }
  1933. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  1934. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  1935. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  1936. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  1937. {
  1938. ___m_PersistentCalls_1 = value;
  1939. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  1940. }
  1941. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  1942. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  1943. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  1944. inline void set_m_CallsDirty_2(bool value)
  1945. {
  1946. ___m_CallsDirty_2 = value;
  1947. }
  1948. };
  1949. // System.ValueType
  1950. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  1951. {
  1952. public:
  1953. public:
  1954. };
  1955. // Native definition for P/Invoke marshalling of System.ValueType
  1956. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  1957. {
  1958. };
  1959. // Native definition for COM marshalling of System.ValueType
  1960. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  1961. {
  1962. };
  1963. // UnityEngine.YieldInstruction
  1964. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  1965. {
  1966. public:
  1967. public:
  1968. };
  1969. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1970. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  1971. {
  1972. };
  1973. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1974. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  1975. {
  1976. };
  1977. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56
  1978. struct U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE : public RuntimeObject
  1979. {
  1980. public:
  1981. // System.Int32 UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>1__state
  1982. int32_t ___U3CU3E1__state_0;
  1983. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>2__current
  1984. RuntimeObject * ___U3CU3E2__current_1;
  1985. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::rectTransform
  1986. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform_2;
  1987. // UnityEngine.UI.LayoutGroup UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>4__this
  1988. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * ___U3CU3E4__this_3;
  1989. public:
  1990. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E1__state_0)); }
  1991. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1992. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1993. inline void set_U3CU3E1__state_0(int32_t value)
  1994. {
  1995. ___U3CU3E1__state_0 = value;
  1996. }
  1997. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E2__current_1)); }
  1998. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1999. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2000. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2001. {
  2002. ___U3CU3E2__current_1 = value;
  2003. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2004. }
  2005. inline static int32_t get_offset_of_rectTransform_2() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___rectTransform_2)); }
  2006. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_rectTransform_2() const { return ___rectTransform_2; }
  2007. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_rectTransform_2() { return &___rectTransform_2; }
  2008. inline void set_rectTransform_2(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  2009. {
  2010. ___rectTransform_2 = value;
  2011. Il2CppCodeGenWriteBarrier((void**)(&___rectTransform_2), (void*)value);
  2012. }
  2013. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E4__this_3)); }
  2014. inline LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  2015. inline LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  2016. inline void set_U3CU3E4__this_3(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * value)
  2017. {
  2018. ___U3CU3E4__this_3 = value;
  2019. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  2020. }
  2021. };
  2022. // UnityEngine.UI.LayoutRebuilder/<>c
  2023. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE : public RuntimeObject
  2024. {
  2025. public:
  2026. public:
  2027. };
  2028. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields
  2029. {
  2030. public:
  2031. // UnityEngine.UI.LayoutRebuilder/<>c UnityEngine.UI.LayoutRebuilder/<>c::<>9
  2032. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * ___U3CU3E9_0;
  2033. // System.Predicate`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__10_0
  2034. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * ___U3CU3E9__10_0_1;
  2035. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_0
  2036. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_0_2;
  2037. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_1
  2038. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_1_3;
  2039. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_2
  2040. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_2_4;
  2041. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_3
  2042. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_3_5;
  2043. public:
  2044. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9_0)); }
  2045. inline U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2046. inline U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2047. inline void set_U3CU3E9_0(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * value)
  2048. {
  2049. ___U3CU3E9_0 = value;
  2050. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2051. }
  2052. inline static int32_t get_offset_of_U3CU3E9__10_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__10_0_1)); }
  2053. inline Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * get_U3CU3E9__10_0_1() const { return ___U3CU3E9__10_0_1; }
  2054. inline Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C ** get_address_of_U3CU3E9__10_0_1() { return &___U3CU3E9__10_0_1; }
  2055. inline void set_U3CU3E9__10_0_1(Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * value)
  2056. {
  2057. ___U3CU3E9__10_0_1 = value;
  2058. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__10_0_1), (void*)value);
  2059. }
  2060. inline static int32_t get_offset_of_U3CU3E9__12_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_0_2)); }
  2061. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_0_2() const { return ___U3CU3E9__12_0_2; }
  2062. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_0_2() { return &___U3CU3E9__12_0_2; }
  2063. inline void set_U3CU3E9__12_0_2(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2064. {
  2065. ___U3CU3E9__12_0_2 = value;
  2066. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_0_2), (void*)value);
  2067. }
  2068. inline static int32_t get_offset_of_U3CU3E9__12_1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_1_3)); }
  2069. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_1_3() const { return ___U3CU3E9__12_1_3; }
  2070. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_1_3() { return &___U3CU3E9__12_1_3; }
  2071. inline void set_U3CU3E9__12_1_3(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2072. {
  2073. ___U3CU3E9__12_1_3 = value;
  2074. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_1_3), (void*)value);
  2075. }
  2076. inline static int32_t get_offset_of_U3CU3E9__12_2_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_2_4)); }
  2077. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_2_4() const { return ___U3CU3E9__12_2_4; }
  2078. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_2_4() { return &___U3CU3E9__12_2_4; }
  2079. inline void set_U3CU3E9__12_2_4(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2080. {
  2081. ___U3CU3E9__12_2_4 = value;
  2082. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_2_4), (void*)value);
  2083. }
  2084. inline static int32_t get_offset_of_U3CU3E9__12_3_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_3_5)); }
  2085. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_3_5() const { return ___U3CU3E9__12_3_5; }
  2086. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_3_5() { return &___U3CU3E9__12_3_5; }
  2087. inline void set_U3CU3E9__12_3_5(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2088. {
  2089. ___U3CU3E9__12_3_5 = value;
  2090. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_3_5), (void*)value);
  2091. }
  2092. };
  2093. // UnityEngine.UI.LayoutUtility/<>c
  2094. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 : public RuntimeObject
  2095. {
  2096. public:
  2097. public:
  2098. };
  2099. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields
  2100. {
  2101. public:
  2102. // UnityEngine.UI.LayoutUtility/<>c UnityEngine.UI.LayoutUtility/<>c::<>9
  2103. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * ___U3CU3E9_0;
  2104. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__3_0
  2105. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__3_0_1;
  2106. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__4_0
  2107. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__4_0_2;
  2108. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__4_1
  2109. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__4_1_3;
  2110. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__5_0
  2111. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__5_0_4;
  2112. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__6_0
  2113. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__6_0_5;
  2114. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__7_0
  2115. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__7_0_6;
  2116. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__7_1
  2117. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__7_1_7;
  2118. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__8_0
  2119. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__8_0_8;
  2120. public:
  2121. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9_0)); }
  2122. inline U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2123. inline U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2124. inline void set_U3CU3E9_0(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * value)
  2125. {
  2126. ___U3CU3E9_0 = value;
  2127. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2128. }
  2129. inline static int32_t get_offset_of_U3CU3E9__3_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__3_0_1)); }
  2130. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__3_0_1() const { return ___U3CU3E9__3_0_1; }
  2131. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__3_0_1() { return &___U3CU3E9__3_0_1; }
  2132. inline void set_U3CU3E9__3_0_1(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2133. {
  2134. ___U3CU3E9__3_0_1 = value;
  2135. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__3_0_1), (void*)value);
  2136. }
  2137. inline static int32_t get_offset_of_U3CU3E9__4_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__4_0_2)); }
  2138. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__4_0_2() const { return ___U3CU3E9__4_0_2; }
  2139. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__4_0_2() { return &___U3CU3E9__4_0_2; }
  2140. inline void set_U3CU3E9__4_0_2(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2141. {
  2142. ___U3CU3E9__4_0_2 = value;
  2143. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__4_0_2), (void*)value);
  2144. }
  2145. inline static int32_t get_offset_of_U3CU3E9__4_1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__4_1_3)); }
  2146. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__4_1_3() const { return ___U3CU3E9__4_1_3; }
  2147. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__4_1_3() { return &___U3CU3E9__4_1_3; }
  2148. inline void set_U3CU3E9__4_1_3(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2149. {
  2150. ___U3CU3E9__4_1_3 = value;
  2151. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__4_1_3), (void*)value);
  2152. }
  2153. inline static int32_t get_offset_of_U3CU3E9__5_0_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__5_0_4)); }
  2154. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__5_0_4() const { return ___U3CU3E9__5_0_4; }
  2155. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__5_0_4() { return &___U3CU3E9__5_0_4; }
  2156. inline void set_U3CU3E9__5_0_4(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2157. {
  2158. ___U3CU3E9__5_0_4 = value;
  2159. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__5_0_4), (void*)value);
  2160. }
  2161. inline static int32_t get_offset_of_U3CU3E9__6_0_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__6_0_5)); }
  2162. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__6_0_5() const { return ___U3CU3E9__6_0_5; }
  2163. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__6_0_5() { return &___U3CU3E9__6_0_5; }
  2164. inline void set_U3CU3E9__6_0_5(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2165. {
  2166. ___U3CU3E9__6_0_5 = value;
  2167. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__6_0_5), (void*)value);
  2168. }
  2169. inline static int32_t get_offset_of_U3CU3E9__7_0_6() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__7_0_6)); }
  2170. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__7_0_6() const { return ___U3CU3E9__7_0_6; }
  2171. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__7_0_6() { return &___U3CU3E9__7_0_6; }
  2172. inline void set_U3CU3E9__7_0_6(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2173. {
  2174. ___U3CU3E9__7_0_6 = value;
  2175. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__7_0_6), (void*)value);
  2176. }
  2177. inline static int32_t get_offset_of_U3CU3E9__7_1_7() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__7_1_7)); }
  2178. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__7_1_7() const { return ___U3CU3E9__7_1_7; }
  2179. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__7_1_7() { return &___U3CU3E9__7_1_7; }
  2180. inline void set_U3CU3E9__7_1_7(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2181. {
  2182. ___U3CU3E9__7_1_7 = value;
  2183. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__7_1_7), (void*)value);
  2184. }
  2185. inline static int32_t get_offset_of_U3CU3E9__8_0_8() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__8_0_8)); }
  2186. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__8_0_8() const { return ___U3CU3E9__8_0_8; }
  2187. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__8_0_8() { return &___U3CU3E9__8_0_8; }
  2188. inline void set_U3CU3E9__8_0_8(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2189. {
  2190. ___U3CU3E9__8_0_8 = value;
  2191. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_8), (void*)value);
  2192. }
  2193. };
  2194. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  2195. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 : public RuntimeObject
  2196. {
  2197. public:
  2198. public:
  2199. };
  2200. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields
  2201. {
  2202. public:
  2203. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::instance
  2204. RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * ___instance_0;
  2205. public:
  2206. inline static int32_t get_offset_of_instance_0() { return static_cast<int32_t>(offsetof(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields, ___instance_0)); }
  2207. inline RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * get_instance_0() const { return ___instance_0; }
  2208. inline RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 ** get_address_of_instance_0() { return &___instance_0; }
  2209. inline void set_instance_0(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * value)
  2210. {
  2211. ___instance_0 = value;
  2212. Il2CppCodeGenWriteBarrier((void**)(&___instance_0), (void*)value);
  2213. }
  2214. };
  2215. // UnityEngine.EventSystems.PointerInputModule/MouseState
  2216. struct MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 : public RuntimeObject
  2217. {
  2218. public:
  2219. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState> UnityEngine.EventSystems.PointerInputModule/MouseState::m_TrackedButtons
  2220. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * ___m_TrackedButtons_0;
  2221. public:
  2222. inline static int32_t get_offset_of_m_TrackedButtons_0() { return static_cast<int32_t>(offsetof(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1, ___m_TrackedButtons_0)); }
  2223. inline List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * get_m_TrackedButtons_0() const { return ___m_TrackedButtons_0; }
  2224. inline List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E ** get_address_of_m_TrackedButtons_0() { return &___m_TrackedButtons_0; }
  2225. inline void set_m_TrackedButtons_0(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * value)
  2226. {
  2227. ___m_TrackedButtons_0 = value;
  2228. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedButtons_0), (void*)value);
  2229. }
  2230. };
  2231. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>
  2232. struct Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB
  2233. {
  2234. public:
  2235. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  2236. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * ____set_0;
  2237. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  2238. int32_t ____index_1;
  2239. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  2240. int32_t ____version_2;
  2241. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  2242. RuntimeObject* ____current_3;
  2243. public:
  2244. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____set_0)); }
  2245. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * get__set_0() const { return ____set_0; }
  2246. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 ** get_address_of__set_0() { return &____set_0; }
  2247. inline void set__set_0(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * value)
  2248. {
  2249. ____set_0 = value;
  2250. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  2251. }
  2252. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____index_1)); }
  2253. inline int32_t get__index_1() const { return ____index_1; }
  2254. inline int32_t* get_address_of__index_1() { return &____index_1; }
  2255. inline void set__index_1(int32_t value)
  2256. {
  2257. ____index_1 = value;
  2258. }
  2259. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____version_2)); }
  2260. inline int32_t get__version_2() const { return ____version_2; }
  2261. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2262. inline void set__version_2(int32_t value)
  2263. {
  2264. ____version_2 = value;
  2265. }
  2266. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____current_3)); }
  2267. inline RuntimeObject* get__current_3() const { return ____current_3; }
  2268. inline RuntimeObject** get_address_of__current_3() { return &____current_3; }
  2269. inline void set__current_3(RuntimeObject* value)
  2270. {
  2271. ____current_3 = value;
  2272. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  2273. }
  2274. };
  2275. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>
  2276. struct Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26
  2277. {
  2278. public:
  2279. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  2280. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * ____set_0;
  2281. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  2282. int32_t ____index_1;
  2283. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  2284. int32_t ____version_2;
  2285. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  2286. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * ____current_3;
  2287. public:
  2288. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____set_0)); }
  2289. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * get__set_0() const { return ____set_0; }
  2290. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB ** get_address_of__set_0() { return &____set_0; }
  2291. inline void set__set_0(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * value)
  2292. {
  2293. ____set_0 = value;
  2294. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  2295. }
  2296. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____index_1)); }
  2297. inline int32_t get__index_1() const { return ____index_1; }
  2298. inline int32_t* get_address_of__index_1() { return &____index_1; }
  2299. inline void set__index_1(int32_t value)
  2300. {
  2301. ____index_1 = value;
  2302. }
  2303. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____version_2)); }
  2304. inline int32_t get__version_2() const { return ____version_2; }
  2305. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2306. inline void set__version_2(int32_t value)
  2307. {
  2308. ____version_2 = value;
  2309. }
  2310. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____current_3)); }
  2311. inline MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * get__current_3() const { return ____current_3; }
  2312. inline MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE ** get_address_of__current_3() { return &____current_3; }
  2313. inline void set__current_3(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * value)
  2314. {
  2315. ____current_3 = value;
  2316. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  2317. }
  2318. };
  2319. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  2320. struct Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A
  2321. {
  2322. public:
  2323. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  2324. HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * ____set_0;
  2325. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  2326. int32_t ____index_1;
  2327. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  2328. int32_t ____version_2;
  2329. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  2330. RuntimeObject * ____current_3;
  2331. public:
  2332. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____set_0)); }
  2333. inline HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * get__set_0() const { return ____set_0; }
  2334. inline HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B ** get_address_of__set_0() { return &____set_0; }
  2335. inline void set__set_0(HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * value)
  2336. {
  2337. ____set_0 = value;
  2338. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  2339. }
  2340. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____index_1)); }
  2341. inline int32_t get__index_1() const { return ____index_1; }
  2342. inline int32_t* get_address_of__index_1() { return &____index_1; }
  2343. inline void set__index_1(int32_t value)
  2344. {
  2345. ____index_1 = value;
  2346. }
  2347. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____version_2)); }
  2348. inline int32_t get__version_2() const { return ____version_2; }
  2349. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2350. inline void set__version_2(int32_t value)
  2351. {
  2352. ____version_2 = value;
  2353. }
  2354. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____current_3)); }
  2355. inline RuntimeObject * get__current_3() const { return ____current_3; }
  2356. inline RuntimeObject ** get_address_of__current_3() { return &____current_3; }
  2357. inline void set__current_3(RuntimeObject * value)
  2358. {
  2359. ____current_3 = value;
  2360. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  2361. }
  2362. };
  2363. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
  2364. struct Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F
  2365. {
  2366. public:
  2367. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::dictionary
  2368. Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * ___dictionary_0;
  2369. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::index
  2370. int32_t ___index_1;
  2371. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::version
  2372. int32_t ___version_2;
  2373. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::currentValue
  2374. RuntimeObject * ___currentValue_3;
  2375. public:
  2376. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___dictionary_0)); }
  2377. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * get_dictionary_0() const { return ___dictionary_0; }
  2378. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F ** get_address_of_dictionary_0() { return &___dictionary_0; }
  2379. inline void set_dictionary_0(Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * value)
  2380. {
  2381. ___dictionary_0 = value;
  2382. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  2383. }
  2384. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___index_1)); }
  2385. inline int32_t get_index_1() const { return ___index_1; }
  2386. inline int32_t* get_address_of_index_1() { return &___index_1; }
  2387. inline void set_index_1(int32_t value)
  2388. {
  2389. ___index_1 = value;
  2390. }
  2391. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___version_2)); }
  2392. inline int32_t get_version_2() const { return ___version_2; }
  2393. inline int32_t* get_address_of_version_2() { return &___version_2; }
  2394. inline void set_version_2(int32_t value)
  2395. {
  2396. ___version_2 = value;
  2397. }
  2398. inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___currentValue_3)); }
  2399. inline RuntimeObject * get_currentValue_3() const { return ___currentValue_3; }
  2400. inline RuntimeObject ** get_address_of_currentValue_3() { return &___currentValue_3; }
  2401. inline void set_currentValue_3(RuntimeObject * value)
  2402. {
  2403. ___currentValue_3 = value;
  2404. Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value);
  2405. }
  2406. };
  2407. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2408. struct Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4
  2409. {
  2410. public:
  2411. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::dictionary
  2412. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  2413. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::index
  2414. int32_t ___index_1;
  2415. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::version
  2416. int32_t ___version_2;
  2417. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::currentValue
  2418. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___currentValue_3;
  2419. public:
  2420. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___dictionary_0)); }
  2421. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  2422. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  2423. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  2424. {
  2425. ___dictionary_0 = value;
  2426. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  2427. }
  2428. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___index_1)); }
  2429. inline int32_t get_index_1() const { return ___index_1; }
  2430. inline int32_t* get_address_of_index_1() { return &___index_1; }
  2431. inline void set_index_1(int32_t value)
  2432. {
  2433. ___index_1 = value;
  2434. }
  2435. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___version_2)); }
  2436. inline int32_t get_version_2() const { return ___version_2; }
  2437. inline int32_t* get_address_of_version_2() { return &___version_2; }
  2438. inline void set_version_2(int32_t value)
  2439. {
  2440. ___version_2 = value;
  2441. }
  2442. inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___currentValue_3)); }
  2443. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_currentValue_3() const { return ___currentValue_3; }
  2444. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_currentValue_3() { return &___currentValue_3; }
  2445. inline void set_currentValue_3(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  2446. {
  2447. ___currentValue_3 = value;
  2448. Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value);
  2449. }
  2450. };
  2451. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  2452. struct KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0
  2453. {
  2454. public:
  2455. // TKey System.Collections.Generic.KeyValuePair`2::key
  2456. int32_t ___key_0;
  2457. // TValue System.Collections.Generic.KeyValuePair`2::value
  2458. RuntimeObject * ___value_1;
  2459. public:
  2460. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0, ___key_0)); }
  2461. inline int32_t get_key_0() const { return ___key_0; }
  2462. inline int32_t* get_address_of_key_0() { return &___key_0; }
  2463. inline void set_key_0(int32_t value)
  2464. {
  2465. ___key_0 = value;
  2466. }
  2467. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0, ___value_1)); }
  2468. inline RuntimeObject * get_value_1() const { return ___value_1; }
  2469. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  2470. inline void set_value_1(RuntimeObject * value)
  2471. {
  2472. ___value_1 = value;
  2473. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2474. }
  2475. };
  2476. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2477. struct KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4
  2478. {
  2479. public:
  2480. // TKey System.Collections.Generic.KeyValuePair`2::key
  2481. int32_t ___key_0;
  2482. // TValue System.Collections.Generic.KeyValuePair`2::value
  2483. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___value_1;
  2484. public:
  2485. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4, ___key_0)); }
  2486. inline int32_t get_key_0() const { return ___key_0; }
  2487. inline int32_t* get_address_of_key_0() { return &___key_0; }
  2488. inline void set_key_0(int32_t value)
  2489. {
  2490. ___key_0 = value;
  2491. }
  2492. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4, ___value_1)); }
  2493. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_value_1() const { return ___value_1; }
  2494. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_value_1() { return &___value_1; }
  2495. inline void set_value_1(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  2496. {
  2497. ___value_1 = value;
  2498. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2499. }
  2500. };
  2501. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  2502. struct UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2503. {
  2504. public:
  2505. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2506. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2507. public:
  2508. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB, ___m_InvokeArray_3)); }
  2509. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2510. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2511. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2512. {
  2513. ___m_InvokeArray_3 = value;
  2514. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2515. }
  2516. };
  2517. // UnityEngine.Events.UnityEvent`1<System.Single>
  2518. struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2519. {
  2520. public:
  2521. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2522. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2523. public:
  2524. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC, ___m_InvokeArray_3)); }
  2525. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2526. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2527. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2528. {
  2529. ___m_InvokeArray_3 = value;
  2530. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2531. }
  2532. };
  2533. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  2534. struct UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2535. {
  2536. public:
  2537. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2538. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2539. public:
  2540. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C, ___m_InvokeArray_3)); }
  2541. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2542. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2543. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2544. {
  2545. ___m_InvokeArray_3 = value;
  2546. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2547. }
  2548. };
  2549. // UnityEngine.EventSystems.BaseEventData
  2550. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF
  2551. {
  2552. public:
  2553. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  2554. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1;
  2555. public:
  2556. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); }
  2557. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  2558. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  2559. inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  2560. {
  2561. ___m_EventSystem_1 = value;
  2562. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
  2563. }
  2564. };
  2565. // System.Boolean
  2566. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  2567. {
  2568. public:
  2569. // System.Boolean System.Boolean::m_value
  2570. bool ___m_value_0;
  2571. public:
  2572. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  2573. inline bool get_m_value_0() const { return ___m_value_0; }
  2574. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  2575. inline void set_m_value_0(bool value)
  2576. {
  2577. ___m_value_0 = value;
  2578. }
  2579. };
  2580. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  2581. {
  2582. public:
  2583. // System.String System.Boolean::TrueString
  2584. String_t* ___TrueString_5;
  2585. // System.String System.Boolean::FalseString
  2586. String_t* ___FalseString_6;
  2587. public:
  2588. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  2589. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  2590. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  2591. inline void set_TrueString_5(String_t* value)
  2592. {
  2593. ___TrueString_5 = value;
  2594. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  2595. }
  2596. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  2597. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  2598. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  2599. inline void set_FalseString_6(String_t* value)
  2600. {
  2601. ___FalseString_6 = value;
  2602. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  2603. }
  2604. };
  2605. // UnityEngine.Color
  2606. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  2607. {
  2608. public:
  2609. // System.Single UnityEngine.Color::r
  2610. float ___r_0;
  2611. // System.Single UnityEngine.Color::g
  2612. float ___g_1;
  2613. // System.Single UnityEngine.Color::b
  2614. float ___b_2;
  2615. // System.Single UnityEngine.Color::a
  2616. float ___a_3;
  2617. public:
  2618. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  2619. inline float get_r_0() const { return ___r_0; }
  2620. inline float* get_address_of_r_0() { return &___r_0; }
  2621. inline void set_r_0(float value)
  2622. {
  2623. ___r_0 = value;
  2624. }
  2625. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  2626. inline float get_g_1() const { return ___g_1; }
  2627. inline float* get_address_of_g_1() { return &___g_1; }
  2628. inline void set_g_1(float value)
  2629. {
  2630. ___g_1 = value;
  2631. }
  2632. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  2633. inline float get_b_2() const { return ___b_2; }
  2634. inline float* get_address_of_b_2() { return &___b_2; }
  2635. inline void set_b_2(float value)
  2636. {
  2637. ___b_2 = value;
  2638. }
  2639. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  2640. inline float get_a_3() const { return ___a_3; }
  2641. inline float* get_address_of_a_3() { return &___a_3; }
  2642. inline void set_a_3(float value)
  2643. {
  2644. ___a_3 = value;
  2645. }
  2646. };
  2647. // UnityEngine.Color32
  2648. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  2649. {
  2650. public:
  2651. union
  2652. {
  2653. #pragma pack(push, tp, 1)
  2654. struct
  2655. {
  2656. // System.Int32 UnityEngine.Color32::rgba
  2657. int32_t ___rgba_0;
  2658. };
  2659. #pragma pack(pop, tp)
  2660. struct
  2661. {
  2662. int32_t ___rgba_0_forAlignmentOnly;
  2663. };
  2664. #pragma pack(push, tp, 1)
  2665. struct
  2666. {
  2667. // System.Byte UnityEngine.Color32::r
  2668. uint8_t ___r_1;
  2669. };
  2670. #pragma pack(pop, tp)
  2671. struct
  2672. {
  2673. uint8_t ___r_1_forAlignmentOnly;
  2674. };
  2675. #pragma pack(push, tp, 1)
  2676. struct
  2677. {
  2678. char ___g_2_OffsetPadding[1];
  2679. // System.Byte UnityEngine.Color32::g
  2680. uint8_t ___g_2;
  2681. };
  2682. #pragma pack(pop, tp)
  2683. struct
  2684. {
  2685. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  2686. uint8_t ___g_2_forAlignmentOnly;
  2687. };
  2688. #pragma pack(push, tp, 1)
  2689. struct
  2690. {
  2691. char ___b_3_OffsetPadding[2];
  2692. // System.Byte UnityEngine.Color32::b
  2693. uint8_t ___b_3;
  2694. };
  2695. #pragma pack(pop, tp)
  2696. struct
  2697. {
  2698. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  2699. uint8_t ___b_3_forAlignmentOnly;
  2700. };
  2701. #pragma pack(push, tp, 1)
  2702. struct
  2703. {
  2704. char ___a_4_OffsetPadding[3];
  2705. // System.Byte UnityEngine.Color32::a
  2706. uint8_t ___a_4;
  2707. };
  2708. #pragma pack(pop, tp)
  2709. struct
  2710. {
  2711. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  2712. uint8_t ___a_4_forAlignmentOnly;
  2713. };
  2714. };
  2715. public:
  2716. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  2717. inline int32_t get_rgba_0() const { return ___rgba_0; }
  2718. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  2719. inline void set_rgba_0(int32_t value)
  2720. {
  2721. ___rgba_0 = value;
  2722. }
  2723. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  2724. inline uint8_t get_r_1() const { return ___r_1; }
  2725. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  2726. inline void set_r_1(uint8_t value)
  2727. {
  2728. ___r_1 = value;
  2729. }
  2730. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  2731. inline uint8_t get_g_2() const { return ___g_2; }
  2732. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  2733. inline void set_g_2(uint8_t value)
  2734. {
  2735. ___g_2 = value;
  2736. }
  2737. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  2738. inline uint8_t get_b_3() const { return ___b_3; }
  2739. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  2740. inline void set_b_3(uint8_t value)
  2741. {
  2742. ___b_3 = value;
  2743. }
  2744. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  2745. inline uint8_t get_a_4() const { return ___a_4; }
  2746. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  2747. inline void set_a_4(uint8_t value)
  2748. {
  2749. ___a_4 = value;
  2750. }
  2751. };
  2752. // UnityEngine.DrivenRectTransformTracker
  2753. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  2754. {
  2755. public:
  2756. union
  2757. {
  2758. struct
  2759. {
  2760. };
  2761. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  2762. };
  2763. public:
  2764. };
  2765. // System.Enum
  2766. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  2767. {
  2768. public:
  2769. public:
  2770. };
  2771. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  2772. {
  2773. public:
  2774. // System.Char[] System.Enum::enumSeperatorCharArray
  2775. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  2776. public:
  2777. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  2778. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  2779. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  2780. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  2781. {
  2782. ___enumSeperatorCharArray_0 = value;
  2783. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  2784. }
  2785. };
  2786. // Native definition for P/Invoke marshalling of System.Enum
  2787. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  2788. {
  2789. };
  2790. // Native definition for COM marshalling of System.Enum
  2791. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  2792. {
  2793. };
  2794. // System.Int32
  2795. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  2796. {
  2797. public:
  2798. // System.Int32 System.Int32::m_value
  2799. int32_t ___m_value_0;
  2800. public:
  2801. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  2802. inline int32_t get_m_value_0() const { return ___m_value_0; }
  2803. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  2804. inline void set_m_value_0(int32_t value)
  2805. {
  2806. ___m_value_0 = value;
  2807. }
  2808. };
  2809. // System.IntPtr
  2810. struct IntPtr_t
  2811. {
  2812. public:
  2813. // System.Void* System.IntPtr::m_value
  2814. void* ___m_value_0;
  2815. public:
  2816. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  2817. inline void* get_m_value_0() const { return ___m_value_0; }
  2818. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  2819. inline void set_m_value_0(void* value)
  2820. {
  2821. ___m_value_0 = value;
  2822. }
  2823. };
  2824. struct IntPtr_t_StaticFields
  2825. {
  2826. public:
  2827. // System.IntPtr System.IntPtr::Zero
  2828. intptr_t ___Zero_1;
  2829. public:
  2830. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  2831. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  2832. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  2833. inline void set_Zero_1(intptr_t value)
  2834. {
  2835. ___Zero_1 = value;
  2836. }
  2837. };
  2838. // UnityEngine.LayerMask
  2839. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  2840. {
  2841. public:
  2842. // System.Int32 UnityEngine.LayerMask::m_Mask
  2843. int32_t ___m_Mask_0;
  2844. public:
  2845. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  2846. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  2847. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  2848. inline void set_m_Mask_0(int32_t value)
  2849. {
  2850. ___m_Mask_0 = value;
  2851. }
  2852. };
  2853. // UnityEngine.Matrix4x4
  2854. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  2855. {
  2856. public:
  2857. // System.Single UnityEngine.Matrix4x4::m00
  2858. float ___m00_0;
  2859. // System.Single UnityEngine.Matrix4x4::m10
  2860. float ___m10_1;
  2861. // System.Single UnityEngine.Matrix4x4::m20
  2862. float ___m20_2;
  2863. // System.Single UnityEngine.Matrix4x4::m30
  2864. float ___m30_3;
  2865. // System.Single UnityEngine.Matrix4x4::m01
  2866. float ___m01_4;
  2867. // System.Single UnityEngine.Matrix4x4::m11
  2868. float ___m11_5;
  2869. // System.Single UnityEngine.Matrix4x4::m21
  2870. float ___m21_6;
  2871. // System.Single UnityEngine.Matrix4x4::m31
  2872. float ___m31_7;
  2873. // System.Single UnityEngine.Matrix4x4::m02
  2874. float ___m02_8;
  2875. // System.Single UnityEngine.Matrix4x4::m12
  2876. float ___m12_9;
  2877. // System.Single UnityEngine.Matrix4x4::m22
  2878. float ___m22_10;
  2879. // System.Single UnityEngine.Matrix4x4::m32
  2880. float ___m32_11;
  2881. // System.Single UnityEngine.Matrix4x4::m03
  2882. float ___m03_12;
  2883. // System.Single UnityEngine.Matrix4x4::m13
  2884. float ___m13_13;
  2885. // System.Single UnityEngine.Matrix4x4::m23
  2886. float ___m23_14;
  2887. // System.Single UnityEngine.Matrix4x4::m33
  2888. float ___m33_15;
  2889. public:
  2890. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  2891. inline float get_m00_0() const { return ___m00_0; }
  2892. inline float* get_address_of_m00_0() { return &___m00_0; }
  2893. inline void set_m00_0(float value)
  2894. {
  2895. ___m00_0 = value;
  2896. }
  2897. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  2898. inline float get_m10_1() const { return ___m10_1; }
  2899. inline float* get_address_of_m10_1() { return &___m10_1; }
  2900. inline void set_m10_1(float value)
  2901. {
  2902. ___m10_1 = value;
  2903. }
  2904. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  2905. inline float get_m20_2() const { return ___m20_2; }
  2906. inline float* get_address_of_m20_2() { return &___m20_2; }
  2907. inline void set_m20_2(float value)
  2908. {
  2909. ___m20_2 = value;
  2910. }
  2911. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  2912. inline float get_m30_3() const { return ___m30_3; }
  2913. inline float* get_address_of_m30_3() { return &___m30_3; }
  2914. inline void set_m30_3(float value)
  2915. {
  2916. ___m30_3 = value;
  2917. }
  2918. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  2919. inline float get_m01_4() const { return ___m01_4; }
  2920. inline float* get_address_of_m01_4() { return &___m01_4; }
  2921. inline void set_m01_4(float value)
  2922. {
  2923. ___m01_4 = value;
  2924. }
  2925. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  2926. inline float get_m11_5() const { return ___m11_5; }
  2927. inline float* get_address_of_m11_5() { return &___m11_5; }
  2928. inline void set_m11_5(float value)
  2929. {
  2930. ___m11_5 = value;
  2931. }
  2932. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  2933. inline float get_m21_6() const { return ___m21_6; }
  2934. inline float* get_address_of_m21_6() { return &___m21_6; }
  2935. inline void set_m21_6(float value)
  2936. {
  2937. ___m21_6 = value;
  2938. }
  2939. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  2940. inline float get_m31_7() const { return ___m31_7; }
  2941. inline float* get_address_of_m31_7() { return &___m31_7; }
  2942. inline void set_m31_7(float value)
  2943. {
  2944. ___m31_7 = value;
  2945. }
  2946. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  2947. inline float get_m02_8() const { return ___m02_8; }
  2948. inline float* get_address_of_m02_8() { return &___m02_8; }
  2949. inline void set_m02_8(float value)
  2950. {
  2951. ___m02_8 = value;
  2952. }
  2953. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  2954. inline float get_m12_9() const { return ___m12_9; }
  2955. inline float* get_address_of_m12_9() { return &___m12_9; }
  2956. inline void set_m12_9(float value)
  2957. {
  2958. ___m12_9 = value;
  2959. }
  2960. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  2961. inline float get_m22_10() const { return ___m22_10; }
  2962. inline float* get_address_of_m22_10() { return &___m22_10; }
  2963. inline void set_m22_10(float value)
  2964. {
  2965. ___m22_10 = value;
  2966. }
  2967. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  2968. inline float get_m32_11() const { return ___m32_11; }
  2969. inline float* get_address_of_m32_11() { return &___m32_11; }
  2970. inline void set_m32_11(float value)
  2971. {
  2972. ___m32_11 = value;
  2973. }
  2974. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  2975. inline float get_m03_12() const { return ___m03_12; }
  2976. inline float* get_address_of_m03_12() { return &___m03_12; }
  2977. inline void set_m03_12(float value)
  2978. {
  2979. ___m03_12 = value;
  2980. }
  2981. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  2982. inline float get_m13_13() const { return ___m13_13; }
  2983. inline float* get_address_of_m13_13() { return &___m13_13; }
  2984. inline void set_m13_13(float value)
  2985. {
  2986. ___m13_13 = value;
  2987. }
  2988. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  2989. inline float get_m23_14() const { return ___m23_14; }
  2990. inline float* get_address_of_m23_14() { return &___m23_14; }
  2991. inline void set_m23_14(float value)
  2992. {
  2993. ___m23_14 = value;
  2994. }
  2995. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  2996. inline float get_m33_15() const { return ___m33_15; }
  2997. inline float* get_address_of_m33_15() { return &___m33_15; }
  2998. inline void set_m33_15(float value)
  2999. {
  3000. ___m33_15 = value;
  3001. }
  3002. };
  3003. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  3004. {
  3005. public:
  3006. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3007. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  3008. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3009. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  3010. public:
  3011. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  3012. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3013. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3014. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3015. {
  3016. ___zeroMatrix_16 = value;
  3017. }
  3018. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  3019. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3020. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3021. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3022. {
  3023. ___identityMatrix_17 = value;
  3024. }
  3025. };
  3026. // System.Reflection.MethodBase
  3027. struct MethodBase_t : public MemberInfo_t
  3028. {
  3029. public:
  3030. public:
  3031. };
  3032. // UnityEngine.Rect
  3033. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  3034. {
  3035. public:
  3036. // System.Single UnityEngine.Rect::m_XMin
  3037. float ___m_XMin_0;
  3038. // System.Single UnityEngine.Rect::m_YMin
  3039. float ___m_YMin_1;
  3040. // System.Single UnityEngine.Rect::m_Width
  3041. float ___m_Width_2;
  3042. // System.Single UnityEngine.Rect::m_Height
  3043. float ___m_Height_3;
  3044. public:
  3045. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  3046. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3047. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3048. inline void set_m_XMin_0(float value)
  3049. {
  3050. ___m_XMin_0 = value;
  3051. }
  3052. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  3053. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3054. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3055. inline void set_m_YMin_1(float value)
  3056. {
  3057. ___m_YMin_1 = value;
  3058. }
  3059. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  3060. inline float get_m_Width_2() const { return ___m_Width_2; }
  3061. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3062. inline void set_m_Width_2(float value)
  3063. {
  3064. ___m_Width_2 = value;
  3065. }
  3066. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  3067. inline float get_m_Height_3() const { return ___m_Height_3; }
  3068. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3069. inline void set_m_Height_3(float value)
  3070. {
  3071. ___m_Height_3 = value;
  3072. }
  3073. };
  3074. // System.Single
  3075. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  3076. {
  3077. public:
  3078. // System.Single System.Single::m_value
  3079. float ___m_value_0;
  3080. public:
  3081. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  3082. inline float get_m_value_0() const { return ___m_value_0; }
  3083. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  3084. inline void set_m_value_0(float value)
  3085. {
  3086. ___m_value_0 = value;
  3087. }
  3088. };
  3089. // UnityEngine.UI.SpriteState
  3090. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E
  3091. {
  3092. public:
  3093. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  3094. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3095. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  3096. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3097. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
  3098. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3099. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  3100. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3101. public:
  3102. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); }
  3103. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  3104. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  3105. inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3106. {
  3107. ___m_HighlightedSprite_0 = value;
  3108. Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
  3109. }
  3110. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); }
  3111. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  3112. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  3113. inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3114. {
  3115. ___m_PressedSprite_1 = value;
  3116. Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
  3117. }
  3118. inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); }
  3119. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
  3120. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
  3121. inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3122. {
  3123. ___m_SelectedSprite_2 = value;
  3124. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
  3125. }
  3126. inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); }
  3127. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
  3128. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
  3129. inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3130. {
  3131. ___m_DisabledSprite_3 = value;
  3132. Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
  3133. }
  3134. };
  3135. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  3136. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke
  3137. {
  3138. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3139. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3140. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3141. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3142. };
  3143. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  3144. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com
  3145. {
  3146. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3147. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3148. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3149. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3150. };
  3151. // UnityEngine.Vector2
  3152. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  3153. {
  3154. public:
  3155. // System.Single UnityEngine.Vector2::x
  3156. float ___x_0;
  3157. // System.Single UnityEngine.Vector2::y
  3158. float ___y_1;
  3159. public:
  3160. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  3161. inline float get_x_0() const { return ___x_0; }
  3162. inline float* get_address_of_x_0() { return &___x_0; }
  3163. inline void set_x_0(float value)
  3164. {
  3165. ___x_0 = value;
  3166. }
  3167. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  3168. inline float get_y_1() const { return ___y_1; }
  3169. inline float* get_address_of_y_1() { return &___y_1; }
  3170. inline void set_y_1(float value)
  3171. {
  3172. ___y_1 = value;
  3173. }
  3174. };
  3175. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  3176. {
  3177. public:
  3178. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  3179. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  3180. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  3181. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  3182. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  3183. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  3184. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  3185. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  3186. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  3187. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  3188. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  3189. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  3190. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  3191. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  3192. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  3193. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  3194. public:
  3195. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  3196. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  3197. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  3198. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3199. {
  3200. ___zeroVector_2 = value;
  3201. }
  3202. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  3203. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  3204. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  3205. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3206. {
  3207. ___oneVector_3 = value;
  3208. }
  3209. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  3210. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  3211. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  3212. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3213. {
  3214. ___upVector_4 = value;
  3215. }
  3216. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  3217. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  3218. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  3219. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3220. {
  3221. ___downVector_5 = value;
  3222. }
  3223. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  3224. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  3225. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  3226. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3227. {
  3228. ___leftVector_6 = value;
  3229. }
  3230. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  3231. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  3232. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  3233. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3234. {
  3235. ___rightVector_7 = value;
  3236. }
  3237. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  3238. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  3239. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  3240. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3241. {
  3242. ___positiveInfinityVector_8 = value;
  3243. }
  3244. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  3245. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  3246. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  3247. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3248. {
  3249. ___negativeInfinityVector_9 = value;
  3250. }
  3251. };
  3252. // UnityEngine.Vector2Int
  3253. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
  3254. {
  3255. public:
  3256. // System.Int32 UnityEngine.Vector2Int::m_X
  3257. int32_t ___m_X_0;
  3258. // System.Int32 UnityEngine.Vector2Int::m_Y
  3259. int32_t ___m_Y_1;
  3260. public:
  3261. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
  3262. inline int32_t get_m_X_0() const { return ___m_X_0; }
  3263. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  3264. inline void set_m_X_0(int32_t value)
  3265. {
  3266. ___m_X_0 = value;
  3267. }
  3268. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
  3269. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  3270. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  3271. inline void set_m_Y_1(int32_t value)
  3272. {
  3273. ___m_Y_1 = value;
  3274. }
  3275. };
  3276. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
  3277. {
  3278. public:
  3279. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  3280. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
  3281. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  3282. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
  3283. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  3284. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
  3285. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  3286. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
  3287. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  3288. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
  3289. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  3290. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
  3291. public:
  3292. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
  3293. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
  3294. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  3295. inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3296. {
  3297. ___s_Zero_2 = value;
  3298. }
  3299. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
  3300. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
  3301. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
  3302. inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3303. {
  3304. ___s_One_3 = value;
  3305. }
  3306. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
  3307. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
  3308. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
  3309. inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3310. {
  3311. ___s_Up_4 = value;
  3312. }
  3313. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
  3314. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
  3315. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
  3316. inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3317. {
  3318. ___s_Down_5 = value;
  3319. }
  3320. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
  3321. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
  3322. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
  3323. inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3324. {
  3325. ___s_Left_6 = value;
  3326. }
  3327. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
  3328. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
  3329. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
  3330. inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3331. {
  3332. ___s_Right_7 = value;
  3333. }
  3334. };
  3335. // UnityEngine.Vector3
  3336. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  3337. {
  3338. public:
  3339. // System.Single UnityEngine.Vector3::x
  3340. float ___x_2;
  3341. // System.Single UnityEngine.Vector3::y
  3342. float ___y_3;
  3343. // System.Single UnityEngine.Vector3::z
  3344. float ___z_4;
  3345. public:
  3346. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  3347. inline float get_x_2() const { return ___x_2; }
  3348. inline float* get_address_of_x_2() { return &___x_2; }
  3349. inline void set_x_2(float value)
  3350. {
  3351. ___x_2 = value;
  3352. }
  3353. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  3354. inline float get_y_3() const { return ___y_3; }
  3355. inline float* get_address_of_y_3() { return &___y_3; }
  3356. inline void set_y_3(float value)
  3357. {
  3358. ___y_3 = value;
  3359. }
  3360. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  3361. inline float get_z_4() const { return ___z_4; }
  3362. inline float* get_address_of_z_4() { return &___z_4; }
  3363. inline void set_z_4(float value)
  3364. {
  3365. ___z_4 = value;
  3366. }
  3367. };
  3368. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  3369. {
  3370. public:
  3371. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  3372. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  3373. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  3374. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  3375. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  3376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  3377. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  3378. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  3379. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  3380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  3381. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  3382. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  3383. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  3384. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  3385. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  3386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  3387. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  3388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  3389. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  3390. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  3391. public:
  3392. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  3393. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  3394. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3395. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3396. {
  3397. ___zeroVector_5 = value;
  3398. }
  3399. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  3400. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  3401. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  3402. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3403. {
  3404. ___oneVector_6 = value;
  3405. }
  3406. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  3407. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  3408. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  3409. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3410. {
  3411. ___upVector_7 = value;
  3412. }
  3413. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  3414. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  3415. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  3416. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3417. {
  3418. ___downVector_8 = value;
  3419. }
  3420. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  3421. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  3422. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  3423. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3424. {
  3425. ___leftVector_9 = value;
  3426. }
  3427. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  3428. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  3429. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  3430. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3431. {
  3432. ___rightVector_10 = value;
  3433. }
  3434. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  3435. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  3436. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  3437. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3438. {
  3439. ___forwardVector_11 = value;
  3440. }
  3441. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  3442. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  3443. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  3444. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3445. {
  3446. ___backVector_12 = value;
  3447. }
  3448. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  3449. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  3450. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  3451. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3452. {
  3453. ___positiveInfinityVector_13 = value;
  3454. }
  3455. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  3456. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  3457. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  3458. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3459. {
  3460. ___negativeInfinityVector_14 = value;
  3461. }
  3462. };
  3463. // UnityEngine.Vector4
  3464. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  3465. {
  3466. public:
  3467. // System.Single UnityEngine.Vector4::x
  3468. float ___x_1;
  3469. // System.Single UnityEngine.Vector4::y
  3470. float ___y_2;
  3471. // System.Single UnityEngine.Vector4::z
  3472. float ___z_3;
  3473. // System.Single UnityEngine.Vector4::w
  3474. float ___w_4;
  3475. public:
  3476. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  3477. inline float get_x_1() const { return ___x_1; }
  3478. inline float* get_address_of_x_1() { return &___x_1; }
  3479. inline void set_x_1(float value)
  3480. {
  3481. ___x_1 = value;
  3482. }
  3483. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  3484. inline float get_y_2() const { return ___y_2; }
  3485. inline float* get_address_of_y_2() { return &___y_2; }
  3486. inline void set_y_2(float value)
  3487. {
  3488. ___y_2 = value;
  3489. }
  3490. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  3491. inline float get_z_3() const { return ___z_3; }
  3492. inline float* get_address_of_z_3() { return &___z_3; }
  3493. inline void set_z_3(float value)
  3494. {
  3495. ___z_3 = value;
  3496. }
  3497. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  3498. inline float get_w_4() const { return ___w_4; }
  3499. inline float* get_address_of_w_4() { return &___w_4; }
  3500. inline void set_w_4(float value)
  3501. {
  3502. ___w_4 = value;
  3503. }
  3504. };
  3505. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  3506. {
  3507. public:
  3508. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  3509. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  3510. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  3511. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  3512. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  3513. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  3514. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  3515. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  3516. public:
  3517. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  3518. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  3519. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3520. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3521. {
  3522. ___zeroVector_5 = value;
  3523. }
  3524. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  3525. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  3526. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  3527. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3528. {
  3529. ___oneVector_6 = value;
  3530. }
  3531. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  3532. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  3533. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  3534. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3535. {
  3536. ___positiveInfinityVector_7 = value;
  3537. }
  3538. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  3539. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  3540. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  3541. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3542. {
  3543. ___negativeInfinityVector_8 = value;
  3544. }
  3545. };
  3546. // System.Void
  3547. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  3548. {
  3549. public:
  3550. union
  3551. {
  3552. struct
  3553. {
  3554. };
  3555. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  3556. };
  3557. public:
  3558. };
  3559. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  3560. struct Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C
  3561. {
  3562. public:
  3563. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  3564. Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * ___dictionary_0;
  3565. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version
  3566. int32_t ___version_1;
  3567. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index
  3568. int32_t ___index_2;
  3569. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  3570. KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 ___current_3;
  3571. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType
  3572. int32_t ___getEnumeratorRetType_4;
  3573. public:
  3574. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___dictionary_0)); }
  3575. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * get_dictionary_0() const { return ___dictionary_0; }
  3576. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3577. inline void set_dictionary_0(Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * value)
  3578. {
  3579. ___dictionary_0 = value;
  3580. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3581. }
  3582. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___version_1)); }
  3583. inline int32_t get_version_1() const { return ___version_1; }
  3584. inline int32_t* get_address_of_version_1() { return &___version_1; }
  3585. inline void set_version_1(int32_t value)
  3586. {
  3587. ___version_1 = value;
  3588. }
  3589. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___index_2)); }
  3590. inline int32_t get_index_2() const { return ___index_2; }
  3591. inline int32_t* get_address_of_index_2() { return &___index_2; }
  3592. inline void set_index_2(int32_t value)
  3593. {
  3594. ___index_2 = value;
  3595. }
  3596. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___current_3)); }
  3597. inline KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 get_current_3() const { return ___current_3; }
  3598. inline KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * get_address_of_current_3() { return &___current_3; }
  3599. inline void set_current_3(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 value)
  3600. {
  3601. ___current_3 = value;
  3602. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  3603. }
  3604. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___getEnumeratorRetType_4)); }
  3605. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  3606. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  3607. inline void set_getEnumeratorRetType_4(int32_t value)
  3608. {
  3609. ___getEnumeratorRetType_4 = value;
  3610. }
  3611. };
  3612. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3613. struct Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8
  3614. {
  3615. public:
  3616. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  3617. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  3618. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version
  3619. int32_t ___version_1;
  3620. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index
  3621. int32_t ___index_2;
  3622. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  3623. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 ___current_3;
  3624. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType
  3625. int32_t ___getEnumeratorRetType_4;
  3626. public:
  3627. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___dictionary_0)); }
  3628. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  3629. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3630. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  3631. {
  3632. ___dictionary_0 = value;
  3633. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3634. }
  3635. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___version_1)); }
  3636. inline int32_t get_version_1() const { return ___version_1; }
  3637. inline int32_t* get_address_of_version_1() { return &___version_1; }
  3638. inline void set_version_1(int32_t value)
  3639. {
  3640. ___version_1 = value;
  3641. }
  3642. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___index_2)); }
  3643. inline int32_t get_index_2() const { return ___index_2; }
  3644. inline int32_t* get_address_of_index_2() { return &___index_2; }
  3645. inline void set_index_2(int32_t value)
  3646. {
  3647. ___index_2 = value;
  3648. }
  3649. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___current_3)); }
  3650. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 get_current_3() const { return ___current_3; }
  3651. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * get_address_of_current_3() { return &___current_3; }
  3652. inline void set_current_3(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 value)
  3653. {
  3654. ___current_3 = value;
  3655. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  3656. }
  3657. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___getEnumeratorRetType_4)); }
  3658. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  3659. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  3660. inline void set_getEnumeratorRetType_4(int32_t value)
  3661. {
  3662. ___getEnumeratorRetType_4 = value;
  3663. }
  3664. };
  3665. // System.Reflection.BindingFlags
  3666. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  3667. {
  3668. public:
  3669. // System.Int32 System.Reflection.BindingFlags::value__
  3670. int32_t ___value___2;
  3671. public:
  3672. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  3673. inline int32_t get_value___2() const { return ___value___2; }
  3674. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3675. inline void set_value___2(int32_t value)
  3676. {
  3677. ___value___2 = value;
  3678. }
  3679. };
  3680. // UnityEngine.Bounds
  3681. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  3682. {
  3683. public:
  3684. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  3685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  3686. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  3687. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  3688. public:
  3689. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  3690. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  3691. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  3692. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3693. {
  3694. ___m_Center_0 = value;
  3695. }
  3696. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  3697. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  3698. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  3699. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3700. {
  3701. ___m_Extents_1 = value;
  3702. }
  3703. };
  3704. // UnityEngine.UI.CanvasUpdate
  3705. struct CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9
  3706. {
  3707. public:
  3708. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  3709. int32_t ___value___2;
  3710. public:
  3711. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9, ___value___2)); }
  3712. inline int32_t get_value___2() const { return ___value___2; }
  3713. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3714. inline void set_value___2(int32_t value)
  3715. {
  3716. ___value___2 = value;
  3717. }
  3718. };
  3719. // UnityEngine.UI.ColorBlock
  3720. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955
  3721. {
  3722. public:
  3723. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  3724. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0;
  3725. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  3726. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1;
  3727. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  3728. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2;
  3729. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
  3730. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3;
  3731. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  3732. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4;
  3733. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  3734. float ___m_ColorMultiplier_5;
  3735. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  3736. float ___m_FadeDuration_6;
  3737. public:
  3738. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); }
  3739. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  3740. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  3741. inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3742. {
  3743. ___m_NormalColor_0 = value;
  3744. }
  3745. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); }
  3746. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  3747. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  3748. inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3749. {
  3750. ___m_HighlightedColor_1 = value;
  3751. }
  3752. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); }
  3753. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  3754. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  3755. inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3756. {
  3757. ___m_PressedColor_2 = value;
  3758. }
  3759. inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); }
  3760. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
  3761. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
  3762. inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3763. {
  3764. ___m_SelectedColor_3 = value;
  3765. }
  3766. inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); }
  3767. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
  3768. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
  3769. inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3770. {
  3771. ___m_DisabledColor_4 = value;
  3772. }
  3773. inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); }
  3774. inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
  3775. inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
  3776. inline void set_m_ColorMultiplier_5(float value)
  3777. {
  3778. ___m_ColorMultiplier_5 = value;
  3779. }
  3780. inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); }
  3781. inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
  3782. inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
  3783. inline void set_m_FadeDuration_6(float value)
  3784. {
  3785. ___m_FadeDuration_6 = value;
  3786. }
  3787. };
  3788. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields
  3789. {
  3790. public:
  3791. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
  3792. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7;
  3793. public:
  3794. inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); }
  3795. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; }
  3796. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; }
  3797. inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  3798. {
  3799. ___defaultColorBlock_7 = value;
  3800. }
  3801. };
  3802. // UnityEngine.Rendering.ColorWriteMask
  3803. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  3804. {
  3805. public:
  3806. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  3807. int32_t ___value___2;
  3808. public:
  3809. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  3810. inline int32_t get_value___2() const { return ___value___2; }
  3811. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3812. inline void set_value___2(int32_t value)
  3813. {
  3814. ___value___2 = value;
  3815. }
  3816. };
  3817. // UnityEngine.Rendering.CompareFunction
  3818. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  3819. {
  3820. public:
  3821. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  3822. int32_t ___value___2;
  3823. public:
  3824. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  3825. inline int32_t get_value___2() const { return ___value___2; }
  3826. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3827. inline void set_value___2(int32_t value)
  3828. {
  3829. ___value___2 = value;
  3830. }
  3831. };
  3832. // UnityEngine.Coroutine
  3833. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  3834. {
  3835. public:
  3836. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  3837. intptr_t ___m_Ptr_0;
  3838. public:
  3839. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  3840. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  3841. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  3842. inline void set_m_Ptr_0(intptr_t value)
  3843. {
  3844. ___m_Ptr_0 = value;
  3845. }
  3846. };
  3847. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  3848. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  3849. {
  3850. intptr_t ___m_Ptr_0;
  3851. };
  3852. // Native definition for COM marshalling of UnityEngine.Coroutine
  3853. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  3854. {
  3855. intptr_t ___m_Ptr_0;
  3856. };
  3857. // UnityEngine.CursorLockMode
  3858. struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04
  3859. {
  3860. public:
  3861. // System.Int32 UnityEngine.CursorLockMode::value__
  3862. int32_t ___value___2;
  3863. public:
  3864. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); }
  3865. inline int32_t get_value___2() const { return ___value___2; }
  3866. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3867. inline void set_value___2(int32_t value)
  3868. {
  3869. ___value___2 = value;
  3870. }
  3871. };
  3872. // System.Delegate
  3873. struct Delegate_t : public RuntimeObject
  3874. {
  3875. public:
  3876. // System.IntPtr System.Delegate::method_ptr
  3877. Il2CppMethodPointer ___method_ptr_0;
  3878. // System.IntPtr System.Delegate::invoke_impl
  3879. intptr_t ___invoke_impl_1;
  3880. // System.Object System.Delegate::m_target
  3881. RuntimeObject * ___m_target_2;
  3882. // System.IntPtr System.Delegate::method
  3883. intptr_t ___method_3;
  3884. // System.IntPtr System.Delegate::delegate_trampoline
  3885. intptr_t ___delegate_trampoline_4;
  3886. // System.IntPtr System.Delegate::extra_arg
  3887. intptr_t ___extra_arg_5;
  3888. // System.IntPtr System.Delegate::method_code
  3889. intptr_t ___method_code_6;
  3890. // System.Reflection.MethodInfo System.Delegate::method_info
  3891. MethodInfo_t * ___method_info_7;
  3892. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3893. MethodInfo_t * ___original_method_info_8;
  3894. // System.DelegateData System.Delegate::data
  3895. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  3896. // System.Boolean System.Delegate::method_is_virtual
  3897. bool ___method_is_virtual_10;
  3898. public:
  3899. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  3900. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  3901. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  3902. inline void set_method_ptr_0(Il2CppMethodPointer value)
  3903. {
  3904. ___method_ptr_0 = value;
  3905. }
  3906. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  3907. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  3908. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  3909. inline void set_invoke_impl_1(intptr_t value)
  3910. {
  3911. ___invoke_impl_1 = value;
  3912. }
  3913. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  3914. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  3915. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  3916. inline void set_m_target_2(RuntimeObject * value)
  3917. {
  3918. ___m_target_2 = value;
  3919. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  3920. }
  3921. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  3922. inline intptr_t get_method_3() const { return ___method_3; }
  3923. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  3924. inline void set_method_3(intptr_t value)
  3925. {
  3926. ___method_3 = value;
  3927. }
  3928. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  3929. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  3930. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  3931. inline void set_delegate_trampoline_4(intptr_t value)
  3932. {
  3933. ___delegate_trampoline_4 = value;
  3934. }
  3935. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  3936. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  3937. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  3938. inline void set_extra_arg_5(intptr_t value)
  3939. {
  3940. ___extra_arg_5 = value;
  3941. }
  3942. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  3943. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  3944. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  3945. inline void set_method_code_6(intptr_t value)
  3946. {
  3947. ___method_code_6 = value;
  3948. }
  3949. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  3950. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  3951. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  3952. inline void set_method_info_7(MethodInfo_t * value)
  3953. {
  3954. ___method_info_7 = value;
  3955. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  3956. }
  3957. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  3958. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  3959. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  3960. inline void set_original_method_info_8(MethodInfo_t * value)
  3961. {
  3962. ___original_method_info_8 = value;
  3963. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  3964. }
  3965. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  3966. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  3967. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  3968. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  3969. {
  3970. ___data_9 = value;
  3971. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  3972. }
  3973. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  3974. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  3975. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  3976. inline void set_method_is_virtual_10(bool value)
  3977. {
  3978. ___method_is_virtual_10 = value;
  3979. }
  3980. };
  3981. // Native definition for P/Invoke marshalling of System.Delegate
  3982. struct Delegate_t_marshaled_pinvoke
  3983. {
  3984. intptr_t ___method_ptr_0;
  3985. intptr_t ___invoke_impl_1;
  3986. Il2CppIUnknown* ___m_target_2;
  3987. intptr_t ___method_3;
  3988. intptr_t ___delegate_trampoline_4;
  3989. intptr_t ___extra_arg_5;
  3990. intptr_t ___method_code_6;
  3991. MethodInfo_t * ___method_info_7;
  3992. MethodInfo_t * ___original_method_info_8;
  3993. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  3994. int32_t ___method_is_virtual_10;
  3995. };
  3996. // Native definition for COM marshalling of System.Delegate
  3997. struct Delegate_t_marshaled_com
  3998. {
  3999. intptr_t ___method_ptr_0;
  4000. intptr_t ___invoke_impl_1;
  4001. Il2CppIUnknown* ___m_target_2;
  4002. intptr_t ___method_3;
  4003. intptr_t ___delegate_trampoline_4;
  4004. intptr_t ___extra_arg_5;
  4005. intptr_t ___method_code_6;
  4006. MethodInfo_t * ___method_info_7;
  4007. MethodInfo_t * ___original_method_info_8;
  4008. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  4009. int32_t ___method_is_virtual_10;
  4010. };
  4011. // UnityEngine.Display
  4012. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  4013. {
  4014. public:
  4015. // System.IntPtr UnityEngine.Display::nativeDisplay
  4016. intptr_t ___nativeDisplay_0;
  4017. public:
  4018. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  4019. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  4020. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  4021. inline void set_nativeDisplay_0(intptr_t value)
  4022. {
  4023. ___nativeDisplay_0 = value;
  4024. }
  4025. };
  4026. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  4027. {
  4028. public:
  4029. // UnityEngine.Display[] UnityEngine.Display::displays
  4030. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  4031. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  4032. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  4033. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  4034. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_3;
  4035. public:
  4036. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  4037. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  4038. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  4039. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  4040. {
  4041. ___displays_1 = value;
  4042. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  4043. }
  4044. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  4045. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  4046. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  4047. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  4048. {
  4049. ____mainDisplay_2 = value;
  4050. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  4051. }
  4052. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_3)); }
  4053. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  4054. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  4055. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  4056. {
  4057. ___onDisplaysUpdated_3 = value;
  4058. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  4059. }
  4060. };
  4061. // UnityEngine.DrivenTransformProperties
  4062. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  4063. {
  4064. public:
  4065. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  4066. int32_t ___value___2;
  4067. public:
  4068. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  4069. inline int32_t get_value___2() const { return ___value___2; }
  4070. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4071. inline void set_value___2(int32_t value)
  4072. {
  4073. ___value___2 = value;
  4074. }
  4075. };
  4076. // UnityEngine.FullScreenMode
  4077. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  4078. {
  4079. public:
  4080. // System.Int32 UnityEngine.FullScreenMode::value__
  4081. int32_t ___value___2;
  4082. public:
  4083. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  4084. inline int32_t get_value___2() const { return ___value___2; }
  4085. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4086. inline void set_value___2(int32_t value)
  4087. {
  4088. ___value___2 = value;
  4089. }
  4090. };
  4091. // System.Int32Enum
  4092. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  4093. {
  4094. public:
  4095. // System.Int32 System.Int32Enum::value__
  4096. int32_t ___value___2;
  4097. public:
  4098. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  4099. inline int32_t get_value___2() const { return ___value___2; }
  4100. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4101. inline void set_value___2(int32_t value)
  4102. {
  4103. ___value___2 = value;
  4104. }
  4105. };
  4106. // System.Reflection.MethodInfo
  4107. struct MethodInfo_t : public MethodBase_t
  4108. {
  4109. public:
  4110. public:
  4111. };
  4112. // UnityEngine.EventSystems.MoveDirection
  4113. struct MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645
  4114. {
  4115. public:
  4116. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  4117. int32_t ___value___2;
  4118. public:
  4119. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645, ___value___2)); }
  4120. inline int32_t get_value___2() const { return ___value___2; }
  4121. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4122. inline void set_value___2(int32_t value)
  4123. {
  4124. ___value___2 = value;
  4125. }
  4126. };
  4127. // UnityEngine.Object
  4128. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  4129. {
  4130. public:
  4131. // System.IntPtr UnityEngine.Object::m_CachedPtr
  4132. intptr_t ___m_CachedPtr_0;
  4133. public:
  4134. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  4135. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  4136. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  4137. inline void set_m_CachedPtr_0(intptr_t value)
  4138. {
  4139. ___m_CachedPtr_0 = value;
  4140. }
  4141. };
  4142. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  4143. {
  4144. public:
  4145. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4146. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4147. public:
  4148. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  4149. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4150. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4151. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  4152. {
  4153. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  4154. }
  4155. };
  4156. // Native definition for P/Invoke marshalling of UnityEngine.Object
  4157. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  4158. {
  4159. intptr_t ___m_CachedPtr_0;
  4160. };
  4161. // Native definition for COM marshalling of UnityEngine.Object
  4162. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  4163. {
  4164. intptr_t ___m_CachedPtr_0;
  4165. };
  4166. // UnityEngine.Ray
  4167. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  4168. {
  4169. public:
  4170. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  4171. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  4172. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  4173. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  4174. public:
  4175. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  4176. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  4177. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  4178. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4179. {
  4180. ___m_Origin_0 = value;
  4181. }
  4182. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  4183. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  4184. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  4185. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4186. {
  4187. ___m_Direction_1 = value;
  4188. }
  4189. };
  4190. // UnityEngine.RaycastHit
  4191. struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89
  4192. {
  4193. public:
  4194. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  4195. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
  4196. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  4197. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
  4198. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  4199. uint32_t ___m_FaceID_2;
  4200. // System.Single UnityEngine.RaycastHit::m_Distance
  4201. float ___m_Distance_3;
  4202. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  4203. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4;
  4204. // System.Int32 UnityEngine.RaycastHit::m_Collider
  4205. int32_t ___m_Collider_5;
  4206. public:
  4207. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); }
  4208. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
  4209. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
  4210. inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4211. {
  4212. ___m_Point_0 = value;
  4213. }
  4214. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); }
  4215. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
  4216. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  4217. inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4218. {
  4219. ___m_Normal_1 = value;
  4220. }
  4221. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); }
  4222. inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  4223. inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  4224. inline void set_m_FaceID_2(uint32_t value)
  4225. {
  4226. ___m_FaceID_2 = value;
  4227. }
  4228. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); }
  4229. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4230. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4231. inline void set_m_Distance_3(float value)
  4232. {
  4233. ___m_Distance_3 = value;
  4234. }
  4235. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); }
  4236. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; }
  4237. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; }
  4238. inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4239. {
  4240. ___m_UV_4 = value;
  4241. }
  4242. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); }
  4243. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  4244. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4245. inline void set_m_Collider_5(int32_t value)
  4246. {
  4247. ___m_Collider_5 = value;
  4248. }
  4249. };
  4250. // UnityEngine.RaycastHit2D
  4251. struct RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4
  4252. {
  4253. public:
  4254. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  4255. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Centroid_0;
  4256. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  4257. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Point_1;
  4258. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  4259. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Normal_2;
  4260. // System.Single UnityEngine.RaycastHit2D::m_Distance
  4261. float ___m_Distance_3;
  4262. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  4263. float ___m_Fraction_4;
  4264. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  4265. int32_t ___m_Collider_5;
  4266. public:
  4267. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Centroid_0)); }
  4268. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Centroid_0() const { return ___m_Centroid_0; }
  4269. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  4270. inline void set_m_Centroid_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4271. {
  4272. ___m_Centroid_0 = value;
  4273. }
  4274. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Point_1)); }
  4275. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Point_1() const { return ___m_Point_1; }
  4276. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_1() { return &___m_Point_1; }
  4277. inline void set_m_Point_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4278. {
  4279. ___m_Point_1 = value;
  4280. }
  4281. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Normal_2)); }
  4282. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Normal_2() const { return ___m_Normal_2; }
  4283. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  4284. inline void set_m_Normal_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4285. {
  4286. ___m_Normal_2 = value;
  4287. }
  4288. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Distance_3)); }
  4289. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4290. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4291. inline void set_m_Distance_3(float value)
  4292. {
  4293. ___m_Distance_3 = value;
  4294. }
  4295. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Fraction_4)); }
  4296. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  4297. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  4298. inline void set_m_Fraction_4(float value)
  4299. {
  4300. ___m_Fraction_4 = value;
  4301. }
  4302. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Collider_5)); }
  4303. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  4304. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4305. inline void set_m_Collider_5(int32_t value)
  4306. {
  4307. ___m_Collider_5 = value;
  4308. }
  4309. };
  4310. // UnityEngine.EventSystems.RaycastResult
  4311. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE
  4312. {
  4313. public:
  4314. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  4315. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4316. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  4317. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4318. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  4319. float ___distance_2;
  4320. // System.Single UnityEngine.EventSystems.RaycastResult::index
  4321. float ___index_3;
  4322. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  4323. int32_t ___depth_4;
  4324. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  4325. int32_t ___sortingLayer_5;
  4326. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  4327. int32_t ___sortingOrder_6;
  4328. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  4329. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4330. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  4331. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4332. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  4333. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4334. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  4335. int32_t ___displayIndex_10;
  4336. public:
  4337. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); }
  4338. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  4339. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  4340. inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4341. {
  4342. ___m_GameObject_0 = value;
  4343. Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
  4344. }
  4345. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); }
  4346. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; }
  4347. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; }
  4348. inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  4349. {
  4350. ___module_1 = value;
  4351. Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
  4352. }
  4353. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); }
  4354. inline float get_distance_2() const { return ___distance_2; }
  4355. inline float* get_address_of_distance_2() { return &___distance_2; }
  4356. inline void set_distance_2(float value)
  4357. {
  4358. ___distance_2 = value;
  4359. }
  4360. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); }
  4361. inline float get_index_3() const { return ___index_3; }
  4362. inline float* get_address_of_index_3() { return &___index_3; }
  4363. inline void set_index_3(float value)
  4364. {
  4365. ___index_3 = value;
  4366. }
  4367. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); }
  4368. inline int32_t get_depth_4() const { return ___depth_4; }
  4369. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  4370. inline void set_depth_4(int32_t value)
  4371. {
  4372. ___depth_4 = value;
  4373. }
  4374. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_5)); }
  4375. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  4376. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  4377. inline void set_sortingLayer_5(int32_t value)
  4378. {
  4379. ___sortingLayer_5 = value;
  4380. }
  4381. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_6)); }
  4382. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  4383. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  4384. inline void set_sortingOrder_6(int32_t value)
  4385. {
  4386. ___sortingOrder_6 = value;
  4387. }
  4388. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_7)); }
  4389. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_7() const { return ___worldPosition_7; }
  4390. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  4391. inline void set_worldPosition_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4392. {
  4393. ___worldPosition_7 = value;
  4394. }
  4395. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_8)); }
  4396. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_8() const { return ___worldNormal_8; }
  4397. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  4398. inline void set_worldNormal_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4399. {
  4400. ___worldNormal_8 = value;
  4401. }
  4402. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_9)); }
  4403. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_9() const { return ___screenPosition_9; }
  4404. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  4405. inline void set_screenPosition_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4406. {
  4407. ___screenPosition_9 = value;
  4408. }
  4409. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_10)); }
  4410. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  4411. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  4412. inline void set_displayIndex_10(int32_t value)
  4413. {
  4414. ___displayIndex_10 = value;
  4415. }
  4416. };
  4417. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  4418. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke
  4419. {
  4420. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4421. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4422. float ___distance_2;
  4423. float ___index_3;
  4424. int32_t ___depth_4;
  4425. int32_t ___sortingLayer_5;
  4426. int32_t ___sortingOrder_6;
  4427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4429. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4430. int32_t ___displayIndex_10;
  4431. };
  4432. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  4433. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com
  4434. {
  4435. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4436. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4437. float ___distance_2;
  4438. float ___index_3;
  4439. int32_t ___depth_4;
  4440. int32_t ___sortingLayer_5;
  4441. int32_t ___sortingOrder_6;
  4442. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4443. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4444. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4445. int32_t ___displayIndex_10;
  4446. };
  4447. // UnityEngine.RectOffset
  4448. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  4449. {
  4450. public:
  4451. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  4452. intptr_t ___m_Ptr_0;
  4453. // System.Object UnityEngine.RectOffset::m_SourceStyle
  4454. RuntimeObject * ___m_SourceStyle_1;
  4455. public:
  4456. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  4457. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  4458. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  4459. inline void set_m_Ptr_0(intptr_t value)
  4460. {
  4461. ___m_Ptr_0 = value;
  4462. }
  4463. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  4464. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  4465. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  4466. inline void set_m_SourceStyle_1(RuntimeObject * value)
  4467. {
  4468. ___m_SourceStyle_1 = value;
  4469. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  4470. }
  4471. };
  4472. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  4473. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  4474. {
  4475. intptr_t ___m_Ptr_0;
  4476. Il2CppIUnknown* ___m_SourceStyle_1;
  4477. };
  4478. // Native definition for COM marshalling of UnityEngine.RectOffset
  4479. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  4480. {
  4481. intptr_t ___m_Ptr_0;
  4482. Il2CppIUnknown* ___m_SourceStyle_1;
  4483. };
  4484. // UnityEngine.RenderMode
  4485. struct RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF
  4486. {
  4487. public:
  4488. // System.Int32 UnityEngine.RenderMode::value__
  4489. int32_t ___value___2;
  4490. public:
  4491. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF, ___value___2)); }
  4492. inline int32_t get_value___2() const { return ___value___2; }
  4493. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4494. inline void set_value___2(int32_t value)
  4495. {
  4496. ___value___2 = value;
  4497. }
  4498. };
  4499. // System.RuntimeTypeHandle
  4500. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  4501. {
  4502. public:
  4503. // System.IntPtr System.RuntimeTypeHandle::value
  4504. intptr_t ___value_0;
  4505. public:
  4506. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  4507. inline intptr_t get_value_0() const { return ___value_0; }
  4508. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  4509. inline void set_value_0(intptr_t value)
  4510. {
  4511. ___value_0 = value;
  4512. }
  4513. };
  4514. // UnityEngine.Rendering.StencilOp
  4515. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  4516. {
  4517. public:
  4518. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  4519. int32_t ___value___2;
  4520. public:
  4521. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  4522. inline int32_t get_value___2() const { return ___value___2; }
  4523. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4524. inline void set_value___2(int32_t value)
  4525. {
  4526. ___value___2 = value;
  4527. }
  4528. };
  4529. // UnityEngine.TextAnchor
  4530. struct TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232
  4531. {
  4532. public:
  4533. // System.Int32 UnityEngine.TextAnchor::value__
  4534. int32_t ___value___2;
  4535. public:
  4536. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232, ___value___2)); }
  4537. inline int32_t get_value___2() const { return ___value___2; }
  4538. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4539. inline void set_value___2(int32_t value)
  4540. {
  4541. ___value___2 = value;
  4542. }
  4543. };
  4544. // UnityEngine.TouchPhase
  4545. struct TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A
  4546. {
  4547. public:
  4548. // System.Int32 UnityEngine.TouchPhase::value__
  4549. int32_t ___value___2;
  4550. public:
  4551. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A, ___value___2)); }
  4552. inline int32_t get_value___2() const { return ___value___2; }
  4553. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4554. inline void set_value___2(int32_t value)
  4555. {
  4556. ___value___2 = value;
  4557. }
  4558. };
  4559. // UnityEngine.TouchType
  4560. struct TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F
  4561. {
  4562. public:
  4563. // System.Int32 UnityEngine.TouchType::value__
  4564. int32_t ___value___2;
  4565. public:
  4566. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F, ___value___2)); }
  4567. inline int32_t get_value___2() const { return ___value___2; }
  4568. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4569. inline void set_value___2(int32_t value)
  4570. {
  4571. ___value___2 = value;
  4572. }
  4573. };
  4574. // UnityEngine.UIVertex
  4575. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A
  4576. {
  4577. public:
  4578. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  4579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0;
  4580. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  4581. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal_1;
  4582. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  4583. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2;
  4584. // UnityEngine.Color32 UnityEngine.UIVertex::color
  4585. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color_3;
  4586. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  4587. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv0_4;
  4588. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  4589. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv1_5;
  4590. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  4591. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv2_6;
  4592. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  4593. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv3_7;
  4594. public:
  4595. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___position_0)); }
  4596. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; }
  4597. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; }
  4598. inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4599. {
  4600. ___position_0 = value;
  4601. }
  4602. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___normal_1)); }
  4603. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_normal_1() const { return ___normal_1; }
  4604. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_normal_1() { return &___normal_1; }
  4605. inline void set_normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4606. {
  4607. ___normal_1 = value;
  4608. }
  4609. inline static int32_t get_offset_of_tangent_2() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___tangent_2)); }
  4610. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; }
  4611. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; }
  4612. inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4613. {
  4614. ___tangent_2 = value;
  4615. }
  4616. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___color_3)); }
  4617. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_color_3() const { return ___color_3; }
  4618. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_color_3() { return &___color_3; }
  4619. inline void set_color_3(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4620. {
  4621. ___color_3 = value;
  4622. }
  4623. inline static int32_t get_offset_of_uv0_4() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv0_4)); }
  4624. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv0_4() const { return ___uv0_4; }
  4625. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv0_4() { return &___uv0_4; }
  4626. inline void set_uv0_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4627. {
  4628. ___uv0_4 = value;
  4629. }
  4630. inline static int32_t get_offset_of_uv1_5() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv1_5)); }
  4631. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv1_5() const { return ___uv1_5; }
  4632. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv1_5() { return &___uv1_5; }
  4633. inline void set_uv1_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4634. {
  4635. ___uv1_5 = value;
  4636. }
  4637. inline static int32_t get_offset_of_uv2_6() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv2_6)); }
  4638. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv2_6() const { return ___uv2_6; }
  4639. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv2_6() { return &___uv2_6; }
  4640. inline void set_uv2_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4641. {
  4642. ___uv2_6 = value;
  4643. }
  4644. inline static int32_t get_offset_of_uv3_7() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv3_7)); }
  4645. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv3_7() const { return ___uv3_7; }
  4646. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv3_7() { return &___uv3_7; }
  4647. inline void set_uv3_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4648. {
  4649. ___uv3_7 = value;
  4650. }
  4651. };
  4652. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields
  4653. {
  4654. public:
  4655. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  4656. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___s_DefaultColor_8;
  4657. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  4658. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4659. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  4660. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___simpleVert_10;
  4661. public:
  4662. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultColor_8)); }
  4663. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  4664. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  4665. inline void set_s_DefaultColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4666. {
  4667. ___s_DefaultColor_8 = value;
  4668. }
  4669. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultTangent_9)); }
  4670. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4671. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4672. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4673. {
  4674. ___s_DefaultTangent_9 = value;
  4675. }
  4676. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___simpleVert_10)); }
  4677. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A get_simpleVert_10() const { return ___simpleVert_10; }
  4678. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  4679. inline void set_simpleVert_10(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  4680. {
  4681. ___simpleVert_10 = value;
  4682. }
  4683. };
  4684. // UnityEngine.UI.VertexHelper
  4685. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 : public RuntimeObject
  4686. {
  4687. public:
  4688. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  4689. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Positions_0;
  4690. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  4691. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___m_Colors_1;
  4692. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
  4693. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv0S_2;
  4694. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
  4695. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv1S_3;
  4696. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
  4697. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv2S_4;
  4698. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
  4699. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv3S_5;
  4700. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  4701. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Normals_6;
  4702. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  4703. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Tangents_7;
  4704. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  4705. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_Indices_8;
  4706. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  4707. bool ___m_ListsInitalized_11;
  4708. public:
  4709. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Positions_0)); }
  4710. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Positions_0() const { return ___m_Positions_0; }
  4711. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  4712. inline void set_m_Positions_0(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  4713. {
  4714. ___m_Positions_0 = value;
  4715. Il2CppCodeGenWriteBarrier((void**)(&___m_Positions_0), (void*)value);
  4716. }
  4717. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Colors_1)); }
  4718. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * get_m_Colors_1() const { return ___m_Colors_1; }
  4719. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  4720. inline void set_m_Colors_1(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * value)
  4721. {
  4722. ___m_Colors_1 = value;
  4723. Il2CppCodeGenWriteBarrier((void**)(&___m_Colors_1), (void*)value);
  4724. }
  4725. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv0S_2)); }
  4726. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  4727. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  4728. inline void set_m_Uv0S_2(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4729. {
  4730. ___m_Uv0S_2 = value;
  4731. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv0S_2), (void*)value);
  4732. }
  4733. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv1S_3)); }
  4734. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  4735. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  4736. inline void set_m_Uv1S_3(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4737. {
  4738. ___m_Uv1S_3 = value;
  4739. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv1S_3), (void*)value);
  4740. }
  4741. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv2S_4)); }
  4742. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  4743. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  4744. inline void set_m_Uv2S_4(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4745. {
  4746. ___m_Uv2S_4 = value;
  4747. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv2S_4), (void*)value);
  4748. }
  4749. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv3S_5)); }
  4750. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  4751. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  4752. inline void set_m_Uv3S_5(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4753. {
  4754. ___m_Uv3S_5 = value;
  4755. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv3S_5), (void*)value);
  4756. }
  4757. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Normals_6)); }
  4758. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Normals_6() const { return ___m_Normals_6; }
  4759. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  4760. inline void set_m_Normals_6(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  4761. {
  4762. ___m_Normals_6 = value;
  4763. Il2CppCodeGenWriteBarrier((void**)(&___m_Normals_6), (void*)value);
  4764. }
  4765. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Tangents_7)); }
  4766. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Tangents_7() const { return ___m_Tangents_7; }
  4767. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  4768. inline void set_m_Tangents_7(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4769. {
  4770. ___m_Tangents_7 = value;
  4771. Il2CppCodeGenWriteBarrier((void**)(&___m_Tangents_7), (void*)value);
  4772. }
  4773. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Indices_8)); }
  4774. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_Indices_8() const { return ___m_Indices_8; }
  4775. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  4776. inline void set_m_Indices_8(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  4777. {
  4778. ___m_Indices_8 = value;
  4779. Il2CppCodeGenWriteBarrier((void**)(&___m_Indices_8), (void*)value);
  4780. }
  4781. inline static int32_t get_offset_of_m_ListsInitalized_11() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_ListsInitalized_11)); }
  4782. inline bool get_m_ListsInitalized_11() const { return ___m_ListsInitalized_11; }
  4783. inline bool* get_address_of_m_ListsInitalized_11() { return &___m_ListsInitalized_11; }
  4784. inline void set_m_ListsInitalized_11(bool value)
  4785. {
  4786. ___m_ListsInitalized_11 = value;
  4787. }
  4788. };
  4789. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields
  4790. {
  4791. public:
  4792. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  4793. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4794. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  4795. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s_DefaultNormal_10;
  4796. public:
  4797. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultTangent_9)); }
  4798. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4799. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4800. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4801. {
  4802. ___s_DefaultTangent_9 = value;
  4803. }
  4804. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultNormal_10)); }
  4805. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  4806. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  4807. inline void set_s_DefaultNormal_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4808. {
  4809. ___s_DefaultNormal_10 = value;
  4810. }
  4811. };
  4812. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  4813. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 : public UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB
  4814. {
  4815. public:
  4816. public:
  4817. };
  4818. // UnityEngine.UI.Navigation/Mode
  4819. struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F
  4820. {
  4821. public:
  4822. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  4823. int32_t ___value___2;
  4824. public:
  4825. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); }
  4826. inline int32_t get_value___2() const { return ___value___2; }
  4827. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4828. inline void set_value___2(int32_t value)
  4829. {
  4830. ___value___2 = value;
  4831. }
  4832. };
  4833. // UnityEngine.EventSystems.PointerEventData/FramePressState
  4834. struct FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7
  4835. {
  4836. public:
  4837. // System.Int32 UnityEngine.EventSystems.PointerEventData/FramePressState::value__
  4838. int32_t ___value___2;
  4839. public:
  4840. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7, ___value___2)); }
  4841. inline int32_t get_value___2() const { return ___value___2; }
  4842. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4843. inline void set_value___2(int32_t value)
  4844. {
  4845. ___value___2 = value;
  4846. }
  4847. };
  4848. // UnityEngine.EventSystems.PointerEventData/InputButton
  4849. struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D
  4850. {
  4851. public:
  4852. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  4853. int32_t ___value___2;
  4854. public:
  4855. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); }
  4856. inline int32_t get_value___2() const { return ___value___2; }
  4857. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4858. inline void set_value___2(int32_t value)
  4859. {
  4860. ___value___2 = value;
  4861. }
  4862. };
  4863. // UnityEngine.UI.ScrollRect/MovementType
  4864. struct MovementType_tAC9293D74600C5C0F8769961576D21C7107BB258
  4865. {
  4866. public:
  4867. // System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
  4868. int32_t ___value___2;
  4869. public:
  4870. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MovementType_tAC9293D74600C5C0F8769961576D21C7107BB258, ___value___2)); }
  4871. inline int32_t get_value___2() const { return ___value___2; }
  4872. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4873. inline void set_value___2(int32_t value)
  4874. {
  4875. ___value___2 = value;
  4876. }
  4877. };
  4878. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  4879. struct ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E : public UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C
  4880. {
  4881. public:
  4882. public:
  4883. };
  4884. // UnityEngine.UI.ScrollRect/ScrollbarVisibility
  4885. struct ScrollbarVisibility_t8223EB8BD4F3CB01D1A246265D1563AAB5F89F2E
  4886. {
  4887. public:
  4888. // System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
  4889. int32_t ___value___2;
  4890. public:
  4891. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t8223EB8BD4F3CB01D1A246265D1563AAB5F89F2E, ___value___2)); }
  4892. inline int32_t get_value___2() const { return ___value___2; }
  4893. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4894. inline void set_value___2(int32_t value)
  4895. {
  4896. ___value___2 = value;
  4897. }
  4898. };
  4899. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  4900. struct U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE : public RuntimeObject
  4901. {
  4902. public:
  4903. // System.Int32 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>1__state
  4904. int32_t ___U3CU3E1__state_0;
  4905. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>2__current
  4906. RuntimeObject * ___U3CU3E2__current_1;
  4907. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::screenPosition
  4908. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_2;
  4909. // UnityEngine.Camera UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::camera
  4910. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_3;
  4911. // UnityEngine.UI.Scrollbar UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>4__this
  4912. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___U3CU3E4__this_4;
  4913. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<localMousePos>5__1
  4914. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3ClocalMousePosU3E5__1_5;
  4915. // System.Single UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<axisCoordinate>5__2
  4916. float ___U3CaxisCoordinateU3E5__2_6;
  4917. // System.Single UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<change>5__3
  4918. float ___U3CchangeU3E5__3_7;
  4919. public:
  4920. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E1__state_0)); }
  4921. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  4922. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  4923. inline void set_U3CU3E1__state_0(int32_t value)
  4924. {
  4925. ___U3CU3E1__state_0 = value;
  4926. }
  4927. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E2__current_1)); }
  4928. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  4929. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  4930. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  4931. {
  4932. ___U3CU3E2__current_1 = value;
  4933. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  4934. }
  4935. inline static int32_t get_offset_of_screenPosition_2() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___screenPosition_2)); }
  4936. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_2() const { return ___screenPosition_2; }
  4937. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_2() { return &___screenPosition_2; }
  4938. inline void set_screenPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4939. {
  4940. ___screenPosition_2 = value;
  4941. }
  4942. inline static int32_t get_offset_of_camera_3() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___camera_3)); }
  4943. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_3() const { return ___camera_3; }
  4944. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_3() { return &___camera_3; }
  4945. inline void set_camera_3(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  4946. {
  4947. ___camera_3 = value;
  4948. Il2CppCodeGenWriteBarrier((void**)(&___camera_3), (void*)value);
  4949. }
  4950. inline static int32_t get_offset_of_U3CU3E4__this_4() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E4__this_4)); }
  4951. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_U3CU3E4__this_4() const { return ___U3CU3E4__this_4; }
  4952. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_U3CU3E4__this_4() { return &___U3CU3E4__this_4; }
  4953. inline void set_U3CU3E4__this_4(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  4954. {
  4955. ___U3CU3E4__this_4 = value;
  4956. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_4), (void*)value);
  4957. }
  4958. inline static int32_t get_offset_of_U3ClocalMousePosU3E5__1_5() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3ClocalMousePosU3E5__1_5)); }
  4959. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3ClocalMousePosU3E5__1_5() const { return ___U3ClocalMousePosU3E5__1_5; }
  4960. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3ClocalMousePosU3E5__1_5() { return &___U3ClocalMousePosU3E5__1_5; }
  4961. inline void set_U3ClocalMousePosU3E5__1_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4962. {
  4963. ___U3ClocalMousePosU3E5__1_5 = value;
  4964. }
  4965. inline static int32_t get_offset_of_U3CaxisCoordinateU3E5__2_6() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CaxisCoordinateU3E5__2_6)); }
  4966. inline float get_U3CaxisCoordinateU3E5__2_6() const { return ___U3CaxisCoordinateU3E5__2_6; }
  4967. inline float* get_address_of_U3CaxisCoordinateU3E5__2_6() { return &___U3CaxisCoordinateU3E5__2_6; }
  4968. inline void set_U3CaxisCoordinateU3E5__2_6(float value)
  4969. {
  4970. ___U3CaxisCoordinateU3E5__2_6 = value;
  4971. }
  4972. inline static int32_t get_offset_of_U3CchangeU3E5__3_7() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CchangeU3E5__3_7)); }
  4973. inline float get_U3CchangeU3E5__3_7() const { return ___U3CchangeU3E5__3_7; }
  4974. inline float* get_address_of_U3CchangeU3E5__3_7() { return &___U3CchangeU3E5__3_7; }
  4975. inline void set_U3CchangeU3E5__3_7(float value)
  4976. {
  4977. ___U3CchangeU3E5__3_7 = value;
  4978. }
  4979. };
  4980. // UnityEngine.UI.Scrollbar/Axis
  4981. struct Axis_t561E10ABB080BB3C1F7C93C39E8DDD06BE6490B1
  4982. {
  4983. public:
  4984. // System.Int32 UnityEngine.UI.Scrollbar/Axis::value__
  4985. int32_t ___value___2;
  4986. public:
  4987. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t561E10ABB080BB3C1F7C93C39E8DDD06BE6490B1, ___value___2)); }
  4988. inline int32_t get_value___2() const { return ___value___2; }
  4989. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4990. inline void set_value___2(int32_t value)
  4991. {
  4992. ___value___2 = value;
  4993. }
  4994. };
  4995. // UnityEngine.UI.Scrollbar/Direction
  4996. struct Direction_tCE7C4B78403A18007E901268411DB754E7B784B7
  4997. {
  4998. public:
  4999. // System.Int32 UnityEngine.UI.Scrollbar/Direction::value__
  5000. int32_t ___value___2;
  5001. public:
  5002. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_tCE7C4B78403A18007E901268411DB754E7B784B7, ___value___2)); }
  5003. inline int32_t get_value___2() const { return ___value___2; }
  5004. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5005. inline void set_value___2(int32_t value)
  5006. {
  5007. ___value___2 = value;
  5008. }
  5009. };
  5010. // UnityEngine.UI.Scrollbar/ScrollEvent
  5011. struct ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC
  5012. {
  5013. public:
  5014. public:
  5015. };
  5016. // UnityEngine.UI.Selectable/Transition
  5017. struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14
  5018. {
  5019. public:
  5020. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  5021. int32_t ___value___2;
  5022. public:
  5023. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); }
  5024. inline int32_t get_value___2() const { return ___value___2; }
  5025. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5026. inline void set_value___2(int32_t value)
  5027. {
  5028. ___value___2 = value;
  5029. }
  5030. };
  5031. // UnityEngine.EventSystems.AxisEventData
  5032. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  5033. {
  5034. public:
  5035. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  5036. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CmoveVectorU3Ek__BackingField_2;
  5037. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  5038. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  5039. public:
  5040. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveVectorU3Ek__BackingField_2)); }
  5041. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  5042. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  5043. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5044. {
  5045. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  5046. }
  5047. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveDirU3Ek__BackingField_3)); }
  5048. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  5049. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  5050. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  5051. {
  5052. ___U3CmoveDirU3Ek__BackingField_3 = value;
  5053. }
  5054. };
  5055. // UnityEngine.Component
  5056. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5057. {
  5058. public:
  5059. public:
  5060. };
  5061. // UnityEngine.GameObject
  5062. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5063. {
  5064. public:
  5065. public:
  5066. };
  5067. // UnityEngine.Material
  5068. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5069. {
  5070. public:
  5071. public:
  5072. };
  5073. // System.MulticastDelegate
  5074. struct MulticastDelegate_t : public Delegate_t
  5075. {
  5076. public:
  5077. // System.Delegate[] System.MulticastDelegate::delegates
  5078. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  5079. public:
  5080. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  5081. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  5082. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  5083. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  5084. {
  5085. ___delegates_11 = value;
  5086. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  5087. }
  5088. };
  5089. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  5090. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  5091. {
  5092. Delegate_t_marshaled_pinvoke** ___delegates_11;
  5093. };
  5094. // Native definition for COM marshalling of System.MulticastDelegate
  5095. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  5096. {
  5097. Delegate_t_marshaled_com** ___delegates_11;
  5098. };
  5099. // UnityEngine.UI.Navigation
  5100. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A
  5101. {
  5102. public:
  5103. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  5104. int32_t ___m_Mode_0;
  5105. // System.Boolean UnityEngine.UI.Navigation::m_WrapAround
  5106. bool ___m_WrapAround_1;
  5107. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  5108. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  5109. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  5110. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  5111. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  5112. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  5113. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  5114. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  5115. public:
  5116. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); }
  5117. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  5118. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  5119. inline void set_m_Mode_0(int32_t value)
  5120. {
  5121. ___m_Mode_0 = value;
  5122. }
  5123. inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); }
  5124. inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; }
  5125. inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; }
  5126. inline void set_m_WrapAround_1(bool value)
  5127. {
  5128. ___m_WrapAround_1 = value;
  5129. }
  5130. inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); }
  5131. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; }
  5132. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; }
  5133. inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5134. {
  5135. ___m_SelectOnUp_2 = value;
  5136. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value);
  5137. }
  5138. inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); }
  5139. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; }
  5140. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; }
  5141. inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5142. {
  5143. ___m_SelectOnDown_3 = value;
  5144. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value);
  5145. }
  5146. inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); }
  5147. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; }
  5148. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; }
  5149. inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5150. {
  5151. ___m_SelectOnLeft_4 = value;
  5152. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value);
  5153. }
  5154. inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); }
  5155. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; }
  5156. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; }
  5157. inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5158. {
  5159. ___m_SelectOnRight_5 = value;
  5160. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value);
  5161. }
  5162. };
  5163. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  5164. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke
  5165. {
  5166. int32_t ___m_Mode_0;
  5167. int32_t ___m_WrapAround_1;
  5168. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  5169. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  5170. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  5171. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  5172. };
  5173. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  5174. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com
  5175. {
  5176. int32_t ___m_Mode_0;
  5177. int32_t ___m_WrapAround_1;
  5178. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  5179. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  5180. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  5181. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  5182. };
  5183. // UnityEngine.EventSystems.PointerEventData
  5184. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  5185. {
  5186. public:
  5187. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  5188. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2;
  5189. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  5190. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3;
  5191. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  5192. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4;
  5193. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  5194. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5;
  5195. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  5196. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6;
  5197. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
  5198. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7;
  5199. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  5200. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  5201. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  5202. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9;
  5203. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  5204. List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10;
  5205. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  5206. bool ___U3CeligibleForClickU3Ek__BackingField_11;
  5207. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  5208. int32_t ___U3CpointerIdU3Ek__BackingField_12;
  5209. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  5210. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13;
  5211. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  5212. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14;
  5213. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  5214. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15;
  5215. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  5216. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16;
  5217. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  5218. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17;
  5219. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  5220. float ___U3CclickTimeU3Ek__BackingField_18;
  5221. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  5222. int32_t ___U3CclickCountU3Ek__BackingField_19;
  5223. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  5224. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20;
  5225. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  5226. bool ___U3CuseDragThresholdU3Ek__BackingField_21;
  5227. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  5228. bool ___U3CdraggingU3Ek__BackingField_22;
  5229. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  5230. int32_t ___U3CbuttonU3Ek__BackingField_23;
  5231. public:
  5232. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerEnterU3Ek__BackingField_2)); }
  5233. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  5234. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  5235. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5236. {
  5237. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  5238. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
  5239. }
  5240. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___m_PointerPress_3)); }
  5241. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  5242. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  5243. inline void set_m_PointerPress_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5244. {
  5245. ___m_PointerPress_3 = value;
  5246. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
  5247. }
  5248. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3ClastPressU3Ek__BackingField_4)); }
  5249. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  5250. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  5251. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5252. {
  5253. ___U3ClastPressU3Ek__BackingField_4 = value;
  5254. Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
  5255. }
  5256. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  5257. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  5258. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  5259. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5260. {
  5261. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  5262. Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
  5263. }
  5264. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerDragU3Ek__BackingField_6)); }
  5265. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  5266. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  5267. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5268. {
  5269. ___U3CpointerDragU3Ek__BackingField_6 = value;
  5270. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
  5271. }
  5272. inline static int32_t get_offset_of_U3CpointerClickU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerClickU3Ek__BackingField_7)); }
  5273. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerClickU3Ek__BackingField_7() const { return ___U3CpointerClickU3Ek__BackingField_7; }
  5274. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerClickU3Ek__BackingField_7() { return &___U3CpointerClickU3Ek__BackingField_7; }
  5275. inline void set_U3CpointerClickU3Ek__BackingField_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5276. {
  5277. ___U3CpointerClickU3Ek__BackingField_7 = value;
  5278. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerClickU3Ek__BackingField_7), (void*)value);
  5279. }
  5280. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerCurrentRaycastU3Ek__BackingField_8)); }
  5281. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerCurrentRaycastU3Ek__BackingField_8() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  5282. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  5283. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_8(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  5284. {
  5285. ___U3CpointerCurrentRaycastU3Ek__BackingField_8 = value;
  5286. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  5287. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5288. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  5289. #endif
  5290. }
  5291. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerPressRaycastU3Ek__BackingField_9)); }
  5292. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerPressRaycastU3Ek__BackingField_9() const { return ___U3CpointerPressRaycastU3Ek__BackingField_9; }
  5293. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return &___U3CpointerPressRaycastU3Ek__BackingField_9; }
  5294. inline void set_U3CpointerPressRaycastU3Ek__BackingField_9(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  5295. {
  5296. ___U3CpointerPressRaycastU3Ek__BackingField_9 = value;
  5297. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
  5298. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5299. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
  5300. #endif
  5301. }
  5302. inline static int32_t get_offset_of_hovered_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___hovered_10)); }
  5303. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_hovered_10() const { return ___hovered_10; }
  5304. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_hovered_10() { return &___hovered_10; }
  5305. inline void set_hovered_10(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
  5306. {
  5307. ___hovered_10 = value;
  5308. Il2CppCodeGenWriteBarrier((void**)(&___hovered_10), (void*)value);
  5309. }
  5310. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CeligibleForClickU3Ek__BackingField_11)); }
  5311. inline bool get_U3CeligibleForClickU3Ek__BackingField_11() const { return ___U3CeligibleForClickU3Ek__BackingField_11; }
  5312. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_11() { return &___U3CeligibleForClickU3Ek__BackingField_11; }
  5313. inline void set_U3CeligibleForClickU3Ek__BackingField_11(bool value)
  5314. {
  5315. ___U3CeligibleForClickU3Ek__BackingField_11 = value;
  5316. }
  5317. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerIdU3Ek__BackingField_12)); }
  5318. inline int32_t get_U3CpointerIdU3Ek__BackingField_12() const { return ___U3CpointerIdU3Ek__BackingField_12; }
  5319. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_12() { return &___U3CpointerIdU3Ek__BackingField_12; }
  5320. inline void set_U3CpointerIdU3Ek__BackingField_12(int32_t value)
  5321. {
  5322. ___U3CpointerIdU3Ek__BackingField_12 = value;
  5323. }
  5324. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpositionU3Ek__BackingField_13)); }
  5325. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpositionU3Ek__BackingField_13() const { return ___U3CpositionU3Ek__BackingField_13; }
  5326. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpositionU3Ek__BackingField_13() { return &___U3CpositionU3Ek__BackingField_13; }
  5327. inline void set_U3CpositionU3Ek__BackingField_13(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5328. {
  5329. ___U3CpositionU3Ek__BackingField_13 = value;
  5330. }
  5331. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdeltaU3Ek__BackingField_14)); }
  5332. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CdeltaU3Ek__BackingField_14() const { return ___U3CdeltaU3Ek__BackingField_14; }
  5333. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CdeltaU3Ek__BackingField_14() { return &___U3CdeltaU3Ek__BackingField_14; }
  5334. inline void set_U3CdeltaU3Ek__BackingField_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5335. {
  5336. ___U3CdeltaU3Ek__BackingField_14 = value;
  5337. }
  5338. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpressPositionU3Ek__BackingField_15)); }
  5339. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpressPositionU3Ek__BackingField_15() const { return ___U3CpressPositionU3Ek__BackingField_15; }
  5340. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpressPositionU3Ek__BackingField_15() { return &___U3CpressPositionU3Ek__BackingField_15; }
  5341. inline void set_U3CpressPositionU3Ek__BackingField_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5342. {
  5343. ___U3CpressPositionU3Ek__BackingField_15 = value;
  5344. }
  5345. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldPositionU3Ek__BackingField_16)); }
  5346. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldPositionU3Ek__BackingField_16() const { return ___U3CworldPositionU3Ek__BackingField_16; }
  5347. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldPositionU3Ek__BackingField_16() { return &___U3CworldPositionU3Ek__BackingField_16; }
  5348. inline void set_U3CworldPositionU3Ek__BackingField_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5349. {
  5350. ___U3CworldPositionU3Ek__BackingField_16 = value;
  5351. }
  5352. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldNormalU3Ek__BackingField_17)); }
  5353. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldNormalU3Ek__BackingField_17() const { return ___U3CworldNormalU3Ek__BackingField_17; }
  5354. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldNormalU3Ek__BackingField_17() { return &___U3CworldNormalU3Ek__BackingField_17; }
  5355. inline void set_U3CworldNormalU3Ek__BackingField_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5356. {
  5357. ___U3CworldNormalU3Ek__BackingField_17 = value;
  5358. }
  5359. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickTimeU3Ek__BackingField_18)); }
  5360. inline float get_U3CclickTimeU3Ek__BackingField_18() const { return ___U3CclickTimeU3Ek__BackingField_18; }
  5361. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_18() { return &___U3CclickTimeU3Ek__BackingField_18; }
  5362. inline void set_U3CclickTimeU3Ek__BackingField_18(float value)
  5363. {
  5364. ___U3CclickTimeU3Ek__BackingField_18 = value;
  5365. }
  5366. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickCountU3Ek__BackingField_19)); }
  5367. inline int32_t get_U3CclickCountU3Ek__BackingField_19() const { return ___U3CclickCountU3Ek__BackingField_19; }
  5368. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_19() { return &___U3CclickCountU3Ek__BackingField_19; }
  5369. inline void set_U3CclickCountU3Ek__BackingField_19(int32_t value)
  5370. {
  5371. ___U3CclickCountU3Ek__BackingField_19 = value;
  5372. }
  5373. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CscrollDeltaU3Ek__BackingField_20)); }
  5374. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CscrollDeltaU3Ek__BackingField_20() const { return ___U3CscrollDeltaU3Ek__BackingField_20; }
  5375. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CscrollDeltaU3Ek__BackingField_20() { return &___U3CscrollDeltaU3Ek__BackingField_20; }
  5376. inline void set_U3CscrollDeltaU3Ek__BackingField_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5377. {
  5378. ___U3CscrollDeltaU3Ek__BackingField_20 = value;
  5379. }
  5380. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CuseDragThresholdU3Ek__BackingField_21)); }
  5381. inline bool get_U3CuseDragThresholdU3Ek__BackingField_21() const { return ___U3CuseDragThresholdU3Ek__BackingField_21; }
  5382. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_21() { return &___U3CuseDragThresholdU3Ek__BackingField_21; }
  5383. inline void set_U3CuseDragThresholdU3Ek__BackingField_21(bool value)
  5384. {
  5385. ___U3CuseDragThresholdU3Ek__BackingField_21 = value;
  5386. }
  5387. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdraggingU3Ek__BackingField_22)); }
  5388. inline bool get_U3CdraggingU3Ek__BackingField_22() const { return ___U3CdraggingU3Ek__BackingField_22; }
  5389. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_22() { return &___U3CdraggingU3Ek__BackingField_22; }
  5390. inline void set_U3CdraggingU3Ek__BackingField_22(bool value)
  5391. {
  5392. ___U3CdraggingU3Ek__BackingField_22 = value;
  5393. }
  5394. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CbuttonU3Ek__BackingField_23)); }
  5395. inline int32_t get_U3CbuttonU3Ek__BackingField_23() const { return ___U3CbuttonU3Ek__BackingField_23; }
  5396. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_23() { return &___U3CbuttonU3Ek__BackingField_23; }
  5397. inline void set_U3CbuttonU3Ek__BackingField_23(int32_t value)
  5398. {
  5399. ___U3CbuttonU3Ek__BackingField_23 = value;
  5400. }
  5401. };
  5402. // UnityEngine.Texture
  5403. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5404. {
  5405. public:
  5406. public:
  5407. };
  5408. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  5409. {
  5410. public:
  5411. // System.Int32 UnityEngine.Texture::GenerateAllMips
  5412. int32_t ___GenerateAllMips_4;
  5413. public:
  5414. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  5415. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  5416. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  5417. inline void set_GenerateAllMips_4(int32_t value)
  5418. {
  5419. ___GenerateAllMips_4 = value;
  5420. }
  5421. };
  5422. // UnityEngine.Touch
  5423. struct Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C
  5424. {
  5425. public:
  5426. // System.Int32 UnityEngine.Touch::m_FingerId
  5427. int32_t ___m_FingerId_0;
  5428. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  5429. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Position_1;
  5430. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  5431. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_RawPosition_2;
  5432. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  5433. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PositionDelta_3;
  5434. // System.Single UnityEngine.Touch::m_TimeDelta
  5435. float ___m_TimeDelta_4;
  5436. // System.Int32 UnityEngine.Touch::m_TapCount
  5437. int32_t ___m_TapCount_5;
  5438. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  5439. int32_t ___m_Phase_6;
  5440. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  5441. int32_t ___m_Type_7;
  5442. // System.Single UnityEngine.Touch::m_Pressure
  5443. float ___m_Pressure_8;
  5444. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  5445. float ___m_maximumPossiblePressure_9;
  5446. // System.Single UnityEngine.Touch::m_Radius
  5447. float ___m_Radius_10;
  5448. // System.Single UnityEngine.Touch::m_RadiusVariance
  5449. float ___m_RadiusVariance_11;
  5450. // System.Single UnityEngine.Touch::m_AltitudeAngle
  5451. float ___m_AltitudeAngle_12;
  5452. // System.Single UnityEngine.Touch::m_AzimuthAngle
  5453. float ___m_AzimuthAngle_13;
  5454. public:
  5455. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_FingerId_0)); }
  5456. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  5457. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  5458. inline void set_m_FingerId_0(int32_t value)
  5459. {
  5460. ___m_FingerId_0 = value;
  5461. }
  5462. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Position_1)); }
  5463. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Position_1() const { return ___m_Position_1; }
  5464. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Position_1() { return &___m_Position_1; }
  5465. inline void set_m_Position_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5466. {
  5467. ___m_Position_1 = value;
  5468. }
  5469. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RawPosition_2)); }
  5470. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  5471. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  5472. inline void set_m_RawPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5473. {
  5474. ___m_RawPosition_2 = value;
  5475. }
  5476. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_PositionDelta_3)); }
  5477. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  5478. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  5479. inline void set_m_PositionDelta_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5480. {
  5481. ___m_PositionDelta_3 = value;
  5482. }
  5483. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TimeDelta_4)); }
  5484. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  5485. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  5486. inline void set_m_TimeDelta_4(float value)
  5487. {
  5488. ___m_TimeDelta_4 = value;
  5489. }
  5490. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TapCount_5)); }
  5491. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  5492. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  5493. inline void set_m_TapCount_5(int32_t value)
  5494. {
  5495. ___m_TapCount_5 = value;
  5496. }
  5497. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Phase_6)); }
  5498. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  5499. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  5500. inline void set_m_Phase_6(int32_t value)
  5501. {
  5502. ___m_Phase_6 = value;
  5503. }
  5504. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Type_7)); }
  5505. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  5506. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  5507. inline void set_m_Type_7(int32_t value)
  5508. {
  5509. ___m_Type_7 = value;
  5510. }
  5511. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Pressure_8)); }
  5512. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  5513. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  5514. inline void set_m_Pressure_8(float value)
  5515. {
  5516. ___m_Pressure_8 = value;
  5517. }
  5518. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_maximumPossiblePressure_9)); }
  5519. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  5520. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  5521. inline void set_m_maximumPossiblePressure_9(float value)
  5522. {
  5523. ___m_maximumPossiblePressure_9 = value;
  5524. }
  5525. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Radius_10)); }
  5526. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  5527. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  5528. inline void set_m_Radius_10(float value)
  5529. {
  5530. ___m_Radius_10 = value;
  5531. }
  5532. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RadiusVariance_11)); }
  5533. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  5534. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  5535. inline void set_m_RadiusVariance_11(float value)
  5536. {
  5537. ___m_RadiusVariance_11 = value;
  5538. }
  5539. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AltitudeAngle_12)); }
  5540. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  5541. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  5542. inline void set_m_AltitudeAngle_12(float value)
  5543. {
  5544. ___m_AltitudeAngle_12 = value;
  5545. }
  5546. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AzimuthAngle_13)); }
  5547. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  5548. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  5549. inline void set_m_AzimuthAngle_13(float value)
  5550. {
  5551. ___m_AzimuthAngle_13 = value;
  5552. }
  5553. };
  5554. // System.Type
  5555. struct Type_t : public MemberInfo_t
  5556. {
  5557. public:
  5558. // System.RuntimeTypeHandle System.Type::_impl
  5559. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  5560. public:
  5561. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  5562. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  5563. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  5564. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  5565. {
  5566. ____impl_9 = value;
  5567. }
  5568. };
  5569. struct Type_t_StaticFields
  5570. {
  5571. public:
  5572. // System.Reflection.MemberFilter System.Type::FilterAttribute
  5573. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  5574. // System.Reflection.MemberFilter System.Type::FilterName
  5575. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  5576. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  5577. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  5578. // System.Object System.Type::Missing
  5579. RuntimeObject * ___Missing_3;
  5580. // System.Char System.Type::Delimiter
  5581. Il2CppChar ___Delimiter_4;
  5582. // System.Type[] System.Type::EmptyTypes
  5583. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  5584. // System.Reflection.Binder System.Type::defaultBinder
  5585. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  5586. public:
  5587. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  5588. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  5589. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  5590. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5591. {
  5592. ___FilterAttribute_0 = value;
  5593. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  5594. }
  5595. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  5596. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  5597. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  5598. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5599. {
  5600. ___FilterName_1 = value;
  5601. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  5602. }
  5603. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  5604. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  5605. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  5606. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5607. {
  5608. ___FilterNameIgnoreCase_2 = value;
  5609. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  5610. }
  5611. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  5612. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  5613. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  5614. inline void set_Missing_3(RuntimeObject * value)
  5615. {
  5616. ___Missing_3 = value;
  5617. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  5618. }
  5619. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  5620. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  5621. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  5622. inline void set_Delimiter_4(Il2CppChar value)
  5623. {
  5624. ___Delimiter_4 = value;
  5625. }
  5626. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  5627. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  5628. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  5629. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  5630. {
  5631. ___EmptyTypes_5 = value;
  5632. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  5633. }
  5634. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  5635. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  5636. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  5637. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  5638. {
  5639. ___defaultBinder_6 = value;
  5640. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  5641. }
  5642. };
  5643. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  5644. struct EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 : public MulticastDelegate_t
  5645. {
  5646. public:
  5647. public:
  5648. };
  5649. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  5650. struct EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E : public MulticastDelegate_t
  5651. {
  5652. public:
  5653. public:
  5654. };
  5655. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  5656. struct EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA : public MulticastDelegate_t
  5657. {
  5658. public:
  5659. public:
  5660. };
  5661. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  5662. struct Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA : public MulticastDelegate_t
  5663. {
  5664. public:
  5665. public:
  5666. };
  5667. // System.Predicate`1<UnityEngine.Component>
  5668. struct Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C : public MulticastDelegate_t
  5669. {
  5670. public:
  5671. public:
  5672. };
  5673. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  5674. struct UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE : public MulticastDelegate_t
  5675. {
  5676. public:
  5677. public:
  5678. };
  5679. // UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>
  5680. struct UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 : public MulticastDelegate_t
  5681. {
  5682. public:
  5683. public:
  5684. };
  5685. // UnityEngine.Events.UnityAction`1<System.Single>
  5686. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB : public MulticastDelegate_t
  5687. {
  5688. public:
  5689. public:
  5690. };
  5691. // UnityEngine.Behaviour
  5692. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5693. {
  5694. public:
  5695. public:
  5696. };
  5697. // UnityEngine.CanvasRenderer
  5698. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5699. {
  5700. public:
  5701. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  5702. bool ___U3CisMaskU3Ek__BackingField_4;
  5703. public:
  5704. inline static int32_t get_offset_of_U3CisMaskU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E, ___U3CisMaskU3Ek__BackingField_4)); }
  5705. inline bool get_U3CisMaskU3Ek__BackingField_4() const { return ___U3CisMaskU3Ek__BackingField_4; }
  5706. inline bool* get_address_of_U3CisMaskU3Ek__BackingField_4() { return &___U3CisMaskU3Ek__BackingField_4; }
  5707. inline void set_U3CisMaskU3Ek__BackingField_4(bool value)
  5708. {
  5709. ___U3CisMaskU3Ek__BackingField_4 = value;
  5710. }
  5711. };
  5712. // UnityEngine.Collider
  5713. struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5714. {
  5715. public:
  5716. public:
  5717. };
  5718. // UnityEngine.Renderer
  5719. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5720. {
  5721. public:
  5722. public:
  5723. };
  5724. // UnityEngine.Texture2D
  5725. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  5726. {
  5727. public:
  5728. public:
  5729. };
  5730. // UnityEngine.Transform
  5731. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5732. {
  5733. public:
  5734. public:
  5735. };
  5736. // UnityEngine.RectTransform/ReapplyDrivenProperties
  5737. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  5738. {
  5739. public:
  5740. public:
  5741. };
  5742. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  5743. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 : public MulticastDelegate_t
  5744. {
  5745. public:
  5746. public:
  5747. };
  5748. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  5749. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C : public MulticastDelegate_t
  5750. {
  5751. public:
  5752. public:
  5753. };
  5754. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  5755. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 : public MulticastDelegate_t
  5756. {
  5757. public:
  5758. public:
  5759. };
  5760. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  5761. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 : public MulticastDelegate_t
  5762. {
  5763. public:
  5764. public:
  5765. };
  5766. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  5767. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F : public MulticastDelegate_t
  5768. {
  5769. public:
  5770. public:
  5771. };
  5772. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  5773. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 : public MulticastDelegate_t
  5774. {
  5775. public:
  5776. public:
  5777. };
  5778. // UnityEngine.Camera
  5779. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5780. {
  5781. public:
  5782. public:
  5783. };
  5784. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  5785. {
  5786. public:
  5787. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  5788. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  5789. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  5790. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  5791. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  5792. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  5793. public:
  5794. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  5795. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  5796. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  5797. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5798. {
  5799. ___onPreCull_4 = value;
  5800. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  5801. }
  5802. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  5803. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  5804. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  5805. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5806. {
  5807. ___onPreRender_5 = value;
  5808. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  5809. }
  5810. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  5811. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  5812. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  5813. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5814. {
  5815. ___onPostRender_6 = value;
  5816. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  5817. }
  5818. };
  5819. // UnityEngine.Canvas
  5820. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5821. {
  5822. public:
  5823. public:
  5824. };
  5825. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields
  5826. {
  5827. public:
  5828. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
  5829. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___preWillRenderCanvases_4;
  5830. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  5831. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___willRenderCanvases_5;
  5832. public:
  5833. inline static int32_t get_offset_of_preWillRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___preWillRenderCanvases_4)); }
  5834. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_preWillRenderCanvases_4() const { return ___preWillRenderCanvases_4; }
  5835. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_preWillRenderCanvases_4() { return &___preWillRenderCanvases_4; }
  5836. inline void set_preWillRenderCanvases_4(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  5837. {
  5838. ___preWillRenderCanvases_4 = value;
  5839. Il2CppCodeGenWriteBarrier((void**)(&___preWillRenderCanvases_4), (void*)value);
  5840. }
  5841. inline static int32_t get_offset_of_willRenderCanvases_5() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___willRenderCanvases_5)); }
  5842. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_willRenderCanvases_5() const { return ___willRenderCanvases_5; }
  5843. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_willRenderCanvases_5() { return &___willRenderCanvases_5; }
  5844. inline void set_willRenderCanvases_5(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  5845. {
  5846. ___willRenderCanvases_5 = value;
  5847. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_5), (void*)value);
  5848. }
  5849. };
  5850. // UnityEngine.Collider2D
  5851. struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5852. {
  5853. public:
  5854. public:
  5855. };
  5856. // UnityEngine.MonoBehaviour
  5857. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5858. {
  5859. public:
  5860. public:
  5861. };
  5862. // UnityEngine.RectTransform
  5863. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  5864. {
  5865. public:
  5866. public:
  5867. };
  5868. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  5869. {
  5870. public:
  5871. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  5872. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  5873. public:
  5874. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  5875. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  5876. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  5877. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  5878. {
  5879. ___reapplyDrivenProperties_4 = value;
  5880. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  5881. }
  5882. };
  5883. // UnityEngine.SpriteRenderer
  5884. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  5885. {
  5886. public:
  5887. public:
  5888. };
  5889. // UnityEngine.U2D.SpriteShapeRenderer
  5890. struct SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  5891. {
  5892. public:
  5893. public:
  5894. };
  5895. // UnityEngine.Tilemaps.TilemapRenderer
  5896. struct TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  5897. {
  5898. public:
  5899. public:
  5900. };
  5901. // UnityEngine.EventSystems.UIBehaviour
  5902. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
  5903. {
  5904. public:
  5905. public:
  5906. };
  5907. // UnityEngine.EventSystems.BaseInput
  5908. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5909. {
  5910. public:
  5911. public:
  5912. };
  5913. // UnityEngine.EventSystems.BaseInputModule
  5914. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5915. {
  5916. public:
  5917. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  5918. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___m_RaycastResultCache_4;
  5919. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  5920. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___m_AxisEventData_5;
  5921. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  5922. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_6;
  5923. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  5924. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_BaseEventData_7;
  5925. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  5926. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_InputOverride_8;
  5927. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  5928. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_DefaultInput_9;
  5929. public:
  5930. inline static int32_t get_offset_of_m_RaycastResultCache_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_RaycastResultCache_4)); }
  5931. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * get_m_RaycastResultCache_4() const { return ___m_RaycastResultCache_4; }
  5932. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 ** get_address_of_m_RaycastResultCache_4() { return &___m_RaycastResultCache_4; }
  5933. inline void set_m_RaycastResultCache_4(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * value)
  5934. {
  5935. ___m_RaycastResultCache_4 = value;
  5936. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResultCache_4), (void*)value);
  5937. }
  5938. inline static int32_t get_offset_of_m_AxisEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_AxisEventData_5)); }
  5939. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * get_m_AxisEventData_5() const { return ___m_AxisEventData_5; }
  5940. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E ** get_address_of_m_AxisEventData_5() { return &___m_AxisEventData_5; }
  5941. inline void set_m_AxisEventData_5(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * value)
  5942. {
  5943. ___m_AxisEventData_5 = value;
  5944. Il2CppCodeGenWriteBarrier((void**)(&___m_AxisEventData_5), (void*)value);
  5945. }
  5946. inline static int32_t get_offset_of_m_EventSystem_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_EventSystem_6)); }
  5947. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_6() const { return ___m_EventSystem_6; }
  5948. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_6() { return &___m_EventSystem_6; }
  5949. inline void set_m_EventSystem_6(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  5950. {
  5951. ___m_EventSystem_6 = value;
  5952. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_6), (void*)value);
  5953. }
  5954. inline static int32_t get_offset_of_m_BaseEventData_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_BaseEventData_7)); }
  5955. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_BaseEventData_7() const { return ___m_BaseEventData_7; }
  5956. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_BaseEventData_7() { return &___m_BaseEventData_7; }
  5957. inline void set_m_BaseEventData_7(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  5958. {
  5959. ___m_BaseEventData_7 = value;
  5960. Il2CppCodeGenWriteBarrier((void**)(&___m_BaseEventData_7), (void*)value);
  5961. }
  5962. inline static int32_t get_offset_of_m_InputOverride_8() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_InputOverride_8)); }
  5963. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_InputOverride_8() const { return ___m_InputOverride_8; }
  5964. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_InputOverride_8() { return &___m_InputOverride_8; }
  5965. inline void set_m_InputOverride_8(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  5966. {
  5967. ___m_InputOverride_8 = value;
  5968. Il2CppCodeGenWriteBarrier((void**)(&___m_InputOverride_8), (void*)value);
  5969. }
  5970. inline static int32_t get_offset_of_m_DefaultInput_9() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_DefaultInput_9)); }
  5971. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_DefaultInput_9() const { return ___m_DefaultInput_9; }
  5972. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_DefaultInput_9() { return &___m_DefaultInput_9; }
  5973. inline void set_m_DefaultInput_9(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  5974. {
  5975. ___m_DefaultInput_9 = value;
  5976. Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultInput_9), (void*)value);
  5977. }
  5978. };
  5979. // UnityEngine.UI.BaseMeshEffect
  5980. struct BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5981. {
  5982. public:
  5983. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  5984. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_Graphic_4;
  5985. public:
  5986. inline static int32_t get_offset_of_m_Graphic_4() { return static_cast<int32_t>(offsetof(BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA, ___m_Graphic_4)); }
  5987. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_Graphic_4() const { return ___m_Graphic_4; }
  5988. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_Graphic_4() { return &___m_Graphic_4; }
  5989. inline void set_m_Graphic_4(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  5990. {
  5991. ___m_Graphic_4 = value;
  5992. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_4), (void*)value);
  5993. }
  5994. };
  5995. // UnityEngine.EventSystems.BaseRaycaster
  5996. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5997. {
  5998. public:
  5999. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster
  6000. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___m_RootRaycaster_4;
  6001. public:
  6002. inline static int32_t get_offset_of_m_RootRaycaster_4() { return static_cast<int32_t>(offsetof(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876, ___m_RootRaycaster_4)); }
  6003. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_m_RootRaycaster_4() const { return ___m_RootRaycaster_4; }
  6004. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_m_RootRaycaster_4() { return &___m_RootRaycaster_4; }
  6005. inline void set_m_RootRaycaster_4(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  6006. {
  6007. ___m_RootRaycaster_4 = value;
  6008. Il2CppCodeGenWriteBarrier((void**)(&___m_RootRaycaster_4), (void*)value);
  6009. }
  6010. };
  6011. // UnityEngine.EventSystems.EventSystem
  6012. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6013. {
  6014. public:
  6015. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  6016. List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * ___m_SystemInputModules_4;
  6017. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  6018. BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * ___m_CurrentInputModule_5;
  6019. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  6020. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_FirstSelected_7;
  6021. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  6022. bool ___m_sendNavigationEvents_8;
  6023. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  6024. int32_t ___m_DragThreshold_9;
  6025. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  6026. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_CurrentSelected_10;
  6027. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  6028. bool ___m_HasFocus_11;
  6029. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  6030. bool ___m_SelectionGuard_12;
  6031. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  6032. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_DummyData_13;
  6033. public:
  6034. inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SystemInputModules_4)); }
  6035. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; }
  6036. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; }
  6037. inline void set_m_SystemInputModules_4(List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * value)
  6038. {
  6039. ___m_SystemInputModules_4 = value;
  6040. Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value);
  6041. }
  6042. inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentInputModule_5)); }
  6043. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; }
  6044. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; }
  6045. inline void set_m_CurrentInputModule_5(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * value)
  6046. {
  6047. ___m_CurrentInputModule_5 = value;
  6048. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value);
  6049. }
  6050. inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_FirstSelected_7)); }
  6051. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; }
  6052. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; }
  6053. inline void set_m_FirstSelected_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6054. {
  6055. ___m_FirstSelected_7 = value;
  6056. Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value);
  6057. }
  6058. inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_sendNavigationEvents_8)); }
  6059. inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; }
  6060. inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; }
  6061. inline void set_m_sendNavigationEvents_8(bool value)
  6062. {
  6063. ___m_sendNavigationEvents_8 = value;
  6064. }
  6065. inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DragThreshold_9)); }
  6066. inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; }
  6067. inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; }
  6068. inline void set_m_DragThreshold_9(int32_t value)
  6069. {
  6070. ___m_DragThreshold_9 = value;
  6071. }
  6072. inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentSelected_10)); }
  6073. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; }
  6074. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; }
  6075. inline void set_m_CurrentSelected_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6076. {
  6077. ___m_CurrentSelected_10 = value;
  6078. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value);
  6079. }
  6080. inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_HasFocus_11)); }
  6081. inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; }
  6082. inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; }
  6083. inline void set_m_HasFocus_11(bool value)
  6084. {
  6085. ___m_HasFocus_11 = value;
  6086. }
  6087. inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SelectionGuard_12)); }
  6088. inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; }
  6089. inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; }
  6090. inline void set_m_SelectionGuard_12(bool value)
  6091. {
  6092. ___m_SelectionGuard_12 = value;
  6093. }
  6094. inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DummyData_13)); }
  6095. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_DummyData_13() const { return ___m_DummyData_13; }
  6096. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; }
  6097. inline void set_m_DummyData_13(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  6098. {
  6099. ___m_DummyData_13 = value;
  6100. Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value);
  6101. }
  6102. };
  6103. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields
  6104. {
  6105. public:
  6106. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  6107. List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * ___m_EventSystems_6;
  6108. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  6109. Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * ___s_RaycastComparer_14;
  6110. public:
  6111. inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___m_EventSystems_6)); }
  6112. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * get_m_EventSystems_6() const { return ___m_EventSystems_6; }
  6113. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; }
  6114. inline void set_m_EventSystems_6(List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * value)
  6115. {
  6116. ___m_EventSystems_6 = value;
  6117. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value);
  6118. }
  6119. inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___s_RaycastComparer_14)); }
  6120. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; }
  6121. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; }
  6122. inline void set_s_RaycastComparer_14(Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * value)
  6123. {
  6124. ___s_RaycastComparer_14 = value;
  6125. Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value);
  6126. }
  6127. };
  6128. // UnityEngine.UI.Graphic
  6129. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6130. {
  6131. public:
  6132. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  6133. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6;
  6134. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  6135. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7;
  6136. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  6137. bool ___m_SkipLayoutUpdate_8;
  6138. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  6139. bool ___m_SkipMaterialUpdate_9;
  6140. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  6141. bool ___m_RaycastTarget_10;
  6142. // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
  6143. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RaycastPadding_11;
  6144. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  6145. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_12;
  6146. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  6147. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_13;
  6148. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  6149. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
  6150. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  6151. bool ___m_VertsDirty_15;
  6152. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  6153. bool ___m_MaterialDirty_16;
  6154. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  6155. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_17;
  6156. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  6157. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_18;
  6158. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  6159. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_19;
  6160. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  6161. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_22;
  6162. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  6163. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_23;
  6164. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  6165. TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_24;
  6166. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  6167. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
  6168. public:
  6169. inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); }
  6170. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; }
  6171. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; }
  6172. inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6173. {
  6174. ___m_Material_6 = value;
  6175. Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
  6176. }
  6177. inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); }
  6178. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; }
  6179. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; }
  6180. inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  6181. {
  6182. ___m_Color_7 = value;
  6183. }
  6184. inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); }
  6185. inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
  6186. inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
  6187. inline void set_m_SkipLayoutUpdate_8(bool value)
  6188. {
  6189. ___m_SkipLayoutUpdate_8 = value;
  6190. }
  6191. inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); }
  6192. inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
  6193. inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
  6194. inline void set_m_SkipMaterialUpdate_9(bool value)
  6195. {
  6196. ___m_SkipMaterialUpdate_9 = value;
  6197. }
  6198. inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); }
  6199. inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
  6200. inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
  6201. inline void set_m_RaycastTarget_10(bool value)
  6202. {
  6203. ___m_RaycastTarget_10 = value;
  6204. }
  6205. inline static int32_t get_offset_of_m_RaycastPadding_11() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_11)); }
  6206. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RaycastPadding_11() const { return ___m_RaycastPadding_11; }
  6207. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_11() { return &___m_RaycastPadding_11; }
  6208. inline void set_m_RaycastPadding_11(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  6209. {
  6210. ___m_RaycastPadding_11 = value;
  6211. }
  6212. inline static int32_t get_offset_of_m_RectTransform_12() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_12)); }
  6213. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_12() const { return ___m_RectTransform_12; }
  6214. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_12() { return &___m_RectTransform_12; }
  6215. inline void set_m_RectTransform_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6216. {
  6217. ___m_RectTransform_12 = value;
  6218. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_12), (void*)value);
  6219. }
  6220. inline static int32_t get_offset_of_m_CanvasRenderer_13() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_13)); }
  6221. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_13() const { return ___m_CanvasRenderer_13; }
  6222. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_13() { return &___m_CanvasRenderer_13; }
  6223. inline void set_m_CanvasRenderer_13(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
  6224. {
  6225. ___m_CanvasRenderer_13 = value;
  6226. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_13), (void*)value);
  6227. }
  6228. inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_14)); }
  6229. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
  6230. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
  6231. inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  6232. {
  6233. ___m_Canvas_14 = value;
  6234. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
  6235. }
  6236. inline static int32_t get_offset_of_m_VertsDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_15)); }
  6237. inline bool get_m_VertsDirty_15() const { return ___m_VertsDirty_15; }
  6238. inline bool* get_address_of_m_VertsDirty_15() { return &___m_VertsDirty_15; }
  6239. inline void set_m_VertsDirty_15(bool value)
  6240. {
  6241. ___m_VertsDirty_15 = value;
  6242. }
  6243. inline static int32_t get_offset_of_m_MaterialDirty_16() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_16)); }
  6244. inline bool get_m_MaterialDirty_16() const { return ___m_MaterialDirty_16; }
  6245. inline bool* get_address_of_m_MaterialDirty_16() { return &___m_MaterialDirty_16; }
  6246. inline void set_m_MaterialDirty_16(bool value)
  6247. {
  6248. ___m_MaterialDirty_16 = value;
  6249. }
  6250. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_17)); }
  6251. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_17() const { return ___m_OnDirtyLayoutCallback_17; }
  6252. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_17() { return &___m_OnDirtyLayoutCallback_17; }
  6253. inline void set_m_OnDirtyLayoutCallback_17(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  6254. {
  6255. ___m_OnDirtyLayoutCallback_17 = value;
  6256. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_17), (void*)value);
  6257. }
  6258. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_18)); }
  6259. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_18() const { return ___m_OnDirtyVertsCallback_18; }
  6260. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_18() { return &___m_OnDirtyVertsCallback_18; }
  6261. inline void set_m_OnDirtyVertsCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  6262. {
  6263. ___m_OnDirtyVertsCallback_18 = value;
  6264. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_18), (void*)value);
  6265. }
  6266. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_19() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_19)); }
  6267. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_19() const { return ___m_OnDirtyMaterialCallback_19; }
  6268. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_19() { return &___m_OnDirtyMaterialCallback_19; }
  6269. inline void set_m_OnDirtyMaterialCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  6270. {
  6271. ___m_OnDirtyMaterialCallback_19 = value;
  6272. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_19), (void*)value);
  6273. }
  6274. inline static int32_t get_offset_of_m_CachedMesh_22() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_22)); }
  6275. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_22() const { return ___m_CachedMesh_22; }
  6276. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_22() { return &___m_CachedMesh_22; }
  6277. inline void set_m_CachedMesh_22(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  6278. {
  6279. ___m_CachedMesh_22 = value;
  6280. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_22), (void*)value);
  6281. }
  6282. inline static int32_t get_offset_of_m_CachedUvs_23() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_23)); }
  6283. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_23() const { return ___m_CachedUvs_23; }
  6284. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_23() { return &___m_CachedUvs_23; }
  6285. inline void set_m_CachedUvs_23(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  6286. {
  6287. ___m_CachedUvs_23 = value;
  6288. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_23), (void*)value);
  6289. }
  6290. inline static int32_t get_offset_of_m_ColorTweenRunner_24() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_24)); }
  6291. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_24() const { return ___m_ColorTweenRunner_24; }
  6292. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_24() { return &___m_ColorTweenRunner_24; }
  6293. inline void set_m_ColorTweenRunner_24(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value)
  6294. {
  6295. ___m_ColorTweenRunner_24 = value;
  6296. Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_24), (void*)value);
  6297. }
  6298. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25)); }
  6299. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  6300. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  6301. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(bool value)
  6302. {
  6303. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = value;
  6304. }
  6305. };
  6306. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields
  6307. {
  6308. public:
  6309. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  6310. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4;
  6311. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  6312. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5;
  6313. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  6314. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_20;
  6315. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  6316. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_21;
  6317. public:
  6318. inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); }
  6319. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
  6320. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
  6321. inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6322. {
  6323. ___s_DefaultUI_4 = value;
  6324. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
  6325. }
  6326. inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); }
  6327. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
  6328. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
  6329. inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
  6330. {
  6331. ___s_WhiteTexture_5 = value;
  6332. Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
  6333. }
  6334. inline static int32_t get_offset_of_s_Mesh_20() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_20)); }
  6335. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_20() const { return ___s_Mesh_20; }
  6336. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_20() { return &___s_Mesh_20; }
  6337. inline void set_s_Mesh_20(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  6338. {
  6339. ___s_Mesh_20 = value;
  6340. Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_20), (void*)value);
  6341. }
  6342. inline static int32_t get_offset_of_s_VertexHelper_21() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_21)); }
  6343. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_21() const { return ___s_VertexHelper_21; }
  6344. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_21() { return &___s_VertexHelper_21; }
  6345. inline void set_s_VertexHelper_21(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value)
  6346. {
  6347. ___s_VertexHelper_21 = value;
  6348. Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_21), (void*)value);
  6349. }
  6350. };
  6351. // UnityEngine.UI.LayoutElement
  6352. struct LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6353. {
  6354. public:
  6355. // System.Boolean UnityEngine.UI.LayoutElement::m_IgnoreLayout
  6356. bool ___m_IgnoreLayout_4;
  6357. // System.Single UnityEngine.UI.LayoutElement::m_MinWidth
  6358. float ___m_MinWidth_5;
  6359. // System.Single UnityEngine.UI.LayoutElement::m_MinHeight
  6360. float ___m_MinHeight_6;
  6361. // System.Single UnityEngine.UI.LayoutElement::m_PreferredWidth
  6362. float ___m_PreferredWidth_7;
  6363. // System.Single UnityEngine.UI.LayoutElement::m_PreferredHeight
  6364. float ___m_PreferredHeight_8;
  6365. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleWidth
  6366. float ___m_FlexibleWidth_9;
  6367. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleHeight
  6368. float ___m_FlexibleHeight_10;
  6369. // System.Int32 UnityEngine.UI.LayoutElement::m_LayoutPriority
  6370. int32_t ___m_LayoutPriority_11;
  6371. public:
  6372. inline static int32_t get_offset_of_m_IgnoreLayout_4() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_IgnoreLayout_4)); }
  6373. inline bool get_m_IgnoreLayout_4() const { return ___m_IgnoreLayout_4; }
  6374. inline bool* get_address_of_m_IgnoreLayout_4() { return &___m_IgnoreLayout_4; }
  6375. inline void set_m_IgnoreLayout_4(bool value)
  6376. {
  6377. ___m_IgnoreLayout_4 = value;
  6378. }
  6379. inline static int32_t get_offset_of_m_MinWidth_5() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_MinWidth_5)); }
  6380. inline float get_m_MinWidth_5() const { return ___m_MinWidth_5; }
  6381. inline float* get_address_of_m_MinWidth_5() { return &___m_MinWidth_5; }
  6382. inline void set_m_MinWidth_5(float value)
  6383. {
  6384. ___m_MinWidth_5 = value;
  6385. }
  6386. inline static int32_t get_offset_of_m_MinHeight_6() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_MinHeight_6)); }
  6387. inline float get_m_MinHeight_6() const { return ___m_MinHeight_6; }
  6388. inline float* get_address_of_m_MinHeight_6() { return &___m_MinHeight_6; }
  6389. inline void set_m_MinHeight_6(float value)
  6390. {
  6391. ___m_MinHeight_6 = value;
  6392. }
  6393. inline static int32_t get_offset_of_m_PreferredWidth_7() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_PreferredWidth_7)); }
  6394. inline float get_m_PreferredWidth_7() const { return ___m_PreferredWidth_7; }
  6395. inline float* get_address_of_m_PreferredWidth_7() { return &___m_PreferredWidth_7; }
  6396. inline void set_m_PreferredWidth_7(float value)
  6397. {
  6398. ___m_PreferredWidth_7 = value;
  6399. }
  6400. inline static int32_t get_offset_of_m_PreferredHeight_8() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_PreferredHeight_8)); }
  6401. inline float get_m_PreferredHeight_8() const { return ___m_PreferredHeight_8; }
  6402. inline float* get_address_of_m_PreferredHeight_8() { return &___m_PreferredHeight_8; }
  6403. inline void set_m_PreferredHeight_8(float value)
  6404. {
  6405. ___m_PreferredHeight_8 = value;
  6406. }
  6407. inline static int32_t get_offset_of_m_FlexibleWidth_9() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_FlexibleWidth_9)); }
  6408. inline float get_m_FlexibleWidth_9() const { return ___m_FlexibleWidth_9; }
  6409. inline float* get_address_of_m_FlexibleWidth_9() { return &___m_FlexibleWidth_9; }
  6410. inline void set_m_FlexibleWidth_9(float value)
  6411. {
  6412. ___m_FlexibleWidth_9 = value;
  6413. }
  6414. inline static int32_t get_offset_of_m_FlexibleHeight_10() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_FlexibleHeight_10)); }
  6415. inline float get_m_FlexibleHeight_10() const { return ___m_FlexibleHeight_10; }
  6416. inline float* get_address_of_m_FlexibleHeight_10() { return &___m_FlexibleHeight_10; }
  6417. inline void set_m_FlexibleHeight_10(float value)
  6418. {
  6419. ___m_FlexibleHeight_10 = value;
  6420. }
  6421. inline static int32_t get_offset_of_m_LayoutPriority_11() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_LayoutPriority_11)); }
  6422. inline int32_t get_m_LayoutPriority_11() const { return ___m_LayoutPriority_11; }
  6423. inline int32_t* get_address_of_m_LayoutPriority_11() { return &___m_LayoutPriority_11; }
  6424. inline void set_m_LayoutPriority_11(int32_t value)
  6425. {
  6426. ___m_LayoutPriority_11 = value;
  6427. }
  6428. };
  6429. // UnityEngine.UI.LayoutGroup
  6430. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6431. {
  6432. public:
  6433. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  6434. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___m_Padding_4;
  6435. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  6436. int32_t ___m_ChildAlignment_5;
  6437. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  6438. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Rect_6;
  6439. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  6440. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_7;
  6441. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  6442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalMinSize_8;
  6443. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  6444. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalPreferredSize_9;
  6445. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  6446. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalFlexibleSize_10;
  6447. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  6448. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * ___m_RectChildren_11;
  6449. public:
  6450. inline static int32_t get_offset_of_m_Padding_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Padding_4)); }
  6451. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * get_m_Padding_4() const { return ___m_Padding_4; }
  6452. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** get_address_of_m_Padding_4() { return &___m_Padding_4; }
  6453. inline void set_m_Padding_4(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * value)
  6454. {
  6455. ___m_Padding_4 = value;
  6456. Il2CppCodeGenWriteBarrier((void**)(&___m_Padding_4), (void*)value);
  6457. }
  6458. inline static int32_t get_offset_of_m_ChildAlignment_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_ChildAlignment_5)); }
  6459. inline int32_t get_m_ChildAlignment_5() const { return ___m_ChildAlignment_5; }
  6460. inline int32_t* get_address_of_m_ChildAlignment_5() { return &___m_ChildAlignment_5; }
  6461. inline void set_m_ChildAlignment_5(int32_t value)
  6462. {
  6463. ___m_ChildAlignment_5 = value;
  6464. }
  6465. inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Rect_6)); }
  6466. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Rect_6() const { return ___m_Rect_6; }
  6467. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Rect_6() { return &___m_Rect_6; }
  6468. inline void set_m_Rect_6(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6469. {
  6470. ___m_Rect_6 = value;
  6471. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value);
  6472. }
  6473. inline static int32_t get_offset_of_m_Tracker_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Tracker_7)); }
  6474. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_7() const { return ___m_Tracker_7; }
  6475. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_7() { return &___m_Tracker_7; }
  6476. inline void set_m_Tracker_7(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  6477. {
  6478. ___m_Tracker_7 = value;
  6479. }
  6480. inline static int32_t get_offset_of_m_TotalMinSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalMinSize_8)); }
  6481. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalMinSize_8() const { return ___m_TotalMinSize_8; }
  6482. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalMinSize_8() { return &___m_TotalMinSize_8; }
  6483. inline void set_m_TotalMinSize_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6484. {
  6485. ___m_TotalMinSize_8 = value;
  6486. }
  6487. inline static int32_t get_offset_of_m_TotalPreferredSize_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalPreferredSize_9)); }
  6488. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalPreferredSize_9() const { return ___m_TotalPreferredSize_9; }
  6489. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalPreferredSize_9() { return &___m_TotalPreferredSize_9; }
  6490. inline void set_m_TotalPreferredSize_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6491. {
  6492. ___m_TotalPreferredSize_9 = value;
  6493. }
  6494. inline static int32_t get_offset_of_m_TotalFlexibleSize_10() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalFlexibleSize_10)); }
  6495. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalFlexibleSize_10() const { return ___m_TotalFlexibleSize_10; }
  6496. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalFlexibleSize_10() { return &___m_TotalFlexibleSize_10; }
  6497. inline void set_m_TotalFlexibleSize_10(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6498. {
  6499. ___m_TotalFlexibleSize_10 = value;
  6500. }
  6501. inline static int32_t get_offset_of_m_RectChildren_11() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_RectChildren_11)); }
  6502. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * get_m_RectChildren_11() const { return ___m_RectChildren_11; }
  6503. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 ** get_address_of_m_RectChildren_11() { return &___m_RectChildren_11; }
  6504. inline void set_m_RectChildren_11(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * value)
  6505. {
  6506. ___m_RectChildren_11 = value;
  6507. Il2CppCodeGenWriteBarrier((void**)(&___m_RectChildren_11), (void*)value);
  6508. }
  6509. };
  6510. // UnityEngine.UI.Mask
  6511. struct Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6512. {
  6513. public:
  6514. // UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform
  6515. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_4;
  6516. // System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic
  6517. bool ___m_ShowMaskGraphic_5;
  6518. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic
  6519. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_Graphic_6;
  6520. // UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial
  6521. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_7;
  6522. // UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial
  6523. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_UnmaskMaterial_8;
  6524. public:
  6525. inline static int32_t get_offset_of_m_RectTransform_4() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_RectTransform_4)); }
  6526. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_4() const { return ___m_RectTransform_4; }
  6527. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_4() { return &___m_RectTransform_4; }
  6528. inline void set_m_RectTransform_4(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6529. {
  6530. ___m_RectTransform_4 = value;
  6531. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_4), (void*)value);
  6532. }
  6533. inline static int32_t get_offset_of_m_ShowMaskGraphic_5() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_ShowMaskGraphic_5)); }
  6534. inline bool get_m_ShowMaskGraphic_5() const { return ___m_ShowMaskGraphic_5; }
  6535. inline bool* get_address_of_m_ShowMaskGraphic_5() { return &___m_ShowMaskGraphic_5; }
  6536. inline void set_m_ShowMaskGraphic_5(bool value)
  6537. {
  6538. ___m_ShowMaskGraphic_5 = value;
  6539. }
  6540. inline static int32_t get_offset_of_m_Graphic_6() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_Graphic_6)); }
  6541. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_Graphic_6() const { return ___m_Graphic_6; }
  6542. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_Graphic_6() { return &___m_Graphic_6; }
  6543. inline void set_m_Graphic_6(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  6544. {
  6545. ___m_Graphic_6 = value;
  6546. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_6), (void*)value);
  6547. }
  6548. inline static int32_t get_offset_of_m_MaskMaterial_7() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_MaskMaterial_7)); }
  6549. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_7() const { return ___m_MaskMaterial_7; }
  6550. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_7() { return &___m_MaskMaterial_7; }
  6551. inline void set_m_MaskMaterial_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6552. {
  6553. ___m_MaskMaterial_7 = value;
  6554. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_7), (void*)value);
  6555. }
  6556. inline static int32_t get_offset_of_m_UnmaskMaterial_8() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_UnmaskMaterial_8)); }
  6557. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_UnmaskMaterial_8() const { return ___m_UnmaskMaterial_8; }
  6558. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_UnmaskMaterial_8() { return &___m_UnmaskMaterial_8; }
  6559. inline void set_m_UnmaskMaterial_8(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6560. {
  6561. ___m_UnmaskMaterial_8 = value;
  6562. Il2CppCodeGenWriteBarrier((void**)(&___m_UnmaskMaterial_8), (void*)value);
  6563. }
  6564. };
  6565. // UnityEngine.UI.RectMask2D
  6566. struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6567. {
  6568. public:
  6569. // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
  6570. RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * ___m_VertexClipper_4;
  6571. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
  6572. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_5;
  6573. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> UnityEngine.UI.RectMask2D::m_MaskableTargets
  6574. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * ___m_MaskableTargets_6;
  6575. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
  6576. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * ___m_ClipTargets_7;
  6577. // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
  6578. bool ___m_ShouldRecalculateClipRects_8;
  6579. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
  6580. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___m_Clippers_9;
  6581. // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
  6582. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_LastClipRectCanvasSpace_10;
  6583. // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
  6584. bool ___m_ForceClip_11;
  6585. // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::m_Padding
  6586. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_Padding_12;
  6587. // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::m_Softness
  6588. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___m_Softness_13;
  6589. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
  6590. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
  6591. // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
  6592. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_15;
  6593. public:
  6594. inline static int32_t get_offset_of_m_VertexClipper_4() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_VertexClipper_4)); }
  6595. inline RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * get_m_VertexClipper_4() const { return ___m_VertexClipper_4; }
  6596. inline RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 ** get_address_of_m_VertexClipper_4() { return &___m_VertexClipper_4; }
  6597. inline void set_m_VertexClipper_4(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * value)
  6598. {
  6599. ___m_VertexClipper_4 = value;
  6600. Il2CppCodeGenWriteBarrier((void**)(&___m_VertexClipper_4), (void*)value);
  6601. }
  6602. inline static int32_t get_offset_of_m_RectTransform_5() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_RectTransform_5)); }
  6603. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_5() const { return ___m_RectTransform_5; }
  6604. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_5() { return &___m_RectTransform_5; }
  6605. inline void set_m_RectTransform_5(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6606. {
  6607. ___m_RectTransform_5 = value;
  6608. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_5), (void*)value);
  6609. }
  6610. inline static int32_t get_offset_of_m_MaskableTargets_6() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_MaskableTargets_6)); }
  6611. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * get_m_MaskableTargets_6() const { return ___m_MaskableTargets_6; }
  6612. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB ** get_address_of_m_MaskableTargets_6() { return &___m_MaskableTargets_6; }
  6613. inline void set_m_MaskableTargets_6(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * value)
  6614. {
  6615. ___m_MaskableTargets_6 = value;
  6616. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskableTargets_6), (void*)value);
  6617. }
  6618. inline static int32_t get_offset_of_m_ClipTargets_7() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_ClipTargets_7)); }
  6619. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * get_m_ClipTargets_7() const { return ___m_ClipTargets_7; }
  6620. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 ** get_address_of_m_ClipTargets_7() { return &___m_ClipTargets_7; }
  6621. inline void set_m_ClipTargets_7(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * value)
  6622. {
  6623. ___m_ClipTargets_7 = value;
  6624. Il2CppCodeGenWriteBarrier((void**)(&___m_ClipTargets_7), (void*)value);
  6625. }
  6626. inline static int32_t get_offset_of_m_ShouldRecalculateClipRects_8() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_ShouldRecalculateClipRects_8)); }
  6627. inline bool get_m_ShouldRecalculateClipRects_8() const { return ___m_ShouldRecalculateClipRects_8; }
  6628. inline bool* get_address_of_m_ShouldRecalculateClipRects_8() { return &___m_ShouldRecalculateClipRects_8; }
  6629. inline void set_m_ShouldRecalculateClipRects_8(bool value)
  6630. {
  6631. ___m_ShouldRecalculateClipRects_8 = value;
  6632. }
  6633. inline static int32_t get_offset_of_m_Clippers_9() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Clippers_9)); }
  6634. inline List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * get_m_Clippers_9() const { return ___m_Clippers_9; }
  6635. inline List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 ** get_address_of_m_Clippers_9() { return &___m_Clippers_9; }
  6636. inline void set_m_Clippers_9(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * value)
  6637. {
  6638. ___m_Clippers_9 = value;
  6639. Il2CppCodeGenWriteBarrier((void**)(&___m_Clippers_9), (void*)value);
  6640. }
  6641. inline static int32_t get_offset_of_m_LastClipRectCanvasSpace_10() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_LastClipRectCanvasSpace_10)); }
  6642. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_LastClipRectCanvasSpace_10() const { return ___m_LastClipRectCanvasSpace_10; }
  6643. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_LastClipRectCanvasSpace_10() { return &___m_LastClipRectCanvasSpace_10; }
  6644. inline void set_m_LastClipRectCanvasSpace_10(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  6645. {
  6646. ___m_LastClipRectCanvasSpace_10 = value;
  6647. }
  6648. inline static int32_t get_offset_of_m_ForceClip_11() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_ForceClip_11)); }
  6649. inline bool get_m_ForceClip_11() const { return ___m_ForceClip_11; }
  6650. inline bool* get_address_of_m_ForceClip_11() { return &___m_ForceClip_11; }
  6651. inline void set_m_ForceClip_11(bool value)
  6652. {
  6653. ___m_ForceClip_11 = value;
  6654. }
  6655. inline static int32_t get_offset_of_m_Padding_12() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Padding_12)); }
  6656. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_Padding_12() const { return ___m_Padding_12; }
  6657. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_Padding_12() { return &___m_Padding_12; }
  6658. inline void set_m_Padding_12(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  6659. {
  6660. ___m_Padding_12 = value;
  6661. }
  6662. inline static int32_t get_offset_of_m_Softness_13() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Softness_13)); }
  6663. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_m_Softness_13() const { return ___m_Softness_13; }
  6664. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_m_Softness_13() { return &___m_Softness_13; }
  6665. inline void set_m_Softness_13(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  6666. {
  6667. ___m_Softness_13 = value;
  6668. }
  6669. inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Canvas_14)); }
  6670. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
  6671. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
  6672. inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  6673. {
  6674. ___m_Canvas_14 = value;
  6675. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
  6676. }
  6677. inline static int32_t get_offset_of_m_Corners_15() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Corners_15)); }
  6678. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_15() const { return ___m_Corners_15; }
  6679. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_15() { return &___m_Corners_15; }
  6680. inline void set_m_Corners_15(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  6681. {
  6682. ___m_Corners_15 = value;
  6683. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_15), (void*)value);
  6684. }
  6685. };
  6686. // UnityEngine.UI.ScrollRect
  6687. struct ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6688. {
  6689. public:
  6690. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
  6691. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Content_4;
  6692. // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
  6693. bool ___m_Horizontal_5;
  6694. // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
  6695. bool ___m_Vertical_6;
  6696. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::m_MovementType
  6697. int32_t ___m_MovementType_7;
  6698. // System.Single UnityEngine.UI.ScrollRect::m_Elasticity
  6699. float ___m_Elasticity_8;
  6700. // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
  6701. bool ___m_Inertia_9;
  6702. // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
  6703. float ___m_DecelerationRate_10;
  6704. // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
  6705. float ___m_ScrollSensitivity_11;
  6706. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
  6707. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Viewport_12;
  6708. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
  6709. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___m_HorizontalScrollbar_13;
  6710. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
  6711. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___m_VerticalScrollbar_14;
  6712. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
  6713. int32_t ___m_HorizontalScrollbarVisibility_15;
  6714. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
  6715. int32_t ___m_VerticalScrollbarVisibility_16;
  6716. // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
  6717. float ___m_HorizontalScrollbarSpacing_17;
  6718. // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
  6719. float ___m_VerticalScrollbarSpacing_18;
  6720. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
  6721. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * ___m_OnValueChanged_19;
  6722. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
  6723. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PointerStartLocalCursor_20;
  6724. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
  6725. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_ContentStartPosition_21;
  6726. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
  6727. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ViewRect_22;
  6728. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
  6729. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_ContentBounds_23;
  6730. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
  6731. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_ViewBounds_24;
  6732. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
  6733. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Velocity_25;
  6734. // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
  6735. bool ___m_Dragging_26;
  6736. // System.Boolean UnityEngine.UI.ScrollRect::m_Scrolling
  6737. bool ___m_Scrolling_27;
  6738. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
  6739. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PrevPosition_28;
  6740. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
  6741. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_PrevContentBounds_29;
  6742. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
  6743. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_PrevViewBounds_30;
  6744. // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
  6745. bool ___m_HasRebuiltLayout_31;
  6746. // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
  6747. bool ___m_HSliderExpand_32;
  6748. // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
  6749. bool ___m_VSliderExpand_33;
  6750. // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
  6751. float ___m_HSliderHeight_34;
  6752. // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
  6753. float ___m_VSliderWidth_35;
  6754. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
  6755. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Rect_36;
  6756. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
  6757. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_HorizontalScrollbarRect_37;
  6758. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
  6759. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_VerticalScrollbarRect_38;
  6760. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
  6761. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_39;
  6762. // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
  6763. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_40;
  6764. public:
  6765. inline static int32_t get_offset_of_m_Content_4() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Content_4)); }
  6766. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Content_4() const { return ___m_Content_4; }
  6767. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Content_4() { return &___m_Content_4; }
  6768. inline void set_m_Content_4(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6769. {
  6770. ___m_Content_4 = value;
  6771. Il2CppCodeGenWriteBarrier((void**)(&___m_Content_4), (void*)value);
  6772. }
  6773. inline static int32_t get_offset_of_m_Horizontal_5() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Horizontal_5)); }
  6774. inline bool get_m_Horizontal_5() const { return ___m_Horizontal_5; }
  6775. inline bool* get_address_of_m_Horizontal_5() { return &___m_Horizontal_5; }
  6776. inline void set_m_Horizontal_5(bool value)
  6777. {
  6778. ___m_Horizontal_5 = value;
  6779. }
  6780. inline static int32_t get_offset_of_m_Vertical_6() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Vertical_6)); }
  6781. inline bool get_m_Vertical_6() const { return ___m_Vertical_6; }
  6782. inline bool* get_address_of_m_Vertical_6() { return &___m_Vertical_6; }
  6783. inline void set_m_Vertical_6(bool value)
  6784. {
  6785. ___m_Vertical_6 = value;
  6786. }
  6787. inline static int32_t get_offset_of_m_MovementType_7() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_MovementType_7)); }
  6788. inline int32_t get_m_MovementType_7() const { return ___m_MovementType_7; }
  6789. inline int32_t* get_address_of_m_MovementType_7() { return &___m_MovementType_7; }
  6790. inline void set_m_MovementType_7(int32_t value)
  6791. {
  6792. ___m_MovementType_7 = value;
  6793. }
  6794. inline static int32_t get_offset_of_m_Elasticity_8() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Elasticity_8)); }
  6795. inline float get_m_Elasticity_8() const { return ___m_Elasticity_8; }
  6796. inline float* get_address_of_m_Elasticity_8() { return &___m_Elasticity_8; }
  6797. inline void set_m_Elasticity_8(float value)
  6798. {
  6799. ___m_Elasticity_8 = value;
  6800. }
  6801. inline static int32_t get_offset_of_m_Inertia_9() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Inertia_9)); }
  6802. inline bool get_m_Inertia_9() const { return ___m_Inertia_9; }
  6803. inline bool* get_address_of_m_Inertia_9() { return &___m_Inertia_9; }
  6804. inline void set_m_Inertia_9(bool value)
  6805. {
  6806. ___m_Inertia_9 = value;
  6807. }
  6808. inline static int32_t get_offset_of_m_DecelerationRate_10() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_DecelerationRate_10)); }
  6809. inline float get_m_DecelerationRate_10() const { return ___m_DecelerationRate_10; }
  6810. inline float* get_address_of_m_DecelerationRate_10() { return &___m_DecelerationRate_10; }
  6811. inline void set_m_DecelerationRate_10(float value)
  6812. {
  6813. ___m_DecelerationRate_10 = value;
  6814. }
  6815. inline static int32_t get_offset_of_m_ScrollSensitivity_11() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ScrollSensitivity_11)); }
  6816. inline float get_m_ScrollSensitivity_11() const { return ___m_ScrollSensitivity_11; }
  6817. inline float* get_address_of_m_ScrollSensitivity_11() { return &___m_ScrollSensitivity_11; }
  6818. inline void set_m_ScrollSensitivity_11(float value)
  6819. {
  6820. ___m_ScrollSensitivity_11 = value;
  6821. }
  6822. inline static int32_t get_offset_of_m_Viewport_12() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Viewport_12)); }
  6823. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Viewport_12() const { return ___m_Viewport_12; }
  6824. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Viewport_12() { return &___m_Viewport_12; }
  6825. inline void set_m_Viewport_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6826. {
  6827. ___m_Viewport_12 = value;
  6828. Il2CppCodeGenWriteBarrier((void**)(&___m_Viewport_12), (void*)value);
  6829. }
  6830. inline static int32_t get_offset_of_m_HorizontalScrollbar_13() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbar_13)); }
  6831. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_m_HorizontalScrollbar_13() const { return ___m_HorizontalScrollbar_13; }
  6832. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_m_HorizontalScrollbar_13() { return &___m_HorizontalScrollbar_13; }
  6833. inline void set_m_HorizontalScrollbar_13(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  6834. {
  6835. ___m_HorizontalScrollbar_13 = value;
  6836. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbar_13), (void*)value);
  6837. }
  6838. inline static int32_t get_offset_of_m_VerticalScrollbar_14() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbar_14)); }
  6839. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_m_VerticalScrollbar_14() const { return ___m_VerticalScrollbar_14; }
  6840. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_m_VerticalScrollbar_14() { return &___m_VerticalScrollbar_14; }
  6841. inline void set_m_VerticalScrollbar_14(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  6842. {
  6843. ___m_VerticalScrollbar_14 = value;
  6844. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbar_14), (void*)value);
  6845. }
  6846. inline static int32_t get_offset_of_m_HorizontalScrollbarVisibility_15() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbarVisibility_15)); }
  6847. inline int32_t get_m_HorizontalScrollbarVisibility_15() const { return ___m_HorizontalScrollbarVisibility_15; }
  6848. inline int32_t* get_address_of_m_HorizontalScrollbarVisibility_15() { return &___m_HorizontalScrollbarVisibility_15; }
  6849. inline void set_m_HorizontalScrollbarVisibility_15(int32_t value)
  6850. {
  6851. ___m_HorizontalScrollbarVisibility_15 = value;
  6852. }
  6853. inline static int32_t get_offset_of_m_VerticalScrollbarVisibility_16() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbarVisibility_16)); }
  6854. inline int32_t get_m_VerticalScrollbarVisibility_16() const { return ___m_VerticalScrollbarVisibility_16; }
  6855. inline int32_t* get_address_of_m_VerticalScrollbarVisibility_16() { return &___m_VerticalScrollbarVisibility_16; }
  6856. inline void set_m_VerticalScrollbarVisibility_16(int32_t value)
  6857. {
  6858. ___m_VerticalScrollbarVisibility_16 = value;
  6859. }
  6860. inline static int32_t get_offset_of_m_HorizontalScrollbarSpacing_17() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbarSpacing_17)); }
  6861. inline float get_m_HorizontalScrollbarSpacing_17() const { return ___m_HorizontalScrollbarSpacing_17; }
  6862. inline float* get_address_of_m_HorizontalScrollbarSpacing_17() { return &___m_HorizontalScrollbarSpacing_17; }
  6863. inline void set_m_HorizontalScrollbarSpacing_17(float value)
  6864. {
  6865. ___m_HorizontalScrollbarSpacing_17 = value;
  6866. }
  6867. inline static int32_t get_offset_of_m_VerticalScrollbarSpacing_18() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbarSpacing_18)); }
  6868. inline float get_m_VerticalScrollbarSpacing_18() const { return ___m_VerticalScrollbarSpacing_18; }
  6869. inline float* get_address_of_m_VerticalScrollbarSpacing_18() { return &___m_VerticalScrollbarSpacing_18; }
  6870. inline void set_m_VerticalScrollbarSpacing_18(float value)
  6871. {
  6872. ___m_VerticalScrollbarSpacing_18 = value;
  6873. }
  6874. inline static int32_t get_offset_of_m_OnValueChanged_19() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_OnValueChanged_19)); }
  6875. inline ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * get_m_OnValueChanged_19() const { return ___m_OnValueChanged_19; }
  6876. inline ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E ** get_address_of_m_OnValueChanged_19() { return &___m_OnValueChanged_19; }
  6877. inline void set_m_OnValueChanged_19(ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * value)
  6878. {
  6879. ___m_OnValueChanged_19 = value;
  6880. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_19), (void*)value);
  6881. }
  6882. inline static int32_t get_offset_of_m_PointerStartLocalCursor_20() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PointerStartLocalCursor_20)); }
  6883. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PointerStartLocalCursor_20() const { return ___m_PointerStartLocalCursor_20; }
  6884. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PointerStartLocalCursor_20() { return &___m_PointerStartLocalCursor_20; }
  6885. inline void set_m_PointerStartLocalCursor_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6886. {
  6887. ___m_PointerStartLocalCursor_20 = value;
  6888. }
  6889. inline static int32_t get_offset_of_m_ContentStartPosition_21() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ContentStartPosition_21)); }
  6890. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_ContentStartPosition_21() const { return ___m_ContentStartPosition_21; }
  6891. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_ContentStartPosition_21() { return &___m_ContentStartPosition_21; }
  6892. inline void set_m_ContentStartPosition_21(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6893. {
  6894. ___m_ContentStartPosition_21 = value;
  6895. }
  6896. inline static int32_t get_offset_of_m_ViewRect_22() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ViewRect_22)); }
  6897. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ViewRect_22() const { return ___m_ViewRect_22; }
  6898. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ViewRect_22() { return &___m_ViewRect_22; }
  6899. inline void set_m_ViewRect_22(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6900. {
  6901. ___m_ViewRect_22 = value;
  6902. Il2CppCodeGenWriteBarrier((void**)(&___m_ViewRect_22), (void*)value);
  6903. }
  6904. inline static int32_t get_offset_of_m_ContentBounds_23() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ContentBounds_23)); }
  6905. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_ContentBounds_23() const { return ___m_ContentBounds_23; }
  6906. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_ContentBounds_23() { return &___m_ContentBounds_23; }
  6907. inline void set_m_ContentBounds_23(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6908. {
  6909. ___m_ContentBounds_23 = value;
  6910. }
  6911. inline static int32_t get_offset_of_m_ViewBounds_24() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ViewBounds_24)); }
  6912. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_ViewBounds_24() const { return ___m_ViewBounds_24; }
  6913. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_ViewBounds_24() { return &___m_ViewBounds_24; }
  6914. inline void set_m_ViewBounds_24(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6915. {
  6916. ___m_ViewBounds_24 = value;
  6917. }
  6918. inline static int32_t get_offset_of_m_Velocity_25() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Velocity_25)); }
  6919. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Velocity_25() const { return ___m_Velocity_25; }
  6920. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Velocity_25() { return &___m_Velocity_25; }
  6921. inline void set_m_Velocity_25(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6922. {
  6923. ___m_Velocity_25 = value;
  6924. }
  6925. inline static int32_t get_offset_of_m_Dragging_26() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Dragging_26)); }
  6926. inline bool get_m_Dragging_26() const { return ___m_Dragging_26; }
  6927. inline bool* get_address_of_m_Dragging_26() { return &___m_Dragging_26; }
  6928. inline void set_m_Dragging_26(bool value)
  6929. {
  6930. ___m_Dragging_26 = value;
  6931. }
  6932. inline static int32_t get_offset_of_m_Scrolling_27() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Scrolling_27)); }
  6933. inline bool get_m_Scrolling_27() const { return ___m_Scrolling_27; }
  6934. inline bool* get_address_of_m_Scrolling_27() { return &___m_Scrolling_27; }
  6935. inline void set_m_Scrolling_27(bool value)
  6936. {
  6937. ___m_Scrolling_27 = value;
  6938. }
  6939. inline static int32_t get_offset_of_m_PrevPosition_28() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PrevPosition_28)); }
  6940. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PrevPosition_28() const { return ___m_PrevPosition_28; }
  6941. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PrevPosition_28() { return &___m_PrevPosition_28; }
  6942. inline void set_m_PrevPosition_28(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6943. {
  6944. ___m_PrevPosition_28 = value;
  6945. }
  6946. inline static int32_t get_offset_of_m_PrevContentBounds_29() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PrevContentBounds_29)); }
  6947. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_PrevContentBounds_29() const { return ___m_PrevContentBounds_29; }
  6948. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_PrevContentBounds_29() { return &___m_PrevContentBounds_29; }
  6949. inline void set_m_PrevContentBounds_29(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6950. {
  6951. ___m_PrevContentBounds_29 = value;
  6952. }
  6953. inline static int32_t get_offset_of_m_PrevViewBounds_30() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PrevViewBounds_30)); }
  6954. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_PrevViewBounds_30() const { return ___m_PrevViewBounds_30; }
  6955. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_PrevViewBounds_30() { return &___m_PrevViewBounds_30; }
  6956. inline void set_m_PrevViewBounds_30(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6957. {
  6958. ___m_PrevViewBounds_30 = value;
  6959. }
  6960. inline static int32_t get_offset_of_m_HasRebuiltLayout_31() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HasRebuiltLayout_31)); }
  6961. inline bool get_m_HasRebuiltLayout_31() const { return ___m_HasRebuiltLayout_31; }
  6962. inline bool* get_address_of_m_HasRebuiltLayout_31() { return &___m_HasRebuiltLayout_31; }
  6963. inline void set_m_HasRebuiltLayout_31(bool value)
  6964. {
  6965. ___m_HasRebuiltLayout_31 = value;
  6966. }
  6967. inline static int32_t get_offset_of_m_HSliderExpand_32() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HSliderExpand_32)); }
  6968. inline bool get_m_HSliderExpand_32() const { return ___m_HSliderExpand_32; }
  6969. inline bool* get_address_of_m_HSliderExpand_32() { return &___m_HSliderExpand_32; }
  6970. inline void set_m_HSliderExpand_32(bool value)
  6971. {
  6972. ___m_HSliderExpand_32 = value;
  6973. }
  6974. inline static int32_t get_offset_of_m_VSliderExpand_33() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VSliderExpand_33)); }
  6975. inline bool get_m_VSliderExpand_33() const { return ___m_VSliderExpand_33; }
  6976. inline bool* get_address_of_m_VSliderExpand_33() { return &___m_VSliderExpand_33; }
  6977. inline void set_m_VSliderExpand_33(bool value)
  6978. {
  6979. ___m_VSliderExpand_33 = value;
  6980. }
  6981. inline static int32_t get_offset_of_m_HSliderHeight_34() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HSliderHeight_34)); }
  6982. inline float get_m_HSliderHeight_34() const { return ___m_HSliderHeight_34; }
  6983. inline float* get_address_of_m_HSliderHeight_34() { return &___m_HSliderHeight_34; }
  6984. inline void set_m_HSliderHeight_34(float value)
  6985. {
  6986. ___m_HSliderHeight_34 = value;
  6987. }
  6988. inline static int32_t get_offset_of_m_VSliderWidth_35() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VSliderWidth_35)); }
  6989. inline float get_m_VSliderWidth_35() const { return ___m_VSliderWidth_35; }
  6990. inline float* get_address_of_m_VSliderWidth_35() { return &___m_VSliderWidth_35; }
  6991. inline void set_m_VSliderWidth_35(float value)
  6992. {
  6993. ___m_VSliderWidth_35 = value;
  6994. }
  6995. inline static int32_t get_offset_of_m_Rect_36() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Rect_36)); }
  6996. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Rect_36() const { return ___m_Rect_36; }
  6997. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Rect_36() { return &___m_Rect_36; }
  6998. inline void set_m_Rect_36(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6999. {
  7000. ___m_Rect_36 = value;
  7001. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_36), (void*)value);
  7002. }
  7003. inline static int32_t get_offset_of_m_HorizontalScrollbarRect_37() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbarRect_37)); }
  7004. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_HorizontalScrollbarRect_37() const { return ___m_HorizontalScrollbarRect_37; }
  7005. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_HorizontalScrollbarRect_37() { return &___m_HorizontalScrollbarRect_37; }
  7006. inline void set_m_HorizontalScrollbarRect_37(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7007. {
  7008. ___m_HorizontalScrollbarRect_37 = value;
  7009. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbarRect_37), (void*)value);
  7010. }
  7011. inline static int32_t get_offset_of_m_VerticalScrollbarRect_38() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbarRect_38)); }
  7012. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_VerticalScrollbarRect_38() const { return ___m_VerticalScrollbarRect_38; }
  7013. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_VerticalScrollbarRect_38() { return &___m_VerticalScrollbarRect_38; }
  7014. inline void set_m_VerticalScrollbarRect_38(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7015. {
  7016. ___m_VerticalScrollbarRect_38 = value;
  7017. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbarRect_38), (void*)value);
  7018. }
  7019. inline static int32_t get_offset_of_m_Tracker_39() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Tracker_39)); }
  7020. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_39() const { return ___m_Tracker_39; }
  7021. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_39() { return &___m_Tracker_39; }
  7022. inline void set_m_Tracker_39(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  7023. {
  7024. ___m_Tracker_39 = value;
  7025. }
  7026. inline static int32_t get_offset_of_m_Corners_40() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Corners_40)); }
  7027. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_40() const { return ___m_Corners_40; }
  7028. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_40() { return &___m_Corners_40; }
  7029. inline void set_m_Corners_40(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7030. {
  7031. ___m_Corners_40 = value;
  7032. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_40), (void*)value);
  7033. }
  7034. };
  7035. // UnityEngine.UI.Selectable
  7036. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7037. {
  7038. public:
  7039. // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
  7040. bool ___m_EnableCalled_6;
  7041. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  7042. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7;
  7043. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  7044. int32_t ___m_Transition_8;
  7045. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  7046. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9;
  7047. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  7048. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10;
  7049. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  7050. AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11;
  7051. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  7052. bool ___m_Interactable_12;
  7053. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  7054. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13;
  7055. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  7056. bool ___m_GroupsAllowInteraction_14;
  7057. // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
  7058. int32_t ___m_CurrentIndex_15;
  7059. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  7060. bool ___U3CisPointerInsideU3Ek__BackingField_16;
  7061. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  7062. bool ___U3CisPointerDownU3Ek__BackingField_17;
  7063. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  7064. bool ___U3ChasSelectionU3Ek__BackingField_18;
  7065. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  7066. List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19;
  7067. public:
  7068. inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); }
  7069. inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; }
  7070. inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; }
  7071. inline void set_m_EnableCalled_6(bool value)
  7072. {
  7073. ___m_EnableCalled_6 = value;
  7074. }
  7075. inline static int32_t get_offset_of_m_Navigation_7() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); }
  7076. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; }
  7077. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; }
  7078. inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value)
  7079. {
  7080. ___m_Navigation_7 = value;
  7081. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL);
  7082. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7083. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL);
  7084. #endif
  7085. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7086. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL);
  7087. #endif
  7088. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7089. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL);
  7090. #endif
  7091. }
  7092. inline static int32_t get_offset_of_m_Transition_8() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); }
  7093. inline int32_t get_m_Transition_8() const { return ___m_Transition_8; }
  7094. inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; }
  7095. inline void set_m_Transition_8(int32_t value)
  7096. {
  7097. ___m_Transition_8 = value;
  7098. }
  7099. inline static int32_t get_offset_of_m_Colors_9() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); }
  7100. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; }
  7101. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; }
  7102. inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  7103. {
  7104. ___m_Colors_9 = value;
  7105. }
  7106. inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); }
  7107. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; }
  7108. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; }
  7109. inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value)
  7110. {
  7111. ___m_SpriteState_10 = value;
  7112. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL);
  7113. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7114. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL);
  7115. #endif
  7116. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7117. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL);
  7118. #endif
  7119. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7120. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL);
  7121. #endif
  7122. }
  7123. inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); }
  7124. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; }
  7125. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; }
  7126. inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value)
  7127. {
  7128. ___m_AnimationTriggers_11 = value;
  7129. Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value);
  7130. }
  7131. inline static int32_t get_offset_of_m_Interactable_12() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); }
  7132. inline bool get_m_Interactable_12() const { return ___m_Interactable_12; }
  7133. inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; }
  7134. inline void set_m_Interactable_12(bool value)
  7135. {
  7136. ___m_Interactable_12 = value;
  7137. }
  7138. inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); }
  7139. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; }
  7140. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; }
  7141. inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  7142. {
  7143. ___m_TargetGraphic_13 = value;
  7144. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value);
  7145. }
  7146. inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); }
  7147. inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; }
  7148. inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; }
  7149. inline void set_m_GroupsAllowInteraction_14(bool value)
  7150. {
  7151. ___m_GroupsAllowInteraction_14 = value;
  7152. }
  7153. inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); }
  7154. inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; }
  7155. inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; }
  7156. inline void set_m_CurrentIndex_15(int32_t value)
  7157. {
  7158. ___m_CurrentIndex_15 = value;
  7159. }
  7160. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); }
  7161. inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; }
  7162. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; }
  7163. inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value)
  7164. {
  7165. ___U3CisPointerInsideU3Ek__BackingField_16 = value;
  7166. }
  7167. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); }
  7168. inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; }
  7169. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; }
  7170. inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value)
  7171. {
  7172. ___U3CisPointerDownU3Ek__BackingField_17 = value;
  7173. }
  7174. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); }
  7175. inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; }
  7176. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; }
  7177. inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value)
  7178. {
  7179. ___U3ChasSelectionU3Ek__BackingField_18 = value;
  7180. }
  7181. inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); }
  7182. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; }
  7183. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; }
  7184. inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value)
  7185. {
  7186. ___m_CanvasGroupCache_19 = value;
  7187. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value);
  7188. }
  7189. };
  7190. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields
  7191. {
  7192. public:
  7193. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
  7194. SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4;
  7195. // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
  7196. int32_t ___s_SelectableCount_5;
  7197. public:
  7198. inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); }
  7199. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; }
  7200. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
  7201. inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value)
  7202. {
  7203. ___s_Selectables_4 = value;
  7204. Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
  7205. }
  7206. inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); }
  7207. inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
  7208. inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
  7209. inline void set_s_SelectableCount_5(int32_t value)
  7210. {
  7211. ___s_SelectableCount_5 = value;
  7212. }
  7213. };
  7214. // UnityEngine.UI.MaskableGraphic
  7215. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24
  7216. {
  7217. public:
  7218. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  7219. bool ___m_ShouldRecalculateStencil_26;
  7220. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  7221. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_27;
  7222. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  7223. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_28;
  7224. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  7225. bool ___m_Maskable_29;
  7226. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
  7227. bool ___m_IsMaskingGraphic_30;
  7228. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  7229. bool ___m_IncludeForMasking_31;
  7230. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  7231. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_32;
  7232. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  7233. bool ___m_ShouldRecalculate_33;
  7234. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  7235. int32_t ___m_StencilValue_34;
  7236. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  7237. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_35;
  7238. public:
  7239. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_26)); }
  7240. inline bool get_m_ShouldRecalculateStencil_26() const { return ___m_ShouldRecalculateStencil_26; }
  7241. inline bool* get_address_of_m_ShouldRecalculateStencil_26() { return &___m_ShouldRecalculateStencil_26; }
  7242. inline void set_m_ShouldRecalculateStencil_26(bool value)
  7243. {
  7244. ___m_ShouldRecalculateStencil_26 = value;
  7245. }
  7246. inline static int32_t get_offset_of_m_MaskMaterial_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_27)); }
  7247. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_27() const { return ___m_MaskMaterial_27; }
  7248. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_27() { return &___m_MaskMaterial_27; }
  7249. inline void set_m_MaskMaterial_27(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7250. {
  7251. ___m_MaskMaterial_27 = value;
  7252. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_27), (void*)value);
  7253. }
  7254. inline static int32_t get_offset_of_m_ParentMask_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_28)); }
  7255. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_28() const { return ___m_ParentMask_28; }
  7256. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_28() { return &___m_ParentMask_28; }
  7257. inline void set_m_ParentMask_28(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value)
  7258. {
  7259. ___m_ParentMask_28 = value;
  7260. Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_28), (void*)value);
  7261. }
  7262. inline static int32_t get_offset_of_m_Maskable_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_29)); }
  7263. inline bool get_m_Maskable_29() const { return ___m_Maskable_29; }
  7264. inline bool* get_address_of_m_Maskable_29() { return &___m_Maskable_29; }
  7265. inline void set_m_Maskable_29(bool value)
  7266. {
  7267. ___m_Maskable_29 = value;
  7268. }
  7269. inline static int32_t get_offset_of_m_IsMaskingGraphic_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_30)); }
  7270. inline bool get_m_IsMaskingGraphic_30() const { return ___m_IsMaskingGraphic_30; }
  7271. inline bool* get_address_of_m_IsMaskingGraphic_30() { return &___m_IsMaskingGraphic_30; }
  7272. inline void set_m_IsMaskingGraphic_30(bool value)
  7273. {
  7274. ___m_IsMaskingGraphic_30 = value;
  7275. }
  7276. inline static int32_t get_offset_of_m_IncludeForMasking_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_31)); }
  7277. inline bool get_m_IncludeForMasking_31() const { return ___m_IncludeForMasking_31; }
  7278. inline bool* get_address_of_m_IncludeForMasking_31() { return &___m_IncludeForMasking_31; }
  7279. inline void set_m_IncludeForMasking_31(bool value)
  7280. {
  7281. ___m_IncludeForMasking_31 = value;
  7282. }
  7283. inline static int32_t get_offset_of_m_OnCullStateChanged_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_32)); }
  7284. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_32() const { return ___m_OnCullStateChanged_32; }
  7285. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_32() { return &___m_OnCullStateChanged_32; }
  7286. inline void set_m_OnCullStateChanged_32(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value)
  7287. {
  7288. ___m_OnCullStateChanged_32 = value;
  7289. Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_32), (void*)value);
  7290. }
  7291. inline static int32_t get_offset_of_m_ShouldRecalculate_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_33)); }
  7292. inline bool get_m_ShouldRecalculate_33() const { return ___m_ShouldRecalculate_33; }
  7293. inline bool* get_address_of_m_ShouldRecalculate_33() { return &___m_ShouldRecalculate_33; }
  7294. inline void set_m_ShouldRecalculate_33(bool value)
  7295. {
  7296. ___m_ShouldRecalculate_33 = value;
  7297. }
  7298. inline static int32_t get_offset_of_m_StencilValue_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_34)); }
  7299. inline int32_t get_m_StencilValue_34() const { return ___m_StencilValue_34; }
  7300. inline int32_t* get_address_of_m_StencilValue_34() { return &___m_StencilValue_34; }
  7301. inline void set_m_StencilValue_34(int32_t value)
  7302. {
  7303. ___m_StencilValue_34 = value;
  7304. }
  7305. inline static int32_t get_offset_of_m_Corners_35() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_35)); }
  7306. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_35() const { return ___m_Corners_35; }
  7307. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_35() { return &___m_Corners_35; }
  7308. inline void set_m_Corners_35(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7309. {
  7310. ___m_Corners_35 = value;
  7311. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_35), (void*)value);
  7312. }
  7313. };
  7314. // UnityEngine.EventSystems.PhysicsRaycaster
  7315. struct PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 : public BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876
  7316. {
  7317. public:
  7318. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera
  7319. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_EventCamera_6;
  7320. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask
  7321. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_EventMask_7;
  7322. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_MaxRayIntersections
  7323. int32_t ___m_MaxRayIntersections_8;
  7324. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_LastMaxRayIntersections
  7325. int32_t ___m_LastMaxRayIntersections_9;
  7326. // UnityEngine.RaycastHit[] UnityEngine.EventSystems.PhysicsRaycaster::m_Hits
  7327. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___m_Hits_10;
  7328. public:
  7329. inline static int32_t get_offset_of_m_EventCamera_6() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_EventCamera_6)); }
  7330. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_EventCamera_6() const { return ___m_EventCamera_6; }
  7331. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_EventCamera_6() { return &___m_EventCamera_6; }
  7332. inline void set_m_EventCamera_6(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  7333. {
  7334. ___m_EventCamera_6 = value;
  7335. Il2CppCodeGenWriteBarrier((void**)(&___m_EventCamera_6), (void*)value);
  7336. }
  7337. inline static int32_t get_offset_of_m_EventMask_7() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_EventMask_7)); }
  7338. inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_EventMask_7() const { return ___m_EventMask_7; }
  7339. inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_EventMask_7() { return &___m_EventMask_7; }
  7340. inline void set_m_EventMask_7(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value)
  7341. {
  7342. ___m_EventMask_7 = value;
  7343. }
  7344. inline static int32_t get_offset_of_m_MaxRayIntersections_8() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_MaxRayIntersections_8)); }
  7345. inline int32_t get_m_MaxRayIntersections_8() const { return ___m_MaxRayIntersections_8; }
  7346. inline int32_t* get_address_of_m_MaxRayIntersections_8() { return &___m_MaxRayIntersections_8; }
  7347. inline void set_m_MaxRayIntersections_8(int32_t value)
  7348. {
  7349. ___m_MaxRayIntersections_8 = value;
  7350. }
  7351. inline static int32_t get_offset_of_m_LastMaxRayIntersections_9() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_LastMaxRayIntersections_9)); }
  7352. inline int32_t get_m_LastMaxRayIntersections_9() const { return ___m_LastMaxRayIntersections_9; }
  7353. inline int32_t* get_address_of_m_LastMaxRayIntersections_9() { return &___m_LastMaxRayIntersections_9; }
  7354. inline void set_m_LastMaxRayIntersections_9(int32_t value)
  7355. {
  7356. ___m_LastMaxRayIntersections_9 = value;
  7357. }
  7358. inline static int32_t get_offset_of_m_Hits_10() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_Hits_10)); }
  7359. inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* get_m_Hits_10() const { return ___m_Hits_10; }
  7360. inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09** get_address_of_m_Hits_10() { return &___m_Hits_10; }
  7361. inline void set_m_Hits_10(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* value)
  7362. {
  7363. ___m_Hits_10 = value;
  7364. Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_10), (void*)value);
  7365. }
  7366. };
  7367. // UnityEngine.EventSystems.PointerInputModule
  7368. struct PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 : public BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924
  7369. {
  7370. public:
  7371. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData
  7372. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___m_PointerData_14;
  7373. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState
  7374. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * ___m_MouseState_15;
  7375. public:
  7376. inline static int32_t get_offset_of_m_PointerData_14() { return static_cast<int32_t>(offsetof(PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421, ___m_PointerData_14)); }
  7377. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_m_PointerData_14() const { return ___m_PointerData_14; }
  7378. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_m_PointerData_14() { return &___m_PointerData_14; }
  7379. inline void set_m_PointerData_14(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  7380. {
  7381. ___m_PointerData_14 = value;
  7382. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerData_14), (void*)value);
  7383. }
  7384. inline static int32_t get_offset_of_m_MouseState_15() { return static_cast<int32_t>(offsetof(PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421, ___m_MouseState_15)); }
  7385. inline MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * get_m_MouseState_15() const { return ___m_MouseState_15; }
  7386. inline MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 ** get_address_of_m_MouseState_15() { return &___m_MouseState_15; }
  7387. inline void set_m_MouseState_15(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * value)
  7388. {
  7389. ___m_MouseState_15 = value;
  7390. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseState_15), (void*)value);
  7391. }
  7392. };
  7393. // UnityEngine.UI.PositionAsUV1
  7394. struct PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725 : public BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA
  7395. {
  7396. public:
  7397. public:
  7398. };
  7399. // UnityEngine.UI.Scrollbar
  7400. struct Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  7401. {
  7402. public:
  7403. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  7404. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_HandleRect_20;
  7405. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
  7406. int32_t ___m_Direction_21;
  7407. // System.Single UnityEngine.UI.Scrollbar::m_Value
  7408. float ___m_Value_22;
  7409. // System.Single UnityEngine.UI.Scrollbar::m_Size
  7410. float ___m_Size_23;
  7411. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  7412. int32_t ___m_NumberOfSteps_24;
  7413. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  7414. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * ___m_OnValueChanged_25;
  7415. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  7416. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ContainerRect_26;
  7417. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  7418. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Offset_27;
  7419. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  7420. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_28;
  7421. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  7422. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_PointerDownRepeat_29;
  7423. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  7424. bool ___isPointerDownAndNotDragging_30;
  7425. // System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals
  7426. bool ___m_DelayedUpdateVisuals_31;
  7427. public:
  7428. inline static int32_t get_offset_of_m_HandleRect_20() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_HandleRect_20)); }
  7429. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_HandleRect_20() const { return ___m_HandleRect_20; }
  7430. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_HandleRect_20() { return &___m_HandleRect_20; }
  7431. inline void set_m_HandleRect_20(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7432. {
  7433. ___m_HandleRect_20 = value;
  7434. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_20), (void*)value);
  7435. }
  7436. inline static int32_t get_offset_of_m_Direction_21() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Direction_21)); }
  7437. inline int32_t get_m_Direction_21() const { return ___m_Direction_21; }
  7438. inline int32_t* get_address_of_m_Direction_21() { return &___m_Direction_21; }
  7439. inline void set_m_Direction_21(int32_t value)
  7440. {
  7441. ___m_Direction_21 = value;
  7442. }
  7443. inline static int32_t get_offset_of_m_Value_22() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Value_22)); }
  7444. inline float get_m_Value_22() const { return ___m_Value_22; }
  7445. inline float* get_address_of_m_Value_22() { return &___m_Value_22; }
  7446. inline void set_m_Value_22(float value)
  7447. {
  7448. ___m_Value_22 = value;
  7449. }
  7450. inline static int32_t get_offset_of_m_Size_23() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Size_23)); }
  7451. inline float get_m_Size_23() const { return ___m_Size_23; }
  7452. inline float* get_address_of_m_Size_23() { return &___m_Size_23; }
  7453. inline void set_m_Size_23(float value)
  7454. {
  7455. ___m_Size_23 = value;
  7456. }
  7457. inline static int32_t get_offset_of_m_NumberOfSteps_24() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_NumberOfSteps_24)); }
  7458. inline int32_t get_m_NumberOfSteps_24() const { return ___m_NumberOfSteps_24; }
  7459. inline int32_t* get_address_of_m_NumberOfSteps_24() { return &___m_NumberOfSteps_24; }
  7460. inline void set_m_NumberOfSteps_24(int32_t value)
  7461. {
  7462. ___m_NumberOfSteps_24 = value;
  7463. }
  7464. inline static int32_t get_offset_of_m_OnValueChanged_25() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_OnValueChanged_25)); }
  7465. inline ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * get_m_OnValueChanged_25() const { return ___m_OnValueChanged_25; }
  7466. inline ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED ** get_address_of_m_OnValueChanged_25() { return &___m_OnValueChanged_25; }
  7467. inline void set_m_OnValueChanged_25(ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * value)
  7468. {
  7469. ___m_OnValueChanged_25 = value;
  7470. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_25), (void*)value);
  7471. }
  7472. inline static int32_t get_offset_of_m_ContainerRect_26() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_ContainerRect_26)); }
  7473. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ContainerRect_26() const { return ___m_ContainerRect_26; }
  7474. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ContainerRect_26() { return &___m_ContainerRect_26; }
  7475. inline void set_m_ContainerRect_26(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7476. {
  7477. ___m_ContainerRect_26 = value;
  7478. Il2CppCodeGenWriteBarrier((void**)(&___m_ContainerRect_26), (void*)value);
  7479. }
  7480. inline static int32_t get_offset_of_m_Offset_27() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Offset_27)); }
  7481. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Offset_27() const { return ___m_Offset_27; }
  7482. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Offset_27() { return &___m_Offset_27; }
  7483. inline void set_m_Offset_27(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7484. {
  7485. ___m_Offset_27 = value;
  7486. }
  7487. inline static int32_t get_offset_of_m_Tracker_28() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Tracker_28)); }
  7488. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_28() const { return ___m_Tracker_28; }
  7489. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_28() { return &___m_Tracker_28; }
  7490. inline void set_m_Tracker_28(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  7491. {
  7492. ___m_Tracker_28 = value;
  7493. }
  7494. inline static int32_t get_offset_of_m_PointerDownRepeat_29() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_PointerDownRepeat_29)); }
  7495. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_PointerDownRepeat_29() const { return ___m_PointerDownRepeat_29; }
  7496. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_PointerDownRepeat_29() { return &___m_PointerDownRepeat_29; }
  7497. inline void set_m_PointerDownRepeat_29(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  7498. {
  7499. ___m_PointerDownRepeat_29 = value;
  7500. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerDownRepeat_29), (void*)value);
  7501. }
  7502. inline static int32_t get_offset_of_isPointerDownAndNotDragging_30() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___isPointerDownAndNotDragging_30)); }
  7503. inline bool get_isPointerDownAndNotDragging_30() const { return ___isPointerDownAndNotDragging_30; }
  7504. inline bool* get_address_of_isPointerDownAndNotDragging_30() { return &___isPointerDownAndNotDragging_30; }
  7505. inline void set_isPointerDownAndNotDragging_30(bool value)
  7506. {
  7507. ___isPointerDownAndNotDragging_30 = value;
  7508. }
  7509. inline static int32_t get_offset_of_m_DelayedUpdateVisuals_31() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_DelayedUpdateVisuals_31)); }
  7510. inline bool get_m_DelayedUpdateVisuals_31() const { return ___m_DelayedUpdateVisuals_31; }
  7511. inline bool* get_address_of_m_DelayedUpdateVisuals_31() { return &___m_DelayedUpdateVisuals_31; }
  7512. inline void set_m_DelayedUpdateVisuals_31(bool value)
  7513. {
  7514. ___m_DelayedUpdateVisuals_31 = value;
  7515. }
  7516. };
  7517. // UnityEngine.UI.Shadow
  7518. struct Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E : public BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA
  7519. {
  7520. public:
  7521. // UnityEngine.Color UnityEngine.UI.Shadow::m_EffectColor
  7522. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_EffectColor_5;
  7523. // UnityEngine.Vector2 UnityEngine.UI.Shadow::m_EffectDistance
  7524. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_EffectDistance_6;
  7525. // System.Boolean UnityEngine.UI.Shadow::m_UseGraphicAlpha
  7526. bool ___m_UseGraphicAlpha_7;
  7527. public:
  7528. inline static int32_t get_offset_of_m_EffectColor_5() { return static_cast<int32_t>(offsetof(Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E, ___m_EffectColor_5)); }
  7529. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_EffectColor_5() const { return ___m_EffectColor_5; }
  7530. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_EffectColor_5() { return &___m_EffectColor_5; }
  7531. inline void set_m_EffectColor_5(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  7532. {
  7533. ___m_EffectColor_5 = value;
  7534. }
  7535. inline static int32_t get_offset_of_m_EffectDistance_6() { return static_cast<int32_t>(offsetof(Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E, ___m_EffectDistance_6)); }
  7536. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_EffectDistance_6() const { return ___m_EffectDistance_6; }
  7537. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_EffectDistance_6() { return &___m_EffectDistance_6; }
  7538. inline void set_m_EffectDistance_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7539. {
  7540. ___m_EffectDistance_6 = value;
  7541. }
  7542. inline static int32_t get_offset_of_m_UseGraphicAlpha_7() { return static_cast<int32_t>(offsetof(Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E, ___m_UseGraphicAlpha_7)); }
  7543. inline bool get_m_UseGraphicAlpha_7() const { return ___m_UseGraphicAlpha_7; }
  7544. inline bool* get_address_of_m_UseGraphicAlpha_7() { return &___m_UseGraphicAlpha_7; }
  7545. inline void set_m_UseGraphicAlpha_7(bool value)
  7546. {
  7547. ___m_UseGraphicAlpha_7 = value;
  7548. }
  7549. };
  7550. // UnityEngine.UI.Outline
  7551. struct Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2 : public Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E
  7552. {
  7553. public:
  7554. public:
  7555. };
  7556. // UnityEngine.EventSystems.Physics2DRaycaster
  7557. struct Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3 : public PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823
  7558. {
  7559. public:
  7560. // UnityEngine.RaycastHit2D[] UnityEngine.EventSystems.Physics2DRaycaster::m_Hits
  7561. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___m_Hits_11;
  7562. public:
  7563. inline static int32_t get_offset_of_m_Hits_11() { return static_cast<int32_t>(offsetof(Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3, ___m_Hits_11)); }
  7564. inline RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* get_m_Hits_11() const { return ___m_Hits_11; }
  7565. inline RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09** get_address_of_m_Hits_11() { return &___m_Hits_11; }
  7566. inline void set_m_Hits_11(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* value)
  7567. {
  7568. ___m_Hits_11 = value;
  7569. Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_11), (void*)value);
  7570. }
  7571. };
  7572. // UnityEngine.UI.RawImage
  7573. struct RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
  7574. {
  7575. public:
  7576. // UnityEngine.Texture UnityEngine.UI.RawImage::m_Texture
  7577. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_Texture_36;
  7578. // UnityEngine.Rect UnityEngine.UI.RawImage::m_UVRect
  7579. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_UVRect_37;
  7580. public:
  7581. inline static int32_t get_offset_of_m_Texture_36() { return static_cast<int32_t>(offsetof(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A, ___m_Texture_36)); }
  7582. inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_Texture_36() const { return ___m_Texture_36; }
  7583. inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_Texture_36() { return &___m_Texture_36; }
  7584. inline void set_m_Texture_36(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value)
  7585. {
  7586. ___m_Texture_36 = value;
  7587. Il2CppCodeGenWriteBarrier((void**)(&___m_Texture_36), (void*)value);
  7588. }
  7589. inline static int32_t get_offset_of_m_UVRect_37() { return static_cast<int32_t>(offsetof(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A, ___m_UVRect_37)); }
  7590. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_UVRect_37() const { return ___m_UVRect_37; }
  7591. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_UVRect_37() { return &___m_UVRect_37; }
  7592. inline void set_m_UVRect_37(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  7593. {
  7594. ___m_UVRect_37 = value;
  7595. }
  7596. };
  7597. #ifdef __clang__
  7598. #pragma clang diagnostic pop
  7599. #endif
  7600. // UnityEngine.Vector3[]
  7601. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  7602. {
  7603. public:
  7604. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  7605. public:
  7606. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  7607. {
  7608. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7609. return m_Items[index];
  7610. }
  7611. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  7612. {
  7613. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7614. return m_Items + index;
  7615. }
  7616. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7617. {
  7618. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7619. m_Items[index] = value;
  7620. }
  7621. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  7622. {
  7623. return m_Items[index];
  7624. }
  7625. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7626. {
  7627. return m_Items + index;
  7628. }
  7629. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7630. {
  7631. m_Items[index] = value;
  7632. }
  7633. };
  7634. // UnityEngine.RaycastHit2D[]
  7635. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09 : public RuntimeArray
  7636. {
  7637. public:
  7638. ALIGN_FIELD (8) RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 m_Items[1];
  7639. public:
  7640. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAt(il2cpp_array_size_t index) const
  7641. {
  7642. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7643. return m_Items[index];
  7644. }
  7645. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAt(il2cpp_array_size_t index)
  7646. {
  7647. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7648. return m_Items + index;
  7649. }
  7650. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  7651. {
  7652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7653. m_Items[index] = value;
  7654. }
  7655. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAtUnchecked(il2cpp_array_size_t index) const
  7656. {
  7657. return m_Items[index];
  7658. }
  7659. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7660. {
  7661. return m_Items + index;
  7662. }
  7663. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  7664. {
  7665. m_Items[index] = value;
  7666. }
  7667. };
  7668. // UnityEngine.RaycastHit[]
  7669. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09 : public RuntimeArray
  7670. {
  7671. public:
  7672. ALIGN_FIELD (8) RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 m_Items[1];
  7673. public:
  7674. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAt(il2cpp_array_size_t index) const
  7675. {
  7676. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7677. return m_Items[index];
  7678. }
  7679. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAt(il2cpp_array_size_t index)
  7680. {
  7681. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7682. return m_Items + index;
  7683. }
  7684. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  7685. {
  7686. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7687. m_Items[index] = value;
  7688. }
  7689. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAtUnchecked(il2cpp_array_size_t index) const
  7690. {
  7691. return m_Items[index];
  7692. }
  7693. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7694. {
  7695. return m_Items + index;
  7696. }
  7697. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  7698. {
  7699. m_Items[index] = value;
  7700. }
  7701. };
  7702. // System.String[]
  7703. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  7704. {
  7705. public:
  7706. ALIGN_FIELD (8) String_t* m_Items[1];
  7707. public:
  7708. inline String_t* GetAt(il2cpp_array_size_t index) const
  7709. {
  7710. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7711. return m_Items[index];
  7712. }
  7713. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  7714. {
  7715. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7716. return m_Items + index;
  7717. }
  7718. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  7719. {
  7720. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7721. m_Items[index] = value;
  7722. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7723. }
  7724. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  7725. {
  7726. return m_Items[index];
  7727. }
  7728. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7729. {
  7730. return m_Items + index;
  7731. }
  7732. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  7733. {
  7734. m_Items[index] = value;
  7735. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7736. }
  7737. };
  7738. // System.Type[]
  7739. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  7740. {
  7741. public:
  7742. ALIGN_FIELD (8) Type_t * m_Items[1];
  7743. public:
  7744. inline Type_t * GetAt(il2cpp_array_size_t index) const
  7745. {
  7746. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7747. return m_Items[index];
  7748. }
  7749. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  7750. {
  7751. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7752. return m_Items + index;
  7753. }
  7754. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  7755. {
  7756. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7757. m_Items[index] = value;
  7758. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7759. }
  7760. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  7761. {
  7762. return m_Items[index];
  7763. }
  7764. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7765. {
  7766. return m_Items + index;
  7767. }
  7768. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  7769. {
  7770. m_Items[index] = value;
  7771. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7772. }
  7773. };
  7774. // System.Object[]
  7775. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  7776. {
  7777. public:
  7778. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  7779. public:
  7780. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  7781. {
  7782. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7783. return m_Items[index];
  7784. }
  7785. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  7786. {
  7787. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7788. return m_Items + index;
  7789. }
  7790. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  7791. {
  7792. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7793. m_Items[index] = value;
  7794. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7795. }
  7796. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  7797. {
  7798. return m_Items[index];
  7799. }
  7800. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7801. {
  7802. return m_Items + index;
  7803. }
  7804. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  7805. {
  7806. m_Items[index] = value;
  7807. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7808. }
  7809. };
  7810. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_gshared (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  7812. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_gshared (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  7814. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  7815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7816. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Object>(T&,T)
  7817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisRuntimeObject_m80CF8596999576E79458F1FE5889D9D43039163D_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  7818. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32Enum>(T&,T)
  7819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7820. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  7821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7822. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  7823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7824. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Object>::Get()
  7825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared (const RuntimeMethod* method);
  7826. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  7827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7828. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  7829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7830. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  7831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  7832. // System.Void UnityEngine.UI.ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>)
  7833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___toRelease0, const RuntimeMethod* method);
  7834. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  7835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7836. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7838. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  7839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m9DA9370FCF1650F92A088F1E3E483564C0CB0D53_gshared (ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8 * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___actionOnGet0, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___actionOnRelease1, const RuntimeMethod* method);
  7840. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7842. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  7843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  7844. // T UnityEngine.UI.ObjectPool`1<System.Object>::Get()
  7845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ObjectPool_1_Get_m337CD568F7C5B46D54450BDDABFC797DA8A71C0D_gshared (ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8 * __this, const RuntimeMethod* method);
  7846. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::Release(T)
  7847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1_Release_m4C7377DB6AE42BD6A4EC954E2D6712429D804D53_gshared (ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8 * __this, RuntimeObject * ___element0, const RuntimeMethod* method);
  7848. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::Invoke(!0)
  7849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mB133B86EE623F225FC5B3B7C86B609072E8D0013_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  7850. // System.Void System.Func`2<System.Object,System.Single>::.ctor(System.Object,System.IntPtr)
  7851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m58A51FA150C3A0C8F5868AF68C4FEA3896ED1752_gshared (Func_2_t78F21BB7B6C7D754A8C4D71ACB39668A8F967BA1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7852. // !1 System.Func`2<System.Object,System.Single>::Invoke(!0)
  7853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Func_2_Invoke_m8D7D6524BD080827DF061813F7CC08B052C0E68A_gshared (Func_2_t78F21BB7B6C7D754A8C4D71ACB39668A8F967BA1 * __this, RuntimeObject * ___arg0, const RuntimeMethod* method);
  7854. // System.Void UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Collections.Generic.List`1<!!0>)
  7855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsInChildren_TisRuntimeObject_mDA299B32A10B9FC9BF05FC2829E86C75EFD096B5_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results0, const RuntimeMethod* method);
  7856. // System.Void UnityEngine.Component::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  7857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsInParent_TisRuntimeObject_m068DAFEDF08495E57FA1CD2FA4AE4D2570F7C664_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results1, const RuntimeMethod* method);
  7858. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>)
  7859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_mB0812CB4355C4F5E2EA27C7049C668609E72F31D_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results0, const RuntimeMethod* method);
  7860. // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  7861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_m2D7CE0BF5A3EC0BCB8712046532540C2301F14E9_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___includeInactive0, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results1, const RuntimeMethod* method);
  7862. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  7863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_gshared (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, bool ___arg00, const RuntimeMethod* method);
  7864. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  7865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_gshared (const RuntimeMethod* method);
  7866. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  7867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_gshared_inline (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method);
  7868. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  7869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method);
  7870. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  7871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, int32_t ___value0, const RuntimeMethod* method);
  7872. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  7873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___toRelease0, const RuntimeMethod* method);
  7874. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  7875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  7876. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  7877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method);
  7878. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  7879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_gshared (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___item0, const RuntimeMethod* method);
  7880. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>)
  7881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_gshared (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method);
  7882. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  7883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m0A88BBB063127AFAD853506A433ACB07D7AAD67E_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method);
  7884. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(!0,!1)
  7885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m39BC00F21EE9459BB8DEF5479F95F79C5C740682_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  7886. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(!0)
  7887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_mAC77908EC28C242ACC8C3C4CDEA945E73B95CFA4_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, const RuntimeMethod* method);
  7888. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  7889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_gshared (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method);
  7890. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  7891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1 * ___functor2, const RuntimeMethod* method);
  7892. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values()
  7893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueCollection_tBBFF5FCCEA64DACDC4DFAB67787E57F5B92377EF * Dictionary_2_get_Values_m868DAE374D8442BD5F1CD20B1A6AD5123898B604_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7894. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator()
  7895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F ValueCollection_GetEnumerator_m448E577BC7E4AAC47F0FAD6DB8C1A5E4976BA64C_gshared (ValueCollection_tBBFF5FCCEA64DACDC4DFAB67787E57F5B92377EF * __this, const RuntimeMethod* method);
  7896. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current()
  7897. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC05D3D6AD41313CA564794A0750EB5BC5AA04948_gshared_inline (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method);
  7898. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext()
  7899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m78AD7EE99253D01FE03BC9917F994D4E2014DAA4_gshared (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method);
  7900. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose()
  7901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m2FEEBA0F2315272E479E7EB8288DC2012D9A334A_gshared (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method);
  7902. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear()
  7903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m14135ABCC9D07B90731529E85DFAAA2BBD1ED8DB_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7904. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
  7905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C Dictionary_2_GetEnumerator_m17437D82A5AF502166F10DD12B5C5830DDB95444_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7906. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
  7907. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  7908. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value()
  7909. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_mC1E2EFCF98529D0550A547CF87C6EAB6821741BF_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method);
  7910. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key()
  7911. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mCA6E77030F4BE64105E6B3EFB3CBB8E6EC08CA0A_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method);
  7912. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
  7913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mEEAA9A380252BB2F9B2403853F4C00F2F643ADC4_gshared (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  7914. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
  7915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m7567E65C01E35A09AD2AD4814D708A8E76469D31_gshared (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  7916. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject)
  7917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method);
  7918. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  7919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mE7F9D51201F5A72BF4995CA0F3F0E866DB21E638_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7920. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  7921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7922. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  7923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7924. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  7925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m2CDA40DEC2900A9CB00F8348FF386DF44ABD0EC7_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, const RuntimeMethod* method);
  7926. // System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
  7927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_mF7FBC7E3AE9E541ED2D5E0000DA5A167A123067F_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, const RuntimeMethod* method);
  7928. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
  7929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A HashSet_1_GetEnumerator_m7B591DC586DE6ACF8918E1BC71FA731FB919603E_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, const RuntimeMethod* method);
  7930. // !0 System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
  7931. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method);
  7932. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
  7933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mD87CDEF3F60C047F21B9E6A48590E59D9D6621C9_gshared (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method);
  7934. // System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
  7935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m8A225BA705CC2D5BA0A22FF58381EA1FDB37ED20_gshared (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method);
  7936. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(!0)
  7937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Add_mF670AD4C3F2685F0797E05C5491BC1841CEA9DBA_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7938. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(!0)
  7939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Remove_m05A1DBBB51DD02B44F81FDB9ECDDED8304381F1D_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7940. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  7941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_gshared (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7942. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>)
  7943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method);
  7944. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  7945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method);
  7946. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0)
  7947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_gshared (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___arg00, const RuntimeMethod* method);
  7948. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
  7949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared (RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  7950. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T)
  7951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7952. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  7953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, float ___arg00, const RuntimeMethod* method);
  7954. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7955. inline bool SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method)
  7956. {
  7957. return (( bool (*) (bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_gshared)(___currentValue0, ___newValue1, method);
  7958. }
  7959. // System.Void UnityEngine.UI.LayoutElement::SetDirty()
  7960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method);
  7961. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7962. inline bool SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9 (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method)
  7963. {
  7964. return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_gshared)(___currentValue0, ___newValue1, method);
  7965. }
  7966. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  7967. inline bool SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  7968. {
  7969. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_gshared)(___currentValue0, ___newValue1, method);
  7970. }
  7971. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  7972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  7973. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  7974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  7975. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  7976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  7977. // UnityEngine.Transform UnityEngine.Component::get_transform()
  7978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7979. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  7980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  7981. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.RectOffset>(T&,T)
  7982. inline void LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** ___currentValue0, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___newValue1, const RuntimeMethod* method)
  7983. {
  7984. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 **, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, const RuntimeMethod*))LayoutGroup_SetProperty_TisRuntimeObject_m80CF8596999576E79458F1FE5889D9D43039163D_gshared)(__this, ___currentValue0, ___newValue1, method);
  7985. }
  7986. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.TextAnchor>(T&,T)
  7987. inline void LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  7988. {
  7989. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared)(__this, ___currentValue0, ___newValue1, method);
  7990. }
  7991. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  7992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  7993. // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  7994. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  7995. {
  7996. return (( RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  7997. }
  7998. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Clear()
  7999. inline void List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71 (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, const RuntimeMethod* method)
  8000. {
  8001. (( void (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  8002. }
  8003. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Component>::Get()
  8004. inline List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405 (const RuntimeMethod* method)
  8005. {
  8006. return (( List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8007. }
  8008. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  8009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8010. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  8011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  8012. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  8013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  8014. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  8015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  8016. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  8017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  8018. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  8019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method);
  8020. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::get_Count()
  8021. inline int32_t List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * __this, const RuntimeMethod* method)
  8022. {
  8023. return (( int32_t (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8024. }
  8025. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Add(!0)
  8026. inline void List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8 (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___item0, const RuntimeMethod* method)
  8027. {
  8028. (( void (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8029. }
  8030. // !0 System.Collections.Generic.List`1<UnityEngine.Component>::get_Item(System.Int32)
  8031. inline Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * __this, int32_t ___index0, const RuntimeMethod* method)
  8032. {
  8033. return (( Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8034. }
  8035. // System.Int32 UnityEngine.Transform::get_childCount()
  8036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8037. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Component>::Release(System.Collections.Generic.List`1<T>)
  8038. inline void ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___toRelease0, const RuntimeMethod* method)
  8039. {
  8040. (( void (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8041. }
  8042. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  8043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method);
  8044. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  8045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8046. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  8047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8048. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  8049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8050. // System.Void UnityEngine.RectOffset::.ctor()
  8051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8052. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  8053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  8054. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.ctor()
  8055. inline void List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, const RuntimeMethod* method)
  8056. {
  8057. (( void (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8058. }
  8059. // System.Void UnityEngine.UI.LayoutGroup::SetDirty()
  8060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8061. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  8062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  8063. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  8064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8065. // System.Int32 UnityEngine.RectOffset::get_vertical()
  8066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8067. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  8068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8069. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  8070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8071. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  8072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8073. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  8074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8075. // System.Int32 UnityEngine.RectOffset::get_top()
  8076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8077. // System.Int32 UnityEngine.RectOffset::get_left()
  8078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8079. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::get_childAlignment()
  8080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8081. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  8082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  8083. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  8084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___scaleFactor3, const RuntimeMethod* method);
  8085. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  8086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  8087. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  8088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method);
  8089. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  8090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8091. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  8092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8093. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  8094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8095. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  8096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8097. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  8098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8099. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  8100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8101. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single,System.Single)
  8102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, float ___scaleFactor4, const RuntimeMethod* method);
  8103. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  8104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8105. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  8106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8107. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  8108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method);
  8109. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  8110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  8111. // System.Boolean UnityEngine.UI.LayoutGroup::get_isRootLayoutGroup()
  8112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutGroup_get_isRootLayoutGroup_mAED51B1FF22135348E2088D8746E5F51E0FFEC2B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8113. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  8114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7 (const RuntimeMethod* method);
  8115. // System.Collections.IEnumerator UnityEngine.UI.LayoutGroup::DelayedSetDirty(UnityEngine.RectTransform)
  8116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LayoutGroup_DelayedSetDirty_mD732CCC3419B94BF80F00D4E1126C3AAFA249C8B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, const RuntimeMethod* method);
  8117. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  8118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  8119. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::.ctor(System.Int32)
  8120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ed__56__ctor_mA52F10924596857781781E2D32305ED395CCFC40 (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  8121. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>::.ctor(System.Object,System.IntPtr)
  8122. inline void UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279 (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8123. {
  8124. (( void (*) (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  8125. }
  8126. // System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  8127. inline void ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717 (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * __this, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___actionOnGet0, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___actionOnRelease1, const RuntimeMethod* method)
  8128. {
  8129. (( void (*) (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *, const RuntimeMethod*))ObjectPool_1__ctor_m9DA9370FCF1650F92A088F1E3E483564C0CB0D53_gshared)(__this, ___actionOnGet0, ___actionOnRelease1, method);
  8130. }
  8131. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  8132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  8133. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  8134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method);
  8135. // System.Void System.Predicate`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr)
  8136. inline void Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3 (Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8137. {
  8138. (( void (*) (Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  8139. }
  8140. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::RemoveAll(System.Predicate`1<!0>)
  8141. inline int32_t List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925 (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * __this, Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * ___match0, const RuntimeMethod* method)
  8142. {
  8143. return (( int32_t (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method);
  8144. }
  8145. // T UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Get()
  8146. inline LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * __this, const RuntimeMethod* method)
  8147. {
  8148. return (( LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * (*) (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *, const RuntimeMethod*))ObjectPool_1_Get_m337CD568F7C5B46D54450BDDABFC797DA8A71C0D_gshared)(__this, method);
  8149. }
  8150. // System.Void UnityEngine.UI.LayoutRebuilder::Initialize(UnityEngine.RectTransform)
  8151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method);
  8152. // System.Void UnityEngine.UI.LayoutRebuilder::Rebuild(UnityEngine.UI.CanvasUpdate)
  8153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Rebuild_mB7370F51240B9FE738FED8593FB729A953783EAB (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, int32_t ___executing0, const RuntimeMethod* method);
  8154. // System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Release(T)
  8155. inline void ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738 (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * __this, LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * ___element0, const RuntimeMethod* method)
  8156. {
  8157. (( void (*) (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *, LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 *, const RuntimeMethod*))ObjectPool_1_Release_m4C7377DB6AE42BD6A4EC954E2D6712429D804D53_gshared)(__this, ___element0, method);
  8158. }
  8159. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr)
  8160. inline void UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8161. {
  8162. (( void (*) (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  8163. }
  8164. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutCalculation(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  8165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method);
  8166. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutControl(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  8167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method);
  8168. // System.Void UnityEngine.UI.LayoutRebuilder::StripDisabledBehavioursFromList(System.Collections.Generic.List`1<UnityEngine.Component>)
  8169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90 (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___components0, const RuntimeMethod* method);
  8170. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::Invoke(!0)
  8171. inline void UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___arg00, const RuntimeMethod* method)
  8172. {
  8173. (( void (*) (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))UnityAction_1_Invoke_mB133B86EE623F225FC5B3B7C86B609072E8D0013_gshared)(__this, ___arg00, method);
  8174. }
  8175. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  8176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  8177. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  8178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  8179. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  8180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  8181. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  8182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  8183. // System.Boolean UnityEngine.UI.LayoutRebuilder::ValidController(UnityEngine.RectTransform,System.Collections.Generic.List`1<UnityEngine.Component>)
  8184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_ValidController_m8DDE9F1DFC59F45BB2710334828BE80EFA8593F9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___comps1, const RuntimeMethod* method);
  8185. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutRootForRebuild(UnityEngine.RectTransform)
  8186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutRootForRebuild_m0590B99FAC937E479E3CDE9CEB5A59226713655C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method);
  8187. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  8188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m91598E6CF27AFF112526A23979AC687B4E7ED248 (RuntimeObject* ___element0, const RuntimeMethod* method);
  8189. // System.String System.String::Concat(System.String,System.String)
  8190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  8191. // System.Void System.Object::.ctor()
  8192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  8193. // System.Single UnityEngine.UI.LayoutUtility::GetMinHeight(UnityEngine.RectTransform)
  8194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinHeight_mB16CDD796EAD3772FAB1221EB7DDA04C57111074 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8195. // System.Single UnityEngine.UI.LayoutUtility::GetMinWidth(UnityEngine.RectTransform)
  8196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinWidth_m52F83F42E01C7D4B3F3CBF425993ECB0F52D2B20 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8197. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredHeight(UnityEngine.RectTransform)
  8198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredHeight_m9D87EF1BD0D8A688CB531F1A4C7A946377ABE00C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8199. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredWidth(UnityEngine.RectTransform)
  8200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredWidth_m4A700306C42327D39819B26B012794E31E7E3A8B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8201. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleHeight(UnityEngine.RectTransform)
  8202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleHeight_m7FC3E98F93BE8467B4D745BFA9002D334D97D3EA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8203. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleWidth(UnityEngine.RectTransform)
  8204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleWidth_m31013129247D1A928B77E3190B24980B9868B954 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8205. // System.Void System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::.ctor(System.Object,System.IntPtr)
  8206. inline void Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7 (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8207. {
  8208. (( void (*) (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m58A51FA150C3A0C8F5868AF68C4FEA3896ED1752_gshared)(__this, ___object0, ___method1, method);
  8209. }
  8210. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single)
  8211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, const RuntimeMethod* method);
  8212. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  8213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  8214. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single,UnityEngine.UI.ILayoutElement&)
  8215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_mFD2E045DF63F1EEC101FA42DE1A863972FB5D750 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, RuntimeObject** ___source3, const RuntimeMethod* method);
  8216. // !1 System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::Invoke(!0)
  8217. inline float Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * __this, RuntimeObject* ___arg0, const RuntimeMethod* method)
  8218. {
  8219. return (( float (*) (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *, RuntimeObject*, const RuntimeMethod*))Func_2_Invoke_m8D7D6524BD080827DF061813F7CC08B052C0E68A_gshared)(__this, ___arg0, method);
  8220. }
  8221. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::get_graphic()
  8222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method);
  8223. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  8224. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  8225. {
  8226. return (( Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  8227. }
  8228. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  8229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8230. // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)
  8231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method);
  8232. // System.Void UnityEngine.UI.MaskableGraphic::set_isMaskingGraphic(System.Boolean)
  8233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___value0, const RuntimeMethod* method);
  8234. // System.Void UnityEngine.UI.MaskUtilities::NotifyStencilStateChanged(UnityEngine.Component)
  8235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method);
  8236. // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)
  8237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___value0, const RuntimeMethod* method);
  8238. // System.Void UnityEngine.UI.StencilMaterial::Remove(UnityEngine.Material)
  8239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___customMat0, const RuntimeMethod* method);
  8240. // UnityEngine.RectTransform UnityEngine.UI.Mask::get_rectTransform()
  8241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Mask_get_rectTransform_mF1081D590012320A4D694F33A7965B7A8DFE4A28 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method);
  8242. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  8243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, const RuntimeMethod* method);
  8244. // UnityEngine.Transform UnityEngine.UI.MaskUtilities::FindRootSortOverrideCanvas(UnityEngine.Transform)
  8245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___start0, const RuntimeMethod* method);
  8246. // System.Int32 UnityEngine.UI.MaskUtilities::GetStencilDepth(UnityEngine.Transform,UnityEngine.Transform)
  8247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___stopAfter1, const RuntimeMethod* method);
  8248. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  8249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  8250. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask)
  8251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, const RuntimeMethod* method);
  8252. // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)
  8253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___index1, const RuntimeMethod* method);
  8254. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  8255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method);
  8256. // System.Void UnityEngine.Component::GetComponentsInChildren<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>)
  8257. inline void Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results0, const RuntimeMethod* method)
  8258. {
  8259. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_mDA299B32A10B9FC9BF05FC2829E86C75EFD096B5_gshared)(__this, ___results0, method);
  8260. }
  8261. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get()
  8262. inline List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A (const RuntimeMethod* method)
  8263. {
  8264. return (( List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8265. }
  8266. // System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8267. inline void Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ___results1, const RuntimeMethod* method)
  8268. {
  8269. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m068DAFEDF08495E57FA1CD2FA4AE4D2570F7C664_gshared)(__this, ___includeInactive0, ___results1, method);
  8270. }
  8271. // !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
  8272. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * __this, int32_t ___index0, const RuntimeMethod* method)
  8273. {
  8274. return (( Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * (*) (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8275. }
  8276. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  8277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8278. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
  8279. inline int32_t List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * __this, const RuntimeMethod* method)
  8280. {
  8281. return (( int32_t (*) (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8282. }
  8283. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>)
  8284. inline void ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ___toRelease0, const RuntimeMethod* method)
  8285. {
  8286. (( void (*) (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8287. }
  8288. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Get()
  8289. inline List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1 (const RuntimeMethod* method)
  8290. {
  8291. return (( List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8292. }
  8293. // System.Void UnityEngine.Component::GetComponents<UnityEngine.UI.Mask>(System.Collections.Generic.List`1<!!0>)
  8294. inline void Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * ___results0, const RuntimeMethod* method)
  8295. {
  8296. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mB0812CB4355C4F5E2EA27C7049C668609E72F31D_gshared)(__this, ___results0, method);
  8297. }
  8298. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Item(System.Int32)
  8299. inline Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * __this, int32_t ___index0, const RuntimeMethod* method)
  8300. {
  8301. return (( Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * (*) (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8302. }
  8303. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Count()
  8304. inline int32_t List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_inline (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * __this, const RuntimeMethod* method)
  8305. {
  8306. return (( int32_t (*) (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8307. }
  8308. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Release(System.Collections.Generic.List`1<T>)
  8309. inline void ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * ___toRelease0, const RuntimeMethod* method)
  8310. {
  8311. (( void (*) (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8312. }
  8313. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Get()
  8314. inline List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA (const RuntimeMethod* method)
  8315. {
  8316. return (( List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8317. }
  8318. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.UI.RectMask2D>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8319. inline void GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___includeInactive0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___results1, const RuntimeMethod* method)
  8320. {
  8321. (( void (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m2D7CE0BF5A3EC0BCB8712046532540C2301F14E9_gshared)(__this, ___includeInactive0, ___results1, method);
  8322. }
  8323. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count()
  8324. inline int32_t List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, const RuntimeMethod* method)
  8325. {
  8326. return (( int32_t (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8327. }
  8328. // !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32)
  8329. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, int32_t ___index0, const RuntimeMethod* method)
  8330. {
  8331. return (( RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8332. }
  8333. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8334. inline void GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___includeInactive0, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ___results1, const RuntimeMethod* method)
  8335. {
  8336. (( void (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m2D7CE0BF5A3EC0BCB8712046532540C2301F14E9_gshared)(__this, ___includeInactive0, ___results1, method);
  8337. }
  8338. // System.Boolean UnityEngine.UI.MaskUtilities::IsDescendantOrSelf(UnityEngine.Transform,UnityEngine.Transform)
  8339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___father0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___child1, const RuntimeMethod* method);
  8340. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Release(System.Collections.Generic.List`1<T>)
  8341. inline void ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___toRelease0, const RuntimeMethod* method)
  8342. {
  8343. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8344. }
  8345. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Clear()
  8346. inline void List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, const RuntimeMethod* method)
  8347. {
  8348. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  8349. }
  8350. // System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.UI.RectMask2D>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8351. inline void Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___results1, const RuntimeMethod* method)
  8352. {
  8353. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m068DAFEDF08495E57FA1CD2FA4AE4D2570F7C664_gshared)(__this, ___includeInactive0, ___results1, method);
  8354. }
  8355. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Add(!0)
  8356. inline void List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79 (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___item0, const RuntimeMethod* method)
  8357. {
  8358. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8359. }
  8360. // System.Boolean UnityEngine.UI.MaskableGraphic::get_maskable()
  8361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8362. // System.Boolean UnityEngine.UI.MaskableGraphic::get_isMaskingGraphic()
  8363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8364. // UnityEngine.Rect UnityEngine.UI.MaskableGraphic::get_rootCanvasRect()
  8365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 MaskableGraphic_get_rootCanvasRect_mE2C5C1C3237308CFEED55BB501AE001174A75AA9 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8366. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  8367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  8368. // System.Void UnityEngine.UI.MaskableGraphic::UpdateCull(System.Boolean)
  8369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___cull0, const RuntimeMethod* method);
  8370. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  8371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  8372. // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean)
  8373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method);
  8374. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  8375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  8376. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  8377. inline void UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, bool ___arg00, const RuntimeMethod* method)
  8378. {
  8379. (( void (*) (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB *, bool, const RuntimeMethod*))UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_gshared)(__this, ___arg00, method);
  8380. }
  8381. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect)
  8382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_mF39FD2754A2E6E4370597F1FBC7889A6170E31F1 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
  8383. // System.Void UnityEngine.CanvasRenderer::DisableRectClipping()
  8384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  8385. // System.Void UnityEngine.CanvasRenderer::set_clippingSoftness(UnityEngine.Vector2)
  8386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_clippingSoftness_m0B99BD07E0C28E3B12D2F0944B2C0D0F63EAA5AE (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8387. // System.Void UnityEngine.UI.Graphic::OnEnable()
  8388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnEnable_mED9484501E8C3DFAB17F390568AE65C42D682F30 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8389. // System.Void UnityEngine.UI.MaskableGraphic::UpdateClipParent()
  8390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8391. // System.Void UnityEngine.UI.Graphic::OnDisable()
  8392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnDisable_m8E7D00E9C361D62A0A596B55CB1633E14C07A2B0 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8393. // System.Void UnityEngine.UI.Graphic::OnTransformParentChanged()
  8394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnTransformParentChanged_m4E7241AAF724D464E6FB2159E3A5940AD3C938FD (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8395. // System.Void UnityEngine.UI.Graphic::OnCanvasHierarchyChanged()
  8396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnCanvasHierarchyChanged_mF23B9CAAE227B9322E32D41FBF753DEF9D1BBDB2 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8397. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  8398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8399. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  8400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  8401. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  8402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8403. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  8404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8405. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  8406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8407. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  8408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  8409. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  8410. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  8411. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  8412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  8413. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  8414. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8415. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  8416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
  8417. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskUtilities::GetRectMaskForClippable(UnityEngine.UI.IClippable)
  8418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * MaskUtilities_GetRectMaskForClippable_mBDFDA4EC04ACDB4A222123C906794685B8379183 (RuntimeObject* ___clippable0, const RuntimeMethod* method);
  8419. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  8420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_mF30C17434A5F117300B26C7D2D0C06E9E011B454 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  8421. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  8422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_mF1C7DF9391787AF278C408D179E1AD7C1798A6A0 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  8423. // System.Void UnityEngine.UI.MaskableGraphic/CullStateChangedEvent::.ctor()
  8424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullStateChangedEvent__ctor_m733D6A4DFDEED4F4812B6EFD581007DB79C1FB57 (CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * __this, const RuntimeMethod* method);
  8425. // System.Void UnityEngine.UI.Graphic::.ctor()
  8426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic__ctor_m41CDFE33452C8382425A864410FB01D516C55D8F (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8427. // System.Boolean UnityEngine.Application::get_isPlaying()
  8428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method);
  8429. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  8430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  8431. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  8432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
  8433. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  8434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  8435. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  8436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  8437. // System.Boolean UnityEngine.Application::get_isEditor()
  8438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method);
  8439. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  8440. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8441. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  8442. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8443. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  8444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  8445. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  8446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method);
  8447. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  8448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method);
  8449. // UnityEngine.Display UnityEngine.Display::get_main()
  8450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method);
  8451. // System.Int32 UnityEngine.Display::get_renderingHeight()
  8452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  8453. // System.Int32 UnityEngine.Display::get_systemHeight()
  8454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  8455. // System.Int32 UnityEngine.Display::get_renderingWidth()
  8456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  8457. // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
  8458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method);
  8459. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  8460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8461. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  8462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, int32_t ___value0, const RuntimeMethod* method);
  8463. // System.Boolean UnityEngine.UI.Navigation::get_wrapAround()
  8464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8465. // System.Void UnityEngine.UI.Navigation::set_wrapAround(System.Boolean)
  8466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, bool ___value0, const RuntimeMethod* method);
  8467. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  8468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8469. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  8470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8471. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  8472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8473. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  8474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8475. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  8476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8477. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  8478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8479. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  8480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8481. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  8482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8483. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  8484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___other0, const RuntimeMethod* method);
  8485. // System.Void UnityEngine.UI.Shadow::.ctor()
  8486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow__ctor_mC023CEF78072A0E21FCBB5EDE94582DE042A2C54 (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, const RuntimeMethod* method);
  8487. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  8488. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F (const RuntimeMethod* method)
  8489. {
  8490. return (( List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * (*) (const RuntimeMethod*))ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_gshared)(method);
  8491. }
  8492. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  8493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_mA3E62A7B45BFFFC73D72BC7B8BFAD5388F8578BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___stream0, const RuntimeMethod* method);
  8494. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  8495. inline int32_t List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method)
  8496. {
  8497. return (( int32_t (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, const RuntimeMethod*))List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_gshared_inline)(__this, method);
  8498. }
  8499. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  8500. inline int32_t List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method)
  8501. {
  8502. return (( int32_t (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, const RuntimeMethod*))List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_gshared)(__this, method);
  8503. }
  8504. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  8505. inline void List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, int32_t ___value0, const RuntimeMethod* method)
  8506. {
  8507. (( void (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_gshared)(__this, ___value0, method);
  8508. }
  8509. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  8510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2 (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, const RuntimeMethod* method);
  8511. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  8512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  8513. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  8514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0 (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, const RuntimeMethod* method);
  8515. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  8516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method);
  8517. // System.Void UnityEngine.UI.VertexHelper::Clear()
  8518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8519. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  8520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m3FC7DF3D1DA3F0D40025258E3B8FF5830EE7CE55 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, const RuntimeMethod* method);
  8521. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  8522. inline void ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___toRelease0, const RuntimeMethod* method)
  8523. {
  8524. (( void (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, const RuntimeMethod*))ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_gshared)(___toRelease0, method);
  8525. }
  8526. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  8527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_mEBFB0AC90FB9FB8A46B2CB8050A4BAE3D1BCC72E (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method);
  8528. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  8529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method);
  8530. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  8531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method);
  8532. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  8533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6 (const RuntimeMethod* method);
  8534. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  8535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method);
  8536. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  8537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  8538. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  8539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m3A03F6D1E31D55B967B4688FE35EA70C618B1BC9 (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  8540. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  8541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  8542. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Renderer>()
  8543. inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  8544. {
  8545. return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
  8546. }
  8547. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  8548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20 (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8549. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  8550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8551. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  8552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  8553. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  8554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  8555. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
  8556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  8557. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  8558. inline int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  8559. {
  8560. return (( int32_t (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, const RuntimeMethod*))List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline)(__this, method);
  8561. }
  8562. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  8563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  8564. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  8565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  8566. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  8567. inline void List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5 (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___item0, const RuntimeMethod* method)
  8568. {
  8569. (( void (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE , const RuntimeMethod*))List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_gshared)(__this, ___item0, method);
  8570. }
  8571. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  8572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method);
  8573. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  8574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m44ACAAC3E3CBDBBE74D2FCA997268EE1DF9D8A3C (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * __this, const RuntimeMethod* method);
  8575. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>()
  8576. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  8577. {
  8578. return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  8579. }
  8580. // UnityEngine.Camera UnityEngine.Camera::get_main()
  8581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method);
  8582. // System.Single UnityEngine.Camera::get_depth()
  8583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8584. // System.Int32 UnityEngine.Camera::get_cullingMask()
  8585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8586. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  8587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method);
  8588. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  8589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  8590. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  8591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  8592. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  8593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8594. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  8595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8596. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  8597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  8598. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  8599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
  8600. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  8601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  8602. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  8603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  8604. // System.Single UnityEngine.Camera::get_farClipPlane()
  8605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8606. // System.Single UnityEngine.Camera::get_nearClipPlane()
  8607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8608. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  8609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  8610. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  8611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m9F06CE1FAAC409FACB2138A85B6E69E6A38099E5 (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  8612. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>)
  8613. inline void Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method)
  8614. {
  8615. (( void (*) (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, int32_t, int32_t, RuntimeObject*, const RuntimeMethod*))Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_gshared)(___array0, ___index1, ___length2, ___comparer3, method);
  8616. }
  8617. // UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  8618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8619. // System.Single UnityEngine.RaycastHit::get_distance()
  8620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8621. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  8622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8623. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  8624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8625. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor()
  8626. inline void List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method)
  8627. {
  8628. (( void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8629. }
  8630. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  8631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_m51BEBFA3BB83410335A06787E273E954CAFD4B84 (BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * __this, EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___eventSystem0, const RuntimeMethod* method);
  8632. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  8633. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  8634. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  8635. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  8636. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  8637. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8638. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  8639. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8640. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  8641. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8642. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  8643. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method);
  8644. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  8645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  8646. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  8647. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8648. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  8649. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  8650. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  8651. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  8652. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  8653. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  8654. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  8655. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8656. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  8657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  8658. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  8659. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8660. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  8661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8662. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  8663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8664. // System.Void System.Text.StringBuilder::.ctor()
  8665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m5A81DE19E748F748E19FF13FB6FFD2547F9212D9 (StringBuilder_t * __this, const RuntimeMethod* method);
  8666. // System.String UnityEngine.Vector2::ToString()
  8667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  8668. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String)
  8669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  8670. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  8671. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8672. // System.String System.Boolean::ToString()
  8673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C (bool* __this, const RuntimeMethod* method);
  8674. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  8675. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8676. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  8677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8678. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  8679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8680. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  8681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8682. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  8683. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8684. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  8685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8686. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(!0,!1&)
  8687. inline bool Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, int32_t ___key0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** ___value1, const RuntimeMethod* method)
  8688. {
  8689. return (( bool (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, int32_t, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m0A88BBB063127AFAD853506A433ACB07D7AAD67E_gshared)(__this, ___key0, ___value1, method);
  8690. }
  8691. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  8692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8693. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  8694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_m3A877590C20995B4F549C6923BBE2B0901A684F2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___eventSystem0, const RuntimeMethod* method);
  8695. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(!0,!1)
  8696. inline void Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86 (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, int32_t ___key0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___value1, const RuntimeMethod* method)
  8697. {
  8698. (( void (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, int32_t, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *, const RuntimeMethod*))Dictionary_2_Add_m39BC00F21EE9459BB8DEF5479F95F79C5C740682_gshared)(__this, ___key0, ___value1, method);
  8699. }
  8700. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  8701. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8702. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(!0)
  8703. inline bool Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, int32_t ___key0, const RuntimeMethod* method)
  8704. {
  8705. return (( bool (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, int32_t, const RuntimeMethod*))Dictionary_2_Remove_mAC77908EC28C242ACC8C3C4CDEA945E73B95CFA4_gshared)(__this, ___key0, method);
  8706. }
  8707. // System.Int32 UnityEngine.Touch::get_fingerId()
  8708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  8709. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  8710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** ___data1, bool ___create2, const RuntimeMethod* method);
  8711. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  8712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  8713. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  8714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  8715. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  8716. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method);
  8717. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  8718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_m45A359AEC0BED3D47B50A862A2F69911373DE934 (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___raycastResults1, const RuntimeMethod* method);
  8719. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  8720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE BaseInputModule_FindFirstRaycast_mE955B35C4A8D33761BDD25F2A9576D29EEA4FF96 (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___candidates0, const RuntimeMethod* method);
  8721. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  8722. inline void List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  8723. {
  8724. (( void (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, const RuntimeMethod*))List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_gshared)(__this, method);
  8725. }
  8726. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  8727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8728. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  8729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8730. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  8731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method);
  8732. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  8733. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  8734. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  8735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___from0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___to1, const RuntimeMethod* method);
  8736. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  8737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___buttonId0, const RuntimeMethod* method);
  8738. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  8739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data2, const RuntimeMethod* method);
  8740. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  8741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8742. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  8743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___currentPointerData0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___newEnterTarget1, const RuntimeMethod* method);
  8744. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  8745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m4D3F38B1E1DA05DF39C98D39F1355A0456C84923 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8746. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  8747. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8748. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  8749. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8750. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  8751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_mE6BC245DF53C04B06DCDF7663BF40087696D793A (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  8752. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  8753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mDF318B51259B0C8E87CF4C8AAE38F22A8FD61FF6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pressPos0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method);
  8754. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  8755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * ExecuteEvents_get_beginDragHandler_mB0F124732A2AA52CFCE805209E45FED043ECF2DF (const RuntimeMethod* method);
  8756. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  8757. inline bool ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * ___functor2, const RuntimeMethod* method)
  8758. {
  8759. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  8760. }
  8761. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  8762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67 (const RuntimeMethod* method);
  8763. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  8764. inline bool ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ___functor2, const RuntimeMethod* method)
  8765. {
  8766. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  8767. }
  8768. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  8769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8770. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  8771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8772. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  8773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * ExecuteEvents_get_dragHandler_m641349957A945DA8FEF7DDA58260469EC20DC84C (const RuntimeMethod* method);
  8774. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  8775. inline bool ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * ___functor2, const RuntimeMethod* method)
  8776. {
  8777. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  8778. }
  8779. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  8780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method);
  8781. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values()
  8782. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8 (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8783. {
  8784. return (( ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_get_Values_m868DAE374D8442BD5F1CD20B1A6AD5123898B604_gshared)(__this, method);
  8785. }
  8786. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  8787. inline Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28 (ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * __this, const RuntimeMethod* method)
  8788. {
  8789. return (( Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 (*) (ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA *, const RuntimeMethod*))ValueCollection_GetEnumerator_m448E577BC7E4AAC47F0FAD6DB8C1A5E4976BA64C_gshared)(__this, method);
  8790. }
  8791. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  8792. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_inline (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 * __this, const RuntimeMethod* method)
  8793. {
  8794. return (( PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * (*) (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *, const RuntimeMethod*))Enumerator_get_Current_mC05D3D6AD41313CA564794A0750EB5BC5AA04948_gshared_inline)(__this, method);
  8795. }
  8796. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  8797. inline bool Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539 (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 * __this, const RuntimeMethod* method)
  8798. {
  8799. return (( bool (*) (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *, const RuntimeMethod*))Enumerator_MoveNext_m78AD7EE99253D01FE03BC9917F994D4E2014DAA4_gshared)(__this, method);
  8800. }
  8801. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  8802. inline void Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44 (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 * __this, const RuntimeMethod* method)
  8803. {
  8804. (( void (*) (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *, const RuntimeMethod*))Enumerator_Dispose_m2FEEBA0F2315272E479E7EB8288DC2012D9A334A_gshared)(__this, method);
  8805. }
  8806. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear()
  8807. inline void Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10 (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8808. {
  8809. (( void (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_Clear_m14135ABCC9D07B90731529E85DFAAA2BBD1ED8DB_gshared)(__this, method);
  8810. }
  8811. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  8812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___selected0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointer1, const RuntimeMethod* method);
  8813. // System.Type System.Object::GetType()
  8814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  8815. // System.Void System.Text.StringBuilder::.ctor(System.String)
  8816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m9305A36F9CF53EDD80D132428999934C68904C77 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  8817. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine()
  8818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_mB5790BC98389118626505708AE683AE9257B91B2 (StringBuilder_t * __this, const RuntimeMethod* method);
  8819. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  8820. inline Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8821. {
  8822. return (( Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m17437D82A5AF502166F10DD12B5C5830DDB95444_gshared)(__this, method);
  8823. }
  8824. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  8825. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_inline (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  8826. {
  8827. return (( KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline)(__this, method);
  8828. }
  8829. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value()
  8830. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_inline (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * __this, const RuntimeMethod* method)
  8831. {
  8832. return (( PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * (*) (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *, const RuntimeMethod*))KeyValuePair_2_get_Value_mC1E2EFCF98529D0550A547CF87C6EAB6821741BF_gshared_inline)(__this, method);
  8833. }
  8834. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key()
  8835. inline int32_t KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_inline (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * __this, const RuntimeMethod* method)
  8836. {
  8837. return (( int32_t (*) (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *, const RuntimeMethod*))KeyValuePair_2_get_Key_mCA6E77030F4BE64105E6B3EFB3CBB8E6EC08CA0A_gshared_inline)(__this, method);
  8838. }
  8839. // System.String System.Int32::ToString()
  8840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
  8841. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  8842. inline bool Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  8843. {
  8844. return (( bool (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_MoveNext_mEEAA9A380252BB2F9B2403853F4C00F2F643ADC4_gshared)(__this, method);
  8845. }
  8846. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  8847. inline void Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473 (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  8848. {
  8849. (( void (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_Dispose_m7567E65C01E35A09AD2AD4814D708A8E76469D31_gshared)(__this, method);
  8850. }
  8851. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject)
  8852. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method)
  8853. {
  8854. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared)(___root0, method);
  8855. }
  8856. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  8857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  8858. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor()
  8859. inline void Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8860. {
  8861. (( void (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2__ctor_mE7F9D51201F5A72BF4995CA0F3F0E866DB21E638_gshared)(__this, method);
  8862. }
  8863. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  8864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m16EF8D45AF8A178368547BD1CE4FBF9DBC563605 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, const RuntimeMethod* method);
  8865. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  8866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m50C7488E22C0930A98E951F27E9235FCD2A593A6 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8867. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  8868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m7D21D47A3B87CB9B715FCEEE1B955E417FEEF01B (BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA * __this, const RuntimeMethod* method);
  8869. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  8870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m540F0A80C1A55C7444259CEE118CAC61F198B555 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * ___vertex0, int32_t ___i1, const RuntimeMethod* method);
  8871. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  8872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  8873. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  8874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_mE6E1BF09DA31C90FA922B6F96123D7C363A71D7E (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___vertex0, int32_t ___i1, const RuntimeMethod* method);
  8875. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  8876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8877. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  8878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  8879. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  8880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8881. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  8882. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method);
  8883. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  8884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method);
  8885. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  8886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  8887. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  8888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method);
  8889. // System.Single UnityEngine.Rect::get_width()
  8890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8891. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  8892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method);
  8893. // System.Single UnityEngine.Rect::get_height()
  8894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8895. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  8896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8897. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  8898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8899. // System.Single UnityEngine.Rect::get_x()
  8900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8901. // System.Single UnityEngine.Rect::get_y()
  8902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8903. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  8904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  8905. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  8906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  8907. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  8908. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  8909. // System.Single UnityEngine.Rect::get_xMin()
  8910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8911. // System.Single UnityEngine.Rect::get_yMin()
  8912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8913. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
  8914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, const RuntimeMethod* method);
  8915. // System.Single UnityEngine.Rect::get_yMax()
  8916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8917. // System.Single UnityEngine.Rect::get_xMax()
  8918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8919. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  8920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  8921. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  8922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8923. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  8924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method);
  8925. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  8926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8927. // System.String System.Single::ToString()
  8928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
  8929. // System.String UnityEngine.Vector3::ToString()
  8930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  8931. // System.String System.String::Concat(System.String[])
  8932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
  8933. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(!0)
  8934. inline bool List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___item0, const RuntimeMethod* method)
  8935. {
  8936. return (( bool (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *, const RuntimeMethod*))List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared)(__this, ___item0, method);
  8937. }
  8938. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(!0)
  8939. inline void List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___item0, const RuntimeMethod* method)
  8940. {
  8941. (( void (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8942. }
  8943. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(!0)
  8944. inline bool List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___item0, const RuntimeMethod* method)
  8945. {
  8946. return (( bool (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  8947. }
  8948. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor()
  8949. inline void List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, const RuntimeMethod* method)
  8950. {
  8951. (( void (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8952. }
  8953. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  8954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method);
  8955. // System.Int32 UnityEngine.Vector2Int::get_x()
  8956. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  8957. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  8958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method);
  8959. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  8960. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  8961. // System.Int32 UnityEngine.Vector2Int::get_y()
  8962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  8963. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  8964. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  8965. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  8966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method);
  8967. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  8968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method);
  8969. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  8970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectangularVertexClipper_GetCanvasRect_m57C6607045EDB62BEA830718C7731988681A415C (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___t0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c1, const RuntimeMethod* method);
  8971. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  8972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m357C226F7734C4E4B4939BFD94382A10E5348541 (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, const RuntimeMethod* method);
  8973. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::.ctor()
  8974. inline void HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128 (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, const RuntimeMethod* method)
  8975. {
  8976. (( void (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, const RuntimeMethod*))HashSet_1__ctor_m2CDA40DEC2900A9CB00F8348FF386DF44ABD0EC7_gshared)(__this, method);
  8977. }
  8978. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::.ctor()
  8979. inline void HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, const RuntimeMethod* method)
  8980. {
  8981. (( void (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, const RuntimeMethod*))HashSet_1__ctor_m2CDA40DEC2900A9CB00F8348FF386DF44ABD0EC7_gshared)(__this, method);
  8982. }
  8983. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::.ctor()
  8984. inline void List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36 (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, const RuntimeMethod* method)
  8985. {
  8986. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8987. }
  8988. // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
  8989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m473475867CD10FD773A210AB2F52F23CEB0A9D4B (RuntimeObject* ___c0, const RuntimeMethod* method);
  8990. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Clear()
  8991. inline void HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, const RuntimeMethod* method)
  8992. {
  8993. (( void (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, const RuntimeMethod*))HashSet_1_Clear_mF7FBC7E3AE9E541ED2D5E0000DA5A167A123067F_gshared)(__this, method);
  8994. }
  8995. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Clear()
  8996. inline void HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0 (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, const RuntimeMethod* method)
  8997. {
  8998. (( void (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, const RuntimeMethod*))HashSet_1_Clear_mF7FBC7E3AE9E541ED2D5E0000DA5A167A123067F_gshared)(__this, method);
  8999. }
  9000. // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
  9001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_mC9F3807D5F723D7BE1B98CC5A93C84A7FCF65B97 (RuntimeObject* ___c0, const RuntimeMethod* method);
  9002. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
  9003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method);
  9004. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  9005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  9006. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  9007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_m31F2BA016331F4237EB53BB6BD6A966A95CEC891 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___clipper0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___masks1, const RuntimeMethod* method);
  9008. // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
  9009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Clipping_FindCullAndClipWorldRect_m40F50F70E63D0BD4203290446C8FB6412187E1B2 (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method);
  9010. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  9011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  9012. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  9013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectMask2D_get_rootCanvasRect_m215A31029C47BDE07D332433F58A77CF34A8572D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method);
  9014. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  9015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
  9016. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  9017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  9018. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::GetEnumerator()
  9019. inline Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, const RuntimeMethod* method)
  9020. {
  9021. return (( Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, const RuntimeMethod*))HashSet_1_GetEnumerator_m7B591DC586DE6ACF8918E1BC71FA731FB919603E_gshared)(__this, method);
  9022. }
  9023. // !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::get_Current()
  9024. inline RuntimeObject* Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB * __this, const RuntimeMethod* method)
  9025. {
  9026. return (( RuntimeObject* (*) (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *, const RuntimeMethod*))Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline)(__this, method);
  9027. }
  9028. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::MoveNext()
  9029. inline bool Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB * __this, const RuntimeMethod* method)
  9030. {
  9031. return (( bool (*) (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *, const RuntimeMethod*))Enumerator_MoveNext_mD87CDEF3F60C047F21B9E6A48590E59D9D6621C9_gshared)(__this, method);
  9032. }
  9033. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::Dispose()
  9034. inline void Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16 (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB * __this, const RuntimeMethod* method)
  9035. {
  9036. (( void (*) (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *, const RuntimeMethod*))Enumerator_Dispose_m8A225BA705CC2D5BA0A22FF58381EA1FDB37ED20_gshared)(__this, method);
  9037. }
  9038. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::GetEnumerator()
  9039. inline Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, const RuntimeMethod* method)
  9040. {
  9041. return (( Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, const RuntimeMethod*))HashSet_1_GetEnumerator_m7B591DC586DE6ACF8918E1BC71FA731FB919603E_gshared)(__this, method);
  9042. }
  9043. // !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::get_Current()
  9044. inline MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 * __this, const RuntimeMethod* method)
  9045. {
  9046. return (( MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * (*) (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *, const RuntimeMethod*))Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline)(__this, method);
  9047. }
  9048. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::MoveNext()
  9049. inline bool Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703 (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 * __this, const RuntimeMethod* method)
  9050. {
  9051. return (( bool (*) (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *, const RuntimeMethod*))Enumerator_MoveNext_mD87CDEF3F60C047F21B9E6A48590E59D9D6621C9_gshared)(__this, method);
  9052. }
  9053. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::Dispose()
  9054. inline void Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 * __this, const RuntimeMethod* method)
  9055. {
  9056. (( void (*) (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *, const RuntimeMethod*))Enumerator_Dispose_m8A225BA705CC2D5BA0A22FF58381EA1FDB37ED20_gshared)(__this, method);
  9057. }
  9058. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  9059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  9060. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  9061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method);
  9062. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Add(!0)
  9063. inline bool HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  9064. {
  9065. return (( bool (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Add_mF670AD4C3F2685F0797E05C5491BC1841CEA9DBA_gshared)(__this, ___item0, method);
  9066. }
  9067. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Add(!0)
  9068. inline bool HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7 (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * ___item0, const RuntimeMethod* method)
  9069. {
  9070. return (( bool (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *, const RuntimeMethod*))HashSet_1_Add_mF670AD4C3F2685F0797E05C5491BC1841CEA9DBA_gshared)(__this, ___item0, method);
  9071. }
  9072. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Remove(!0)
  9073. inline bool HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  9074. {
  9075. return (( bool (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Remove_m05A1DBBB51DD02B44F81FDB9ECDDED8304381F1D_gshared)(__this, ___item0, method);
  9076. }
  9077. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Remove(!0)
  9078. inline bool HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * ___item0, const RuntimeMethod* method)
  9079. {
  9080. return (( bool (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *, const RuntimeMethod*))HashSet_1_Remove_m05A1DBBB51DD02B44F81FDB9ECDDED8304381F1D_gshared)(__this, ___item0, method);
  9081. }
  9082. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  9083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_m8D3C0D2ADCDFF54D4FB6BD4DB0E91FA7199BB1DB (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  9084. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  9085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_mE516A02869AA87FCF106F85EC95A536C71C8CC67 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  9086. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Transform>()
  9087. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  9088. {
  9089. return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  9090. }
  9091. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Type[])
  9092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E (Type_t * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types1, const RuntimeMethod* method);
  9093. // System.Boolean System.Reflection.MethodInfo::op_Inequality(System.Reflection.MethodInfo,System.Reflection.MethodInfo)
  9094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D (MethodInfo_t * ___left0, MethodInfo_t * ___right1, const RuntimeMethod* method);
  9095. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Reflection.MethodInfo)
  9096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24 (Type_t * ___type0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  9097. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  9098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m9B1FD42D9BA69B5E82C794F29E0D76CD8B50A407 (ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * __this, const RuntimeMethod* method);
  9099. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  9100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9101. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  9102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9103. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  9104. inline void UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  9105. {
  9106. (( void (*) (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_gshared)(__this, ___object0, ___method1, method);
  9107. }
  9108. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>)
  9109. inline void UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3 (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method)
  9110. {
  9111. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_gshared)(__this, ___call0, method);
  9112. }
  9113. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  9114. inline void UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method)
  9115. {
  9116. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *, const RuntimeMethod*))UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_gshared)(__this, ___call0, method);
  9117. }
  9118. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  9119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9120. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  9121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_mF8413852D2A70FE11491D494D0909CA5BD0FD303 (ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * __this, const RuntimeMethod* method);
  9122. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  9123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9124. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  9125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9126. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  9127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset0, const RuntimeMethod* method);
  9128. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  9129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9130. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  9131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9132. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  9133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3DFDDB45471A160F3CDBBEF8C482CA44C6D8DD5F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9134. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  9135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_mE2CBD69FBB2F9B242D1CCCDDBCB1B7DCCB8657B8 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9136. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  9137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m1ADC206B968509D50AB321DF331B49A72E0883EC (RuntimeObject* ___element0, const RuntimeMethod* method);
  9138. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  9139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_mBE09CDB531097BE214F9D1643993987CF9617C21 (RuntimeObject* ___element0, const RuntimeMethod* method);
  9140. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  9141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9142. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  9143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m14EAD5699E8E72A360B1241146393349E5DCEF07 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  9144. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  9145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m0D46827299273BBA96CE6FA6B8A12B8989B52ECE (const RuntimeMethod* method);
  9146. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  9147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9148. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  9149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9150. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  9151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9152. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  9153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_mC0A9A01895E5028145FA87A0B633F76A5DEE6DA8 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9154. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  9155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  9156. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  9157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  9158. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  9159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delta0, const RuntimeMethod* method);
  9160. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  9161. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9162. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  9163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9164. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  9165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___localPoint3, const RuntimeMethod* method);
  9166. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  9167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9168. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  9169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1 (float ___overStretching0, float ___viewSize1, const RuntimeMethod* method);
  9170. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  9171. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  9172. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  9173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method);
  9174. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  9175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  9176. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  9177. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  9178. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  9179. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method);
  9180. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  9181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method);
  9182. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  9183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_get_normalizedPosition_m337A8A3C84D96C866B4851D654E69362CC3ABD6C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9184. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0)
  9185. inline void UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___arg00, const RuntimeMethod* method)
  9186. {
  9187. (( void (*) (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , const RuntimeMethod*))UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_gshared)(__this, ___arg00, method);
  9188. }
  9189. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  9190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_m1EB5A90580B6EA5A6855E6CBB784B8EA2929DC56 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9191. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  9192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  9193. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  9194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method);
  9195. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  9196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9197. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  9198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method);
  9199. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  9200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9201. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  9202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9203. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  9204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  9205. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  9206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  9207. // System.Single UnityEngine.Mathf::Sign(System.Single)
  9208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method);
  9209. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  9210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  9211. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  9212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, const RuntimeMethod* method);
  9213. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  9214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  9215. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  9216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  9217. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  9218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9219. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  9220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9221. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  9222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9223. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  9224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_mEAB065DB24B0CE20EC5EE3AB9B2FBCF5CAF4E0B7 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9225. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  9226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D (bool ___xScrollingNeeded0, bool ___xAxisEnabled1, int32_t ___scrollbarVisibility2, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___scrollbar3, const RuntimeMethod* method);
  9227. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  9228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  9229. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  9230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method);
  9231. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  9232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  9233. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  9234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9235. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  9236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___contentPivot1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentSize2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentPos3, const RuntimeMethod* method);
  9237. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  9238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  9239. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  9240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  9241. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  9242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m12C1D0EB101216FC3C545AECBF883AE23AD82101 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9243. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  9244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9245. // System.Single System.Math::Min(System.Single,System.Single)
  9246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mED21323DC72FBF9A825FD4210D4B9D693CE87FCF (float ___val10, float ___val21, const RuntimeMethod* method);
  9247. // System.Single System.Math::Max(System.Single,System.Single)
  9248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mEB87839DA28310AE4CB81A94D551874CFC2B1247 (float ___val10, float ___val21, const RuntimeMethod* method);
  9249. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  9250. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  9251. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  9252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_InternalGetBounds_m5C2F6AF7B7427B4A84FF9821F7195BA60F63D13B (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___corners0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewWorldToLocalMatrix1, const RuntimeMethod* method);
  9253. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  9254. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  9255. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  9256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  9257. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  9258. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  9259. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  9260. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  9261. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  9262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  9263. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  9264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_InternalCalculateOffset_m760AC2C0E1ABA2668948010ADFEE446D087A33AE (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___contentBounds1, bool ___horizontal2, bool ___vertical3, int32_t ___movementType4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___delta5, const RuntimeMethod* method);
  9265. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T)
  9266. inline bool SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** ___currentValue0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___newValue1, const RuntimeMethod* method)
  9267. {
  9268. return (( bool (*) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 **, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  9269. }
  9270. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  9271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9272. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  9273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9274. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Scrollbar/Direction>(T&,T)
  9275. inline bool SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  9276. {
  9277. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  9278. }
  9279. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  9280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m44DC6D36587E09ACF8AC837A3251B4345559ACE8 (ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * __this, const RuntimeMethod* method);
  9281. // System.Void UnityEngine.UI.Selectable::.ctor()
  9282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9283. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  9284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method);
  9285. // System.Void UnityEngine.UI.Selectable::OnEnable()
  9286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9287. // System.Void UnityEngine.UI.Selectable::OnDisable()
  9288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9289. // System.Single UnityEngine.UI.Scrollbar::get_value()
  9290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9291. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  9292. inline void UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, float ___arg00, const RuntimeMethod* method)
  9293. {
  9294. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_gshared)(__this, ___arg00, method);
  9295. }
  9296. // System.Single UnityEngine.UI.Scrollbar::get_size()
  9297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9298. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  9299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9300. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  9301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9302. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  9303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___position1, const RuntimeMethod* method);
  9304. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  9305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  9306. // System.Void UnityEngine.UI.Scrollbar::DoUpdateDrag(UnityEngine.Vector2,System.Single)
  9307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_DoUpdateDrag_mE9E8F4734D1019CA486C2C42625A993929A85589 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___handleCorner0, float ___remainingSize1, const RuntimeMethod* method);
  9308. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  9309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9310. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  9311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9312. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  9313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_mB92938245162616F94C421E5AD88FA20E545170C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9314. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  9315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_mECD8313A4900B647F476CCF596DCF9C92B32F2AA (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9316. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.Vector2,UnityEngine.Camera)
  9317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method);
  9318. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::.ctor(System.Int32)
  9319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58__ctor_m8873755FA35DD3F2FD77BC0BBF4790DEDAD63E34 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  9320. // System.Void UnityEngine.UI.Selectable::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  9321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerUp_mCC5A82EF3E566BE6720348BA5913A8461D7B3ECD (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9322. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  9323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___eventData0, const RuntimeMethod* method);
  9324. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  9325. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline (AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * __this, const RuntimeMethod* method);
  9326. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  9327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9328. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  9329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9330. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  9331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnLeft_mB42E50642047189B486186AC74F0D8FCC4E06240 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9332. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  9333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnRight_mD2EC5BC567595EDDD7316609F2C23FF5FF8F22C0 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9334. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  9335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnUp_mA6F1D56B00532781BA9FB379E8E33F7B249C029B (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9336. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  9337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnDown_m548BF9DB6F72D1B836691C681232E9E4BAFD67AA (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9338. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  9339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_direction_mA23D0E4790E46B12B892488D6D13503D031EF02B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___value0, const RuntimeMethod* method);
  9340. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  9341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method);
  9342. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  9343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method);
  9344. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  9345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  9346. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  9347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  9348. #ifdef __clang__
  9349. #pragma clang diagnostic push
  9350. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9351. #pragma clang diagnostic ignored "-Wunused-variable"
  9352. #endif
  9353. // System.Boolean UnityEngine.UI.LayoutElement::get_ignoreLayout()
  9354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutElement_get_ignoreLayout_m90FB86E9510B28B452FF7CC2C318E4D84412391F (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9355. {
  9356. bool V_0 = false;
  9357. {
  9358. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9359. bool L_0 = __this->get_m_IgnoreLayout_4();
  9360. V_0 = L_0;
  9361. goto IL_000a;
  9362. }
  9363. IL_000a:
  9364. {
  9365. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9366. bool L_1 = V_0;
  9367. return L_1;
  9368. }
  9369. }
  9370. // System.Void UnityEngine.UI.LayoutElement::set_ignoreLayout(System.Boolean)
  9371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_ignoreLayout_m44FD1F001ECF85ED7E9A8CE6D3835111FF32623F (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, bool ___value0, const RuntimeMethod* method)
  9372. {
  9373. static bool s_Il2CppMethodInitialized;
  9374. if (!s_Il2CppMethodInitialized)
  9375. {
  9376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  9377. s_Il2CppMethodInitialized = true;
  9378. }
  9379. bool V_0 = false;
  9380. {
  9381. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9382. bool* L_0 = __this->get_address_of_m_IgnoreLayout_4();
  9383. bool L_1 = ___value0;
  9384. bool L_2;
  9385. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  9386. V_0 = L_2;
  9387. bool L_3 = V_0;
  9388. if (!L_3)
  9389. {
  9390. goto IL_0018;
  9391. }
  9392. }
  9393. {
  9394. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9395. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9396. }
  9397. IL_0018:
  9398. {
  9399. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9400. return;
  9401. }
  9402. }
  9403. // System.Void UnityEngine.UI.LayoutElement::CalculateLayoutInputHorizontal()
  9404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_CalculateLayoutInputHorizontal_m2AA33718284ADA0ED37CB7D2A1FB44FCCB56BF30 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9405. {
  9406. {
  9407. // public virtual void CalculateLayoutInputHorizontal() {}
  9408. return;
  9409. }
  9410. }
  9411. // System.Void UnityEngine.UI.LayoutElement::CalculateLayoutInputVertical()
  9412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_CalculateLayoutInputVertical_m47451BFB2053F6C8384D1CA005B2D59247534528 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9413. {
  9414. {
  9415. // public virtual void CalculateLayoutInputVertical() {}
  9416. return;
  9417. }
  9418. }
  9419. // System.Single UnityEngine.UI.LayoutElement::get_minWidth()
  9420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_minWidth_mD835C4483246B5FC4D75762EBE915C53C79D1F14 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9421. {
  9422. float V_0 = 0.0f;
  9423. {
  9424. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9425. float L_0 = __this->get_m_MinWidth_5();
  9426. V_0 = L_0;
  9427. goto IL_000a;
  9428. }
  9429. IL_000a:
  9430. {
  9431. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9432. float L_1 = V_0;
  9433. return L_1;
  9434. }
  9435. }
  9436. // System.Void UnityEngine.UI.LayoutElement::set_minWidth(System.Single)
  9437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_minWidth_m28700CB74FF7859E10F7FA479E7C46ABCCABE1A7 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9438. {
  9439. static bool s_Il2CppMethodInitialized;
  9440. if (!s_Il2CppMethodInitialized)
  9441. {
  9442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9443. s_Il2CppMethodInitialized = true;
  9444. }
  9445. bool V_0 = false;
  9446. {
  9447. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9448. float* L_0 = __this->get_address_of_m_MinWidth_5();
  9449. float L_1 = ___value0;
  9450. bool L_2;
  9451. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9452. V_0 = L_2;
  9453. bool L_3 = V_0;
  9454. if (!L_3)
  9455. {
  9456. goto IL_0018;
  9457. }
  9458. }
  9459. {
  9460. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9461. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9462. }
  9463. IL_0018:
  9464. {
  9465. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9466. return;
  9467. }
  9468. }
  9469. // System.Single UnityEngine.UI.LayoutElement::get_minHeight()
  9470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_minHeight_m5DC25C52E5E7A09848B09F720960D35CF9EB3A8D (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9471. {
  9472. float V_0 = 0.0f;
  9473. {
  9474. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9475. float L_0 = __this->get_m_MinHeight_6();
  9476. V_0 = L_0;
  9477. goto IL_000a;
  9478. }
  9479. IL_000a:
  9480. {
  9481. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9482. float L_1 = V_0;
  9483. return L_1;
  9484. }
  9485. }
  9486. // System.Void UnityEngine.UI.LayoutElement::set_minHeight(System.Single)
  9487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_minHeight_m5C71632B3DC3222A9C876D56CAC70688CB84FF51 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9488. {
  9489. static bool s_Il2CppMethodInitialized;
  9490. if (!s_Il2CppMethodInitialized)
  9491. {
  9492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9493. s_Il2CppMethodInitialized = true;
  9494. }
  9495. bool V_0 = false;
  9496. {
  9497. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9498. float* L_0 = __this->get_address_of_m_MinHeight_6();
  9499. float L_1 = ___value0;
  9500. bool L_2;
  9501. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9502. V_0 = L_2;
  9503. bool L_3 = V_0;
  9504. if (!L_3)
  9505. {
  9506. goto IL_0018;
  9507. }
  9508. }
  9509. {
  9510. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9511. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9512. }
  9513. IL_0018:
  9514. {
  9515. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9516. return;
  9517. }
  9518. }
  9519. // System.Single UnityEngine.UI.LayoutElement::get_preferredWidth()
  9520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_preferredWidth_m73D4E83DCD8902E9335F99BB328F11CBE8F6356A (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9521. {
  9522. float V_0 = 0.0f;
  9523. {
  9524. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9525. float L_0 = __this->get_m_PreferredWidth_7();
  9526. V_0 = L_0;
  9527. goto IL_000a;
  9528. }
  9529. IL_000a:
  9530. {
  9531. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9532. float L_1 = V_0;
  9533. return L_1;
  9534. }
  9535. }
  9536. // System.Void UnityEngine.UI.LayoutElement::set_preferredWidth(System.Single)
  9537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_preferredWidth_m0954FDE76D9B80A1E18394E038D703ED10EF426F (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9538. {
  9539. static bool s_Il2CppMethodInitialized;
  9540. if (!s_Il2CppMethodInitialized)
  9541. {
  9542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9543. s_Il2CppMethodInitialized = true;
  9544. }
  9545. bool V_0 = false;
  9546. {
  9547. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9548. float* L_0 = __this->get_address_of_m_PreferredWidth_7();
  9549. float L_1 = ___value0;
  9550. bool L_2;
  9551. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9552. V_0 = L_2;
  9553. bool L_3 = V_0;
  9554. if (!L_3)
  9555. {
  9556. goto IL_0018;
  9557. }
  9558. }
  9559. {
  9560. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9561. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9562. }
  9563. IL_0018:
  9564. {
  9565. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9566. return;
  9567. }
  9568. }
  9569. // System.Single UnityEngine.UI.LayoutElement::get_preferredHeight()
  9570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_preferredHeight_m1E8012BD187CBC867AB4EB71972F650EA1795CC8 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9571. {
  9572. float V_0 = 0.0f;
  9573. {
  9574. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9575. float L_0 = __this->get_m_PreferredHeight_8();
  9576. V_0 = L_0;
  9577. goto IL_000a;
  9578. }
  9579. IL_000a:
  9580. {
  9581. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9582. float L_1 = V_0;
  9583. return L_1;
  9584. }
  9585. }
  9586. // System.Void UnityEngine.UI.LayoutElement::set_preferredHeight(System.Single)
  9587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_preferredHeight_mE369B9F754F79CDA63F01E2CBD2415AE5C7BDB46 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9588. {
  9589. static bool s_Il2CppMethodInitialized;
  9590. if (!s_Il2CppMethodInitialized)
  9591. {
  9592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9593. s_Il2CppMethodInitialized = true;
  9594. }
  9595. bool V_0 = false;
  9596. {
  9597. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9598. float* L_0 = __this->get_address_of_m_PreferredHeight_8();
  9599. float L_1 = ___value0;
  9600. bool L_2;
  9601. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9602. V_0 = L_2;
  9603. bool L_3 = V_0;
  9604. if (!L_3)
  9605. {
  9606. goto IL_0018;
  9607. }
  9608. }
  9609. {
  9610. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9611. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9612. }
  9613. IL_0018:
  9614. {
  9615. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9616. return;
  9617. }
  9618. }
  9619. // System.Single UnityEngine.UI.LayoutElement::get_flexibleWidth()
  9620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_flexibleWidth_mEE15E7963CBC510FEE099F642066B0DF8EC60605 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9621. {
  9622. float V_0 = 0.0f;
  9623. {
  9624. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9625. float L_0 = __this->get_m_FlexibleWidth_9();
  9626. V_0 = L_0;
  9627. goto IL_000a;
  9628. }
  9629. IL_000a:
  9630. {
  9631. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9632. float L_1 = V_0;
  9633. return L_1;
  9634. }
  9635. }
  9636. // System.Void UnityEngine.UI.LayoutElement::set_flexibleWidth(System.Single)
  9637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_flexibleWidth_mAC6031498B3C17D4DD9F7793ACE68B53A1A8E2FD (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9638. {
  9639. static bool s_Il2CppMethodInitialized;
  9640. if (!s_Il2CppMethodInitialized)
  9641. {
  9642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9643. s_Il2CppMethodInitialized = true;
  9644. }
  9645. bool V_0 = false;
  9646. {
  9647. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9648. float* L_0 = __this->get_address_of_m_FlexibleWidth_9();
  9649. float L_1 = ___value0;
  9650. bool L_2;
  9651. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9652. V_0 = L_2;
  9653. bool L_3 = V_0;
  9654. if (!L_3)
  9655. {
  9656. goto IL_0018;
  9657. }
  9658. }
  9659. {
  9660. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9661. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9662. }
  9663. IL_0018:
  9664. {
  9665. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9666. return;
  9667. }
  9668. }
  9669. // System.Single UnityEngine.UI.LayoutElement::get_flexibleHeight()
  9670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_flexibleHeight_m6C7B9FE7CDE05C968B84E7067765592CEE74A39C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9671. {
  9672. float V_0 = 0.0f;
  9673. {
  9674. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9675. float L_0 = __this->get_m_FlexibleHeight_10();
  9676. V_0 = L_0;
  9677. goto IL_000a;
  9678. }
  9679. IL_000a:
  9680. {
  9681. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9682. float L_1 = V_0;
  9683. return L_1;
  9684. }
  9685. }
  9686. // System.Void UnityEngine.UI.LayoutElement::set_flexibleHeight(System.Single)
  9687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_flexibleHeight_m5851510F4E7D4D21210053A429FF136E079F0E29 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9688. {
  9689. static bool s_Il2CppMethodInitialized;
  9690. if (!s_Il2CppMethodInitialized)
  9691. {
  9692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9693. s_Il2CppMethodInitialized = true;
  9694. }
  9695. bool V_0 = false;
  9696. {
  9697. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9698. float* L_0 = __this->get_address_of_m_FlexibleHeight_10();
  9699. float L_1 = ___value0;
  9700. bool L_2;
  9701. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9702. V_0 = L_2;
  9703. bool L_3 = V_0;
  9704. if (!L_3)
  9705. {
  9706. goto IL_0018;
  9707. }
  9708. }
  9709. {
  9710. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9711. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9712. }
  9713. IL_0018:
  9714. {
  9715. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9716. return;
  9717. }
  9718. }
  9719. // System.Int32 UnityEngine.UI.LayoutElement::get_layoutPriority()
  9720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutElement_get_layoutPriority_m88EDDAE40F620749222D39951F63FFFD0335A238 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9721. {
  9722. int32_t V_0 = 0;
  9723. {
  9724. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9725. int32_t L_0 = __this->get_m_LayoutPriority_11();
  9726. V_0 = L_0;
  9727. goto IL_000a;
  9728. }
  9729. IL_000a:
  9730. {
  9731. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9732. int32_t L_1 = V_0;
  9733. return L_1;
  9734. }
  9735. }
  9736. // System.Void UnityEngine.UI.LayoutElement::set_layoutPriority(System.Int32)
  9737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_layoutPriority_m7400A83A4C8BB6AD2E278B7971AF2524CF0C997C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, int32_t ___value0, const RuntimeMethod* method)
  9738. {
  9739. static bool s_Il2CppMethodInitialized;
  9740. if (!s_Il2CppMethodInitialized)
  9741. {
  9742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  9743. s_Il2CppMethodInitialized = true;
  9744. }
  9745. bool V_0 = false;
  9746. {
  9747. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9748. int32_t* L_0 = __this->get_address_of_m_LayoutPriority_11();
  9749. int32_t L_1 = ___value0;
  9750. bool L_2;
  9751. L_2 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  9752. V_0 = L_2;
  9753. bool L_3 = V_0;
  9754. if (!L_3)
  9755. {
  9756. goto IL_0018;
  9757. }
  9758. }
  9759. {
  9760. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9761. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9762. }
  9763. IL_0018:
  9764. {
  9765. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9766. return;
  9767. }
  9768. }
  9769. // System.Void UnityEngine.UI.LayoutElement::.ctor()
  9770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement__ctor_mEE483CE245BEE525E0C1198D888A6E63F11BDC42 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9771. {
  9772. {
  9773. // [SerializeField] private bool m_IgnoreLayout = false;
  9774. __this->set_m_IgnoreLayout_4((bool)0);
  9775. // [SerializeField] private float m_MinWidth = -1;
  9776. __this->set_m_MinWidth_5((-1.0f));
  9777. // [SerializeField] private float m_MinHeight = -1;
  9778. __this->set_m_MinHeight_6((-1.0f));
  9779. // [SerializeField] private float m_PreferredWidth = -1;
  9780. __this->set_m_PreferredWidth_7((-1.0f));
  9781. // [SerializeField] private float m_PreferredHeight = -1;
  9782. __this->set_m_PreferredHeight_8((-1.0f));
  9783. // [SerializeField] private float m_FlexibleWidth = -1;
  9784. __this->set_m_FlexibleWidth_9((-1.0f));
  9785. // [SerializeField] private float m_FlexibleHeight = -1;
  9786. __this->set_m_FlexibleHeight_10((-1.0f));
  9787. // [SerializeField] private int m_LayoutPriority = 1;
  9788. __this->set_m_LayoutPriority_11(1);
  9789. // protected LayoutElement()
  9790. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  9791. // {}
  9792. return;
  9793. }
  9794. }
  9795. // System.Void UnityEngine.UI.LayoutElement::OnEnable()
  9796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnEnable_mECD267BF0D6E730570A9D856A15D83DCB673C60C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9797. {
  9798. {
  9799. // base.OnEnable();
  9800. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  9801. // SetDirty();
  9802. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9803. // }
  9804. return;
  9805. }
  9806. }
  9807. // System.Void UnityEngine.UI.LayoutElement::OnTransformParentChanged()
  9808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnTransformParentChanged_m60B50562ACAF5289FBEDC949EE137C0A2AD66AA5 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9809. {
  9810. {
  9811. // SetDirty();
  9812. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9813. // }
  9814. return;
  9815. }
  9816. }
  9817. // System.Void UnityEngine.UI.LayoutElement::OnDisable()
  9818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnDisable_m8062A074769E24789C500041F75E5E93EAB25098 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9819. {
  9820. {
  9821. // SetDirty();
  9822. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9823. // base.OnDisable();
  9824. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  9825. // }
  9826. return;
  9827. }
  9828. }
  9829. // System.Void UnityEngine.UI.LayoutElement::OnDidApplyAnimationProperties()
  9830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnDidApplyAnimationProperties_m18430F40F3F6090341BE86AA5D9E0E672D128FBA (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9831. {
  9832. {
  9833. // SetDirty();
  9834. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9835. // }
  9836. return;
  9837. }
  9838. }
  9839. // System.Void UnityEngine.UI.LayoutElement::OnBeforeTransformParentChanged()
  9840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnBeforeTransformParentChanged_mB3A9008D088FCFEAF7E4CADF7534645BB450703C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9841. {
  9842. {
  9843. // SetDirty();
  9844. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9845. // }
  9846. return;
  9847. }
  9848. }
  9849. // System.Void UnityEngine.UI.LayoutElement::SetDirty()
  9850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9851. {
  9852. static bool s_Il2CppMethodInitialized;
  9853. if (!s_Il2CppMethodInitialized)
  9854. {
  9855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  9856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  9857. s_Il2CppMethodInitialized = true;
  9858. }
  9859. bool V_0 = false;
  9860. {
  9861. // if (!IsActive())
  9862. bool L_0;
  9863. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  9864. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  9865. bool L_1 = V_0;
  9866. if (!L_1)
  9867. {
  9868. goto IL_0010;
  9869. }
  9870. }
  9871. {
  9872. // return;
  9873. goto IL_0021;
  9874. }
  9875. IL_0010:
  9876. {
  9877. // LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
  9878. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  9879. L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  9880. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  9881. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_2, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  9882. }
  9883. IL_0021:
  9884. {
  9885. // }
  9886. return;
  9887. }
  9888. }
  9889. #ifdef __clang__
  9890. #pragma clang diagnostic pop
  9891. #endif
  9892. #ifdef __clang__
  9893. #pragma clang diagnostic push
  9894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9895. #pragma clang diagnostic ignored "-Wunused-variable"
  9896. #endif
  9897. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  9898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  9899. {
  9900. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * V_0 = NULL;
  9901. {
  9902. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9903. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_0 = __this->get_m_Padding_4();
  9904. V_0 = L_0;
  9905. goto IL_000a;
  9906. }
  9907. IL_000a:
  9908. {
  9909. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9910. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_1 = V_0;
  9911. return L_1;
  9912. }
  9913. }
  9914. // System.Void UnityEngine.UI.LayoutGroup::set_padding(UnityEngine.RectOffset)
  9915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_set_padding_mBABB15FB92C0766BA1FA688FE7D7C252B9D6560A (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___value0, const RuntimeMethod* method)
  9916. {
  9917. static bool s_Il2CppMethodInitialized;
  9918. if (!s_Il2CppMethodInitialized)
  9919. {
  9920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73_RuntimeMethod_var);
  9921. s_Il2CppMethodInitialized = true;
  9922. }
  9923. {
  9924. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9925. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** L_0 = __this->get_address_of_m_Padding_4();
  9926. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_1 = ___value0;
  9927. LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73(__this, (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 **)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73_RuntimeMethod_var);
  9928. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9929. return;
  9930. }
  9931. }
  9932. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::get_childAlignment()
  9933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  9934. {
  9935. int32_t V_0 = 0;
  9936. {
  9937. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9938. int32_t L_0 = __this->get_m_ChildAlignment_5();
  9939. V_0 = L_0;
  9940. goto IL_000a;
  9941. }
  9942. IL_000a:
  9943. {
  9944. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9945. int32_t L_1 = V_0;
  9946. return L_1;
  9947. }
  9948. }
  9949. // System.Void UnityEngine.UI.LayoutGroup::set_childAlignment(UnityEngine.TextAnchor)
  9950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_set_childAlignment_m574A13B9726C01BC30AB0C164C925D3B09C68748 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___value0, const RuntimeMethod* method)
  9951. {
  9952. static bool s_Il2CppMethodInitialized;
  9953. if (!s_Il2CppMethodInitialized)
  9954. {
  9955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885_RuntimeMethod_var);
  9956. s_Il2CppMethodInitialized = true;
  9957. }
  9958. {
  9959. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9960. int32_t* L_0 = __this->get_address_of_m_ChildAlignment_5();
  9961. int32_t L_1 = ___value0;
  9962. LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885(__this, (int32_t*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885_RuntimeMethod_var);
  9963. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9964. return;
  9965. }
  9966. }
  9967. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  9968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  9969. {
  9970. static bool s_Il2CppMethodInitialized;
  9971. if (!s_Il2CppMethodInitialized)
  9972. {
  9973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  9974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9975. s_Il2CppMethodInitialized = true;
  9976. }
  9977. bool V_0 = false;
  9978. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  9979. {
  9980. // if (m_Rect == null)
  9981. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Rect_6();
  9982. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9983. bool L_1;
  9984. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9985. V_0 = L_1;
  9986. bool L_2 = V_0;
  9987. if (!L_2)
  9988. {
  9989. goto IL_001d;
  9990. }
  9991. }
  9992. {
  9993. // m_Rect = GetComponent<RectTransform>();
  9994. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3;
  9995. L_3 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  9996. __this->set_m_Rect_6(L_3);
  9997. }
  9998. IL_001d:
  9999. {
  10000. // return m_Rect;
  10001. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Rect_6();
  10002. V_1 = L_4;
  10003. goto IL_0026;
  10004. }
  10005. IL_0026:
  10006. {
  10007. // }
  10008. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  10009. return L_5;
  10010. }
  10011. }
  10012. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::get_rectChildren()
  10013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10014. {
  10015. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * V_0 = NULL;
  10016. {
  10017. // protected List<RectTransform> rectChildren { get { return m_RectChildren; } }
  10018. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_0 = __this->get_m_RectChildren_11();
  10019. V_0 = L_0;
  10020. goto IL_000a;
  10021. }
  10022. IL_000a:
  10023. {
  10024. // protected List<RectTransform> rectChildren { get { return m_RectChildren; } }
  10025. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_1 = V_0;
  10026. return L_1;
  10027. }
  10028. }
  10029. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  10030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10031. {
  10032. static bool s_Il2CppMethodInitialized;
  10033. if (!s_Il2CppMethodInitialized)
  10034. {
  10035. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_0_0_0_var);
  10036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var);
  10037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  10038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  10039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  10040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var);
  10041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71_RuntimeMethod_var);
  10042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  10043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  10044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  10046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  10047. s_Il2CppMethodInitialized = true;
  10048. }
  10049. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  10050. int32_t V_1 = 0;
  10051. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_2 = NULL;
  10052. bool V_3 = false;
  10053. bool V_4 = false;
  10054. int32_t V_5 = 0;
  10055. RuntimeObject* V_6 = NULL;
  10056. bool V_7 = false;
  10057. bool V_8 = false;
  10058. bool V_9 = false;
  10059. int32_t G_B4_0 = 0;
  10060. {
  10061. // m_RectChildren.Clear();
  10062. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_0 = __this->get_m_RectChildren_11();
  10063. List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71(L_0, /*hidden argument*/List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71_RuntimeMethod_var);
  10064. // var toIgnoreList = ListPool<Component>.Get();
  10065. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  10066. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1;
  10067. L_1 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  10068. V_0 = L_1;
  10069. // for (int i = 0; i < rectTransform.childCount; i++)
  10070. V_1 = 0;
  10071. goto IL_00cf;
  10072. }
  10073. IL_001a:
  10074. {
  10075. // var rect = rectTransform.GetChild(i) as RectTransform;
  10076. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  10077. L_2 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10078. int32_t L_3 = V_1;
  10079. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  10080. L_4 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_2, L_3, /*hidden argument*/NULL);
  10081. V_2 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_4, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  10082. // if (rect == null || !rect.gameObject.activeInHierarchy)
  10083. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_2;
  10084. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10085. bool L_6;
  10086. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10087. if (L_6)
  10088. {
  10089. goto IL_0046;
  10090. }
  10091. }
  10092. {
  10093. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = V_2;
  10094. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
  10095. L_8 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_7, /*hidden argument*/NULL);
  10096. bool L_9;
  10097. L_9 = GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B(L_8, /*hidden argument*/NULL);
  10098. G_B4_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  10099. goto IL_0047;
  10100. }
  10101. IL_0046:
  10102. {
  10103. G_B4_0 = 1;
  10104. }
  10105. IL_0047:
  10106. {
  10107. V_3 = (bool)G_B4_0;
  10108. bool L_10 = V_3;
  10109. if (!L_10)
  10110. {
  10111. goto IL_004d;
  10112. }
  10113. }
  10114. {
  10115. // continue;
  10116. goto IL_00cb;
  10117. }
  10118. IL_004d:
  10119. {
  10120. // rect.GetComponents(typeof(ILayoutIgnorer), toIgnoreList);
  10121. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = V_2;
  10122. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_0_0_0_var) };
  10123. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  10124. Type_t * L_13;
  10125. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  10126. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_14 = V_0;
  10127. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_11, L_13, L_14, /*hidden argument*/NULL);
  10128. // if (toIgnoreList.Count == 0)
  10129. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_15 = V_0;
  10130. int32_t L_16;
  10131. L_16 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_15, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  10132. V_4 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
  10133. bool L_17 = V_4;
  10134. if (!L_17)
  10135. {
  10136. goto IL_007e;
  10137. }
  10138. }
  10139. {
  10140. // m_RectChildren.Add(rect);
  10141. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_18 = __this->get_m_RectChildren_11();
  10142. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = V_2;
  10143. List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8(L_18, L_19, /*hidden argument*/List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var);
  10144. // continue;
  10145. goto IL_00cb;
  10146. }
  10147. IL_007e:
  10148. {
  10149. // for (int j = 0; j < toIgnoreList.Count; j++)
  10150. V_5 = 0;
  10151. goto IL_00ba;
  10152. }
  10153. IL_0083:
  10154. {
  10155. // var ignorer = (ILayoutIgnorer)toIgnoreList[j];
  10156. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_20 = V_0;
  10157. int32_t L_21 = V_5;
  10158. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_22;
  10159. L_22 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_20, L_21, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  10160. V_6 = ((RuntimeObject*)Castclass((RuntimeObject*)L_22, ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var));
  10161. // if (!ignorer.ignoreLayout)
  10162. RuntimeObject* L_23 = V_6;
  10163. bool L_24;
  10164. L_24 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.UI.ILayoutIgnorer::get_ignoreLayout() */, ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var, L_23);
  10165. V_7 = (bool)((((int32_t)L_24) == ((int32_t)0))? 1 : 0);
  10166. bool L_25 = V_7;
  10167. if (!L_25)
  10168. {
  10169. goto IL_00b3;
  10170. }
  10171. }
  10172. {
  10173. // m_RectChildren.Add(rect);
  10174. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_26 = __this->get_m_RectChildren_11();
  10175. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_27 = V_2;
  10176. List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8(L_26, L_27, /*hidden argument*/List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var);
  10177. // break;
  10178. goto IL_00ca;
  10179. }
  10180. IL_00b3:
  10181. {
  10182. // for (int j = 0; j < toIgnoreList.Count; j++)
  10183. int32_t L_28 = V_5;
  10184. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
  10185. }
  10186. IL_00ba:
  10187. {
  10188. // for (int j = 0; j < toIgnoreList.Count; j++)
  10189. int32_t L_29 = V_5;
  10190. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_30 = V_0;
  10191. int32_t L_31;
  10192. L_31 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_30, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  10193. V_8 = (bool)((((int32_t)L_29) < ((int32_t)L_31))? 1 : 0);
  10194. bool L_32 = V_8;
  10195. if (L_32)
  10196. {
  10197. goto IL_0083;
  10198. }
  10199. }
  10200. IL_00ca:
  10201. {
  10202. }
  10203. IL_00cb:
  10204. {
  10205. // for (int i = 0; i < rectTransform.childCount; i++)
  10206. int32_t L_33 = V_1;
  10207. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1));
  10208. }
  10209. IL_00cf:
  10210. {
  10211. // for (int i = 0; i < rectTransform.childCount; i++)
  10212. int32_t L_34 = V_1;
  10213. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_35;
  10214. L_35 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10215. int32_t L_36;
  10216. L_36 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_35, /*hidden argument*/NULL);
  10217. V_9 = (bool)((((int32_t)L_34) < ((int32_t)L_36))? 1 : 0);
  10218. bool L_37 = V_9;
  10219. if (L_37)
  10220. {
  10221. goto IL_001a;
  10222. }
  10223. }
  10224. {
  10225. // ListPool<Component>.Release(toIgnoreList);
  10226. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_38 = V_0;
  10227. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  10228. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_38, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  10229. // m_Tracker.Clear();
  10230. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_39 = __this->get_address_of_m_Tracker_7();
  10231. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_39, /*hidden argument*/NULL);
  10232. // }
  10233. return;
  10234. }
  10235. }
  10236. // System.Single UnityEngine.UI.LayoutGroup::get_minWidth()
  10237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_minWidth_mEF0E63E9F35D0085FB39887A2D104A9427E4D996 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10238. {
  10239. float V_0 = 0.0f;
  10240. {
  10241. // public virtual float minWidth { get { return GetTotalMinSize(0); } }
  10242. float L_0;
  10243. L_0 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, 0, /*hidden argument*/NULL);
  10244. V_0 = L_0;
  10245. goto IL_000b;
  10246. }
  10247. IL_000b:
  10248. {
  10249. // public virtual float minWidth { get { return GetTotalMinSize(0); } }
  10250. float L_1 = V_0;
  10251. return L_1;
  10252. }
  10253. }
  10254. // System.Single UnityEngine.UI.LayoutGroup::get_preferredWidth()
  10255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_preferredWidth_mE4CBB2309F30250BE73BFA7913A52C09138EF801 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10256. {
  10257. float V_0 = 0.0f;
  10258. {
  10259. // public virtual float preferredWidth { get { return GetTotalPreferredSize(0); } }
  10260. float L_0;
  10261. L_0 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, 0, /*hidden argument*/NULL);
  10262. V_0 = L_0;
  10263. goto IL_000b;
  10264. }
  10265. IL_000b:
  10266. {
  10267. // public virtual float preferredWidth { get { return GetTotalPreferredSize(0); } }
  10268. float L_1 = V_0;
  10269. return L_1;
  10270. }
  10271. }
  10272. // System.Single UnityEngine.UI.LayoutGroup::get_flexibleWidth()
  10273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_flexibleWidth_mA2F83444A705FF8A20AE91EAC036D9015BFD46E2 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10274. {
  10275. float V_0 = 0.0f;
  10276. {
  10277. // public virtual float flexibleWidth { get { return GetTotalFlexibleSize(0); } }
  10278. float L_0;
  10279. L_0 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, 0, /*hidden argument*/NULL);
  10280. V_0 = L_0;
  10281. goto IL_000b;
  10282. }
  10283. IL_000b:
  10284. {
  10285. // public virtual float flexibleWidth { get { return GetTotalFlexibleSize(0); } }
  10286. float L_1 = V_0;
  10287. return L_1;
  10288. }
  10289. }
  10290. // System.Single UnityEngine.UI.LayoutGroup::get_minHeight()
  10291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_minHeight_mB1AE8171B557C9A14744305181D2FDA300FD5C6F (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10292. {
  10293. float V_0 = 0.0f;
  10294. {
  10295. // public virtual float minHeight { get { return GetTotalMinSize(1); } }
  10296. float L_0;
  10297. L_0 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, 1, /*hidden argument*/NULL);
  10298. V_0 = L_0;
  10299. goto IL_000b;
  10300. }
  10301. IL_000b:
  10302. {
  10303. // public virtual float minHeight { get { return GetTotalMinSize(1); } }
  10304. float L_1 = V_0;
  10305. return L_1;
  10306. }
  10307. }
  10308. // System.Single UnityEngine.UI.LayoutGroup::get_preferredHeight()
  10309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_preferredHeight_m0649F34C601D214D5CB51246FED7D79F40ABBFBB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10310. {
  10311. float V_0 = 0.0f;
  10312. {
  10313. // public virtual float preferredHeight { get { return GetTotalPreferredSize(1); } }
  10314. float L_0;
  10315. L_0 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, 1, /*hidden argument*/NULL);
  10316. V_0 = L_0;
  10317. goto IL_000b;
  10318. }
  10319. IL_000b:
  10320. {
  10321. // public virtual float preferredHeight { get { return GetTotalPreferredSize(1); } }
  10322. float L_1 = V_0;
  10323. return L_1;
  10324. }
  10325. }
  10326. // System.Single UnityEngine.UI.LayoutGroup::get_flexibleHeight()
  10327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_flexibleHeight_m4943BC00D95A92703B653243EBCC1A6CA56D4B25 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10328. {
  10329. float V_0 = 0.0f;
  10330. {
  10331. // public virtual float flexibleHeight { get { return GetTotalFlexibleSize(1); } }
  10332. float L_0;
  10333. L_0 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, 1, /*hidden argument*/NULL);
  10334. V_0 = L_0;
  10335. goto IL_000b;
  10336. }
  10337. IL_000b:
  10338. {
  10339. // public virtual float flexibleHeight { get { return GetTotalFlexibleSize(1); } }
  10340. float L_1 = V_0;
  10341. return L_1;
  10342. }
  10343. }
  10344. // System.Int32 UnityEngine.UI.LayoutGroup::get_layoutPriority()
  10345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_layoutPriority_mD389BE409DEB26E85405C0BA7477E21789EC10F3 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10346. {
  10347. int32_t V_0 = 0;
  10348. {
  10349. // public virtual int layoutPriority { get { return 0; } }
  10350. V_0 = 0;
  10351. goto IL_0005;
  10352. }
  10353. IL_0005:
  10354. {
  10355. // public virtual int layoutPriority { get { return 0; } }
  10356. int32_t L_0 = V_0;
  10357. return L_0;
  10358. }
  10359. }
  10360. // System.Void UnityEngine.UI.LayoutGroup::.ctor()
  10361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup__ctor_mF6B995B1A6B39EAB7999D5A41260651463FDFE37 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10362. {
  10363. static bool s_Il2CppMethodInitialized;
  10364. if (!s_Il2CppMethodInitialized)
  10365. {
  10366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC_RuntimeMethod_var);
  10367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_il2cpp_TypeInfo_var);
  10368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var);
  10369. s_Il2CppMethodInitialized = true;
  10370. }
  10371. bool V_0 = false;
  10372. {
  10373. // [SerializeField] protected RectOffset m_Padding = new RectOffset();
  10374. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_0 = (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *)il2cpp_codegen_object_new(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var);
  10375. RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD(L_0, /*hidden argument*/NULL);
  10376. __this->set_m_Padding_4(L_0);
  10377. // [SerializeField] protected TextAnchor m_ChildAlignment = TextAnchor.UpperLeft;
  10378. __this->set_m_ChildAlignment_5(0);
  10379. // private Vector2 m_TotalMinSize = Vector2.zero;
  10380. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  10381. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  10382. __this->set_m_TotalMinSize_8(L_1);
  10383. // private Vector2 m_TotalPreferredSize = Vector2.zero;
  10384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  10385. L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  10386. __this->set_m_TotalPreferredSize_9(L_2);
  10387. // private Vector2 m_TotalFlexibleSize = Vector2.zero;
  10388. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  10389. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  10390. __this->set_m_TotalFlexibleSize_10(L_3);
  10391. // [System.NonSerialized] private List<RectTransform> m_RectChildren = new List<RectTransform>();
  10392. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_4 = (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *)il2cpp_codegen_object_new(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_il2cpp_TypeInfo_var);
  10393. List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC(L_4, /*hidden argument*/List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC_RuntimeMethod_var);
  10394. __this->set_m_RectChildren_11(L_4);
  10395. // protected LayoutGroup()
  10396. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  10397. // if (m_Padding == null)
  10398. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_5 = __this->get_m_Padding_4();
  10399. V_0 = (bool)((((RuntimeObject*)(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  10400. bool L_6 = V_0;
  10401. if (!L_6)
  10402. {
  10403. goto IL_005e;
  10404. }
  10405. }
  10406. {
  10407. // m_Padding = new RectOffset();
  10408. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_7 = (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *)il2cpp_codegen_object_new(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var);
  10409. RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD(L_7, /*hidden argument*/NULL);
  10410. __this->set_m_Padding_4(L_7);
  10411. }
  10412. IL_005e:
  10413. {
  10414. // }
  10415. return;
  10416. }
  10417. }
  10418. // System.Void UnityEngine.UI.LayoutGroup::OnEnable()
  10419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnEnable_mD22B04F97D7FB19DD4E9F0E1F179B00DA305B42F (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10420. {
  10421. {
  10422. // base.OnEnable();
  10423. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  10424. // SetDirty();
  10425. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  10426. // }
  10427. return;
  10428. }
  10429. }
  10430. // System.Void UnityEngine.UI.LayoutGroup::OnDisable()
  10431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnDisable_mF9EC32C322F3B4B15C1FEE77CA5F04CD4035D8F5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10432. {
  10433. static bool s_Il2CppMethodInitialized;
  10434. if (!s_Il2CppMethodInitialized)
  10435. {
  10436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  10437. s_Il2CppMethodInitialized = true;
  10438. }
  10439. {
  10440. // m_Tracker.Clear();
  10441. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_7();
  10442. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  10443. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  10444. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1;
  10445. L_1 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10446. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  10447. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_1, /*hidden argument*/NULL);
  10448. // base.OnDisable();
  10449. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  10450. // }
  10451. return;
  10452. }
  10453. }
  10454. // System.Void UnityEngine.UI.LayoutGroup::OnDidApplyAnimationProperties()
  10455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnDidApplyAnimationProperties_m447CFDEA42F252105BCE07A58F7F26D1C93994D4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10456. {
  10457. {
  10458. // SetDirty();
  10459. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  10460. // }
  10461. return;
  10462. }
  10463. }
  10464. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  10465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10466. {
  10467. float V_0 = 0.0f;
  10468. {
  10469. // return m_TotalMinSize[axis];
  10470. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalMinSize_8();
  10471. int32_t L_1 = ___axis0;
  10472. float L_2;
  10473. L_2 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/NULL);
  10474. V_0 = L_2;
  10475. goto IL_0010;
  10476. }
  10477. IL_0010:
  10478. {
  10479. // }
  10480. float L_3 = V_0;
  10481. return L_3;
  10482. }
  10483. }
  10484. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  10485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10486. {
  10487. float V_0 = 0.0f;
  10488. {
  10489. // return m_TotalPreferredSize[axis];
  10490. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalPreferredSize_9();
  10491. int32_t L_1 = ___axis0;
  10492. float L_2;
  10493. L_2 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/NULL);
  10494. V_0 = L_2;
  10495. goto IL_0010;
  10496. }
  10497. IL_0010:
  10498. {
  10499. // }
  10500. float L_3 = V_0;
  10501. return L_3;
  10502. }
  10503. }
  10504. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  10505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10506. {
  10507. float V_0 = 0.0f;
  10508. {
  10509. // return m_TotalFlexibleSize[axis];
  10510. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalFlexibleSize_10();
  10511. int32_t L_1 = ___axis0;
  10512. float L_2;
  10513. L_2 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/NULL);
  10514. V_0 = L_2;
  10515. goto IL_0010;
  10516. }
  10517. IL_0010:
  10518. {
  10519. // }
  10520. float L_3 = V_0;
  10521. return L_3;
  10522. }
  10523. }
  10524. // System.Single UnityEngine.UI.LayoutGroup::GetStartOffset(System.Int32,System.Single)
  10525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, float ___requiredSpaceWithoutPadding1, const RuntimeMethod* method)
  10526. {
  10527. float V_0 = 0.0f;
  10528. float V_1 = 0.0f;
  10529. float V_2 = 0.0f;
  10530. float V_3 = 0.0f;
  10531. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  10532. memset((&V_4), 0, sizeof(V_4));
  10533. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  10534. memset((&V_5), 0, sizeof(V_5));
  10535. float V_6 = 0.0f;
  10536. float G_B2_0 = 0.0f;
  10537. float G_B1_0 = 0.0f;
  10538. int32_t G_B3_0 = 0;
  10539. float G_B3_1 = 0.0f;
  10540. int32_t G_B6_0 = 0;
  10541. {
  10542. // float requiredSpace = requiredSpaceWithoutPadding + (axis == 0 ? padding.horizontal : padding.vertical);
  10543. float L_0 = ___requiredSpaceWithoutPadding1;
  10544. int32_t L_1 = ___axis0;
  10545. G_B1_0 = L_0;
  10546. if (!L_1)
  10547. {
  10548. G_B2_0 = L_0;
  10549. goto IL_0012;
  10550. }
  10551. }
  10552. {
  10553. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_2;
  10554. L_2 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10555. int32_t L_3;
  10556. L_3 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_2, /*hidden argument*/NULL);
  10557. G_B3_0 = L_3;
  10558. G_B3_1 = G_B1_0;
  10559. goto IL_001d;
  10560. }
  10561. IL_0012:
  10562. {
  10563. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_4;
  10564. L_4 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10565. int32_t L_5;
  10566. L_5 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_4, /*hidden argument*/NULL);
  10567. G_B3_0 = L_5;
  10568. G_B3_1 = G_B2_0;
  10569. }
  10570. IL_001d:
  10571. {
  10572. V_0 = ((float)il2cpp_codegen_add((float)G_B3_1, (float)((float)((float)G_B3_0))));
  10573. // float availableSpace = rectTransform.rect.size[axis];
  10574. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  10575. L_6 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10576. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7;
  10577. L_7 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_6, /*hidden argument*/NULL);
  10578. V_4 = L_7;
  10579. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  10580. L_8 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  10581. V_5 = L_8;
  10582. int32_t L_9 = ___axis0;
  10583. float L_10;
  10584. L_10 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_9, /*hidden argument*/NULL);
  10585. V_1 = L_10;
  10586. // float surplusSpace = availableSpace - requiredSpace;
  10587. float L_11 = V_1;
  10588. float L_12 = V_0;
  10589. V_2 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  10590. // float alignmentOnAxis = GetAlignmentOnAxis(axis);
  10591. int32_t L_13 = ___axis0;
  10592. float L_14;
  10593. L_14 = LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790(__this, L_13, /*hidden argument*/NULL);
  10594. V_3 = L_14;
  10595. // return (axis == 0 ? padding.left : padding.top) + surplusSpace * alignmentOnAxis;
  10596. int32_t L_15 = ___axis0;
  10597. if (!L_15)
  10598. {
  10599. goto IL_005b;
  10600. }
  10601. }
  10602. {
  10603. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_16;
  10604. L_16 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10605. int32_t L_17;
  10606. L_17 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(L_16, /*hidden argument*/NULL);
  10607. G_B6_0 = L_17;
  10608. goto IL_0066;
  10609. }
  10610. IL_005b:
  10611. {
  10612. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_18;
  10613. L_18 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10614. int32_t L_19;
  10615. L_19 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(L_18, /*hidden argument*/NULL);
  10616. G_B6_0 = L_19;
  10617. }
  10618. IL_0066:
  10619. {
  10620. float L_20 = V_2;
  10621. float L_21 = V_3;
  10622. V_6 = ((float)il2cpp_codegen_add((float)((float)((float)G_B6_0)), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21))));
  10623. goto IL_006f;
  10624. }
  10625. IL_006f:
  10626. {
  10627. // }
  10628. float L_22 = V_6;
  10629. return L_22;
  10630. }
  10631. }
  10632. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  10633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10634. {
  10635. bool V_0 = false;
  10636. float V_1 = 0.0f;
  10637. {
  10638. // if (axis == 0)
  10639. int32_t L_0 = ___axis0;
  10640. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10641. bool L_1 = V_0;
  10642. if (!L_1)
  10643. {
  10644. goto IL_001b;
  10645. }
  10646. }
  10647. {
  10648. // return ((int)childAlignment % 3) * 0.5f;
  10649. int32_t L_2;
  10650. L_2 = LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12(__this, /*hidden argument*/NULL);
  10651. V_1 = ((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)((int32_t)L_2%(int32_t)3)))), (float)(0.5f)));
  10652. goto IL_002d;
  10653. }
  10654. IL_001b:
  10655. {
  10656. // return ((int)childAlignment / 3) * 0.5f;
  10657. int32_t L_3;
  10658. L_3 = LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12(__this, /*hidden argument*/NULL);
  10659. V_1 = ((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)((int32_t)L_3/(int32_t)3)))), (float)(0.5f)));
  10660. goto IL_002d;
  10661. }
  10662. IL_002d:
  10663. {
  10664. // }
  10665. float L_4 = V_1;
  10666. return L_4;
  10667. }
  10668. }
  10669. // System.Void UnityEngine.UI.LayoutGroup::SetLayoutInputForAxis(System.Single,System.Single,System.Single,System.Int32)
  10670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetLayoutInputForAxis_mDAA241F8AF27C222C01B89CB659BB6446D87A299 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, float ___totalMin0, float ___totalPreferred1, float ___totalFlexible2, int32_t ___axis3, const RuntimeMethod* method)
  10671. {
  10672. {
  10673. // m_TotalMinSize[axis] = totalMin;
  10674. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalMinSize_8();
  10675. int32_t L_1 = ___axis3;
  10676. float L_2 = ___totalMin0;
  10677. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, L_2, /*hidden argument*/NULL);
  10678. // m_TotalPreferredSize[axis] = totalPreferred;
  10679. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_3 = __this->get_address_of_m_TotalPreferredSize_9();
  10680. int32_t L_4 = ___axis3;
  10681. float L_5 = ___totalPreferred1;
  10682. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_3, L_4, L_5, /*hidden argument*/NULL);
  10683. // m_TotalFlexibleSize[axis] = totalFlexible;
  10684. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_6 = __this->get_address_of_m_TotalFlexibleSize_10();
  10685. int32_t L_7 = ___axis3;
  10686. float L_8 = ___totalFlexible2;
  10687. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_6, L_7, L_8, /*hidden argument*/NULL);
  10688. // }
  10689. return;
  10690. }
  10691. }
  10692. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single)
  10693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m8FDB65849BEDFD74A3E08D986122AE6B6807E739 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, const RuntimeMethod* method)
  10694. {
  10695. static bool s_Il2CppMethodInitialized;
  10696. if (!s_Il2CppMethodInitialized)
  10697. {
  10698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10699. s_Il2CppMethodInitialized = true;
  10700. }
  10701. bool V_0 = false;
  10702. {
  10703. // if (rect == null)
  10704. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10705. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10706. bool L_1;
  10707. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10708. V_0 = L_1;
  10709. bool L_2 = V_0;
  10710. if (!L_2)
  10711. {
  10712. goto IL_000e;
  10713. }
  10714. }
  10715. {
  10716. // return;
  10717. goto IL_001d;
  10718. }
  10719. IL_000e:
  10720. {
  10721. // SetChildAlongAxisWithScale(rect, axis, pos, 1.0f);
  10722. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  10723. int32_t L_4 = ___axis1;
  10724. float L_5 = ___pos2;
  10725. LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623(__this, L_3, L_4, L_5, (1.0f), /*hidden argument*/NULL);
  10726. }
  10727. IL_001d:
  10728. {
  10729. // }
  10730. return;
  10731. }
  10732. }
  10733. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  10734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___scaleFactor3, const RuntimeMethod* method)
  10735. {
  10736. static bool s_Il2CppMethodInitialized;
  10737. if (!s_Il2CppMethodInitialized)
  10738. {
  10739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10740. s_Il2CppMethodInitialized = true;
  10741. }
  10742. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  10743. memset((&V_0), 0, sizeof(V_0));
  10744. bool V_1 = false;
  10745. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  10746. memset((&V_2), 0, sizeof(V_2));
  10747. int32_t G_B4_0 = 0;
  10748. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  10749. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B4_2 = NULL;
  10750. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B4_3 = NULL;
  10751. int32_t G_B3_0 = 0;
  10752. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  10753. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B3_2 = NULL;
  10754. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B3_3 = NULL;
  10755. int32_t G_B5_0 = 0;
  10756. int32_t G_B5_1 = 0;
  10757. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B5_2 = NULL;
  10758. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B5_3 = NULL;
  10759. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B5_4 = NULL;
  10760. int32_t G_B7_0 = 0;
  10761. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B7_1 = NULL;
  10762. int32_t G_B6_0 = 0;
  10763. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B6_1 = NULL;
  10764. float G_B8_0 = 0.0f;
  10765. int32_t G_B8_1 = 0;
  10766. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B8_2 = NULL;
  10767. {
  10768. // if (rect == null)
  10769. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10770. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10771. bool L_1;
  10772. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10773. V_1 = L_1;
  10774. bool L_2 = V_1;
  10775. if (!L_2)
  10776. {
  10777. goto IL_0011;
  10778. }
  10779. }
  10780. {
  10781. // return;
  10782. goto IL_00b0;
  10783. }
  10784. IL_0011:
  10785. {
  10786. // m_Tracker.Add(this, rect,
  10787. // DrivenTransformProperties.Anchors |
  10788. // (axis == 0 ? DrivenTransformProperties.AnchoredPositionX : DrivenTransformProperties.AnchoredPositionY));
  10789. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_3 = __this->get_address_of_m_Tracker_7();
  10790. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  10791. int32_t L_5 = ___axis1;
  10792. G_B3_0 = ((int32_t)3840);
  10793. G_B3_1 = L_4;
  10794. G_B3_2 = __this;
  10795. G_B3_3 = L_3;
  10796. if (!L_5)
  10797. {
  10798. G_B4_0 = ((int32_t)3840);
  10799. G_B4_1 = L_4;
  10800. G_B4_2 = __this;
  10801. G_B4_3 = L_3;
  10802. goto IL_0024;
  10803. }
  10804. }
  10805. {
  10806. G_B5_0 = 4;
  10807. G_B5_1 = G_B3_0;
  10808. G_B5_2 = G_B3_1;
  10809. G_B5_3 = G_B3_2;
  10810. G_B5_4 = G_B3_3;
  10811. goto IL_0025;
  10812. }
  10813. IL_0024:
  10814. {
  10815. G_B5_0 = 2;
  10816. G_B5_1 = G_B4_0;
  10817. G_B5_2 = G_B4_1;
  10818. G_B5_3 = G_B4_2;
  10819. G_B5_4 = G_B4_3;
  10820. }
  10821. IL_0025:
  10822. {
  10823. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)G_B5_4, G_B5_3, G_B5_2, ((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)), /*hidden argument*/NULL);
  10824. // rect.anchorMin = Vector2.up;
  10825. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  10826. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  10827. L_7 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  10828. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_7, /*hidden argument*/NULL);
  10829. // rect.anchorMax = Vector2.up;
  10830. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = ___rect0;
  10831. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  10832. L_9 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  10833. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_8, L_9, /*hidden argument*/NULL);
  10834. // Vector2 anchoredPosition = rect.anchoredPosition;
  10835. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = ___rect0;
  10836. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  10837. L_11 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_10, /*hidden argument*/NULL);
  10838. V_0 = L_11;
  10839. // anchoredPosition[axis] = (axis == 0) ? (pos + rect.sizeDelta[axis] * rect.pivot[axis] * scaleFactor) : (-pos - rect.sizeDelta[axis] * (1f - rect.pivot[axis]) * scaleFactor);
  10840. int32_t L_12 = ___axis1;
  10841. int32_t L_13 = ___axis1;
  10842. G_B6_0 = L_12;
  10843. G_B6_1 = (&V_0);
  10844. if (!L_13)
  10845. {
  10846. G_B7_0 = L_12;
  10847. G_B7_1 = (&V_0);
  10848. goto IL_007e;
  10849. }
  10850. }
  10851. {
  10852. float L_14 = ___pos2;
  10853. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = ___rect0;
  10854. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  10855. L_16 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_15, /*hidden argument*/NULL);
  10856. V_2 = L_16;
  10857. int32_t L_17 = ___axis1;
  10858. float L_18;
  10859. L_18 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_17, /*hidden argument*/NULL);
  10860. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = ___rect0;
  10861. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  10862. L_20 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_19, /*hidden argument*/NULL);
  10863. V_2 = L_20;
  10864. int32_t L_21 = ___axis1;
  10865. float L_22;
  10866. L_22 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_21, /*hidden argument*/NULL);
  10867. float L_23 = ___scaleFactor3;
  10868. G_B8_0 = ((float)il2cpp_codegen_subtract((float)((-L_14)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_18, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_22)))), (float)L_23))));
  10869. G_B8_1 = G_B6_0;
  10870. G_B8_2 = G_B6_1;
  10871. goto IL_00a2;
  10872. }
  10873. IL_007e:
  10874. {
  10875. float L_24 = ___pos2;
  10876. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_25 = ___rect0;
  10877. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  10878. L_26 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_25, /*hidden argument*/NULL);
  10879. V_2 = L_26;
  10880. int32_t L_27 = ___axis1;
  10881. float L_28;
  10882. L_28 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_27, /*hidden argument*/NULL);
  10883. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = ___rect0;
  10884. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  10885. L_30 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_29, /*hidden argument*/NULL);
  10886. V_2 = L_30;
  10887. int32_t L_31 = ___axis1;
  10888. float L_32;
  10889. L_32 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_31, /*hidden argument*/NULL);
  10890. float L_33 = ___scaleFactor3;
  10891. G_B8_0 = ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_32)), (float)L_33))));
  10892. G_B8_1 = G_B7_0;
  10893. G_B8_2 = G_B7_1;
  10894. }
  10895. IL_00a2:
  10896. {
  10897. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  10898. // rect.anchoredPosition = anchoredPosition;
  10899. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = ___rect0;
  10900. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_0;
  10901. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_34, L_35, /*hidden argument*/NULL);
  10902. }
  10903. IL_00b0:
  10904. {
  10905. // }
  10906. return;
  10907. }
  10908. }
  10909. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  10910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m5D13D8EF43A7C6126A33BD8E21F260956700C52C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, const RuntimeMethod* method)
  10911. {
  10912. static bool s_Il2CppMethodInitialized;
  10913. if (!s_Il2CppMethodInitialized)
  10914. {
  10915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10916. s_Il2CppMethodInitialized = true;
  10917. }
  10918. bool V_0 = false;
  10919. {
  10920. // if (rect == null)
  10921. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10922. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10923. bool L_1;
  10924. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10925. V_0 = L_1;
  10926. bool L_2 = V_0;
  10927. if (!L_2)
  10928. {
  10929. goto IL_000e;
  10930. }
  10931. }
  10932. {
  10933. // return;
  10934. goto IL_001f;
  10935. }
  10936. IL_000e:
  10937. {
  10938. // SetChildAlongAxisWithScale(rect, axis, pos, size, 1.0f);
  10939. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  10940. int32_t L_4 = ___axis1;
  10941. float L_5 = ___pos2;
  10942. float L_6 = ___size3;
  10943. LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5(__this, L_3, L_4, L_5, L_6, (1.0f), /*hidden argument*/NULL);
  10944. }
  10945. IL_001f:
  10946. {
  10947. // }
  10948. return;
  10949. }
  10950. }
  10951. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single,System.Single)
  10952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, float ___scaleFactor4, const RuntimeMethod* method)
  10953. {
  10954. static bool s_Il2CppMethodInitialized;
  10955. if (!s_Il2CppMethodInitialized)
  10956. {
  10957. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10958. s_Il2CppMethodInitialized = true;
  10959. }
  10960. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  10961. memset((&V_0), 0, sizeof(V_0));
  10962. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  10963. memset((&V_1), 0, sizeof(V_1));
  10964. bool V_2 = false;
  10965. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  10966. memset((&V_3), 0, sizeof(V_3));
  10967. int32_t G_B4_0 = 0;
  10968. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  10969. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B4_2 = NULL;
  10970. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B4_3 = NULL;
  10971. int32_t G_B3_0 = 0;
  10972. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  10973. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B3_2 = NULL;
  10974. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B3_3 = NULL;
  10975. int32_t G_B5_0 = 0;
  10976. int32_t G_B5_1 = 0;
  10977. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B5_2 = NULL;
  10978. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B5_3 = NULL;
  10979. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B5_4 = NULL;
  10980. int32_t G_B7_0 = 0;
  10981. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B7_1 = NULL;
  10982. int32_t G_B6_0 = 0;
  10983. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B6_1 = NULL;
  10984. float G_B8_0 = 0.0f;
  10985. int32_t G_B8_1 = 0;
  10986. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B8_2 = NULL;
  10987. {
  10988. // if (rect == null)
  10989. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10990. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10991. bool L_1;
  10992. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10993. V_2 = L_1;
  10994. bool L_2 = V_2;
  10995. if (!L_2)
  10996. {
  10997. goto IL_0011;
  10998. }
  10999. }
  11000. {
  11001. // return;
  11002. goto IL_00b8;
  11003. }
  11004. IL_0011:
  11005. {
  11006. // m_Tracker.Add(this, rect,
  11007. // DrivenTransformProperties.Anchors |
  11008. // (axis == 0 ?
  11009. // (DrivenTransformProperties.AnchoredPositionX | DrivenTransformProperties.SizeDeltaX) :
  11010. // (DrivenTransformProperties.AnchoredPositionY | DrivenTransformProperties.SizeDeltaY)
  11011. // )
  11012. // );
  11013. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_3 = __this->get_address_of_m_Tracker_7();
  11014. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  11015. int32_t L_5 = ___axis1;
  11016. G_B3_0 = ((int32_t)3840);
  11017. G_B3_1 = L_4;
  11018. G_B3_2 = __this;
  11019. G_B3_3 = L_3;
  11020. if (!L_5)
  11021. {
  11022. G_B4_0 = ((int32_t)3840);
  11023. G_B4_1 = L_4;
  11024. G_B4_2 = __this;
  11025. G_B4_3 = L_3;
  11026. goto IL_0028;
  11027. }
  11028. }
  11029. {
  11030. G_B5_0 = ((int32_t)8196);
  11031. G_B5_1 = G_B3_0;
  11032. G_B5_2 = G_B3_1;
  11033. G_B5_3 = G_B3_2;
  11034. G_B5_4 = G_B3_3;
  11035. goto IL_002d;
  11036. }
  11037. IL_0028:
  11038. {
  11039. G_B5_0 = ((int32_t)4098);
  11040. G_B5_1 = G_B4_0;
  11041. G_B5_2 = G_B4_1;
  11042. G_B5_3 = G_B4_2;
  11043. G_B5_4 = G_B4_3;
  11044. }
  11045. IL_002d:
  11046. {
  11047. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)G_B5_4, G_B5_3, G_B5_2, ((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)), /*hidden argument*/NULL);
  11048. // rect.anchorMin = Vector2.up;
  11049. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  11050. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  11051. L_7 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  11052. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_7, /*hidden argument*/NULL);
  11053. // rect.anchorMax = Vector2.up;
  11054. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = ___rect0;
  11055. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  11056. L_9 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  11057. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_8, L_9, /*hidden argument*/NULL);
  11058. // Vector2 sizeDelta = rect.sizeDelta;
  11059. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = ___rect0;
  11060. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  11061. L_11 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_10, /*hidden argument*/NULL);
  11062. V_0 = L_11;
  11063. // sizeDelta[axis] = size;
  11064. int32_t L_12 = ___axis1;
  11065. float L_13 = ___size3;
  11066. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), L_12, L_13, /*hidden argument*/NULL);
  11067. // rect.sizeDelta = sizeDelta;
  11068. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = ___rect0;
  11069. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = V_0;
  11070. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_14, L_15, /*hidden argument*/NULL);
  11071. // Vector2 anchoredPosition = rect.anchoredPosition;
  11072. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16 = ___rect0;
  11073. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  11074. L_17 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_16, /*hidden argument*/NULL);
  11075. V_1 = L_17;
  11076. // anchoredPosition[axis] = (axis == 0) ? (pos + size * rect.pivot[axis] * scaleFactor) : (-pos - size * (1f - rect.pivot[axis]) * scaleFactor);
  11077. int32_t L_18 = ___axis1;
  11078. int32_t L_19 = ___axis1;
  11079. G_B6_0 = L_18;
  11080. G_B6_1 = (&V_1);
  11081. if (!L_19)
  11082. {
  11083. G_B7_0 = L_18;
  11084. G_B7_1 = (&V_1);
  11085. goto IL_0093;
  11086. }
  11087. }
  11088. {
  11089. float L_20 = ___pos2;
  11090. float L_21 = ___size3;
  11091. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_22 = ___rect0;
  11092. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  11093. L_23 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_22, /*hidden argument*/NULL);
  11094. V_3 = L_23;
  11095. int32_t L_24 = ___axis1;
  11096. float L_25;
  11097. L_25 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), L_24, /*hidden argument*/NULL);
  11098. float L_26 = ___scaleFactor4;
  11099. G_B8_0 = ((float)il2cpp_codegen_subtract((float)((-L_20)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_21, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_25)))), (float)L_26))));
  11100. G_B8_1 = G_B6_0;
  11101. G_B8_2 = G_B6_1;
  11102. goto IL_00aa;
  11103. }
  11104. IL_0093:
  11105. {
  11106. float L_27 = ___pos2;
  11107. float L_28 = ___size3;
  11108. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = ___rect0;
  11109. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  11110. L_30 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_29, /*hidden argument*/NULL);
  11111. V_3 = L_30;
  11112. int32_t L_31 = ___axis1;
  11113. float L_32;
  11114. L_32 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), L_31, /*hidden argument*/NULL);
  11115. float L_33 = ___scaleFactor4;
  11116. G_B8_0 = ((float)il2cpp_codegen_add((float)L_27, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_32)), (float)L_33))));
  11117. G_B8_1 = G_B7_0;
  11118. G_B8_2 = G_B7_1;
  11119. }
  11120. IL_00aa:
  11121. {
  11122. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  11123. // rect.anchoredPosition = anchoredPosition;
  11124. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = ___rect0;
  11125. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_1;
  11126. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_34, L_35, /*hidden argument*/NULL);
  11127. }
  11128. IL_00b8:
  11129. {
  11130. // }
  11131. return;
  11132. }
  11133. }
  11134. // System.Boolean UnityEngine.UI.LayoutGroup::get_isRootLayoutGroup()
  11135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutGroup_get_isRootLayoutGroup_mAED51B1FF22135348E2088D8746E5F51E0FFEC2B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11136. {
  11137. static bool s_Il2CppMethodInitialized;
  11138. if (!s_Il2CppMethodInitialized)
  11139. {
  11140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var);
  11141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  11143. s_Il2CppMethodInitialized = true;
  11144. }
  11145. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  11146. bool V_1 = false;
  11147. bool V_2 = false;
  11148. {
  11149. // Transform parent = transform.parent;
  11150. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  11151. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  11152. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1;
  11153. L_1 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_0, /*hidden argument*/NULL);
  11154. V_0 = L_1;
  11155. // if (parent == null)
  11156. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = V_0;
  11157. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11158. bool L_3;
  11159. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11160. V_1 = L_3;
  11161. bool L_4 = V_1;
  11162. if (!L_4)
  11163. {
  11164. goto IL_001c;
  11165. }
  11166. }
  11167. {
  11168. // return true;
  11169. V_2 = (bool)1;
  11170. goto IL_003f;
  11171. }
  11172. IL_001c:
  11173. {
  11174. // return transform.parent.GetComponent(typeof(ILayoutGroup)) == null;
  11175. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
  11176. L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  11177. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
  11178. L_6 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_5, /*hidden argument*/NULL);
  11179. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var) };
  11180. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  11181. Type_t * L_8;
  11182. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  11183. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_9;
  11184. L_9 = Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB(L_6, L_8, /*hidden argument*/NULL);
  11185. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11186. bool L_10;
  11187. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11188. V_2 = L_10;
  11189. goto IL_003f;
  11190. }
  11191. IL_003f:
  11192. {
  11193. // }
  11194. bool L_11 = V_2;
  11195. return L_11;
  11196. }
  11197. }
  11198. // System.Void UnityEngine.UI.LayoutGroup::OnRectTransformDimensionsChange()
  11199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnRectTransformDimensionsChange_m85246BC71AA506DCC65AC2CEBE1AEE2DB28D287B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11200. {
  11201. bool V_0 = false;
  11202. {
  11203. // base.OnRectTransformDimensionsChange();
  11204. UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0(__this, /*hidden argument*/NULL);
  11205. // if (isRootLayoutGroup)
  11206. bool L_0;
  11207. L_0 = LayoutGroup_get_isRootLayoutGroup_mAED51B1FF22135348E2088D8746E5F51E0FFEC2B(__this, /*hidden argument*/NULL);
  11208. V_0 = L_0;
  11209. bool L_1 = V_0;
  11210. if (!L_1)
  11211. {
  11212. goto IL_0019;
  11213. }
  11214. }
  11215. {
  11216. // SetDirty();
  11217. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  11218. }
  11219. IL_0019:
  11220. {
  11221. // }
  11222. return;
  11223. }
  11224. }
  11225. // System.Void UnityEngine.UI.LayoutGroup::OnTransformChildrenChanged()
  11226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnTransformChildrenChanged_mFDF8D16A0C6A4C50CAB1997ABB33E17677733E3C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11227. {
  11228. {
  11229. // SetDirty();
  11230. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  11231. // }
  11232. return;
  11233. }
  11234. }
  11235. // System.Void UnityEngine.UI.LayoutGroup::SetDirty()
  11236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11237. {
  11238. static bool s_Il2CppMethodInitialized;
  11239. if (!s_Il2CppMethodInitialized)
  11240. {
  11241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  11242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11243. s_Il2CppMethodInitialized = true;
  11244. }
  11245. bool V_0 = false;
  11246. bool V_1 = false;
  11247. {
  11248. // if (!IsActive())
  11249. bool L_0;
  11250. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  11251. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  11252. bool L_1 = V_0;
  11253. if (!L_1)
  11254. {
  11255. goto IL_0010;
  11256. }
  11257. }
  11258. {
  11259. // return;
  11260. goto IL_003d;
  11261. }
  11262. IL_0010:
  11263. {
  11264. // if (!CanvasUpdateRegistry.IsRebuildingLayout())
  11265. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  11266. bool L_2;
  11267. L_2 = CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7(/*hidden argument*/NULL);
  11268. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  11269. bool L_3 = V_1;
  11270. if (!L_3)
  11271. {
  11272. goto IL_002a;
  11273. }
  11274. }
  11275. {
  11276. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  11277. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
  11278. L_4 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  11279. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11280. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_4, /*hidden argument*/NULL);
  11281. goto IL_003d;
  11282. }
  11283. IL_002a:
  11284. {
  11285. // StartCoroutine(DelayedSetDirty(rectTransform));
  11286. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5;
  11287. L_5 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  11288. RuntimeObject* L_6;
  11289. L_6 = LayoutGroup_DelayedSetDirty_mD732CCC3419B94BF80F00D4E1126C3AAFA249C8B(__this, L_5, /*hidden argument*/NULL);
  11290. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  11291. L_7 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_6, /*hidden argument*/NULL);
  11292. }
  11293. IL_003d:
  11294. {
  11295. // }
  11296. return;
  11297. }
  11298. }
  11299. // System.Collections.IEnumerator UnityEngine.UI.LayoutGroup::DelayedSetDirty(UnityEngine.RectTransform)
  11300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LayoutGroup_DelayedSetDirty_mD732CCC3419B94BF80F00D4E1126C3AAFA249C8B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, const RuntimeMethod* method)
  11301. {
  11302. static bool s_Il2CppMethodInitialized;
  11303. if (!s_Il2CppMethodInitialized)
  11304. {
  11305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE_il2cpp_TypeInfo_var);
  11306. s_Il2CppMethodInitialized = true;
  11307. }
  11308. {
  11309. U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * L_0 = (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE *)il2cpp_codegen_object_new(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE_il2cpp_TypeInfo_var);
  11310. U3CDelayedSetDirtyU3Ed__56__ctor_mA52F10924596857781781E2D32305ED395CCFC40(L_0, 0, /*hidden argument*/NULL);
  11311. U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * L_1 = L_0;
  11312. L_1->set_U3CU3E4__this_3(__this);
  11313. U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * L_2 = L_1;
  11314. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rectTransform0;
  11315. L_2->set_rectTransform_2(L_3);
  11316. return L_2;
  11317. }
  11318. }
  11319. #ifdef __clang__
  11320. #pragma clang diagnostic pop
  11321. #endif
  11322. #ifdef __clang__
  11323. #pragma clang diagnostic push
  11324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11325. #pragma clang diagnostic ignored "-Wunused-variable"
  11326. #endif
  11327. // System.Void UnityEngine.UI.LayoutRebuilder::Initialize(UnityEngine.RectTransform)
  11328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method)
  11329. {
  11330. {
  11331. // m_ToRebuild = controller;
  11332. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___controller0;
  11333. __this->set_m_ToRebuild_0(L_0);
  11334. // m_CachedHashFromTransform = controller.GetHashCode();
  11335. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___controller0;
  11336. int32_t L_2;
  11337. L_2 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_1);
  11338. __this->set_m_CachedHashFromTransform_1(L_2);
  11339. // }
  11340. return;
  11341. }
  11342. }
  11343. // System.Void UnityEngine.UI.LayoutRebuilder::Clear()
  11344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Clear_m28BB858DDB42479A0E2C9FA91467381CF8755669 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  11345. {
  11346. {
  11347. // m_ToRebuild = null;
  11348. __this->set_m_ToRebuild_0((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  11349. // m_CachedHashFromTransform = 0;
  11350. __this->set_m_CachedHashFromTransform_1(0);
  11351. // }
  11352. return;
  11353. }
  11354. }
  11355. // System.Void UnityEngine.UI.LayoutRebuilder::.cctor()
  11356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder__cctor_m9A9853A0CA05CCF916702B902BDA34B761842B40 (const RuntimeMethod* method)
  11357. {
  11358. static bool s_Il2CppMethodInitialized;
  11359. if (!s_Il2CppMethodInitialized)
  11360. {
  11361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C_RuntimeMethod_var);
  11362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717_RuntimeMethod_var);
  11364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E_il2cpp_TypeInfo_var);
  11365. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  11366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E_RuntimeMethod_var);
  11367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279_RuntimeMethod_var);
  11369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8_il2cpp_TypeInfo_var);
  11370. s_Il2CppMethodInitialized = true;
  11371. }
  11372. {
  11373. // static ObjectPool<LayoutRebuilder> s_Rebuilders = new ObjectPool<LayoutRebuilder>(null, x => x.Clear());
  11374. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11375. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_0 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11376. UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * L_1 = (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *)il2cpp_codegen_object_new(UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8_il2cpp_TypeInfo_var);
  11377. UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279_RuntimeMethod_var);
  11378. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_2 = (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *)il2cpp_codegen_object_new(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E_il2cpp_TypeInfo_var);
  11379. ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717(L_2, (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *)NULL, L_1, /*hidden argument*/ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717_RuntimeMethod_var);
  11380. ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->set_s_Rebuilders_2(L_2);
  11381. // RectTransform.reapplyDrivenProperties += ReapplyDrivenProperties;
  11382. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)il2cpp_codegen_object_new(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  11383. ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583(L_3, NULL, (intptr_t)((intptr_t)LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C_RuntimeMethod_var), /*hidden argument*/NULL);
  11384. RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043(L_3, /*hidden argument*/NULL);
  11385. // }
  11386. return;
  11387. }
  11388. }
  11389. // System.Void UnityEngine.UI.LayoutRebuilder::ReapplyDrivenProperties(UnityEngine.RectTransform)
  11390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  11391. {
  11392. static bool s_Il2CppMethodInitialized;
  11393. if (!s_Il2CppMethodInitialized)
  11394. {
  11395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11396. s_Il2CppMethodInitialized = true;
  11397. }
  11398. {
  11399. // MarkLayoutForRebuild(driven);
  11400. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___driven0;
  11401. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11402. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_0, /*hidden argument*/NULL);
  11403. // }
  11404. return;
  11405. }
  11406. }
  11407. // UnityEngine.Transform UnityEngine.UI.LayoutRebuilder::get_transform()
  11408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * LayoutRebuilder_get_transform_m16D6996C3E2A1F975BA5F280E8F530E0EBA86B8C (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  11409. {
  11410. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  11411. {
  11412. // public Transform transform { get { return m_ToRebuild; }}
  11413. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ToRebuild_0();
  11414. V_0 = L_0;
  11415. goto IL_000a;
  11416. }
  11417. IL_000a:
  11418. {
  11419. // public Transform transform { get { return m_ToRebuild; }}
  11420. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  11421. return L_1;
  11422. }
  11423. }
  11424. // System.Boolean UnityEngine.UI.LayoutRebuilder::IsDestroyed()
  11425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_IsDestroyed_m7C24E5FF56D4600C3368CC88511D92DA4B03BE57 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  11426. {
  11427. static bool s_Il2CppMethodInitialized;
  11428. if (!s_Il2CppMethodInitialized)
  11429. {
  11430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11431. s_Il2CppMethodInitialized = true;
  11432. }
  11433. bool V_0 = false;
  11434. {
  11435. // return m_ToRebuild == null;
  11436. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ToRebuild_0();
  11437. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11438. bool L_1;
  11439. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11440. V_0 = L_1;
  11441. goto IL_0010;
  11442. }
  11443. IL_0010:
  11444. {
  11445. // }
  11446. bool L_2 = V_0;
  11447. return L_2;
  11448. }
  11449. }
  11450. // System.Void UnityEngine.UI.LayoutRebuilder::StripDisabledBehavioursFromList(System.Collections.Generic.List`1<UnityEngine.Component>)
  11451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90 (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___components0, const RuntimeMethod* method)
  11452. {
  11453. static bool s_Il2CppMethodInitialized;
  11454. if (!s_Il2CppMethodInitialized)
  11455. {
  11456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925_RuntimeMethod_var);
  11457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3_RuntimeMethod_var);
  11458. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C_il2cpp_TypeInfo_var);
  11459. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D_RuntimeMethod_var);
  11460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11461. s_Il2CppMethodInitialized = true;
  11462. }
  11463. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * G_B2_0 = NULL;
  11464. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * G_B2_1 = NULL;
  11465. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * G_B1_0 = NULL;
  11466. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * G_B1_1 = NULL;
  11467. {
  11468. // components.RemoveAll(e => e is Behaviour && !((Behaviour)e).isActiveAndEnabled);
  11469. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_0 = ___components0;
  11470. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11471. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_1 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__10_0_1();
  11472. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_2 = L_1;
  11473. G_B1_0 = L_2;
  11474. G_B1_1 = L_0;
  11475. if (L_2)
  11476. {
  11477. G_B2_0 = L_2;
  11478. G_B2_1 = L_0;
  11479. goto IL_0021;
  11480. }
  11481. }
  11482. {
  11483. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11484. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_3 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11485. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_4 = (Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C *)il2cpp_codegen_object_new(Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C_il2cpp_TypeInfo_var);
  11486. Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3_RuntimeMethod_var);
  11487. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_5 = L_4;
  11488. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__10_0_1(L_5);
  11489. G_B2_0 = L_5;
  11490. G_B2_1 = G_B1_1;
  11491. }
  11492. IL_0021:
  11493. {
  11494. int32_t L_6;
  11495. L_6 = List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925(G_B2_1, G_B2_0, /*hidden argument*/List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925_RuntimeMethod_var);
  11496. // }
  11497. return;
  11498. }
  11499. }
  11500. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  11501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, const RuntimeMethod* method)
  11502. {
  11503. static bool s_Il2CppMethodInitialized;
  11504. if (!s_Il2CppMethodInitialized)
  11505. {
  11506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  11508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  11509. s_Il2CppMethodInitialized = true;
  11510. }
  11511. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * V_0 = NULL;
  11512. {
  11513. // var rebuilder = s_Rebuilders.Get();
  11514. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11515. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_0 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  11516. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_1;
  11517. L_1 = ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E(L_0, /*hidden argument*/ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  11518. V_0 = L_1;
  11519. // rebuilder.Initialize(layoutRoot);
  11520. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_2 = V_0;
  11521. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___layoutRoot0;
  11522. LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F(L_2, L_3, /*hidden argument*/NULL);
  11523. // rebuilder.Rebuild(CanvasUpdate.Layout);
  11524. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_4 = V_0;
  11525. LayoutRebuilder_Rebuild_mB7370F51240B9FE738FED8593FB729A953783EAB(L_4, 1, /*hidden argument*/NULL);
  11526. // s_Rebuilders.Release(rebuilder);
  11527. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_5 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  11528. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_6 = V_0;
  11529. ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738(L_5, L_6, /*hidden argument*/ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  11530. // }
  11531. return;
  11532. }
  11533. }
  11534. // System.Void UnityEngine.UI.LayoutRebuilder::Rebuild(UnityEngine.UI.CanvasUpdate)
  11535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Rebuild_mB7370F51240B9FE738FED8593FB729A953783EAB (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, int32_t ___executing0, const RuntimeMethod* method)
  11536. {
  11537. static bool s_Il2CppMethodInitialized;
  11538. if (!s_Il2CppMethodInitialized)
  11539. {
  11540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161_RuntimeMethod_var);
  11541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107_RuntimeMethod_var);
  11542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586_RuntimeMethod_var);
  11543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F_RuntimeMethod_var);
  11544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11547. s_Il2CppMethodInitialized = true;
  11548. }
  11549. int32_t V_0 = 0;
  11550. int32_t V_1 = 0;
  11551. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B4_0 = NULL;
  11552. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  11553. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B4_2 = NULL;
  11554. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B3_0 = NULL;
  11555. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  11556. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B3_2 = NULL;
  11557. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B6_0 = NULL;
  11558. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B6_1 = NULL;
  11559. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B6_2 = NULL;
  11560. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B5_0 = NULL;
  11561. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B5_1 = NULL;
  11562. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B5_2 = NULL;
  11563. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B8_0 = NULL;
  11564. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B8_1 = NULL;
  11565. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B8_2 = NULL;
  11566. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B7_0 = NULL;
  11567. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B7_1 = NULL;
  11568. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B7_2 = NULL;
  11569. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B10_0 = NULL;
  11570. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B10_1 = NULL;
  11571. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B10_2 = NULL;
  11572. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B9_0 = NULL;
  11573. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B9_1 = NULL;
  11574. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B9_2 = NULL;
  11575. {
  11576. // switch (executing)
  11577. int32_t L_0 = ___executing0;
  11578. V_1 = L_0;
  11579. int32_t L_1 = V_1;
  11580. V_0 = L_1;
  11581. int32_t L_2 = V_0;
  11582. if ((((int32_t)L_2) == ((int32_t)1)))
  11583. {
  11584. goto IL_000e;
  11585. }
  11586. }
  11587. {
  11588. goto IL_00c0;
  11589. }
  11590. IL_000e:
  11591. {
  11592. // PerformLayoutCalculation(m_ToRebuild, e => (e as ILayoutElement).CalculateLayoutInputHorizontal());
  11593. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ToRebuild_0();
  11594. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11595. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_4 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_0_2();
  11596. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_5 = L_4;
  11597. G_B3_0 = L_5;
  11598. G_B3_1 = L_3;
  11599. G_B3_2 = __this;
  11600. if (L_5)
  11601. {
  11602. G_B4_0 = L_5;
  11603. G_B4_1 = L_3;
  11604. G_B4_2 = __this;
  11605. goto IL_0034;
  11606. }
  11607. }
  11608. {
  11609. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11610. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_6 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11611. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_7 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11612. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_7, L_6, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11613. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_8 = L_7;
  11614. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_0_2(L_8);
  11615. G_B4_0 = L_8;
  11616. G_B4_1 = G_B3_1;
  11617. G_B4_2 = G_B3_2;
  11618. }
  11619. IL_0034:
  11620. {
  11621. LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531(G_B4_2, G_B4_1, G_B4_0, /*hidden argument*/NULL);
  11622. // PerformLayoutControl(m_ToRebuild, e => (e as ILayoutController).SetLayoutHorizontal());
  11623. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9 = __this->get_m_ToRebuild_0();
  11624. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11625. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_10 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_1_3();
  11626. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_11 = L_10;
  11627. G_B5_0 = L_11;
  11628. G_B5_1 = L_9;
  11629. G_B5_2 = __this;
  11630. if (L_11)
  11631. {
  11632. G_B6_0 = L_11;
  11633. G_B6_1 = L_9;
  11634. G_B6_2 = __this;
  11635. goto IL_0060;
  11636. }
  11637. }
  11638. {
  11639. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11640. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_12 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11641. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_13 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11642. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_13, L_12, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11643. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_14 = L_13;
  11644. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_1_3(L_14);
  11645. G_B6_0 = L_14;
  11646. G_B6_1 = G_B5_1;
  11647. G_B6_2 = G_B5_2;
  11648. }
  11649. IL_0060:
  11650. {
  11651. LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA(G_B6_2, G_B6_1, G_B6_0, /*hidden argument*/NULL);
  11652. // PerformLayoutCalculation(m_ToRebuild, e => (e as ILayoutElement).CalculateLayoutInputVertical());
  11653. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_ToRebuild_0();
  11654. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11655. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_16 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_2_4();
  11656. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_17 = L_16;
  11657. G_B7_0 = L_17;
  11658. G_B7_1 = L_15;
  11659. G_B7_2 = __this;
  11660. if (L_17)
  11661. {
  11662. G_B8_0 = L_17;
  11663. G_B8_1 = L_15;
  11664. G_B8_2 = __this;
  11665. goto IL_008c;
  11666. }
  11667. }
  11668. {
  11669. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11670. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_18 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11671. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_19 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11672. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_19, L_18, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11673. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_20 = L_19;
  11674. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_2_4(L_20);
  11675. G_B8_0 = L_20;
  11676. G_B8_1 = G_B7_1;
  11677. G_B8_2 = G_B7_2;
  11678. }
  11679. IL_008c:
  11680. {
  11681. LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531(G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  11682. // PerformLayoutControl(m_ToRebuild, e => (e as ILayoutController).SetLayoutVertical());
  11683. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_m_ToRebuild_0();
  11684. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11685. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_22 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_3_5();
  11686. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_23 = L_22;
  11687. G_B9_0 = L_23;
  11688. G_B9_1 = L_21;
  11689. G_B9_2 = __this;
  11690. if (L_23)
  11691. {
  11692. G_B10_0 = L_23;
  11693. G_B10_1 = L_21;
  11694. G_B10_2 = __this;
  11695. goto IL_00b8;
  11696. }
  11697. }
  11698. {
  11699. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11700. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_24 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11701. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_25 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11702. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_25, L_24, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11703. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_26 = L_25;
  11704. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_3_5(L_26);
  11705. G_B10_0 = L_26;
  11706. G_B10_1 = G_B9_1;
  11707. G_B10_2 = G_B9_2;
  11708. }
  11709. IL_00b8:
  11710. {
  11711. LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA(G_B10_2, G_B10_1, G_B10_0, /*hidden argument*/NULL);
  11712. // break;
  11713. goto IL_00c0;
  11714. }
  11715. IL_00c0:
  11716. {
  11717. // }
  11718. return;
  11719. }
  11720. }
  11721. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutControl(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  11722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method)
  11723. {
  11724. static bool s_Il2CppMethodInitialized;
  11725. if (!s_Il2CppMethodInitialized)
  11726. {
  11727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var);
  11728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var);
  11729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11730. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  11731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  11732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  11733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  11737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var);
  11738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  11739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11740. s_Il2CppMethodInitialized = true;
  11741. }
  11742. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  11743. bool V_1 = false;
  11744. bool V_2 = false;
  11745. int32_t V_3 = 0;
  11746. bool V_4 = false;
  11747. bool V_5 = false;
  11748. int32_t V_6 = 0;
  11749. bool V_7 = false;
  11750. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_8 = NULL;
  11751. bool V_9 = false;
  11752. bool V_10 = false;
  11753. bool V_11 = false;
  11754. int32_t V_12 = 0;
  11755. bool V_13 = false;
  11756. int32_t G_B13_0 = 0;
  11757. {
  11758. // if (rect == null)
  11759. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  11760. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11761. bool L_1;
  11762. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11763. V_1 = L_1;
  11764. bool L_2 = V_1;
  11765. if (!L_2)
  11766. {
  11767. goto IL_0011;
  11768. }
  11769. }
  11770. {
  11771. // return;
  11772. goto IL_0151;
  11773. }
  11774. IL_0011:
  11775. {
  11776. // var components = ListPool<Component>.Get();
  11777. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  11778. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3;
  11779. L_3 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  11780. V_0 = L_3;
  11781. // rect.GetComponents(typeof(ILayoutController), components);
  11782. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  11783. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_5 = { reinterpret_cast<intptr_t> (ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var) };
  11784. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  11785. Type_t * L_6;
  11786. L_6 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_5, /*hidden argument*/NULL);
  11787. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  11788. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_4, L_6, L_7, /*hidden argument*/NULL);
  11789. // StripDisabledBehavioursFromList(components);
  11790. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_8 = V_0;
  11791. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11792. LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90(L_8, /*hidden argument*/NULL);
  11793. // if (components.Count > 0)
  11794. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = V_0;
  11795. int32_t L_10;
  11796. L_10 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_9, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11797. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  11798. bool L_11 = V_2;
  11799. if (!L_11)
  11800. {
  11801. goto IL_014a;
  11802. }
  11803. }
  11804. {
  11805. // for (int i = 0; i < components.Count; i++)
  11806. V_3 = 0;
  11807. goto IL_006c;
  11808. }
  11809. IL_0045:
  11810. {
  11811. // if (components[i] is ILayoutSelfController)
  11812. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_12 = V_0;
  11813. int32_t L_13 = V_3;
  11814. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_14;
  11815. L_14 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11816. V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_14, ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  11817. bool L_15 = V_4;
  11818. if (!L_15)
  11819. {
  11820. goto IL_0068;
  11821. }
  11822. }
  11823. {
  11824. // action(components[i]);
  11825. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_16 = ___action1;
  11826. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_17 = V_0;
  11827. int32_t L_18 = V_3;
  11828. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_19;
  11829. L_19 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_17, L_18, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11830. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_16, L_19, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11831. }
  11832. IL_0068:
  11833. {
  11834. // for (int i = 0; i < components.Count; i++)
  11835. int32_t L_20 = V_3;
  11836. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1));
  11837. }
  11838. IL_006c:
  11839. {
  11840. // for (int i = 0; i < components.Count; i++)
  11841. int32_t L_21 = V_3;
  11842. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_22 = V_0;
  11843. int32_t L_23;
  11844. L_23 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_22, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11845. V_5 = (bool)((((int32_t)L_21) < ((int32_t)L_23))? 1 : 0);
  11846. bool L_24 = V_5;
  11847. if (L_24)
  11848. {
  11849. goto IL_0045;
  11850. }
  11851. }
  11852. {
  11853. // for (int i = 0; i < components.Count; i++)
  11854. V_6 = 0;
  11855. goto IL_0106;
  11856. }
  11857. IL_0083:
  11858. {
  11859. // if (!(components[i] is ILayoutSelfController))
  11860. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_25 = V_0;
  11861. int32_t L_26 = V_6;
  11862. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_27;
  11863. L_27 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11864. V_7 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_27, ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11865. bool L_28 = V_7;
  11866. if (!L_28)
  11867. {
  11868. goto IL_0100;
  11869. }
  11870. }
  11871. {
  11872. // var scrollRect = components[i];
  11873. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_29 = V_0;
  11874. int32_t L_30 = V_6;
  11875. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_31;
  11876. L_31 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_29, L_30, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11877. V_8 = L_31;
  11878. // if (scrollRect && scrollRect is UnityEngine.UI.ScrollRect)
  11879. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_32 = V_8;
  11880. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11881. bool L_33;
  11882. L_33 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_32, /*hidden argument*/NULL);
  11883. if (!L_33)
  11884. {
  11885. goto IL_00bc;
  11886. }
  11887. }
  11888. {
  11889. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_34 = V_8;
  11890. G_B13_0 = ((!(((RuntimeObject*)(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA *)((ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA *)IsInstClass((RuntimeObject*)L_34, ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  11891. goto IL_00bd;
  11892. }
  11893. IL_00bc:
  11894. {
  11895. G_B13_0 = 0;
  11896. }
  11897. IL_00bd:
  11898. {
  11899. V_9 = (bool)G_B13_0;
  11900. bool L_35 = V_9;
  11901. if (!L_35)
  11902. {
  11903. goto IL_00ee;
  11904. }
  11905. }
  11906. {
  11907. // if (((UnityEngine.UI.ScrollRect)scrollRect).content != rect)
  11908. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_36 = V_8;
  11909. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_37;
  11910. L_37 = ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0(((ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA *)CastclassClass((RuntimeObject*)L_36, ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  11911. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38 = ___rect0;
  11912. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11913. bool L_39;
  11914. L_39 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_37, L_38, /*hidden argument*/NULL);
  11915. V_10 = L_39;
  11916. bool L_40 = V_10;
  11917. if (!L_40)
  11918. {
  11919. goto IL_00eb;
  11920. }
  11921. }
  11922. {
  11923. // action(components[i]);
  11924. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_41 = ___action1;
  11925. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_42 = V_0;
  11926. int32_t L_43 = V_6;
  11927. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_44;
  11928. L_44 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_42, L_43, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11929. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_41, L_44, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11930. }
  11931. IL_00eb:
  11932. {
  11933. goto IL_00ff;
  11934. }
  11935. IL_00ee:
  11936. {
  11937. // action(components[i]);
  11938. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_45 = ___action1;
  11939. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_46 = V_0;
  11940. int32_t L_47 = V_6;
  11941. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_48;
  11942. L_48 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_46, L_47, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11943. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_45, L_48, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11944. }
  11945. IL_00ff:
  11946. {
  11947. }
  11948. IL_0100:
  11949. {
  11950. // for (int i = 0; i < components.Count; i++)
  11951. int32_t L_49 = V_6;
  11952. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  11953. }
  11954. IL_0106:
  11955. {
  11956. // for (int i = 0; i < components.Count; i++)
  11957. int32_t L_50 = V_6;
  11958. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_51 = V_0;
  11959. int32_t L_52;
  11960. L_52 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_51, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11961. V_11 = (bool)((((int32_t)L_50) < ((int32_t)L_52))? 1 : 0);
  11962. bool L_53 = V_11;
  11963. if (L_53)
  11964. {
  11965. goto IL_0083;
  11966. }
  11967. }
  11968. {
  11969. // for (int i = 0; i < rect.childCount; i++)
  11970. V_12 = 0;
  11971. goto IL_0139;
  11972. }
  11973. IL_011e:
  11974. {
  11975. // PerformLayoutControl(rect.GetChild(i) as RectTransform, action);
  11976. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_54 = ___rect0;
  11977. int32_t L_55 = V_12;
  11978. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_56;
  11979. L_56 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_54, L_55, /*hidden argument*/NULL);
  11980. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_57 = ___action1;
  11981. LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA(__this, ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_56, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_57, /*hidden argument*/NULL);
  11982. // for (int i = 0; i < rect.childCount; i++)
  11983. int32_t L_58 = V_12;
  11984. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1));
  11985. }
  11986. IL_0139:
  11987. {
  11988. // for (int i = 0; i < rect.childCount; i++)
  11989. int32_t L_59 = V_12;
  11990. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_60 = ___rect0;
  11991. int32_t L_61;
  11992. L_61 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_60, /*hidden argument*/NULL);
  11993. V_13 = (bool)((((int32_t)L_59) < ((int32_t)L_61))? 1 : 0);
  11994. bool L_62 = V_13;
  11995. if (L_62)
  11996. {
  11997. goto IL_011e;
  11998. }
  11999. }
  12000. {
  12001. }
  12002. IL_014a:
  12003. {
  12004. // ListPool<Component>.Release(components);
  12005. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_63 = V_0;
  12006. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12007. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_63, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12008. }
  12009. IL_0151:
  12010. {
  12011. // }
  12012. return;
  12013. }
  12014. }
  12015. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutCalculation(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  12016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method)
  12017. {
  12018. static bool s_Il2CppMethodInitialized;
  12019. if (!s_Il2CppMethodInitialized)
  12020. {
  12021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var);
  12022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var);
  12023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  12031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  12032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  12033. s_Il2CppMethodInitialized = true;
  12034. }
  12035. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  12036. bool V_1 = false;
  12037. bool V_2 = false;
  12038. int32_t V_3 = 0;
  12039. bool V_4 = false;
  12040. int32_t V_5 = 0;
  12041. bool V_6 = false;
  12042. int32_t G_B5_0 = 0;
  12043. {
  12044. // if (rect == null)
  12045. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  12046. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12047. bool L_1;
  12048. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12049. V_1 = L_1;
  12050. bool L_2 = V_1;
  12051. if (!L_2)
  12052. {
  12053. goto IL_0011;
  12054. }
  12055. }
  12056. {
  12057. // return;
  12058. goto IL_00b3;
  12059. }
  12060. IL_0011:
  12061. {
  12062. // var components = ListPool<Component>.Get();
  12063. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12064. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3;
  12065. L_3 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12066. V_0 = L_3;
  12067. // rect.GetComponents(typeof(ILayoutElement), components);
  12068. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  12069. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_5 = { reinterpret_cast<intptr_t> (ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var) };
  12070. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12071. Type_t * L_6;
  12072. L_6 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_5, /*hidden argument*/NULL);
  12073. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  12074. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_4, L_6, L_7, /*hidden argument*/NULL);
  12075. // StripDisabledBehavioursFromList(components);
  12076. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_8 = V_0;
  12077. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12078. LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90(L_8, /*hidden argument*/NULL);
  12079. // if (components.Count > 0 || rect.GetComponent(typeof(ILayoutGroup)))
  12080. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = V_0;
  12081. int32_t L_10;
  12082. L_10 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_9, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12083. if ((((int32_t)L_10) > ((int32_t)0)))
  12084. {
  12085. goto IL_0050;
  12086. }
  12087. }
  12088. {
  12089. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = ___rect0;
  12090. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var) };
  12091. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12092. Type_t * L_13;
  12093. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  12094. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_14;
  12095. L_14 = Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB(L_11, L_13, /*hidden argument*/NULL);
  12096. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12097. bool L_15;
  12098. L_15 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_14, /*hidden argument*/NULL);
  12099. G_B5_0 = ((int32_t)(L_15));
  12100. goto IL_0051;
  12101. }
  12102. IL_0050:
  12103. {
  12104. G_B5_0 = 1;
  12105. }
  12106. IL_0051:
  12107. {
  12108. V_2 = (bool)G_B5_0;
  12109. bool L_16 = V_2;
  12110. if (!L_16)
  12111. {
  12112. goto IL_00ac;
  12113. }
  12114. }
  12115. {
  12116. // for (int i = 0; i < rect.childCount; i++)
  12117. V_3 = 0;
  12118. goto IL_0072;
  12119. }
  12120. IL_005a:
  12121. {
  12122. // PerformLayoutCalculation(rect.GetChild(i) as RectTransform, action);
  12123. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = ___rect0;
  12124. int32_t L_18 = V_3;
  12125. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19;
  12126. L_19 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_17, L_18, /*hidden argument*/NULL);
  12127. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_20 = ___action1;
  12128. LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531(__this, ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_19, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL);
  12129. // for (int i = 0; i < rect.childCount; i++)
  12130. int32_t L_21 = V_3;
  12131. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  12132. }
  12133. IL_0072:
  12134. {
  12135. // for (int i = 0; i < rect.childCount; i++)
  12136. int32_t L_22 = V_3;
  12137. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = ___rect0;
  12138. int32_t L_24;
  12139. L_24 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_23, /*hidden argument*/NULL);
  12140. V_4 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  12141. bool L_25 = V_4;
  12142. if (L_25)
  12143. {
  12144. goto IL_005a;
  12145. }
  12146. }
  12147. {
  12148. // for (int i = 0; i < components.Count; i++)
  12149. V_5 = 0;
  12150. goto IL_009b;
  12151. }
  12152. IL_0086:
  12153. {
  12154. // action(components[i]);
  12155. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_26 = ___action1;
  12156. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_27 = V_0;
  12157. int32_t L_28 = V_5;
  12158. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_29;
  12159. L_29 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_27, L_28, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12160. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_26, L_29, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  12161. // for (int i = 0; i < components.Count; i++)
  12162. int32_t L_30 = V_5;
  12163. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)1));
  12164. }
  12165. IL_009b:
  12166. {
  12167. // for (int i = 0; i < components.Count; i++)
  12168. int32_t L_31 = V_5;
  12169. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_32 = V_0;
  12170. int32_t L_33;
  12171. L_33 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_32, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12172. V_6 = (bool)((((int32_t)L_31) < ((int32_t)L_33))? 1 : 0);
  12173. bool L_34 = V_6;
  12174. if (L_34)
  12175. {
  12176. goto IL_0086;
  12177. }
  12178. }
  12179. {
  12180. }
  12181. IL_00ac:
  12182. {
  12183. // ListPool<Component>.Release(components);
  12184. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_35 = V_0;
  12185. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12186. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_35, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12187. }
  12188. IL_00b3:
  12189. {
  12190. // }
  12191. return;
  12192. }
  12193. }
  12194. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  12195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  12196. {
  12197. static bool s_Il2CppMethodInitialized;
  12198. if (!s_Il2CppMethodInitialized)
  12199. {
  12200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  12201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var);
  12202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  12210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  12211. s_Il2CppMethodInitialized = true;
  12212. }
  12213. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  12214. bool V_1 = false;
  12215. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_2 = NULL;
  12216. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_3 = NULL;
  12217. bool V_4 = false;
  12218. int32_t V_5 = 0;
  12219. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_6 = NULL;
  12220. bool V_7 = false;
  12221. bool V_8 = false;
  12222. bool V_9 = false;
  12223. bool V_10 = false;
  12224. int32_t G_B3_0 = 0;
  12225. int32_t G_B11_0 = 0;
  12226. int32_t G_B20_0 = 0;
  12227. int32_t G_B22_0 = 0;
  12228. int32_t G_B26_0 = 0;
  12229. {
  12230. // if (rect == null || rect.gameObject == null)
  12231. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  12232. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12233. bool L_1;
  12234. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12235. if (L_1)
  12236. {
  12237. goto IL_0018;
  12238. }
  12239. }
  12240. {
  12241. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___rect0;
  12242. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  12243. L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL);
  12244. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12245. bool L_4;
  12246. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12247. G_B3_0 = ((int32_t)(L_4));
  12248. goto IL_0019;
  12249. }
  12250. IL_0018:
  12251. {
  12252. G_B3_0 = 1;
  12253. }
  12254. IL_0019:
  12255. {
  12256. V_4 = (bool)G_B3_0;
  12257. bool L_5 = V_4;
  12258. if (!L_5)
  12259. {
  12260. goto IL_0024;
  12261. }
  12262. }
  12263. {
  12264. // return;
  12265. goto IL_0112;
  12266. }
  12267. IL_0024:
  12268. {
  12269. // var comps = ListPool<Component>.Get();
  12270. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12271. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_6;
  12272. L_6 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12273. V_0 = L_6;
  12274. // bool validLayoutGroup = true;
  12275. V_1 = (bool)1;
  12276. // RectTransform layoutRoot = rect;
  12277. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = ___rect0;
  12278. V_2 = L_7;
  12279. // var parent = layoutRoot.parent as RectTransform;
  12280. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = V_2;
  12281. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
  12282. L_9 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_8, /*hidden argument*/NULL);
  12283. V_3 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_9, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  12284. goto IL_00b4;
  12285. }
  12286. IL_003c:
  12287. {
  12288. // validLayoutGroup = false;
  12289. V_1 = (bool)0;
  12290. // parent.GetComponents(typeof(ILayoutGroup), comps);
  12291. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = V_3;
  12292. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_11 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var) };
  12293. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12294. Type_t * L_12;
  12295. L_12 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_11, /*hidden argument*/NULL);
  12296. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_13 = V_0;
  12297. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_10, L_12, L_13, /*hidden argument*/NULL);
  12298. // for (int i = 0; i < comps.Count; ++i)
  12299. V_5 = 0;
  12300. goto IL_0097;
  12301. }
  12302. IL_0056:
  12303. {
  12304. // var cur = comps[i];
  12305. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_14 = V_0;
  12306. int32_t L_15 = V_5;
  12307. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_16;
  12308. L_16 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12309. V_6 = L_16;
  12310. // if (cur != null && cur is Behaviour && ((Behaviour)cur).isActiveAndEnabled)
  12311. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_17 = V_6;
  12312. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12313. bool L_18;
  12314. L_18 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12315. if (!L_18)
  12316. {
  12317. goto IL_0082;
  12318. }
  12319. }
  12320. {
  12321. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_19 = V_6;
  12322. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_19, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  12323. {
  12324. goto IL_0082;
  12325. }
  12326. }
  12327. {
  12328. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_20 = V_6;
  12329. bool L_21;
  12330. L_21 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_20, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  12331. G_B11_0 = ((int32_t)(L_21));
  12332. goto IL_0083;
  12333. }
  12334. IL_0082:
  12335. {
  12336. G_B11_0 = 0;
  12337. }
  12338. IL_0083:
  12339. {
  12340. V_7 = (bool)G_B11_0;
  12341. bool L_22 = V_7;
  12342. if (!L_22)
  12343. {
  12344. goto IL_0090;
  12345. }
  12346. }
  12347. {
  12348. // validLayoutGroup = true;
  12349. V_1 = (bool)1;
  12350. // layoutRoot = parent;
  12351. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = V_3;
  12352. V_2 = L_23;
  12353. // break;
  12354. goto IL_00a7;
  12355. }
  12356. IL_0090:
  12357. {
  12358. // for (int i = 0; i < comps.Count; ++i)
  12359. int32_t L_24 = V_5;
  12360. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  12361. }
  12362. IL_0097:
  12363. {
  12364. // for (int i = 0; i < comps.Count; ++i)
  12365. int32_t L_25 = V_5;
  12366. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_26 = V_0;
  12367. int32_t L_27;
  12368. L_27 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_26, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12369. V_8 = (bool)((((int32_t)L_25) < ((int32_t)L_27))? 1 : 0);
  12370. bool L_28 = V_8;
  12371. if (L_28)
  12372. {
  12373. goto IL_0056;
  12374. }
  12375. }
  12376. IL_00a7:
  12377. {
  12378. // parent = parent.parent as RectTransform;
  12379. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = V_3;
  12380. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30;
  12381. L_30 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_29, /*hidden argument*/NULL);
  12382. V_3 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_30, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  12383. }
  12384. IL_00b4:
  12385. {
  12386. // while (validLayoutGroup && !(parent == null || parent.gameObject == null))
  12387. bool L_31 = V_1;
  12388. if (!L_31)
  12389. {
  12390. goto IL_00d4;
  12391. }
  12392. }
  12393. {
  12394. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_32 = V_3;
  12395. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12396. bool L_33;
  12397. L_33 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12398. if (L_33)
  12399. {
  12400. goto IL_00d1;
  12401. }
  12402. }
  12403. {
  12404. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = V_3;
  12405. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35;
  12406. L_35 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_34, /*hidden argument*/NULL);
  12407. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12408. bool L_36;
  12409. L_36 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_35, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12410. G_B20_0 = ((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  12411. goto IL_00d2;
  12412. }
  12413. IL_00d1:
  12414. {
  12415. G_B20_0 = 0;
  12416. }
  12417. IL_00d2:
  12418. {
  12419. G_B22_0 = G_B20_0;
  12420. goto IL_00d5;
  12421. }
  12422. IL_00d4:
  12423. {
  12424. G_B22_0 = 0;
  12425. }
  12426. IL_00d5:
  12427. {
  12428. V_9 = (bool)G_B22_0;
  12429. bool L_37 = V_9;
  12430. if (L_37)
  12431. {
  12432. goto IL_003c;
  12433. }
  12434. }
  12435. {
  12436. // if (layoutRoot == rect && !ValidController(layoutRoot, comps))
  12437. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38 = V_2;
  12438. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_39 = ___rect0;
  12439. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12440. bool L_40;
  12441. L_40 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_38, L_39, /*hidden argument*/NULL);
  12442. if (!L_40)
  12443. {
  12444. goto IL_00f3;
  12445. }
  12446. }
  12447. {
  12448. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = V_2;
  12449. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_42 = V_0;
  12450. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12451. bool L_43;
  12452. L_43 = LayoutRebuilder_ValidController_m8DDE9F1DFC59F45BB2710334828BE80EFA8593F9(L_41, L_42, /*hidden argument*/NULL);
  12453. G_B26_0 = ((((int32_t)L_43) == ((int32_t)0))? 1 : 0);
  12454. goto IL_00f4;
  12455. }
  12456. IL_00f3:
  12457. {
  12458. G_B26_0 = 0;
  12459. }
  12460. IL_00f4:
  12461. {
  12462. V_10 = (bool)G_B26_0;
  12463. bool L_44 = V_10;
  12464. if (!L_44)
  12465. {
  12466. goto IL_0104;
  12467. }
  12468. }
  12469. {
  12470. // ListPool<Component>.Release(comps);
  12471. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_45 = V_0;
  12472. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12473. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_45, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12474. // return;
  12475. goto IL_0112;
  12476. }
  12477. IL_0104:
  12478. {
  12479. // MarkLayoutRootForRebuild(layoutRoot);
  12480. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_46 = V_2;
  12481. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12482. LayoutRebuilder_MarkLayoutRootForRebuild_m0590B99FAC937E479E3CDE9CEB5A59226713655C(L_46, /*hidden argument*/NULL);
  12483. // ListPool<Component>.Release(comps);
  12484. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_47 = V_0;
  12485. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12486. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_47, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12487. }
  12488. IL_0112:
  12489. {
  12490. // }
  12491. return;
  12492. }
  12493. }
  12494. // System.Boolean UnityEngine.UI.LayoutRebuilder::ValidController(UnityEngine.RectTransform,System.Collections.Generic.List`1<UnityEngine.Component>)
  12495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_ValidController_m8DDE9F1DFC59F45BB2710334828BE80EFA8593F9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___comps1, const RuntimeMethod* method)
  12496. {
  12497. static bool s_Il2CppMethodInitialized;
  12498. if (!s_Il2CppMethodInitialized)
  12499. {
  12500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  12501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var);
  12502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  12506. s_Il2CppMethodInitialized = true;
  12507. }
  12508. bool V_0 = false;
  12509. bool V_1 = false;
  12510. int32_t V_2 = 0;
  12511. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_3 = NULL;
  12512. bool V_4 = false;
  12513. bool V_5 = false;
  12514. int32_t G_B3_0 = 0;
  12515. int32_t G_B10_0 = 0;
  12516. {
  12517. // if (layoutRoot == null || layoutRoot.gameObject == null)
  12518. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___layoutRoot0;
  12519. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12520. bool L_1;
  12521. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12522. if (L_1)
  12523. {
  12524. goto IL_0018;
  12525. }
  12526. }
  12527. {
  12528. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___layoutRoot0;
  12529. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  12530. L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL);
  12531. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12532. bool L_4;
  12533. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12534. G_B3_0 = ((int32_t)(L_4));
  12535. goto IL_0019;
  12536. }
  12537. IL_0018:
  12538. {
  12539. G_B3_0 = 1;
  12540. }
  12541. IL_0019:
  12542. {
  12543. V_0 = (bool)G_B3_0;
  12544. bool L_5 = V_0;
  12545. if (!L_5)
  12546. {
  12547. goto IL_0021;
  12548. }
  12549. }
  12550. {
  12551. // return false;
  12552. V_1 = (bool)0;
  12553. goto IL_0082;
  12554. }
  12555. IL_0021:
  12556. {
  12557. // layoutRoot.GetComponents(typeof(ILayoutController), comps);
  12558. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___layoutRoot0;
  12559. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var) };
  12560. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12561. Type_t * L_8;
  12562. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  12563. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = ___comps1;
  12564. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_6, L_8, L_9, /*hidden argument*/NULL);
  12565. // for (int i = 0; i < comps.Count; ++i)
  12566. V_2 = 0;
  12567. goto IL_006f;
  12568. }
  12569. IL_0037:
  12570. {
  12571. // var cur = comps[i];
  12572. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_10 = ___comps1;
  12573. int32_t L_11 = V_2;
  12574. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_12;
  12575. L_12 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12576. V_3 = L_12;
  12577. // if (cur != null && cur is Behaviour && ((Behaviour)cur).isActiveAndEnabled)
  12578. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_13 = V_3;
  12579. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12580. bool L_14;
  12581. L_14 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12582. if (!L_14)
  12583. {
  12584. goto IL_005e;
  12585. }
  12586. }
  12587. {
  12588. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_15 = V_3;
  12589. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_15, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  12590. {
  12591. goto IL_005e;
  12592. }
  12593. }
  12594. {
  12595. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_16 = V_3;
  12596. bool L_17;
  12597. L_17 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_16, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  12598. G_B10_0 = ((int32_t)(L_17));
  12599. goto IL_005f;
  12600. }
  12601. IL_005e:
  12602. {
  12603. G_B10_0 = 0;
  12604. }
  12605. IL_005f:
  12606. {
  12607. V_4 = (bool)G_B10_0;
  12608. bool L_18 = V_4;
  12609. if (!L_18)
  12610. {
  12611. goto IL_006a;
  12612. }
  12613. }
  12614. {
  12615. // return true;
  12616. V_1 = (bool)1;
  12617. goto IL_0082;
  12618. }
  12619. IL_006a:
  12620. {
  12621. // for (int i = 0; i < comps.Count; ++i)
  12622. int32_t L_19 = V_2;
  12623. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  12624. }
  12625. IL_006f:
  12626. {
  12627. // for (int i = 0; i < comps.Count; ++i)
  12628. int32_t L_20 = V_2;
  12629. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_21 = ___comps1;
  12630. int32_t L_22;
  12631. L_22 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_21, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12632. V_5 = (bool)((((int32_t)L_20) < ((int32_t)L_22))? 1 : 0);
  12633. bool L_23 = V_5;
  12634. if (L_23)
  12635. {
  12636. goto IL_0037;
  12637. }
  12638. }
  12639. {
  12640. // return false;
  12641. V_1 = (bool)0;
  12642. goto IL_0082;
  12643. }
  12644. IL_0082:
  12645. {
  12646. // }
  12647. bool L_24 = V_1;
  12648. return L_24;
  12649. }
  12650. }
  12651. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutRootForRebuild(UnityEngine.RectTransform)
  12652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutRootForRebuild_m0590B99FAC937E479E3CDE9CEB5A59226713655C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method)
  12653. {
  12654. static bool s_Il2CppMethodInitialized;
  12655. if (!s_Il2CppMethodInitialized)
  12656. {
  12657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  12658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  12660. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12662. s_Il2CppMethodInitialized = true;
  12663. }
  12664. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * V_0 = NULL;
  12665. bool V_1 = false;
  12666. bool V_2 = false;
  12667. {
  12668. // if (controller == null)
  12669. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___controller0;
  12670. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12671. bool L_1;
  12672. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12673. V_1 = L_1;
  12674. bool L_2 = V_1;
  12675. if (!L_2)
  12676. {
  12677. goto IL_000e;
  12678. }
  12679. }
  12680. {
  12681. // return;
  12682. goto IL_003a;
  12683. }
  12684. IL_000e:
  12685. {
  12686. // var rebuilder = s_Rebuilders.Get();
  12687. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12688. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_3 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  12689. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_4;
  12690. L_4 = ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E(L_3, /*hidden argument*/ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  12691. V_0 = L_4;
  12692. // rebuilder.Initialize(controller);
  12693. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_5 = V_0;
  12694. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___controller0;
  12695. LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F(L_5, L_6, /*hidden argument*/NULL);
  12696. // if (!CanvasUpdateRegistry.TryRegisterCanvasElementForLayoutRebuild(rebuilder))
  12697. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_7 = V_0;
  12698. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  12699. bool L_8;
  12700. L_8 = CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m91598E6CF27AFF112526A23979AC687B4E7ED248(L_7, /*hidden argument*/NULL);
  12701. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  12702. bool L_9 = V_2;
  12703. if (!L_9)
  12704. {
  12705. goto IL_003a;
  12706. }
  12707. }
  12708. {
  12709. // s_Rebuilders.Release(rebuilder);
  12710. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12711. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_10 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  12712. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_11 = V_0;
  12713. ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738(L_10, L_11, /*hidden argument*/ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12714. }
  12715. IL_003a:
  12716. {
  12717. // }
  12718. return;
  12719. }
  12720. }
  12721. // System.Void UnityEngine.UI.LayoutRebuilder::LayoutComplete()
  12722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_LayoutComplete_mE4F8C9D77EAF91B18B0C76979E0B3891986C22FE (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12723. {
  12724. static bool s_Il2CppMethodInitialized;
  12725. if (!s_Il2CppMethodInitialized)
  12726. {
  12727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12729. s_Il2CppMethodInitialized = true;
  12730. }
  12731. {
  12732. // s_Rebuilders.Release(this);
  12733. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12734. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_0 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  12735. ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738(L_0, __this, /*hidden argument*/ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12736. // }
  12737. return;
  12738. }
  12739. }
  12740. // System.Void UnityEngine.UI.LayoutRebuilder::GraphicUpdateComplete()
  12741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_GraphicUpdateComplete_mEE92F38BE479A86089EC72D083A14ABE1E5B3F1E (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12742. {
  12743. {
  12744. // {}
  12745. return;
  12746. }
  12747. }
  12748. // System.Int32 UnityEngine.UI.LayoutRebuilder::GetHashCode()
  12749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutRebuilder_GetHashCode_m76283AE71310FB5F1D685EB98F62DA09C929AC0B (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12750. {
  12751. int32_t V_0 = 0;
  12752. {
  12753. // return m_CachedHashFromTransform;
  12754. int32_t L_0 = __this->get_m_CachedHashFromTransform_1();
  12755. V_0 = L_0;
  12756. goto IL_000a;
  12757. }
  12758. IL_000a:
  12759. {
  12760. // }
  12761. int32_t L_1 = V_0;
  12762. return L_1;
  12763. }
  12764. }
  12765. // System.Boolean UnityEngine.UI.LayoutRebuilder::Equals(System.Object)
  12766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_Equals_mC3E1CF820F9BC34537A9E5465DA0CBC795CC276C (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  12767. {
  12768. bool V_0 = false;
  12769. {
  12770. // return obj.GetHashCode() == GetHashCode();
  12771. RuntimeObject * L_0 = ___obj0;
  12772. int32_t L_1;
  12773. L_1 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0);
  12774. int32_t L_2;
  12775. L_2 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, __this);
  12776. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0);
  12777. goto IL_0012;
  12778. }
  12779. IL_0012:
  12780. {
  12781. // }
  12782. bool L_3 = V_0;
  12783. return L_3;
  12784. }
  12785. }
  12786. // System.String UnityEngine.UI.LayoutRebuilder::ToString()
  12787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* LayoutRebuilder_ToString_mC07B5519A043C74D0600F98FD019214349ACA974 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12788. {
  12789. static bool s_Il2CppMethodInitialized;
  12790. if (!s_Il2CppMethodInitialized)
  12791. {
  12792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF);
  12793. s_Il2CppMethodInitialized = true;
  12794. }
  12795. String_t* V_0 = NULL;
  12796. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_0 = NULL;
  12797. String_t* G_B2_1 = NULL;
  12798. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_0 = NULL;
  12799. String_t* G_B1_1 = NULL;
  12800. String_t* G_B3_0 = NULL;
  12801. String_t* G_B3_1 = NULL;
  12802. {
  12803. // return "(Layout Rebuilder for) " + m_ToRebuild;
  12804. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ToRebuild_0();
  12805. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = L_0;
  12806. G_B1_0 = L_1;
  12807. G_B1_1 = _stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF;
  12808. if (L_1)
  12809. {
  12810. G_B2_0 = L_1;
  12811. G_B2_1 = _stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF;
  12812. goto IL_0013;
  12813. }
  12814. }
  12815. {
  12816. G_B3_0 = ((String_t*)(NULL));
  12817. G_B3_1 = G_B1_1;
  12818. goto IL_0018;
  12819. }
  12820. IL_0013:
  12821. {
  12822. String_t* L_2;
  12823. L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  12824. G_B3_0 = L_2;
  12825. G_B3_1 = G_B2_1;
  12826. }
  12827. IL_0018:
  12828. {
  12829. String_t* L_3;
  12830. L_3 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  12831. V_0 = L_3;
  12832. goto IL_0020;
  12833. }
  12834. IL_0020:
  12835. {
  12836. // }
  12837. String_t* L_4 = V_0;
  12838. return L_4;
  12839. }
  12840. }
  12841. // System.Void UnityEngine.UI.LayoutRebuilder::.ctor()
  12842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder__ctor_m463A9E152E52208B053AB1AB2188FD2D8A0ACB28 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12843. {
  12844. {
  12845. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  12846. return;
  12847. }
  12848. }
  12849. #ifdef __clang__
  12850. #pragma clang diagnostic pop
  12851. #endif
  12852. #ifdef __clang__
  12853. #pragma clang diagnostic push
  12854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12855. #pragma clang diagnostic ignored "-Wunused-variable"
  12856. #endif
  12857. // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32)
  12858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m9DEAA89CFEF687FE51FE8CAFB638AB932DB6C101 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  12859. {
  12860. float V_0 = 0.0f;
  12861. float G_B3_0 = 0.0f;
  12862. {
  12863. // return axis == 0 ? GetMinWidth(rect) : GetMinHeight(rect);
  12864. int32_t L_0 = ___axis1;
  12865. if (!L_0)
  12866. {
  12867. goto IL_000c;
  12868. }
  12869. }
  12870. {
  12871. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  12872. float L_2;
  12873. L_2 = LayoutUtility_GetMinHeight_mB16CDD796EAD3772FAB1221EB7DDA04C57111074(L_1, /*hidden argument*/NULL);
  12874. G_B3_0 = L_2;
  12875. goto IL_0012;
  12876. }
  12877. IL_000c:
  12878. {
  12879. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  12880. float L_4;
  12881. L_4 = LayoutUtility_GetMinWidth_m52F83F42E01C7D4B3F3CBF425993ECB0F52D2B20(L_3, /*hidden argument*/NULL);
  12882. G_B3_0 = L_4;
  12883. }
  12884. IL_0012:
  12885. {
  12886. V_0 = G_B3_0;
  12887. goto IL_0015;
  12888. }
  12889. IL_0015:
  12890. {
  12891. // }
  12892. float L_5 = V_0;
  12893. return L_5;
  12894. }
  12895. }
  12896. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32)
  12897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_mBD1E1910654E245257CF680049823DCDCC1216E4 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  12898. {
  12899. float V_0 = 0.0f;
  12900. float G_B3_0 = 0.0f;
  12901. {
  12902. // return axis == 0 ? GetPreferredWidth(rect) : GetPreferredHeight(rect);
  12903. int32_t L_0 = ___axis1;
  12904. if (!L_0)
  12905. {
  12906. goto IL_000c;
  12907. }
  12908. }
  12909. {
  12910. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  12911. float L_2;
  12912. L_2 = LayoutUtility_GetPreferredHeight_m9D87EF1BD0D8A688CB531F1A4C7A946377ABE00C(L_1, /*hidden argument*/NULL);
  12913. G_B3_0 = L_2;
  12914. goto IL_0012;
  12915. }
  12916. IL_000c:
  12917. {
  12918. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  12919. float L_4;
  12920. L_4 = LayoutUtility_GetPreferredWidth_m4A700306C42327D39819B26B012794E31E7E3A8B(L_3, /*hidden argument*/NULL);
  12921. G_B3_0 = L_4;
  12922. }
  12923. IL_0012:
  12924. {
  12925. V_0 = G_B3_0;
  12926. goto IL_0015;
  12927. }
  12928. IL_0015:
  12929. {
  12930. // }
  12931. float L_5 = V_0;
  12932. return L_5;
  12933. }
  12934. }
  12935. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleSize(UnityEngine.RectTransform,System.Int32)
  12936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleSize_m7EFA0513E53A850ADC667A0344E9BBBA2162DD21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  12937. {
  12938. float V_0 = 0.0f;
  12939. float G_B3_0 = 0.0f;
  12940. {
  12941. // return axis == 0 ? GetFlexibleWidth(rect) : GetFlexibleHeight(rect);
  12942. int32_t L_0 = ___axis1;
  12943. if (!L_0)
  12944. {
  12945. goto IL_000c;
  12946. }
  12947. }
  12948. {
  12949. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  12950. float L_2;
  12951. L_2 = LayoutUtility_GetFlexibleHeight_m7FC3E98F93BE8467B4D745BFA9002D334D97D3EA(L_1, /*hidden argument*/NULL);
  12952. G_B3_0 = L_2;
  12953. goto IL_0012;
  12954. }
  12955. IL_000c:
  12956. {
  12957. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  12958. float L_4;
  12959. L_4 = LayoutUtility_GetFlexibleWidth_m31013129247D1A928B77E3190B24980B9868B954(L_3, /*hidden argument*/NULL);
  12960. G_B3_0 = L_4;
  12961. }
  12962. IL_0012:
  12963. {
  12964. V_0 = G_B3_0;
  12965. goto IL_0015;
  12966. }
  12967. IL_0015:
  12968. {
  12969. // }
  12970. float L_5 = V_0;
  12971. return L_5;
  12972. }
  12973. }
  12974. // System.Single UnityEngine.UI.LayoutUtility::GetMinWidth(UnityEngine.RectTransform)
  12975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinWidth_m52F83F42E01C7D4B3F3CBF425993ECB0F52D2B20 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  12976. {
  12977. static bool s_Il2CppMethodInitialized;
  12978. if (!s_Il2CppMethodInitialized)
  12979. {
  12980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  12981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  12982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A_RuntimeMethod_var);
  12983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  12984. s_Il2CppMethodInitialized = true;
  12985. }
  12986. float V_0 = 0.0f;
  12987. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  12988. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  12989. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  12990. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  12991. {
  12992. // return GetLayoutProperty(rect, e => e.minWidth, 0);
  12993. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  12994. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  12995. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__3_0_1();
  12996. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  12997. G_B1_0 = L_2;
  12998. G_B1_1 = L_0;
  12999. if (L_2)
  13000. {
  13001. G_B2_0 = L_2;
  13002. G_B2_1 = L_0;
  13003. goto IL_0021;
  13004. }
  13005. }
  13006. {
  13007. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13008. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13009. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13010. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13011. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13012. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__3_0_1(L_5);
  13013. G_B2_0 = L_5;
  13014. G_B2_1 = G_B1_1;
  13015. }
  13016. IL_0021:
  13017. {
  13018. float L_6;
  13019. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13020. V_0 = L_6;
  13021. goto IL_002e;
  13022. }
  13023. IL_002e:
  13024. {
  13025. // }
  13026. float L_7 = V_0;
  13027. return L_7;
  13028. }
  13029. }
  13030. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredWidth(UnityEngine.RectTransform)
  13031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredWidth_m4A700306C42327D39819B26B012794E31E7E3A8B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13032. {
  13033. static bool s_Il2CppMethodInitialized;
  13034. if (!s_Il2CppMethodInitialized)
  13035. {
  13036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390_RuntimeMethod_var);
  13039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659_RuntimeMethod_var);
  13040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13041. s_Il2CppMethodInitialized = true;
  13042. }
  13043. float V_0 = 0.0f;
  13044. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13045. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13046. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13047. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13048. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B4_0 = NULL;
  13049. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  13050. float G_B4_2 = 0.0f;
  13051. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B3_0 = NULL;
  13052. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  13053. float G_B3_2 = 0.0f;
  13054. {
  13055. // return Mathf.Max(GetLayoutProperty(rect, e => e.minWidth, 0), GetLayoutProperty(rect, e => e.preferredWidth, 0));
  13056. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13057. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13058. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__4_0_2();
  13059. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13060. G_B1_0 = L_2;
  13061. G_B1_1 = L_0;
  13062. if (L_2)
  13063. {
  13064. G_B2_0 = L_2;
  13065. G_B2_1 = L_0;
  13066. goto IL_0021;
  13067. }
  13068. }
  13069. {
  13070. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13071. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13072. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13073. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13074. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13075. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__4_0_2(L_5);
  13076. G_B2_0 = L_5;
  13077. G_B2_1 = G_B1_1;
  13078. }
  13079. IL_0021:
  13080. {
  13081. float L_6;
  13082. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13083. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = ___rect0;
  13084. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13085. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_8 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__4_1_3();
  13086. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_9 = L_8;
  13087. G_B3_0 = L_9;
  13088. G_B3_1 = L_7;
  13089. G_B3_2 = L_6;
  13090. if (L_9)
  13091. {
  13092. G_B4_0 = L_9;
  13093. G_B4_1 = L_7;
  13094. G_B4_2 = L_6;
  13095. goto IL_004b;
  13096. }
  13097. }
  13098. {
  13099. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13100. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_10 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13101. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_11 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13102. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_11, L_10, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13103. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_12 = L_11;
  13104. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__4_1_3(L_12);
  13105. G_B4_0 = L_12;
  13106. G_B4_1 = G_B3_1;
  13107. G_B4_2 = G_B3_2;
  13108. }
  13109. IL_004b:
  13110. {
  13111. float L_13;
  13112. L_13 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B4_1, G_B4_0, (0.0f), /*hidden argument*/NULL);
  13113. float L_14;
  13114. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(G_B4_2, L_13, /*hidden argument*/NULL);
  13115. V_0 = L_14;
  13116. goto IL_005d;
  13117. }
  13118. IL_005d:
  13119. {
  13120. // }
  13121. float L_15 = V_0;
  13122. return L_15;
  13123. }
  13124. }
  13125. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleWidth(UnityEngine.RectTransform)
  13126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleWidth_m31013129247D1A928B77E3190B24980B9868B954 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13127. {
  13128. static bool s_Il2CppMethodInitialized;
  13129. if (!s_Il2CppMethodInitialized)
  13130. {
  13131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5_RuntimeMethod_var);
  13134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13135. s_Il2CppMethodInitialized = true;
  13136. }
  13137. float V_0 = 0.0f;
  13138. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13139. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13140. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13141. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13142. {
  13143. // return GetLayoutProperty(rect, e => e.flexibleWidth, 0);
  13144. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13145. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13146. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__5_0_4();
  13147. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13148. G_B1_0 = L_2;
  13149. G_B1_1 = L_0;
  13150. if (L_2)
  13151. {
  13152. G_B2_0 = L_2;
  13153. G_B2_1 = L_0;
  13154. goto IL_0021;
  13155. }
  13156. }
  13157. {
  13158. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13159. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13160. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13161. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13162. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13163. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__5_0_4(L_5);
  13164. G_B2_0 = L_5;
  13165. G_B2_1 = G_B1_1;
  13166. }
  13167. IL_0021:
  13168. {
  13169. float L_6;
  13170. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13171. V_0 = L_6;
  13172. goto IL_002e;
  13173. }
  13174. IL_002e:
  13175. {
  13176. // }
  13177. float L_7 = V_0;
  13178. return L_7;
  13179. }
  13180. }
  13181. // System.Single UnityEngine.UI.LayoutUtility::GetMinHeight(UnityEngine.RectTransform)
  13182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinHeight_mB16CDD796EAD3772FAB1221EB7DDA04C57111074 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13183. {
  13184. static bool s_Il2CppMethodInitialized;
  13185. if (!s_Il2CppMethodInitialized)
  13186. {
  13187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B_RuntimeMethod_var);
  13190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13191. s_Il2CppMethodInitialized = true;
  13192. }
  13193. float V_0 = 0.0f;
  13194. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13195. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13196. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13197. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13198. {
  13199. // return GetLayoutProperty(rect, e => e.minHeight, 0);
  13200. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13201. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13202. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__6_0_5();
  13203. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13204. G_B1_0 = L_2;
  13205. G_B1_1 = L_0;
  13206. if (L_2)
  13207. {
  13208. G_B2_0 = L_2;
  13209. G_B2_1 = L_0;
  13210. goto IL_0021;
  13211. }
  13212. }
  13213. {
  13214. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13215. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13216. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13217. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13218. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13219. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__6_0_5(L_5);
  13220. G_B2_0 = L_5;
  13221. G_B2_1 = G_B1_1;
  13222. }
  13223. IL_0021:
  13224. {
  13225. float L_6;
  13226. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13227. V_0 = L_6;
  13228. goto IL_002e;
  13229. }
  13230. IL_002e:
  13231. {
  13232. // }
  13233. float L_7 = V_0;
  13234. return L_7;
  13235. }
  13236. }
  13237. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredHeight(UnityEngine.RectTransform)
  13238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredHeight_m9D87EF1BD0D8A688CB531F1A4C7A946377ABE00C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13239. {
  13240. static bool s_Il2CppMethodInitialized;
  13241. if (!s_Il2CppMethodInitialized)
  13242. {
  13243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13244. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B_RuntimeMethod_var);
  13246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594_RuntimeMethod_var);
  13247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13248. s_Il2CppMethodInitialized = true;
  13249. }
  13250. float V_0 = 0.0f;
  13251. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13252. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13253. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13254. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13255. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B4_0 = NULL;
  13256. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  13257. float G_B4_2 = 0.0f;
  13258. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B3_0 = NULL;
  13259. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  13260. float G_B3_2 = 0.0f;
  13261. {
  13262. // return Mathf.Max(GetLayoutProperty(rect, e => e.minHeight, 0), GetLayoutProperty(rect, e => e.preferredHeight, 0));
  13263. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13264. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13265. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__7_0_6();
  13266. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13267. G_B1_0 = L_2;
  13268. G_B1_1 = L_0;
  13269. if (L_2)
  13270. {
  13271. G_B2_0 = L_2;
  13272. G_B2_1 = L_0;
  13273. goto IL_0021;
  13274. }
  13275. }
  13276. {
  13277. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13278. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13279. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13280. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13281. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13282. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__7_0_6(L_5);
  13283. G_B2_0 = L_5;
  13284. G_B2_1 = G_B1_1;
  13285. }
  13286. IL_0021:
  13287. {
  13288. float L_6;
  13289. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13290. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = ___rect0;
  13291. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13292. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_8 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__7_1_7();
  13293. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_9 = L_8;
  13294. G_B3_0 = L_9;
  13295. G_B3_1 = L_7;
  13296. G_B3_2 = L_6;
  13297. if (L_9)
  13298. {
  13299. G_B4_0 = L_9;
  13300. G_B4_1 = L_7;
  13301. G_B4_2 = L_6;
  13302. goto IL_004b;
  13303. }
  13304. }
  13305. {
  13306. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13307. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_10 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13308. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_11 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13309. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_11, L_10, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13310. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_12 = L_11;
  13311. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__7_1_7(L_12);
  13312. G_B4_0 = L_12;
  13313. G_B4_1 = G_B3_1;
  13314. G_B4_2 = G_B3_2;
  13315. }
  13316. IL_004b:
  13317. {
  13318. float L_13;
  13319. L_13 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B4_1, G_B4_0, (0.0f), /*hidden argument*/NULL);
  13320. float L_14;
  13321. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(G_B4_2, L_13, /*hidden argument*/NULL);
  13322. V_0 = L_14;
  13323. goto IL_005d;
  13324. }
  13325. IL_005d:
  13326. {
  13327. // }
  13328. float L_15 = V_0;
  13329. return L_15;
  13330. }
  13331. }
  13332. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleHeight(UnityEngine.RectTransform)
  13333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleHeight_m7FC3E98F93BE8467B4D745BFA9002D334D97D3EA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13334. {
  13335. static bool s_Il2CppMethodInitialized;
  13336. if (!s_Il2CppMethodInitialized)
  13337. {
  13338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F_RuntimeMethod_var);
  13341. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13342. s_Il2CppMethodInitialized = true;
  13343. }
  13344. float V_0 = 0.0f;
  13345. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13346. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13347. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13348. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13349. {
  13350. // return GetLayoutProperty(rect, e => e.flexibleHeight, 0);
  13351. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13352. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13353. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__8_0_8();
  13354. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13355. G_B1_0 = L_2;
  13356. G_B1_1 = L_0;
  13357. if (L_2)
  13358. {
  13359. G_B2_0 = L_2;
  13360. G_B2_1 = L_0;
  13361. goto IL_0021;
  13362. }
  13363. }
  13364. {
  13365. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13366. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13367. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13368. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13369. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13370. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__8_0_8(L_5);
  13371. G_B2_0 = L_5;
  13372. G_B2_1 = G_B1_1;
  13373. }
  13374. IL_0021:
  13375. {
  13376. float L_6;
  13377. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13378. V_0 = L_6;
  13379. goto IL_002e;
  13380. }
  13381. IL_002e:
  13382. {
  13383. // }
  13384. float L_7 = V_0;
  13385. return L_7;
  13386. }
  13387. }
  13388. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single)
  13389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, const RuntimeMethod* method)
  13390. {
  13391. RuntimeObject* V_0 = NULL;
  13392. float V_1 = 0.0f;
  13393. {
  13394. // return GetLayoutProperty(rect, property, defaultValue, out dummy);
  13395. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13396. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ___property1;
  13397. float L_2 = ___defaultValue2;
  13398. float L_3;
  13399. L_3 = LayoutUtility_GetLayoutProperty_mFD2E045DF63F1EEC101FA42DE1A863972FB5D750(L_0, L_1, L_2, (RuntimeObject**)(&V_0), /*hidden argument*/NULL);
  13400. V_1 = L_3;
  13401. goto IL_000e;
  13402. }
  13403. IL_000e:
  13404. {
  13405. // }
  13406. float L_4 = V_1;
  13407. return L_4;
  13408. }
  13409. }
  13410. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single,UnityEngine.UI.ILayoutElement&)
  13411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_mFD2E045DF63F1EEC101FA42DE1A863972FB5D750 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, RuntimeObject** ___source3, const RuntimeMethod* method)
  13412. {
  13413. static bool s_Il2CppMethodInitialized;
  13414. if (!s_Il2CppMethodInitialized)
  13415. {
  13416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  13417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD_RuntimeMethod_var);
  13418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var);
  13419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  13420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  13421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  13422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  13423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  13424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  13425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13426. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13427. s_Il2CppMethodInitialized = true;
  13428. }
  13429. float V_0 = 0.0f;
  13430. int32_t V_1 = 0;
  13431. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_2 = NULL;
  13432. int32_t V_3 = 0;
  13433. bool V_4 = false;
  13434. float V_5 = 0.0f;
  13435. int32_t V_6 = 0;
  13436. RuntimeObject* V_7 = NULL;
  13437. int32_t V_8 = 0;
  13438. float V_9 = 0.0f;
  13439. bool V_10 = false;
  13440. bool V_11 = false;
  13441. bool V_12 = false;
  13442. bool V_13 = false;
  13443. bool V_14 = false;
  13444. bool V_15 = false;
  13445. int32_t G_B6_0 = 0;
  13446. {
  13447. // source = null;
  13448. RuntimeObject** L_0 = ___source3;
  13449. *((RuntimeObject **)L_0) = (RuntimeObject *)NULL;
  13450. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL);
  13451. // if (rect == null)
  13452. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  13453. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13454. bool L_2;
  13455. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13456. V_4 = L_2;
  13457. bool L_3 = V_4;
  13458. if (!L_3)
  13459. {
  13460. goto IL_001d;
  13461. }
  13462. }
  13463. {
  13464. // return 0;
  13465. V_5 = (0.0f);
  13466. goto IL_00fe;
  13467. }
  13468. IL_001d:
  13469. {
  13470. // float min = defaultValue;
  13471. float L_4 = ___defaultValue2;
  13472. V_0 = L_4;
  13473. // int maxPriority = System.Int32.MinValue;
  13474. V_1 = ((int32_t)-2147483648LL);
  13475. // var components = ListPool<Component>.Get();
  13476. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  13477. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_5;
  13478. L_5 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  13479. V_2 = L_5;
  13480. // rect.GetComponents(typeof(ILayoutElement), components);
  13481. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  13482. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var) };
  13483. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13484. Type_t * L_8;
  13485. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  13486. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = V_2;
  13487. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_6, L_8, L_9, /*hidden argument*/NULL);
  13488. // var componentsCount = components.Count;
  13489. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_10 = V_2;
  13490. int32_t L_11;
  13491. L_11 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_10, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  13492. V_3 = L_11;
  13493. // for (int i = 0; i < componentsCount; i++)
  13494. V_6 = 0;
  13495. goto IL_00e4;
  13496. }
  13497. IL_004c:
  13498. {
  13499. // var layoutComp = components[i] as ILayoutElement;
  13500. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_12 = V_2;
  13501. int32_t L_13 = V_6;
  13502. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_14;
  13503. L_14 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  13504. V_7 = ((RuntimeObject*)IsInst((RuntimeObject*)L_14, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var));
  13505. // if (layoutComp is Behaviour && !((Behaviour)layoutComp).isActiveAndEnabled)
  13506. RuntimeObject* L_15 = V_7;
  13507. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_15, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  13508. {
  13509. goto IL_0076;
  13510. }
  13511. }
  13512. {
  13513. RuntimeObject* L_16 = V_7;
  13514. bool L_17;
  13515. L_17 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_16, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  13516. G_B6_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  13517. goto IL_0077;
  13518. }
  13519. IL_0076:
  13520. {
  13521. G_B6_0 = 0;
  13522. }
  13523. IL_0077:
  13524. {
  13525. V_10 = (bool)G_B6_0;
  13526. bool L_18 = V_10;
  13527. if (!L_18)
  13528. {
  13529. goto IL_007f;
  13530. }
  13531. }
  13532. {
  13533. // continue;
  13534. goto IL_00de;
  13535. }
  13536. IL_007f:
  13537. {
  13538. // int priority = layoutComp.layoutPriority;
  13539. RuntimeObject* L_19 = V_7;
  13540. int32_t L_20;
  13541. L_20 = InterfaceFuncInvoker0< int32_t >::Invoke(8 /* System.Int32 UnityEngine.UI.ILayoutElement::get_layoutPriority() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_19);
  13542. V_8 = L_20;
  13543. // if (priority < maxPriority)
  13544. int32_t L_21 = V_8;
  13545. int32_t L_22 = V_1;
  13546. V_11 = (bool)((((int32_t)L_21) < ((int32_t)L_22))? 1 : 0);
  13547. bool L_23 = V_11;
  13548. if (!L_23)
  13549. {
  13550. goto IL_0095;
  13551. }
  13552. }
  13553. {
  13554. // continue;
  13555. goto IL_00de;
  13556. }
  13557. IL_0095:
  13558. {
  13559. // float prop = property(layoutComp);
  13560. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_24 = ___property1;
  13561. RuntimeObject* L_25 = V_7;
  13562. float L_26;
  13563. L_26 = Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD(L_24, L_25, /*hidden argument*/Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD_RuntimeMethod_var);
  13564. V_9 = L_26;
  13565. // if (prop < 0)
  13566. float L_27 = V_9;
  13567. V_12 = (bool)((((float)L_27) < ((float)(0.0f)))? 1 : 0);
  13568. bool L_28 = V_12;
  13569. if (!L_28)
  13570. {
  13571. goto IL_00b0;
  13572. }
  13573. }
  13574. {
  13575. // continue;
  13576. goto IL_00de;
  13577. }
  13578. IL_00b0:
  13579. {
  13580. // if (priority > maxPriority)
  13581. int32_t L_29 = V_8;
  13582. int32_t L_30 = V_1;
  13583. V_13 = (bool)((((int32_t)L_29) > ((int32_t)L_30))? 1 : 0);
  13584. bool L_31 = V_13;
  13585. if (!L_31)
  13586. {
  13587. goto IL_00c9;
  13588. }
  13589. }
  13590. {
  13591. // min = prop;
  13592. float L_32 = V_9;
  13593. V_0 = L_32;
  13594. // maxPriority = priority;
  13595. int32_t L_33 = V_8;
  13596. V_1 = L_33;
  13597. // source = layoutComp;
  13598. RuntimeObject** L_34 = ___source3;
  13599. RuntimeObject* L_35 = V_7;
  13600. *((RuntimeObject **)L_34) = (RuntimeObject *)L_35;
  13601. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_34, (void*)(RuntimeObject *)L_35);
  13602. goto IL_00dd;
  13603. }
  13604. IL_00c9:
  13605. {
  13606. // else if (prop > min)
  13607. float L_36 = V_9;
  13608. float L_37 = V_0;
  13609. V_14 = (bool)((((float)L_36) > ((float)L_37))? 1 : 0);
  13610. bool L_38 = V_14;
  13611. if (!L_38)
  13612. {
  13613. goto IL_00dd;
  13614. }
  13615. }
  13616. {
  13617. // min = prop;
  13618. float L_39 = V_9;
  13619. V_0 = L_39;
  13620. // source = layoutComp;
  13621. RuntimeObject** L_40 = ___source3;
  13622. RuntimeObject* L_41 = V_7;
  13623. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  13624. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  13625. }
  13626. IL_00dd:
  13627. {
  13628. }
  13629. IL_00de:
  13630. {
  13631. // for (int i = 0; i < componentsCount; i++)
  13632. int32_t L_42 = V_6;
  13633. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1));
  13634. }
  13635. IL_00e4:
  13636. {
  13637. // for (int i = 0; i < componentsCount; i++)
  13638. int32_t L_43 = V_6;
  13639. int32_t L_44 = V_3;
  13640. V_15 = (bool)((((int32_t)L_43) < ((int32_t)L_44))? 1 : 0);
  13641. bool L_45 = V_15;
  13642. if (L_45)
  13643. {
  13644. goto IL_004c;
  13645. }
  13646. }
  13647. {
  13648. // ListPool<Component>.Release(components);
  13649. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_46 = V_2;
  13650. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  13651. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_46, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  13652. // return min;
  13653. float L_47 = V_0;
  13654. V_5 = L_47;
  13655. goto IL_00fe;
  13656. }
  13657. IL_00fe:
  13658. {
  13659. // }
  13660. float L_48 = V_5;
  13661. return L_48;
  13662. }
  13663. }
  13664. #ifdef __clang__
  13665. #pragma clang diagnostic pop
  13666. #endif
  13667. #ifdef __clang__
  13668. #pragma clang diagnostic push
  13669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13670. #pragma clang diagnostic ignored "-Wunused-variable"
  13671. #endif
  13672. // UnityEngine.RectTransform UnityEngine.UI.Mask::get_rectTransform()
  13673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Mask_get_rectTransform_mF1081D590012320A4D694F33A7965B7A8DFE4A28 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13674. {
  13675. static bool s_Il2CppMethodInitialized;
  13676. if (!s_Il2CppMethodInitialized)
  13677. {
  13678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  13679. s_Il2CppMethodInitialized = true;
  13680. }
  13681. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  13682. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  13683. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_0 = NULL;
  13684. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_0 = NULL;
  13685. {
  13686. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  13687. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_RectTransform_4();
  13688. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = L_0;
  13689. G_B1_0 = L_1;
  13690. if (L_1)
  13691. {
  13692. G_B2_0 = L_1;
  13693. goto IL_001a;
  13694. }
  13695. }
  13696. {
  13697. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  13698. L_2 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  13699. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = L_2;
  13700. V_0 = L_3;
  13701. __this->set_m_RectTransform_4(L_3);
  13702. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = V_0;
  13703. G_B2_0 = L_4;
  13704. }
  13705. IL_001a:
  13706. {
  13707. V_1 = G_B2_0;
  13708. goto IL_001d;
  13709. }
  13710. IL_001d:
  13711. {
  13712. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  13713. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  13714. return L_5;
  13715. }
  13716. }
  13717. // System.Boolean UnityEngine.UI.Mask::get_showMaskGraphic()
  13718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mask_get_showMaskGraphic_mA87FB0DBA07B8761DA2C923EA50CD60BD3EB7271 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13719. {
  13720. bool V_0 = false;
  13721. {
  13722. // get { return m_ShowMaskGraphic; }
  13723. bool L_0 = __this->get_m_ShowMaskGraphic_5();
  13724. V_0 = L_0;
  13725. goto IL_000a;
  13726. }
  13727. IL_000a:
  13728. {
  13729. // get { return m_ShowMaskGraphic; }
  13730. bool L_1 = V_0;
  13731. return L_1;
  13732. }
  13733. }
  13734. // System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean)
  13735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m7AF49BD8866B82C70293D2C666D979FB320168D4 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, bool ___value0, const RuntimeMethod* method)
  13736. {
  13737. static bool s_Il2CppMethodInitialized;
  13738. if (!s_Il2CppMethodInitialized)
  13739. {
  13740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13741. s_Il2CppMethodInitialized = true;
  13742. }
  13743. bool V_0 = false;
  13744. bool V_1 = false;
  13745. {
  13746. // if (m_ShowMaskGraphic == value)
  13747. bool L_0 = __this->get_m_ShowMaskGraphic_5();
  13748. bool L_1 = ___value0;
  13749. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  13750. bool L_2 = V_0;
  13751. if (!L_2)
  13752. {
  13753. goto IL_0010;
  13754. }
  13755. }
  13756. {
  13757. // return;
  13758. goto IL_0033;
  13759. }
  13760. IL_0010:
  13761. {
  13762. // m_ShowMaskGraphic = value;
  13763. bool L_3 = ___value0;
  13764. __this->set_m_ShowMaskGraphic_5(L_3);
  13765. // if (graphic != null)
  13766. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4;
  13767. L_4 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13768. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13769. bool L_5;
  13770. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13771. V_1 = L_5;
  13772. bool L_6 = V_1;
  13773. if (!L_6)
  13774. {
  13775. goto IL_0033;
  13776. }
  13777. }
  13778. {
  13779. // graphic.SetMaterialDirty();
  13780. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_7;
  13781. L_7 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13782. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_7);
  13783. }
  13784. IL_0033:
  13785. {
  13786. // }
  13787. return;
  13788. }
  13789. }
  13790. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::get_graphic()
  13791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13792. {
  13793. static bool s_Il2CppMethodInitialized;
  13794. if (!s_Il2CppMethodInitialized)
  13795. {
  13796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1_RuntimeMethod_var);
  13797. s_Il2CppMethodInitialized = true;
  13798. }
  13799. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * V_0 = NULL;
  13800. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * V_1 = NULL;
  13801. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B2_0 = NULL;
  13802. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B1_0 = NULL;
  13803. {
  13804. // get { return m_Graphic ?? (m_Graphic = GetComponent<Graphic>()); }
  13805. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0 = __this->get_m_Graphic_6();
  13806. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_1 = L_0;
  13807. G_B1_0 = L_1;
  13808. if (L_1)
  13809. {
  13810. G_B2_0 = L_1;
  13811. goto IL_001a;
  13812. }
  13813. }
  13814. {
  13815. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2;
  13816. L_2 = Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1(__this, /*hidden argument*/Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1_RuntimeMethod_var);
  13817. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_3 = L_2;
  13818. V_0 = L_3;
  13819. __this->set_m_Graphic_6(L_3);
  13820. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4 = V_0;
  13821. G_B2_0 = L_4;
  13822. }
  13823. IL_001a:
  13824. {
  13825. V_1 = G_B2_0;
  13826. goto IL_001d;
  13827. }
  13828. IL_001d:
  13829. {
  13830. // get { return m_Graphic ?? (m_Graphic = GetComponent<Graphic>()); }
  13831. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_5 = V_1;
  13832. return L_5;
  13833. }
  13834. }
  13835. // System.Void UnityEngine.UI.Mask::.ctor()
  13836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask__ctor_mC3A6C226EDD04AC7058424F80D413DB9A85570AE (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13837. {
  13838. {
  13839. // private bool m_ShowMaskGraphic = true;
  13840. __this->set_m_ShowMaskGraphic_5((bool)1);
  13841. // protected Mask()
  13842. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  13843. // {}
  13844. return;
  13845. }
  13846. }
  13847. // System.Boolean UnityEngine.UI.Mask::MaskEnabled()
  13848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mask_MaskEnabled_m87EF5C7FCC4DA5A28BEDA3FE7986DC78BD3BCA04 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13849. {
  13850. static bool s_Il2CppMethodInitialized;
  13851. if (!s_Il2CppMethodInitialized)
  13852. {
  13853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13854. s_Il2CppMethodInitialized = true;
  13855. }
  13856. bool V_0 = false;
  13857. int32_t G_B3_0 = 0;
  13858. {
  13859. // public virtual bool MaskEnabled() { return IsActive() && graphic != null; }
  13860. bool L_0;
  13861. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  13862. if (!L_0)
  13863. {
  13864. goto IL_0017;
  13865. }
  13866. }
  13867. {
  13868. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_1;
  13869. L_1 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13870. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13871. bool L_2;
  13872. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13873. G_B3_0 = ((int32_t)(L_2));
  13874. goto IL_0018;
  13875. }
  13876. IL_0017:
  13877. {
  13878. G_B3_0 = 0;
  13879. }
  13880. IL_0018:
  13881. {
  13882. V_0 = (bool)G_B3_0;
  13883. goto IL_001b;
  13884. }
  13885. IL_001b:
  13886. {
  13887. // public virtual bool MaskEnabled() { return IsActive() && graphic != null; }
  13888. bool L_3 = V_0;
  13889. return L_3;
  13890. }
  13891. }
  13892. // System.Void UnityEngine.UI.Mask::OnSiblingGraphicEnabledDisabled()
  13893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_OnSiblingGraphicEnabledDisabled_m7710190D8CD6A9D2F4C2C1DB55C1226637B52D1B (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13894. {
  13895. {
  13896. // public virtual void OnSiblingGraphicEnabledDisabled() {}
  13897. return;
  13898. }
  13899. }
  13900. // System.Void UnityEngine.UI.Mask::OnEnable()
  13901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_OnEnable_mD321373E240B3013212217903A2902D12C904A21 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13902. {
  13903. static bool s_Il2CppMethodInitialized;
  13904. if (!s_Il2CppMethodInitialized)
  13905. {
  13906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  13907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13908. s_Il2CppMethodInitialized = true;
  13909. }
  13910. bool V_0 = false;
  13911. bool V_1 = false;
  13912. {
  13913. // base.OnEnable();
  13914. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  13915. // if (graphic != null)
  13916. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0;
  13917. L_0 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13918. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13919. bool L_1;
  13920. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13921. V_0 = L_1;
  13922. bool L_2 = V_0;
  13923. if (!L_2)
  13924. {
  13925. goto IL_005c;
  13926. }
  13927. }
  13928. {
  13929. // graphic.canvasRenderer.hasPopInstruction = true;
  13930. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_3;
  13931. L_3 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13932. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_4;
  13933. L_4 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_3, /*hidden argument*/NULL);
  13934. CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329(L_4, (bool)1, /*hidden argument*/NULL);
  13935. // graphic.SetMaterialDirty();
  13936. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_5;
  13937. L_5 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13938. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_5);
  13939. // if (graphic is MaskableGraphic)
  13940. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_6;
  13941. L_6 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13942. V_1 = (bool)((!(((RuntimeObject*)(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_6, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13943. bool L_7 = V_1;
  13944. if (!L_7)
  13945. {
  13946. goto IL_005b;
  13947. }
  13948. }
  13949. {
  13950. // (graphic as MaskableGraphic).isMaskingGraphic = true;
  13951. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_8;
  13952. L_8 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13953. MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601(((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_8, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var)), (bool)1, /*hidden argument*/NULL);
  13954. }
  13955. IL_005b:
  13956. {
  13957. }
  13958. IL_005c:
  13959. {
  13960. // MaskUtilities.NotifyStencilStateChanged(this);
  13961. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  13962. // }
  13963. return;
  13964. }
  13965. }
  13966. // System.Void UnityEngine.UI.Mask::OnDisable()
  13967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_OnDisable_m24823C343812F3A0CE28B2B0347139B61B07B289 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13968. {
  13969. static bool s_Il2CppMethodInitialized;
  13970. if (!s_Il2CppMethodInitialized)
  13971. {
  13972. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  13973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13975. s_Il2CppMethodInitialized = true;
  13976. }
  13977. bool V_0 = false;
  13978. bool V_1 = false;
  13979. {
  13980. // base.OnDisable();
  13981. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  13982. // if (graphic != null)
  13983. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0;
  13984. L_0 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13985. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13986. bool L_1;
  13987. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13988. V_0 = L_1;
  13989. bool L_2 = V_0;
  13990. if (!L_2)
  13991. {
  13992. goto IL_006e;
  13993. }
  13994. }
  13995. {
  13996. // graphic.SetMaterialDirty();
  13997. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_3;
  13998. L_3 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13999. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_3);
  14000. // graphic.canvasRenderer.hasPopInstruction = false;
  14001. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4;
  14002. L_4 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14003. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_5;
  14004. L_5 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_4, /*hidden argument*/NULL);
  14005. CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329(L_5, (bool)0, /*hidden argument*/NULL);
  14006. // graphic.canvasRenderer.popMaterialCount = 0;
  14007. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_6;
  14008. L_6 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14009. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_7;
  14010. L_7 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_6, /*hidden argument*/NULL);
  14011. CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973(L_7, 0, /*hidden argument*/NULL);
  14012. // if (graphic is MaskableGraphic)
  14013. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_8;
  14014. L_8 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14015. V_1 = (bool)((!(((RuntimeObject*)(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_8, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14016. bool L_9 = V_1;
  14017. if (!L_9)
  14018. {
  14019. goto IL_006d;
  14020. }
  14021. }
  14022. {
  14023. // (graphic as MaskableGraphic).isMaskingGraphic = false;
  14024. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_10;
  14025. L_10 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14026. MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601(((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_10, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var)), (bool)0, /*hidden argument*/NULL);
  14027. }
  14028. IL_006d:
  14029. {
  14030. }
  14031. IL_006e:
  14032. {
  14033. // StencilMaterial.Remove(m_MaskMaterial);
  14034. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_m_MaskMaterial_7();
  14035. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14036. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_11, /*hidden argument*/NULL);
  14037. // m_MaskMaterial = null;
  14038. __this->set_m_MaskMaterial_7((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  14039. // StencilMaterial.Remove(m_UnmaskMaterial);
  14040. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_m_UnmaskMaterial_8();
  14041. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_12, /*hidden argument*/NULL);
  14042. // m_UnmaskMaterial = null;
  14043. __this->set_m_UnmaskMaterial_8((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  14044. // MaskUtilities.NotifyStencilStateChanged(this);
  14045. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  14046. // }
  14047. return;
  14048. }
  14049. }
  14050. // System.Boolean UnityEngine.UI.Mask::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  14051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mask_IsRaycastLocationValid_mD5F1B486F5816382572A751AF9D7A5329E9C4469 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sp0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, const RuntimeMethod* method)
  14052. {
  14053. static bool s_Il2CppMethodInitialized;
  14054. if (!s_Il2CppMethodInitialized)
  14055. {
  14056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  14057. s_Il2CppMethodInitialized = true;
  14058. }
  14059. bool V_0 = false;
  14060. bool V_1 = false;
  14061. {
  14062. // if (!isActiveAndEnabled)
  14063. bool L_0;
  14064. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  14065. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14066. bool L_1 = V_0;
  14067. if (!L_1)
  14068. {
  14069. goto IL_0012;
  14070. }
  14071. }
  14072. {
  14073. // return true;
  14074. V_1 = (bool)1;
  14075. goto IL_0022;
  14076. }
  14077. IL_0012:
  14078. {
  14079. // return RectTransformUtility.RectangleContainsScreenPoint(rectTransform, sp, eventCamera);
  14080. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  14081. L_2 = Mask_get_rectTransform_mF1081D590012320A4D694F33A7965B7A8DFE4A28(__this, /*hidden argument*/NULL);
  14082. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___sp0;
  14083. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___eventCamera1;
  14084. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  14085. bool L_5;
  14086. L_5 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_2, L_3, L_4, /*hidden argument*/NULL);
  14087. V_1 = L_5;
  14088. goto IL_0022;
  14089. }
  14090. IL_0022:
  14091. {
  14092. // }
  14093. bool L_6 = V_1;
  14094. return L_6;
  14095. }
  14096. }
  14097. // UnityEngine.Material UnityEngine.UI.Mask::GetModifiedMaterial(UnityEngine.Material)
  14098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Mask_GetModifiedMaterial_mB0819C9D0018D8DC89510BBD5BD8DB35EF50837D (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMaterial0, const RuntimeMethod* method)
  14099. {
  14100. static bool s_Il2CppMethodInitialized;
  14101. if (!s_Il2CppMethodInitialized)
  14102. {
  14103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA11B0A9A3232167D44BD65C641895EDA893BD936);
  14106. s_Il2CppMethodInitialized = true;
  14107. }
  14108. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  14109. int32_t V_1 = 0;
  14110. int32_t V_2 = 0;
  14111. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_3 = NULL;
  14112. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_4 = NULL;
  14113. bool V_5 = false;
  14114. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_6 = NULL;
  14115. bool V_7 = false;
  14116. bool V_8 = false;
  14117. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_9 = NULL;
  14118. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_10 = NULL;
  14119. int32_t G_B7_0 = 0;
  14120. int32_t G_B7_1 = 0;
  14121. int32_t G_B7_2 = 0;
  14122. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B7_3 = NULL;
  14123. int32_t G_B6_0 = 0;
  14124. int32_t G_B6_1 = 0;
  14125. int32_t G_B6_2 = 0;
  14126. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B6_3 = NULL;
  14127. int32_t G_B8_0 = 0;
  14128. int32_t G_B8_1 = 0;
  14129. int32_t G_B8_2 = 0;
  14130. int32_t G_B8_3 = 0;
  14131. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B8_4 = NULL;
  14132. int32_t G_B11_0 = 0;
  14133. int32_t G_B11_1 = 0;
  14134. int32_t G_B11_2 = 0;
  14135. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B11_3 = NULL;
  14136. int32_t G_B10_0 = 0;
  14137. int32_t G_B10_1 = 0;
  14138. int32_t G_B10_2 = 0;
  14139. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B10_3 = NULL;
  14140. int32_t G_B12_0 = 0;
  14141. int32_t G_B12_1 = 0;
  14142. int32_t G_B12_2 = 0;
  14143. int32_t G_B12_3 = 0;
  14144. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B12_4 = NULL;
  14145. {
  14146. // if (!MaskEnabled())
  14147. bool L_0;
  14148. L_0 = VirtFuncInvoker0< bool >::Invoke(19 /* System.Boolean UnityEngine.UI.Mask::MaskEnabled() */, __this);
  14149. V_5 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14150. bool L_1 = V_5;
  14151. if (!L_1)
  14152. {
  14153. goto IL_0018;
  14154. }
  14155. }
  14156. {
  14157. // return baseMaterial;
  14158. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___baseMaterial0;
  14159. V_6 = L_2;
  14160. goto IL_0196;
  14161. }
  14162. IL_0018:
  14163. {
  14164. // var rootSortCanvas = MaskUtilities.FindRootSortOverrideCanvas(transform);
  14165. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3;
  14166. L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  14167. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  14168. L_4 = MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0(L_3, /*hidden argument*/NULL);
  14169. V_0 = L_4;
  14170. // var stencilDepth = MaskUtilities.GetStencilDepth(transform, rootSortCanvas);
  14171. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
  14172. L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  14173. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = V_0;
  14174. int32_t L_7;
  14175. L_7 = MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30(L_5, L_6, /*hidden argument*/NULL);
  14176. V_1 = L_7;
  14177. // if (stencilDepth >= 8)
  14178. int32_t L_8 = V_1;
  14179. V_7 = (bool)((((int32_t)((((int32_t)L_8) < ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14180. bool L_9 = V_7;
  14181. if (!L_9)
  14182. {
  14183. goto IL_0058;
  14184. }
  14185. }
  14186. {
  14187. // Debug.LogWarning("Attempting to use a stencil mask with depth > 8", gameObject);
  14188. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  14189. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  14190. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14191. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteralA11B0A9A3232167D44BD65C641895EDA893BD936, L_10, /*hidden argument*/NULL);
  14192. // return baseMaterial;
  14193. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = ___baseMaterial0;
  14194. V_6 = L_11;
  14195. goto IL_0196;
  14196. }
  14197. IL_0058:
  14198. {
  14199. // int desiredStencilBit = 1 << stencilDepth;
  14200. int32_t L_12 = V_1;
  14201. V_2 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_12&(int32_t)((int32_t)31)))));
  14202. // if (desiredStencilBit == 1)
  14203. int32_t L_13 = V_2;
  14204. V_8 = (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0);
  14205. bool L_14 = V_8;
  14206. if (!L_14)
  14207. {
  14208. goto IL_00f0;
  14209. }
  14210. }
  14211. {
  14212. // var maskMaterial = StencilMaterial.Add(baseMaterial, 1, StencilOp.Replace, CompareFunction.Always, m_ShowMaskGraphic ? ColorWriteMask.All : 0);
  14213. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = ___baseMaterial0;
  14214. bool L_16 = __this->get_m_ShowMaskGraphic_5();
  14215. G_B6_0 = 8;
  14216. G_B6_1 = 2;
  14217. G_B6_2 = 1;
  14218. G_B6_3 = L_15;
  14219. if (L_16)
  14220. {
  14221. G_B7_0 = 8;
  14222. G_B7_1 = 2;
  14223. G_B7_2 = 1;
  14224. G_B7_3 = L_15;
  14225. goto IL_007c;
  14226. }
  14227. }
  14228. {
  14229. G_B8_0 = 0;
  14230. G_B8_1 = G_B6_0;
  14231. G_B8_2 = G_B6_1;
  14232. G_B8_3 = G_B6_2;
  14233. G_B8_4 = G_B6_3;
  14234. goto IL_007e;
  14235. }
  14236. IL_007c:
  14237. {
  14238. G_B8_0 = ((int32_t)15);
  14239. G_B8_1 = G_B7_0;
  14240. G_B8_2 = G_B7_1;
  14241. G_B8_3 = G_B7_2;
  14242. G_B8_4 = G_B7_3;
  14243. }
  14244. IL_007e:
  14245. {
  14246. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14247. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17;
  14248. L_17 = StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  14249. V_9 = L_17;
  14250. // StencilMaterial.Remove(m_MaskMaterial);
  14251. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_m_MaskMaterial_7();
  14252. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_18, /*hidden argument*/NULL);
  14253. // m_MaskMaterial = maskMaterial;
  14254. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = V_9;
  14255. __this->set_m_MaskMaterial_7(L_19);
  14256. // var unmaskMaterial = StencilMaterial.Add(baseMaterial, 1, StencilOp.Zero, CompareFunction.Always, 0);
  14257. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = ___baseMaterial0;
  14258. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21;
  14259. L_21 = StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673(L_20, 1, 1, 8, 0, /*hidden argument*/NULL);
  14260. V_10 = L_21;
  14261. // StencilMaterial.Remove(m_UnmaskMaterial);
  14262. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = __this->get_m_UnmaskMaterial_8();
  14263. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_22, /*hidden argument*/NULL);
  14264. // m_UnmaskMaterial = unmaskMaterial;
  14265. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = V_10;
  14266. __this->set_m_UnmaskMaterial_8(L_23);
  14267. // graphic.canvasRenderer.popMaterialCount = 1;
  14268. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_24;
  14269. L_24 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14270. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_25;
  14271. L_25 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_24, /*hidden argument*/NULL);
  14272. CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973(L_25, 1, /*hidden argument*/NULL);
  14273. // graphic.canvasRenderer.SetPopMaterial(m_UnmaskMaterial, 0);
  14274. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_26;
  14275. L_26 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14276. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_27;
  14277. L_27 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_26, /*hidden argument*/NULL);
  14278. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_m_UnmaskMaterial_8();
  14279. CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49(L_27, L_28, 0, /*hidden argument*/NULL);
  14280. // return m_MaskMaterial;
  14281. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_m_MaskMaterial_7();
  14282. V_6 = L_29;
  14283. goto IL_0196;
  14284. }
  14285. IL_00f0:
  14286. {
  14287. // var maskMaterial2 = StencilMaterial.Add(baseMaterial, desiredStencilBit | (desiredStencilBit - 1), StencilOp.Replace, CompareFunction.Equal, m_ShowMaskGraphic ? ColorWriteMask.All : 0, desiredStencilBit - 1, desiredStencilBit | (desiredStencilBit - 1));
  14288. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = ___baseMaterial0;
  14289. int32_t L_31 = V_2;
  14290. int32_t L_32 = V_2;
  14291. bool L_33 = __this->get_m_ShowMaskGraphic_5();
  14292. G_B10_0 = 3;
  14293. G_B10_1 = 2;
  14294. G_B10_2 = ((int32_t)((int32_t)L_31|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_32, (int32_t)1))));
  14295. G_B10_3 = L_30;
  14296. if (L_33)
  14297. {
  14298. G_B11_0 = 3;
  14299. G_B11_1 = 2;
  14300. G_B11_2 = ((int32_t)((int32_t)L_31|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_32, (int32_t)1))));
  14301. G_B11_3 = L_30;
  14302. goto IL_0103;
  14303. }
  14304. }
  14305. {
  14306. G_B12_0 = 0;
  14307. G_B12_1 = G_B10_0;
  14308. G_B12_2 = G_B10_1;
  14309. G_B12_3 = G_B10_2;
  14310. G_B12_4 = G_B10_3;
  14311. goto IL_0105;
  14312. }
  14313. IL_0103:
  14314. {
  14315. G_B12_0 = ((int32_t)15);
  14316. G_B12_1 = G_B11_0;
  14317. G_B12_2 = G_B11_1;
  14318. G_B12_3 = G_B11_2;
  14319. G_B12_4 = G_B11_3;
  14320. }
  14321. IL_0105:
  14322. {
  14323. int32_t L_34 = V_2;
  14324. int32_t L_35 = V_2;
  14325. int32_t L_36 = V_2;
  14326. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14327. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37;
  14328. L_37 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(G_B12_4, G_B12_3, G_B12_2, G_B12_1, G_B12_0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_34, (int32_t)1)), ((int32_t)((int32_t)L_35|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_36, (int32_t)1)))), /*hidden argument*/NULL);
  14329. V_3 = L_37;
  14330. // StencilMaterial.Remove(m_MaskMaterial);
  14331. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = __this->get_m_MaskMaterial_7();
  14332. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_38, /*hidden argument*/NULL);
  14333. // m_MaskMaterial = maskMaterial2;
  14334. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = V_3;
  14335. __this->set_m_MaskMaterial_7(L_39);
  14336. // graphic.canvasRenderer.hasPopInstruction = true;
  14337. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_40;
  14338. L_40 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14339. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_41;
  14340. L_41 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_40, /*hidden argument*/NULL);
  14341. CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329(L_41, (bool)1, /*hidden argument*/NULL);
  14342. // var unmaskMaterial2 = StencilMaterial.Add(baseMaterial, desiredStencilBit - 1, StencilOp.Replace, CompareFunction.Equal, 0, desiredStencilBit - 1, desiredStencilBit | (desiredStencilBit - 1));
  14343. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = ___baseMaterial0;
  14344. int32_t L_43 = V_2;
  14345. int32_t L_44 = V_2;
  14346. int32_t L_45 = V_2;
  14347. int32_t L_46 = V_2;
  14348. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47;
  14349. L_47 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(L_42, ((int32_t)il2cpp_codegen_subtract((int32_t)L_43, (int32_t)1)), 2, 3, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_44, (int32_t)1)), ((int32_t)((int32_t)L_45|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_46, (int32_t)1)))), /*hidden argument*/NULL);
  14350. V_4 = L_47;
  14351. // StencilMaterial.Remove(m_UnmaskMaterial);
  14352. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_48 = __this->get_m_UnmaskMaterial_8();
  14353. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_48, /*hidden argument*/NULL);
  14354. // m_UnmaskMaterial = unmaskMaterial2;
  14355. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_49 = V_4;
  14356. __this->set_m_UnmaskMaterial_8(L_49);
  14357. // graphic.canvasRenderer.popMaterialCount = 1;
  14358. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_50;
  14359. L_50 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14360. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_51;
  14361. L_51 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_50, /*hidden argument*/NULL);
  14362. CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973(L_51, 1, /*hidden argument*/NULL);
  14363. // graphic.canvasRenderer.SetPopMaterial(m_UnmaskMaterial, 0);
  14364. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_52;
  14365. L_52 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14366. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_53;
  14367. L_53 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_52, /*hidden argument*/NULL);
  14368. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_54 = __this->get_m_UnmaskMaterial_8();
  14369. CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49(L_53, L_54, 0, /*hidden argument*/NULL);
  14370. // return m_MaskMaterial;
  14371. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_55 = __this->get_m_MaskMaterial_7();
  14372. V_6 = L_55;
  14373. goto IL_0196;
  14374. }
  14375. IL_0196:
  14376. {
  14377. // }
  14378. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = V_6;
  14379. return L_56;
  14380. }
  14381. }
  14382. #ifdef __clang__
  14383. #pragma clang diagnostic pop
  14384. #endif
  14385. #ifdef __clang__
  14386. #pragma clang diagnostic push
  14387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14388. #pragma clang diagnostic ignored "-Wunused-variable"
  14389. #endif
  14390. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  14391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method)
  14392. {
  14393. static bool s_Il2CppMethodInitialized;
  14394. if (!s_Il2CppMethodInitialized)
  14395. {
  14396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  14398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14404. s_Il2CppMethodInitialized = true;
  14405. }
  14406. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  14407. int32_t V_1 = 0;
  14408. RuntimeObject* V_2 = NULL;
  14409. bool V_3 = false;
  14410. bool V_4 = false;
  14411. bool V_5 = false;
  14412. int32_t G_B4_0 = 0;
  14413. {
  14414. // var components = ListPool<Component>.Get();
  14415. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14416. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_0;
  14417. L_0 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14418. V_0 = L_0;
  14419. // mask.GetComponentsInChildren(components);
  14420. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1 = ___mask0;
  14421. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_2 = V_0;
  14422. Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6(L_1, L_2, /*hidden argument*/Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14423. // for (var i = 0; i < components.Count; i++)
  14424. V_1 = 0;
  14425. goto IL_0066;
  14426. }
  14427. IL_0013:
  14428. {
  14429. // if (components[i] == null || components[i].gameObject == mask.gameObject)
  14430. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3 = V_0;
  14431. int32_t L_4 = V_1;
  14432. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_5;
  14433. L_5 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14434. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14435. bool L_6;
  14436. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14437. if (L_6)
  14438. {
  14439. goto IL_003c;
  14440. }
  14441. }
  14442. {
  14443. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  14444. int32_t L_8 = V_1;
  14445. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_9;
  14446. L_9 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14447. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  14448. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL);
  14449. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_11 = ___mask0;
  14450. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  14451. L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL);
  14452. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14453. bool L_13;
  14454. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_12, /*hidden argument*/NULL);
  14455. G_B4_0 = ((int32_t)(L_13));
  14456. goto IL_003d;
  14457. }
  14458. IL_003c:
  14459. {
  14460. G_B4_0 = 1;
  14461. }
  14462. IL_003d:
  14463. {
  14464. V_3 = (bool)G_B4_0;
  14465. bool L_14 = V_3;
  14466. if (!L_14)
  14467. {
  14468. goto IL_0043;
  14469. }
  14470. }
  14471. {
  14472. // continue;
  14473. goto IL_0062;
  14474. }
  14475. IL_0043:
  14476. {
  14477. // var toNotify = components[i] as IClippable;
  14478. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_15 = V_0;
  14479. int32_t L_16 = V_1;
  14480. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_17;
  14481. L_17 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_15, L_16, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14482. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_17, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var));
  14483. // if (toNotify != null)
  14484. RuntimeObject* L_18 = V_2;
  14485. V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_18) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14486. bool L_19 = V_4;
  14487. if (!L_19)
  14488. {
  14489. goto IL_0061;
  14490. }
  14491. }
  14492. {
  14493. // toNotify.RecalculateClipping();
  14494. RuntimeObject* L_20 = V_2;
  14495. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.IClippable::RecalculateClipping() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_20);
  14496. }
  14497. IL_0061:
  14498. {
  14499. }
  14500. IL_0062:
  14501. {
  14502. // for (var i = 0; i < components.Count; i++)
  14503. int32_t L_21 = V_1;
  14504. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  14505. }
  14506. IL_0066:
  14507. {
  14508. // for (var i = 0; i < components.Count; i++)
  14509. int32_t L_22 = V_1;
  14510. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_23 = V_0;
  14511. int32_t L_24;
  14512. L_24 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_23, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14513. V_5 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  14514. bool L_25 = V_5;
  14515. if (L_25)
  14516. {
  14517. goto IL_0013;
  14518. }
  14519. }
  14520. {
  14521. // ListPool<Component>.Release(components);
  14522. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_26 = V_0;
  14523. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14524. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_26, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14525. // }
  14526. return;
  14527. }
  14528. }
  14529. // System.Void UnityEngine.UI.MaskUtilities::NotifyStencilStateChanged(UnityEngine.Component)
  14530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method)
  14531. {
  14532. static bool s_Il2CppMethodInitialized;
  14533. if (!s_Il2CppMethodInitialized)
  14534. {
  14535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var);
  14537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14543. s_Il2CppMethodInitialized = true;
  14544. }
  14545. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  14546. int32_t V_1 = 0;
  14547. RuntimeObject* V_2 = NULL;
  14548. bool V_3 = false;
  14549. bool V_4 = false;
  14550. bool V_5 = false;
  14551. int32_t G_B4_0 = 0;
  14552. {
  14553. // var components = ListPool<Component>.Get();
  14554. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14555. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_0;
  14556. L_0 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14557. V_0 = L_0;
  14558. // mask.GetComponentsInChildren(components);
  14559. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1 = ___mask0;
  14560. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_2 = V_0;
  14561. Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6(L_1, L_2, /*hidden argument*/Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14562. // for (var i = 0; i < components.Count; i++)
  14563. V_1 = 0;
  14564. goto IL_0066;
  14565. }
  14566. IL_0013:
  14567. {
  14568. // if (components[i] == null || components[i].gameObject == mask.gameObject)
  14569. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3 = V_0;
  14570. int32_t L_4 = V_1;
  14571. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_5;
  14572. L_5 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14573. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14574. bool L_6;
  14575. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14576. if (L_6)
  14577. {
  14578. goto IL_003c;
  14579. }
  14580. }
  14581. {
  14582. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  14583. int32_t L_8 = V_1;
  14584. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_9;
  14585. L_9 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14586. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  14587. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL);
  14588. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_11 = ___mask0;
  14589. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  14590. L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL);
  14591. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14592. bool L_13;
  14593. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_12, /*hidden argument*/NULL);
  14594. G_B4_0 = ((int32_t)(L_13));
  14595. goto IL_003d;
  14596. }
  14597. IL_003c:
  14598. {
  14599. G_B4_0 = 1;
  14600. }
  14601. IL_003d:
  14602. {
  14603. V_3 = (bool)G_B4_0;
  14604. bool L_14 = V_3;
  14605. if (!L_14)
  14606. {
  14607. goto IL_0043;
  14608. }
  14609. }
  14610. {
  14611. // continue;
  14612. goto IL_0062;
  14613. }
  14614. IL_0043:
  14615. {
  14616. // var toNotify = components[i] as IMaskable;
  14617. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_15 = V_0;
  14618. int32_t L_16 = V_1;
  14619. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_17;
  14620. L_17 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_15, L_16, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14621. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_17, IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var));
  14622. // if (toNotify != null)
  14623. RuntimeObject* L_18 = V_2;
  14624. V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_18) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14625. bool L_19 = V_4;
  14626. if (!L_19)
  14627. {
  14628. goto IL_0061;
  14629. }
  14630. }
  14631. {
  14632. // toNotify.RecalculateMasking();
  14633. RuntimeObject* L_20 = V_2;
  14634. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IMaskable::RecalculateMasking() */, IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var, L_20);
  14635. }
  14636. IL_0061:
  14637. {
  14638. }
  14639. IL_0062:
  14640. {
  14641. // for (var i = 0; i < components.Count; i++)
  14642. int32_t L_21 = V_1;
  14643. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  14644. }
  14645. IL_0066:
  14646. {
  14647. // for (var i = 0; i < components.Count; i++)
  14648. int32_t L_22 = V_1;
  14649. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_23 = V_0;
  14650. int32_t L_24;
  14651. L_24 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_23, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14652. V_5 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  14653. bool L_25 = V_5;
  14654. if (L_25)
  14655. {
  14656. goto IL_0013;
  14657. }
  14658. }
  14659. {
  14660. // ListPool<Component>.Release(components);
  14661. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_26 = V_0;
  14662. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14663. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_26, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14664. // }
  14665. return;
  14666. }
  14667. }
  14668. // UnityEngine.Transform UnityEngine.UI.MaskUtilities::FindRootSortOverrideCanvas(UnityEngine.Transform)
  14669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___start0, const RuntimeMethod* method)
  14670. {
  14671. static bool s_Il2CppMethodInitialized;
  14672. if (!s_Il2CppMethodInitialized)
  14673. {
  14674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  14675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  14676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  14677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  14678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  14679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  14680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14681. s_Il2CppMethodInitialized = true;
  14682. }
  14683. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_0 = NULL;
  14684. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_1 = NULL;
  14685. int32_t V_2 = 0;
  14686. bool V_3 = false;
  14687. bool V_4 = false;
  14688. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_5 = NULL;
  14689. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B8_0 = NULL;
  14690. {
  14691. // var canvasList = ListPool<Canvas>.Get();
  14692. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  14693. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_0;
  14694. L_0 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  14695. V_0 = L_0;
  14696. // start.GetComponentsInParent(false, canvasList);
  14697. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___start0;
  14698. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_2 = V_0;
  14699. Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096(L_1, (bool)0, L_2, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  14700. // Canvas canvas = null;
  14701. V_1 = (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)NULL;
  14702. // for (int i = 0; i < canvasList.Count; ++i)
  14703. V_2 = 0;
  14704. goto IL_0030;
  14705. }
  14706. IL_0016:
  14707. {
  14708. // canvas = canvasList[i];
  14709. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_3 = V_0;
  14710. int32_t L_4 = V_2;
  14711. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  14712. L_5 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  14713. V_1 = L_5;
  14714. // if (canvas.overrideSorting)
  14715. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6 = V_1;
  14716. bool L_7;
  14717. L_7 = Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90(L_6, /*hidden argument*/NULL);
  14718. V_3 = L_7;
  14719. bool L_8 = V_3;
  14720. if (!L_8)
  14721. {
  14722. goto IL_002b;
  14723. }
  14724. }
  14725. {
  14726. // break;
  14727. goto IL_003f;
  14728. }
  14729. IL_002b:
  14730. {
  14731. // for (int i = 0; i < canvasList.Count; ++i)
  14732. int32_t L_9 = V_2;
  14733. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  14734. }
  14735. IL_0030:
  14736. {
  14737. // for (int i = 0; i < canvasList.Count; ++i)
  14738. int32_t L_10 = V_2;
  14739. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_11 = V_0;
  14740. int32_t L_12;
  14741. L_12 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_11, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  14742. V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
  14743. bool L_13 = V_4;
  14744. if (L_13)
  14745. {
  14746. goto IL_0016;
  14747. }
  14748. }
  14749. IL_003f:
  14750. {
  14751. // ListPool<Canvas>.Release(canvasList);
  14752. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_14 = V_0;
  14753. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  14754. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_14, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  14755. // return canvas != null ? canvas.transform : null;
  14756. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_15 = V_1;
  14757. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14758. bool L_16;
  14759. L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14760. if (L_16)
  14761. {
  14762. goto IL_0052;
  14763. }
  14764. }
  14765. {
  14766. G_B8_0 = ((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)(NULL));
  14767. goto IL_0058;
  14768. }
  14769. IL_0052:
  14770. {
  14771. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_17 = V_1;
  14772. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18;
  14773. L_18 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_17, /*hidden argument*/NULL);
  14774. G_B8_0 = L_18;
  14775. }
  14776. IL_0058:
  14777. {
  14778. V_5 = G_B8_0;
  14779. goto IL_005c;
  14780. }
  14781. IL_005c:
  14782. {
  14783. // }
  14784. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19 = V_5;
  14785. return L_19;
  14786. }
  14787. }
  14788. // System.Int32 UnityEngine.UI.MaskUtilities::GetStencilDepth(UnityEngine.Transform,UnityEngine.Transform)
  14789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___stopAfter1, const RuntimeMethod* method)
  14790. {
  14791. static bool s_Il2CppMethodInitialized;
  14792. if (!s_Il2CppMethodInitialized)
  14793. {
  14794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5_RuntimeMethod_var);
  14795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1_RuntimeMethod_var);
  14796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C_RuntimeMethod_var);
  14797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var);
  14798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_RuntimeMethod_var);
  14799. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14801. s_Il2CppMethodInitialized = true;
  14802. }
  14803. int32_t V_0 = 0;
  14804. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_1 = NULL;
  14805. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * V_2 = NULL;
  14806. bool V_3 = false;
  14807. int32_t V_4 = 0;
  14808. int32_t V_5 = 0;
  14809. bool V_6 = false;
  14810. bool V_7 = false;
  14811. bool V_8 = false;
  14812. bool V_9 = false;
  14813. int32_t G_B8_0 = 0;
  14814. {
  14815. // var depth = 0;
  14816. V_0 = 0;
  14817. // if (transform == stopAfter)
  14818. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___transform0;
  14819. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___stopAfter1;
  14820. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14821. bool L_2;
  14822. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  14823. V_3 = L_2;
  14824. bool L_3 = V_3;
  14825. if (!L_3)
  14826. {
  14827. goto IL_0016;
  14828. }
  14829. }
  14830. {
  14831. // return depth;
  14832. int32_t L_4 = V_0;
  14833. V_4 = L_4;
  14834. goto IL_00bf;
  14835. }
  14836. IL_0016:
  14837. {
  14838. // var t = transform.parent;
  14839. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ___transform0;
  14840. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
  14841. L_6 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_5, /*hidden argument*/NULL);
  14842. V_1 = L_6;
  14843. // var components = ListPool<Mask>.Get();
  14844. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var);
  14845. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_7;
  14846. L_7 = ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1(/*hidden argument*/ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1_RuntimeMethod_var);
  14847. V_2 = L_7;
  14848. goto IL_00a3;
  14849. }
  14850. IL_0025:
  14851. {
  14852. // t.GetComponents<Mask>(components);
  14853. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = V_1;
  14854. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_9 = V_2;
  14855. Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5(L_8, L_9, /*hidden argument*/Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5_RuntimeMethod_var);
  14856. // for (var i = 0; i < components.Count; ++i)
  14857. V_5 = 0;
  14858. goto IL_007c;
  14859. }
  14860. IL_0033:
  14861. {
  14862. // if (components[i] != null && components[i].MaskEnabled() && components[i].graphic.IsActive())
  14863. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_10 = V_2;
  14864. int32_t L_11 = V_5;
  14865. Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * L_12;
  14866. L_12 = List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14867. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14868. bool L_13;
  14869. L_13 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14870. if (!L_13)
  14871. {
  14872. goto IL_0067;
  14873. }
  14874. }
  14875. {
  14876. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_14 = V_2;
  14877. int32_t L_15 = V_5;
  14878. Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * L_16;
  14879. L_16 = List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14880. bool L_17;
  14881. L_17 = VirtFuncInvoker0< bool >::Invoke(19 /* System.Boolean UnityEngine.UI.Mask::MaskEnabled() */, L_16);
  14882. if (!L_17)
  14883. {
  14884. goto IL_0067;
  14885. }
  14886. }
  14887. {
  14888. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_18 = V_2;
  14889. int32_t L_19 = V_5;
  14890. Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * L_20;
  14891. L_20 = List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline(L_18, L_19, /*hidden argument*/List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14892. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_21;
  14893. L_21 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(L_20, /*hidden argument*/NULL);
  14894. bool L_22;
  14895. L_22 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_21);
  14896. G_B8_0 = ((int32_t)(L_22));
  14897. goto IL_0068;
  14898. }
  14899. IL_0067:
  14900. {
  14901. G_B8_0 = 0;
  14902. }
  14903. IL_0068:
  14904. {
  14905. V_6 = (bool)G_B8_0;
  14906. bool L_23 = V_6;
  14907. if (!L_23)
  14908. {
  14909. goto IL_0075;
  14910. }
  14911. }
  14912. {
  14913. // ++depth;
  14914. int32_t L_24 = V_0;
  14915. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  14916. // break;
  14917. goto IL_008c;
  14918. }
  14919. IL_0075:
  14920. {
  14921. // for (var i = 0; i < components.Count; ++i)
  14922. int32_t L_25 = V_5;
  14923. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  14924. }
  14925. IL_007c:
  14926. {
  14927. // for (var i = 0; i < components.Count; ++i)
  14928. int32_t L_26 = V_5;
  14929. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_27 = V_2;
  14930. int32_t L_28;
  14931. L_28 = List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_inline(L_27, /*hidden argument*/List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_RuntimeMethod_var);
  14932. V_7 = (bool)((((int32_t)L_26) < ((int32_t)L_28))? 1 : 0);
  14933. bool L_29 = V_7;
  14934. if (L_29)
  14935. {
  14936. goto IL_0033;
  14937. }
  14938. }
  14939. IL_008c:
  14940. {
  14941. // if (t == stopAfter)
  14942. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30 = V_1;
  14943. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_31 = ___stopAfter1;
  14944. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14945. bool L_32;
  14946. L_32 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_30, L_31, /*hidden argument*/NULL);
  14947. V_8 = L_32;
  14948. bool L_33 = V_8;
  14949. if (!L_33)
  14950. {
  14951. goto IL_009b;
  14952. }
  14953. }
  14954. {
  14955. // break;
  14956. goto IL_00b3;
  14957. }
  14958. IL_009b:
  14959. {
  14960. // t = t.parent;
  14961. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_34 = V_1;
  14962. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35;
  14963. L_35 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_34, /*hidden argument*/NULL);
  14964. V_1 = L_35;
  14965. }
  14966. IL_00a3:
  14967. {
  14968. // while (t != null)
  14969. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36 = V_1;
  14970. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14971. bool L_37;
  14972. L_37 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_36, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14973. V_9 = L_37;
  14974. bool L_38 = V_9;
  14975. if (L_38)
  14976. {
  14977. goto IL_0025;
  14978. }
  14979. }
  14980. IL_00b3:
  14981. {
  14982. // ListPool<Mask>.Release(components);
  14983. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_39 = V_2;
  14984. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var);
  14985. ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C(L_39, /*hidden argument*/ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C_RuntimeMethod_var);
  14986. // return depth;
  14987. int32_t L_40 = V_0;
  14988. V_4 = L_40;
  14989. goto IL_00bf;
  14990. }
  14991. IL_00bf:
  14992. {
  14993. // }
  14994. int32_t L_41 = V_4;
  14995. return L_41;
  14996. }
  14997. }
  14998. // System.Boolean UnityEngine.UI.MaskUtilities::IsDescendantOrSelf(UnityEngine.Transform,UnityEngine.Transform)
  14999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___father0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___child1, const RuntimeMethod* method)
  15000. {
  15001. static bool s_Il2CppMethodInitialized;
  15002. if (!s_Il2CppMethodInitialized)
  15003. {
  15004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15005. s_Il2CppMethodInitialized = true;
  15006. }
  15007. bool V_0 = false;
  15008. bool V_1 = false;
  15009. bool V_2 = false;
  15010. bool V_3 = false;
  15011. bool V_4 = false;
  15012. int32_t G_B3_0 = 0;
  15013. {
  15014. // if (father == null || child == null)
  15015. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___father0;
  15016. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15017. bool L_1;
  15018. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15019. if (L_1)
  15020. {
  15021. goto IL_0013;
  15022. }
  15023. }
  15024. {
  15025. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = ___child1;
  15026. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15027. bool L_3;
  15028. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15029. G_B3_0 = ((int32_t)(L_3));
  15030. goto IL_0014;
  15031. }
  15032. IL_0013:
  15033. {
  15034. G_B3_0 = 1;
  15035. }
  15036. IL_0014:
  15037. {
  15038. V_0 = (bool)G_B3_0;
  15039. bool L_4 = V_0;
  15040. if (!L_4)
  15041. {
  15042. goto IL_001c;
  15043. }
  15044. }
  15045. {
  15046. // return false;
  15047. V_1 = (bool)0;
  15048. goto IL_0061;
  15049. }
  15050. IL_001c:
  15051. {
  15052. // if (father == child)
  15053. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ___father0;
  15054. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = ___child1;
  15055. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15056. bool L_7;
  15057. L_7 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, L_6, /*hidden argument*/NULL);
  15058. V_2 = L_7;
  15059. bool L_8 = V_2;
  15060. if (!L_8)
  15061. {
  15062. goto IL_002b;
  15063. }
  15064. }
  15065. {
  15066. // return true;
  15067. V_1 = (bool)1;
  15068. goto IL_0061;
  15069. }
  15070. IL_002b:
  15071. {
  15072. goto IL_004b;
  15073. }
  15074. IL_002d:
  15075. {
  15076. // if (child.parent == father)
  15077. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9 = ___child1;
  15078. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10;
  15079. L_10 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_9, /*hidden argument*/NULL);
  15080. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = ___father0;
  15081. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15082. bool L_12;
  15083. L_12 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_11, /*hidden argument*/NULL);
  15084. V_3 = L_12;
  15085. bool L_13 = V_3;
  15086. if (!L_13)
  15087. {
  15088. goto IL_0042;
  15089. }
  15090. }
  15091. {
  15092. // return true;
  15093. V_1 = (bool)1;
  15094. goto IL_0061;
  15095. }
  15096. IL_0042:
  15097. {
  15098. // child = child.parent;
  15099. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = ___child1;
  15100. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15;
  15101. L_15 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_14, /*hidden argument*/NULL);
  15102. ___child1 = L_15;
  15103. }
  15104. IL_004b:
  15105. {
  15106. // while (child.parent != null)
  15107. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16 = ___child1;
  15108. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  15109. L_17 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_16, /*hidden argument*/NULL);
  15110. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15111. bool L_18;
  15112. L_18 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15113. V_4 = L_18;
  15114. bool L_19 = V_4;
  15115. if (L_19)
  15116. {
  15117. goto IL_002d;
  15118. }
  15119. }
  15120. {
  15121. // return false;
  15122. V_1 = (bool)0;
  15123. goto IL_0061;
  15124. }
  15125. IL_0061:
  15126. {
  15127. // }
  15128. bool L_20 = V_1;
  15129. return L_20;
  15130. }
  15131. }
  15132. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskUtilities::GetRectMaskForClippable(UnityEngine.UI.IClippable)
  15133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * MaskUtilities_GetRectMaskForClippable_mBDFDA4EC04ACDB4A222123C906794685B8379183 (RuntimeObject* ___clippable0, const RuntimeMethod* method)
  15134. {
  15135. static bool s_Il2CppMethodInitialized;
  15136. if (!s_Il2CppMethodInitialized)
  15137. {
  15138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  15139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD_RuntimeMethod_var);
  15140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  15141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15152. s_Il2CppMethodInitialized = true;
  15153. }
  15154. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * V_0 = NULL;
  15155. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_1 = NULL;
  15156. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * V_2 = NULL;
  15157. bool V_3 = false;
  15158. int32_t V_4 = 0;
  15159. bool V_5 = false;
  15160. bool V_6 = false;
  15161. int32_t V_7 = 0;
  15162. bool V_8 = false;
  15163. bool V_9 = false;
  15164. bool V_10 = false;
  15165. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * V_11 = NULL;
  15166. int32_t G_B10_0 = 0;
  15167. {
  15168. // List<RectMask2D> rectMaskComponents = ListPool<RectMask2D>.Get();
  15169. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15170. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_0;
  15171. L_0 = ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA(/*hidden argument*/ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15172. V_0 = L_0;
  15173. // List<Canvas> canvasComponents = ListPool<Canvas>.Get();
  15174. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15175. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_1;
  15176. L_1 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15177. V_1 = L_1;
  15178. // RectMask2D componentToReturn = null;
  15179. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15180. // clippable.gameObject.GetComponentsInParent(false, rectMaskComponents);
  15181. RuntimeObject* L_2 = ___clippable0;
  15182. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  15183. L_3 = InterfaceFuncInvoker0< GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_2);
  15184. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_4 = V_0;
  15185. GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD(L_3, (bool)0, L_4, /*hidden argument*/GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD_RuntimeMethod_var);
  15186. // if (rectMaskComponents.Count > 0)
  15187. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_5 = V_0;
  15188. int32_t L_6;
  15189. L_6 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_5, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15190. V_3 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
  15191. bool L_7 = V_3;
  15192. if (!L_7)
  15193. {
  15194. goto IL_00f1;
  15195. }
  15196. }
  15197. {
  15198. // for (int rmi = 0; rmi < rectMaskComponents.Count; rmi++)
  15199. V_4 = 0;
  15200. goto IL_00dd;
  15201. }
  15202. IL_0036:
  15203. {
  15204. // componentToReturn = rectMaskComponents[rmi];
  15205. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_8 = V_0;
  15206. int32_t L_9 = V_4;
  15207. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_10;
  15208. L_10 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_8, L_9, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15209. V_2 = L_10;
  15210. // if (componentToReturn.gameObject == clippable.gameObject)
  15211. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_11 = V_2;
  15212. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  15213. L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL);
  15214. RuntimeObject* L_13 = ___clippable0;
  15215. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  15216. L_14 = InterfaceFuncInvoker0< GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_13);
  15217. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15218. bool L_15;
  15219. L_15 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_12, L_14, /*hidden argument*/NULL);
  15220. V_5 = L_15;
  15221. bool L_16 = V_5;
  15222. if (!L_16)
  15223. {
  15224. goto IL_005c;
  15225. }
  15226. }
  15227. {
  15228. // componentToReturn = null;
  15229. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15230. // continue;
  15231. goto IL_00d7;
  15232. }
  15233. IL_005c:
  15234. {
  15235. // if (!componentToReturn.isActiveAndEnabled)
  15236. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_17 = V_2;
  15237. bool L_18;
  15238. L_18 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(L_17, /*hidden argument*/NULL);
  15239. V_6 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
  15240. bool L_19 = V_6;
  15241. if (!L_19)
  15242. {
  15243. goto IL_0070;
  15244. }
  15245. }
  15246. {
  15247. // componentToReturn = null;
  15248. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15249. // continue;
  15250. goto IL_00d7;
  15251. }
  15252. IL_0070:
  15253. {
  15254. // clippable.gameObject.GetComponentsInParent(false, canvasComponents);
  15255. RuntimeObject* L_20 = ___clippable0;
  15256. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21;
  15257. L_21 = InterfaceFuncInvoker0< GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_20);
  15258. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_22 = V_1;
  15259. GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A(L_21, (bool)0, L_22, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  15260. // for (int i = canvasComponents.Count - 1; i >= 0; i--)
  15261. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_23 = V_1;
  15262. int32_t L_24;
  15263. L_24 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_23, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15264. V_7 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)1));
  15265. goto IL_00c7;
  15266. }
  15267. IL_008a:
  15268. {
  15269. // if (!IsDescendantOrSelf(canvasComponents[i].transform, componentToReturn.transform) && canvasComponents[i].overrideSorting)
  15270. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_25 = V_1;
  15271. int32_t L_26 = V_7;
  15272. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_27;
  15273. L_27 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15274. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
  15275. L_28 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_27, /*hidden argument*/NULL);
  15276. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_29 = V_2;
  15277. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30;
  15278. L_30 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_29, /*hidden argument*/NULL);
  15279. bool L_31;
  15280. L_31 = MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91(L_28, L_30, /*hidden argument*/NULL);
  15281. if (L_31)
  15282. {
  15283. goto IL_00b4;
  15284. }
  15285. }
  15286. {
  15287. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_32 = V_1;
  15288. int32_t L_33 = V_7;
  15289. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_34;
  15290. L_34 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_32, L_33, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15291. bool L_35;
  15292. L_35 = Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90(L_34, /*hidden argument*/NULL);
  15293. G_B10_0 = ((int32_t)(L_35));
  15294. goto IL_00b5;
  15295. }
  15296. IL_00b4:
  15297. {
  15298. G_B10_0 = 0;
  15299. }
  15300. IL_00b5:
  15301. {
  15302. V_8 = (bool)G_B10_0;
  15303. bool L_36 = V_8;
  15304. if (!L_36)
  15305. {
  15306. goto IL_00c0;
  15307. }
  15308. }
  15309. {
  15310. // componentToReturn = null;
  15311. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15312. // break;
  15313. goto IL_00d5;
  15314. }
  15315. IL_00c0:
  15316. {
  15317. // for (int i = canvasComponents.Count - 1; i >= 0; i--)
  15318. int32_t L_37 = V_7;
  15319. V_7 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_37, (int32_t)1));
  15320. }
  15321. IL_00c7:
  15322. {
  15323. // for (int i = canvasComponents.Count - 1; i >= 0; i--)
  15324. int32_t L_38 = V_7;
  15325. V_9 = (bool)((((int32_t)((((int32_t)L_38) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15326. bool L_39 = V_9;
  15327. if (L_39)
  15328. {
  15329. goto IL_008a;
  15330. }
  15331. }
  15332. IL_00d5:
  15333. {
  15334. // break;
  15335. goto IL_00f0;
  15336. }
  15337. IL_00d7:
  15338. {
  15339. // for (int rmi = 0; rmi < rectMaskComponents.Count; rmi++)
  15340. int32_t L_40 = V_4;
  15341. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1));
  15342. }
  15343. IL_00dd:
  15344. {
  15345. // for (int rmi = 0; rmi < rectMaskComponents.Count; rmi++)
  15346. int32_t L_41 = V_4;
  15347. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_42 = V_0;
  15348. int32_t L_43;
  15349. L_43 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_42, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15350. V_10 = (bool)((((int32_t)L_41) < ((int32_t)L_43))? 1 : 0);
  15351. bool L_44 = V_10;
  15352. if (L_44)
  15353. {
  15354. goto IL_0036;
  15355. }
  15356. }
  15357. IL_00f0:
  15358. {
  15359. }
  15360. IL_00f1:
  15361. {
  15362. // ListPool<RectMask2D>.Release(rectMaskComponents);
  15363. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_45 = V_0;
  15364. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15365. ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A(L_45, /*hidden argument*/ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15366. // ListPool<Canvas>.Release(canvasComponents);
  15367. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_46 = V_1;
  15368. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15369. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_46, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15370. // return componentToReturn;
  15371. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_47 = V_2;
  15372. V_11 = L_47;
  15373. goto IL_0104;
  15374. }
  15375. IL_0104:
  15376. {
  15377. // }
  15378. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_48 = V_11;
  15379. return L_48;
  15380. }
  15381. }
  15382. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  15383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_m31F2BA016331F4237EB53BB6BD6A966A95CEC891 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___clipper0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___masks1, const RuntimeMethod* method)
  15384. {
  15385. static bool s_Il2CppMethodInitialized;
  15386. if (!s_Il2CppMethodInitialized)
  15387. {
  15388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  15389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6_RuntimeMethod_var);
  15390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79_RuntimeMethod_var);
  15397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  15398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15402. s_Il2CppMethodInitialized = true;
  15403. }
  15404. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_0 = NULL;
  15405. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * V_1 = NULL;
  15406. bool V_2 = false;
  15407. int32_t V_3 = 0;
  15408. bool V_4 = false;
  15409. bool V_5 = false;
  15410. int32_t V_6 = 0;
  15411. bool V_7 = false;
  15412. bool V_8 = false;
  15413. bool V_9 = false;
  15414. bool V_10 = false;
  15415. int32_t G_B8_0 = 0;
  15416. {
  15417. // masks.Clear();
  15418. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_0 = ___masks1;
  15419. List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD(L_0, /*hidden argument*/List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  15420. // List<Canvas> canvasComponents = ListPool<Canvas>.Get();
  15421. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15422. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_1;
  15423. L_1 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15424. V_0 = L_1;
  15425. // List<RectMask2D> rectMaskComponents = ListPool<RectMask2D>.Get();
  15426. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15427. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_2;
  15428. L_2 = ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA(/*hidden argument*/ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15429. V_1 = L_2;
  15430. // clipper.transform.GetComponentsInParent(false, rectMaskComponents);
  15431. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_3 = ___clipper0;
  15432. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  15433. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_3, /*hidden argument*/NULL);
  15434. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_5 = V_1;
  15435. Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6(L_4, (bool)0, L_5, /*hidden argument*/Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6_RuntimeMethod_var);
  15436. // if (rectMaskComponents.Count > 0)
  15437. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_6 = V_1;
  15438. int32_t L_7;
  15439. L_7 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_6, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15440. V_2 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  15441. bool L_8 = V_2;
  15442. if (!L_8)
  15443. {
  15444. goto IL_00f4;
  15445. }
  15446. }
  15447. {
  15448. // clipper.transform.GetComponentsInParent(false, canvasComponents);
  15449. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_9 = ___clipper0;
  15450. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10;
  15451. L_10 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_9, /*hidden argument*/NULL);
  15452. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_11 = V_0;
  15453. Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096(L_10, (bool)0, L_11, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  15454. // for (int i = rectMaskComponents.Count - 1; i >= 0; i--)
  15455. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_12 = V_1;
  15456. int32_t L_13;
  15457. L_13 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_12, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15458. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  15459. goto IL_00e3;
  15460. }
  15461. IL_004f:
  15462. {
  15463. // if (!rectMaskComponents[i].IsActive())
  15464. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_14 = V_1;
  15465. int32_t L_15 = V_3;
  15466. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_16;
  15467. L_16 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15468. bool L_17;
  15469. L_17 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_16);
  15470. V_5 = (bool)((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  15471. bool L_18 = V_5;
  15472. if (!L_18)
  15473. {
  15474. goto IL_0067;
  15475. }
  15476. }
  15477. {
  15478. // continue;
  15479. goto IL_00df;
  15480. }
  15481. IL_0067:
  15482. {
  15483. // bool shouldAdd = true;
  15484. V_4 = (bool)1;
  15485. // for (int j = canvasComponents.Count - 1; j >= 0; j--)
  15486. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_19 = V_0;
  15487. int32_t L_20;
  15488. L_20 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_19, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15489. V_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1));
  15490. goto IL_00ba;
  15491. }
  15492. IL_0076:
  15493. {
  15494. // if (!IsDescendantOrSelf(canvasComponents[j].transform, rectMaskComponents[i].transform) && canvasComponents[j].overrideSorting)
  15495. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_21 = V_0;
  15496. int32_t L_22 = V_6;
  15497. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_23;
  15498. L_23 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_21, L_22, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15499. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
  15500. L_24 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_23, /*hidden argument*/NULL);
  15501. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_25 = V_1;
  15502. int32_t L_26 = V_3;
  15503. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_27;
  15504. L_27 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15505. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
  15506. L_28 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_27, /*hidden argument*/NULL);
  15507. bool L_29;
  15508. L_29 = MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91(L_24, L_28, /*hidden argument*/NULL);
  15509. if (L_29)
  15510. {
  15511. goto IL_00a6;
  15512. }
  15513. }
  15514. {
  15515. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_30 = V_0;
  15516. int32_t L_31 = V_6;
  15517. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_32;
  15518. L_32 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_30, L_31, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15519. bool L_33;
  15520. L_33 = Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90(L_32, /*hidden argument*/NULL);
  15521. G_B8_0 = ((int32_t)(L_33));
  15522. goto IL_00a7;
  15523. }
  15524. IL_00a6:
  15525. {
  15526. G_B8_0 = 0;
  15527. }
  15528. IL_00a7:
  15529. {
  15530. V_7 = (bool)G_B8_0;
  15531. bool L_34 = V_7;
  15532. if (!L_34)
  15533. {
  15534. goto IL_00b3;
  15535. }
  15536. }
  15537. {
  15538. // shouldAdd = false;
  15539. V_4 = (bool)0;
  15540. // break;
  15541. goto IL_00c8;
  15542. }
  15543. IL_00b3:
  15544. {
  15545. // for (int j = canvasComponents.Count - 1; j >= 0; j--)
  15546. int32_t L_35 = V_6;
  15547. V_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_35, (int32_t)1));
  15548. }
  15549. IL_00ba:
  15550. {
  15551. // for (int j = canvasComponents.Count - 1; j >= 0; j--)
  15552. int32_t L_36 = V_6;
  15553. V_8 = (bool)((((int32_t)((((int32_t)L_36) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15554. bool L_37 = V_8;
  15555. if (L_37)
  15556. {
  15557. goto IL_0076;
  15558. }
  15559. }
  15560. IL_00c8:
  15561. {
  15562. // if (shouldAdd)
  15563. bool L_38 = V_4;
  15564. V_9 = L_38;
  15565. bool L_39 = V_9;
  15566. if (!L_39)
  15567. {
  15568. goto IL_00de;
  15569. }
  15570. }
  15571. {
  15572. // masks.Add(rectMaskComponents[i]);
  15573. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_40 = ___masks1;
  15574. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_41 = V_1;
  15575. int32_t L_42 = V_3;
  15576. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_43;
  15577. L_43 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_41, L_42, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15578. List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79(L_40, L_43, /*hidden argument*/List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79_RuntimeMethod_var);
  15579. }
  15580. IL_00de:
  15581. {
  15582. }
  15583. IL_00df:
  15584. {
  15585. // for (int i = rectMaskComponents.Count - 1; i >= 0; i--)
  15586. int32_t L_44 = V_3;
  15587. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_44, (int32_t)1));
  15588. }
  15589. IL_00e3:
  15590. {
  15591. // for (int i = rectMaskComponents.Count - 1; i >= 0; i--)
  15592. int32_t L_45 = V_3;
  15593. V_10 = (bool)((((int32_t)((((int32_t)L_45) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15594. bool L_46 = V_10;
  15595. if (L_46)
  15596. {
  15597. goto IL_004f;
  15598. }
  15599. }
  15600. {
  15601. }
  15602. IL_00f4:
  15603. {
  15604. // ListPool<RectMask2D>.Release(rectMaskComponents);
  15605. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_47 = V_1;
  15606. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15607. ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A(L_47, /*hidden argument*/ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15608. // ListPool<Canvas>.Release(canvasComponents);
  15609. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_48 = V_0;
  15610. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15611. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_48, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15612. // }
  15613. return;
  15614. }
  15615. }
  15616. // System.Void UnityEngine.UI.MaskUtilities::.ctor()
  15617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities__ctor_mED82BFC80F6E0DDF6687DFCD89139F3F0B376B3E (MaskUtilities_tFBE38EB0E9CADACFFB7F1F9160EF3A367F95581E * __this, const RuntimeMethod* method)
  15618. {
  15619. {
  15620. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15621. return;
  15622. }
  15623. }
  15624. #ifdef __clang__
  15625. #pragma clang diagnostic pop
  15626. #endif
  15627. #ifdef __clang__
  15628. #pragma clang diagnostic push
  15629. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15630. #pragma clang diagnostic ignored "-Wunused-variable"
  15631. #endif
  15632. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::get_onCullStateChanged()
  15633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * MaskableGraphic_get_onCullStateChanged_mCF39F6FB561F9F9866E23662066E26718AB07CE0 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  15634. {
  15635. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * V_0 = NULL;
  15636. {
  15637. // get { return m_OnCullStateChanged; }
  15638. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_0 = __this->get_m_OnCullStateChanged_32();
  15639. V_0 = L_0;
  15640. goto IL_000a;
  15641. }
  15642. IL_000a:
  15643. {
  15644. // get { return m_OnCullStateChanged; }
  15645. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_1 = V_0;
  15646. return L_1;
  15647. }
  15648. }
  15649. // System.Void UnityEngine.UI.MaskableGraphic::set_onCullStateChanged(UnityEngine.UI.MaskableGraphic/CullStateChangedEvent)
  15650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_onCullStateChanged_m5239A4147A72D6113180B1A2C444C5F76D388A39 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___value0, const RuntimeMethod* method)
  15651. {
  15652. {
  15653. // set { m_OnCullStateChanged = value; }
  15654. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_0 = ___value0;
  15655. __this->set_m_OnCullStateChanged_32(L_0);
  15656. // set { m_OnCullStateChanged = value; }
  15657. return;
  15658. }
  15659. }
  15660. // System.Boolean UnityEngine.UI.MaskableGraphic::get_maskable()
  15661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  15662. {
  15663. bool V_0 = false;
  15664. {
  15665. // get { return m_Maskable; }
  15666. bool L_0 = __this->get_m_Maskable_29();
  15667. V_0 = L_0;
  15668. goto IL_000a;
  15669. }
  15670. IL_000a:
  15671. {
  15672. // get { return m_Maskable; }
  15673. bool L_1 = V_0;
  15674. return L_1;
  15675. }
  15676. }
  15677. // System.Void UnityEngine.UI.MaskableGraphic::set_maskable(System.Boolean)
  15678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_maskable_m59171D018C5424DC8CA4E46D005A28F71AC2B1CB (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___value0, const RuntimeMethod* method)
  15679. {
  15680. bool V_0 = false;
  15681. {
  15682. // if (value == m_Maskable)
  15683. bool L_0 = ___value0;
  15684. bool L_1 = __this->get_m_Maskable_29();
  15685. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  15686. bool L_2 = V_0;
  15687. if (!L_2)
  15688. {
  15689. goto IL_0010;
  15690. }
  15691. }
  15692. {
  15693. // return;
  15694. goto IL_0025;
  15695. }
  15696. IL_0010:
  15697. {
  15698. // m_Maskable = value;
  15699. bool L_3 = ___value0;
  15700. __this->set_m_Maskable_29(L_3);
  15701. // m_ShouldRecalculateStencil = true;
  15702. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  15703. // SetMaterialDirty();
  15704. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  15705. }
  15706. IL_0025:
  15707. {
  15708. // }
  15709. return;
  15710. }
  15711. }
  15712. // System.Boolean UnityEngine.UI.MaskableGraphic::get_isMaskingGraphic()
  15713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  15714. {
  15715. bool V_0 = false;
  15716. {
  15717. // get { return m_IsMaskingGraphic; }
  15718. bool L_0 = __this->get_m_IsMaskingGraphic_30();
  15719. V_0 = L_0;
  15720. goto IL_000a;
  15721. }
  15722. IL_000a:
  15723. {
  15724. // get { return m_IsMaskingGraphic; }
  15725. bool L_1 = V_0;
  15726. return L_1;
  15727. }
  15728. }
  15729. // System.Void UnityEngine.UI.MaskableGraphic::set_isMaskingGraphic(System.Boolean)
  15730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___value0, const RuntimeMethod* method)
  15731. {
  15732. bool V_0 = false;
  15733. {
  15734. // if (value == m_IsMaskingGraphic)
  15735. bool L_0 = ___value0;
  15736. bool L_1 = __this->get_m_IsMaskingGraphic_30();
  15737. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  15738. bool L_2 = V_0;
  15739. if (!L_2)
  15740. {
  15741. goto IL_0010;
  15742. }
  15743. }
  15744. {
  15745. // return;
  15746. goto IL_0017;
  15747. }
  15748. IL_0010:
  15749. {
  15750. // m_IsMaskingGraphic = value;
  15751. bool L_3 = ___value0;
  15752. __this->set_m_IsMaskingGraphic_30(L_3);
  15753. }
  15754. IL_0017:
  15755. {
  15756. // }
  15757. return;
  15758. }
  15759. }
  15760. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material)
  15761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * MaskableGraphic_GetModifiedMaterial_m58800A1D036E9FD9040E871F5CA2573D59EC211B (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMaterial0, const RuntimeMethod* method)
  15762. {
  15763. static bool s_Il2CppMethodInitialized;
  15764. if (!s_Il2CppMethodInitialized)
  15765. {
  15766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  15767. s_Il2CppMethodInitialized = true;
  15768. }
  15769. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  15770. bool V_1 = false;
  15771. bool V_2 = false;
  15772. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_3 = NULL;
  15773. bool V_4 = false;
  15774. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_5 = NULL;
  15775. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_6 = NULL;
  15776. int32_t G_B8_0 = 0;
  15777. {
  15778. // var toUse = baseMaterial;
  15779. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___baseMaterial0;
  15780. V_0 = L_0;
  15781. // if (m_ShouldRecalculateStencil)
  15782. bool L_1 = __this->get_m_ShouldRecalculateStencil_26();
  15783. V_1 = L_1;
  15784. bool L_2 = V_1;
  15785. if (!L_2)
  15786. {
  15787. goto IL_0049;
  15788. }
  15789. }
  15790. {
  15791. // if (maskable)
  15792. bool L_3;
  15793. L_3 = MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8(__this, /*hidden argument*/NULL);
  15794. V_2 = L_3;
  15795. bool L_4 = V_2;
  15796. if (!L_4)
  15797. {
  15798. goto IL_003a;
  15799. }
  15800. }
  15801. {
  15802. // var rootCanvas = MaskUtilities.FindRootSortOverrideCanvas(transform);
  15803. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
  15804. L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  15805. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
  15806. L_6 = MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0(L_5, /*hidden argument*/NULL);
  15807. V_3 = L_6;
  15808. // m_StencilValue = MaskUtilities.GetStencilDepth(transform, rootCanvas);
  15809. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  15810. L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  15811. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = V_3;
  15812. int32_t L_9;
  15813. L_9 = MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30(L_7, L_8, /*hidden argument*/NULL);
  15814. __this->set_m_StencilValue_34(L_9);
  15815. goto IL_0041;
  15816. }
  15817. IL_003a:
  15818. {
  15819. // m_StencilValue = 0;
  15820. __this->set_m_StencilValue_34(0);
  15821. }
  15822. IL_0041:
  15823. {
  15824. // m_ShouldRecalculateStencil = false;
  15825. __this->set_m_ShouldRecalculateStencil_26((bool)0);
  15826. }
  15827. IL_0049:
  15828. {
  15829. // if (m_StencilValue > 0 && !isMaskingGraphic)
  15830. int32_t L_10 = __this->get_m_StencilValue_34();
  15831. if ((((int32_t)L_10) <= ((int32_t)0)))
  15832. {
  15833. goto IL_005d;
  15834. }
  15835. }
  15836. {
  15837. bool L_11;
  15838. L_11 = MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202(__this, /*hidden argument*/NULL);
  15839. G_B8_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  15840. goto IL_005e;
  15841. }
  15842. IL_005d:
  15843. {
  15844. G_B8_0 = 0;
  15845. }
  15846. IL_005e:
  15847. {
  15848. V_4 = (bool)G_B8_0;
  15849. bool L_12 = V_4;
  15850. if (!L_12)
  15851. {
  15852. goto IL_00a8;
  15853. }
  15854. }
  15855. {
  15856. // var maskMat = StencilMaterial.Add(toUse, (1 << m_StencilValue) - 1, StencilOp.Keep, CompareFunction.Equal, ColorWriteMask.All, (1 << m_StencilValue) - 1, 0);
  15857. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = V_0;
  15858. int32_t L_14 = __this->get_m_StencilValue_34();
  15859. int32_t L_15 = __this->get_m_StencilValue_34();
  15860. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  15861. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16;
  15862. L_16 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(L_13, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_14&(int32_t)((int32_t)31))))), (int32_t)1)), 0, 3, ((int32_t)15), ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_15&(int32_t)((int32_t)31))))), (int32_t)1)), 0, /*hidden argument*/NULL);
  15863. V_5 = L_16;
  15864. // StencilMaterial.Remove(m_MaskMaterial);
  15865. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_m_MaskMaterial_27();
  15866. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_17, /*hidden argument*/NULL);
  15867. // m_MaskMaterial = maskMat;
  15868. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = V_5;
  15869. __this->set_m_MaskMaterial_27(L_18);
  15870. // toUse = m_MaskMaterial;
  15871. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_m_MaskMaterial_27();
  15872. V_0 = L_19;
  15873. }
  15874. IL_00a8:
  15875. {
  15876. // return toUse;
  15877. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = V_0;
  15878. V_6 = L_20;
  15879. goto IL_00ad;
  15880. }
  15881. IL_00ad:
  15882. {
  15883. // }
  15884. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = V_6;
  15885. return L_21;
  15886. }
  15887. }
  15888. // System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean)
  15889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_Cull_mF3E7CA1619211B6695E398275AC8EB62F13D6CBF (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___clipRect0, bool ___validRect1, const RuntimeMethod* method)
  15890. {
  15891. bool V_0 = false;
  15892. int32_t G_B3_0 = 0;
  15893. {
  15894. // var cull = !validRect || !clipRect.Overlaps(rootCanvasRect, true);
  15895. bool L_0 = ___validRect1;
  15896. if (!L_0)
  15897. {
  15898. goto IL_0017;
  15899. }
  15900. }
  15901. {
  15902. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  15903. L_1 = MaskableGraphic_get_rootCanvasRect_mE2C5C1C3237308CFEED55BB501AE001174A75AA9(__this, /*hidden argument*/NULL);
  15904. bool L_2;
  15905. L_2 = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___clipRect0), L_1, (bool)1, /*hidden argument*/NULL);
  15906. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  15907. goto IL_0018;
  15908. }
  15909. IL_0017:
  15910. {
  15911. G_B3_0 = 1;
  15912. }
  15913. IL_0018:
  15914. {
  15915. V_0 = (bool)G_B3_0;
  15916. // UpdateCull(cull);
  15917. bool L_3 = V_0;
  15918. MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3(__this, L_3, /*hidden argument*/NULL);
  15919. // }
  15920. return;
  15921. }
  15922. }
  15923. // System.Void UnityEngine.UI.MaskableGraphic::UpdateCull(System.Boolean)
  15924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___cull0, const RuntimeMethod* method)
  15925. {
  15926. static bool s_Il2CppMethodInitialized;
  15927. if (!s_Il2CppMethodInitialized)
  15928. {
  15929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var);
  15930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0BB6A54C48827D7DFD66BED24353A0F8912C3BFE);
  15931. s_Il2CppMethodInitialized = true;
  15932. }
  15933. bool V_0 = false;
  15934. {
  15935. // if (canvasRenderer.cull != cull)
  15936. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_0;
  15937. L_0 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15938. bool L_1;
  15939. L_1 = CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581(L_0, /*hidden argument*/NULL);
  15940. bool L_2 = ___cull0;
  15941. V_0 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15942. bool L_3 = V_0;
  15943. if (!L_3)
  15944. {
  15945. goto IL_0045;
  15946. }
  15947. }
  15948. {
  15949. // canvasRenderer.cull = cull;
  15950. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_4;
  15951. L_4 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15952. bool L_5 = ___cull0;
  15953. CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94(L_4, L_5, /*hidden argument*/NULL);
  15954. // UISystemProfilerApi.AddMarker("MaskableGraphic.cullingChanged", this);
  15955. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteral0BB6A54C48827D7DFD66BED24353A0F8912C3BFE, __this, /*hidden argument*/NULL);
  15956. // m_OnCullStateChanged.Invoke(cull);
  15957. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_6 = __this->get_m_OnCullStateChanged_32();
  15958. bool L_7 = ___cull0;
  15959. UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var);
  15960. // OnCullingChanged();
  15961. VirtActionInvoker0::Invoke(36 /* System.Void UnityEngine.UI.Graphic::OnCullingChanged() */, __this);
  15962. }
  15963. IL_0045:
  15964. {
  15965. // }
  15966. return;
  15967. }
  15968. }
  15969. // System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean)
  15970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_SetClipRect_m8BBAB7D151E7F87910ED49FFC4145464CDC8D71C (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___clipRect0, bool ___validRect1, const RuntimeMethod* method)
  15971. {
  15972. bool V_0 = false;
  15973. {
  15974. // if (validRect)
  15975. bool L_0 = ___validRect1;
  15976. V_0 = L_0;
  15977. bool L_1 = V_0;
  15978. if (!L_1)
  15979. {
  15980. goto IL_0015;
  15981. }
  15982. }
  15983. {
  15984. // canvasRenderer.EnableRectClipping(clipRect);
  15985. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_2;
  15986. L_2 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15987. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = ___clipRect0;
  15988. CanvasRenderer_EnableRectClipping_mF39FD2754A2E6E4370597F1FBC7889A6170E31F1(L_2, L_3, /*hidden argument*/NULL);
  15989. goto IL_0021;
  15990. }
  15991. IL_0015:
  15992. {
  15993. // canvasRenderer.DisableRectClipping();
  15994. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_4;
  15995. L_4 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15996. CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A(L_4, /*hidden argument*/NULL);
  15997. }
  15998. IL_0021:
  15999. {
  16000. // }
  16001. return;
  16002. }
  16003. }
  16004. // System.Void UnityEngine.UI.MaskableGraphic::SetClipSoftness(UnityEngine.Vector2)
  16005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_SetClipSoftness_mA1280583A758409DD41DADD9C0EE2178BBAB74AE (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___clipSoftness0, const RuntimeMethod* method)
  16006. {
  16007. {
  16008. // canvasRenderer.clippingSoftness = clipSoftness;
  16009. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_0;
  16010. L_0 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  16011. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___clipSoftness0;
  16012. CanvasRenderer_set_clippingSoftness_m0B99BD07E0C28E3B12D2F0944B2C0D0F63EAA5AE(L_0, L_1, /*hidden argument*/NULL);
  16013. // }
  16014. return;
  16015. }
  16016. }
  16017. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  16018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m61F2B68A4560CAB2A40C3C6F6AF74C3C10D80AE8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16019. {
  16020. bool V_0 = false;
  16021. {
  16022. // base.OnEnable();
  16023. Graphic_OnEnable_mED9484501E8C3DFAB17F390568AE65C42D682F30(__this, /*hidden argument*/NULL);
  16024. // m_ShouldRecalculateStencil = true;
  16025. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16026. // UpdateClipParent();
  16027. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16028. // SetMaterialDirty();
  16029. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16030. // if (isMaskingGraphic)
  16031. bool L_0;
  16032. L_0 = MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202(__this, /*hidden argument*/NULL);
  16033. V_0 = L_0;
  16034. bool L_1 = V_0;
  16035. if (!L_1)
  16036. {
  16037. goto IL_0030;
  16038. }
  16039. }
  16040. {
  16041. // MaskUtilities.NotifyStencilStateChanged(this);
  16042. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  16043. }
  16044. IL_0030:
  16045. {
  16046. // }
  16047. return;
  16048. }
  16049. }
  16050. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  16051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m85189B68E2DBE5ECCFBC9B2A1385F38050FE2686 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16052. {
  16053. static bool s_Il2CppMethodInitialized;
  16054. if (!s_Il2CppMethodInitialized)
  16055. {
  16056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16057. s_Il2CppMethodInitialized = true;
  16058. }
  16059. bool V_0 = false;
  16060. {
  16061. // base.OnDisable();
  16062. Graphic_OnDisable_m8E7D00E9C361D62A0A596B55CB1633E14C07A2B0(__this, /*hidden argument*/NULL);
  16063. // m_ShouldRecalculateStencil = true;
  16064. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16065. // SetMaterialDirty();
  16066. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16067. // UpdateClipParent();
  16068. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16069. // StencilMaterial.Remove(m_MaskMaterial);
  16070. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_MaskMaterial_27();
  16071. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16072. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_0, /*hidden argument*/NULL);
  16073. // m_MaskMaterial = null;
  16074. __this->set_m_MaskMaterial_27((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  16075. // if (isMaskingGraphic)
  16076. bool L_1;
  16077. L_1 = MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202(__this, /*hidden argument*/NULL);
  16078. V_0 = L_1;
  16079. bool L_2 = V_0;
  16080. if (!L_2)
  16081. {
  16082. goto IL_0043;
  16083. }
  16084. }
  16085. {
  16086. // MaskUtilities.NotifyStencilStateChanged(this);
  16087. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  16088. }
  16089. IL_0043:
  16090. {
  16091. // }
  16092. return;
  16093. }
  16094. }
  16095. // System.Void UnityEngine.UI.MaskableGraphic::OnTransformParentChanged()
  16096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnTransformParentChanged_mF98185DF6C98FEA60C6EF77969D2F23638C03846 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16097. {
  16098. bool V_0 = false;
  16099. {
  16100. // base.OnTransformParentChanged();
  16101. Graphic_OnTransformParentChanged_m4E7241AAF724D464E6FB2159E3A5940AD3C938FD(__this, /*hidden argument*/NULL);
  16102. // if (!isActiveAndEnabled)
  16103. bool L_0;
  16104. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  16105. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  16106. bool L_1 = V_0;
  16107. if (!L_1)
  16108. {
  16109. goto IL_0017;
  16110. }
  16111. }
  16112. {
  16113. // return;
  16114. goto IL_002c;
  16115. }
  16116. IL_0017:
  16117. {
  16118. // m_ShouldRecalculateStencil = true;
  16119. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16120. // UpdateClipParent();
  16121. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16122. // SetMaterialDirty();
  16123. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16124. }
  16125. IL_002c:
  16126. {
  16127. // }
  16128. return;
  16129. }
  16130. }
  16131. // System.Void UnityEngine.UI.MaskableGraphic::ParentMaskStateChanged()
  16132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_ParentMaskStateChanged_m3E76F4824392C343448165502617A717297457E4 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16133. {
  16134. {
  16135. // public virtual void ParentMaskStateChanged() {}
  16136. return;
  16137. }
  16138. }
  16139. // System.Void UnityEngine.UI.MaskableGraphic::OnCanvasHierarchyChanged()
  16140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnCanvasHierarchyChanged_mAB3381225CEB6CC2803046EC7B9C7CBBA8887EC6 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16141. {
  16142. bool V_0 = false;
  16143. {
  16144. // base.OnCanvasHierarchyChanged();
  16145. Graphic_OnCanvasHierarchyChanged_mF23B9CAAE227B9322E32D41FBF753DEF9D1BBDB2(__this, /*hidden argument*/NULL);
  16146. // if (!isActiveAndEnabled)
  16147. bool L_0;
  16148. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  16149. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  16150. bool L_1 = V_0;
  16151. if (!L_1)
  16152. {
  16153. goto IL_0017;
  16154. }
  16155. }
  16156. {
  16157. // return;
  16158. goto IL_002c;
  16159. }
  16160. IL_0017:
  16161. {
  16162. // m_ShouldRecalculateStencil = true;
  16163. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16164. // UpdateClipParent();
  16165. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16166. // SetMaterialDirty();
  16167. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16168. }
  16169. IL_002c:
  16170. {
  16171. // }
  16172. return;
  16173. }
  16174. }
  16175. // UnityEngine.Rect UnityEngine.UI.MaskableGraphic::get_rootCanvasRect()
  16176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 MaskableGraphic_get_rootCanvasRect_mE2C5C1C3237308CFEED55BB501AE001174A75AA9 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16177. {
  16178. static bool s_Il2CppMethodInitialized;
  16179. if (!s_Il2CppMethodInitialized)
  16180. {
  16181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16182. s_Il2CppMethodInitialized = true;
  16183. }
  16184. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  16185. memset((&V_0), 0, sizeof(V_0));
  16186. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  16187. memset((&V_1), 0, sizeof(V_1));
  16188. bool V_2 = false;
  16189. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3;
  16190. memset((&V_3), 0, sizeof(V_3));
  16191. int32_t V_4 = 0;
  16192. bool V_5 = false;
  16193. int32_t V_6 = 0;
  16194. bool V_7 = false;
  16195. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_8;
  16196. memset((&V_8), 0, sizeof(V_8));
  16197. {
  16198. // rectTransform.GetWorldCorners(m_Corners);
  16199. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  16200. L_0 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  16201. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = __this->get_m_Corners_35();
  16202. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_0, L_1, /*hidden argument*/NULL);
  16203. // if (canvas)
  16204. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2;
  16205. L_2 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16206. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16207. bool L_3;
  16208. L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL);
  16209. V_2 = L_3;
  16210. bool L_4 = V_2;
  16211. if (!L_4)
  16212. {
  16213. goto IL_0071;
  16214. }
  16215. }
  16216. {
  16217. // Matrix4x4 mat = canvas.rootCanvas.transform.worldToLocalMatrix;
  16218. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  16219. L_5 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16220. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6;
  16221. L_6 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_5, /*hidden argument*/NULL);
  16222. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  16223. L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_6, /*hidden argument*/NULL);
  16224. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8;
  16225. L_8 = Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D(L_7, /*hidden argument*/NULL);
  16226. V_3 = L_8;
  16227. // for (int i = 0; i < 4; ++i)
  16228. V_4 = 0;
  16229. goto IL_0065;
  16230. }
  16231. IL_003e:
  16232. {
  16233. // m_Corners[i] = mat.MultiplyPoint(m_Corners[i]);
  16234. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_9 = __this->get_m_Corners_35();
  16235. int32_t L_10 = V_4;
  16236. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = __this->get_m_Corners_35();
  16237. int32_t L_12 = V_4;
  16238. int32_t L_13 = L_12;
  16239. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = (L_11)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_13));
  16240. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  16241. L_15 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_3), L_14, /*hidden argument*/NULL);
  16242. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  16243. // for (int i = 0; i < 4; ++i)
  16244. int32_t L_16 = V_4;
  16245. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  16246. }
  16247. IL_0065:
  16248. {
  16249. // for (int i = 0; i < 4; ++i)
  16250. int32_t L_17 = V_4;
  16251. V_5 = (bool)((((int32_t)L_17) < ((int32_t)4))? 1 : 0);
  16252. bool L_18 = V_5;
  16253. if (L_18)
  16254. {
  16255. goto IL_003e;
  16256. }
  16257. }
  16258. {
  16259. }
  16260. IL_0071:
  16261. {
  16262. // Vector2 min = m_Corners[0];
  16263. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = __this->get_m_Corners_35();
  16264. int32_t L_20 = 0;
  16265. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = (L_19)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_20));
  16266. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  16267. L_22 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_21, /*hidden argument*/NULL);
  16268. V_0 = L_22;
  16269. // Vector2 max = m_Corners[0];
  16270. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = __this->get_m_Corners_35();
  16271. int32_t L_24 = 0;
  16272. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25 = (L_23)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_24));
  16273. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  16274. L_26 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_25, /*hidden argument*/NULL);
  16275. V_1 = L_26;
  16276. // for (int i = 1; i < 4; i++)
  16277. V_6 = 1;
  16278. goto IL_0135;
  16279. }
  16280. IL_009d:
  16281. {
  16282. // min.x = Mathf.Min(m_Corners[i].x, min.x);
  16283. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = __this->get_m_Corners_35();
  16284. int32_t L_28 = V_6;
  16285. float L_29 = ((L_27)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_28)))->get_x_2();
  16286. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_0;
  16287. float L_31 = L_30.get_x_0();
  16288. float L_32;
  16289. L_32 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_29, L_31, /*hidden argument*/NULL);
  16290. (&V_0)->set_x_0(L_32);
  16291. // min.y = Mathf.Min(m_Corners[i].y, min.y);
  16292. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_33 = __this->get_m_Corners_35();
  16293. int32_t L_34 = V_6;
  16294. float L_35 = ((L_33)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_34)))->get_y_3();
  16295. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36 = V_0;
  16296. float L_37 = L_36.get_y_1();
  16297. float L_38;
  16298. L_38 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_35, L_37, /*hidden argument*/NULL);
  16299. (&V_0)->set_y_1(L_38);
  16300. // max.x = Mathf.Max(m_Corners[i].x, max.x);
  16301. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_39 = __this->get_m_Corners_35();
  16302. int32_t L_40 = V_6;
  16303. float L_41 = ((L_39)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_40)))->get_x_2();
  16304. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42 = V_1;
  16305. float L_43 = L_42.get_x_0();
  16306. float L_44;
  16307. L_44 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_41, L_43, /*hidden argument*/NULL);
  16308. (&V_1)->set_x_0(L_44);
  16309. // max.y = Mathf.Max(m_Corners[i].y, max.y);
  16310. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_45 = __this->get_m_Corners_35();
  16311. int32_t L_46 = V_6;
  16312. float L_47 = ((L_45)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_46)))->get_y_3();
  16313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48 = V_1;
  16314. float L_49 = L_48.get_y_1();
  16315. float L_50;
  16316. L_50 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_47, L_49, /*hidden argument*/NULL);
  16317. (&V_1)->set_y_1(L_50);
  16318. // for (int i = 1; i < 4; i++)
  16319. int32_t L_51 = V_6;
  16320. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)1));
  16321. }
  16322. IL_0135:
  16323. {
  16324. // for (int i = 1; i < 4; i++)
  16325. int32_t L_52 = V_6;
  16326. V_7 = (bool)((((int32_t)L_52) < ((int32_t)4))? 1 : 0);
  16327. bool L_53 = V_7;
  16328. if (L_53)
  16329. {
  16330. goto IL_009d;
  16331. }
  16332. }
  16333. {
  16334. // return new Rect(min, max - min);
  16335. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_54 = V_0;
  16336. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55 = V_1;
  16337. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_56 = V_0;
  16338. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_57;
  16339. L_57 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_55, L_56, /*hidden argument*/NULL);
  16340. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_58;
  16341. memset((&L_58), 0, sizeof(L_58));
  16342. Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82((&L_58), L_54, L_57, /*hidden argument*/NULL);
  16343. V_8 = L_58;
  16344. goto IL_0154;
  16345. }
  16346. IL_0154:
  16347. {
  16348. // }
  16349. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_59 = V_8;
  16350. return L_59;
  16351. }
  16352. }
  16353. // System.Void UnityEngine.UI.MaskableGraphic::UpdateClipParent()
  16354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16355. {
  16356. static bool s_Il2CppMethodInitialized;
  16357. if (!s_Il2CppMethodInitialized)
  16358. {
  16359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16360. s_Il2CppMethodInitialized = true;
  16361. }
  16362. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * V_0 = NULL;
  16363. bool V_1 = false;
  16364. bool V_2 = false;
  16365. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * G_B4_0 = NULL;
  16366. int32_t G_B8_0 = 0;
  16367. int32_t G_B10_0 = 0;
  16368. int32_t G_B15_0 = 0;
  16369. {
  16370. // var newParent = (maskable && IsActive()) ? MaskUtilities.GetRectMaskForClippable(this) : null;
  16371. bool L_0;
  16372. L_0 = MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8(__this, /*hidden argument*/NULL);
  16373. if (!L_0)
  16374. {
  16375. goto IL_0011;
  16376. }
  16377. }
  16378. {
  16379. bool L_1;
  16380. L_1 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16381. if (L_1)
  16382. {
  16383. goto IL_0014;
  16384. }
  16385. }
  16386. IL_0011:
  16387. {
  16388. G_B4_0 = ((RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)(NULL));
  16389. goto IL_001a;
  16390. }
  16391. IL_0014:
  16392. {
  16393. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_2;
  16394. L_2 = MaskUtilities_GetRectMaskForClippable_mBDFDA4EC04ACDB4A222123C906794685B8379183(__this, /*hidden argument*/NULL);
  16395. G_B4_0 = L_2;
  16396. }
  16397. IL_001a:
  16398. {
  16399. V_0 = G_B4_0;
  16400. // if (m_ParentMask != null && (newParent != m_ParentMask || !newParent.IsActive()))
  16401. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_3 = __this->get_m_ParentMask_28();
  16402. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16403. bool L_4;
  16404. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16405. if (!L_4)
  16406. {
  16407. goto IL_0045;
  16408. }
  16409. }
  16410. {
  16411. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_5 = V_0;
  16412. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_6 = __this->get_m_ParentMask_28();
  16413. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16414. bool L_7;
  16415. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, L_6, /*hidden argument*/NULL);
  16416. if (L_7)
  16417. {
  16418. goto IL_0042;
  16419. }
  16420. }
  16421. {
  16422. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_8 = V_0;
  16423. bool L_9;
  16424. L_9 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_8);
  16425. G_B8_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  16426. goto IL_0043;
  16427. }
  16428. IL_0042:
  16429. {
  16430. G_B8_0 = 1;
  16431. }
  16432. IL_0043:
  16433. {
  16434. G_B10_0 = G_B8_0;
  16435. goto IL_0046;
  16436. }
  16437. IL_0045:
  16438. {
  16439. G_B10_0 = 0;
  16440. }
  16441. IL_0046:
  16442. {
  16443. V_1 = (bool)G_B10_0;
  16444. bool L_10 = V_1;
  16445. if (!L_10)
  16446. {
  16447. goto IL_0061;
  16448. }
  16449. }
  16450. {
  16451. // m_ParentMask.RemoveClippable(this);
  16452. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_11 = __this->get_m_ParentMask_28();
  16453. RectMask2D_RemoveClippable_mF30C17434A5F117300B26C7D2D0C06E9E011B454(L_11, __this, /*hidden argument*/NULL);
  16454. // UpdateCull(false);
  16455. MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3(__this, (bool)0, /*hidden argument*/NULL);
  16456. }
  16457. IL_0061:
  16458. {
  16459. // if (newParent != null && newParent.IsActive())
  16460. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_12 = V_0;
  16461. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16462. bool L_13;
  16463. L_13 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16464. if (!L_13)
  16465. {
  16466. goto IL_0072;
  16467. }
  16468. }
  16469. {
  16470. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_14 = V_0;
  16471. bool L_15;
  16472. L_15 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_14);
  16473. G_B15_0 = ((int32_t)(L_15));
  16474. goto IL_0073;
  16475. }
  16476. IL_0072:
  16477. {
  16478. G_B15_0 = 0;
  16479. }
  16480. IL_0073:
  16481. {
  16482. V_2 = (bool)G_B15_0;
  16483. bool L_16 = V_2;
  16484. if (!L_16)
  16485. {
  16486. goto IL_007f;
  16487. }
  16488. }
  16489. {
  16490. // newParent.AddClippable(this);
  16491. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_17 = V_0;
  16492. RectMask2D_AddClippable_mF1C7DF9391787AF278C408D179E1AD7C1798A6A0(L_17, __this, /*hidden argument*/NULL);
  16493. }
  16494. IL_007f:
  16495. {
  16496. // m_ParentMask = newParent;
  16497. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_18 = V_0;
  16498. __this->set_m_ParentMask_28(L_18);
  16499. // }
  16500. return;
  16501. }
  16502. }
  16503. // System.Void UnityEngine.UI.MaskableGraphic::RecalculateClipping()
  16504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_RecalculateClipping_m0402575B6C04BC3A36CAE548FC29B380B923CC09 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16505. {
  16506. {
  16507. // UpdateClipParent();
  16508. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16509. // }
  16510. return;
  16511. }
  16512. }
  16513. // System.Void UnityEngine.UI.MaskableGraphic::RecalculateMasking()
  16514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_RecalculateMasking_mC8BE4CA3AD0428C8C0F520864E47AC9BA64B4A2B (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16515. {
  16516. static bool s_Il2CppMethodInitialized;
  16517. if (!s_Il2CppMethodInitialized)
  16518. {
  16519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16520. s_Il2CppMethodInitialized = true;
  16521. }
  16522. {
  16523. // StencilMaterial.Remove(m_MaskMaterial);
  16524. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_MaskMaterial_27();
  16525. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16526. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_0, /*hidden argument*/NULL);
  16527. // m_MaskMaterial = null;
  16528. __this->set_m_MaskMaterial_27((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  16529. // m_ShouldRecalculateStencil = true;
  16530. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16531. // SetMaterialDirty();
  16532. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16533. // }
  16534. return;
  16535. }
  16536. }
  16537. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  16538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16539. {
  16540. static bool s_Il2CppMethodInitialized;
  16541. if (!s_Il2CppMethodInitialized)
  16542. {
  16543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4_il2cpp_TypeInfo_var);
  16544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  16545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  16546. s_Il2CppMethodInitialized = true;
  16547. }
  16548. {
  16549. // protected bool m_ShouldRecalculateStencil = true;
  16550. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16551. // private bool m_Maskable = true;
  16552. __this->set_m_Maskable_29((bool)1);
  16553. // private bool m_IsMaskingGraphic = false;
  16554. __this->set_m_IsMaskingGraphic_30((bool)0);
  16555. // protected bool m_IncludeForMasking = false;
  16556. __this->set_m_IncludeForMasking_31((bool)0);
  16557. // private CullStateChangedEvent m_OnCullStateChanged = new CullStateChangedEvent();
  16558. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_0 = (CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 *)il2cpp_codegen_object_new(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4_il2cpp_TypeInfo_var);
  16559. CullStateChangedEvent__ctor_m733D6A4DFDEED4F4812B6EFD581007DB79C1FB57(L_0, /*hidden argument*/NULL);
  16560. __this->set_m_OnCullStateChanged_32(L_0);
  16561. // protected bool m_ShouldRecalculate = true;
  16562. __this->set_m_ShouldRecalculate_33((bool)1);
  16563. // readonly Vector3[] m_Corners = new Vector3[4];
  16564. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  16565. __this->set_m_Corners_35(L_1);
  16566. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  16567. Graphic__ctor_m41CDFE33452C8382425A864410FB01D516C55D8F(__this, /*hidden argument*/NULL);
  16568. return;
  16569. }
  16570. }
  16571. // UnityEngine.GameObject UnityEngine.UI.MaskableGraphic::UnityEngine.UI.IClippable.get_gameObject()
  16572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * MaskableGraphic_UnityEngine_UI_IClippable_get_gameObject_mA760B34D8EFAD579D0277436706534CFE46FA238 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16573. {
  16574. {
  16575. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  16576. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  16577. return L_0;
  16578. }
  16579. }
  16580. #ifdef __clang__
  16581. #pragma clang diagnostic pop
  16582. #endif
  16583. #ifdef __clang__
  16584. #pragma clang diagnostic push
  16585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16586. #pragma clang diagnostic ignored "-Wunused-variable"
  16587. #endif
  16588. // System.Void UnityEngine.UI.Misc::Destroy(UnityEngine.Object)
  16589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_Destroy_mF470E85730D34F79CE62AD4036F9F3DAF4052018 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  16590. {
  16591. static bool s_Il2CppMethodInitialized;
  16592. if (!s_Il2CppMethodInitialized)
  16593. {
  16594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var);
  16595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16596. s_Il2CppMethodInitialized = true;
  16597. }
  16598. bool V_0 = false;
  16599. bool V_1 = false;
  16600. bool V_2 = false;
  16601. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
  16602. {
  16603. // if (obj != null)
  16604. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  16605. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16606. bool L_1;
  16607. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16608. V_0 = L_1;
  16609. bool L_2 = V_0;
  16610. if (!L_2)
  16611. {
  16612. goto IL_004c;
  16613. }
  16614. }
  16615. {
  16616. // if (Application.isPlaying)
  16617. bool L_3;
  16618. L_3 = Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567(/*hidden argument*/NULL);
  16619. V_1 = L_3;
  16620. bool L_4 = V_1;
  16621. if (!L_4)
  16622. {
  16623. goto IL_0044;
  16624. }
  16625. }
  16626. {
  16627. // if (obj is GameObject)
  16628. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj0;
  16629. V_2 = (bool)((!(((RuntimeObject*)(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)IsInstSealed((RuntimeObject*)L_5, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16630. bool L_6 = V_2;
  16631. if (!L_6)
  16632. {
  16633. goto IL_003a;
  16634. }
  16635. }
  16636. {
  16637. // GameObject go = obj as GameObject;
  16638. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___obj0;
  16639. V_3 = ((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)IsInstSealed((RuntimeObject*)L_7, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var));
  16640. // go.transform.parent = null;
  16641. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = V_3;
  16642. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
  16643. L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL);
  16644. Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_9, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL);
  16645. }
  16646. IL_003a:
  16647. {
  16648. // Object.Destroy(obj);
  16649. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_10 = ___obj0;
  16650. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16651. Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_10, /*hidden argument*/NULL);
  16652. goto IL_004b;
  16653. }
  16654. IL_0044:
  16655. {
  16656. // else Object.DestroyImmediate(obj);
  16657. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___obj0;
  16658. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16659. Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422(L_11, /*hidden argument*/NULL);
  16660. }
  16661. IL_004b:
  16662. {
  16663. }
  16664. IL_004c:
  16665. {
  16666. // }
  16667. return;
  16668. }
  16669. }
  16670. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  16671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m3BC4E96D6AF557F44FC567795BFA0BC7B73BFF94 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  16672. {
  16673. static bool s_Il2CppMethodInitialized;
  16674. if (!s_Il2CppMethodInitialized)
  16675. {
  16676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16677. s_Il2CppMethodInitialized = true;
  16678. }
  16679. bool V_0 = false;
  16680. bool V_1 = false;
  16681. {
  16682. // if (obj != null)
  16683. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  16684. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16685. bool L_1;
  16686. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16687. V_0 = L_1;
  16688. bool L_2 = V_0;
  16689. if (!L_2)
  16690. {
  16691. goto IL_0027;
  16692. }
  16693. }
  16694. {
  16695. // if (Application.isEditor) Object.DestroyImmediate(obj);
  16696. bool L_3;
  16697. L_3 = Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921(/*hidden argument*/NULL);
  16698. V_1 = L_3;
  16699. bool L_4 = V_1;
  16700. if (!L_4)
  16701. {
  16702. goto IL_001f;
  16703. }
  16704. }
  16705. {
  16706. // if (Application.isEditor) Object.DestroyImmediate(obj);
  16707. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj0;
  16708. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16709. Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422(L_5, /*hidden argument*/NULL);
  16710. goto IL_0026;
  16711. }
  16712. IL_001f:
  16713. {
  16714. // else Object.Destroy(obj);
  16715. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = ___obj0;
  16716. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16717. Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_6, /*hidden argument*/NULL);
  16718. }
  16719. IL_0026:
  16720. {
  16721. }
  16722. IL_0027:
  16723. {
  16724. // }
  16725. return;
  16726. }
  16727. }
  16728. #ifdef __clang__
  16729. #pragma clang diagnostic pop
  16730. #endif
  16731. #ifdef __clang__
  16732. #pragma clang diagnostic push
  16733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16734. #pragma clang diagnostic ignored "-Wunused-variable"
  16735. #endif
  16736. #ifdef __clang__
  16737. #pragma clang diagnostic pop
  16738. #endif
  16739. #ifdef __clang__
  16740. #pragma clang diagnostic push
  16741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16742. #pragma clang diagnostic ignored "-Wunused-variable"
  16743. #endif
  16744. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  16745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___position1, const RuntimeMethod* method)
  16746. {
  16747. static bool s_Il2CppMethodInitialized;
  16748. if (!s_Il2CppMethodInitialized)
  16749. {
  16750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16751. s_Il2CppMethodInitialized = true;
  16752. }
  16753. int32_t V_0 = 0;
  16754. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  16755. memset((&V_1), 0, sizeof(V_1));
  16756. int32_t V_2 = 0;
  16757. bool V_3 = false;
  16758. bool V_4 = false;
  16759. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B4_0 = NULL;
  16760. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B3_0 = NULL;
  16761. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B5_0;
  16762. memset((&G_B5_0), 0, sizeof(G_B5_0));
  16763. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B5_1 = NULL;
  16764. {
  16765. // int pressDisplayIndex = eventData.pointerPressRaycast.displayIndex;
  16766. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  16767. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_1;
  16768. L_1 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_0, /*hidden argument*/NULL);
  16769. int32_t L_2 = L_1.get_displayIndex_10();
  16770. V_0 = L_2;
  16771. // var relativePosition = Display.RelativeMouseAt(eventData.position);
  16772. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  16773. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  16774. L_4 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_3, /*hidden argument*/NULL);
  16775. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16776. L_5 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_4, /*hidden argument*/NULL);
  16777. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16778. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  16779. L_6 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_5, /*hidden argument*/NULL);
  16780. V_1 = L_6;
  16781. // int currentDisplayIndex = (int)relativePosition.z;
  16782. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_1;
  16783. float L_8 = L_7.get_z_4();
  16784. V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(L_8);
  16785. // if (currentDisplayIndex != pressDisplayIndex)
  16786. int32_t L_9 = V_2;
  16787. int32_t L_10 = V_0;
  16788. V_3 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16789. bool L_11 = V_3;
  16790. if (!L_11)
  16791. {
  16792. goto IL_0036;
  16793. }
  16794. }
  16795. {
  16796. // return false;
  16797. V_4 = (bool)0;
  16798. goto IL_0052;
  16799. }
  16800. IL_0036:
  16801. {
  16802. // position = pressDisplayIndex != 0 ? (Vector2)relativePosition : eventData.position;
  16803. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_12 = ___position1;
  16804. int32_t L_13 = V_0;
  16805. G_B3_0 = L_12;
  16806. if (L_13)
  16807. {
  16808. G_B4_0 = L_12;
  16809. goto IL_0042;
  16810. }
  16811. }
  16812. {
  16813. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_14 = ___eventData0;
  16814. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  16815. L_15 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_14, /*hidden argument*/NULL);
  16816. G_B5_0 = L_15;
  16817. G_B5_1 = G_B3_0;
  16818. goto IL_0048;
  16819. }
  16820. IL_0042:
  16821. {
  16822. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_1;
  16823. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  16824. L_17 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_16, /*hidden argument*/NULL);
  16825. G_B5_0 = L_17;
  16826. G_B5_1 = G_B4_0;
  16827. }
  16828. IL_0048:
  16829. {
  16830. *(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B5_1 = G_B5_0;
  16831. // return true;
  16832. V_4 = (bool)1;
  16833. goto IL_0052;
  16834. }
  16835. IL_0052:
  16836. {
  16837. // }
  16838. bool L_18 = V_4;
  16839. return L_18;
  16840. }
  16841. }
  16842. // UnityEngine.Vector2 UnityEngine.UI.MultipleDisplayUtilities::GetMousePositionRelativeToMainDisplayResolution()
  16843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m87441277B0AB1E357A6B1BE454FC8F518BDA060E (const RuntimeMethod* method)
  16844. {
  16845. static bool s_Il2CppMethodInitialized;
  16846. if (!s_Il2CppMethodInitialized)
  16847. {
  16848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16849. s_Il2CppMethodInitialized = true;
  16850. }
  16851. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16852. memset((&V_0), 0, sizeof(V_0));
  16853. bool V_1 = false;
  16854. bool V_2 = false;
  16855. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  16856. memset((&V_3), 0, sizeof(V_3));
  16857. int32_t G_B7_0 = 0;
  16858. {
  16859. // var position = Input.mousePosition;
  16860. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16861. L_0 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
  16862. V_0 = L_0;
  16863. // if (Display.main.renderingHeight != Display.main.systemHeight)
  16864. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16865. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1;
  16866. L_1 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16867. int32_t L_2;
  16868. L_2 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_1, /*hidden argument*/NULL);
  16869. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_3;
  16870. L_3 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16871. int32_t L_4;
  16872. L_4 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_3, /*hidden argument*/NULL);
  16873. V_1 = (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16874. bool L_5 = V_1;
  16875. if (!L_5)
  16876. {
  16877. goto IL_009b;
  16878. }
  16879. }
  16880. {
  16881. // if ((position.y < 0 || position.y > Display.main.renderingHeight ||
  16882. // position.x < 0 || position.x > Display.main.renderingWidth) && (Screen.fullScreenMode != FullScreenMode.Windowed))
  16883. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_0;
  16884. float L_7 = L_6.get_y_3();
  16885. if ((((float)L_7) < ((float)(0.0f))))
  16886. {
  16887. goto IL_0065;
  16888. }
  16889. }
  16890. {
  16891. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0;
  16892. float L_9 = L_8.get_y_3();
  16893. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16894. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10;
  16895. L_10 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16896. int32_t L_11;
  16897. L_11 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_10, /*hidden argument*/NULL);
  16898. if ((((float)L_9) > ((float)((float)((float)L_11)))))
  16899. {
  16900. goto IL_0065;
  16901. }
  16902. }
  16903. {
  16904. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  16905. float L_13 = L_12.get_x_2();
  16906. if ((((float)L_13) < ((float)(0.0f))))
  16907. {
  16908. goto IL_0065;
  16909. }
  16910. }
  16911. {
  16912. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = V_0;
  16913. float L_15 = L_14.get_x_2();
  16914. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16915. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_16;
  16916. L_16 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16917. int32_t L_17;
  16918. L_17 = Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64(L_16, /*hidden argument*/NULL);
  16919. if ((!(((float)L_15) > ((float)((float)((float)L_17))))))
  16920. {
  16921. goto IL_0072;
  16922. }
  16923. }
  16924. IL_0065:
  16925. {
  16926. int32_t L_18;
  16927. L_18 = Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624(/*hidden argument*/NULL);
  16928. G_B7_0 = ((((int32_t)((((int32_t)L_18) == ((int32_t)3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16929. goto IL_0073;
  16930. }
  16931. IL_0072:
  16932. {
  16933. G_B7_0 = 0;
  16934. }
  16935. IL_0073:
  16936. {
  16937. V_2 = (bool)G_B7_0;
  16938. bool L_19 = V_2;
  16939. if (!L_19)
  16940. {
  16941. goto IL_009a;
  16942. }
  16943. }
  16944. {
  16945. // position.y += Display.main.systemHeight - Display.main.renderingHeight;
  16946. float* L_20 = (&V_0)->get_address_of_y_3();
  16947. float* L_21 = L_20;
  16948. float L_22 = *((float*)L_21);
  16949. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16950. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_23;
  16951. L_23 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16952. int32_t L_24;
  16953. L_24 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_23, /*hidden argument*/NULL);
  16954. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_25;
  16955. L_25 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16956. int32_t L_26;
  16957. L_26 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_25, /*hidden argument*/NULL);
  16958. *((float*)L_21) = (float)((float)il2cpp_codegen_add((float)L_22, (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)L_26))))));
  16959. }
  16960. IL_009a:
  16961. {
  16962. }
  16963. IL_009b:
  16964. {
  16965. // return position;
  16966. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_0;
  16967. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28;
  16968. L_28 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_27, /*hidden argument*/NULL);
  16969. V_3 = L_28;
  16970. goto IL_00a4;
  16971. }
  16972. IL_00a4:
  16973. {
  16974. // }
  16975. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = V_3;
  16976. return L_29;
  16977. }
  16978. }
  16979. #ifdef __clang__
  16980. #pragma clang diagnostic pop
  16981. #endif
  16982. #ifdef __clang__
  16983. #pragma clang diagnostic push
  16984. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16985. #pragma clang diagnostic ignored "-Wunused-variable"
  16986. #endif
  16987. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  16988. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_pinvoke(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke& marshaled)
  16989. {
  16990. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  16991. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  16992. }
  16993. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_pinvoke_back(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke& marshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled)
  16994. {
  16995. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  16996. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  16997. }
  16998. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  16999. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_pinvoke_cleanup(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke& marshaled)
  17000. {
  17001. }
  17002. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  17003. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_com(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com& marshaled)
  17004. {
  17005. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  17006. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  17007. }
  17008. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_com_back(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com& marshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled)
  17009. {
  17010. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  17011. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  17012. }
  17013. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  17014. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_com_cleanup(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com& marshaled)
  17015. {
  17016. }
  17017. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  17018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17019. {
  17020. int32_t V_0 = 0;
  17021. {
  17022. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17023. int32_t L_0 = __this->get_m_Mode_0();
  17024. V_0 = L_0;
  17025. goto IL_000a;
  17026. }
  17027. IL_000a:
  17028. {
  17029. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17030. int32_t L_1 = V_0;
  17031. return L_1;
  17032. }
  17033. }
  17034. IL2CPP_EXTERN_C int32_t Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17035. {
  17036. int32_t _offset = 1;
  17037. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17038. int32_t _returnValue;
  17039. _returnValue = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9(_thisAdjusted, method);
  17040. return _returnValue;
  17041. }
  17042. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  17043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, int32_t ___value0, const RuntimeMethod* method)
  17044. {
  17045. {
  17046. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17047. int32_t L_0 = ___value0;
  17048. __this->set_m_Mode_0(L_0);
  17049. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17050. return;
  17051. }
  17052. }
  17053. IL2CPP_EXTERN_C void Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  17054. {
  17055. int32_t _offset = 1;
  17056. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17057. Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0(_thisAdjusted, ___value0, method);
  17058. }
  17059. // System.Boolean UnityEngine.UI.Navigation::get_wrapAround()
  17060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17061. {
  17062. bool V_0 = false;
  17063. {
  17064. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17065. bool L_0 = __this->get_m_WrapAround_1();
  17066. V_0 = L_0;
  17067. goto IL_000a;
  17068. }
  17069. IL_000a:
  17070. {
  17071. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17072. bool L_1 = V_0;
  17073. return L_1;
  17074. }
  17075. }
  17076. IL2CPP_EXTERN_C bool Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17077. {
  17078. int32_t _offset = 1;
  17079. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17080. bool _returnValue;
  17081. _returnValue = Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09(_thisAdjusted, method);
  17082. return _returnValue;
  17083. }
  17084. // System.Void UnityEngine.UI.Navigation::set_wrapAround(System.Boolean)
  17085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, bool ___value0, const RuntimeMethod* method)
  17086. {
  17087. {
  17088. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17089. bool L_0 = ___value0;
  17090. __this->set_m_WrapAround_1(L_0);
  17091. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17092. return;
  17093. }
  17094. }
  17095. IL2CPP_EXTERN_C void Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  17096. {
  17097. int32_t _offset = 1;
  17098. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17099. Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF(_thisAdjusted, ___value0, method);
  17100. }
  17101. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  17102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17103. {
  17104. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17105. {
  17106. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17107. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnUp_2();
  17108. V_0 = L_0;
  17109. goto IL_000a;
  17110. }
  17111. IL_000a:
  17112. {
  17113. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17114. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17115. return L_1;
  17116. }
  17117. }
  17118. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17119. {
  17120. int32_t _offset = 1;
  17121. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17122. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17123. _returnValue = Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05(_thisAdjusted, method);
  17124. return _returnValue;
  17125. }
  17126. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  17127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17128. {
  17129. {
  17130. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17131. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17132. __this->set_m_SelectOnUp_2(L_0);
  17133. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17134. return;
  17135. }
  17136. }
  17137. IL2CPP_EXTERN_C void Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17138. {
  17139. int32_t _offset = 1;
  17140. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17141. Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4(_thisAdjusted, ___value0, method);
  17142. }
  17143. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  17144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17145. {
  17146. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17147. {
  17148. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17149. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnDown_3();
  17150. V_0 = L_0;
  17151. goto IL_000a;
  17152. }
  17153. IL_000a:
  17154. {
  17155. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17156. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17157. return L_1;
  17158. }
  17159. }
  17160. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17161. {
  17162. int32_t _offset = 1;
  17163. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17164. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17165. _returnValue = Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C(_thisAdjusted, method);
  17166. return _returnValue;
  17167. }
  17168. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  17169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17170. {
  17171. {
  17172. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17173. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17174. __this->set_m_SelectOnDown_3(L_0);
  17175. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17176. return;
  17177. }
  17178. }
  17179. IL2CPP_EXTERN_C void Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17180. {
  17181. int32_t _offset = 1;
  17182. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17183. Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5(_thisAdjusted, ___value0, method);
  17184. }
  17185. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  17186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17187. {
  17188. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17189. {
  17190. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17191. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnLeft_4();
  17192. V_0 = L_0;
  17193. goto IL_000a;
  17194. }
  17195. IL_000a:
  17196. {
  17197. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17198. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17199. return L_1;
  17200. }
  17201. }
  17202. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17203. {
  17204. int32_t _offset = 1;
  17205. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17206. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17207. _returnValue = Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8(_thisAdjusted, method);
  17208. return _returnValue;
  17209. }
  17210. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  17211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17212. {
  17213. {
  17214. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17215. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17216. __this->set_m_SelectOnLeft_4(L_0);
  17217. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17218. return;
  17219. }
  17220. }
  17221. IL2CPP_EXTERN_C void Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17222. {
  17223. int32_t _offset = 1;
  17224. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17225. Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580(_thisAdjusted, ___value0, method);
  17226. }
  17227. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  17228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17229. {
  17230. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17231. {
  17232. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17233. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnRight_5();
  17234. V_0 = L_0;
  17235. goto IL_000a;
  17236. }
  17237. IL_000a:
  17238. {
  17239. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17240. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17241. return L_1;
  17242. }
  17243. }
  17244. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17245. {
  17246. int32_t _offset = 1;
  17247. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17248. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17249. _returnValue = Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114(_thisAdjusted, method);
  17250. return _returnValue;
  17251. }
  17252. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  17253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17254. {
  17255. {
  17256. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17257. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17258. __this->set_m_SelectOnRight_5(L_0);
  17259. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17260. return;
  17261. }
  17262. }
  17263. IL2CPP_EXTERN_C void Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17264. {
  17265. int32_t _offset = 1;
  17266. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17267. Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A(_thisAdjusted, ___value0, method);
  17268. }
  17269. // UnityEngine.UI.Navigation UnityEngine.UI.Navigation::get_defaultNavigation()
  17270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A Navigation_get_defaultNavigation_mE54FF9C6059610A4C5E122C98AFD98705D2C9CB0 (const RuntimeMethod* method)
  17271. {
  17272. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_0;
  17273. memset((&V_0), 0, sizeof(V_0));
  17274. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  17275. memset((&V_1), 0, sizeof(V_1));
  17276. {
  17277. // var defaultNav = new Navigation();
  17278. il2cpp_codegen_initobj((&V_0), sizeof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ));
  17279. // defaultNav.m_Mode = Mode.Automatic;
  17280. (&V_0)->set_m_Mode_0(3);
  17281. // defaultNav.m_WrapAround = false;
  17282. (&V_0)->set_m_WrapAround_1((bool)0);
  17283. // return defaultNav;
  17284. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0 = V_0;
  17285. V_1 = L_0;
  17286. goto IL_001d;
  17287. }
  17288. IL_001d:
  17289. {
  17290. // }
  17291. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_1 = V_1;
  17292. return L_1;
  17293. }
  17294. }
  17295. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  17296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___other0, const RuntimeMethod* method)
  17297. {
  17298. static bool s_Il2CppMethodInitialized;
  17299. if (!s_Il2CppMethodInitialized)
  17300. {
  17301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17302. s_Il2CppMethodInitialized = true;
  17303. }
  17304. bool V_0 = false;
  17305. int32_t G_B6_0 = 0;
  17306. {
  17307. // return mode == other.mode &&
  17308. // selectOnUp == other.selectOnUp &&
  17309. // selectOnDown == other.selectOnDown &&
  17310. // selectOnLeft == other.selectOnLeft &&
  17311. // selectOnRight == other.selectOnRight;
  17312. int32_t L_0;
  17313. L_0 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17314. int32_t L_1;
  17315. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17316. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  17317. {
  17318. goto IL_0060;
  17319. }
  17320. }
  17321. {
  17322. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_2;
  17323. L_2 = Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17324. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_3;
  17325. L_3 = Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17326. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17327. bool L_4;
  17328. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, L_3, /*hidden argument*/NULL);
  17329. if (!L_4)
  17330. {
  17331. goto IL_0060;
  17332. }
  17333. }
  17334. {
  17335. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5;
  17336. L_5 = Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17337. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_6;
  17338. L_6 = Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17339. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17340. bool L_7;
  17341. L_7 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, L_6, /*hidden argument*/NULL);
  17342. if (!L_7)
  17343. {
  17344. goto IL_0060;
  17345. }
  17346. }
  17347. {
  17348. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_8;
  17349. L_8 = Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17350. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_9;
  17351. L_9 = Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17352. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17353. bool L_10;
  17354. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, L_9, /*hidden argument*/NULL);
  17355. if (!L_10)
  17356. {
  17357. goto IL_0060;
  17358. }
  17359. }
  17360. {
  17361. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_11;
  17362. L_11 = Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17363. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_12;
  17364. L_12 = Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17365. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17366. bool L_13;
  17367. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_11, L_12, /*hidden argument*/NULL);
  17368. G_B6_0 = ((int32_t)(L_13));
  17369. goto IL_0061;
  17370. }
  17371. IL_0060:
  17372. {
  17373. G_B6_0 = 0;
  17374. }
  17375. IL_0061:
  17376. {
  17377. V_0 = (bool)G_B6_0;
  17378. goto IL_0064;
  17379. }
  17380. IL_0064:
  17381. {
  17382. // }
  17383. bool L_14 = V_0;
  17384. return L_14;
  17385. }
  17386. }
  17387. IL2CPP_EXTERN_C bool Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A_AdjustorThunk (RuntimeObject * __this, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___other0, const RuntimeMethod* method)
  17388. {
  17389. int32_t _offset = 1;
  17390. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17391. bool _returnValue;
  17392. _returnValue = Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A(_thisAdjusted, ___other0, method);
  17393. return _returnValue;
  17394. }
  17395. #ifdef __clang__
  17396. #pragma clang diagnostic pop
  17397. #endif
  17398. #ifdef __clang__
  17399. #pragma clang diagnostic push
  17400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17401. #pragma clang diagnostic ignored "-Wunused-variable"
  17402. #endif
  17403. // System.Void UnityEngine.UI.Outline::.ctor()
  17404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Outline__ctor_m6143991EB8225AB600E3D212CD057A43DAC8A7DB (Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2 * __this, const RuntimeMethod* method)
  17405. {
  17406. {
  17407. // protected Outline()
  17408. Shadow__ctor_mC023CEF78072A0E21FCBB5EDE94582DE042A2C54(__this, /*hidden argument*/NULL);
  17409. // {}
  17410. return;
  17411. }
  17412. }
  17413. // System.Void UnityEngine.UI.Outline::ModifyMesh(UnityEngine.UI.VertexHelper)
  17414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Outline_ModifyMesh_m21784D49980211B1AA3E6A6E6A2E2EEF03DBDC54 (Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method)
  17415. {
  17416. static bool s_Il2CppMethodInitialized;
  17417. if (!s_Il2CppMethodInitialized)
  17418. {
  17419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_RuntimeMethod_var);
  17420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_RuntimeMethod_var);
  17421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var);
  17422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_RuntimeMethod_var);
  17423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_RuntimeMethod_var);
  17425. s_Il2CppMethodInitialized = true;
  17426. }
  17427. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * V_0 = NULL;
  17428. int32_t V_1 = 0;
  17429. int32_t V_2 = 0;
  17430. int32_t V_3 = 0;
  17431. bool V_4 = false;
  17432. bool V_5 = false;
  17433. {
  17434. // if (!IsActive())
  17435. bool L_0;
  17436. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  17437. V_4 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  17438. bool L_1 = V_4;
  17439. if (!L_1)
  17440. {
  17441. goto IL_0015;
  17442. }
  17443. }
  17444. {
  17445. // return;
  17446. goto IL_0141;
  17447. }
  17448. IL_0015:
  17449. {
  17450. // var verts = ListPool<UIVertex>.Get();
  17451. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var);
  17452. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_2;
  17453. L_2 = ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F(/*hidden argument*/ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_RuntimeMethod_var);
  17454. V_0 = L_2;
  17455. // vh.GetUIVertexStream(verts);
  17456. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_3 = ___vh0;
  17457. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_4 = V_0;
  17458. VertexHelper_GetUIVertexStream_mA3E62A7B45BFFFC73D72BC7B8BFAD5388F8578BA(L_3, L_4, /*hidden argument*/NULL);
  17459. // var neededCpacity = verts.Count * 5;
  17460. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_5 = V_0;
  17461. int32_t L_6;
  17462. L_6 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_5, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17463. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)5));
  17464. // if (verts.Capacity < neededCpacity)
  17465. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_7 = V_0;
  17466. int32_t L_8;
  17467. L_8 = List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903(L_7, /*hidden argument*/List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_RuntimeMethod_var);
  17468. int32_t L_9 = V_1;
  17469. V_5 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
  17470. bool L_10 = V_5;
  17471. if (!L_10)
  17472. {
  17473. goto IL_0043;
  17474. }
  17475. }
  17476. {
  17477. // verts.Capacity = neededCpacity;
  17478. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_11 = V_0;
  17479. int32_t L_12 = V_1;
  17480. List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4(L_11, L_12, /*hidden argument*/List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_RuntimeMethod_var);
  17481. }
  17482. IL_0043:
  17483. {
  17484. // var start = 0;
  17485. V_2 = 0;
  17486. // var end = verts.Count;
  17487. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_13 = V_0;
  17488. int32_t L_14;
  17489. L_14 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_13, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17490. V_3 = L_14;
  17491. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, effectDistance.x, effectDistance.y);
  17492. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_15 = V_0;
  17493. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  17494. L_16 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17495. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17;
  17496. L_17 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_16, /*hidden argument*/NULL);
  17497. int32_t L_18 = V_2;
  17498. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_19 = V_0;
  17499. int32_t L_20;
  17500. L_20 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_19, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17501. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  17502. L_21 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17503. float L_22 = L_21.get_x_0();
  17504. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  17505. L_23 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17506. float L_24 = L_23.get_y_1();
  17507. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_15, L_17, L_18, L_20, L_22, L_24, /*hidden argument*/NULL);
  17508. // start = end;
  17509. int32_t L_25 = V_3;
  17510. V_2 = L_25;
  17511. // end = verts.Count;
  17512. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_26 = V_0;
  17513. int32_t L_27;
  17514. L_27 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_26, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17515. V_3 = L_27;
  17516. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, effectDistance.x, -effectDistance.y);
  17517. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_28 = V_0;
  17518. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29;
  17519. L_29 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17520. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_30;
  17521. L_30 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_29, /*hidden argument*/NULL);
  17522. int32_t L_31 = V_2;
  17523. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_32 = V_0;
  17524. int32_t L_33;
  17525. L_33 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_32, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17526. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  17527. L_34 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17528. float L_35 = L_34.get_x_0();
  17529. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36;
  17530. L_36 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17531. float L_37 = L_36.get_y_1();
  17532. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_28, L_30, L_31, L_33, L_35, ((-L_37)), /*hidden argument*/NULL);
  17533. // start = end;
  17534. int32_t L_38 = V_3;
  17535. V_2 = L_38;
  17536. // end = verts.Count;
  17537. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_39 = V_0;
  17538. int32_t L_40;
  17539. L_40 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_39, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17540. V_3 = L_40;
  17541. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, -effectDistance.x, effectDistance.y);
  17542. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_41 = V_0;
  17543. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_42;
  17544. L_42 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17545. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_43;
  17546. L_43 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_42, /*hidden argument*/NULL);
  17547. int32_t L_44 = V_2;
  17548. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_45 = V_0;
  17549. int32_t L_46;
  17550. L_46 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_45, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17551. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47;
  17552. L_47 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17553. float L_48 = L_47.get_x_0();
  17554. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49;
  17555. L_49 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17556. float L_50 = L_49.get_y_1();
  17557. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_41, L_43, L_44, L_46, ((-L_48)), L_50, /*hidden argument*/NULL);
  17558. // start = end;
  17559. int32_t L_51 = V_3;
  17560. V_2 = L_51;
  17561. // end = verts.Count;
  17562. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_52 = V_0;
  17563. int32_t L_53;
  17564. L_53 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_52, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17565. V_3 = L_53;
  17566. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, -effectDistance.x, -effectDistance.y);
  17567. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_54 = V_0;
  17568. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_55;
  17569. L_55 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17570. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_56;
  17571. L_56 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_55, /*hidden argument*/NULL);
  17572. int32_t L_57 = V_2;
  17573. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_58 = V_0;
  17574. int32_t L_59;
  17575. L_59 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_58, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17576. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60;
  17577. L_60 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17578. float L_61 = L_60.get_x_0();
  17579. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62;
  17580. L_62 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17581. float L_63 = L_62.get_y_1();
  17582. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_54, L_56, L_57, L_59, ((-L_61)), ((-L_63)), /*hidden argument*/NULL);
  17583. // vh.Clear();
  17584. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_64 = ___vh0;
  17585. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_64, /*hidden argument*/NULL);
  17586. // vh.AddUIVertexTriangleStream(verts);
  17587. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_65 = ___vh0;
  17588. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_66 = V_0;
  17589. VertexHelper_AddUIVertexTriangleStream_m3FC7DF3D1DA3F0D40025258E3B8FF5830EE7CE55(L_65, L_66, /*hidden argument*/NULL);
  17590. // ListPool<UIVertex>.Release(verts);
  17591. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_67 = V_0;
  17592. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var);
  17593. ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752(L_67, /*hidden argument*/ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_RuntimeMethod_var);
  17594. }
  17595. IL_0141:
  17596. {
  17597. // }
  17598. return;
  17599. }
  17600. }
  17601. #ifdef __clang__
  17602. #pragma clang diagnostic pop
  17603. #endif
  17604. #ifdef __clang__
  17605. #pragma clang diagnostic push
  17606. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17607. #pragma clang diagnostic ignored "-Wunused-variable"
  17608. #endif
  17609. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::.ctor()
  17610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster__ctor_mEB8E9794F72BC357DD518AB1519BBF716FA11017 (Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3 * __this, const RuntimeMethod* method)
  17611. {
  17612. {
  17613. // protected Physics2DRaycaster()
  17614. PhysicsRaycaster__ctor_mEBFB0AC90FB9FB8A46B2CB8050A4BAE3D1BCC72E(__this, /*hidden argument*/NULL);
  17615. // {}
  17616. return;
  17617. }
  17618. }
  17619. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  17620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster_Raycast_m037A598BC662F1801E08353CF56BE300B34C36BF (Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___resultAppendList1, const RuntimeMethod* method)
  17621. {
  17622. static bool s_Il2CppMethodInitialized;
  17623. if (!s_Il2CppMethodInitialized)
  17624. {
  17625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
  17626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  17627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  17628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var);
  17630. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17631. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF_il2cpp_TypeInfo_var);
  17632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A_il2cpp_TypeInfo_var);
  17633. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8_il2cpp_TypeInfo_var);
  17634. s_Il2CppMethodInitialized = true;
  17635. }
  17636. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17637. memset((&V_0), 0, sizeof(V_0));
  17638. float V_1 = 0.0f;
  17639. int32_t V_2 = 0;
  17640. int32_t V_3 = 0;
  17641. bool V_4 = false;
  17642. bool V_5 = false;
  17643. bool V_6 = false;
  17644. bool V_7 = false;
  17645. bool V_8 = false;
  17646. bool V_9 = false;
  17647. int32_t V_10 = 0;
  17648. int32_t V_11 = 0;
  17649. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_12 = NULL;
  17650. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_13 = NULL;
  17651. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_14;
  17652. memset((&V_14), 0, sizeof(V_14));
  17653. bool V_15 = false;
  17654. bool V_16 = false;
  17655. bool V_17 = false;
  17656. bool V_18 = false;
  17657. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_19;
  17658. memset((&V_19), 0, sizeof(V_19));
  17659. bool V_20 = false;
  17660. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B23_0 = NULL;
  17661. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B22_0 = NULL;
  17662. int32_t G_B24_0 = 0;
  17663. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B24_1 = NULL;
  17664. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B26_0 = NULL;
  17665. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B25_0 = NULL;
  17666. int32_t G_B27_0 = 0;
  17667. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B27_1 = NULL;
  17668. {
  17669. // Ray ray = new Ray();
  17670. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ));
  17671. // float distanceToClipPlane = 0;
  17672. V_1 = (0.0f);
  17673. // int displayIndex = 0;
  17674. V_2 = 0;
  17675. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  17676. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  17677. bool L_1;
  17678. L_1 = PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87(__this, L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), (int32_t*)(&V_2), (float*)(&V_1), /*hidden argument*/NULL);
  17679. V_4 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17680. bool L_2 = V_4;
  17681. if (!L_2)
  17682. {
  17683. goto IL_002c;
  17684. }
  17685. }
  17686. {
  17687. // return;
  17688. goto IL_0295;
  17689. }
  17690. IL_002c:
  17691. {
  17692. // int hitCount = 0;
  17693. V_3 = 0;
  17694. // if (maxRayIntersections == 0)
  17695. int32_t L_3;
  17696. L_3 = PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27(__this, /*hidden argument*/NULL);
  17697. V_5 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  17698. bool L_4 = V_5;
  17699. if (!L_4)
  17700. {
  17701. goto IL_007f;
  17702. }
  17703. }
  17704. {
  17705. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAll == null)
  17706. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17707. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_5;
  17708. L_5 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17709. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * L_6 = L_5->get_getRayIntersectionAll_4();
  17710. V_6 = (bool)((((RuntimeObject*)(GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17711. bool L_7 = V_6;
  17712. if (!L_7)
  17713. {
  17714. goto IL_0056;
  17715. }
  17716. }
  17717. {
  17718. // return;
  17719. goto IL_0295;
  17720. }
  17721. IL_0056:
  17722. {
  17723. // m_Hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, finalEventMask);
  17724. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17725. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_8;
  17726. L_8 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17727. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * L_9 = L_8->get_getRayIntersectionAll_4();
  17728. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_10 = V_0;
  17729. float L_11 = V_1;
  17730. int32_t L_12;
  17731. L_12 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  17732. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_13;
  17733. L_13 = GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  17734. __this->set_m_Hits_11(L_13);
  17735. // hitCount = m_Hits.Length;
  17736. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_14 = __this->get_m_Hits_11();
  17737. V_3 = ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)));
  17738. goto IL_00ed;
  17739. }
  17740. IL_007f:
  17741. {
  17742. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc == null)
  17743. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17744. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_15;
  17745. L_15 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17746. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * L_16 = L_15->get_getRayIntersectionAllNonAlloc_5();
  17747. V_7 = (bool)((((RuntimeObject*)(GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C *)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17748. bool L_17 = V_7;
  17749. if (!L_17)
  17750. {
  17751. goto IL_0098;
  17752. }
  17753. }
  17754. {
  17755. // return;
  17756. goto IL_0295;
  17757. }
  17758. IL_0098:
  17759. {
  17760. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  17761. int32_t L_18 = ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->get_m_LastMaxRayIntersections_9();
  17762. int32_t L_19 = ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->get_m_MaxRayIntersections_8();
  17763. V_8 = (bool)((((int32_t)((((int32_t)L_18) == ((int32_t)L_19))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17764. bool L_20 = V_8;
  17765. if (!L_20)
  17766. {
  17767. goto IL_00ce;
  17768. }
  17769. }
  17770. {
  17771. // m_Hits = new RaycastHit2D[maxRayIntersections];
  17772. int32_t L_21;
  17773. L_21 = PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27(__this, /*hidden argument*/NULL);
  17774. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_22 = (RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*)(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*)SZArrayNew(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var, (uint32_t)L_21);
  17775. __this->set_m_Hits_11(L_22);
  17776. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  17777. int32_t L_23 = ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->get_m_MaxRayIntersections_8();
  17778. ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->set_m_LastMaxRayIntersections_9(L_23);
  17779. }
  17780. IL_00ce:
  17781. {
  17782. // hitCount = ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  17783. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17784. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_24;
  17785. L_24 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17786. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * L_25 = L_24->get_getRayIntersectionAllNonAlloc_5();
  17787. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_26 = V_0;
  17788. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_27 = __this->get_m_Hits_11();
  17789. float L_28 = V_1;
  17790. int32_t L_29;
  17791. L_29 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  17792. int32_t L_30;
  17793. L_30 = GetRayIntersectionAllNonAllocCallback_Invoke_m3A03F6D1E31D55B967B4688FE35EA70C618B1BC9(L_25, L_26, L_27, L_28, L_29, /*hidden argument*/NULL);
  17794. V_3 = L_30;
  17795. }
  17796. IL_00ed:
  17797. {
  17798. // if (hitCount != 0)
  17799. int32_t L_31 = V_3;
  17800. V_9 = (bool)((!(((uint32_t)L_31) <= ((uint32_t)0)))? 1 : 0);
  17801. bool L_32 = V_9;
  17802. if (!L_32)
  17803. {
  17804. goto IL_0295;
  17805. }
  17806. }
  17807. {
  17808. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17809. V_10 = 0;
  17810. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17811. int32_t L_33 = V_3;
  17812. V_11 = L_33;
  17813. goto IL_0285;
  17814. }
  17815. IL_0106:
  17816. {
  17817. // Renderer r2d = null;
  17818. V_12 = (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *)NULL;
  17819. // var rendererResult = m_Hits[b].collider.gameObject.GetComponent<Renderer>();
  17820. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_34 = __this->get_m_Hits_11();
  17821. int32_t L_35 = V_10;
  17822. Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_36;
  17823. L_36 = RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_34)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_35))), /*hidden argument*/NULL);
  17824. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
  17825. L_37 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_36, /*hidden argument*/NULL);
  17826. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_38;
  17827. L_38 = GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466(L_37, /*hidden argument*/GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
  17828. V_13 = L_38;
  17829. // if (rendererResult != null)
  17830. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_39 = V_13;
  17831. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17832. bool L_40;
  17833. L_40 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_39, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17834. V_15 = L_40;
  17835. bool L_41 = V_15;
  17836. if (!L_41)
  17837. {
  17838. goto IL_017a;
  17839. }
  17840. }
  17841. {
  17842. // if (rendererResult is SpriteRenderer)
  17843. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_42 = V_13;
  17844. V_16 = (bool)((!(((RuntimeObject*)(SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF *)((SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF *)IsInstSealed((RuntimeObject*)L_42, SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17845. bool L_43 = V_16;
  17846. if (!L_43)
  17847. {
  17848. goto IL_014d;
  17849. }
  17850. }
  17851. {
  17852. // r2d = rendererResult;
  17853. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_44 = V_13;
  17854. V_12 = L_44;
  17855. }
  17856. IL_014d:
  17857. {
  17858. // if (rendererResult is TilemapRenderer)
  17859. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_45 = V_13;
  17860. V_17 = (bool)((!(((RuntimeObject*)(TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 *)((TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 *)IsInstSealed((RuntimeObject*)L_45, TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17861. bool L_46 = V_17;
  17862. if (!L_46)
  17863. {
  17864. goto IL_0163;
  17865. }
  17866. }
  17867. {
  17868. // r2d = rendererResult;
  17869. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_47 = V_13;
  17870. V_12 = L_47;
  17871. }
  17872. IL_0163:
  17873. {
  17874. // if (rendererResult is SpriteShapeRenderer)
  17875. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_48 = V_13;
  17876. V_18 = (bool)((!(((RuntimeObject*)(SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A *)((SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A *)IsInstClass((RuntimeObject*)L_48, SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17877. bool L_49 = V_18;
  17878. if (!L_49)
  17879. {
  17880. goto IL_0179;
  17881. }
  17882. }
  17883. {
  17884. // r2d = rendererResult;
  17885. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_50 = V_13;
  17886. V_12 = L_50;
  17887. }
  17888. IL_0179:
  17889. {
  17890. }
  17891. IL_017a:
  17892. {
  17893. // var result = new RaycastResult
  17894. // {
  17895. // gameObject = m_Hits[b].collider.gameObject,
  17896. // module = this,
  17897. // distance = Vector3.Distance(eventCamera.transform.position, m_Hits[b].point),
  17898. // worldPosition = m_Hits[b].point,
  17899. // worldNormal = m_Hits[b].normal,
  17900. // screenPosition = eventData.position,
  17901. // displayIndex = displayIndex,
  17902. // index = resultAppendList.Count,
  17903. // sortingLayer = r2d != null ? r2d.sortingLayerID : 0,
  17904. // sortingOrder = r2d != null ? r2d.sortingOrder : 0
  17905. // };
  17906. il2cpp_codegen_initobj((&V_19), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  17907. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_51 = __this->get_m_Hits_11();
  17908. int32_t L_52 = V_10;
  17909. Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_53;
  17910. L_53 = RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_51)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_52))), /*hidden argument*/NULL);
  17911. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_54;
  17912. L_54 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_53, /*hidden argument*/NULL);
  17913. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_19), L_54, /*hidden argument*/NULL);
  17914. (&V_19)->set_module_1(__this);
  17915. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_55;
  17916. L_55 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17917. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_56;
  17918. L_56 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_55, /*hidden argument*/NULL);
  17919. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57;
  17920. L_57 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_56, /*hidden argument*/NULL);
  17921. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_58 = __this->get_m_Hits_11();
  17922. int32_t L_59 = V_10;
  17923. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60;
  17924. L_60 = RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_58)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_59))), /*hidden argument*/NULL);
  17925. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61;
  17926. L_61 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_60, /*hidden argument*/NULL);
  17927. float L_62;
  17928. L_62 = Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677(L_57, L_61, /*hidden argument*/NULL);
  17929. (&V_19)->set_distance_2(L_62);
  17930. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_63 = __this->get_m_Hits_11();
  17931. int32_t L_64 = V_10;
  17932. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65;
  17933. L_65 = RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_63)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_64))), /*hidden argument*/NULL);
  17934. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_66;
  17935. L_66 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_65, /*hidden argument*/NULL);
  17936. (&V_19)->set_worldPosition_7(L_66);
  17937. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_67 = __this->get_m_Hits_11();
  17938. int32_t L_68 = V_10;
  17939. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  17940. L_69 = RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_67)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_68))), /*hidden argument*/NULL);
  17941. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70;
  17942. L_70 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_69, /*hidden argument*/NULL);
  17943. (&V_19)->set_worldNormal_8(L_70);
  17944. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_71 = ___eventData0;
  17945. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72;
  17946. L_72 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_71, /*hidden argument*/NULL);
  17947. (&V_19)->set_screenPosition_9(L_72);
  17948. int32_t L_73 = V_2;
  17949. (&V_19)->set_displayIndex_10(L_73);
  17950. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_74 = ___resultAppendList1;
  17951. int32_t L_75;
  17952. L_75 = List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline(L_74, /*hidden argument*/List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  17953. (&V_19)->set_index_3(((float)((float)L_75)));
  17954. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_76 = V_12;
  17955. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17956. bool L_77;
  17957. L_77 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_76, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17958. G_B22_0 = (&V_19);
  17959. if (L_77)
  17960. {
  17961. G_B23_0 = (&V_19);
  17962. goto IL_024a;
  17963. }
  17964. }
  17965. {
  17966. G_B24_0 = 0;
  17967. G_B24_1 = G_B22_0;
  17968. goto IL_0251;
  17969. }
  17970. IL_024a:
  17971. {
  17972. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_78 = V_12;
  17973. int32_t L_79;
  17974. L_79 = Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8(L_78, /*hidden argument*/NULL);
  17975. G_B24_0 = L_79;
  17976. G_B24_1 = G_B23_0;
  17977. }
  17978. IL_0251:
  17979. {
  17980. G_B24_1->set_sortingLayer_5(G_B24_0);
  17981. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_80 = V_12;
  17982. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17983. bool L_81;
  17984. L_81 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_80, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17985. G_B25_0 = (&V_19);
  17986. if (L_81)
  17987. {
  17988. G_B26_0 = (&V_19);
  17989. goto IL_0265;
  17990. }
  17991. }
  17992. {
  17993. G_B27_0 = 0;
  17994. G_B27_1 = G_B25_0;
  17995. goto IL_026c;
  17996. }
  17997. IL_0265:
  17998. {
  17999. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_82 = V_12;
  18000. int32_t L_83;
  18001. L_83 = Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0(L_82, /*hidden argument*/NULL);
  18002. G_B27_0 = L_83;
  18003. G_B27_1 = G_B26_0;
  18004. }
  18005. IL_026c:
  18006. {
  18007. G_B27_1->set_sortingOrder_6(G_B27_0);
  18008. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_84 = V_19;
  18009. V_14 = L_84;
  18010. // resultAppendList.Add(result);
  18011. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_85 = ___resultAppendList1;
  18012. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_86 = V_14;
  18013. List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5(L_85, L_86, /*hidden argument*/List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  18014. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18015. int32_t L_87 = V_10;
  18016. V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_87, (int32_t)1));
  18017. }
  18018. IL_0285:
  18019. {
  18020. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18021. int32_t L_88 = V_10;
  18022. int32_t L_89 = V_11;
  18023. V_20 = (bool)((((int32_t)L_88) < ((int32_t)L_89))? 1 : 0);
  18024. bool L_90 = V_20;
  18025. if (L_90)
  18026. {
  18027. goto IL_0106;
  18028. }
  18029. }
  18030. {
  18031. }
  18032. IL_0295:
  18033. {
  18034. // }
  18035. return;
  18036. }
  18037. }
  18038. #ifdef __clang__
  18039. #pragma clang diagnostic pop
  18040. #endif
  18041. #ifdef __clang__
  18042. #pragma clang diagnostic push
  18043. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18044. #pragma clang diagnostic ignored "-Wunused-variable"
  18045. #endif
  18046. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  18047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_mEBFB0AC90FB9FB8A46B2CB8050A4BAE3D1BCC72E (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18048. {
  18049. {
  18050. // protected LayerMask m_EventMask = kNoEventMaskSet;
  18051. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0;
  18052. L_0 = LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C((-1), /*hidden argument*/NULL);
  18053. __this->set_m_EventMask_7(L_0);
  18054. // protected int m_MaxRayIntersections = 0;
  18055. __this->set_m_MaxRayIntersections_8(0);
  18056. // protected int m_LastMaxRayIntersections = 0;
  18057. __this->set_m_LastMaxRayIntersections_9(0);
  18058. // protected PhysicsRaycaster()
  18059. BaseRaycaster__ctor_m44ACAAC3E3CBDBBE74D2FCA997268EE1DF9D8A3C(__this, /*hidden argument*/NULL);
  18060. // {}
  18061. return;
  18062. }
  18063. }
  18064. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::get_eventCamera()
  18065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PhysicsRaycaster_get_eventCamera_mC067A7DEC69941B818286767ADE39AAECEC44CE3 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18066. {
  18067. static bool s_Il2CppMethodInitialized;
  18068. if (!s_Il2CppMethodInitialized)
  18069. {
  18070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
  18071. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18072. s_Il2CppMethodInitialized = true;
  18073. }
  18074. bool V_0 = false;
  18075. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_1 = NULL;
  18076. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B4_0 = NULL;
  18077. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL;
  18078. {
  18079. // if (m_EventCamera == null)
  18080. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_EventCamera_6();
  18081. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18082. bool L_1;
  18083. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18084. V_0 = L_1;
  18085. bool L_2 = V_0;
  18086. if (!L_2)
  18087. {
  18088. goto IL_001d;
  18089. }
  18090. }
  18091. {
  18092. // m_EventCamera = GetComponent<Camera>();
  18093. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3;
  18094. L_3 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
  18095. __this->set_m_EventCamera_6(L_3);
  18096. }
  18097. IL_001d:
  18098. {
  18099. // return m_EventCamera ?? Camera.main;
  18100. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = __this->get_m_EventCamera_6();
  18101. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = L_4;
  18102. G_B3_0 = L_5;
  18103. if (L_5)
  18104. {
  18105. G_B4_0 = L_5;
  18106. goto IL_002c;
  18107. }
  18108. }
  18109. {
  18110. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6;
  18111. L_6 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
  18112. G_B4_0 = L_6;
  18113. }
  18114. IL_002c:
  18115. {
  18116. V_1 = G_B4_0;
  18117. goto IL_002f;
  18118. }
  18119. IL_002f:
  18120. {
  18121. // }
  18122. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7 = V_1;
  18123. return L_7;
  18124. }
  18125. }
  18126. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_depth()
  18127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_depth_m9B1DC4C8868DF41F665EE4684779078F25ABA7AA (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18128. {
  18129. static bool s_Il2CppMethodInitialized;
  18130. if (!s_Il2CppMethodInitialized)
  18131. {
  18132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18133. s_Il2CppMethodInitialized = true;
  18134. }
  18135. int32_t V_0 = 0;
  18136. int32_t G_B3_0 = 0;
  18137. {
  18138. // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; }
  18139. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
  18140. L_0 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18141. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18142. bool L_1;
  18143. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18144. if (L_1)
  18145. {
  18146. goto IL_0016;
  18147. }
  18148. }
  18149. {
  18150. G_B3_0 = ((int32_t)16777215);
  18151. goto IL_0022;
  18152. }
  18153. IL_0016:
  18154. {
  18155. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2;
  18156. L_2 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18157. float L_3;
  18158. L_3 = Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D(L_2, /*hidden argument*/NULL);
  18159. G_B3_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  18160. }
  18161. IL_0022:
  18162. {
  18163. V_0 = G_B3_0;
  18164. goto IL_0025;
  18165. }
  18166. IL_0025:
  18167. {
  18168. // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; }
  18169. int32_t L_4 = V_0;
  18170. return L_4;
  18171. }
  18172. }
  18173. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  18174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18175. {
  18176. static bool s_Il2CppMethodInitialized;
  18177. if (!s_Il2CppMethodInitialized)
  18178. {
  18179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18180. s_Il2CppMethodInitialized = true;
  18181. }
  18182. int32_t V_0 = 0;
  18183. int32_t G_B3_0 = 0;
  18184. {
  18185. // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; }
  18186. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
  18187. L_0 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18188. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18189. bool L_1;
  18190. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18191. if (L_1)
  18192. {
  18193. goto IL_0012;
  18194. }
  18195. }
  18196. {
  18197. G_B3_0 = (-1);
  18198. goto IL_0029;
  18199. }
  18200. IL_0012:
  18201. {
  18202. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2;
  18203. L_2 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18204. int32_t L_3;
  18205. L_3 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_2, /*hidden argument*/NULL);
  18206. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_4 = __this->get_m_EventMask_7();
  18207. int32_t L_5;
  18208. L_5 = LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0(L_4, /*hidden argument*/NULL);
  18209. G_B3_0 = ((int32_t)((int32_t)L_3&(int32_t)L_5));
  18210. }
  18211. IL_0029:
  18212. {
  18213. V_0 = G_B3_0;
  18214. goto IL_002c;
  18215. }
  18216. IL_002c:
  18217. {
  18218. // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; }
  18219. int32_t L_6 = V_0;
  18220. return L_6;
  18221. }
  18222. }
  18223. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::get_eventMask()
  18224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 PhysicsRaycaster_get_eventMask_m210CAAB35833B472D235E601F4878C06EFD74DA6 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18225. {
  18226. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  18227. memset((&V_0), 0, sizeof(V_0));
  18228. {
  18229. // get { return m_EventMask; }
  18230. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_EventMask_7();
  18231. V_0 = L_0;
  18232. goto IL_000a;
  18233. }
  18234. IL_000a:
  18235. {
  18236. // get { return m_EventMask; }
  18237. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  18238. return L_1;
  18239. }
  18240. }
  18241. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_eventMask(UnityEngine.LayerMask)
  18242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_eventMask_mCC9065510DB88DC4E3A44F7F2339B950E64D9FFF (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___value0, const RuntimeMethod* method)
  18243. {
  18244. {
  18245. // set { m_EventMask = value; }
  18246. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___value0;
  18247. __this->set_m_EventMask_7(L_0);
  18248. // set { m_EventMask = value; }
  18249. return;
  18250. }
  18251. }
  18252. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  18253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18254. {
  18255. int32_t V_0 = 0;
  18256. {
  18257. // get { return m_MaxRayIntersections; }
  18258. int32_t L_0 = __this->get_m_MaxRayIntersections_8();
  18259. V_0 = L_0;
  18260. goto IL_000a;
  18261. }
  18262. IL_000a:
  18263. {
  18264. // get { return m_MaxRayIntersections; }
  18265. int32_t L_1 = V_0;
  18266. return L_1;
  18267. }
  18268. }
  18269. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_maxRayIntersections(System.Int32)
  18270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_maxRayIntersections_m5A8FBBE6CB9AE15F7ACC7AD6B46931049CD0BD3C (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, int32_t ___value0, const RuntimeMethod* method)
  18271. {
  18272. {
  18273. // set { m_MaxRayIntersections = value; }
  18274. int32_t L_0 = ___value0;
  18275. __this->set_m_MaxRayIntersections_8(L_0);
  18276. // set { m_MaxRayIntersections = value; }
  18277. return;
  18278. }
  18279. }
  18280. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  18281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method)
  18282. {
  18283. static bool s_Il2CppMethodInitialized;
  18284. if (!s_Il2CppMethodInitialized)
  18285. {
  18286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  18287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18288. s_Il2CppMethodInitialized = true;
  18289. }
  18290. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18291. memset((&V_0), 0, sizeof(V_0));
  18292. float V_1 = 0.0f;
  18293. bool V_2 = false;
  18294. bool V_3 = false;
  18295. bool V_4 = false;
  18296. bool V_5 = false;
  18297. bool V_6 = false;
  18298. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_7;
  18299. memset((&V_7), 0, sizeof(V_7));
  18300. float* G_B11_0 = NULL;
  18301. float* G_B10_0 = NULL;
  18302. float G_B12_0 = 0.0f;
  18303. float* G_B12_1 = NULL;
  18304. {
  18305. // if (eventCamera == null)
  18306. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
  18307. L_0 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18308. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18309. bool L_1;
  18310. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18311. V_2 = L_1;
  18312. bool L_2 = V_2;
  18313. if (!L_2)
  18314. {
  18315. goto IL_0018;
  18316. }
  18317. }
  18318. {
  18319. // return false;
  18320. V_3 = (bool)0;
  18321. goto IL_00ed;
  18322. }
  18323. IL_0018:
  18324. {
  18325. // var eventPosition = Display.RelativeMouseAt(eventData.position);
  18326. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  18327. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  18328. L_4 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_3, /*hidden argument*/NULL);
  18329. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  18330. L_5 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_4, /*hidden argument*/NULL);
  18331. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  18332. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  18333. L_6 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_5, /*hidden argument*/NULL);
  18334. V_0 = L_6;
  18335. // if (eventPosition != Vector3.zero)
  18336. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  18337. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  18338. L_8 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  18339. bool L_9;
  18340. L_9 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_7, L_8, /*hidden argument*/NULL);
  18341. V_4 = L_9;
  18342. bool L_10 = V_4;
  18343. if (!L_10)
  18344. {
  18345. goto IL_0066;
  18346. }
  18347. }
  18348. {
  18349. // eventDisplayIndex = (int)eventPosition.z;
  18350. int32_t* L_11 = ___eventDisplayIndex2;
  18351. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  18352. float L_13 = L_12.get_z_4();
  18353. *((int32_t*)L_11) = (int32_t)il2cpp_codegen_cast_double_to_int<int32_t>(L_13);
  18354. // if (eventDisplayIndex != eventCamera.targetDisplay)
  18355. int32_t* L_14 = ___eventDisplayIndex2;
  18356. int32_t L_15 = *((int32_t*)L_14);
  18357. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16;
  18358. L_16 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18359. int32_t L_17;
  18360. L_17 = Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D(L_16, /*hidden argument*/NULL);
  18361. V_5 = (bool)((((int32_t)((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18362. bool L_18 = V_5;
  18363. if (!L_18)
  18364. {
  18365. goto IL_0063;
  18366. }
  18367. }
  18368. {
  18369. // return false;
  18370. V_3 = (bool)0;
  18371. goto IL_00ed;
  18372. }
  18373. IL_0063:
  18374. {
  18375. goto IL_0074;
  18376. }
  18377. IL_0066:
  18378. {
  18379. // eventPosition = eventData.position;
  18380. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___eventData0;
  18381. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  18382. L_20 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_19, /*hidden argument*/NULL);
  18383. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  18384. L_21 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_20, /*hidden argument*/NULL);
  18385. V_0 = L_21;
  18386. }
  18387. IL_0074:
  18388. {
  18389. // if (!eventCamera.pixelRect.Contains(eventPosition))
  18390. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22;
  18391. L_22 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18392. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_23;
  18393. L_23 = Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A(L_22, /*hidden argument*/NULL);
  18394. V_7 = L_23;
  18395. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  18396. bool L_25;
  18397. L_25 = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_7), L_24, /*hidden argument*/NULL);
  18398. V_6 = (bool)((((int32_t)L_25) == ((int32_t)0))? 1 : 0);
  18399. bool L_26 = V_6;
  18400. if (!L_26)
  18401. {
  18402. goto IL_0096;
  18403. }
  18404. }
  18405. {
  18406. // return false;
  18407. V_3 = (bool)0;
  18408. goto IL_00ed;
  18409. }
  18410. IL_0096:
  18411. {
  18412. // ray = eventCamera.ScreenPointToRay(eventPosition);
  18413. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * L_27 = ___ray1;
  18414. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28;
  18415. L_28 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18416. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_0;
  18417. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_30;
  18418. L_30 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_28, L_29, /*hidden argument*/NULL);
  18419. *(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)L_27 = L_30;
  18420. // float projectionDirection = ray.direction.z;
  18421. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * L_31 = ___ray1;
  18422. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32;
  18423. L_32 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)L_31, /*hidden argument*/NULL);
  18424. float L_33 = L_32.get_z_4();
  18425. V_1 = L_33;
  18426. // distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
  18427. // ? Mathf.Infinity
  18428. // : Mathf.Abs((eventCamera.farClipPlane - eventCamera.nearClipPlane) / projectionDirection);
  18429. float* L_34 = ___distanceToClipPlane3;
  18430. float L_35 = V_1;
  18431. bool L_36;
  18432. L_36 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55((0.0f), L_35, /*hidden argument*/NULL);
  18433. G_B10_0 = L_34;
  18434. if (L_36)
  18435. {
  18436. G_B11_0 = L_34;
  18437. goto IL_00e3;
  18438. }
  18439. }
  18440. {
  18441. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_37;
  18442. L_37 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18443. float L_38;
  18444. L_38 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_37, /*hidden argument*/NULL);
  18445. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39;
  18446. L_39 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18447. float L_40;
  18448. L_40 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_39, /*hidden argument*/NULL);
  18449. float L_41 = V_1;
  18450. float L_42;
  18451. L_42 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))/(float)L_41)));
  18452. G_B12_0 = L_42;
  18453. G_B12_1 = G_B10_0;
  18454. goto IL_00e8;
  18455. }
  18456. IL_00e3:
  18457. {
  18458. G_B12_0 = (std::numeric_limits<float>::infinity());
  18459. G_B12_1 = G_B11_0;
  18460. }
  18461. IL_00e8:
  18462. {
  18463. *((float*)G_B12_1) = (float)G_B12_0;
  18464. // return true;
  18465. V_3 = (bool)1;
  18466. goto IL_00ed;
  18467. }
  18468. IL_00ed:
  18469. {
  18470. // }
  18471. bool L_43 = V_3;
  18472. return L_43;
  18473. }
  18474. }
  18475. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  18476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_Raycast_mD597D05EB47ECBFD60E46C317547FB0AA5A2E940 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___resultAppendList1, const RuntimeMethod* method)
  18477. {
  18478. static bool s_Il2CppMethodInitialized;
  18479. if (!s_Il2CppMethodInitialized)
  18480. {
  18481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_RuntimeMethod_var);
  18482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  18483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  18484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var);
  18485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var);
  18486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18487. s_Il2CppMethodInitialized = true;
  18488. }
  18489. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  18490. memset((&V_0), 0, sizeof(V_0));
  18491. int32_t V_1 = 0;
  18492. float V_2 = 0.0f;
  18493. int32_t V_3 = 0;
  18494. bool V_4 = false;
  18495. bool V_5 = false;
  18496. bool V_6 = false;
  18497. bool V_7 = false;
  18498. bool V_8 = false;
  18499. bool V_9 = false;
  18500. bool V_10 = false;
  18501. int32_t V_11 = 0;
  18502. int32_t V_12 = 0;
  18503. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_13;
  18504. memset((&V_13), 0, sizeof(V_13));
  18505. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_14;
  18506. memset((&V_14), 0, sizeof(V_14));
  18507. bool V_15 = false;
  18508. {
  18509. // Ray ray = new Ray();
  18510. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ));
  18511. // int displayIndex = 0;
  18512. V_1 = 0;
  18513. // float distanceToClipPlane = 0;
  18514. V_2 = (0.0f);
  18515. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  18516. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  18517. bool L_1;
  18518. L_1 = PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87(__this, L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), (int32_t*)(&V_1), (float*)(&V_2), /*hidden argument*/NULL);
  18519. V_4 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18520. bool L_2 = V_4;
  18521. if (!L_2)
  18522. {
  18523. goto IL_002c;
  18524. }
  18525. }
  18526. {
  18527. // return;
  18528. goto IL_01f5;
  18529. }
  18530. IL_002c:
  18531. {
  18532. // int hitCount = 0;
  18533. V_3 = 0;
  18534. // if (m_MaxRayIntersections == 0)
  18535. int32_t L_3 = __this->get_m_MaxRayIntersections_8();
  18536. V_5 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  18537. bool L_4 = V_5;
  18538. if (!L_4)
  18539. {
  18540. goto IL_007f;
  18541. }
  18542. }
  18543. {
  18544. // if (ReflectionMethodsCache.Singleton.raycast3DAll == null)
  18545. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18546. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_5;
  18547. L_5 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18548. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * L_6 = L_5->get_raycast3DAll_1();
  18549. V_6 = (bool)((((RuntimeObject*)(RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18550. bool L_7 = V_6;
  18551. if (!L_7)
  18552. {
  18553. goto IL_0056;
  18554. }
  18555. }
  18556. {
  18557. // return;
  18558. goto IL_01f5;
  18559. }
  18560. IL_0056:
  18561. {
  18562. // m_Hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, finalEventMask);
  18563. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18564. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_8;
  18565. L_8 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18566. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * L_9 = L_8->get_raycast3DAll_1();
  18567. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_10 = V_0;
  18568. float L_11 = V_2;
  18569. int32_t L_12;
  18570. L_12 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  18571. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_13;
  18572. L_13 = RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  18573. __this->set_m_Hits_10(L_13);
  18574. // hitCount = m_Hits.Length;
  18575. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_14 = __this->get_m_Hits_10();
  18576. V_3 = ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)));
  18577. goto IL_00ed;
  18578. }
  18579. IL_007f:
  18580. {
  18581. // if (ReflectionMethodsCache.Singleton.getRaycastNonAlloc == null)
  18582. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18583. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_15;
  18584. L_15 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18585. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * L_16 = L_15->get_getRaycastNonAlloc_2();
  18586. V_7 = (bool)((((RuntimeObject*)(GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 *)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18587. bool L_17 = V_7;
  18588. if (!L_17)
  18589. {
  18590. goto IL_0098;
  18591. }
  18592. }
  18593. {
  18594. // return;
  18595. goto IL_01f5;
  18596. }
  18597. IL_0098:
  18598. {
  18599. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  18600. int32_t L_18 = __this->get_m_LastMaxRayIntersections_9();
  18601. int32_t L_19 = __this->get_m_MaxRayIntersections_8();
  18602. V_8 = (bool)((((int32_t)((((int32_t)L_18) == ((int32_t)L_19))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18603. bool L_20 = V_8;
  18604. if (!L_20)
  18605. {
  18606. goto IL_00ce;
  18607. }
  18608. }
  18609. {
  18610. // m_Hits = new RaycastHit[m_MaxRayIntersections];
  18611. int32_t L_21 = __this->get_m_MaxRayIntersections_8();
  18612. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_22 = (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)SZArrayNew(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var, (uint32_t)L_21);
  18613. __this->set_m_Hits_10(L_22);
  18614. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  18615. int32_t L_23 = __this->get_m_MaxRayIntersections_8();
  18616. __this->set_m_LastMaxRayIntersections_9(L_23);
  18617. }
  18618. IL_00ce:
  18619. {
  18620. // hitCount = ReflectionMethodsCache.Singleton.getRaycastNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  18621. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18622. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_24;
  18623. L_24 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18624. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * L_25 = L_24->get_getRaycastNonAlloc_2();
  18625. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_26 = V_0;
  18626. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_27 = __this->get_m_Hits_10();
  18627. float L_28 = V_2;
  18628. int32_t L_29;
  18629. L_29 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  18630. int32_t L_30;
  18631. L_30 = GetRaycastNonAllocCallback_Invoke_m9F06CE1FAAC409FACB2138A85B6E69E6A38099E5(L_25, L_26, L_27, L_28, L_29, /*hidden argument*/NULL);
  18632. V_3 = L_30;
  18633. }
  18634. IL_00ed:
  18635. {
  18636. // if (hitCount != 0)
  18637. int32_t L_31 = V_3;
  18638. V_9 = (bool)((!(((uint32_t)L_31) <= ((uint32_t)0)))? 1 : 0);
  18639. bool L_32 = V_9;
  18640. if (!L_32)
  18641. {
  18642. goto IL_01f5;
  18643. }
  18644. }
  18645. {
  18646. // if (hitCount > 1)
  18647. int32_t L_33 = V_3;
  18648. V_10 = (bool)((((int32_t)L_33) > ((int32_t)1))? 1 : 0);
  18649. bool L_34 = V_10;
  18650. if (!L_34)
  18651. {
  18652. goto IL_0118;
  18653. }
  18654. }
  18655. {
  18656. // System.Array.Sort(m_Hits, 0, hitCount, RaycastHitComparer.instance);
  18657. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_35 = __this->get_m_Hits_10();
  18658. int32_t L_36 = V_3;
  18659. IL2CPP_RUNTIME_CLASS_INIT(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var);
  18660. RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * L_37 = ((RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var))->get_instance_0();
  18661. Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED(L_35, 0, L_36, L_37, /*hidden argument*/Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_RuntimeMethod_var);
  18662. }
  18663. IL_0118:
  18664. {
  18665. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18666. V_11 = 0;
  18667. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18668. int32_t L_38 = V_3;
  18669. V_12 = L_38;
  18670. goto IL_01e5;
  18671. }
  18672. IL_0123:
  18673. {
  18674. // var result = new RaycastResult
  18675. // {
  18676. // gameObject = m_Hits[b].collider.gameObject,
  18677. // module = this,
  18678. // distance = m_Hits[b].distance,
  18679. // worldPosition = m_Hits[b].point,
  18680. // worldNormal = m_Hits[b].normal,
  18681. // screenPosition = eventData.position,
  18682. // displayIndex = displayIndex,
  18683. // index = resultAppendList.Count,
  18684. // sortingLayer = 0,
  18685. // sortingOrder = 0
  18686. // };
  18687. il2cpp_codegen_initobj((&V_14), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  18688. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_39 = __this->get_m_Hits_10();
  18689. int32_t L_40 = V_11;
  18690. Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_41;
  18691. L_41 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_39)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_40))), /*hidden argument*/NULL);
  18692. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_42;
  18693. L_42 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_41, /*hidden argument*/NULL);
  18694. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_14), L_42, /*hidden argument*/NULL);
  18695. (&V_14)->set_module_1(__this);
  18696. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_43 = __this->get_m_Hits_10();
  18697. int32_t L_44 = V_11;
  18698. float L_45;
  18699. L_45 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_43)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_44))), /*hidden argument*/NULL);
  18700. (&V_14)->set_distance_2(L_45);
  18701. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_46 = __this->get_m_Hits_10();
  18702. int32_t L_47 = V_11;
  18703. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48;
  18704. L_48 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_46)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_47))), /*hidden argument*/NULL);
  18705. (&V_14)->set_worldPosition_7(L_48);
  18706. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_49 = __this->get_m_Hits_10();
  18707. int32_t L_50 = V_11;
  18708. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51;
  18709. L_51 = RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_49)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_50))), /*hidden argument*/NULL);
  18710. (&V_14)->set_worldNormal_8(L_51);
  18711. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_52 = ___eventData0;
  18712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53;
  18713. L_53 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_52, /*hidden argument*/NULL);
  18714. (&V_14)->set_screenPosition_9(L_53);
  18715. int32_t L_54 = V_1;
  18716. (&V_14)->set_displayIndex_10(L_54);
  18717. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_55 = ___resultAppendList1;
  18718. int32_t L_56;
  18719. L_56 = List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline(L_55, /*hidden argument*/List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  18720. (&V_14)->set_index_3(((float)((float)L_56)));
  18721. (&V_14)->set_sortingLayer_5(0);
  18722. (&V_14)->set_sortingOrder_6(0);
  18723. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_57 = V_14;
  18724. V_13 = L_57;
  18725. // resultAppendList.Add(result);
  18726. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_58 = ___resultAppendList1;
  18727. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_59 = V_13;
  18728. List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5(L_58, L_59, /*hidden argument*/List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  18729. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18730. int32_t L_60 = V_11;
  18731. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1));
  18732. }
  18733. IL_01e5:
  18734. {
  18735. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18736. int32_t L_61 = V_11;
  18737. int32_t L_62 = V_12;
  18738. V_15 = (bool)((((int32_t)L_61) < ((int32_t)L_62))? 1 : 0);
  18739. bool L_63 = V_15;
  18740. if (L_63)
  18741. {
  18742. goto IL_0123;
  18743. }
  18744. }
  18745. {
  18746. }
  18747. IL_01f5:
  18748. {
  18749. // }
  18750. return;
  18751. }
  18752. }
  18753. #ifdef __clang__
  18754. #pragma clang diagnostic pop
  18755. #endif
  18756. #ifdef __clang__
  18757. #pragma clang diagnostic push
  18758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18759. #pragma clang diagnostic ignored "-Wunused-variable"
  18760. #endif
  18761. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  18762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18763. {
  18764. {
  18765. // public GameObject pointerEnter { get; set; }
  18766. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  18767. return L_0;
  18768. }
  18769. }
  18770. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  18771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18772. {
  18773. {
  18774. // public GameObject pointerEnter { get; set; }
  18775. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18776. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  18777. return;
  18778. }
  18779. }
  18780. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  18781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18782. {
  18783. {
  18784. // public GameObject lastPress { get; private set; }
  18785. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  18786. return L_0;
  18787. }
  18788. }
  18789. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  18790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18791. {
  18792. {
  18793. // public GameObject lastPress { get; private set; }
  18794. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18795. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  18796. return;
  18797. }
  18798. }
  18799. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_rawPointerPress()
  18800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_rawPointerPress_m0C23DB50BCE28ECC43609CC01E727CCA77FC6473 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18801. {
  18802. {
  18803. // public GameObject rawPointerPress { get; set; }
  18804. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CrawPointerPressU3Ek__BackingField_5();
  18805. return L_0;
  18806. }
  18807. }
  18808. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  18809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18810. {
  18811. {
  18812. // public GameObject rawPointerPress { get; set; }
  18813. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18814. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  18815. return;
  18816. }
  18817. }
  18818. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  18819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18820. {
  18821. {
  18822. // public GameObject pointerDrag { get; set; }
  18823. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  18824. return L_0;
  18825. }
  18826. }
  18827. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  18828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18829. {
  18830. {
  18831. // public GameObject pointerDrag { get; set; }
  18832. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18833. __this->set_U3CpointerDragU3Ek__BackingField_6(L_0);
  18834. return;
  18835. }
  18836. }
  18837. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerClick()
  18838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18839. {
  18840. {
  18841. // public GameObject pointerClick { get; set; }
  18842. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerClickU3Ek__BackingField_7();
  18843. return L_0;
  18844. }
  18845. }
  18846. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerClick(UnityEngine.GameObject)
  18847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18848. {
  18849. {
  18850. // public GameObject pointerClick { get; set; }
  18851. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18852. __this->set_U3CpointerClickU3Ek__BackingField_7(L_0);
  18853. return;
  18854. }
  18855. }
  18856. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  18857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18858. {
  18859. {
  18860. // public RaycastResult pointerCurrentRaycast { get; set; }
  18861. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_8();
  18862. return L_0;
  18863. }
  18864. }
  18865. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  18866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  18867. {
  18868. {
  18869. // public RaycastResult pointerCurrentRaycast { get; set; }
  18870. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  18871. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_8(L_0);
  18872. return;
  18873. }
  18874. }
  18875. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  18876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18877. {
  18878. {
  18879. // public RaycastResult pointerPressRaycast { get; set; }
  18880. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_9();
  18881. return L_0;
  18882. }
  18883. }
  18884. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  18885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  18886. {
  18887. {
  18888. // public RaycastResult pointerPressRaycast { get; set; }
  18889. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  18890. __this->set_U3CpointerPressRaycastU3Ek__BackingField_9(L_0);
  18891. return;
  18892. }
  18893. }
  18894. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  18895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18896. {
  18897. {
  18898. // public bool eligibleForClick { get; set; }
  18899. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_11();
  18900. return L_0;
  18901. }
  18902. }
  18903. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  18904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  18905. {
  18906. {
  18907. // public bool eligibleForClick { get; set; }
  18908. bool L_0 = ___value0;
  18909. __this->set_U3CeligibleForClickU3Ek__BackingField_11(L_0);
  18910. return;
  18911. }
  18912. }
  18913. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  18914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18915. {
  18916. {
  18917. // public int pointerId { get; set; }
  18918. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_12();
  18919. return L_0;
  18920. }
  18921. }
  18922. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  18923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  18924. {
  18925. {
  18926. // public int pointerId { get; set; }
  18927. int32_t L_0 = ___value0;
  18928. __this->set_U3CpointerIdU3Ek__BackingField_12(L_0);
  18929. return;
  18930. }
  18931. }
  18932. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  18933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18934. {
  18935. {
  18936. // public Vector2 position { get; set; }
  18937. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpositionU3Ek__BackingField_13();
  18938. return L_0;
  18939. }
  18940. }
  18941. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  18942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  18943. {
  18944. {
  18945. // public Vector2 position { get; set; }
  18946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  18947. __this->set_U3CpositionU3Ek__BackingField_13(L_0);
  18948. return;
  18949. }
  18950. }
  18951. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  18952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18953. {
  18954. {
  18955. // public Vector2 delta { get; set; }
  18956. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CdeltaU3Ek__BackingField_14();
  18957. return L_0;
  18958. }
  18959. }
  18960. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  18961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  18962. {
  18963. {
  18964. // public Vector2 delta { get; set; }
  18965. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  18966. __this->set_U3CdeltaU3Ek__BackingField_14(L_0);
  18967. return;
  18968. }
  18969. }
  18970. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  18971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18972. {
  18973. {
  18974. // public Vector2 pressPosition { get; set; }
  18975. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpressPositionU3Ek__BackingField_15();
  18976. return L_0;
  18977. }
  18978. }
  18979. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  18980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  18981. {
  18982. {
  18983. // public Vector2 pressPosition { get; set; }
  18984. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  18985. __this->set_U3CpressPositionU3Ek__BackingField_15(L_0);
  18986. return;
  18987. }
  18988. }
  18989. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldPosition()
  18990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E PointerEventData_get_worldPosition_mFA3E9DD557E07F51C7D7D75F505DB93BEB2A9426 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18991. {
  18992. {
  18993. // public Vector3 worldPosition { get; set; }
  18994. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_U3CworldPositionU3Ek__BackingField_16();
  18995. return L_0;
  18996. }
  18997. }
  18998. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldPosition(UnityEngine.Vector3)
  18999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldPosition_m87A8206A970075895344E014F49FD2D58FE3B366 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  19000. {
  19001. {
  19002. // public Vector3 worldPosition { get; set; }
  19003. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  19004. __this->set_U3CworldPositionU3Ek__BackingField_16(L_0);
  19005. return;
  19006. }
  19007. }
  19008. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldNormal()
  19009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E PointerEventData_get_worldNormal_m75ADD877237B3E030EEA436A28943BB2B8704066 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19010. {
  19011. {
  19012. // public Vector3 worldNormal { get; set; }
  19013. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_U3CworldNormalU3Ek__BackingField_17();
  19014. return L_0;
  19015. }
  19016. }
  19017. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldNormal(UnityEngine.Vector3)
  19018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldNormal_m2B698E666B463EAB0D60DABAB68DCC60A2B8EC9F (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  19019. {
  19020. {
  19021. // public Vector3 worldNormal { get; set; }
  19022. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  19023. __this->set_U3CworldNormalU3Ek__BackingField_17(L_0);
  19024. return;
  19025. }
  19026. }
  19027. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  19028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19029. {
  19030. {
  19031. // public float clickTime { get; set; }
  19032. float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_18();
  19033. return L_0;
  19034. }
  19035. }
  19036. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  19037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method)
  19038. {
  19039. {
  19040. // public float clickTime { get; set; }
  19041. float L_0 = ___value0;
  19042. __this->set_U3CclickTimeU3Ek__BackingField_18(L_0);
  19043. return;
  19044. }
  19045. }
  19046. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  19047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19048. {
  19049. {
  19050. // public int clickCount { get; set; }
  19051. int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_19();
  19052. return L_0;
  19053. }
  19054. }
  19055. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  19056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  19057. {
  19058. {
  19059. // public int clickCount { get; set; }
  19060. int32_t L_0 = ___value0;
  19061. __this->set_U3CclickCountU3Ek__BackingField_19(L_0);
  19062. return;
  19063. }
  19064. }
  19065. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  19066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19067. {
  19068. {
  19069. // public Vector2 scrollDelta { get; set; }
  19070. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_20();
  19071. return L_0;
  19072. }
  19073. }
  19074. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  19075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  19076. {
  19077. {
  19078. // public Vector2 scrollDelta { get; set; }
  19079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  19080. __this->set_U3CscrollDeltaU3Ek__BackingField_20(L_0);
  19081. return;
  19082. }
  19083. }
  19084. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  19085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19086. {
  19087. {
  19088. // public bool useDragThreshold { get; set; }
  19089. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_21();
  19090. return L_0;
  19091. }
  19092. }
  19093. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  19094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  19095. {
  19096. {
  19097. // public bool useDragThreshold { get; set; }
  19098. bool L_0 = ___value0;
  19099. __this->set_U3CuseDragThresholdU3Ek__BackingField_21(L_0);
  19100. return;
  19101. }
  19102. }
  19103. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  19104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19105. {
  19106. {
  19107. // public bool dragging { get; set; }
  19108. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_22();
  19109. return L_0;
  19110. }
  19111. }
  19112. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  19113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  19114. {
  19115. {
  19116. // public bool dragging { get; set; }
  19117. bool L_0 = ___value0;
  19118. __this->set_U3CdraggingU3Ek__BackingField_22(L_0);
  19119. return;
  19120. }
  19121. }
  19122. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  19123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19124. {
  19125. {
  19126. // public InputButton button { get; set; }
  19127. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_23();
  19128. return L_0;
  19129. }
  19130. }
  19131. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  19132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  19133. {
  19134. {
  19135. // public InputButton button { get; set; }
  19136. int32_t L_0 = ___value0;
  19137. __this->set_U3CbuttonU3Ek__BackingField_23(L_0);
  19138. return;
  19139. }
  19140. }
  19141. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  19142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_m3A877590C20995B4F549C6923BBE2B0901A684F2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___eventSystem0, const RuntimeMethod* method)
  19143. {
  19144. static bool s_Il2CppMethodInitialized;
  19145. if (!s_Il2CppMethodInitialized)
  19146. {
  19147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var);
  19148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var);
  19149. s_Il2CppMethodInitialized = true;
  19150. }
  19151. {
  19152. // public List<GameObject> hovered = new List<GameObject>();
  19153. List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var);
  19154. List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_0, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var);
  19155. __this->set_hovered_10(L_0);
  19156. // public PointerEventData(EventSystem eventSystem) : base(eventSystem)
  19157. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_1 = ___eventSystem0;
  19158. BaseEventData__ctor_m51BEBFA3BB83410335A06787E273E954CAFD4B84(__this, L_1, /*hidden argument*/NULL);
  19159. // eligibleForClick = false;
  19160. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(__this, (bool)0, /*hidden argument*/NULL);
  19161. // pointerId = -1;
  19162. PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline(__this, (-1), /*hidden argument*/NULL);
  19163. // position = Vector2.zero; // Current position of the mouse or touch event
  19164. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19165. L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19166. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(__this, L_2, /*hidden argument*/NULL);
  19167. // delta = Vector2.zero; // Delta since last update
  19168. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  19169. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19170. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(__this, L_3, /*hidden argument*/NULL);
  19171. // pressPosition = Vector2.zero; // Delta since the event started being tracked
  19172. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  19173. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19174. PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline(__this, L_4, /*hidden argument*/NULL);
  19175. // clickTime = 0.0f; // The last time a click event was sent out (used for double-clicks)
  19176. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(__this, (0.0f), /*hidden argument*/NULL);
  19177. // clickCount = 0; // Number of clicks in a row. 2 for a double-click for example.
  19178. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(__this, 0, /*hidden argument*/NULL);
  19179. // scrollDelta = Vector2.zero;
  19180. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  19181. L_5 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19182. PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline(__this, L_5, /*hidden argument*/NULL);
  19183. // useDragThreshold = true;
  19184. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(__this, (bool)1, /*hidden argument*/NULL);
  19185. // dragging = false;
  19186. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(__this, (bool)0, /*hidden argument*/NULL);
  19187. // button = InputButton.Left;
  19188. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(__this, 0, /*hidden argument*/NULL);
  19189. // }
  19190. return;
  19191. }
  19192. }
  19193. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  19194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m4D3F38B1E1DA05DF39C98D39F1355A0456C84923 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19195. {
  19196. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19197. memset((&V_0), 0, sizeof(V_0));
  19198. bool V_1 = false;
  19199. {
  19200. // return delta.sqrMagnitude > 0.0f;
  19201. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  19202. L_0 = PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline(__this, /*hidden argument*/NULL);
  19203. V_0 = L_0;
  19204. float L_1;
  19205. L_1 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  19206. V_1 = (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  19207. goto IL_0019;
  19208. }
  19209. IL_0019:
  19210. {
  19211. // }
  19212. bool L_2 = V_1;
  19213. return L_2;
  19214. }
  19215. }
  19216. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  19217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_mC0A9A01895E5028145FA87A0B633F76A5DEE6DA8 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19218. {
  19219. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19220. memset((&V_0), 0, sizeof(V_0));
  19221. bool V_1 = false;
  19222. {
  19223. // return scrollDelta.sqrMagnitude > 0.0f;
  19224. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  19225. L_0 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(__this, /*hidden argument*/NULL);
  19226. V_0 = L_0;
  19227. float L_1;
  19228. L_1 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  19229. V_1 = (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  19230. goto IL_0019;
  19231. }
  19232. IL_0019:
  19233. {
  19234. // }
  19235. bool L_2 = V_1;
  19236. return L_2;
  19237. }
  19238. }
  19239. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  19240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19241. {
  19242. static bool s_Il2CppMethodInitialized;
  19243. if (!s_Il2CppMethodInitialized)
  19244. {
  19245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19246. s_Il2CppMethodInitialized = true;
  19247. }
  19248. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  19249. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL;
  19250. {
  19251. // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; }
  19252. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0;
  19253. L_0 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(__this, /*hidden argument*/NULL);
  19254. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = L_0.get_module_1();
  19255. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19256. bool L_2;
  19257. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  19258. if (L_2)
  19259. {
  19260. goto IL_0026;
  19261. }
  19262. }
  19263. {
  19264. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_3;
  19265. L_3 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(__this, /*hidden argument*/NULL);
  19266. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_4 = L_3.get_module_1();
  19267. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5;
  19268. L_5 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  19269. G_B3_0 = L_5;
  19270. goto IL_0027;
  19271. }
  19272. IL_0026:
  19273. {
  19274. G_B3_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  19275. }
  19276. IL_0027:
  19277. {
  19278. V_0 = G_B3_0;
  19279. goto IL_002a;
  19280. }
  19281. IL_002a:
  19282. {
  19283. // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; }
  19284. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = V_0;
  19285. return L_6;
  19286. }
  19287. }
  19288. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  19289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19290. {
  19291. static bool s_Il2CppMethodInitialized;
  19292. if (!s_Il2CppMethodInitialized)
  19293. {
  19294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19295. s_Il2CppMethodInitialized = true;
  19296. }
  19297. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  19298. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL;
  19299. {
  19300. // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; }
  19301. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0;
  19302. L_0 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(__this, /*hidden argument*/NULL);
  19303. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = L_0.get_module_1();
  19304. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19305. bool L_2;
  19306. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  19307. if (L_2)
  19308. {
  19309. goto IL_0026;
  19310. }
  19311. }
  19312. {
  19313. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_3;
  19314. L_3 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(__this, /*hidden argument*/NULL);
  19315. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_4 = L_3.get_module_1();
  19316. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5;
  19317. L_5 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  19318. G_B3_0 = L_5;
  19319. goto IL_0027;
  19320. }
  19321. IL_0026:
  19322. {
  19323. G_B3_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  19324. }
  19325. IL_0027:
  19326. {
  19327. V_0 = G_B3_0;
  19328. goto IL_002a;
  19329. }
  19330. IL_002a:
  19331. {
  19332. // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; }
  19333. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = V_0;
  19334. return L_6;
  19335. }
  19336. }
  19337. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  19338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19339. {
  19340. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  19341. {
  19342. // get { return m_PointerPress; }
  19343. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_PointerPress_3();
  19344. V_0 = L_0;
  19345. goto IL_000a;
  19346. }
  19347. IL_000a:
  19348. {
  19349. // get { return m_PointerPress; }
  19350. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
  19351. return L_1;
  19352. }
  19353. }
  19354. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  19355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  19356. {
  19357. static bool s_Il2CppMethodInitialized;
  19358. if (!s_Il2CppMethodInitialized)
  19359. {
  19360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19361. s_Il2CppMethodInitialized = true;
  19362. }
  19363. bool V_0 = false;
  19364. {
  19365. // if (m_PointerPress == value)
  19366. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_PointerPress_3();
  19367. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = ___value0;
  19368. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19369. bool L_2;
  19370. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  19371. V_0 = L_2;
  19372. bool L_3 = V_0;
  19373. if (!L_3)
  19374. {
  19375. goto IL_0013;
  19376. }
  19377. }
  19378. {
  19379. // return;
  19380. goto IL_0027;
  19381. }
  19382. IL_0013:
  19383. {
  19384. // lastPress = m_PointerPress;
  19385. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = __this->get_m_PointerPress_3();
  19386. PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22_inline(__this, L_4, /*hidden argument*/NULL);
  19387. // m_PointerPress = value;
  19388. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = ___value0;
  19389. __this->set_m_PointerPress_3(L_5);
  19390. }
  19391. IL_0027:
  19392. {
  19393. // }
  19394. return;
  19395. }
  19396. }
  19397. // System.String UnityEngine.EventSystems.PointerEventData::ToString()
  19398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerEventData_ToString_m9AE3F27AE062B31B4CC9B015B1E17152CF705E0C (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19399. {
  19400. static bool s_Il2CppMethodInitialized;
  19401. if (!s_Il2CppMethodInitialized)
  19402. {
  19403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  19404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1);
  19405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A);
  19406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2);
  19407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251);
  19408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB);
  19409. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054);
  19410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951);
  19411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37);
  19412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B);
  19413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735);
  19414. s_Il2CppMethodInitialized = true;
  19415. }
  19416. StringBuilder_t * V_0 = NULL;
  19417. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  19418. memset((&V_1), 0, sizeof(V_1));
  19419. bool V_2 = false;
  19420. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_3;
  19421. memset((&V_3), 0, sizeof(V_3));
  19422. String_t* V_4 = NULL;
  19423. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B2_0 = NULL;
  19424. String_t* G_B2_1 = NULL;
  19425. StringBuilder_t * G_B2_2 = NULL;
  19426. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B1_0 = NULL;
  19427. String_t* G_B1_1 = NULL;
  19428. StringBuilder_t * G_B1_2 = NULL;
  19429. String_t* G_B3_0 = NULL;
  19430. String_t* G_B3_1 = NULL;
  19431. StringBuilder_t * G_B3_2 = NULL;
  19432. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B5_0 = NULL;
  19433. String_t* G_B5_1 = NULL;
  19434. StringBuilder_t * G_B5_2 = NULL;
  19435. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B4_0 = NULL;
  19436. String_t* G_B4_1 = NULL;
  19437. StringBuilder_t * G_B4_2 = NULL;
  19438. String_t* G_B6_0 = NULL;
  19439. String_t* G_B6_1 = NULL;
  19440. StringBuilder_t * G_B6_2 = NULL;
  19441. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B8_0 = NULL;
  19442. String_t* G_B8_1 = NULL;
  19443. StringBuilder_t * G_B8_2 = NULL;
  19444. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B7_0 = NULL;
  19445. String_t* G_B7_1 = NULL;
  19446. StringBuilder_t * G_B7_2 = NULL;
  19447. String_t* G_B9_0 = NULL;
  19448. String_t* G_B9_1 = NULL;
  19449. StringBuilder_t * G_B9_2 = NULL;
  19450. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B11_0 = NULL;
  19451. String_t* G_B11_1 = NULL;
  19452. StringBuilder_t * G_B11_2 = NULL;
  19453. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B10_0 = NULL;
  19454. String_t* G_B10_1 = NULL;
  19455. StringBuilder_t * G_B10_2 = NULL;
  19456. String_t* G_B12_0 = NULL;
  19457. String_t* G_B12_1 = NULL;
  19458. StringBuilder_t * G_B12_2 = NULL;
  19459. {
  19460. // var sb = new StringBuilder();
  19461. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  19462. StringBuilder__ctor_m5A81DE19E748F748E19FF13FB6FFD2547F9212D9(L_0, /*hidden argument*/NULL);
  19463. V_0 = L_0;
  19464. // sb.AppendLine("<b>Position</b>: " + position);
  19465. StringBuilder_t * L_1 = V_0;
  19466. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19467. L_2 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(__this, /*hidden argument*/NULL);
  19468. V_1 = L_2;
  19469. String_t* L_3;
  19470. L_3 = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  19471. String_t* L_4;
  19472. L_4 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951, L_3, /*hidden argument*/NULL);
  19473. StringBuilder_t * L_5;
  19474. L_5 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_1, L_4, /*hidden argument*/NULL);
  19475. // sb.AppendLine("<b>delta</b>: " + delta);
  19476. StringBuilder_t * L_6 = V_0;
  19477. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  19478. L_7 = PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline(__this, /*hidden argument*/NULL);
  19479. V_1 = L_7;
  19480. String_t* L_8;
  19481. L_8 = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  19482. String_t* L_9;
  19483. L_9 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735, L_8, /*hidden argument*/NULL);
  19484. StringBuilder_t * L_10;
  19485. L_10 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_6, L_9, /*hidden argument*/NULL);
  19486. // sb.AppendLine("<b>eligibleForClick</b>: " + eligibleForClick);
  19487. StringBuilder_t * L_11 = V_0;
  19488. bool L_12;
  19489. L_12 = PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline(__this, /*hidden argument*/NULL);
  19490. V_2 = L_12;
  19491. String_t* L_13;
  19492. L_13 = Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C((bool*)(&V_2), /*hidden argument*/NULL);
  19493. String_t* L_14;
  19494. L_14 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37, L_13, /*hidden argument*/NULL);
  19495. StringBuilder_t * L_15;
  19496. L_15 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_11, L_14, /*hidden argument*/NULL);
  19497. // sb.AppendLine("<b>pointerEnter</b>: " + pointerEnter);
  19498. StringBuilder_t * L_16 = V_0;
  19499. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17;
  19500. L_17 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(__this, /*hidden argument*/NULL);
  19501. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = L_17;
  19502. G_B1_0 = L_18;
  19503. G_B1_1 = _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  19504. G_B1_2 = L_16;
  19505. if (L_18)
  19506. {
  19507. G_B2_0 = L_18;
  19508. G_B2_1 = _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  19509. G_B2_2 = L_16;
  19510. goto IL_0083;
  19511. }
  19512. }
  19513. {
  19514. G_B3_0 = ((String_t*)(NULL));
  19515. G_B3_1 = G_B1_1;
  19516. G_B3_2 = G_B1_2;
  19517. goto IL_0088;
  19518. }
  19519. IL_0083:
  19520. {
  19521. String_t* L_19;
  19522. L_19 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  19523. G_B3_0 = L_19;
  19524. G_B3_1 = G_B2_1;
  19525. G_B3_2 = G_B2_2;
  19526. }
  19527. IL_0088:
  19528. {
  19529. String_t* L_20;
  19530. L_20 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  19531. StringBuilder_t * L_21;
  19532. L_21 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B3_2, L_20, /*hidden argument*/NULL);
  19533. // sb.AppendLine("<b>pointerPress</b>: " + pointerPress);
  19534. StringBuilder_t * L_22 = V_0;
  19535. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23;
  19536. L_23 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C(__this, /*hidden argument*/NULL);
  19537. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = L_23;
  19538. G_B4_0 = L_24;
  19539. G_B4_1 = _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  19540. G_B4_2 = L_22;
  19541. if (L_24)
  19542. {
  19543. G_B5_0 = L_24;
  19544. G_B5_1 = _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  19545. G_B5_2 = L_22;
  19546. goto IL_00a6;
  19547. }
  19548. }
  19549. {
  19550. G_B6_0 = ((String_t*)(NULL));
  19551. G_B6_1 = G_B4_1;
  19552. G_B6_2 = G_B4_2;
  19553. goto IL_00ab;
  19554. }
  19555. IL_00a6:
  19556. {
  19557. String_t* L_25;
  19558. L_25 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B5_0);
  19559. G_B6_0 = L_25;
  19560. G_B6_1 = G_B5_1;
  19561. G_B6_2 = G_B5_2;
  19562. }
  19563. IL_00ab:
  19564. {
  19565. String_t* L_26;
  19566. L_26 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B6_1, G_B6_0, /*hidden argument*/NULL);
  19567. StringBuilder_t * L_27;
  19568. L_27 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B6_2, L_26, /*hidden argument*/NULL);
  19569. // sb.AppendLine("<b>lastPointerPress</b>: " + lastPress);
  19570. StringBuilder_t * L_28 = V_0;
  19571. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29;
  19572. L_29 = PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline(__this, /*hidden argument*/NULL);
  19573. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30 = L_29;
  19574. G_B7_0 = L_30;
  19575. G_B7_1 = _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  19576. G_B7_2 = L_28;
  19577. if (L_30)
  19578. {
  19579. G_B8_0 = L_30;
  19580. G_B8_1 = _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  19581. G_B8_2 = L_28;
  19582. goto IL_00c9;
  19583. }
  19584. }
  19585. {
  19586. G_B9_0 = ((String_t*)(NULL));
  19587. G_B9_1 = G_B7_1;
  19588. G_B9_2 = G_B7_2;
  19589. goto IL_00ce;
  19590. }
  19591. IL_00c9:
  19592. {
  19593. String_t* L_31;
  19594. L_31 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B8_0);
  19595. G_B9_0 = L_31;
  19596. G_B9_1 = G_B8_1;
  19597. G_B9_2 = G_B8_2;
  19598. }
  19599. IL_00ce:
  19600. {
  19601. String_t* L_32;
  19602. L_32 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B9_1, G_B9_0, /*hidden argument*/NULL);
  19603. StringBuilder_t * L_33;
  19604. L_33 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B9_2, L_32, /*hidden argument*/NULL);
  19605. // sb.AppendLine("<b>pointerDrag</b>: " + pointerDrag);
  19606. StringBuilder_t * L_34 = V_0;
  19607. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35;
  19608. L_35 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(__this, /*hidden argument*/NULL);
  19609. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36 = L_35;
  19610. G_B10_0 = L_36;
  19611. G_B10_1 = _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  19612. G_B10_2 = L_34;
  19613. if (L_36)
  19614. {
  19615. G_B11_0 = L_36;
  19616. G_B11_1 = _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  19617. G_B11_2 = L_34;
  19618. goto IL_00ec;
  19619. }
  19620. }
  19621. {
  19622. G_B12_0 = ((String_t*)(NULL));
  19623. G_B12_1 = G_B10_1;
  19624. G_B12_2 = G_B10_2;
  19625. goto IL_00f1;
  19626. }
  19627. IL_00ec:
  19628. {
  19629. String_t* L_37;
  19630. L_37 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B11_0);
  19631. G_B12_0 = L_37;
  19632. G_B12_1 = G_B11_1;
  19633. G_B12_2 = G_B11_2;
  19634. }
  19635. IL_00f1:
  19636. {
  19637. String_t* L_38;
  19638. L_38 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B12_1, G_B12_0, /*hidden argument*/NULL);
  19639. StringBuilder_t * L_39;
  19640. L_39 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B12_2, L_38, /*hidden argument*/NULL);
  19641. // sb.AppendLine("<b>Use Drag Threshold</b>: " + useDragThreshold);
  19642. StringBuilder_t * L_40 = V_0;
  19643. bool L_41;
  19644. L_41 = PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline(__this, /*hidden argument*/NULL);
  19645. V_2 = L_41;
  19646. String_t* L_42;
  19647. L_42 = Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C((bool*)(&V_2), /*hidden argument*/NULL);
  19648. String_t* L_43;
  19649. L_43 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB, L_42, /*hidden argument*/NULL);
  19650. StringBuilder_t * L_44;
  19651. L_44 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_40, L_43, /*hidden argument*/NULL);
  19652. // sb.AppendLine("<b>Current Raycast:</b>");
  19653. StringBuilder_t * L_45 = V_0;
  19654. StringBuilder_t * L_46;
  19655. L_46 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_45, _stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251, /*hidden argument*/NULL);
  19656. // sb.AppendLine(pointerCurrentRaycast.ToString());
  19657. StringBuilder_t * L_47 = V_0;
  19658. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_48;
  19659. L_48 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(__this, /*hidden argument*/NULL);
  19660. V_3 = L_48;
  19661. String_t* L_49;
  19662. L_49 = RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_3), /*hidden argument*/NULL);
  19663. StringBuilder_t * L_50;
  19664. L_50 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_47, L_49, /*hidden argument*/NULL);
  19665. // sb.AppendLine("<b>Press Raycast:</b>");
  19666. StringBuilder_t * L_51 = V_0;
  19667. StringBuilder_t * L_52;
  19668. L_52 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_51, _stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2, /*hidden argument*/NULL);
  19669. // sb.AppendLine(pointerPressRaycast.ToString());
  19670. StringBuilder_t * L_53 = V_0;
  19671. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_54;
  19672. L_54 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(__this, /*hidden argument*/NULL);
  19673. V_3 = L_54;
  19674. String_t* L_55;
  19675. L_55 = RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_3), /*hidden argument*/NULL);
  19676. StringBuilder_t * L_56;
  19677. L_56 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_53, L_55, /*hidden argument*/NULL);
  19678. // return sb.ToString();
  19679. StringBuilder_t * L_57 = V_0;
  19680. String_t* L_58;
  19681. L_58 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_57);
  19682. V_4 = L_58;
  19683. goto IL_0173;
  19684. }
  19685. IL_0173:
  19686. {
  19687. // }
  19688. String_t* L_59 = V_4;
  19689. return L_59;
  19690. }
  19691. }
  19692. #ifdef __clang__
  19693. #pragma clang diagnostic pop
  19694. #endif
  19695. #ifdef __clang__
  19696. #pragma clang diagnostic push
  19697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19698. #pragma clang diagnostic ignored "-Wunused-variable"
  19699. #endif
  19700. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  19701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** ___data1, bool ___create2, const RuntimeMethod* method)
  19702. {
  19703. static bool s_Il2CppMethodInitialized;
  19704. if (!s_Il2CppMethodInitialized)
  19705. {
  19706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86_RuntimeMethod_var);
  19707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC_RuntimeMethod_var);
  19708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954_il2cpp_TypeInfo_var);
  19709. s_Il2CppMethodInitialized = true;
  19710. }
  19711. bool V_0 = false;
  19712. bool V_1 = false;
  19713. {
  19714. // if (!m_PointerData.TryGetValue(id, out data) && create)
  19715. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_0 = __this->get_m_PointerData_14();
  19716. int32_t L_1 = ___id0;
  19717. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** L_2 = ___data1;
  19718. bool L_3;
  19719. L_3 = Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC(L_0, L_1, (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)L_2, /*hidden argument*/Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC_RuntimeMethod_var);
  19720. bool L_4 = ___create2;
  19721. V_0 = (bool)((int32_t)((int32_t)((((int32_t)L_3) == ((int32_t)0))? 1 : 0)&(int32_t)L_4));
  19722. bool L_5 = V_0;
  19723. if (!L_5)
  19724. {
  19725. goto IL_0040;
  19726. }
  19727. }
  19728. {
  19729. // data = new PointerEventData(eventSystem)
  19730. // {
  19731. // pointerId = id,
  19732. // };
  19733. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** L_6 = ___data1;
  19734. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  19735. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  19736. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)il2cpp_codegen_object_new(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954_il2cpp_TypeInfo_var);
  19737. PointerEventData__ctor_m3A877590C20995B4F549C6923BBE2B0901A684F2(L_8, L_7, /*hidden argument*/NULL);
  19738. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = L_8;
  19739. int32_t L_10 = ___id0;
  19740. PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline(L_9, L_10, /*hidden argument*/NULL);
  19741. *((RuntimeObject **)L_6) = (RuntimeObject *)L_9;
  19742. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)L_9);
  19743. // m_PointerData.Add(id, data);
  19744. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_11 = __this->get_m_PointerData_14();
  19745. int32_t L_12 = ___id0;
  19746. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** L_13 = ___data1;
  19747. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_14 = *((PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)L_13);
  19748. Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86(L_11, L_12, L_14, /*hidden argument*/Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86_RuntimeMethod_var);
  19749. // return true;
  19750. V_1 = (bool)1;
  19751. goto IL_0044;
  19752. }
  19753. IL_0040:
  19754. {
  19755. // return false;
  19756. V_1 = (bool)0;
  19757. goto IL_0044;
  19758. }
  19759. IL_0044:
  19760. {
  19761. // }
  19762. bool L_15 = V_1;
  19763. return L_15;
  19764. }
  19765. }
  19766. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  19767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m0DB8FD2375F00D7A1059AD4582F52C1CF048158B (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data0, const RuntimeMethod* method)
  19768. {
  19769. static bool s_Il2CppMethodInitialized;
  19770. if (!s_Il2CppMethodInitialized)
  19771. {
  19772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A_RuntimeMethod_var);
  19773. s_Il2CppMethodInitialized = true;
  19774. }
  19775. {
  19776. // m_PointerData.Remove(data.pointerId);
  19777. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_0 = __this->get_m_PointerData_14();
  19778. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = ___data0;
  19779. int32_t L_2;
  19780. L_2 = PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A_inline(L_1, /*hidden argument*/NULL);
  19781. bool L_3;
  19782. L_3 = Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A(L_0, L_2, /*hidden argument*/Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A_RuntimeMethod_var);
  19783. // }
  19784. return;
  19785. }
  19786. }
  19787. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  19788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetTouchPointerEventData_mA53FE69943897DF12DAE6A1C342A53334A41E59F (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method)
  19789. {
  19790. static bool s_Il2CppMethodInitialized;
  19791. if (!s_Il2CppMethodInitialized)
  19792. {
  19793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  19794. s_Il2CppMethodInitialized = true;
  19795. }
  19796. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  19797. bool V_1 = false;
  19798. bool V_2 = false;
  19799. bool V_3 = false;
  19800. bool V_4 = false;
  19801. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_5;
  19802. memset((&V_5), 0, sizeof(V_5));
  19803. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_6;
  19804. memset((&V_6), 0, sizeof(V_6));
  19805. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_7 = NULL;
  19806. bool* G_B2_0 = NULL;
  19807. bool* G_B1_0 = NULL;
  19808. int32_t G_B3_0 = 0;
  19809. bool* G_B3_1 = NULL;
  19810. bool* G_B5_0 = NULL;
  19811. bool* G_B4_0 = NULL;
  19812. int32_t G_B6_0 = 0;
  19813. bool* G_B6_1 = NULL;
  19814. {
  19815. // var created = GetPointerData(input.fingerId, out pointerData, true);
  19816. int32_t L_0;
  19817. L_0 = Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19818. bool L_1;
  19819. L_1 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, L_0, (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_0), (bool)1, /*hidden argument*/NULL);
  19820. V_1 = L_1;
  19821. // pointerData.Reset();
  19822. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  19823. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_2);
  19824. // pressed = created || (input.phase == TouchPhase.Began);
  19825. bool* L_3 = ___pressed1;
  19826. bool L_4 = V_1;
  19827. G_B1_0 = L_3;
  19828. if (L_4)
  19829. {
  19830. G_B2_0 = L_3;
  19831. goto IL_0029;
  19832. }
  19833. }
  19834. {
  19835. int32_t L_5;
  19836. L_5 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19837. G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  19838. G_B3_1 = G_B1_0;
  19839. goto IL_002a;
  19840. }
  19841. IL_0029:
  19842. {
  19843. G_B3_0 = 1;
  19844. G_B3_1 = G_B2_0;
  19845. }
  19846. IL_002a:
  19847. {
  19848. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  19849. // released = (input.phase == TouchPhase.Canceled) || (input.phase == TouchPhase.Ended);
  19850. bool* L_6 = ___released2;
  19851. int32_t L_7;
  19852. L_7 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19853. G_B4_0 = L_6;
  19854. if ((((int32_t)L_7) == ((int32_t)4)))
  19855. {
  19856. G_B5_0 = L_6;
  19857. goto IL_0042;
  19858. }
  19859. }
  19860. {
  19861. int32_t L_8;
  19862. L_8 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19863. G_B6_0 = ((((int32_t)L_8) == ((int32_t)3))? 1 : 0);
  19864. G_B6_1 = G_B4_0;
  19865. goto IL_0043;
  19866. }
  19867. IL_0042:
  19868. {
  19869. G_B6_0 = 1;
  19870. G_B6_1 = G_B5_0;
  19871. }
  19872. IL_0043:
  19873. {
  19874. *((int8_t*)G_B6_1) = (int8_t)G_B6_0;
  19875. // if (created)
  19876. bool L_9 = V_1;
  19877. V_2 = L_9;
  19878. bool L_10 = V_2;
  19879. if (!L_10)
  19880. {
  19881. goto IL_0057;
  19882. }
  19883. }
  19884. {
  19885. // pointerData.position = input.position;
  19886. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_0;
  19887. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  19888. L_12 = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19889. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_11, L_12, /*hidden argument*/NULL);
  19890. }
  19891. IL_0057:
  19892. {
  19893. // if (pressed)
  19894. bool* L_13 = ___pressed1;
  19895. int32_t L_14 = *((uint8_t*)L_13);
  19896. V_3 = (bool)L_14;
  19897. bool L_15 = V_3;
  19898. if (!L_15)
  19899. {
  19900. goto IL_006b;
  19901. }
  19902. }
  19903. {
  19904. // pointerData.delta = Vector2.zero;
  19905. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = V_0;
  19906. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  19907. L_17 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19908. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_16, L_17, /*hidden argument*/NULL);
  19909. goto IL_0084;
  19910. }
  19911. IL_006b:
  19912. {
  19913. // pointerData.delta = input.position - pointerData.position;
  19914. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_18 = V_0;
  19915. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  19916. L_19 = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19917. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_20 = V_0;
  19918. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  19919. L_21 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_20, /*hidden argument*/NULL);
  19920. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  19921. L_22 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_19, L_21, /*hidden argument*/NULL);
  19922. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_18, L_22, /*hidden argument*/NULL);
  19923. }
  19924. IL_0084:
  19925. {
  19926. // pointerData.position = input.position;
  19927. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_23 = V_0;
  19928. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  19929. L_24 = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19930. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_23, L_24, /*hidden argument*/NULL);
  19931. // pointerData.button = PointerEventData.InputButton.Left;
  19932. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_25 = V_0;
  19933. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_25, 0, /*hidden argument*/NULL);
  19934. // if (input.phase == TouchPhase.Canceled)
  19935. int32_t L_26;
  19936. L_26 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19937. V_4 = (bool)((((int32_t)L_26) == ((int32_t)4))? 1 : 0);
  19938. bool L_27 = V_4;
  19939. if (!L_27)
  19940. {
  19941. goto IL_00bf;
  19942. }
  19943. }
  19944. {
  19945. // pointerData.pointerCurrentRaycast = new RaycastResult();
  19946. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_28 = V_0;
  19947. il2cpp_codegen_initobj((&V_5), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  19948. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_29 = V_5;
  19949. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_28, L_29, /*hidden argument*/NULL);
  19950. goto IL_00f6;
  19951. }
  19952. IL_00bf:
  19953. {
  19954. // eventSystem.RaycastAll(pointerData, m_RaycastResultCache);
  19955. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_30;
  19956. L_30 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  19957. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = V_0;
  19958. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_32 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  19959. EventSystem_RaycastAll_m45A359AEC0BED3D47B50A862A2F69911373DE934(L_30, L_31, L_32, /*hidden argument*/NULL);
  19960. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  19961. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_33 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  19962. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_34;
  19963. L_34 = BaseInputModule_FindFirstRaycast_mE955B35C4A8D33761BDD25F2A9576D29EEA4FF96(L_33, /*hidden argument*/NULL);
  19964. V_6 = L_34;
  19965. // pointerData.pointerCurrentRaycast = raycast;
  19966. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_35 = V_0;
  19967. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_36 = V_6;
  19968. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_35, L_36, /*hidden argument*/NULL);
  19969. // m_RaycastResultCache.Clear();
  19970. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_37 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  19971. List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B(L_37, /*hidden argument*/List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  19972. }
  19973. IL_00f6:
  19974. {
  19975. // return pointerData;
  19976. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_38 = V_0;
  19977. V_7 = L_38;
  19978. goto IL_00fb;
  19979. }
  19980. IL_00fb:
  19981. {
  19982. // }
  19983. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_39 = V_7;
  19984. return L_39;
  19985. }
  19986. }
  19987. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  19988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___from0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___to1, const RuntimeMethod* method)
  19989. {
  19990. {
  19991. // @to.position = @from.position;
  19992. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___to1;
  19993. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = ___from0;
  19994. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19995. L_2 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_1, /*hidden argument*/NULL);
  19996. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_0, L_2, /*hidden argument*/NULL);
  19997. // @to.delta = @from.delta;
  19998. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___to1;
  19999. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___from0;
  20000. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  20001. L_5 = PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline(L_4, /*hidden argument*/NULL);
  20002. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_3, L_5, /*hidden argument*/NULL);
  20003. // @to.scrollDelta = @from.scrollDelta;
  20004. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = ___to1;
  20005. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___from0;
  20006. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  20007. L_8 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(L_7, /*hidden argument*/NULL);
  20008. PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline(L_6, L_8, /*hidden argument*/NULL);
  20009. // @to.pointerCurrentRaycast = @from.pointerCurrentRaycast;
  20010. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___to1;
  20011. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___from0;
  20012. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_11;
  20013. L_11 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_10, /*hidden argument*/NULL);
  20014. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_9, L_11, /*hidden argument*/NULL);
  20015. // @to.pointerEnter = @from.pointerEnter;
  20016. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = ___to1;
  20017. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = ___from0;
  20018. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  20019. L_14 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_13, /*hidden argument*/NULL);
  20020. PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline(L_12, L_14, /*hidden argument*/NULL);
  20021. // }
  20022. return;
  20023. }
  20024. }
  20025. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  20026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___buttonId0, const RuntimeMethod* method)
  20027. {
  20028. bool V_0 = false;
  20029. bool V_1 = false;
  20030. bool V_2 = false;
  20031. int32_t V_3 = 0;
  20032. bool V_4 = false;
  20033. bool V_5 = false;
  20034. {
  20035. // var pressed = input.GetMouseButtonDown(buttonId);
  20036. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_0;
  20037. L_0 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20038. int32_t L_1 = ___buttonId0;
  20039. bool L_2;
  20040. L_2 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_0, L_1);
  20041. V_0 = L_2;
  20042. // var released = input.GetMouseButtonUp(buttonId);
  20043. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  20044. L_3 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20045. int32_t L_4 = ___buttonId0;
  20046. bool L_5;
  20047. L_5 = VirtFuncInvoker1< bool, int32_t >::Invoke(24 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) */, L_3, L_4);
  20048. V_1 = L_5;
  20049. // if (pressed && released)
  20050. bool L_6 = V_0;
  20051. bool L_7 = V_1;
  20052. V_2 = (bool)((int32_t)((int32_t)L_6&(int32_t)L_7));
  20053. bool L_8 = V_2;
  20054. if (!L_8)
  20055. {
  20056. goto IL_0026;
  20057. }
  20058. }
  20059. {
  20060. // return PointerEventData.FramePressState.PressedAndReleased;
  20061. V_3 = 2;
  20062. goto IL_0040;
  20063. }
  20064. IL_0026:
  20065. {
  20066. // if (pressed)
  20067. bool L_9 = V_0;
  20068. V_4 = L_9;
  20069. bool L_10 = V_4;
  20070. if (!L_10)
  20071. {
  20072. goto IL_0031;
  20073. }
  20074. }
  20075. {
  20076. // return PointerEventData.FramePressState.Pressed;
  20077. V_3 = 0;
  20078. goto IL_0040;
  20079. }
  20080. IL_0031:
  20081. {
  20082. // if (released)
  20083. bool L_11 = V_1;
  20084. V_5 = L_11;
  20085. bool L_12 = V_5;
  20086. if (!L_12)
  20087. {
  20088. goto IL_003c;
  20089. }
  20090. }
  20091. {
  20092. // return PointerEventData.FramePressState.Released;
  20093. V_3 = 1;
  20094. goto IL_0040;
  20095. }
  20096. IL_003c:
  20097. {
  20098. // return PointerEventData.FramePressState.NotChanged;
  20099. V_3 = 3;
  20100. goto IL_0040;
  20101. }
  20102. IL_0040:
  20103. {
  20104. // }
  20105. int32_t L_13 = V_3;
  20106. return L_13;
  20107. }
  20108. }
  20109. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData()
  20110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * PointerInputModule_GetMousePointerEventData_m3B6B2642C1F0D293E6CEC42E75363CB78B779754 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20111. {
  20112. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * V_0 = NULL;
  20113. {
  20114. // return GetMousePointerEventData(0);
  20115. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_0;
  20116. L_0 = VirtFuncInvoker1< MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  20117. V_0 = L_0;
  20118. goto IL_000b;
  20119. }
  20120. IL_000b:
  20121. {
  20122. // }
  20123. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_1 = V_0;
  20124. return L_1;
  20125. }
  20126. }
  20127. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32)
  20128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * PointerInputModule_GetMousePointerEventData_mE28E21995CF3A463A66C414A2FF63486DA25A172 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method)
  20129. {
  20130. static bool s_Il2CppMethodInitialized;
  20131. if (!s_Il2CppMethodInitialized)
  20132. {
  20133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  20134. s_Il2CppMethodInitialized = true;
  20135. }
  20136. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  20137. bool V_1 = false;
  20138. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  20139. memset((&V_2), 0, sizeof(V_2));
  20140. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_3;
  20141. memset((&V_3), 0, sizeof(V_3));
  20142. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_4 = NULL;
  20143. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_5 = NULL;
  20144. bool V_6 = false;
  20145. bool V_7 = false;
  20146. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * V_8 = NULL;
  20147. {
  20148. // var created = GetPointerData(kMouseLeftId, out leftData, true);
  20149. bool L_0;
  20150. L_0 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, (-1), (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_0), (bool)1, /*hidden argument*/NULL);
  20151. V_1 = L_0;
  20152. // leftData.Reset();
  20153. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = V_0;
  20154. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_1);
  20155. // if (created)
  20156. bool L_2 = V_1;
  20157. V_6 = L_2;
  20158. bool L_3 = V_6;
  20159. if (!L_3)
  20160. {
  20161. goto IL_002c;
  20162. }
  20163. }
  20164. {
  20165. // leftData.position = input.mousePosition;
  20166. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = V_0;
  20167. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_5;
  20168. L_5 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20169. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  20170. L_6 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  20171. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_4, L_6, /*hidden argument*/NULL);
  20172. }
  20173. IL_002c:
  20174. {
  20175. // Vector2 pos = input.mousePosition;
  20176. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_7;
  20177. L_7 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20178. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  20179. L_8 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_7);
  20180. V_2 = L_8;
  20181. // if (Cursor.lockState == CursorLockMode.Locked)
  20182. int32_t L_9;
  20183. L_9 = Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3(/*hidden argument*/NULL);
  20184. V_7 = (bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0);
  20185. bool L_10 = V_7;
  20186. if (!L_10)
  20187. {
  20188. goto IL_006c;
  20189. }
  20190. }
  20191. {
  20192. // leftData.position = new Vector2(-1.0f, -1.0f);
  20193. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_0;
  20194. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  20195. memset((&L_12), 0, sizeof(L_12));
  20196. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_12), (-1.0f), (-1.0f), /*hidden argument*/NULL);
  20197. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_11, L_12, /*hidden argument*/NULL);
  20198. // leftData.delta = Vector2.zero;
  20199. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = V_0;
  20200. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  20201. L_14 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  20202. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_13, L_14, /*hidden argument*/NULL);
  20203. goto IL_0089;
  20204. }
  20205. IL_006c:
  20206. {
  20207. // leftData.delta = pos - leftData.position;
  20208. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_15 = V_0;
  20209. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_2;
  20210. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_17 = V_0;
  20211. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  20212. L_18 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_17, /*hidden argument*/NULL);
  20213. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  20214. L_19 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_16, L_18, /*hidden argument*/NULL);
  20215. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_15, L_19, /*hidden argument*/NULL);
  20216. // leftData.position = pos;
  20217. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_20 = V_0;
  20218. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = V_2;
  20219. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_20, L_21, /*hidden argument*/NULL);
  20220. }
  20221. IL_0089:
  20222. {
  20223. // leftData.scrollDelta = input.mouseScrollDelta;
  20224. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_22 = V_0;
  20225. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_23;
  20226. L_23 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  20228. L_24 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(27 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() */, L_23);
  20229. PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline(L_22, L_24, /*hidden argument*/NULL);
  20230. // leftData.button = PointerEventData.InputButton.Left;
  20231. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_25 = V_0;
  20232. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_25, 0, /*hidden argument*/NULL);
  20233. // eventSystem.RaycastAll(leftData, m_RaycastResultCache);
  20234. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_26;
  20235. L_26 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20236. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_27 = V_0;
  20237. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_28 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  20238. EventSystem_RaycastAll_m45A359AEC0BED3D47B50A862A2F69911373DE934(L_26, L_27, L_28, /*hidden argument*/NULL);
  20239. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  20240. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_29 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  20241. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_30;
  20242. L_30 = BaseInputModule_FindFirstRaycast_mE955B35C4A8D33761BDD25F2A9576D29EEA4FF96(L_29, /*hidden argument*/NULL);
  20243. V_3 = L_30;
  20244. // leftData.pointerCurrentRaycast = raycast;
  20245. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = V_0;
  20246. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_32 = V_3;
  20247. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_31, L_32, /*hidden argument*/NULL);
  20248. // m_RaycastResultCache.Clear();
  20249. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_33 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  20250. List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B(L_33, /*hidden argument*/List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  20251. // GetPointerData(kMouseRightId, out rightData, true);
  20252. bool L_34;
  20253. L_34 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, ((int32_t)-2), (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_4), (bool)1, /*hidden argument*/NULL);
  20254. // rightData.Reset();
  20255. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_35 = V_4;
  20256. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_35);
  20257. // CopyFromTo(leftData, rightData);
  20258. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_36 = V_0;
  20259. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_37 = V_4;
  20260. PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947(__this, L_36, L_37, /*hidden argument*/NULL);
  20261. // rightData.button = PointerEventData.InputButton.Right;
  20262. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_38 = V_4;
  20263. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_38, 1, /*hidden argument*/NULL);
  20264. // GetPointerData(kMouseMiddleId, out middleData, true);
  20265. bool L_39;
  20266. L_39 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, ((int32_t)-3), (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_5), (bool)1, /*hidden argument*/NULL);
  20267. // middleData.Reset();
  20268. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_40 = V_5;
  20269. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_40);
  20270. // CopyFromTo(leftData, middleData);
  20271. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = V_0;
  20272. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = V_5;
  20273. PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947(__this, L_41, L_42, /*hidden argument*/NULL);
  20274. // middleData.button = PointerEventData.InputButton.Middle;
  20275. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_43 = V_5;
  20276. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_43, 2, /*hidden argument*/NULL);
  20277. // m_MouseState.SetButtonState(PointerEventData.InputButton.Left, StateForMouseButton(0), leftData);
  20278. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_44 = __this->get_m_MouseState_15();
  20279. int32_t L_45;
  20280. L_45 = PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD(__this, 0, /*hidden argument*/NULL);
  20281. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_46 = V_0;
  20282. MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937(L_44, 0, L_45, L_46, /*hidden argument*/NULL);
  20283. // m_MouseState.SetButtonState(PointerEventData.InputButton.Right, StateForMouseButton(1), rightData);
  20284. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_47 = __this->get_m_MouseState_15();
  20285. int32_t L_48;
  20286. L_48 = PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD(__this, 1, /*hidden argument*/NULL);
  20287. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_49 = V_4;
  20288. MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937(L_47, 1, L_48, L_49, /*hidden argument*/NULL);
  20289. // m_MouseState.SetButtonState(PointerEventData.InputButton.Middle, StateForMouseButton(2), middleData);
  20290. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_50 = __this->get_m_MouseState_15();
  20291. int32_t L_51;
  20292. L_51 = PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD(__this, 2, /*hidden argument*/NULL);
  20293. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_52 = V_5;
  20294. MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937(L_50, 2, L_51, L_52, /*hidden argument*/NULL);
  20295. // return m_MouseState;
  20296. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_53 = __this->get_m_MouseState_15();
  20297. V_8 = L_53;
  20298. goto IL_016f;
  20299. }
  20300. IL_016f:
  20301. {
  20302. // }
  20303. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_54 = V_8;
  20304. return L_54;
  20305. }
  20306. }
  20307. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  20308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method)
  20309. {
  20310. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  20311. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_1 = NULL;
  20312. {
  20313. // GetPointerData(id, out data, false);
  20314. int32_t L_0 = ___id0;
  20315. bool L_1;
  20316. L_1 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, L_0, (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_0), (bool)0, /*hidden argument*/NULL);
  20317. // return data;
  20318. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  20319. V_1 = L_2;
  20320. goto IL_0010;
  20321. }
  20322. IL_0010:
  20323. {
  20324. // }
  20325. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = V_1;
  20326. return L_3;
  20327. }
  20328. }
  20329. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  20330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mDF318B51259B0C8E87CF4C8AAE38F22A8FD61FF6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pressPos0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method)
  20331. {
  20332. bool V_0 = false;
  20333. bool V_1 = false;
  20334. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  20335. memset((&V_2), 0, sizeof(V_2));
  20336. {
  20337. // if (!useDragThreshold)
  20338. bool L_0 = ___useDragThreshold3;
  20339. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  20340. bool L_1 = V_0;
  20341. if (!L_1)
  20342. {
  20343. goto IL_000d;
  20344. }
  20345. }
  20346. {
  20347. // return true;
  20348. V_1 = (bool)1;
  20349. goto IL_0027;
  20350. }
  20351. IL_000d:
  20352. {
  20353. // return (pressPos - currentPos).sqrMagnitude >= threshold * threshold;
  20354. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pressPos0;
  20355. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___currentPos1;
  20356. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  20357. L_4 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_2, L_3, /*hidden argument*/NULL);
  20358. V_2 = L_4;
  20359. float L_5;
  20360. L_5 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), /*hidden argument*/NULL);
  20361. float L_6 = ___threshold2;
  20362. float L_7 = ___threshold2;
  20363. V_1 = (bool)((((int32_t)((!(((float)L_5) >= ((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20364. goto IL_0027;
  20365. }
  20366. IL_0027:
  20367. {
  20368. // }
  20369. bool L_8 = V_1;
  20370. return L_8;
  20371. }
  20372. }
  20373. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData)
  20374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessMove_mF04EC9467E26F5B1C4830398BCC1FEEAA86D206F (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, const RuntimeMethod* method)
  20375. {
  20376. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  20377. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_1;
  20378. memset((&V_1), 0, sizeof(V_1));
  20379. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B3_0 = NULL;
  20380. {
  20381. // var targetGO = (Cursor.lockState == CursorLockMode.Locked ? null : pointerEvent.pointerCurrentRaycast.gameObject);
  20382. int32_t L_0;
  20383. L_0 = Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3(/*hidden argument*/NULL);
  20384. if ((((int32_t)L_0) == ((int32_t)1)))
  20385. {
  20386. goto IL_0019;
  20387. }
  20388. }
  20389. {
  20390. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = ___pointerEvent0;
  20391. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_2;
  20392. L_2 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_1, /*hidden argument*/NULL);
  20393. V_1 = L_2;
  20394. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  20395. L_3 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_1), /*hidden argument*/NULL);
  20396. G_B3_0 = L_3;
  20397. goto IL_001a;
  20398. }
  20399. IL_0019:
  20400. {
  20401. G_B3_0 = ((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)(NULL));
  20402. }
  20403. IL_001a:
  20404. {
  20405. V_0 = G_B3_0;
  20406. // HandlePointerExitAndEnter(pointerEvent, targetGO);
  20407. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___pointerEvent0;
  20408. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = V_0;
  20409. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_4, L_5, /*hidden argument*/NULL);
  20410. // }
  20411. return;
  20412. }
  20413. }
  20414. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData)
  20415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessDrag_m0625CFD2FED814FF63B97977F65AA0C5F9A5D321 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, const RuntimeMethod* method)
  20416. {
  20417. static bool s_Il2CppMethodInitialized;
  20418. if (!s_Il2CppMethodInitialized)
  20419. {
  20420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8_RuntimeMethod_var);
  20421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3_RuntimeMethod_var);
  20422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  20423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20425. s_Il2CppMethodInitialized = true;
  20426. }
  20427. bool V_0 = false;
  20428. bool V_1 = false;
  20429. bool V_2 = false;
  20430. bool V_3 = false;
  20431. int32_t G_B4_0 = 0;
  20432. int32_t G_B9_0 = 0;
  20433. {
  20434. // if (!pointerEvent.IsPointerMoving() ||
  20435. // Cursor.lockState == CursorLockMode.Locked ||
  20436. // pointerEvent.pointerDrag == null)
  20437. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___pointerEvent0;
  20438. bool L_1;
  20439. L_1 = PointerEventData_IsPointerMoving_m4D3F38B1E1DA05DF39C98D39F1355A0456C84923(L_0, /*hidden argument*/NULL);
  20440. if (!L_1)
  20441. {
  20442. goto IL_001f;
  20443. }
  20444. }
  20445. {
  20446. int32_t L_2;
  20447. L_2 = Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3(/*hidden argument*/NULL);
  20448. if ((((int32_t)L_2) == ((int32_t)1)))
  20449. {
  20450. goto IL_001f;
  20451. }
  20452. }
  20453. {
  20454. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___pointerEvent0;
  20455. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  20456. L_4 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_3, /*hidden argument*/NULL);
  20457. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20458. bool L_5;
  20459. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20460. G_B4_0 = ((int32_t)(L_5));
  20461. goto IL_0020;
  20462. }
  20463. IL_001f:
  20464. {
  20465. G_B4_0 = 1;
  20466. }
  20467. IL_0020:
  20468. {
  20469. V_0 = (bool)G_B4_0;
  20470. bool L_6 = V_0;
  20471. if (!L_6)
  20472. {
  20473. goto IL_0029;
  20474. }
  20475. }
  20476. {
  20477. // return;
  20478. goto IL_00d6;
  20479. }
  20480. IL_0029:
  20481. {
  20482. // if (!pointerEvent.dragging
  20483. // && ShouldStartDrag(pointerEvent.pressPosition, pointerEvent.position, eventSystem.pixelDragThreshold, pointerEvent.useDragThreshold))
  20484. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___pointerEvent0;
  20485. bool L_8;
  20486. L_8 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_7, /*hidden argument*/NULL);
  20487. if (L_8)
  20488. {
  20489. goto IL_0056;
  20490. }
  20491. }
  20492. {
  20493. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___pointerEvent0;
  20494. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  20495. L_10 = PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642_inline(L_9, /*hidden argument*/NULL);
  20496. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = ___pointerEvent0;
  20497. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  20498. L_12 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_11, /*hidden argument*/NULL);
  20499. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_13;
  20500. L_13 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20501. int32_t L_14;
  20502. L_14 = EventSystem_get_pixelDragThreshold_mE6BC245DF53C04B06DCDF7663BF40087696D793A(L_13, /*hidden argument*/NULL);
  20503. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_15 = ___pointerEvent0;
  20504. bool L_16;
  20505. L_16 = PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline(L_15, /*hidden argument*/NULL);
  20506. bool L_17;
  20507. L_17 = PointerInputModule_ShouldStartDrag_mDF318B51259B0C8E87CF4C8AAE38F22A8FD61FF6(L_10, L_12, ((float)((float)L_14)), L_16, /*hidden argument*/NULL);
  20508. G_B9_0 = ((int32_t)(L_17));
  20509. goto IL_0057;
  20510. }
  20511. IL_0056:
  20512. {
  20513. G_B9_0 = 0;
  20514. }
  20515. IL_0057:
  20516. {
  20517. V_1 = (bool)G_B9_0;
  20518. bool L_18 = V_1;
  20519. if (!L_18)
  20520. {
  20521. goto IL_0077;
  20522. }
  20523. }
  20524. {
  20525. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.beginDragHandler);
  20526. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___pointerEvent0;
  20527. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20;
  20528. L_20 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_19, /*hidden argument*/NULL);
  20529. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_21 = ___pointerEvent0;
  20530. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20531. EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * L_22;
  20532. L_22 = ExecuteEvents_get_beginDragHandler_mB0F124732A2AA52CFCE805209E45FED043ECF2DF(/*hidden argument*/NULL);
  20533. bool L_23;
  20534. L_23 = ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8(L_20, L_21, L_22, /*hidden argument*/ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8_RuntimeMethod_var);
  20535. // pointerEvent.dragging = true;
  20536. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_24 = ___pointerEvent0;
  20537. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_24, (bool)1, /*hidden argument*/NULL);
  20538. }
  20539. IL_0077:
  20540. {
  20541. // if (pointerEvent.dragging)
  20542. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_25 = ___pointerEvent0;
  20543. bool L_26;
  20544. L_26 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_25, /*hidden argument*/NULL);
  20545. V_2 = L_26;
  20546. bool L_27 = V_2;
  20547. if (!L_27)
  20548. {
  20549. goto IL_00d6;
  20550. }
  20551. }
  20552. {
  20553. // if (pointerEvent.pointerPress != pointerEvent.pointerDrag)
  20554. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_28 = ___pointerEvent0;
  20555. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29;
  20556. L_29 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C(L_28, /*hidden argument*/NULL);
  20557. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_30 = ___pointerEvent0;
  20558. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31;
  20559. L_31 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_30, /*hidden argument*/NULL);
  20560. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20561. bool L_32;
  20562. L_32 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_29, L_31, /*hidden argument*/NULL);
  20563. V_3 = L_32;
  20564. bool L_33 = V_3;
  20565. if (!L_33)
  20566. {
  20567. goto IL_00c3;
  20568. }
  20569. }
  20570. {
  20571. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  20572. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_34 = ___pointerEvent0;
  20573. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35;
  20574. L_35 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C(L_34, /*hidden argument*/NULL);
  20575. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_36 = ___pointerEvent0;
  20576. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20577. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * L_37;
  20578. L_37 = ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67(/*hidden argument*/NULL);
  20579. bool L_38;
  20580. L_38 = ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91(L_35, L_36, L_37, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  20581. // pointerEvent.eligibleForClick = false;
  20582. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_39 = ___pointerEvent0;
  20583. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_39, (bool)0, /*hidden argument*/NULL);
  20584. // pointerEvent.pointerPress = null;
  20585. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_40 = ___pointerEvent0;
  20586. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_40, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  20587. // pointerEvent.rawPointerPress = null;
  20588. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = ___pointerEvent0;
  20589. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_41, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  20590. }
  20591. IL_00c3:
  20592. {
  20593. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.dragHandler);
  20594. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = ___pointerEvent0;
  20595. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43;
  20596. L_43 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_42, /*hidden argument*/NULL);
  20597. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_44 = ___pointerEvent0;
  20598. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20599. EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * L_45;
  20600. L_45 = ExecuteEvents_get_dragHandler_m641349957A945DA8FEF7DDA58260469EC20DC84C(/*hidden argument*/NULL);
  20601. bool L_46;
  20602. L_46 = ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3(L_43, L_44, L_45, /*hidden argument*/ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3_RuntimeMethod_var);
  20603. }
  20604. IL_00d6:
  20605. {
  20606. // }
  20607. return;
  20608. }
  20609. }
  20610. // System.Boolean UnityEngine.EventSystems.PointerInputModule::IsPointerOverGameObject(System.Int32)
  20611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_IsPointerOverGameObject_m3C33FE9B778B5BFD623254246AD61ADDDC95DA56 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  20612. {
  20613. static bool s_Il2CppMethodInitialized;
  20614. if (!s_Il2CppMethodInitialized)
  20615. {
  20616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20617. s_Il2CppMethodInitialized = true;
  20618. }
  20619. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  20620. bool V_1 = false;
  20621. bool V_2 = false;
  20622. {
  20623. // var lastPointer = GetLastPointerEventData(pointerId);
  20624. int32_t L_0 = ___pointerId0;
  20625. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1;
  20626. L_1 = PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113(__this, L_0, /*hidden argument*/NULL);
  20627. V_0 = L_1;
  20628. // if (lastPointer != null)
  20629. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  20630. V_1 = (bool)((!(((RuntimeObject*)(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20631. bool L_3 = V_1;
  20632. if (!L_3)
  20633. {
  20634. goto IL_0020;
  20635. }
  20636. }
  20637. {
  20638. // return lastPointer.pointerEnter != null;
  20639. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = V_0;
  20640. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  20641. L_5 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_4, /*hidden argument*/NULL);
  20642. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20643. bool L_6;
  20644. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20645. V_2 = L_6;
  20646. goto IL_0024;
  20647. }
  20648. IL_0020:
  20649. {
  20650. // return false;
  20651. V_2 = (bool)0;
  20652. goto IL_0024;
  20653. }
  20654. IL_0024:
  20655. {
  20656. // }
  20657. bool L_7 = V_2;
  20658. return L_7;
  20659. }
  20660. }
  20661. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  20662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m98255DD7C5D23CDA50EE98C14A0EB2705CBD1233 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20663. {
  20664. static bool s_Il2CppMethodInitialized;
  20665. if (!s_Il2CppMethodInitialized)
  20666. {
  20667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10_RuntimeMethod_var);
  20668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8_RuntimeMethod_var);
  20669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44_RuntimeMethod_var);
  20670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539_RuntimeMethod_var);
  20671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_RuntimeMethod_var);
  20672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28_RuntimeMethod_var);
  20673. s_Il2CppMethodInitialized = true;
  20674. }
  20675. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * V_0 = NULL;
  20676. Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 V_1;
  20677. memset((&V_1), 0, sizeof(V_1));
  20678. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_2 = NULL;
  20679. Exception_t * __last_unhandled_exception = 0;
  20680. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20681. {
  20682. // var baseEventData = GetBaseEventData();
  20683. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_0;
  20684. L_0 = VirtFuncInvoker0< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  20685. V_0 = L_0;
  20686. // foreach (var pointer in m_PointerData.Values)
  20687. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_1 = __this->get_m_PointerData_14();
  20688. ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * L_2;
  20689. L_2 = Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8(L_1, /*hidden argument*/Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8_RuntimeMethod_var);
  20690. Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 L_3;
  20691. L_3 = ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28(L_2, /*hidden argument*/ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28_RuntimeMethod_var);
  20692. V_1 = L_3;
  20693. }
  20694. IL_001a:
  20695. try
  20696. { // begin try (depth: 1)
  20697. {
  20698. goto IL_002f;
  20699. }
  20700. IL_001c:
  20701. {
  20702. // foreach (var pointer in m_PointerData.Values)
  20703. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4;
  20704. L_4 = Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_inline((Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_RuntimeMethod_var);
  20705. V_2 = L_4;
  20706. // HandlePointerExitAndEnter(pointer, null);
  20707. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5 = V_2;
  20708. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_5, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  20709. }
  20710. IL_002f:
  20711. {
  20712. // foreach (var pointer in m_PointerData.Values)
  20713. bool L_6;
  20714. L_6 = Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539((Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539_RuntimeMethod_var);
  20715. if (L_6)
  20716. {
  20717. goto IL_001c;
  20718. }
  20719. }
  20720. IL_0038:
  20721. {
  20722. IL2CPP_LEAVE(0x49, FINALLY_003a);
  20723. }
  20724. } // end try (depth: 1)
  20725. catch(Il2CppExceptionWrapper& e)
  20726. {
  20727. __last_unhandled_exception = (Exception_t *)e.ex;
  20728. goto FINALLY_003a;
  20729. }
  20730. FINALLY_003a:
  20731. { // begin finally (depth: 1)
  20732. Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44((Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44_RuntimeMethod_var);
  20733. IL2CPP_END_FINALLY(58)
  20734. } // end finally (depth: 1)
  20735. IL2CPP_CLEANUP(58)
  20736. {
  20737. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20738. IL2CPP_JUMP_TBL(0x49, IL_0049)
  20739. }
  20740. IL_0049:
  20741. {
  20742. // m_PointerData.Clear();
  20743. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_7 = __this->get_m_PointerData_14();
  20744. Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10(L_7, /*hidden argument*/Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10_RuntimeMethod_var);
  20745. // eventSystem.SetSelectedGameObject(null, baseEventData);
  20746. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_8;
  20747. L_8 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20748. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_9 = V_0;
  20749. EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F(L_8, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, L_9, /*hidden argument*/NULL);
  20750. // }
  20751. return;
  20752. }
  20753. }
  20754. // System.String UnityEngine.EventSystems.PointerInputModule::ToString()
  20755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerInputModule_ToString_m72DF55F5B65032139E30BCCEC86692929B1BCA22 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20756. {
  20757. static bool s_Il2CppMethodInitialized;
  20758. if (!s_Il2CppMethodInitialized)
  20759. {
  20760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var);
  20761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var);
  20762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var);
  20763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var);
  20764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_RuntimeMethod_var);
  20765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var);
  20766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  20767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8);
  20768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D);
  20769. s_Il2CppMethodInitialized = true;
  20770. }
  20771. StringBuilder_t * V_0 = NULL;
  20772. Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 V_1;
  20773. memset((&V_1), 0, sizeof(V_1));
  20774. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 V_2;
  20775. memset((&V_2), 0, sizeof(V_2));
  20776. bool V_3 = false;
  20777. int32_t V_4 = 0;
  20778. String_t* V_5 = NULL;
  20779. Exception_t * __last_unhandled_exception = 0;
  20780. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20781. Type_t * G_B2_0 = NULL;
  20782. String_t* G_B2_1 = NULL;
  20783. Type_t * G_B1_0 = NULL;
  20784. String_t* G_B1_1 = NULL;
  20785. String_t* G_B3_0 = NULL;
  20786. String_t* G_B3_1 = NULL;
  20787. {
  20788. // var sb = new StringBuilder("<b>Pointer Input Module of type: </b>" + GetType());
  20789. Type_t * L_0;
  20790. L_0 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  20791. Type_t * L_1 = L_0;
  20792. G_B1_0 = L_1;
  20793. G_B1_1 = _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  20794. if (L_1)
  20795. {
  20796. G_B2_0 = L_1;
  20797. G_B2_1 = _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  20798. goto IL_0013;
  20799. }
  20800. }
  20801. {
  20802. G_B3_0 = ((String_t*)(NULL));
  20803. G_B3_1 = G_B1_1;
  20804. goto IL_0018;
  20805. }
  20806. IL_0013:
  20807. {
  20808. String_t* L_2;
  20809. L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  20810. G_B3_0 = L_2;
  20811. G_B3_1 = G_B2_1;
  20812. }
  20813. IL_0018:
  20814. {
  20815. String_t* L_3;
  20816. L_3 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  20817. StringBuilder_t * L_4 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  20818. StringBuilder__ctor_m9305A36F9CF53EDD80D132428999934C68904C77(L_4, L_3, /*hidden argument*/NULL);
  20819. V_0 = L_4;
  20820. // sb.AppendLine();
  20821. StringBuilder_t * L_5 = V_0;
  20822. StringBuilder_t * L_6;
  20823. L_6 = StringBuilder_AppendLine_mB5790BC98389118626505708AE683AE9257B91B2(L_5, /*hidden argument*/NULL);
  20824. // foreach (var pointer in m_PointerData)
  20825. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_7 = __this->get_m_PointerData_14();
  20826. Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 L_8;
  20827. L_8 = Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA(L_7, /*hidden argument*/Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var);
  20828. V_1 = L_8;
  20829. }
  20830. IL_0037:
  20831. try
  20832. { // begin try (depth: 1)
  20833. {
  20834. goto IL_0087;
  20835. }
  20836. IL_0039:
  20837. {
  20838. // foreach (var pointer in m_PointerData)
  20839. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 L_9;
  20840. L_9 = Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_inline((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var);
  20841. V_2 = L_9;
  20842. // if (pointer.Value == null)
  20843. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10;
  20844. L_10 = KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_inline((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var);
  20845. V_3 = (bool)((((RuntimeObject*)(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20846. bool L_11 = V_3;
  20847. if (!L_11)
  20848. {
  20849. goto IL_0052;
  20850. }
  20851. }
  20852. IL_0050:
  20853. {
  20854. // continue;
  20855. goto IL_0087;
  20856. }
  20857. IL_0052:
  20858. {
  20859. // sb.AppendLine("<B>Pointer:</b> " + pointer.Key);
  20860. StringBuilder_t * L_12 = V_0;
  20861. int32_t L_13;
  20862. L_13 = KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_inline((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_RuntimeMethod_var);
  20863. V_4 = L_13;
  20864. String_t* L_14;
  20865. L_14 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
  20866. String_t* L_15;
  20867. L_15 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D, L_14, /*hidden argument*/NULL);
  20868. StringBuilder_t * L_16;
  20869. L_16 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_12, L_15, /*hidden argument*/NULL);
  20870. // sb.AppendLine(pointer.Value.ToString());
  20871. StringBuilder_t * L_17 = V_0;
  20872. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_18;
  20873. L_18 = KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_inline((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var);
  20874. String_t* L_19;
  20875. L_19 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_18);
  20876. StringBuilder_t * L_20;
  20877. L_20 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_17, L_19, /*hidden argument*/NULL);
  20878. }
  20879. IL_0087:
  20880. {
  20881. // foreach (var pointer in m_PointerData)
  20882. bool L_21;
  20883. L_21 = Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var);
  20884. if (L_21)
  20885. {
  20886. goto IL_0039;
  20887. }
  20888. }
  20889. IL_0090:
  20890. {
  20891. IL2CPP_LEAVE(0xA1, FINALLY_0092);
  20892. }
  20893. } // end try (depth: 1)
  20894. catch(Il2CppExceptionWrapper& e)
  20895. {
  20896. __last_unhandled_exception = (Exception_t *)e.ex;
  20897. goto FINALLY_0092;
  20898. }
  20899. FINALLY_0092:
  20900. { // begin finally (depth: 1)
  20901. Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var);
  20902. IL2CPP_END_FINALLY(146)
  20903. } // end finally (depth: 1)
  20904. IL2CPP_CLEANUP(146)
  20905. {
  20906. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20907. IL2CPP_JUMP_TBL(0xA1, IL_00a1)
  20908. }
  20909. IL_00a1:
  20910. {
  20911. // return sb.ToString();
  20912. StringBuilder_t * L_22 = V_0;
  20913. String_t* L_23;
  20914. L_23 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_22);
  20915. V_5 = L_23;
  20916. goto IL_00ab;
  20917. }
  20918. IL_00ab:
  20919. {
  20920. // }
  20921. String_t* L_24 = V_5;
  20922. return L_24;
  20923. }
  20924. }
  20925. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  20926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m691EBB4E49657B1C21D25B79FB1C2F6ABD870A92 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___currentOverGo0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointerEvent1, const RuntimeMethod* method)
  20927. {
  20928. static bool s_Il2CppMethodInitialized;
  20929. if (!s_Il2CppMethodInitialized)
  20930. {
  20931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63_RuntimeMethod_var);
  20932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20934. s_Il2CppMethodInitialized = true;
  20935. }
  20936. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  20937. bool V_1 = false;
  20938. {
  20939. // var selectHandlerGO = ExecuteEvents.GetEventHandler<ISelectHandler>(currentOverGo);
  20940. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___currentOverGo0;
  20941. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20942. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
  20943. L_1 = ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63(L_0, /*hidden argument*/ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63_RuntimeMethod_var);
  20944. V_0 = L_1;
  20945. // if (selectHandlerGO != eventSystem.currentSelectedGameObject)
  20946. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = V_0;
  20947. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_3;
  20948. L_3 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20949. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  20950. L_4 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D(L_3, /*hidden argument*/NULL);
  20951. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20952. bool L_5;
  20953. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, L_4, /*hidden argument*/NULL);
  20954. V_1 = L_5;
  20955. bool L_6 = V_1;
  20956. if (!L_6)
  20957. {
  20958. goto IL_002b;
  20959. }
  20960. }
  20961. {
  20962. // eventSystem.SetSelectedGameObject(null, pointerEvent);
  20963. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  20964. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20965. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_8 = ___pointerEvent1;
  20966. EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F(L_7, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, L_8, /*hidden argument*/NULL);
  20967. }
  20968. IL_002b:
  20969. {
  20970. // }
  20971. return;
  20972. }
  20973. }
  20974. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  20975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m7286C77CA28195FA2034695E55DD8A9D9B696DC5 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20976. {
  20977. static bool s_Il2CppMethodInitialized;
  20978. if (!s_Il2CppMethodInitialized)
  20979. {
  20980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC_RuntimeMethod_var);
  20981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8_il2cpp_TypeInfo_var);
  20982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1_il2cpp_TypeInfo_var);
  20983. s_Il2CppMethodInitialized = true;
  20984. }
  20985. {
  20986. // protected Dictionary<int, PointerEventData> m_PointerData = new Dictionary<int, PointerEventData>();
  20987. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_0 = (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *)il2cpp_codegen_object_new(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8_il2cpp_TypeInfo_var);
  20988. Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC(L_0, /*hidden argument*/Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC_RuntimeMethod_var);
  20989. __this->set_m_PointerData_14(L_0);
  20990. // private readonly MouseState m_MouseState = new MouseState();
  20991. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_1 = (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 *)il2cpp_codegen_object_new(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1_il2cpp_TypeInfo_var);
  20992. MouseState__ctor_m16EF8D45AF8A178368547BD1CE4FBF9DBC563605(L_1, /*hidden argument*/NULL);
  20993. __this->set_m_MouseState_15(L_1);
  20994. BaseInputModule__ctor_m50C7488E22C0930A98E951F27E9235FCD2A593A6(__this, /*hidden argument*/NULL);
  20995. return;
  20996. }
  20997. }
  20998. #ifdef __clang__
  20999. #pragma clang diagnostic pop
  21000. #endif
  21001. #ifdef __clang__
  21002. #pragma clang diagnostic push
  21003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21004. #pragma clang diagnostic ignored "-Wunused-variable"
  21005. #endif
  21006. // System.Void UnityEngine.UI.PositionAsUV1::.ctor()
  21007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PositionAsUV1__ctor_mA7764A6F1AC48964112A831DCE71C75D36864E0A (PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725 * __this, const RuntimeMethod* method)
  21008. {
  21009. {
  21010. // protected PositionAsUV1()
  21011. BaseMeshEffect__ctor_m7D21D47A3B87CB9B715FCEEE1B955E417FEEF01B(__this, /*hidden argument*/NULL);
  21012. // {}
  21013. return;
  21014. }
  21015. }
  21016. // System.Void UnityEngine.UI.PositionAsUV1::ModifyMesh(UnityEngine.UI.VertexHelper)
  21017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PositionAsUV1_ModifyMesh_m23B103D2A5CA62A4FEB450B6BE15A6DAFEA939A3 (PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method)
  21018. {
  21019. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A V_0;
  21020. memset((&V_0), 0, sizeof(V_0));
  21021. int32_t V_1 = 0;
  21022. bool V_2 = false;
  21023. {
  21024. // UIVertex vert = new UIVertex();
  21025. il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ));
  21026. // for (int i = 0; i < vh.currentVertCount; i++)
  21027. V_1 = 0;
  21028. goto IL_004d;
  21029. }
  21030. IL_000d:
  21031. {
  21032. // vh.PopulateUIVertex(ref vert, i);
  21033. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_0 = ___vh0;
  21034. int32_t L_1 = V_1;
  21035. VertexHelper_PopulateUIVertex_m540F0A80C1A55C7444259CEE118CAC61F198B555(L_0, (UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A *)(&V_0), L_1, /*hidden argument*/NULL);
  21036. // vert.uv1 = new Vector2(vert.position.x, vert.position.y);
  21037. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_2 = V_0;
  21038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = L_2.get_position_0();
  21039. float L_4 = L_3.get_x_2();
  21040. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_5 = V_0;
  21041. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5.get_position_0();
  21042. float L_7 = L_6.get_y_3();
  21043. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  21044. memset((&L_8), 0, sizeof(L_8));
  21045. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), L_4, L_7, /*hidden argument*/NULL);
  21046. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  21047. L_9 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_8, /*hidden argument*/NULL);
  21048. (&V_0)->set_uv1_5(L_9);
  21049. // vh.SetUIVertex(vert, i);
  21050. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_10 = ___vh0;
  21051. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_11 = V_0;
  21052. int32_t L_12 = V_1;
  21053. VertexHelper_SetUIVertex_mE6E1BF09DA31C90FA922B6F96123D7C363A71D7E(L_10, L_11, L_12, /*hidden argument*/NULL);
  21054. // for (int i = 0; i < vh.currentVertCount; i++)
  21055. int32_t L_13 = V_1;
  21056. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  21057. }
  21058. IL_004d:
  21059. {
  21060. // for (int i = 0; i < vh.currentVertCount; i++)
  21061. int32_t L_14 = V_1;
  21062. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_15 = ___vh0;
  21063. int32_t L_16;
  21064. L_16 = VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807(L_15, /*hidden argument*/NULL);
  21065. V_2 = (bool)((((int32_t)L_14) < ((int32_t)L_16))? 1 : 0);
  21066. bool L_17 = V_2;
  21067. if (L_17)
  21068. {
  21069. goto IL_000d;
  21070. }
  21071. }
  21072. {
  21073. // }
  21074. return;
  21075. }
  21076. }
  21077. #ifdef __clang__
  21078. #pragma clang diagnostic pop
  21079. #endif
  21080. #ifdef __clang__
  21081. #pragma clang diagnostic push
  21082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21083. #pragma clang diagnostic ignored "-Wunused-variable"
  21084. #endif
  21085. // System.Void UnityEngine.UI.RawImage::.ctor()
  21086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage__ctor_mF745F95A5854034191E5787E9A22F2267943FDFE (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21087. {
  21088. {
  21089. // [SerializeField] Rect m_UVRect = new Rect(0f, 0f, 1f, 1f);
  21090. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  21091. memset((&L_0), 0, sizeof(L_0));
  21092. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  21093. __this->set_m_UVRect_37(L_0);
  21094. // protected RawImage()
  21095. MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D(__this, /*hidden argument*/NULL);
  21096. // useLegacyMeshGeneration = false;
  21097. Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline(__this, (bool)0, /*hidden argument*/NULL);
  21098. // }
  21099. return;
  21100. }
  21101. }
  21102. // UnityEngine.Texture UnityEngine.UI.RawImage::get_mainTexture()
  21103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * RawImage_get_mainTexture_m6607D1D2672EF3ADA7BA65E5116516AE994B998E (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21104. {
  21105. static bool s_Il2CppMethodInitialized;
  21106. if (!s_Il2CppMethodInitialized)
  21107. {
  21108. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  21109. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21110. s_Il2CppMethodInitialized = true;
  21111. }
  21112. bool V_0 = false;
  21113. bool V_1 = false;
  21114. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  21115. int32_t G_B4_0 = 0;
  21116. {
  21117. // if (m_Texture == null)
  21118. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = __this->get_m_Texture_36();
  21119. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21120. bool L_1;
  21121. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21122. V_0 = L_1;
  21123. bool L_2 = V_0;
  21124. if (!L_2)
  21125. {
  21126. goto IL_004f;
  21127. }
  21128. }
  21129. {
  21130. // if (material != null && material.mainTexture != null)
  21131. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
  21132. L_3 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  21133. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21134. bool L_4;
  21135. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21136. if (!L_4)
  21137. {
  21138. goto IL_0033;
  21139. }
  21140. }
  21141. {
  21142. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5;
  21143. L_5 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  21144. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6;
  21145. L_6 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_5, /*hidden argument*/NULL);
  21146. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21147. bool L_7;
  21148. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21149. G_B4_0 = ((int32_t)(L_7));
  21150. goto IL_0034;
  21151. }
  21152. IL_0033:
  21153. {
  21154. G_B4_0 = 0;
  21155. }
  21156. IL_0034:
  21157. {
  21158. V_1 = (bool)G_B4_0;
  21159. bool L_8 = V_1;
  21160. if (!L_8)
  21161. {
  21162. goto IL_0047;
  21163. }
  21164. }
  21165. {
  21166. // return material.mainTexture;
  21167. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9;
  21168. L_9 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  21169. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_10;
  21170. L_10 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_9, /*hidden argument*/NULL);
  21171. V_2 = L_10;
  21172. goto IL_0058;
  21173. }
  21174. IL_0047:
  21175. {
  21176. // return s_WhiteTexture;
  21177. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  21178. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var))->get_s_WhiteTexture_5();
  21179. V_2 = L_11;
  21180. goto IL_0058;
  21181. }
  21182. IL_004f:
  21183. {
  21184. // return m_Texture;
  21185. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12 = __this->get_m_Texture_36();
  21186. V_2 = L_12;
  21187. goto IL_0058;
  21188. }
  21189. IL_0058:
  21190. {
  21191. // }
  21192. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_13 = V_2;
  21193. return L_13;
  21194. }
  21195. }
  21196. // UnityEngine.Texture UnityEngine.UI.RawImage::get_texture()
  21197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * RawImage_get_texture_m12060F8F44CCBFC6753E455FAF61A075E89022A1 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21198. {
  21199. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  21200. {
  21201. // return m_Texture;
  21202. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = __this->get_m_Texture_36();
  21203. V_0 = L_0;
  21204. goto IL_000a;
  21205. }
  21206. IL_000a:
  21207. {
  21208. // }
  21209. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = V_0;
  21210. return L_1;
  21211. }
  21212. }
  21213. // System.Void UnityEngine.UI.RawImage::set_texture(UnityEngine.Texture)
  21214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_texture_m1D7BAE6CB629C36894B664D9F5D68CACA88B8D99 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method)
  21215. {
  21216. static bool s_Il2CppMethodInitialized;
  21217. if (!s_Il2CppMethodInitialized)
  21218. {
  21219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21220. s_Il2CppMethodInitialized = true;
  21221. }
  21222. bool V_0 = false;
  21223. {
  21224. // if (m_Texture == value)
  21225. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = __this->get_m_Texture_36();
  21226. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value0;
  21227. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21228. bool L_2;
  21229. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  21230. V_0 = L_2;
  21231. bool L_3 = V_0;
  21232. if (!L_3)
  21233. {
  21234. goto IL_0013;
  21235. }
  21236. }
  21237. {
  21238. // return;
  21239. goto IL_0028;
  21240. }
  21241. IL_0013:
  21242. {
  21243. // m_Texture = value;
  21244. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___value0;
  21245. __this->set_m_Texture_36(L_4);
  21246. // SetVerticesDirty();
  21247. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21248. // SetMaterialDirty();
  21249. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  21250. }
  21251. IL_0028:
  21252. {
  21253. // }
  21254. return;
  21255. }
  21256. }
  21257. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  21258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21259. {
  21260. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  21261. memset((&V_0), 0, sizeof(V_0));
  21262. {
  21263. // return m_UVRect;
  21264. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = __this->get_m_UVRect_37();
  21265. V_0 = L_0;
  21266. goto IL_000a;
  21267. }
  21268. IL_000a:
  21269. {
  21270. // }
  21271. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = V_0;
  21272. return L_1;
  21273. }
  21274. }
  21275. // System.Void UnityEngine.UI.RawImage::set_uvRect(UnityEngine.Rect)
  21276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_uvRect_m529CC2006BBD8AB373C567F80F4FCABEBFF1242E (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method)
  21277. {
  21278. bool V_0 = false;
  21279. {
  21280. // if (m_UVRect == value)
  21281. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = __this->get_m_UVRect_37();
  21282. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___value0;
  21283. bool L_2;
  21284. L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
  21285. V_0 = L_2;
  21286. bool L_3 = V_0;
  21287. if (!L_3)
  21288. {
  21289. goto IL_0013;
  21290. }
  21291. }
  21292. {
  21293. // return;
  21294. goto IL_0021;
  21295. }
  21296. IL_0013:
  21297. {
  21298. // m_UVRect = value;
  21299. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4 = ___value0;
  21300. __this->set_m_UVRect_37(L_4);
  21301. // SetVerticesDirty();
  21302. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21303. }
  21304. IL_0021:
  21305. {
  21306. // }
  21307. return;
  21308. }
  21309. }
  21310. // System.Void UnityEngine.UI.RawImage::SetNativeSize()
  21311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_SetNativeSize_m558874FAB55362D5ED28C5D2551A23E374CDF960 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21312. {
  21313. static bool s_Il2CppMethodInitialized;
  21314. if (!s_Il2CppMethodInitialized)
  21315. {
  21316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21317. s_Il2CppMethodInitialized = true;
  21318. }
  21319. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  21320. bool V_1 = false;
  21321. int32_t V_2 = 0;
  21322. int32_t V_3 = 0;
  21323. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  21324. memset((&V_4), 0, sizeof(V_4));
  21325. {
  21326. // Texture tex = mainTexture;
  21327. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0;
  21328. L_0 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  21329. V_0 = L_0;
  21330. // if (tex != null)
  21331. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = V_0;
  21332. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21333. bool L_2;
  21334. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21335. V_1 = L_2;
  21336. bool L_3 = V_1;
  21337. if (!L_3)
  21338. {
  21339. goto IL_007b;
  21340. }
  21341. }
  21342. {
  21343. // int w = Mathf.RoundToInt(tex.width * uvRect.width);
  21344. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = V_0;
  21345. int32_t L_5;
  21346. L_5 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_4);
  21347. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  21348. L_6 = RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B(__this, /*hidden argument*/NULL);
  21349. V_4 = L_6;
  21350. float L_7;
  21351. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  21352. int32_t L_8;
  21353. L_8 = Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD(((float)il2cpp_codegen_multiply((float)((float)((float)L_5)), (float)L_7)), /*hidden argument*/NULL);
  21354. V_2 = L_8;
  21355. // int h = Mathf.RoundToInt(tex.height * uvRect.height);
  21356. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_9 = V_0;
  21357. int32_t L_10;
  21358. L_10 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_9);
  21359. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_11;
  21360. L_11 = RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B(__this, /*hidden argument*/NULL);
  21361. V_4 = L_11;
  21362. float L_12;
  21363. L_12 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  21364. int32_t L_13;
  21365. L_13 = Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD(((float)il2cpp_codegen_multiply((float)((float)((float)L_10)), (float)L_12)), /*hidden argument*/NULL);
  21366. V_3 = L_13;
  21367. // rectTransform.anchorMax = rectTransform.anchorMin;
  21368. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  21369. L_14 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  21370. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15;
  21371. L_15 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  21372. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  21373. L_16 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_15, /*hidden argument*/NULL);
  21374. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_14, L_16, /*hidden argument*/NULL);
  21375. // rectTransform.sizeDelta = new Vector2(w, h);
  21376. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17;
  21377. L_17 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  21378. int32_t L_18 = V_2;
  21379. int32_t L_19 = V_3;
  21380. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  21381. memset((&L_20), 0, sizeof(L_20));
  21382. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_20), ((float)((float)L_18)), ((float)((float)L_19)), /*hidden argument*/NULL);
  21383. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_17, L_20, /*hidden argument*/NULL);
  21384. }
  21385. IL_007b:
  21386. {
  21387. // }
  21388. return;
  21389. }
  21390. }
  21391. // System.Void UnityEngine.UI.RawImage::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  21392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_OnPopulateMesh_m6EA21D82C0D9C4327339440CB4292CBAFAA3B87C (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method)
  21393. {
  21394. static bool s_Il2CppMethodInitialized;
  21395. if (!s_Il2CppMethodInitialized)
  21396. {
  21397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21398. s_Il2CppMethodInitialized = true;
  21399. }
  21400. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  21401. bool V_1 = false;
  21402. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  21403. memset((&V_2), 0, sizeof(V_2));
  21404. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3;
  21405. memset((&V_3), 0, sizeof(V_3));
  21406. float V_4 = 0.0f;
  21407. float V_5 = 0.0f;
  21408. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_6;
  21409. memset((&V_6), 0, sizeof(V_6));
  21410. {
  21411. // Texture tex = mainTexture;
  21412. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0;
  21413. L_0 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  21414. V_0 = L_0;
  21415. // vh.Clear();
  21416. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_1 = ___vh0;
  21417. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_1, /*hidden argument*/NULL);
  21418. // if (tex != null)
  21419. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0;
  21420. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21421. bool L_3;
  21422. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21423. V_1 = L_3;
  21424. bool L_4 = V_1;
  21425. if (!L_4)
  21426. {
  21427. goto IL_01b5;
  21428. }
  21429. }
  21430. {
  21431. // var r = GetPixelAdjustedRect();
  21432. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5;
  21433. L_5 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  21434. V_2 = L_5;
  21435. // var v = new Vector4(r.x, r.y, r.x + r.width, r.y + r.height);
  21436. float L_6;
  21437. L_6 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21438. float L_7;
  21439. L_7 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21440. float L_8;
  21441. L_8 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21442. float L_9;
  21443. L_9 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21444. float L_10;
  21445. L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21446. float L_11;
  21447. L_11 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21448. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), L_6, L_7, ((float)il2cpp_codegen_add((float)L_8, (float)L_9)), ((float)il2cpp_codegen_add((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  21449. // var scaleX = tex.width * tex.texelSize.x;
  21450. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12 = V_0;
  21451. int32_t L_13;
  21452. L_13 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_12);
  21453. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_14 = V_0;
  21454. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  21455. L_15 = Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB(L_14, /*hidden argument*/NULL);
  21456. float L_16 = L_15.get_x_0();
  21457. V_4 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_13)), (float)L_16));
  21458. // var scaleY = tex.height * tex.texelSize.y;
  21459. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_17 = V_0;
  21460. int32_t L_18;
  21461. L_18 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_17);
  21462. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_19 = V_0;
  21463. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  21464. L_20 = Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB(L_19, /*hidden argument*/NULL);
  21465. float L_21 = L_20.get_y_1();
  21466. V_5 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_18)), (float)L_21));
  21467. // var color32 = color;
  21468. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  21469. L_22 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  21470. V_6 = L_22;
  21471. // vh.AddVert(new Vector3(v.x, v.y), color32, new Vector2(m_UVRect.xMin * scaleX, m_UVRect.yMin * scaleY));
  21472. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_23 = ___vh0;
  21473. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_3;
  21474. float L_25 = L_24.get_x_1();
  21475. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = V_3;
  21476. float L_27 = L_26.get_y_2();
  21477. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  21478. memset((&L_28), 0, sizeof(L_28));
  21479. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_28), L_25, L_27, /*hidden argument*/NULL);
  21480. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_6;
  21481. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_30;
  21482. L_30 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_29, /*hidden argument*/NULL);
  21483. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_31 = __this->get_address_of_m_UVRect_37();
  21484. float L_32;
  21485. L_32 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_31, /*hidden argument*/NULL);
  21486. float L_33 = V_4;
  21487. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_34 = __this->get_address_of_m_UVRect_37();
  21488. float L_35;
  21489. L_35 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_34, /*hidden argument*/NULL);
  21490. float L_36 = V_5;
  21491. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37;
  21492. memset((&L_37), 0, sizeof(L_37));
  21493. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_37), ((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36)), /*hidden argument*/NULL);
  21494. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38;
  21495. L_38 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_37, /*hidden argument*/NULL);
  21496. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_23, L_28, L_30, L_38, /*hidden argument*/NULL);
  21497. // vh.AddVert(new Vector3(v.x, v.w), color32, new Vector2(m_UVRect.xMin * scaleX, m_UVRect.yMax * scaleY));
  21498. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_39 = ___vh0;
  21499. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40 = V_3;
  21500. float L_41 = L_40.get_x_1();
  21501. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_3;
  21502. float L_43 = L_42.get_w_4();
  21503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44;
  21504. memset((&L_44), 0, sizeof(L_44));
  21505. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_44), L_41, L_43, /*hidden argument*/NULL);
  21506. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_45 = V_6;
  21507. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_46;
  21508. L_46 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_45, /*hidden argument*/NULL);
  21509. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_47 = __this->get_address_of_m_UVRect_37();
  21510. float L_48;
  21511. L_48 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_47, /*hidden argument*/NULL);
  21512. float L_49 = V_4;
  21513. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_50 = __this->get_address_of_m_UVRect_37();
  21514. float L_51;
  21515. L_51 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_50, /*hidden argument*/NULL);
  21516. float L_52 = V_5;
  21517. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53;
  21518. memset((&L_53), 0, sizeof(L_53));
  21519. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_53), ((float)il2cpp_codegen_multiply((float)L_48, (float)L_49)), ((float)il2cpp_codegen_multiply((float)L_51, (float)L_52)), /*hidden argument*/NULL);
  21520. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54;
  21521. L_54 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_53, /*hidden argument*/NULL);
  21522. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_39, L_44, L_46, L_54, /*hidden argument*/NULL);
  21523. // vh.AddVert(new Vector3(v.z, v.w), color32, new Vector2(m_UVRect.xMax * scaleX, m_UVRect.yMax * scaleY));
  21524. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_55 = ___vh0;
  21525. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_56 = V_3;
  21526. float L_57 = L_56.get_z_3();
  21527. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_3;
  21528. float L_59 = L_58.get_w_4();
  21529. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_60;
  21530. memset((&L_60), 0, sizeof(L_60));
  21531. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_60), L_57, L_59, /*hidden argument*/NULL);
  21532. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_61 = V_6;
  21533. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_62;
  21534. L_62 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_61, /*hidden argument*/NULL);
  21535. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_63 = __this->get_address_of_m_UVRect_37();
  21536. float L_64;
  21537. L_64 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_63, /*hidden argument*/NULL);
  21538. float L_65 = V_4;
  21539. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_66 = __this->get_address_of_m_UVRect_37();
  21540. float L_67;
  21541. L_67 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_66, /*hidden argument*/NULL);
  21542. float L_68 = V_5;
  21543. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  21544. memset((&L_69), 0, sizeof(L_69));
  21545. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_69), ((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)), ((float)il2cpp_codegen_multiply((float)L_67, (float)L_68)), /*hidden argument*/NULL);
  21546. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_70;
  21547. L_70 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_69, /*hidden argument*/NULL);
  21548. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_55, L_60, L_62, L_70, /*hidden argument*/NULL);
  21549. // vh.AddVert(new Vector3(v.z, v.y), color32, new Vector2(m_UVRect.xMax * scaleX, m_UVRect.yMin * scaleY));
  21550. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_71 = ___vh0;
  21551. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_72 = V_3;
  21552. float L_73 = L_72.get_z_3();
  21553. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_74 = V_3;
  21554. float L_75 = L_74.get_y_2();
  21555. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76;
  21556. memset((&L_76), 0, sizeof(L_76));
  21557. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_76), L_73, L_75, /*hidden argument*/NULL);
  21558. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_77 = V_6;
  21559. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_78;
  21560. L_78 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_77, /*hidden argument*/NULL);
  21561. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_79 = __this->get_address_of_m_UVRect_37();
  21562. float L_80;
  21563. L_80 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_79, /*hidden argument*/NULL);
  21564. float L_81 = V_4;
  21565. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_82 = __this->get_address_of_m_UVRect_37();
  21566. float L_83;
  21567. L_83 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_82, /*hidden argument*/NULL);
  21568. float L_84 = V_5;
  21569. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_85;
  21570. memset((&L_85), 0, sizeof(L_85));
  21571. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_85), ((float)il2cpp_codegen_multiply((float)L_80, (float)L_81)), ((float)il2cpp_codegen_multiply((float)L_83, (float)L_84)), /*hidden argument*/NULL);
  21572. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86;
  21573. L_86 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_85, /*hidden argument*/NULL);
  21574. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_71, L_76, L_78, L_86, /*hidden argument*/NULL);
  21575. // vh.AddTriangle(0, 1, 2);
  21576. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_87 = ___vh0;
  21577. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_87, 0, 1, 2, /*hidden argument*/NULL);
  21578. // vh.AddTriangle(2, 3, 0);
  21579. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_88 = ___vh0;
  21580. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_88, 2, 3, 0, /*hidden argument*/NULL);
  21581. }
  21582. IL_01b5:
  21583. {
  21584. // }
  21585. return;
  21586. }
  21587. }
  21588. // System.Void UnityEngine.UI.RawImage::OnDidApplyAnimationProperties()
  21589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_OnDidApplyAnimationProperties_m7E77F85DF55B8F807033B1A69226A5C0DEF0B322 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21590. {
  21591. {
  21592. // SetMaterialDirty();
  21593. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  21594. // SetVerticesDirty();
  21595. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21596. // }
  21597. return;
  21598. }
  21599. }
  21600. #ifdef __clang__
  21601. #pragma clang diagnostic pop
  21602. #endif
  21603. #ifdef __clang__
  21604. #pragma clang diagnostic push
  21605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21606. #pragma clang diagnostic ignored "-Wunused-variable"
  21607. #endif
  21608. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  21609. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_pinvoke(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke& marshaled)
  21610. {
  21611. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21612. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21613. }
  21614. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_pinvoke_back(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke& marshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled)
  21615. {
  21616. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21617. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21618. }
  21619. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  21620. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_pinvoke_cleanup(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke& marshaled)
  21621. {
  21622. }
  21623. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  21624. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_com(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com& marshaled)
  21625. {
  21626. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21627. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21628. }
  21629. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_com_back(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com& marshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled)
  21630. {
  21631. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21632. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21633. }
  21634. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  21635. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_com_cleanup(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com& marshaled)
  21636. {
  21637. }
  21638. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  21639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21640. {
  21641. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  21642. {
  21643. // get { return m_GameObject; }
  21644. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_GameObject_0();
  21645. V_0 = L_0;
  21646. goto IL_000a;
  21647. }
  21648. IL_000a:
  21649. {
  21650. // get { return m_GameObject; }
  21651. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
  21652. return L_1;
  21653. }
  21654. }
  21655. IL2CPP_EXTERN_C GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21656. {
  21657. int32_t _offset = 1;
  21658. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21659. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * _returnValue;
  21660. _returnValue = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF(_thisAdjusted, method);
  21661. return _returnValue;
  21662. }
  21663. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  21664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20 (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  21665. {
  21666. {
  21667. // set { m_GameObject = value; }
  21668. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  21669. __this->set_m_GameObject_0(L_0);
  21670. // set { m_GameObject = value; }
  21671. return;
  21672. }
  21673. }
  21674. IL2CPP_EXTERN_C void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20_AdjustorThunk (RuntimeObject * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  21675. {
  21676. int32_t _offset = 1;
  21677. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21678. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20(_thisAdjusted, ___value0, method);
  21679. }
  21680. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  21681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21682. {
  21683. static bool s_Il2CppMethodInitialized;
  21684. if (!s_Il2CppMethodInitialized)
  21685. {
  21686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21687. s_Il2CppMethodInitialized = true;
  21688. }
  21689. bool V_0 = false;
  21690. int32_t G_B3_0 = 0;
  21691. {
  21692. // get { return module != null && gameObject != null; }
  21693. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_0 = __this->get_module_1();
  21694. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21695. bool L_1;
  21696. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21697. if (!L_1)
  21698. {
  21699. goto IL_001d;
  21700. }
  21701. }
  21702. {
  21703. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
  21704. L_2 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, /*hidden argument*/NULL);
  21705. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21706. bool L_3;
  21707. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21708. G_B3_0 = ((int32_t)(L_3));
  21709. goto IL_001e;
  21710. }
  21711. IL_001d:
  21712. {
  21713. G_B3_0 = 0;
  21714. }
  21715. IL_001e:
  21716. {
  21717. V_0 = (bool)G_B3_0;
  21718. goto IL_0021;
  21719. }
  21720. IL_0021:
  21721. {
  21722. // get { return module != null && gameObject != null; }
  21723. bool L_4 = V_0;
  21724. return L_4;
  21725. }
  21726. }
  21727. IL2CPP_EXTERN_C bool RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21728. {
  21729. int32_t _offset = 1;
  21730. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21731. bool _returnValue;
  21732. _returnValue = RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD(_thisAdjusted, method);
  21733. return _returnValue;
  21734. }
  21735. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  21736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21737. {
  21738. {
  21739. // gameObject = null;
  21740. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  21741. // module = null;
  21742. __this->set_module_1((BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *)NULL);
  21743. // distance = 0;
  21744. __this->set_distance_2((0.0f));
  21745. // index = 0;
  21746. __this->set_index_3((0.0f));
  21747. // depth = 0;
  21748. __this->set_depth_4(0);
  21749. // sortingLayer = 0;
  21750. __this->set_sortingLayer_5(0);
  21751. // sortingOrder = 0;
  21752. __this->set_sortingOrder_6(0);
  21753. // worldNormal = Vector3.up;
  21754. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  21755. L_0 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
  21756. __this->set_worldNormal_8(L_0);
  21757. // worldPosition = Vector3.zero;
  21758. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  21759. L_1 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  21760. __this->set_worldPosition_7(L_1);
  21761. // screenPosition = Vector3.zero;
  21762. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  21763. L_2 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  21764. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  21765. L_3 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_2, /*hidden argument*/NULL);
  21766. __this->set_screenPosition_9(L_3);
  21767. // }
  21768. return;
  21769. }
  21770. }
  21771. IL2CPP_EXTERN_C void RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21772. {
  21773. int32_t _offset = 1;
  21774. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21775. RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C(_thisAdjusted, method);
  21776. }
  21777. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  21778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21779. {
  21780. static bool s_Il2CppMethodInitialized;
  21781. if (!s_Il2CppMethodInitialized)
  21782. {
  21783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var);
  21784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  21785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  21786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  21787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  21788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  21789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  21790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  21791. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  21792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  21793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  21794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  21795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  21797. s_Il2CppMethodInitialized = true;
  21798. }
  21799. bool V_0 = false;
  21800. String_t* V_1 = NULL;
  21801. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  21802. memset((&V_2), 0, sizeof(V_2));
  21803. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  21804. memset((&V_3), 0, sizeof(V_3));
  21805. int32_t V_4 = 0;
  21806. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B4_0 = NULL;
  21807. int32_t G_B4_1 = 0;
  21808. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B4_2 = NULL;
  21809. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B4_3 = NULL;
  21810. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B3_0 = NULL;
  21811. int32_t G_B3_1 = 0;
  21812. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B3_2 = NULL;
  21813. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B3_3 = NULL;
  21814. String_t* G_B5_0 = NULL;
  21815. int32_t G_B5_1 = 0;
  21816. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B5_2 = NULL;
  21817. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B5_3 = NULL;
  21818. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * G_B7_0 = NULL;
  21819. int32_t G_B7_1 = 0;
  21820. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B7_2 = NULL;
  21821. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B7_3 = NULL;
  21822. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * G_B6_0 = NULL;
  21823. int32_t G_B6_1 = 0;
  21824. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B6_2 = NULL;
  21825. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B6_3 = NULL;
  21826. String_t* G_B8_0 = NULL;
  21827. int32_t G_B8_1 = 0;
  21828. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B8_2 = NULL;
  21829. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B8_3 = NULL;
  21830. {
  21831. // if (!isValid)
  21832. bool L_0;
  21833. L_0 = RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, /*hidden argument*/NULL);
  21834. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  21835. bool L_1 = V_0;
  21836. if (!L_1)
  21837. {
  21838. goto IL_0019;
  21839. }
  21840. }
  21841. {
  21842. // return "";
  21843. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  21844. goto IL_017a;
  21845. }
  21846. IL_0019:
  21847. {
  21848. // return "Name: " + gameObject + "\n" +
  21849. // "module: " + module + "\n" +
  21850. // "distance: " + distance + "\n" +
  21851. // "index: " + index + "\n" +
  21852. // "depth: " + depth + "\n" +
  21853. // "worldNormal: " + worldNormal + "\n" +
  21854. // "worldPosition: " + worldPosition + "\n" +
  21855. // "screenPosition: " + screenPosition + "\n" +
  21856. // "module.sortOrderPriority: " + module.sortOrderPriority + "\n" +
  21857. // "module.renderOrderPriority: " + module.renderOrderPriority + "\n" +
  21858. // "sortingLayer: " + sortingLayer + "\n" +
  21859. // "sortingOrder: " + sortingOrder;
  21860. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
  21861. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = L_2;
  21862. ArrayElementTypeCheck (L_3, _stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  21863. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  21864. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = L_3;
  21865. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  21866. L_5 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, /*hidden argument*/NULL);
  21867. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = L_5;
  21868. G_B3_0 = L_6;
  21869. G_B3_1 = 1;
  21870. G_B3_2 = L_4;
  21871. G_B3_3 = L_4;
  21872. if (L_6)
  21873. {
  21874. G_B4_0 = L_6;
  21875. G_B4_1 = 1;
  21876. G_B4_2 = L_4;
  21877. G_B4_3 = L_4;
  21878. goto IL_0037;
  21879. }
  21880. }
  21881. {
  21882. G_B5_0 = ((String_t*)(NULL));
  21883. G_B5_1 = G_B3_1;
  21884. G_B5_2 = G_B3_2;
  21885. G_B5_3 = G_B3_3;
  21886. goto IL_003c;
  21887. }
  21888. IL_0037:
  21889. {
  21890. String_t* L_7;
  21891. L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B4_0);
  21892. G_B5_0 = L_7;
  21893. G_B5_1 = G_B4_1;
  21894. G_B5_2 = G_B4_2;
  21895. G_B5_3 = G_B4_3;
  21896. }
  21897. IL_003c:
  21898. {
  21899. ArrayElementTypeCheck (G_B5_2, G_B5_0);
  21900. (G_B5_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B5_1), (String_t*)G_B5_0);
  21901. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_8 = G_B5_3;
  21902. ArrayElementTypeCheck (L_8, _stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  21903. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  21904. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_9 = L_8;
  21905. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_10 = __this->get_module_1();
  21906. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_11 = L_10;
  21907. G_B6_0 = L_11;
  21908. G_B6_1 = 3;
  21909. G_B6_2 = L_9;
  21910. G_B6_3 = L_9;
  21911. if (L_11)
  21912. {
  21913. G_B7_0 = L_11;
  21914. G_B7_1 = 3;
  21915. G_B7_2 = L_9;
  21916. G_B7_3 = L_9;
  21917. goto IL_0054;
  21918. }
  21919. }
  21920. {
  21921. G_B8_0 = ((String_t*)(NULL));
  21922. G_B8_1 = G_B6_1;
  21923. G_B8_2 = G_B6_2;
  21924. G_B8_3 = G_B6_3;
  21925. goto IL_0059;
  21926. }
  21927. IL_0054:
  21928. {
  21929. String_t* L_12;
  21930. L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B7_0);
  21931. G_B8_0 = L_12;
  21932. G_B8_1 = G_B7_1;
  21933. G_B8_2 = G_B7_2;
  21934. G_B8_3 = G_B7_3;
  21935. }
  21936. IL_0059:
  21937. {
  21938. ArrayElementTypeCheck (G_B8_2, G_B8_0);
  21939. (G_B8_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B8_1), (String_t*)G_B8_0);
  21940. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_13 = G_B8_3;
  21941. ArrayElementTypeCheck (L_13, _stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  21942. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  21943. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_14 = L_13;
  21944. float* L_15 = __this->get_address_of_distance_2();
  21945. String_t* L_16;
  21946. L_16 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_15, /*hidden argument*/NULL);
  21947. ArrayElementTypeCheck (L_14, L_16);
  21948. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (String_t*)L_16);
  21949. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_14;
  21950. ArrayElementTypeCheck (L_17, _stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  21951. (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  21952. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_18 = L_17;
  21953. float* L_19 = __this->get_address_of_index_3();
  21954. String_t* L_20;
  21955. L_20 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_19, /*hidden argument*/NULL);
  21956. ArrayElementTypeCheck (L_18, L_20);
  21957. (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (String_t*)L_20);
  21958. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_18;
  21959. ArrayElementTypeCheck (L_21, _stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  21960. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (String_t*)_stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  21961. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_22 = L_21;
  21962. int32_t* L_23 = __this->get_address_of_depth_4();
  21963. String_t* L_24;
  21964. L_24 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_23, /*hidden argument*/NULL);
  21965. ArrayElementTypeCheck (L_22, L_24);
  21966. (L_22)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (String_t*)L_24);
  21967. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_22;
  21968. ArrayElementTypeCheck (L_25, _stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  21969. (L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (String_t*)_stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  21970. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_26 = L_25;
  21971. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = __this->get_worldNormal_8();
  21972. V_2 = L_27;
  21973. String_t* L_28;
  21974. L_28 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL);
  21975. ArrayElementTypeCheck (L_26, L_28);
  21976. (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (String_t*)L_28);
  21977. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_29 = L_26;
  21978. ArrayElementTypeCheck (L_29, _stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  21979. (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (String_t*)_stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  21980. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_30 = L_29;
  21981. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = __this->get_worldPosition_7();
  21982. V_2 = L_31;
  21983. String_t* L_32;
  21984. L_32 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL);
  21985. ArrayElementTypeCheck (L_30, L_32);
  21986. (L_30)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (String_t*)L_32);
  21987. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_33 = L_30;
  21988. ArrayElementTypeCheck (L_33, _stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  21989. (L_33)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (String_t*)_stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  21990. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_34 = L_33;
  21991. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = __this->get_screenPosition_9();
  21992. V_3 = L_35;
  21993. String_t* L_36;
  21994. L_36 = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), /*hidden argument*/NULL);
  21995. ArrayElementTypeCheck (L_34, L_36);
  21996. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (String_t*)L_36);
  21997. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_37 = L_34;
  21998. ArrayElementTypeCheck (L_37, _stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  21999. (L_37)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)16)), (String_t*)_stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  22000. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_38 = L_37;
  22001. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_39 = __this->get_module_1();
  22002. int32_t L_40;
  22003. L_40 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_39);
  22004. V_4 = L_40;
  22005. String_t* L_41;
  22006. L_41 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
  22007. ArrayElementTypeCheck (L_38, L_41);
  22008. (L_38)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)17)), (String_t*)L_41);
  22009. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_42 = L_38;
  22010. ArrayElementTypeCheck (L_42, _stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  22011. (L_42)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)18)), (String_t*)_stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  22012. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_43 = L_42;
  22013. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_44 = __this->get_module_1();
  22014. int32_t L_45;
  22015. L_45 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_44);
  22016. V_4 = L_45;
  22017. String_t* L_46;
  22018. L_46 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
  22019. ArrayElementTypeCheck (L_43, L_46);
  22020. (L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)19)), (String_t*)L_46);
  22021. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_47 = L_43;
  22022. ArrayElementTypeCheck (L_47, _stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  22023. (L_47)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)20)), (String_t*)_stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  22024. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_48 = L_47;
  22025. int32_t* L_49 = __this->get_address_of_sortingLayer_5();
  22026. String_t* L_50;
  22027. L_50 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_49, /*hidden argument*/NULL);
  22028. ArrayElementTypeCheck (L_48, L_50);
  22029. (L_48)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)21)), (String_t*)L_50);
  22030. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_51 = L_48;
  22031. ArrayElementTypeCheck (L_51, _stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  22032. (L_51)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)22)), (String_t*)_stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  22033. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_52 = L_51;
  22034. int32_t* L_53 = __this->get_address_of_sortingOrder_6();
  22035. String_t* L_54;
  22036. L_54 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_53, /*hidden argument*/NULL);
  22037. ArrayElementTypeCheck (L_52, L_54);
  22038. (L_52)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)23)), (String_t*)L_54);
  22039. String_t* L_55;
  22040. L_55 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_52, /*hidden argument*/NULL);
  22041. V_1 = L_55;
  22042. goto IL_017a;
  22043. }
  22044. IL_017a:
  22045. {
  22046. // }
  22047. String_t* L_56 = V_1;
  22048. return L_56;
  22049. }
  22050. }
  22051. IL2CPP_EXTERN_C String_t* RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22052. {
  22053. int32_t _offset = 1;
  22054. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  22055. String_t* _returnValue;
  22056. _returnValue = RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E(_thisAdjusted, method);
  22057. return _returnValue;
  22058. }
  22059. #ifdef __clang__
  22060. #pragma clang diagnostic pop
  22061. #endif
  22062. #ifdef __clang__
  22063. #pragma clang diagnostic push
  22064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22065. #pragma clang diagnostic ignored "-Wunused-variable"
  22066. #endif
  22067. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  22068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mCF67EE5423F2A6C44E07B5E6B3F8AB99ED773CAC (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___baseRaycaster0, const RuntimeMethod* method)
  22069. {
  22070. static bool s_Il2CppMethodInitialized;
  22071. if (!s_Il2CppMethodInitialized)
  22072. {
  22073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822_RuntimeMethod_var);
  22074. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22076. s_Il2CppMethodInitialized = true;
  22077. }
  22078. bool V_0 = false;
  22079. {
  22080. // if (s_Raycasters.Contains(baseRaycaster))
  22081. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22082. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22083. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = ___baseRaycaster0;
  22084. bool L_2;
  22085. L_2 = List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45(L_0, L_1, /*hidden argument*/List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22086. V_0 = L_2;
  22087. bool L_3 = V_0;
  22088. if (!L_3)
  22089. {
  22090. goto IL_0012;
  22091. }
  22092. }
  22093. {
  22094. // return;
  22095. goto IL_001e;
  22096. }
  22097. IL_0012:
  22098. {
  22099. // s_Raycasters.Add(baseRaycaster);
  22100. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22101. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_4 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22102. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_5 = ___baseRaycaster0;
  22103. List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822(L_4, L_5, /*hidden argument*/List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822_RuntimeMethod_var);
  22104. }
  22105. IL_001e:
  22106. {
  22107. // }
  22108. return;
  22109. }
  22110. }
  22111. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  22112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * RaycasterManager_GetRaycasters_mF4C017DFBC805401990F8D1F3086BBA9445CEAE8 (const RuntimeMethod* method)
  22113. {
  22114. static bool s_Il2CppMethodInitialized;
  22115. if (!s_Il2CppMethodInitialized)
  22116. {
  22117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22118. s_Il2CppMethodInitialized = true;
  22119. }
  22120. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * V_0 = NULL;
  22121. {
  22122. // return s_Raycasters;
  22123. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22124. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22125. V_0 = L_0;
  22126. goto IL_0009;
  22127. }
  22128. IL_0009:
  22129. {
  22130. // }
  22131. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_1 = V_0;
  22132. return L_1;
  22133. }
  22134. }
  22135. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  22136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_mC66659B7312091D3DE18D90C59F373100B44475F (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___baseRaycaster0, const RuntimeMethod* method)
  22137. {
  22138. static bool s_Il2CppMethodInitialized;
  22139. if (!s_Il2CppMethodInitialized)
  22140. {
  22141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69_RuntimeMethod_var);
  22143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22144. s_Il2CppMethodInitialized = true;
  22145. }
  22146. bool V_0 = false;
  22147. {
  22148. // if (!s_Raycasters.Contains(baseRaycaster))
  22149. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22150. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22151. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = ___baseRaycaster0;
  22152. bool L_2;
  22153. L_2 = List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45(L_0, L_1, /*hidden argument*/List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22154. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  22155. bool L_3 = V_0;
  22156. if (!L_3)
  22157. {
  22158. goto IL_0015;
  22159. }
  22160. }
  22161. {
  22162. // return;
  22163. goto IL_0021;
  22164. }
  22165. IL_0015:
  22166. {
  22167. // s_Raycasters.Remove(baseRaycaster);
  22168. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22169. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_4 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22170. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_5 = ___baseRaycaster0;
  22171. bool L_6;
  22172. L_6 = List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69(L_4, L_5, /*hidden argument*/List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69_RuntimeMethod_var);
  22173. }
  22174. IL_0021:
  22175. {
  22176. // }
  22177. return;
  22178. }
  22179. }
  22180. // System.Void UnityEngine.EventSystems.RaycasterManager::.cctor()
  22181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager__cctor_mF7226BA24B62AFB60727836C9FDAB39372A50EC9 (const RuntimeMethod* method)
  22182. {
  22183. static bool s_Il2CppMethodInitialized;
  22184. if (!s_Il2CppMethodInitialized)
  22185. {
  22186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933_RuntimeMethod_var);
  22187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_il2cpp_TypeInfo_var);
  22188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22189. s_Il2CppMethodInitialized = true;
  22190. }
  22191. {
  22192. // private static readonly List<BaseRaycaster> s_Raycasters = new List<BaseRaycaster>();
  22193. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *)il2cpp_codegen_object_new(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_il2cpp_TypeInfo_var);
  22194. List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933(L_0, /*hidden argument*/List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933_RuntimeMethod_var);
  22195. ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->set_s_Raycasters_0(L_0);
  22196. return;
  22197. }
  22198. }
  22199. #ifdef __clang__
  22200. #pragma clang diagnostic pop
  22201. #endif
  22202. #ifdef __clang__
  22203. #pragma clang diagnostic push
  22204. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22205. #pragma clang diagnostic ignored "-Wunused-variable"
  22206. #endif
  22207. // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::get_padding()
  22208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 RectMask2D_get_padding_mDE45F1235EBC500D855A14D8A191C553864F5B6C (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22209. {
  22210. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  22211. memset((&V_0), 0, sizeof(V_0));
  22212. {
  22213. // get { return m_Padding; }
  22214. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_m_Padding_12();
  22215. V_0 = L_0;
  22216. goto IL_000a;
  22217. }
  22218. IL_000a:
  22219. {
  22220. // get { return m_Padding; }
  22221. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  22222. return L_1;
  22223. }
  22224. }
  22225. // System.Void UnityEngine.UI.RectMask2D::set_padding(UnityEngine.Vector4)
  22226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_set_padding_mC6682C99C43EE4EAA308EEF0734E31F2E9509BDE (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method)
  22227. {
  22228. {
  22229. // m_Padding = value;
  22230. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0;
  22231. __this->set_m_Padding_12(L_0);
  22232. // MaskUtilities.Notify2DMaskStateChanged(this);
  22233. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22234. // }
  22235. return;
  22236. }
  22237. }
  22238. // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::get_softness()
  22239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 RectMask2D_get_softness_m2759F63DF0C023E1B7C442EEEC79B2EFED2F0766 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22240. {
  22241. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 V_0;
  22242. memset((&V_0), 0, sizeof(V_0));
  22243. {
  22244. // get { return m_Softness; }
  22245. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0 = __this->get_m_Softness_13();
  22246. V_0 = L_0;
  22247. goto IL_000a;
  22248. }
  22249. IL_000a:
  22250. {
  22251. // get { return m_Softness; }
  22252. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1 = V_0;
  22253. return L_1;
  22254. }
  22255. }
  22256. // System.Void UnityEngine.UI.RectMask2D::set_softness(UnityEngine.Vector2Int)
  22257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_set_softness_mBAA0308DDEF6B338515E73917DCDFBB5BBB69577 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___value0, const RuntimeMethod* method)
  22258. {
  22259. {
  22260. // m_Softness.x = Mathf.Max(0, value.x);
  22261. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * L_0 = __this->get_address_of_m_Softness_13();
  22262. int32_t L_1;
  22263. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___value0), /*hidden argument*/NULL);
  22264. int32_t L_2;
  22265. L_2 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, L_1, /*hidden argument*/NULL);
  22266. Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)L_0, L_2, /*hidden argument*/NULL);
  22267. // m_Softness.y = Mathf.Max(0, value.y);
  22268. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * L_3 = __this->get_address_of_m_Softness_13();
  22269. int32_t L_4;
  22270. L_4 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___value0), /*hidden argument*/NULL);
  22271. int32_t L_5;
  22272. L_5 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, L_4, /*hidden argument*/NULL);
  22273. Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)L_3, L_5, /*hidden argument*/NULL);
  22274. // MaskUtilities.Notify2DMaskStateChanged(this);
  22275. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22276. // }
  22277. return;
  22278. }
  22279. }
  22280. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  22281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22282. {
  22283. static bool s_Il2CppMethodInitialized;
  22284. if (!s_Il2CppMethodInitialized)
  22285. {
  22286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  22287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  22288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  22289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  22290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  22291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  22292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22293. s_Il2CppMethodInitialized = true;
  22294. }
  22295. bool V_0 = false;
  22296. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_1 = NULL;
  22297. bool V_2 = false;
  22298. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_3 = NULL;
  22299. {
  22300. // if (m_Canvas == null)
  22301. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = __this->get_m_Canvas_14();
  22302. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22303. bool L_1;
  22304. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  22305. V_0 = L_1;
  22306. bool L_2 = V_0;
  22307. if (!L_2)
  22308. {
  22309. goto IL_0058;
  22310. }
  22311. }
  22312. {
  22313. // var list = ListPool<Canvas>.Get();
  22314. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  22315. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_3;
  22316. L_3 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  22317. V_1 = L_3;
  22318. // gameObject.GetComponentsInParent(false, list);
  22319. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  22320. L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  22321. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_5 = V_1;
  22322. GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A(L_4, (bool)0, L_5, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  22323. // if (list.Count > 0)
  22324. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_6 = V_1;
  22325. int32_t L_7;
  22326. L_7 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_6, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  22327. V_2 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  22328. bool L_8 = V_2;
  22329. if (!L_8)
  22330. {
  22331. goto IL_0049;
  22332. }
  22333. }
  22334. {
  22335. // m_Canvas = list[list.Count - 1];
  22336. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_9 = V_1;
  22337. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_10 = V_1;
  22338. int32_t L_11;
  22339. L_11 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_10, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  22340. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_12;
  22341. L_12 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_9, ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)), /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  22342. __this->set_m_Canvas_14(L_12);
  22343. goto IL_0050;
  22344. }
  22345. IL_0049:
  22346. {
  22347. // m_Canvas = null;
  22348. __this->set_m_Canvas_14((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)NULL);
  22349. }
  22350. IL_0050:
  22351. {
  22352. // ListPool<Canvas>.Release(list);
  22353. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_13 = V_1;
  22354. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  22355. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_13, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  22356. }
  22357. IL_0058:
  22358. {
  22359. // return m_Canvas;
  22360. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_14 = __this->get_m_Canvas_14();
  22361. V_3 = L_14;
  22362. goto IL_0061;
  22363. }
  22364. IL_0061:
  22365. {
  22366. // }
  22367. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_15 = V_3;
  22368. return L_15;
  22369. }
  22370. }
  22371. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
  22372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectMask2D_get_canvasRect_mCF9908196FEF28E2493F401755BC48D49F55D8F2 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22373. {
  22374. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  22375. memset((&V_0), 0, sizeof(V_0));
  22376. {
  22377. // return m_VertexClipper.GetCanvasRect(rectTransform, Canvas);
  22378. RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * L_0 = __this->get_m_VertexClipper_4();
  22379. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1;
  22380. L_1 = RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D(__this, /*hidden argument*/NULL);
  22381. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2;
  22382. L_2 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22383. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  22384. L_3 = RectangularVertexClipper_GetCanvasRect_m57C6607045EDB62BEA830718C7731988681A415C(L_0, L_1, L_2, /*hidden argument*/NULL);
  22385. V_0 = L_3;
  22386. goto IL_001b;
  22387. }
  22388. IL_001b:
  22389. {
  22390. // }
  22391. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4 = V_0;
  22392. return L_4;
  22393. }
  22394. }
  22395. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  22396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22397. {
  22398. static bool s_Il2CppMethodInitialized;
  22399. if (!s_Il2CppMethodInitialized)
  22400. {
  22401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  22402. s_Il2CppMethodInitialized = true;
  22403. }
  22404. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  22405. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  22406. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_0 = NULL;
  22407. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_0 = NULL;
  22408. {
  22409. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  22410. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_RectTransform_5();
  22411. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = L_0;
  22412. G_B1_0 = L_1;
  22413. if (L_1)
  22414. {
  22415. G_B2_0 = L_1;
  22416. goto IL_001a;
  22417. }
  22418. }
  22419. {
  22420. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  22421. L_2 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  22422. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = L_2;
  22423. V_0 = L_3;
  22424. __this->set_m_RectTransform_5(L_3);
  22425. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = V_0;
  22426. G_B2_0 = L_4;
  22427. }
  22428. IL_001a:
  22429. {
  22430. V_1 = G_B2_0;
  22431. goto IL_001d;
  22432. }
  22433. IL_001d:
  22434. {
  22435. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  22436. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  22437. return L_5;
  22438. }
  22439. }
  22440. // System.Void UnityEngine.UI.RectMask2D::.ctor()
  22441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D__ctor_mE0AA40ADEDAD189C28C17B038732C249C54F2C43 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22442. {
  22443. static bool s_Il2CppMethodInitialized;
  22444. if (!s_Il2CppMethodInitialized)
  22445. {
  22446. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546_RuntimeMethod_var);
  22447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128_RuntimeMethod_var);
  22448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38_il2cpp_TypeInfo_var);
  22449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB_il2cpp_TypeInfo_var);
  22450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36_RuntimeMethod_var);
  22451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_il2cpp_TypeInfo_var);
  22452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7_il2cpp_TypeInfo_var);
  22453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  22454. s_Il2CppMethodInitialized = true;
  22455. }
  22456. {
  22457. // private readonly RectangularVertexClipper m_VertexClipper = new RectangularVertexClipper();
  22458. RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * L_0 = (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 *)il2cpp_codegen_object_new(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7_il2cpp_TypeInfo_var);
  22459. RectangularVertexClipper__ctor_m357C226F7734C4E4B4939BFD94382A10E5348541(L_0, /*hidden argument*/NULL);
  22460. __this->set_m_VertexClipper_4(L_0);
  22461. // private HashSet<MaskableGraphic> m_MaskableTargets = new HashSet<MaskableGraphic>();
  22462. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_1 = (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *)il2cpp_codegen_object_new(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB_il2cpp_TypeInfo_var);
  22463. HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128(L_1, /*hidden argument*/HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128_RuntimeMethod_var);
  22464. __this->set_m_MaskableTargets_6(L_1);
  22465. // private HashSet<IClippable> m_ClipTargets = new HashSet<IClippable>();
  22466. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_2 = (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *)il2cpp_codegen_object_new(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38_il2cpp_TypeInfo_var);
  22467. HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546(L_2, /*hidden argument*/HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546_RuntimeMethod_var);
  22468. __this->set_m_ClipTargets_7(L_2);
  22469. // private List<RectMask2D> m_Clippers = new List<RectMask2D>();
  22470. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_3 = (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *)il2cpp_codegen_object_new(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_il2cpp_TypeInfo_var);
  22471. List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36(L_3, /*hidden argument*/List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36_RuntimeMethod_var);
  22472. __this->set_m_Clippers_9(L_3);
  22473. // private Vector4 m_Padding = new Vector4();
  22474. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_4 = __this->get_address_of_m_Padding_12();
  22475. il2cpp_codegen_initobj(L_4, sizeof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ));
  22476. // private Vector3[] m_Corners = new Vector3[4];
  22477. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  22478. __this->set_m_Corners_15(L_5);
  22479. // protected RectMask2D()
  22480. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  22481. // {}
  22482. return;
  22483. }
  22484. }
  22485. // System.Void UnityEngine.UI.RectMask2D::OnEnable()
  22486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnEnable_mFD84098C65DC9A4C58A3A9127079B6ED17F79A98 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22487. {
  22488. {
  22489. // base.OnEnable();
  22490. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  22491. // m_ShouldRecalculateClipRects = true;
  22492. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  22493. // ClipperRegistry.Register(this);
  22494. ClipperRegistry_Register_m473475867CD10FD773A210AB2F52F23CEB0A9D4B(__this, /*hidden argument*/NULL);
  22495. // MaskUtilities.Notify2DMaskStateChanged(this);
  22496. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22497. // }
  22498. return;
  22499. }
  22500. }
  22501. // System.Void UnityEngine.UI.RectMask2D::OnDisable()
  22502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnDisable_m995393F2508BCF5688DABE9F19F1CABF49A4709E (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22503. {
  22504. static bool s_Il2CppMethodInitialized;
  22505. if (!s_Il2CppMethodInitialized)
  22506. {
  22507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0_RuntimeMethod_var);
  22508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0_RuntimeMethod_var);
  22509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  22510. s_Il2CppMethodInitialized = true;
  22511. }
  22512. {
  22513. // base.OnDisable();
  22514. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  22515. // m_ClipTargets.Clear();
  22516. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_0 = __this->get_m_ClipTargets_7();
  22517. HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0(L_0, /*hidden argument*/HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0_RuntimeMethod_var);
  22518. // m_MaskableTargets.Clear();
  22519. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_1 = __this->get_m_MaskableTargets_6();
  22520. HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0(L_1, /*hidden argument*/HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0_RuntimeMethod_var);
  22521. // m_Clippers.Clear();
  22522. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_2 = __this->get_m_Clippers_9();
  22523. List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD(L_2, /*hidden argument*/List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  22524. // ClipperRegistry.Unregister(this);
  22525. ClipperRegistry_Unregister_mC9F3807D5F723D7BE1B98CC5A93C84A7FCF65B97(__this, /*hidden argument*/NULL);
  22526. // MaskUtilities.Notify2DMaskStateChanged(this);
  22527. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22528. // }
  22529. return;
  22530. }
  22531. }
  22532. // System.Boolean UnityEngine.UI.RectMask2D::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  22533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectMask2D_IsRaycastLocationValid_m45BB3B371ED9DAA908E18633FB1EA9B1005B127B (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sp0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, const RuntimeMethod* method)
  22534. {
  22535. static bool s_Il2CppMethodInitialized;
  22536. if (!s_Il2CppMethodInitialized)
  22537. {
  22538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  22539. s_Il2CppMethodInitialized = true;
  22540. }
  22541. bool V_0 = false;
  22542. bool V_1 = false;
  22543. {
  22544. // if (!isActiveAndEnabled)
  22545. bool L_0;
  22546. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  22547. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22548. bool L_1 = V_0;
  22549. if (!L_1)
  22550. {
  22551. goto IL_0012;
  22552. }
  22553. }
  22554. {
  22555. // return true;
  22556. V_1 = (bool)1;
  22557. goto IL_0028;
  22558. }
  22559. IL_0012:
  22560. {
  22561. // return RectTransformUtility.RectangleContainsScreenPoint(rectTransform, sp, eventCamera, m_Padding);
  22562. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  22563. L_2 = RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D(__this, /*hidden argument*/NULL);
  22564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___sp0;
  22565. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___eventCamera1;
  22566. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = __this->get_m_Padding_12();
  22567. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  22568. bool L_6;
  22569. L_6 = RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743(L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  22570. V_1 = L_6;
  22571. goto IL_0028;
  22572. }
  22573. IL_0028:
  22574. {
  22575. // }
  22576. bool L_7 = V_1;
  22577. return L_7;
  22578. }
  22579. }
  22580. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  22581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectMask2D_get_rootCanvasRect_m215A31029C47BDE07D332433F58A77CF34A8572D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22582. {
  22583. bool V_0 = false;
  22584. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_1 = NULL;
  22585. int32_t V_2 = 0;
  22586. bool V_3 = false;
  22587. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  22588. memset((&V_4), 0, sizeof(V_4));
  22589. {
  22590. // rectTransform.GetWorldCorners(m_Corners);
  22591. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  22592. L_0 = RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D(__this, /*hidden argument*/NULL);
  22593. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = __this->get_m_Corners_15();
  22594. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_0, L_1, /*hidden argument*/NULL);
  22595. // if (!ReferenceEquals(Canvas, null))
  22596. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2;
  22597. L_2 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22598. V_0 = (bool)((!(((RuntimeObject*)(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22599. bool L_3 = V_0;
  22600. if (!L_3)
  22601. {
  22602. goto IL_0061;
  22603. }
  22604. }
  22605. {
  22606. // Canvas rootCanvas = Canvas.rootCanvas;
  22607. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_4;
  22608. L_4 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22609. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  22610. L_5 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_4, /*hidden argument*/NULL);
  22611. V_1 = L_5;
  22612. // for (int i = 0; i < 4; ++i)
  22613. V_2 = 0;
  22614. goto IL_0058;
  22615. }
  22616. IL_0031:
  22617. {
  22618. // m_Corners[i] = rootCanvas.transform.InverseTransformPoint(m_Corners[i]);
  22619. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = __this->get_m_Corners_15();
  22620. int32_t L_7 = V_2;
  22621. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_8 = V_1;
  22622. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
  22623. L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_8, /*hidden argument*/NULL);
  22624. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_10 = __this->get_m_Corners_15();
  22625. int32_t L_11 = V_2;
  22626. int32_t L_12 = L_11;
  22627. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = (L_10)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12));
  22628. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  22629. L_14 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_9, L_13, /*hidden argument*/NULL);
  22630. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_14);
  22631. // for (int i = 0; i < 4; ++i)
  22632. int32_t L_15 = V_2;
  22633. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  22634. }
  22635. IL_0058:
  22636. {
  22637. // for (int i = 0; i < 4; ++i)
  22638. int32_t L_16 = V_2;
  22639. V_3 = (bool)((((int32_t)L_16) < ((int32_t)4))? 1 : 0);
  22640. bool L_17 = V_3;
  22641. if (L_17)
  22642. {
  22643. goto IL_0031;
  22644. }
  22645. }
  22646. {
  22647. }
  22648. IL_0061:
  22649. {
  22650. // return new Rect(m_Corners[0].x, m_Corners[0].y, m_Corners[2].x - m_Corners[0].x, m_Corners[2].y - m_Corners[0].y);
  22651. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_18 = __this->get_m_Corners_15();
  22652. float L_19 = ((L_18)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  22653. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = __this->get_m_Corners_15();
  22654. float L_21 = ((L_20)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  22655. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_22 = __this->get_m_Corners_15();
  22656. float L_23 = ((L_22)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  22657. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_24 = __this->get_m_Corners_15();
  22658. float L_25 = ((L_24)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  22659. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_26 = __this->get_m_Corners_15();
  22660. float L_27 = ((L_26)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_y_3();
  22661. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_28 = __this->get_m_Corners_15();
  22662. float L_29 = ((L_28)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  22663. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_30;
  22664. memset((&L_30), 0, sizeof(L_30));
  22665. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_30), L_19, L_21, ((float)il2cpp_codegen_subtract((float)L_23, (float)L_25)), ((float)il2cpp_codegen_subtract((float)L_27, (float)L_29)), /*hidden argument*/NULL);
  22666. V_4 = L_30;
  22667. goto IL_00d2;
  22668. }
  22669. IL_00d2:
  22670. {
  22671. // }
  22672. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_31 = V_4;
  22673. return L_31;
  22674. }
  22675. }
  22676. // System.Void UnityEngine.UI.RectMask2D::PerformClipping()
  22677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_PerformClipping_m2D6A62F7600B3897AA061A4D4760E4B532C6F768 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22678. {
  22679. static bool s_Il2CppMethodInitialized;
  22680. if (!s_Il2CppMethodInitialized)
  22681. {
  22682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  22683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  22684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  22685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  22686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  22687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  22688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  22689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  22690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  22691. s_Il2CppMethodInitialized = true;
  22692. }
  22693. bool V_0 = false;
  22694. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  22695. memset((&V_1), 0, sizeof(V_1));
  22696. int32_t V_2 = 0;
  22697. bool V_3 = false;
  22698. bool V_4 = false;
  22699. bool V_5 = false;
  22700. bool V_6 = false;
  22701. bool V_7 = false;
  22702. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB V_8;
  22703. memset((&V_8), 0, sizeof(V_8));
  22704. RuntimeObject* V_9 = NULL;
  22705. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_10;
  22706. memset((&V_10), 0, sizeof(V_10));
  22707. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_11 = NULL;
  22708. bool V_12 = false;
  22709. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB V_13;
  22710. memset((&V_13), 0, sizeof(V_13));
  22711. RuntimeObject* V_14 = NULL;
  22712. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_15;
  22713. memset((&V_15), 0, sizeof(V_15));
  22714. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_16 = NULL;
  22715. bool V_17 = false;
  22716. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_18;
  22717. memset((&V_18), 0, sizeof(V_18));
  22718. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_19 = NULL;
  22719. Exception_t * __last_unhandled_exception = 0;
  22720. il2cpp::utils::ExceptionSupportStack<int32_t, 5> __leave_targets;
  22721. int32_t G_B8_0 = 0;
  22722. {
  22723. // if (ReferenceEquals(Canvas, null))
  22724. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  22725. L_0 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22726. V_4 = (bool)((((RuntimeObject*)(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22727. bool L_1 = V_4;
  22728. if (!L_1)
  22729. {
  22730. goto IL_0016;
  22731. }
  22732. }
  22733. {
  22734. // return;
  22735. goto IL_022d;
  22736. }
  22737. IL_0016:
  22738. {
  22739. // if (m_ShouldRecalculateClipRects)
  22740. bool L_2 = __this->get_m_ShouldRecalculateClipRects_8();
  22741. V_5 = L_2;
  22742. bool L_3 = V_5;
  22743. if (!L_3)
  22744. {
  22745. goto IL_0038;
  22746. }
  22747. }
  22748. {
  22749. // MaskUtilities.GetRectMasksForClip(this, m_Clippers);
  22750. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_4 = __this->get_m_Clippers_9();
  22751. MaskUtilities_GetRectMasksForClip_m31F2BA016331F4237EB53BB6BD6A966A95CEC891(__this, L_4, /*hidden argument*/NULL);
  22752. // m_ShouldRecalculateClipRects = false;
  22753. __this->set_m_ShouldRecalculateClipRects_8((bool)0);
  22754. }
  22755. IL_0038:
  22756. {
  22757. // bool validRect = true;
  22758. V_0 = (bool)1;
  22759. // Rect clipRect = Clipping.FindCullAndClipWorldRect(m_Clippers, out validRect);
  22760. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_5 = __this->get_m_Clippers_9();
  22761. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  22762. L_6 = Clipping_FindCullAndClipWorldRect_m40F50F70E63D0BD4203290446C8FB6412187E1B2(L_5, (bool*)(&V_0), /*hidden argument*/NULL);
  22763. V_1 = L_6;
  22764. // RenderMode renderMode = Canvas.rootCanvas.renderMode;
  22765. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7;
  22766. L_7 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22767. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_8;
  22768. L_8 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_7, /*hidden argument*/NULL);
  22769. int32_t L_9;
  22770. L_9 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_8, /*hidden argument*/NULL);
  22771. V_2 = L_9;
  22772. // bool maskIsCulled =
  22773. // (renderMode == RenderMode.ScreenSpaceCamera || renderMode == RenderMode.ScreenSpaceOverlay) &&
  22774. // !clipRect.Overlaps(rootCanvasRect, true);
  22775. int32_t L_10 = V_2;
  22776. if ((((int32_t)L_10) == ((int32_t)1)))
  22777. {
  22778. goto IL_0060;
  22779. }
  22780. }
  22781. {
  22782. int32_t L_11 = V_2;
  22783. if (L_11)
  22784. {
  22785. goto IL_0073;
  22786. }
  22787. }
  22788. IL_0060:
  22789. {
  22790. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12;
  22791. L_12 = RectMask2D_get_rootCanvasRect_m215A31029C47BDE07D332433F58A77CF34A8572D(__this, /*hidden argument*/NULL);
  22792. bool L_13;
  22793. L_13 = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), L_12, (bool)1, /*hidden argument*/NULL);
  22794. G_B8_0 = ((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  22795. goto IL_0074;
  22796. }
  22797. IL_0073:
  22798. {
  22799. G_B8_0 = 0;
  22800. }
  22801. IL_0074:
  22802. {
  22803. V_3 = (bool)G_B8_0;
  22804. // if (maskIsCulled)
  22805. bool L_14 = V_3;
  22806. V_6 = L_14;
  22807. bool L_15 = V_6;
  22808. if (!L_15)
  22809. {
  22810. goto IL_0086;
  22811. }
  22812. }
  22813. {
  22814. // clipRect = Rect.zero;
  22815. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_16;
  22816. L_16 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
  22817. V_1 = L_16;
  22818. // validRect = false;
  22819. V_0 = (bool)0;
  22820. }
  22821. IL_0086:
  22822. {
  22823. // if (clipRect != m_LastClipRectCanvasSpace)
  22824. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_17 = V_1;
  22825. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_18 = __this->get_m_LastClipRectCanvasSpace_10();
  22826. bool L_19;
  22827. L_19 = Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66(L_17, L_18, /*hidden argument*/NULL);
  22828. V_7 = L_19;
  22829. bool L_20 = V_7;
  22830. if (!L_20)
  22831. {
  22832. goto IL_012a;
  22833. }
  22834. }
  22835. {
  22836. // foreach (IClippable clipTarget in m_ClipTargets)
  22837. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_21 = __this->get_m_ClipTargets_7();
  22838. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB L_22;
  22839. L_22 = HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5(L_21, /*hidden argument*/HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  22840. V_8 = L_22;
  22841. }
  22842. IL_00aa:
  22843. try
  22844. { // begin try (depth: 1)
  22845. {
  22846. goto IL_00c1;
  22847. }
  22848. IL_00ac:
  22849. {
  22850. // foreach (IClippable clipTarget in m_ClipTargets)
  22851. RuntimeObject* L_23;
  22852. L_23 = Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_8), /*hidden argument*/Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  22853. V_9 = L_23;
  22854. // clipTarget.SetClipRect(clipRect, validRect);
  22855. RuntimeObject* L_24 = V_9;
  22856. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_25 = V_1;
  22857. bool L_26 = V_0;
  22858. InterfaceActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_24, L_25, L_26);
  22859. }
  22860. IL_00c1:
  22861. {
  22862. // foreach (IClippable clipTarget in m_ClipTargets)
  22863. bool L_27;
  22864. L_27 = Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_8), /*hidden argument*/Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  22865. if (L_27)
  22866. {
  22867. goto IL_00ac;
  22868. }
  22869. }
  22870. IL_00ca:
  22871. {
  22872. IL2CPP_LEAVE(0xDB, FINALLY_00cc);
  22873. }
  22874. } // end try (depth: 1)
  22875. catch(Il2CppExceptionWrapper& e)
  22876. {
  22877. __last_unhandled_exception = (Exception_t *)e.ex;
  22878. goto FINALLY_00cc;
  22879. }
  22880. FINALLY_00cc:
  22881. { // begin finally (depth: 1)
  22882. Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_8), /*hidden argument*/Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  22883. IL2CPP_END_FINALLY(204)
  22884. } // end finally (depth: 1)
  22885. IL2CPP_CLEANUP(204)
  22886. {
  22887. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22888. IL2CPP_JUMP_TBL(0xDB, IL_00db)
  22889. }
  22890. IL_00db:
  22891. {
  22892. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  22893. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_28 = __this->get_m_MaskableTargets_6();
  22894. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_29;
  22895. L_29 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_28, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  22896. V_10 = L_29;
  22897. }
  22898. IL_00e9:
  22899. try
  22900. { // begin try (depth: 1)
  22901. {
  22902. goto IL_010a;
  22903. }
  22904. IL_00eb:
  22905. {
  22906. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  22907. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_30;
  22908. L_30 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_10), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  22909. V_11 = L_30;
  22910. // maskableTarget.SetClipRect(clipRect, validRect);
  22911. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_31 = V_11;
  22912. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_32 = V_1;
  22913. bool L_33 = V_0;
  22914. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(60 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean) */, L_31, L_32, L_33);
  22915. // maskableTarget.Cull(clipRect, validRect);
  22916. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_34 = V_11;
  22917. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_35 = V_1;
  22918. bool L_36 = V_0;
  22919. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_34, L_35, L_36);
  22920. }
  22921. IL_010a:
  22922. {
  22923. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  22924. bool L_37;
  22925. L_37 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_10), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  22926. if (L_37)
  22927. {
  22928. goto IL_00eb;
  22929. }
  22930. }
  22931. IL_0113:
  22932. {
  22933. IL2CPP_LEAVE(0x124, FINALLY_0115);
  22934. }
  22935. } // end try (depth: 1)
  22936. catch(Il2CppExceptionWrapper& e)
  22937. {
  22938. __last_unhandled_exception = (Exception_t *)e.ex;
  22939. goto FINALLY_0115;
  22940. }
  22941. FINALLY_0115:
  22942. { // begin finally (depth: 1)
  22943. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_10), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  22944. IL2CPP_END_FINALLY(277)
  22945. } // end finally (depth: 1)
  22946. IL2CPP_CLEANUP(277)
  22947. {
  22948. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22949. IL2CPP_JUMP_TBL(0x124, IL_0124)
  22950. }
  22951. IL_0124:
  22952. {
  22953. goto IL_0218;
  22954. }
  22955. IL_012a:
  22956. {
  22957. // else if (m_ForceClip)
  22958. bool L_38 = __this->get_m_ForceClip_11();
  22959. V_12 = L_38;
  22960. bool L_39 = V_12;
  22961. if (!L_39)
  22962. {
  22963. goto IL_01d7;
  22964. }
  22965. }
  22966. {
  22967. // foreach (IClippable clipTarget in m_ClipTargets)
  22968. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_40 = __this->get_m_ClipTargets_7();
  22969. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB L_41;
  22970. L_41 = HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5(L_40, /*hidden argument*/HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  22971. V_13 = L_41;
  22972. }
  22973. IL_0148:
  22974. try
  22975. { // begin try (depth: 1)
  22976. {
  22977. goto IL_015f;
  22978. }
  22979. IL_014a:
  22980. {
  22981. // foreach (IClippable clipTarget in m_ClipTargets)
  22982. RuntimeObject* L_42;
  22983. L_42 = Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_13), /*hidden argument*/Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  22984. V_14 = L_42;
  22985. // clipTarget.SetClipRect(clipRect, validRect);
  22986. RuntimeObject* L_43 = V_14;
  22987. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_44 = V_1;
  22988. bool L_45 = V_0;
  22989. InterfaceActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_43, L_44, L_45);
  22990. }
  22991. IL_015f:
  22992. {
  22993. // foreach (IClippable clipTarget in m_ClipTargets)
  22994. bool L_46;
  22995. L_46 = Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_13), /*hidden argument*/Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  22996. if (L_46)
  22997. {
  22998. goto IL_014a;
  22999. }
  23000. }
  23001. IL_0168:
  23002. {
  23003. IL2CPP_LEAVE(0x179, FINALLY_016a);
  23004. }
  23005. } // end try (depth: 1)
  23006. catch(Il2CppExceptionWrapper& e)
  23007. {
  23008. __last_unhandled_exception = (Exception_t *)e.ex;
  23009. goto FINALLY_016a;
  23010. }
  23011. FINALLY_016a:
  23012. { // begin finally (depth: 1)
  23013. Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_13), /*hidden argument*/Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  23014. IL2CPP_END_FINALLY(362)
  23015. } // end finally (depth: 1)
  23016. IL2CPP_CLEANUP(362)
  23017. {
  23018. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23019. IL2CPP_JUMP_TBL(0x179, IL_0179)
  23020. }
  23021. IL_0179:
  23022. {
  23023. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23024. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_47 = __this->get_m_MaskableTargets_6();
  23025. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_48;
  23026. L_48 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_47, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23027. V_15 = L_48;
  23028. }
  23029. IL_0187:
  23030. try
  23031. { // begin try (depth: 1)
  23032. {
  23033. goto IL_01ba;
  23034. }
  23035. IL_0189:
  23036. {
  23037. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23038. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_49;
  23039. L_49 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_15), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23040. V_16 = L_49;
  23041. // maskableTarget.SetClipRect(clipRect, validRect);
  23042. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_50 = V_16;
  23043. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_51 = V_1;
  23044. bool L_52 = V_0;
  23045. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(60 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean) */, L_50, L_51, L_52);
  23046. // if (maskableTarget.canvasRenderer.hasMoved)
  23047. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_53 = V_16;
  23048. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_54;
  23049. L_54 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_53, /*hidden argument*/NULL);
  23050. bool L_55;
  23051. L_55 = CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A(L_54, /*hidden argument*/NULL);
  23052. V_17 = L_55;
  23053. bool L_56 = V_17;
  23054. if (!L_56)
  23055. {
  23056. goto IL_01b9;
  23057. }
  23058. }
  23059. IL_01af:
  23060. {
  23061. // maskableTarget.Cull(clipRect, validRect);
  23062. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_57 = V_16;
  23063. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_58 = V_1;
  23064. bool L_59 = V_0;
  23065. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_57, L_58, L_59);
  23066. }
  23067. IL_01b9:
  23068. {
  23069. }
  23070. IL_01ba:
  23071. {
  23072. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23073. bool L_60;
  23074. L_60 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_15), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23075. if (L_60)
  23076. {
  23077. goto IL_0189;
  23078. }
  23079. }
  23080. IL_01c3:
  23081. {
  23082. IL2CPP_LEAVE(0x1D4, FINALLY_01c5);
  23083. }
  23084. } // end try (depth: 1)
  23085. catch(Il2CppExceptionWrapper& e)
  23086. {
  23087. __last_unhandled_exception = (Exception_t *)e.ex;
  23088. goto FINALLY_01c5;
  23089. }
  23090. FINALLY_01c5:
  23091. { // begin finally (depth: 1)
  23092. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_15), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23093. IL2CPP_END_FINALLY(453)
  23094. } // end finally (depth: 1)
  23095. IL2CPP_CLEANUP(453)
  23096. {
  23097. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23098. IL2CPP_JUMP_TBL(0x1D4, IL_01d4)
  23099. }
  23100. IL_01d4:
  23101. {
  23102. goto IL_0218;
  23103. }
  23104. IL_01d7:
  23105. {
  23106. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23107. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_61 = __this->get_m_MaskableTargets_6();
  23108. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_62;
  23109. L_62 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_61, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23110. V_18 = L_62;
  23111. }
  23112. IL_01e6:
  23113. try
  23114. { // begin try (depth: 1)
  23115. {
  23116. goto IL_01fd;
  23117. }
  23118. IL_01e8:
  23119. {
  23120. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23121. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_63;
  23122. L_63 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_18), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23123. V_19 = L_63;
  23124. // maskableTarget.Cull(clipRect, validRect);
  23125. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_64 = V_19;
  23126. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_65 = V_1;
  23127. bool L_66 = V_0;
  23128. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_64, L_65, L_66);
  23129. }
  23130. IL_01fd:
  23131. {
  23132. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23133. bool L_67;
  23134. L_67 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_18), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23135. if (L_67)
  23136. {
  23137. goto IL_01e8;
  23138. }
  23139. }
  23140. IL_0206:
  23141. {
  23142. IL2CPP_LEAVE(0x217, FINALLY_0208);
  23143. }
  23144. } // end try (depth: 1)
  23145. catch(Il2CppExceptionWrapper& e)
  23146. {
  23147. __last_unhandled_exception = (Exception_t *)e.ex;
  23148. goto FINALLY_0208;
  23149. }
  23150. FINALLY_0208:
  23151. { // begin finally (depth: 1)
  23152. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_18), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23153. IL2CPP_END_FINALLY(520)
  23154. } // end finally (depth: 1)
  23155. IL2CPP_CLEANUP(520)
  23156. {
  23157. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23158. IL2CPP_JUMP_TBL(0x217, IL_0217)
  23159. }
  23160. IL_0217:
  23161. {
  23162. }
  23163. IL_0218:
  23164. {
  23165. // m_LastClipRectCanvasSpace = clipRect;
  23166. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_68 = V_1;
  23167. __this->set_m_LastClipRectCanvasSpace_10(L_68);
  23168. // m_ForceClip = false;
  23169. __this->set_m_ForceClip_11((bool)0);
  23170. // UpdateClipSoftness();
  23171. VirtActionInvoker0::Invoke(21 /* System.Void UnityEngine.UI.RectMask2D::UpdateClipSoftness() */, __this);
  23172. }
  23173. IL_022d:
  23174. {
  23175. // }
  23176. return;
  23177. }
  23178. }
  23179. // System.Void UnityEngine.UI.RectMask2D::UpdateClipSoftness()
  23180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_UpdateClipSoftness_mEF617C8CFF0C3284D06ACFD7B61F48CE2B6B7585 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  23181. {
  23182. static bool s_Il2CppMethodInitialized;
  23183. if (!s_Il2CppMethodInitialized)
  23184. {
  23185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  23186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23187. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  23189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  23190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  23192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  23194. s_Il2CppMethodInitialized = true;
  23195. }
  23196. bool V_0 = false;
  23197. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB V_1;
  23198. memset((&V_1), 0, sizeof(V_1));
  23199. RuntimeObject* V_2 = NULL;
  23200. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_3;
  23201. memset((&V_3), 0, sizeof(V_3));
  23202. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_4 = NULL;
  23203. Exception_t * __last_unhandled_exception = 0;
  23204. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  23205. {
  23206. // if (ReferenceEquals(Canvas, null))
  23207. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  23208. L_0 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  23209. V_0 = (bool)((((RuntimeObject*)(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23210. bool L_1 = V_0;
  23211. if (!L_1)
  23212. {
  23213. goto IL_0014;
  23214. }
  23215. }
  23216. {
  23217. // return;
  23218. goto IL_00a0;
  23219. }
  23220. IL_0014:
  23221. {
  23222. // foreach (IClippable clipTarget in m_ClipTargets)
  23223. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_2 = __this->get_m_ClipTargets_7();
  23224. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB L_3;
  23225. L_3 = HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5(L_2, /*hidden argument*/HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  23226. V_1 = L_3;
  23227. }
  23228. IL_0021:
  23229. try
  23230. { // begin try (depth: 1)
  23231. {
  23232. goto IL_003f;
  23233. }
  23234. IL_0023:
  23235. {
  23236. // foreach (IClippable clipTarget in m_ClipTargets)
  23237. RuntimeObject* L_4;
  23238. L_4 = Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_1), /*hidden argument*/Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  23239. V_2 = L_4;
  23240. // clipTarget.SetClipSoftness(m_Softness);
  23241. RuntimeObject* L_5 = V_2;
  23242. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_6 = __this->get_m_Softness_13();
  23243. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  23244. L_7 = Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B(L_6, /*hidden argument*/NULL);
  23245. InterfaceActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(5 /* System.Void UnityEngine.UI.IClippable::SetClipSoftness(UnityEngine.Vector2) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_5, L_7);
  23246. }
  23247. IL_003f:
  23248. {
  23249. // foreach (IClippable clipTarget in m_ClipTargets)
  23250. bool L_8;
  23251. L_8 = Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  23252. if (L_8)
  23253. {
  23254. goto IL_0023;
  23255. }
  23256. }
  23257. IL_0048:
  23258. {
  23259. IL2CPP_LEAVE(0x59, FINALLY_004a);
  23260. }
  23261. } // end try (depth: 1)
  23262. catch(Il2CppExceptionWrapper& e)
  23263. {
  23264. __last_unhandled_exception = (Exception_t *)e.ex;
  23265. goto FINALLY_004a;
  23266. }
  23267. FINALLY_004a:
  23268. { // begin finally (depth: 1)
  23269. Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_1), /*hidden argument*/Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  23270. IL2CPP_END_FINALLY(74)
  23271. } // end finally (depth: 1)
  23272. IL2CPP_CLEANUP(74)
  23273. {
  23274. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23275. IL2CPP_JUMP_TBL(0x59, IL_0059)
  23276. }
  23277. IL_0059:
  23278. {
  23279. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23280. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_9 = __this->get_m_MaskableTargets_6();
  23281. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_10;
  23282. L_10 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_9, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23283. V_3 = L_10;
  23284. }
  23285. IL_0066:
  23286. try
  23287. { // begin try (depth: 1)
  23288. {
  23289. goto IL_0086;
  23290. }
  23291. IL_0068:
  23292. {
  23293. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23294. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_11;
  23295. L_11 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_3), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23296. V_4 = L_11;
  23297. // maskableTarget.SetClipSoftness(m_Softness);
  23298. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_12 = V_4;
  23299. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_13 = __this->get_m_Softness_13();
  23300. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  23301. L_14 = Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B(L_13, /*hidden argument*/NULL);
  23302. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(61 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipSoftness(UnityEngine.Vector2) */, L_12, L_14);
  23303. }
  23304. IL_0086:
  23305. {
  23306. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23307. bool L_15;
  23308. L_15 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_3), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23309. if (L_15)
  23310. {
  23311. goto IL_0068;
  23312. }
  23313. }
  23314. IL_008f:
  23315. {
  23316. IL2CPP_LEAVE(0xA0, FINALLY_0091);
  23317. }
  23318. } // end try (depth: 1)
  23319. catch(Il2CppExceptionWrapper& e)
  23320. {
  23321. __last_unhandled_exception = (Exception_t *)e.ex;
  23322. goto FINALLY_0091;
  23323. }
  23324. FINALLY_0091:
  23325. { // begin finally (depth: 1)
  23326. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_3), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23327. IL2CPP_END_FINALLY(145)
  23328. } // end finally (depth: 1)
  23329. IL2CPP_CLEANUP(145)
  23330. {
  23331. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23332. IL2CPP_JUMP_TBL(0xA0, IL_00a0)
  23333. }
  23334. IL_00a0:
  23335. {
  23336. // }
  23337. return;
  23338. }
  23339. }
  23340. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  23341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_mF1C7DF9391787AF278C408D179E1AD7C1798A6A0 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  23342. {
  23343. static bool s_Il2CppMethodInitialized;
  23344. if (!s_Il2CppMethodInitialized)
  23345. {
  23346. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893_RuntimeMethod_var);
  23347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7_RuntimeMethod_var);
  23348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  23349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23350. s_Il2CppMethodInitialized = true;
  23351. }
  23352. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_0 = NULL;
  23353. bool V_1 = false;
  23354. bool V_2 = false;
  23355. {
  23356. // if (clippable == null)
  23357. RuntimeObject* L_0 = ___clippable0;
  23358. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23359. bool L_1 = V_1;
  23360. if (!L_1)
  23361. {
  23362. goto IL_000b;
  23363. }
  23364. }
  23365. {
  23366. // return;
  23367. goto IL_0047;
  23368. }
  23369. IL_000b:
  23370. {
  23371. // m_ShouldRecalculateClipRects = true;
  23372. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23373. // MaskableGraphic maskable = clippable as MaskableGraphic;
  23374. RuntimeObject* L_2 = ___clippable0;
  23375. V_0 = ((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_2, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var));
  23376. // if (maskable == null)
  23377. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_3 = V_0;
  23378. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23379. bool L_4;
  23380. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23381. V_2 = L_4;
  23382. bool L_5 = V_2;
  23383. if (!L_5)
  23384. {
  23385. goto IL_0033;
  23386. }
  23387. }
  23388. {
  23389. // m_ClipTargets.Add(clippable);
  23390. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_6 = __this->get_m_ClipTargets_7();
  23391. RuntimeObject* L_7 = ___clippable0;
  23392. bool L_8;
  23393. L_8 = HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893(L_6, L_7, /*hidden argument*/HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893_RuntimeMethod_var);
  23394. goto IL_0040;
  23395. }
  23396. IL_0033:
  23397. {
  23398. // m_MaskableTargets.Add(maskable);
  23399. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_9 = __this->get_m_MaskableTargets_6();
  23400. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_10 = V_0;
  23401. bool L_11;
  23402. L_11 = HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7(L_9, L_10, /*hidden argument*/HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7_RuntimeMethod_var);
  23403. }
  23404. IL_0040:
  23405. {
  23406. // m_ForceClip = true;
  23407. __this->set_m_ForceClip_11((bool)1);
  23408. }
  23409. IL_0047:
  23410. {
  23411. // }
  23412. return;
  23413. }
  23414. }
  23415. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  23416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_mF30C17434A5F117300B26C7D2D0C06E9E011B454 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  23417. {
  23418. static bool s_Il2CppMethodInitialized;
  23419. if (!s_Il2CppMethodInitialized)
  23420. {
  23421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C_RuntimeMethod_var);
  23422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA_RuntimeMethod_var);
  23423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  23424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  23425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23426. s_Il2CppMethodInitialized = true;
  23427. }
  23428. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_0 = NULL;
  23429. bool V_1 = false;
  23430. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  23431. memset((&V_2), 0, sizeof(V_2));
  23432. bool V_3 = false;
  23433. {
  23434. // if (clippable == null)
  23435. RuntimeObject* L_0 = ___clippable0;
  23436. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23437. bool L_1 = V_1;
  23438. if (!L_1)
  23439. {
  23440. goto IL_000b;
  23441. }
  23442. }
  23443. {
  23444. // return;
  23445. goto IL_0058;
  23446. }
  23447. IL_000b:
  23448. {
  23449. // m_ShouldRecalculateClipRects = true;
  23450. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23451. // clippable.SetClipRect(new Rect(), false);
  23452. RuntimeObject* L_2 = ___clippable0;
  23453. il2cpp_codegen_initobj((&V_2), sizeof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ));
  23454. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_2;
  23455. InterfaceActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_2, L_3, (bool)0);
  23456. // MaskableGraphic maskable = clippable as MaskableGraphic;
  23457. RuntimeObject* L_4 = ___clippable0;
  23458. V_0 = ((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_4, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var));
  23459. // if (maskable == null)
  23460. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_5 = V_0;
  23461. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23462. bool L_6;
  23463. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23464. V_3 = L_6;
  23465. bool L_7 = V_3;
  23466. if (!L_7)
  23467. {
  23468. goto IL_0044;
  23469. }
  23470. }
  23471. {
  23472. // m_ClipTargets.Remove(clippable);
  23473. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_8 = __this->get_m_ClipTargets_7();
  23474. RuntimeObject* L_9 = ___clippable0;
  23475. bool L_10;
  23476. L_10 = HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA(L_8, L_9, /*hidden argument*/HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA_RuntimeMethod_var);
  23477. goto IL_0051;
  23478. }
  23479. IL_0044:
  23480. {
  23481. // m_MaskableTargets.Remove(maskable);
  23482. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_11 = __this->get_m_MaskableTargets_6();
  23483. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_12 = V_0;
  23484. bool L_13;
  23485. L_13 = HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C(L_11, L_12, /*hidden argument*/HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C_RuntimeMethod_var);
  23486. }
  23487. IL_0051:
  23488. {
  23489. // m_ForceClip = true;
  23490. __this->set_m_ForceClip_11((bool)1);
  23491. }
  23492. IL_0058:
  23493. {
  23494. // }
  23495. return;
  23496. }
  23497. }
  23498. // System.Void UnityEngine.UI.RectMask2D::OnTransformParentChanged()
  23499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnTransformParentChanged_m6B083DD4655623AA054A02CFF269C0702A2605FC (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  23500. {
  23501. {
  23502. // base.OnTransformParentChanged();
  23503. UIBehaviour_OnTransformParentChanged_m8D3C0D2ADCDFF54D4FB6BD4DB0E91FA7199BB1DB(__this, /*hidden argument*/NULL);
  23504. // m_ShouldRecalculateClipRects = true;
  23505. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23506. // }
  23507. return;
  23508. }
  23509. }
  23510. // System.Void UnityEngine.UI.RectMask2D::OnCanvasHierarchyChanged()
  23511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnCanvasHierarchyChanged_mA96030132A4CA47A6070562B402261C1CF27F98B (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  23512. {
  23513. {
  23514. // m_Canvas = null;
  23515. __this->set_m_Canvas_14((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)NULL);
  23516. // base.OnCanvasHierarchyChanged();
  23517. UIBehaviour_OnCanvasHierarchyChanged_mE516A02869AA87FCF106F85EC95A536C71C8CC67(__this, /*hidden argument*/NULL);
  23518. // m_ShouldRecalculateClipRects = true;
  23519. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23520. // }
  23521. return;
  23522. }
  23523. }
  23524. #ifdef __clang__
  23525. #pragma clang diagnostic pop
  23526. #endif
  23527. #ifdef __clang__
  23528. #pragma clang diagnostic push
  23529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23530. #pragma clang diagnostic ignored "-Wunused-variable"
  23531. #endif
  23532. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  23533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectangularVertexClipper_GetCanvasRect_m57C6607045EDB62BEA830718C7731988681A415C (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___t0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c1, const RuntimeMethod* method)
  23534. {
  23535. static bool s_Il2CppMethodInitialized;
  23536. if (!s_Il2CppMethodInitialized)
  23537. {
  23538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213_RuntimeMethod_var);
  23539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23540. s_Il2CppMethodInitialized = true;
  23541. }
  23542. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  23543. bool V_1 = false;
  23544. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  23545. memset((&V_2), 0, sizeof(V_2));
  23546. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  23547. memset((&V_3), 0, sizeof(V_3));
  23548. int32_t V_4 = 0;
  23549. bool V_5 = false;
  23550. {
  23551. // if (c == null)
  23552. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = ___c1;
  23553. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23554. bool L_1;
  23555. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23556. V_1 = L_1;
  23557. bool L_2 = V_1;
  23558. if (!L_2)
  23559. {
  23560. goto IL_001b;
  23561. }
  23562. }
  23563. {
  23564. // return new Rect();
  23565. il2cpp_codegen_initobj((&V_2), sizeof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ));
  23566. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_2;
  23567. V_3 = L_3;
  23568. goto IL_00d5;
  23569. }
  23570. IL_001b:
  23571. {
  23572. // t.GetWorldCorners(m_WorldCorners);
  23573. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___t0;
  23574. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = __this->get_m_WorldCorners_0();
  23575. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_4, L_5, /*hidden argument*/NULL);
  23576. // var canvasTransform = c.GetComponent<Transform>();
  23577. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6 = ___c1;
  23578. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  23579. L_7 = Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213(L_6, /*hidden argument*/Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213_RuntimeMethod_var);
  23580. V_0 = L_7;
  23581. // for (int i = 0; i < 4; ++i)
  23582. V_4 = 0;
  23583. goto IL_005a;
  23584. }
  23585. IL_0034:
  23586. {
  23587. // m_CanvasCorners[i] = canvasTransform.InverseTransformPoint(m_WorldCorners[i]);
  23588. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = __this->get_m_CanvasCorners_1();
  23589. int32_t L_9 = V_4;
  23590. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = V_0;
  23591. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = __this->get_m_WorldCorners_0();
  23592. int32_t L_12 = V_4;
  23593. int32_t L_13 = L_12;
  23594. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = (L_11)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_13));
  23595. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  23596. L_15 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_10, L_14, /*hidden argument*/NULL);
  23597. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  23598. // for (int i = 0; i < 4; ++i)
  23599. int32_t L_16 = V_4;
  23600. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  23601. }
  23602. IL_005a:
  23603. {
  23604. // for (int i = 0; i < 4; ++i)
  23605. int32_t L_17 = V_4;
  23606. V_5 = (bool)((((int32_t)L_17) < ((int32_t)4))? 1 : 0);
  23607. bool L_18 = V_5;
  23608. if (L_18)
  23609. {
  23610. goto IL_0034;
  23611. }
  23612. }
  23613. {
  23614. // return new Rect(m_CanvasCorners[0].x, m_CanvasCorners[0].y, m_CanvasCorners[2].x - m_CanvasCorners[0].x, m_CanvasCorners[2].y - m_CanvasCorners[0].y);
  23615. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = __this->get_m_CanvasCorners_1();
  23616. float L_20 = ((L_19)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  23617. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_21 = __this->get_m_CanvasCorners_1();
  23618. float L_22 = ((L_21)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  23619. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = __this->get_m_CanvasCorners_1();
  23620. float L_24 = ((L_23)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  23621. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25 = __this->get_m_CanvasCorners_1();
  23622. float L_26 = ((L_25)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  23623. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = __this->get_m_CanvasCorners_1();
  23624. float L_28 = ((L_27)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_y_3();
  23625. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_29 = __this->get_m_CanvasCorners_1();
  23626. float L_30 = ((L_29)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  23627. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_31;
  23628. memset((&L_31), 0, sizeof(L_31));
  23629. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_31), L_20, L_22, ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), ((float)il2cpp_codegen_subtract((float)L_28, (float)L_30)), /*hidden argument*/NULL);
  23630. V_3 = L_31;
  23631. goto IL_00d5;
  23632. }
  23633. IL_00d5:
  23634. {
  23635. // }
  23636. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_32 = V_3;
  23637. return L_32;
  23638. }
  23639. }
  23640. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  23641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m357C226F7734C4E4B4939BFD94382A10E5348541 (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, const RuntimeMethod* method)
  23642. {
  23643. static bool s_Il2CppMethodInitialized;
  23644. if (!s_Il2CppMethodInitialized)
  23645. {
  23646. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  23647. s_Il2CppMethodInitialized = true;
  23648. }
  23649. {
  23650. // readonly Vector3[] m_WorldCorners = new Vector3[4];
  23651. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  23652. __this->set_m_WorldCorners_0(L_0);
  23653. // readonly Vector3[] m_CanvasCorners = new Vector3[4];
  23654. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  23655. __this->set_m_CanvasCorners_1(L_1);
  23656. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23657. return;
  23658. }
  23659. }
  23660. #ifdef __clang__
  23661. #pragma clang diagnostic pop
  23662. #endif
  23663. #ifdef __clang__
  23664. #pragma clang diagnostic push
  23665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23666. #pragma clang diagnostic ignored "-Wunused-variable"
  23667. #endif
  23668. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  23669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m9B1FD42D9BA69B5E82C794F29E0D76CD8B50A407 (ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * __this, const RuntimeMethod* method)
  23670. {
  23671. static bool s_Il2CppMethodInitialized;
  23672. if (!s_Il2CppMethodInitialized)
  23673. {
  23674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_0_0_0_var);
  23675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_il2cpp_TypeInfo_var);
  23676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_0_0_0_var);
  23677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_il2cpp_TypeInfo_var);
  23678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_0_0_0_var);
  23679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_il2cpp_TypeInfo_var);
  23680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
  23681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var);
  23682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var);
  23683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var);
  23684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_0_0_0_var);
  23685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_il2cpp_TypeInfo_var);
  23686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_0_0_0_var);
  23687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_il2cpp_TypeInfo_var);
  23688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_0_0_0_var);
  23689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_il2cpp_TypeInfo_var);
  23690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_0_0_0_var);
  23691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_0_0_0_var);
  23692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_0_0_0_var);
  23693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
  23694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var);
  23697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067);
  23698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214);
  23699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373);
  23700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA);
  23701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74);
  23702. s_Il2CppMethodInitialized = true;
  23703. }
  23704. MethodInfo_t * V_0 = NULL;
  23705. MethodInfo_t * V_1 = NULL;
  23706. MethodInfo_t * V_2 = NULL;
  23707. MethodInfo_t * V_3 = NULL;
  23708. MethodInfo_t * V_4 = NULL;
  23709. MethodInfo_t * V_5 = NULL;
  23710. bool V_6 = false;
  23711. bool V_7 = false;
  23712. bool V_8 = false;
  23713. bool V_9 = false;
  23714. bool V_10 = false;
  23715. bool V_11 = false;
  23716. {
  23717. // public Raycast3DCallback raycast3D = null;
  23718. __this->set_raycast3D_0((Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F *)NULL);
  23719. // public RaycastAllCallback raycast3DAll = null;
  23720. __this->set_raycast3DAll_1((RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 *)NULL);
  23721. // public GetRaycastNonAllocCallback getRaycastNonAlloc = null;
  23722. __this->set_getRaycastNonAlloc_2((GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 *)NULL);
  23723. // public Raycast2DCallback raycast2D = null;
  23724. __this->set_raycast2D_3((Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 *)NULL);
  23725. // public GetRayIntersectionAllCallback getRayIntersectionAll = null;
  23726. __this->set_getRayIntersectionAll_4((GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 *)NULL);
  23727. // public GetRayIntersectionAllNonAllocCallback getRayIntersectionAllNonAlloc = null;
  23728. __this->set_getRayIntersectionAllNonAlloc_5((GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C *)NULL);
  23729. // public ReflectionMethodsCache()
  23730. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23731. // var raycast3DMethodInfo = typeof(Physics).GetMethod("Raycast", new[] {typeof(Ray), typeof(RaycastHit).MakeByRefType(), typeof(float), typeof(int)});
  23732. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var) };
  23733. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23734. Type_t * L_1;
  23735. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  23736. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  23737. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_3 = L_2;
  23738. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23739. Type_t * L_5;
  23740. L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL);
  23741. ArrayElementTypeCheck (L_3, L_5);
  23742. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_5);
  23743. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_6 = L_3;
  23744. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_0_0_0_var) };
  23745. Type_t * L_8;
  23746. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  23747. Type_t * L_9;
  23748. L_9 = VirtFuncInvoker0< Type_t * >::Invoke(18 /* System.Type System.Type::MakeByRefType() */, L_8);
  23749. ArrayElementTypeCheck (L_6, L_9);
  23750. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_9);
  23751. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = L_6;
  23752. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_11 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23753. Type_t * L_12;
  23754. L_12 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_11, /*hidden argument*/NULL);
  23755. ArrayElementTypeCheck (L_10, L_12);
  23756. (L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_12);
  23757. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_10;
  23758. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23759. Type_t * L_15;
  23760. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  23761. ArrayElementTypeCheck (L_13, L_15);
  23762. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_15);
  23763. MethodInfo_t * L_16;
  23764. L_16 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_1, _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74, L_13, /*hidden argument*/NULL);
  23765. V_0 = L_16;
  23766. // if (raycast3DMethodInfo != null)
  23767. MethodInfo_t * L_17 = V_0;
  23768. bool L_18;
  23769. L_18 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_17, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23770. V_6 = L_18;
  23771. bool L_19 = V_6;
  23772. if (!L_19)
  23773. {
  23774. goto IL_00ae;
  23775. }
  23776. }
  23777. {
  23778. // raycast3D = (Raycast3DCallback)Delegate.CreateDelegate(typeof(Raycast3DCallback), raycast3DMethodInfo);
  23779. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_20 = { reinterpret_cast<intptr_t> (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_0_0_0_var) };
  23780. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23781. Type_t * L_21;
  23782. L_21 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_20, /*hidden argument*/NULL);
  23783. MethodInfo_t * L_22 = V_0;
  23784. Delegate_t * L_23;
  23785. L_23 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_21, L_22, /*hidden argument*/NULL);
  23786. __this->set_raycast3D_0(((Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F *)CastclassSealed((RuntimeObject*)L_23, Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_il2cpp_TypeInfo_var)));
  23787. }
  23788. IL_00ae:
  23789. {
  23790. // var raycastAllMethodInfo = typeof(Physics).GetMethod("RaycastAll", new[] {typeof(Ray), typeof(float), typeof(int)});
  23791. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_24 = { reinterpret_cast<intptr_t> (Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var) };
  23792. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23793. Type_t * L_25;
  23794. L_25 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_24, /*hidden argument*/NULL);
  23795. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  23796. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
  23797. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23798. Type_t * L_29;
  23799. L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
  23800. ArrayElementTypeCheck (L_27, L_29);
  23801. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  23802. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_30 = L_27;
  23803. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_31 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23804. Type_t * L_32;
  23805. L_32 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_31, /*hidden argument*/NULL);
  23806. ArrayElementTypeCheck (L_30, L_32);
  23807. (L_30)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_32);
  23808. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = L_30;
  23809. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_34 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23810. Type_t * L_35;
  23811. L_35 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_34, /*hidden argument*/NULL);
  23812. ArrayElementTypeCheck (L_33, L_35);
  23813. (L_33)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_35);
  23814. MethodInfo_t * L_36;
  23815. L_36 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_25, _stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214, L_33, /*hidden argument*/NULL);
  23816. V_1 = L_36;
  23817. // if (raycastAllMethodInfo != null)
  23818. MethodInfo_t * L_37 = V_1;
  23819. bool L_38;
  23820. L_38 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_37, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23821. V_7 = L_38;
  23822. bool L_39 = V_7;
  23823. if (!L_39)
  23824. {
  23825. goto IL_0118;
  23826. }
  23827. }
  23828. {
  23829. // raycast3DAll = (RaycastAllCallback)Delegate.CreateDelegate(typeof(RaycastAllCallback), raycastAllMethodInfo);
  23830. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_40 = { reinterpret_cast<intptr_t> (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_0_0_0_var) };
  23831. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23832. Type_t * L_41;
  23833. L_41 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_40, /*hidden argument*/NULL);
  23834. MethodInfo_t * L_42 = V_1;
  23835. Delegate_t * L_43;
  23836. L_43 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_41, L_42, /*hidden argument*/NULL);
  23837. __this->set_raycast3DAll_1(((RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 *)CastclassSealed((RuntimeObject*)L_43, RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_il2cpp_TypeInfo_var)));
  23838. }
  23839. IL_0118:
  23840. {
  23841. // var getRaycastAllNonAllocMethodInfo = typeof(Physics).GetMethod("RaycastNonAlloc", new[] { typeof(Ray), typeof(RaycastHit[]), typeof(float), typeof(int) });
  23842. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var) };
  23843. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23844. Type_t * L_45;
  23845. L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
  23846. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_46 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  23847. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_47 = L_46;
  23848. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_48 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23849. Type_t * L_49;
  23850. L_49 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_48, /*hidden argument*/NULL);
  23851. ArrayElementTypeCheck (L_47, L_49);
  23852. (L_47)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_49);
  23853. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_50 = L_47;
  23854. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_51 = { reinterpret_cast<intptr_t> (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_0_0_0_var) };
  23855. Type_t * L_52;
  23856. L_52 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_51, /*hidden argument*/NULL);
  23857. ArrayElementTypeCheck (L_50, L_52);
  23858. (L_50)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_52);
  23859. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_53 = L_50;
  23860. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_54 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23861. Type_t * L_55;
  23862. L_55 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_54, /*hidden argument*/NULL);
  23863. ArrayElementTypeCheck (L_53, L_55);
  23864. (L_53)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_55);
  23865. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_56 = L_53;
  23866. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_57 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23867. Type_t * L_58;
  23868. L_58 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_57, /*hidden argument*/NULL);
  23869. ArrayElementTypeCheck (L_56, L_58);
  23870. (L_56)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_58);
  23871. MethodInfo_t * L_59;
  23872. L_59 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_45, _stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373, L_56, /*hidden argument*/NULL);
  23873. V_2 = L_59;
  23874. // if (getRaycastAllNonAllocMethodInfo != null)
  23875. MethodInfo_t * L_60 = V_2;
  23876. bool L_61;
  23877. L_61 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_60, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23878. V_8 = L_61;
  23879. bool L_62 = V_8;
  23880. if (!L_62)
  23881. {
  23882. goto IL_018f;
  23883. }
  23884. }
  23885. {
  23886. // getRaycastNonAlloc = (GetRaycastNonAllocCallback)Delegate.CreateDelegate(typeof(GetRaycastNonAllocCallback), getRaycastAllNonAllocMethodInfo);
  23887. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_63 = { reinterpret_cast<intptr_t> (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_0_0_0_var) };
  23888. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23889. Type_t * L_64;
  23890. L_64 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_63, /*hidden argument*/NULL);
  23891. MethodInfo_t * L_65 = V_2;
  23892. Delegate_t * L_66;
  23893. L_66 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_64, L_65, /*hidden argument*/NULL);
  23894. __this->set_getRaycastNonAlloc_2(((GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 *)CastclassSealed((RuntimeObject*)L_66, GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_il2cpp_TypeInfo_var)));
  23895. }
  23896. IL_018f:
  23897. {
  23898. // var raycast2DMethodInfo = typeof(Physics2D).GetMethod("Raycast", new[] { typeof(Vector2), typeof(Vector2), typeof(float), typeof(int) });
  23899. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_67 = { reinterpret_cast<intptr_t> (Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var) };
  23900. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23901. Type_t * L_68;
  23902. L_68 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_67, /*hidden argument*/NULL);
  23903. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_69 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  23904. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_70 = L_69;
  23905. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_71 = { reinterpret_cast<intptr_t> (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var) };
  23906. Type_t * L_72;
  23907. L_72 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_71, /*hidden argument*/NULL);
  23908. ArrayElementTypeCheck (L_70, L_72);
  23909. (L_70)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_72);
  23910. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_73 = L_70;
  23911. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_74 = { reinterpret_cast<intptr_t> (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var) };
  23912. Type_t * L_75;
  23913. L_75 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_74, /*hidden argument*/NULL);
  23914. ArrayElementTypeCheck (L_73, L_75);
  23915. (L_73)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_75);
  23916. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_76 = L_73;
  23917. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_77 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23918. Type_t * L_78;
  23919. L_78 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_77, /*hidden argument*/NULL);
  23920. ArrayElementTypeCheck (L_76, L_78);
  23921. (L_76)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_78);
  23922. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_79 = L_76;
  23923. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_80 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23924. Type_t * L_81;
  23925. L_81 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_80, /*hidden argument*/NULL);
  23926. ArrayElementTypeCheck (L_79, L_81);
  23927. (L_79)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_81);
  23928. MethodInfo_t * L_82;
  23929. L_82 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_68, _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74, L_79, /*hidden argument*/NULL);
  23930. V_3 = L_82;
  23931. // if (raycast2DMethodInfo != null)
  23932. MethodInfo_t * L_83 = V_3;
  23933. bool L_84;
  23934. L_84 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_83, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23935. V_9 = L_84;
  23936. bool L_85 = V_9;
  23937. if (!L_85)
  23938. {
  23939. goto IL_0206;
  23940. }
  23941. }
  23942. {
  23943. // raycast2D = (Raycast2DCallback)Delegate.CreateDelegate(typeof(Raycast2DCallback), raycast2DMethodInfo);
  23944. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_86 = { reinterpret_cast<intptr_t> (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_0_0_0_var) };
  23945. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23946. Type_t * L_87;
  23947. L_87 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_86, /*hidden argument*/NULL);
  23948. MethodInfo_t * L_88 = V_3;
  23949. Delegate_t * L_89;
  23950. L_89 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_87, L_88, /*hidden argument*/NULL);
  23951. __this->set_raycast2D_3(((Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 *)CastclassSealed((RuntimeObject*)L_89, Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_il2cpp_TypeInfo_var)));
  23952. }
  23953. IL_0206:
  23954. {
  23955. // var getRayIntersectionAllMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionAll", new[] {typeof(Ray), typeof(float), typeof(int)});
  23956. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_90 = { reinterpret_cast<intptr_t> (Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var) };
  23957. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23958. Type_t * L_91;
  23959. L_91 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_90, /*hidden argument*/NULL);
  23960. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_92 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  23961. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_93 = L_92;
  23962. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_94 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23963. Type_t * L_95;
  23964. L_95 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_94, /*hidden argument*/NULL);
  23965. ArrayElementTypeCheck (L_93, L_95);
  23966. (L_93)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_95);
  23967. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_96 = L_93;
  23968. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_97 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23969. Type_t * L_98;
  23970. L_98 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_97, /*hidden argument*/NULL);
  23971. ArrayElementTypeCheck (L_96, L_98);
  23972. (L_96)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_98);
  23973. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_99 = L_96;
  23974. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_100 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23975. Type_t * L_101;
  23976. L_101 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_100, /*hidden argument*/NULL);
  23977. ArrayElementTypeCheck (L_99, L_101);
  23978. (L_99)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_101);
  23979. MethodInfo_t * L_102;
  23980. L_102 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_91, _stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067, L_99, /*hidden argument*/NULL);
  23981. V_4 = L_102;
  23982. // if (getRayIntersectionAllMethodInfo != null)
  23983. MethodInfo_t * L_103 = V_4;
  23984. bool L_104;
  23985. L_104 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_103, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23986. V_10 = L_104;
  23987. bool L_105 = V_10;
  23988. if (!L_105)
  23989. {
  23990. goto IL_0273;
  23991. }
  23992. }
  23993. {
  23994. // getRayIntersectionAll = (GetRayIntersectionAllCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllCallback), getRayIntersectionAllMethodInfo);
  23995. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_106 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_0_0_0_var) };
  23996. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23997. Type_t * L_107;
  23998. L_107 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_106, /*hidden argument*/NULL);
  23999. MethodInfo_t * L_108 = V_4;
  24000. Delegate_t * L_109;
  24001. L_109 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_107, L_108, /*hidden argument*/NULL);
  24002. __this->set_getRayIntersectionAll_4(((GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 *)CastclassSealed((RuntimeObject*)L_109, GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_il2cpp_TypeInfo_var)));
  24003. }
  24004. IL_0273:
  24005. {
  24006. // var getRayIntersectionAllNonAllocMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionNonAlloc", new[] { typeof(Ray), typeof(RaycastHit2D[]), typeof(float), typeof(int) });
  24007. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_110 = { reinterpret_cast<intptr_t> (Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var) };
  24008. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24009. Type_t * L_111;
  24010. L_111 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_110, /*hidden argument*/NULL);
  24011. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_112 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  24012. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_113 = L_112;
  24013. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_114 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  24014. Type_t * L_115;
  24015. L_115 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_114, /*hidden argument*/NULL);
  24016. ArrayElementTypeCheck (L_113, L_115);
  24017. (L_113)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_115);
  24018. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_116 = L_113;
  24019. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_117 = { reinterpret_cast<intptr_t> (RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_0_0_0_var) };
  24020. Type_t * L_118;
  24021. L_118 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_117, /*hidden argument*/NULL);
  24022. ArrayElementTypeCheck (L_116, L_118);
  24023. (L_116)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_118);
  24024. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_119 = L_116;
  24025. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_120 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  24026. Type_t * L_121;
  24027. L_121 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_120, /*hidden argument*/NULL);
  24028. ArrayElementTypeCheck (L_119, L_121);
  24029. (L_119)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_121);
  24030. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_122 = L_119;
  24031. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_123 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  24032. Type_t * L_124;
  24033. L_124 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_123, /*hidden argument*/NULL);
  24034. ArrayElementTypeCheck (L_122, L_124);
  24035. (L_122)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_124);
  24036. MethodInfo_t * L_125;
  24037. L_125 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_111, _stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA, L_122, /*hidden argument*/NULL);
  24038. V_5 = L_125;
  24039. // if (getRayIntersectionAllNonAllocMethodInfo != null)
  24040. MethodInfo_t * L_126 = V_5;
  24041. bool L_127;
  24042. L_127 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_126, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  24043. V_11 = L_127;
  24044. bool L_128 = V_11;
  24045. if (!L_128)
  24046. {
  24047. goto IL_02ed;
  24048. }
  24049. }
  24050. {
  24051. // getRayIntersectionAllNonAlloc = (GetRayIntersectionAllNonAllocCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllNonAllocCallback), getRayIntersectionAllNonAllocMethodInfo);
  24052. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_129 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_0_0_0_var) };
  24053. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24054. Type_t * L_130;
  24055. L_130 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_129, /*hidden argument*/NULL);
  24056. MethodInfo_t * L_131 = V_5;
  24057. Delegate_t * L_132;
  24058. L_132 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_130, L_131, /*hidden argument*/NULL);
  24059. __this->set_getRayIntersectionAllNonAlloc_5(((GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C *)CastclassSealed((RuntimeObject*)L_132, GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_il2cpp_TypeInfo_var)));
  24060. }
  24061. IL_02ed:
  24062. {
  24063. // }
  24064. return;
  24065. }
  24066. }
  24067. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  24068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6 (const RuntimeMethod* method)
  24069. {
  24070. static bool s_Il2CppMethodInitialized;
  24071. if (!s_Il2CppMethodInitialized)
  24072. {
  24073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24074. s_Il2CppMethodInitialized = true;
  24075. }
  24076. bool V_0 = false;
  24077. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * V_1 = NULL;
  24078. {
  24079. // if (s_ReflectionMethodsCache == null)
  24080. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24081. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_0 = ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->get_s_ReflectionMethodsCache_6();
  24082. V_0 = (bool)((((RuntimeObject*)(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24083. bool L_1 = V_0;
  24084. if (!L_1)
  24085. {
  24086. goto IL_0017;
  24087. }
  24088. }
  24089. {
  24090. // s_ReflectionMethodsCache = new ReflectionMethodsCache();
  24091. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_2 = (ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 *)il2cpp_codegen_object_new(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24092. ReflectionMethodsCache__ctor_m9B1FD42D9BA69B5E82C794F29E0D76CD8B50A407(L_2, /*hidden argument*/NULL);
  24093. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24094. ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->set_s_ReflectionMethodsCache_6(L_2);
  24095. }
  24096. IL_0017:
  24097. {
  24098. // return s_ReflectionMethodsCache;
  24099. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24100. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_3 = ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->get_s_ReflectionMethodsCache_6();
  24101. V_1 = L_3;
  24102. goto IL_001f;
  24103. }
  24104. IL_001f:
  24105. {
  24106. // }
  24107. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_4 = V_1;
  24108. return L_4;
  24109. }
  24110. }
  24111. // System.Void UnityEngine.UI.ReflectionMethodsCache::.cctor()
  24112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__cctor_m39C88066E9256C490B8A301B17018D684DB480AC (const RuntimeMethod* method)
  24113. {
  24114. static bool s_Il2CppMethodInitialized;
  24115. if (!s_Il2CppMethodInitialized)
  24116. {
  24117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24118. s_Il2CppMethodInitialized = true;
  24119. }
  24120. {
  24121. // private static ReflectionMethodsCache s_ReflectionMethodsCache = null;
  24122. ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->set_s_ReflectionMethodsCache_6((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 *)NULL);
  24123. return;
  24124. }
  24125. }
  24126. #ifdef __clang__
  24127. #pragma clang diagnostic pop
  24128. #endif
  24129. #ifdef __clang__
  24130. #pragma clang diagnostic push
  24131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24132. #pragma clang diagnostic ignored "-Wunused-variable"
  24133. #endif
  24134. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  24135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24136. {
  24137. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  24138. {
  24139. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24140. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  24141. V_0 = L_0;
  24142. goto IL_000a;
  24143. }
  24144. IL_000a:
  24145. {
  24146. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24147. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  24148. return L_1;
  24149. }
  24150. }
  24151. // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
  24152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_content_mAE777214875D848F20F1F6795E8848E8E7EF6D65 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  24153. {
  24154. {
  24155. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24156. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___value0;
  24157. __this->set_m_Content_4(L_0);
  24158. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24159. return;
  24160. }
  24161. }
  24162. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  24163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24164. {
  24165. bool V_0 = false;
  24166. {
  24167. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24168. bool L_0 = __this->get_m_Horizontal_5();
  24169. V_0 = L_0;
  24170. goto IL_000a;
  24171. }
  24172. IL_000a:
  24173. {
  24174. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24175. bool L_1 = V_0;
  24176. return L_1;
  24177. }
  24178. }
  24179. // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
  24180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m45564FC7DD17DE132CCC1A843C6D83A9635C3BB4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, bool ___value0, const RuntimeMethod* method)
  24181. {
  24182. {
  24183. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24184. bool L_0 = ___value0;
  24185. __this->set_m_Horizontal_5(L_0);
  24186. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24187. return;
  24188. }
  24189. }
  24190. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  24191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24192. {
  24193. bool V_0 = false;
  24194. {
  24195. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24196. bool L_0 = __this->get_m_Vertical_6();
  24197. V_0 = L_0;
  24198. goto IL_000a;
  24199. }
  24200. IL_000a:
  24201. {
  24202. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24203. bool L_1 = V_0;
  24204. return L_1;
  24205. }
  24206. }
  24207. // System.Void UnityEngine.UI.ScrollRect::set_vertical(System.Boolean)
  24208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_vertical_m25BA9647871AD3CADF2A26CB938BE5418A13C22E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, bool ___value0, const RuntimeMethod* method)
  24209. {
  24210. {
  24211. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24212. bool L_0 = ___value0;
  24213. __this->set_m_Vertical_6(L_0);
  24214. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24215. return;
  24216. }
  24217. }
  24218. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  24219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m12C1D0EB101216FC3C545AECBF883AE23AD82101 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24220. {
  24221. int32_t V_0 = 0;
  24222. {
  24223. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24224. int32_t L_0 = __this->get_m_MovementType_7();
  24225. V_0 = L_0;
  24226. goto IL_000a;
  24227. }
  24228. IL_000a:
  24229. {
  24230. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24231. int32_t L_1 = V_0;
  24232. return L_1;
  24233. }
  24234. }
  24235. // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
  24236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m63E3C04ECBDA708AF2341564DB987227D32075CC (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___value0, const RuntimeMethod* method)
  24237. {
  24238. {
  24239. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24240. int32_t L_0 = ___value0;
  24241. __this->set_m_MovementType_7(L_0);
  24242. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24243. return;
  24244. }
  24245. }
  24246. // System.Single UnityEngine.UI.ScrollRect::get_elasticity()
  24247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_elasticity_m45FBA92BD4EFFAC555B8ACC4B0D385CE9E775F89 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24248. {
  24249. float V_0 = 0.0f;
  24250. {
  24251. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24252. float L_0 = __this->get_m_Elasticity_8();
  24253. V_0 = L_0;
  24254. goto IL_000a;
  24255. }
  24256. IL_000a:
  24257. {
  24258. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24259. float L_1 = V_0;
  24260. return L_1;
  24261. }
  24262. }
  24263. // System.Void UnityEngine.UI.ScrollRect::set_elasticity(System.Single)
  24264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_elasticity_m6D3FBF1D599AE50DCC8C908E3E4ECE1098F15F9E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24265. {
  24266. {
  24267. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24268. float L_0 = ___value0;
  24269. __this->set_m_Elasticity_8(L_0);
  24270. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24271. return;
  24272. }
  24273. }
  24274. // System.Boolean UnityEngine.UI.ScrollRect::get_inertia()
  24275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_inertia_mB2D4CBFDDF073DE6BA62E2A248E9BAAFE2886462 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24276. {
  24277. bool V_0 = false;
  24278. {
  24279. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24280. bool L_0 = __this->get_m_Inertia_9();
  24281. V_0 = L_0;
  24282. goto IL_000a;
  24283. }
  24284. IL_000a:
  24285. {
  24286. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24287. bool L_1 = V_0;
  24288. return L_1;
  24289. }
  24290. }
  24291. // System.Void UnityEngine.UI.ScrollRect::set_inertia(System.Boolean)
  24292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_inertia_m9CE7BE08CEB308DC8B9335436B901D557B4E6718 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, bool ___value0, const RuntimeMethod* method)
  24293. {
  24294. {
  24295. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24296. bool L_0 = ___value0;
  24297. __this->set_m_Inertia_9(L_0);
  24298. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24299. return;
  24300. }
  24301. }
  24302. // System.Single UnityEngine.UI.ScrollRect::get_decelerationRate()
  24303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_decelerationRate_m318236CD5B50F314C311D61528785E703FDA8292 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24304. {
  24305. float V_0 = 0.0f;
  24306. {
  24307. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24308. float L_0 = __this->get_m_DecelerationRate_10();
  24309. V_0 = L_0;
  24310. goto IL_000a;
  24311. }
  24312. IL_000a:
  24313. {
  24314. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24315. float L_1 = V_0;
  24316. return L_1;
  24317. }
  24318. }
  24319. // System.Void UnityEngine.UI.ScrollRect::set_decelerationRate(System.Single)
  24320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_decelerationRate_m1981EED127C9DEE4E02027B53F7779FF39AE2BCB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24321. {
  24322. {
  24323. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24324. float L_0 = ___value0;
  24325. __this->set_m_DecelerationRate_10(L_0);
  24326. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24327. return;
  24328. }
  24329. }
  24330. // System.Single UnityEngine.UI.ScrollRect::get_scrollSensitivity()
  24331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_scrollSensitivity_mD3FA21FAA3F5F0B73C93D00FF3F18E786B04D890 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24332. {
  24333. float V_0 = 0.0f;
  24334. {
  24335. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24336. float L_0 = __this->get_m_ScrollSensitivity_11();
  24337. V_0 = L_0;
  24338. goto IL_000a;
  24339. }
  24340. IL_000a:
  24341. {
  24342. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24343. float L_1 = V_0;
  24344. return L_1;
  24345. }
  24346. }
  24347. // System.Void UnityEngine.UI.ScrollRect::set_scrollSensitivity(System.Single)
  24348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_scrollSensitivity_m9C2DFE6AF0977A4E9B9D9F208D83548EE7A95550 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24349. {
  24350. {
  24351. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24352. float L_0 = ___value0;
  24353. __this->set_m_ScrollSensitivity_11(L_0);
  24354. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24355. return;
  24356. }
  24357. }
  24358. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewport()
  24359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_viewport_m5F19B84F9A457DB423884801E0D58F53FE371382 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24360. {
  24361. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  24362. {
  24363. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24364. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Viewport_12();
  24365. V_0 = L_0;
  24366. goto IL_000a;
  24367. }
  24368. IL_000a:
  24369. {
  24370. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24371. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  24372. return L_1;
  24373. }
  24374. }
  24375. // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
  24376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_mAD1CEECC3A6C8B77CC96C48522D47EA7CB15F846 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  24377. {
  24378. {
  24379. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24380. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___value0;
  24381. __this->set_m_Viewport_12(L_0);
  24382. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24383. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24384. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24385. return;
  24386. }
  24387. }
  24388. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_horizontalScrollbar()
  24389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ScrollRect_get_horizontalScrollbar_m0E70E75626442D98852270657FB8535F63789C59 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24390. {
  24391. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * V_0 = NULL;
  24392. {
  24393. // return m_HorizontalScrollbar;
  24394. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  24395. V_0 = L_0;
  24396. goto IL_000a;
  24397. }
  24398. IL_000a:
  24399. {
  24400. // }
  24401. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = V_0;
  24402. return L_1;
  24403. }
  24404. }
  24405. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
  24406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_mDEE90E50682241478EA86561DF2426F84C9BD5F0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___value0, const RuntimeMethod* method)
  24407. {
  24408. static bool s_Il2CppMethodInitialized;
  24409. if (!s_Il2CppMethodInitialized)
  24410. {
  24411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var);
  24413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24414. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24417. s_Il2CppMethodInitialized = true;
  24418. }
  24419. bool V_0 = false;
  24420. bool V_1 = false;
  24421. {
  24422. // if (m_HorizontalScrollbar)
  24423. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  24424. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24425. bool L_1;
  24426. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  24427. V_0 = L_1;
  24428. bool L_2 = V_0;
  24429. if (!L_2)
  24430. {
  24431. goto IL_002d;
  24432. }
  24433. }
  24434. {
  24435. // m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
  24436. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  24437. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  24438. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  24439. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24440. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24441. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_4, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24442. }
  24443. IL_002d:
  24444. {
  24445. // m_HorizontalScrollbar = value;
  24446. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = ___value0;
  24447. __this->set_m_HorizontalScrollbar_13(L_6);
  24448. // if (m_HorizontalScrollbar)
  24449. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_HorizontalScrollbar_13();
  24450. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24451. bool L_8;
  24452. L_8 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_7, /*hidden argument*/NULL);
  24453. V_1 = L_8;
  24454. bool L_9 = V_1;
  24455. if (!L_9)
  24456. {
  24457. goto IL_0060;
  24458. }
  24459. }
  24460. {
  24461. // m_HorizontalScrollbar.onValueChanged.AddListener(SetHorizontalNormalizedPosition);
  24462. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_10 = __this->get_m_HorizontalScrollbar_13();
  24463. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_11;
  24464. L_11 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_10, /*hidden argument*/NULL);
  24465. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_12 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24466. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_12, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24467. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_11, L_12, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24468. }
  24469. IL_0060:
  24470. {
  24471. // SetDirtyCaching();
  24472. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24473. // }
  24474. return;
  24475. }
  24476. }
  24477. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_verticalScrollbar()
  24478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ScrollRect_get_verticalScrollbar_m5A5637770B83D5542ECC2F72C4653FF6B3F6860B (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24479. {
  24480. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * V_0 = NULL;
  24481. {
  24482. // return m_VerticalScrollbar;
  24483. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_VerticalScrollbar_14();
  24484. V_0 = L_0;
  24485. goto IL_000a;
  24486. }
  24487. IL_000a:
  24488. {
  24489. // }
  24490. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = V_0;
  24491. return L_1;
  24492. }
  24493. }
  24494. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
  24495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_m1733A8BFBDA05FC60882409B832C44FE14AED399 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___value0, const RuntimeMethod* method)
  24496. {
  24497. static bool s_Il2CppMethodInitialized;
  24498. if (!s_Il2CppMethodInitialized)
  24499. {
  24500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var);
  24502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24506. s_Il2CppMethodInitialized = true;
  24507. }
  24508. bool V_0 = false;
  24509. bool V_1 = false;
  24510. {
  24511. // if (m_VerticalScrollbar)
  24512. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_VerticalScrollbar_14();
  24513. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24514. bool L_1;
  24515. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  24516. V_0 = L_1;
  24517. bool L_2 = V_0;
  24518. if (!L_2)
  24519. {
  24520. goto IL_002d;
  24521. }
  24522. }
  24523. {
  24524. // m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
  24525. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_VerticalScrollbar_14();
  24526. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  24527. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  24528. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24529. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24530. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_4, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24531. }
  24532. IL_002d:
  24533. {
  24534. // m_VerticalScrollbar = value;
  24535. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = ___value0;
  24536. __this->set_m_VerticalScrollbar_14(L_6);
  24537. // if (m_VerticalScrollbar)
  24538. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_VerticalScrollbar_14();
  24539. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24540. bool L_8;
  24541. L_8 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_7, /*hidden argument*/NULL);
  24542. V_1 = L_8;
  24543. bool L_9 = V_1;
  24544. if (!L_9)
  24545. {
  24546. goto IL_0060;
  24547. }
  24548. }
  24549. {
  24550. // m_VerticalScrollbar.onValueChanged.AddListener(SetVerticalNormalizedPosition);
  24551. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_10 = __this->get_m_VerticalScrollbar_14();
  24552. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_11;
  24553. L_11 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_10, /*hidden argument*/NULL);
  24554. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_12 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24555. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_12, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24556. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_11, L_12, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24557. }
  24558. IL_0060:
  24559. {
  24560. // SetDirtyCaching();
  24561. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24562. // }
  24563. return;
  24564. }
  24565. }
  24566. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  24567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3DFDDB45471A160F3CDBBEF8C482CA44C6D8DD5F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24568. {
  24569. int32_t V_0 = 0;
  24570. {
  24571. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24572. int32_t L_0 = __this->get_m_HorizontalScrollbarVisibility_15();
  24573. V_0 = L_0;
  24574. goto IL_000a;
  24575. }
  24576. IL_000a:
  24577. {
  24578. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24579. int32_t L_1 = V_0;
  24580. return L_1;
  24581. }
  24582. }
  24583. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  24584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_m496B18BB2183C7E44AE46D388A1780B0E8E07FC4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___value0, const RuntimeMethod* method)
  24585. {
  24586. {
  24587. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24588. int32_t L_0 = ___value0;
  24589. __this->set_m_HorizontalScrollbarVisibility_15(L_0);
  24590. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24591. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24592. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24593. return;
  24594. }
  24595. }
  24596. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  24597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_mE2CBD69FBB2F9B242D1CCCDDBCB1B7DCCB8657B8 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24598. {
  24599. int32_t V_0 = 0;
  24600. {
  24601. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24602. int32_t L_0 = __this->get_m_VerticalScrollbarVisibility_16();
  24603. V_0 = L_0;
  24604. goto IL_000a;
  24605. }
  24606. IL_000a:
  24607. {
  24608. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24609. int32_t L_1 = V_0;
  24610. return L_1;
  24611. }
  24612. }
  24613. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  24614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m1D20BA7616E7642DC8E7054A06469D4C8B9D9FA9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___value0, const RuntimeMethod* method)
  24615. {
  24616. {
  24617. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24618. int32_t L_0 = ___value0;
  24619. __this->set_m_VerticalScrollbarVisibility_16(L_0);
  24620. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24621. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24622. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24623. return;
  24624. }
  24625. }
  24626. // System.Single UnityEngine.UI.ScrollRect::get_horizontalScrollbarSpacing()
  24627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalScrollbarSpacing_mAFDBCD05E05BF104C4465F6D8BE48ED38A57B525 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24628. {
  24629. float V_0 = 0.0f;
  24630. {
  24631. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24632. float L_0 = __this->get_m_HorizontalScrollbarSpacing_17();
  24633. V_0 = L_0;
  24634. goto IL_000a;
  24635. }
  24636. IL_000a:
  24637. {
  24638. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24639. float L_1 = V_0;
  24640. return L_1;
  24641. }
  24642. }
  24643. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
  24644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_mCFDF9FF111EAC5CFA76489DB4F7FE1EF507A4D23 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24645. {
  24646. {
  24647. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24648. float L_0 = ___value0;
  24649. __this->set_m_HorizontalScrollbarSpacing_17(L_0);
  24650. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24651. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  24652. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24653. return;
  24654. }
  24655. }
  24656. // System.Single UnityEngine.UI.ScrollRect::get_verticalScrollbarSpacing()
  24657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalScrollbarSpacing_m63D70F75E9C1ED9AF8DE1362967E28F304E6A8AD (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24658. {
  24659. float V_0 = 0.0f;
  24660. {
  24661. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24662. float L_0 = __this->get_m_VerticalScrollbarSpacing_18();
  24663. V_0 = L_0;
  24664. goto IL_000a;
  24665. }
  24666. IL_000a:
  24667. {
  24668. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24669. float L_1 = V_0;
  24670. return L_1;
  24671. }
  24672. }
  24673. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
  24674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m4BA8BD3FFB47F67FA2654086A2D45B94E87B2885 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24675. {
  24676. {
  24677. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24678. float L_0 = ___value0;
  24679. __this->set_m_VerticalScrollbarSpacing_18(L_0);
  24680. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24681. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  24682. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24683. return;
  24684. }
  24685. }
  24686. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::get_onValueChanged()
  24687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * ScrollRect_get_onValueChanged_m6CB9D48C2BFBDF7896EB011B2FA7977EEFC05B14 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24688. {
  24689. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * V_0 = NULL;
  24690. {
  24691. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24692. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_0 = __this->get_m_OnValueChanged_19();
  24693. V_0 = L_0;
  24694. goto IL_000a;
  24695. }
  24696. IL_000a:
  24697. {
  24698. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24699. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_1 = V_0;
  24700. return L_1;
  24701. }
  24702. }
  24703. // System.Void UnityEngine.UI.ScrollRect::set_onValueChanged(UnityEngine.UI.ScrollRect/ScrollRectEvent)
  24704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_onValueChanged_m8BF93395195F8F7C3F55127AC75E2F396B554E50 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * ___value0, const RuntimeMethod* method)
  24705. {
  24706. {
  24707. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24708. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_0 = ___value0;
  24709. __this->set_m_OnValueChanged_19(L_0);
  24710. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24711. return;
  24712. }
  24713. }
  24714. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  24715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24716. {
  24717. static bool s_Il2CppMethodInitialized;
  24718. if (!s_Il2CppMethodInitialized)
  24719. {
  24720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  24722. s_Il2CppMethodInitialized = true;
  24723. }
  24724. bool V_0 = false;
  24725. bool V_1 = false;
  24726. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_2 = NULL;
  24727. {
  24728. // if (m_ViewRect == null)
  24729. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ViewRect_22();
  24730. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24731. bool L_1;
  24732. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24733. V_0 = L_1;
  24734. bool L_2 = V_0;
  24735. if (!L_2)
  24736. {
  24737. goto IL_001d;
  24738. }
  24739. }
  24740. {
  24741. // m_ViewRect = m_Viewport;
  24742. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_Viewport_12();
  24743. __this->set_m_ViewRect_22(L_3);
  24744. }
  24745. IL_001d:
  24746. {
  24747. // if (m_ViewRect == null)
  24748. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_ViewRect_22();
  24749. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24750. bool L_5;
  24751. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24752. V_1 = L_5;
  24753. bool L_6 = V_1;
  24754. if (!L_6)
  24755. {
  24756. goto IL_003e;
  24757. }
  24758. }
  24759. {
  24760. // m_ViewRect = (RectTransform)transform;
  24761. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  24762. L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  24763. __this->set_m_ViewRect_22(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)CastclassSealed((RuntimeObject*)L_7, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)));
  24764. }
  24765. IL_003e:
  24766. {
  24767. // return m_ViewRect;
  24768. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = __this->get_m_ViewRect_22();
  24769. V_2 = L_8;
  24770. goto IL_0047;
  24771. }
  24772. IL_0047:
  24773. {
  24774. // }
  24775. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9 = V_2;
  24776. return L_9;
  24777. }
  24778. }
  24779. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_velocity()
  24780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_get_velocity_mF5519EB702F5A1BCBDA6EE50CE92EEFA3398BDC6 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24781. {
  24782. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  24783. memset((&V_0), 0, sizeof(V_0));
  24784. {
  24785. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Velocity_25();
  24787. V_0 = L_0;
  24788. goto IL_000a;
  24789. }
  24790. IL_000a:
  24791. {
  24792. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24793. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  24794. return L_1;
  24795. }
  24796. }
  24797. // System.Void UnityEngine.UI.ScrollRect::set_velocity(UnityEngine.Vector2)
  24798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_velocity_m6CBDADD5F61163917B37C922FA6F42170D68E1D9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  24799. {
  24800. {
  24801. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24802. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  24803. __this->set_m_Velocity_25(L_0);
  24804. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24805. return;
  24806. }
  24807. }
  24808. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  24809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24810. {
  24811. static bool s_Il2CppMethodInitialized;
  24812. if (!s_Il2CppMethodInitialized)
  24813. {
  24814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  24815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24816. s_Il2CppMethodInitialized = true;
  24817. }
  24818. bool V_0 = false;
  24819. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  24820. {
  24821. // if (m_Rect == null)
  24822. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Rect_36();
  24823. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24824. bool L_1;
  24825. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24826. V_0 = L_1;
  24827. bool L_2 = V_0;
  24828. if (!L_2)
  24829. {
  24830. goto IL_001d;
  24831. }
  24832. }
  24833. {
  24834. // m_Rect = GetComponent<RectTransform>();
  24835. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3;
  24836. L_3 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  24837. __this->set_m_Rect_36(L_3);
  24838. }
  24839. IL_001d:
  24840. {
  24841. // return m_Rect;
  24842. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Rect_36();
  24843. V_1 = L_4;
  24844. goto IL_0026;
  24845. }
  24846. IL_0026:
  24847. {
  24848. // }
  24849. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  24850. return L_5;
  24851. }
  24852. }
  24853. // System.Void UnityEngine.UI.ScrollRect::.ctor()
  24854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect__ctor_mB4B056D158F001158736D43FF95A79C4749F81EB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24855. {
  24856. static bool s_Il2CppMethodInitialized;
  24857. if (!s_Il2CppMethodInitialized)
  24858. {
  24859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E_il2cpp_TypeInfo_var);
  24860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  24861. s_Il2CppMethodInitialized = true;
  24862. }
  24863. {
  24864. // private bool m_Horizontal = true;
  24865. __this->set_m_Horizontal_5((bool)1);
  24866. // private bool m_Vertical = true;
  24867. __this->set_m_Vertical_6((bool)1);
  24868. // private MovementType m_MovementType = MovementType.Elastic;
  24869. __this->set_m_MovementType_7(1);
  24870. // private float m_Elasticity = 0.1f;
  24871. __this->set_m_Elasticity_8((0.100000001f));
  24872. // private bool m_Inertia = true;
  24873. __this->set_m_Inertia_9((bool)1);
  24874. // private float m_DecelerationRate = 0.135f; // Only used when inertia is enabled
  24875. __this->set_m_DecelerationRate_10((0.135000005f));
  24876. // private float m_ScrollSensitivity = 1.0f;
  24877. __this->set_m_ScrollSensitivity_11((1.0f));
  24878. // private ScrollRectEvent m_OnValueChanged = new ScrollRectEvent();
  24879. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_0 = (ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E *)il2cpp_codegen_object_new(ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E_il2cpp_TypeInfo_var);
  24880. ScrollRectEvent__ctor_mF8413852D2A70FE11491D494D0909CA5BD0FD303(L_0, /*hidden argument*/NULL);
  24881. __this->set_m_OnValueChanged_19(L_0);
  24882. // private Vector2 m_PointerStartLocalCursor = Vector2.zero;
  24883. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  24884. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24885. __this->set_m_PointerStartLocalCursor_20(L_1);
  24886. // protected Vector2 m_ContentStartPosition = Vector2.zero;
  24887. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  24888. L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24889. __this->set_m_ContentStartPosition_21(L_2);
  24890. // private Vector2 m_PrevPosition = Vector2.zero;
  24891. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  24892. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24893. __this->set_m_PrevPosition_28(L_3);
  24894. // private bool m_HasRebuiltLayout = false;
  24895. __this->set_m_HasRebuiltLayout_31((bool)0);
  24896. // private readonly Vector3[] m_Corners = new Vector3[4];
  24897. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_4 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  24898. __this->set_m_Corners_40(L_4);
  24899. // protected ScrollRect()
  24900. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  24901. // {}
  24902. return;
  24903. }
  24904. }
  24905. // System.Void UnityEngine.UI.ScrollRect::Rebuild(UnityEngine.UI.CanvasUpdate)
  24906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_Rebuild_m8779D60FEAF422554E9FDE675E8A1FF78DBB7B9C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___executing0, const RuntimeMethod* method)
  24907. {
  24908. bool V_0 = false;
  24909. bool V_1 = false;
  24910. {
  24911. // if (executing == CanvasUpdate.Prelayout)
  24912. int32_t L_0 = ___executing0;
  24913. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  24914. bool L_1 = V_0;
  24915. if (!L_1)
  24916. {
  24917. goto IL_0012;
  24918. }
  24919. }
  24920. {
  24921. // UpdateCachedData();
  24922. ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0(__this, /*hidden argument*/NULL);
  24923. }
  24924. IL_0012:
  24925. {
  24926. // if (executing == CanvasUpdate.PostLayout)
  24927. int32_t L_2 = ___executing0;
  24928. V_1 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  24929. bool L_3 = V_1;
  24930. if (!L_3)
  24931. {
  24932. goto IL_003d;
  24933. }
  24934. }
  24935. {
  24936. // UpdateBounds();
  24937. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  24938. // UpdateScrollbars(Vector2.zero);
  24939. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  24940. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24941. ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0(__this, L_4, /*hidden argument*/NULL);
  24942. // UpdatePrevData();
  24943. ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2(__this, /*hidden argument*/NULL);
  24944. // m_HasRebuiltLayout = true;
  24945. __this->set_m_HasRebuiltLayout_31((bool)1);
  24946. }
  24947. IL_003d:
  24948. {
  24949. // }
  24950. return;
  24951. }
  24952. }
  24953. // System.Void UnityEngine.UI.ScrollRect::LayoutComplete()
  24954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_LayoutComplete_m85522038286BE8858947C3E9D1D4C7E36B25D840 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24955. {
  24956. {
  24957. // {}
  24958. return;
  24959. }
  24960. }
  24961. // System.Void UnityEngine.UI.ScrollRect::GraphicUpdateComplete()
  24962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_GraphicUpdateComplete_mC82C019BFB983269063A158D5BB5B0AD6A27373E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24963. {
  24964. {
  24965. // {}
  24966. return;
  24967. }
  24968. }
  24969. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  24970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24971. {
  24972. static bool s_Il2CppMethodInitialized;
  24973. if (!s_Il2CppMethodInitialized)
  24974. {
  24975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  24977. s_Il2CppMethodInitialized = true;
  24978. }
  24979. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  24980. bool V_1 = false;
  24981. bool V_2 = false;
  24982. bool V_3 = false;
  24983. bool V_4 = false;
  24984. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_5;
  24985. memset((&V_5), 0, sizeof(V_5));
  24986. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B2_0 = NULL;
  24987. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B1_0 = NULL;
  24988. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_0 = NULL;
  24989. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B3_1 = NULL;
  24990. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B5_0 = NULL;
  24991. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B4_0 = NULL;
  24992. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B6_0 = NULL;
  24993. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B6_1 = NULL;
  24994. int32_t G_B9_0 = 0;
  24995. int32_t G_B12_0 = 0;
  24996. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B15_0 = NULL;
  24997. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B13_0 = NULL;
  24998. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B14_0 = NULL;
  24999. int32_t G_B16_0 = 0;
  25000. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B16_1 = NULL;
  25001. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B19_0 = NULL;
  25002. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B17_0 = NULL;
  25003. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B18_0 = NULL;
  25004. int32_t G_B20_0 = 0;
  25005. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B20_1 = NULL;
  25006. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B22_0 = NULL;
  25007. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B21_0 = NULL;
  25008. float G_B23_0 = 0.0f;
  25009. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B23_1 = NULL;
  25010. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B25_0 = NULL;
  25011. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B24_0 = NULL;
  25012. float G_B26_0 = 0.0f;
  25013. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B26_1 = NULL;
  25014. {
  25015. // Transform transform = this.transform;
  25016. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  25017. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  25018. V_0 = L_0;
  25019. // m_HorizontalScrollbarRect = m_HorizontalScrollbar == null ? null : m_HorizontalScrollbar.transform as RectTransform;
  25020. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = __this->get_m_HorizontalScrollbar_13();
  25021. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25022. bool L_2;
  25023. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25024. G_B1_0 = __this;
  25025. if (L_2)
  25026. {
  25027. G_B2_0 = __this;
  25028. goto IL_0029;
  25029. }
  25030. }
  25031. {
  25032. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  25033. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  25034. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_3, /*hidden argument*/NULL);
  25035. G_B3_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_4, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  25036. G_B3_1 = G_B1_0;
  25037. goto IL_002a;
  25038. }
  25039. IL_0029:
  25040. {
  25041. G_B3_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)(NULL));
  25042. G_B3_1 = G_B2_0;
  25043. }
  25044. IL_002a:
  25045. {
  25046. G_B3_1->set_m_HorizontalScrollbarRect_37(G_B3_0);
  25047. // m_VerticalScrollbarRect = m_VerticalScrollbar == null ? null : m_VerticalScrollbar.transform as RectTransform;
  25048. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_5 = __this->get_m_VerticalScrollbar_14();
  25049. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25050. bool L_6;
  25051. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25052. G_B4_0 = __this;
  25053. if (L_6)
  25054. {
  25055. G_B5_0 = __this;
  25056. goto IL_0050;
  25057. }
  25058. }
  25059. {
  25060. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_VerticalScrollbar_14();
  25061. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
  25062. L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_7, /*hidden argument*/NULL);
  25063. G_B6_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  25064. G_B6_1 = G_B4_0;
  25065. goto IL_0051;
  25066. }
  25067. IL_0050:
  25068. {
  25069. G_B6_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)(NULL));
  25070. G_B6_1 = G_B5_0;
  25071. }
  25072. IL_0051:
  25073. {
  25074. G_B6_1->set_m_VerticalScrollbarRect_38(G_B6_0);
  25075. // bool viewIsChild = (viewRect.parent == transform);
  25076. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9;
  25077. L_9 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  25078. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10;
  25079. L_10 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_9, /*hidden argument*/NULL);
  25080. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = V_0;
  25081. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25082. bool L_12;
  25083. L_12 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_11, /*hidden argument*/NULL);
  25084. V_1 = L_12;
  25085. // bool hScrollbarIsChild = (!m_HorizontalScrollbarRect || m_HorizontalScrollbarRect.parent == transform);
  25086. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13 = __this->get_m_HorizontalScrollbarRect_37();
  25087. bool L_14;
  25088. L_14 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_13, /*hidden argument*/NULL);
  25089. if (!L_14)
  25090. {
  25091. goto IL_0088;
  25092. }
  25093. }
  25094. {
  25095. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_HorizontalScrollbarRect_37();
  25096. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16;
  25097. L_16 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_15, /*hidden argument*/NULL);
  25098. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17 = V_0;
  25099. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25100. bool L_18;
  25101. L_18 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_16, L_17, /*hidden argument*/NULL);
  25102. G_B9_0 = ((int32_t)(L_18));
  25103. goto IL_0089;
  25104. }
  25105. IL_0088:
  25106. {
  25107. G_B9_0 = 1;
  25108. }
  25109. IL_0089:
  25110. {
  25111. V_2 = (bool)G_B9_0;
  25112. // bool vScrollbarIsChild = (!m_VerticalScrollbarRect || m_VerticalScrollbarRect.parent == transform);
  25113. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = __this->get_m_VerticalScrollbarRect_38();
  25114. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25115. bool L_20;
  25116. L_20 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_19, /*hidden argument*/NULL);
  25117. if (!L_20)
  25118. {
  25119. goto IL_00aa;
  25120. }
  25121. }
  25122. {
  25123. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_m_VerticalScrollbarRect_38();
  25124. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22;
  25125. L_22 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_21, /*hidden argument*/NULL);
  25126. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23 = V_0;
  25127. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25128. bool L_24;
  25129. L_24 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_22, L_23, /*hidden argument*/NULL);
  25130. G_B12_0 = ((int32_t)(L_24));
  25131. goto IL_00ab;
  25132. }
  25133. IL_00aa:
  25134. {
  25135. G_B12_0 = 1;
  25136. }
  25137. IL_00ab:
  25138. {
  25139. V_3 = (bool)G_B12_0;
  25140. // bool allAreChildren = (viewIsChild && hScrollbarIsChild && vScrollbarIsChild);
  25141. bool L_25 = V_1;
  25142. bool L_26 = V_2;
  25143. bool L_27 = V_3;
  25144. V_4 = (bool)((int32_t)((int32_t)((int32_t)((int32_t)L_25&(int32_t)L_26))&(int32_t)L_27));
  25145. // m_HSliderExpand = allAreChildren && m_HorizontalScrollbarRect && horizontalScrollbarVisibility == ScrollbarVisibility.AutoHideAndExpandViewport;
  25146. bool L_28 = V_4;
  25147. G_B13_0 = __this;
  25148. if (!L_28)
  25149. {
  25150. G_B15_0 = __this;
  25151. goto IL_00d0;
  25152. }
  25153. }
  25154. {
  25155. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = __this->get_m_HorizontalScrollbarRect_37();
  25156. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25157. bool L_30;
  25158. L_30 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_29, /*hidden argument*/NULL);
  25159. G_B14_0 = G_B13_0;
  25160. if (!L_30)
  25161. {
  25162. G_B15_0 = G_B13_0;
  25163. goto IL_00d0;
  25164. }
  25165. }
  25166. {
  25167. int32_t L_31;
  25168. L_31 = ScrollRect_get_horizontalScrollbarVisibility_m3DFDDB45471A160F3CDBBEF8C482CA44C6D8DD5F(__this, /*hidden argument*/NULL);
  25169. G_B16_0 = ((((int32_t)L_31) == ((int32_t)2))? 1 : 0);
  25170. G_B16_1 = G_B14_0;
  25171. goto IL_00d1;
  25172. }
  25173. IL_00d0:
  25174. {
  25175. G_B16_0 = 0;
  25176. G_B16_1 = G_B15_0;
  25177. }
  25178. IL_00d1:
  25179. {
  25180. G_B16_1->set_m_HSliderExpand_32((bool)G_B16_0);
  25181. // m_VSliderExpand = allAreChildren && m_VerticalScrollbarRect && verticalScrollbarVisibility == ScrollbarVisibility.AutoHideAndExpandViewport;
  25182. bool L_32 = V_4;
  25183. G_B17_0 = __this;
  25184. if (!L_32)
  25185. {
  25186. G_B19_0 = __this;
  25187. goto IL_00f3;
  25188. }
  25189. }
  25190. {
  25191. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_33 = __this->get_m_VerticalScrollbarRect_38();
  25192. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25193. bool L_34;
  25194. L_34 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_33, /*hidden argument*/NULL);
  25195. G_B18_0 = G_B17_0;
  25196. if (!L_34)
  25197. {
  25198. G_B19_0 = G_B17_0;
  25199. goto IL_00f3;
  25200. }
  25201. }
  25202. {
  25203. int32_t L_35;
  25204. L_35 = ScrollRect_get_verticalScrollbarVisibility_mE2CBD69FBB2F9B242D1CCCDDBCB1B7DCCB8657B8(__this, /*hidden argument*/NULL);
  25205. G_B20_0 = ((((int32_t)L_35) == ((int32_t)2))? 1 : 0);
  25206. G_B20_1 = G_B18_0;
  25207. goto IL_00f4;
  25208. }
  25209. IL_00f3:
  25210. {
  25211. G_B20_0 = 0;
  25212. G_B20_1 = G_B19_0;
  25213. }
  25214. IL_00f4:
  25215. {
  25216. G_B20_1->set_m_VSliderExpand_33((bool)G_B20_0);
  25217. // m_HSliderHeight = (m_HorizontalScrollbarRect == null ? 0 : m_HorizontalScrollbarRect.rect.height);
  25218. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36 = __this->get_m_HorizontalScrollbarRect_37();
  25219. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25220. bool L_37;
  25221. L_37 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_36, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25222. G_B21_0 = __this;
  25223. if (L_37)
  25224. {
  25225. G_B22_0 = __this;
  25226. goto IL_011e;
  25227. }
  25228. }
  25229. {
  25230. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38 = __this->get_m_HorizontalScrollbarRect_37();
  25231. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_39;
  25232. L_39 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_38, /*hidden argument*/NULL);
  25233. V_5 = L_39;
  25234. float L_40;
  25235. L_40 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_5), /*hidden argument*/NULL);
  25236. G_B23_0 = L_40;
  25237. G_B23_1 = G_B21_0;
  25238. goto IL_0123;
  25239. }
  25240. IL_011e:
  25241. {
  25242. G_B23_0 = (0.0f);
  25243. G_B23_1 = G_B22_0;
  25244. }
  25245. IL_0123:
  25246. {
  25247. G_B23_1->set_m_HSliderHeight_34(G_B23_0);
  25248. // m_VSliderWidth = (m_VerticalScrollbarRect == null ? 0 : m_VerticalScrollbarRect.rect.width);
  25249. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = __this->get_m_VerticalScrollbarRect_38();
  25250. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25251. bool L_42;
  25252. L_42 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_41, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25253. G_B24_0 = __this;
  25254. if (L_42)
  25255. {
  25256. G_B25_0 = __this;
  25257. goto IL_014d;
  25258. }
  25259. }
  25260. {
  25261. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_43 = __this->get_m_VerticalScrollbarRect_38();
  25262. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_44;
  25263. L_44 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_43, /*hidden argument*/NULL);
  25264. V_5 = L_44;
  25265. float L_45;
  25266. L_45 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_5), /*hidden argument*/NULL);
  25267. G_B26_0 = L_45;
  25268. G_B26_1 = G_B24_0;
  25269. goto IL_0152;
  25270. }
  25271. IL_014d:
  25272. {
  25273. G_B26_0 = (0.0f);
  25274. G_B26_1 = G_B25_0;
  25275. }
  25276. IL_0152:
  25277. {
  25278. G_B26_1->set_m_VSliderWidth_35(G_B26_0);
  25279. // }
  25280. return;
  25281. }
  25282. }
  25283. // System.Void UnityEngine.UI.ScrollRect::OnEnable()
  25284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnEnable_m71DB5029CAF2AA0C6AE3C5265195FA2BD8F3BF14 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25285. {
  25286. static bool s_Il2CppMethodInitialized;
  25287. if (!s_Il2CppMethodInitialized)
  25288. {
  25289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var);
  25292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var);
  25293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  25296. s_Il2CppMethodInitialized = true;
  25297. }
  25298. bool V_0 = false;
  25299. bool V_1 = false;
  25300. {
  25301. // base.OnEnable();
  25302. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  25303. // if (m_HorizontalScrollbar)
  25304. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  25305. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25306. bool L_1;
  25307. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  25308. V_0 = L_1;
  25309. bool L_2 = V_0;
  25310. if (!L_2)
  25311. {
  25312. goto IL_0034;
  25313. }
  25314. }
  25315. {
  25316. // m_HorizontalScrollbar.onValueChanged.AddListener(SetHorizontalNormalizedPosition);
  25317. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  25318. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  25319. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  25320. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25321. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25322. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_4, L_5, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  25323. }
  25324. IL_0034:
  25325. {
  25326. // if (m_VerticalScrollbar)
  25327. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = __this->get_m_VerticalScrollbar_14();
  25328. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25329. bool L_7;
  25330. L_7 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_6, /*hidden argument*/NULL);
  25331. V_1 = L_7;
  25332. bool L_8 = V_1;
  25333. if (!L_8)
  25334. {
  25335. goto IL_0060;
  25336. }
  25337. }
  25338. {
  25339. // m_VerticalScrollbar.onValueChanged.AddListener(SetVerticalNormalizedPosition);
  25340. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_9 = __this->get_m_VerticalScrollbar_14();
  25341. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_10;
  25342. L_10 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_9, /*hidden argument*/NULL);
  25343. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_11 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25344. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_11, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25345. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_10, L_11, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  25346. }
  25347. IL_0060:
  25348. {
  25349. // CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
  25350. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25351. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m1ADC206B968509D50AB321DF331B49A72E0883EC(__this, /*hidden argument*/NULL);
  25352. // SetDirty();
  25353. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  25354. // }
  25355. return;
  25356. }
  25357. }
  25358. // System.Void UnityEngine.UI.ScrollRect::OnDisable()
  25359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnDisable_mB88CAFFED9F9E8C3C1CF730A4C88FDB1C39EBB4F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25360. {
  25361. static bool s_Il2CppMethodInitialized;
  25362. if (!s_Il2CppMethodInitialized)
  25363. {
  25364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25365. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  25366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var);
  25368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var);
  25369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  25372. s_Il2CppMethodInitialized = true;
  25373. }
  25374. bool V_0 = false;
  25375. bool V_1 = false;
  25376. {
  25377. // CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);
  25378. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25379. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_mBE09CDB531097BE214F9D1643993987CF9617C21(__this, /*hidden argument*/NULL);
  25380. // if (m_HorizontalScrollbar)
  25381. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  25382. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25383. bool L_1;
  25384. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  25385. V_0 = L_1;
  25386. bool L_2 = V_0;
  25387. if (!L_2)
  25388. {
  25389. goto IL_0034;
  25390. }
  25391. }
  25392. {
  25393. // m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
  25394. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  25395. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  25396. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  25397. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25398. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25399. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_4, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  25400. }
  25401. IL_0034:
  25402. {
  25403. // if (m_VerticalScrollbar)
  25404. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = __this->get_m_VerticalScrollbar_14();
  25405. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25406. bool L_7;
  25407. L_7 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_6, /*hidden argument*/NULL);
  25408. V_1 = L_7;
  25409. bool L_8 = V_1;
  25410. if (!L_8)
  25411. {
  25412. goto IL_0060;
  25413. }
  25414. }
  25415. {
  25416. // m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
  25417. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_9 = __this->get_m_VerticalScrollbar_14();
  25418. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_10;
  25419. L_10 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_9, /*hidden argument*/NULL);
  25420. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_11 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25421. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_11, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25422. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_10, L_11, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  25423. }
  25424. IL_0060:
  25425. {
  25426. // m_Dragging = false;
  25427. __this->set_m_Dragging_26((bool)0);
  25428. // m_Scrolling = false;
  25429. __this->set_m_Scrolling_27((bool)0);
  25430. // m_HasRebuiltLayout = false;
  25431. __this->set_m_HasRebuiltLayout_31((bool)0);
  25432. // m_Tracker.Clear();
  25433. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_12 = __this->get_address_of_m_Tracker_39();
  25434. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_12, /*hidden argument*/NULL);
  25435. // m_Velocity = Vector2.zero;
  25436. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  25437. L_13 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25438. __this->set_m_Velocity_25(L_13);
  25439. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  25440. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  25441. L_14 = ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91(__this, /*hidden argument*/NULL);
  25442. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  25443. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_14, /*hidden argument*/NULL);
  25444. // base.OnDisable();
  25445. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  25446. // }
  25447. return;
  25448. }
  25449. }
  25450. // System.Boolean UnityEngine.UI.ScrollRect::IsActive()
  25451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_IsActive_m48C5CB5DA8DA18455B523E5039BD38CF0B6ADD21 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25452. {
  25453. static bool s_Il2CppMethodInitialized;
  25454. if (!s_Il2CppMethodInitialized)
  25455. {
  25456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25457. s_Il2CppMethodInitialized = true;
  25458. }
  25459. bool V_0 = false;
  25460. int32_t G_B3_0 = 0;
  25461. {
  25462. // return base.IsActive() && m_Content != null;
  25463. bool L_0;
  25464. L_0 = UIBehaviour_IsActive_m14EAD5699E8E72A360B1241146393349E5DCEF07(__this, /*hidden argument*/NULL);
  25465. if (!L_0)
  25466. {
  25467. goto IL_0017;
  25468. }
  25469. }
  25470. {
  25471. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = __this->get_m_Content_4();
  25472. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25473. bool L_2;
  25474. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25475. G_B3_0 = ((int32_t)(L_2));
  25476. goto IL_0018;
  25477. }
  25478. IL_0017:
  25479. {
  25480. G_B3_0 = 0;
  25481. }
  25482. IL_0018:
  25483. {
  25484. V_0 = (bool)G_B3_0;
  25485. goto IL_001b;
  25486. }
  25487. IL_001b:
  25488. {
  25489. // }
  25490. bool L_3 = V_0;
  25491. return L_3;
  25492. }
  25493. }
  25494. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  25495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25496. {
  25497. static bool s_Il2CppMethodInitialized;
  25498. if (!s_Il2CppMethodInitialized)
  25499. {
  25500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25501. s_Il2CppMethodInitialized = true;
  25502. }
  25503. bool V_0 = false;
  25504. int32_t G_B3_0 = 0;
  25505. {
  25506. // if (!m_HasRebuiltLayout && !CanvasUpdateRegistry.IsRebuildingLayout())
  25507. bool L_0 = __this->get_m_HasRebuiltLayout_31();
  25508. if (L_0)
  25509. {
  25510. goto IL_0013;
  25511. }
  25512. }
  25513. {
  25514. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25515. bool L_1;
  25516. L_1 = CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7(/*hidden argument*/NULL);
  25517. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25518. goto IL_0014;
  25519. }
  25520. IL_0013:
  25521. {
  25522. G_B3_0 = 0;
  25523. }
  25524. IL_0014:
  25525. {
  25526. V_0 = (bool)G_B3_0;
  25527. bool L_2 = V_0;
  25528. if (!L_2)
  25529. {
  25530. goto IL_001e;
  25531. }
  25532. }
  25533. {
  25534. // Canvas.ForceUpdateCanvases();
  25535. Canvas_ForceUpdateCanvases_m0D46827299273BBA96CE6FA6B8A12B8989B52ECE(/*hidden argument*/NULL);
  25536. }
  25537. IL_001e:
  25538. {
  25539. // }
  25540. return;
  25541. }
  25542. }
  25543. // System.Void UnityEngine.UI.ScrollRect::StopMovement()
  25544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_StopMovement_m34AED9A8CF4EBD7422B90575C87B4A839FB83DDA (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25545. {
  25546. {
  25547. // m_Velocity = Vector2.zero;
  25548. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  25549. L_0 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25550. __this->set_m_Velocity_25(L_0);
  25551. // }
  25552. return;
  25553. }
  25554. }
  25555. // System.Void UnityEngine.UI.ScrollRect::OnScroll(UnityEngine.EventSystems.PointerEventData)
  25556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnScroll_m0D80BCED3E165E19CA4A9F30306E3B92A7D70406 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data0, const RuntimeMethod* method)
  25557. {
  25558. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25559. memset((&V_0), 0, sizeof(V_0));
  25560. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  25561. memset((&V_1), 0, sizeof(V_1));
  25562. bool V_2 = false;
  25563. bool V_3 = false;
  25564. bool V_4 = false;
  25565. bool V_5 = false;
  25566. bool V_6 = false;
  25567. bool V_7 = false;
  25568. bool V_8 = false;
  25569. int32_t G_B5_0 = 0;
  25570. int32_t G_B12_0 = 0;
  25571. {
  25572. // if (!IsActive())
  25573. bool L_0;
  25574. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25575. V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25576. bool L_1 = V_2;
  25577. if (!L_1)
  25578. {
  25579. goto IL_0013;
  25580. }
  25581. }
  25582. {
  25583. // return;
  25584. goto IL_014a;
  25585. }
  25586. IL_0013:
  25587. {
  25588. // EnsureLayoutHasRebuilt();
  25589. ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756(__this, /*hidden argument*/NULL);
  25590. // UpdateBounds();
  25591. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  25592. // Vector2 delta = data.scrollDelta;
  25593. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___data0;
  25594. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25595. L_3 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(L_2, /*hidden argument*/NULL);
  25596. V_0 = L_3;
  25597. // delta.y *= -1;
  25598. float* L_4 = (&V_0)->get_address_of_y_1();
  25599. float* L_5 = L_4;
  25600. float L_6 = *((float*)L_5);
  25601. *((float*)L_5) = (float)((float)il2cpp_codegen_multiply((float)L_6, (float)(-1.0f)));
  25602. // if (vertical && !horizontal)
  25603. bool L_7;
  25604. L_7 = ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA(__this, /*hidden argument*/NULL);
  25605. if (!L_7)
  25606. {
  25607. goto IL_004b;
  25608. }
  25609. }
  25610. {
  25611. bool L_8;
  25612. L_8 = ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A(__this, /*hidden argument*/NULL);
  25613. G_B5_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25614. goto IL_004c;
  25615. }
  25616. IL_004b:
  25617. {
  25618. G_B5_0 = 0;
  25619. }
  25620. IL_004c:
  25621. {
  25622. V_3 = (bool)G_B5_0;
  25623. bool L_9 = V_3;
  25624. if (!L_9)
  25625. {
  25626. goto IL_0089;
  25627. }
  25628. }
  25629. {
  25630. // if (Mathf.Abs(delta.x) > Mathf.Abs(delta.y))
  25631. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  25632. float L_11 = L_10.get_x_0();
  25633. float L_12;
  25634. L_12 = fabsf(L_11);
  25635. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  25636. float L_14 = L_13.get_y_1();
  25637. float L_15;
  25638. L_15 = fabsf(L_14);
  25639. V_4 = (bool)((((float)L_12) > ((float)L_15))? 1 : 0);
  25640. bool L_16 = V_4;
  25641. if (!L_16)
  25642. {
  25643. goto IL_007c;
  25644. }
  25645. }
  25646. {
  25647. // delta.y = delta.x;
  25648. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = V_0;
  25649. float L_18 = L_17.get_x_0();
  25650. (&V_0)->set_y_1(L_18);
  25651. }
  25652. IL_007c:
  25653. {
  25654. // delta.x = 0;
  25655. (&V_0)->set_x_0((0.0f));
  25656. }
  25657. IL_0089:
  25658. {
  25659. // if (horizontal && !vertical)
  25660. bool L_19;
  25661. L_19 = ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A(__this, /*hidden argument*/NULL);
  25662. if (!L_19)
  25663. {
  25664. goto IL_009c;
  25665. }
  25666. }
  25667. {
  25668. bool L_20;
  25669. L_20 = ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA(__this, /*hidden argument*/NULL);
  25670. G_B12_0 = ((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
  25671. goto IL_009d;
  25672. }
  25673. IL_009c:
  25674. {
  25675. G_B12_0 = 0;
  25676. }
  25677. IL_009d:
  25678. {
  25679. V_5 = (bool)G_B12_0;
  25680. bool L_21 = V_5;
  25681. if (!L_21)
  25682. {
  25683. goto IL_00dc;
  25684. }
  25685. }
  25686. {
  25687. // if (Mathf.Abs(delta.y) > Mathf.Abs(delta.x))
  25688. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22 = V_0;
  25689. float L_23 = L_22.get_y_1();
  25690. float L_24;
  25691. L_24 = fabsf(L_23);
  25692. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_0;
  25693. float L_26 = L_25.get_x_0();
  25694. float L_27;
  25695. L_27 = fabsf(L_26);
  25696. V_6 = (bool)((((float)L_24) > ((float)L_27))? 1 : 0);
  25697. bool L_28 = V_6;
  25698. if (!L_28)
  25699. {
  25700. goto IL_00cf;
  25701. }
  25702. }
  25703. {
  25704. // delta.x = delta.y;
  25705. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = V_0;
  25706. float L_30 = L_29.get_y_1();
  25707. (&V_0)->set_x_0(L_30);
  25708. }
  25709. IL_00cf:
  25710. {
  25711. // delta.y = 0;
  25712. (&V_0)->set_y_1((0.0f));
  25713. }
  25714. IL_00dc:
  25715. {
  25716. // if (data.IsScrolling())
  25717. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = ___data0;
  25718. bool L_32;
  25719. L_32 = PointerEventData_IsScrolling_mC0A9A01895E5028145FA87A0B633F76A5DEE6DA8(L_31, /*hidden argument*/NULL);
  25720. V_7 = L_32;
  25721. bool L_33 = V_7;
  25722. if (!L_33)
  25723. {
  25724. goto IL_00ef;
  25725. }
  25726. }
  25727. {
  25728. // m_Scrolling = true;
  25729. __this->set_m_Scrolling_27((bool)1);
  25730. }
  25731. IL_00ef:
  25732. {
  25733. // Vector2 position = m_Content.anchoredPosition;
  25734. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = __this->get_m_Content_4();
  25735. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  25736. L_35 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_34, /*hidden argument*/NULL);
  25737. V_1 = L_35;
  25738. // position += delta * m_ScrollSensitivity;
  25739. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36 = V_1;
  25740. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37 = V_0;
  25741. float L_38 = __this->get_m_ScrollSensitivity_11();
  25742. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39;
  25743. L_39 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_37, L_38, /*hidden argument*/NULL);
  25744. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40;
  25745. L_40 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_36, L_39, /*hidden argument*/NULL);
  25746. V_1 = L_40;
  25747. // if (m_MovementType == MovementType.Clamped)
  25748. int32_t L_41 = __this->get_m_MovementType_7();
  25749. V_8 = (bool)((((int32_t)L_41) == ((int32_t)2))? 1 : 0);
  25750. bool L_42 = V_8;
  25751. if (!L_42)
  25752. {
  25753. goto IL_013b;
  25754. }
  25755. }
  25756. {
  25757. // position += CalculateOffset(position - m_Content.anchoredPosition);
  25758. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43 = V_1;
  25759. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = V_1;
  25760. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_45 = __this->get_m_Content_4();
  25761. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_46;
  25762. L_46 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_45, /*hidden argument*/NULL);
  25763. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47;
  25764. L_47 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_44, L_46, /*hidden argument*/NULL);
  25765. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48;
  25766. L_48 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_47, /*hidden argument*/NULL);
  25767. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49;
  25768. L_49 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_43, L_48, /*hidden argument*/NULL);
  25769. V_1 = L_49;
  25770. }
  25771. IL_013b:
  25772. {
  25773. // SetContentAnchoredPosition(position);
  25774. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50 = V_1;
  25775. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_50);
  25776. // UpdateBounds();
  25777. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  25778. }
  25779. IL_014a:
  25780. {
  25781. // }
  25782. return;
  25783. }
  25784. }
  25785. // System.Void UnityEngine.UI.ScrollRect::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  25786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnInitializePotentialDrag_m442FF00867FECD77D57B3ADD27ABB4736C4A783F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25787. {
  25788. bool V_0 = false;
  25789. {
  25790. // if (eventData.button != PointerEventData.InputButton.Left)
  25791. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25792. int32_t L_1;
  25793. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  25794. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  25795. bool L_2 = V_0;
  25796. if (!L_2)
  25797. {
  25798. goto IL_0010;
  25799. }
  25800. }
  25801. {
  25802. // return;
  25803. goto IL_001b;
  25804. }
  25805. IL_0010:
  25806. {
  25807. // m_Velocity = Vector2.zero;
  25808. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25809. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25810. __this->set_m_Velocity_25(L_3);
  25811. }
  25812. IL_001b:
  25813. {
  25814. // }
  25815. return;
  25816. }
  25817. }
  25818. // System.Void UnityEngine.UI.ScrollRect::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  25819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnBeginDrag_mFD8547604ADE7E19C1CB247BE3C3D30EDBF6F170 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25820. {
  25821. static bool s_Il2CppMethodInitialized;
  25822. if (!s_Il2CppMethodInitialized)
  25823. {
  25824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25825. s_Il2CppMethodInitialized = true;
  25826. }
  25827. bool V_0 = false;
  25828. bool V_1 = false;
  25829. {
  25830. // if (eventData.button != PointerEventData.InputButton.Left)
  25831. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25832. int32_t L_1;
  25833. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  25834. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  25835. bool L_2 = V_0;
  25836. if (!L_2)
  25837. {
  25838. goto IL_0010;
  25839. }
  25840. }
  25841. {
  25842. // return;
  25843. goto IL_0067;
  25844. }
  25845. IL_0010:
  25846. {
  25847. // if (!IsActive())
  25848. bool L_3;
  25849. L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25850. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  25851. bool L_4 = V_1;
  25852. if (!L_4)
  25853. {
  25854. goto IL_001f;
  25855. }
  25856. }
  25857. {
  25858. // return;
  25859. goto IL_0067;
  25860. }
  25861. IL_001f:
  25862. {
  25863. // UpdateBounds();
  25864. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  25865. // m_PointerStartLocalCursor = Vector2.zero;
  25866. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  25867. L_5 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25868. __this->set_m_PointerStartLocalCursor_20(L_5);
  25869. // RectTransformUtility.ScreenPointToLocalPointInRectangle(viewRect, eventData.position, eventData.pressEventCamera, out m_PointerStartLocalCursor);
  25870. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  25871. L_6 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  25872. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  25873. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25874. L_8 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_7, /*hidden argument*/NULL);
  25875. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___eventData0;
  25876. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10;
  25877. L_10 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_9, /*hidden argument*/NULL);
  25878. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_11 = __this->get_address_of_m_PointerStartLocalCursor_20();
  25879. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25880. bool L_12;
  25881. L_12 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_6, L_8, L_10, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_11, /*hidden argument*/NULL);
  25882. // m_ContentStartPosition = m_Content.anchoredPosition;
  25883. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13 = __this->get_m_Content_4();
  25884. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  25885. L_14 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_13, /*hidden argument*/NULL);
  25886. __this->set_m_ContentStartPosition_21(L_14);
  25887. // m_Dragging = true;
  25888. __this->set_m_Dragging_26((bool)1);
  25889. }
  25890. IL_0067:
  25891. {
  25892. // }
  25893. return;
  25894. }
  25895. }
  25896. // System.Void UnityEngine.UI.ScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  25897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnEndDrag_m655F48C5CD01CFC9802144038A635B6F663FE828 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25898. {
  25899. bool V_0 = false;
  25900. {
  25901. // if (eventData.button != PointerEventData.InputButton.Left)
  25902. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25903. int32_t L_1;
  25904. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  25905. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  25906. bool L_2 = V_0;
  25907. if (!L_2)
  25908. {
  25909. goto IL_0010;
  25910. }
  25911. }
  25912. {
  25913. // return;
  25914. goto IL_0017;
  25915. }
  25916. IL_0010:
  25917. {
  25918. // m_Dragging = false;
  25919. __this->set_m_Dragging_26((bool)0);
  25920. }
  25921. IL_0017:
  25922. {
  25923. // }
  25924. return;
  25925. }
  25926. }
  25927. // System.Void UnityEngine.UI.ScrollRect::OnDrag(UnityEngine.EventSystems.PointerEventData)
  25928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnDrag_mAE4C9A8E16CE9E40F1F50F6CC9DBAC5107327C24 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25929. {
  25930. static bool s_Il2CppMethodInitialized;
  25931. if (!s_Il2CppMethodInitialized)
  25932. {
  25933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25934. s_Il2CppMethodInitialized = true;
  25935. }
  25936. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25937. memset((&V_0), 0, sizeof(V_0));
  25938. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  25939. memset((&V_1), 0, sizeof(V_1));
  25940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  25941. memset((&V_2), 0, sizeof(V_2));
  25942. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  25943. memset((&V_3), 0, sizeof(V_3));
  25944. bool V_4 = false;
  25945. bool V_5 = false;
  25946. bool V_6 = false;
  25947. bool V_7 = false;
  25948. bool V_8 = false;
  25949. bool V_9 = false;
  25950. bool V_10 = false;
  25951. {
  25952. // if (!m_Dragging)
  25953. bool L_0 = __this->get_m_Dragging_26();
  25954. V_4 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25955. bool L_1 = V_4;
  25956. if (!L_1)
  25957. {
  25958. goto IL_0015;
  25959. }
  25960. }
  25961. {
  25962. // return;
  25963. goto IL_013f;
  25964. }
  25965. IL_0015:
  25966. {
  25967. // if (eventData.button != PointerEventData.InputButton.Left)
  25968. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___eventData0;
  25969. int32_t L_3;
  25970. L_3 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_2, /*hidden argument*/NULL);
  25971. V_5 = (bool)((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0);
  25972. bool L_4 = V_5;
  25973. if (!L_4)
  25974. {
  25975. goto IL_0029;
  25976. }
  25977. }
  25978. {
  25979. // return;
  25980. goto IL_013f;
  25981. }
  25982. IL_0029:
  25983. {
  25984. // if (!IsActive())
  25985. bool L_5;
  25986. L_5 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25987. V_6 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  25988. bool L_6 = V_6;
  25989. if (!L_6)
  25990. {
  25991. goto IL_003d;
  25992. }
  25993. }
  25994. {
  25995. // return;
  25996. goto IL_013f;
  25997. }
  25998. IL_003d:
  25999. {
  26000. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(viewRect, eventData.position, eventData.pressEventCamera, out localCursor))
  26001. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7;
  26002. L_7 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  26003. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = ___eventData0;
  26004. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  26005. L_9 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_8, /*hidden argument*/NULL);
  26006. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___eventData0;
  26007. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11;
  26008. L_11 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_10, /*hidden argument*/NULL);
  26009. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  26010. bool L_12;
  26011. L_12 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_7, L_9, L_11, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  26012. V_7 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  26013. bool L_13 = V_7;
  26014. if (!L_13)
  26015. {
  26016. goto IL_0064;
  26017. }
  26018. }
  26019. {
  26020. // return;
  26021. goto IL_013f;
  26022. }
  26023. IL_0064:
  26024. {
  26025. // UpdateBounds();
  26026. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26027. // var pointerDelta = localCursor - m_PointerStartLocalCursor;
  26028. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14 = V_0;
  26029. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = __this->get_m_PointerStartLocalCursor_20();
  26030. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  26031. L_16 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_14, L_15, /*hidden argument*/NULL);
  26032. V_1 = L_16;
  26033. // Vector2 position = m_ContentStartPosition + pointerDelta;
  26034. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = __this->get_m_ContentStartPosition_21();
  26035. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = V_1;
  26036. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  26037. L_19 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_17, L_18, /*hidden argument*/NULL);
  26038. V_2 = L_19;
  26039. // Vector2 offset = CalculateOffset(position - m_Content.anchoredPosition);
  26040. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20 = V_2;
  26041. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_m_Content_4();
  26042. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  26043. L_22 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_21, /*hidden argument*/NULL);
  26044. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  26045. L_23 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_20, L_22, /*hidden argument*/NULL);
  26046. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  26047. L_24 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_23, /*hidden argument*/NULL);
  26048. V_3 = L_24;
  26049. // position += offset;
  26050. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_2;
  26051. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26 = V_3;
  26052. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  26053. L_27 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_25, L_26, /*hidden argument*/NULL);
  26054. V_2 = L_27;
  26055. // if (m_MovementType == MovementType.Elastic)
  26056. int32_t L_28 = __this->get_m_MovementType_7();
  26057. V_8 = (bool)((((int32_t)L_28) == ((int32_t)1))? 1 : 0);
  26058. bool L_29 = V_8;
  26059. if (!L_29)
  26060. {
  26061. goto IL_0137;
  26062. }
  26063. }
  26064. {
  26065. // if (offset.x != 0)
  26066. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_3;
  26067. float L_31 = L_30.get_x_0();
  26068. V_9 = (bool)((((int32_t)((((float)L_31) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26069. bool L_32 = V_9;
  26070. if (!L_32)
  26071. {
  26072. goto IL_00f7;
  26073. }
  26074. }
  26075. {
  26076. // position.x = position.x - RubberDelta(offset.x, m_ViewBounds.size.x);
  26077. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = V_2;
  26078. float L_34 = L_33.get_x_0();
  26079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_3;
  26080. float L_36 = L_35.get_x_0();
  26081. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_37 = __this->get_address_of_m_ViewBounds_24();
  26082. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
  26083. L_38 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_37, /*hidden argument*/NULL);
  26084. float L_39 = L_38.get_x_2();
  26085. float L_40;
  26086. L_40 = ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1(L_36, L_39, /*hidden argument*/NULL);
  26087. (&V_2)->set_x_0(((float)il2cpp_codegen_subtract((float)L_34, (float)L_40)));
  26088. }
  26089. IL_00f7:
  26090. {
  26091. // if (offset.y != 0)
  26092. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_41 = V_3;
  26093. float L_42 = L_41.get_y_1();
  26094. V_10 = (bool)((((int32_t)((((float)L_42) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26095. bool L_43 = V_10;
  26096. if (!L_43)
  26097. {
  26098. goto IL_0136;
  26099. }
  26100. }
  26101. {
  26102. // position.y = position.y - RubberDelta(offset.y, m_ViewBounds.size.y);
  26103. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = V_2;
  26104. float L_45 = L_44.get_y_1();
  26105. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_46 = V_3;
  26106. float L_47 = L_46.get_y_1();
  26107. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_48 = __this->get_address_of_m_ViewBounds_24();
  26108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49;
  26109. L_49 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_48, /*hidden argument*/NULL);
  26110. float L_50 = L_49.get_y_3();
  26111. float L_51;
  26112. L_51 = ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1(L_47, L_50, /*hidden argument*/NULL);
  26113. (&V_2)->set_y_1(((float)il2cpp_codegen_subtract((float)L_45, (float)L_51)));
  26114. }
  26115. IL_0136:
  26116. {
  26117. }
  26118. IL_0137:
  26119. {
  26120. // SetContentAnchoredPosition(position);
  26121. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_52 = V_2;
  26122. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_52);
  26123. }
  26124. IL_013f:
  26125. {
  26126. // }
  26127. return;
  26128. }
  26129. }
  26130. // System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2)
  26131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetContentAnchoredPosition_mF134A239555D56A9EFB5D7B0BBE7337608D9B8F5 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, const RuntimeMethod* method)
  26132. {
  26133. bool V_0 = false;
  26134. bool V_1 = false;
  26135. bool V_2 = false;
  26136. {
  26137. // if (!m_Horizontal)
  26138. bool L_0 = __this->get_m_Horizontal_5();
  26139. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  26140. bool L_1 = V_0;
  26141. if (!L_1)
  26142. {
  26143. goto IL_0025;
  26144. }
  26145. }
  26146. {
  26147. // position.x = m_Content.anchoredPosition.x;
  26148. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = __this->get_m_Content_4();
  26149. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  26150. L_3 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_2, /*hidden argument*/NULL);
  26151. float L_4 = L_3.get_x_0();
  26152. (&___position0)->set_x_0(L_4);
  26153. }
  26154. IL_0025:
  26155. {
  26156. // if (!m_Vertical)
  26157. bool L_5 = __this->get_m_Vertical_6();
  26158. V_1 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  26159. bool L_6 = V_1;
  26160. if (!L_6)
  26161. {
  26162. goto IL_0049;
  26163. }
  26164. }
  26165. {
  26166. // position.y = m_Content.anchoredPosition.y;
  26167. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = __this->get_m_Content_4();
  26168. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  26169. L_8 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_7, /*hidden argument*/NULL);
  26170. float L_9 = L_8.get_y_1();
  26171. (&___position0)->set_y_1(L_9);
  26172. }
  26173. IL_0049:
  26174. {
  26175. // if (position != m_Content.anchoredPosition)
  26176. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = ___position0;
  26177. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = __this->get_m_Content_4();
  26178. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  26179. L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_11, /*hidden argument*/NULL);
  26180. bool L_13;
  26181. L_13 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_10, L_12, /*hidden argument*/NULL);
  26182. V_2 = L_13;
  26183. bool L_14 = V_2;
  26184. if (!L_14)
  26185. {
  26186. goto IL_0074;
  26187. }
  26188. }
  26189. {
  26190. // m_Content.anchoredPosition = position;
  26191. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_Content_4();
  26192. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = ___position0;
  26193. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_15, L_16, /*hidden argument*/NULL);
  26194. // UpdateBounds();
  26195. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26196. }
  26197. IL_0074:
  26198. {
  26199. // }
  26200. return;
  26201. }
  26202. }
  26203. // System.Void UnityEngine.UI.ScrollRect::LateUpdate()
  26204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_LateUpdate_mAFD5AD44F910FFB77D8969DF1C0C52966F79BE94 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26205. {
  26206. static bool s_Il2CppMethodInitialized;
  26207. if (!s_Il2CppMethodInitialized)
  26208. {
  26209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_RuntimeMethod_var);
  26211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6);
  26212. s_Il2CppMethodInitialized = true;
  26213. }
  26214. float V_0 = 0.0f;
  26215. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  26216. memset((&V_1), 0, sizeof(V_1));
  26217. bool V_2 = false;
  26218. bool V_3 = false;
  26219. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  26220. memset((&V_4), 0, sizeof(V_4));
  26221. int32_t V_5 = 0;
  26222. bool V_6 = false;
  26223. float V_7 = 0.0f;
  26224. float V_8 = 0.0f;
  26225. bool V_9 = false;
  26226. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_10;
  26227. memset((&V_10), 0, sizeof(V_10));
  26228. bool V_11 = false;
  26229. bool V_12 = false;
  26230. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * V_13 = NULL;
  26231. int32_t V_14 = 0;
  26232. bool V_15 = false;
  26233. bool V_16 = false;
  26234. bool V_17 = false;
  26235. bool V_18 = false;
  26236. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_19;
  26237. memset((&V_19), 0, sizeof(V_19));
  26238. bool V_20 = false;
  26239. int32_t G_B6_0 = 0;
  26240. int32_t G_B8_0 = 0;
  26241. int32_t G_B13_0 = 0;
  26242. int32_t G_B32_0 = 0;
  26243. int32_t G_B38_0 = 0;
  26244. {
  26245. // if (!m_Content)
  26246. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  26247. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26248. bool L_1;
  26249. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  26250. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  26251. bool L_2 = V_2;
  26252. if (!L_2)
  26253. {
  26254. goto IL_0018;
  26255. }
  26256. }
  26257. {
  26258. // return;
  26259. goto IL_033d;
  26260. }
  26261. IL_0018:
  26262. {
  26263. // EnsureLayoutHasRebuilt();
  26264. ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756(__this, /*hidden argument*/NULL);
  26265. // UpdateBounds();
  26266. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26267. // float deltaTime = Time.unscaledDeltaTime;
  26268. float L_3;
  26269. L_3 = Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84(/*hidden argument*/NULL);
  26270. V_0 = L_3;
  26271. // Vector2 offset = CalculateOffset(Vector2.zero);
  26272. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  26273. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26274. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  26275. L_5 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_4, /*hidden argument*/NULL);
  26276. V_1 = L_5;
  26277. // if (!m_Dragging && (offset != Vector2.zero || m_Velocity != Vector2.zero))
  26278. bool L_6 = __this->get_m_Dragging_26();
  26279. if (L_6)
  26280. {
  26281. goto IL_0062;
  26282. }
  26283. }
  26284. {
  26285. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_1;
  26286. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  26287. L_8 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26288. bool L_9;
  26289. L_9 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_7, L_8, /*hidden argument*/NULL);
  26290. if (L_9)
  26291. {
  26292. goto IL_005f;
  26293. }
  26294. }
  26295. {
  26296. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = __this->get_m_Velocity_25();
  26297. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  26298. L_11 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26299. bool L_12;
  26300. L_12 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_10, L_11, /*hidden argument*/NULL);
  26301. G_B6_0 = ((int32_t)(L_12));
  26302. goto IL_0060;
  26303. }
  26304. IL_005f:
  26305. {
  26306. G_B6_0 = 1;
  26307. }
  26308. IL_0060:
  26309. {
  26310. G_B8_0 = G_B6_0;
  26311. goto IL_0063;
  26312. }
  26313. IL_0062:
  26314. {
  26315. G_B8_0 = 0;
  26316. }
  26317. IL_0063:
  26318. {
  26319. V_3 = (bool)G_B8_0;
  26320. bool L_13 = V_3;
  26321. if (!L_13)
  26322. {
  26323. goto IL_025b;
  26324. }
  26325. }
  26326. {
  26327. // Vector2 position = m_Content.anchoredPosition;
  26328. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = __this->get_m_Content_4();
  26329. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  26330. L_15 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_14, /*hidden argument*/NULL);
  26331. V_4 = L_15;
  26332. // for (int axis = 0; axis < 2; axis++)
  26333. V_5 = 0;
  26334. goto IL_020f;
  26335. }
  26336. IL_0080:
  26337. {
  26338. // if (m_MovementType == MovementType.Elastic && offset[axis] != 0)
  26339. int32_t L_16 = __this->get_m_MovementType_7();
  26340. if ((!(((uint32_t)L_16) == ((uint32_t)1))))
  26341. {
  26342. goto IL_009f;
  26343. }
  26344. }
  26345. {
  26346. int32_t L_17 = V_5;
  26347. float L_18;
  26348. L_18 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_17, /*hidden argument*/NULL);
  26349. G_B13_0 = ((((int32_t)((((float)L_18) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26350. goto IL_00a0;
  26351. }
  26352. IL_009f:
  26353. {
  26354. G_B13_0 = 0;
  26355. }
  26356. IL_00a0:
  26357. {
  26358. V_6 = (bool)G_B13_0;
  26359. bool L_19 = V_6;
  26360. if (!L_19)
  26361. {
  26362. goto IL_0157;
  26363. }
  26364. }
  26365. {
  26366. // float speed = m_Velocity[axis];
  26367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_20 = __this->get_address_of_m_Velocity_25();
  26368. int32_t L_21 = V_5;
  26369. float L_22;
  26370. L_22 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_20, L_21, /*hidden argument*/NULL);
  26371. V_7 = L_22;
  26372. // float smoothTime = m_Elasticity;
  26373. float L_23 = __this->get_m_Elasticity_8();
  26374. V_8 = L_23;
  26375. // if (m_Scrolling)
  26376. bool L_24 = __this->get_m_Scrolling_27();
  26377. V_9 = L_24;
  26378. bool L_25 = V_9;
  26379. if (!L_25)
  26380. {
  26381. goto IL_00d7;
  26382. }
  26383. }
  26384. {
  26385. // smoothTime *= 3.0f;
  26386. float L_26 = V_8;
  26387. V_8 = ((float)il2cpp_codegen_multiply((float)L_26, (float)(3.0f)));
  26388. }
  26389. IL_00d7:
  26390. {
  26391. // position[axis] = Mathf.SmoothDamp(m_Content.anchoredPosition[axis], m_Content.anchoredPosition[axis] + offset[axis], ref speed, smoothTime, Mathf.Infinity, deltaTime);
  26392. int32_t L_27 = V_5;
  26393. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_28 = __this->get_m_Content_4();
  26394. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  26395. L_29 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_28, /*hidden argument*/NULL);
  26396. V_10 = L_29;
  26397. int32_t L_30 = V_5;
  26398. float L_31;
  26399. L_31 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_30, /*hidden argument*/NULL);
  26400. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_32 = __this->get_m_Content_4();
  26401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33;
  26402. L_33 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_32, /*hidden argument*/NULL);
  26403. V_10 = L_33;
  26404. int32_t L_34 = V_5;
  26405. float L_35;
  26406. L_35 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_34, /*hidden argument*/NULL);
  26407. int32_t L_36 = V_5;
  26408. float L_37;
  26409. L_37 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_36, /*hidden argument*/NULL);
  26410. float L_38 = V_8;
  26411. float L_39 = V_0;
  26412. float L_40;
  26413. L_40 = Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8(L_31, ((float)il2cpp_codegen_add((float)L_35, (float)L_37)), (float*)(&V_7), L_38, (std::numeric_limits<float>::infinity()), L_39, /*hidden argument*/NULL);
  26414. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_4), L_27, L_40, /*hidden argument*/NULL);
  26415. // if (Mathf.Abs(speed) < 1)
  26416. float L_41 = V_7;
  26417. float L_42;
  26418. L_42 = fabsf(L_41);
  26419. V_11 = (bool)((((float)L_42) < ((float)(1.0f)))? 1 : 0);
  26420. bool L_43 = V_11;
  26421. if (!L_43)
  26422. {
  26423. goto IL_0141;
  26424. }
  26425. }
  26426. {
  26427. // speed = 0;
  26428. V_7 = (0.0f);
  26429. }
  26430. IL_0141:
  26431. {
  26432. // m_Velocity[axis] = speed;
  26433. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_44 = __this->get_address_of_m_Velocity_25();
  26434. int32_t L_45 = V_5;
  26435. float L_46 = V_7;
  26436. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_44, L_45, L_46, /*hidden argument*/NULL);
  26437. goto IL_0208;
  26438. }
  26439. IL_0157:
  26440. {
  26441. // else if (m_Inertia)
  26442. bool L_47 = __this->get_m_Inertia_9();
  26443. V_12 = L_47;
  26444. bool L_48 = V_12;
  26445. if (!L_48)
  26446. {
  26447. goto IL_01f3;
  26448. }
  26449. }
  26450. {
  26451. // m_Velocity[axis] *= Mathf.Pow(m_DecelerationRate, deltaTime);
  26452. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_49 = __this->get_address_of_m_Velocity_25();
  26453. V_13 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_49;
  26454. int32_t L_50 = V_5;
  26455. V_14 = L_50;
  26456. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_51 = V_13;
  26457. int32_t L_52 = V_14;
  26458. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_53 = V_13;
  26459. int32_t L_54 = V_14;
  26460. float L_55;
  26461. L_55 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_53, L_54, /*hidden argument*/NULL);
  26462. float L_56 = __this->get_m_DecelerationRate_10();
  26463. float L_57 = V_0;
  26464. float L_58;
  26465. L_58 = powf(L_56, L_57);
  26466. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_51, L_52, ((float)il2cpp_codegen_multiply((float)L_55, (float)L_58)), /*hidden argument*/NULL);
  26467. // if (Mathf.Abs(m_Velocity[axis]) < 1)
  26468. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_59 = __this->get_address_of_m_Velocity_25();
  26469. int32_t L_60 = V_5;
  26470. float L_61;
  26471. L_61 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_59, L_60, /*hidden argument*/NULL);
  26472. float L_62;
  26473. L_62 = fabsf(L_61);
  26474. V_15 = (bool)((((float)L_62) < ((float)(1.0f)))? 1 : 0);
  26475. bool L_63 = V_15;
  26476. if (!L_63)
  26477. {
  26478. goto IL_01c5;
  26479. }
  26480. }
  26481. {
  26482. // m_Velocity[axis] = 0;
  26483. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_64 = __this->get_address_of_m_Velocity_25();
  26484. int32_t L_65 = V_5;
  26485. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_64, L_65, (0.0f), /*hidden argument*/NULL);
  26486. }
  26487. IL_01c5:
  26488. {
  26489. // position[axis] += m_Velocity[axis] * deltaTime;
  26490. V_13 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_4);
  26491. int32_t L_66 = V_5;
  26492. V_14 = L_66;
  26493. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_67 = V_13;
  26494. int32_t L_68 = V_14;
  26495. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_69 = V_13;
  26496. int32_t L_70 = V_14;
  26497. float L_71;
  26498. L_71 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_69, L_70, /*hidden argument*/NULL);
  26499. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_72 = __this->get_address_of_m_Velocity_25();
  26500. int32_t L_73 = V_5;
  26501. float L_74;
  26502. L_74 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_72, L_73, /*hidden argument*/NULL);
  26503. float L_75 = V_0;
  26504. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_67, L_68, ((float)il2cpp_codegen_add((float)L_71, (float)((float)il2cpp_codegen_multiply((float)L_74, (float)L_75)))), /*hidden argument*/NULL);
  26505. goto IL_0208;
  26506. }
  26507. IL_01f3:
  26508. {
  26509. // m_Velocity[axis] = 0;
  26510. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_76 = __this->get_address_of_m_Velocity_25();
  26511. int32_t L_77 = V_5;
  26512. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_76, L_77, (0.0f), /*hidden argument*/NULL);
  26513. }
  26514. IL_0208:
  26515. {
  26516. // for (int axis = 0; axis < 2; axis++)
  26517. int32_t L_78 = V_5;
  26518. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_78, (int32_t)1));
  26519. }
  26520. IL_020f:
  26521. {
  26522. // for (int axis = 0; axis < 2; axis++)
  26523. int32_t L_79 = V_5;
  26524. V_16 = (bool)((((int32_t)L_79) < ((int32_t)2))? 1 : 0);
  26525. bool L_80 = V_16;
  26526. if (L_80)
  26527. {
  26528. goto IL_0080;
  26529. }
  26530. }
  26531. {
  26532. // if (m_MovementType == MovementType.Clamped)
  26533. int32_t L_81 = __this->get_m_MovementType_7();
  26534. V_17 = (bool)((((int32_t)L_81) == ((int32_t)2))? 1 : 0);
  26535. bool L_82 = V_17;
  26536. if (!L_82)
  26537. {
  26538. goto IL_0251;
  26539. }
  26540. }
  26541. {
  26542. // offset = CalculateOffset(position - m_Content.anchoredPosition);
  26543. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_83 = V_4;
  26544. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_84 = __this->get_m_Content_4();
  26545. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_85;
  26546. L_85 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_84, /*hidden argument*/NULL);
  26547. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_86;
  26548. L_86 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_83, L_85, /*hidden argument*/NULL);
  26549. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_87;
  26550. L_87 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_86, /*hidden argument*/NULL);
  26551. V_1 = L_87;
  26552. // position += offset;
  26553. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_88 = V_4;
  26554. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_89 = V_1;
  26555. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_90;
  26556. L_90 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_88, L_89, /*hidden argument*/NULL);
  26557. V_4 = L_90;
  26558. }
  26559. IL_0251:
  26560. {
  26561. // SetContentAnchoredPosition(position);
  26562. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_91 = V_4;
  26563. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_91);
  26564. }
  26565. IL_025b:
  26566. {
  26567. // if (m_Dragging && m_Inertia)
  26568. bool L_92 = __this->get_m_Dragging_26();
  26569. if (!L_92)
  26570. {
  26571. goto IL_026b;
  26572. }
  26573. }
  26574. {
  26575. bool L_93 = __this->get_m_Inertia_9();
  26576. G_B32_0 = ((int32_t)(L_93));
  26577. goto IL_026c;
  26578. }
  26579. IL_026b:
  26580. {
  26581. G_B32_0 = 0;
  26582. }
  26583. IL_026c:
  26584. {
  26585. V_18 = (bool)G_B32_0;
  26586. bool L_94 = V_18;
  26587. if (!L_94)
  26588. {
  26589. goto IL_02bb;
  26590. }
  26591. }
  26592. {
  26593. // Vector3 newVelocity = (m_Content.anchoredPosition - m_PrevPosition) / deltaTime;
  26594. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_95 = __this->get_m_Content_4();
  26595. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_96;
  26596. L_96 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_95, /*hidden argument*/NULL);
  26597. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_97 = __this->get_m_PrevPosition_28();
  26598. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_98;
  26599. L_98 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_96, L_97, /*hidden argument*/NULL);
  26600. float L_99 = V_0;
  26601. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_100;
  26602. L_100 = Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline(L_98, L_99, /*hidden argument*/NULL);
  26603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
  26604. L_101 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_100, /*hidden argument*/NULL);
  26605. V_19 = L_101;
  26606. // m_Velocity = Vector3.Lerp(m_Velocity, newVelocity, deltaTime * 10);
  26607. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_102 = __this->get_m_Velocity_25();
  26608. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_103;
  26609. L_103 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_102, /*hidden argument*/NULL);
  26610. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104 = V_19;
  26611. float L_105 = V_0;
  26612. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106;
  26613. L_106 = Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524_inline(L_103, L_104, ((float)il2cpp_codegen_multiply((float)L_105, (float)(10.0f))), /*hidden argument*/NULL);
  26614. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_107;
  26615. L_107 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_106, /*hidden argument*/NULL);
  26616. __this->set_m_Velocity_25(L_107);
  26617. }
  26618. IL_02bb:
  26619. {
  26620. // if (m_ViewBounds != m_PrevViewBounds || m_ContentBounds != m_PrevContentBounds || m_Content.anchoredPosition != m_PrevPosition)
  26621. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_108 = __this->get_m_ViewBounds_24();
  26622. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_109 = __this->get_m_PrevViewBounds_30();
  26623. bool L_110;
  26624. L_110 = Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6(L_108, L_109, /*hidden argument*/NULL);
  26625. if (L_110)
  26626. {
  26627. goto IL_02f9;
  26628. }
  26629. }
  26630. {
  26631. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_111 = __this->get_m_ContentBounds_23();
  26632. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_112 = __this->get_m_PrevContentBounds_29();
  26633. bool L_113;
  26634. L_113 = Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6(L_111, L_112, /*hidden argument*/NULL);
  26635. if (L_113)
  26636. {
  26637. goto IL_02f9;
  26638. }
  26639. }
  26640. {
  26641. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_114 = __this->get_m_Content_4();
  26642. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_115;
  26643. L_115 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_114, /*hidden argument*/NULL);
  26644. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_116 = __this->get_m_PrevPosition_28();
  26645. bool L_117;
  26646. L_117 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_115, L_116, /*hidden argument*/NULL);
  26647. G_B38_0 = ((int32_t)(L_117));
  26648. goto IL_02fa;
  26649. }
  26650. IL_02f9:
  26651. {
  26652. G_B38_0 = 1;
  26653. }
  26654. IL_02fa:
  26655. {
  26656. V_20 = (bool)G_B38_0;
  26657. bool L_118 = V_20;
  26658. if (!L_118)
  26659. {
  26660. goto IL_032f;
  26661. }
  26662. }
  26663. {
  26664. // UpdateScrollbars(offset);
  26665. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_119 = V_1;
  26666. ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0(__this, L_119, /*hidden argument*/NULL);
  26667. // UISystemProfilerApi.AddMarker("ScrollRect.value", this);
  26668. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6, __this, /*hidden argument*/NULL);
  26669. // m_OnValueChanged.Invoke(normalizedPosition);
  26670. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_120 = __this->get_m_OnValueChanged_19();
  26671. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_121;
  26672. L_121 = ScrollRect_get_normalizedPosition_m337A8A3C84D96C866B4851D654E69362CC3ABD6C(__this, /*hidden argument*/NULL);
  26673. UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD(L_120, L_121, /*hidden argument*/UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_RuntimeMethod_var);
  26674. // UpdatePrevData();
  26675. ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2(__this, /*hidden argument*/NULL);
  26676. }
  26677. IL_032f:
  26678. {
  26679. // UpdateScrollbarVisibility();
  26680. ScrollRect_UpdateScrollbarVisibility_m1EB5A90580B6EA5A6855E6CBB784B8EA2929DC56(__this, /*hidden argument*/NULL);
  26681. // m_Scrolling = false;
  26682. __this->set_m_Scrolling_27((bool)0);
  26683. }
  26684. IL_033d:
  26685. {
  26686. // }
  26687. return;
  26688. }
  26689. }
  26690. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  26691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26692. {
  26693. static bool s_Il2CppMethodInitialized;
  26694. if (!s_Il2CppMethodInitialized)
  26695. {
  26696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26697. s_Il2CppMethodInitialized = true;
  26698. }
  26699. bool V_0 = false;
  26700. {
  26701. // if (m_Content == null)
  26702. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  26703. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26704. bool L_1;
  26705. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  26706. V_0 = L_1;
  26707. bool L_2 = V_0;
  26708. if (!L_2)
  26709. {
  26710. goto IL_001e;
  26711. }
  26712. }
  26713. {
  26714. // m_PrevPosition = Vector2.zero;
  26715. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  26716. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26717. __this->set_m_PrevPosition_28(L_3);
  26718. goto IL_002f;
  26719. }
  26720. IL_001e:
  26721. {
  26722. // m_PrevPosition = m_Content.anchoredPosition;
  26723. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Content_4();
  26724. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  26725. L_5 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_4, /*hidden argument*/NULL);
  26726. __this->set_m_PrevPosition_28(L_5);
  26727. }
  26728. IL_002f:
  26729. {
  26730. // m_PrevViewBounds = m_ViewBounds;
  26731. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_6 = __this->get_m_ViewBounds_24();
  26732. __this->set_m_PrevViewBounds_30(L_6);
  26733. // m_PrevContentBounds = m_ContentBounds;
  26734. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_7 = __this->get_m_ContentBounds_23();
  26735. __this->set_m_PrevContentBounds_29(L_7);
  26736. // }
  26737. return;
  26738. }
  26739. }
  26740. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  26741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset0, const RuntimeMethod* method)
  26742. {
  26743. static bool s_Il2CppMethodInitialized;
  26744. if (!s_Il2CppMethodInitialized)
  26745. {
  26746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26747. s_Il2CppMethodInitialized = true;
  26748. }
  26749. bool V_0 = false;
  26750. bool V_1 = false;
  26751. bool V_2 = false;
  26752. bool V_3 = false;
  26753. {
  26754. // if (m_HorizontalScrollbar)
  26755. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  26756. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26757. bool L_1;
  26758. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  26759. V_0 = L_1;
  26760. bool L_2 = V_0;
  26761. if (!L_2)
  26762. {
  26763. goto IL_0093;
  26764. }
  26765. }
  26766. {
  26767. // if (m_ContentBounds.size.x > 0)
  26768. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_3 = __this->get_address_of_m_ContentBounds_23();
  26769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  26770. L_4 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_3, /*hidden argument*/NULL);
  26771. float L_5 = L_4.get_x_2();
  26772. V_1 = (bool)((((float)L_5) > ((float)(0.0f)))? 1 : 0);
  26773. bool L_6 = V_1;
  26774. if (!L_6)
  26775. {
  26776. goto IL_006f;
  26777. }
  26778. }
  26779. {
  26780. // m_HorizontalScrollbar.size = Mathf.Clamp01((m_ViewBounds.size.x - Mathf.Abs(offset.x)) / m_ContentBounds.size.x);
  26781. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_HorizontalScrollbar_13();
  26782. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_8 = __this->get_address_of_m_ViewBounds_24();
  26783. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  26784. L_9 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_8, /*hidden argument*/NULL);
  26785. float L_10 = L_9.get_x_2();
  26786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___offset0;
  26787. float L_12 = L_11.get_x_0();
  26788. float L_13;
  26789. L_13 = fabsf(L_12);
  26790. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_14 = __this->get_address_of_m_ContentBounds_23();
  26791. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26792. L_15 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_14, /*hidden argument*/NULL);
  26793. float L_16 = L_15.get_x_2();
  26794. float L_17;
  26795. L_17 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_10, (float)L_13))/(float)L_16)), /*hidden argument*/NULL);
  26796. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_7, L_17, /*hidden argument*/NULL);
  26797. goto IL_0080;
  26798. }
  26799. IL_006f:
  26800. {
  26801. // m_HorizontalScrollbar.size = 1;
  26802. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_18 = __this->get_m_HorizontalScrollbar_13();
  26803. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_18, (1.0f), /*hidden argument*/NULL);
  26804. }
  26805. IL_0080:
  26806. {
  26807. // m_HorizontalScrollbar.value = horizontalNormalizedPosition;
  26808. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_19 = __this->get_m_HorizontalScrollbar_13();
  26809. float L_20;
  26810. L_20 = ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2(__this, /*hidden argument*/NULL);
  26811. Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197(L_19, L_20, /*hidden argument*/NULL);
  26812. }
  26813. IL_0093:
  26814. {
  26815. // if (m_VerticalScrollbar)
  26816. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_21 = __this->get_m_VerticalScrollbar_14();
  26817. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26818. bool L_22;
  26819. L_22 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_21, /*hidden argument*/NULL);
  26820. V_2 = L_22;
  26821. bool L_23 = V_2;
  26822. if (!L_23)
  26823. {
  26824. goto IL_0125;
  26825. }
  26826. }
  26827. {
  26828. // if (m_ContentBounds.size.y > 0)
  26829. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_24 = __this->get_address_of_m_ContentBounds_23();
  26830. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
  26831. L_25 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_24, /*hidden argument*/NULL);
  26832. float L_26 = L_25.get_y_3();
  26833. V_3 = (bool)((((float)L_26) > ((float)(0.0f)))? 1 : 0);
  26834. bool L_27 = V_3;
  26835. if (!L_27)
  26836. {
  26837. goto IL_0101;
  26838. }
  26839. }
  26840. {
  26841. // m_VerticalScrollbar.size = Mathf.Clamp01((m_ViewBounds.size.y - Mathf.Abs(offset.y)) / m_ContentBounds.size.y);
  26842. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_28 = __this->get_m_VerticalScrollbar_14();
  26843. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_29 = __this->get_address_of_m_ViewBounds_24();
  26844. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  26845. L_30 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_29, /*hidden argument*/NULL);
  26846. float L_31 = L_30.get_y_3();
  26847. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32 = ___offset0;
  26848. float L_33 = L_32.get_y_1();
  26849. float L_34;
  26850. L_34 = fabsf(L_33);
  26851. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_35 = __this->get_address_of_m_ContentBounds_23();
  26852. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36;
  26853. L_36 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_35, /*hidden argument*/NULL);
  26854. float L_37 = L_36.get_y_3();
  26855. float L_38;
  26856. L_38 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_31, (float)L_34))/(float)L_37)), /*hidden argument*/NULL);
  26857. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_28, L_38, /*hidden argument*/NULL);
  26858. goto IL_0112;
  26859. }
  26860. IL_0101:
  26861. {
  26862. // m_VerticalScrollbar.size = 1;
  26863. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_39 = __this->get_m_VerticalScrollbar_14();
  26864. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_39, (1.0f), /*hidden argument*/NULL);
  26865. }
  26866. IL_0112:
  26867. {
  26868. // m_VerticalScrollbar.value = verticalNormalizedPosition;
  26869. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_40 = __this->get_m_VerticalScrollbar_14();
  26870. float L_41;
  26871. L_41 = ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4(__this, /*hidden argument*/NULL);
  26872. Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197(L_40, L_41, /*hidden argument*/NULL);
  26873. }
  26874. IL_0125:
  26875. {
  26876. // }
  26877. return;
  26878. }
  26879. }
  26880. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  26881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_get_normalizedPosition_m337A8A3C84D96C866B4851D654E69362CC3ABD6C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26882. {
  26883. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  26884. memset((&V_0), 0, sizeof(V_0));
  26885. {
  26886. // return new Vector2(horizontalNormalizedPosition, verticalNormalizedPosition);
  26887. float L_0;
  26888. L_0 = ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2(__this, /*hidden argument*/NULL);
  26889. float L_1;
  26890. L_1 = ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4(__this, /*hidden argument*/NULL);
  26891. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  26892. memset((&L_2), 0, sizeof(L_2));
  26893. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  26894. V_0 = L_2;
  26895. goto IL_0015;
  26896. }
  26897. IL_0015:
  26898. {
  26899. // }
  26900. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  26901. return L_3;
  26902. }
  26903. }
  26904. // System.Void UnityEngine.UI.ScrollRect::set_normalizedPosition(UnityEngine.Vector2)
  26905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_normalizedPosition_mCC99F394BFA5FF1D1F52CF75BC41C0A761F41551 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  26906. {
  26907. {
  26908. // SetNormalizedPosition(value.x, 0);
  26909. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  26910. float L_1 = L_0.get_x_0();
  26911. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_1, 0);
  26912. // SetNormalizedPosition(value.y, 1);
  26913. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  26914. float L_3 = L_2.get_y_1();
  26915. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_3, 1);
  26916. // }
  26917. return;
  26918. }
  26919. }
  26920. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  26921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26922. {
  26923. bool V_0 = false;
  26924. float V_1 = 0.0f;
  26925. int32_t G_B3_0 = 0;
  26926. int32_t G_B7_0 = 0;
  26927. {
  26928. // UpdateBounds();
  26929. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26930. // if ((m_ContentBounds.size.x <= m_ViewBounds.size.x) || Mathf.Approximately(m_ContentBounds.size.x, m_ViewBounds.size.x))
  26931. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ContentBounds_23();
  26932. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  26933. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  26934. float L_2 = L_1.get_x_2();
  26935. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_3 = __this->get_address_of_m_ViewBounds_24();
  26936. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  26937. L_4 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_3, /*hidden argument*/NULL);
  26938. float L_5 = L_4.get_x_2();
  26939. if ((((float)L_2) <= ((float)L_5)))
  26940. {
  26941. goto IL_0051;
  26942. }
  26943. }
  26944. {
  26945. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_6 = __this->get_address_of_m_ContentBounds_23();
  26946. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  26947. L_7 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_6, /*hidden argument*/NULL);
  26948. float L_8 = L_7.get_x_2();
  26949. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_9 = __this->get_address_of_m_ViewBounds_24();
  26950. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
  26951. L_10 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_9, /*hidden argument*/NULL);
  26952. float L_11 = L_10.get_x_2();
  26953. bool L_12;
  26954. L_12 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_8, L_11, /*hidden argument*/NULL);
  26955. G_B3_0 = ((int32_t)(L_12));
  26956. goto IL_0052;
  26957. }
  26958. IL_0051:
  26959. {
  26960. G_B3_0 = 1;
  26961. }
  26962. IL_0052:
  26963. {
  26964. V_0 = (bool)G_B3_0;
  26965. bool L_13 = V_0;
  26966. if (!L_13)
  26967. {
  26968. goto IL_0080;
  26969. }
  26970. }
  26971. {
  26972. // return (m_ViewBounds.min.x > m_ContentBounds.min.x) ? 1 : 0;
  26973. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_14 = __this->get_address_of_m_ViewBounds_24();
  26974. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26975. L_15 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_14, /*hidden argument*/NULL);
  26976. float L_16 = L_15.get_x_2();
  26977. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_17 = __this->get_address_of_m_ContentBounds_23();
  26978. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  26979. L_18 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_17, /*hidden argument*/NULL);
  26980. float L_19 = L_18.get_x_2();
  26981. if ((((float)L_16) > ((float)L_19)))
  26982. {
  26983. goto IL_007b;
  26984. }
  26985. }
  26986. {
  26987. G_B7_0 = 0;
  26988. goto IL_007c;
  26989. }
  26990. IL_007b:
  26991. {
  26992. G_B7_0 = 1;
  26993. }
  26994. IL_007c:
  26995. {
  26996. V_1 = ((float)((float)G_B7_0));
  26997. goto IL_00c6;
  26998. }
  26999. IL_0080:
  27000. {
  27001. // return (m_ViewBounds.min.x - m_ContentBounds.min.x) / (m_ContentBounds.size.x - m_ViewBounds.size.x);
  27002. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_20 = __this->get_address_of_m_ViewBounds_24();
  27003. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  27004. L_21 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_20, /*hidden argument*/NULL);
  27005. float L_22 = L_21.get_x_2();
  27006. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_23 = __this->get_address_of_m_ContentBounds_23();
  27007. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
  27008. L_24 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_23, /*hidden argument*/NULL);
  27009. float L_25 = L_24.get_x_2();
  27010. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_26 = __this->get_address_of_m_ContentBounds_23();
  27011. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
  27012. L_27 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_26, /*hidden argument*/NULL);
  27013. float L_28 = L_27.get_x_2();
  27014. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_29 = __this->get_address_of_m_ViewBounds_24();
  27015. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  27016. L_30 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_29, /*hidden argument*/NULL);
  27017. float L_31 = L_30.get_x_2();
  27018. V_1 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_22, (float)L_25))/(float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_31))));
  27019. goto IL_00c6;
  27020. }
  27021. IL_00c6:
  27022. {
  27023. // }
  27024. float L_32 = V_1;
  27025. return L_32;
  27026. }
  27027. }
  27028. // System.Void UnityEngine.UI.ScrollRect::set_horizontalNormalizedPosition(System.Single)
  27029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalNormalizedPosition_m3552851D166277D4DEDFCB6B81BF6726666D3AF5 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27030. {
  27031. {
  27032. // SetNormalizedPosition(value, 0);
  27033. float L_0 = ___value0;
  27034. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  27035. // }
  27036. return;
  27037. }
  27038. }
  27039. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  27040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27041. {
  27042. bool V_0 = false;
  27043. float V_1 = 0.0f;
  27044. int32_t G_B3_0 = 0;
  27045. int32_t G_B7_0 = 0;
  27046. {
  27047. // UpdateBounds();
  27048. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  27049. // if ((m_ContentBounds.size.y <= m_ViewBounds.size.y) || Mathf.Approximately(m_ContentBounds.size.y, m_ViewBounds.size.y))
  27050. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ContentBounds_23();
  27051. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27052. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  27053. float L_2 = L_1.get_y_3();
  27054. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_3 = __this->get_address_of_m_ViewBounds_24();
  27055. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  27056. L_4 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_3, /*hidden argument*/NULL);
  27057. float L_5 = L_4.get_y_3();
  27058. if ((((float)L_2) <= ((float)L_5)))
  27059. {
  27060. goto IL_0051;
  27061. }
  27062. }
  27063. {
  27064. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_6 = __this->get_address_of_m_ContentBounds_23();
  27065. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27066. L_7 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_6, /*hidden argument*/NULL);
  27067. float L_8 = L_7.get_y_3();
  27068. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_9 = __this->get_address_of_m_ViewBounds_24();
  27069. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
  27070. L_10 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_9, /*hidden argument*/NULL);
  27071. float L_11 = L_10.get_y_3();
  27072. bool L_12;
  27073. L_12 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_8, L_11, /*hidden argument*/NULL);
  27074. G_B3_0 = ((int32_t)(L_12));
  27075. goto IL_0052;
  27076. }
  27077. IL_0051:
  27078. {
  27079. G_B3_0 = 1;
  27080. }
  27081. IL_0052:
  27082. {
  27083. V_0 = (bool)G_B3_0;
  27084. bool L_13 = V_0;
  27085. if (!L_13)
  27086. {
  27087. goto IL_0080;
  27088. }
  27089. }
  27090. {
  27091. // return (m_ViewBounds.min.y > m_ContentBounds.min.y) ? 1 : 0;
  27092. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_14 = __this->get_address_of_m_ViewBounds_24();
  27093. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  27094. L_15 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_14, /*hidden argument*/NULL);
  27095. float L_16 = L_15.get_y_3();
  27096. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_17 = __this->get_address_of_m_ContentBounds_23();
  27097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  27098. L_18 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_17, /*hidden argument*/NULL);
  27099. float L_19 = L_18.get_y_3();
  27100. if ((((float)L_16) > ((float)L_19)))
  27101. {
  27102. goto IL_007b;
  27103. }
  27104. }
  27105. {
  27106. G_B7_0 = 0;
  27107. goto IL_007c;
  27108. }
  27109. IL_007b:
  27110. {
  27111. G_B7_0 = 1;
  27112. }
  27113. IL_007c:
  27114. {
  27115. V_1 = ((float)((float)G_B7_0));
  27116. goto IL_00c6;
  27117. }
  27118. IL_0080:
  27119. {
  27120. // return (m_ViewBounds.min.y - m_ContentBounds.min.y) / (m_ContentBounds.size.y - m_ViewBounds.size.y);
  27121. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_20 = __this->get_address_of_m_ViewBounds_24();
  27122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  27123. L_21 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_20, /*hidden argument*/NULL);
  27124. float L_22 = L_21.get_y_3();
  27125. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_23 = __this->get_address_of_m_ContentBounds_23();
  27126. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
  27127. L_24 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_23, /*hidden argument*/NULL);
  27128. float L_25 = L_24.get_y_3();
  27129. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_26 = __this->get_address_of_m_ContentBounds_23();
  27130. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
  27131. L_27 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_26, /*hidden argument*/NULL);
  27132. float L_28 = L_27.get_y_3();
  27133. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_29 = __this->get_address_of_m_ViewBounds_24();
  27134. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  27135. L_30 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_29, /*hidden argument*/NULL);
  27136. float L_31 = L_30.get_y_3();
  27137. V_1 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_22, (float)L_25))/(float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_31))));
  27138. goto IL_00c6;
  27139. }
  27140. IL_00c6:
  27141. {
  27142. // }
  27143. float L_32 = V_1;
  27144. return L_32;
  27145. }
  27146. }
  27147. // System.Void UnityEngine.UI.ScrollRect::set_verticalNormalizedPosition(System.Single)
  27148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalNormalizedPosition_m18393A7B91359B013466A984325F233535A6941D (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27149. {
  27150. {
  27151. // SetNormalizedPosition(value, 1);
  27152. float L_0 = ___value0;
  27153. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  27154. // }
  27155. return;
  27156. }
  27157. }
  27158. // System.Void UnityEngine.UI.ScrollRect::SetHorizontalNormalizedPosition(System.Single)
  27159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27160. {
  27161. {
  27162. // private void SetHorizontalNormalizedPosition(float value) { SetNormalizedPosition(value, 0); }
  27163. float L_0 = ___value0;
  27164. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  27165. // private void SetHorizontalNormalizedPosition(float value) { SetNormalizedPosition(value, 0); }
  27166. return;
  27167. }
  27168. }
  27169. // System.Void UnityEngine.UI.ScrollRect::SetVerticalNormalizedPosition(System.Single)
  27170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27171. {
  27172. {
  27173. // private void SetVerticalNormalizedPosition(float value) { SetNormalizedPosition(value, 1); }
  27174. float L_0 = ___value0;
  27175. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  27176. // private void SetVerticalNormalizedPosition(float value) { SetNormalizedPosition(value, 1); }
  27177. return;
  27178. }
  27179. }
  27180. // System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32)
  27181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetNormalizedPosition_m1443593E3619BBF532744E7567AE36DE2A8C4196 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, int32_t ___axis1, const RuntimeMethod* method)
  27182. {
  27183. float V_0 = 0.0f;
  27184. float V_1 = 0.0f;
  27185. float V_2 = 0.0f;
  27186. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3;
  27187. memset((&V_3), 0, sizeof(V_3));
  27188. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4;
  27189. memset((&V_4), 0, sizeof(V_4));
  27190. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  27191. memset((&V_5), 0, sizeof(V_5));
  27192. bool V_6 = false;
  27193. {
  27194. // EnsureLayoutHasRebuilt();
  27195. ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756(__this, /*hidden argument*/NULL);
  27196. // UpdateBounds();
  27197. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  27198. // float hiddenLength = m_ContentBounds.size[axis] - m_ViewBounds.size[axis];
  27199. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ContentBounds_23();
  27200. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27201. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  27202. V_4 = L_1;
  27203. int32_t L_2 = ___axis1;
  27204. float L_3;
  27205. L_3 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_2, /*hidden argument*/NULL);
  27206. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_4 = __this->get_address_of_m_ViewBounds_24();
  27207. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  27208. L_5 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_4, /*hidden argument*/NULL);
  27209. V_4 = L_5;
  27210. int32_t L_6 = ___axis1;
  27211. float L_7;
  27212. L_7 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_6, /*hidden argument*/NULL);
  27213. V_0 = ((float)il2cpp_codegen_subtract((float)L_3, (float)L_7));
  27214. // float contentBoundsMinPosition = m_ViewBounds.min[axis] - value * hiddenLength;
  27215. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_8 = __this->get_address_of_m_ViewBounds_24();
  27216. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27217. L_9 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_8, /*hidden argument*/NULL);
  27218. V_4 = L_9;
  27219. int32_t L_10 = ___axis1;
  27220. float L_11;
  27221. L_11 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_10, /*hidden argument*/NULL);
  27222. float L_12 = ___value0;
  27223. float L_13 = V_0;
  27224. V_1 = ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13))));
  27225. // float newAnchoredPosition = m_Content.anchoredPosition[axis] + contentBoundsMinPosition - m_ContentBounds.min[axis];
  27226. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = __this->get_m_Content_4();
  27227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  27228. L_15 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_14, /*hidden argument*/NULL);
  27229. V_5 = L_15;
  27230. int32_t L_16 = ___axis1;
  27231. float L_17;
  27232. L_17 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_16, /*hidden argument*/NULL);
  27233. float L_18 = V_1;
  27234. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_19 = __this->get_address_of_m_ContentBounds_23();
  27235. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20;
  27236. L_20 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_19, /*hidden argument*/NULL);
  27237. V_4 = L_20;
  27238. int32_t L_21 = ___axis1;
  27239. float L_22;
  27240. L_22 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_21, /*hidden argument*/NULL);
  27241. V_2 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_17, (float)L_18)), (float)L_22));
  27242. // Vector3 anchoredPosition = m_Content.anchoredPosition;
  27243. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = __this->get_m_Content_4();
  27244. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  27245. L_24 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_23, /*hidden argument*/NULL);
  27246. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
  27247. L_25 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_24, /*hidden argument*/NULL);
  27248. V_3 = L_25;
  27249. // if (Mathf.Abs(anchoredPosition[axis] - newAnchoredPosition) > 0.01f)
  27250. int32_t L_26 = ___axis1;
  27251. float L_27;
  27252. L_27 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_3), L_26, /*hidden argument*/NULL);
  27253. float L_28 = V_2;
  27254. float L_29;
  27255. L_29 = fabsf(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28)));
  27256. V_6 = (bool)((((float)L_29) > ((float)(0.00999999978f)))? 1 : 0);
  27257. bool L_30 = V_6;
  27258. if (!L_30)
  27259. {
  27260. goto IL_00e7;
  27261. }
  27262. }
  27263. {
  27264. // anchoredPosition[axis] = newAnchoredPosition;
  27265. int32_t L_31 = ___axis1;
  27266. float L_32 = V_2;
  27267. Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_3), L_31, L_32, /*hidden argument*/NULL);
  27268. // m_Content.anchoredPosition = anchoredPosition;
  27269. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_33 = __this->get_m_Content_4();
  27270. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = V_3;
  27271. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  27272. L_35 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_34, /*hidden argument*/NULL);
  27273. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_33, L_35, /*hidden argument*/NULL);
  27274. // m_Velocity[axis] = 0;
  27275. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_36 = __this->get_address_of_m_Velocity_25();
  27276. int32_t L_37 = ___axis1;
  27277. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_36, L_37, (0.0f), /*hidden argument*/NULL);
  27278. // UpdateBounds();
  27279. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  27280. }
  27281. IL_00e7:
  27282. {
  27283. // }
  27284. return;
  27285. }
  27286. }
  27287. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  27288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1 (float ___overStretching0, float ___viewSize1, const RuntimeMethod* method)
  27289. {
  27290. float V_0 = 0.0f;
  27291. {
  27292. // return (1 - (1 / ((Mathf.Abs(overStretching) * 0.55f / viewSize) + 1))) * viewSize * Mathf.Sign(overStretching);
  27293. float L_0 = ___overStretching0;
  27294. float L_1;
  27295. L_1 = fabsf(L_0);
  27296. float L_2 = ___viewSize1;
  27297. float L_3 = ___viewSize1;
  27298. float L_4 = ___overStretching0;
  27299. float L_5;
  27300. L_5 = Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB(L_4, /*hidden argument*/NULL);
  27301. V_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.550000012f)))/(float)L_2)), (float)(1.0f))))))), (float)L_3)), (float)L_5));
  27302. goto IL_002d;
  27303. }
  27304. IL_002d:
  27305. {
  27306. // }
  27307. float L_6 = V_0;
  27308. return L_6;
  27309. }
  27310. }
  27311. // System.Void UnityEngine.UI.ScrollRect::OnRectTransformDimensionsChange()
  27312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnRectTransformDimensionsChange_m98D63D7045CF46910BD761853193CBC1A56317EB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27313. {
  27314. {
  27315. // SetDirty();
  27316. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  27317. // }
  27318. return;
  27319. }
  27320. }
  27321. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  27322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27323. {
  27324. bool V_0 = false;
  27325. bool V_1 = false;
  27326. {
  27327. // if (Application.isPlaying)
  27328. bool L_0;
  27329. L_0 = Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567(/*hidden argument*/NULL);
  27330. V_0 = L_0;
  27331. bool L_1 = V_0;
  27332. if (!L_1)
  27333. {
  27334. goto IL_0035;
  27335. }
  27336. }
  27337. {
  27338. // return m_ContentBounds.size.x > m_ViewBounds.size.x + 0.01f;
  27339. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_2 = __this->get_address_of_m_ContentBounds_23();
  27340. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27341. L_3 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_2, /*hidden argument*/NULL);
  27342. float L_4 = L_3.get_x_2();
  27343. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_5 = __this->get_address_of_m_ViewBounds_24();
  27344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27345. L_6 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_5, /*hidden argument*/NULL);
  27346. float L_7 = L_6.get_x_2();
  27347. V_1 = (bool)((((float)L_4) > ((float)((float)il2cpp_codegen_add((float)L_7, (float)(0.00999999978f)))))? 1 : 0);
  27348. goto IL_0039;
  27349. }
  27350. IL_0035:
  27351. {
  27352. // return true;
  27353. V_1 = (bool)1;
  27354. goto IL_0039;
  27355. }
  27356. IL_0039:
  27357. {
  27358. // }
  27359. bool L_8 = V_1;
  27360. return L_8;
  27361. }
  27362. }
  27363. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  27364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27365. {
  27366. bool V_0 = false;
  27367. bool V_1 = false;
  27368. {
  27369. // if (Application.isPlaying)
  27370. bool L_0;
  27371. L_0 = Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567(/*hidden argument*/NULL);
  27372. V_0 = L_0;
  27373. bool L_1 = V_0;
  27374. if (!L_1)
  27375. {
  27376. goto IL_0035;
  27377. }
  27378. }
  27379. {
  27380. // return m_ContentBounds.size.y > m_ViewBounds.size.y + 0.01f;
  27381. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_2 = __this->get_address_of_m_ContentBounds_23();
  27382. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27383. L_3 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_2, /*hidden argument*/NULL);
  27384. float L_4 = L_3.get_y_3();
  27385. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_5 = __this->get_address_of_m_ViewBounds_24();
  27386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27387. L_6 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_5, /*hidden argument*/NULL);
  27388. float L_7 = L_6.get_y_3();
  27389. V_1 = (bool)((((float)L_4) > ((float)((float)il2cpp_codegen_add((float)L_7, (float)(0.00999999978f)))))? 1 : 0);
  27390. goto IL_0039;
  27391. }
  27392. IL_0035:
  27393. {
  27394. // return true;
  27395. V_1 = (bool)1;
  27396. goto IL_0039;
  27397. }
  27398. IL_0039:
  27399. {
  27400. // }
  27401. bool L_8 = V_1;
  27402. return L_8;
  27403. }
  27404. }
  27405. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputHorizontal()
  27406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputHorizontal_m97CEF11B8DEE2EB2CF2FB5AE3E65B88ECD864042 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27407. {
  27408. {
  27409. // public virtual void CalculateLayoutInputHorizontal() {}
  27410. return;
  27411. }
  27412. }
  27413. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputVertical()
  27414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputVertical_mCD39E6A18E8E9D08AEECC69F5ED4BCDEEFC60066 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27415. {
  27416. {
  27417. // public virtual void CalculateLayoutInputVertical() {}
  27418. return;
  27419. }
  27420. }
  27421. // System.Single UnityEngine.UI.ScrollRect::get_minWidth()
  27422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_minWidth_m4BFD7F0DC39B06D4744EAFBF7BEA0FA31304360D (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27423. {
  27424. float V_0 = 0.0f;
  27425. {
  27426. // public virtual float minWidth { get { return -1; } }
  27427. V_0 = (-1.0f);
  27428. goto IL_0009;
  27429. }
  27430. IL_0009:
  27431. {
  27432. // public virtual float minWidth { get { return -1; } }
  27433. float L_0 = V_0;
  27434. return L_0;
  27435. }
  27436. }
  27437. // System.Single UnityEngine.UI.ScrollRect::get_preferredWidth()
  27438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_preferredWidth_m79A19083EAEA565D0FDDE830DC1592E3CCD1E9E2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27439. {
  27440. float V_0 = 0.0f;
  27441. {
  27442. // public virtual float preferredWidth { get { return -1; } }
  27443. V_0 = (-1.0f);
  27444. goto IL_0009;
  27445. }
  27446. IL_0009:
  27447. {
  27448. // public virtual float preferredWidth { get { return -1; } }
  27449. float L_0 = V_0;
  27450. return L_0;
  27451. }
  27452. }
  27453. // System.Single UnityEngine.UI.ScrollRect::get_flexibleWidth()
  27454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleWidth_m49AC658BFB2CB9200C647FF7C2480F3D58541E73 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27455. {
  27456. float V_0 = 0.0f;
  27457. {
  27458. // public virtual float flexibleWidth { get { return -1; } }
  27459. V_0 = (-1.0f);
  27460. goto IL_0009;
  27461. }
  27462. IL_0009:
  27463. {
  27464. // public virtual float flexibleWidth { get { return -1; } }
  27465. float L_0 = V_0;
  27466. return L_0;
  27467. }
  27468. }
  27469. // System.Single UnityEngine.UI.ScrollRect::get_minHeight()
  27470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_minHeight_mE504CAE24344F7FF00C6612CB075AA05DBCC1078 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27471. {
  27472. float V_0 = 0.0f;
  27473. {
  27474. // public virtual float minHeight { get { return -1; } }
  27475. V_0 = (-1.0f);
  27476. goto IL_0009;
  27477. }
  27478. IL_0009:
  27479. {
  27480. // public virtual float minHeight { get { return -1; } }
  27481. float L_0 = V_0;
  27482. return L_0;
  27483. }
  27484. }
  27485. // System.Single UnityEngine.UI.ScrollRect::get_preferredHeight()
  27486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_preferredHeight_m02F31C2CEC4CDDD4E822CB8D919A4F40B936C995 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27487. {
  27488. float V_0 = 0.0f;
  27489. {
  27490. // public virtual float preferredHeight { get { return -1; } }
  27491. V_0 = (-1.0f);
  27492. goto IL_0009;
  27493. }
  27494. IL_0009:
  27495. {
  27496. // public virtual float preferredHeight { get { return -1; } }
  27497. float L_0 = V_0;
  27498. return L_0;
  27499. }
  27500. }
  27501. // System.Single UnityEngine.UI.ScrollRect::get_flexibleHeight()
  27502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleHeight_m83AF3CDF404A57FBC672646E252C0781D158407B (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27503. {
  27504. float V_0 = 0.0f;
  27505. {
  27506. // public virtual float flexibleHeight { get { return -1; } }
  27507. V_0 = (-1.0f);
  27508. goto IL_0009;
  27509. }
  27510. IL_0009:
  27511. {
  27512. // public virtual float flexibleHeight { get { return -1; } }
  27513. float L_0 = V_0;
  27514. return L_0;
  27515. }
  27516. }
  27517. // System.Int32 UnityEngine.UI.ScrollRect::get_layoutPriority()
  27518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_layoutPriority_m1276F59CCD936DB745749DE12CFA1386958A347E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27519. {
  27520. int32_t V_0 = 0;
  27521. {
  27522. // public virtual int layoutPriority { get { return -1; } }
  27523. V_0 = (-1);
  27524. goto IL_0005;
  27525. }
  27526. IL_0005:
  27527. {
  27528. // public virtual int layoutPriority { get { return -1; } }
  27529. int32_t L_0 = V_0;
  27530. return L_0;
  27531. }
  27532. }
  27533. // System.Void UnityEngine.UI.ScrollRect::SetLayoutHorizontal()
  27534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutHorizontal_m34E183E669122BE54199783ED1F15A38929CFCBC (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27535. {
  27536. static bool s_Il2CppMethodInitialized;
  27537. if (!s_Il2CppMethodInitialized)
  27538. {
  27539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  27540. s_Il2CppMethodInitialized = true;
  27541. }
  27542. bool V_0 = false;
  27543. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  27544. memset((&V_1), 0, sizeof(V_1));
  27545. bool V_2 = false;
  27546. bool V_3 = false;
  27547. bool V_4 = false;
  27548. int32_t G_B3_0 = 0;
  27549. int32_t G_B8_0 = 0;
  27550. int32_t G_B13_0 = 0;
  27551. int32_t G_B20_0 = 0;
  27552. {
  27553. // m_Tracker.Clear();
  27554. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_39();
  27555. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  27556. // UpdateCachedData();
  27557. ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0(__this, /*hidden argument*/NULL);
  27558. // if (m_HSliderExpand || m_VSliderExpand)
  27559. bool L_1 = __this->get_m_HSliderExpand_32();
  27560. if (L_1)
  27561. {
  27562. goto IL_0024;
  27563. }
  27564. }
  27565. {
  27566. bool L_2 = __this->get_m_VSliderExpand_33();
  27567. G_B3_0 = ((int32_t)(L_2));
  27568. goto IL_0025;
  27569. }
  27570. IL_0024:
  27571. {
  27572. G_B3_0 = 1;
  27573. }
  27574. IL_0025:
  27575. {
  27576. V_0 = (bool)G_B3_0;
  27577. bool L_3 = V_0;
  27578. if (!L_3)
  27579. {
  27580. goto IL_00dd;
  27581. }
  27582. }
  27583. {
  27584. // m_Tracker.Add(this, viewRect,
  27585. // DrivenTransformProperties.Anchors |
  27586. // DrivenTransformProperties.SizeDelta |
  27587. // DrivenTransformProperties.AnchoredPosition);
  27588. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_4 = __this->get_address_of_m_Tracker_39();
  27589. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5;
  27590. L_5 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27591. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_4, __this, L_5, ((int32_t)16134), /*hidden argument*/NULL);
  27592. // viewRect.anchorMin = Vector2.zero;
  27593. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  27594. L_6 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27595. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  27596. L_7 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  27597. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_7, /*hidden argument*/NULL);
  27598. // viewRect.anchorMax = Vector2.one;
  27599. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8;
  27600. L_8 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27601. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  27602. L_9 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  27603. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_8, L_9, /*hidden argument*/NULL);
  27604. // viewRect.sizeDelta = Vector2.zero;
  27605. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10;
  27606. L_10 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27607. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  27608. L_11 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  27609. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_10, L_11, /*hidden argument*/NULL);
  27610. // viewRect.anchoredPosition = Vector2.zero;
  27611. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_12;
  27612. L_12 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27613. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  27614. L_13 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  27615. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_12, L_13, /*hidden argument*/NULL);
  27616. // LayoutRebuilder.ForceRebuildLayoutImmediate(content);
  27617. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  27618. L_14 = ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0(__this, /*hidden argument*/NULL);
  27619. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  27620. LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C(L_14, /*hidden argument*/NULL);
  27621. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27622. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15;
  27623. L_15 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27624. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_16;
  27625. L_16 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_15, /*hidden argument*/NULL);
  27626. V_1 = L_16;
  27627. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  27628. L_17 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27629. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  27630. L_18 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_17, /*hidden argument*/NULL);
  27631. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19;
  27632. L_19 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27633. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_20;
  27634. L_20 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_19, /*hidden argument*/NULL);
  27635. V_1 = L_20;
  27636. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  27637. L_21 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27638. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  27639. L_22 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_21, /*hidden argument*/NULL);
  27640. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_23;
  27641. memset((&L_23), 0, sizeof(L_23));
  27642. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_23), L_18, L_22, /*hidden argument*/NULL);
  27643. __this->set_m_ViewBounds_24(L_23);
  27644. // m_ContentBounds = GetBounds();
  27645. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_24;
  27646. L_24 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27647. __this->set_m_ContentBounds_23(L_24);
  27648. }
  27649. IL_00dd:
  27650. {
  27651. // if (m_VSliderExpand && vScrollingNeeded)
  27652. bool L_25 = __this->get_m_VSliderExpand_33();
  27653. if (!L_25)
  27654. {
  27655. goto IL_00ed;
  27656. }
  27657. }
  27658. {
  27659. bool L_26;
  27660. L_26 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  27661. G_B8_0 = ((int32_t)(L_26));
  27662. goto IL_00ee;
  27663. }
  27664. IL_00ed:
  27665. {
  27666. G_B8_0 = 0;
  27667. }
  27668. IL_00ee:
  27669. {
  27670. V_2 = (bool)G_B8_0;
  27671. bool L_27 = V_2;
  27672. if (!L_27)
  27673. {
  27674. goto IL_0179;
  27675. }
  27676. }
  27677. {
  27678. // viewRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), viewRect.sizeDelta.y);
  27679. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_28;
  27680. L_28 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27681. float L_29 = __this->get_m_VSliderWidth_35();
  27682. float L_30 = __this->get_m_VerticalScrollbarSpacing_18();
  27683. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31;
  27684. L_31 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27685. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32;
  27686. L_32 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_31, /*hidden argument*/NULL);
  27687. float L_33 = L_32.get_y_1();
  27688. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  27689. memset((&L_34), 0, sizeof(L_34));
  27690. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_34), ((-((float)il2cpp_codegen_add((float)L_29, (float)L_30)))), L_33, /*hidden argument*/NULL);
  27691. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_28, L_34, /*hidden argument*/NULL);
  27692. // LayoutRebuilder.ForceRebuildLayoutImmediate(content);
  27693. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_35;
  27694. L_35 = ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0(__this, /*hidden argument*/NULL);
  27695. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  27696. LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C(L_35, /*hidden argument*/NULL);
  27697. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27698. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36;
  27699. L_36 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27700. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_37;
  27701. L_37 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_36, /*hidden argument*/NULL);
  27702. V_1 = L_37;
  27703. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_38;
  27704. L_38 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39;
  27706. L_39 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_38, /*hidden argument*/NULL);
  27707. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_40;
  27708. L_40 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27709. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_41;
  27710. L_41 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_40, /*hidden argument*/NULL);
  27711. V_1 = L_41;
  27712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42;
  27713. L_42 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27714. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43;
  27715. L_43 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_42, /*hidden argument*/NULL);
  27716. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_44;
  27717. memset((&L_44), 0, sizeof(L_44));
  27718. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_44), L_39, L_43, /*hidden argument*/NULL);
  27719. __this->set_m_ViewBounds_24(L_44);
  27720. // m_ContentBounds = GetBounds();
  27721. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_45;
  27722. L_45 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27723. __this->set_m_ContentBounds_23(L_45);
  27724. }
  27725. IL_0179:
  27726. {
  27727. // if (m_HSliderExpand && hScrollingNeeded)
  27728. bool L_46 = __this->get_m_HSliderExpand_32();
  27729. if (!L_46)
  27730. {
  27731. goto IL_0189;
  27732. }
  27733. }
  27734. {
  27735. bool L_47;
  27736. L_47 = ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB(__this, /*hidden argument*/NULL);
  27737. G_B13_0 = ((int32_t)(L_47));
  27738. goto IL_018a;
  27739. }
  27740. IL_0189:
  27741. {
  27742. G_B13_0 = 0;
  27743. }
  27744. IL_018a:
  27745. {
  27746. V_3 = (bool)G_B13_0;
  27747. bool L_48 = V_3;
  27748. if (!L_48)
  27749. {
  27750. goto IL_0206;
  27751. }
  27752. }
  27753. {
  27754. // viewRect.sizeDelta = new Vector2(viewRect.sizeDelta.x, -(m_HSliderHeight + m_HorizontalScrollbarSpacing));
  27755. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_49;
  27756. L_49 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27757. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_50;
  27758. L_50 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27759. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_51;
  27760. L_51 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_50, /*hidden argument*/NULL);
  27761. float L_52 = L_51.get_x_0();
  27762. float L_53 = __this->get_m_HSliderHeight_34();
  27763. float L_54 = __this->get_m_HorizontalScrollbarSpacing_17();
  27764. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55;
  27765. memset((&L_55), 0, sizeof(L_55));
  27766. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_55), L_52, ((-((float)il2cpp_codegen_add((float)L_53, (float)L_54)))), /*hidden argument*/NULL);
  27767. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_49, L_55, /*hidden argument*/NULL);
  27768. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27769. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_56;
  27770. L_56 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27771. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_57;
  27772. L_57 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_56, /*hidden argument*/NULL);
  27773. V_1 = L_57;
  27774. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_58;
  27775. L_58 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27776. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59;
  27777. L_59 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_58, /*hidden argument*/NULL);
  27778. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_60;
  27779. L_60 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27780. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_61;
  27781. L_61 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_60, /*hidden argument*/NULL);
  27782. V_1 = L_61;
  27783. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62;
  27784. L_62 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27785. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63;
  27786. L_63 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_62, /*hidden argument*/NULL);
  27787. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_64;
  27788. memset((&L_64), 0, sizeof(L_64));
  27789. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_64), L_59, L_63, /*hidden argument*/NULL);
  27790. __this->set_m_ViewBounds_24(L_64);
  27791. // m_ContentBounds = GetBounds();
  27792. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_65;
  27793. L_65 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27794. __this->set_m_ContentBounds_23(L_65);
  27795. }
  27796. IL_0206:
  27797. {
  27798. // if (m_VSliderExpand && vScrollingNeeded && viewRect.sizeDelta.x == 0 && viewRect.sizeDelta.y < 0)
  27799. bool L_66 = __this->get_m_VSliderExpand_33();
  27800. if (!L_66)
  27801. {
  27802. goto IL_0246;
  27803. }
  27804. }
  27805. {
  27806. bool L_67;
  27807. L_67 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  27808. if (!L_67)
  27809. {
  27810. goto IL_0246;
  27811. }
  27812. }
  27813. {
  27814. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_68;
  27815. L_68 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27816. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  27817. L_69 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_68, /*hidden argument*/NULL);
  27818. float L_70 = L_69.get_x_0();
  27819. if ((!(((float)L_70) == ((float)(0.0f)))))
  27820. {
  27821. goto IL_0246;
  27822. }
  27823. }
  27824. {
  27825. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_71;
  27826. L_71 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27827. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72;
  27828. L_72 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_71, /*hidden argument*/NULL);
  27829. float L_73 = L_72.get_y_1();
  27830. G_B20_0 = ((((float)L_73) < ((float)(0.0f)))? 1 : 0);
  27831. goto IL_0247;
  27832. }
  27833. IL_0246:
  27834. {
  27835. G_B20_0 = 0;
  27836. }
  27837. IL_0247:
  27838. {
  27839. V_4 = (bool)G_B20_0;
  27840. bool L_74 = V_4;
  27841. if (!L_74)
  27842. {
  27843. goto IL_027e;
  27844. }
  27845. }
  27846. {
  27847. // viewRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), viewRect.sizeDelta.y);
  27848. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_75;
  27849. L_75 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27850. float L_76 = __this->get_m_VSliderWidth_35();
  27851. float L_77 = __this->get_m_VerticalScrollbarSpacing_18();
  27852. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_78;
  27853. L_78 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27854. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_79;
  27855. L_79 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_78, /*hidden argument*/NULL);
  27856. float L_80 = L_79.get_y_1();
  27857. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_81;
  27858. memset((&L_81), 0, sizeof(L_81));
  27859. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_81), ((-((float)il2cpp_codegen_add((float)L_76, (float)L_77)))), L_80, /*hidden argument*/NULL);
  27860. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_75, L_81, /*hidden argument*/NULL);
  27861. }
  27862. IL_027e:
  27863. {
  27864. // }
  27865. return;
  27866. }
  27867. }
  27868. // System.Void UnityEngine.UI.ScrollRect::SetLayoutVertical()
  27869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutVertical_mC9CD0A1437205234CE2FB2704100A4A7A28CD7E4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27870. {
  27871. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  27872. memset((&V_0), 0, sizeof(V_0));
  27873. {
  27874. // UpdateScrollbarLayout();
  27875. ScrollRect_UpdateScrollbarLayout_mEAB065DB24B0CE20EC5EE3AB9B2FBCF5CAF4E0B7(__this, /*hidden argument*/NULL);
  27876. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27877. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  27878. L_0 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27879. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  27880. L_1 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_0, /*hidden argument*/NULL);
  27881. V_0 = L_1;
  27882. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  27883. L_2 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  27884. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27885. L_3 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_2, /*hidden argument*/NULL);
  27886. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
  27887. L_4 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27888. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5;
  27889. L_5 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_4, /*hidden argument*/NULL);
  27890. V_0 = L_5;
  27891. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  27892. L_6 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  27893. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27894. L_7 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_6, /*hidden argument*/NULL);
  27895. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_8;
  27896. memset((&L_8), 0, sizeof(L_8));
  27897. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_8), L_3, L_7, /*hidden argument*/NULL);
  27898. __this->set_m_ViewBounds_24(L_8);
  27899. // m_ContentBounds = GetBounds();
  27900. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9;
  27901. L_9 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27902. __this->set_m_ContentBounds_23(L_9);
  27903. // }
  27904. return;
  27905. }
  27906. }
  27907. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  27908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_m1EB5A90580B6EA5A6855E6CBB784B8EA2929DC56 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27909. {
  27910. {
  27911. // UpdateOneScrollbarVisibility(vScrollingNeeded, m_Vertical, m_VerticalScrollbarVisibility, m_VerticalScrollbar);
  27912. bool L_0;
  27913. L_0 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  27914. bool L_1 = __this->get_m_Vertical_6();
  27915. int32_t L_2 = __this->get_m_VerticalScrollbarVisibility_16();
  27916. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_VerticalScrollbar_14();
  27917. ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27918. // UpdateOneScrollbarVisibility(hScrollingNeeded, m_Horizontal, m_HorizontalScrollbarVisibility, m_HorizontalScrollbar);
  27919. bool L_4;
  27920. L_4 = ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB(__this, /*hidden argument*/NULL);
  27921. bool L_5 = __this->get_m_Horizontal_5();
  27922. int32_t L_6 = __this->get_m_HorizontalScrollbarVisibility_15();
  27923. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_HorizontalScrollbar_13();
  27924. ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D(L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  27925. // }
  27926. return;
  27927. }
  27928. }
  27929. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  27930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D (bool ___xScrollingNeeded0, bool ___xAxisEnabled1, int32_t ___scrollbarVisibility2, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___scrollbar3, const RuntimeMethod* method)
  27931. {
  27932. static bool s_Il2CppMethodInitialized;
  27933. if (!s_Il2CppMethodInitialized)
  27934. {
  27935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27936. s_Il2CppMethodInitialized = true;
  27937. }
  27938. bool V_0 = false;
  27939. bool V_1 = false;
  27940. bool V_2 = false;
  27941. bool V_3 = false;
  27942. {
  27943. // if (scrollbar)
  27944. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = ___scrollbar3;
  27945. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27946. bool L_1;
  27947. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  27948. V_0 = L_1;
  27949. bool L_2 = V_0;
  27950. if (!L_2)
  27951. {
  27952. goto IL_005f;
  27953. }
  27954. }
  27955. {
  27956. // if (scrollbarVisibility == ScrollbarVisibility.Permanent)
  27957. int32_t L_3 = ___scrollbarVisibility2;
  27958. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  27959. bool L_4 = V_1;
  27960. if (!L_4)
  27961. {
  27962. goto IL_003a;
  27963. }
  27964. }
  27965. {
  27966. // if (scrollbar.gameObject.activeSelf != xAxisEnabled)
  27967. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_5 = ___scrollbar3;
  27968. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6;
  27969. L_6 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_5, /*hidden argument*/NULL);
  27970. bool L_7;
  27971. L_7 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_6, /*hidden argument*/NULL);
  27972. bool L_8 = ___xAxisEnabled1;
  27973. V_2 = (bool)((((int32_t)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27974. bool L_9 = V_2;
  27975. if (!L_9)
  27976. {
  27977. goto IL_0037;
  27978. }
  27979. }
  27980. {
  27981. // scrollbar.gameObject.SetActive(xAxisEnabled);
  27982. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_10 = ___scrollbar3;
  27983. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11;
  27984. L_11 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_10, /*hidden argument*/NULL);
  27985. bool L_12 = ___xAxisEnabled1;
  27986. GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_11, L_12, /*hidden argument*/NULL);
  27987. }
  27988. IL_0037:
  27989. {
  27990. goto IL_005e;
  27991. }
  27992. IL_003a:
  27993. {
  27994. // if (scrollbar.gameObject.activeSelf != xScrollingNeeded)
  27995. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_13 = ___scrollbar3;
  27996. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  27997. L_14 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_13, /*hidden argument*/NULL);
  27998. bool L_15;
  27999. L_15 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_14, /*hidden argument*/NULL);
  28000. bool L_16 = ___xScrollingNeeded0;
  28001. V_3 = (bool)((((int32_t)((((int32_t)L_15) == ((int32_t)L_16))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28002. bool L_17 = V_3;
  28003. if (!L_17)
  28004. {
  28005. goto IL_005d;
  28006. }
  28007. }
  28008. {
  28009. // scrollbar.gameObject.SetActive(xScrollingNeeded);
  28010. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_18 = ___scrollbar3;
  28011. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19;
  28012. L_19 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_18, /*hidden argument*/NULL);
  28013. bool L_20 = ___xScrollingNeeded0;
  28014. GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_19, L_20, /*hidden argument*/NULL);
  28015. }
  28016. IL_005d:
  28017. {
  28018. }
  28019. IL_005e:
  28020. {
  28021. }
  28022. IL_005f:
  28023. {
  28024. // }
  28025. return;
  28026. }
  28027. }
  28028. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  28029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_mEAB065DB24B0CE20EC5EE3AB9B2FBCF5CAF4E0B7 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  28030. {
  28031. static bool s_Il2CppMethodInitialized;
  28032. if (!s_Il2CppMethodInitialized)
  28033. {
  28034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28035. s_Il2CppMethodInitialized = true;
  28036. }
  28037. bool V_0 = false;
  28038. bool V_1 = false;
  28039. bool V_2 = false;
  28040. bool V_3 = false;
  28041. int32_t G_B3_0 = 0;
  28042. int32_t G_B11_0 = 0;
  28043. {
  28044. // if (m_VSliderExpand && m_HorizontalScrollbar)
  28045. bool L_0 = __this->get_m_VSliderExpand_33();
  28046. if (!L_0)
  28047. {
  28048. goto IL_0016;
  28049. }
  28050. }
  28051. {
  28052. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = __this->get_m_HorizontalScrollbar_13();
  28053. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28054. bool L_2;
  28055. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  28056. G_B3_0 = ((int32_t)(L_2));
  28057. goto IL_0017;
  28058. }
  28059. IL_0016:
  28060. {
  28061. G_B3_0 = 0;
  28062. }
  28063. IL_0017:
  28064. {
  28065. V_0 = (bool)G_B3_0;
  28066. bool L_3 = V_0;
  28067. if (!L_3)
  28068. {
  28069. goto IL_010b;
  28070. }
  28071. }
  28072. {
  28073. // m_Tracker.Add(this, m_HorizontalScrollbarRect,
  28074. // DrivenTransformProperties.AnchorMinX |
  28075. // DrivenTransformProperties.AnchorMaxX |
  28076. // DrivenTransformProperties.SizeDeltaX |
  28077. // DrivenTransformProperties.AnchoredPositionX);
  28078. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_4 = __this->get_address_of_m_Tracker_39();
  28079. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = __this->get_m_HorizontalScrollbarRect_37();
  28080. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_4, __this, L_5, ((int32_t)5378), /*hidden argument*/NULL);
  28081. // m_HorizontalScrollbarRect.anchorMin = new Vector2(0, m_HorizontalScrollbarRect.anchorMin.y);
  28082. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = __this->get_m_HorizontalScrollbarRect_37();
  28083. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = __this->get_m_HorizontalScrollbarRect_37();
  28084. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  28085. L_8 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_7, /*hidden argument*/NULL);
  28086. float L_9 = L_8.get_y_1();
  28087. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  28088. memset((&L_10), 0, sizeof(L_10));
  28089. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_10), (0.0f), L_9, /*hidden argument*/NULL);
  28090. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_10, /*hidden argument*/NULL);
  28091. // m_HorizontalScrollbarRect.anchorMax = new Vector2(1, m_HorizontalScrollbarRect.anchorMax.y);
  28092. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = __this->get_m_HorizontalScrollbarRect_37();
  28093. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_12 = __this->get_m_HorizontalScrollbarRect_37();
  28094. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  28095. L_13 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_12, /*hidden argument*/NULL);
  28096. float L_14 = L_13.get_y_1();
  28097. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  28098. memset((&L_15), 0, sizeof(L_15));
  28099. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_15), (1.0f), L_14, /*hidden argument*/NULL);
  28100. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_11, L_15, /*hidden argument*/NULL);
  28101. // m_HorizontalScrollbarRect.anchoredPosition = new Vector2(0, m_HorizontalScrollbarRect.anchoredPosition.y);
  28102. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16 = __this->get_m_HorizontalScrollbarRect_37();
  28103. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = __this->get_m_HorizontalScrollbarRect_37();
  28104. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  28105. L_18 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_17, /*hidden argument*/NULL);
  28106. float L_19 = L_18.get_y_1();
  28107. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  28108. memset((&L_20), 0, sizeof(L_20));
  28109. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_20), (0.0f), L_19, /*hidden argument*/NULL);
  28110. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_16, L_20, /*hidden argument*/NULL);
  28111. // if (vScrollingNeeded)
  28112. bool L_21;
  28113. L_21 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  28114. V_1 = L_21;
  28115. bool L_22 = V_1;
  28116. if (!L_22)
  28117. {
  28118. goto IL_00e4;
  28119. }
  28120. }
  28121. {
  28122. // m_HorizontalScrollbarRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), m_HorizontalScrollbarRect.sizeDelta.y);
  28123. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = __this->get_m_HorizontalScrollbarRect_37();
  28124. float L_24 = __this->get_m_VSliderWidth_35();
  28125. float L_25 = __this->get_m_VerticalScrollbarSpacing_18();
  28126. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_26 = __this->get_m_HorizontalScrollbarRect_37();
  28127. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  28128. L_27 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_26, /*hidden argument*/NULL);
  28129. float L_28 = L_27.get_y_1();
  28130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  28131. memset((&L_29), 0, sizeof(L_29));
  28132. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_29), ((-((float)il2cpp_codegen_add((float)L_24, (float)L_25)))), L_28, /*hidden argument*/NULL);
  28133. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_23, L_29, /*hidden argument*/NULL);
  28134. goto IL_010a;
  28135. }
  28136. IL_00e4:
  28137. {
  28138. // m_HorizontalScrollbarRect.sizeDelta = new Vector2(0, m_HorizontalScrollbarRect.sizeDelta.y);
  28139. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_30 = __this->get_m_HorizontalScrollbarRect_37();
  28140. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31 = __this->get_m_HorizontalScrollbarRect_37();
  28141. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32;
  28142. L_32 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_31, /*hidden argument*/NULL);
  28143. float L_33 = L_32.get_y_1();
  28144. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  28145. memset((&L_34), 0, sizeof(L_34));
  28146. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_34), (0.0f), L_33, /*hidden argument*/NULL);
  28147. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_30, L_34, /*hidden argument*/NULL);
  28148. }
  28149. IL_010a:
  28150. {
  28151. }
  28152. IL_010b:
  28153. {
  28154. // if (m_HSliderExpand && m_VerticalScrollbar)
  28155. bool L_35 = __this->get_m_HSliderExpand_32();
  28156. if (!L_35)
  28157. {
  28158. goto IL_0120;
  28159. }
  28160. }
  28161. {
  28162. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_36 = __this->get_m_VerticalScrollbar_14();
  28163. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28164. bool L_37;
  28165. L_37 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_36, /*hidden argument*/NULL);
  28166. G_B11_0 = ((int32_t)(L_37));
  28167. goto IL_0121;
  28168. }
  28169. IL_0120:
  28170. {
  28171. G_B11_0 = 0;
  28172. }
  28173. IL_0121:
  28174. {
  28175. V_2 = (bool)G_B11_0;
  28176. bool L_38 = V_2;
  28177. if (!L_38)
  28178. {
  28179. goto IL_0215;
  28180. }
  28181. }
  28182. {
  28183. // m_Tracker.Add(this, m_VerticalScrollbarRect,
  28184. // DrivenTransformProperties.AnchorMinY |
  28185. // DrivenTransformProperties.AnchorMaxY |
  28186. // DrivenTransformProperties.SizeDeltaY |
  28187. // DrivenTransformProperties.AnchoredPositionY);
  28188. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_39 = __this->get_address_of_m_Tracker_39();
  28189. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_40 = __this->get_m_VerticalScrollbarRect_38();
  28190. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_39, __this, L_40, ((int32_t)10756), /*hidden argument*/NULL);
  28191. // m_VerticalScrollbarRect.anchorMin = new Vector2(m_VerticalScrollbarRect.anchorMin.x, 0);
  28192. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = __this->get_m_VerticalScrollbarRect_38();
  28193. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_42 = __this->get_m_VerticalScrollbarRect_38();
  28194. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43;
  28195. L_43 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_42, /*hidden argument*/NULL);
  28196. float L_44 = L_43.get_x_0();
  28197. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_45;
  28198. memset((&L_45), 0, sizeof(L_45));
  28199. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_45), L_44, (0.0f), /*hidden argument*/NULL);
  28200. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_41, L_45, /*hidden argument*/NULL);
  28201. // m_VerticalScrollbarRect.anchorMax = new Vector2(m_VerticalScrollbarRect.anchorMax.x, 1);
  28202. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_46 = __this->get_m_VerticalScrollbarRect_38();
  28203. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_47 = __this->get_m_VerticalScrollbarRect_38();
  28204. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48;
  28205. L_48 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_47, /*hidden argument*/NULL);
  28206. float L_49 = L_48.get_x_0();
  28207. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50;
  28208. memset((&L_50), 0, sizeof(L_50));
  28209. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_50), L_49, (1.0f), /*hidden argument*/NULL);
  28210. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_46, L_50, /*hidden argument*/NULL);
  28211. // m_VerticalScrollbarRect.anchoredPosition = new Vector2(m_VerticalScrollbarRect.anchoredPosition.x, 0);
  28212. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_51 = __this->get_m_VerticalScrollbarRect_38();
  28213. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_52 = __this->get_m_VerticalScrollbarRect_38();
  28214. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53;
  28215. L_53 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_52, /*hidden argument*/NULL);
  28216. float L_54 = L_53.get_x_0();
  28217. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55;
  28218. memset((&L_55), 0, sizeof(L_55));
  28219. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_55), L_54, (0.0f), /*hidden argument*/NULL);
  28220. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_51, L_55, /*hidden argument*/NULL);
  28221. // if (hScrollingNeeded)
  28222. bool L_56;
  28223. L_56 = ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB(__this, /*hidden argument*/NULL);
  28224. V_3 = L_56;
  28225. bool L_57 = V_3;
  28226. if (!L_57)
  28227. {
  28228. goto IL_01ee;
  28229. }
  28230. }
  28231. {
  28232. // m_VerticalScrollbarRect.sizeDelta = new Vector2(m_VerticalScrollbarRect.sizeDelta.x, -(m_HSliderHeight + m_HorizontalScrollbarSpacing));
  28233. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_58 = __this->get_m_VerticalScrollbarRect_38();
  28234. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_59 = __this->get_m_VerticalScrollbarRect_38();
  28235. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60;
  28236. L_60 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_59, /*hidden argument*/NULL);
  28237. float L_61 = L_60.get_x_0();
  28238. float L_62 = __this->get_m_HSliderHeight_34();
  28239. float L_63 = __this->get_m_HorizontalScrollbarSpacing_17();
  28240. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_64;
  28241. memset((&L_64), 0, sizeof(L_64));
  28242. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_64), L_61, ((-((float)il2cpp_codegen_add((float)L_62, (float)L_63)))), /*hidden argument*/NULL);
  28243. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_58, L_64, /*hidden argument*/NULL);
  28244. goto IL_0214;
  28245. }
  28246. IL_01ee:
  28247. {
  28248. // m_VerticalScrollbarRect.sizeDelta = new Vector2(m_VerticalScrollbarRect.sizeDelta.x, 0);
  28249. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_65 = __this->get_m_VerticalScrollbarRect_38();
  28250. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_66 = __this->get_m_VerticalScrollbarRect_38();
  28251. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_67;
  28252. L_67 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_66, /*hidden argument*/NULL);
  28253. float L_68 = L_67.get_x_0();
  28254. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  28255. memset((&L_69), 0, sizeof(L_69));
  28256. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_69), L_68, (0.0f), /*hidden argument*/NULL);
  28257. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_65, L_69, /*hidden argument*/NULL);
  28258. }
  28259. IL_0214:
  28260. {
  28261. }
  28262. IL_0215:
  28263. {
  28264. // }
  28265. return;
  28266. }
  28267. }
  28268. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  28269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  28270. {
  28271. static bool s_Il2CppMethodInitialized;
  28272. if (!s_Il2CppMethodInitialized)
  28273. {
  28274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28276. s_Il2CppMethodInitialized = true;
  28277. }
  28278. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  28279. memset((&V_0), 0, sizeof(V_0));
  28280. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  28281. memset((&V_1), 0, sizeof(V_1));
  28282. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  28283. memset((&V_2), 0, sizeof(V_2));
  28284. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  28285. memset((&V_3), 0, sizeof(V_3));
  28286. bool V_4 = false;
  28287. bool V_5 = false;
  28288. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_6;
  28289. memset((&V_6), 0, sizeof(V_6));
  28290. bool V_7 = false;
  28291. bool V_8 = false;
  28292. bool V_9 = false;
  28293. bool V_10 = false;
  28294. bool V_11 = false;
  28295. bool V_12 = false;
  28296. bool V_13 = false;
  28297. {
  28298. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  28299. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  28300. L_0 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  28301. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  28302. L_1 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_0, /*hidden argument*/NULL);
  28303. V_3 = L_1;
  28304. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  28305. L_2 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  28306. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  28307. L_3 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_2, /*hidden argument*/NULL);
  28308. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
  28309. L_4 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  28310. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5;
  28311. L_5 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_4, /*hidden argument*/NULL);
  28312. V_3 = L_5;
  28313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  28314. L_6 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  28315. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  28316. L_7 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_6, /*hidden argument*/NULL);
  28317. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_8;
  28318. memset((&L_8), 0, sizeof(L_8));
  28319. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_8), L_3, L_7, /*hidden argument*/NULL);
  28320. __this->set_m_ViewBounds_24(L_8);
  28321. // m_ContentBounds = GetBounds();
  28322. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9;
  28323. L_9 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  28324. __this->set_m_ContentBounds_23(L_9);
  28325. // if (m_Content == null)
  28326. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = __this->get_m_Content_4();
  28327. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28328. bool L_11;
  28329. L_11 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  28330. V_4 = L_11;
  28331. bool L_12 = V_4;
  28332. if (!L_12)
  28333. {
  28334. goto IL_005f;
  28335. }
  28336. }
  28337. {
  28338. // return;
  28339. goto IL_033a;
  28340. }
  28341. IL_005f:
  28342. {
  28343. // Vector3 contentSize = m_ContentBounds.size;
  28344. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_13 = __this->get_address_of_m_ContentBounds_23();
  28345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  28346. L_14 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_13, /*hidden argument*/NULL);
  28347. V_0 = L_14;
  28348. // Vector3 contentPos = m_ContentBounds.center;
  28349. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_15 = __this->get_address_of_m_ContentBounds_23();
  28350. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16;
  28351. L_16 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_15, /*hidden argument*/NULL);
  28352. V_1 = L_16;
  28353. // var contentPivot = m_Content.pivot;
  28354. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = __this->get_m_Content_4();
  28355. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  28356. L_18 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_17, /*hidden argument*/NULL);
  28357. V_2 = L_18;
  28358. // AdjustBounds(ref m_ViewBounds, ref contentPivot, ref contentSize, ref contentPos);
  28359. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_19 = __this->get_address_of_m_ViewBounds_24();
  28360. ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_19, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL);
  28361. // m_ContentBounds.size = contentSize;
  28362. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_20 = __this->get_address_of_m_ContentBounds_23();
  28363. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_0;
  28364. Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_20, L_21, /*hidden argument*/NULL);
  28365. // m_ContentBounds.center = contentPos;
  28366. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_22 = __this->get_address_of_m_ContentBounds_23();
  28367. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_1;
  28368. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_22, L_23, /*hidden argument*/NULL);
  28369. // if (movementType == MovementType.Clamped)
  28370. int32_t L_24;
  28371. L_24 = ScrollRect_get_movementType_m12C1D0EB101216FC3C545AECBF883AE23AD82101(__this, /*hidden argument*/NULL);
  28372. V_5 = (bool)((((int32_t)L_24) == ((int32_t)2))? 1 : 0);
  28373. bool L_25 = V_5;
  28374. if (!L_25)
  28375. {
  28376. goto IL_033a;
  28377. }
  28378. }
  28379. {
  28380. // Vector2 delta = Vector2.zero;
  28381. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  28382. L_26 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  28383. V_6 = L_26;
  28384. // if (m_ViewBounds.max.x > m_ContentBounds.max.x)
  28385. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_27 = __this->get_address_of_m_ViewBounds_24();
  28386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  28387. L_28 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_27, /*hidden argument*/NULL);
  28388. float L_29 = L_28.get_x_2();
  28389. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_30 = __this->get_address_of_m_ContentBounds_23();
  28390. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31;
  28391. L_31 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_30, /*hidden argument*/NULL);
  28392. float L_32 = L_31.get_x_2();
  28393. V_7 = (bool)((((float)L_29) > ((float)L_32))? 1 : 0);
  28394. bool L_33 = V_7;
  28395. if (!L_33)
  28396. {
  28397. goto IL_0143;
  28398. }
  28399. }
  28400. {
  28401. // delta.x = Math.Min(m_ViewBounds.min.x - m_ContentBounds.min.x, m_ViewBounds.max.x - m_ContentBounds.max.x);
  28402. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_34 = __this->get_address_of_m_ViewBounds_24();
  28403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
  28404. L_35 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_34, /*hidden argument*/NULL);
  28405. float L_36 = L_35.get_x_2();
  28406. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_37 = __this->get_address_of_m_ContentBounds_23();
  28407. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
  28408. L_38 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_37, /*hidden argument*/NULL);
  28409. float L_39 = L_38.get_x_2();
  28410. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_40 = __this->get_address_of_m_ViewBounds_24();
  28411. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41;
  28412. L_41 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_40, /*hidden argument*/NULL);
  28413. float L_42 = L_41.get_x_2();
  28414. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_43 = __this->get_address_of_m_ContentBounds_23();
  28415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44;
  28416. L_44 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_43, /*hidden argument*/NULL);
  28417. float L_45 = L_44.get_x_2();
  28418. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28419. float L_46;
  28420. L_46 = Math_Min_mED21323DC72FBF9A825FD4210D4B9D693CE87FCF(((float)il2cpp_codegen_subtract((float)L_36, (float)L_39)), ((float)il2cpp_codegen_subtract((float)L_42, (float)L_45)), /*hidden argument*/NULL);
  28421. (&V_6)->set_x_0(L_46);
  28422. goto IL_01bb;
  28423. }
  28424. IL_0143:
  28425. {
  28426. // else if (m_ViewBounds.min.x < m_ContentBounds.min.x)
  28427. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_47 = __this->get_address_of_m_ViewBounds_24();
  28428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48;
  28429. L_48 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_47, /*hidden argument*/NULL);
  28430. float L_49 = L_48.get_x_2();
  28431. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_50 = __this->get_address_of_m_ContentBounds_23();
  28432. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51;
  28433. L_51 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_50, /*hidden argument*/NULL);
  28434. float L_52 = L_51.get_x_2();
  28435. V_8 = (bool)((((float)L_49) < ((float)L_52))? 1 : 0);
  28436. bool L_53 = V_8;
  28437. if (!L_53)
  28438. {
  28439. goto IL_01bb;
  28440. }
  28441. }
  28442. {
  28443. // delta.x = Math.Max(m_ViewBounds.min.x - m_ContentBounds.min.x, m_ViewBounds.max.x - m_ContentBounds.max.x);
  28444. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_54 = __this->get_address_of_m_ViewBounds_24();
  28445. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55;
  28446. L_55 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_54, /*hidden argument*/NULL);
  28447. float L_56 = L_55.get_x_2();
  28448. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_57 = __this->get_address_of_m_ContentBounds_23();
  28449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58;
  28450. L_58 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_57, /*hidden argument*/NULL);
  28451. float L_59 = L_58.get_x_2();
  28452. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_60 = __this->get_address_of_m_ViewBounds_24();
  28453. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61;
  28454. L_61 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_60, /*hidden argument*/NULL);
  28455. float L_62 = L_61.get_x_2();
  28456. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_63 = __this->get_address_of_m_ContentBounds_23();
  28457. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64;
  28458. L_64 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_63, /*hidden argument*/NULL);
  28459. float L_65 = L_64.get_x_2();
  28460. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28461. float L_66;
  28462. L_66 = Math_Max_mEB87839DA28310AE4CB81A94D551874CFC2B1247(((float)il2cpp_codegen_subtract((float)L_56, (float)L_59)), ((float)il2cpp_codegen_subtract((float)L_62, (float)L_65)), /*hidden argument*/NULL);
  28463. (&V_6)->set_x_0(L_66);
  28464. }
  28465. IL_01bb:
  28466. {
  28467. // if (m_ViewBounds.min.y < m_ContentBounds.min.y)
  28468. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_67 = __this->get_address_of_m_ViewBounds_24();
  28469. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_68;
  28470. L_68 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_67, /*hidden argument*/NULL);
  28471. float L_69 = L_68.get_y_3();
  28472. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_70 = __this->get_address_of_m_ContentBounds_23();
  28473. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_71;
  28474. L_71 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_70, /*hidden argument*/NULL);
  28475. float L_72 = L_71.get_y_3();
  28476. V_9 = (bool)((((float)L_69) < ((float)L_72))? 1 : 0);
  28477. bool L_73 = V_9;
  28478. if (!L_73)
  28479. {
  28480. goto IL_0235;
  28481. }
  28482. }
  28483. {
  28484. // delta.y = Math.Max(m_ViewBounds.min.y - m_ContentBounds.min.y, m_ViewBounds.max.y - m_ContentBounds.max.y);
  28485. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_74 = __this->get_address_of_m_ViewBounds_24();
  28486. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_75;
  28487. L_75 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_74, /*hidden argument*/NULL);
  28488. float L_76 = L_75.get_y_3();
  28489. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_77 = __this->get_address_of_m_ContentBounds_23();
  28490. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78;
  28491. L_78 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_77, /*hidden argument*/NULL);
  28492. float L_79 = L_78.get_y_3();
  28493. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_80 = __this->get_address_of_m_ViewBounds_24();
  28494. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_81;
  28495. L_81 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_80, /*hidden argument*/NULL);
  28496. float L_82 = L_81.get_y_3();
  28497. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_83 = __this->get_address_of_m_ContentBounds_23();
  28498. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84;
  28499. L_84 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_83, /*hidden argument*/NULL);
  28500. float L_85 = L_84.get_y_3();
  28501. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28502. float L_86;
  28503. L_86 = Math_Max_mEB87839DA28310AE4CB81A94D551874CFC2B1247(((float)il2cpp_codegen_subtract((float)L_76, (float)L_79)), ((float)il2cpp_codegen_subtract((float)L_82, (float)L_85)), /*hidden argument*/NULL);
  28504. (&V_6)->set_y_1(L_86);
  28505. goto IL_02ad;
  28506. }
  28507. IL_0235:
  28508. {
  28509. // else if (m_ViewBounds.max.y > m_ContentBounds.max.y)
  28510. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_87 = __this->get_address_of_m_ViewBounds_24();
  28511. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_88;
  28512. L_88 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_87, /*hidden argument*/NULL);
  28513. float L_89 = L_88.get_y_3();
  28514. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_90 = __this->get_address_of_m_ContentBounds_23();
  28515. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_91;
  28516. L_91 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_90, /*hidden argument*/NULL);
  28517. float L_92 = L_91.get_y_3();
  28518. V_10 = (bool)((((float)L_89) > ((float)L_92))? 1 : 0);
  28519. bool L_93 = V_10;
  28520. if (!L_93)
  28521. {
  28522. goto IL_02ad;
  28523. }
  28524. }
  28525. {
  28526. // delta.y = Math.Min(m_ViewBounds.min.y - m_ContentBounds.min.y, m_ViewBounds.max.y - m_ContentBounds.max.y);
  28527. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_94 = __this->get_address_of_m_ViewBounds_24();
  28528. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_95;
  28529. L_95 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_94, /*hidden argument*/NULL);
  28530. float L_96 = L_95.get_y_3();
  28531. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_97 = __this->get_address_of_m_ContentBounds_23();
  28532. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_98;
  28533. L_98 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_97, /*hidden argument*/NULL);
  28534. float L_99 = L_98.get_y_3();
  28535. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_100 = __this->get_address_of_m_ViewBounds_24();
  28536. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
  28537. L_101 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_100, /*hidden argument*/NULL);
  28538. float L_102 = L_101.get_y_3();
  28539. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_103 = __this->get_address_of_m_ContentBounds_23();
  28540. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104;
  28541. L_104 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_103, /*hidden argument*/NULL);
  28542. float L_105 = L_104.get_y_3();
  28543. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28544. float L_106;
  28545. L_106 = Math_Min_mED21323DC72FBF9A825FD4210D4B9D693CE87FCF(((float)il2cpp_codegen_subtract((float)L_96, (float)L_99)), ((float)il2cpp_codegen_subtract((float)L_102, (float)L_105)), /*hidden argument*/NULL);
  28546. (&V_6)->set_y_1(L_106);
  28547. }
  28548. IL_02ad:
  28549. {
  28550. // if (delta.sqrMagnitude > float.Epsilon)
  28551. float L_107;
  28552. L_107 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_6), /*hidden argument*/NULL);
  28553. V_11 = (bool)((((float)L_107) > ((float)(1.40129846E-45f)))? 1 : 0);
  28554. bool L_108 = V_11;
  28555. if (!L_108)
  28556. {
  28557. goto IL_0339;
  28558. }
  28559. }
  28560. {
  28561. // contentPos = m_Content.anchoredPosition + delta;
  28562. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_109 = __this->get_m_Content_4();
  28563. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_110;
  28564. L_110 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_109, /*hidden argument*/NULL);
  28565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_111 = V_6;
  28566. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_112;
  28567. L_112 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_110, L_111, /*hidden argument*/NULL);
  28568. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_113;
  28569. L_113 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_112, /*hidden argument*/NULL);
  28570. V_1 = L_113;
  28571. // if (!m_Horizontal)
  28572. bool L_114 = __this->get_m_Horizontal_5();
  28573. V_12 = (bool)((((int32_t)L_114) == ((int32_t)0))? 1 : 0);
  28574. bool L_115 = V_12;
  28575. if (!L_115)
  28576. {
  28577. goto IL_0300;
  28578. }
  28579. }
  28580. {
  28581. // contentPos.x = m_Content.anchoredPosition.x;
  28582. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_116 = __this->get_m_Content_4();
  28583. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_117;
  28584. L_117 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_116, /*hidden argument*/NULL);
  28585. float L_118 = L_117.get_x_0();
  28586. (&V_1)->set_x_2(L_118);
  28587. }
  28588. IL_0300:
  28589. {
  28590. // if (!m_Vertical)
  28591. bool L_119 = __this->get_m_Vertical_6();
  28592. V_13 = (bool)((((int32_t)L_119) == ((int32_t)0))? 1 : 0);
  28593. bool L_120 = V_13;
  28594. if (!L_120)
  28595. {
  28596. goto IL_0326;
  28597. }
  28598. }
  28599. {
  28600. // contentPos.y = m_Content.anchoredPosition.y;
  28601. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_121 = __this->get_m_Content_4();
  28602. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_122;
  28603. L_122 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_121, /*hidden argument*/NULL);
  28604. float L_123 = L_122.get_y_1();
  28605. (&V_1)->set_y_3(L_123);
  28606. }
  28607. IL_0326:
  28608. {
  28609. // AdjustBounds(ref m_ViewBounds, ref contentPivot, ref contentSize, ref contentPos);
  28610. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_124 = __this->get_address_of_m_ViewBounds_24();
  28611. ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_124, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL);
  28612. }
  28613. IL_0339:
  28614. {
  28615. }
  28616. IL_033a:
  28617. {
  28618. // }
  28619. return;
  28620. }
  28621. }
  28622. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  28623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___contentPivot1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentSize2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentPos3, const RuntimeMethod* method)
  28624. {
  28625. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  28626. memset((&V_0), 0, sizeof(V_0));
  28627. bool V_1 = false;
  28628. bool V_2 = false;
  28629. {
  28630. // Vector3 excess = viewBounds.size - contentSize;
  28631. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = ___viewBounds0;
  28632. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  28633. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  28634. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = ___contentSize2;
  28635. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2);
  28636. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  28637. L_4 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_1, L_3, /*hidden argument*/NULL);
  28638. V_0 = L_4;
  28639. // if (excess.x > 0)
  28640. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  28641. float L_6 = L_5.get_x_2();
  28642. V_1 = (bool)((((float)L_6) > ((float)(0.0f)))? 1 : 0);
  28643. bool L_7 = V_1;
  28644. if (!L_7)
  28645. {
  28646. goto IL_0054;
  28647. }
  28648. }
  28649. {
  28650. // contentPos.x -= excess.x * (contentPivot.x - 0.5f);
  28651. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_8 = ___contentPos3;
  28652. float* L_9 = L_8->get_address_of_x_2();
  28653. float* L_10 = L_9;
  28654. float L_11 = *((float*)L_10);
  28655. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  28656. float L_13 = L_12.get_x_2();
  28657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_14 = ___contentPivot1;
  28658. float L_15 = L_14->get_x_0();
  28659. *((float*)L_10) = (float)((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_13, (float)((float)il2cpp_codegen_subtract((float)L_15, (float)(0.5f)))))));
  28660. // contentSize.x = viewBounds.size.x;
  28661. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_16 = ___contentSize2;
  28662. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_17 = ___viewBounds0;
  28663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  28664. L_18 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_17, /*hidden argument*/NULL);
  28665. float L_19 = L_18.get_x_2();
  28666. L_16->set_x_2(L_19);
  28667. }
  28668. IL_0054:
  28669. {
  28670. // if (excess.y > 0)
  28671. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = V_0;
  28672. float L_21 = L_20.get_y_3();
  28673. V_2 = (bool)((((float)L_21) > ((float)(0.0f)))? 1 : 0);
  28674. bool L_22 = V_2;
  28675. if (!L_22)
  28676. {
  28677. goto IL_0095;
  28678. }
  28679. }
  28680. {
  28681. // contentPos.y -= excess.y * (contentPivot.y - 0.5f);
  28682. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_23 = ___contentPos3;
  28683. float* L_24 = L_23->get_address_of_y_3();
  28684. float* L_25 = L_24;
  28685. float L_26 = *((float*)L_25);
  28686. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_0;
  28687. float L_28 = L_27.get_y_3();
  28688. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_29 = ___contentPivot1;
  28689. float L_30 = L_29->get_y_1();
  28690. *((float*)L_25) = (float)((float)il2cpp_codegen_subtract((float)L_26, (float)((float)il2cpp_codegen_multiply((float)L_28, (float)((float)il2cpp_codegen_subtract((float)L_30, (float)(0.5f)))))));
  28691. // contentSize.y = viewBounds.size.y;
  28692. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_31 = ___contentSize2;
  28693. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_32 = ___viewBounds0;
  28694. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33;
  28695. L_33 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_32, /*hidden argument*/NULL);
  28696. float L_34 = L_33.get_y_3();
  28697. L_31->set_y_3(L_34);
  28698. }
  28699. IL_0095:
  28700. {
  28701. // }
  28702. return;
  28703. }
  28704. }
  28705. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  28706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  28707. {
  28708. static bool s_Il2CppMethodInitialized;
  28709. if (!s_Il2CppMethodInitialized)
  28710. {
  28711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28712. s_Il2CppMethodInitialized = true;
  28713. }
  28714. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  28715. memset((&V_0), 0, sizeof(V_0));
  28716. bool V_1 = false;
  28717. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_2;
  28718. memset((&V_2), 0, sizeof(V_2));
  28719. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_3;
  28720. memset((&V_3), 0, sizeof(V_3));
  28721. {
  28722. // if (m_Content == null)
  28723. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  28724. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28725. bool L_1;
  28726. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  28727. V_1 = L_1;
  28728. bool L_2 = V_1;
  28729. if (!L_2)
  28730. {
  28731. goto IL_001d;
  28732. }
  28733. }
  28734. {
  28735. // return new Bounds();
  28736. il2cpp_codegen_initobj((&V_2), sizeof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ));
  28737. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_3 = V_2;
  28738. V_3 = L_3;
  28739. goto IL_004b;
  28740. }
  28741. IL_001d:
  28742. {
  28743. // m_Content.GetWorldCorners(m_Corners);
  28744. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Content_4();
  28745. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = __this->get_m_Corners_40();
  28746. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_4, L_5, /*hidden argument*/NULL);
  28747. // var viewWorldToLocalMatrix = viewRect.worldToLocalMatrix;
  28748. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  28749. L_6 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  28750. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7;
  28751. L_7 = Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D(L_6, /*hidden argument*/NULL);
  28752. V_0 = L_7;
  28753. // return InternalGetBounds(m_Corners, ref viewWorldToLocalMatrix);
  28754. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = __this->get_m_Corners_40();
  28755. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9;
  28756. L_9 = ScrollRect_InternalGetBounds_m5C2F6AF7B7427B4A84FF9821F7195BA60F63D13B(L_8, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  28757. V_3 = L_9;
  28758. goto IL_004b;
  28759. }
  28760. IL_004b:
  28761. {
  28762. // }
  28763. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_10 = V_3;
  28764. return L_10;
  28765. }
  28766. }
  28767. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  28768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_InternalGetBounds_m5C2F6AF7B7427B4A84FF9821F7195BA60F63D13B (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___corners0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewWorldToLocalMatrix1, const RuntimeMethod* method)
  28769. {
  28770. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  28771. memset((&V_0), 0, sizeof(V_0));
  28772. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  28773. memset((&V_1), 0, sizeof(V_1));
  28774. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_2;
  28775. memset((&V_2), 0, sizeof(V_2));
  28776. int32_t V_3 = 0;
  28777. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4;
  28778. memset((&V_4), 0, sizeof(V_4));
  28779. bool V_5 = false;
  28780. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_6;
  28781. memset((&V_6), 0, sizeof(V_6));
  28782. {
  28783. // var vMin = new Vector3(float.MaxValue, float.MaxValue, float.MaxValue);
  28784. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  28785. // var vMax = new Vector3(float.MinValue, float.MinValue, float.MinValue);
  28786. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  28787. // for (int j = 0; j < 4; j++)
  28788. V_3 = 0;
  28789. goto IL_0058;
  28790. }
  28791. IL_0031:
  28792. {
  28793. // Vector3 v = viewWorldToLocalMatrix.MultiplyPoint3x4(corners[j]);
  28794. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_0 = ___viewWorldToLocalMatrix1;
  28795. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___corners0;
  28796. int32_t L_2 = V_3;
  28797. int32_t L_3 = L_2;
  28798. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = (L_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_3));
  28799. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  28800. L_5 = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_0, L_4, /*hidden argument*/NULL);
  28801. V_4 = L_5;
  28802. // vMin = Vector3.Min(v, vMin);
  28803. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_4;
  28804. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  28805. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  28806. L_8 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_6, L_7, /*hidden argument*/NULL);
  28807. V_0 = L_8;
  28808. // vMax = Vector3.Max(v, vMax);
  28809. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_4;
  28810. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_1;
  28811. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  28812. L_11 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_9, L_10, /*hidden argument*/NULL);
  28813. V_1 = L_11;
  28814. // for (int j = 0; j < 4; j++)
  28815. int32_t L_12 = V_3;
  28816. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  28817. }
  28818. IL_0058:
  28819. {
  28820. // for (int j = 0; j < 4; j++)
  28821. int32_t L_13 = V_3;
  28822. V_5 = (bool)((((int32_t)L_13) < ((int32_t)4))? 1 : 0);
  28823. bool L_14 = V_5;
  28824. if (L_14)
  28825. {
  28826. goto IL_0031;
  28827. }
  28828. }
  28829. {
  28830. // var bounds = new Bounds(vMin, Vector3.zero);
  28831. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_0;
  28832. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16;
  28833. L_16 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  28834. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_2), L_15, L_16, /*hidden argument*/NULL);
  28835. // bounds.Encapsulate(vMax);
  28836. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = V_1;
  28837. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_2), L_17, /*hidden argument*/NULL);
  28838. // return bounds;
  28839. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_18 = V_2;
  28840. V_6 = L_18;
  28841. goto IL_007d;
  28842. }
  28843. IL_007d:
  28844. {
  28845. // }
  28846. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_19 = V_6;
  28847. return L_19;
  28848. }
  28849. }
  28850. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  28851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delta0, const RuntimeMethod* method)
  28852. {
  28853. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  28854. memset((&V_0), 0, sizeof(V_0));
  28855. {
  28856. // return InternalCalculateOffset(ref m_ViewBounds, ref m_ContentBounds, m_Horizontal, m_Vertical, m_MovementType, ref delta);
  28857. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ViewBounds_24();
  28858. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_1 = __this->get_address_of_m_ContentBounds_23();
  28859. bool L_2 = __this->get_m_Horizontal_5();
  28860. bool L_3 = __this->get_m_Vertical_6();
  28861. int32_t L_4 = __this->get_m_MovementType_7();
  28862. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  28863. L_5 = ScrollRect_InternalCalculateOffset_m760AC2C0E1ABA2668948010ADFEE446D087A33AE((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_1, L_2, L_3, L_4, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___delta0), /*hidden argument*/NULL);
  28864. V_0 = L_5;
  28865. goto IL_0029;
  28866. }
  28867. IL_0029:
  28868. {
  28869. // }
  28870. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = V_0;
  28871. return L_6;
  28872. }
  28873. }
  28874. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  28875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_InternalCalculateOffset_m760AC2C0E1ABA2668948010ADFEE446D087A33AE (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___contentBounds1, bool ___horizontal2, bool ___vertical3, int32_t ___movementType4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___delta5, const RuntimeMethod* method)
  28876. {
  28877. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  28878. memset((&V_0), 0, sizeof(V_0));
  28879. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  28880. memset((&V_1), 0, sizeof(V_1));
  28881. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  28882. memset((&V_2), 0, sizeof(V_2));
  28883. bool V_3 = false;
  28884. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  28885. memset((&V_4), 0, sizeof(V_4));
  28886. bool V_5 = false;
  28887. float V_6 = 0.0f;
  28888. float V_7 = 0.0f;
  28889. bool V_8 = false;
  28890. bool V_9 = false;
  28891. bool V_10 = false;
  28892. float V_11 = 0.0f;
  28893. float V_12 = 0.0f;
  28894. bool V_13 = false;
  28895. bool V_14 = false;
  28896. {
  28897. // Vector2 offset = Vector2.zero;
  28898. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  28899. L_0 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  28900. V_0 = L_0;
  28901. // if (movementType == MovementType.Unrestricted)
  28902. int32_t L_1 = ___movementType4;
  28903. V_3 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28904. bool L_2 = V_3;
  28905. if (!L_2)
  28906. {
  28907. goto IL_0018;
  28908. }
  28909. }
  28910. {
  28911. // return offset;
  28912. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  28913. V_4 = L_3;
  28914. goto IL_0149;
  28915. }
  28916. IL_0018:
  28917. {
  28918. // Vector2 min = contentBounds.min;
  28919. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_4 = ___contentBounds1;
  28920. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  28921. L_5 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_4, /*hidden argument*/NULL);
  28922. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  28923. L_6 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_5, /*hidden argument*/NULL);
  28924. V_1 = L_6;
  28925. // Vector2 max = contentBounds.max;
  28926. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_7 = ___contentBounds1;
  28927. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  28928. L_8 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_7, /*hidden argument*/NULL);
  28929. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  28930. L_9 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_8, /*hidden argument*/NULL);
  28931. V_2 = L_9;
  28932. // if (horizontal)
  28933. bool L_10 = ___horizontal2;
  28934. V_5 = L_10;
  28935. bool L_11 = V_5;
  28936. if (!L_11)
  28937. {
  28938. goto IL_00ba;
  28939. }
  28940. }
  28941. {
  28942. // min.x += delta.x;
  28943. float* L_12 = (&V_1)->get_address_of_x_0();
  28944. float* L_13 = L_12;
  28945. float L_14 = *((float*)L_13);
  28946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = ___delta5;
  28947. float L_16 = L_15->get_x_0();
  28948. *((float*)L_13) = (float)((float)il2cpp_codegen_add((float)L_14, (float)L_16));
  28949. // max.x += delta.x;
  28950. float* L_17 = (&V_2)->get_address_of_x_0();
  28951. float* L_18 = L_17;
  28952. float L_19 = *((float*)L_18);
  28953. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_20 = ___delta5;
  28954. float L_21 = L_20->get_x_0();
  28955. *((float*)L_18) = (float)((float)il2cpp_codegen_add((float)L_19, (float)L_21));
  28956. // float maxOffset = viewBounds.max.x - max.x;
  28957. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_22 = ___viewBounds0;
  28958. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  28959. L_23 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_22, /*hidden argument*/NULL);
  28960. float L_24 = L_23.get_x_2();
  28961. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_2;
  28962. float L_26 = L_25.get_x_0();
  28963. V_6 = ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26));
  28964. // float minOffset = viewBounds.min.x - min.x;
  28965. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_27 = ___viewBounds0;
  28966. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  28967. L_28 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_27, /*hidden argument*/NULL);
  28968. float L_29 = L_28.get_x_2();
  28969. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_1;
  28970. float L_31 = L_30.get_x_0();
  28971. V_7 = ((float)il2cpp_codegen_subtract((float)L_29, (float)L_31));
  28972. // if (minOffset < -0.001f)
  28973. float L_32 = V_7;
  28974. V_8 = (bool)((((float)L_32) < ((float)(-0.00100000005f)))? 1 : 0);
  28975. bool L_33 = V_8;
  28976. if (!L_33)
  28977. {
  28978. goto IL_00a1;
  28979. }
  28980. }
  28981. {
  28982. // offset.x = minOffset;
  28983. float L_34 = V_7;
  28984. (&V_0)->set_x_0(L_34);
  28985. goto IL_00b9;
  28986. }
  28987. IL_00a1:
  28988. {
  28989. // else if (maxOffset > 0.001f)
  28990. float L_35 = V_6;
  28991. V_9 = (bool)((((float)L_35) > ((float)(0.00100000005f)))? 1 : 0);
  28992. bool L_36 = V_9;
  28993. if (!L_36)
  28994. {
  28995. goto IL_00b9;
  28996. }
  28997. }
  28998. {
  28999. // offset.x = maxOffset;
  29000. float L_37 = V_6;
  29001. (&V_0)->set_x_0(L_37);
  29002. }
  29003. IL_00b9:
  29004. {
  29005. }
  29006. IL_00ba:
  29007. {
  29008. // if (vertical)
  29009. bool L_38 = ___vertical3;
  29010. V_10 = L_38;
  29011. bool L_39 = V_10;
  29012. if (!L_39)
  29013. {
  29014. goto IL_0144;
  29015. }
  29016. }
  29017. {
  29018. // min.y += delta.y;
  29019. float* L_40 = (&V_1)->get_address_of_y_1();
  29020. float* L_41 = L_40;
  29021. float L_42 = *((float*)L_41);
  29022. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_43 = ___delta5;
  29023. float L_44 = L_43->get_y_1();
  29024. *((float*)L_41) = (float)((float)il2cpp_codegen_add((float)L_42, (float)L_44));
  29025. // max.y += delta.y;
  29026. float* L_45 = (&V_2)->get_address_of_y_1();
  29027. float* L_46 = L_45;
  29028. float L_47 = *((float*)L_46);
  29029. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_48 = ___delta5;
  29030. float L_49 = L_48->get_y_1();
  29031. *((float*)L_46) = (float)((float)il2cpp_codegen_add((float)L_47, (float)L_49));
  29032. // float maxOffset = viewBounds.max.y - max.y;
  29033. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_50 = ___viewBounds0;
  29034. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51;
  29035. L_51 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_50, /*hidden argument*/NULL);
  29036. float L_52 = L_51.get_y_3();
  29037. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53 = V_2;
  29038. float L_54 = L_53.get_y_1();
  29039. V_11 = ((float)il2cpp_codegen_subtract((float)L_52, (float)L_54));
  29040. // float minOffset = viewBounds.min.y - min.y;
  29041. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_55 = ___viewBounds0;
  29042. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56;
  29043. L_56 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_55, /*hidden argument*/NULL);
  29044. float L_57 = L_56.get_y_3();
  29045. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_58 = V_1;
  29046. float L_59 = L_58.get_y_1();
  29047. V_12 = ((float)il2cpp_codegen_subtract((float)L_57, (float)L_59));
  29048. // if (maxOffset > 0.001f)
  29049. float L_60 = V_11;
  29050. V_13 = (bool)((((float)L_60) > ((float)(0.00100000005f)))? 1 : 0);
  29051. bool L_61 = V_13;
  29052. if (!L_61)
  29053. {
  29054. goto IL_012b;
  29055. }
  29056. }
  29057. {
  29058. // offset.y = maxOffset;
  29059. float L_62 = V_11;
  29060. (&V_0)->set_y_1(L_62);
  29061. goto IL_0143;
  29062. }
  29063. IL_012b:
  29064. {
  29065. // else if (minOffset < -0.001f)
  29066. float L_63 = V_12;
  29067. V_14 = (bool)((((float)L_63) < ((float)(-0.00100000005f)))? 1 : 0);
  29068. bool L_64 = V_14;
  29069. if (!L_64)
  29070. {
  29071. goto IL_0143;
  29072. }
  29073. }
  29074. {
  29075. // offset.y = minOffset;
  29076. float L_65 = V_12;
  29077. (&V_0)->set_y_1(L_65);
  29078. }
  29079. IL_0143:
  29080. {
  29081. }
  29082. IL_0144:
  29083. {
  29084. // return offset;
  29085. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66 = V_0;
  29086. V_4 = L_66;
  29087. goto IL_0149;
  29088. }
  29089. IL_0149:
  29090. {
  29091. // }
  29092. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_67 = V_4;
  29093. return L_67;
  29094. }
  29095. }
  29096. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  29097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  29098. {
  29099. static bool s_Il2CppMethodInitialized;
  29100. if (!s_Il2CppMethodInitialized)
  29101. {
  29102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29103. s_Il2CppMethodInitialized = true;
  29104. }
  29105. bool V_0 = false;
  29106. {
  29107. // if (!IsActive())
  29108. bool L_0;
  29109. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29110. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29111. bool L_1 = V_0;
  29112. if (!L_1)
  29113. {
  29114. goto IL_0010;
  29115. }
  29116. }
  29117. {
  29118. // return;
  29119. goto IL_001c;
  29120. }
  29121. IL_0010:
  29122. {
  29123. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  29124. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  29125. L_2 = ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91(__this, /*hidden argument*/NULL);
  29126. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29127. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_2, /*hidden argument*/NULL);
  29128. }
  29129. IL_001c:
  29130. {
  29131. // }
  29132. return;
  29133. }
  29134. }
  29135. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  29136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  29137. {
  29138. static bool s_Il2CppMethodInitialized;
  29139. if (!s_Il2CppMethodInitialized)
  29140. {
  29141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  29142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29143. s_Il2CppMethodInitialized = true;
  29144. }
  29145. bool V_0 = false;
  29146. {
  29147. // if (!IsActive())
  29148. bool L_0;
  29149. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29150. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29151. bool L_1 = V_0;
  29152. if (!L_1)
  29153. {
  29154. goto IL_0010;
  29155. }
  29156. }
  29157. {
  29158. // return;
  29159. goto IL_002a;
  29160. }
  29161. IL_0010:
  29162. {
  29163. // CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
  29164. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  29165. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m1ADC206B968509D50AB321DF331B49A72E0883EC(__this, /*hidden argument*/NULL);
  29166. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  29167. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  29168. L_2 = ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91(__this, /*hidden argument*/NULL);
  29169. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29170. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_2, /*hidden argument*/NULL);
  29171. // m_ViewRect = null;
  29172. __this->set_m_ViewRect_22((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  29173. }
  29174. IL_002a:
  29175. {
  29176. // }
  29177. return;
  29178. }
  29179. }
  29180. // UnityEngine.Transform UnityEngine.UI.ScrollRect::UnityEngine.UI.ICanvasElement.get_transform()
  29181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ScrollRect_UnityEngine_UI_ICanvasElement_get_transform_m3C7EE3376326BEC74AE45A6C091753B4149BFCF7 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  29182. {
  29183. {
  29184. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  29185. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  29186. return L_0;
  29187. }
  29188. }
  29189. #ifdef __clang__
  29190. #pragma clang diagnostic pop
  29191. #endif
  29192. #ifdef __clang__
  29193. #pragma clang diagnostic push
  29194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29195. #pragma clang diagnostic ignored "-Wunused-variable"
  29196. #endif
  29197. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::get_handleRect()
  29198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Scrollbar_get_handleRect_m45CB651CA840761D5D3DE137D419FE5A86A6C21D (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29199. {
  29200. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  29201. {
  29202. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29203. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_HandleRect_20();
  29204. V_0 = L_0;
  29205. goto IL_000a;
  29206. }
  29207. IL_000a:
  29208. {
  29209. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29210. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  29211. return L_1;
  29212. }
  29213. }
  29214. // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
  29215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_m718E47F2C0F307303898AC0B0CF60F3F176688B6 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  29216. {
  29217. static bool s_Il2CppMethodInitialized;
  29218. if (!s_Il2CppMethodInitialized)
  29219. {
  29220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367_RuntimeMethod_var);
  29221. s_Il2CppMethodInitialized = true;
  29222. }
  29223. bool V_0 = false;
  29224. {
  29225. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29226. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** L_0 = __this->get_address_of_m_HandleRect_20();
  29227. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___value0;
  29228. bool L_2;
  29229. L_2 = SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367_RuntimeMethod_var);
  29230. V_0 = L_2;
  29231. bool L_3 = V_0;
  29232. if (!L_3)
  29233. {
  29234. goto IL_0021;
  29235. }
  29236. }
  29237. {
  29238. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29239. Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9(__this, /*hidden argument*/NULL);
  29240. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29241. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29242. }
  29243. IL_0021:
  29244. {
  29245. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29246. return;
  29247. }
  29248. }
  29249. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::get_direction()
  29250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_direction_m9EF74B3DDD6C4DD7265952A4D315F2BA0FDE312C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29251. {
  29252. int32_t V_0 = 0;
  29253. {
  29254. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29255. int32_t L_0 = __this->get_m_Direction_21();
  29256. V_0 = L_0;
  29257. goto IL_000a;
  29258. }
  29259. IL_000a:
  29260. {
  29261. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29262. int32_t L_1 = V_0;
  29263. return L_1;
  29264. }
  29265. }
  29266. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  29267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_direction_mA23D0E4790E46B12B892488D6D13503D031EF02B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  29268. {
  29269. static bool s_Il2CppMethodInitialized;
  29270. if (!s_Il2CppMethodInitialized)
  29271. {
  29272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E_RuntimeMethod_var);
  29273. s_Il2CppMethodInitialized = true;
  29274. }
  29275. bool V_0 = false;
  29276. {
  29277. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29278. int32_t* L_0 = __this->get_address_of_m_Direction_21();
  29279. int32_t L_1 = ___value0;
  29280. bool L_2;
  29281. L_2 = SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E_RuntimeMethod_var);
  29282. V_0 = L_2;
  29283. bool L_3 = V_0;
  29284. if (!L_3)
  29285. {
  29286. goto IL_0018;
  29287. }
  29288. }
  29289. {
  29290. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29291. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29292. }
  29293. IL_0018:
  29294. {
  29295. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29296. return;
  29297. }
  29298. }
  29299. // System.Void UnityEngine.UI.Scrollbar::.ctor()
  29300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar__ctor_m80CCB2881577F6AE404B53F35969419ECE24010E (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29301. {
  29302. static bool s_Il2CppMethodInitialized;
  29303. if (!s_Il2CppMethodInitialized)
  29304. {
  29305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED_il2cpp_TypeInfo_var);
  29306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  29307. s_Il2CppMethodInitialized = true;
  29308. }
  29309. {
  29310. // private Direction m_Direction = Direction.LeftToRight;
  29311. __this->set_m_Direction_21(0);
  29312. // private float m_Size = 0.2f;
  29313. __this->set_m_Size_23((0.200000003f));
  29314. // private int m_NumberOfSteps = 0;
  29315. __this->set_m_NumberOfSteps_24(0);
  29316. // private ScrollEvent m_OnValueChanged = new ScrollEvent();
  29317. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_0 = (ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED *)il2cpp_codegen_object_new(ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED_il2cpp_TypeInfo_var);
  29318. ScrollEvent__ctor_m44DC6D36587E09ACF8AC837A3251B4345559ACE8(L_0, /*hidden argument*/NULL);
  29319. __this->set_m_OnValueChanged_25(L_0);
  29320. // private Vector2 m_Offset = Vector2.zero;
  29321. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  29322. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  29323. __this->set_m_Offset_27(L_1);
  29324. // private bool isPointerDownAndNotDragging = false;
  29325. __this->set_isPointerDownAndNotDragging_30((bool)0);
  29326. // private bool m_DelayedUpdateVisuals = false;
  29327. __this->set_m_DelayedUpdateVisuals_31((bool)0);
  29328. // protected Scrollbar()
  29329. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  29330. Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D(__this, /*hidden argument*/NULL);
  29331. // {}
  29332. return;
  29333. }
  29334. }
  29335. // System.Single UnityEngine.UI.Scrollbar::get_value()
  29336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29337. {
  29338. float V_0 = 0.0f;
  29339. bool V_1 = false;
  29340. float V_2 = 0.0f;
  29341. {
  29342. // float val = m_Value;
  29343. float L_0 = __this->get_m_Value_22();
  29344. V_0 = L_0;
  29345. // if (m_NumberOfSteps > 1)
  29346. int32_t L_1 = __this->get_m_NumberOfSteps_24();
  29347. V_1 = (bool)((((int32_t)L_1) > ((int32_t)1))? 1 : 0);
  29348. bool L_2 = V_1;
  29349. if (!L_2)
  29350. {
  29351. goto IL_0030;
  29352. }
  29353. }
  29354. {
  29355. // val = Mathf.Round(val * (m_NumberOfSteps - 1)) / (m_NumberOfSteps - 1);
  29356. float L_3 = V_0;
  29357. int32_t L_4 = __this->get_m_NumberOfSteps_24();
  29358. float L_5;
  29359. L_5 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_3, (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)))))));
  29360. int32_t L_6 = __this->get_m_NumberOfSteps_24();
  29361. V_0 = ((float)((float)L_5/(float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1))))));
  29362. }
  29363. IL_0030:
  29364. {
  29365. // return val;
  29366. float L_7 = V_0;
  29367. V_2 = L_7;
  29368. goto IL_0034;
  29369. }
  29370. IL_0034:
  29371. {
  29372. // }
  29373. float L_8 = V_2;
  29374. return L_8;
  29375. }
  29376. }
  29377. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  29378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method)
  29379. {
  29380. {
  29381. // Set(value);
  29382. float L_0 = ___value0;
  29383. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29384. // }
  29385. return;
  29386. }
  29387. }
  29388. // System.Void UnityEngine.UI.Scrollbar::SetValueWithoutNotify(System.Single)
  29389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetValueWithoutNotify_m288FB57076EAF069E6E231BAA85EC6347693D1E1 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___input0, const RuntimeMethod* method)
  29390. {
  29391. {
  29392. // Set(input, false);
  29393. float L_0 = ___input0;
  29394. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29395. // }
  29396. return;
  29397. }
  29398. }
  29399. // System.Single UnityEngine.UI.Scrollbar::get_size()
  29400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29401. {
  29402. float V_0 = 0.0f;
  29403. {
  29404. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29405. float L_0 = __this->get_m_Size_23();
  29406. V_0 = L_0;
  29407. goto IL_000a;
  29408. }
  29409. IL_000a:
  29410. {
  29411. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29412. float L_1 = V_0;
  29413. return L_1;
  29414. }
  29415. }
  29416. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  29417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method)
  29418. {
  29419. static bool s_Il2CppMethodInitialized;
  29420. if (!s_Il2CppMethodInitialized)
  29421. {
  29422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  29423. s_Il2CppMethodInitialized = true;
  29424. }
  29425. bool V_0 = false;
  29426. {
  29427. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29428. float* L_0 = __this->get_address_of_m_Size_23();
  29429. float L_1 = ___value0;
  29430. float L_2;
  29431. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  29432. bool L_3;
  29433. L_3 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  29434. V_0 = L_3;
  29435. bool L_4 = V_0;
  29436. if (!L_4)
  29437. {
  29438. goto IL_001d;
  29439. }
  29440. }
  29441. {
  29442. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29443. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29444. }
  29445. IL_001d:
  29446. {
  29447. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29448. return;
  29449. }
  29450. }
  29451. // System.Int32 UnityEngine.UI.Scrollbar::get_numberOfSteps()
  29452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_numberOfSteps_mF257DEFB3A88F3ECDEE9402D88BFE60EB7232730 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29453. {
  29454. int32_t V_0 = 0;
  29455. {
  29456. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29457. int32_t L_0 = __this->get_m_NumberOfSteps_24();
  29458. V_0 = L_0;
  29459. goto IL_000a;
  29460. }
  29461. IL_000a:
  29462. {
  29463. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29464. int32_t L_1 = V_0;
  29465. return L_1;
  29466. }
  29467. }
  29468. // System.Void UnityEngine.UI.Scrollbar::set_numberOfSteps(System.Int32)
  29469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_numberOfSteps_mB5A632F3D5CCA75A392675F925A6C806C09A9386 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  29470. {
  29471. static bool s_Il2CppMethodInitialized;
  29472. if (!s_Il2CppMethodInitialized)
  29473. {
  29474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  29475. s_Il2CppMethodInitialized = true;
  29476. }
  29477. bool V_0 = false;
  29478. {
  29479. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29480. int32_t* L_0 = __this->get_address_of_m_NumberOfSteps_24();
  29481. int32_t L_1 = ___value0;
  29482. bool L_2;
  29483. L_2 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  29484. V_0 = L_2;
  29485. bool L_3 = V_0;
  29486. if (!L_3)
  29487. {
  29488. goto IL_0028;
  29489. }
  29490. }
  29491. {
  29492. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29493. float L_4 = __this->get_m_Value_22();
  29494. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_4, (bool)1, /*hidden argument*/NULL);
  29495. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29496. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29497. }
  29498. IL_0028:
  29499. {
  29500. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29501. return;
  29502. }
  29503. }
  29504. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  29505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29506. {
  29507. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * V_0 = NULL;
  29508. {
  29509. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29510. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_0 = __this->get_m_OnValueChanged_25();
  29511. V_0 = L_0;
  29512. goto IL_000a;
  29513. }
  29514. IL_000a:
  29515. {
  29516. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29517. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_1 = V_0;
  29518. return L_1;
  29519. }
  29520. }
  29521. // System.Void UnityEngine.UI.Scrollbar::set_onValueChanged(UnityEngine.UI.Scrollbar/ScrollEvent)
  29522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_onValueChanged_mB77AC16CFBCF4DC9C775FB884C09C5AC6740FAA4 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * ___value0, const RuntimeMethod* method)
  29523. {
  29524. {
  29525. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29526. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_0 = ___value0;
  29527. __this->set_m_OnValueChanged_25(L_0);
  29528. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29529. return;
  29530. }
  29531. }
  29532. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  29533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29534. {
  29535. float V_0 = 0.0f;
  29536. float G_B3_0 = 0.0f;
  29537. {
  29538. // float stepSize { get { return (m_NumberOfSteps > 1) ? 1f / (m_NumberOfSteps - 1) : 0.1f; } }
  29539. int32_t L_0 = __this->get_m_NumberOfSteps_24();
  29540. if ((((int32_t)L_0) > ((int32_t)1)))
  29541. {
  29542. goto IL_0011;
  29543. }
  29544. }
  29545. {
  29546. G_B3_0 = (0.100000001f);
  29547. goto IL_0020;
  29548. }
  29549. IL_0011:
  29550. {
  29551. int32_t L_1 = __this->get_m_NumberOfSteps_24();
  29552. G_B3_0 = ((float)((float)(1.0f)/(float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1))))));
  29553. }
  29554. IL_0020:
  29555. {
  29556. V_0 = G_B3_0;
  29557. goto IL_0023;
  29558. }
  29559. IL_0023:
  29560. {
  29561. // float stepSize { get { return (m_NumberOfSteps > 1) ? 1f / (m_NumberOfSteps - 1) : 0.1f; } }
  29562. float L_2 = V_0;
  29563. return L_2;
  29564. }
  29565. }
  29566. // System.Void UnityEngine.UI.Scrollbar::Rebuild(UnityEngine.UI.CanvasUpdate)
  29567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Rebuild_mE717E5E4A86B86FCFC060B25D1BA3FBD9854564C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___executing0, const RuntimeMethod* method)
  29568. {
  29569. {
  29570. // }
  29571. return;
  29572. }
  29573. }
  29574. // System.Void UnityEngine.UI.Scrollbar::LayoutComplete()
  29575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_LayoutComplete_m8C11EDDC3142224049EB6FBE3A5D20B5D211CB7C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29576. {
  29577. {
  29578. // {}
  29579. return;
  29580. }
  29581. }
  29582. // System.Void UnityEngine.UI.Scrollbar::GraphicUpdateComplete()
  29583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_GraphicUpdateComplete_m750E9739FB98B6CE947367E81174DD0B69B7B70A (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29584. {
  29585. {
  29586. // {}
  29587. return;
  29588. }
  29589. }
  29590. // System.Void UnityEngine.UI.Scrollbar::OnEnable()
  29591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnEnable_m118E712E4424022A2D3445A0143EFF90E3E47A5C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29592. {
  29593. {
  29594. // base.OnEnable();
  29595. Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6(__this, /*hidden argument*/NULL);
  29596. // UpdateCachedReferences();
  29597. Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9(__this, /*hidden argument*/NULL);
  29598. // Set(m_Value, false);
  29599. float L_0 = __this->get_m_Value_22();
  29600. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29601. // UpdateVisuals();
  29602. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29603. // }
  29604. return;
  29605. }
  29606. }
  29607. // System.Void UnityEngine.UI.Scrollbar::OnDisable()
  29608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnDisable_m4C27D3F7D3309333CCDE609BC4AA8C7390B4ED6A (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29609. {
  29610. {
  29611. // m_Tracker.Clear();
  29612. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_28();
  29613. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  29614. // base.OnDisable();
  29615. Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5(__this, /*hidden argument*/NULL);
  29616. // }
  29617. return;
  29618. }
  29619. }
  29620. // System.Void UnityEngine.UI.Scrollbar::Update()
  29621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Update_m9CDEA1F7A37F03D54DFA56304A4320493ED772DE (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29622. {
  29623. bool V_0 = false;
  29624. {
  29625. // if (m_DelayedUpdateVisuals)
  29626. bool L_0 = __this->get_m_DelayedUpdateVisuals_31();
  29627. V_0 = L_0;
  29628. bool L_1 = V_0;
  29629. if (!L_1)
  29630. {
  29631. goto IL_001b;
  29632. }
  29633. }
  29634. {
  29635. // m_DelayedUpdateVisuals = false;
  29636. __this->set_m_DelayedUpdateVisuals_31((bool)0);
  29637. // UpdateVisuals();
  29638. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29639. }
  29640. IL_001b:
  29641. {
  29642. // }
  29643. return;
  29644. }
  29645. }
  29646. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  29647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29648. {
  29649. static bool s_Il2CppMethodInitialized;
  29650. if (!s_Il2CppMethodInitialized)
  29651. {
  29652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  29653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29654. s_Il2CppMethodInitialized = true;
  29655. }
  29656. bool V_0 = false;
  29657. int32_t G_B3_0 = 0;
  29658. {
  29659. // if (m_HandleRect && m_HandleRect.parent != null)
  29660. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_HandleRect_20();
  29661. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29662. bool L_1;
  29663. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  29664. if (!L_1)
  29665. {
  29666. goto IL_0021;
  29667. }
  29668. }
  29669. {
  29670. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = __this->get_m_HandleRect_20();
  29671. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3;
  29672. L_3 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_2, /*hidden argument*/NULL);
  29673. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29674. bool L_4;
  29675. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29676. G_B3_0 = ((int32_t)(L_4));
  29677. goto IL_0022;
  29678. }
  29679. IL_0021:
  29680. {
  29681. G_B3_0 = 0;
  29682. }
  29683. IL_0022:
  29684. {
  29685. V_0 = (bool)G_B3_0;
  29686. bool L_5 = V_0;
  29687. if (!L_5)
  29688. {
  29689. goto IL_003e;
  29690. }
  29691. }
  29692. {
  29693. // m_ContainerRect = m_HandleRect.parent.GetComponent<RectTransform>();
  29694. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = __this->get_m_HandleRect_20();
  29695. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  29696. L_7 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_6, /*hidden argument*/NULL);
  29697. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8;
  29698. L_8 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(L_7, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  29699. __this->set_m_ContainerRect_26(L_8);
  29700. goto IL_0045;
  29701. }
  29702. IL_003e:
  29703. {
  29704. // m_ContainerRect = null;
  29705. __this->set_m_ContainerRect_26((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  29706. }
  29707. IL_0045:
  29708. {
  29709. // }
  29710. return;
  29711. }
  29712. }
  29713. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  29714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method)
  29715. {
  29716. static bool s_Il2CppMethodInitialized;
  29717. if (!s_Il2CppMethodInitialized)
  29718. {
  29719. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_RuntimeMethod_var);
  29720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44);
  29721. s_Il2CppMethodInitialized = true;
  29722. }
  29723. float V_0 = 0.0f;
  29724. bool V_1 = false;
  29725. bool V_2 = false;
  29726. {
  29727. // float currentValue = m_Value;
  29728. float L_0 = __this->get_m_Value_22();
  29729. V_0 = L_0;
  29730. // m_Value = input;
  29731. float L_1 = ___input0;
  29732. __this->set_m_Value_22(L_1);
  29733. // if (currentValue == value)
  29734. float L_2 = V_0;
  29735. float L_3;
  29736. L_3 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  29737. V_1 = (bool)((((float)L_2) == ((float)L_3))? 1 : 0);
  29738. bool L_4 = V_1;
  29739. if (!L_4)
  29740. {
  29741. goto IL_001e;
  29742. }
  29743. }
  29744. {
  29745. // return;
  29746. goto IL_004a;
  29747. }
  29748. IL_001e:
  29749. {
  29750. // UpdateVisuals();
  29751. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29752. // if (sendCallback)
  29753. bool L_5 = ___sendCallback1;
  29754. V_2 = L_5;
  29755. bool L_6 = V_2;
  29756. if (!L_6)
  29757. {
  29758. goto IL_004a;
  29759. }
  29760. }
  29761. {
  29762. // UISystemProfilerApi.AddMarker("Scrollbar.value", this);
  29763. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44, __this, /*hidden argument*/NULL);
  29764. // m_OnValueChanged.Invoke(value);
  29765. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_7 = __this->get_m_OnValueChanged_25();
  29766. float L_8;
  29767. L_8 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  29768. UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E(L_7, L_8, /*hidden argument*/UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_RuntimeMethod_var);
  29769. }
  29770. IL_004a:
  29771. {
  29772. // }
  29773. return;
  29774. }
  29775. }
  29776. // System.Void UnityEngine.UI.Scrollbar::OnRectTransformDimensionsChange()
  29777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnRectTransformDimensionsChange_m279735A03AD38298ADFB35679214B7694B11B60D (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29778. {
  29779. bool V_0 = false;
  29780. {
  29781. // base.OnRectTransformDimensionsChange();
  29782. UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0(__this, /*hidden argument*/NULL);
  29783. // if (!IsActive())
  29784. bool L_0;
  29785. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29786. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29787. bool L_1 = V_0;
  29788. if (!L_1)
  29789. {
  29790. goto IL_0017;
  29791. }
  29792. }
  29793. {
  29794. // return;
  29795. goto IL_001e;
  29796. }
  29797. IL_0017:
  29798. {
  29799. // UpdateVisuals();
  29800. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29801. }
  29802. IL_001e:
  29803. {
  29804. // }
  29805. return;
  29806. }
  29807. }
  29808. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  29809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29810. {
  29811. int32_t V_0 = 0;
  29812. int32_t G_B4_0 = 0;
  29813. {
  29814. // Axis axis { get { return (m_Direction == Direction.LeftToRight || m_Direction == Direction.RightToLeft) ? Axis.Horizontal : Axis.Vertical; } }
  29815. int32_t L_0 = __this->get_m_Direction_21();
  29816. if (!L_0)
  29817. {
  29818. goto IL_0015;
  29819. }
  29820. }
  29821. {
  29822. int32_t L_1 = __this->get_m_Direction_21();
  29823. if ((((int32_t)L_1) == ((int32_t)1)))
  29824. {
  29825. goto IL_0015;
  29826. }
  29827. }
  29828. {
  29829. G_B4_0 = 1;
  29830. goto IL_0016;
  29831. }
  29832. IL_0015:
  29833. {
  29834. G_B4_0 = 0;
  29835. }
  29836. IL_0016:
  29837. {
  29838. V_0 = G_B4_0;
  29839. goto IL_0019;
  29840. }
  29841. IL_0019:
  29842. {
  29843. // Axis axis { get { return (m_Direction == Direction.LeftToRight || m_Direction == Direction.RightToLeft) ? Axis.Horizontal : Axis.Vertical; } }
  29844. int32_t L_2 = V_0;
  29845. return L_2;
  29846. }
  29847. }
  29848. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  29849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29850. {
  29851. bool V_0 = false;
  29852. int32_t G_B3_0 = 0;
  29853. {
  29854. // bool reverseValue { get { return m_Direction == Direction.RightToLeft || m_Direction == Direction.TopToBottom; } }
  29855. int32_t L_0 = __this->get_m_Direction_21();
  29856. if ((((int32_t)L_0) == ((int32_t)1)))
  29857. {
  29858. goto IL_0015;
  29859. }
  29860. }
  29861. {
  29862. int32_t L_1 = __this->get_m_Direction_21();
  29863. G_B3_0 = ((((int32_t)L_1) == ((int32_t)3))? 1 : 0);
  29864. goto IL_0016;
  29865. }
  29866. IL_0015:
  29867. {
  29868. G_B3_0 = 1;
  29869. }
  29870. IL_0016:
  29871. {
  29872. V_0 = (bool)G_B3_0;
  29873. goto IL_0019;
  29874. }
  29875. IL_0019:
  29876. {
  29877. // bool reverseValue { get { return m_Direction == Direction.RightToLeft || m_Direction == Direction.TopToBottom; } }
  29878. bool L_2 = V_0;
  29879. return L_2;
  29880. }
  29881. }
  29882. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  29883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29884. {
  29885. static bool s_Il2CppMethodInitialized;
  29886. if (!s_Il2CppMethodInitialized)
  29887. {
  29888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29889. s_Il2CppMethodInitialized = true;
  29890. }
  29891. bool V_0 = false;
  29892. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  29893. memset((&V_1), 0, sizeof(V_1));
  29894. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  29895. memset((&V_2), 0, sizeof(V_2));
  29896. float V_3 = 0.0f;
  29897. bool V_4 = false;
  29898. {
  29899. // m_Tracker.Clear();
  29900. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_28();
  29901. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  29902. // if (m_ContainerRect != null)
  29903. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = __this->get_m_ContainerRect_26();
  29904. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29905. bool L_2;
  29906. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29907. V_0 = L_2;
  29908. bool L_3 = V_0;
  29909. if (!L_3)
  29910. {
  29911. goto IL_00e1;
  29912. }
  29913. }
  29914. {
  29915. // m_Tracker.Add(this, m_HandleRect, DrivenTransformProperties.Anchors);
  29916. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_4 = __this->get_address_of_m_Tracker_28();
  29917. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = __this->get_m_HandleRect_20();
  29918. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_4, __this, L_5, ((int32_t)3840), /*hidden argument*/NULL);
  29919. // Vector2 anchorMin = Vector2.zero;
  29920. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  29921. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  29922. V_1 = L_6;
  29923. // Vector2 anchorMax = Vector2.one;
  29924. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  29925. L_7 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  29926. V_2 = L_7;
  29927. // float movement = Mathf.Clamp01(value) * (1 - size);
  29928. float L_8;
  29929. L_8 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  29930. float L_9;
  29931. L_9 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_8, /*hidden argument*/NULL);
  29932. float L_10;
  29933. L_10 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  29934. V_3 = ((float)il2cpp_codegen_multiply((float)L_9, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_10))));
  29935. // if (reverseValue)
  29936. bool L_11;
  29937. L_11 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  29938. V_4 = L_11;
  29939. bool L_12 = V_4;
  29940. if (!L_12)
  29941. {
  29942. goto IL_009f;
  29943. }
  29944. }
  29945. {
  29946. // anchorMin[(int)axis] = 1 - movement - size;
  29947. int32_t L_13;
  29948. L_13 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29949. float L_14 = V_3;
  29950. float L_15;
  29951. L_15 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  29952. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_13, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_14)), (float)L_15)), /*hidden argument*/NULL);
  29953. // anchorMax[(int)axis] = 1 - movement;
  29954. int32_t L_16;
  29955. L_16 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29956. float L_17 = V_3;
  29957. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_16, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_17)), /*hidden argument*/NULL);
  29958. goto IL_00c6;
  29959. }
  29960. IL_009f:
  29961. {
  29962. // anchorMin[(int)axis] = movement;
  29963. int32_t L_18;
  29964. L_18 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29965. float L_19 = V_3;
  29966. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_18, L_19, /*hidden argument*/NULL);
  29967. // anchorMax[(int)axis] = movement + size;
  29968. int32_t L_20;
  29969. L_20 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29970. float L_21 = V_3;
  29971. float L_22;
  29972. L_22 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  29973. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_20, ((float)il2cpp_codegen_add((float)L_21, (float)L_22)), /*hidden argument*/NULL);
  29974. }
  29975. IL_00c6:
  29976. {
  29977. // m_HandleRect.anchorMin = anchorMin;
  29978. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = __this->get_m_HandleRect_20();
  29979. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24 = V_1;
  29980. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_23, L_24, /*hidden argument*/NULL);
  29981. // m_HandleRect.anchorMax = anchorMax;
  29982. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_25 = __this->get_m_HandleRect_20();
  29983. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26 = V_2;
  29984. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_25, L_26, /*hidden argument*/NULL);
  29985. }
  29986. IL_00e1:
  29987. {
  29988. // }
  29989. return;
  29990. }
  29991. }
  29992. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  29993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_mB92938245162616F94C421E5AD88FA20E545170C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  29994. {
  29995. static bool s_Il2CppMethodInitialized;
  29996. if (!s_Il2CppMethodInitialized)
  29997. {
  29998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30000. s_Il2CppMethodInitialized = true;
  30001. }
  30002. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  30003. memset((&V_0), 0, sizeof(V_0));
  30004. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  30005. memset((&V_1), 0, sizeof(V_1));
  30006. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  30007. memset((&V_2), 0, sizeof(V_2));
  30008. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  30009. memset((&V_3), 0, sizeof(V_3));
  30010. float V_4 = 0.0f;
  30011. float V_5 = 0.0f;
  30012. bool V_6 = false;
  30013. bool V_7 = false;
  30014. bool V_8 = false;
  30015. bool V_9 = false;
  30016. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_10;
  30017. memset((&V_10), 0, sizeof(V_10));
  30018. bool V_11 = false;
  30019. float G_B11_0 = 0.0f;
  30020. {
  30021. // if (eventData.button != PointerEventData.InputButton.Left)
  30022. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30023. int32_t L_1;
  30024. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  30025. V_6 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  30026. bool L_2 = V_6;
  30027. if (!L_2)
  30028. {
  30029. goto IL_0015;
  30030. }
  30031. }
  30032. {
  30033. // return;
  30034. goto IL_0128;
  30035. }
  30036. IL_0015:
  30037. {
  30038. // if (m_ContainerRect == null)
  30039. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ContainerRect_26();
  30040. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30041. bool L_4;
  30042. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30043. V_7 = L_4;
  30044. bool L_5 = V_7;
  30045. if (!L_5)
  30046. {
  30047. goto IL_002c;
  30048. }
  30049. }
  30050. {
  30051. // return;
  30052. goto IL_0128;
  30053. }
  30054. IL_002c:
  30055. {
  30056. // Vector2 position = Vector2.zero;
  30057. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30058. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  30059. V_0 = L_6;
  30060. // if (!MultipleDisplayUtilities.GetRelativeMousePositionForDrag(eventData, ref position))
  30061. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  30062. bool L_8;
  30063. L_8 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6(L_7, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  30064. V_8 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  30065. bool L_9 = V_8;
  30066. if (!L_9)
  30067. {
  30068. goto IL_0048;
  30069. }
  30070. }
  30071. {
  30072. // return;
  30073. goto IL_0128;
  30074. }
  30075. IL_0048:
  30076. {
  30077. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(m_ContainerRect, position, eventData.pressEventCamera, out localCursor))
  30078. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = __this->get_m_ContainerRect_26();
  30079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
  30080. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = ___eventData0;
  30081. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13;
  30082. L_13 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_12, /*hidden argument*/NULL);
  30083. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30084. bool L_14;
  30085. L_14 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_10, L_11, L_13, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  30086. V_9 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  30087. bool L_15 = V_9;
  30088. if (!L_15)
  30089. {
  30090. goto IL_006a;
  30091. }
  30092. }
  30093. {
  30094. // return;
  30095. goto IL_0128;
  30096. }
  30097. IL_006a:
  30098. {
  30099. // Vector2 handleCenterRelativeToContainerCorner = localCursor - m_Offset - m_ContainerRect.rect.position;
  30100. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_1;
  30101. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = __this->get_m_Offset_27();
  30102. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  30103. L_18 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_16, L_17, /*hidden argument*/NULL);
  30104. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = __this->get_m_ContainerRect_26();
  30105. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_20;
  30106. L_20 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_19, /*hidden argument*/NULL);
  30107. V_10 = L_20;
  30108. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  30109. L_21 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30110. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  30111. L_22 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_18, L_21, /*hidden argument*/NULL);
  30112. V_2 = L_22;
  30113. // Vector2 handleCorner = handleCenterRelativeToContainerCorner - (m_HandleRect.rect.size - m_HandleRect.sizeDelta) * 0.5f;
  30114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23 = V_2;
  30115. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_24 = __this->get_m_HandleRect_20();
  30116. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_25;
  30117. L_25 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_24, /*hidden argument*/NULL);
  30118. V_10 = L_25;
  30119. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  30120. L_26 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30121. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_27 = __this->get_m_HandleRect_20();
  30122. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28;
  30123. L_28 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_27, /*hidden argument*/NULL);
  30124. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  30125. L_29 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_26, L_28, /*hidden argument*/NULL);
  30126. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  30127. L_30 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_29, (0.5f), /*hidden argument*/NULL);
  30128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31;
  30129. L_31 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_23, L_30, /*hidden argument*/NULL);
  30130. V_3 = L_31;
  30131. // float parentSize = axis == 0 ? m_ContainerRect.rect.width : m_ContainerRect.rect.height;
  30132. int32_t L_32;
  30133. L_32 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30134. if (!L_32)
  30135. {
  30136. goto IL_00e3;
  30137. }
  30138. }
  30139. {
  30140. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_33 = __this->get_m_ContainerRect_26();
  30141. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_34;
  30142. L_34 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_33, /*hidden argument*/NULL);
  30143. V_10 = L_34;
  30144. float L_35;
  30145. L_35 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30146. G_B11_0 = L_35;
  30147. goto IL_00f7;
  30148. }
  30149. IL_00e3:
  30150. {
  30151. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36 = __this->get_m_ContainerRect_26();
  30152. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_37;
  30153. L_37 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_36, /*hidden argument*/NULL);
  30154. V_10 = L_37;
  30155. float L_38;
  30156. L_38 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30157. G_B11_0 = L_38;
  30158. }
  30159. IL_00f7:
  30160. {
  30161. V_4 = G_B11_0;
  30162. // float remainingSize = parentSize * (1 - size);
  30163. float L_39 = V_4;
  30164. float L_40;
  30165. L_40 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  30166. V_5 = ((float)il2cpp_codegen_multiply((float)L_39, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_40))));
  30167. // if (remainingSize <= 0)
  30168. float L_41 = V_5;
  30169. V_11 = (bool)((((int32_t)((!(((float)L_41) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30170. bool L_42 = V_11;
  30171. if (!L_42)
  30172. {
  30173. goto IL_011e;
  30174. }
  30175. }
  30176. {
  30177. // return;
  30178. goto IL_0128;
  30179. }
  30180. IL_011e:
  30181. {
  30182. // DoUpdateDrag(handleCorner, remainingSize);
  30183. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43 = V_3;
  30184. float L_44 = V_5;
  30185. Scrollbar_DoUpdateDrag_mE9E8F4734D1019CA486C2C42625A993929A85589(__this, L_43, L_44, /*hidden argument*/NULL);
  30186. }
  30187. IL_0128:
  30188. {
  30189. // }
  30190. return;
  30191. }
  30192. }
  30193. // System.Void UnityEngine.UI.Scrollbar::DoUpdateDrag(UnityEngine.Vector2,System.Single)
  30194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_DoUpdateDrag_mE9E8F4734D1019CA486C2C42625A993929A85589 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___handleCorner0, float ___remainingSize1, const RuntimeMethod* method)
  30195. {
  30196. int32_t V_0 = 0;
  30197. int32_t V_1 = 0;
  30198. {
  30199. // switch (m_Direction)
  30200. int32_t L_0 = __this->get_m_Direction_21();
  30201. V_1 = L_0;
  30202. int32_t L_1 = V_1;
  30203. V_0 = L_1;
  30204. int32_t L_2 = V_0;
  30205. switch (L_2)
  30206. {
  30207. case 0:
  30208. {
  30209. goto IL_0022;
  30210. }
  30211. case 1:
  30212. {
  30213. goto IL_0039;
  30214. }
  30215. case 2:
  30216. {
  30217. goto IL_0056;
  30218. }
  30219. case 3:
  30220. {
  30221. goto IL_006d;
  30222. }
  30223. }
  30224. }
  30225. {
  30226. goto IL_008a;
  30227. }
  30228. IL_0022:
  30229. {
  30230. // Set(Mathf.Clamp01(handleCorner.x / remainingSize));
  30231. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___handleCorner0;
  30232. float L_4 = L_3.get_x_0();
  30233. float L_5 = ___remainingSize1;
  30234. float L_6;
  30235. L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  30236. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_6, (bool)1, /*hidden argument*/NULL);
  30237. // break;
  30238. goto IL_008a;
  30239. }
  30240. IL_0039:
  30241. {
  30242. // Set(Mathf.Clamp01(1f - (handleCorner.x / remainingSize)));
  30243. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = ___handleCorner0;
  30244. float L_8 = L_7.get_x_0();
  30245. float L_9 = ___remainingSize1;
  30246. float L_10;
  30247. L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)L_8/(float)L_9)))), /*hidden argument*/NULL);
  30248. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_10, (bool)1, /*hidden argument*/NULL);
  30249. // break;
  30250. goto IL_008a;
  30251. }
  30252. IL_0056:
  30253. {
  30254. // Set(Mathf.Clamp01(handleCorner.y / remainingSize));
  30255. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___handleCorner0;
  30256. float L_12 = L_11.get_y_1();
  30257. float L_13 = ___remainingSize1;
  30258. float L_14;
  30259. L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)L_12/(float)L_13)), /*hidden argument*/NULL);
  30260. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_14, (bool)1, /*hidden argument*/NULL);
  30261. // break;
  30262. goto IL_008a;
  30263. }
  30264. IL_006d:
  30265. {
  30266. // Set(Mathf.Clamp01(1f - (handleCorner.y / remainingSize)));
  30267. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = ___handleCorner0;
  30268. float L_16 = L_15.get_y_1();
  30269. float L_17 = ___remainingSize1;
  30270. float L_18;
  30271. L_18 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)L_16/(float)L_17)))), /*hidden argument*/NULL);
  30272. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_18, (bool)1, /*hidden argument*/NULL);
  30273. // break;
  30274. goto IL_008a;
  30275. }
  30276. IL_008a:
  30277. {
  30278. // }
  30279. return;
  30280. }
  30281. }
  30282. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  30283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30284. {
  30285. bool V_0 = false;
  30286. int32_t G_B4_0 = 0;
  30287. {
  30288. // return IsActive() && IsInteractable() && eventData.button == PointerEventData.InputButton.Left;
  30289. bool L_0;
  30290. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  30291. if (!L_0)
  30292. {
  30293. goto IL_001c;
  30294. }
  30295. }
  30296. {
  30297. bool L_1;
  30298. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  30299. if (!L_1)
  30300. {
  30301. goto IL_001c;
  30302. }
  30303. }
  30304. {
  30305. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___eventData0;
  30306. int32_t L_3;
  30307. L_3 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_2, /*hidden argument*/NULL);
  30308. G_B4_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30309. goto IL_001d;
  30310. }
  30311. IL_001c:
  30312. {
  30313. G_B4_0 = 0;
  30314. }
  30315. IL_001d:
  30316. {
  30317. V_0 = (bool)G_B4_0;
  30318. goto IL_0020;
  30319. }
  30320. IL_0020:
  30321. {
  30322. // }
  30323. bool L_4 = V_0;
  30324. return L_4;
  30325. }
  30326. }
  30327. // System.Void UnityEngine.UI.Scrollbar::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  30328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnBeginDrag_m7E55F54116ED0E93C44F217F9605F7261CBA4201 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30329. {
  30330. static bool s_Il2CppMethodInitialized;
  30331. if (!s_Il2CppMethodInitialized)
  30332. {
  30333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30335. s_Il2CppMethodInitialized = true;
  30336. }
  30337. bool V_0 = false;
  30338. bool V_1 = false;
  30339. bool V_2 = false;
  30340. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  30341. memset((&V_3), 0, sizeof(V_3));
  30342. bool V_4 = false;
  30343. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_5;
  30344. memset((&V_5), 0, sizeof(V_5));
  30345. {
  30346. // isPointerDownAndNotDragging = false;
  30347. __this->set_isPointerDownAndNotDragging_30((bool)0);
  30348. // if (!MayDrag(eventData))
  30349. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30350. bool L_1;
  30351. L_1 = Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17(__this, L_0, /*hidden argument*/NULL);
  30352. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30353. bool L_2 = V_0;
  30354. if (!L_2)
  30355. {
  30356. goto IL_001b;
  30357. }
  30358. }
  30359. {
  30360. // return;
  30361. goto IL_009e;
  30362. }
  30363. IL_001b:
  30364. {
  30365. // if (m_ContainerRect == null)
  30366. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ContainerRect_26();
  30367. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30368. bool L_4;
  30369. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30370. V_1 = L_4;
  30371. bool L_5 = V_1;
  30372. if (!L_5)
  30373. {
  30374. goto IL_002d;
  30375. }
  30376. }
  30377. {
  30378. // return;
  30379. goto IL_009e;
  30380. }
  30381. IL_002d:
  30382. {
  30383. // m_Offset = Vector2.zero;
  30384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30385. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  30386. __this->set_m_Offset_27(L_6);
  30387. // if (RectTransformUtility.RectangleContainsScreenPoint(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera))
  30388. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = __this->get_m_HandleRect_20();
  30389. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = ___eventData0;
  30390. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_9;
  30391. L_9 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_8, /*hidden argument*/NULL);
  30392. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = L_9.get_screenPosition_9();
  30393. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = ___eventData0;
  30394. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12;
  30395. L_12 = PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774(L_11, /*hidden argument*/NULL);
  30396. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30397. bool L_13;
  30398. L_13 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_7, L_10, L_12, /*hidden argument*/NULL);
  30399. V_2 = L_13;
  30400. bool L_14 = V_2;
  30401. if (!L_14)
  30402. {
  30403. goto IL_009e;
  30404. }
  30405. }
  30406. {
  30407. // if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.pressEventCamera, out localMousePos))
  30408. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_HandleRect_20();
  30409. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = ___eventData0;
  30410. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_17;
  30411. L_17 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_16, /*hidden argument*/NULL);
  30412. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = L_17.get_screenPosition_9();
  30413. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___eventData0;
  30414. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20;
  30415. L_20 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_19, /*hidden argument*/NULL);
  30416. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30417. bool L_21;
  30418. L_21 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_15, L_18, L_20, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), /*hidden argument*/NULL);
  30419. V_4 = L_21;
  30420. bool L_22 = V_4;
  30421. if (!L_22)
  30422. {
  30423. goto IL_009d;
  30424. }
  30425. }
  30426. {
  30427. // m_Offset = localMousePos - m_HandleRect.rect.center;
  30428. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23 = V_3;
  30429. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_24 = __this->get_m_HandleRect_20();
  30430. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_25;
  30431. L_25 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_24, /*hidden argument*/NULL);
  30432. V_5 = L_25;
  30433. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  30434. L_26 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_5), /*hidden argument*/NULL);
  30435. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  30436. L_27 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_23, L_26, /*hidden argument*/NULL);
  30437. __this->set_m_Offset_27(L_27);
  30438. }
  30439. IL_009d:
  30440. {
  30441. }
  30442. IL_009e:
  30443. {
  30444. // }
  30445. return;
  30446. }
  30447. }
  30448. // System.Void UnityEngine.UI.Scrollbar::OnDrag(UnityEngine.EventSystems.PointerEventData)
  30449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnDrag_mC731CB61B1B2DED2D282D5796340906A8385167E (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30450. {
  30451. static bool s_Il2CppMethodInitialized;
  30452. if (!s_Il2CppMethodInitialized)
  30453. {
  30454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30455. s_Il2CppMethodInitialized = true;
  30456. }
  30457. bool V_0 = false;
  30458. bool V_1 = false;
  30459. {
  30460. // if (!MayDrag(eventData))
  30461. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30462. bool L_1;
  30463. L_1 = Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17(__this, L_0, /*hidden argument*/NULL);
  30464. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30465. bool L_2 = V_0;
  30466. if (!L_2)
  30467. {
  30468. goto IL_0011;
  30469. }
  30470. }
  30471. {
  30472. // return;
  30473. goto IL_0029;
  30474. }
  30475. IL_0011:
  30476. {
  30477. // if (m_ContainerRect != null)
  30478. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ContainerRect_26();
  30479. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30480. bool L_4;
  30481. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30482. V_1 = L_4;
  30483. bool L_5 = V_1;
  30484. if (!L_5)
  30485. {
  30486. goto IL_0029;
  30487. }
  30488. }
  30489. {
  30490. // UpdateDrag(eventData);
  30491. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = ___eventData0;
  30492. Scrollbar_UpdateDrag_mB92938245162616F94C421E5AD88FA20E545170C(__this, L_6, /*hidden argument*/NULL);
  30493. }
  30494. IL_0029:
  30495. {
  30496. // }
  30497. return;
  30498. }
  30499. }
  30500. // System.Void UnityEngine.UI.Scrollbar::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  30501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnPointerDown_m35D22C28672555C90395DE39CAECF90D8920CAB7 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30502. {
  30503. bool V_0 = false;
  30504. {
  30505. // if (!MayDrag(eventData))
  30506. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30507. bool L_1;
  30508. L_1 = Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17(__this, L_0, /*hidden argument*/NULL);
  30509. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30510. bool L_2 = V_0;
  30511. if (!L_2)
  30512. {
  30513. goto IL_0011;
  30514. }
  30515. }
  30516. {
  30517. // return;
  30518. goto IL_0043;
  30519. }
  30520. IL_0011:
  30521. {
  30522. // base.OnPointerDown(eventData);
  30523. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  30524. Selectable_OnPointerDown_mECD8313A4900B647F476CCF596DCF9C92B32F2AA(__this, L_3, /*hidden argument*/NULL);
  30525. // isPointerDownAndNotDragging = true;
  30526. __this->set_isPointerDownAndNotDragging_30((bool)1);
  30527. // m_PointerDownRepeat = StartCoroutine(ClickRepeat(eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera));
  30528. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___eventData0;
  30529. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_5;
  30530. L_5 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_4, /*hidden argument*/NULL);
  30531. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = L_5.get_screenPosition_9();
  30532. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  30533. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8;
  30534. L_8 = PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774(L_7, /*hidden argument*/NULL);
  30535. RuntimeObject* L_9;
  30536. L_9 = Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9(__this, L_6, L_8, /*hidden argument*/NULL);
  30537. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10;
  30538. L_10 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_9, /*hidden argument*/NULL);
  30539. __this->set_m_PointerDownRepeat_29(L_10);
  30540. }
  30541. IL_0043:
  30542. {
  30543. // }
  30544. return;
  30545. }
  30546. }
  30547. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.EventSystems.PointerEventData)
  30548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_mA194AE50BAE28AC44A0F5AD82C33B459C3BA8498 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30549. {
  30550. RuntimeObject* V_0 = NULL;
  30551. {
  30552. // return ClickRepeat(eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera);
  30553. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30554. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_1;
  30555. L_1 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_0, /*hidden argument*/NULL);
  30556. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = L_1.get_screenPosition_9();
  30557. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  30558. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4;
  30559. L_4 = PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774(L_3, /*hidden argument*/NULL);
  30560. RuntimeObject* L_5;
  30561. L_5 = Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9(__this, L_2, L_4, /*hidden argument*/NULL);
  30562. V_0 = L_5;
  30563. goto IL_001b;
  30564. }
  30565. IL_001b:
  30566. {
  30567. // }
  30568. RuntimeObject* L_6 = V_0;
  30569. return L_6;
  30570. }
  30571. }
  30572. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.Vector2,UnityEngine.Camera)
  30573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
  30574. {
  30575. static bool s_Il2CppMethodInitialized;
  30576. if (!s_Il2CppMethodInitialized)
  30577. {
  30578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE_il2cpp_TypeInfo_var);
  30579. s_Il2CppMethodInitialized = true;
  30580. }
  30581. {
  30582. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_0 = (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE *)il2cpp_codegen_object_new(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE_il2cpp_TypeInfo_var);
  30583. U3CClickRepeatU3Ed__58__ctor_m8873755FA35DD3F2FD77BC0BBF4790DEDAD63E34(L_0, 0, /*hidden argument*/NULL);
  30584. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_1 = L_0;
  30585. L_1->set_U3CU3E4__this_4(__this);
  30586. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_2 = L_1;
  30587. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___screenPosition0;
  30588. L_2->set_screenPosition_2(L_3);
  30589. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_4 = L_2;
  30590. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera1;
  30591. L_4->set_camera_3(L_5);
  30592. return L_4;
  30593. }
  30594. }
  30595. // System.Void UnityEngine.UI.Scrollbar::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  30596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnPointerUp_m8487F735AF1B04F04B1C5A5AF0093825B34806F1 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30597. {
  30598. {
  30599. // base.OnPointerUp(eventData);
  30600. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30601. Selectable_OnPointerUp_mCC5A82EF3E566BE6720348BA5913A8461D7B3ECD(__this, L_0, /*hidden argument*/NULL);
  30602. // isPointerDownAndNotDragging = false;
  30603. __this->set_isPointerDownAndNotDragging_30((bool)0);
  30604. // }
  30605. return;
  30606. }
  30607. }
  30608. // System.Void UnityEngine.UI.Scrollbar::OnMove(UnityEngine.EventSystems.AxisEventData)
  30609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnMove_mB38F3B76B3176D3C68862C4A89B8FC602CBDEF15 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___eventData0, const RuntimeMethod* method)
  30610. {
  30611. static bool s_Il2CppMethodInitialized;
  30612. if (!s_Il2CppMethodInitialized)
  30613. {
  30614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30615. s_Il2CppMethodInitialized = true;
  30616. }
  30617. bool V_0 = false;
  30618. int32_t V_1 = 0;
  30619. int32_t V_2 = 0;
  30620. bool V_3 = false;
  30621. bool V_4 = false;
  30622. bool V_5 = false;
  30623. bool V_6 = false;
  30624. int32_t G_B3_0 = 0;
  30625. int32_t G_B10_0 = 0;
  30626. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B13_0 = NULL;
  30627. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B12_0 = NULL;
  30628. float G_B14_0 = 0.0f;
  30629. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B14_1 = NULL;
  30630. int32_t G_B20_0 = 0;
  30631. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B23_0 = NULL;
  30632. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B22_0 = NULL;
  30633. float G_B24_0 = 0.0f;
  30634. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B24_1 = NULL;
  30635. int32_t G_B30_0 = 0;
  30636. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B33_0 = NULL;
  30637. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B32_0 = NULL;
  30638. float G_B34_0 = 0.0f;
  30639. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B34_1 = NULL;
  30640. int32_t G_B40_0 = 0;
  30641. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B43_0 = NULL;
  30642. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B42_0 = NULL;
  30643. float G_B44_0 = 0.0f;
  30644. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B44_1 = NULL;
  30645. {
  30646. // if (!IsActive() || !IsInteractable())
  30647. bool L_0;
  30648. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  30649. if (!L_0)
  30650. {
  30651. goto IL_0014;
  30652. }
  30653. }
  30654. {
  30655. bool L_1;
  30656. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  30657. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30658. goto IL_0015;
  30659. }
  30660. IL_0014:
  30661. {
  30662. G_B3_0 = 1;
  30663. }
  30664. IL_0015:
  30665. {
  30666. V_0 = (bool)G_B3_0;
  30667. bool L_2 = V_0;
  30668. if (!L_2)
  30669. {
  30670. goto IL_0027;
  30671. }
  30672. }
  30673. {
  30674. // base.OnMove(eventData);
  30675. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_3 = ___eventData0;
  30676. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_3, /*hidden argument*/NULL);
  30677. // return;
  30678. goto IL_01b9;
  30679. }
  30680. IL_0027:
  30681. {
  30682. // switch (eventData.moveDir)
  30683. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_4 = ___eventData0;
  30684. int32_t L_5;
  30685. L_5 = AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline(L_4, /*hidden argument*/NULL);
  30686. V_2 = L_5;
  30687. int32_t L_6 = V_2;
  30688. V_1 = L_6;
  30689. int32_t L_7 = V_1;
  30690. switch (L_7)
  30691. {
  30692. case 0:
  30693. {
  30694. goto IL_004b;
  30695. }
  30696. case 1:
  30697. {
  30698. goto IL_0103;
  30699. }
  30700. case 2:
  30701. {
  30702. goto IL_00a6;
  30703. }
  30704. case 3:
  30705. {
  30706. goto IL_015e;
  30707. }
  30708. }
  30709. }
  30710. {
  30711. goto IL_01b9;
  30712. }
  30713. IL_004b:
  30714. {
  30715. // if (axis == Axis.Horizontal && FindSelectableOnLeft() == null)
  30716. int32_t L_8;
  30717. L_8 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30718. if (L_8)
  30719. {
  30720. goto IL_0061;
  30721. }
  30722. }
  30723. {
  30724. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_9;
  30725. L_9 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  30726. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30727. bool L_10;
  30728. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30729. G_B10_0 = ((int32_t)(L_10));
  30730. goto IL_0062;
  30731. }
  30732. IL_0061:
  30733. {
  30734. G_B10_0 = 0;
  30735. }
  30736. IL_0062:
  30737. {
  30738. V_3 = (bool)G_B10_0;
  30739. bool L_11 = V_3;
  30740. if (!L_11)
  30741. {
  30742. goto IL_0099;
  30743. }
  30744. }
  30745. {
  30746. // Set(Mathf.Clamp01(reverseValue ? value + stepSize : value - stepSize));
  30747. bool L_12;
  30748. L_12 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30749. G_B12_0 = __this;
  30750. if (L_12)
  30751. {
  30752. G_B13_0 = __this;
  30753. goto IL_007e;
  30754. }
  30755. }
  30756. {
  30757. float L_13;
  30758. L_13 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30759. float L_14;
  30760. L_14 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30761. G_B14_0 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14));
  30762. G_B14_1 = G_B12_0;
  30763. goto IL_008b;
  30764. }
  30765. IL_007e:
  30766. {
  30767. float L_15;
  30768. L_15 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30769. float L_16;
  30770. L_16 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30771. G_B14_0 = ((float)il2cpp_codegen_add((float)L_15, (float)L_16));
  30772. G_B14_1 = G_B13_0;
  30773. }
  30774. IL_008b:
  30775. {
  30776. float L_17;
  30777. L_17 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B14_0, /*hidden argument*/NULL);
  30778. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B14_1, L_17, (bool)1, /*hidden argument*/NULL);
  30779. goto IL_00a1;
  30780. }
  30781. IL_0099:
  30782. {
  30783. // base.OnMove(eventData);
  30784. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_18 = ___eventData0;
  30785. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_18, /*hidden argument*/NULL);
  30786. }
  30787. IL_00a1:
  30788. {
  30789. // break;
  30790. goto IL_01b9;
  30791. }
  30792. IL_00a6:
  30793. {
  30794. // if (axis == Axis.Horizontal && FindSelectableOnRight() == null)
  30795. int32_t L_19;
  30796. L_19 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30797. if (L_19)
  30798. {
  30799. goto IL_00bc;
  30800. }
  30801. }
  30802. {
  30803. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_20;
  30804. L_20 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  30805. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30806. bool L_21;
  30807. L_21 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_20, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30808. G_B20_0 = ((int32_t)(L_21));
  30809. goto IL_00bd;
  30810. }
  30811. IL_00bc:
  30812. {
  30813. G_B20_0 = 0;
  30814. }
  30815. IL_00bd:
  30816. {
  30817. V_4 = (bool)G_B20_0;
  30818. bool L_22 = V_4;
  30819. if (!L_22)
  30820. {
  30821. goto IL_00f6;
  30822. }
  30823. }
  30824. {
  30825. // Set(Mathf.Clamp01(reverseValue ? value - stepSize : value + stepSize));
  30826. bool L_23;
  30827. L_23 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30828. G_B22_0 = __this;
  30829. if (L_23)
  30830. {
  30831. G_B23_0 = __this;
  30832. goto IL_00db;
  30833. }
  30834. }
  30835. {
  30836. float L_24;
  30837. L_24 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30838. float L_25;
  30839. L_25 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30840. G_B24_0 = ((float)il2cpp_codegen_add((float)L_24, (float)L_25));
  30841. G_B24_1 = G_B22_0;
  30842. goto IL_00e8;
  30843. }
  30844. IL_00db:
  30845. {
  30846. float L_26;
  30847. L_26 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30848. float L_27;
  30849. L_27 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30850. G_B24_0 = ((float)il2cpp_codegen_subtract((float)L_26, (float)L_27));
  30851. G_B24_1 = G_B23_0;
  30852. }
  30853. IL_00e8:
  30854. {
  30855. float L_28;
  30856. L_28 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B24_0, /*hidden argument*/NULL);
  30857. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B24_1, L_28, (bool)1, /*hidden argument*/NULL);
  30858. goto IL_00fe;
  30859. }
  30860. IL_00f6:
  30861. {
  30862. // base.OnMove(eventData);
  30863. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_29 = ___eventData0;
  30864. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_29, /*hidden argument*/NULL);
  30865. }
  30866. IL_00fe:
  30867. {
  30868. // break;
  30869. goto IL_01b9;
  30870. }
  30871. IL_0103:
  30872. {
  30873. // if (axis == Axis.Vertical && FindSelectableOnUp() == null)
  30874. int32_t L_30;
  30875. L_30 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30876. if ((!(((uint32_t)L_30) == ((uint32_t)1))))
  30877. {
  30878. goto IL_011a;
  30879. }
  30880. }
  30881. {
  30882. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_31;
  30883. L_31 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  30884. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30885. bool L_32;
  30886. L_32 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_31, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30887. G_B30_0 = ((int32_t)(L_32));
  30888. goto IL_011b;
  30889. }
  30890. IL_011a:
  30891. {
  30892. G_B30_0 = 0;
  30893. }
  30894. IL_011b:
  30895. {
  30896. V_5 = (bool)G_B30_0;
  30897. bool L_33 = V_5;
  30898. if (!L_33)
  30899. {
  30900. goto IL_0154;
  30901. }
  30902. }
  30903. {
  30904. // Set(Mathf.Clamp01(reverseValue ? value - stepSize : value + stepSize));
  30905. bool L_34;
  30906. L_34 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30907. G_B32_0 = __this;
  30908. if (L_34)
  30909. {
  30910. G_B33_0 = __this;
  30911. goto IL_0139;
  30912. }
  30913. }
  30914. {
  30915. float L_35;
  30916. L_35 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30917. float L_36;
  30918. L_36 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30919. G_B34_0 = ((float)il2cpp_codegen_add((float)L_35, (float)L_36));
  30920. G_B34_1 = G_B32_0;
  30921. goto IL_0146;
  30922. }
  30923. IL_0139:
  30924. {
  30925. float L_37;
  30926. L_37 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30927. float L_38;
  30928. L_38 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30929. G_B34_0 = ((float)il2cpp_codegen_subtract((float)L_37, (float)L_38));
  30930. G_B34_1 = G_B33_0;
  30931. }
  30932. IL_0146:
  30933. {
  30934. float L_39;
  30935. L_39 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B34_0, /*hidden argument*/NULL);
  30936. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B34_1, L_39, (bool)1, /*hidden argument*/NULL);
  30937. goto IL_015c;
  30938. }
  30939. IL_0154:
  30940. {
  30941. // base.OnMove(eventData);
  30942. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_40 = ___eventData0;
  30943. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_40, /*hidden argument*/NULL);
  30944. }
  30945. IL_015c:
  30946. {
  30947. // break;
  30948. goto IL_01b9;
  30949. }
  30950. IL_015e:
  30951. {
  30952. // if (axis == Axis.Vertical && FindSelectableOnDown() == null)
  30953. int32_t L_41;
  30954. L_41 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30955. if ((!(((uint32_t)L_41) == ((uint32_t)1))))
  30956. {
  30957. goto IL_0175;
  30958. }
  30959. }
  30960. {
  30961. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_42;
  30962. L_42 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  30963. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30964. bool L_43;
  30965. L_43 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_42, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30966. G_B40_0 = ((int32_t)(L_43));
  30967. goto IL_0176;
  30968. }
  30969. IL_0175:
  30970. {
  30971. G_B40_0 = 0;
  30972. }
  30973. IL_0176:
  30974. {
  30975. V_6 = (bool)G_B40_0;
  30976. bool L_44 = V_6;
  30977. if (!L_44)
  30978. {
  30979. goto IL_01af;
  30980. }
  30981. }
  30982. {
  30983. // Set(Mathf.Clamp01(reverseValue ? value + stepSize : value - stepSize));
  30984. bool L_45;
  30985. L_45 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30986. G_B42_0 = __this;
  30987. if (L_45)
  30988. {
  30989. G_B43_0 = __this;
  30990. goto IL_0194;
  30991. }
  30992. }
  30993. {
  30994. float L_46;
  30995. L_46 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30996. float L_47;
  30997. L_47 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30998. G_B44_0 = ((float)il2cpp_codegen_subtract((float)L_46, (float)L_47));
  30999. G_B44_1 = G_B42_0;
  31000. goto IL_01a1;
  31001. }
  31002. IL_0194:
  31003. {
  31004. float L_48;
  31005. L_48 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  31006. float L_49;
  31007. L_49 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  31008. G_B44_0 = ((float)il2cpp_codegen_add((float)L_48, (float)L_49));
  31009. G_B44_1 = G_B43_0;
  31010. }
  31011. IL_01a1:
  31012. {
  31013. float L_50;
  31014. L_50 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B44_0, /*hidden argument*/NULL);
  31015. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B44_1, L_50, (bool)1, /*hidden argument*/NULL);
  31016. goto IL_01b7;
  31017. }
  31018. IL_01af:
  31019. {
  31020. // base.OnMove(eventData);
  31021. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_51 = ___eventData0;
  31022. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_51, /*hidden argument*/NULL);
  31023. }
  31024. IL_01b7:
  31025. {
  31026. // break;
  31027. goto IL_01b9;
  31028. }
  31029. IL_01b9:
  31030. {
  31031. // }
  31032. return;
  31033. }
  31034. }
  31035. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnLeft()
  31036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnLeft_m3C5EC37268434F881E19E5672EA618FFD003E542 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31037. {
  31038. bool V_0 = false;
  31039. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31040. memset((&V_1), 0, sizeof(V_1));
  31041. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31042. int32_t G_B3_0 = 0;
  31043. {
  31044. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  31045. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31046. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31047. V_1 = L_0;
  31048. int32_t L_1;
  31049. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31050. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31051. {
  31052. goto IL_001d;
  31053. }
  31054. }
  31055. {
  31056. int32_t L_2;
  31057. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31058. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31059. goto IL_001e;
  31060. }
  31061. IL_001d:
  31062. {
  31063. G_B3_0 = 0;
  31064. }
  31065. IL_001e:
  31066. {
  31067. V_0 = (bool)G_B3_0;
  31068. bool L_3 = V_0;
  31069. if (!L_3)
  31070. {
  31071. goto IL_0026;
  31072. }
  31073. }
  31074. {
  31075. // return null;
  31076. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31077. goto IL_002f;
  31078. }
  31079. IL_0026:
  31080. {
  31081. // return base.FindSelectableOnLeft();
  31082. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31083. L_4 = Selectable_FindSelectableOnLeft_mB42E50642047189B486186AC74F0D8FCC4E06240(__this, /*hidden argument*/NULL);
  31084. V_2 = L_4;
  31085. goto IL_002f;
  31086. }
  31087. IL_002f:
  31088. {
  31089. // }
  31090. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31091. return L_5;
  31092. }
  31093. }
  31094. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnRight()
  31095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnRight_m92A7E0729E7A8D574D7A4CAB6B5DC1AB877DB650 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31096. {
  31097. bool V_0 = false;
  31098. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31099. memset((&V_1), 0, sizeof(V_1));
  31100. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31101. int32_t G_B3_0 = 0;
  31102. {
  31103. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  31104. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31105. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31106. V_1 = L_0;
  31107. int32_t L_1;
  31108. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31109. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31110. {
  31111. goto IL_001d;
  31112. }
  31113. }
  31114. {
  31115. int32_t L_2;
  31116. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31117. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31118. goto IL_001e;
  31119. }
  31120. IL_001d:
  31121. {
  31122. G_B3_0 = 0;
  31123. }
  31124. IL_001e:
  31125. {
  31126. V_0 = (bool)G_B3_0;
  31127. bool L_3 = V_0;
  31128. if (!L_3)
  31129. {
  31130. goto IL_0026;
  31131. }
  31132. }
  31133. {
  31134. // return null;
  31135. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31136. goto IL_002f;
  31137. }
  31138. IL_0026:
  31139. {
  31140. // return base.FindSelectableOnRight();
  31141. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31142. L_4 = Selectable_FindSelectableOnRight_mD2EC5BC567595EDDD7316609F2C23FF5FF8F22C0(__this, /*hidden argument*/NULL);
  31143. V_2 = L_4;
  31144. goto IL_002f;
  31145. }
  31146. IL_002f:
  31147. {
  31148. // }
  31149. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31150. return L_5;
  31151. }
  31152. }
  31153. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnUp()
  31154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnUp_mC04DED87BF27E25DDCFBE2E856756306029610D7 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31155. {
  31156. bool V_0 = false;
  31157. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31158. memset((&V_1), 0, sizeof(V_1));
  31159. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31160. int32_t G_B3_0 = 0;
  31161. {
  31162. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  31163. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31164. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31165. V_1 = L_0;
  31166. int32_t L_1;
  31167. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31168. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31169. {
  31170. goto IL_001d;
  31171. }
  31172. }
  31173. {
  31174. int32_t L_2;
  31175. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31176. G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  31177. goto IL_001e;
  31178. }
  31179. IL_001d:
  31180. {
  31181. G_B3_0 = 0;
  31182. }
  31183. IL_001e:
  31184. {
  31185. V_0 = (bool)G_B3_0;
  31186. bool L_3 = V_0;
  31187. if (!L_3)
  31188. {
  31189. goto IL_0026;
  31190. }
  31191. }
  31192. {
  31193. // return null;
  31194. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31195. goto IL_002f;
  31196. }
  31197. IL_0026:
  31198. {
  31199. // return base.FindSelectableOnUp();
  31200. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31201. L_4 = Selectable_FindSelectableOnUp_mA6F1D56B00532781BA9FB379E8E33F7B249C029B(__this, /*hidden argument*/NULL);
  31202. V_2 = L_4;
  31203. goto IL_002f;
  31204. }
  31205. IL_002f:
  31206. {
  31207. // }
  31208. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31209. return L_5;
  31210. }
  31211. }
  31212. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnDown()
  31213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnDown_m8A3AC1A349CDF57806A6052BFDA50F3E4923394E (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31214. {
  31215. bool V_0 = false;
  31216. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31217. memset((&V_1), 0, sizeof(V_1));
  31218. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31219. int32_t G_B3_0 = 0;
  31220. {
  31221. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  31222. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31223. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31224. V_1 = L_0;
  31225. int32_t L_1;
  31226. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31227. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31228. {
  31229. goto IL_001d;
  31230. }
  31231. }
  31232. {
  31233. int32_t L_2;
  31234. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31235. G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  31236. goto IL_001e;
  31237. }
  31238. IL_001d:
  31239. {
  31240. G_B3_0 = 0;
  31241. }
  31242. IL_001e:
  31243. {
  31244. V_0 = (bool)G_B3_0;
  31245. bool L_3 = V_0;
  31246. if (!L_3)
  31247. {
  31248. goto IL_0026;
  31249. }
  31250. }
  31251. {
  31252. // return null;
  31253. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31254. goto IL_002f;
  31255. }
  31256. IL_0026:
  31257. {
  31258. // return base.FindSelectableOnDown();
  31259. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31260. L_4 = Selectable_FindSelectableOnDown_m548BF9DB6F72D1B836691C681232E9E4BAFD67AA(__this, /*hidden argument*/NULL);
  31261. V_2 = L_4;
  31262. goto IL_002f;
  31263. }
  31264. IL_002f:
  31265. {
  31266. // }
  31267. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31268. return L_5;
  31269. }
  31270. }
  31271. // System.Void UnityEngine.UI.Scrollbar::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  31272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnInitializePotentialDrag_m3F193C72AFED340A173112D9FEBCE657612E1E17 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  31273. {
  31274. {
  31275. // eventData.useDragThreshold = false;
  31276. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  31277. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(L_0, (bool)0, /*hidden argument*/NULL);
  31278. // }
  31279. return;
  31280. }
  31281. }
  31282. // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
  31283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_mA2EC79BD55CF96E8FA6EF13C0507EDDBD3DB5AD1 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method)
  31284. {
  31285. static bool s_Il2CppMethodInitialized;
  31286. if (!s_Il2CppMethodInitialized)
  31287. {
  31288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  31290. s_Il2CppMethodInitialized = true;
  31291. }
  31292. int32_t V_0 = 0;
  31293. bool V_1 = false;
  31294. bool V_2 = false;
  31295. bool V_3 = false;
  31296. bool V_4 = false;
  31297. {
  31298. // Axis oldAxis = axis;
  31299. int32_t L_0;
  31300. L_0 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31301. V_0 = L_0;
  31302. // bool oldReverse = reverseValue;
  31303. bool L_1;
  31304. L_1 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  31305. V_1 = L_1;
  31306. // this.direction = direction;
  31307. int32_t L_2 = ___direction0;
  31308. Scrollbar_set_direction_mA23D0E4790E46B12B892488D6D13503D031EF02B(__this, L_2, /*hidden argument*/NULL);
  31309. // if (!includeRectLayouts)
  31310. bool L_3 = ___includeRectLayouts1;
  31311. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  31312. bool L_4 = V_2;
  31313. if (!L_4)
  31314. {
  31315. goto IL_0021;
  31316. }
  31317. }
  31318. {
  31319. // return;
  31320. goto IL_006f;
  31321. }
  31322. IL_0021:
  31323. {
  31324. // if (axis != oldAxis)
  31325. int32_t L_5;
  31326. L_5 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31327. int32_t L_6 = V_0;
  31328. V_3 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31329. bool L_7 = V_3;
  31330. if (!L_7)
  31331. {
  31332. goto IL_0044;
  31333. }
  31334. }
  31335. {
  31336. // RectTransformUtility.FlipLayoutAxes(transform as RectTransform, true, true);
  31337. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
  31338. L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  31339. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31340. RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), (bool)1, (bool)1, /*hidden argument*/NULL);
  31341. }
  31342. IL_0044:
  31343. {
  31344. // if (reverseValue != oldReverse)
  31345. bool L_9;
  31346. L_9 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  31347. bool L_10 = V_1;
  31348. V_4 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31349. bool L_11 = V_4;
  31350. if (!L_11)
  31351. {
  31352. goto IL_006f;
  31353. }
  31354. }
  31355. {
  31356. // RectTransformUtility.FlipLayoutOnAxis(transform as RectTransform, (int)axis, true, true);
  31357. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
  31358. L_12 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  31359. int32_t L_13;
  31360. L_13 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31361. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31362. RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_12, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_13, (bool)1, (bool)1, /*hidden argument*/NULL);
  31363. }
  31364. IL_006f:
  31365. {
  31366. // }
  31367. return;
  31368. }
  31369. }
  31370. // UnityEngine.Transform UnityEngine.UI.Scrollbar::UnityEngine.UI.ICanvasElement.get_transform()
  31371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Scrollbar_UnityEngine_UI_ICanvasElement_get_transform_mAA5CFBC4FA92695E11E09688C9A356E3F35D26C2 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31372. {
  31373. {
  31374. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  31375. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  31376. return L_0;
  31377. }
  31378. }
  31379. #ifdef __clang__
  31380. #pragma clang diagnostic pop
  31381. #endif
  31382. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  31383. {
  31384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31385. memset((&V_0), 0, sizeof(V_0));
  31386. {
  31387. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  31388. float L_1 = L_0.get_x_2();
  31389. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  31390. float L_3 = L_2.get_y_3();
  31391. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  31392. memset((&L_4), 0, sizeof(L_4));
  31393. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  31394. V_0 = L_4;
  31395. goto IL_0015;
  31396. }
  31397. IL_0015:
  31398. {
  31399. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  31400. return L_5;
  31401. }
  31402. }
  31403. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  31404. {
  31405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31406. memset((&V_0), 0, sizeof(V_0));
  31407. {
  31408. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31409. float L_1 = L_0.get_x_0();
  31410. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  31411. float L_3 = L_2.get_x_0();
  31412. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  31413. float L_5 = L_4.get_y_1();
  31414. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  31415. float L_7 = L_6.get_y_1();
  31416. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  31417. memset((&L_8), 0, sizeof(L_8));
  31418. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  31419. V_0 = L_8;
  31420. goto IL_0023;
  31421. }
  31422. IL_0023:
  31423. {
  31424. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  31425. return L_9;
  31426. }
  31427. }
  31428. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31429. {
  31430. {
  31431. // public RaycastResult pointerPressRaycast { get; set; }
  31432. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_9();
  31433. return L_0;
  31434. }
  31435. }
  31436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31437. {
  31438. {
  31439. // public Vector2 position { get; set; }
  31440. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpositionU3Ek__BackingField_13();
  31441. return L_0;
  31442. }
  31443. }
  31444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  31445. {
  31446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31447. memset((&V_0), 0, sizeof(V_0));
  31448. {
  31449. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  31450. float L_1 = L_0.get_x_0();
  31451. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  31452. float L_3 = L_2.get_y_1();
  31453. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  31454. memset((&L_4), 0, sizeof(L_4));
  31455. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  31456. V_0 = L_4;
  31457. goto IL_001a;
  31458. }
  31459. IL_001a:
  31460. {
  31461. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  31462. return L_5;
  31463. }
  31464. }
  31465. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  31466. {
  31467. {
  31468. // public bool eligibleForClick { get; set; }
  31469. bool L_0 = ___value0;
  31470. __this->set_U3CeligibleForClickU3Ek__BackingField_11(L_0);
  31471. return;
  31472. }
  31473. }
  31474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  31475. {
  31476. {
  31477. // public int pointerId { get; set; }
  31478. int32_t L_0 = ___value0;
  31479. __this->set_U3CpointerIdU3Ek__BackingField_12(L_0);
  31480. return;
  31481. }
  31482. }
  31483. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31484. {
  31485. {
  31486. // public Vector2 position { get; set; }
  31487. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31488. __this->set_U3CpositionU3Ek__BackingField_13(L_0);
  31489. return;
  31490. }
  31491. }
  31492. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31493. {
  31494. {
  31495. // public Vector2 delta { get; set; }
  31496. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31497. __this->set_U3CdeltaU3Ek__BackingField_14(L_0);
  31498. return;
  31499. }
  31500. }
  31501. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31502. {
  31503. {
  31504. // public Vector2 pressPosition { get; set; }
  31505. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31506. __this->set_U3CpressPositionU3Ek__BackingField_15(L_0);
  31507. return;
  31508. }
  31509. }
  31510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method)
  31511. {
  31512. {
  31513. // public float clickTime { get; set; }
  31514. float L_0 = ___value0;
  31515. __this->set_U3CclickTimeU3Ek__BackingField_18(L_0);
  31516. return;
  31517. }
  31518. }
  31519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  31520. {
  31521. {
  31522. // public int clickCount { get; set; }
  31523. int32_t L_0 = ___value0;
  31524. __this->set_U3CclickCountU3Ek__BackingField_19(L_0);
  31525. return;
  31526. }
  31527. }
  31528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31529. {
  31530. {
  31531. // public Vector2 scrollDelta { get; set; }
  31532. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31533. __this->set_U3CscrollDeltaU3Ek__BackingField_20(L_0);
  31534. return;
  31535. }
  31536. }
  31537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  31538. {
  31539. {
  31540. // public bool useDragThreshold { get; set; }
  31541. bool L_0 = ___value0;
  31542. __this->set_U3CuseDragThresholdU3Ek__BackingField_21(L_0);
  31543. return;
  31544. }
  31545. }
  31546. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  31547. {
  31548. {
  31549. // public bool dragging { get; set; }
  31550. bool L_0 = ___value0;
  31551. __this->set_U3CdraggingU3Ek__BackingField_22(L_0);
  31552. return;
  31553. }
  31554. }
  31555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  31556. {
  31557. {
  31558. // public InputButton button { get; set; }
  31559. int32_t L_0 = ___value0;
  31560. __this->set_U3CbuttonU3Ek__BackingField_23(L_0);
  31561. return;
  31562. }
  31563. }
  31564. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31565. {
  31566. {
  31567. // public Vector2 delta { get; set; }
  31568. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CdeltaU3Ek__BackingField_14();
  31569. return L_0;
  31570. }
  31571. }
  31572. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31573. {
  31574. {
  31575. // public Vector2 scrollDelta { get; set; }
  31576. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_20();
  31577. return L_0;
  31578. }
  31579. }
  31580. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31581. {
  31582. {
  31583. // public RaycastResult pointerCurrentRaycast { get; set; }
  31584. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_8();
  31585. return L_0;
  31586. }
  31587. }
  31588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  31589. {
  31590. {
  31591. // public GameObject lastPress { get; private set; }
  31592. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  31593. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  31594. return;
  31595. }
  31596. }
  31597. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31598. {
  31599. {
  31600. // public bool eligibleForClick { get; set; }
  31601. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_11();
  31602. return L_0;
  31603. }
  31604. }
  31605. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31606. {
  31607. {
  31608. // public GameObject pointerEnter { get; set; }
  31609. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  31610. return L_0;
  31611. }
  31612. }
  31613. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31614. {
  31615. {
  31616. // public GameObject lastPress { get; private set; }
  31617. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  31618. return L_0;
  31619. }
  31620. }
  31621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31622. {
  31623. {
  31624. // public GameObject pointerDrag { get; set; }
  31625. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  31626. return L_0;
  31627. }
  31628. }
  31629. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31630. {
  31631. {
  31632. // public bool useDragThreshold { get; set; }
  31633. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_21();
  31634. return L_0;
  31635. }
  31636. }
  31637. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31638. {
  31639. {
  31640. // public int pointerId { get; set; }
  31641. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_12();
  31642. return L_0;
  31643. }
  31644. }
  31645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  31646. {
  31647. {
  31648. // public RaycastResult pointerCurrentRaycast { get; set; }
  31649. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  31650. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_8(L_0);
  31651. return;
  31652. }
  31653. }
  31654. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  31655. {
  31656. {
  31657. // public GameObject pointerEnter { get; set; }
  31658. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  31659. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  31660. return;
  31661. }
  31662. }
  31663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31664. {
  31665. {
  31666. float L_0 = ___x0;
  31667. __this->set_x_0(L_0);
  31668. float L_1 = ___y1;
  31669. __this->set_y_1(L_1);
  31670. return;
  31671. }
  31672. }
  31673. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31674. {
  31675. {
  31676. // public bool dragging { get; set; }
  31677. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_22();
  31678. return L_0;
  31679. }
  31680. }
  31681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31682. {
  31683. {
  31684. // public Vector2 pressPosition { get; set; }
  31685. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpressPositionU3Ek__BackingField_15();
  31686. return L_0;
  31687. }
  31688. }
  31689. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  31690. {
  31691. {
  31692. // public GameObject rawPointerPress { get; set; }
  31693. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  31694. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  31695. return;
  31696. }
  31697. }
  31698. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method)
  31699. {
  31700. {
  31701. // protected bool useLegacyMeshGeneration { get; set; }
  31702. bool L_0 = ___value0;
  31703. __this->set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(L_0);
  31704. return;
  31705. }
  31706. }
  31707. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31708. {
  31709. {
  31710. float L_0 = ___x0;
  31711. __this->set_x_2(L_0);
  31712. float L_1 = ___y1;
  31713. __this->set_y_3(L_1);
  31714. __this->set_z_4((0.0f));
  31715. return;
  31716. }
  31717. }
  31718. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  31719. {
  31720. int32_t V_0 = 0;
  31721. {
  31722. int32_t L_0 = __this->get_m_X_0();
  31723. V_0 = L_0;
  31724. goto IL_000a;
  31725. }
  31726. IL_000a:
  31727. {
  31728. int32_t L_1 = V_0;
  31729. return L_1;
  31730. }
  31731. }
  31732. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  31733. {
  31734. {
  31735. int32_t L_0 = ___value0;
  31736. __this->set_m_X_0(L_0);
  31737. return;
  31738. }
  31739. }
  31740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  31741. {
  31742. int32_t V_0 = 0;
  31743. {
  31744. int32_t L_0 = __this->get_m_Y_1();
  31745. V_0 = L_0;
  31746. goto IL_000a;
  31747. }
  31748. IL_000a:
  31749. {
  31750. int32_t L_1 = V_0;
  31751. return L_1;
  31752. }
  31753. }
  31754. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  31755. {
  31756. {
  31757. int32_t L_0 = ___value0;
  31758. __this->set_m_Y_1(L_0);
  31759. return;
  31760. }
  31761. }
  31762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  31763. {
  31764. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31765. memset((&V_0), 0, sizeof(V_0));
  31766. {
  31767. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31768. float L_1 = L_0.get_x_0();
  31769. float L_2 = ___d1;
  31770. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  31771. float L_4 = L_3.get_y_1();
  31772. float L_5 = ___d1;
  31773. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  31774. memset((&L_6), 0, sizeof(L_6));
  31775. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  31776. V_0 = L_6;
  31777. goto IL_0019;
  31778. }
  31779. IL_0019:
  31780. {
  31781. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  31782. return L_7;
  31783. }
  31784. }
  31785. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  31786. {
  31787. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31788. memset((&V_0), 0, sizeof(V_0));
  31789. {
  31790. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31791. float L_1 = L_0.get_x_0();
  31792. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  31793. float L_3 = L_2.get_x_0();
  31794. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  31795. float L_5 = L_4.get_y_1();
  31796. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  31797. float L_7 = L_6.get_y_1();
  31798. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  31799. memset((&L_8), 0, sizeof(L_8));
  31800. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  31801. V_0 = L_8;
  31802. goto IL_0023;
  31803. }
  31804. IL_0023:
  31805. {
  31806. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  31807. return L_9;
  31808. }
  31809. }
  31810. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31811. {
  31812. {
  31813. // public InputButton button { get; set; }
  31814. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_23();
  31815. return L_0;
  31816. }
  31817. }
  31818. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  31819. {
  31820. bool V_0 = false;
  31821. {
  31822. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  31823. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  31824. bool L_2;
  31825. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  31826. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31827. goto IL_000e;
  31828. }
  31829. IL_000e:
  31830. {
  31831. bool L_3 = V_0;
  31832. return L_3;
  31833. }
  31834. }
  31835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  31836. {
  31837. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31838. memset((&V_0), 0, sizeof(V_0));
  31839. {
  31840. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31841. float L_1 = L_0.get_x_0();
  31842. float L_2 = ___d1;
  31843. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  31844. float L_4 = L_3.get_y_1();
  31845. float L_5 = ___d1;
  31846. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  31847. memset((&L_6), 0, sizeof(L_6));
  31848. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  31849. V_0 = L_6;
  31850. goto IL_0019;
  31851. }
  31852. IL_0019:
  31853. {
  31854. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  31855. return L_7;
  31856. }
  31857. }
  31858. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  31859. {
  31860. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31861. memset((&V_0), 0, sizeof(V_0));
  31862. {
  31863. float L_0 = ___t2;
  31864. float L_1;
  31865. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  31866. ___t2 = L_1;
  31867. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  31868. float L_3 = L_2.get_x_2();
  31869. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
  31870. float L_5 = L_4.get_x_2();
  31871. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  31872. float L_7 = L_6.get_x_2();
  31873. float L_8 = ___t2;
  31874. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
  31875. float L_10 = L_9.get_y_3();
  31876. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
  31877. float L_12 = L_11.get_y_3();
  31878. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
  31879. float L_14 = L_13.get_y_3();
  31880. float L_15 = ___t2;
  31881. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
  31882. float L_17 = L_16.get_z_4();
  31883. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
  31884. float L_19 = L_18.get_z_4();
  31885. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
  31886. float L_21 = L_20.get_z_4();
  31887. float L_22 = ___t2;
  31888. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  31889. memset((&L_23), 0, sizeof(L_23));
  31890. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  31891. V_0 = L_23;
  31892. goto IL_0053;
  31893. }
  31894. IL_0053:
  31895. {
  31896. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  31897. return L_24;
  31898. }
  31899. }
  31900. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  31901. {
  31902. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31903. memset((&V_0), 0, sizeof(V_0));
  31904. {
  31905. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  31906. float L_1 = L_0.get_x_2();
  31907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  31908. float L_3 = L_2.get_x_2();
  31909. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  31910. float L_5 = L_4.get_y_3();
  31911. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  31912. float L_7 = L_6.get_y_3();
  31913. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  31914. float L_9 = L_8.get_z_4();
  31915. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  31916. float L_11 = L_10.get_z_4();
  31917. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  31918. memset((&L_12), 0, sizeof(L_12));
  31919. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31920. V_0 = L_12;
  31921. goto IL_0030;
  31922. }
  31923. IL_0030:
  31924. {
  31925. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  31926. return L_13;
  31927. }
  31928. }
  31929. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31930. {
  31931. {
  31932. float L_0 = ___x0;
  31933. __this->set_x_2(L_0);
  31934. float L_1 = ___y1;
  31935. __this->set_y_3(L_1);
  31936. float L_2 = ___z2;
  31937. __this->set_z_4(L_2);
  31938. return;
  31939. }
  31940. }
  31941. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  31942. {
  31943. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31944. memset((&V_0), 0, sizeof(V_0));
  31945. {
  31946. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  31947. float L_1 = L_0.get_x_2();
  31948. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  31949. float L_3 = L_2.get_x_2();
  31950. float L_4;
  31951. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  31952. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  31953. float L_6 = L_5.get_y_3();
  31954. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  31955. float L_8 = L_7.get_y_3();
  31956. float L_9;
  31957. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  31958. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  31959. float L_11 = L_10.get_z_4();
  31960. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  31961. float L_13 = L_12.get_z_4();
  31962. float L_14;
  31963. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  31964. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  31965. memset((&L_15), 0, sizeof(L_15));
  31966. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  31967. V_0 = L_15;
  31968. goto IL_003c;
  31969. }
  31970. IL_003c:
  31971. {
  31972. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  31973. return L_16;
  31974. }
  31975. }
  31976. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  31977. {
  31978. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31979. memset((&V_0), 0, sizeof(V_0));
  31980. {
  31981. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  31982. float L_1 = L_0.get_x_2();
  31983. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  31984. float L_3 = L_2.get_x_2();
  31985. float L_4;
  31986. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  31987. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  31988. float L_6 = L_5.get_y_3();
  31989. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  31990. float L_8 = L_7.get_y_3();
  31991. float L_9;
  31992. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  31993. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  31994. float L_11 = L_10.get_z_4();
  31995. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  31996. float L_13 = L_12.get_z_4();
  31997. float L_14;
  31998. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  31999. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  32000. memset((&L_15), 0, sizeof(L_15));
  32001. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  32002. V_0 = L_15;
  32003. goto IL_003c;
  32004. }
  32005. IL_003c:
  32006. {
  32007. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  32008. return L_16;
  32009. }
  32010. }
  32011. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline (AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * __this, const RuntimeMethod* method)
  32012. {
  32013. {
  32014. // public MoveDirection moveDir { get; set; }
  32015. int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3();
  32016. return L_0;
  32017. }
  32018. }
  32019. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  32020. {
  32021. {
  32022. int32_t L_0 = (int32_t)__this->get__size_2();
  32023. return (int32_t)L_0;
  32024. }
  32025. }
  32026. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  32027. {
  32028. {
  32029. int32_t L_0 = ___index0;
  32030. int32_t L_1 = (int32_t)__this->get__size_2();
  32031. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32032. {
  32033. goto IL_000e;
  32034. }
  32035. }
  32036. {
  32037. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32038. }
  32039. IL_000e:
  32040. {
  32041. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  32042. int32_t L_3 = ___index0;
  32043. RuntimeObject * L_4;
  32044. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  32045. return (RuntimeObject *)L_4;
  32046. }
  32047. }
  32048. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_gshared_inline (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method)
  32049. {
  32050. {
  32051. int32_t L_0 = (int32_t)__this->get__size_2();
  32052. return (int32_t)L_0;
  32053. }
  32054. }
  32055. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  32056. {
  32057. {
  32058. int32_t L_0 = (int32_t)__this->get__size_2();
  32059. return (int32_t)L_0;
  32060. }
  32061. }
  32062. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC05D3D6AD41313CA564794A0750EB5BC5AA04948_gshared_inline (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method)
  32063. {
  32064. {
  32065. RuntimeObject * L_0 = (RuntimeObject *)__this->get_currentValue_3();
  32066. return (RuntimeObject *)L_0;
  32067. }
  32068. }
  32069. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method)
  32070. {
  32071. {
  32072. KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 L_0 = (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 )__this->get_current_3();
  32073. return (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 )L_0;
  32074. }
  32075. }
  32076. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_mC1E2EFCF98529D0550A547CF87C6EAB6821741BF_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method)
  32077. {
  32078. {
  32079. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  32080. return (RuntimeObject *)L_0;
  32081. }
  32082. }
  32083. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mCA6E77030F4BE64105E6B3EFB3CBB8E6EC08CA0A_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method)
  32084. {
  32085. {
  32086. int32_t L_0 = (int32_t)__this->get_key_0();
  32087. return (int32_t)L_0;
  32088. }
  32089. }
  32090. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method)
  32091. {
  32092. {
  32093. RuntimeObject * L_0 = (RuntimeObject *)__this->get__current_3();
  32094. return (RuntimeObject *)L_0;
  32095. }
  32096. }
  32097. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  32098. {
  32099. float V_0 = 0.0f;
  32100. float V_1 = 0.0f;
  32101. bool V_2 = false;
  32102. {
  32103. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  32104. float L_1 = L_0.get_x_0();
  32105. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  32106. float L_3 = L_2.get_x_0();
  32107. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  32108. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  32109. float L_5 = L_4.get_y_1();
  32110. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  32111. float L_7 = L_6.get_y_1();
  32112. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  32113. float L_8 = V_0;
  32114. float L_9 = V_0;
  32115. float L_10 = V_1;
  32116. float L_11 = V_1;
  32117. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  32118. goto IL_002e;
  32119. }
  32120. IL_002e:
  32121. {
  32122. bool L_12 = V_2;
  32123. return L_12;
  32124. }
  32125. }