UnityEngine.AudioModule.cpp 81 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. struct VirtActionInvoker0
  10. {
  11. typedef void (*Action)(void*, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  16. }
  17. };
  18. template <typename T1>
  19. struct VirtActionInvoker1
  20. {
  21. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  26. }
  27. };
  28. template <typename T1, typename T2>
  29. struct VirtActionInvoker2
  30. {
  31. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  36. }
  37. };
  38. struct GenericVirtActionInvoker0
  39. {
  40. typedef void (*Action)(void*, const RuntimeMethod*);
  41. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  42. {
  43. VirtualInvokeData invokeData;
  44. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  45. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  46. }
  47. };
  48. template <typename T1>
  49. struct GenericVirtActionInvoker1
  50. {
  51. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  52. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  53. {
  54. VirtualInvokeData invokeData;
  55. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  56. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  57. }
  58. };
  59. template <typename T1, typename T2>
  60. struct GenericVirtActionInvoker2
  61. {
  62. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  63. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  64. {
  65. VirtualInvokeData invokeData;
  66. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  67. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  68. }
  69. };
  70. struct InterfaceActionInvoker0
  71. {
  72. typedef void (*Action)(void*, const RuntimeMethod*);
  73. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  76. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  77. }
  78. };
  79. template <typename T1>
  80. struct InterfaceActionInvoker1
  81. {
  82. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  83. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  86. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  87. }
  88. };
  89. template <typename T1, typename T2>
  90. struct InterfaceActionInvoker2
  91. {
  92. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  93. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  96. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  97. }
  98. };
  99. struct GenericInterfaceActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  103. {
  104. VirtualInvokeData invokeData;
  105. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  106. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  107. }
  108. };
  109. template <typename T1>
  110. struct GenericInterfaceActionInvoker1
  111. {
  112. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  113. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  114. {
  115. VirtualInvokeData invokeData;
  116. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  117. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  118. }
  119. };
  120. template <typename T1, typename T2>
  121. struct GenericInterfaceActionInvoker2
  122. {
  123. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  124. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  125. {
  126. VirtualInvokeData invokeData;
  127. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  128. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  129. }
  130. };
  131. // System.Delegate[]
  132. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  133. // System.Single[]
  134. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  135. // System.AsyncCallback
  136. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  137. // UnityEngine.AudioClip
  138. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE;
  139. // UnityEngine.Experimental.Audio.AudioSampleProvider
  140. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B;
  141. // UnityEngine.AudioSource
  142. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B;
  143. // System.Delegate
  144. struct Delegate_t;
  145. // System.DelegateData
  146. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  147. // System.IAsyncResult
  148. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  149. // System.Reflection.MethodInfo
  150. struct MethodInfo_t;
  151. // System.String
  152. struct String_t;
  153. // System.Void
  154. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  155. // UnityEngine.AudioClip/PCMReaderCallback
  156. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B;
  157. // UnityEngine.AudioClip/PCMSetPositionCallback
  158. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C;
  159. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  160. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487;
  161. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  162. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A;
  163. IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var;
  164. IL2CPP_EXTERN_C RuntimeClass* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var;
  165. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  166. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  167. IL2CPP_EXTERN_C RuntimeClass* UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var;
  168. struct Delegate_t_marshaled_com;
  169. struct Delegate_t_marshaled_pinvoke;
  170. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  171. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  172. IL2CPP_EXTERN_C_BEGIN
  173. IL2CPP_EXTERN_C_END
  174. #ifdef __clang__
  175. #pragma clang diagnostic push
  176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  177. #pragma clang diagnostic ignored "-Wunused-variable"
  178. #endif
  179. // <Module>
  180. struct U3CModuleU3E_t6975E9BBACF02877D569BBF09DC44C44D3C346CB
  181. {
  182. public:
  183. public:
  184. };
  185. // System.Object
  186. struct Il2CppArrayBounds;
  187. // System.Array
  188. // UnityEngine.Experimental.Audio.AudioSampleProvider
  189. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B : public RuntimeObject
  190. {
  191. public:
  192. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
  193. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesAvailable_0;
  194. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
  195. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesOverflow_1;
  196. public:
  197. inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesAvailable_0)); }
  198. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; }
  199. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; }
  200. inline void set_sampleFramesAvailable_0(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  201. {
  202. ___sampleFramesAvailable_0 = value;
  203. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value);
  204. }
  205. inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesOverflow_1)); }
  206. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; }
  207. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; }
  208. inline void set_sampleFramesOverflow_1(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  209. {
  210. ___sampleFramesOverflow_1 = value;
  211. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value);
  212. }
  213. };
  214. // UnityEngine.AudioSettings
  215. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08 : public RuntimeObject
  216. {
  217. public:
  218. public:
  219. };
  220. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields
  221. {
  222. public:
  223. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
  224. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * ___OnAudioConfigurationChanged_0;
  225. public:
  226. inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioConfigurationChanged_0)); }
  227. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; }
  228. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; }
  229. inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * value)
  230. {
  231. ___OnAudioConfigurationChanged_0 = value;
  232. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value);
  233. }
  234. };
  235. // System.ValueType
  236. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  237. {
  238. public:
  239. public:
  240. };
  241. // Native definition for P/Invoke marshalling of System.ValueType
  242. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  243. {
  244. };
  245. // Native definition for COM marshalling of System.ValueType
  246. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  247. {
  248. };
  249. // System.Boolean
  250. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  251. {
  252. public:
  253. // System.Boolean System.Boolean::m_value
  254. bool ___m_value_0;
  255. public:
  256. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  257. inline bool get_m_value_0() const { return ___m_value_0; }
  258. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  259. inline void set_m_value_0(bool value)
  260. {
  261. ___m_value_0 = value;
  262. }
  263. };
  264. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  265. {
  266. public:
  267. // System.String System.Boolean::TrueString
  268. String_t* ___TrueString_5;
  269. // System.String System.Boolean::FalseString
  270. String_t* ___FalseString_6;
  271. public:
  272. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  273. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  274. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  275. inline void set_TrueString_5(String_t* value)
  276. {
  277. ___TrueString_5 = value;
  278. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  279. }
  280. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  281. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  282. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  283. inline void set_FalseString_6(String_t* value)
  284. {
  285. ___FalseString_6 = value;
  286. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  287. }
  288. };
  289. // System.Int32
  290. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  291. {
  292. public:
  293. // System.Int32 System.Int32::m_value
  294. int32_t ___m_value_0;
  295. public:
  296. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  297. inline int32_t get_m_value_0() const { return ___m_value_0; }
  298. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  299. inline void set_m_value_0(int32_t value)
  300. {
  301. ___m_value_0 = value;
  302. }
  303. };
  304. // System.IntPtr
  305. struct IntPtr_t
  306. {
  307. public:
  308. // System.Void* System.IntPtr::m_value
  309. void* ___m_value_0;
  310. public:
  311. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  312. inline void* get_m_value_0() const { return ___m_value_0; }
  313. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  314. inline void set_m_value_0(void* value)
  315. {
  316. ___m_value_0 = value;
  317. }
  318. };
  319. struct IntPtr_t_StaticFields
  320. {
  321. public:
  322. // System.IntPtr System.IntPtr::Zero
  323. intptr_t ___Zero_1;
  324. public:
  325. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  326. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  327. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  328. inline void set_Zero_1(intptr_t value)
  329. {
  330. ___Zero_1 = value;
  331. }
  332. };
  333. // System.Single
  334. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  335. {
  336. public:
  337. // System.Single System.Single::m_value
  338. float ___m_value_0;
  339. public:
  340. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  341. inline float get_m_value_0() const { return ___m_value_0; }
  342. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  343. inline void set_m_value_0(float value)
  344. {
  345. ___m_value_0 = value;
  346. }
  347. };
  348. // System.UInt32
  349. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  350. {
  351. public:
  352. // System.UInt32 System.UInt32::m_value
  353. uint32_t ___m_value_0;
  354. public:
  355. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  356. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  357. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  358. inline void set_m_value_0(uint32_t value)
  359. {
  360. ___m_value_0 = value;
  361. }
  362. };
  363. // System.UInt64
  364. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  365. {
  366. public:
  367. // System.UInt64 System.UInt64::m_value
  368. uint64_t ___m_value_0;
  369. public:
  370. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  371. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  372. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  373. inline void set_m_value_0(uint64_t value)
  374. {
  375. ___m_value_0 = value;
  376. }
  377. };
  378. // System.Void
  379. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  380. {
  381. public:
  382. union
  383. {
  384. struct
  385. {
  386. };
  387. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  388. };
  389. public:
  390. };
  391. // System.Delegate
  392. struct Delegate_t : public RuntimeObject
  393. {
  394. public:
  395. // System.IntPtr System.Delegate::method_ptr
  396. Il2CppMethodPointer ___method_ptr_0;
  397. // System.IntPtr System.Delegate::invoke_impl
  398. intptr_t ___invoke_impl_1;
  399. // System.Object System.Delegate::m_target
  400. RuntimeObject * ___m_target_2;
  401. // System.IntPtr System.Delegate::method
  402. intptr_t ___method_3;
  403. // System.IntPtr System.Delegate::delegate_trampoline
  404. intptr_t ___delegate_trampoline_4;
  405. // System.IntPtr System.Delegate::extra_arg
  406. intptr_t ___extra_arg_5;
  407. // System.IntPtr System.Delegate::method_code
  408. intptr_t ___method_code_6;
  409. // System.Reflection.MethodInfo System.Delegate::method_info
  410. MethodInfo_t * ___method_info_7;
  411. // System.Reflection.MethodInfo System.Delegate::original_method_info
  412. MethodInfo_t * ___original_method_info_8;
  413. // System.DelegateData System.Delegate::data
  414. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  415. // System.Boolean System.Delegate::method_is_virtual
  416. bool ___method_is_virtual_10;
  417. public:
  418. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  419. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  420. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  421. inline void set_method_ptr_0(Il2CppMethodPointer value)
  422. {
  423. ___method_ptr_0 = value;
  424. }
  425. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  426. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  427. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  428. inline void set_invoke_impl_1(intptr_t value)
  429. {
  430. ___invoke_impl_1 = value;
  431. }
  432. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  433. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  434. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  435. inline void set_m_target_2(RuntimeObject * value)
  436. {
  437. ___m_target_2 = value;
  438. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  439. }
  440. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  441. inline intptr_t get_method_3() const { return ___method_3; }
  442. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  443. inline void set_method_3(intptr_t value)
  444. {
  445. ___method_3 = value;
  446. }
  447. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  448. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  449. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  450. inline void set_delegate_trampoline_4(intptr_t value)
  451. {
  452. ___delegate_trampoline_4 = value;
  453. }
  454. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  455. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  456. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  457. inline void set_extra_arg_5(intptr_t value)
  458. {
  459. ___extra_arg_5 = value;
  460. }
  461. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  462. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  463. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  464. inline void set_method_code_6(intptr_t value)
  465. {
  466. ___method_code_6 = value;
  467. }
  468. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  469. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  470. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  471. inline void set_method_info_7(MethodInfo_t * value)
  472. {
  473. ___method_info_7 = value;
  474. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  475. }
  476. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  477. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  478. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  479. inline void set_original_method_info_8(MethodInfo_t * value)
  480. {
  481. ___original_method_info_8 = value;
  482. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  483. }
  484. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  485. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  486. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  487. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  488. {
  489. ___data_9 = value;
  490. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  491. }
  492. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  493. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  494. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  495. inline void set_method_is_virtual_10(bool value)
  496. {
  497. ___method_is_virtual_10 = value;
  498. }
  499. };
  500. // Native definition for P/Invoke marshalling of System.Delegate
  501. struct Delegate_t_marshaled_pinvoke
  502. {
  503. intptr_t ___method_ptr_0;
  504. intptr_t ___invoke_impl_1;
  505. Il2CppIUnknown* ___m_target_2;
  506. intptr_t ___method_3;
  507. intptr_t ___delegate_trampoline_4;
  508. intptr_t ___extra_arg_5;
  509. intptr_t ___method_code_6;
  510. MethodInfo_t * ___method_info_7;
  511. MethodInfo_t * ___original_method_info_8;
  512. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  513. int32_t ___method_is_virtual_10;
  514. };
  515. // Native definition for COM marshalling of System.Delegate
  516. struct Delegate_t_marshaled_com
  517. {
  518. intptr_t ___method_ptr_0;
  519. intptr_t ___invoke_impl_1;
  520. Il2CppIUnknown* ___m_target_2;
  521. intptr_t ___method_3;
  522. intptr_t ___delegate_trampoline_4;
  523. intptr_t ___extra_arg_5;
  524. intptr_t ___method_code_6;
  525. MethodInfo_t * ___method_info_7;
  526. MethodInfo_t * ___original_method_info_8;
  527. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  528. int32_t ___method_is_virtual_10;
  529. };
  530. // UnityEngine.Object
  531. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  532. {
  533. public:
  534. // System.IntPtr UnityEngine.Object::m_CachedPtr
  535. intptr_t ___m_CachedPtr_0;
  536. public:
  537. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  538. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  539. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  540. inline void set_m_CachedPtr_0(intptr_t value)
  541. {
  542. ___m_CachedPtr_0 = value;
  543. }
  544. };
  545. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  546. {
  547. public:
  548. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  549. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  550. public:
  551. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  552. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  553. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  554. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  555. {
  556. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  557. }
  558. };
  559. // Native definition for P/Invoke marshalling of UnityEngine.Object
  560. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  561. {
  562. intptr_t ___m_CachedPtr_0;
  563. };
  564. // Native definition for COM marshalling of UnityEngine.Object
  565. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  566. {
  567. intptr_t ___m_CachedPtr_0;
  568. };
  569. // UnityEngine.Playables.PlayableHandle
  570. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  571. {
  572. public:
  573. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  574. intptr_t ___m_Handle_0;
  575. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  576. uint32_t ___m_Version_1;
  577. public:
  578. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  579. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  580. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  581. inline void set_m_Handle_0(intptr_t value)
  582. {
  583. ___m_Handle_0 = value;
  584. }
  585. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  586. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  587. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  588. inline void set_m_Version_1(uint32_t value)
  589. {
  590. ___m_Version_1 = value;
  591. }
  592. };
  593. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  594. {
  595. public:
  596. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  597. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  598. public:
  599. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  600. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  601. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  602. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  603. {
  604. ___m_Null_2 = value;
  605. }
  606. };
  607. // UnityEngine.Playables.PlayableOutputHandle
  608. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  609. {
  610. public:
  611. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  612. intptr_t ___m_Handle_0;
  613. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  614. uint32_t ___m_Version_1;
  615. public:
  616. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  617. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  618. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  619. inline void set_m_Handle_0(intptr_t value)
  620. {
  621. ___m_Handle_0 = value;
  622. }
  623. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  624. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  625. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  626. inline void set_m_Version_1(uint32_t value)
  627. {
  628. ___m_Version_1 = value;
  629. }
  630. };
  631. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  632. {
  633. public:
  634. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  635. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  636. public:
  637. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  638. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  639. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  640. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  641. {
  642. ___m_Null_2 = value;
  643. }
  644. };
  645. // UnityEngine.AudioClip
  646. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  647. {
  648. public:
  649. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  650. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4;
  651. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  652. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5;
  653. public:
  654. inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); }
  655. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
  656. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
  657. inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value)
  658. {
  659. ___m_PCMReaderCallback_4 = value;
  660. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
  661. }
  662. inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); }
  663. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
  664. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
  665. inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value)
  666. {
  667. ___m_PCMSetPositionCallback_5 = value;
  668. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
  669. }
  670. };
  671. // UnityEngine.Audio.AudioClipPlayable
  672. struct AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F
  673. {
  674. public:
  675. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  676. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  677. public:
  678. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F, ___m_Handle_0)); }
  679. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  680. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  681. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  682. {
  683. ___m_Handle_0 = value;
  684. }
  685. };
  686. // UnityEngine.Audio.AudioMixerPlayable
  687. struct AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A
  688. {
  689. public:
  690. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  691. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  692. public:
  693. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A, ___m_Handle_0)); }
  694. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  695. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  696. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  697. {
  698. ___m_Handle_0 = value;
  699. }
  700. };
  701. // UnityEngine.Audio.AudioPlayableOutput
  702. struct AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8
  703. {
  704. public:
  705. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  706. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  707. public:
  708. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8, ___m_Handle_0)); }
  709. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  710. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  711. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  712. {
  713. ___m_Handle_0 = value;
  714. }
  715. };
  716. // UnityEngine.Component
  717. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  718. {
  719. public:
  720. public:
  721. };
  722. // System.MulticastDelegate
  723. struct MulticastDelegate_t : public Delegate_t
  724. {
  725. public:
  726. // System.Delegate[] System.MulticastDelegate::delegates
  727. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  728. public:
  729. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  730. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  731. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  732. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  733. {
  734. ___delegates_11 = value;
  735. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  736. }
  737. };
  738. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  739. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  740. {
  741. Delegate_t_marshaled_pinvoke** ___delegates_11;
  742. };
  743. // Native definition for COM marshalling of System.MulticastDelegate
  744. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  745. {
  746. Delegate_t_marshaled_com** ___delegates_11;
  747. };
  748. // System.AsyncCallback
  749. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  750. {
  751. public:
  752. public:
  753. };
  754. // UnityEngine.Behaviour
  755. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  756. {
  757. public:
  758. public:
  759. };
  760. // UnityEngine.AudioClip/PCMReaderCallback
  761. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B : public MulticastDelegate_t
  762. {
  763. public:
  764. public:
  765. };
  766. // UnityEngine.AudioClip/PCMSetPositionCallback
  767. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C : public MulticastDelegate_t
  768. {
  769. public:
  770. public:
  771. };
  772. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  773. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 : public MulticastDelegate_t
  774. {
  775. public:
  776. public:
  777. };
  778. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  779. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A : public MulticastDelegate_t
  780. {
  781. public:
  782. public:
  783. };
  784. // UnityEngine.AudioBehaviour
  785. struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  786. {
  787. public:
  788. public:
  789. };
  790. // UnityEngine.AudioListener
  791. struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  792. {
  793. public:
  794. public:
  795. };
  796. // UnityEngine.AudioSource
  797. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  798. {
  799. public:
  800. public:
  801. };
  802. #ifdef __clang__
  803. #pragma clang diagnostic pop
  804. #endif
  805. // System.Single[]
  806. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray
  807. {
  808. public:
  809. ALIGN_FIELD (8) float m_Items[1];
  810. public:
  811. inline float GetAt(il2cpp_array_size_t index) const
  812. {
  813. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  814. return m_Items[index];
  815. }
  816. inline float* GetAddressAt(il2cpp_array_size_t index)
  817. {
  818. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  819. return m_Items + index;
  820. }
  821. inline void SetAt(il2cpp_array_size_t index, float value)
  822. {
  823. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  824. m_Items[index] = value;
  825. }
  826. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  827. {
  828. return m_Items[index];
  829. }
  830. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  831. {
  832. return m_Items + index;
  833. }
  834. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  835. {
  836. m_Items[index] = value;
  837. }
  838. };
  839. // System.Delegate[]
  840. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  841. {
  842. public:
  843. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  844. public:
  845. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  846. {
  847. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  848. return m_Items[index];
  849. }
  850. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  851. {
  852. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  853. return m_Items + index;
  854. }
  855. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  856. {
  857. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  858. m_Items[index] = value;
  859. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  860. }
  861. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  862. {
  863. return m_Items[index];
  864. }
  865. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  866. {
  867. return m_Items + index;
  868. }
  869. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  870. {
  871. m_Items[index] = value;
  872. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  873. }
  874. };
  875. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method);
  877. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method);
  879. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method);
  881. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  883. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method);
  885. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method);
  887. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method);
  889. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
  891. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
  893. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method);
  895. #ifdef __clang__
  896. #pragma clang diagnostic push
  897. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  898. #pragma clang diagnostic ignored "-Wunused-variable"
  899. #endif
  900. #ifdef __clang__
  901. #pragma clang diagnostic pop
  902. #endif
  903. #ifdef __clang__
  904. #pragma clang diagnostic push
  905. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  906. #pragma clang diagnostic ignored "-Wunused-variable"
  907. #endif
  908. #ifdef __clang__
  909. #pragma clang diagnostic pop
  910. #endif
  911. #ifdef __clang__
  912. #pragma clang diagnostic push
  913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  914. #pragma clang diagnostic ignored "-Wunused-variable"
  915. #endif
  916. // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
  917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  918. {
  919. bool V_0 = false;
  920. {
  921. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4();
  922. V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  923. bool L_1 = V_0;
  924. if (!L_1)
  925. {
  926. goto IL_001b;
  927. }
  928. }
  929. {
  930. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = __this->get_m_PCMReaderCallback_4();
  931. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___data0;
  932. PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387(L_2, L_3, /*hidden argument*/NULL);
  933. }
  934. IL_001b:
  935. {
  936. return;
  937. }
  938. }
  939. // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
  940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, int32_t ___position0, const RuntimeMethod* method)
  941. {
  942. bool V_0 = false;
  943. {
  944. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5();
  945. V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  946. bool L_1 = V_0;
  947. if (!L_1)
  948. {
  949. goto IL_001b;
  950. }
  951. }
  952. {
  953. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = __this->get_m_PCMSetPositionCallback_5();
  954. int32_t L_3 = ___position0;
  955. PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E(L_2, L_3, /*hidden argument*/NULL);
  956. }
  957. IL_001b:
  958. {
  959. return;
  960. }
  961. }
  962. #ifdef __clang__
  963. #pragma clang diagnostic pop
  964. #endif
  965. #ifdef __clang__
  966. #pragma clang diagnostic push
  967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  968. #pragma clang diagnostic ignored "-Wunused-variable"
  969. #endif
  970. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method)
  972. {
  973. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  974. memset((&V_0), 0, sizeof(V_0));
  975. {
  976. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  977. V_0 = L_0;
  978. goto IL_000a;
  979. }
  980. IL_000a:
  981. {
  982. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  983. return L_1;
  984. }
  985. }
  986. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  987. {
  988. int32_t _offset = 1;
  989. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  990. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  991. _returnValue = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8(_thisAdjusted, method);
  992. return _returnValue;
  993. }
  994. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  996. {
  997. static bool s_Il2CppMethodInitialized;
  998. if (!s_Il2CppMethodInitialized)
  999. {
  1000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1001. s_Il2CppMethodInitialized = true;
  1002. }
  1003. bool V_0 = false;
  1004. {
  1005. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1006. L_0 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)__this, /*hidden argument*/NULL);
  1007. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1008. L_1 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)(&___other0), /*hidden argument*/NULL);
  1009. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1010. bool L_2;
  1011. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1012. V_0 = L_2;
  1013. goto IL_0016;
  1014. }
  1015. IL_0016:
  1016. {
  1017. bool L_3 = V_0;
  1018. return L_3;
  1019. }
  1020. }
  1021. IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1022. {
  1023. int32_t _offset = 1;
  1024. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1025. bool _returnValue;
  1026. _returnValue = AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E(_thisAdjusted, ___other0, method);
  1027. return _returnValue;
  1028. }
  1029. #ifdef __clang__
  1030. #pragma clang diagnostic pop
  1031. #endif
  1032. #ifdef __clang__
  1033. #pragma clang diagnostic push
  1034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1035. #pragma clang diagnostic ignored "-Wunused-variable"
  1036. #endif
  1037. #ifdef __clang__
  1038. #pragma clang diagnostic pop
  1039. #endif
  1040. #ifdef __clang__
  1041. #pragma clang diagnostic push
  1042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1043. #pragma clang diagnostic ignored "-Wunused-variable"
  1044. #endif
  1045. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  1046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method)
  1047. {
  1048. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1049. memset((&V_0), 0, sizeof(V_0));
  1050. {
  1051. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1052. V_0 = L_0;
  1053. goto IL_000a;
  1054. }
  1055. IL_000a:
  1056. {
  1057. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1058. return L_1;
  1059. }
  1060. }
  1061. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1062. {
  1063. int32_t _offset = 1;
  1064. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1065. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1066. _returnValue = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17(_thisAdjusted, method);
  1067. return _returnValue;
  1068. }
  1069. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  1070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1071. {
  1072. static bool s_Il2CppMethodInitialized;
  1073. if (!s_Il2CppMethodInitialized)
  1074. {
  1075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1076. s_Il2CppMethodInitialized = true;
  1077. }
  1078. bool V_0 = false;
  1079. {
  1080. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1081. L_0 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)__this, /*hidden argument*/NULL);
  1082. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1083. L_1 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)(&___other0), /*hidden argument*/NULL);
  1084. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1085. bool L_2;
  1086. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1087. V_0 = L_2;
  1088. goto IL_0016;
  1089. }
  1090. IL_0016:
  1091. {
  1092. bool L_3 = V_0;
  1093. return L_3;
  1094. }
  1095. }
  1096. IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1097. {
  1098. int32_t _offset = 1;
  1099. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1100. bool _returnValue;
  1101. _returnValue = AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8(_thisAdjusted, ___other0, method);
  1102. return _returnValue;
  1103. }
  1104. #ifdef __clang__
  1105. #pragma clang diagnostic pop
  1106. #endif
  1107. #ifdef __clang__
  1108. #pragma clang diagnostic push
  1109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1110. #pragma clang diagnostic ignored "-Wunused-variable"
  1111. #endif
  1112. #ifdef __clang__
  1113. #pragma clang diagnostic pop
  1114. #endif
  1115. #ifdef __clang__
  1116. #pragma clang diagnostic push
  1117. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1118. #pragma clang diagnostic ignored "-Wunused-variable"
  1119. #endif
  1120. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
  1121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method)
  1122. {
  1123. bool V_0 = false;
  1124. {
  1125. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesAvailable_0();
  1126. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1127. bool L_1 = V_0;
  1128. if (!L_1)
  1129. {
  1130. goto IL_001c;
  1131. }
  1132. }
  1133. {
  1134. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesAvailable_0();
  1135. int32_t L_3 = ___sampleFrameCount0;
  1136. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1137. }
  1138. IL_001c:
  1139. {
  1140. return;
  1141. }
  1142. }
  1143. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
  1144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method)
  1145. {
  1146. bool V_0 = false;
  1147. {
  1148. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesOverflow_1();
  1149. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1150. bool L_1 = V_0;
  1151. if (!L_1)
  1152. {
  1153. goto IL_001c;
  1154. }
  1155. }
  1156. {
  1157. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesOverflow_1();
  1158. int32_t L_3 = ___droppedSampleFrameCount0;
  1159. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1160. }
  1161. IL_001c:
  1162. {
  1163. return;
  1164. }
  1165. }
  1166. #ifdef __clang__
  1167. #pragma clang diagnostic pop
  1168. #endif
  1169. #ifdef __clang__
  1170. #pragma clang diagnostic push
  1171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1172. #pragma clang diagnostic ignored "-Wunused-variable"
  1173. #endif
  1174. // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
  1175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E (bool ___deviceWasChanged0, const RuntimeMethod* method)
  1176. {
  1177. static bool s_Il2CppMethodInitialized;
  1178. if (!s_Il2CppMethodInitialized)
  1179. {
  1180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1181. s_Il2CppMethodInitialized = true;
  1182. }
  1183. bool V_0 = false;
  1184. {
  1185. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1186. V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1187. bool L_1 = V_0;
  1188. if (!L_1)
  1189. {
  1190. goto IL_0019;
  1191. }
  1192. }
  1193. {
  1194. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_2 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1195. bool L_3 = ___deviceWasChanged0;
  1196. AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911(L_2, L_3, /*hidden argument*/NULL);
  1197. }
  1198. IL_0019:
  1199. {
  1200. return;
  1201. }
  1202. }
  1203. #ifdef __clang__
  1204. #pragma clang diagnostic pop
  1205. #endif
  1206. #ifdef __clang__
  1207. #pragma clang diagnostic push
  1208. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1209. #pragma clang diagnostic ignored "-Wunused-variable"
  1210. #endif
  1211. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  1212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method)
  1213. {
  1214. typedef void (*AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, uint64_t);
  1215. static AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn _il2cpp_icall_func;
  1216. if (!_il2cpp_icall_func)
  1217. _il2cpp_icall_func = (AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
  1218. _il2cpp_icall_func(___source0, ___delay1);
  1219. }
  1220. // System.Void UnityEngine.AudioSource::Play()
  1221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1222. {
  1223. {
  1224. AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814(__this, ((int64_t)((int64_t)0)), /*hidden argument*/NULL);
  1225. return;
  1226. }
  1227. }
  1228. #ifdef __clang__
  1229. #pragma clang diagnostic pop
  1230. #endif
  1231. #ifdef __clang__
  1232. #pragma clang diagnostic push
  1233. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1234. #pragma clang diagnostic ignored "-Wunused-variable"
  1235. #endif
  1236. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1237. {
  1238. typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
  1239. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1240. // Marshaling of parameter '___data0' to native representation
  1241. float* ____data0_marshaled = NULL;
  1242. if (___data0 != NULL)
  1243. {
  1244. ____data0_marshaled = reinterpret_cast<float*>((___data0)->GetAddressAtUnchecked(0));
  1245. }
  1246. // Native function invocation
  1247. il2cppPInvokeFunc(____data0_marshaled);
  1248. }
  1249. // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
  1250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1251. {
  1252. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1253. __this->set_method_3(___method1);
  1254. __this->set_m_target_2(___object0);
  1255. }
  1256. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  1257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1258. {
  1259. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1260. Delegate_t** delegatesToInvoke;
  1261. il2cpp_array_size_t length;
  1262. if (delegateArrayToInvoke != NULL)
  1263. {
  1264. length = delegateArrayToInvoke->max_length;
  1265. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1266. }
  1267. else
  1268. {
  1269. length = 1;
  1270. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1271. }
  1272. for (il2cpp_array_size_t i = 0; i < length; i++)
  1273. {
  1274. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1275. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1276. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1277. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1278. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1279. {
  1280. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1281. }
  1282. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1283. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1284. if (___methodIsStatic)
  1285. {
  1286. if (___parameterCount == 1)
  1287. {
  1288. // open
  1289. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1290. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1291. }
  1292. else
  1293. {
  1294. // closed
  1295. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1296. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1297. }
  1298. }
  1299. else if (___parameterCount != 1)
  1300. {
  1301. // open
  1302. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1303. {
  1304. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1305. {
  1306. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1307. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0);
  1308. else
  1309. GenericVirtActionInvoker0::Invoke(targetMethod, ___data0);
  1310. }
  1311. else
  1312. {
  1313. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1314. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0);
  1315. else
  1316. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0);
  1317. }
  1318. }
  1319. else
  1320. {
  1321. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1322. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1323. }
  1324. }
  1325. else
  1326. {
  1327. // closed
  1328. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1329. {
  1330. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1331. {
  1332. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1333. GenericInterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0);
  1334. else
  1335. GenericVirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0);
  1336. }
  1337. else
  1338. {
  1339. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1340. InterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___data0);
  1341. else
  1342. VirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___data0);
  1343. }
  1344. }
  1345. else
  1346. {
  1347. if (targetThis == NULL)
  1348. {
  1349. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1350. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1351. }
  1352. else
  1353. {
  1354. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1355. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1356. }
  1357. }
  1358. }
  1359. }
  1360. }
  1361. // System.IAsyncResult UnityEngine.AudioClip/PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
  1362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMReaderCallback_BeginInvoke_mA4B5DF478312B7B7A00E13D869DF0AD4E01795A9 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  1363. {
  1364. void *__d_args[2] = {0};
  1365. __d_args[0] = ___data0;
  1366. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  1367. }
  1368. // System.Void UnityEngine.AudioClip/PCMReaderCallback::EndInvoke(System.IAsyncResult)
  1369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_EndInvoke_m79DD97AB2919A10EBC91F78331213523EA5494DE (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1370. {
  1371. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1372. }
  1373. #ifdef __clang__
  1374. #pragma clang diagnostic pop
  1375. #endif
  1376. #ifdef __clang__
  1377. #pragma clang diagnostic push
  1378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1379. #pragma clang diagnostic ignored "-Wunused-variable"
  1380. #endif
  1381. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  1382. {
  1383. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  1384. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1385. // Native function invocation
  1386. il2cppPInvokeFunc(___position0);
  1387. }
  1388. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
  1389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1390. {
  1391. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1392. __this->set_method_3(___method1);
  1393. __this->set_m_target_2(___object0);
  1394. }
  1395. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  1396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  1397. {
  1398. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1399. Delegate_t** delegatesToInvoke;
  1400. il2cpp_array_size_t length;
  1401. if (delegateArrayToInvoke != NULL)
  1402. {
  1403. length = delegateArrayToInvoke->max_length;
  1404. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1405. }
  1406. else
  1407. {
  1408. length = 1;
  1409. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1410. }
  1411. for (il2cpp_array_size_t i = 0; i < length; i++)
  1412. {
  1413. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1414. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1415. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1416. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1417. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1418. {
  1419. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1420. }
  1421. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1422. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1423. if (___methodIsStatic)
  1424. {
  1425. if (___parameterCount == 1)
  1426. {
  1427. // open
  1428. typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
  1429. ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod);
  1430. }
  1431. else
  1432. {
  1433. // closed
  1434. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  1435. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  1436. }
  1437. }
  1438. else
  1439. {
  1440. // closed
  1441. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1442. {
  1443. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1444. {
  1445. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1446. GenericInterfaceActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
  1447. else
  1448. GenericVirtActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
  1449. }
  1450. else
  1451. {
  1452. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1453. InterfaceActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0);
  1454. else
  1455. VirtActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0);
  1456. }
  1457. }
  1458. else
  1459. {
  1460. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  1461. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  1462. }
  1463. }
  1464. }
  1465. }
  1466. // System.IAsyncResult UnityEngine.AudioClip/PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
  1467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMSetPositionCallback_BeginInvoke_mF8CA8E07FDAF6B0821D2F1AE8F8545DC0FADC3A3 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  1468. {
  1469. static bool s_Il2CppMethodInitialized;
  1470. if (!s_Il2CppMethodInitialized)
  1471. {
  1472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  1473. s_Il2CppMethodInitialized = true;
  1474. }
  1475. void *__d_args[2] = {0};
  1476. __d_args[0] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___position0);
  1477. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  1478. }
  1479. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
  1480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_EndInvoke_m7096B994374E95A90C84B87625494BE1076B8574 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1481. {
  1482. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1483. }
  1484. #ifdef __clang__
  1485. #pragma clang diagnostic pop
  1486. #endif
  1487. #ifdef __clang__
  1488. #pragma clang diagnostic push
  1489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1490. #pragma clang diagnostic ignored "-Wunused-variable"
  1491. #endif
  1492. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
  1493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1494. {
  1495. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1496. __this->set_method_3(___method1);
  1497. __this->set_m_target_2(___object0);
  1498. }
  1499. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  1500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
  1501. {
  1502. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1503. Delegate_t** delegatesToInvoke;
  1504. il2cpp_array_size_t length;
  1505. if (delegateArrayToInvoke != NULL)
  1506. {
  1507. length = delegateArrayToInvoke->max_length;
  1508. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1509. }
  1510. else
  1511. {
  1512. length = 1;
  1513. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1514. }
  1515. for (il2cpp_array_size_t i = 0; i < length; i++)
  1516. {
  1517. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1518. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1519. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1520. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1521. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1522. {
  1523. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1524. }
  1525. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1526. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1527. if (___methodIsStatic)
  1528. {
  1529. if (___parameterCount == 2)
  1530. {
  1531. // open
  1532. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1533. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1534. }
  1535. else
  1536. {
  1537. // closed
  1538. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1539. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  1540. }
  1541. }
  1542. else if (___parameterCount != 2)
  1543. {
  1544. // open
  1545. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1546. {
  1547. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1548. {
  1549. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1550. GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  1551. else
  1552. GenericVirtActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  1553. }
  1554. else
  1555. {
  1556. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1557. InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1);
  1558. else
  1559. VirtActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1);
  1560. }
  1561. }
  1562. else
  1563. {
  1564. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1565. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1566. }
  1567. }
  1568. else
  1569. {
  1570. // closed
  1571. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1572. {
  1573. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1574. {
  1575. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1576. GenericInterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
  1577. else
  1578. GenericVirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
  1579. }
  1580. else
  1581. {
  1582. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1583. InterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
  1584. else
  1585. VirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
  1586. }
  1587. }
  1588. else
  1589. {
  1590. if (targetThis == NULL)
  1591. {
  1592. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1593. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1594. }
  1595. else
  1596. {
  1597. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1598. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  1599. }
  1600. }
  1601. }
  1602. }
  1603. }
  1604. // System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
  1605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SampleFramesHandler_BeginInvoke_m79D52B9AB6F6E72A9A9260F6608F7FA9F6A10ADC (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  1606. {
  1607. static bool s_Il2CppMethodInitialized;
  1608. if (!s_Il2CppMethodInitialized)
  1609. {
  1610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var);
  1611. s_Il2CppMethodInitialized = true;
  1612. }
  1613. void *__d_args[3] = {0};
  1614. __d_args[0] = ___provider0;
  1615. __d_args[1] = Box(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var, &___sampleFrameCount1);
  1616. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  1617. }
  1618. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::EndInvoke(System.IAsyncResult)
  1619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_EndInvoke_mC5357233A55B232AC8507FA4A04E06271EDE0309 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1620. {
  1621. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1622. }
  1623. #ifdef __clang__
  1624. #pragma clang diagnostic pop
  1625. #endif
  1626. #ifdef __clang__
  1627. #pragma clang diagnostic push
  1628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1629. #pragma clang diagnostic ignored "-Wunused-variable"
  1630. #endif
  1631. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  1632. {
  1633. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  1634. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1635. // Native function invocation
  1636. il2cppPInvokeFunc(static_cast<int32_t>(___deviceWasChanged0));
  1637. }
  1638. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
  1639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1640. {
  1641. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1642. __this->set_method_3(___method1);
  1643. __this->set_m_target_2(___object0);
  1644. }
  1645. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  1646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  1647. {
  1648. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1649. Delegate_t** delegatesToInvoke;
  1650. il2cpp_array_size_t length;
  1651. if (delegateArrayToInvoke != NULL)
  1652. {
  1653. length = delegateArrayToInvoke->max_length;
  1654. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1655. }
  1656. else
  1657. {
  1658. length = 1;
  1659. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1660. }
  1661. for (il2cpp_array_size_t i = 0; i < length; i++)
  1662. {
  1663. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1664. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1665. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1666. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1667. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1668. {
  1669. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1670. }
  1671. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1672. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1673. if (___methodIsStatic)
  1674. {
  1675. if (___parameterCount == 1)
  1676. {
  1677. // open
  1678. typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
  1679. ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod);
  1680. }
  1681. else
  1682. {
  1683. // closed
  1684. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  1685. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  1686. }
  1687. }
  1688. else
  1689. {
  1690. // closed
  1691. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1692. {
  1693. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1694. {
  1695. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1696. GenericInterfaceActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
  1697. else
  1698. GenericVirtActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
  1699. }
  1700. else
  1701. {
  1702. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1703. InterfaceActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___deviceWasChanged0);
  1704. else
  1705. VirtActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___deviceWasChanged0);
  1706. }
  1707. }
  1708. else
  1709. {
  1710. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  1711. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  1712. }
  1713. }
  1714. }
  1715. }
  1716. // System.IAsyncResult UnityEngine.AudioSettings/AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
  1717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioConfigurationChangeHandler_BeginInvoke_m2F17366BD1D34B7BB9FC60C1EF34EDC074D0003B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  1718. {
  1719. static bool s_Il2CppMethodInitialized;
  1720. if (!s_Il2CppMethodInitialized)
  1721. {
  1722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var);
  1723. s_Il2CppMethodInitialized = true;
  1724. }
  1725. void *__d_args[2] = {0};
  1726. __d_args[0] = Box(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var, &___deviceWasChanged0);
  1727. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  1728. }
  1729. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
  1730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_EndInvoke_m78A4BB19DA6FBEACEC4F57A51D8076A337E02F4C (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1731. {
  1732. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1733. }
  1734. #ifdef __clang__
  1735. #pragma clang diagnostic pop
  1736. #endif